Sony SPP-A2470 Service manual

SPP-A2470
SERVICE MANUAL
Ver 1.0 2000.12
SPECIFICATIONS
General
Spread method
Direct-Sequence Spread-Spectrum
FDMA-TDD
Operation frequency
2.405 - 2.475 GHz
Operating channel
40 channels
Dial signal
Tone, 10 PPS (pulse) selectable
Handset
Power source
Rechargeable battery pack BP-T31
Battery charging time
Approx. 12 hours
Battery life
Standby: Approx. 7 days Talk: Approx. 2.5 hours
Dimensions
Approx. 2 antenna excluded (approx. 56 x 183 x 55 mm)
Antenna: Approx. 3 (approx. 75 mm)
Mass
Approx. 9.5 oz (approx. 270 g), battery included
1
⁄4 x 7 1⁄4 x 2 1⁄4 inches (w/h/d),
inches
Base unit
Power source
Battery charging time
Dimensions
Mass
Answering machine
Maximum recording time
Greeting message
Incoming message
Memo
Design and specifications are subject to change without notice.
DC 9V from AC power adaptor AC-T46
Approx. 24 hours
3
Approx. 6 antenna excluded
(approx. 160 x 71 x 222 mm) Antenna: Approx. 4
(approx. 113 mm)
Approx. 1 lb 3 oz (approx. 540 g), wall bracket excluded
About 18 minutes (at NORM (Long) recording quality), using incorporated IC
Up to 4 minutes
Up to 4 minutes/message
Up to 4 minutes/message
⁄ 8 x 2 7⁄8 x 8 3⁄4 inches (w/h/d),
1
⁄ 2 inches
US Model
CORDLESS TELEPHONE
TABLE OF CONTENTS
1. GENERAL .......................................................................... 3
2. DISASSEMBLY
2-1. Cabinet (Rear) (Handset)............................................. 17
2-2. Hand Main Board (Handset) ....................................... 17
2-3. Cabinet (Upper) Assy (Base Unit)............................... 17
2-4. Cabinet (Lower) Assy (Base Unit) .............................. 17
3. 2.4 GHz SYSTEM OPERATION
3-1. Access Method ............................................................ 18
3-2. Protocol ....................................................................... 18
4. TEST MODE
4-1. Base Unit Test Mode A................................................ 21
4-2. Base Unit Test Mode B................................................ 22
4-3. Base Unit Test Mode ................................................... 23
4-4. Handset Test Mode ...................................................... 25
4-5. RF T esting ................................................................... 27
5. ELECTRICAL ADJUSTMENTS
5-1. Base Unit Section ........................................................ 30
5-2. Handset Section........................................................... 31
6. DIAGRAMS
6-1. IC Block Diagrams......................................................34
6-2. Block Diagram –Base Unit Section–........................... 35
–Handset Section– ....................................................... 37
6-3. Printed Wiring Board –Base Main Section– ............... 39
6-4. Schematic Diagrams –Base Main Section (1/2)–........ 41
6-5. Schematic Diagrams –Base Main Section (2/2)–........ 43
6-6. Printed Wiring Board –Base Key Section– ................. 45
6-7. Schematic Diagram – Base Key Section – .................. 47
6-8. Printed Wiring Board –Display Section– .................... 49
6-9. Schematic Diagram –Display Section–....................... 51
6-10.Printed Wiring Board –Hand Main Section– .............. 53
6-11.Schematic Diagram –Hand Main Section– ................. 55
6-12.IC Pin Functions .......................................................... 57
Notes on chip component replacement
• Never reuse a disconnected chip component.
• Notice that the minus side of a tantalum capacitor may be damaged by heat.
SAFETY-RELATED COMPONENT WARNING !!
COMPONENTS IDENTIFIED BY MARK ! OR DOTTED LINE WITH MARK ! ON THE SCHEMATIC DIAGRAMS AND IN
THE PARTS LIST ARE CRITICAL TO SAFE OPERATION.
