Yamaha Audio DTXTREME IIs User Manual

OWNER’S MANUAL
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha.
WARNING:
Do not place this product in a position where anyone could walk on, trip over, or roll anything over power or connecting cords of any kind. The use of an extension cord is not recommended! IF you must use an extension cord, the minimum wire size for a 25' cord (or less) is 18 AWG. NOTE: The smaller the AWG number, the larger the current handling capacity. For longer extension cords, consult a local electrician.
This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs.
Some Yamaha products may have benches and / or accessory mounting fixtures that are either supplied with the product or as optional accessories. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using. Benches supplied by Yamaha are designed for seating only. No other uses are recommended.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
Battery Notice:
This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement.
This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged.
When installing batteries, do not mix batteries with new, or with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect installation may result in overheating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the bottom panel of the product. The name plate lists the product’s model number, power requirements, and other information. The serial number is located on the bottom panel. Please record the model number, serial number, and date of purchase in the spaces provided below, and keep this manual as a permanent record of your purchase.
Model
Serial No.
Purchase Date
92-BP (others)
PLEASE KEEP THIS MANUAL
FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT:
When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE:
This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in all installations. If this
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA. (class B)
NEDERLAND / THE NETHERLANDS
• Dit apparaat bevat een lithium batterij voor geheugen back-up.
• This apparatus contains a lithium battery for memory back-up.
• Raadpleeg uw leverancier over de verwijdering van de batterij op het moment dat u het apparaat ann het einde van de levensduur afdankt of de volgende Yamaha Service Afdeiing:
Yamaha Music Nederland Service Afdeiing Kanaalweg 18-G, 3526 KL UTRECHT Tel. 030-2828425
• For the removal of the battery at the moment of the disposal at the end of the service life please consult your retailer or Yamaha Service Center as follows:
Yamaha Music Nederland Service Center Address : Kanaalweg 18-G, 3526 KL UTRECHT Te l: 030-2828425
• Gooi de batterij niet weg, maar lever hem in als KCA.
• Do not throw away the battery. Instead, hand it in as small chemical waste.
(lithium disposal)
product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference. Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s. In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620 The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig håndtering. Udskiftning må kun ske med batteri af samme fabrikat og type. Levér det brugte batteri tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera använt batteri enligt fabrikantens instruktion.
VAR OITUS
Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hävitä käytetty paristo valmistajan ohjeiden mukaisesti.
(lithium caution)
Caution
Always use the supplied Yamaha AC Adaptor to power DTXTREME. The use of an incompatible adaptor may cause a serious shock hazard.

PRECAUTIONS

PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor
• Only use the voltage specified as correct for the instrument. The required voltage is printed on the name plate of the instrument.
• Use the specified adaptor (PA-5C or PA-5D or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or overheating.
• Check the electric plug periodically and remove any dirt or dust which may have accumulated on it.
• Do not place the AC adaptor cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.
Do not open
• Do not open the instrument or attempt to disassemble the internal parts or modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel.
Water warning
• Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings.
• Never insert or remove an electric plug with wet hands.
Fire warning
• Do not put burning items, such as candles, on the unit. A burning item may fall over and cause a fire.
If you notice any abnormality
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power switch, disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following:
Power supply/AC power adaptor Location
• When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord.
• Unplug the AC power adaptor when not using the instrument, or during electrical storms.
• Do not connect the instrument to an electrical outlet using a multiple-connector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet.
• Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal components.
• Do not use the instrument in the vicinity of a TV, radio, stereo equipment, mobile phone, or other electric devices. Otherwise, the instrument, TV, or radio may generate noise.
• Do not place the instrument in an unstable position where it might accidentally fall over.
• Before moving the instrument, remove all connected adaptor and other cables.
• Use only the rack stand specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over.
• Do not place objects in front of the instrument's air vent, since this may prevent adequate ventilation of the internal components, and possibly result in the instrument overheating.
1/2
(3)-7
Connections
• Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume controls while playing the instrument to set the desired listening level.
Maintenance
• When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths.
Handling caution
• Never insert or drop paper, metallic, or other objects into the gaps on the panel. If this happens, turn off the power immediately and unplug the power cord from the AC outlet. Then have the instrument inspected by qualified Yamaha service personnel.
• Do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel.
• Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors.
• Do not operate the instrument for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician.
Backup battery
• This instrument has a built-in lithium backup battery. When you unplug the power cord from the AC outlet, the internal data is retained. However, if the backup battery fully discharges, this data will be lost. When the backup battery is running low, the LCD indicates “Battery voltage is low.” In this case, immediately save the data to a Memory Card (SmartMedia)/external media such as the Yamaha MDF3 MIDI data filer, then have qualified Yamaha service personnel replace the backup battery.
Saving data
Saving and backing up your data
• DRAM data is lost when you turn off the power to the instrument. Save the data to a Memory Card (SmartMedia)/external media such as the Yamaha MDF3 MIDI data filer.
Backing up the Memory Card (SmartMedia)/external media
•To protect against data loss through media damage, we recommend that you save your important data onto two Memory Cards (SmartMedia)/external media.
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
Even when the power switch is in the “STANDBY” position, electricity is still flowing to the instrument at the minimum level. When you are not using the instrument for a long time, make sure you unplug the AC power adaptor from the wall AC outlet.
Make sure to discard used batteries according to local regulations.
(3)-7
2/2
6

Introduction

Thank you for purchasing the Yamaha DTXTREME IIs Drum Trigger Module. The new DTXTREME IIs incorporates the highly acclaimed AWM2 tone generator and music sequencer. In addition to the functions of its predecessor, DTXTREME IIs provides full support of the current Yamaha trigger products and also sports a new USB port for MIDI connections (in addition to traditional MIDI ports) — and has a built-in sampling feature that allows you to create your own drum voices. With all these features, DTXTREME IIs makes an ideal trigger-based music system, offering the drummer one of the best solutions for practicing at home, rehearsing in the studio, and performing on stage. To fully enjoy your new instrument, please read this manual thoroughly. Also, keep this manual in a convenient location for future reference.

How to Use This Manual

This manual describes all features and aspects of the DTXTREME IIs — for Playing (page 22), Editing (page 33), and global, or Utility functions (page 73). To familiarize yourself with the Instrument, refer to the following:
Table of Contents (page 9) — for searching topics and features
Panel Map (page 10) — for understanding each function on the panels at a glance
Index (page 97) — for looking up a specific feature using keywords and parameter names
Cross-references throughout the text — for related information on specific topics
In addition, the following Icons are used to indicate specific types of Important information:
n Describes additional detailed information on a topic.
Indicates special cautions and Information to avoid loss of data, damage to the instrument, etc.

