Y amaha W AVEFORCE WF192XG Installation Wizard License Agreement
Yamaha Corporation (Yamaha) permits you use the Yamaha WAVEFORCE WF192XG Installation Wizard
(Software) conditioned on your acceptance of this agreement.
Use of this Software will be taken to mean acceptance of this agreement, so please read the following terms
carefully before you use the Software.
1 Copyright and permission for use
Yamaha grants you as an individual the right to use the Software on only one computer at any single time. The
ownership of the disk on which the Software is recorded belongs to you, but the ownership and copyright of the Program
itself belongs to Yamaha.
2 Prohibitions and restrictions
You may not reverse-compile, disassemble, reverse-engineer, or use any other method to convert the Software into a
human-readable form, nor may you allow another person to do so. The Software may not be duplicated, corrected,
modified, lent, leased, sold, distributed, licensed or disposed of in any other way in part or in whole. The creation of
derivative works based on the content of the Software is also prohibited. The Software may not be transmitted over a
network to another computer without written authorization from Yamaha. Your rights regarding the Software may be
transferred to a third party only if this is done for non-commercial purposes and if the Software and all associated
documentation including this agreement are included, and if the third party accepts this agreement.
3 Limitations of Liability
The Software was developed at, and is copyrighted by, Yamaha. The Software is offered “AS IS” and Yamaha makes
no warranty as to its use or performance.
YAMAHAAND ITS SUPPLIERS DO NOT AND CANNOT WARRANT THE PERFORMANCE OR RESULTS YOU MAY
OBTAIN BY USING THE SOFTWARE OR DOCUMENTATION.YAMAHA AND ITS SUPPLIERS MAKE NO
WARRANTIES, EXPRESS OR IMPLIED, AS TO NONINFRINGEMENT OF THIRD PARTY RIGHTS,
MERCHANTABILITY, OR FITNESS FOR ANY PARTICULAR PURPOSE.IN NO EVENT WILL YAMAHA OR ITS
SUPPLIERS BE LIABLE TO YOU FOR ANY CONSEQUENTIAL, INCIDENTALOR SPECIAL DAMAGES, INCLUDING
ANY LOST PROFITS OR LOST SAVINGS, EVEN IF AN YAMAHA REPRESENTATIVE HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY THIRD PARTY.
The screen displays as illustrated in this manual are for instructional purposes, and may appear somewhat different from the
screens which appear on your computer.
1
Preface
Thank you for buying Yamaha WAVEFORCE (WF192XG) package. This product is designed to enhance
and integrate your DOS/Windows computer’s sound and music capabilities in combination of the high-quality
sound hardware and a wide variety of application software. The WAVEFORCE soundcard can provide audio
signal mixing feature plus its onboard XG wavetable synthesizer (with S-VAphysical modeling voices),
maintaining downward compatibility to Yamaha OPL3 FM audio, SoundBlaster Pro 16-bit audio, MPU401
UARTMIDI interface mode and joystick or game pad connecting features. You can soon and fully enjoy the
features of this soundcard with several kinds of applications included in the package. Before using your new
soundcard and bundled software, please read this manual thoroughly. Also, keep this manual in a safe
location for future reference.
nYamaha OPL3 FM audio is not available under Windows 95. It is available only in MS-DOS real mode, DOS box (Windows DOS
emulation) and Windows NT.
User Registration
User registration is important to prove that you are a legal user of the product and have a right to receive a
technical support and other useful information from Yamaha. This registration should be done online via
Internet at Yamaha’s WAVEFORCE web site (http://www.waveforce.com) using a serial number labeled on
the soundcard so that you should write down the number before installation of the card.
These two lines are both necessary for user
registration. Write them down BEFORE installing
the soundcard.
A serial number
on the sticker
nIf the user registration card is contained in your WAVEFORCE package, the registration can be done by filling in the card and
posting it.
2
TAD
CDAUDIO (CD In)
VIDEO
CDAUDIO
AUX
PCPCI
TAD (Telephone Answering Device (TAD) In/Out)
VIDEO (Video In)
AUX (AUX In)
Game Port & MIDI
Line In
Mono Microphone In
Line Out
Speaker Out
PCPCI (PC/PCI)
External connectorsInternal connectors
User Support Service
User support service is available if your user registration is completed.
Registered users can receive the following services:
• Driver software update
• Useful information
• Technical support
For details on the technical support service, see Yamaha’s WAVEFORCE web site
(http://www.waveforce.com).
Installation of the SoundCard
Installation of the card must be done in the following procedure:
n Notice that installation of the card requires an empty PCI card slot in your computer. If you use a PCI slot that has been occupied
with another card, first remove the driver software for that card, turn off the computer to remove the card, and then reboot the
computer to forcibly recognize that the old card is not there. After completion of this process, turn off the computer and start the
following installation process for the new card.
1 Referring to the manual that came with your computer, as explained in “Consulting on Documentation” of
the paper document (Getting Started) in the package, prepare for installation of the card inside your
computer.
2 Open the antistatic bag and take out the card while holding it by its edge to avoid touching metal PCI
connectors and electronic components on the card.
3 Locate a sticker put on the card that is printed with a card’s serial number. Make a note of the number
for online registration, as explained in “User Registration” above.
4 Make sure the location of internal connectors on the card that attach with appropriate connectors from the
internal devices of the computer (audio lines from CD-ROM drive, Modem card, video card). Each
location of the card’s connector is as follows:
Joystick A X-coordinate
GND
GND
Joystick A Y-coordinate
Joystick A Button 2
+5V
+5V
Joystick B Button 1
Joystick B X-coordinate
MIDI Out
Joystick B Y-coordinate
Joystick B Button 2
MIDI In
3
4
5
6
7
8
9
10
11
12
13
14
15
Connect this socket to your mother
board if you wish to reproduce the
sound from a DOS game in MS-DOS
real mode.
5 Making necessary internal connections between the card and devices, attach the card to the PCI card slot
in the computer. Make sure that the card is firmly seated in the appropriate direction. Do not force on the
card if you feel it does not fit to the slot. Reconfirm first that you are attempting with a correct slot referring
to the manual that came with your computer, and then retry.
6 After internal connections, make external connections with your peripheral devices (speakers,
microphone, MIDI keyboard, etc.).
4
Installation of the Driver Software
The soundcard will not work until you install appropriate driver software (Yamaha DS-XG driver) and reboot
the computer. Follow the instructions below to install the appropriate DS-XG driver.
n Different driver software should be installed to a different version of Windows 95. Say, Windows 95 OEM System Release 2 (aka.,
OSR2) requires driver software other than for pre-OSR2 version of Windows 95.
Installing the DS-XG Driver Software for Windows 95 (4.00.950 or 4.00.950a)
The WAVEFORCE soundcard is a Windows 95 Plug-and-Play device. Once the soundcard is installed and
your computer is rebooted, Windows 95 will automatically detect the device and start the Install Wizard.
The New Hardware Found window will appear as shown below.
1 Insert the WF192XG Installation Wizard CD-ROM in your CD drive, select “Driver from disk provided by
hardware manufacture” and click the [OK] button to continue.
2 Windows95 asks you to insert a floppy disk. But the drivers are supplied by CD-ROM, click the [Browse]
button.
3 Select CD-ROM drive and the folder “drivers\win95\English”. Then click the [OK] button.
n The folder “drivers\win95\Italian” and “drivers\win95\Spanish” are also available instead of “\English”.
This completes the installation process of the DS-XG Device Manager. Consecutively, install the device
drivers for PCI Audio Codec, Legacy Sound System and Legacy Game Port.
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Installing the Device Drivers for PCI Audio Codec, Legacy Sound System and Legacy Game Port
1 Once the DS-XG Device Manager installation is complete, the New Hardware Found window will appear
as shown below. Insert the WF192XG Installation Wizard CD-ROM in your CD drive now. Select “Driver
from disk provided by hardware manufacturer” and click the [OK] button to continue.
2 Windows95 asks you to insert a floppy disk. But the drivers are supplied by CD-ROM, click the [Browse]
button.
3 Select CD-ROM drive and the folder “drivers\win95\English”. Then click the [OK] button.
n The folder “drivers\win95\Italian” and “drivers\win95\Spanish” are also available instead of “\English”.
4 If you have never installed the joystick driver, a message below appears. Insert Windows95 CD-ROM or
disk, click the [OK] button and install the joystick driver.
This completes all the installation procedures.
6
Verifying the DS-XG Driver Installation
To see if the DS-XG device driver has been installed successfully, complete the following steps:
1 Click the [Start] button on the Windows taskbar.
2 Highlight [Settings] and click [Control Panel].
3 The Control Panel now appears. Double-click the “System” icon.
4 The System Properties window now appears. Click on the “Device Manager” tab as shown below. The
Device Manager page now appears as shown.
5 In the hierarchical directory structure illustrated above, double-click on “Sound, video and game
controllers” and verify that “YAMAHADS-XG Device Manager” is listed as shown.
6 Double-click on “YAMAHA DS-XG Devices” and verify that the following devices are listed as illustrated
above.
• YAMAHA DS-XG GamePort
• YAMAHA DS-XG Legacy Sound System
• YAMAHA DS-XG PCI Audio CODEC
n There may be an exclamation mark (!) shown next to one of above device names when you have another sound device installed,
in addition to the WAVEFORCE card. The exclamation mark shows that the WAVEFORCE card conflicts the existing sound
device. To solve this problem, you should take either of the following:
• Remove the driver software of the conflicting device.
• Manually adjust the resource configuration (IRQ or so on) of the conflicting device.
n If the DS-XG device driver has not been installed successfully, uninstall it (→P.28) and retry the installation.
7
Installing the DS-XG Driver Software for Windows 95 OSR2 (4.00.950b)
The WAVEFORCE soundcard is a Windows 95 Plug-and-Play device. Once the soundcard is installed and
your computer is rebooted, Windows 95 will automatically detect the device and start the Install Wizard.
The Updated Device Driver Wizard window will appear as shown below.
1 Insert the WF192XG Installation Wizard CD-ROM in your CD drive and click the [Next] button to continue.
2 The information displayed in Update Device Driver Wizard window will now change as shown below. Click
the [Other Locations] button to continue.
3 Click the [Browse] button, select CD-ROM drive and the folder “Drivers\Win95\English”. Then click the
[OK] button.
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4 The information displayed in the Updated Device Driver Wizard window will now change as shown below.
Verify that “YAMAHA DS-XG Device Manager” is displayed as shown and click the [Finish] button.
5 The Insert Disk window will now appear as shown below and you will be prompted to insert a disk. Simply
click the [OK] button to continue.
6 Windows 95 will now copy the necessary files to your computer. If the Copying Files window appears as
shown below, then edit the path box with the following values:
D:\drivers\win95\English
n If your CD drive is other than “D”, input the actual drive in the path box. (e.g. “E:\drivers\win95\English” “F:\drivers\win95\English”)
n The folder “drivers\win95\Italian” and “drivers\win95\Spanish” are also available instead of “\English”.
Click the [OK] button to continue with the installation.
This completes the installation process of the DS-XG Device Manager.
Consecutively, install the device drivers for PCI Audio Codec, Legacy Sound System and Legacy Game Port.
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Installing the Device Drivers for PCI Audio Codec, Legacy Sound System and Legacy Game Port
1 Once the DS-XG Device Manager installation is complete, the Update Device Driver Wizard window will
appear as shown below. Insert the WF192XG Installation Wizard CD-ROM in your CD drive and click the
[Next] button to continue.
2 The information displayed in the Updated Device Driver Wizard window will now change as shown below.
Verify that “YAMAHA DS-XG PCI Audio CODEC” is displayed as shown and click the [Finish] button.
3 If you have never installed the joystick driver, a message below appears. Insert Windows95 CD-ROM or
disk, click the [OK] button and install the joystick driver.
This completes all the installation procedures.
10
Verifying the DS-XG Driver Installation
To see if the DS-XG device driver has been installed successfully, complete the following steps:
1 Click the [Start] button on the Windows taskbar.
2 Highlight [Settings] and click [Control Panel].
3 The Control Panel now appears. Double-click the “System” icon.
4 The System Properties window now appears. Click on the “Device Manager” tab as shown below. The
Device Manager page now appears as shown.
