First released version (September 2014)
Publication number: 1279-8999.1
This document is published by Sony Mobile
Communications Inc., without any warranty*.
Improvements and changes to this text
necessitated by typographical errors,
inaccuracies of current information or
improvements to programs and/or equipment
may be made by Sony Mobile Communications
Inc. at any time and without notice. Such
changes will, however, be incorporated into new
editions of this document. Printed versions are to
be regarded as temporary reference copies only.
*All implied warranties, including without
limitation the implied warranties of
merchantability or fitness for a particular
purpose, are excluded. In no event shall Sony or
its licensors be liable for incidental or
consequential damages of any nature, including
but not limited to lost profits or commercial loss,
arising out of the use of the information in this
document.
Multimedia (audio, image and video) ...................................................................15
Synchronisation (OMA DS, EAS, Google Sync™) ...............................................17
Web browser .......................................................................................................17
Memory in Android™ devices .............................................................................18
Trademarks and acknowledgements ..................................................................22
1October 2014
Page 4
White paper | Xperia™ Z3v
Product overview
Xperia™ Z3v
• A large 20.7 MP 1/2.3 inch Exmor RS™ for mobile image sensor, Sony’s G Lens, and intelligent
BIONZ™ for mobile image processing engine. Video mode in 4K resolution with Steadyshot™ technology.
• Aluminium side panels with scratch resistant glass and a high level of waterproofing (IP68 and IP65).
Durable, sleek and super stylish.
• 5.2 inch Full HD TRILUMINOS™ display with Live Colour LED and X-Reality for mobile.
• Qualcomm Snapdragon Quad-core 2.5 GHz processor, 3 GB RAM and a high capacity 3200 mAh battery with STAMINA mode and embedded Qi wireless charging
The new waterproof* Xperia™ Z3v combines new video modes such as Timeshift video, Steadyshot™,
and 4K recording with the large 1/2.3 inch 20.7 MP Exmor RS™ for mobile image sensor, Sony’s awardwinning G Lens and intelligent BIONZ™ for mobile processing engine. It also features an expanded range
of Xperia™ Camera apps that provide new and creative ways to record and share content.
The all new 5.2 inch display is built with the latest Sony technologies, including TRILUMINOS™ Display for
mobile with Live Colour LED and X-Reality for mobile, for a stunning viewing experience, as close to reality
as possible. To match the display, we have also added new and improved stereo speakers and support
for noise cancelling headphones to give you an experience that only Sony can offer.
Powered by the latest Snapdragon Quad-core processor and a high capacity battery, the Xperia™ Z3v
makes sure you don't get left behind. Perform faster and smarter than ever before.
* In compliance with IP65 and IP68, this smartphone is protected against the ingress of dust and is
waterproof. Provided that all ports and covers are firmly closed, the phone is (i) protected against low
pressure jets of water from all practicable directions in compliance with IP65; and/or (ii) can be kept under
1.50 metres of freshwater for up to 30 minutes in compliance with IP68. Find out more at
www.sonymobile.com/testresults.