REPLACE THESE COMPONENTS WITH SONY PARTS
WHOSE PART NUMBERS APPEAR AS SHOWN IN THIS
MANUAL OR IN SUPPLEMENTS PUBLISHED BY SONY.
7. EXPLODED VIEWS
7-1. Handset Section........................................................... 62
7-2. Base Main Section....................................................... 63
8. ELECTRICAL PARTS LIST ........................................ 64
— 2 —
Getting Started
2
1
Read this first
Before you use your phone, you must set it up. Heres a quick way to set up your phone: Steps 1, 2, 3 and 4.
Step 1
(page 7)
First, unpack the phone and the supplied accessories.
SECTION 1
GENERAL
This section is extracted from instruction manual.
Step 1
Checking the package contents
Make sure you have received the following items in the package. If anything is missing, contact your local Sony dealer.
Getting Started
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6
Getting Started
Step 2
Next, you need to do three things to set up the base unit, including finding the best location for the base unit.
Base unit
Step 3
Then, you need to insert the battery pack into the handset and charge it for more than 12 hours.
Step 4
Finally, you need to enter the area code to use the Caller ID service.
Handset
If you want to change the language of the display and the voice guidance, follow the procedure in Changing the language of the display and the voice guidance on page
17.
(pages 8 to 10)
(pages 11 to 12)
(pages 14 to 16)
That’s it!
Telephone line cords (2)
Base unit
Wall bracket/stand for base unit
HandsetAC power adaptor (AC-T46)
Rechargeable battery pack (BP-T31)
Getting Started
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7
Step 2
Setting up the base unit
Do the following steps:
Choose the best location
Connect the base unit
Choose the dialing mode
Choose the best location
Where you place the base unit affects the reception quality of the handset.
Away from television sets and other electronic equipment
Near a central location and on a level surface
CAUTION: • Should you experience intermittent loss of audio during a conversation, try
moving closer to the base or move base unit away from other noise sources.
• The cordless telephone operates at a frequency that may cause interference to nearby TVs and VCRs; the base unit should not be placed near or on the top of a TV or VCR; and, if interference is experienced, moving the cordless telephone farther away from the TV or VCR will often reduce or eliminate the
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8
interference.
Getting Started
Away from noise sources such as a window by a street with heavy traffic
Away from heat sources, such as radiators, airducts, and sunlight
Away from a microwave oven Away from excessive moisture, extremely low temperatures, dust, mechanical vibration, or shock
Away from a personal computer
Away from another cordless telephone
Connect the base unit
If you want to hang the base unit on the wall, see page 60.
Display
4
Hook the cord.
To AC outlet
To telephone outlet
3
Telephone line cord
2
(supplied)
To DC IN 9V
AC power adaptor (supplied AC-T46)
To LINE
1 Attach the wall bracket to the
bottom of the base unit as illustrated to use it as a stand.
2 Connect the telephone line cord
to the LINE jack and to a telephone outlet.
3 Connect the AC power adaptor
to the DC IN 9V jack and to an AC outlet.
P flashes on the display.
4 Raise the antenna. Make sure it
points toward the ceiling.
1
Align the f marks.
continued
Getting Started
Getting Started
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9
3
Step 2: Setting up the base unit (continued)
Notes
Use only the supplied AC-T46 AC power adaptor. Do not use any other AC power adaptor.
Connect the AC power adaptor to a continuous power supply.
Place the base unit close to the AC outlet so that you can unplug the AC power adaptor easily.
Tip
If your telephone outlet is not modular, contact your telephone service company for assistance.
Polarity of the plug
Modular
Step 3
Preparing the battery pack
+
Charge the battery pack for more than 12 hours before you start using your phone.
1
Slide open the battery compartment lid of the handset.
Getting Started
Choose the dialing mode
For the telephone to work properly, select an appropriate dialing mode (tone or pulse).