5 In the hierarchical directory structure illustrated above, double-click on “Sound, video and game
controllers” and verify that “YAMAHADS-XG Device Manager” is listed as shown.
6 Double-click on “YAMAHA DS-XG Devices” and verify that the following devices are listed as illustrated
above.
• YAMAHA DS-XG GamePort
• YAMAHA DS-XG Legacy Sound System
• YAMAHA DS-XG PCI Audio CODEC
n There may be an exclamation mark (!) shown next to one of above device names when you have another sound device installed,
in addition to the WAVEFORCE card. The exclamation mark shows that the WAVEFORCE card conflicts the existing sound
device. To solve this problem, you should take either of the following:
• Remove the driver software of the conflicting device.
• Manually adjust the resource configuration (IRQ or so on) of the conflicting device.
n If the DS-XG device driver has not been installed successfully, uninstall it (→P.28) and retry the installation.
11
Installing the DS-XG Driver Software for Windows 98 ver.1.0
The WAVEFORCE soundcard is a Windows 98 Plug-and-Play device. Once the soundcard is installed and
your computer is rebooted, Windows 98 will automatically detect the device and start the Install Wizard.
The Add New Hardware Wizard window will appear as shown below.
1 Insert the WF192XG Installation Wizard CD-ROM in your CD drive and click the [Next] button to continue.
2 The information displayed in Add New Hardware Wizard window will now change as shown below. Select
“Search for the best driver for your device. (Recommended).” and click the [Next] button.
3 Select “CD-ROM drive” and click the [Next] button.
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4 Windows 98 will now search for the DS-XG Device Manager by scanning the CD-ROM automatically.
Verify that “YAMAHA DS-XG Device Manager” is displayed in the Add New Hardware Wizard window as
shown below and click the [Next] button.
5 The Add New Hardware Wizard window will tell you that “Windows has finished installing the software” as
shown below. Click the [Finish] button.
This completes the installation process of the DS-XG Device Manager.
Consecutively, install the device drivers for PCI Audio Codec, Legacy Sound System and Legacy Game Port.
13
Installing the Device Drivers for PCI Audio Codec, Legacy Sound System and Legacy Game Port
1 Once the DS-XG Device Manager installation is complete, the Add New Hardware Wizard window will
appear as shown below. Insert the WF192XG Installation Wizard CD-ROM in your CD drive and click the
[Next] button to continue.
2 The information displayed in Add New Hardware Wizard window will now change as shown below. Select
“Search for the best driver for your device. (Recommended).” and click the [Next] button.
3 Select “CD-ROM drive” and click the [Next] button.
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4 Windows 98 will now search for the DS-XG PCI Audio Codec by scanning the CD-ROM automatically.
Verify that “YAMAHA DS-XG PCI Audio Codec” is displayed in the Add New Hardware Wizard window as
shown below and click the [Next] button.
5 If you have never installed the joystick driver, the Insert Disk window appears. Insert Windows 98 CD-
ROM, click the [OK] button and install the joystick driver.
This completes all the installation procedures.
15
Verifying the DS-XG Driver Installation
To see if the DS-XG device driver has been installed successfully, complete the following steps:
1 Click the [Start] button on the Windows taskbar.
2 Highlight [Settings] and click [Control Panel].
3 The Control Panel now appears. Double-click the “System” icon.
4 The System Properties window now appears. Click on the “Device Manager” tab as shown below. The
Device Manager page now appears as shown.
5 In the hierarchical directory structure illustrated above, double-click on “Sound, video and game
controllers” and verify that “YAMAHADS-XG Device Manager” is listed as shown.
6 Double-click on “YAMAHA DS-XG Devices” and verify that the following devices are listed as illustrated
above.
• YAMAHADS-XG GamePort
• YAMAHA DS-XG Legacy Sound System
• YAMAHA DS-XG PCI Audio CODEC
n There may be an exclamation mark (!) shown next to one of above device names when you have another sound device installed,
in addition to the WAVEFORCE card. The exclamation mark shows that the WAVEFORCE card conflicts the existing sound
device. To solve this problem, you should take either of the following:
• Remove the driver software of the conflicting device.
• Manually adjust the resource configuration (IRQ or so on) of the conflicting device.
n If the DS-XG device driver has not been installed successfully, uninstall it (→P.28) and retry the installation.
16
Installing the DS-XG Driver Software for Windows NT 4.0
This section explains the procedures for installing the DS-XG device driver software on your computer.
1 Log on to Windows NT 4.0.
2 Click the [Start] button on the Windows taskbar.
3 Highlight [Settings] and click [Control Panel].
4 The Control Panel now appears. Double-click the “Multimedia” icon.
5 The Multimedia Properties window now appears as shown below. Click on the “Devices” tab.
6 The Devices page is now displayed as shown below. Verify that your computer does not contain any
existing DS-XG audio devices and then click the [Add] button.
n Verify if DS-XG audio devices exist by double-clicking the “Audio Devices” icon. If any drivers are listed, you will need to uninstall
the device by selecting it and then clicking the [Remove] button. Click the [Yes] button to confirm and then the [Restart Now] button
to restart your computer. Once you log on to Windows NT4.0 again, open the “Devices” page and continue with the next step.
17
7 The “Add” window now appears. Highlight “Unlisted or Updated Driver” by clicking on it as shown below.
Click the [OK] button.
8 The “Install Driver” window now appears as shown below. Insert the WF192XG Installation Wizard CD-
ROM in your CD drive. In the path box, type:
D:\drivers\winnt
n If your CD drive is other than “D”, input the actual drive in the path box. (e.g. “E:\drivers\winnt” “F:\drivers\winnt”)
Click the [OK] button to continue.
9 The “Add Unlisted or Updated Driver” window now appears prompting you to select a language. Click on
the desired language in the list and click the [OK] button as shown below.
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) If the “Driver Exists” window appears as shown below, click the [New] button to overwrite the existing
driver.
! Windows NT will now copy the necessary files to your computer. When the “YAMAHA DS-XG Audio
Driver” window appears, verify that the MPU401 I/O address, IRQ, FM I/O address and Joystick I/O
address settings are correct as shown below. Click the [OK] button to continue.
n In case any of the above settings (for the MPU401 I/O address, FM I/O address and Joystick I/O address) conflict with address
settings of other devices, change the values for above settings to avoid any conflict.
n You don’t need to change the default IRQ setting (INTA#) for MPU401. However, when attaching the WF192XG soundcard to
the motherboard using the PC/PCI cable provided, to play a DOS game in DOS real mode, you should change the above IRQ
setting to match the one that DOS game requires.
@ The “System Setting Change” window will now appear as shown below and you will be prompted to restart
your computer. Click the [Restart Now] button.
Your computer will now restart. This completes the installation of the DS-XG device drivers.
Select “MIDI for YAMAHA DS-XG Synthesizer” for MIDI output device in the Control Panel’s Multimedia
Properties.
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Adjusting the DS-XG Mixer Control Settings
Once all DS-XG device drivers are installed, you can use the Windows standard volume control to adjust the
volume level of selected audio devices by following the procedures in this section.
1 Click on the Speaker icon located in the bottom rightmost corner of the Windows taskbar.
2 The DS-XG mixer control starts and the Volume Control window is displayed as shown below.
3 Adjust the volume as desired for each audio device by dragging the slide-bars vertically. You may also
click on [Options] in the menu bar and then click on [Properties].
4 To access the advanced controls for the Microphone device, first click on the “Mute” box and then click
the [Advanced] button as below.
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5 The “Advanced Control for Microphone” window will now appear as shown below. If you wish to enable
the Mic20dB setting for your microphone, then click on “Mic20dB Enable” box.
Adjusting the Volume of Recording Devices
This section explains how to use the Windows standard volume control to adjust the volume of recording
devices in your computer.
n The procedures in this section assume that the DS-XG Mixer is already started and the Volume Control window is already displayed.
If this is not the case, refer to the steps illustrated above for the necessary steps to reach this stage.
1 To access the volume control for recording device, click on [Options] in the menu bar and then click on
[Properties].
2 Click on “Recording”. The Recording Control window will now appear as shown below.
3 Adjust the volume as desired for each recording device by dragging the slide-bars vertically.
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DS-XG Driver Configuration
After the DS-XG Driver is installed, the “YAMAHADS-XG Audio Config.” icon will be located in the Windows’
Control Panel. You can open the configuration dialog box by double-clicking the icon.
n On Windows NT4.0, only “About” and “Synthesizer” pages are available.
1. About
This field shows the driver’s version information and its copyright notice.
If you click [Help], the help for the DS-XG driver configuration will be displayed.
2. Synthesizer
n On Windows NT4.0, “SONDIUS-XG” check box is not available.
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This field has a mechanism to provide MIDI synthesizer with a variety of magnificent effects such as
reverberation, chorus and variation effects in order to enhance acoustic sound variations richly. You can
select any desired effects among options by clicking the corresponding check boxes respectively. The MIDI
synthesizer is based on the AWM2(Advanced Wave Memory 2) wavetable sound generation method, and
fully supports the XG specification proposed by YAMAHA. Addition of the optional SONDIUS-XG makes it
possible to use virtual acoustic sources (S-VAvoices).
* SONDIUS-XG(http://www .sondius-xg.com) is a registered trademark that Stanford University in the United
States and YAMAHA Corporation hold jointly.
* GM is a registered trademark of Association of Musical Electronics Industry(AMEI).
* XG is a registered trademark of Yamaha Corporation.
Reverb
This adds a striking reverberation (resounding) effect to the acoustic sound just as if it could give you echoback sound with concert-hall ambience.
n This effect is only available for MIDI sounds, not for other audio sounds.
Chorus
This adds a chorus-swelling and spreading effect to the musical sound.
n This effect is only available for MIDI sounds, not for other audio sounds.
Variation
This is one of the effects available in compliance with the YAMAHA XG standard specification, and achieves
some certain sound effects with capabilities such as distortion, overdrive, etc. including Reverberation and
Chorus features.
n This effect is only available for MIDI sounds, not for other audio sounds.
SONDIUS-XG
The SONDIUS-XG produces acoustic sound outputs by running a virtual simulation of the actual acoustic
instrument operation. Therefore, it provides much more real-world acoustic sound outputs fundamentally
different from the AWM2 wavetable sound generator that simply processes the recorded acoustic sound
sources only. The DS-XG supports a single virtual acoustic sound source like this, and deals with the virtual
acoustic sound signals called “S-VAvoices” with MIDI data.
The SONDIUS-XG runs on PC with Pentium II/233MHz or higher.
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3. MIC Echo
This field provides a mechanism for applying a Mic echo sound effect to the microphone input. In addition, it
enables any changes of Mic echo setting status.
Enable
You can check this box when it is desirable to apply a Mic echo sound effect to the microphone input. Use
of Mic echo is disabled during the period of recording. Recording is disabled while Mic echo is being used.
Mic echo sound effect will always become invalid after Windows is started up. Volume control should be
performed via microphone input with Windows’ standard volume control capability.
Delay Time
This sets up a Mic echo repetitive cycle period. Moving a slide bar toward the right direction lengthens a cycle
period.
Feedback
This sets up a Mic echo duration period of time. Moving a slide bar toward the right direction lengthens a
duration time.
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4. DOS-BOX
This provides a mechanism to fully support the DOS applications for the Windows DOS-BOX.
MPU401 Out
This field has a mechanism to transfer MIDI data, which is delivered to the MPU401 as output from the DOS
applications, to either MIDI port interface or internal XG synthesizer.
n You should adjust the IRQ or DMAconfiguration of a DOS game to match the configuration in this field.
Serial
Checking this box outputs MIDI data externally through the MPU401 compatible MIDI port.
XG
Checking this box transfers MIDI data to internal XG synthesizer for producing the acoustic sound outputs.
Volume control is performed via MIDI with Windows’ standard volume control capability.