Contents of the Package

DTXTREME IIs AC power adapter (PA-5C or PA-5D) Owner’s Manual Data List DTXTREME IIs Installation Guide USB-MIDI driver (CD-ROM)

Features

The DTXTREME IIs is designed for professional drummers and has a comprehensive variety of flexible drum-triggering features, a 64-note polyphonic tone generator compatible with the GM System Level 1 standard, as well as a built-in music sequencer that enables recording and playback of rhythm or accompaniment patterns, and even lets you create an entire song. The instrument is ideal for virtually any application — live performance, rhythm training, music creation and studio recording.
Drum Triggering
•Flexible external controls via 16 trigger inputs (total of 12 jacks), hi-hat controller jack, and footswitch jack. These jacks can connect to any Yamaha triggering gear including traditional DTX/DTXPRESS drum pads, DT-series trigger pickups, and the latest drum pads.
•Combined with the latest drum pads, DTXTREME IIs enables manual control of the drum voice tone with a built-in knob.
•Freely adjustable trigger inputs. Each trigger input can be edited to suit the input device (type) connected to the jack, letting you determine the sensitivity and other settings.
•Freely assignable voices. Using MIDI note numbers, each trigger input can be assigned a specific voice from the internal tone generator. A set of trigger-to-voice configurations can be stored as a drum kit. DTXTREME IIs stores up to 40 drum kits internally and up to 99 externally on convenient memory cards. Also, DTXTREME IIs comes with 90 preset drum kits.
• Each trigger input can be set to play several MIDI note numbers simultaneously or sequentially, enabling the playing of chords or melodic phrases, or even entire drum patterns with a single pad.
Tone Generator
•A variety of high-quality sounds (voices) in a 64-note polyphonic AWM2 (PCM) tone generator compatible with the GM System Level 1 standard.
•Preset voices include 2,174 drum or percussion sounds and 128 keyboard sounds. DTXTREME IIs offers dynamic drum voices, including high-quality Yamaha drum sounds, plus the latest samples and looped sounds — guaranteed to inspire you as you play and create.
• An all-new sampling feature that lets you easily add your own samples to the drum kit. DTXTREME IIs can also import samples (audio files) from the computer using memory cards.
• Each drum voice can be edited using various parameters for effects, volume, pan, pitch, and so on.
Effects
•High-quality digital reverb and chorus are provided as System effects. A versatile pair of separate Insertion effects is also provided with 44 effect types.
• The Localizer provides a three-dimensional (3D) stereo effect that simulates natural sound when monitored with stereo headphones.
7
Music Sequencer
•A wide variety of Preset songs. Also, the DTXTREME IIs has internal memory space for up to 32 User songs.
•Song playback. In addition to a main song that is controlled by the panel transport buttons or external MIDI events, DTXTREME IIs can play up to four pad-controlled songs assigned to a drum kit (pad songs). These songs can be freely selected from the Preset and User songs.
•Groove check feature that measures timing accuracy when hitting the pads. This is especially useful for practicing and learning purposes.
•Click feature for playing with the sequencer. You can choose a click sound separately from the drum kit settings.
•Simple and easy two-track sequencer that can be used for real-time recording of your performances or for recording external sequence data as User songs. Each track can contain several MIDI channels (1 to 16). Since the DTXTREME IIs can sync with an external sequencer, you can start recording by simply hitting a drum pad or Start button on the top panel or an external sequencer. The sequencer also offers step recording so that you can manually create or edit a song step-by-step, using the DTXTREME IIs LCD display.
•Selective playback feature. Since you can simply mute the drum or any other part in a song while controlling the volume of each part, this is ideal for “minus-one” practice and so on.
Easy Operations and Useful Controls
•Backlit LCD display and LED display that provide clear visual information in any performing and editing situation.
•Data entry knobs. These five knobs on the top panel provide easy accessibility to parameters shown in the LCD display.
•Chain play feature that can play drum kits and songs in a specified order.
•Built-in mixing features. Top-panel volume slider controls let you easily adjust the volume balance between instruments or parts (drum kit, accompaniment, and click). These slider controls can even adjust the reverb return level for an entire drum kit, as well as the reverb send level for each instrument in the kit. This simplifies the process of adjusting the reverb settings to suit the acoustics of your surroundings. Two more dedicated slider controls are also provided for adjusting headphones and click (metronome) volumes.
Interfaces and Expandability
•MIDI (IN, OUT, THRU) and USB ports offer connectivity between the DTXTREME IIs and external MIDI devices — such as a computer or sequencer — for advanced recording and data storage applications.
•Versatile sound outputs. In addition to the stereo outputs, there are six individual outputs for separately sending specific sounds (snare drum, bass drum, tom, etc.) to an external mixer for further processing. Also, the new digital output (S/PDIF) is useful to transfer the DTXTREME IIs stereo sounds with digital quality.
•External sound input. Use the AUX IN stereo jack to connect an audio player (CD, MD, tape, etc.) — and play the drum kit along with playback of your favorite songs. This jack can also be used for sampling from the connected audio source.
•External storage using the memory card (SmartMedia). You can use the memory card to store and read data including drum kits, songs, and chains. The memory card can also be used to supply a waveform sample (audio file) for sound expansion.
8

Table of Contents

Introduction . . . . . . . . . . . . . . . . . . . . . . . 6
How to Use This Manual . . . . . . . . . . . . . 6
Contents of the Package . . . . . . . . . . . . . 6
Features . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Panel Map . . . . . . . . . . . . . . . . . 10
Top Panel . . . . . . . . . . . . . . . . . . . . . . . . 10
Rear Panel . . . . . . . . . . . . . . . . . . . . . . . 12
Setup . . . . . . . . . . . . . . . . . . . . 14
Pads and Triggers . . . . . . . . . . . . . . . . . 14
Compatible Products . . . . . . . . . . . . . . . 14
Peripherals . . . . . . . . . . . . . . . . . . . . . . . 17
MIDI Connections . . . . . . . . . . . . . . . . . 18
Power . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Connecting to a Power Source . . . . . . . 19
Power-On Sequence . . . . . . . . . . . . . . . 19
Basic Operations . . . . . . . . . . . . 20
Matching Trigger Inputs
with Connected Pads . . . . . . . . . . . . . . 21
Edit Section . . . . . . . . . . . . . . . . 33
DTXTREME IIs as Drum System . . . . . . 33
From Trigger Input to Sound Output . . . 33
Memory, Buffer, and Store Operation . 35
Trigger Settings . . . . . . . . . . . . . . . . . . . 36
Edit Pages and Basic Operations . . . . . 36
Voice Settings . . . . . . . . . . . . . . . . . . . . . 48
Edit Pages and Basic Operations . . . . . 48
Effect Settings . . . . . . . . . . . . . . . . . . . . 55
Reverb . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Chorus . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Insertion Effects 1 and 2 . . . . . . . . . . . . 55
Localizer . . . . . . . . . . . . . . . . . . . . . . . . . 55
Song Recording and Editing . . . . . 60
Features of the Two-track Sequencer . 60
Preparation for Recording . . . . . . . . . . . 60
Recording Operations . . . . . . . . . . . . . . 62
Song Job Features . . . . . . . . . . . . . . . . . 65
Edit Pages and Basic Operations . . . . . 65
Panel Map
Setup
Basic Operations
Play Section
Edit Section
Song Recording and Editing
Utility Features
Appendix
Play Section . . . . . . . . . . . . . . . 22
Basic Items . . . . . . . . . . . . . . . . . . . . . . . 23
Playback Controls . . . . . . . . . . . . . . . . . 24
Click Playback . . . . . . . . . . . . . . . . . . . . 24
Song Playback . . . . . . . . . . . . . . . . . . . . 24
Slider Controls . . . . . . . . . . . . . . . . . . . . 26
Tap Tempo Feature . . . . . . . . . . . . . . . . 28
Groove Check Feature . . . . . . . . . . . . . . 29
Chain Feature . . . . . . . . . . . . . . . . . . . . . 30
Switching the Chain Display . . . . . . . . . 30
Creating or Editing a Chain . . . . . . . . . . 30
Playing a Chain . . . . . . . . . . . . . . . . . . . 32
Utility Features . . . . . . . . . . . . . . 73
Edit Pages and Basic Operations . . . . . 73
Sampling Feature . . . . . . . . . . . . . . . . . . 82
Memory Card Feature . . . . . . . . . . . . . . 85
Appendix . . . . . . . . . . . . . . . . . . 90
Handling the Memory Card
(SmartMedia™*) . . . . . . . . . . . . . . . . . . . 90
Troubleshooting . . . . . . . . . . . . . . . . . . . 91
Error Messages . . . . . . . . . . . . . . . . . . . 94
Specifications . . . . . . . . . . . . . . . . . . . . . 96
Index . . . . . . . . . . . . . . . . . . . . . 97
The illustrations and LCD screens as shown in this Owner’s Manual are for instructional purposes only, and may appear somewhat different from those on your instrument.
9