DIAL MODE switch
Depending on your dialing system, set the DIAL MODE switch as follows:
If your dialing system is Set the switch to
Tone T Pulse P
If you aren't sure of your dialing system
Make a trial call with the DIAL MODE switch set to T. If the call connects, leave the switch as is; otherwise, set to P.
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Getting Started
10
CHARGE lamp
BP-T31
2
Insert the battery pack into the battery compartment.
3
Close the battery compartment lid.
4
Place the handset on the base unit.
You can place either side facing up.
The CHARGE lamp lights up when the handset is properly seated on the charge terminals of the base unit. Charge the battery pack for more than hours so that the battery is fully charged. The CHARGE lamp remains lit even after charging is completed.
12
continued
Getting Started
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11
Step 3: Preparing the battery pack (continued)
Battery duration
A fully charged battery pack lasts for about:
Approx. 2.5 hours when you use the handset continuously
Approx. 7 days when the handset is in standby mode.
Notes
The battery pack will gradually discharge over a long period of time, even if not in use.
If you leave the battery pack in the handset without charging it, the battery pack will be completely discharged. It may require several times of charging to recover to its full capacity.
While charging, the battery pack warms up. This is not a malfunction.
To obtain the best performance from the battery
Do not place the handset on the base unit after each call. The battery works best if the handset is returned to the base unit after two or three calls. However, do not leave the handset off the base unit for a long period of time as this will completely discharge the battery pack.
When to purchase a new battery pack
If the battery lasts only a few minutes even after 12 hours of charging, the usable life of the battery has expired and needs replacement. Contact your local Sony authorized dealer or service center, and ask for Sony BP-T31 rechargeable battery pack.
Note
Battery life may vary depending on usage condition and ambient temperature.
Handset spare battery usage
As only one battery pack is supplied with this unit, it is necessary to purchase an additional battery pack (optional) for use as a handset spare battery pack.
1
Open the battery compartment lid of the base unit.
2
Insert the battery pack (optional) into the battery
BP-T31
SPARE BATTERY lamp
compartment.
3
Close the battery compartment lid.
The SPARE BATTERY lamp lights up. Charge the battery pack for more than 24 hours so that the battery is fully charged. The SPARE BATTERY lamp remains lit even after charging is completed.
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Getting Started
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Step 4
Entering the area code
When you use this phone for the first time, or move to an area that has a different area code, you must enter the area code. Otherwise, you cannot use some functions of this phone and the Caller ID functions.
This is also necessary because the phone must be able to select an area code to properly dial call from the Caller ID list.
Depending on your region, enter 3-digit area code as follows: Case 1.
If 7-digit dialing (no area code) is accepted for local calls in your area, see To enter your home area code below.
If you live in an area where calls from or to other local areas can also be made by 10-digit dialing (area code + number), you can register up to 5 local area codes with this telephone to take advantage of this system. See To enter the local area code (For 10 digits phone number users) on page 15.
Case 2. If 10-digit dialing (area code + number) is required for all local calls in your area, see To enter the local area code (For 10 digits phone number users) on page 15.
To enter your home area code
Turn Press
1 Press (PGM). 2 Turn Jog Dial down to make HOME
AREA CODE” flash.
HOME AREA CODE LOCAL AREA CODE
3 Press Jog Dial.
ENTER AREA CODE appears on the display.
ENTER AREA CODE ?
4 Enter the three digits of your home
area code using the dialing keys.
5 Press (PGM).
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Getting Started
You hear a long confirmation beep.
Notes
If the home area code is already entered, it appears on the display in step 3. To enter a different home area code, see To change the home area code below.
Do not allow more than 20 seconds to elapse during the operation procedure.
If the area code has not been entered, calling back from the Caller ID list and
storing the Caller ID data into the Phone Directory cannot be performed.
Tips
You may press Jog Dial instead of (PGM) in step 5.
To check the current home area code, perform steps 1 to 3. The home area code
appears on the display for about 20 seconds.