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5. DirectSound
This field provides a mechanism to select the hardware accelerator or software for handling the DirectSound
application.
The hardware accelerator makes a lower CPU utilization. However, if the application does not work properly
with the hardware accelerator, please click the “Disable All” checkbox and the software will take care of this
trouble.
n Please DO NOT click the checkbox while application is being used.
Enable
Checking this box follows to use the hardware accelerator for handling the DirectSound application.
Disable All
Checking this box follows to use the software for handling the DirectSound application.
Disable 3D
Checking this box follows to disable 3D acceleration.
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6. DirectSound3D
This field provides a mechanism to fully support the 3D positional stereo audio mode on the basis of the
Sensaura technology developed by CRL Corp. in England. Selecting this feature makes it possible to enjoy
invariable and unchangeable sound feelings in all-positional area covering as wide as 360 degrees with
stereo speakers and a headphone. Generally such a 3D acoustic sound output can be routed to stereo
speakers or a headphone under the DirectSound 3D settings. However, forced 3D sound output routing
changeover option is available for applications where such an output routing changeover is partly unable.
n Sensaura is a registered trademark of CRL Corp. in England.
Headphone
Checking this box forces the 3D sound mode to change over to optimal one for the headphone. Output
routing changeover for the 3D sound mode under the DirectSound settings is completely neglected.
Speakers
Checking this box forces the 3D sound mode to change over to optimal one for the stereo speakers. Output
routing changeover for the 3D sound mode under the DirectSound settings is completely neglected.
Application Settings
Checking this box follows the output routing changeover under the DirectSound settings.
Audio Testing Program
You can confirm the soundcard properly sounding by using Audio Testing Program. To start this program,
double-click startup.exe icon located in the root directory of the WF192XG Installation Wizard CD-ROM and
follow the Installation Wizard’s instruction.
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Uninstalling the Driver Software
Y ou can uninstall the DS-XG driver by using the Installation Wizard. Double-click the startup.exe icon located
in the root directory of the CD-ROM to start the Installation Wizard, and follow the instruction in the display.
Installation of the Bundled Applications
Application software that came with the card can also be installed using the Installation Wizard in the
supplied CD-ROM (To start the Installation Wizard, double-click startup.exe icon located in the root directory
of the CD-ROM). On installation, follow the message shown in the display. Note that some software is only
usable with Windows 95. Following is a brief description for each application:
n Please refer to the “readme” file, help file or online manual attachached to each application to see its system requirements, how to
use it, and so on.
✱YSTATION 32 (for Windows 95/NT)
Similar to the multimedia applications that comes with Windows 95/NT, this provides an integrated
operability like a sophisticated audio system. Thus, not only you can play an audio CD or MIDI file or WAV
sound files, but also mix different kinds of audio sources to play together. You can even record such a mix
into a WAV file.
• Directory: App\Yst\Setup.exe
✱ Classic 100 (for Windows 95)
With this software, you can play famous classical compositions using an XG sound module on the
soundcard. Since this software gives a description of the composition during playing, you can gain some
knowledge about the music.
• Directory: App\Cla\Classic100-E\Setup.exe
✱ XGworks lite (for Windows 95)
Use this MIDI sequence software to make your own music using an XG sound module on the soundcard
or external sound module.
• Directory: App\Xgwrksl\XGworks lite International\Setup.exe
✱ S-YXG50 (for Windows 95/NT)
Besides 64 polyphonic sounds from the XG sound module on the soundcard, this XG Soft Synthesizer
offers 128 additional polyphonic sounds, with a total of 192 polyphony—origination of the name, Wave
Force 192XG. The Soft Synthesizer offers 676 timbres plus 21 different drum kits along with 3 kinds of
effects, reverb, chorus and variation.
Unlike its original name, TWE (Tiny Wave Editor) is a powerful audio wave form editor. It can edit various
formats of AIFF or WA V files for pre- and post-editing audio. As it can record an external audio into a WAV
file, you can fully capture the high-quality sounds from the WAVEFORCE soundcard.
• Directory: App\Twe\Twe-e\Setup.exe
28
✱ MIDPLUG (for Windows 95)
This Netscape plug-in software adds MIDI playback functionality to the browser. If you like to visit a MIDIoriented Internet site, it will be quite useful.
• Directory: App\Midplg\Mp95Ev3\Setup.exe
✱ SoundVQ (for Windows 95/NT)
Based on “TwinVQ” audio compression technology developed by Nippon Telegram and Telephone
Corporation (http://www.ntt.co.jp/), this audio codec (encoder/decoder) applications are developed to
transfer high-quality audio via Internet in a possibly less traffic. SoundVQ consists of its encoding
software, SoundVQ Encoder, and decoding software, SoundVQ Player. If you are interested in delivery of
hi-quality audio at your site, these applications may be useful and convenient.
Experience a great 3D shooting game from Mountain King Studios, with sound enhancement by an XG
sound module on the soundcard! Realistic sound effects plus hi-quality back ground music is always
necessary for serious gamers!
• Directory: App\Dstar\Demods.exe
About “Setupds”
If you install YSTATION 32, an application called “Setupds.exe” is
also installed.
1. What is Setupds
Setupds.exe is an application which makes settings so that the
WF192XG can be used in a Real DOS mode. If you install
YSTATION 32, the Setupds.exe will be copied into C:\Program
Files\YAMAHA\DS-XG.
This application operates on Real DOS mode.
The setting data will be saved in DS.INI
2. Start-up
Click [Shut Down] on the Windows’ [Start] menu and select
“Restart the computer in MS-DOS mode?”. Move the directory
as follows in the Command Prompt:
C:>CD \PROGRA~1\YAMAHA\DS-XG
Start the application.
At the command line, input the following.
Setupds [/s] (/s is optional)
Setupds [/d] (/d is optional)
Setupds [/?] (/? is optional)
If Setupds is started up without an option, a setting dialog box
will appear in the screen.
/s option:
Setupds will make the settings for soundcard I/O port, IRQ,
DMA, and volume settings that were written into the DS.INI file,
will display these settings on the screen, and will exit. (In this
case it will not be possible to change the settings.)
/d option:
Setupds will display the Legacy and Extended Legacy Audio
Control Volume.
/? option:
Setupds will display the options.
3. Operation
When Setupds is started up without an option, a setting dialog
box will appear on the screen. This will display the following.
<When using a keyboard>
[ ↑ ],[ ↓ ] keysSelect the item.
[←],[→] keysSelect the setting.
[Enter] keyEnter to the Sub-menu in Main-menu window.
Voice = (Lch=0dB, Rch=0dB)
FM = (Lch=0dB, Rch=0dB)
AC97 Volume:Master= (Lch=0dB, Rch=0dB)
PCM = (Lch=0dB, Rch=0dB)
The others are muted.
At the IRQ and DMAMode, if Setupds judges that the default can
not be used, the other mode is selected or the function is not
used.
5. Testing sound
By using SOUND TEST menu, the following sound’s playback
can be tested.
16 bit sound
8 bit sound(SOUND BLASTER)
FM
29
WF192XG PCI SoundCard
External connectors
◆ Mic input (for condenser microphone of approx. 2.5 Volt biased voltage)
◆ Line inputInput impedance:20 Kohms (approx.)
◆ Line outputMaximum output:0.9 Vrms (10 Kohms)
◆ Speaker outputMaximum output:3 Watts (4 ohms)
Internal connectors
◆ CD inputInput impedance:20 Kohms (approx.)
◆ VIDEO inputInput impedance:40 Kohms (approx.)
◆ AUX inputInput impedance:40 Kohms (approx.)
◆ PHONE inputInput impedance:25 Kohms (approx.)
Tone generation
◆ AWM2 (Advanced Wave Memory 2) tone generator
Sound module mode compatibility
◆ S-VA physical modeling tone generator
Specifications
Input impedance:8 Kohms (approx.)
Maximum input:1 Vrms/100mVrms
Maximum input:2 Vrms
Maximum input:1 Vrms
Maximum input:1 Vrms
Maximum input:1 Vrms
Maximum input:1 Vrms
Number of voices:676 normal voices, 21 drum voices
Maximum polyphony:64
Multi-timbral capability:32 parts
XG/GM mode . . . .
TG300B mode . . . The mode with voice arrangement adopted in the tone generators of
Number of voices:256
Maximum polyphony:1
Usual mode for the WAVEFORCE soundcard based on Yamaha’s XG
format, which expands GM (General MIDI) specifications. S-VA
physical modeling voices of the WAVEFORCE soundcard can be
played together in this mode.
the other manufacturer. Depending on the data format of the MIDI
files played, the sound module mode of the WAVEFORCE soundcard
may change to this mode automatically.
Effects
◆ Reverb:8 types
◆ Chorus:8 types
◆ Variation effects:36 types
System requirements
◆ OSWindows95 / WindowsNT 4.0 or later
◆ CPUPentium / 120 MHz or greater (Pentium II / 233 MHz or greater needed
◆ Memory32 MB or more
◆ HardwarePCI bus slot, CD-ROM drive for software installation
◆ SoftwareDirect X5 or later
for sounding S-VAvoices.)
Specifications and descriptions in this manual are for information purposes
only.Yamaha Corp. reserves the right to change or modify products or specifications at
any time without prior notice. Since specifications, equipment or options may not be the
same in every locale, please check with your Yamaha dealer.
30
FAQ
1: INSTALLATION
Q
What if the WF192XG is not making any sound?
A
Make sure that:
1) You have properly installed the WAVEFORCE soundcard into your PC.
2) The soundcard’s audio output is plugged into an amplifier or pair of powered speakers.
3) Cables are correctly plugged in.
4) You are running Windows95 or Windows NT4.0.
5) You have correctly followed the instructions for installing the soundcard driver (Yamaha DS-XG
driver).
6) The soundcard is recognized by your windows device manager.
7) The device manager is not reporting any conflicts with any other devices. (For more information, see
the resources tab of the device’s properties.)
8) The default device for both audio playback and MIDI output in your multimedia properties box is set
to YAMAHADS-XG.
9) You are playing either a wave audio or standard MIDI file type 0 or type1 through the soundcard.
(Use Media Player to test that the soundcard is working.)
10) If all else fails, remove the soundcard and place it in another available PCI slot, then try again. If
this also fails, take the card to an authorized service center and have them test it. If they find the
card to be working properly, then the problem lies within your system.
Q
How do I install the soundcard in my machine?
A
Installation of any new device into a PC is easy if you apply three simple rules, as follows:
1) Before attempting to install the card, turn off the power of your PC and ground yourself by touching
the outside of the computer case.
2) Do not force the soundcard into a slot, and make sure that the slot you are trying to fit the card into
is the correct type of slot for the card.
3) Make sure the card is secure and screwed in tightly, so that it cannot come loose. This also helps
reduce the amount of background noise due to improper earthing.
Q
What version of Direct X should be installed?
A
For most applications and particularly for games, it is recommended that you run DirectX5.0 or higher.
Q
How do I instruct my PC not to use the S-VA voices?
A
Go to your control panel for the WF192XG (YAMAHADS-XG Audio Config), and deselect SONDIUSXG as the default device in the synthesizer section.
Q
What if I need the latest version of the driver for my WF192XG?
A
Go to the drivers download page on the WAVEFORCE web site, at www.waveforce.com.
31
Q
Will the WF192XG work on all motherboards?
A
The WF192XG will work with all motherboards with at least 1 available PCI bus, although some people
have experienced difficulties with the TX & high speed bus range of boards due to voltage level
incompatibilities and the bus speed itself. Contact your board supplier to check.
Q
How do I find out what the latest version of the driver is for the WF192XG and compare this to
my own version?
A
Go to your device manager, select ‘Sound Video and Game controllers’, and the YAMAHA DS-XG
Device Manager will appear. To see which version you are using, double-click on the YAMAHA DS-XG
Device Manager icon and select ‘Driver’.
Q
Does the WF192XG work as an ISA soundcard?
A
In the Windows DOS Box, the WF192XG runs as an ISAsoundcard. However, since many new games
support Direct X technology in Windows95, this should not be a problem. Note that the PCI nature of
the WF192XG means that it will not run in true DOS.