2October 2014
Page 5
White paper | Xperia™ Z3v
Facts – dimensions, weight, performance and
networks
Operating systemGoogle™ Android™ 4.4 (KitKat)
Processor2.5 GHz Qualcomm MSM8974AC Quad Core
GPUAdreno 330
Size148.5 x 73.4 x 8.9 mm
Weight170.6 grams
Available coloursBlack, White
SIM cardNano SIM
Main screen
Colours16,777,216 colour TFT
ResolutionFull HD 1920x1080 pixels
Size (diagonal)5.2 inches
Input mechanisms
Text inputOn-screen QWERTY keyboard
Touch screenCapacitive
Touch gestureYes – multi-touch, up to 10 fingers supported
Memory
RAM3 GB
Flash memoryUp to 32 GB*
Expansion slotmicroSD™ card, up to 128 GB (SDXC supported)
Camera
Camera resolution20.7 MP
Digital zoom8x
Photo lightYes – Pulsed LED
Video recordingYes – 4K2K
Front CameraYes – HD 1080p for video chat and 2.2 MP for camera capture
ISOISO 3200 maximum in manual mode
ISO 6400 maximum in superior auto mode with “Low light”
recognition for photo
ISO 2000 maximum in superior auto mode with “Night scene”
recognition for video
2100 (Band I) MHz
GSM GPRS/EDGE 850, 900, 1800, 1900 MHz
LTE Bands 4, 13 (LTE bands 2, 3, 7 are not available at launch)
CDMA 1x EVDO 850 (BC0), 1900 (BC1) MHz
Data transfer speeds
GSM GPRSUp to 107 kbps
GSM EDGEUp to 296 kbps
CDMA 1x EVDO (upload)Up to 1.8 Mbps
CDMA 1x EVDO (download)Up to 3.1 Mbps
HSUPA (upload)Cat 6, up to 5.8 Mbps
HSDPA (download)Cat 24, up to 42 Mbps
LTE (upload)Cat 4, up to 50 Mbps
LTE (download)Cat 4, up to 150 Mbps
HAC/TTY
HACM4/T3
TTYYes
Talk time (GSM)Up to 16 hours**
Standby time (GSM)Up to 840 hours**
Talk time (CDMA)Up to 21 hours**
Standby time (LTE)Up to 760 hours**
4October 2014
Page 7
White paper | Xperia™ Z3v
Music listening timeUp to 120 hours**
Video playback timeUp to 10 hours**
Battery (Embedded)3200 mAh minimum
* Memory comprises approximately 6.6 GB of firmware, plus 25.5 GB of “Internal storage” for music, pictures and movies, and downloaded applications and their data. For more details about memory, see
“Memory in Android™ devices” on page 18.
** Values are according to GSM Association Battery Life Measurement Technique as performed in controlled laboratory conditions. Actual time may vary.
NOTE: The battery performance may vary depending on network conditions and configurations, and
device usage.
NOTE: Performance metrics were all measured under laboratory conditions.
5October 2014
Page 8
Categorised feature list
White paper | Xperia™ Z3v
Camera
20.7 MP camera with Sony Exmor
RS® for mobile image sensor
8x digital zoom
AR Effect
AR Fun
Auto focus
Background Defocus
Burst mode
Creative effects
HDR for photos and movies
Face detection
Face in
Flash/Pulsed LED
Flash/Photo light
Front-facing camera (2.2 MP
1080p) with Sony Exmor R® for
mobile image sensor
Geotagging
Image stabiliser
Live on YouTube™
Multi-camera
Object tracking
Quick Launch
Red-eye reduction
Scene recognition
Self-timer
Send to web
Sequential video recording
Smile Shutter™
Social live*
Sound Photo
SteadyShot™
Superior Auto
Sweep Panorama
Timeshift burst
Timeshift video
Touch capture
Touch focus
Video recording (4K)
White balance
Music
3D Surround Sound (VPT)
Album art
Bluetooth® stereo (aptX®, A2DP)
ClearAudio+
Clear Bass™
Clear Phase™
Clear stereo
Dynamic normaliser
High-res audio (LPCM, FLAC,
ALAC, DSD)
Low power audio playback***
Music tones (MP3/AAC)
S-Force Front surround
SensMe™
Stereo speakers
“WALKMAN” application
xLoud™ Experience
Internet
Bookmarks
Drive*
Google Chrome™*
Google Play™*
Google™ search*
Google Voice™ Search*
Google Maps™ for Mobile with
Street view*
Info-eye™*
Pan & zoom
Play Books*
Play Games*
Play Movies & TV*
Play Music*
Play Newsstand*
Photos*
Sony Select
Xperia™ Lounge*
What's New
Conversations
Email
Google Mail™*
Handwriting recognition
Instant messaging
Multimedia messaging (MMS)
Predictive text input
Text messaging (SMS)
Design/Other features
Battery STAMINA mode
Bluetooth unlock
Direct touch
Face Unlock
Gesture input
IPX5 and IPX8 (waterproof)**
IP6X (Dust tight)
On-screen QWERTY keyboard
Small Apps
Screenshot capturing
Screen rotation
Screen video recording
Smart backlight control
Smart screen rotation
Super-vivid mode
Throw
X-Reality™ for mobile
Touch screen
Triluminos™
Voice input
Wallpaper
7October 2014
Page 10
White paper | Xperia™ Z3v
Entertainment
3D games
Google Wallet™*
Lifelog
Media browser
Motion gaming
PlayMemories
PlayStation® Certified
Radio (FM radio with RDS)
Reader mode
SensMe™ slideshow
Sony Entertainment Network*
TV launcher
Video streaming
YouTube™*
3.5 mm audio jack Digital Noise
Cancelling (DNC)
ANT+™ sport, fitness,
health support
aGPS*
Bluetooth® 4.0 wireless
technology
Cast screen
DLNA Certified®
GLONASS
HDCP
MHL 3.0 support + 5-pin support
Media Go™
Media Transfer Protocol support
Micro USB support
Native USB tethering
NFC
PC Companion
Screen mirroring
Smart Connect
Synchronisation via Facebook™
Synchronisation via Google™*
Synchronisation via SyncML™
Synchronisation via Exchange
ActiveSync®
USB charging
USB High speed 2.0 support
USB Host
Wi-Fi®
Wireless Charging Capable
Wi-Fi® Hotspot functionality
Wi-Fi CERTIFIED Miracast™
* This service is not available in all markets.
