Index .................................................76
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Location of Controls
Front/Right Side
The buttons on the control panel have the same names as those on the remote control.
Control panel
a M/m/</, (arrow)/(enter)
button (page 19)
b MENU button (page 19)
c INPUT button (page 13)
d ?/1 (ON/STANDBY) button
(page 7)
e Lens shift dials (page 8)
f ON/STANDBY indicator
(page 38)
g WARNING indicator (page 38)
h Ventilation holes (exhaust)
i Remote control detector
(page 7)
j Zoom lever (page 9)
k Focus ring (page 10)
l AC IN socket (page 7)
m USB connector (page 40)
n HDMI 1/HDMI 2 connector
(page 11)
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o REMOTE connector
Connects to a computer, etc. for remote
control.
Rear/Bottom
p IR IN connector
Inputs signals to control the unit.
a Ventilation holes (intake)
(page 43)
b Lamp cover (page 42)
c Front feet (adjustable) (page 10)
d Filter holder (page 43)
e Projector suspension support
attaching hole (page 58)
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Remote Control
a LIGHT button
Illuminates the buttons on the remote
control.
b Infrared transmitter
c ?/1 (ON/STANDBY) button
(page 7)
d INPUT button (page 13)
e CALIBRATED PRESET buttons
(page 18)
f PATTERN button (page 7)
g RESET button (page 20)
h M/m/</, (arrow)/ (enter)
buttons (page 19)
i MENU button (page 19)
j MOTIONFLOW button (page 22)
k ASPECT button (page 16)
l COLOR SPACE button (page 25)
m COLOR TEMP button (page 23)
n GAMMA CORRECTION button
(page 24)
o 3D button (page 14)
p COLOR CORRECTION button
(page 24)
q REALITY CREATION button
(page 22)
r CONTRAST ENHANCER button
(page 22)
s SHARPNESS +/– button
(page 23)
t CONTRAST +/– button (page 22)
u BRIGHTNESS +/– button
(page 22)
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Connections and Preparations
This section describes how to install the unit and screen, how to connect the equipment from
which you want to project the picture, etc.
Installing the Unit
The lens shift allows you to have broader
options for placing the unit and viewing
pictures easily.
The installation distance between the unit
and a screen varies depending on the size of
the screen or whether or not you use the lens
shift features. Install this unit so that it fits
the size of your screen. For details on the
distance between the unit and the screen (the
projection distance) and the size of projected
video, see “Projection Distance and Lens
Shift Range” (page 55).
1 Position the unit so that the lens is
parallel to the screen.
Top view
Screen
Note
When using a screen with an uneven surface,
stripes pattern may rarely appear on the screen
depending on the distance between the screen
and the unit or the zooming magnifications.
This is not a malfunction of the unit.
2 Project an image on the screen and
adjust the picture so that it fits the
screen (page 7).
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Adjusting the Picture
The ON/STANDBY indicator lights in
red and the unit goes into standby mode.
Position
Project an image on the screen and then
adjust the picture position.
Remote control
detector
Lights in red.
2 Press the ?/1 (ON/STANDBY) button
to turn on the unit.
The ON/STANDBY indicator flashes in
green, and then lights in green.
Flashes in green for
a while (tens of
seconds) and then
lights in green.
3 Display a test signal for performing
adjustments.
Press the PATTERN button on the
remote control to display the test signal.
Tip
?/1 (ON/STANDBY), INPUT, MENU,
The
and M/m/</,/ (joystick) buttons on the
side panel of the unit function the same as those
on the remote control.
Note
Depending on the installation location of the
unit, you may not be able to control it with the
remote control. In this case, point the remote
control to the screen instead of the projector.
1 After connecting the AC power cord to
the unit, plug the AC power cord into
a wall outlet.
Tip
Press the PATTERN button to clear the test
signal display.
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4 Move both lens shift dials to adjust the
picture position.
To adjust the vertical position
To adjust the horizontal position
To adjust the horizontal position
Turn the lens shift dial right or left.
The picture projected on the screen moves
right or left by a maximum of 25% of the
screen width from the center of the lens.
Top view
25%25%1 screen width
: Picture position when moving the
picture to the left at maximum
: Picture position when moving the
picture to the right at maximum
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To adjust the vertical position
Turn the lens shift dial up or down.
The picture projected on the screen moves
up or down by a maximum of 71% of the
screen height from the center of the lens.
Side view
Range of movement of the projected
picture
0.71V
Projected Picture
0.25H
0.25H
71%
1 screen
height
71%
: Picture position when moving the
picture upward at maximum
: Picture position when moving the
picture downward at maximum
Notes
• The range to move the picture projected on
the screen can be adjusted only within the
octagon area illustrated below. For details,
see “Projection Distance and Lens Shift
Range” (page 55).
• When you use both the horizontal and
vertical lens shift features at the same time,
the distance the picture projected on the
screen moves differ depending on how much
the lens shift is adjusted.
0.71V
H: Width of the projected picture
V: Height of the projected picture
5 Adjust the picture size using the zoom
lever.
Zoom lever
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6 Adjust the focus using the focus ring.
Focus ring
To adjust the tilt of the installation
surface
If the unit is installed on an uneven surface,
use the front feet (adjustable) to keep the unit
level.
Turn to
Front feet (adjustable)
Notes
• If the unit is tilted up or down, the projected
image may be trapezoidal.
• Be careful not to catch your finger when
turning the front feet (adjustable).
adjust.
Lens adjustment window (test
pattern)
4:3
2.35:1
The dashed lines show the screen sizes of each
aspect ratio.
1.85:1
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Connecting to Video Equipment or a
Computer
You can enjoy high picture quality by connecting a DVD player/recorder, Blu-ray Disc player/
recorder, or PlayStation
®
equipped with HDMI output to the HDMI input of the unit.
When making connections, be sure to do the following:
• Turn off all equipment before making any connections.
• Use the proper cables for each connection.
• Insert the cable plugs properly; poor connection at the plugs may cause a malfunction or poor
picture quality. When pulling out a cable, be sure to pull it out from the plug, not the cable
itself.
• Refer to the operating instructions of the connected equipment.
Computer
Right side of the unit
Equipment with HDMI
output connectors
AV amplifier
Speakers
to HDMI output
HDMI cable (not supplied)
: Video signal flowUse a high speed HDMI cable on which the cable type logo
is specified. (Sony products are recommended.)
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Notes
• Use a high-speed HDMI cable. With a standard HDMI cable, images of 1080p, DeepColor, and
3D video may not be displayed properly.
• When connecting an HDMI cable to the unit, make sure the
V mark on the upper part of the HDMI
input of the unit and the v mark on the connector of the cable is set at the same position.
• If the picture from equipment connected to the unit with an HDMI cable is not correct, check the
settings of the connected equipment.
• If you set your computer, such as a notebook type, to output the signal to both computer’s display
and this equipment, the picture of the equipment may not appear properly. Set your computer to
output the signal to only the external monitor. For details, refer to the computer’s operating
instructions supplied with your computer. For settings of the computer, consult with the
manufacturer of the computer.
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Projecting
This section describes how to operate the unit to view the picture from the equipment connected
to the unit. It also describes how to adjust the quality of the picture to suit your taste.
A message “POWER OFF?” appears on
Projecting the
the screen.
Picture
1 Turn on both the unit and the
equipment connected to the unit.
2 Press INPUT to display the input
palette on the screen.
3 Select the equipment from which you
want to display images.
Press INPUT repeatedly or press M/m/
(enter) to select the equipment from
which to project.
Example: To view the picture from the
video equipment connected to the HDMI
1 connector of this unit.
To view the picture fromPress INPUT
Equipment connected to the
HDMI 1 connector
Equipment connected to the
HDMI 2 connector
to display
HDMI 1
HDMI 2
2 Press the ?/1 (ON/STANDBY) button
again before the message disappears.
The ON/STANDBY indicator flashes in
green and the fan continues to run to
reduce the internal heat.
The fan stops and the ON/STANDBY
indicator changes from flashing green to
remaining red.
The power is turned off completely, and you
can disconnect the AC power cord.
Note
Never disconnect the AC power cord while the
indicator is flashing.
You can turn off the unit by holding the ?/1
(ON/STANDBY) button for about 1 second,
instead of performing the above steps.
Tip
When “Status” is set to “Off” on the Setup
menu, the input palette does not appear. Press
the INPUT button to switch between input
terminals in sequence.
Turning Off the Power
1 Press the ?/1 (ON/STANDBY)
button.
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Watching 3D Video
Images
You can enjoy powerful 3D video images,
such as from 3D games and 3D Blu-ray
Discs, using the optional Active 3D Glasses
(TDG-BT500A).
Adjusting/Setting the 3D functions
You can adjust/set the 3D functions by
pressing the 3D button on the remote control
or with the “3D Settings” of the Function
menu. For details, see “3D Settings”
(page 29).
Using the 3D Glasses
1 Turn on the HDMI equipment for 3D
compatibility connected to the unit,
then play the 3D content.
For details on how to play 3D content,
refer to the operating instructions for the
connected equipment.
2 Turn on the unit and project the 3D
video image onto the screen.
For details on how to project the image,
see “Projecting the Picture” (page 13).
3 Turn on the 3D glasses, and then put
them on so that they fit comfortably.
For details on how to use the 3D glasses,
see “Using the 3D Glasses” (page 14).
Tips
• The factory default setting for ”2D-3D
Display Sel.” is “Auto” to allow projecting
3D video images automatically when the unit
detects 3D signals.
• To convert 3D video images to 2D video
images, set “2D-3D Display Sel.” to “2D”
(page 29).
Notes
• It may not be possible to display 3D video
image, depending on the type of signal. Set
the “2D-3D Display Sel.” to “3D,” and “3D
Format” to “Side-by-Side” or “Over-Under”
to suit the format of the 3D content you want
to watch (page 29).
• Use the 3D glasses within the
communication range (page 14).
• There are differences in perception of 3D
video images among individuals.
• When the temperature of the usage
environment is low, the 3D effect may be
diminished.
1 Turn on the 3D glasses, and register
them on the unit.
For details on how to register the 3D
glasses, refer to the operating
instructions supplied with the 3D
glasses.
2 Put on the 3D glasses.
3 Turn toward the screen.
Precautions for use
Misoperation may occur if:
• The viewing position is too far from the
projector
• There are other communication devices,
such as a wireless LAN (IEEE802.11 b/g/
n) or a microwave with a bandwidth of 2.4
GHz, near the unit
3D glasses communication range
Figure below indicate the communication
range of the 3D glasses. If you try to watch
3D video images from a distance greater
than the communication range or install the
unit outside the communication range, the
3D glasses may not be able to display the
images properly. Also, the distance varies
depending on the environment of the room
and installation environment of the unit.
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Top or side view
10 m
10 m
Projector
10 m 10 m
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Selecting the Aspect Ratio According to the
Video Signal
You can select an aspect ratio best suited for
the video signal received.
Press ASPECT.
Each time you press the button, you can
select the “Aspect” setting.You can also
select it using the menu (page 26).