Q
What if the memory map location for the WF192XG is already in use by another card, such as
a legacy device like the Adaptec 1542CF SCSI card?
A
Go to your system properties and click on resources (Control Panel/System/Device
Manager/Properties/Resource Tab), select Manual configuration, and change the setting until you see
‘No conflict’.
2: PLAYING GAMES
Q
Can I install the WF192XG with an ISA soundcard, since I would like to keep running DOS
games as well as Win95 games with XG?
A
Yes, so long as these is no IRQ conflict you can still run your old ISA bus SoundBlaster card at the
same time.
Q
Can WF192XG be used with DOS game?
A
The WF192XG is compatible with an ISA soundcard via the following methods.
PC/PCI
When your motherboard has a PC/PCI connector, connect the cable between the WF192XG and the
motherboard to run DOS game in DOS real-mode.
Note that some games don’t work properly with the above methods, when beyond the limit of software
emulation in DOS programming. Check the DOS game compatibility list on the WAVEFORCE web site.
32
Q
What if I am experiencing problems with the audio playback in some of my games?
A
First check for information on the game developer’s web site to see if there are any known problems
within the game. Next, post a message in the relevant newsgroups to see if anyone else has
encountered this problem with any other soundcard. Then, post a message to the Yamaha forum to
see if anyone else has had this problem. If none of this helps, then E-mail us.
Q
Which games have Yamaha tested with the WF192XG?
A
Check the WAVEFORCE web site for information.
Q
What speakers are recommended for use with the WF192XG?
A
Any good hi-fi speakers will be OK. However, we recommend that you use one of our YSTMultimedia
Speakers. Also, try the Yamaha YST sub woofers (available from most Yamaha sales outlets
worldwide.)
Q
What games currently support XG?
A
Basically any game that supports GM will perform without a problem, and will even sound much better
by XG. Some games (such as Final Fantasy VII from SquareSoft, for example) specifically support the
XG system extension. After you hear some of the demo MIDI files that are available for XG and realize
what a massive difference it can make, you may wish to request that your games company seriously
consider supporting XG!
Q
What is DirectSound3D?
A
Microsoft’s 3D-positional audio API, first introduced with DirectX5.0, makes it possible to position and
move audio events (e.g., gunshots, door slams, engine noises, etc.) in a three-dimensional space.
Basically, it depends on the game. The WAVEFORCE web site can inform you of the latest news.
Q
What is DLS?
A
DLS is an acronym which stands for downloadable sounds. A soundcard that supports DLS has a
functionally infinite library of waveforms at its disposal because new sounds can be loaded into
memory, i.e., either system memory or local memory on the card itself. WF192XG has DLS function
included.The DLS driver will be available from the WAVEFORCE web site.
33
3: SPECIFICATIONS
Q
What is full duplex, and is the WF192XG full duplex capable?
A
Full duplex is the ability for a soundcard to record and playback audio at the same time. The WF192XG
is able to do this while maintaining full 16-bit 44.1kHz quality.
Q
What wave file types is the WF192XG compatible with (i.e ., what types can it play back)?
A
Pretty much anything. Most of the supported sample rates of audio applications such as Soundforge
or Wavelab are supported, although one or two of the more non-standard ones may not work.
Q
Is the WF192XG a 32-bit device?
A
Yes, the PCI architecture is 32-bit, but as with almost every soundcard in the world, playback of 32-bit
audio files is not possible. The card has 16-bit audio inputs and outputs.
Q
What is the difference between normal XG and SONDIUS-XG
A
SONDIUS-XG is a joint license with Stanford University. The SONDIUS-XG system uses Yamaha’s SVA physical modeling synthesis system (S-VA voices) alongside the wavetable (AWM2) XG engine,
whereas standard XG just uses the wavetable (AWM2) XG aspect. At present SONDIUS-XG is very
CPU intensive.
Q
How do I test for full duplex in Windows 95?
A
Using Sound Recorder, open up a file at 44.1k/16-bit. Whilst playing this file, open up another sound
recorder and record another at the same freq. and bit rate. This should work fine, as all Yamaha DSXG based systems such as the WF192XG are full duplex compatible.
Q
How can I check the Audio wave playback function in Windows?
A
Start the media player and select ‘Sound’ from the Device menu. Then load up any good 16-bit stereo
sound (44.1kHz). Make sure the audio out is connected to your speakers or amplifier, and press play.
Check the cables to your amplifier, and check in the device manager that Windows is not reporting any
conflicts with your soundcard.
34
4: GENERAL PC TOPICS
Q
What are samples, waveforms, and wavetables?
A
Simply put, a sample is basically a digital representation of an analog sound, whether it be a piano, an
animal sound, or the sound of breaking glass. Analog sound waves must be converted into binary form
(ones and zeros) before they can be stored and processed by a computer. This conversion is
accomplished by taking pictures (samples) of an analogue waveform (picture of a sound wave) at
regular intervals thousands of times each second. The end of the sample is then linked to the
beginning, forming a continuous loop. A wavetable is a collection, i.e., a library, if you will, of these
waveform samples.
Q
What does the term ‘sampling rate’mean?
A
The sampling rate indicates the speed, measured in thousands of cycles per second, at which analog
audio is converted to digital, or digital audio is converted back to analog. The measurement is
expressed in kilohertz (kHz), so a sampling rate of 44.1kHz would equal 44,100 samples per second.
High sampling rates obviously deliver more accurate representations than low sampling rates because
they capture more information about the sound.
Q
What are DACs and ADCs?
A
A DAC is a digital-to-analog converter. An ADC is an analog-to-digital converter. A DAC is used to play
back digital audio and an ADC is used to digitally record analog audio. Most soundcards have DACs
that play back audio with 16-bit.
Q
What other Yamaha web sites provide information?
A
Try the following:
www.yamaha.co.jp/english/xg
www.yamaha-xg.com
Q
What is Acrobat Reader?
A
Acrobat Reader is a utility that gives users on both Macintosh & PC platforms the ability to read
documents stored in the PDF (Portable Document) Format.
35
5: MUSIC AND OTHER APPLICATIONS
Q
What is MIDI?
A
MIDI is an acronym which stands for Musical Instrument Digital Interface. A 5-pin socket running at
31.25kBaud allows communication between compatible devices which adhere to the original MIDI
specification.
Q
Where can I get XG MIDI files from?
A
The Yamaha online shop at www.yamaha.co.uk/shop is a good place to start, but any reputable XG file
outlet can supply good quality MIDI files.
Q
How do I connect to external MIDI equipment?
A
There are two ways:
1) Use the joystick terminal with the optional MDC-01 cable.
2) Use the serial port with a serial cable & serial driver.
Q
What is the AWM2 that is used by the XG aspect of the WF192XG?
A
AWM, or Advanced Wave Memory, is Yamaha’s original system for effectively using sampled
waveforms in synthesizers and tone generators. Although the basis for all AWM voices is a sampled
waveform, e.g., a sample of a real existing instrument, a classic synthesizer sound, or other
electronically created sounds, the AWM system provides an extensive range of envelope generator,
filter, modulation, and other parameters which can be applied to the basic waveform. Furthermore, up
to four ‘elements’, each with its own wave and a complete set of editable parameters, can be assigned
to each voice. The strength of AWM synthesis lies not only in its outstanding sound quality (it uses 16bit, 44.1kHz samples), but also in its extraordinary ability to shape and control the sound of the
samples. AWM synthesis also allows the creation of drum voices in which different drum and
percussion instruments with individual volume, pitch, and timbre parameters can be assigned to
individual notes of a keyboard (from C-2 to G8). The WF192XG feature a built-in sampling system
(utilizing DLS technology) which is capable of sampling sounds from external sources (via line or
microphone). Waveforms sampled using this feature can be used in AWM voices, so your capacity to
create totally new AWM voices is truly unlimited.
DLS driver will be available from the WAVEFORCE web site.
Q
Why don’t the effects work when I play an XG file?
A
Check that the XG file is properly programmed. All files supplied by Yamaha are properly programmed.
Second, check that the Reverb, Chorus and Variation effects are enabled in the Control Panel’s DSXG configuration.
Q
Where can I get an information pack on how to make my own XG files?
A
The XG-compatible MIDI data production document is available online at www.yamaha.co.uk/xg. This
is an Adobe Acrobat Document, which covers everything you need to know about how XG works in full.
Also available are several issue of the acclaimed XGXTRA magazine, again as PDF files. These give
a more informal insight into XG.
36
Q
If I make a file on the WF192XG will it playback on my friend’s GM synth or soundcard?
A
Yes, but it won’t sound as good as if you have used XG properly. The fact is that XG has many more
effects and controllable parameters than any other GM synths on the market.
Q
How do I edit and save an XG voice?
A
There are two easy ways. One is to buy a full copy of Xgedit or XGworks from the Y amaha online shop.
The other is to learn as much as possible about sysex using some of our guidebooks which you can
download from the software pages. Simply save the edited voice in the event list of your sequencer
application.
Q
How can I test my XG files in Windows ?
A
Media Payer is one solution although its MIDI playback spec is not exactly the best. Yamaha
recommends an application such as XGworks demo or Xgedit demo which both handle XG very well
and should give an indication of how a correct XG file should sound. Remember that well programmed
XG files will adhere fully to the specifications set down by Yamaha, and that Yamaha cannot
recommend files not supplied directly by this site or by an authorized Y amaha outlet, although there are
many good third party programmers on the net.
Q
Is there an overview of XG?
A
There are several. You may wish to download the XG Specs from our XG home page, or try the online
tutorial quiz , also in the XG home page.
Bank 0:(GM)
Bank 1:Key Scale Panning
Bank 3:Stereo
Bank 6:Single
Bank 8:Slow
Bank 12:Fast Decay
Bank 14:Double Attack
Bank 16:Bright
Bank 17:Bright
Bank 18:Dark
Bank 19:Dark
Bank 20:Resonant
Bank 24:Attack
Bank 25:Release
Bank 27:Reso Sweep
Bank 28:Muted
Bank 32:Detune 1
Bank 33:Detune 2
Bank 34:Detune 3
Bank 35:Octave 1
Bank 36:Octave 2
Bank 37:5th 1
Bank 38:5th 2
Bank 39:Bend
Bank 40:Tutti
Bank 41:Tutti
Bank 42:Tutti
Bank 43:Velo-Switch
Bank 45:Velo-Xfade
Bank 64:Other wave
Bank 65:Other wave
Bank 66:Other wave
Bank 67:Other wave
Bank 68:Other wave
Bank 69:Other wave
Bank 70:Other wave
Bank 71:Other wave
Bank 72:Other wave
Bank 96:Other wave
Bank 97:Other wave
Bank 98:Other wave
Bank 99:Other wave
Bank 100:Other wave
Bank 101:Other wave
Percussive115 YamSteel
* When Bank Select MSB is 81, the blank boxes indicate the same voice as the ones for Bank 112.
* When Bank Select MSB is 97, the blank boxes indicate the same voice as the ones for XG Normal Voice Bank 1.
Bank Select MSB=81 LSB=Bank#
Instrument
Group
Program
#
Bank 112 Bank 113 Bank 114 Bank 115 Bank 116 Bank 117 Bank 118 Bank 119
Synth Effects97 Mad Tube
98 StoneHng
99 Mu
100 Moby
101 Igneous
102 SquealAT
Sound Effects 121 Jurassic
122 Formula
123 Waterphn
124 Devil
125 SpcHorse
126 DinoPerc
127 SpaceZoo
128 Jason
* The blank boxes indicate the same voice as the ones for Bank 112.
* When Bank Select MSB is 97, the voices above are not included.