PANEL MAP

PHONES AUX IN AUX IN VOL
Panel Map
Panel Map

Top Panel

Selecting Playback Parts
6
RHYTHM/INS button
During song playback, pressing this button activates or cancels playback of the rhythm part. During step recording, it is used to insert data at the cursor point.
7
BASS/DEL button
During song playback, pressing this button activates or cancels playback of the bass part. During step recording, it is used to delete data at the cursor point.
Transport Controls
)
Reset button ( )
Pressing this button while the song is stopped moves the playback point to the beginning of a song (unavailable during song playback). By simultaneously holding down the SHIFT button and pressing this button, you can use the Groove Check feature (page 29).
!
Rewind button (
Pressing this button moves the playback point to the previous measure (unavailable during song playback).
G
Basic Operations
3
2
1
SHIFT button
Use this button to modify the original function of specific panel controls (button, knob, and slider).
8
OTHERS button
During song playback, pressing this button activates or cancels playback of parts other than the rhythm and bass parts.
9
CLICK button
Pressing this button activates or cancels playback of the click (metronome) sound. By simultaneously holding down the SHIFT button and pressing this button, you can use the Tap Tempo feature (page 28).
@
Start/Stop button ( )
Pressing this button starts or stops playback or recording of a song. Pressing this button during song playback pauses playback. Pressing the button a second time resumes song playback from the stopped point.
#
Forward button (H)
)
Pressing this button moves the playback point to the next measure (unavailable during song playback).
$
Record button (●)
Pressing this button enables recording standby.
Page buttons ( / )
While editing each function, use these buttons to go to the next page (
) or the previous page ( ). Hold down either button to scroll forward or backward between pages. By simultaneously holding down the SHIFT button and pressing each button, you can move to the first ( page very quickly.
) or last ( )
+
MAIN OUT PHONES CLICK ACCOMP
Displays
The LCD shows information and data for various DTXTREME IIs operations, and the LED display indicates the current drum kit or tempo value.
FOOT SWDC IN 12V
USB
564
L MONO
OUTPUT
STANDBY ON
R
DIGITAL
OUT
12
3
INDIVIDUAL OUTPUT
3
2
1
SHIFT
6
78 ) !
RHYTHM
BASS
INS
DEL
OTHERS
9
CLICK
TAP
%^&*
REVERB
5
GROOVE CHECK
MAX
MIN
SNARE KICK
fi fl ‡
Front Panel
CCCC PHONES jack
Connect headphones here to monitor the stereo mix of the DTXTREME IIs sounds.
DDDD AUX IN jack
Connect the line output from an external audio device here. You can play along with an external audio source (page 17), as well as record external audio as a waveform sample (page 83).
EEEE AUX IN VOL control
Adjusts the input level of an audio source connected to the AUX IN jack.
Master Volume Controls
% MAIN OUT slider
Adjusts the output volume of the stereo mix from the OUTPUT L/MONO and R jacks.
^ PHONES slider
Adjusts the output volume of the stereo mix from the PHONES jack. This is independent from the MAIN OUT slider setting.
10
& CLICK slider
Adjusts the output volume of the click sound from the specified output jack (page 81).
* ACCOMP/REVERB slider
Adjusts the output volume except for rhythm sounds (MIDI channel 10). Moving this slider while holding down the SHIFT button lets you control the entire return level of the reverb effect.
Side Panel
4 Audition button
Press this button to audition a target voice while editing a drum kit, just like hitting a pad for that voice. Pressing this button while holding down the SHIFT button can stop playback of a looped voice or a pad song.
L
116
H
IN OUT
$
INPUT ATTENUATION
MIDI
DRUM TRIGGER MODULE
PLAY
§
CHAIN
SONG
JOB
UTILITY
EXITNOEXIT
NO
HI-HAT
CONTROL
@
#
¡™£¢
TOM HI-HAT CYMBAL MISC
5 Data entry knob
Use each knob to set the corresponding parameter value shown above it in the LCD. By simultaneously holding down the SHIFT button and turning the knob, you can increase or decrease the value in large jumps.
THRU
°
4
DRUMKIT
ª
TRIGGER
VOICE
EFFECT
¤
STORE
ENTER
YES
CARD
3.3V
°
CARD slot
Insert an optional SmartMedia (3.3V) here for use as a memory card (page 90).
Function Modes
PLAY button
Press this button to select and play a drum kit or song (basic operation mode).
§ CHAIN button
Press this button to play different drum kits and songs sequentially in a chain.
UTILITY button
Press this button for system settings, sampling feature, and memory card functions.
SONG JOB button
Press this button to edit a User song.
ª TRIGGER button
Press this button to edit trigger parameters for a drum kit.
VOICE button
Press this button to edit voice parameters for a drum kit.
EFFECT button
Press this button to edit effect parameters for a drum kit.
Other Operations
¤ STORE button
Press this button to store a drum kit or a chain.
EXIT/NO button
Press this button to exit from each function mode, or to cancel an operation when a confirmation message is shown in the LCD.
ENTER/YES button
Press this button to determine a parameter value, or execute an operation when a confirmation message is shown in the LCD.
Panel Map
Volume Controls of Rhythm & Drum Instruments
( SNARE slider
Adjusts the snare drum volume.
º KICK slider
Adjusts the bass drum volume.
¡ TOM slider
Adjusts the volume of the toms.
HI-HAT slider
Adjusts the hi-hat volume.
£ CYMBAL slider
Adjusts the cymbal volume.
¢ MISC slider
Adjusts the volume of miscellaneous rhythm or percussion sounds — other than snare and bass drums, toms, hi-hats, and ride and crash cymbals.
n By simultaneously holding down
the SHIFT button and moving the slider controls ( to ¢, you can adjust the reverb send level or the output level from the INDIVIDUAL OUTPUT jack for the corresponding instrument (page 27).
11
PANEL MAP
Panel Map
Panel Map