Original imageRecommended setting and resultant images
1.78:1 (16:9)
1.33:1 (4:3)
1.33:1 (4:3) with side panels
ASPECT
button
Normal
Squeezed
Stretch
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Original imageRecommended setting and resultant images
V Stretch
2.35:1
When using an anamorphic lens
Squeeze
16:9
When using an anamorphic lens
Note
Selectable aspect modes vary depending on the
input signal (page 51).
Notes on switching the “Aspect”
setting
• Select the aspect mode taking into account
that changing the aspect ratio of the
original picture will provide a different
look from that of the original image.
• Note that if the unit is used for profit or for
public viewing, modifying the original
picture by switching the aspect may
constitute an infringement of the rights of
authors or producers, which are legally
protected.
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Selecting the Picture Viewing Mode
You can select the picture viewing mode that
best suits the type of video source or room
conditions.
You can save and use different preset modes
for 2D/3D respectively.
Press one of the CALIBRATED PRESET
buttons.
Setting itemsDescription
CINEMA FILM 1Picture quality suited to reproducing the highly dynamic and
clear images typical of master positive film.
CINEMA FILM 2Picture quality suited to reproducing the rich tone and color
typical of a movie theater, based on the tones changed for FILM
1.
REFA picture quality setup suitable for when you want to reproduce
faithfully the original image quality, or for enjoying image
quality, without any adjustment.
TVPicture quality suited for watching TV programs, sports,
concerts, and other video images.
PHOTOIdeal for projecting still images taken with a digital camera.
GAMEPicture quality suited to gaming, with well-modulated colors
and fast response.
BRT CINEPicture quality suited for watching movies in a bright
environment, such as a living room.
BRT TVPicture quality suited for watching TV programs, sports,
concerts, and other video images in a bright environment, such
as a living room.
USERAdjusts the picture quality to suit your taste then saves the
setting. The factory default setting is the same as “REF.”
CALIBRATED
PRESET buttons
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Using the Menus
This section describes how to make various adjustments and settings using the menus.
Note
The menu displays used for the explanation may be different from the actual menu display.
Operation through
the Menus
The unit is equipped with an on-screen menu
for making various adjustments and settings.
If you select an item name followed by an
arrow (B), the next menu window with
setting items appears.
1 Press MENU.
The menu window appears.
2 Press M/m to select a menu item, and
press , or .
The items that can be set or adjusted
with the selected menu appear. The item
presently selected is shown in white.
3 Press M/m to select an item you want
to set or adjust and press , or .
The setting items are displayed in a popup menu, in a setting menu, in an
adjustment menu or in the next menu
window.
Pop-up menu
Setting items
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Setting menu
Adjustment menu
Next menu window
Setting items
4 Make the setting or adjustment of an
item.
To reset the picture that has been
adjusted
Select “Reset” from the Picture menu.
When the screen display appears, select
“Yes” using < and press .
All of the following settings are reset to its
factory preset value:
“Reality Creation,” “Cinema Black Pro,”
“Motionflow,” “Contrast,” “Brightness,”
“Color,” “Hue,” “Color Temp.,”
“Sharpness,” and “Expert Setting” on the
Picture menu
To reset the items that have been
adjusted
Select an item in the menu screen, and
display the pop-up menu, the setting menu,
or the adjustment menu.
Press RESET on the remote control to reset
only the selected settings to its factory preset
value.
Note
The RESET button on the remote control is
available only when the adjustment menu or
the setting menu is selected.
When changing the adjustment
level
To increase the value, press M/,.
To decrease the value, press m/<.
Press to store the setting and restore
the original menu screen.
When changing the setting
Press M/m to change the setting.
Press to restore the original screen.
You can restore the original screen using
< depending on the selected item.
To clear the menu
Press MENU.
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Picture Menu
The Picture menu is used for adjusting the picture.
Note
These items may not be available, depending on the type of input signal. For details, see “Input
Signals and Adjustable/Setting Items” (page 49).
Item names in brackets represent those printed on the remote control.
Setting itemsDescription
Calib. Preset
[CALIBRATED
PRESET]
ResetResets all currently selected Calib. Preset mode settings to their default
You can select the picture viewing mode that best suits the type of video
source or the environment.
You can save and use different preset modes for 2D/3D respectively.
Cinema Film 1: Picture quality suited to reproducing the highly
dynamic and clear images typical of master positive film.
Cinema Film 2: Picture quality suited to reproducing the rich tone and
color typical of a movie theater, based on the tones changed for Cinema
Film 1.
Reference: A picture quality setup suitable for when you want to
reproduce faithfully the original image quality, or for enjoying image
quality, without any adjustment.
TV: Picture quality suited for watching TV programs, sports, concerts,
and other video images.
Photo: Ideal for projecting still images taken with a digital camera.
Game: Picture quality suited to gaming, with well-modulated colors and
fast response.
Bright Cinema: Picture quality suited for watching movies in a bright
environment, such as a living room.
Bright TV: Picture quality suited for watching TV programs, sports,
concerts, and other video images in a bright environment, such as a
living room.
User: You can adjust the picture quality to suit your taste, and save the
setting. The factory default setting is the same as “Reference.”
Tip
Any adjustments to picture quality settings are saved for each input.
values (page 20).
Tip
Reset does not affect settings saved for items of “Color Temp.”
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Setting itemsDescription
Reality Creation
[REALITY
CREATION]
Adjusts the detail and noise processing of images. (Super-resolution
function)
On: Adjusts the settings of “Reality Creation.”
Resolution: When you increase the setting value, the texture and detail
of the picture become sharper.
Noise Filtering: When you increase the setting value, the noise
(picture roughness) becomes less prominent.
Test: On/Off: Changes “On” and “Off” at a certain frequency to check
the effect of “Reality Creation.”
Tip
The display position of status during the test works together with the
“Menu Position” setting (page 28).
Off: The “Reality Creation” function is not applied.
Cinema Black Pro
Contrast Enhancer
[CONTRAST
ENHANCER]
Corrects the level of bright and dark parts automatically to optimize
contrast according to a scene.
Increases image sharpness and makes image dynamic.
High/Middle/Low: You can adjust the contrast enhancer.
Off: The contrast enhancer function is not applied.
Lamp Control Switches the lamp output.
High: Increases the brightness, and projects brighter images.
Low: Decreases the brightness, and enhances blacks by minimizing
brightness.
Tip
Setting “Low” reduces fan noise, while also reducing energy
consumption for longer lamp life.
Motionflow
[MOTIONFLOW]
Impulse: Reproduces original picture quality. Provides cinema-like
picture, which may flicker.
Combination: Reduces motion blur while maintaining brightness for
high-speed picture content.
Smooth High: Provides smoother picture movement; especially
effective for film-based content.
Smooth Low: Provides smoother picture movement for standard use.
Tru e Ci ne ma: Images, such as a movie created in 24 frames per second,
are reproduced at the original framerate.
Off: The “Motionflow” function is not applied.
Tips
• Select “Off” if the selected “Smooth High,” “Smooth Low,” “Impulse,”
“Combination,” or “True Cinema” results in a distorted picture.
• Depending on the picture content, you may not see the effect visually
even if you have changed the settings.
Contrast
[CONTRAST]
Adjusts the contrast.
Higher values increase the sharpness in images, while lower values
decrease the sharpness.
You can make adjustments by pressing the CONTRAST +/- on the
remote control.
Brightness
[BRIGHTNESS]
Adjusts the brightness of the picture.
The higher the setting, the brighter the picture. The lower the setting, the
darker the picture.
You can make adjustments by pressing the BRIGHTNESS +/- on the
remote control.
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Setting itemsDescription
ColorAdjusts the color density.
The higher the setting, the greater the intensity. The lower the setting, the
lower the intensity.
HueAdjusts the color tone.
The higher the setting, the more greenish the picture becomes. The lower
the setting, the more reddish the picture becomes.
Color Temp.
[COLOR TEMP]
Adjusts the color temperature.
D93: Equivalent to 9,300 K color temperature normally used in TVs.
Gives white colors a blue tint.
D75: Equivalent to 7,500 K color temperature used as an ancillary
standard illuminant. Gives a neutral tint between “D93” and “D65.”
D65: Equivalent to 6,500 K color temperature used as a standard
illuminant. Gives white colors a red tint.
D55: Equivalent to 5,500 K color temperature used as an ancillary
standard illuminant. Gives white colors an even redder tint.
Custom 5: Setting that prioritizes brightness.
Tip
You can adjust each item to a color temperature according to your
preference.
Sharpness
[SHARPNESS]
Sharpens the outline of the picture, or reduces the noise.
The higher the setting, the sharper the picture. The lower the setting, the
softer the picture, thus reducing the noise.
You can make adjustments by pressing the SHARPNESS +/- on the
remote control.
Expert Setting
NR (Noise
Reduction)
Reduces the roughness or noise of the picture.
Auto: Detects the noise level to reduce the roughness or noise of the
picture automatically.
High/Middle/Low: Select a setting according to the roughness or noise
of the input signal source.
Off: The NR (noise reduction) function is not applied.
Tip
The noise level may not be detected accurately with “Auto” depending
on the input signal source. If the picture is unacceptable with “Auto,”
select a setting from among “High,” “Middle,” “Low” or “Off.”
MPEG NR
(MPEG Noise
Reduction)
Reduces block noise and mosquito noise, in particular in digital signals.
Auto: Detects the noise level to reduce the block noise and mosquito
noise of the picture automatically.
High/Middle/Low: Select a setting according to the block noise and
mosquito noise of the input signal source.
Off: The MPEG NR (MPEG noise reduction) function is not applied.
Tip
The noise level may not be detected accurately with “Auto” depending
on the input signal source. If the picture is unacceptable with “Auto,”
select a setting from among “High,” “Middle,” “Low” or “Off.”
Smooth Gradation Smooths the gradation of the flat parts of images.
High/Middle/Low: You can adjust the smooth gradation effect.
Off: The smooth gradation function is not applied.
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Setting itemsDescription
Film ModeAccording to the film source you have selected, make a setting for
playback.
Auto: Suitable for reproducing the original picture movement.
Normally, set this to “Auto.”
Off: Plays back the picture in progressive format without detecting
video signals automatically.
Gamma
Correction
[GAMMA
CORRECTION]
Adjusts the response characteristics of the tone of the picture.
Select a favorite tone from 6 options.
2.0: BrightProduces a brighter picture overall.
2.2
2.4: DarkProduces a darker picture overall.
Gamma 8: Increases the sharpness in images. Select this when you
watch in a bright environment, such as a living room.
Gamma 9: Produces a brighter picture than Gamma 8.
Gamma 10: Increases the sharpness in images. Select this when you
watch TV programs, etc., in a bright environment, such as a living room.
Off: The “Gamma Correction” function is not applied.
Color Correction
[COLOR
CORRECTION]
On: Adjusts Hue, Saturation or Brightness of the selected colors.
Repeat steps 1 and 2 described below to specify the target color.
1 Press M/m to select “Color Select,” then press </, to select the
color you want to adjust among “Red,” “Yellow,” “Green,” “Cyan,”
“Blue” and “Magenta.”