Bank Select MSB=81, 97 LSB=Bank#
41
XG Drum Voice List
Bank127127127127127127127127127126126
Program #12917252633414912
Note# Note Key Alternate Standard KitStandard2 Kit Room Kit Rock KitElectro KitAnalog KitJazz Kit Brush Kit Classic KitSFX 1SFX 2
off
assign
13 C# -13Surdo Mute
14 D -13Surdo Open
15 D# -1Hi Q
16 E -1Whip Slap
17 F -14Scratch Push
18 F# -14Scratch Pull
19 G -1Finger Snap
20 G# -1Click Noise
21 A -1Metronome Click
22 A# -1Metronome Bell
23 B -1Seq Click L
24 C 0Seq Click H
25 C# 0Brush Tap
26 D 0 OBrush Swirl L
27 D# 0Brush Slap
28 E 0 OBrush Swirl HReverse Cymbal Reverse Cymbal
29 F 0 OSnare RollSnare Roll 2
30 F# 0CastanetHi QHi Q
31 G 0Snare LSnare L 2SD Rock M Snare M SD Rock HBrush Slap L
32 G# 0Sticks
33 A 0Bass Drum LBass Drum M Bass Drum H 4 Bass Drum MBass Drum L2
34 A# 0Open Rim Shot Open Rim Shot 2
35 B 0Bass Drum MBass Drum M 2Bass Drum H 3 BD Rock BD Analog LGran Cassa
36 C 1Bass Drum HBass Drum H 2BD Rock BD GateBD Analog HBD Jazz BD SoftGran Cassa Mute Guitar Cutting Noise Dial Tone
37 C# 1Side StickAnalog Side StickGuitar Cutting Noise 2 Door Creaking
38 D 1Snare M Snare M 2SD Room L SD RockSD Rock LAnalog Snare LBrush Slap M Marching Sn MDoor Slam
39 D# 1Hand ClapString SlapScratch
40 E 1Snare HSnare H 2SD Room H SD Rock Rim SD Rock HAnalog Snare HBrush Tap H Marching Sn HScratch 2
41 F 1Floor Tom LRoom Tom 1 Rock Tom 1 E Tom 1Analog Tom 1Jazz Tom 1 Brush Tom 1 Jazz Tom 1Windchime
42 F# 11Hi-Hat ClosedAnalog HH Closed 1Telephone Ring2
43 G 1Floor Tom HRoom Tom 2 Rock Tom 2 E Tom 2Analog Tom 2Jazz Tom 2 Brush Tom 2 Jazz Tom 2
44 G# 11Hi-Hat PedalAnalog HH Closed 2
45 A 1Low TomRoom Tom 3 Rock Tom 3 E Tom 3Analog Tom 3Jazz Tom 3 Brush Tom 3 Jazz Tom 3
46 A# 11Hi-Hat Open Analog HH Open
47 B 1Mid Tom LRoom Tom 4 Rock Tom 4 E Tom 4Analog Tom 4Jazz Tom 4 Brush Tom 4 Jazz Tom 4
48 C 2Mid Tom HRoom Tom 5 Rock Tom 5 E Tom 5Analog Tom 5Jazz Tom 5 Brush Tom 5 Jazz Tom 5
49 C# 2Crash Cymbal 1Analog CymbalHand Cym.Open L
50 D 2High TomRoom Tom 6 Rock Tom 6 E Tom 6Analog Tom 6Jazz Tom 6 Brush Tom 6 Jazz Tom 6
51 D# 2Ride Cymbal 1Hand Cym.Closed L
52 E 2Chinese CymbalFL.Key ClickEngine Start
53 F 2Ride Cymbal CupTire Screech
54 F# 2TambourineCar Passing
55 G 2Splash CymbalCrash
56 G# 2CowbellAnalog CowbellSiren
57 A 2Crash Cymbal 2Hand Cym.Open HTrain
58 A# 2VibraslapJetplane
59 B 2Ride Cymbal 2Hand Cym.Closed HStarship
60 C 3Bongo HBurst Noise
61 C# 3Bongo LCoaster
62 D 3Conga H MuteAnalog Conga HSbMarine
63 D# 3Conga H OpenAnalog Conga M
64 E 3Conga LAnalog Conga L
65 F 3Timbale H
66 F# 3Timbale L
67 G 3Agogo H
68 G# 3Agogo LRainLaughing
69 A 3CabasaThunderScreaming
70 A# 3MaracasAnalog MaracasWindPunch
71 B 3 OSamba Whistle HStreamHeartbeat
72 C 4 OSamba Whistle LBubbleFootsteps
73 C# 4Guiro ShortFeed
74 D 4 OGuiro Long
75 D# 4ClavesAnalog Claves
76 E 4Wood Block H
77 F 4Wood Block L
78 F# 4Cuica MuteScratch Push Scratch Push
79 G 4Cuica OpenScratch PullScratch Pull
80 G# 42Triangle Mute
81 A 42Triangle Open
82 A# 4Shaker
83 B 4Jingle Bell
84 C 5Bell TreeDogMachine Gun
85 C# 5Horse GallopLaser Gun
86 D 5Bird 2Explosion
87 D# 5FireWork
88 E 5
89 F 5
90 F# 5Ghost
91 G 5Maou
: Same as Standard Kit
: No Sound
Drum and percussion sounds assigned to the same Alternate Assign numberd group cannot be sounded simultaneously.
For example, the Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
Program #1917252633414957128
Note# Note Alternate Standard KitRoom KitPower Kit Electro KitAnalog KitJazz Kit Brush Kit Orchestra Kit SFX SetC/M Kit
assign
25 C# 0Snare Roll
26 D 0Finger Snap
27 D# 0Hi QHi-Hat Closed
28 E 0Whip SlapHi-Hat Pedal
29 F 0 7Scratch PushHi-Hat Open
30 F# 0 7Scratch PullRide Cymbal 1
31 G 0Sticks
32 G# 0Click Noise
33 A 0Metronome Click
34 A# 0Metronome Bell
35 B 0Bass Drum MBD Jazz
36 C 1Bass Drum HBD Power BD Electronic BD Analog HBD Jazz BD SoftGran Cassa
37 C# 1Side StickAnalog Side Stick
38 D 1Snare M SD Power SD Electronic Analog Snare LBrush Tap Concert SD
39 D# 1Hand ClapBrush Slap CastanetHigh-Q
40 E 1Snare HSD PowerBrush Swirl Concert SD SlapSD Electro
41 F 1Floor Tom LRoom Tom 1 Room Tom 1 E Tom 1Analog Tom 1Jazz Tom 1 Jazz Tom 1 Timpani FScratch Push
42 F# 1 1Hi-Hat ClosedAnalog HH Closed 1Timpani F# Scratch Pull
43 G 1Floor Tom HRoom Tom 2 Room Tom 2 E Tom 2Analog Tom 2Jazz Tom 2 Jazz Tom 2 Timpani GSticks
44 G# 1 1Hi-Hat PedalAnalog HH Closed 2Timpani G# Square ClickHi-Hat Open 1
45 A 1Low TomRoom Tom 3 Room Tom 3 E Tom 3Analog Tom 3Jazz Tom 3 Jazz Tom 3 Timpani AMetronome Click
46 A# 1 1Hi-Hat Open Analog HH OpenTimpani A# Metronome BellHi-Hat Open 2
47 B 1Mid Tom LRoom Tom 4 Room Tom 4 E Tom 4Analog Tom 4Jazz Tom 4 Jazz Tom 4 Timpani BGuitar Fret Noise
48 C 2Mid Tom HRoom Tom 5 Room Tom 5 E Tom 5Analog Tom 5Jazz Tom 5 Jazz Tom 5 Timpani CGuitar Cutting Down
49 C# 2Crash Cymbal 1Analog CymbalTimpani C# Guitar Cutting Up
50 D 2High TomRoom Tom 6 Room Tom 6 E Tom 6Analog Tom 6Jazz Tom 6 Jazz Tom 6 Timpani D Ac Bass Slap
51 D# 2Ride Cymbal 1Timpani D# FL.Key Click
52 E 2Chinese CymbalReverse CymbalTimpani ELaughing
53 F 2Ride Cymbal CupTimpani FScreaming
54 F# 2TambourinePunch
55 G 2Splash CymbalHeartbeat
56 G# 2CowbellAnalog CowbellFootsteps 1
57 A 2Crash Cymbal 2Hand Cym.1 Footsteps 2
58 A# 2VibraslapApplause
59 B 2Ride Cymbal 2Hand Cym.2 Door Creaking
60 C 3Bongo HDoor Slam
61 C# 3Bongo LScratch
62 D 3Conga H MuteAnalog Conga HWindchime
63 D# 3Conga H OpenAnalog Conga MEngine Start
64 E 3Conga LAnalog Conga LTire Screech
65 F 3Timbale HCar Passing
66 F# 3Timbale LCrash
67 G 3Agogo HSiren
68 G# 3Agogo LTrain
69 A 3CabasaJetplane
70 A# 3MaracasAnalog MaracasHelicopter
71 B 3 2Samba Whistle HStarship
72 C 4 2Samba Whistle LGunshot
73 C# 4 3Guiro ShortMachine GunVibraslap
74 D 4 3Guiro LongLaser Gun
75 D# 4ClavesAnalog ClavesExplosion
76 E 4Wood Block HDogLaughing
77 F 4Wood Block LHorse GallopScreaming
78 F# 4 4Cuica MuteBird TweetPunch
79 G 4 4Cuica OpenRainHeartbeat
80 G# 4 5Triangle MuteThunderFootsteps 1
81 A 4 5Triangle OpenWindFootsteps 2
82 A# 4ShakerSeashoreApplause
83 B 4Jingle BellStreamDoor Creaking
84 C 5Bell TreeBubbleDoor Slam
85 C# 5CastanetScratch
86 D 5 6Surdo MuteWindchime
87 D# 5 6Surdo OpenEngine Start
88 E 5ApplauseTire Screech
89 F 5Car Passing
90 F# 5Crash
91 G 5Siren
92 G# 5Train
93 A 5Jetplain
94 A# 5Helicopter
95 B 5Starship
96 C 6Gunshot
97 C# 6Machine Gun
98 D 6Laser Gun
99 D# 6Explosion
100 E 6Dog
101 F 6Horse Gallop
102 F# 6Bird Tweet
103 G 6Rain
104 G# 6Thunder
105 A 6Wind
106 A# 6Seashore
107 B 6Stream
108 C 7Bubble
: No Sound
: Same as Standard Kit
Drum and percussion sounds assigned to the same Alternate Assign numbered group cannot be sounded simultaneously. For example, the
Hi-Hat Closed sound (group 1) and the Hi-Hat Open sound (also group 1) cannot be sounded at the same time.
Some of the C/M Kit instruments in common with the Standard Kit differ from those of the Standard Kit in effect send level or pan settings
etc., even though the instrument itself is the same.
45
Effect T ype List
REVERB
Exclusive
MSB LSB
Effect TypeRemarks
00 NO EFFECTTurn off the effect.
10 HALL1Reverb simulating the acoustics of a hall.
11 HALL2
20 ROOM1Reverb simulating the acoustics of a room.
21 ROOM2
22 ROOM3
30 STAGE1Reverb appropriate for a solo instrument.
31 STAGE2
40 PLATEReverb simulating a metal plate reverb device.
CHORUS
Exclusive
MSB LSB
Effect TypeRemarks
00 NO EFFECTTurn off the effect.
410 CHORUS1A standard chorus effect, adding natural spaciousness to the sound.
411 CHORUS2
412 CHORUS3
420 CELESTE1An effect which uses a 3-phase LFO to add modulation and spaciousness to the sound.
421 CELESTE2
422 CELESTE3
430 FLANGER1An effect reminiscent of a jet airplane taking off and landing.
431 FLANGER2
VARIATION
Exclusive
MSB LSB
Effect TypeRemarks
00 NO EFFECTTurn off the effect.
10 HALL1Reverb simulating the acoustics of a hall.
11 HALL2
20 ROOM1Reverb simulating the acoustics of a room.
21 ROOM2
22 ROOM3
30 STAGE1Reverb appropriate for a solo instrument.
31 STAGE2
40 PLATEReverb simulating a metal plate reverb device.
50 DELAY L,C,RThree delay sounds L, R and C (center).
60 DELAY L,RTwo delay sounds L and R, with two feedback delays.
70 ECHOTwo delays L and R, with independent feedback delay for L and R.
80 CROSS DELAYThis effect crosses the feedback of two delays.
90 EARLY REF1This effect isolates only the early reflection components of the reverb.
91 EARLY REF2
0A0 GATE REVERBSimulation of gated reverb.