To change the home area code
1
Perform steps 1 to 3 on page 14. The current home area code appears on the display.
2
Turn Jog Dial down to erase the current home area code.
3
Enter a new home area code using the dialing keys.
4
Press (PGM). You hear a long confirmation beep.
To erase the home area code
You can erase the home area code. Perform steps 1 and 2 above, then press (PGM).
The home area code will be erased, and you hear a long confirmation beep.
To enter the local area code (For 10 digits phone numbers users)
If a call matches one of the local area codes you entered, the phone number will be registered with 10 digits in the Caller ID list (area code + number). If a call does not match one of the local area codes you entered, the phone number will be registered with 11 digits in the Caller ID list (1 + area code + number). Some regions of the country allow you to have more than one local area code. (Up to five local area codes can be entered in this phone.)
1
Press (PGM).
2
Turn Jog Dial down to make LOCAL AREA CODE” flash.
3
Press Jog Dial.
LOCAL AREA CODE ONE-TOUCH A
#1 #2 #3 #4 #5 ?
continued
Getting Started
Getting Started
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Step 4: Entering the area code (continued)
4 Select the number (#1 to #5) to enter the local area code
by turning Jog Dial.
5 Press Jog Dial.
ENTER AREA CODE appears on the display.
6 Enter the three digits of the local area code using the dialing
keys.
7 Press (PGM).
You hear a long confirmation beep.
Notes
If the local area code is already entered, it appears on the display in step 4. To enter a different local area code, see To change the local area code below.
Do not allow more than 20 seconds to elapse during the operation procedure.
Tips
You may press Jog Dial instead of (PGM) in step 7.
To check the current local area code, perform steps 1 to 4. The local area code
appears on the display for about 20 seconds.
To change the local area code
1 Perform steps 1 to 5 on pages 15 to 16.
The current local area code appears on the display.
2 Turn Jog Dial down to erase the current local area code. 3 Enter a new local area code using the dialing keys. 4 Press (PGM).
You hear a long confirmation beep.
To erase the local area code
You can erase the local area code. Perform steps 1 and 2 above, then press (PGM).
The local area code will be erased, and you hear a long confirmation beep.
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Getting Started
16
Changing the language of the display and the voice guidance
You can choose English or Spanish as the display and the voice guidance language by following the procedure below.
To change the language from Spanish to English
Turn Press
1 Press (PGM). 2 Turn Jog Dial down to make
ELEGIR IDIOMA flash, and then press Jog Dial.
ENGLISH ESPA OL ?
3 Press Jog Dial.
ENGLISH NO YES ?
4 Select YES by turning Jog Dial
to change the language, and then press Jog Dial.
You will hear a long confirmation beep.
5 Replace the handset on the base
unit.
To change the language from English to Spanish
1 Press (PGM). 2 Turn Jog Dial down to make LANGUAGE
SELECT flash, and then press Jog Dial.
3 Select ESPAÑOL by turning Jog Dial, and
then press Jog Dial.
4 Select SÍ” by turning Jog Dial to change the
language, and then press Jog Dial. You will hear a long confirmation beep.
5 Replace the handset on the base unit.
Note
Do not allow more than 20 seconds to elapse during the operation procedure.
ESPA OL NO S ?
Getting Started
Getting Started
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5
Identifying the parts
Refer to the pages indicated in parentheses for details.
Base Unit
1 2 3 4 5 6 7
8 9 0 qa
1 ERASE button (p. 37, 45)
Erases the recorded greeting or messages.
2 MEMO button (p. 47)
Records a memo message.
3 GREETING REC button (p. 35)
Press to record a greeting.
4 GREETING PLAY button (p. 37)
Plays back the greeting message.
5 NEW CALL lamp (p. 52)
Flashes when there is a NEW data in the Caller ID list.
6 . REPEAT/REVIEW button
(p. 44)
Press to repeat the current message or go back to the previous message. Keep the button pressed for a playback review of the current message.