2 Press M/m to select “Hue,” “Saturation” or “Brightness,” then adjust
them to suit your taste using </, while watching the projected
picture.
Off: The “Color Correction” effect is not applied.
Clear White Emphasizes vivid whites.
High/Low: You can adjust the “Clear White” effect.
Off: The “Clear White” effect is not applied.
x.v.ColorSet this item when connecting the unit with equipment that supports
x.v.Color and playing back an x.v.Color video signal.
On: You can play back an x.v.Color video signal.
Off: The “x.v.Color” function is not applied.
For details on x.v.Color, see “About the x.v.Color” (page 40).
Tip
Setting x.v.Color to “On” disables gamma adjustment.
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Setting itemsDescription
Color Space
[COLOR SPACE]
Converts the color space.
BT.709: An ITU-R BT.709 color space, which is used for highdefinition television broadcast or Blu-ray Disc. The color space is
equivalent to sRGB.
Color Space 1: The color space suited for watching TV programs and
video images, such as sport, concerts, etc.
Color Space 2: The color space suited for watching TV programs, sport,
concerts, and other video images in a bright environment, such as a
living room.
Color Space 3: The color space suited for watching movies in a bright
environment, such as a living room.
Tip
You can adjust each item to a color space according to your preference.
Input Lag
Reduction
Reduces the delay of the display for a video.
On: Reproduces a smooth fast-moving video image with a reduced
sense of afterimage.
Off: Turns the Input Lag Reduction function off.
Tip
When “Input Lag Reduction” is set to “On,” Motionflow, NR, and MPEG
NR cannot be set.
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Screen Menu
You can set the picture size, aspect mode, etc.
Note
These items may not be available, depending on the type of input signal. For details, see “Input
Signals and Adjustable/Setting Items” (page 49).
Item names in brackets represent those printed on the remote control.
Setting itemsDescription
Aspect
[ASPECT]
You can set the aspect ratio of the picture to be displayed for the current
input signal (page 16).
You can set the function only when a video signal is input.
Normal: Input video is displayed in its original aspect ratio, enlarged to
fill the screen. This mode is suitable for viewing 1.78:1 (16:9) and 1.33:1
(4:3) video.
V Stretch: This is the most suitable mode for using a 2.35:1 screen to
view 2.35:1 video with a commercially available anamorphic lens.
Squeeze: With this setting, 1.78:1 (16:9) and 1.33:1 (4:3) video will be
displayed in their correct aspect ratios when you use a commercially
available anamorphic lens.
Stretch: Displays video that has been squeezed to 1.33:1 (4:3) as 1.78:1
(16:9) aspect ratio.
Tips
• Selectable aspect modes vary depending on the input signal (page 51).
• The aspect cannot be selected for an input signal from a computer
(pages 47, 48, 51).
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Setting itemsDescription
BlankingThis feature allows you to adjust the displayable region within the four
directions of the screen.
On: Select the edge to adjust by highlighting Left, Right, Top, or Bottom
using the M/m buttons.
Adjust the amount of blanking using the </, buttons.
Off: Turns off the Blanking function.
Tip
Depending on the aspect ratio setting, right/left blanking may not be
available.
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Setup Menu
The Setup menu is used to change the factory preset settings, etc.
Setting itemsDescription
StatusSets whether or not the on-screen display is displayed.
LanguageSelects the language used in the menu and on-screen displays.
Menu PositionYou can change the position to display the menu on the screen.
High Altitude ModeSets the unit to operate at the prevailing atmospheric pressure.
Power SavingSets the power saving mode.
Lamp SettingWhen replacing the lamps, set the desired lamp setting
Set to “Off” to turn off the on-screen displays except for certain menus,
message when turning off the power, and warning messages.
Bottom Left: Displays the menu on the bottom left area of the screen.
Center: Displays the menu on the center of the screen.
On: Use this setting when using the unit at an altitude of 1,500 m
(approx. 4,900 ft) or higher.
Off: Use this setting when using the unit at normal altitudes.
Tip
When this item is set to “On,” the fan noise becomes slightly louder
since the fan speed increases.
Standby: If no signal is input for 10 minutes, power is turned off
automatically and the projector goes into standby mode.
Off: Disables the power saving function.
(page 41).
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Function Menu
The Function menu is used for changing the settings of the various functions of the unit.
Setting itemsDescription
3D SettingsYou can change the settings of the 3D function.
2D-3D Display
Sel.
For Switching the video images to “2D” or “3D.”
Auto: Displays 3D video images when HDMI signals with 3D
information* are input. Displays 2D video images when other signals
are input.
3D: Displays 3D video images according to the 3D system selected in
“3D Format.” However, when HDMI signals with 3D information are
input to the unit, displays 3D video images according to the 3D system
of those HDMI signals.
2D: Displays 2D video images.
* The 3D information is additional information to discriminate 3D.
Some HDMI signals have additional information to discriminate 3D
and some HDMI signals have none.
3D Format: Set the 3D system when the input HDMI signals do not
include 3D information.
Simulated 3D: Converts 2D video images to 3D video images. The
setting can be made only for input the HD signals.
The simulated 3D feature may have limited effect, depending on the
video source.
There are differences in perception of 3D video images among
individuals.
Side-by-Side: Select this to display 3D images as two similar images,
side-by-side.
Over-Under: Select this to display 3D images as two similar images,
one above the other.
Tips
• “2D-3D Display Sel.” cannot be set to “3D” for some video sources.
For available 3D signals, see “Compatible 3D Signals” (page 50).
• The simulated 3D feature may have limited effect, depending on the
screen size (100 to 120 inches recommended) and the video source.
• The menu display has a ghost while a 3D video image is displayed and
is best viewed with the 3D glasses.
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Setting itemsDescription
3D Glasses
Bri’ness
For adjusting the brightness of the picture when watching 3D video
images.
You can select the brightness from among “High,” “Medium,” and
“Low.”
3D Depth AdjustFor adjusting the depth of the 3D video images on the screen. The
setting can be made only when a 3D Format other than “Simulated 3D”
is selected.
Depth
NormalFrontDepth
We recommend that “3D Depth Adjust” be set to “0.” The 3D video
images may be difficult to perceive, depending on the setting of “3D
Depth Adjust.”
Simulated 3D
Effect
For adjusting the 3D effect when 2D content is converted to 3D video
images. You can select the effect from among “High,” “Middle,” and
“Low.”
Tip
There are differences in perception of 3D video images converted by the
simulated 3D function among individuals.
Dynamic RangeSets the video input level for HDMI 1 and HDMI 2 connectors.
Auto: Sets the video input level automatically.
Limited: The video input level is set for signals of 16-235.
Full: The video input level is set for signals of 0-255.
Note
If the video output setting of the connected HDMI device is not set
correctly, light and dark parts of the video may appear too light or too
dark.
Settings LockLocks menu item settings to prevent operational error (page 31).
Off: Cancels the Settings Lock.
Level A: Group 1 items (below) are not displayed on the menu, and are
not available.
Level B: Group 1 and Group 2 items (below) are not displayed on the
menus, and are not available.
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Items Locked by Settings Lock
Group 1Group 2
Picture menu
Reset
Reality Creation
Contrast Enhancer
Lamp Control
Motionflow
Contrast
Brightness
Color
Hue
Color Temp.
Sharpness
NR
MPEG NR
Smooth Gradation
Film Mode
Gamma Correction
Color Correction
Clear White
x.v.Color
Color Space
Setup menu
Status
Language
Menu Position
High Altitude Mode
Lamp Setting
Function menu
Dynamic Range
Installation menu
Image Flip
Panel Alignment
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Installation Menu
The Installation menu is used for changing the installation settings.
Setting itemsDescription
Image FlipFlips the picture on the screen horizontally and/or vertically.
HV: Flips the picture horizontally and vertically.
H: Flips the picture horizontally.
V: Flips the picture vertically.
Off: The picture does not flip.
Use this item for installation for the backside projection or ceiling
installation.
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Setting itemsDescription
Panel AlignmentThis feature allows you to adjust the gaps in the color of characters or
the picture on the screen.
On: Adjusts the gaps in the colors selecting “Adjust Color” or “Adjust
Item.”
Adjust Item: Selects how to make adjustments from below.
Shift: Shifts the whole picture and makes adjustments.
Zone: Selects the desired range and makes adjustments.
Adjust Color: Assigns the desired color to adjust the gaps in color.
Select “R” (Red) or “B” (Blue) to make adjustments based on “G”
(Green).
Pattern Color: Select “R/G” (Red and Green) or “R/G/B” (White, all
colors) when “Adjust Color” is “R” (Red). Select “B/G” (Blue and
Green) or “R/G/B” (White, all colors) when the “Adjust Color” is “B”
(Blue).
Adjust: The shift adjustment and zone adjustment of the color selected
in “Adjust Color” can be made with </,, M/m buttons.
When “Shift” is selected: Assign the settings of the horizontal
direction (H) with </, buttons and the vertical direction (V) with
M/m buttons on the shift adjustment screen.
When “Zone” is selected: Select the position to adjust with </,
buttons for the horizontal position (H position) and M/m buttons for
the vertical position (V position), then press .
Set the amount to adjust with </, buttons for the horizontal
direction (H direction) and with M/m buttons for the vertical
direction (V direction). You can select the position to adjust again by
pressing .
Reset: Returns to the factory settings.
Off: The optimized data has been preset.
Note
Depending on the adjustments made above, colors may become uneven
or the resolution may change.
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Information Menu
The Information menu displays the model name, serial number, input signal type, software
version and the cumulated hours of usage of the lamp.
Model name
Serial No.
Signal type
Software version
ItemsDescription
Model NameDisplays the model name
Serial No.Displays the serial number.
Signal typeDisplays the type of the input signal. When input signals with 3D
Software VersionDisplays the software version.
Lamp TimerIndicates how long the lamp has been turned on (total usage).
Note
You cannot adjust or change the displays listed above.
information are input, the type of input signals and the 3D format are
displayed.
About the Preset Memory
This unit has default image data to adjust preset data for input signals appropriately according
to the signals shown in “Preset Signals” (page 47) (the preset memory). When the preset signal
is input, the unit automatically detects the signal type and recalls the data for the signal from
the preset memory to adjust it to an optimum picture. The signal type is displayed in the
Information menu.
Note
Depending on the computer input signal, parts of screen may be hidden or displayed incorrectly.
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Error Handling
Troubleshooting
If the unit appears to be operating erratically, try to diagnose and correct the problem using the
following instructions. If the problem persists, consult with qualified Sony personnel.
Power
SymptomCause and RemedyPage
The power is not turned
on.
The power is suddenly
turned off.
The power may not turn on if you turn the power off with ?/
1 (ON/STANDBY) button and turn it on again in a short
time. After about 1 minute, turn the power on.
Close the lamp cover securely, then tighten the screws
securely.
Close the filter holder securely.43
Check warning indicators.38
Check that “Power Saving” in the Setup menu is set to
“Standby.”
