Yamaha S30 User Manual

MUSIC SYNTHESIZER
MUSIC SYNTHESIZER
OWNER’S MANUAL
OWNER’S MANUAL
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha.
WARNING: Do not place this product in a position where any­one could walk on, trip over ,or roll anything over power or con­necting cords of any kind. The use of an extension cord is not recommended! IF you must use an extension cord, the minimum wire size for a 25' cord (or less ) is 18 AWG. NOTE: The smaller the AWG number ,the larger the current handling capacity. For longer extension cords, consult a local electrician.
This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be cor­rect at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units.
This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist.
IMPORTANT: The louder the sound, the shorter the time period before damage occurs.
Some Yamaha products may have benches and / or accessory mounting fixtures that are either supplied with the product or as optional accessories. Some of these items are designed to be dealer assembled or installed. Please make sure that benches are stable and any optional fixtures (where applicable) are well secured BEFORE using.
Benches supplied by Yamaha are designed for seating only. No other uses are recommended.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manu­al carefully and consult your dealer before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following:
Battery Notice:
This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replace­ment becomes necessary, contact a qualified service represen­tative to perform the replacement.
This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intend­ed for the battery being charged.
When installing batteries, do not mix batteries with new, or with batteries of a different type. Batteries MUST be installed cor­rectly. Mismatches or incorrect installation may result in over­heating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for bat­tery disposal information.
Disposal Notice:
NAME PLATE LOCATION:
The name plate is located on the bottom of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, seri­al number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your pur­chase.
Model
Serial No.
Purchase Date
PLEASE KEEP THIS MANUAL
92-BP (bottom)

PRECAUTIONS

PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.
• Do not open the instrument or attempt to disassemble the internal parts or modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel.
• Do not expose the instrument to rain, use it near water or in damp or wet con­ditions, or place containers on it containing liquids which might spill into any openings.
• If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power
switch, disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel.
• Use the specified adaptor (PA-5C or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or over­heating.
• Before cleaning the instrument, always remove the electric plug from the out­let. Never insert or remove an electric plug with wet hands.
• Check the electric plug periodically and remove any dirt or dust which may have accumulated on it.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following:
• Do not place the AC adaptor cord near heat sources such as heaters or radi­ators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it.
• When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord.
• Do not connect the instrument to an electrical outlet using a multiple-con­nector. Doing so can result in lower sound quality, or possibly cause over­heating in the outlet.
• Unplug the AC power adaptor when not using the instrument, or during elec­trical storms.
• Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all compo­nents, set all volume levels to minimum. Also, be sure to set the volumes of all components at their minimum levels and gradually raise the volume con­trols while playing the instrument to set the desired listening level.
• Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal com­ponents.
• Do not use the instrument near other electrical products such as televisions, radios, or speakers, since this might cause interference which can affect prop­er operation of the other products.
• Do not place the instrument in an unstable position where it might acciden­tally fall over.
• Before moving the instrument, remove all connected adaptor and other cables.
• When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths. Also, do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard.
• Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors.
• Use only the stand specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over.
• Do not operate the instrument for a long period of time at a high or uncom­fortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician.
REPLACING THE BACKUP BATTERY
• This instrument contains a non rechargeable internal backup battery which permits internal data to remain stored even when the power is off. When the backup battery needs replacing, the message "Change internal battery" will display in the LCD. When this happens, immediately back up your data, then have qualified Yamaha service personnel replace the backup battery.
• Do not attempt to replace the backup battery yourself, in order to prevent the possible serious hazards. Always have qualified Yamaha service personnel replace the backup battery.
• Never place the backup battery in a location that a child can reach, since a child might accidentally swallow the battery. If this should happen, consult a physician immediately.
SAVING USER DATA
• Always save data to a Memory Card (SmartMedia) frequently, in order to help prevent the loss of important data due to a malfunction or user operating error.
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed.
Always turn the power off when the instrument is not in use.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
(3)-6
4
Introduction
Thank you for purchasing the Yamaha S30 Music Synthesizer. Your new S30 synthesizer incorporates the highly-acclaimed AWM2 synthesis engine, allowing the creation of super-realistic sounds. It supports optional Plug-in Boards that provide other synthesis engines of your choice, enabling the production of cutting edge synthesizer sounds. You can play all these sounds using the synthesizer’s automatic playback facilities such as the built-in Arpeggiator and Sequencer. The Quick Access feature lets you access various genres of sounds quickly and directly via the front panel.
Other features include Effects and Control Sets (for controlling various sound parameters in real time using different controllers.) These features make this synthesizer ideal for every kind of live performance or studio work. When editing a sound, you can use the [PAGE] knob to switch between screens and five other knobs plus the [D ATA] knob for changing parameter values. This mak es the pr ocess of editing sounds much easier and smoother. To make the most use of your synthesizer, you are encouraged to read through this manual. After reading the manual, please keep it in a convenient and safe place for future reference.
About This Manual
This manual is basically divided into two sections:
Basics Section (Page 6)
Explains how to get started with the synthesizer, its overall structure, and how to use its main features and functions.
Reference Section (Page 59)
Explains the parameters in the synthesizer’s various Modes.
Package Contents
• Owner’s Manual (this book)
• Data List
• PA-5C AC Adaptor*
• Installation Guide
• CD-ROM (TOOLS for S80/S30 & CS6x/CS6R)
*May not be included in your area. Please check with your Yamaha dealer.
The Included CD-ROM
Application software for your synthesizer included on this CD-ROM. The Voice Editor application lets you edit your synthesizer's sounds through a graphical user interface. The Card Filer application lets you exchange data between your synthesizer and computer. Details are given in the separate Installation Guide or the on-line manuals included with the software.
Never attempt to play back the track1, in which the application software is located, on an audio CD player. Doing so may result in damage to your hearing as well as to your CD player/audio speakers.
Copying of the commercially available music sequence data and/or digital audio files is strictry prohibited except for your personal use. The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may appear somewhat different from
those on your instrument. The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of their respective companies.
5
Basics Section
The Controls & Connectors................................6
Before Use ..........................................................9
Power Supply ..........................................................9
Connections ............................................................9
Powering Up..........................................................14
Basic Operations ..............................................16
Selecting a Mode ..................................................16
Selecting a Screen ................................................18
Entering Data........................................................19
Demo Playback ................................................21
Voices and Performances..................................22
Playing a Voice......................................................22
Playing a Performance ..........................................24
An Overview of the S30 ..................................26
Controller Section ................................................26
Sequencer Section ................................................26
Tone Generator Section ......................................27
Effects Section ......................................................29
About the Modes ..............................................30
Voices ................................................................31
An Overview of Voices/Waves ............................32
Waves ....................................................................33
Performances....................................................34
Ideal for Playing Live ......................................35
1 Arpeggiator........................................................36
2 Using Controllers ..............................................38
Voice Edit ..........................................................45
Effects ....................................................................50
Using as a Master Keyboard
(Performance Mode) ........................................52
Using as a Multitimbral Tone Generator
(Performance Mode) ........................................57
Reference Section
Voice Mode ........................................................59
Voice Play..............................................................59
Voice Edit..............................................................63
Voice Job Mode ..................................................100
Voice Store ..........................................................101
Performance Mode ........................................102
Performance Play ..............................................102
Performance Edit ..............................................106
Performance Job Mode ......................................123
Performance Store ..............................................124
Sequence Play Mode ......................................125
Utility Mode....................................................127
Utility Job Mode ................................................134
Card Mode ......................................................135
Appendix
About the Plug-in Boards (Optional) ............141
Display Messages............................................144
Troubleshooting ..............................................145
Specifications..................................................148
Index ..............................................................149