7 Battery compartment (p. 13) 8 SPARE BATTERY lamp (p. 13)
Lights while the spare battery is being charged.
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Getting Started
18
qs
qd qf qg qh qj
qk ql w;
9 CHARGE lamp (p. 11)
Lights while the battery is being charged.
0 IN USE lamp (p. 22)
Lights when the handset is in use.
qa MIC (microphone) (p. 35, 47) qs Antenna (p. 9, 60) qd Speaker qf Display (p. 19, 43) qg TIME button (p. 34)
Press to check the current time.
qh
ANSWER ON/OFF button (p. 41)
Turns the answering function on or off. Lights when the answering function is on, and flashes when a new message is recorded.
qj VOLUME +/– buttons (p. 44)
Adjusts the speaker volume.
qk > SKIP/QUICK button (p. 44)
Press to skip to the next message. Keep the button pressed for quick playback of messages.
wdwf wgwhwjwswa
ql HANDSET LOCATOR button
(p. 32)
Allows you to page the handset.
w; PLAY/STOP (MAILBOX 1, 2, 3)
buttons (p. 43)
Plays back the messages in each mail box.
wa DIAL MODE switch (p. 10)
Selects pulse or tone dialing.
ws Hook for AC power adaptor
cord (p. 9)
wd DC IN 9V jack (p. 9) wf LINE (telephone line) jack
(p. 9)
wg AUDIBLE INDICATOR switch
(p. 40)
Selects the answering mode.
wh REC. QUALITY switch (p. 39)
Selects the recording quality.
wj RINGER SELECT switch (p. 38)
Selects the ring time.
Display
The display on the base unit shows the answering machine operation.
12 3 4
1 Memory capacity indicator
(p. 40)
Indicates the available memory capacity, fromE (Empty) to F (Full), for recording. The bars increase as the available memory capacity decreases.
2 MAILBOX indicator (p. 43)
Displayed when there are messages recorded and when the messages are being played back.
NEW flashes when there are new messages recorded.
3 Message counter (p. 43)
Indicates the number of new messages recorded. A appears in the announcement only mode. F appears when there is no space to record messages. P appears when the power is turned on.
4 VOL (volume) indicator
Indicates the speaker volume. The bars increase as the volume is turned up.
continued
Getting Started
Getting Started
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Identifying the parts (continued)
Handset
1
2
3 4 5 6
7 8 9 0 qa
qs
qd
1 Antenna 2 Speaker [EZfit] (p. 23) 3 OFF button (p. 22)
Allows you to disconnect the call.
4 Jog Dial (p. 14, 26, 52) 5 TALK button (p. 22)
Lets you make or receive a call.
6 REMOTE button (p. 33)
Used to display the answering machine function menu.
7 . REPEAT button (p. 44)
Press to repeat the current message or go back to the previous message.
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Getting Started
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qf
qg qh qj qk
ql w;
wa ws
8 PGM (Program) button
(p. 14, 26, 28)
Used to store numbers for one­touch dialing or in Phone Directory.
9 REVIEW button (p. 44)
Keep the button pressed for a playback review of the current message.
0 Dialing keys (p. 22)
TONE button (p. 22)
qa
Allows you to switch temporarily to tone dialing.
qs Battery compartment (p. 11) qd RING switch (p. 25)
Switches the ringer to on/off.
qf Display (p. 51)
qg CALL WAITING/FLASH button
(p. 22, 25, 59)
Switches to a second call if you have “call waiting” service, or lets you make a new call.
qh REDIAL/PAUSE button
(p. 24, 27)
Redials the last number called/ inserts a pause in the dialing sequence.
qj > SKIP button (p. 44)
Press to skip to the next message.
qk QUICK button (p. 44)
Keep the button pressed for quick playback of messages.
wd
ql ERASE button (p. 37, 45)
Erases the recorded greeting or messages.
w; # button (p. 57)
Used to change the number of digits of the phone number in the Caller ID list.
wa Microphone ws ONE-TOUCH DIAL (A, B, C)
buttons (p. 27)
wd VOL (volume) switch (p. 25)
Adjust the handset volume.