Set “Power Saving” to “Off.”28
Picture
SymptomCause and RemedyPage
No picture.Check that the connecting cable is connected to the external
The picture has ghosts.Video images are displayed in 3D. Watch the 3D video
Bright or dark area of the
video appears too bright
or too dark.
The picture is too dark.Adjust “Contrast” or “Brightness” on the Picture menu
The picture is not clear.Adjust the focus.10
The color of characters or
the picture is not
appropriate.
equipment properly.
Select the input source correctly using the INPUT button.13
Check that the computer signal is set for output to an
external monitor.
If the notebook computer, etc., signal is output to its display
and an external monitor, the external monitor’s image may
not be displayed correctly. Set your computer to output the
signal to only an external monitor.
images using the 3D glasses, or set “2D-3D Display Sel.” to
“2D.”
This symptom may occur when signal level other than those
of HDMI standard is input. Switch the output level of the
connected equipment, or switch the Dynamic Range on the
Function menu of the unit.
properly.
Condensation has accumulated on the lens. Leave the unit
for about 2 hours with the power on.
Select the desired color registration in “Panel Alignment” of
the Installation menu.
–
42
28
11
–
14, 29
30
22
–
33
35
Page 36
SymptomCause and RemedyPage
Image is left on the
screen. (image retention)
When high contrast non-moving images are displayed for a
long period of time, there may be some image retention on
the screen. This is only a temporary condition. Turning off
the power for a while will eliminate the retained image.
On-screen display
SymptomCause and RemedyPage
On-screen display does
not appear.
The model name does not
disappear from the
screen.
Set “Status” on the Setup menu to “On.”28
Check if the ON/STANDBY indicator should light in green.
When the ON/STANDBY indicator blinks in green, the unit
is starting up. Wait until it stops blinking and remains lit in
green.
The display mode of the unit may be set at the time of
purchase. Consult with your local dealer or qualified Sony
personnel.
Remote control
SymptomCause and RemedyPage
The remote control does
not work.
Batteries could be weak. Replace them with new batteries.–
Insert the batteries with the correct polarities.–
If there is a fluorescent lamp near the remote control
detector, the unit may work improperly or inadvertently.
Confirm the position of the remote control detector on the
unit.
3D video images
SymptomCause and RemedyPage
The video image does not
seem like 3D video
images.
Check if the 3D glasses are turned on.14
Make sure that the battery in the 3D glasses could be weak
or is sufficiently charged.
Set “2D-3D Display Sel.” to “Auto” or “3D.”29
Check if the input signals are compatible 3D signals.50
The 3D signals may not be input depending on the
specifications of the connected AV selector/AV amplifier/
external equipment. If the 3D signal is not input, confirm
the specifications and/or settings of the AV selector/AV
amplifier/external equipment.
When the viewing position is too far from the unit, the 3D
glasses may not be able to display the images properly.
The screen size is not appropriate. Set the zooming
magnification to low or watch the image from farther away
from the screen.
For details, see “Precautions for use” of “Using the 3D
Glasses.”
–
7
–
–
3
–
–
14
55
14
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Others
SymptomCause and RemedyPage
The fan is noisy.Check the setting of “High Altitude Mode” on the Setup
The lens shift cannot be
adjusted.
menu.
Make sure that the room temperature is not too high.–
Check the installation requirements of the unit.
Fan speed increases to maintain the product reliability of the
projector’s components in a room, where the temperature is
higher than normal. The fan noise becomes slightly louder.
The approximate normal temperature is 25°C (77°F).
The lens shift cannot be adjusted over the range of
movement. Adjust the lens shift within the range of
movement.
28
–
9, 55
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Warning Indicators
The ON/STANDBY or WARNING indicator lights up or flashes if there is any trouble with
your projector.
WARNING
indicator
ON/STANDBY
indicator
Flashing/Lighting indicatorsThe number of
(Flashes in red)
(Flashes in red)
(Flashes in red)
Both indicators flash
Note
When a warning indicator other than the above starts flashing, and the symptom persists even after
carrying out the above methods, consult with qualified Sony personnel.
flashes
TwiceClose the lamp cover securely, then tighten
Three timesThe temperature of lamp is unusually high.
TwiceThe internal temperature is unusually high.
Three timesThe fan is broken. Consult with qualified
Cause and Remedy
the screws securely (page 42).
Close the filter holder securely (page 43).
Turn off the power and wait for the lamp to
cool, then turn on the power again.
If the symptom persists, the lamp may be at
the end of its service life. In this case,
replace the lamp with a new one (page 41).
Check to ensure that if nothing is blocking
the ventilation holes or whether or not the
unit is being used at high altitudes.
Sony personnel.
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Message Lists
Warning messages
SymptomCause and RemedyPage
High temp.! Lamp off in
1 min.
Frequency is out of
range!
Please replace the Lamp/
Filter.
Please clean the filter.It is time to clean the air filter. Clean the air filter.
Please clean the filter.
Have you finished? Yes
No
Projector temperature is
high. High Altitude
Mode should be “On” if
projector is being used at
high altitude.
Power Saving Mode is
set. Projector will
automatically enter
Standby Mode in 1
minute.
Turn off the power.–
Check to ensure that nothing is blocking the ventilation
holes.
Frequency is out of range. Input a signal that is within the
acceptable frequency range of the unit.
It is time to replace the lamp. Replace the lamp.
Also, replace the air filter too. Restart cleaning the
ventilation holes (intake).
If this message appears again after you replace the lamp and
filter, the lamp replacement process is not complete. Check
the lamp replacement process.
Note
To clear this message, press any button either on the remote
control or the control panel of the unit once.
Note
To clear this message, press any button either on the remote
control or the control panel of the unit once.
It is time to clean the air filter. Clean the air filter.
If you cleaned the air filter, select “Yes.” If you did not clean
the air filter, select “No.”
Check to ensure that nothing is blocking the ventilation
holes.
When using the unit at high altitude, set “High Altitude
Mode” to “On.”
Note
When temperature inside the unit remains high, “High
Altitude Mode” is switched to “On” in 1 minute, then the
fan speed increases.
“Power Saving” is set to “Standby.”
Note
If no signal is input, the power turns off after 1 minute, and
the projector goes into standby mode.
3, 4
47
41
44
44
3, 4
28
28
Caution messages
SymptomCause and RemedyPage
x
Not applicable!Press the appropriate button.
Settings Lock enabled.“Settings Lock” is set to “Level A” or “Level B.”30
No signal is input in the selected input. Check connections.11
The operation to be activated by the button is currently
prohibited.
39
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Others
Updating the
Software
You can download files to update the
software of the unit. Copy the downloaded
files to your USB memory, insert the USB
memory to the USB terminal of the unit,
then perform the update.
To use the features updated, insert a USB
memory device into a PC connected to the
internet.
Download the update files from the
following Sony website:
http://www.pro.sony.eu/
The website also explains how to install the
update.
Note
Some USB memories may not be supported for
use. For details, refer to the website above.
About the x.v.Color
• “x.v.Color” is a promotion name given to
the products that have the capability to
realize a wide color space based on the
xvYCC specifications and is a trademark
of Sony Corporation.
• xvYCC is an international standard of the
technical specifications of the extendedgamut color space for video signals. The
color gamut of xvYCC is wider than the
one of sRGB that is used with the current
television system.
About the simulated
3D feature
• Use the simulated 3D function taking into
account that the picture will provide a
different look from the original images,
because this function converts the video
images.
• Note that if the unit is used for profit or for
public viewing, displaying 2D video
images as 3D video images by converting
to the simulated 3D may constitute an
infringement of the rights of authors or
producers, which are legally protected.
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Replacing the Lamp
and the Air Filter and
Cleaning the
Ventilation Holes
(intake)
Tools you need to get started:
• Projector Lamp LMP-H210 (optional)
• Standard Phillips screwdriver
• Cloth (for scratch protection)
The lamp used for the light source has a
certain lifespan. When the lamp dims, the
color balance of the picture becomes
strange, or “Please replace the Lamp/Filter.”
appears on the screen, the lamp may be
exhausted. Replace the lamp with a new one
without delay.
Use an LMP-H210 Projector Lamp as the
replacement lamp.
The air filter is supplied with the LMP-H210
Projector Lam p. When you replace the lamp,
it is also time to replace the air filter.
Whenever you replace the lamp, be sure to
replace the air filter with a new one. Also
clean the ventilation holes (intake).
Tip
The lifespan of the lamp used for the light
source changes depending on the installation
environment or use conditions. You can use the
lamp longer by avoiding turning the lamp off
until several minutes pass after turning the
lamp on.
Do not tilt the lamp unit. If you pull out the
lamp unit while tilted and if the lamp
breaks, the pieces may scatter, causing
injury.
• When you remove the air filter, be careful not
to let any dust fall into the projector.
• Replacing the air filter is crucial to maintain
the good performance of the projector or to
prevent malfunction to it. When a warning
message for replacing the air filter appears,
replace the air filter immediately.
Notes
• Be sure to use an LMP-H210 Projector Lamp
for replacement. If you use lamps other than
the LMP-H210, the unit may malfunction.
• Be sure to turn off the unit and unplug the
power cord before replacing the lamp, then
check the ON/STANDBY indicator has
already been turned off.
1 Turn off the projector and unplug the
AC power cord.
2 When setting the projector on a flat
surface such as a desk etc., put a cloth
to prevent the surface from being
scratched. Reverse the projector as
illustrated, then place it on the cloth.
Caution
• The lamp remains hot after the unit is
turned off with the ?/1 (ON/STANDBY)
button. If you touch the lamp, you may
burn your fingers. When you replace the
lamp, wait for at least 1 hour for the lamp
to cool.
• Do not touch the surface of the lamp. If
you touch it, wipe off the fingerprints with
a soft cloth.
• Pay special attention to replacing the lamp
when the unit is installed on the ceiling.
• When removing the lamp unit, make sure
it remains horizontal, then pull straight up.
Notes
• When the lamp is damaged the broken
pieces of the lamp may become
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scattered, if you do not reverse the
projector. This may cause injury.
• Be sure that the projector is placed on a
stable surface.
3 Loosen the screw on the lamp cover
with a Philips screwdriver, and then
open the lamp cover.
4 Loosen the 3 screws on the lamp with
the Phillips screwdriver. Hold up the
handle, then pull the lamp straight out.
Note
Be careful not to touch the optical block
inside the unit.
6 Close the lamp cover, then tighten the
screws.
5 Hold the handle of the new lamp and
push it in securely until it reaches the
end, and then tighten the 3 screws.
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7 Remove the filter holder.
8 Remove the air filter.
11Wipe dust off the ventilation holes
(intake) with a soft cloth.
Ventilation holes (intake)
12Place the unit back on its original
position.
13Turn on the unit, then select the lamp
setting item on the Setup menu.
The menu screen below will be
appeared.
Claws
9 Attach the new air filter so that it fits
into each claws (10 positions) on the
filter holder.
Note
Attach the air filter aligning it with the
shape of the filter holder.
Also, do not touch the fan after removing
the air filter that is set deep inside the
projector.
10 Attach the filter holder.
Note
The projector will not turn on unless the
filter holder is securely closed.