Table of Contents

Basics Section
Reference Section
Voice Mode
Performance Mode
Sequence Play Mode
Utility Mode
Card Mode
Appendix
6
Basics
Section
Basics
Section
1PITCH bend wheel (Page 38)
Controls the pitch bend effect. You can also assign other functions to this controller.
2MODULATION wheel (Page 38)
Controls the modulation effect. You can also assign other parameters functions to this controller.
3[VOLUME] Slider (Page 15)
Adjusts the master volume. Move the slider upwards to raise the output level from the OUTPUT L/R jacks and the PHONES jack.
4Control Sliders (Page 56)
In Master Keyboard Mode, the sliders can be used to control various functions assigned to them (as Control Change messages). Each slider controls each of four Zones.
5[SHIFT] key (Page 18)
In Voice or Performance Play Mode, a screen for viewing or setting the Octave parameter and the MIDI Transmit channel (Page 18) is shown when you press the [SHIFT] key. In any of the Edit Modes, when pressing this key while turning the [PAGE] knob, a menu screen is displayed and you
can quickly switch between Edit Mode screens (Page
18). If while holding this key you turn one of Knobs [A] ~ [C], [1] ~ [2], [DATA] knob, or press either [INC/YES] or [DEC/NO] key, you can move the cursor without a parameter value being changed (Page 19).
6[PAGE] knob (Page 18)
Switches between screens in each Mode. Each Mode includes several screens.
7LCD (Liquid Crystal Display)
This is a backlit 2-line display.
8Knobs [A], [B], [C], [1] and [2] (Page 19)
In each Play Mode, these knobs mainly control the functions respectively assigned to them. In each Edit Mode, each knob is used to enter a value for the associated parameter shown in the display. Depending on the operation or the screen you are working in, these knobs will function differently. Knobs [A] to [C] can be assigned to system control functions (Pages 41, 129). Knobs [1] and [2] can be assigned control functions that affect Voices (Pages 42, 69).
CONTROL SLIDER
1 2 3 4
SHIFT
PART/ELEMENT
ASSIGNABLE NKOB
PAGE
DATA
EF BYPASS
MASTER KEYBOARD
EXIT ENTER
COMPARE
EDIT JOB
UTILITY CARD
DEC/NO INC/YES
A B C 1 2
VOLUME
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
MODE
STANDBY
ON DC IN PHONES
OUTPUT OUTPUT
CARD
3.3V
L/MONO R FOOT
CONTROLLER
FOOT SWITCH
TO HOST
MIDI
OUTIN THRU
VOICE STORE
SEQ PLAY
PLAY/ STOP
PERFORM
PLGEXT
DRUMDRUM
QUICK
ACCESS
INTPRE2PRE1
A B
A. PIANO E. PIANO ORGAN GTR/BASS STRINGS BRASS SYNTH OTHER
C D E F G H
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16
1 3 4 5 96 7 * (2 8 ) ^ &
!
@
º¡
#
$
%

The Controls & Connectors

Front Panel

Basics Section

7
Basics
Section
9[DATA] knob (Page 20)
Use this to increase or decrease the value of the parameter at which the cursor is positioned.
)[EF BYPASS] key (Page 51)
Enables/dsiables the Effect Bypass. Press the key (its LED will light) to bypass the effects used with the current Voice or Performance. The bypassed effects (Reverb, Chorus, or Insertion) are specified in Utility Mode (Page 128).
![MASTER KEYBOARD] key (pages 52, 106)
The S30 keyboard can work as MIDI master keyboard in Performance mode. When the key is pressed and switched on (the LED will light), the keyboard can play and control multiple MIDI sound modules connected to the S30.
@[EXIT] key (Page 18)
The menus and screens of the S30 have a hierarchical structure. Press this key exit from the current screen and return to the previous level in the hierarchy.
#[ENTER] key (Pages 19, 20)
While selecting a Memory or Bank for Voice or Performance, press this key to determine such a memory location. Also, use this key to execute a Job or a Store operation.
$[DEC/NO] key (Page 19)
Use this to decrease the value of the parameter at which the cursor is positioned. Also use it to cancel a Job or a Store operation.
%[INC/YES] key (Page 19)
Use this to increase the value of the parameter at which the cursor is positioned. Also use it to execute a Job or a Store operation.
^MODE keys (Page 16)
Press these to keys to select Voice, Performance, Utility or other Modes.
&SEQ controls (Pages 21, 125)
Press the [SEQ PLAY] key to enter Sequence Play Mode. Here, you can play a MIDI file from Memory Card. Use the [PLAY/STOP] key to start or stop playback of the currently selected file.
*MEMORY keys (Pages 22, 24, 60, 104)
Using one of these keys, you can select a Voice or Performance Memory. Press the [ENTER] key to select the Memory. In Performance Mode, the [PLG] key can be used to select the Plug-in Part. The [PRE1] and [PRE2] keys select “Common” (for all Parts).
([QUICK ACCESS] key (Page 63)
When you press the [QUICK ACCESS] key (its LED will light), you can use BANK keys [A] to [H] to directly select Categories and PROGRAM keys [1] to [16] to quickly select Voices.
ºBANK [A] to [H] keys (Pages 60, 104)
Each key selects a Voice or Performance Bank. Each Bank contains sixteen Voices or Performances. In Voice Edit Mode, each of the BANK [A] to [D] keys selects a Voice’s Element (ELEMENT SELECT) while each of the BANK [E] to [H] keys turns the associated Voice’s Element on or off (ELEMENT ON/OFF) (Page 46). When you activate Master Keyboard Mode by pressing the [MASTER KEYBOARD] key, these key ([A] to [D]) can respectively select Zones 1 to 4 if the Master Keyboard Mode setting is 4 zone in Performance Edit Mode.
¡PROGRAM/PART [1] to [16] keys (Pages 60,
104)
Each key selects a Voice or Performance from the current Bank. In Voice Edit Mode, each PROGRAM/PART key selects an associated edit menu (Page 65). In Performance Mode, these keys select Parts [1] to [16], respectively.
8
Basics
Section
Basics
Section
1CARD slot (Page 135)
Insert a Memory Card here to transfer various data to/from the instrument. Read carefully the precautions on use of a Memory Card (Page 135) before using a card.
2MIDI IN, OUT, and THRU connectors (Page 11)
MIDI IN receives MIDI messages from an external MIDI device. Use this connector to control the synthesizer from an external MIDI device. MIDI OUT sends out MIDI messages generated by the synthesizer, such as notes played on the keyboard or panel control/knob variations, to an external MIDI sound module or device. MIDI THRU just reflects the MIDI messages received at MIDI IN. Connect other MIDI devices here.
3HOST SELECT switch (Page 12)
Select the type of computer connected to the synthesizer via the TO HOST connector .
4TO HOST terminal
Connect a computer here using an optional serial computer cable (Page 12).
5FOOT SWITCH jack (Pages 13, 39)
Connect an optional Foot switch (FC4 or FC5) here. Using the foot switch, you can control of a range of on or off a specific function by foot, as assigned on the instrument. (Pages 43, 129)
6FOOT CONTROLLER jack (Pages 13, 39)
An optional foot controller (FC7, etc.) can be connected here. Using the foot controller, you can control tones, pitches, volumes or the like by foot.
7OUTPUT L/MONO and R jack (Page 10)
Line level audio signals are output via these phone jacks. For monophonic output, use just the L/MONO jack.
8PHONES jack (Page 10)
Connect a pair of headphones here.
9DC IN terminal (Page 9)
For connecting an appropriate AC power adaptor (PA-5C or an equivalent recommended by Yamaha) to supply power to the S30.
)STANDBY/ON switch (Page 14)
Use this to switch the synthesizer on or off.
Even when the switch is in the “STANDBY” position, electricity is still flowing to the instrument at a minimum level. When not using the S30 for an extended period of time, be sure to unplug the AC power adaptor from the wall AC outlet.
Rear Panel
3.3V
CARD
THRU OUT IN TO HOST
HOST SELECT
PC-1PC-2
MIDI Mac
FOOT
SWITCH
R
OUTPUT
L/MONO PHONES DC IN
STANDBY
ON
FOOT
CONTROLLER
MIDI
1 2 73 4 5 6 8 9 )
9
Basics
Section