Rear Panel

MIDI I/O
MIDI IN, OUT, and THRU terminals
Use the MIDI terminals to transfer MIDI events between the DTXTREME IIs and an external device such as sequencer or tone generator, for an extended MIDI system (page 18).
USB port
By simply connecting the DTXTREME IIs to a computer with a single USB cable, you can transfer MIDI events between these two devices. You do not need additional MIDI cables, MIDI interface, or a serial port on the computer (page 18).
THRU
MIDI
INOUT
INPUT ATTENUATION switches
Each DIP switch corresponds to a trigger input jack and adjusts its sensitivity. This is useful when connecting pads and trigger sensors with a lower trigger signal. Set the DIP switch to the H position to boost (increase) the trigger signal level.
Trigger Inputs
H
L
16
9
INPUT ATTENUATION
18
9/) KICK to %/^
Each of these trigger input jacks is designed to accept two separate trigger signals from two mono (single) pad connected using a Y-shaped cable with a stereo phone plug at the trigger input end and two mono plugs at the pads’ ends. If connected using a mono cable (a shielded cable with a mono phone plug at each end), the trigger signal will be routed only to odd-numbered trigger inputs (9, !, #, or %). See “Compatible Products” (page 14) for a recommended pad product for each trigger input.
12
Audio Outputs
Panel Map
INDIVIDUAL OUTPUT 1 to 6 jacks
Each of these jacks can separately output any specified drum voice (page 53) or click sound (page 81) —useful for sending each instrument signal to an external mixer for live performance or recording session.
6
HI-HAT
CONTROL
54
INDIVIDUAL OUTPUT
FOOT SW
USB
3
DIGITAL OUTPUT jack
Connect to a coaxial digital input (S/P DIF) on an external audio device. This jack digitally outputs stereo audio signals identical to those from the OUTPUT L/MONO and R jacks, but not affected with the MAIN OUT setting (the digital jack always outputs audio signals at a maximum volume level).
12
DIGITAL OUT
R
OUTPUT
STANDBY ON
% volume slider
L MONO
DC IN 12V
+
OUTPUT L/MONO and R jacks
Outputs line level stereo-mixed audio signals from the DTXTREME IIs to other audio equipment (amp, mixer, etc.). Use a pair of shielded cables with a 1/4-inch phone plug on one or both ends. Connect those cables to both L/MONO and R jacks if you want to output in stereo. Connect only to the L/MONO jack if you want to output in mono.
Power
STANDBY/ON switch
Tur ns the DTXTREME IIs on or off.
Cable hook
Fix the DC power cord of the supplied AC power adapter here to ensure the plug will not come loose.
DC IN jack
Connect the supplied AC power adapter (PA-5C or PA-5D) here.
HI-HAT CONTROL jack
Connect a foot controller for hi-hats (Yamaha HH series) here. You can also use this controller as a MIDI controller (page 45).
FOOT SW jack
Connect a foot switch (Yamaha FC4 or FC5) here. You can assign various functions to the foot switch (page 46).
1 SNARE to 8 HI-HAT
Each of these trigger input jacks is designed to accept two separate trigger signals from a stereo (dual) pad connected using a stereo cable (a shielded cable with a stereo phone plug at each end). If you connect a mono pad, only the head-generated trigger signal can be used.
13

Setup

Setup

Pads and Triggers

Compatible Products

You can use the DTXTREME IIs with any currently available Yamaha pad products. Since each pad is designed for a specific purpose and has its own specifications, you’ll need to check which product is most suitable for connecting to a specific DTXTREME IIs trigger input. When you purchase additional pads for your kit, refer to the following table for optimum compatibility.
n For detailed information on Yamaha pad products, refer to the
DTXTREME IIs product brochure or your local Yamaha website.
Drum Pad (TP100/TP120SD)
A new series of drum pads that adopt a newly developed rubber head. When used for the snare drum and toms, these pads can produce real continuous tone change by three-zone position sensing. These pads also employ a new pad controller for adjusting the snare or tom tone (such as tuning) while playing the kit.
Rubber Pad (TP/PCY/KP/BP series)
Standard lineup of drum and trigger pads made of rubber material. In addition to traditional dual and single trigger pads (dual pads have a rim switch), several new pads with three-zone position sensing feature are also available. These pads are convenient for triggering pad songs or switching a drum kit or song in chain play.
Hi-hat Controller (HH/RHH series)
Indispensable for subtle hi-hat work with a DTXTREME IIs drum kit. Choose your favorite combination of the hi-hat "pedal and cymbals," such as HH-series controller and TP­series pad. You can even choose a real hi-hat stand (such as Yamaha HS series) and an RHH130 pad with two zone position sensing.
Real Head Pad (RHP/KP series)
These pads feature a wooden drum shell made of plied birch and mahogany, and a real drum head — just as on acoustic drums. This series include three different pads for bass drum, snare drum, and toms and designed especially for use with Yamaha System Drums.
Drum Trigger (DT series)
These trigger pickups are designed for attaching to acoustic drums, making them ideal for expanding the capabilities of your acoustic drum kit with the DTXTREME IIs electronic sounds. Each pickup can produce a single trigger. Keep in mind that attaching two drum triggers to a single snare drum will not produce the same effect as using a dual trigger pad.
14
Attaching a Drum Trigger
To use an acoustic drum as a triggering device, you will need to attach a Yamaha DT-series drum trigger. Observe the following precautions and attach the trigger properly as described in the diagrams below.
Attaching to a Tom
Attach the sensor portion of the trigger near the rim on the shell. Ensure that the sensor does not touch the rim or other parts in the drum kit (snare drum, other toms, percussion instruments, etc.).
• First remove dust or oily dirt from the batter head or drum shell to which you will apply the sensor using a cloth dampened with water or a alcohol (use no chemical solvents), then apply the sensor.
• Cover the sensor and cord with tape to avoid accidental disconnection that may be caused by drum vibrations.
• Double triggering may occur if the drum head produces a sustained sound or irregular vibrations. If this is the case, change the tuning or mute the head to avoid unnecessary vibrations. It is recommended to use the ring mute.
Attaching to a Bass Drum
Attach the sensor portion of the trigger near the rim on the batter head. Ensure that the sensor does not touch the rim.
Sticky tape
Setup
Detaching a Drum Trigger
Yo u’ll need to detach the trigger when replacing the drum head. Before removing the head, remove the sensor portion of the trigger carefully using a knife or similar object. Be careful not to pull the cord.
n When replacing the sensor, remove any remnants of the
old tape completely and then re-attach it using new tape. Such remnants may cause problems regarding trigger sensitivity (poor or no triggering, double triggering, etc.).
Attaching to a Snare Drum
Attach the sensor portion of the trigger near the rim at the opposite end to the player, on the batter head. Ensure that the sensor does not touch the rim.
Sticky tape
15
Setup
Trigger Connections
Referring to the following table, connect each pad to the appropriate trigger input jack on the DTXTREME IIs rear panel. Appropriate names are printed beside each jack, making it easy to make the relevant pad connections.
Pad-to-Input Matching Chart
Y=Yes, N=No
Trigger input
Rim configurations
3-zone detection YYYYNN
Pad controller compatibility
New Model No. Model Name 1 2, 3, 4, 5 6, 7 8 9/10
TP60 Tom Pad ▲▲() () TP65 Tom Pad ●●() () TP65S Tom Pad ●●() () TP80 Tom Pad ▲▲() () TP80S Tom Pad ■■() ()
TP100 Tom Pad ●●(●)(●)(▲) ▲ ✓ TP120SD Snare Pad ●●(●)(●)(▲)
RHP80 Real Head Pad ■■() () RHP100 Real Head Pad ■■() () RHP120 Real Head Pad ■■() () RHP120SD Real Head Pad ■■() ()
RHH130 Hi-hat Pad ()(■)(■) ()(▲)
PCY10 Cymbal Cap Pad ()(▲) (▲)(▲) PCY60 Cymbal Pad ()(▲) (▲)(▲) PCY65 Cymbal Pad ()(▲) (▲)(▲) PCY65S Cymbal Pad ()(■) (■)(▲) PCY80 Cymbal Pad ()(▲) (▲)(▲) PCY80S Cymbal Pad ()(■) (■)(▲)
PCY130 Cymbal Pad (▲)(▲) (▲)(▲) ▲ ✓ PCY130S Cymbal Pad (■)(■) (■)(▲) ▲ ✓ PCY150S Cymbal Pad (●)(●) (●)(▲)
KP60 Kick Pad ()(▲)(▲)(▲)(▲) KP65 Kick Pad ()(▲)(▲)(▲) ▲▲ KP80 Kick Pad ()(▲)(▲)(▲) ▲▲ KP80S Kick Pad ()(▲)(▲)(▲) ▲▲ KP120 Real Kick Head Pad ()(▲)(▲)(▲) ▲▲ BP80 Bar Pad ()(▲)(▲)(▲)(■) DT10 Drum Trigger ▲▲▲▲▲ ▲ DT20 Drum Trigger ▲▲▲▲▲ ▲ DT30 Drum Trigger ▲▲▲▲▲ ▲ HH80A Hi-hat Controller HH60 Hi-hat Controller HH65 Hi-hat Controller
.......... Three voices available from pad, rim 1 and rim 2.
.......... Two voices available from pad and rim.
.......... One voice available from pad.
* Bracketed combinations indicate that they do not match the preset voice.
n An HH-series hi-hat controller connected to the FOOT SW jack can be used as a second kick pedal (page 46). n For trigger input jacks connected with drum triggers, set their INPUT ATTENUATION switches to the H position (otherwise, set to
the L position) and set their trigger sensitivity for the drum trigger (page 36).
1
Snare
switch &
piezo
YYNNNN
2, 3, 4, 5
Tom
switch &
simple piezo
6, 7
Cymbal
switch only switch only piezo only piezo only
8
Hi-Hat
9/10 Kick
11/12 to 15/16
Cymbal &
11/12 to 15/16
others
16