Tip
If “Settings Lock” is set to “Level B,” set to
“Off” once (page 30).
14Select “Yes.”
Caution
Do not put your hands into the lamp
replacement slot, and do not allow any liquid
or other objects into the slot to avoid
electrical shock or fire.
Notes
• The unit will not turn on unless the lamp is
securely installed in place.
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• The unit will not turn on unless the lamp
cover are securely closed.
• To clear a message displayed on the screen,
press any button either on the remote control
or the control panel of the unit once.
Note
The lamp contains mercury. The disposal
rules for used fluorescent tubes depend on
where you live. Follow the waste disposal
policy in your area.
Disposal of the used lamp
For the customers in
the U.S.A. and Canada
Lamp contains
mercury. Dispose
according to applicable
local, state/province and
federal laws.
For additional information,
see www.sony.com/
mercury
Cleaning the Air
Filter
When “Please clean the filter.” appears on
the screen, you should clean the air filter.
The air filter should be cleaned every 1,500
hours. This value varies depending on the
environment or how the projector is used.
1,500 hours are approximate.
After washing the air filter with a mild
detergent solution, dry it in a shaded place.
Notes
• When you clean the air filter, make sure you
do not damage it.
For details on how to attach and remove the
air filter, see “Replacing the Lamp and the
Air Filter and Cleaning the Ventilation Holes
(intake)” Steps 7 to 10 (page 43).
• When you remove the air filter, be careful
not to let any dust fall into the projector.
• Cleaning the air filter is crucial to maintain
the good performance of the projector or to
prevent malfunction to it. When a warning
message for cleaning the air filter appears,
clean the air filter immediately.
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Fitting the Lens Cap
Cleaning
When fitting the lens cap onto the lens,
position the lens cap so that the concave on
the side of the lens cap will fit the zoom
lever, as shown in the illustration.
Lens cap
Zoom lever
Cleaning the lens
The lens surface is especially treated to
reduce reflection of light.
As incorrect maintenance may impair the
performance of the projector, take care with
respect to the following:
• Wipe the lens gently with a soft cloth such
as a cleaning cloth or glass cleaning cloth.
• Stubborn stains may be removed with a
soft cloth such as a cleaning cloth or glass
cleaning cloth lightly dampened with
water.
• Never use solvent such as alcohol, benzene
or thinner, or acid, alkaline or abrasive
detergent, or chemical cleaning cloth, as
they will damage the lens surface.
Cleaning the cabinet
• To remove dust from the cabinet, wipe
gently with a soft cloth. If dust is
persistent, wipe with a soft cloth slightly
moistened with a diluted mild detergent
solution.
• Never use any type of abrasive pad,
alkaline/acid cleaner, scouring powder, or
volatile solvent, such as alcohol, benzene,
thinner or insecticide.
• Clean the unit with a cleaning cloth.
Wiping with a dirty cloth may scratch the
unit.
• Using such materials or maintaining
prolonged contact with rubber or vinyl
materials may result in damage to the
screen surface and cabinet material.
45
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Specifications
ItemDescription
Display systemSXRD panel, 1 lens, projection system
Display deviceSize of effective
Projection lens1.6 times zoom lens (manual)
Light sourceUltra High Pressure Lamp 215 W type
Screen size40 inches to 300 inches (1,016 mm to 7,620 mm)
Acceptable video signals480/60p, 576/50p, 720/60p, 720/50p, 1080/60i, 1080/
Acceptable computer signalsfH: 19 kHz to 72 kHz
HDMI (2 inputs), HDCP compliantDigital RGB/Y P
Other inputs/
outputs
Outside dimensions (w/h/d)407.4 mm × 179.2 mm × 463.9 mm (16
MassApprox. 9 kg (20 lb)
Power requirementsAC 100 V to 240 V, 3.1 A to 1.3 A, 50/60 Hz
Power consumptionMax. 310 W
Power consumption (Standby)0.4 W
Operating temperature5°C to 35°C (41°F to 95°F)
Operating humidity35% to 85% (no condensation)
Storage temperature–20°C to +60°C (–4°F to +140°F)
Storage humidity10% to 90%
Supplied accessoriesSee “Checking the Supplied Accessories” in the
* The 3D Glasses communicate with the projector via Bluetooth technology to display 3D signals.
display area
Number of pixels 6,220,800 pixels (2,073,600 pixels × 3)
REMOTERS-232C: D-sub 9-pin (female)
IR INMinijack
USBDC 5 V, Max. 500 mA
0.61-inch (15.4 mm) SXRD panel
f = 18.7 mm to 29.7 mm
F2.52 to F3.02
(measured diagonally)
50i, 1080/60p, 1080/50p, 1080/24p
fV: 48 Hz to 92 Hz
Maximum resolution 1,920 × 1,080
For details, see “Preset Signals” (page 47).
B/CB PR/CR
3
/8 inches)
supplied Quick Reference Manual.
Projector Suspension Support: PSS-H10
Active 3D Glasses: TDG-BT500A*
1
/8 × 7 1/8 × 18
46
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Notes
• The values for mass and dimensions are approximate.
• Not all optional accessories are available in all countries and area. Please check with your local
Sony Authorized Dealer.
• Information on accessories in this manual is current as of April 2016.
Design and specifications of this unit and its optional accessories are subject to change without
notice.
Preset Signals
The following table shows the signals and video formats which you can project using this unit.
When a signal other than the preset signal shown below is input, the picture may not be
displayed properly.
Preset
memory no.
5480/60p480/60p
6576/50p576/50p
71080/60i1080/60i
81080/50i1080/50i
10720/60p720/60p
11720/50p720/50p
121080/60p1080/60p
131080/50p1080/50p
141080/24p1080/24p
18720/60p
19720/50p
201080/24p
26640 × 480VESA 6031.46959.940H-NEG, V-NEG
32800 × 600VESA 6037.87960.317H-POS, V-POS
371024 × 768VESA 6048.36360.004H-NEG, V-NEG
451280 × 960VESA 6060.00060.000H-POS, V-POS
471280 × 1024VESA 6063.97460.013H-POS, V-POS
501400 × 1050SXGA+65.31759.978H-NEG, V-POS
551280 × 7681280 × 768/6047.77659.87H-NEG, V-POS
711920 × 1080/60i
(Frame packing)
(Frame packing)
(Frame packing)
(Frame packing)
Preset signal (resolution)fH (kHz)fV (Hz)Sync
(Progressive NTSC)
(720 × 480p)
(Progressive PAL)
(720 × 576p)
(1920 × 1080i)
(1920 × 1080i)
(1280 × 720p)
(1280 × 720p)
(1920 × 1080p)
(1920 × 1080p)
(1920 × 1080p)
720/60p
(1280 × 720p)
720/50p
(1280 × 720p)
1080/24p
(1920 × 1080p)
1080/60i
(1920 × 1080i)
31.47060.000–
31.25050.000–
33.75060.000–
28.13050.000–
45.00060.000–
37.50050.000–
67.50060.000–
56.26050.000–
26.97323.976–
90.00060.000–
75.00050.000–
53.94623.976–
67.50060.000–
47
Page 48
Preset
memory no.
721920 × 1080/50i
(Frame packing)
Preset signal (resolution)fH (kHz)fV (Hz)Sync
1080/50i
(1920 × 1080i)
56.25050.000–
Preset memory numbers for each input signal
Digital signal
SignalPreset memory number
Component signal (HDMI 1, 2 connectors)5 to 8, 10 to 14, 18 to 20, 71, 72
Video GBR signal (HDMI 1, 2 connectors)5 to 8, 10 to 14, 18 to 20, 71, 72
Computer signal (HDMI 1, 2 connectors)10 to 13*, 26, 32, 37, 45, 47, 50, 55
* Some digital signals input from computers may be displayed as preset memory number of
Component or Video GBR signal.
48
Page 49
Input Signals and Adjustable/Setting Items
The items in the menus available to adjust differ depending on the input signal. The following
tables indicate them. The items that cannot be adjusted/set are not displayed in the menu.
Picture menu
Item
Reality Creation
Contrast Enhancer
Lamp Control
Motionflow*
1
Component signalVideo GBR signalComputer signal
zz–
zz–
zzz
z (excluding preset
memory number 19)
Contrast
zzz
Brightnesszzz
Colorzz –
Hue
Color Temp.
zz–
zzz
Sharpnesszz –
NR
MPEG NR
zz–
zzz
Smooth Gradationzz–
Film Mode
z (excluding preset
memory number 14)
Gamma Correction*
2
zzz
Color Correctionzzz
Clear Whitezzz
x.v.Colorz––
Color Space
zzz
Input signal
z (excluding preset
memory number 19)
z (excluding preset
memory number 14)
–
–
z: Adjustable/can be set
–: Not adjustable/cannot be set
*1: For further details, refer to the tables in “Motionflow” (page 52).
*2: The setting can be made only when “x.v.Color” is set to “Off”.
Screen menu
Item
Aspect
z: Adjustable/can be set
Component signalVideo GBR signalComputer signal
zzz*
Input signal
1
–: Not adjustable/cannot be set
*1: If the input signal is from a computer, the setting cannot be made when the aspect ratio is 16:9
or wider (fixed at “Normal”).
49
Page 50
Note
When connecting a cable such as an HDMI cable, etc., check the type of the signal in the Information
menu (page 34) and “Digital signal” (page 48), and check items that are adjustable/can be set.
Compatible 3D Signals
This unit accepts the following types of 3D signals.
Resolution3D signal format
720/60p, 720/50pSide-by-Side format
Over-Under format*
Frame packing*
1080/60i, 1080/50iSide-by-Side format
Frame packing
1080/24pSide-by-Side format
Over-Under format*
Frame packing*
1080/60p, 1080/50pSide-by-Side format
Over-Under format
*: Mandatory 3D format of the HDMI standards.
3D Signals and Adjustable/Setting Items
Some items on the menus may not be available to adjust/set, depending on the 3D signals.
The items that cannot be adjusted are not displayed on the menu. The following tables indicate
those items.
3D signals
Item
Reality Creation
Lamp Controlzzzz
Motionflow*
1
NR––––
MPEG NR––––
Smooth Gradation––––
Film Mode–
x.v.Color
2
Aspect*
720/60p,
720/50p
zzzz
zzzz
zzzz
zzzz
1080/60i,
1080/50i
z––
1080/24p1080/60p,
1080/50p
z: Adjustable/can be set
–: Not adjustable/cannot be set
*1: The item is not available for Frame Packing/Over-Under on 720/60p, or Over-Under on 1080/
60p.
*2: For further details, refer to the tables in “Aspect Mode” (page 51).
50
Page 51
When the unit is set to convert 2D video images to 3D video images, some items on the menus
may be not available to adjust/set, depending on the “3D Format” settings on the Function
menu. The items that cannot be adjusted are not displayed on the menu. The following tables
indicate these items.
Item
Reality Creation
Over-UnderSide-by-SideSimulated 3D
zzz
3D signals
Lamp Controlzzz
Motionflow*
1
zzz
NR––z
MPEG NR––z
Smooth Gradation––z
Film Mode*
2
–zz
x.v.Colorzzz
3
Aspect*
z: Adjustable/can be set
zzz
–: Not adjustable/cannot be set
*1: The item is not available for Over-Under on 720/60p, or Over-Under on 1080/60p.