** In compliance with IP65 and IP68, this smartphone is protected against the ingress of dust and is
waterproof. Provided that all ports and covers are firmly closed, the phone is (i) protected against low
pressure jets of water from all practicable directions in compliance with IP65; and/or (ii) can be kept under
1.50 metres of freshwater for up to 30 minutes in compliance with IP68. Find out more at
www.sonymobile.com/testresults.
*** This feature is only available when you play music using the "WALKMAN" application.
8October 2014
Page 11
White paper | Xperia™ Z3v
Technologies in detail
NOTE: The information outlined below is general and levels of compliance to standards and specifications
may vary between products and markets. For more information, contact Sony Mobile Developer World or
your Sony contact person where applicable.
Device-to-device communications (local)
ANT+™ wireless technology
Connectable devicesANT+™ devices require download of a supporting application
Frequency band2.4 GHz
Data transfer rateUp to 60 Kbps
EncryptionAES-128
TopologiesOne To Many, Many to One, Peer to Peer, Star, Practical Mesh
9October 2014
Page 12
Bluetooth® wireless technology
Bluetooth® profiles supportedAdvanced Audio Distribution Profile v1.2
Audio/Video Remote Control Profile v1.3
Device Identification Profile v1.3
Generic Attribute Profile Client/Server over LE
Handsfree Profile v1.6 (Wide band speech)
Headset Profile v1.2
Health Device Profile v1.1
HID over GATT Profile v1.0
Human Interface Device Profile, Host role v1.1
Messaging Access Profile v1.0
Object Push Profile v1.1
Personal Area Networking Profile v1.0
Phonebook Access Profile v1.1
Serial Port Profile v1.1
White paper | Xperia™ Z3v
Core version and supported
core features
Other supported featuresaptX® CD quality audio streaming over Bluetooth®
Connectable devicesProducts support at least one of the Bluetooth® profiles
More information:
www.sonymobile.com/developer
www.bluetooth.com
Version 4.0
Bluetooth Low Energy
connection
listed above.
Bluetooth® 4.0 accessories generally require installation
of a supporting application.
10October 2014
Page 13
Wi-Fi®
Supported standardsIEEE 802.11a/b/g/n/ac and Wi-Fi®
Shared Authentication
EAP-SIM
EAP-AKA
EAP-TLS
EAP-TTLS/MSCHAPv2
PEAPv0/EAP-MSCHAPv2
PEAPv1/EAP-GTC
WPA Personal and WPA2 Personal
WPA Enterprise and WPA2 Enterprise
White paper | Xperia™ Z3v
EncryptionWEP 64 bit, WEP 128 bit, TKIP and CCMP (AES)
Power saveWMM-UAPSD
QoSWMM
11October 2014
Page 14
White paper | Xperia™ Z3v
DLNA Certified® (Digital Living Network Alliance)
Supported Device ClassesM-DMS – Mobile Digital Media Server
Media Types: images, music and video
Summary: The digital media server exposes the media
files in your device to a Wi-Fi® network. The files can
then be accessed from other DLNA Certified® clients.