Peripherals

In addition to the built-in triggering system, DTXTREME IIs also features a built-in MIDI tone generator, built­in music sequencer, and mixing functions with various effects. This all-in-one self-contained system makes it possible to play the DTXTREME IIs system right out of the box — once you finish pad connections and turn the system on. What’s more, the system can easily be expanded with other peripheral devices since the instrument supports various types of connections. Here we’ll show you some typical audio and MIDI connections so that you can learn how to fit the DTXTREME IIs system into your own working environment.
Audio Connections
When recording your performance on a DTXTREME IIs drum kit or sending its sounds to a mixer, connect your equipment as follows (Yamaha AW4416 works in both situations as mixer and recorder):
Setup
AW4416
LINE IN
INDIVIDUAL OUTPUT
CD player MD recorder
AUX OUT LINEOUT
AUX IN
DTXTREME IIs
DRUMTRIGGERMODULE
DIGITAL OUT
DIGITAL IN
The OUTPUT (L/MONO and R) and INDIVIDUAL OUTPUT (1 to 6) jacks produce line level audio signals regardless of whether headphones are connected or not. These jacks are mono phone type. To make audio connections via these jacks, use cables with a mono phone plug for the DTXTREME IIs and an appropriate plug for the other device.
Use both of OUTPUT jacks (L/MONO and R) for stereo output. If the other device has a mono input, use the L/MONO jack only.
Connect a set of headphones to the PHONES jack for monitoring the stereo output (identical to that of the OUTPUT jacks). The sounds output from the INDIVIDUAL OUTPUT jacks cannot be heard from the headphones connected to the PHONES jack.
The DIGITAL OUTPUT terminal allows you to output the stereo signal as digital audio to an audio device that has a coaxial-type digital input (S/PDIF). The stereo output from the DIGITAL OUTPUT jack is identical to that output from the OUTPUT jacks.
External audio signals input to AUX IN can be monitored together with the DTXTREME IIs sounds via headphones connected to the PHONES jack (page 75), and can be recorded as a waveform sample for an additional drum voice (page 83). In either case, you can adjust the AUX IN input level using the AUX IN VOL control.
17

MIDI Connections

DTXTREME IIs has USB and MIDI (IN/OUT/THRU) ports, and you can use these to transfer MIDI events to/ from external MIDI-equipped devices.
USB
Setup
DRUMTRIGGERMODULE
Computer
DTXTREME IIs
The USB port allows bi-directional transfer of MIDI events between the DTXTREME IIs and a personal computer with a single USB cable. With a USB connection, you can record your performance on the drum kit — and even the song playback of the Instrument — with MIDI sequencer software on your computer. You can also play the internal tone generator of the DTXTREME IIs with a MIDI sequence from the computer or capture it to the Instrument as a DTXTREME IIs song.
MIDI
MIDI
OUT
IN
SU200 AN200
MIDI
OUT
DTXTREME IIs
MIDI IN
MIDI THRU
DRUMTRIGGERMODULE
The MIDI ports offer one-way transfer of MIDI events. Use MIDI OUT to play an external sound module with a DTXTREME IIs drum kit or song. Use MIDI IN to control the internal tone generator from an external device. You can use MIDI THRU to connect an additional external sound module, controlling it from a MIDI controller connected to MIDI IN. If you want to share an external sound module with DTXTREME IIs and an external controller, connect the controller to MIDI IN, connect the module to MIDI OUT, and use the MIDI merge function (page 79).
n You cannot use USB and MIDI ports simultaneously. When you connect a USB cable to the DTXTREME IIs, the MIDI ports are
automatically disabled. If you make MIDI and USB connections at the same time, external devices connected to any MIDI port will not function. However, if you want to make a temporary USB connection to a computer for some reason, you can keep the MIDI devices connected to the DTXTREME IIs, since the USB connection does not affect or harm the MIDI devices at all.
18

Power

Connecting to a Power Source

Make sure that the STANDBY/ON switch is in the STANDBY position. Plug the supplied AC power adapter to the DC IN jack on the DTXTREME IIs rear panel. Fix the power cord to the cable hook, ensuring that the adapter plug does not come loose. Connect the adapter to an AC outlet.
L MONO
R
OUTPUT
DC IN 12V
STANDBY ON
+
SNARETOM1TOM2
123
Always use the supplied AC power adapter (PA-5C or PA-5D). Use of a power adapter other than the type specified may cause a malfunction or result in damage to the DTXTREME IIs. Also, unplug the power adapter from the AC outlet if the DTXTREME IIs is not used for an extended period of time.
Setup
Cable fook
To AC outlet
AC power adapter

Power-On Sequence

After you’ve made all necessary connections (trigger, audio, MIDI), turn down all volume controls of the DTXTREME IIs and other audio equipment. Turn on your system in the order of the audio signal flow (first the mixer, then the amplifier or powered speakers).
MIDI master devices
The DTXTREME IIs displays a splash screen, and then shows PLAY mode screen. Now you can start playing.
If you are ready, see the next page for detailed explanations on how to use the DTXTREME IIs system.
n When turning off your system, first turn down all volume controls for the audio equipment, then turn off devices in the reverse order
of the audio signal flow.
DRUMTRIGGERMODULE
DTXTREME IIs
KIT=P1 SONG=P1 TEMPO BEAT CLICK Kit name Songname =107 4/4
Audio equipment (first mixer, then amplifier)
19