*2: The item is not available for 720/60p, or Over-Under on 1080/60p.
*3: For further details, refer to the tables in “Aspect Mode” (page 51).
Aspect Mode
Selectable items vary depending on the type of input signal or 3D format.
For details, see the tables below. Items that cannot be selected are not displayed in the menu.
2D
Acceptable signals
Preset memory number
(page 47)
1920 × 1080
1280 × 720
7, 8, 10 to 145, 6
720 × 480
720 × 576
26, 32, 37, 45, 47, 50,
Normalzzz*
V Stretchzz–
Squeeze
Stretch–
zz–
z–
*1: Not displayed in the menu as fixed at Normal.
51
Others
55
1
Page 52
3D
Acceptable signals1920 × 1080, 1280 × 720
3D formatSide-by-SideOver-UnderFrame packingSimulated 3D
Preset memory number
(page 47)
7, 8, 10 to 1410 to 1418 to 20, 71, 72 7, 8, 10 to 14
Normalzzzz
V Stretchzzzz
Squeezezzzz
Stretch––––
Motionflow
Selectable items vary depending on the type of input signal or 3D format.
For details, see the tables below. Items that cannot be selected are not displayed in the menu.
2D
1920 × 1080
Acceptable signals
Preset memory number (page 47)5 to 8, 10 to 1326, 32, 37, 45, 47, 50, 55
Impulsez–
Combination
Smooth High
Smooth Low
True Cinema
1280 × 720
720 × 480
720 × 576
z–
z–
z–
z–
Others
3D
Acceptable
signals
3D formatFrame packingOver-UnderSide-by-Side Simulated 3D
Preset memory
number (page 47)
1819
20, 71,
72
1920 × 1080, 1280 × 720
10,1211,13147, 8, 10 to 147, 8, 10 to 14
Impulse––––––––
Combination––––––––
Smooth High––z––zzz
Smooth Low–zz–zzzz
True Cinema––––––––
52
Page 53
Storage Conditions of Adjustable/Setting Items
Each adjustable/setting item is individually stored for each input connector. For further details,
see the tables below.
Preset memory numbers for each input signal
InputPreset memory numbers
HDMI 1 (2D)5 to 8, 10 to 14, 26, 32, 37, 45, 47, 50, 55
HDMI 2 (2D)
HDMI 1 (3D)7, 8, 10 to 14, 18 to 20, 71, 72
HDMI 2 (3D)
Picture menu
ItemStorage conditions
Calib. PresetFor each input connector
ResetFor each input connector and Calib. Preset
Reality Creation
Contrast Enhancer
Lamp Control
Motionflow
Contrast
Brightness
Color
Hue
Color Temp.
D93-D55
Custom 5
Gain RFor each Color Temp., D93-D55 and Custom 5
Gain G
Gain B
Bias R
Bias G
Bias B
53
Page 54
ItemStorage conditions
SharpnessFor each input connector and Calib. Preset
NR
MPEG NR
Smooth Gradation
Film Mode
Gamma Correction
Color Correction
Clear White
x.v.Color
Color Space
54
Page 55
Projection Distance and Lens Shift Range
The projection distance refers to the distance between the front of the lens and the projected
surface.
Projection distance L
Projected image
Front of the lens
The lens shift range represents the distance in percent (%) by which the lens can be shifted from
the center of the projected image. The lens shift range is regarded as 0% when the point A in
the illustration (point where a line drawn from the center of the lens and the projected image
cross at right angles) is aligned with the center of the projected image and full width or full
height of the projected image is regarded as 100%.
Projected image
50%
50%
50%
50%
Center of the
projected image
Projected image
Center of the
projected image
A
A
Lens shift range
Center of the lens
Lens shift range
Center of the lens
Side of the unit
VS +
HS –HS +
VS –
Shaded region: Lens shift range
Center of the lens
Projected image
Top of the unit
VS +: Vertical lens shift range (up) [%]
VS –: Vertical lens shift range (down) [%]
HS +: Horizontal lens shift range (right) [%]
HS –: Horizontal lens shift range (left) [%]
D: Projected image size (Diagonal)Unit: m (inches)
Projection distance L (minimal length)Projection distance L (maximal length)
L = 0.030349 × D – 0.0354
(L = 1.194837 × D – 1.3915)
L = 0.048191 × D – 0.0212
(L = 1.897302 × D – 0.8329)
Lens shift range
71%
25%25%
VS + = VS – = 71 – 2.840 × (HS + or HS –) [%]
HS + = HS – = 25 – 0.352 × (VS + or VS –) [%]
71%
56
Page 57
Dimensions
Front
)
8
/
1
179.3 (7
Bottom
Front of the cabinet
Unit: mm (inches)
407.4 (16 1/8)
1/
203.7 (8
)203.7 (8 1/8)
8
Center of the
lens
)
8
/
7
)
4
/
3
172.7 (6
93.5 (3
Unit: mm (inches)
)
/4)
4
3
/
1
)
32
/
120 (4
/4)
3
120 (4
11
8 (
81.5 (3
)
4
/
1
81.5 (3
115.9 (4 5/8)
113.7 (4 1/2)150.6 (6)
316.4 (12 1/2)
465.4 (18 3/8)
14.5 (19/32)
)
4
/
1
107.3 (4
)
4
/
1
107.3 (4
57
Page 58
Attaching the PSS-H10 projector suspension support
Front view
150 (6)
75 (3)
Ceiling
Unit: mm (inches)
Side view
Center of the lens
Front of the cabinet
Center of the
supporting pole
182.8 (7 1/4)130 (5 1/8)
227.8 (9)
Center of the lens
236.1 (9 3/8)
The bottom surface of
175 (7)
the mount bracket
)
4
/
3
93.5 (3
Unit: mm (inches)
463.9 (18 3/8)
58
Page 59
Top view
Center of the lens
Front of the cabinet
1
182.8 (7
/4)130 (5 1/8)
Unit: mm (inches)
227.8 (9)
Upper ceiling mount bracket
Center of the supporting pole (The center of the
supporting pole is different from that of the unit.)
59
Page 60
NOTICES AND
LICENCES
FOR SOFTWARE
USED IN THIS
PRODUCT
GPL/LGPL LICENSED SOFTWARE
The following GPL executables and LGPL libraries
are used in this product and are subject to the GPL/
LGPL License Agreements included as part of this
documentation:
Package list:
linux-kernel
alsa-lib
busybox
crypto
directfb
dosfstools
e2fsprogs
exceptionmonitor
fuse
gdisk
glib
glibc
iptables
libmicrohttpd
libnuma (in numactl)
procps
pump-autoip
XZ utils
Source code for these executables and libraries, as
well as other executables and libraries, can be
obtained using the following link:
http://oss.sony.net/Products/Linux/
===============================
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation,
Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA. Everyone is permitt ed to co py and
distribute verbatim copies of this license document,
but changing it is not allowed.
Preamble
The licenses for most software are designed to take
away your freedom to share and change it. By
contrast, the GNU General Public License is intended
to guarantee your freedom to share and change free
software--to make sure the software is free for all its
users. This General Public License applies to most of
the Free Software Foundation’s software and to any
other program whose authors commit to using it.
(Some other Free Software Foundation software is
covered by the GNU Library General Public License
instead.) You can apply it to your programs, too.
When we speak of free software, we are referring to
freedom, not price. Our General Public Licenses are
designed to make sure that you have the freedom to
distribute copies of free software (and charge for this
service if you wish), that you receive source code or
can get it if you want it, that you can change the
software or use pieces of it in new free programs; and
that you know you can do these things.
To protect your rights, we need to make restrictions
that forbid anyone to deny you these rights or to ask
you to surrender the rights. These restrictions
translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a
program, whether gratis or for a fee, you must give
the recipients all the rights that you have. You must
make sure that they, too, receive or can get the source
code. And you must show them these terms so they
know their rights.
We protect your rights with two steps: (1) copyright
the software, and (2) offer you this license which
gives you legal permission to copy, distribute and/or
modify the software.
Also, for each author’s protection and ours, we want
to make certain that everyone understands that there
is no warranty for this free software. If the software is
modified by someone else and passed on, we want its
recipients to know that what they have is not the
original, so that any problems introduced by others
will not reflect on the original authors’ reputations.
Finally, any free program is threatened constantly by
software patents. We wish to avoid the danger that
redistributors of a free program will individually
obtain patent licenses, in effect making the program
proprietary. To prevent t his, we have made it clear that
any patent must be licensed for everyone’s free use or
not licensed at all.
The precise terms and conditions for copying,
distribution and modification follow.
GNU GENERAL PUBLIC LICENSE TERMS
AND CONDITIONS FOR COPYING,
DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work
which contains a notice placed by the copyright
holder saying it may be distributed under the terms of
this General Public License. The “Program”, below,
refers to any such program or work, and a “work
based on the Program” means either the Program or
any derivative work under copyright law: that is to
say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or
translated into another language. (Hereinafter,
60
Page 61
translation is included without limitation in the term
“modification”.) Each licensee is addressed as “you”.
Activities other than copying, distribution and
modification are not covered by this Li cense; they are
outside its scope. The act of running the Program is
not restricted, and the output from the Program is
covered only if its contents constit ute a work based on
the Program (independent of having been made by
running the Program). Whether that is true depends
on what the Program does.
1. You ma y copy and distribute verbatim copies of the
Program’s source code as you receive it, in any
medium, provided that you conspicuously and
appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep
intact all the notices that refer to this License and to
the absence of any warranty; and give any other
recipients of the Program a copy of this License along
with the Program.
You may charge a fee for the physical act of
transferring a copy, and you may at your option offer
warranty protection in exchange for a fee.
2. You may modify your copy or copies of the
Program or any portion of it, thus forming a work
based on the Program, and copy and distribute such
modifications or work under the terms of Section 1
above, provided that you also meet all of these
conditions:
a) You must cause the modified files to carry
prominent notices stating that you changed the files
and the date of any change.
b) You must cause any work that you distribute or
publish, that in whole or in part contains or is derived
from the Program or any part thereof, to be licensed
as a whole at no charge to all third parties under the
terms of this License.
c) If the modified program normally rea ds commands
interactively when run, you must cause it, when
started running for such interactive use in the most
ordinary way, to print or display an announcement
including an appropria te copyright notice and a notice
that there is no warranty (or else, saying that you
provide a warranty) and that users may redistribute
the program under these conditions, and telling the
user how to view a copy of this License. (Exception:
if the Program itself is interactive but does not
normally print such an announcement, your work
based on the Program is not required to print an
announcement.)
These requirements apply to the modified work as a
whole. If identifiable sections of that work are not
derived from the Program, and can be reasonably
considered independent and separate works in
themselves, then this License, and its terms, do not
apply to those sections when you distribute them as
separate works. But when you distribute the same
sections as part of a whole which is a work based on
the Program, the distribution of the whole must be on
the terms of this License, whose perm issions for other
licensees extend to the entire whole, and thus to each
and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights
or contest your rights to work written entirely by you;
rather, the intent is to exercise the right to control the
distribution of derivative or collective works based on
the Program.