Getting Started
Getting Started
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6
Basics
Making calls
1 Pick up the handset from the
base unit.
2 Press (TALK) and wait until
TALK appears on the display. The display also shows the talk time in hours, minutes and seconds.
The dialing keys light up. The IN USE lamp on the base
unit lights up. You then hear a dial tone. If you
hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
(*TONE)
VOL switch
(CALL WAITING/FLASH) (REDIAL/PAUSE)
3 Dial the phone number. 4 When youre done talking, press
(OFF) or replace the handset on the base unit.
The display turns off.
Additional tasks
To Do this
Adjust the handset volume Set the VOL switch to H (high), M (middle)
Switch to tone dialing temporarily Press (*TONE) after youre connected.
Switch to another call Press (CALL WAITING/FLASH). (call waiting service*) Press (CALL WAITING/FLASH) again to
* You need to subscribe to this service from your telephone company.
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Basics
22
or L (low).
The line will remain in tone dialing until disconnected.
return to the first caller.
Notes
When you increase the sound volume, in some cases the background noise may be increased as well. You should adjust the volume accordingly.
If the handset beeps every second during conversation and OUT OF RANGE appears on the display, move closer to the base unit; otherwise, the call will be disconnected after one minute.
While the base unit is in use, you cannot make a call with the handset. If you press (TALK), BASE UNIT IN USE appears on the display and you will hear a busy tone.
EZfit
The “EZfit” adjusts to fit any shape ear, thereby ensure clear voice reception.
If the battery becomes weak during a call
The handset will beep twice per second, E and BATTERY LOW appear on the display. Finish your call and charge the battery pack.
For optimum performance, charge the battery for a full 12 hours.
Note that during the initial charge time (approx. 10 minutes), E and BATTERY LOW appear on the display and the phone cannot be used.
After E and BATTERY LOW go off, you may be able to use the phone, but the battery duration will be very short; thus it is recommended that you fully charge the battery before next use.
continued
Basics 23
Basics
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Making calls (continued)
Redialing
1 Press (TALK) and wait until TALK appears on the display. 2 Press (REDIAL/PAUSE) to redial the number last dialed.
Note
If the number exceeds 32 digits, five short error beeps will alert you that the number cannot be dialed.
To check the phone number before redialing
While the handset is not in use, press (REDIAL/PAUSE). The number last dialed is displayed for 20 seconds. To dial the number, press (TALK) while the number is displayed.
Note
The number will not be displayed if the last dialed number exceeds 32 digits or if it is erased.
To erase the last phone number dialed
While the handset is not in use, press (REDIAL/PAUSE) twice. The number will be erased from the memory, and you will hear a long
confirmation beep.
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24
Receiving calls
1
When you hear the phone ring, pick up the handset from the base unit, and press
TALK appears on the display and the display also shows the talk time in hours, minutes and seconds.
2
When you’re done talking, press
or replace the handset on
(OFF)
(CALL WAITING/FLASH)
Tip
If you have subscribed to the Caller ID service;
the callers number and/or name appears on the display when you receive a
call (see page 51)
the ringer sound changes to a higher tone if the call matches the number
stored on ONE-TOUCH DIAL buttons or in the Phone Directory (memory match function; see page 51).
To switch to another call (“call waiting” service*)
Press (CALL WAITING/FLASH). Press the button again to get back to the first caller.
* You need to subscribe to the service from your telephone company.
To turn the ringer off
Set the RING switch on the bottom to OFF. The handset wont ring. You can still make calls, and
also receive calls if another telephone connected to the same line rings to inform you on incoming calls. You can also page the handset from the base unit.
the base unit. The display turns off.
RING switch
(TALK) .