Before Use

This section explains how to connect to an AC power source, audio and MIDI devices, and a computer system. Only switch the synthesizer on after you have made all the necessary connections. It is recommended that you read this section before using the synthesizer.

Power Supply

1Make sure that the instrument’s STANDBY/ON switch is at the STANDBY(off) position. 2Connect the PA-5C’s DC plug to the S30’s DC IN terminal on the instrument’s rear panel. 3Connect the adaptor’s AC plug to the nearest electrical outlet.
Do not attempt to use an AC adaptor other than the Yamaha PA-5C or an equivalent recommended by Yamaha. The use of an incompatible adaptor may cause irreparable damage to the S30, and may even pose a serious shock hazard! ALWAYS UNPLUG THE AC ADAPTOR FROM THE AC POWER OUTLET WHEN THE S30 IS NOT IN USE.

Connections

Connecting to External Audio Equipment
Since the synthesizer has no built-in speakers, you need to monitor its sound output via external audio equipment. Alternatively, you could use a pair of headphones. There are several methods of connecting to external audio equipment, as described in the following illustrations.
Connecting Stereo Powered Speakers
A pair of powered speakers can accurately produce the instrument’s rich sounds with their own pan and effect settings. Connect your powered speakers to the OUTPUT L/MONO and R jacks on the rear panel.
When using just one powered speaker, connect it to the OUTPUT L/MONO jack on the rear panel.
2 DC IN
1 STANDBY
HOST SELECT
MIDI
PC-1PC-2
MIDI Mac
Rear panel
3.3V
CARD
THRU OUT IN TO HOST
OUTPUT
FOOT
FOOT
R
SWITCH
CONTROLLER
L/MONO PHONES DC IN
STANDBY
ON
3 To electrical output
Powered speaker (Left) Powered speaker (Right)
Headphones
PHONES
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
INPUT
OUTPUT L/MONO
INPUT
OUTPUT R
S30
10
Basics
Section
Connecting to a Mixer
If you want to integrate the S30 into a larger system with other instruments and additional audio processing capabilities, connect it to a mixer, amplifier and stereo monitor system as shown below.
Connecting a pair of headphones does not affect audio output from the OUTPUT (L/MONO and R) jacks. You can monitor the same sounds via headphones and at the OUTPUT jacks.
Speaker
OUTPUT L
Amplifier
R
R
Headphones
PHONES
L
Mixer
12345678910111213141516LR
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
OUTPUT L /
MONO
R
S30
11
Basics
Section
Connecting External MIDI Equipment
You can connect an external MIDI device using a MIDI cable (available separately) and control it from this synthesizer. You can also use an external MIDI keyboard or sequencer to control the synthesizer’s internal sounds. This section introduces several different applications of MIDI.
The HOST SELECT switch on the rear panel should be set to “MIDI.” Otherwise, MIDI information will not be transmitted from the synthesizer’s MIDI OUT connector.
Controlling from an External MIDI Keyboard
Controlling an External MIDI Keyboard
Recording and Playback using an External MIDI Sequencer
MIDI IN
MIDI OUTMIDI IN
MIDI OUT
External MIDI
sequencer
HOST SELECT
PC-2 PC-1
MIDI Mac
S30
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
MIDI OUT
MIDI IN
HOST SELECT
PC-2 PC-1
MIDI Mac
External MIDI keyboard
or synthesizer
S30
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
MIDI OUT
MIDI IN
External MIDI keyboard
or synthesizer
HOST SELECT
PC-2 PC-1
MIDI Mac
S30
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
12
Basics
Section
Controlling Another MIDI Device via MIDI THRU
With the above MIDI connections, you can send MIDI data from the MIDI OUT connector while MIDI data from the external sequencer can be sent to an external MIDI synthesizer via the MIDI THRU jack.
The MIDI cable should be no greater than 15 meters in length, and there should be no more than three devices in a MIDI chain (chained in series via each unit’s MIDI THRU). To connect more units, use a MIDI Thru Box for parallel connections. You may encounter errors if the MIDI cables are too long or if too many devices are chained together via their MIDI THRU connectors.
Connecting to a Personal Computer
When a computer is connected, it can be used to control the synthesizer and to transfer synthesizer data to/from computer via MIDI. With the included Voice Editor program, for instance, you can edit the synthesizer’s Voices. Using another program – Card Filer – you can transfer files between the computer and the Memory Card inserted in the synthesizer’s CARD slot. There are two ways to connect your synthesizer to a computer:
1: Serial connection (the computer’s serial port to the synthesizer’s TO HOST terminal) 2: MIDI connection (the computer’s MIDI interface or external MIDI interface to the
synthesizer’s MIDI IN and OUT)
Different computers require different connections, as follows.
1: Serial Port to TO HOST
IBM PC/AT
Macintosh
TO
HOST
Serial cable
HOST SELECT
PC-2 PC-1
MIDI Mac
Apple Macintosh
PS422
(Modem or
Printer port)
S30
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
IBM PC/AT and compatibles
RS-232C
(DB9)
IBM
Personal System/V
PS/V
Personal System/V
TO
HOST
Serial cable
HOST SELECT
PC-2 PC-1
MIDI Mac
S30
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
External MIDI
sequencer
MIDI OUT
MIDI IN
External MIDI
synthesizer
MIDI THRU
MIDI OUT
MIDI IN
HOST SELECT
PC-2 PC-1
MIDI Mac
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
MIDI IN
External MIDI synthesizer
S30
13
Basics
Section
2: MIDI Interface to MIDI IN and OUT
Using the computer’s MIDI interface
Using an external MIDI interface
You will need to an appropriate MIDI application (sequencer, editor, etc.) for your computer platform.
Connecting Controllers
The S30 has controller jacks on the rear panel, including FOOT SWITCH and FOOT CONTROLLER. You can connect optional controllers like a Foot Switch (the FC4 or FC5) and Foot Controller (the FC7) to control tone, volume, pitch and other parameters.
Details about how to these controllers are given on Page 39.
3.3V
CARD
THRU OUT IN TO HOST
HOST SELECT
PC-1PC-2
MIDI Mac
FOOT
SWITCH
R
OUTPUT
L/MONO PHONES DC IN
STANDBY
ON
FOOT
CONTROLLER
MIDI
FOOT SWITCH
FOOT CONTROLLER
FC4 or FC5 FC7
HOST SELECT
PC-2 PC-1
MIDI Mac
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
MIDI IN
Serial cable
MIDI OUT
S30
PS/V
MIDI
IBM
OUT
MIDI
IN
Computer with MIDI interface
Personal System/V
Personal System/V
HOST SELECT
PC-2 PC-1
MIDI Mac
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
MIDI IN MIDI OUT
MIDI Interface
MIDI OUT
MIDI IN
Computer
S30
14
Basics
Section