Basic Operations

All of the DTXTREME IIs operations are done using the various panel controls and the two displays. In this section, we’ll explain how to use these controls.
Basic Operations
1 The DTXTREME IIs has seven function modes. You can
2 Use the Page buttons (/) to switch among the
DRUMTRIGGERMODULE
2
3
1
4
select each mode by simply pressing the corresponding mode button. An indicator light shows which mode you are currently working in. When you turn the unit on or exit from the other six modes, the DTXTREME IIs will go into PLAY mode and the PLAY indicator will light (you cannot exit from this basic mode).
available setting pages (LCD screens).
4 If you are working in a specific page or performing a
specific operation, and the ENTER/YES indicator flashes, this is a prompt indicating you should answer YES or NO. Simply press the ENTER/YES button to execute the operation, or press the EXIT/NO button to cancel it. Pressing the STORE button to save edited data also causes the ENTER/YES indicator to flash. In this case, press the ENTER/YES button to save the data, or press the EXIT/ NO button to cancel the store operation.
n Since most settings are automatically stored into the memory of
the DTXTREME IIs, you do not need to execute the store operation unless prompted.
Basically, this is all you need to know to start working with and playing your DTXTREME IIs. Any crucial operations are preceded by a confirmation display that allows you to cancel the operation as needed. However, you must first complete one very important setting before actually playing with the DTXTREME IIs. Here is a chance to put into practice some of the things you’ve just learned...
3 There are five knobs beneath the LCD display. Each knob
corresponds to a parameter shown above in the LCD screen and can be used to set the value. To advance rapidly or jump through the available values, simultaneously hold down the SHIFT button and turn the appropriate knob. When you are editing a drum kit and want to set the same parameters for different targets (trigger inputs 1 to 16, etc.), you can use the leftmost knob to conveniently switch the target without changing the screen you are working in.
[TrgSens1] Type Gain Curve PadCtrl Input=1 RHP 32 3 - pitch
20
Matching Trigger Inputs with
Trigger Set
Connected Pads
Since each drum pad has its own characteristics, you need to appropriately set the trigger inputs to make most of the connected pads. The DTXTREME IIs features six different trigger sets for typical combinations of pads. Select the set that best matches your drum kit.
1. Press the UTILITY button. Then press the Page button
() several times until the [UT 6] SYSTEM TRIGGER page appears.
2. Select a trigger set (TrgSet) from the six presets. If you
purchased DTXTREME IIs with a recommended pad set, one of the six presets (type1 to type6) will perfectly match your setup.
Tr igger Set
[UT 6] TrgLink TrgByps TrgSet EdgeAdj SYSTEM indiv off type1 +20
Trigger
Input Jack
SNARE 1
TOM1 2
TOM2 3
TOM3 4
TOM4 5
RIDE 6
CRASH1 7
HI-HAT 8
KICK 9
(reserved)
CRASH2 11
(reserved) 12 any TP
Type1 Type2 Type3 Type4 Type5 Type6
TP
120SDTP120SD
TP
100TP65S
TP
100TP65S
TP
100TP65S
TP
100TP65S
PCY
150S
any
PCY
RHH
130
anyKPanyKPKP
anyKPanyKPKP
10
any
PCY
150S
RHH
PCY
any PCY
130
any PCY
any
RHP
any
RHP
any
RHP
any
RHP
any
RHP
PCY
150S
any
PCY
RHH
130
120KP120
120KP120
any
PCY
any
RHPTP65S
anyTPanyTPany
anyTPanyTPany
anyTPanyTPany
anyTPanyTPany
any
PCY
PCY
any
PCY
PCY
anyTPanyTPany
any
PCY
PCY
any
any
any
PCY
any
any
PCY
anyKPany
anyKPany
any
any
PCY
TP
TP
TP
TP
TP
TP
KP
KP
Basic Operations
(reserved) 13 any PCY
(reserved) 14 any TP
(reserved) 15 any TP
(reserved) 16 any TP
n “Any” specified pad will not always produce all sounds available.
For more information, refer to “Trigger Connections” (page 16).
3. When you complete the setting, press the EXIT/NO
button and return to PLAY mode.
Now you are ready to start playing with the DTXTREME IIs drum kit. Go to the Play Section to learn some of the performance functions of the DTXTREME IIs.
n Preset trigger sets (type1 to type6) are used for the Preset kits (P1 to
P90). When you play one of the User kits (U1 to U40 or C1 to C99), use your own trigger set copied from a preset or created from scratch. For details, refer to Trigger Settings (page 36).
21

Play Section

Play Section
The DTXTREME IIs conveniently always enters the Play mode when it is turned on. The Play mode is where you can start working and playing with the DTXTREME IIs — simply select a drum kit and song to play (or edit in other modes). Other features related to performance are also accessible in Play mode. You can play any drum kit chosen from 90 Preset kits (P1 to P90) and 40 User kits (U1 to U40) that you can create and store in the DTXTREME IIs memory. You can also select a main song from a variety of Preset songs (song numbers starting with P, Q and R) and 32 User songs that can be recorded into the DTXTREME IIs memory (page 60). By using an optional memory card to store your User kits (C1 to C99), you can have a virtually unlimited number of drum kits at your disposal. Use any combination of a drum kit and a song for rehearsals, jam sessions, etc. You can even create a complex drum solo by controlling playback of up to four songs using the pads (see Pad song, page 25).
In this section, we’ll introduce you to some of the Play mode features, such as:
• Basic items
• Playback controls
• Click playback
• Song playback
• Slider control
• Tap tempo
• Groove check
• Chain
22

Basic Items

From this default screen, you can select and set basic parameters such as drum kit, song, tempo, beat, and click count. These parameters can be freely changed while you are playing the drum kit, click, or song.
KIT=P1 SONG=P1 TEMPO BEAT CLICK Kit name Songname =107 4/4
12345
1 KIT
Selects a drum kit. The name and number of the drum kit is displayed. P1 to P90 are Preset kits, and U1 to U40 are User kits. C1 to C99 are User kits stored to memory card. (These are available only when an appropriate card is inserted in the CARD slot; otherwise “No Card” will be shown for these numbers.)
Settings: P1~P90, U1~U40, C1~C99
2 SONG
Selects the desired main song for playing with the current drum kit. The name and number of the song is displayed. Song numbers starting with the letter, P, Q, and R are Preset songs. P songs are demo, Q songs are suitable for practice, R songs are suitable for pad songs, and U1 to U32 are User songs. C1 to C99 are User songs stored to memory card. (These are available only when an appropriate card is inserted in the CARD slot; otherwise “No Card” will be shown for these numbers.)
Settings: Preset or User song
4 BEAT
Sets the time signature of the song or click.
Settings: 1/4~16/4, 1/8~16/8, 1/16~16/16
n If your beat setting is different from the song-native one, the click
count specified with CLICK 5 will not match at every first beat of the measure. This is not a malfunction, but is a useful technique for counting into a difficult phrase — for example, using a 3/8 count to lead into a 4/4 song. The click count and beat will sync together when you reset the playback position to the song beginning, or when the song-native beat setting is changed during playback.
5 CLICK
Sets the beat of the metronome (click count).
Settings: For a BEAT 4 setting of 3/8, 6/8, 9/8, 12/8, 15/8:
Dotted quarter note, 8th note, 16th note For other BEAT 4 settings: Quarter note, quarter note triplet, 8th note, 8th note triplet, 16th note, 16th note triplet
n You can specify the click tone and its output jack (page 81).
Play Section
3 TEMPO
Sets the playback tempo of the song or click.
Settings: 30~300
n TEMPO is not adjustable when “=ext” is displayed, or in other
words, when DTXTREME IIs is synchronized to an external clock (page 82).
n Since every song contains information about the playback tempo,
your tempo setting might be overwritten when you start or select a song or reset the playback position to the song beginning. If this is inconvenient, you can set to ignore the song-native tempo, giving priority to your custom tempo setting (page 82).
23

Playback Controls

SONG=P1 Songname M001-01 =107 4/4 |- | Tr1=play Tr2=none
Song number
Song name
Tempo
Time signature
Shows current measure number/beat
12
While the song is stopped, you can use the following transport buttons to move the playback point:
Play Section
Use the transport control for playback of the song or click.
CLICK
TAP
GROOVE CHECK
123456

Click Playback

You can play the metronome click sound solo, or in sync with the current song.
1. Press the CLICK button 1 to start click playback at the
current tempo. The Click indicator will also blink at this tempo.
CLICK
Blinks in red on first beat of measure Blinks in green for remaining beats of measure
TAP
2. Press the CLICK button again to stop the metronome
click.
n If you press the CLICK button during song playback, the click
will sound in time with the song. If you start song playback while playing the click, the click will start in sync with song playback.