Basics
Basics
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25
7
Telephone Features
One-touch dialing
You can dial with one touch of a key by storing a phone number on a one-touch dialing button.
Storing phone numbers
1
Press (PGM).
2
Turn Jog Dial down to make ONE-TOUCH A to ONE­TOUCH C flash.
ONE-TOUCH A ONE-TOUCH B
3
Press Jog Dial. You hear a confirmation beep.
A= ?
If a number is stored, it appears on the display. To store a new number, turn Jog Dial down to erase it.
4
Enter the phone number you want to store.
You can enter up to 20 digits, including a tone and a pause, each of which is counted as one digit.
When the phone number of 17 digits or more has been entered, the phone number appears in two lines.
1234567890123456 12
5
Press (PGM). You hear a long confirmation beep,
and the number is stored. The display turns off.
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Telephone Features
26
Turn Press
(REDIAL/PAUSE)
ONE-TOUCH DIAL
buttons
Note
Do not allow more than 20 seconds to elapse during the operation procedure.
Tips
When the phone number of 17 digits or more has been entered, “–” is displayed next to 15th digit in step 5.
If you have entered a wrong number in step 4 and have not pressed (PGM) (step 5) yet, just turn Jog Dial down to erase it. Then enter the correct number.
You may press Jog Dial instead of (PGM) in step 5.
To store a number to be dialed via Private Branch Exchange (PBX)
Before entering a phone number in step 4 on page 26, do as follows:
1 Enter the outside line access digit (e.g., 9). 2 Press (REDIAL/PAUSE).
To change a stored number
1 Perform steps 1 to 3 on page 26.
The current number appears on the display.
2 Turn Jog Dial down to erase the current number. 3 Enter a new number. 4 Press (PGM).
Note
You can replace the stored number with a new number, but you cannot just erase it.
Making calls with one-touch dialing
1 Press (TALK) and wait until TALK appears on the display. 2 Press one of the ONE-TOUCH DIAL buttons ((A) to (C)).
The phone number stored on the one-touch dialing button will appear on the display and will be dialed.
To check the phone number before one-touch dialing
While the handset is not in use, press one of the ONE-TOUCH DIAL buttons ((A) to (C)).
The number stored on the button appears on the display for 20 seconds. To dial the number, press (TALK) while the number is displayed.
Tip
When the phone number of 17 digits or more has been entered, “–” is displayed next to 15th digit and then the all digits are displayed in two lines after about two seconds.
Telephone Features
Telephone Features
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27
Phone Directory
You can dial a number by scrolling through the Phone Directory. You can store up to 100 numbers.
Storing phone numbers and names
Turn Press
Character table
Key Character
(1) 1 (2) A t B t C t 2 (3) D t E t F t 3 (4) G t H t I t 4 (5) J t K t L t 5 (6) M t N t O t 6 (7) P t Q t R t S t 7 (8) T t U t V t 8 (9) W t X t Y t Z t 9 (0) 0
(*) * (#) & t t , t – t . t #
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Telephone Features
28
Example: to store SONY 123-4567.
1
Press (PGM).
2
Press Jog Dial. ENTER NAME appears.
3
Enter the name using the dialing keys. You can enter up to 15 characters.
Press a dialing key until the desired character appears. (See the character table for details.)
Enter successive characters in the same way.
To enter two characters assigned to the same key, or to enter a space, turn Jog Dial up to move the cursor to the right.
Example: to enter SONY, press (7) four times (S), press (6) three times (O), turn Jog Dial up to move the cursor, press (6) twice (N), and press (9) three times (Y).
PHONE DIRECTORY HOME AREA CODE
SONY
?
4
Press (PGM). ENTER NUMBER appears.
5
Enter the phone number. You can enter up to 20 digits, including a tone
and a pause, each of which is counted as one digit.
When the phone number of 17 digits or more has been entered, the phone number appears in two lines.
6
Press (PGM). You hear a long confirmation beep, and the
name and the number are stored. The display turns off.