Powering Up

Power-on Procedure
When you have made all the necessary connections between your synthesizer and any other devices, make sure that all volume settings are turned down all the way to zero. Then turn on the every device in your setup in the order of MIDI masters (senders), MIDI slaves (receivers), then audio equipment (mixers, amplifiers, speakers, etc.). This ensures the smooth flow of signals from the first device to the last (first MIDI, then audio).
When powering down the setup, first turn down the volume for each audio devices, then switch off each device in the reverse order (first audio devices, then MIDI).
When the S30 as MIDI receiver:
Switching the S30 On
In order to avoid possible damage to the speakers or other connected electronic equipment, always switch on the power of the S30 before switching on the power of the amplified speakers or mixer and amplifier. Likewise, always switch off the power of the S30 after switching off the power of the amplified speakers or mixer and amplifier.
Even when the switch is in the “STANDBY” position, electricity is still flowing to the instrument at a minimum level. When not using the S30 for an extended period of time, be sure to unplug the AC power adaptor from the wall AC outlet.
Before you switch your synthesizer on or off, first turn down the volume of any audio equipment connected to it.
1Press the STANDBY/ON switch.
2A splash screen is displayed briefly. 3The Voice or Performance Play Mode screen appears next.
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PHONES DC IN
STANDBY
ON
POWER
ON!
MUSIC SYNTHESIZER
Modular Synthesis Plug-in System
1 2 3 4 5 6 7 8 9 10 1 1 12 13 14 15 16 L R
MIDI sender Audio equipment (first mixer, then amplifier)
S30
(MIDI receiver)
15
Basics
Section
If you have a Memory Card inserted in the instrument’s CARD slot or an optional Plug-in Board installed, you may see other screens before the Voice or Performance Play Mode screen is displayed.
If a previously used Memory Card is inserted in the CARD slot, you will see a screen while files in EXT Memory are being loaded.
If a new Memory Card (one never used on the instrument) is inserted in the CARD slot, you will see a screen while a basic file is being created in EXT Memory.
If you have a Plug-in Board installed, you will see a screen that confirms the presence of the Plug-in Board.
The final screen after the power-on sequence may change depending on the Power On Mode setting available Utility Mode (Page 128).
4Turn up the amplifier’s volume as necessary. 5Adjust the synthesizer’s [VOLUME] slider to set an appropriate volume level.
About Memory Cards
You can save various kinds of data - Voice, Performance, Plug-in, Sequence Chain and so on - onto Memory Card. The built-in CARD slot can accept 3.3-volt Memory Cards (SmartMedia).
Before using a Memory Card, read through precautions on how to handle it (Page 135).
• Formatting a Memory Card
You cannot use a new Memory Card to save files immediately. The card must be formatted in Card Mode (Page 140) beforehand.
• Saving and Loading Data
You can save various kinds of data as files on a formatted Memory Card. Each file on the card can be loaded when required. You can save and load data such as System, Voice, Performance, Plug-in, Sequence Chain or the like. Since Sequence Chain data is held temporarily in the synthesizer’s buffer memory and will be lost once you switch it off, you need to save such data onto the Memory Card first. Details about formatting a Memory Card, saving and loading data, and the recognized file types are given on Page 136.
16
Basics
Section

Basic Operations

This section gives some basic explanations about operating the synthesizer.

Selecting a Mode

There are several operation Modes — Voice Play Mode, Performance Play Mode, etc. — each of which enables you to work efficiently with the synthesizer’s various functions.
An overview of each Mode is given on Page 30.
There are separate Play Modes for Voices and Performances. To enter each of these Modes, use the appropriate MODE key ([VOICE] for Voice Play Mode, [PERFORM] for Performance Play Mode). There are also separate Edit and Job Modes for Voices and Performances. To enter Edit or Job Mode, simply press the [EDIT] or [JOB] key while in each respective Play Mode. Similarly, pressing the [STORE] key in Voice or Performance Mode takes you into Store Mode where you can store Voices or Performances. Other Modes include Utility Mode where you can specify system settings, Card Mode where you can perform tasks related to the Memory Card, and Sequence Mode where you can play back MIDI song files or create a sequence chain. (Press the [UTILITY] key for Utility Mode, the [CARD] key for Card Mode and the [SEQ] key for Sequence Mode.)
STOREVOICE
M
ODE
UTILITY
EDIT JOB
PLAY
/
STOP
CARD
SEQ PLAY
PERFORM
COMPARE
6
43
82
75
1
Play Modes
1 Voice Play Mode (Page 59)
Press the [VOICE] key (its LED will light) to enter Voice Play Mode. To exit to another Mode, simply press the respective key for that Mode.
2 Performance Play Mode (Page 102)
Press the [PERFORM] key (its LED will light) to enter Performance Mode. To exit to another Mode, simply press the respective key for that Mode.
PFM Play) INT:001(A01) [--:Init Perf ] EQLow-G EQMid-G EQHi-G ------- -------
VCE Play) PRE1:001(A01) [Sq:Generation] EQLow-G EQMid-G EQHi-G FLT-Rez HPF
Edit Modes
When in each Play Mode, you can swiftly switch to each respective Edit Mode by simply pressing the [EDIT] key (its LED will light).
3 Voice Edit Mode (Page 63)
Press the [EDIT] key in Voice Play Mode. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Voice Play Mode.
GEN Name) Ctgry a-Z 0-? Cursor C 1234 [Pf:Init Voice]
3 Performance Edit Mode (Page 106)
Press the [EDIT] key while in Performance Play Mode. To exit to another Mode, simply press the respective for that Mode or press the [EXIT] key to return to Performance Play Mode.
GEN Name) Ctgry a-Z 0-? Cursor Common [--:Init Perf ]
17
Basics
Section
Job Modes
When in each Play Mode, you can swiftly switch to each respective Job Mode by simply pressing the [JOB] key (its LED will light).
4 Voice Job Mode (Page 100)
Press the [JOB] key in Voice Play Mode. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Voice Play Mode.
4 Performance Job Mode (Page 123)
Press the [JOB] key while in Performance Play Mode. To exit to another Mode, simply press the respective for that Mode or press the [EXIT] key to return to Performance Play Mode.
4 Utility Job Mode (Page 134)
Press the [JOB] key in Utility Mode. To exit to another Mode, press the respective key for that Mode or press the [EXIT] key to return to Utility Mode.
UTIL Factory Set) Job
PFM Initialize)  Job Current Perform
VCE Initialize)  Job Current Voice
Other Modes
5 Utility Mode (Page 127)
Press the [UTILITY] key (its LED will light) to enter Utility Mode. To exit to another Mode, simply press the respective key for that Mode.
6 Card Mode (Page 135)
Press the [CARD] key (its LED will light) to enter Card Mode. To exit to another Mode, simply press the respective key for that Mode.
7 Sequence Play Mode (Page 125)
Press the SEQ key (its LED will light) to enter Sequence Play Mode. To exit to another Mode, simply press the respective key for that Mode.
When MIDI system exclusive messages are received from an external MIDI device, the LED for the currently selected Play Mode (VOICE or PERFORM) will blink.
8 Store Modes (Pages 101, 124)
When in each Play or Edit Mode, you can swiftly switch to each respective Store Mode by simply pressing the [STORE] key. To exit to another Mode, simply press the respective key for that Mode or press the [EXIT] key to return to Play Mode.
VCE [Sq:Generation] > [Pf:Slamming ] Store INT:001(A01)
MSTR TG) Vol No teShift Tune Sys 127 +63 +102.3c
Save) Type File A-? Cursor Card all ***[NEWF ILE .S2A]
SEQ) File:[ ] Perf Chain00 001 ⁄= 120 M eas=001 INT:128
18
Basics
Section

