A very small percentage of individuals may experience epileptic seizures when
exposed to certain light patterns or flashing lights. Exposure to certain patterns
or backgrounds on a computer screen, or while playing video games, may induce
an epileptic seizure in these individuals. Certain conditions may induce previously
undetected epileptic symptoms even in persons who have no history of prior
seizures or epilepsy.
If you, or anyone in your family, have an epileptic condition, consult your physician
prior to playing. If you experience any of the following symptoms while playing
a video or computer game -- dizziness, altered vision, eye or muscle twitches,
loss of awareness, disorientation, any involuntary movement, or convulsions -IMMEDIATELY discontinue use and consult your physician before resuming play.
Getting started >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 04
Characters >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 06
Animus User Manual >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 07
5. Uplay™ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>23
Technical Support >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 26
Warranty >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 27
23
GETTING STARTED
INSTALLATION
Installing Assassin’s Creed™ II
To install Assassin’s Creed™ II, follow these simple steps:
1. Insert the Assassin’s Creed™ II Installation DVD into your DVD-ROM drive. The
Autorun menu should appear. If it does not, browse to your DVD drive and
double-click on the Autorun.exe file.
2. Click the Install button. The installation wizard will walk you through the setup
and installation process for the game.
3. After installing the game, select Ubisoft/Assassin’s Creed™ II/Play Assassin’s
Creed™ II from your Start menu or double-click the Assassin’s Creed™ II shortcut
on your desktop (if you selected to have one created during installation). On
Vista, you’ll find the shortcut in the Game Explorer. Doing either of these starts
the game.
Uninstalling Assassin’s Creed™II
To uninstall Assassin’s Creed™ II, follow these simple steps:
1. Insert the Assassin’s Creed™ II Installation DVD into your DVD-ROM drive. The
Autorun menu should appear.
2. When the Autorun menu appears, click on the Uninstall button. This will
automatically uninstall all components of Assassin’s Creed™ II.
09/17/12
To: Undisclosed [ENCRYPTED]
Subject: The Plan
Attachments: map.png; Animus Control & Feedback (Updated).txt
This is the day we’ve been preparing for. Earlier this week, Vidic recovered the
genetic memory of Altaïr Ibn La-Ahad from Subject 17, Desmond Miles. As
you already know, Altaïr was a 12th-century Syrian Assassin; he lived through
the betrayal of Al Mualim, along with the assassinations of several prominent
Templar crusaders.
Vidic discovered that Al Mualim used one of the five known Apple artifacts to
enslave the Assassin order, and forced his way through Desmond’s memories until
he recovered the map (included in attachment). He knows the locations of the
Pieces of Eden and now the Templars intend to kill Desmond. I’ve been trying to
stall them, but I’ve run out of options. We must act now.
I assume you set up the planned facilities and should have received the final
batch of Animus schematics I sent through the courier in December. It’s time
to try our machine on Desmond. If this works, he’ll be one of the most powerful
men alive by the time we’re done. I’ve attached Desmond’s profile (ignore his
attitude, you’ll like him once you get to know him – I promise), his Italian
ancestor Ezio Auditore’s bio, and the latest list of Animus controls and feedback.
Desmond has already acclimatised to them, so please try to use these as the basis
for your control scheme. I’ve also included potential modifications/upgrades from
Abstergo’s research that we can steal for our Animus. You should be able to have
this all up and working by the time we get there, right?
45
If all goes well, by the time Vidic decrypts this email, Desmond and I will be on
our way to you. If you don’t hear from me within 12 hours, pack up everything
and run. See you soon (I hope),
Lucy Stillman
CHARACTERS
ANIMUS USER MANUAL
DESMOND MILES
Age: 25
Weight: 12 stone 2 lbs.
Height: 6’
Blood Type: A+
Nationality: American
Psychological Traits: Independent, introverted and defensive. Desmond has
trouble trusting others. His parents were incredibly overprotective, essentially
imprisoning him within their community, swearing that it was for his own good.
He has spent the past nine years avoiding large cities, hiding from civilisation. He
guards his thoughts and emotions behind a wall of cynicism.
Personal History: Although there’s a lot of information about Ezio’s
father, Giovanni, who was a high profile Florentine banker and a
political advisor to Lorenzo de’ Medici, the only info I can find on Ezio is that
he was once apprenticed to Giovanni Tornabuoni, the great Florentine banker.