0B0 REVERSE GATESimulation of gated reverb played back in reverse.
410 CHORUS1A standard chorus effect, adding natural spaciousness to the sound.
411 CHORUS2
412 CHORUS3
420 CELESTE1An effect which uses a 3-phase LFO to add modulation and spaciousness to the sound.
421 CELESTE2
422 CELESTE3
430 FLANGER1
An effect reminiscent of a jet airplane taking off and landing.
431 FLANGER2
440 SYMPHONIC
A multi-stage version of CELESTE modulation.
450 ROTARY SPEAKER
Simulation of a rotary speaker. AC1 (assignable controller 1) etc. can be used to control the ro
tation speed.
460 TREMOLO
An effect which cyclically modulates the volume.
470 AUTO PAN
An effect which cyclically moves the sound between left/right and front/back.
480 PHASER1
Cyclically changes the phase to modulate the sound.
488 PHASER2
490 DISTORTION
Adds a hard-edged distortion to the sound.
4A0 OVER DRIVE
Adds mild distortion to the sound.
4B0 AMP SIMULATOR
Simulation of a guitar amp.
4C0 3BAND EQ(MONO)
Mono EQ with equalization of LOW, MID and HIGH.
4D0 2BAND EQ(STEREO)
Stereo EQ with equalization of LOW and HIGH. Ideal for Drum Parts.
4E0
AUTO WAH(LFO)
Cyclically changes the center frequency of a wah filter. Can also be used with AC1 etc. as a pedal
wah.
400 THRU
Bypass without applying an effect.
MSB, LSB is represented in hexadecimal.
LSB = 0 is the basic effect type.
46
Effect Parameter List
■HALL1,2, ROOM1,2,3, STAGE1,2, PLATE■CROSS DELAY
No.* ParameterRangeValue →table** ControlNo.* ParameterRangeValue →table** Control
● : Can be controlled by AC1 (Assignable Controller 1)
No.* : These numbers correspond to the Parameter Suffix numbers in <Table 1-3> of the MIDI Data Format.
● : Can be controlled by AC1 (Assignable Controller 1)
No.* : These numbers correspond to the Parameter Suffix numbers in <Table 1-3> of the MIDI Data Format.
● : Can be controlled by AC1 (Assignable Controller 1)
No.* : These numbers correspond to the Parameter Suffix numbers in <Table 1-3> of the MIDI Data Format.
By sending various types of MIDI messages you can directly
control and change the settings on the WF192XG soundcard.
Please refer to the owner’s manual of your software for
information about how to transmit MIDI messages to the
WF192XG soundcard.
1. CHANNEL MESSAGES
1.1 Key On / Key Off
Messages which are generated when the keyboard is played.
Reception note range = C-2 (0)-G8 (127), C3 = 60
Velocity range = 1-127 (Only the Key On velocity is received)
Key On: Generated when a key is pressed.
Key Off: Generated when a key is released.
Each message includes a specific note number which
corresponds to the key which is pressed, plus a velocity
value based on how hard the key is struck.
If the Multi Part parameter Rcv NOTE MESSAGE (Table 1-4)
= OFF for a specific Part, that Part will ignore Key On and
Key Off messages.
If the Drum Setup parameter Rcv NOTE OFF (Table 1-5) =
OFF, the Drum Part will ignore Key Off messages.
If the Drum Setup parameter Rcv NOTE ON = OFF (Table 1-
5), the Drum Part will ignore Key On messages.
1.2 Control Change
Messages which control volume, panning, and other
controller parameters.
Each type of Control Change message is assigned to a
specific control number.
If the Multi Part parameter for each Control Change Receive
(Table 1-4, nn30-nn40) = OFF, that Part will ignore the
specific Control Change message.
1.2.1 Bank Select
Messages which select variation Voice bank
numbers.
CNTRL#PARAMETERDATA RANGE
0Bank Select MSB0...127
32Bank Select LSB0...127
1.2.2 Modulation
Messages which control vibrato depth.
CNTRL#PARAMETERDATA RANGE
1Modulation0...127
A setting of 0 = vibrato off, and a setting of 127 =
maximum vibrato.
1.2.3 Breath Controller
CNTRL#PARAMETERDATA RANGE
2Breath Controller0...127
Effective only for S-VA voices.
1.2.4 Foot Controller
CNTRL#PARAMETERDATA RANGE
4Foot Controller0...127
Effective only for S-VA voices.
1.2.5 Portamento Time
Messages which control the duration of portamento, or a
continuous pitch glide between successively played
notes.
CNTRL#PARAMETERDATA RANGE
5Portamento Time0...127
When the parameter 1.2.12 Portamento = ON, this
adjusts the speed of pitch change.
A setting of 0 = minimum portamento time, and 127 =
maximum portamento time.
1.2.6 Data Entry
Messages which set the value for the parameter
specified by RPN/NRPN.
CNTRL#PARAMETERDATA RANGE
6Data Entry MSB0...127
38Data Entry LSB0...127
Parameter value is determined by combining MSB and
LSB.
You can select the Voice banks with MSB and LSB
numbers. MSB and LSB functions differently depending
on the sound module mode.
In XG mode, MSB numbers select Voice type (Normal
Voice or Drum Voice), and LSB numbers select Voice
banks. In TG300B mode, LSB is fixed, and MSB numbers
select Voice banks.(See XG/TG300B normal voice list,
XG/TG300B drum voice list, S-VAvoice list.)
A new bank selection will not become effective until the
next Program Change message is received.
1.2.7 Main Volume
Messages which control the volume of each Part.
CNTRL#PARAMETERDATA RANGE
7Main Volume0...127
A setting of 0 = minimum volume, and 127 = maximum
volume.
52
1.2.8 Pan
Messages which control the stereo panning position of
each Part.
CNTRL#PARAMETERDATA RANGE
10Pan0...127
A setting of 0 = extreme left position, and 127 = extreme
right position.
1.2.9 Expression
Messages which control intonation expression of each
Part.
CNTRL#PARAMETERDATA RANGE
11Expression0...127
A setting of 0 = minimum expression volume, and 127 =
maximum expression volume.
1.2.10 Control Change 13
CNTRL#PARAMETERDATA RANGE
13Control Change 130...127
Effective only for S-VA voices.
1.2.11 Hold1
Messages which control sustain on/off.
CNTRL#PARAMETERDATA RANGE
64Hold10...127
Settings between 0-63 = sustain off, and settings
between 64-127 = sustain on.
The value set here is an offset value which will be added
to or subtracted from the Voice data.
Higher values will result in a more resonant sound.
Depending on the Voice, the effective range may be
narrower than the range available for adjustment.
1.2.16 Release Time
Messages which adjust the envelope release time set for
each Voice.
The value set here is an offset value which will be added
to or subtracted from the Voice data.
1.2.18 Brightness
Messages which adjust the filter cutoff frequency set for
each Voice.
1.2.12 Portamento
Messages which control portamento on/off.
CNTRL#PARAMETERDATA RANGE
65Portamento0...127
Settings between 0-63 = portamento off, and settings
between 64-127 = portamento on.
The parameter 1.2.5 Portamento Time controls the
portamento speed.
1.2.13 Sostenuto
Messages which control sostenuto on/off.
CNTRL#PARAMETERDATA RANGE
66Sostenuto0...127
Holding specific notes and then pressing and holding the
sostenuto pedal will sustain those notes as you play
subsequent notes, until the pedal is released.
Settings between 0-63 = sostenuto off, and settings
between 64-127 = sostenuto on.
Ineffective for S-VA voices.
1.2.14 Soft Pedal
Messages which control soft pedal on/off.
CNTRL#PARAMETERDATA RANGE
67Soft Pedal0...127
Notes played while holding the soft pedal will be
dampened. Settings between 0-63 = soft pedal off, and
settings between 64-127 = soft pedal on.
1.2.15 Harmonic Content
Messages which adjust the resonance set for each
Voice.
CNTRL#PARAMETERDATA RANGE
74Brightness0...127 (0 : -64, 64 : +0, 127 : +63)
The value set here is an offset value which will be added
to or subtracted from the Voice data.
Lower values will result in a softer sound.
Depending on the Voice, the effective range may be
narrower than the range available for adjustment.
1.2.19 Portamento Control
Messages which apply a portamento between the
currently sounding note and the subsequent note.
CNTRL#PARAMETERDATA RANGE
84Portamento Control 0...127
Portamento Control is transmitted specifying the Note On
Key of the currently-sounding note.
Specify a Portamento Source Key number between 0-
127.
When a Portamento Control message is received, the
currently sounding pitch will change with a Portamento
Time of 0 to the next Key On key on the same channel.
For example, the following settings would apply a
portamento from note C3 to C4.
90 3C7FC3 = Key On
B0 543CSource Key number set to C3
90 487FC4 = Key On (When C4 = on, C3 is
Even if the Multi Part parameter Rcv PORTAMENTO
(Table 1-4) = OFF, the Portamento Control message will
be received.
Ineffective for S-VA voices.
raised by a portamento to C4.)
53
1.2.20 Effect1 Depth (Reverb Send Level)
Messages which adjust the send level for the Reverb
effect.
CNTRL#PARAMETERDATA RANGE
91Effect1 Depth0...127
1.2.21 Effect3 Depth (Chorus Send Level)
Messages which adjust the send level for the Chorus
effect.
Messages which adjust the send level for the Variation
effect.
CNTRL#PARAMETERDATA RANGE
94Effect4 Depth0...127
If Variation Connection (Table 1-3) = 1 (System), this
message sets the send level for the Variation effect.
If Variation Connection = 0 (Insertion), this has no effect.
1.2.23 Data Increment / Decrement (for RPN)
Messages which increase or decrease the MSB value of
Pitch Bend Sensitivity, Fine Tune, or Coarse Tune in
steps of 1.
CNTRL#PARAMETERDATA RANGE
96RPN Increment0...127
97RPN Decrement0...127
The data byte is ignored.
When the maximum value or minimum value is reached,
the value will not be incremented or decremented further.
(Incrementing the Fine Tune will not cause the Coarse
Tune to be incremented.)
1.2.24 NRPN
(Non-Registered Parameter Number)
Messages which adjust a Voice’s vibrato, filter, EG, drum
setup or other parameter settings.
CNTRL#PARAMETERDATA RANGE
98NRPN LSB0...127
99NRPN MSB0...127
First send the NRPN MSB and NRPN LSB to specify the
parameter which is to be controlled. Then use Data Entry
to set the value of the specified parameter.
* Note that once the NRPN has been set for a channel,
subsequent data entry will be recognized as the same
NRPN’s value change. Therefore, after you use the
NRPN, you should set a Null (7FH, 7FH) value to avoid
an unexpected result.
The following NRPN numbers can be received.
NRPNDATA ENTRY
MSBLSBMSBPARAMETER NAME and VALUE RANGE
01H08HmmHVibrato Rate
01H09HmmHVibrato Depth
01H0AHmmHVibrato Delay
01H20HmmHFilter Cutoff Frequency
01H21HmmHFilter Resonance
01H22HmmHFilter EG Depth
01H30HmmHBass
01H31HmmHTreble
01H63HmmHEG Attack Time
01H64HmmHEG Decay Time
01H66HmmHEG Release Time
14HrrHmmHDrum Filter Cutoff Frequency
15HrrHmmHDrum Filter Resonance
16HrrHmmHDrum EG Attack Rate
17HrrHmmHDrum EG Decay Rate
18HrrHmmHDrum Instrument Pitch Coarse
19HrrHmmHDrum Instrument Pitch Fine
1AHrrHmmHDrum Instrument Level
1CHrrHmmHDrum Instrument Pan
1DHrrHmmHDrum Instrument Reverb Send Level
1EHrrHmmHDrum Instrument Chorus Send Level
1FHrrHmmHDrum Instrument Variation
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
*Effective only for S-VA voices.
mm : 00H-40H-7FH (-64 - 0 - +63)
*Effective only for S-VA voices.
mm : 00H-40H-7FH (-64 - 0 - +63)
*Effective only for S-VA voices.