Selecting a Screen

You can switch between screens using the [PAGE] knob and pressing [SHIFT], [PROGRAM/PART], [EXIT] and [ENTER] keys.
[PAGE] Knob
Usually, there are several screens and sub-screens in each Mode. Use the [PAGE] knob to switch between screens.
As shown below, the “¥” indicator is displayed to the left of the screen if there are more screens before and after that which you are currently viewing. At the first in a series of screens, you will see the “” indicator meaning that there are more screens to follow, but none before it. At the last screen, you will see the “µ” indicator meaning that there are no more screens to follow.
[SHIFT] Key
If you hold down the [SHIFT] key in Voice Play Mode, you can modify the parameters on screen as follows.
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
(Oct= +3) PRE1:128(H16) [Pf:GrandPiano] (Tch= 1)
LFO Depth) EL1234
Indicator
SHIFT PAGE A B
VCE Srch) PRE1: Memory
Next screenPrevious screen
Some Modes have more screens. In this case, you can use the [PAGE] knob while holding down the [SHIFT] key to switch to a specific screen. For example, if you use the [PAGE] knob while hoilding down the [SHIFT] key in Voice Edit Mode, the following screen is shown. Select a specific item using the cursor (), then release the [SHIFT] key to switch to the parameter screen for that item.
The [SHIFT] key also has other functions, as described in other sections in this manual.
PROGRAM/PART keys
In Voice Edit Mode, PROGRAM/PART keys can be used to select the items shown under the keys and to switch to their screens.
[EXIT] Key
Press the [EXIT] key to move up (exit) in the hierarchical structure and return to the previous screen.
The [EXIT] key also has other more functions, as described in other sections in this manual.
Cursor
GENíOther) Com:>GEN≥QED> ARP>CTL>LFO>EFF EL1234 Elem:>OSC>PCH> FLT>AMP>LFO>EQ
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
1 2 3 4 5 6 7 8
GENERAL QED ARPEGGIO CONTROL COM LFO EFFECT
9 10 11 12 13 14 15 16
OSC PITCH FILTER AMPLITUDE LFO EQ PLG
EF
MASTER KEYBOARD
BYPASS
EXIT ENTER
DEC/NO INC/YES
19
Basics
Section
[ENTER] Key
Normally, the [ENTER] key is used to apply parameter settings. In some cases, however, the following screen appears prompting you to press the [ENTER] key.
The [ENTER] key has other functions, as described in other sections in this manual.

Entering Data

You can use the knobs to directly alter their respective parameters on the screen. Alternatively, you can also move the cursor () to a parameter and set its value using the [INC/YES] and [DEC/NO] keys, or the [DATA] knob.
Knobs [A], [B], [C], [1] and [2]
Each parameter in a screen is normally associated with a knob ([A], [B], [C], [1] or [2]) below the display. When you use one of these knobs, the cursor () moves to its respective parameter and you can change its value. For instance, you can use Knob [B] at the following screen to change the Level setting. Turn the knob clockwise to increase the value and anti-clockwise to decrease it.
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
Moving the Cursor
By using a knob ([A], [B], [C], [1] or [2]) while holding down the [SHIFT] key, you can move the cursor () to the respective parameter on the screen without affecting its value.
[INC/YES] and [DEC/NO] Keys
You can use the [INC/YES] key to increment a parameter setting by one step, or the [DEC/NO] key to decrement it. If you hold down either key, the value is continuously changed.
You can also use these keys to answer “YES” or “NO” when a confirmation message is displayed.
Moving the Cursor
By pressing the [INC/YES] or [DEC/NO] key while holding down the [SHIFT] key, you can move the cursor between parameters on the screen without affecting their values.
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
DEC/NO INC/YES
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
DEC/NO INC/YES
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
OSCíOut) Level Delay InsEF EL1234 96 ≥ 0 ins2
EF
MASTER
BYPASS
KEYBOARD
EXIT ENTER
DEC/NO INC/YES
EFFíEF1) Ctgry Type [ENTER] C 1234 MOD Tremolo to Edit
20
Basics
Section
[DATA] Knob
Use this knob to change the value of the parameter at which the cursor is positioned. Turn the knob clockwise to increment the value one click (step) at a time, or turn it anti-clockwise decrement it.
Moving the Cursor
Turn the [DATA] knob clockwise or anti­clockwise while holding down the [SHIFT] key to move the cursor to a parameter in the screen without affecting its value.
[ENTER] Key
Use this key to apply a setting (when it is blinking, for example.). The [ENTER] key is also used when executing a Job or Store operation, as described in other sections of this manual.
DEC/NO INC/YES
EXIT ENTER
EF BYPASS
MASTER KEYBOARD
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
SHIFT PAGE
PART
/
ELEMENT
DATAA B C 1 2
OSCíOut) Level Delay InsEF EL1234 ≥ 96 0 ins2
Types of Parameters (Absolute and Relative)
There are many ways to set parameters. Some parameters require you to directly enter numerical settings or alphabetic characters. With others, you can choose from a number of available settings. Furthermore, some types of parameters are “absolute” whereas others are “relative.”
For example, the absolute parameter in the following illustration can be set to either “Mono” or “Poly.” For other absolute parameters such as Volume, the setting can be any value between zero and 127. The Volume setting has a linear, on-to-one relationship with the actual volume, as shown in the graph on the left.
However, relative parameters do not follow the same relationship. The graph on the bottom shows the role of the Velocity Offset parameter. The value you have set here, known as an “offset,” is added to, or subtracted from, the actual value. With Velocity Offset, the specified offset value is added to, or subtracted from, the actual velocity of the notes you play on the keyboard. Sometimes, these types of relative parameters are set as a percentage.
127
Volume
1 Volume (absolute)
0
Volume
offset added -10
Actual velocity
offset added +10
2 Velocity offset (relative)
0
-64
Offset
+64
QEDíLevel) Vol Pan RevSend ChoSend C 1234 127 C 127 127
0~127
GEN Other) Mode Assign MicroTuning  C 1234 poly single 31:Indian
mono/poly
21
Basics
Section