Song Playback

In addition to the basic start/stop control of the song, the DTXTREME IIs lets control how the song is played, which part is played, and so on.
Transport Control
2 Reset — to the beginning of the song.
3 Rewind — to the first beat of the previous measure.
4 Forward — to the first beat of the next measure.
n You can use the Record button 6 when you start recording a User
song (page 60).
Song Settings
For specific song settings, you can switch to the song setting display from the default display by pressing the Page button (). Here you can specify how you want to play each track, and check other song-related information.
n Song-related information is shown in the upper row of the display.
Tempo and beat settings are contained in the song. You can temporarily change them from the default screen.
1 Playback Method
Determines how the song plays back. In normal playback, the song plays from beginning to end and stops automatically. Repeated playback repeats song playback from beginning to end until you stop it manually.
Settings: (normal playback), (repeated playback)
2 TRACK 1 & TRACK 2
Determines whether specific tracks of the song of the song are played or muted. If a track is empty, “none” is displayed and the setting cannot be changed.
Settings: play, mute
1. Press the Start/Stop button 4 to start playback of the
current song. The Start/Stop indicator will also light up.
2. Press the Start/Stop button again to stop song playback.
The Start/Stop indicator will turn off. If you press the Start/Stop button once more, playback will resume from the stopped point.
24
About Songs
123
RHYTHM
INS
BASS
DEL
OTHERS
A song consists of two sequence tracks (Tracks 1 and
2) and header data. The header data at the beginning
of the song contains general song information such as tempo and time signature, as well as program change and volume data for each MIDI channel. The data is automatically loaded when you select a song. Each sequence track can contain performance information for MIDI channels 1 to 16, just as with conventional MIDI sequencers. When song playback is started, this data is sent to the built-in tone generator for the sounds to be played back.
Playback Parts
Part selection buttons allows you to enable or disable playback of a specific part (MIDI channel) in the song. For example, you could mute the rhythm part to play rhythms yourself using the pads, or you could play along with just the bass part sounding, or you could jam with an actual bass player with all other accompaniment parts enabled. Indicators for the following buttons show that the corresponding part is enabled (lit) or disabled (unlit). The part is alternately enabled or disabled each time you press the corresponding button.
Data
(MIDI channels 1 to 16)Header data
TR1
(Tracks 1)
TR2
(Tracks 2)
tempo
program
etc...


...
...
Each song can be played back as a main song or pad song. A main song is a song selected in the default screen and played back with the transport control buttons. A pad song is a song assigned to a trigger input and started or stopped when you hit a pad that is set specifically for that control. Each drum kit can contain pad songs as part of the sound program (page 40), and some Preset kits are provided with pad songs. Since the DTXTREME IIs can play one main song and up to four pad songs at a time, you can play a guitar phrase or a chorded brass hit by hitting pads while playing the drum kit along with the main song.
Play Section
1 RHYTHM/INS button
Enables or disables playback of the rhythm part (MIDI channel 10) in track 1 of the song. The rhythm part in track 2 is unaffected.
2 BASS/DEL button
Enables or disables playback of the bass part (MIDI channel
3) in the song.
3 OTHERS button
Enables or disables playback of parts other than rhythm and bass parts.
n DTXTREME IIs uses MIDI channel 10 for the rhythm part,
channel 3 for the bass part, and the rest (channels 1, 2, 4 to 9, 11 to
16) for other parts. When the part selection buttons are used to disable the parts, performance data on the corresponding MIDI channels (including data from MIDI IN or USB port) will not be sent to the built-in tone generator.
25

Slider Controls

DTXTREME IIs incorporates a simple but powerful mixer. There are ten sliders on the top panel for adjusting the volume balance, reverb effect, and the levels of the Individual Outputs.
5 SNARE slider
Adjusts the output volume of the snare drum.
6 KICK slider
Adjusts the output volume of the bass drum.
Play Section
Adjusting the Volume Balance
The following sliders let you control the volume balance between rhythm instruments in the drum kit, and control the volume balance among the drum kit, accompaniment, and click sounds. You can also adjust the output volume of the stereo-mixed sounds independently for the OUTPUT jacks and headphones.
MAX
MAIN OUT PHONES CLICK ACCOMP
1234 56789 )
MIN
SNARE KICK
1 MAIN OUT slider
Adjusts the output volume of the stereo-mixed sounds for the OUTPUT (L/MONO & R) and DIGITAL OUT jacks.
2 PHONES slider
Adjusts the output volume of the stereo-mixed sounds for the PHONES jack. The identical stereo signal can be adjusted independently from the MAIN OUT slider 1.
TOM HI-HAT CYMBAL MISC
7 TOM slider
Adjusts the output volume of the toms.
8 HI-HAT slider
Adjusts the output volume of the hi-hat cymbals.
9 CYMBAL slider
Adjusts the output volume of other cymbals (ride, crash, etc.).
) MISC slider
Adjusts the output volume of rhythm sounds other than those listed above.
n Each slider control on the top panel works like the fader on a mixer.
You can specifically adjust the volume of each accompaniment part as song data (page 72), and the volume of each drum or percussion sound as drum voice data (page 49). You can use the ACCOMP and MISC sliders then to adjust the overall volume for the rest of the parts, while maintaining the volume balance specified in the song and drum kit.
3 CLICK slider
Adjusts the output volume of click sounds from the specified output jack (page 81).
4 ACCOMP slider
Adjusts the output volume of the accompaniment parts (other than MIDI channel 10) in the song. This allows you to adjust the volume balance between the drum kit and accompaniment parts when you play the drum kit along with song playback.
26
Adjusting the Reverb Effect
123456
MAX
MIN
ACCOMP
SNARE KICK
TOM HI-HAT CYMBAL MISC
SHIFT
Adjusting the Individual Output levels
You can control the amount of reverb (system effect) applied to a rhythm instrument by moving the associated volume slider while holding down the SHIFT button. The relevant sliders must be set appropriately to control reverb beforehand (page 75).
SHIFT
MAX
ACCOMP
MIN
SNARE KICK
TOM HI-HAT CYMBAL MISC
1234567
1 SHIFT button + ACCOMP/REVERB slider
Adjusts the master return level of the reverb effect.
2 SHIFT button + SNARE slider
Adjusts the reverb send level for the snare drum.
You can control the output level from INDIVIDUAL OUTPUT (1 to 6) jacks by simultaneously holding down the SHIFT button and moving the appropriate volume slider. The relevant sliders must be set appropriately to control individual output levels beforehand (page 53).
n Drum sounds routed to the Individual Outputs are excluded from
the stereo mix, and thus are not output from any of the stereo outputs (PHONES, OUTPUT L&R, DIGITAL OUT).
Play Section
1 SHIFT button + SNARE slider
Adjusts the output level for INDIVIDUAL OUTPUT 1.
3 SHIFT button + KICK slider
Adjusts the reverb send level for the bass drum.
4 SHIFT button + TOM slider
Adjusts the reverb send level for the toms.
5 SHIFT button + HI-HAT slider
Adjusts the reverb send level for the hi-hat cymbals.
6 SHIFT button + CYMBAL slider
Adjusts the reverb send level for other cymbals (ride, crash, etc.).
7 SHIFT button + MISC slider
Adjusts the reverb send level for rhythm sounds other than those listed above.
n Keep in mind that the various settings described above are
interdependent; changing a setting may not have the expected effect. For example, there may be little or no reverb sound if you set too small a value for one of the drum voice reverb send level settings (page 53), or if the master send or return level to the system reverb (page 57) is set too low.
2 SHIFT button + KICK slider
Adjusts the output level for INDIVIDUAL OUTPUT 2.
3 SHIFT button + TOM slider
Adjusts the output level for INDIVIDUAL OUTPUT 3.
4 SHIFT button + HI-HAT slider
Adjusts the output level for INDIVIDUAL OUTPUT 4.
5 SHIFT button + CYMBAL slider
Adjusts the output level for INDIVIDUAL OUTPUT 5.
6 SHIFT button + MISC slider
Adjusts the output level for INDIVIDUAL OUTPUT 6.
n Since each drum instrument can be freely assigned to any output
(page 75), you can adjust the master output level for multiple instruments with a single slider. For example, the CYMBAL slider can become the master fader for all cymbals including hi-hats or only for the snare drum, depending on their output settings.
27