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 00H-40H-7FH (-64 - 0 - +63)
rr : drum instrument note number
mm : 00H-40H-7FH (-64 - 0 - +63)
rr : drum instrument note number
mm : 00H-40H-7FH (-64 - 0 - +63)
rr : drum instrument note number
mm : 00H-40H-7FH (-64 - 0 - +63)
rr : drum instrument note number
Applies to both Decay1 and 2.
mm : 00H-40H-7FH (-64 - 0 - +63)
rr : drum instrument note number
mm : 00H-40H-7FH (-64 - 0 - +63)
rr : drum instrument note number
mm : 00-7F (0-max)
rr : drum instrument note number
mm : 00H, 01H-40H-7FH(random,
left-center-right)
rr : drum instrument note number
mm : 00H-7FH (0-max)
rr : drum instrument note number
mm : 00H-7FH (0-max)
rr : drum instrument note
number
Send Level
mm : 00H-7FH (0-max)
rr : drum instrument note number
54
MSB 14H-1FH (for Drum) is valid only if the Multi Part
parameter (Table 1-4) PART MODE = DRUMS1 or
DRUMS2 for that channel. (If PART MODE = DRUM, no
values will be changed.)
1.2.25 RPN (Registered Parameter Number)
Messages which offset, or add or subtract values from a
Part’s pitch bend sensitivity, tuning, or other parameter
settings.
* Note that once the RPN has been set for a channel,
subsequent data entry will be recognized as the same
RPN’s value change. Therefore after you use the RPN,
you should set a Null (7FH, 7FH) value to avoid an
unexpected result.
The following RPN numbers can be received.
RPNDATA ENTRY
MSB LSB MSBLSBPARAMETER NAME and VALUE RANGE
00H 00H mmH—Pitch Bend Sensitivity
00H 01H mmH 11HFine Tuning
00H 02H mmH—Coarse Tuning
7FH 7FH — —RPN null
mm : 00-18H (0-24 chromatic
steps) Assignable in chromatic
steps up to 2 octaves
Default : 02H
LSB value is ignored.
mm : 00H-40H-7FH (-64 - 0 - +63)
mm : 28H-40H-58H (-24 - +24
chromatic steps)
LSB value is ignored.
Cancels RPN and NRPN numbers.
1.2.26 Channel Mode Messages
The following Channel Mode Messages can be received.
2nd BYTE 3rd BYTEMESSAGE
1200All Sounds Off
1210Reset All Controllers
1230All Notes Off
1240Omni Off
1250Omni On
1260 - 16Mono
1270Poly
1.2.26.1 All Sounds Off
Terminates all sounds currently sounding on the
specified channel. However, the status of channel
messages such as Note On and Hold On is maintained.
1.2.26.2 Reset All Controllers
The values of the following controllers will be reset to the
defaults.
Terminates all notes currently on for the specified
channel. However, if Hold1 or Sostenuto is on, notes will
continue sounding until these are turned off.
1.2.26.4 Omni Off
Performs the same function as when an All Notes Off
message is received.
1.2.26.5 Omni On
Performs the same function as when an All Notes Off
message is received.
1.2.26.6 Mono
Performs the same function as when an All Sounds Off
message is received, and if the 3rd byte (mono number)
is in the range of 0-16, sets the corresponding channel to
Mono Mode (Mode 4 : m = 1).
1.2.26.7 Poly
Performs the same function as when an All Sounds Off
message is received, and sets the corresponding
channel to Poly Mode (Mode 3).
1.3 Program Change
Messages for Voice selection.
With a combination of Bank Select, you can select not
only basic Voice numbers, but also variation Voice bank
numbers.
If the Multi Part parameter Rcv PROGRAM CHANGE
(Table 1-4) = OFF, that Part will not receive Program
Change messages.
1.4 Pitch Bend
Messages for pitch bend wheel values.
If the Multi Part parameter Rcv PITCH BEND CHANGE
(Table 1-4) = OFF, that Part will not receive Pitch Bend
messages.
55
1.5 Channel Aftertouch
Messages which let you control various functions by the
pressure you apply to the keys after the initial striking of
the keys, over the entire channel.
If the Multi Part parameter Rcv CHANNEL AFTER
TOUCH (Table 1-4) = OFF, that Part will not receive
Channel Aftertouch.
1.6 Polyphonic Aftertouch
Messages which let you control various functions by the
pressure you apply to the keys after the initial striking of
the keys, for each individual key.
If the Multi Part parameter Rcv POLYPHONIC AFTER
TOUCH (Table 1-4) = OFF, that Part will not receive
Polyphonic Aftertouch. Effective range is between note
numbers 36-97.
2. SYSTEM EXCLUSIVE MESSAGES
System Exclusive messages control various functions of the
WF192XG soundcard, including master volume and master
tuning, play mode, effect type and various other parameters.
* The device number of the WF192XG soundcard is fixed to
“All”.
2.1 Parameter Change
The WF192XG soundcard receives the following
parameter change messages.
[UNIVERSAL REALTIME MESSAGE]
1) Master Volume
[UNIVERSAL NON REALTIME MESSAGE]
1) General MIDI Mode On
[XG NATIVE PARAMETER CHANGE]
1) XG System on
2) XG System Data parameter change
3) Multi Effect1 Data parameter change
4) Multi Part Data parameter change
5) Drums Setup Data parameter change
[VL70-m NATIVE PARAMETER CHANGE]
1) S-VA System parameter change
2) S-VA Current Voice/Common Misc parameter change
3) S-VA Part parameter change
4) S-VA Current Voice/Element parameter change
[OTHER]
1) Master tuning
2) TG300 System Data parameter change
3) TG300 Multi Effect Data parameter change
4) TG300 Multi Part Data parameter change
2.1.1 Universal Realtime Messages
2.1.1.1 Master Volume
11110000F0Exclusive status
011111117FUniversal Real Time
011111117FID of target device
0000010004Sub-ID #1=Device Control Message
0000000101Sub-ID #2=Master Volume
0sssssssss*Volume LSB
0tttttttttVolume MSB
11110111F7End of Exclusive
or,
11110000F0Exclusive status
011111117FUniversal Real Time
0xxxnnnnxnDevice Number, xxx=irrelevant
0000010004Sub-ID #1=Device Control Message
0000000101Sub-ID #2=Master Volume
0sssssssssVolume LSB
0tttttttttVolume MSB
11110111F7End of Exclusive
When received, the Volume MSB will be effective for the
System Parameter MASTER VOLUME (Table 1-2).
* “ss” is the hexadecimal expression of 0sssssss; same as
for “tt”, “aa”, etc.
2.1.2 Universal Non-Realtime Messages
2.1.2.1 General MIDI Mode On
11110000F0Exclusive status
011111107EUniversal Non-Real Time
011111117FID of target device
0000100109Sub-ID #1=General MIDI Message
0000000101Sub-ID #2=General MIDI On
11110111F7End of Exclusive
or,
11110000F0Exclusive status
011111107EUniversal Non-Real Time
0xxxnnnnxnDevice Number, xxx = irrelevant
0000100109Sub-ID #1=General MIDI Message
0000000101Sub-ID #2=General MIDI On
11110111F7End of Exclusive
When General MIDI Mode On is received, the sound
module mode will be changed to XG mode.
When this happens, the WF192XG soundcard will
receive the MIDI messages which compatible with GM
System Level 1, and consequently will not receive NRPN
and Bank Select messages.
Since approximately 50ms is required to execute this
message, be sure to leave an appropriate interval before
the subsequent message.
56
2.1.3 XG Native Parameter Change
With the Parameter Change messages as listed below,
you can change the basic character or sound of a Voice,
such as by effect type or effect parameter, transpose,
tuning, and others.
11110000F0Exclusive status
0100001143YAMAHA ID
0001nnnn1n*Device Number
010011004CXG Model ID
0aaaaaaaaaAddress High
0aaaaaaaaaAddress Mid
0aaaaaaaaaAddress Low
0dddddddddData
||
11110111F7End of Exclusive
* Any number is OK since the device number for the
WF192XG soundcard is fixed to “All”.
For parameters with data size of 2 or 4, transmit the
appropriate number of data bytes.
When sending the parameter change messages
consecutively, be sure to leave an appropriate interval
(if the time base is 480, ca 5 clocks) between the
messages.
EXAMPLE OF PARAMETER CHANGE
1. To change reverb effect type to Stage 1, first check the
Effect Type List to identify the MSB and LSB numbers; for
Stage 1 Reverb effect type numbers are MSB = 03, LSB =
00.
Next, check the Address in Table 1-3 for the REVERB
TYPE parameter; in this case the address is High, Mid,
Low = 02, 01, 00, respectively.
Apply these to the 2.1.3 XG Native Parameter Change list
as follows:
11110000F0Exclusive status
0100001143YAMAHA ID
0001nnnn1n*Device Number
010011004CXG Model ID
0000001002Address High
0000000101Address Mid
0000000000Address Low
0000001103Data (REVERB TYPE MSB)
0000000000Data (REVERB TYPE LSB)
11110111F7End of Exclusive
When this data is received, the WF192XG soundcard will
change the effect type to Stage 1 Reverb.
* Any number is OK since the device number for the
WF192XG soundcard is fixed to “All”.
2. To change the effect Dry/Wet balance of Stage 1 to 50%
each, first check the Effect Parameter List, parameter
number 10, to identify the Dry (50%)/Wet (50%); in this
case the Dry=Wet value is 64 (hexadecimal 40).
Next, check the Address in Table 1-3 for the REVERB
PARAMETER 10; in this case the address is High, Mid,
Low = 02, 01, 0B, respectively.
Apply these to the 2.1.3 XG Native Parameter Change list
as follows:
11110000F0Exclusive status
0100001143YAMAHA ID
0001nnnn1nDevice Number
010011004CXG Model ID
0000001002Address High
0000000101Address Mid
000010110BAddress Low
0100000040Data (MSB)
0000000000Data (LSB) *fixed at 00.
11110111F7End of Exclusive
When this data is received, the WF192XG soundcard will
change the effect Dry/Wet balance of Stage 1 to 50%
each.
Be sure to allow enough time for the procedure to take
place by inserting an empty measure at the top of the
song for every channel.
2.1.3.1 XG System On
11110000F0Exclusive status
0100001143YAMAHA ID
0001nnnn1nDevice Number
010011004CXG Model ID
0000000000Address High
0000000000Address Mid
011111107EAddress Low
0000000000Data
11110111F7End of Exclusive
When this data is received, the WF192XG soundcard will
switch to XG mode and all the parameters will be
initialized accordingly, and XG-compatible messages
such as NRPN and Bank Select messages can be
received.
Since approximately 50ms is required to execute this
message, be sure to leave an appropriate interval before
the subsequent message.
SOUND MODULE MODE CHANGE
(XG mode / TG300B mode)
XG System On = F0 43 1n 4c 00 00 7E 00 F7
TG300B Reset = F0 41 1n 42 12 40 00 7F 00 41 F7
n = device number
2.1.3.2 XG System Data parameter change
See Tables 1-1 and 1-2.
2.1.3.3 Multi Effect1 Data parameter change
See Tables 1-1 and 1-3.
2.1.3.4 Multi Part Data parameter change
See Tables 1-1 and 1-4.
57
2.1.3.5 Drums Setup Data parameter change
See Tables 1-1 and 1-5.
If a Drum Setup Reset parameter change message (T able 1-
2) is received, the Drum Setup parameter values will be
initialized. Selecting a Drum Set will cause the Drum Setup
parameter values to be initialized.
2.1.4 VL70-m Native Parameter Change
11110000F0 Exclusive status
0100001143 YAMAHA ID
0001nnnn1n Device Number
0101011157 Model ID
0aaaaaaaaa Address High
0aaaaaaaaa Address Mid
0aaaaaaaaa Address Low
0ddddddddd Data
||
11110111F7 End of Exclusive
2.1.4.1 S-VA System parameter change
See Table 2-1.