Demo Playback

Several demo songs are supplied with this synthesizer. You can play them back as follows.
Make sure synthesizer is ready for playback. Details are given in the section “Before Use” on Page 9. At the “SEQ Demo” screen, any data in the instrument’s internal memory (System, Internal Voices or the like)
will be overwritten by the data for the demo song. Important data should be saved to Memory Card (Page 137) beforehand.
1Press the [SEQ PLAY] key to enter Sequence Play Mode. You will see the following screen.
There are two screens in Sequence Play Mode. Use the [PAGE] knob to switch to the screen shown above.
2Press the [INC/YES] key to enter the SEQ Demo screen.
To cancel demo playback, press the [DEC/NO] key.
3Press the [PLAY/STOP] key to start playback of the song. 4Press the [PLAY/STOP] key again to stop playback.
At the end of the song, playback is automatically looped back to the beginning. You can change the playback tempo using the Knob [C]. To use the song’s original tempo, select a tempo value
of “***.” Details about Sequence Play Mode (and demo playback from Memory Card), are given on Page 125.
SEQ Demo)<< Are you sure? [YES]/[NO] >> System,IntVoice will be changed.
Demo song name
SEQ Demo) Song:[DEMOSONG]  ≥ 001 ⁄= 120
Demo song number Playback tempo
22
Basics
Section

Voices and Performances

Playing a Voice

Based on an AWM2 synthesis engine, this synthesizer offers various kinds of preset Voices (256 Normal Voices and 8 Drum Voices). You can also create your original Voices and store them into the
instrument’s internal memory (INT) or an external Memory Card (EXT). The internal and external memory can each contain up to 128 Normal Voices and 2 Drum Voices. You can freely select and play Voices from both groups of memories, as explained in the following.
SHIFT
PART/ELEMENT
ASSIGNABLE NKOB
PAGE
DATA
EF BYPASS
MASTER KEYBOARD
EXIT ENTER
COMPARE
EDIT JOB
UTILITY CARD
DEC/NO INC/YES
A B C 1 2
MODE
VOICE STORE
SEQ PLAY
PLAY/ STOP
PERFORM
PLGEXT
DRUMDRUM
QUICK
ACCESS
INTPRE2PRE1
A B
A. PIANO E. PIANO ORGAN GTR/BASS STRINGS BRASS SYNTH OTHER
C D E F G H
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16
1 [VOICE] key
2 MEMORY key
3 [DATA] knob
3 [DEC/NO] and [INC/YES] keys
1 Press the [VOICE] key
The [VOICE] key LED will light, showing that
you are now in Voice Play Mode. The following
appears in the display.
At this point, you can play the Voice (named on
the screen) via keyboard.
VCE Play) PRE1:001(A01)[Sq:Generation] EQLow-G EQMid-G EQHi-G FLT-Rez HPF
STOREVOICE
M
ODE
UTILITY
EDIT JOB
PLAY
/
STOP
CARD
SEQ PLAY
PERFORM
COMPARE
2 Press a MEMORY key to select a Voice Memory
There are five Voice Memories: PRE1 (Preset 1), PRE2 (Preset 2), INT (Internal), EXT (External), and PLG (Plug-in). Within each Voice Memory are several Banks (up to eight, A to H) in which the Voices are stored. The following illustration shows how Voices are stored in a Voice Memory.
The Drum Voices are held in separate areas of each Memory, and are accessed as follows.
• To access the Preset Drum Memories (PRE:DR1 ~ DR8):
Press the MEMORY [PRE2] key while holding down the MEMORY [PRE1] key.
PLGEXT
DRUMDRUM
INTPRE2PRE1
PRE1 (Preset 1)
Bank A~H
1~16
Voice
1~16
Voice
1~16
Voice
1~16
Voice
1~16
Voice
EXT (External)
Bank A~H
PRE2 (Preset 2)
Bank A~H
PLG (Plug-in)
Bank A~D
INT (Internal)
Bank A~H
23
Basics
Section
Using the Quick Access
Using Quick Access, you can quickly select any of 12 types of Preset Voices and 4 types of Internal Voices (at their factory default settings) in each Bank according to their Categories. The procedure is as follows.
Details about the Voices that can be selected using Quick Access are given in the separate Data List.
1 Press the [QUICK ACCESS] key in Voice
Mode. Its LED will light and Quick Access will be enabled.
Press the key again or switch to another Mode to disable Quick Access.
When you enable Quick Access, the Voice you previously selected using Quick Access is selected again.
If you enable Quick Access while editing a Voice, the Voice is not changed until you select another Voice via Quick Access.
You cannot use the MEMORY keys while Quick Access is enabled.
2
Use BANK keys [A] to [H] to select the Category. There are eight Categories, as listed below. The Category names are printed below the respective BANK keys.
3
Use PROGRAM keys [1] to [16] to select the Voice within the specified Category. The name of the Voice is displayed.
For each BANK [A] to [H], Preset Voices are accessed using PROGRAM keys [1] to [12]. The remaining four keys (PROGRAM keys [13] to [16]) are used to access each of four internal Voices. Details about Voices are given in the separate Data List. By selectively assigning your own selected Voices to the PROGRAM keys [13] to [16] in each BANK, you can make use of the Quick Access feature to quickly switch between them.
• To access the User Drum Memories (INT:DR1/2, EXT:DR1/2):
Press the MEMORY [EXT] key while holding down the MEMORY [INT] key.
PRE1 and PRE2 (Preset 1 and 2) are stored in internal Read Only Memory (ROM) and contain preset Voices which are never overwritten. INT (internal) is stored in Random Access Memory (RAM) and contains the factory default Voices. These can be overwritten, but can be recalled from the original factory settings at any time if required.
EXT (external) is stored on a Memory Card inserted in the CARD slot. If there is no Memory Card inserted and you attempt to select an EXT Voice, “---
--” will be displayed and no sound will be produced. With a Memory Card inserted, you can select and play EXT Voices. PLG Voices can only be selected if a Plug-in Board is installed.
3 Select a Voice Number using the [DATA] knob or the [INC/YES] and [DEC/NO] keys
Turn the [DATA] knob clockwise or press the
[INC/YES] key to increment the Voice Number. Turn it anti-clockwise or press the [DEC/NO] key to decrement the Voice Number.
Now you can play a selected Voice when you play the keyboard.
Details about selecting Voices using the [DATA] knob or the [DEC/NO] and [INC/YES] keys are given on Page 61.
You can also select Voices using a combination of BANK and PROGRAM/PART keys, using the Quick Access feature, or using the Category Search feature. Details about selecting Voices are given on Pages 60, 62, 63.
PLGEXT
To access Preset Drum Voices (PRE:DR1 ~ DR8)
INTPRE2PRE1
DRUMDRUM
To access User Drum Voices (INT:DR1/2, EXT:DR1/2)
VCE Play) PRE1:128(H16) [Pf:GrandPiano] EQ Low EQ Mid EQ Hi Cutoff RevTime
SHIFT PAGE
PART
/
ELEMENT
EF BYPASS
MASTER KEYBOARD
DATAA B C 1 2
VCE Quick) INT:017(H01)[Pf:GrandPiano] EQLow-G EQMid-G EQHi-G FLT-Frq ChoSend
QUICK
A B
A. PIANO E. PIANO ORGAN GTR/BASS STRINGS BRASS SYNTH OTHER
C D E F G H
ACCESS
1 2 3 4 5 6 7 8
EXIT ENTER
DEC/NO INC/YES
9 10 11 12 13 14 15 16
24
Basics
Section