Psychological Traits: Charismatic, competitive, a womaniser and an adventurer.
Lucy – I’ve replaced all mentions of the name Altaïr with Ezio and updated the
device name to Animus 2.0, to make things a little easier on your end.
1. CONTROLS
Move Forward
Move Backward
Move Left
Move Right
High Profile
Weapon Hand
Head
Empty Hand
Legs
Throwing Knives
Hidden Blade
Sword
Fists
Weapon Wheel
Pan Camera Up
Pan Camera Down
Pan Camera Left
Pan Camera Right
Target Lock
Contextual Camera
Centre Camera
Map
Pause
First person Camera
W
S
A
D
Right Mouse Button
Left Mouse Button
E
Left Shift key
Space Bar
1
2
3
4
Q
Arrow up
Arrow down
Arrow left
Arrow right
F
T
C
Tab
Esc
9
67
1.1 Animus control
The Animus 2.0 allows you to control Ezio through a combination of standard
and contextual buttons. Standard buttons always perform the same action. For
example, pressing the Q key always selects the Weapon Wheel. Conversely, the
action resulting from a contextual button press will change depending on the
context the ancestor is currently in. For example, the Space Bar can make Ezio
sprint, jump, dodge or run up a wall, depending on the context.
1.2 General
1.2.1 Move
Move Ezio by using the movement keys [W, A, S and D]. Pressing W or S moves
Ezio forward or backward. Pressing A or D makes Ezio turn to the left or to the
right.
1.2.2 Look
Using the mouse, you can look around Ezio’s environment. Pressing the C key recentres the camera on his back.
1.2.3 Target and Lock On
The Animus 2.0 displays specific visual effects on certain citizens with whom
you can interact. By pressing the F key, Ezio’s attention focuses on the selected
citizen, and he is then locked onto that citizen. When locked, Ezio can speak, kill
and accomplish other actions. Use the F key to enter Fight mode. Once you are in
Fight mode, targeting will switch automatically to the nearest enemy. When you
want to exit Fight mode, press the F key again to unlock and run away.
Lucy – Make sure the player can also exit fight mode by running away (right
mouse button + Space Bar); unlocking takes way too much work.
1.2.4 Weapon Wheel and Quick Inventory
Weapon Wheel: Holding the Q key brings up the Weapon Wheel. You can select the
weapon you want to equip by moving the mouse.
Quick Inventory: Using the quick inventory, the keys [1,2,3,4] select the weapon.
Pressing a second time unsheathes the weapon.
1.2.5 Contextual Camera
In some specific situations, a contextual camera is available to give you another
view of the situation. Pressing the T key when visible changes the camera angle.
1.2.6 Map
Press the Tab key to display a map of the area. The Animus 2.0 is able to fill in a
basic outline of the area from historical data, but details about the area will have to
be filled in by you. You should climb to the top of landmarks and scan the view to
become synchronised with Ezio’s memory of the area. This will allow the Animus
2.0 to fill the map with specific memory objectives and other details stored in your
genetic memory.
Lucy – An improvement over the Animus 1.0 map, but synchronisation is still
required.
1.3 Contextual
1.3.1 Puppeteer Concept
The Animus 2.0 allows you to control Ezio like a puppet. Each body part is linked
to a key or button: the E key is the Head key, the left mouse button is the Weapon
Hand button, the Left Shift key is the Empty Hand key and the Space Bar is the
Legs key. In the top right corner, the heads-up display (HUD) shows each key’s
functionality. You will notice that the functionality changes depending on the
context.
1.3.2 High and Low Profile Concept
As with the Animus 1.0, it is possible to change the intensity with which Ezio
performs each action. By default, your ancestor will be in Low Profile, but his
state can be changed to High Profile by pressing and holding the right mouse
button. This is like stepping on the accelerator! In Low Profile, Ezio’s actions are
inconspicuous and more socially acceptable. Fast and powerful assassin moves
are available in High Profile.
1.4 Actions
1.4.1 On ground
Low profile
Space Bar: Steal: Allows Ezio to steal from NPCs for money.
Left Shift Key: Gentle Push: Press and hold the Empty Hand key to perform a
gentle push. A gentle push is a socially acceptable way to move people out of
Ezio’s way.
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