nil!
II~,
IIlr~
Anu
nCMlnUCK:si
..
Turning Verbot's switch to "OFF" erases all programmed
words. Verbot must then be re-programmed.
• Verbot can only memorize short commands
of
.2 to 1.2
seconds in length.
longer
commands erase his memory.
..
Saying "STOP" (or giving a stop Command Word) will
not turn Verbot off.
You
must turn Verbot's switch
and the Voice Transmitter's switch to
"OFF" to turn off
the power.
..
Do not allow Verbot to carry liquids which can spill. If
Verbot or the Voice Transmitter gets wet, it will cause
damage.
• The best place for playing with Verbot is indoors, on
a flat surface (tiled floors, hardwood floors,
vinyl
floors, etc.).
• Avoid high resistance surfaces such as hi-pile carpeting,
that may prevent Verbot from moving
smoothly.
•
Avoid inclines, hills or ramps.
• Do not play with Verbot on sandy or gravelly
Avoid playing where there is a lot
of
dust.
..
Verbot's performance may be affected by interference
from other sources such as cordless phones, and
large
motorized appliances. If this happens, move to another
location.
..
Two or more Verbots can not operate
in
the same location
at the same time. Their radio signals
will interfere with
each other's performance.
..
When giving a Command, you must use the same tone,
accent and wording that you used to program Verbot's
memory. Verbot
mayor
may not respond to the com-
mands of someone else.
..
Blowing into the microphone may cause Verbot to make
the wrong movements.
..
Take the microphone away from your mouth after you
finish giving your command. Talking near the microphone
may cause Verbot to make the wrong movements.
..
If Verbot walks into an obstacle, he will begin to emit a
clicking sound. This is a safety feature that protects
Verbot's inner mechanisms. This
clicking sound also
alerts
you that Verbot is 'stuck: Simply pick him up and
aim him in another direction; or give him another
command (like
"Backward" or "Stop").
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