Playing a Performance

In Performance Play Mode, you can select and play any of 128 internal and 64 external (Memory
Card) Performances.
A Performance is a set of Voices used with the built-in (or an external) sequencer. Performances also
let you set the synthesizer up for multitimbral operation.
Each Performance can contain up to 16 Parts assigned to different Voices, plus an extra Part for a
Plug-in Board. If the Layer Switch (Page 117) parameter is switched on for any Parts, those Parts can be play in unison. Also, you can assign multiple Parts to different MIDI channels so that they can be played or be controlled individually using the built-in (or an external) sequencer. Up to 128
Performances can be stored in the internal memory and up to 64 on Memory Card. These
Performance settings are available in Performance Edit Mode (Page 106). Here, we will show how to
get started with Performance Play after selecting a Performance.
SHIFT
PART/ELEMENT
ASSIGNABLE NKOB
PAGE
DATA
EF BYPASS
MASTER KEYBOARD
EXIT ENTER
COMPARE
EDIT JOB
UTILITY CARD
DEC/NO INC/YES
A B C 1 2
MODE
VOICE STORE
SEQ PLAY
PLAY/ STOP
PERFORM
PLGEXT
DRUMDRUM
QUICK
ACCESS
INTPRE2PRE1
A B
A. PIANO E. PIANO ORGAN GTR/BASS STRINGS BRASS SYNTH OTHER
C D E F G H
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16
1 [PERFORM] key
2 MEMORY key
3 [DATA] knob
3 [DEC/NO] and [INC/YES] keys
1
Press the [PERFORM] key
The [PERFORM] key LED will light, showing
that you are now in Performance Play Mode. The
following appears in the display.
At this point, you can play the Performance
(named on the screen) via keyboard.
PFM Play) INT:001(A01)[--:Init Perf ] EQ Low EQ Mid EQ Hi -1 +0
STOREVOICE
M
ODE
UTILITY
EDIT JOB
PLAY
/
STOP
CARD
SEQ PLAY
PERFORM
COMPARE
2 Press a MEMORY key to select a Performance Memory
There are two Performance Memories: INT (internal) and EXT (External). INT consists of 128 Performances divided into eight Banks (A to H). EXT consists of 64 Performances divided into four Banks (A to D).
INT (internal) is stored in internal Random Access Memory (RAM) and contains factory default Performances. These can be overwritten but can recalled at any time.
EXT (external) is stored on a Memory Card (RAM) inserted in the CARD slot. If there is no Memory Card inserted and you attempt to select an EXT Performance, “-----” will be displayed and no sound will be produced. With a Memory Card inserted, you can select and play EXT Performances.
INT (Internal)
Bank A~H
1~16
Performance
INTPRE2PRE1
DRUMDRUM
EXT (External)
Bank A~D
1~16
Performance
PLGEXT
25
Basics
Section
3 Select a Performance
Number using the [DATA]
knob or the [INC/YES]
and [DEC/NO] keys
Turn the [DATA] knob clockwise or press the
[INC/YES] key to increment the Performance
Number. Turn it anti-clockwise or press the
[DEC/NO] key to decrement the Performance
Number.
You can now play Parts in the Performance via the keyboard. If the Layer Switch (Page 117) parameter is switched on for any Parts, those Parts can be play in unison. Now try selecting other Performances.
Details about selecting Performances using the [DATA] knob or the [DEC/NO] and [INC/YES] keys are given on Page 61.
You can also select Performances using a combination of BANK and PROGRAM/PART keys, or using the Category Search feature. Details about selecting Performances are given on Page 104.
On selection, a Performance may take a few seconds to become ready since the settings for multiple Parts are applied.
With some of the Performance presets (INT), you can use Knob [2] to switch the Arpeggiator on/off. Details are given in the separate Performance List.
PFM Play) INT:001(A01) [--:Init Perf ] EQLow-G EQMid-G EQHi-G ------- -------
SHIFT PAGE
PART
/
ELEMENT
EF
MASTER KEYBOARD
BYPASS
EXIT ENTER
DEC/NO INC/YES
DATAA B C 1 2
26
Basics
Section

An Overview of the S30

In this section, an overview of the many features of the S30 is given.
The S30 hardware is made up of a number of sections, as shown in the following diagram.

Controller Section

This section consists of the keyboard, Pitch Bend and Modulation Wheels, Control Sliders, Assignable
knobs and so on. The keyboard itself doesn’t generate sounds, but instead sends note, velocity and
other information to the synthesizer’s tone generator section when you plays notes. The controllers
also send changes. Information from the keyboard and controllers can be transmitted to other
external MIDI devices through the MIDI OUT connector.

Sequencer Section

This section can be used to play back Standard MIDI Files held on Memory Card. The contents of
Tracks 1 to 16 correspond to MIDI channels and Parts in a Performance as shown in the following
illustration. The sequencer can play back songs with a different Voice assigned to each Part.
Sequencer
Tone Generator
(Performance Parts)
Track1 Piano Ch1 Track2 Bass Ch2 Track3
Strings
Piano
Bass
Strings
Percussion
Ch3
Track16
Percussion
Ch16
Ch1 Ch2 Ch3
Ch16
Controller Section
Tone Generator
Section
Effects Section
Sequencer
Section
Keyboard Controllers
Song File Playback
Arpeggiator
AWM2
Plug-in Board
27
Basics
Section