+PU+
Media Types: image, video and music
Summary: Play media in your device on another device,
such as a TV or a PC using 2 box push technology. +PU+
is integrated in the Album, Movies and "WALKMAN"
applications.
M-DMP – Mobile Digital Media Player
Media Types: image, video and music
Summary: Play content stored on another device, for
example, a server or a PC, directly on your device.
+DN+
Media Types: video and music
Summary: Download content stored on another device,
for example, a server or a PC, and play the downloaded
content directly on your device.
Supported BearersWi-Fi®
Wi-Fi® Direct
DRM SupportThe DLNA Certified® implementation does not support
DRM-protected content.
12October 2014
Page 15
Messaging
MMS (Multimedia Messaging Service)
According to OMA Multimedia Messaging Service v1.0 + SMIL
Email
Bearer type (IP)GPRS, EGPRS, UMTS
Character setsBIG5 Traditional Chinese
GB18030
ISO-2022-JP Japanese
ISO-8859-1
ISO-8859-2 Eastern Europe
ISO-8859-5 Cyrillic
ISO-8859-7 Greek
ISO-8859-9 Turkish
ISO 8859-11
KOI8-R Cyrillic
Shift_JIS Japanese
US-ASCII
UTF-16
UTF-8
Windows® 874
Windows® 1251 Cyrillic
Windows® 1252
Windows® 1254 Turkish
Windows® 1258 Vietnamese
White paper | Xperia™ Z3v
ProtocolsPOP3 and IMAP4
Push emailMicrosoft® Exchange ActiveSync® (EAS)
Secure email SSL/TLS, both port methods (POPS/IMAPS) and
STARTTLS
HTML mail Yes (read only)
More information:
www.sonymobile.com/developer
www.openmobilealliance.org
13October 2014
Page 16
White paper | Xperia™ Z3v
Positioning – location based services
Supported standards:
• OMA Secure User Plane Location (SUPL) v1.0 & v2.0
• 3GPP™ Control Plane location (incl. Emergency location)
• Qualcomm® GPSOneXtra™
Supported satellite systems:
•GPS
• GLONASS
NOTE: GPS and GLONASS are used together to calculate the position. Positioning is more robust and
accurate in most conditions if both systems are active. The benefits of using GLONASS are automatically
available for all applications using the Satellite Positioning API (referred to as "GPS Provider" in Android
terminology).
Provisioning (OMA CP)
OMA CP version 1.1
14October 2014
Page 17
White paper | Xperia™ Z3v
Multimedia (audio, image and video)
Audio PlaybackDecoder formatSupported in file format
AAC (AAC-LC, AAC+, eAAC+
AAC-ELD)
AMR-NB, AMR-WB3GPP (.3gp, .3gpp), MP4 (.mp4,
FLACFLAC (.flac), Matroska (.mka)
MIDISMF (.mid), XMF (.xmf), Mobile
MP3MP3 (.mp3)
PCMWAV (.wav)
VorbisOGG (.ogg), Matroska (.mkv)
WMAASF (.wma)
Audio RecordingEncoder formatSupported in file format
To use Android devices efficiently, users should be aware of the different types of device memory. This
knowledge is important in order to understand, for example, where music, photos and videos are saved;
how many apps can be downloaded from Google Play™; and how photos can be copied to a PC.
The below information is also of interest to developers who want to optimise their programs to make the
best possible use of the resources in the device.
Generally, all Android devices share the same basic memory setup. What differs is how much memory is
available to you via the different types of memory, and whether your device uses an external SD card or an
internal memory chip. Any information specific to the particular device model described in this White
Paper is noted as such.
Types of memory
The types of memory described and numbered below are consistent with the terminology used in Sony
mobile device menus and in other content relating to 2014 Xperia™ devices:
1. Dynamic Memory (also known as RAM) is used by applications that run when the device is turned on.
The amount of Dynamic Memory influences how many applications and operating system services can
run at the same time. The Android operating system automatically closes applications and services
that are not being used.