In addition, mere aggregation of another work not
based on the Program with the Program (or with a
work based on the Program) on a volume of a storage
or distribution medium does not bring the other work
under the scope of this License.
3. You may copy and distribute the Program (or a
work based on it, under Section 2) in object code or
executable form under the terms of Sections 1 and 2
above provided that you also do one of the following:
a) Accompany it with the complete corresponding
machine-readable source code, which must be
distributed under the terms of Sections 1 and 2 above
on a medium customarily used for software
interchange; or,
b) Accompany it with a written offer, valid for at least
three years, to give any third party, for a charge no
more than your cost of physically performing source
distribution, a comp lete machine-readable c opy of the
corresponding source code, to be distributed under
the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or,
c) Accompany it with the information you received as
to the offer to distribute corresponding source code.
(This alternative is allowed only for noncommercial
distribution and only if you received the program in
object code or executable form with such an offer, in
accord with Subsection b above.)
The source code for a work means the preferred form
of the work for making modifications to it. For an
executable work, complete source code means all the
source code for all modules it contains, plus any
associated interface definition files, plus the scripts
used to control compilation and installation of the
executable. However, as a special exception, the
source code distributed need not include anything that
is normally distributed (in either source or binary
form) with the major components (compiler, kernel,
and so on) of the operating system on which the
executable
runs, unless that component itself accompanies the
executable.
If distribution of executable or object code is made by
offering access to copy from a designated place, then
offering equivalent access to copy the source code
from the same place counts as distribution of the
source code, even though third parties are not
compelled to copy the source along with the object
code.
4. You may not copy, modify, sub license, or distribute
the Program except as expressly provided under this
License. Any attempt otherwise to copy, modify,
sublicense or distribute the Program is void, and will
61
Page 62
automatically terminate your rights under this
License.
However, parties who have received copies, or rights,
from you under this License will not have their
licenses terminated so long as such parties remain in
full compliance.
5. You are not required to accept this License, since
you have not signed it. However, nothing else grants
you permission to modify or dist ribute the Program or
its derivative works. These actions are prohibited by
law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work
based on the Program), you indicate your acceptance
of this License to do so, and all its terms and
conditions for copying, distributing or modifying the
Program or works based on it.
6. Each time you redistribute the Program (or any
work based on the Program), the recipient
automatically receives a license from the original
licensor to copy, distribute or modify the Program
subject to these terms and conditions. You may not
impose any further restrictions on the recipients’
exercise of the rights granted herein. You are not
responsible for enforcing compliance by third parties
to this License.
7. If, as a consequence of a court judgment or
allegation of patent infringement or for any other
reason (not limited to patent issues), conditions are
imposed on you (whether by court order, agreement
or otherwise) that contradict the conditions of this
License, they do not excuse you from the conditions
of this License. If you cannot distribute so as to
satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a
consequence you may not distribute the Program at
all. For example, if a patent license would not permit
royalty-free redistribution of the Program by all those
who receive copies directly or indirectly through you,
then the only way you could satisfy both it and this
License would be to refrain entirely from distribution
of the Program.
If any portion of this section is held invalid or
unenforceable under any particular circumstance, the
balance of the section is intended to apply and the
section as a whole is intended to apply in other
circumstances. It is not the purpose of this section to
induce you to infringe any patents or other property
right claims or to contest validity of any such claims;
this section has the sole purpose of protecting the
integrity of the free software distribution system,
which is implemented by public license practices.
Many people have made generou s contributions to the
wide range of software distributed through that
system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or
she is willing to distribute software through any other
system and a licensee cannot impose that choice.
This section is intended to make thoroughly clear
what is believed to be a consequence of the rest of this
License.
8. If the distribution and/or use of the Program is
restricted in certain countries either by patents or by
copyrighted interfaces, the original copyright holder
who places the Program under this License may add
an explicit geographical distribution limitation
excluding those countries, so that distribution is
permitted only in or among countries not thus
excluded. In such case, this License incorporates the
limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised
and/or new versions of the General Public License
from time to time. Such new versions will be similar
in spirit to the present version, but may differ in detail
to address new problems or concerns.
Each version is given a distinguishing version
number.
If the Program specifies a version number of this
License which applies to it and “any later version”,
you have the option of following the terms and
conditions either of that version or of any later
version published by the Free Software Foundation. If
the Program does not s pecify a version number of this
License, you may choose any version ever published
by the Free Software Foundation.
10. If you wish to incorporate parts of the Program
into other free programs whose distribution
conditions are different, write to the author to ask for
permission. For software which is copyrighted by the
Free Software Foundation, write to the Free Software
Foundation; we sometimes make exceptions for this.
Our decision will be guided by the two goals of
preserving the free status of all derivatives of our free
software and of promoting the sharing and reuse of
software generally.
NO WARRANTY
BECAUSE THE PROGRAM IS LICENSED FREE
OF CHARGE, THERE IS NO WARRANTY FOR
THE PROGRAM, TO THE EXTENT PERMITTED
BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE
COPYRIGHT HOLDERS AND/OR OTHER
PARTIES PROVIDE THE PROGRAM “AS IS”
WITHOUT WARRANTY OF ANY KIND, EITHER
EXPRESSED OR IMPLIED, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF
THE PROGRAM IS WITH YOU.
SHOULD THE PROGRAM PROVE DEFECTIVE,
YOU ASSUME THE COST OF ALL NECESSARY
SERVICING, REPAIR OR CORRECTION.
IN NO EVENT UNLESS REQUIRED BY
APPLICABLE LAW OR AGREED TO IN
WRITING WILL ANY COPYRIGHT HOLDER,
62
Page 63
OR ANY OTHER PARTY WHO MAY MODIFY
AND/OR REDISTRIBUTE THE PROGRAM AS
PERMITTED ABOVE, BE LIABLE TO YOU FOR
DAMAGES, INCLUDING ANY GENERAL,
SPECIAL, INCIDENTAL OR CONSEQUENTIAL
DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE THE PROGRAM
(INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED
INACCURATE OR LOSSES SUSTAINED BY YOU
OR THIRD PARTIES OR A FAILURE OF THE
PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR
OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New
Programs
If you develop a new program, and you want it to be
of the greatest possible use to the public, the best way
to achieve this is to make it free software which
everyone can redistribute and change under these
terms.
To do so, attach the following notices to the program.
It is safest to attach them to the start of each source
file to most effectively convey the exclusion of
warranty; and each file should have at least the
“copyright” line and a pointer to where the full notice
is found.
<one line to give the program’s name and a brief idea
of what it does.> Copyright (C) <year> <name of
author>
This program is free software; you can redistribute it
and/or modify it under the terms of the GNU General
Public License as published by the Free Software
Foundation; either version 2 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY
or FITNESS FOR A PARTICULAR PURPOSE. See
the GNU General Public License for more details.
You should have received a copy of the GNU General
Public License along with this program; if not, write
to the Free Software Foundation, Inc., 51 Franklin
Street, Fifth Floor, Boston, MA 02110-1301, USA.
Also add information on how to contact you by
electronic and paper mail.
If the program is interactive, make it output a short
notice like this when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of
author Gnomovision comes with ABSOLU TELY NO
WARRANTY; for details type ‘show w’.
This is free software, and you are welcome to
redistribute it under certain conditions; type ‘show c’
for details.
The hypothetical commands ‘show w’ and ‘show c’
should show the appropriate parts of the General
Public License. Of course, the commands you use
may be called something other than ‘show w’ and
‘show c’; they could even be mouse-clicks or menu
items--whatever suits your program.
You should also get your employer (if you work as a
programmer) or your school, if any, to sign a
“copyright disclaimer” for the program, if necessary.
Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright
interest in the program ‘Gnomovision’ (which makes
passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit
incorporating your program into proprietary
programs.
If your program is a subroutine library, you may
consider it more useful to permit linking proprietary
applications with the library. If this is what you want
to do, use the GNU Library General Public License
instead of this License.
===============================
GNU LESSER GENERAL PUBLIC
LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation,
Inc. 51 Franklin Street, Fifth Floor, Boston, MA
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(application code) you must include an
acknowledgement: “This product includes software
written by Tim Hudson (tjh@cryptsoft.com)”.
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THIS SOFTWARE IS PROVIDED BY ERIC
YOUNG “AS IS’’ AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE AUTHOR OR
CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
The license and distribution terms for any publically
available version or derivative of this code cannot be
changed. i.e. this code cannot simply be copied and
put under another distribution license [including the
GNU Public License.]
===============================
FREETYPE/FREETYPE2 SOFTWARE
The software is based in part of the work of the
FreeType Team.
===============================
Notification of MIT
EXPAT
Copyright (c) 1998, 1999, 2000 Thai Open Source
Software Center Ltd and Clark Cooper
Copyright (c) 2001, 2002, 2003, 2004, 2005, 2006
Expat maintainers.
JSONcpp Copyright (c) 2007-2010 Baptiste
Lepilleur
yaml-cpp Copyright (c) 2008 Jesse Beder.
cJSON Copyright (c) 2009 Dave Gamble
GIFLIB Copyright (c) 1997 Eric S. Raymond
PyYAML Copyright (c) 2006 Kirill Simonov
Parson Copyright (c) 2012 - 2014 Krzysztof Gabis
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and
associated documentation files (the “Software”), to
deal in the Software without restriction, including
without limitation the rights to use, copy, modify,
merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to
whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission
notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
===============================
CURL SOFTWARE
COPYRIGHT AND PERMISSION NOTICE.
Copyright (c)
1996 - 2012, Daniel Stenberg, <daniel@haxx.se>.
All rights reserved.
Permission to use, copy, modify, and distribute this
software for any purpose with or without fee is he reby
granted, provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
NONINFRINGEMENT OF THIRD PARTY
RIGHTS. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT
OF OR IN CONNECTION WITH THE SOFTWARE
OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE. Except as contained in this notice, the
name of a copyright holder shall not be used in
advertising or otherwise to promote the sale, use or
other dealings in this Software without prior written
authorization of the copyright holder.
===============================
klibc and jemalloc
All of the documentatio n and software included in the
4.4BSD and 4.4BSD-Lite Releases is copyrighted by
The Regents of the University of California.
Copyright 1979, 1980, 1983, 1986, 1988, 1989, 1991,
1992, 1993, 1994 The Regents of the University of
California.
All rights reserved.
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
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Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
All advertising materials mentioning
features or use of this software must display
the following acknowledgement:
This product includes software developed by the
University of California, Berkeley and its
contributors.
Neither the name of the University nor the names of
its contributors may be used to endorse or promote
products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
REGENTS AND CONTRIBUTORS “AS IS’’ AND
ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE REGENTS OR
CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
The Institute of Electrical and Electronics Engineers
and the American National Standards Committe e X3,
on Information Processing Systems have given us
permission to reprint portions of their documentation.