Tone Generator Section

This section plays back sounds according to information received from the keyboard and controllers.
The following example illustrates the path taken by the signal from an Element in Voice Mode.
About the Tone Generator
The tone generator section in the S30 consists of AWM2 and Plug-in units.
AWM2 (Advanced Wave Memory 2) is a synthesis system based on the use of sampled waveforms,
and is used in many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples
of a real instrument’s waveform. Furthermore, a wide variety of envelope generator, filter,
modulation, and other parameters can be applied to the basic waveform.
AWM2 is not just limited to general musical instruments (Normal Voices). It can also be used for setting up percussive instruments (Drum Voices). Details about Normal and Drum Voices are given on Page 32.
Plug-in Boards add more features to the system. When installed, they combine perfectly with the
synthesizer’s built-in tone generator section.
The following types of Plug-in Board are available, and can be in the synthesizer. These boards are
not simply a source of more Voices; they are also tone generators in their own right and extend the
system-level specifications such as maximum polyphony. You can play Plug-in Voices just like ordinary
internal Voices and use them as Parts in a Performance (Page 93).
This synthesizer is compatible with the Modular Synthesis Plug-in System (see next page). There are
three types of Modular Synthesis Plug-in System-compatible Plug-in Boards: Single Part, Multi-Part
and Effect Plug-in Board. By adding one of the following types of Plug-in Boards to your S30, you can
build your own system based on the sounds you require.
The PLG100-VH Effect Plug-in Board cannot be used with the S30.
Single Part Plug-in Boards
• Analog Physical Modeling Plug-in Board (PLG150-AN)
Using Analog Physical Modeling (AN) synthesis, the very latest digital technology is used to accurately reproduce the sound of analog synthesizers. With this board installed, you have real­time control over the playback of vintage synthesizer sounds as well as the very latest sounds heard in today’s club-oriented music.
• Piano Plug-in Board (PLG150-PF)
A massive 16MB of waveform memory is dedicated to the reproduction of piano sounds using AWM2 synthesis. This board offers 136 stereo sounds, including a number of acoustic and electric pianos, and up to 64-note polyphony.
Tone Generator Section
OSC
(Oscillator)
Outputs the waveform of each Element. Each Voice consists of up to four Elements.
Controls the pitch of each Element output from OSC.
FILTERPITCH
Changes the tonal quality of each Element output from PITCH.
AMP
(Amplitude)
Controls the output level (amplitude) of each Element output from FILTER. The signals are then sent at this level to the Effects Units.
To Effects Units
28
Basics
Section
• Advanced DX/TX Plug-in Board (PLG150-DX)
The sounds of the DX7 are available on this Plug-in Board. Unlike with PCM-based solutions, this does not use sampled waveforms. Instead, it uses the actual FM sound generator engine of the DX­series synthesizers to give a completely faithful reproduction. Sounds are compatible with those of the DX7, and the board can even receive DX7 data via MIDI bulk dump.
• Virtual Acoustic Plug-in Board (PLG150-VL)
With Virtual Acoustic (VA) synthesis, the sounds of real instruments are modeled (simulated) in real time, giving a degree of realism that cannot be achieved using conventional PCM-based synthesis techniques. When playing these sounds using an optional MIDI Wind Controller (WX5), you can even capture some of the physical feel of woodwind instruments.
Multi-Part Plug-in Board
• XG Plug-in Board (PLG100-XG)
This Plug-in Board is a 16-part XG sound generator. You can play back XG/GM song files using the rich variety of sounds and effects on this board.
More Plug-in Boards will be available in future.
About MODULAR SYNTHESIS PLUG-IN SYSTEM
The Yamaha Modular Synthesis Plug-in System offers powerful expansion and upgrade capabilities for Modular Synthesis-Plug-in-compatible synthesizers, tone generators and sound cards. This enables you to easily and effectively take advantage of the latest and most sophisticated synthesizer and effects technology, allowing you to keep pace with the rapid and multi-faceted advances in modern music production.
Maximum Polyphony
The maximum sonic polyphony is 64 for AWM2, plus the polyphony of the Plug-in Board (if
installed). The actual note polyphony will vary depending on the type of tone generator unit used,
the number of Elements in the Voice, and the note polyphony of the Plug-in Board.
In the case of AWM2 Voices, the polyphony figure of 64 is divided by the number of Elements in the
Voice. For instance, if a Voice consists of two Elements, the maximum note polyphony for the Voice is
32.
29
Basics
Section

Effects Section

The effects can be used to change the sound of a Voice or Performance. There are two Insertion
Effect Units plus a Reverb Unit (with 12 types of reverb) and a Chorus Unit (with 23 types of chorus). Each of the Insertion Effect units offers a variety of effects, and the units themselves can be connected in parallel or in series.
In Voice/Performance Mode, different Effects settings can be assigned to each Voice/Performance, though the way they are connected (series or parallel) varies slightly. As shown in the following illustration, the two Insertion Effect units can be independently switched on or off for each Element in a Voice. So basically, the Insertion Effects can be set on a per Element basis. After being passed through the Insertion Effects, the signals from all individual Elements are mixed and sent to the Reverb and Chorus Units. These Reverb and Chorus Units apply effects to the sound as a whole before it is sent to the outputs, and are therefore known as System Effects.
In Performance Mode, the Insertion Effects can be set for two Parts: a Voice Part, plus a Plug-in Part. However, the System Effects (Reverb and Chorus) are not applied to Parts, but to the Performance as a whole.
Details about Effects are given on Page 50.
Voice Mode Performance Mode
Output
Element
1~4
Insertion
Effects
1
System Effects
Reverb
Output
Voice1~16
Element
1~4
Insertion
Effects
1/2
1
System Effects
Reverb
2
Chorus
Output
Plug-in Board
2
Insertion
Effects
1
Chorus
30
Basics
Section

About the Modes

The S30 has various Modes which you can select according to the task you wish to perform.
STOREVOICE
M
ODE
UTILITY
EDIT JOB
PLAY
/
STOP
CARD
SEQ PLAY
PERFORM
COMPARE
Performance Mode
Performance Play Mode Performance Edit Mode Performance Job Mode
Utility Job Mode
Card Mode
Utility Mode
Sequence Play Mode
Voice Mode
Voice Play Mode Voice Edit Mode Voice Job Mode
Voice Mode (Page 59)
Voice Play Mode
Normal Voices and Drum Voices
can be played in this Mode. You
can select from Preset Voices
(256 Normal Voices plus 8
Drum Kits), Internal (User)
Voices (128 Normal Voices plus
2 Drum Kits) and External
(Memory Card) Voices (128
Normal Voices plus 2 Drum
Kits). That is a choice of 512
Normal Voices and 12 Drum
Kits. The choice is extended
further still if you have an
optional Plug-in Board installed.
The MIDI settings for Voices
are set in Utility Mode.
Voice Edit Mode
Normal Voices and Drum Voices
can be created and edited in this
Mode. You can save up to 128
edited Normal Voices and 2
edited Drum Kits as User Voices
in internal memory. You can
also store them to Memory Card
as external memory.
Voice Job Mode
In this Mode, you can copy and
initialize Voices, and perform
other such operations (Jobs) on
them.
Performance Mode (Page 102)
Performance Play Mode
This Mode is used when playing Performances. You can layer multiple Voices (Parts) to create rich sonic textures. You can also create multitimbral setups by assigning Parts to different MIDI channels. You can layer Plug-in Part, as well as AWM2-based Voices.
Performance Edit Mode
In this Mode, you can edit and create Performances. You can save up to 128 Performances to internal memory or up to 64 to external memory (Memory Card).
Performance Job Mode
In this Mode, you can copy and initialize Performances, and perform other such operations (Jobs) on them.
Sequence Play Mode (Page 125)
In this Mode, y ou can use the sequencer to play back Song files (Standard MIDI Files) held on Memory Card. The Songs can be played back individually or as a chain. By switching Performance, you can also change the sounds associated with each track in a Song.
Utility Mode (Page 127)
Select this Mode when setting parameters that apply to the synthesizer system as a whole. These include MIDI settings and synthesizer setup parameters.
Utility Job Mode
In this Mode, you can restore the synthesizer’s factory settings.
Card Mode (Page 135)
Insert a Memory Card into the CARD slot and you can save files to it, load files from it, and do various other things with the data on the card.
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