However, such automatic functionality has limits. For example, if a lower amount of free RAM is
available to applications after a new release of the operating system (due to increased capabilities in
the system), device speed will eventually be impacted. This is the main reason that a device cannot be
indefinitely upgraded to newer releases of Android™.
If you experience problems with RAM, for example, if the device runs slower than usual or if the Home
application restarts frequently when you leave an application, you should minimise the use of apps that
run all the time. Such apps could include, for example, applications that frequently download social
networking service updates. You could also consider using a static wallpaper instead of a live
wallpaper.
To see which apps and services are currently active, go to Settings > Apps > Running. You should
have at least 50 MB, and ideally 100 MB or more, of free RAM to avoid slowdowns and application
restarts.
You should also be aware that if you update the device to a later Android release, the load on the builtin Dynamic Memory will increase due to the addition of more features, as mentioned above. As a
result, the device may run slower after an update.
The Xperia™ Z3v has about 3 GB of RAM available to the Android OS and applications, of which about
200 MB is already used out of the box.
2. System Memory (also known as “System partition” or “/system”) is used for the Android OS and for
most applications that are pre-loaded from the factory. This type of memory is normally locked, and
can only be changed through a firmware upgrade. There is usually some free space available in this
section of memory. However, since it is locked, you cannot save apps, photos or any other content to
this memory. System Memory is reserved for future firmware upgrades, which almost always need
more memory than the original firmware. You cannot see or influence the use of this memory.
3. Internal Storage is memory used as” working” memory. It can be compared to the C: drive on a PC
or to the startup disk on a Mac.
18October 2014
Page 21
White paper | Xperia™ Z3v
This type of memory is used to store all application downloaded from the Google Play™ Store (and
other sources) as well as their settings and data (such as emails, messages and calendar events, for
example). All applications have an allocated area which no other applications can access and where
the application data can be stored.
Some game applications also store content such as game music and game level information outside
their own designated area. In most cases, an application can choose to save its data in a location of its
own choosing (outside the protected application settings area). Generally, such content is not deleted
when an application is uninstalled; it must be removed manually by connecting the device to a
computer with a USB cable, or by using a file manager application.
Internal Storage is also used for all user content added, for example, as a result of the user taking
photos with the camera, downloading media files, and performing file transfers. Typical user content
includes:
•photos
•movies
•music
• downloaded documents (as email attachments, for example)
Internal Storage will tend to fill up as a result of normal usage. Examples of such usage are the saving
of data by applications; the downloading and installation of new applications; the downloading of free
or paid content; and the shooting of pictures and movies. Therefore, the larger this memory is from the
start, the more applications you can download and use, and the more pictures and movies you can
shoot.
If the Internal Storage starts to get full, the device slows down, and in some cases it might no longer be
possible to install more apps. You should always ensure that you have at least 100 MB of free Internal
Storage. If not, you should consider removing some apps that you seldom use, or move content that
you do not frequently access to safe storage.
You can see approximately how much Internal Storage is free in Settings > Storage > DEVICE
MEMORY. You can also view more detail about how much memory is used by applications in
Settings > Apps. In the Xperia™ Z3v, about 12 GB of Internal Storage is available out of the box.
Please note that in Sony Mobile 2014 products, “Internal Storage” is now the combination of what was
previously known as “Device Memory” or “Phone Memory” (for applications and their data – also
previously known as “/data”) and “Internal Storage” (for user’s content – also previously known as “/
sdcard”). The reason for this change is to make the use of available memory more flexible, and also to
enable the optional encryption of user’s content.
Memory card slot
In some products you may find both a large internal memory and a memory card reader slot. However, on
the current Android platform, the card reader slot does not work in the same manner in a device with a
large internal memory as it does in a device with ONLY a memory card slot.
Generally, since most applications expect only a single location for storage, such applications will not
generally allow you to SAVE anything to the memory card (i.e., they do not offer the option to choose a
storage location). However, some applications (for instance, the Sony Mobile “Camera” application) may
actually allow you to do so. Other applications, for example, backup applications such as the Sony Mobile
“Memory” application, will by definition be configured to copy content from the Internal Storage to the
external SD card.