Tap Tempo Feature

1
2
(1)
Detection start
3
(2)
4
(3)
1
(4)
2
3
4
Hit at a steady tempo
Detection end
This convenient function lets you automatically set the tempo by tapping out the beats on a pad or the Audition button. This is especially useful when you want to intuitively set the tempo by “feel” during song playback or click playback.
1. Open the Tap Tempo screen by simultaneously holding
down the SHIFT button and pressing the TAP (CLICK) button. While using the Tap tempo feature, the current tempo value is shown in the LED display.
Tempo detection is done between every other beat to the 1st beat of the next measure. In this way, if you continue tapping, the tempo is determined on every 1st beat of the measure in the 2nd pass and after.
Play Section
SHIFT
[TAP TEMPO] TEMPO BEAT =138 4/4
Current tempo Current time signature
CLICK
TAP
2. Use the knob under the BEAT parameter to set the time
signature of a measure. The tempo will be detected for one measure of the time signature specified here.
Settings: 1/4~16/4, 1/8~16/8, 1/16~16/16
3. Count the beat by hitting a pad or the Audition button at
a steady tempo, for one measure. If you set a tempo for a 4/4 measure, hit a pad 5 times to count 1st to 4th beat, plus 1st beat of the next measure. Similarly, for a 3/4 measure, hit 4 times to count 1st to 3rd beat, plus 1st beat of the next measure. The tempo is detected from the timing at which you hit the pad, and is shown in the LED display and indicated as a TEMPO value (blinks) in the LCD screen.
n If you do not hit the pad for a certain period, the tempo count
is reset. In this case, start counting from scratch (hit 5 times for a 4/4 measure).
4. Press the ENTER/YES button to apply the calculated
tempo. The TEMPO value will stop blinking and remain lit.
5. Repeat steps 2 to 4 if you want to restart tempo detection.
6. Press the EXIT/NO button to finish the tempo setting
and return to the Play mode display.
n The Tap Tempo feature cannot be used during recording or in
recording standby.
[TAP TEMPO] TEMPO BEAT =115 4/4
Recognized Tempo Range: 30-300
28

Groove Check Feature

When playing the drum kit or tapping the Audition button along with a song or click, you can check how far off your timing is. Specify the length of the note — this is used as the basis for measuring the timing accuracy of your play, to a resolution of 1/96 quarter note.
n The Groove Check feature functions only during playback of the
song or click.
1. Open the Groove Check display by simultaneously
holding down the SHIFT button and pressing the GROOVE CHECK (Reset) button.
SHIFT
GROOVE CHECK
Timing difference for each hit: The difference in timing accuracy each time you hit a pad or drum is displayed as a number in the range of –48 to +48 (slower to faster). A negative value means you are playing slower than the song tempo, and a positive value means you are playing faster. A value of zero means you are playing exactly on time. This is useful to measure the timing tightness of a specific instrument such as the snare or bass drum.
Average: The difference in timing accuracy is measured as an average and displayed as a number in the range of –48 to +48 (slower to faster). A negative value means you are playing slower than the song tempo, and a positive value means you are playing faster. A value of zero means you are playing exactly on time. This is useful for checking the overall tightness of your drumming.
Play Section
[Groove]|------- -------| BEAT CLICK 0/ 0 Quant= =100 4/4 3
Quantization
Tempo
signature
Time
Metronome
2. Set the desired quantize resolution (expressed as a note
length) for the basis of the Groove Check timing. Possible settings are same as the CLICK beat (page 23).
n You can check the accuracy of your phrase with complicated
subdivisions by setting a different note length from the CLICK beat.
3. If necessary, set the TEMPO, BEAT and CLICK values as
in the default display (page 23).
4. Play the drum kit or hit the Audition button in time with
song playback or click count. The timing difference for each hit is displayed both graphically and as a numerical value.
Exactly on time
FasterSlower
5. Press the EXIT/NO button to finish groove checking and
return to the Play mode display.
[Groove]|--- ---+-- ----| BEAT CLICK
- 9/+ 3 Quant= =100 4/4 3
Average
Timing difference for each hit
29
Play Section
[CHAIN]"IniChain" Step Type Num=U1 <GHIJK> 1 kit Initkit
1234
!"#$%&’ ( ) * , . / 0123
456789 : ; < >?@ABCDEFG
HIJKLMNOPQRSTUV XYZ [
¥]^_
` a bcde f gh i j k lmno
pqr s t uvwxyz{|}→←
=
W
+-

Chain Feature

A Chain is a series of drum kits and songs arranged in the order you want. For example, you can arrange different drum kits to be selected in a specific order — for example, to match that of a set list in a live performance, or to use with a series of practice songs arranged in order of difficulty. The DTXTREME IIs can memorize up to 32 chains for instant recall them whenever you want them.

Switching the Chain Display

When pressing the CHAIN button, the Chain Play display appears first, allowing you to play existing chains. Pressing the CHAIN button again calls up the Chain Edit display, from which you can create a new chain or edit an existing one. Every press of the CHAIN button toggles between these two displays. When you finish using this feature, simply press the EXIT/NO button to return to the default display.
KIT=P1 SONG=P1 TEMPO BEAT CLICK Kit name Songname =107 4/4
Chain Play display
CHAIN=32 Step=01 Kit=U1 Kit Name ChainNam
CHAIN

Creating or Editing a Chain

The first step in using chains is to create one. You can also freely edit an existing chain at any time. Once you create or edit a chain, you’ll need to store it BEFORE you start working with another chain.
n Select a target chain in the Chain Play screen beforehand (page 32).
Chain Edit Screen
Here you can arrange drum kits or songs one by one to each step in a chain. A chain can contain up to 32 steps, and you can link a chain to another if you want a long chain that exceeds 32 steps or a looped chain that repeats a specific series.
1 Chain Name
Enter the desired name for the current chain, using up to eight characters. Use the leftmost knob to move the entry position (cursor) for each character. Then, use the second-to­left knob to enter a character at that position. Repeat this step and specify the chain name (maximum of eight characters).
Available characters:
Chain Edit display
[CHAIN]"ChanName" Step Type Num=U1 <90abc> 32 kit kit name
KIT=P1 SONG=P1 TEMPO BEAT CLICK Kit name Songname =107 4/4
CHAIN
EXITNOEXIT
NO
2 Step
Select a step number (1 to 32) to which a drum kit or song is to be assigned. You can set up to 32 steps for a chain.
30
Loading...
+ 72 hidden pages