In the following statement, the phrase “this text’’
refers
to portions of the system documentation.
Portions of this text are reprinted and reproduced in
electronic form in the second BSD Networking
Software Release, from IEEE Std 1003.1-1988, IEEE
Standard Portable Operating System Interface for
Computer Environments (POSIX), copyright C 1988
by the Institute of Electrical and Electronics
Engineers, Inc. In the event of any discrepancy
between these versions and the original IEEE
Standard, the original IEEE Standard is the referee
document.
In the following statement, the phrase “This
material’’ refers to portions of the system
documentation.
This material is reproduced with permission from
American National Standards Committee X3, on
Information Processing Systems. Computer and
Business Equipment Manufacturers Association
(CBEMA), 311 First St., NW, Suite 500, Washington,
DC
20001-2178. The developmental work of
Programming Language C was completed by the
X3J11 Technical Committee.
The views and conclusions contained in the software
and documentation are those of the authors and
should not be interpreted as representing official
policies, either expressed or implied, of the Regents
of the University of California.
===============================
Big5 Font(DynaComware)
The DynaFont used on the screen display are solely
develop by DynaComware.
===============================
icu(libic)
ICU License - ICU 1.8.1 and later
COPYRIGHT AND PERMISSION NOTICE
Copyright (c) 1995-2012 International Business
Machines Corporation and others
All rights reserved.
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and
associated documentation files (the “Software”), to
deal in the Software without restriction, including
without limitation the rights to use, copy, modify,
merge, publish, distribute, and/or sell copies of the
Software, and to permit persons to whom the
Software is furnished to do so, provided that the
above copyright notice(s) and this permission notice
appear in all copies of the Software and that both the
above copyright notice(s) and this permission notice
appear in supporting documentation.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND
NONINFRINGEMENT OF THIRD PARTY
RIGHTS. IN NO EVENT SHALL THE
COPYRIGHT HOLDER OR HOLDERS
INCLUDED IN THIS NOTICE BE LIABLE FOR
ANY CLAIM, OR ANY SPECIAL INDIRECT OR
CONSEQUENTIAL DAMAGES, OR ANY
DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE
OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
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Except as contained in this notice, the name of a
copyright holder shall not be used in advertising or
otherwise to promot e the sale, use or other dealings i n
this Software without prior written authorization of
the copyright holder.
--------------------------------------------
All trademarks and registered trademarks mentioned
herein are the property of their respective owners.
===============================
dhcpd
Copyright (c) 2004-2011 by Internet Systems
Consortium, Inc. (“ISC”)
Copyright (c) 1995-2003 by Internet Software
Consortium
Permission to use, copy, modify, and distribute this
software for any purpose with or without fee is hereby
granted, provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED “AS IS” AND ISC
DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING
ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO
EVENT SHALL ISC BE LIABLE FOR ANY
SPECIAL, DIRECT, INDIRECT, OR
CONSEQUENTIAL DAMAGES OR ANY
DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE
OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
Internet Systems Consortium, Inc.
950 Charter Street
Redwood City, CA 94063
info@isc.org
https://www.isc.org/
===============================
libevent
Libevent is available for use under the following
license, commonly known as the 3-clause (or
“modified”) BSD license:
==============
Copyright (c) 2000-2007 Niels Provos
<provos@citi.umich.edu>
Copyright (c) 2007-2010 Niels Provos and Nick
Mathewson
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
1. Redistributions of source code must retain the
above copyright notice, this list of conditions and the
following disclaimer.
2. Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or
other materials provided with the distribution.
3. The name of the author may not be used to endorse
or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
AUTHOR “AS IS” AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT
NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE
LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
==============
Portions of Libevent are based on works by others,
also made available by them under the three-clause
BSD license above. The copyright notices are
available in the corresponding so urce files; the license
is as above.
Here’s a list:
log.c:
Copyright (c) 2000 Dug Song
<dugsong@monkey.org>
Copyright (c) 1993 The Regents of the University of
California.
strlcpy.c:
Copyright (c) 1998 Todd C. Miller
<Todd.Miller@courtesan.com>
win32select.c:
Copyright (c) 2003 Michael A. Davis
<mike@datanerds.net>
evport.c:
Copyright (c) 2007 Sun Microsystems
ht-internal.h:
Copyright (c) 2002 Christopher Clark
minheap-internal.h:
Copyright (c) 2006 Maxim Yegorushkin
<maxim.yegorushkin@gmail.com>
==============
The arc4module is available under the following,
sometimes called the “OpenBSD” license:
Copyright (c) 1996, David Mazieres <dm@uun.org>
Copyright (c) 2008, Damien Miller
<djm@openbsd.org>
Permission to use, copy, modify, and distribute this
software for any purpose with or without fee is he reby
72
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granted, provided that the above copyright notice and
this permission notice appear in all copies.
THE SOFTWARE IS PROVIDED “AS IS” AND
THE AUTHOR DISCLAIMS ALL WARRANTIES
WITH REGARD TO THIS SOFTWARE
INCLUDING ALL IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS. IN NO
EVENT SHALL THE AUTHOR BE LIABLE FOR
ANY SPECIAL, DIRECT, INDIRECT, OR
CONSEQUENTIAL DAMAGES OR ANY
DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER
IN AN ACTION OF CONTRACT, NEGLIGENCE
OR OTHER TORTIOUS ACTION, ARISING OUT
OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
===============================
boost
Boost Software License - Version 1.0 - August 17th,
2003
Permission is hereby granted, free of charge, to any
person or organization obtaining a copy of the
software and accompanying documentation covered
by this license (the “Software”) to use, reproduce,
display, distribute, execute, and transmit the
Software, and to prepare derivative works of the
Software, and to permit third-parties to whom the
Software is furnished to do so, all subject to the
following:
The copyright notices in the Software and this entire
statement, including the above license grant, this
restriction and the following disclaimer, must be
included in all copies of the Software, in whole or in
part, and all derivative works of the Software, unless
such copies or derivative works are solely in the form
of machine-executable object code generated by a
source language processor.
THE SOFTWARE IS PROVIDED “AS IS”,
WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT
LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE, TITLE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
COPYRIGHT HOLDERS OR ANYONE
DISTRIBUTING THE SOFTWARE BE LIABLE
FOR ANY DAMAGES OR OTHER LIABILITY,
WHETHER IN CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE
SOFTWARE.
===============================
ppp
Copyrights:
***********
All of the code can be freely used and redistributed.
The individual source files each have their own
copyright and permission notice.
Pppd, pppstats and pppdump are under BSD-style
notices. Some of the pppd plugins are GPL’d. Chat is
public domain.
===============================
ntp
Copyright (c) University of Delaware 1992-2012.
Permission to use, copy, modify, and distribute this
software and its documentation for any purpose with
or without fee is hereby granted, provided that the
above copyright notice appears in all copies and that
both the copyright notice and this permission notice
appear in supporting documentation, and that the
name University of Delaware not be used in
advertising or publicity pertaining to distribution of
the software without specific, written prior
permission. The University of Delaware makes no
representations about the suitability this software for
any purpose. It is provided “as is” without express or
implied warranty.
===============================
libcap
Unless otherwise *explicitly* stated, the following
text describes the licensed conditi ons under which the
contents of this libcap release may be used and
distributed:
Redistribution and use in source and binary forms of
libcap, with or without modification, are permitted
provided that the following conditions are met:
1. Redistributions of source code must retain any
existing copyright notice, and this entire permission
notice in its entirety, including the disclaimer of
warranties.
2. Redistributions in binary form must reproduce all
prior and current copyright notices, this list of
conditions, and the following disclaimer in the
documentation and/or other materials provided with
the distribution.
3. The name of any author ma y not be used to endorse
or promote products derived from this software
without their specific prior written permission.
ALTERNATIVELY, this product may be distributed
under the terms of the GNU General Public License,
in which case the provisions of the GNU GPL are
required INSTEAD OF the above restrictions. (This
clause is necessary due to a po tential conflict between
the GNU GPL and the restrictions contained in a
BSD-style copyright.)
THIS SOFTWARE IS PROVIDED “AS IS’’ AND
ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
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NO EVENT SHALL THE AUTHOR(S) BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
===============================
Python®
Python® is a registered trademark of the Python
Software Foundation.
===============================
lighttpd
Copyright (c) 2004, Jan Kneschke, incremental All
rights reserved.
Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
– Redistributions of source code must retain the
above copyright notice, this list of conditions and
the following disclaimer.
– Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and
the following disclaimer in the documentation and/
or other materials provided with the distribution.
– Neither the name of the ‘incremental’ nor the
names of its contributors may be used to endorse
or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
COPYRIGHT HOLDERS AND CONTRIBUTORS
“AS IS” AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
===============================
pcre
PCRE LICENCE
-----------PCRE is a library of functions to support regular
expressions whose syntax and semantics are as close
as possible to those of the Perl 5 language.
Release 8 of PCRE is distributed under the terms of
the “BSD” licence, as specified below. The
documentation for PCRE, supplied in the “doc”
directory, is distributed under the same terms as the
software itself.
The basic library functions are written in C and are
freestanding. Also included in the distribution is a set
of C++ wrapper functions.
THE BASIC LIBRARY FUNCTIONS
--------------------------Written by:Philip Hazel
Email local part: ph10
Email domain: cam.ac.uk
University of Cambridge Computing Service,
Cambridge, England.
Copyright (c) 1997-2010 University of Cambridge
All rights reserved.
THE C++ WRAPPER FUNCTIONS
------------------------Contributed by: Google Inc.
Copyright (c) 2007-2010, Google Inc. All rights
reserved.
THE “BSD” LICENCE
----------------Redistribution and use in source and binary forms,
with or without modification, are permitted provided
that the following conditions are met:
* Redistributions of source code must retain the
above copyright notice, this list of conditions and
the following disclaimer.
* Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and
the following disclaimer in the documentation and/
or other materials provided with the distribution.
* Neither the name of the University of Cambridge
nor the name of Google Inc. nor the names of their
contributors may be used to endorse or promote
products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE
COPYRIGHT HOLDERS AND CONTRIBUTORS
“AS IS” AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A
74
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PARTICULAR PURPOSE ARE DISCLAIMED. IN
NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED
TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
End
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Index
Numerics
3D glasses
3D glasses communication range ....... 14
Using the 3D glasses ........................... 14
3D Settings
2D-3D Display Sel. (Select) ............... 29
3D Depth Adjust ................................. 30
3D Format ........................................... 29
3D Glasses Bri’ness ............................ 30
Simulated 3D Effect ............................ 30
3D video ................................................. 14
A
Aspect
Normal .......................................... 16, 26
Turning off .............................................. 13
Turning on ................................................ 7
U
Updating the software ............................. 40
Trademark Information
• “PlayStation” is a registered trademark
of Sony Computer Entertainment Inc.
• The terms HDMI and HDMI HighDefinition Multimedia Interface, and the
HDMI Logo are trademarks or registered
trademarks of HDMI Licensing LLC in
the United States and other countries.
• “Blu-ray” and “Blu-ray Disc” are
trademarks of Blu-ray Disc Association.