19October 2014
Page 22
White paper | Xperia™ Z3v
On the other hand, when it comes to reading from an external SD Card, you will be able to access content
(for example, videos, photos and music) on a memory card inserted in this slot without any special
consideration since the Android system searches all available memory for content. Therefore, such
products may be regarded as supporting a fourth type of memory, called “External Card” or “SD Card”.
4. SD Card (known as “/sdcard1” from a programmer’s point of view, or by other names in other Android
products) is the name for the removable SD memory card in all 2014 Sony Mobile products. As
described above, this External Card memory is generally more limited in that any application can read
from it, but many applications cannot save to this card. Only a few applications, including backup
applications and file manger applications, have the capability to save to this card.
Backing up data to different memory types
Generally, you should not save photos, videos and other personal content solely on the internal memory
of a device. If something should happen with the hardware, or if the device is lost or stolen, the data
stored on the device’s internal memory is gone forever.
In a device where an SD card reader is the main memory, it is relatively easy to take the card out and copy
all content to a PC or Mac, or to an entertainment device with a memory card slot. In a product featuring
Internal Storage as the main memory, it is not possible to physically remove the memory. Instead, any
critical or high-value content must either be copied to an external SD card by a special backup
application, transferred to remote storage over a network (mobile or Wi-Fi), or to a computer via a USB
cable.
To facilitate the transfer of data via a cable, the Xperia™ Z3v supports the Microsoft standard, Media
Transfer Protocol (MTP), which makes it possible to easily transfer content back and forth between your
device and a Windows PC. For Apple Mac computers, a special application called Sony™ Bridge for Mac
is available with built-in support for MTP. This application can be downloaded from the Xperia™ Z3v
Support page.
Note that you do not need to back up or make a copy of applications that you have downloaded from the
Google Play™ Store. They can normally be downloaded again after you have set up your Google account
to work in a new device (or in a device where the memory has been completely erased).
Note 1:
As noted above, some Android devices, including Sony Mobile devices from 2012 and Sony Ericsson
devices from 2011 and earlier, do not use a single “Internal Storage” for both applications (and their data)
and user content. Instead, these devices use either an external SD card for user content, or a
corresponding area of internal memory to reproduce the functionality of an SD card. In such devices, there
is a fixed limit between the application area (“/data”) and the user content area (“/sdcard”), with the result
that user content can build up and reach this limit. The consequence of such a limit being reached, for
example, for the camera application, would be that no new pictures could be taken even if there was still a
considerable amount of free space in the application area (or in the user content area). In such an
instance, the download and installation of new applications would also not be possible, even if there was
enough free memory in the content area.
Note 2:
Some devices with integrated storage have abandoned the distinction between the application area and
the content area when it comes to a Factory Data Reset. As a result, there is no option in such devices to
perform a Factory Data Reset and preserve content. In such devices, all content is mandatorily and
completely deleted from the device when a reset is performed.
In contrast, Sony Mobile’s memory integration solution makes it possible to preserve user content in this
situation. Therefore, when performing a Factory Data Reset, the default action will still be to only remove
applications and their data, and an option box must be checked if all content is to be removed as well (as
might be desirable when selling the device second-hand, for instance).
20October 2014
Page 23
White paper | Xperia™ Z3v
Note 3:
For a developer, it is important to note that from a programming point of view the location names used to
refer to the different memory areas described in Note 1 are still valid, i.e., the area used for applications (“/
data”) is still present, as is the area used for content (“/sdcard”).
In reality, “sdcard” is a so-called “symbolic link” to “/data/media”. However, from inside an Android
application, “/sdcard” can still be used. For example, you can use “sdcard/DCIM/100Android” to find all
camera images. The continued use of “/sdcard” to access the content area ensures compatibility across
different products and Android releases in this regard.
21October 2014
Page 24
White paper | Xperia™ Z3v
Trademarks and acknowledgements
All product and company names mentioned herein are the trademarks or registered trademarks of their
respective owners. Any rights not expressly granted herein are reserved. All other trademarks are property
of their respective owners.
Visit www.sonymobile.com for more information.
22October 2014
Loading...
+ hidden pages
You need points to download manuals.
1 point = 1 manual.
You can buy points or you can get point for every manual you upload.