2.1.4.2 S-VA Current Voice/Common Misc
parameter change
See Table 2-2.
2.1.4.3 S-VA Part parameter change
See Table 2-3.
2.1.4.4 S-VA Current Voice/Element parameter
change
See Table 2-4.
2.1.5 Other parameter changes
2.1.5.1 Master Tuning
11110000F0Exclusive status
0100001143YAMAHA ID
0001nnnn1nDevice Number
0010011127Model ID
0011000030Sub ID2
0000000000
0000000000
0mmmmmmmmmMaster Tune MSB
0111111111Master Tune LSB
Occcccccccirrelevant
11110111F7End of Exclusive
This message simultaneously changes the pitch of all
channels.
3. REALTIME MESSAGES
3.1 Active Sensing
Once FE has been received, if no MIDI data is
subsequently received for longer than an interval of
approximately 300msec, the WF192XG soundcard will
perform the same function as when ALLSOUNDS OFF,
ALL NOTES OFF, and RESET ALL CONTROLLERS
messages are received, and will then return to a status
in which FE is not monitored.
58
<Table 1-1>
AddresParameter
3n 0D 00note number 13
3n 0E 00note number 14
::
3n 5B 00note number 91
Parameter Base Address
Model ID = 4C [XG]
57 [S-VA]
Parameter Change
Address
XG SYSTEM000000System
EFFECT 1020100Effect1(Reverb,Chorus,Variation)
MULTI PART080000Multi Part 1
DRUM300D00Drum Setup 1
High Mid LowDescription
00007DDrum setup Reset
00007EXG System On
00007FAll Parameter Reset
nn 02100 - 7FBANK SELECT LSB0 - 12700
nn 03100 - 7FPROGRAM NUMBER1 - 12800
nn 04100 - 0F,7FRcv CHANNEL1 - 16,OFFpart no.
nn 05100 - 01MONO/POLY MODE0:MONO, 1:POLY01
nn 06100 - 02SAME NOTE NUMBER0:SINGLE01
nn 07100 - 03PART MODE0:NORMAL00(Other Than Part10)
nn 08128 - 58NOTE SHIFT-24 - +24 [semitones]40
nn 09200 - FFDETUNE-12.8 - +12.7 [Hz]08 00
nn 0A1st bit3-0→bit7-4(80)
nn 0B100 - 7FVOLUME0 - 12764
nn 0C100 - 7FVELOCITY SENSE DEPTH0 - 12740
nn 0D100 - 7FVELOCITY SENSE OFFSET0 - 12740
nn 0E100 - 7FPAN0:random,L63...C...R63
nn 0F100 - 7FNOTE LIMIT LOWC-2 - G800
nn 10100 - 7FNOTE LIMIT HIGHC-2 - G87F
nn 11100 - 7FDRY LEVEL0 - 1277F
nn 12100 - 7FCHORUS SEND0 - 12700
nn 13100 - 7FREVERB SEND0 - 12728
nn 14100 - 7FVARIATION SEND0 - 12700
nn 15100 - 7FVIBRATO RATE-64 - +6340
nn 16100 - 7FVIBRATO DEPTH-64 - +6340(drum part ignores)
nn 17100 - 7FVIBRATO DELAY-64 - +6340(drum part ignores)
nn 18100 - 7FFILTER CUTOFF FREQUENCY-64 - +6340
nn 19100 - 7FFILTER RESONANCE-64 - +6340
nn 1A100 - 7FEG ATTACK TIME-64 - +6340
nn 1B100 - 7FEG DECAY TIME-64 - +6340
nn 1C100 - 7FEG RELEASE TIME-64 - +6340
nn 1D128 - 58MW PITCH CONTROL-24 - +24 [semitones]40
nn 1E100 - 7FMW FILTER CONTROL-9600 - +9450 [cent]40
nn 1F100 - 7FMW AMPLITUDE CONTROL-64 - +6340
nn 20100 - 7FMW LFO PMOD DEPTH0 - 1270A
nn 21100 - 7FMW LFO FMOD DEPTH0 - 12700
nn 22100 - 7FMW LFO AMOD DEPTH0 - 12700
nn 23128 - 58BEND PITCH CONTROL-24 - +24 [semitones]42
nn 24100 - 7FBEND FILTER CONTROL-9600 - +9450 [cent]40
nn 25100 - 7FBEND AMPLITUDE CONTROL-64 - +6340
nn 26100 - 7FBEND LFO PMOD DEPTH+100 - +100 [%]40
nn 27100 - 7FBEND LFO FMOD DEPTH+100 - +100 [%]40
nn 28100 - 7FBEND LFO AMOD DEPTH+100 - +100 [%]40
nn 30100 - 01Rcv PITCH BEND0:OFF, 1:ON01
nn 31100 - 01Rcv CH AFTER TOUCH (CAT)0:OFF, 1:ON01
nn 32100 - 01Rcv PROGRAM CHANGE0:OFF, 1:ON01
nn 33100 - 01Rcv CONTROL CHANGE0:OFF, 1:ON01
nn 34100 - 01Rcv POLY AFTER TOUCH (PAT)0:OFF, 1:ON01
nn 35100 - 01Rcv NOTE MESSAGE0:OFF, 1:ON01
nn 36100 - 01Rcv RPN0:OFF, 1:ON01
nn 37100 - 01Rcv NRPN0:OFF, 1:ONXG=01, GM=00
nn 38100 - 01Rcv MODULATION0:OFF, 1:ON01
nn 39100 - 01Rcv VOLUME0:OFF, 1:ON01
nn 3A100 - 01Rcv PAN0:OFF, 1:ON01
nn 3B100 - 01Rcv EXPRESSION0:OFF, 1:ON01
nn 3C100 - 01Rcv HOLD10:OFF, 1:ON01
nn 3D100 - 01Rcv PORTAMENTO0:OFF, 1:ON01
nn 3E100 - 01Rcv SOSTENUTO0:OFF, 1:ON01
nn 3F100 - 01Rcv SOFT PEDAL0:OFF, 1:ON01
nn 40100 - 01Rcv BANK SELECT0:OFF, 1:ONXG=01, GM=00
nn 41100 - 7FSCALE TUNING C-64 - +63 [cent]40
nn 42100 - 7FSCALE TUNING C#-64 - +63 [cent]40
nn 43100 - 7FSCALE TUNING D-64 - +63 [cent]40
nn 44100 - 7FSCALE TUNING D#-64 - +63 [cent]40
nn 45100 - 7FSCALE TUNING E-64 - +63 [cent]40
nn 46100 - 7FSCALE TUNING F-64 - +63 [cent]40
nn 47100 - 7FSCALE TUNING F#-64 - +63 [cent]40
nn 48100 - 7FSCALE TUNING G-64 - +63 [cent]40
nn 49100 - 7FSCALE TUNING G#-64 - +63 [cent]40
nn 4A100 - 7FSCALE TUNING A-64 - +63 [cent]40
nn 4B100 - 7FSCALE TUNING A#-64 - +63 [cent]40
nn 4C100 - 7FSCALE TUNING B-64 - +63 [cent]40
nn 4D128 - 58CAT PITCH CONTROL-24 - +24 [semitones]40
nn 4E100 - 7FCAT FILTER CONTROL-9600 - +9450 [cent]40
nn 4F100 - 7FCAT AMPLITUDE CONTROL-64 - +6340
nn 50100 - 7FCAT LFO PMOD DEPTH0 - 12700
nn 51100 - 7FCAT LFO FMOD EPTH0 - 12700
nn 52100 - 7FCAT LFO AMOD DEPTH0 - 12700
nn 53128 - 58PAT PITCH CONTROL-24 - +24 [semitones]40
nn 54100 - 7FPAT FILTER CONTROL-9600 - +9450 [cent]40
nn 55100 - 7FPAT AMPLITUDE CONTROL-64 - +6340
nn 56100 - 7FPAT LFO PMOD DEPTH0 - 12700
nn 57100 - 7FPAT LFO FMOD DEPTH0 - 12700
nn 58100 - 7FPAT LFO AMOD DEPTH0 - 12700
nn 59100 - 5FAC1 CONTROLLER NUMBER0 - 9510
nn 5A128 - 58AC1 PITCH CONTROL-24 - +24 [semitones]40
nn 5B100 - 7FAC1 FILTER CONTROL-9600 - +9450 [cent]40
nn 5C100 - 7FAC1 AMPLITUDE CONTROL-64 - +6340
nn 5D100 - 7FAC1 LFO PMOD DEPTH0 - 12700
nn 5E100 - 7FAC1 LFO FMOD DEPTH0 - 12700
nn 5F100 - 7FAC1 LFO AMOD DEPTH0 - 12700
nn 60100 - 5FAC2 CONTROLLER NUMBER0 - 9511
nn 61128 - 58AC2 PITCH CONTROL-24 - +24 [semitones]40
nn 62100 - 7FAC2 FILTER CONTROL-9600 - +9450 [cent]40
nn 63100 - 7FAC2 AMPLITUDE CONTROL-64 - +6340
nn 64100 - 7FAC2 LFO PMOD DEPTH0 - 12700
nn 65100 - 7FAC2 LFO FMOD DEPTH0 - 12700
nn 66100 - 7FAC2 LFO AMOD DEPTH0 - 12700
nn 67100 - 01PORTAMENTO SWITCH0:OFF, 1:ON00
nn 68100 - 7FPORTAMENTO TIME0 - 12700
nn 69100 - 7FPITCH EG INITIAL LEVEL-64 - +63 40
nn 6A100 - 7FPITCH EG ATTACK TIME-64 - +6340
nn 6B100 - 7FPITCH EG RELEASE LEVEL-64 - +6340
nn 6C100 - 7FPITCH EG RELEASE TIME-64 - +6340
nn 6D101 - 7FVELOCITY LIMIT LOW1 - 12701
nn 6E101 - 7FVELOCITY LIMIT HIGH1 - 1277F
TOTAL SIZE 3F
nn = PART NUMBER (0 : Part 1, 1 : Part 2, 2 : Part 3, ... , 15 : Part 16)
In the case of the DRUM PART, there will be no effect for the following parameters.
rr : note number (0D - 5B)
When XG system on or GM mode on messages are received, all Drum Setup parameters are initialized.
The Drum Setup Reset message can be used to initialize each Drum Setup parameter.
Selecting a Drum Set will cause the Drum Setup parameter values to be initialized.
: Local On/Off
: All Notes Off
: Active Sense
: Reset
Prog
Change
System Exclusive
System
Common
System
Real Time
Aux
Messages
Mode 2: OMNI ON, MONO
Mode 4: OMNI OFF, MONO
Mode 1: OMNI ON, POLY
Mode 3: OMNI OFF, POLY
: Yes
: No
Notes : *1 ; receive if switch is on.
*2 ; m is always treated as "1" regardless of its value.
*3 ; transmit/receive if exclusive switch is on.
*4 ; not receice in case of VL Voice
*5 ; not receice in case of XG(AWM2) Voice
0, 32
1,5,7,10,11
2,4,13
6,38
64-67
71-74
84
91,93,94
96-97
98-99
100-101
120
121
Control Change
*1
*1
*1 *5
*1
*4
*1
*1
*1
Bank select
Data Entry
Sound Controller
Portamento Cntrl
Effect Depth
RPN Inc, Dec
NRPN LSB, MSB
RPN LSB, MSB
All Sound Off
Reset All Cntrls
Default
Changed
Default
Messages
Altered
: True voice
Note on
Note off
Key's
Ch's
Basic
Channel
Mode
Note
Number
Velocity
After
Touch
Pitch Bender
Function...TransmittedRecognizedRemarks
1 - 16
1 - 16
3
3,4 (m = 1)*2
0 - 127
0 - 127
9nH, v=1-127
*1 *4
*1
0-24 semi*1
❋❋❋❋❋❋❋❋
YAMAHA[PCI Sound Card]]
MODEL WF-192XG MIDI Implementation Chart
Date:10-Apr-1998
Version : 1.00
66
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