Notes
If you try to save a 101st phone number, you will hear five short error beeps and MEMORY FULL will be displayed. You cannot store the phone number. To store another phone number, erase one of the stored phone numbers (see page 30).
Do not allow more than 20 seconds to elapse during the operation procedure.
Tips
When the phone number of 17 digits or more has been entered, “–” is displayed next to 15th digit in step 6.
If you have entered a wrong name or number in step 3 or 5, turn Jog Dial down to erase it. Then enter the correct name or number.
You may press Jog Dial instead of (PGM) in steps 4 and 6.
To store a number to be dialed via PBX, follow the steps on page 27 when
entering a phone number.
SONY 1234567
1234567890123456 12
Changing a stored name and/or phone number
1
Display the name and phone number you want to change by doing steps 1 and 2 on page 31.
2
Press Jog Dial.
SONY 1234567
DIAL EDIT ERASE 1234567
Telephone Features
continued
Telephone Features
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8
Phone Directory (continued)
3 Turn Jog Dial up to make “EDIT flash and
press Jog Dial. The cursor flashes at the last character of the
name.
4 Turn Jog Dial down to erase the characters and
enter the new name. If you want to change only the number, skip this
step.
5 Press Jog Dial.
The cursor flashes at the last digit of the phone number.
6 Turn Jog Dial down to erase the number and
enter the new number. If you dont want to change the number, skip
this step.
7 Press Jog Dial.
You hear a long confirmation beep and the name and/or the number is changed.
Tip
When the phone number of 17 digits or more has been entered, “–” is displayed next to 15th digit and then the all digits are displayed in two lines after about two seconds.
Erasing a memory location
1 Display the name and phone number you want
to erase by doing steps 1 and 2 on page 31.
2 Press Jog Dial.
3 Turn Jog Dial up to make ERASE flash and
press Jog Dial.
4 Turn Jog Dial up to make “YES flash, then
press Jog Dial. You hear a long confirmation beep and the
memory location is erased.
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30
SONY 1234567
SONY 1234567
SONY 1234567
DIAL EDIT ERASE 1234567
ERASE NO YES 1234567
Making calls from the Phone Directory
1
Turn Press
Tips
You may press (TALK) to make a call instead of doing steps 3 and 4.
When the phone number of 17 digits or more has been entered, “–” is
displayed next to 15th digit and then the all digits are displayed in two lines after about two seconds.
About the search order
The names appear in the following order when you turn Jog Dial up or down.
• Alphabetical order: ABC...XYZ y symbols y * y # y 0 - 9
Initial character: To search for SONY for example, press (7) and
then turn Jog Dial to search through the names starting with P, Q, R, S or 7.
t
Press Jog Dial. PHONE DIRECTORY appears on
the display.
2
Display the name and phone number you want to call.
To search in alphabetical order: Turn Jog Dial up or down.
To search by entering the initial character: Press the dialing key of the
desired character, then turn Jog Dial.
SONY 1234567
3
Press Jog Dial.
DIAL EDIT ERASE 1234567
4
Press Jog Dial again. The phone number will be dialed.
t
Telephone Features
Telephone Features
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31
Paging
You can page the handset from the base unit. Note that you cannot page if the handset is in use.
To Page
Press (HANDSET LOCATOR). The handset rings for about one
minute. To stop ringing, press (TALK) or
(OFF) on the handset.
Tip
You can page the handset even when its RING switch is set to OFF.
Answering Machine Features
Preparing the answering machine
Setting the day and time
Set the day and time so that you can stamp day and time for the incoming messages. Youll hear the recorded day and time when you play back messages.
Setting the day and time is only possible on the handset.
1
Turn Press
(OFF)
Press (REMOTE) and wait until the answering machine function menu appears on the display.
PLAY MAILBOX 1 PLAY MAILBOX 2
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
2
Turn Jog Dial down to make SET DAY & TIME flash, and then press Jog Dial.
SET DAY & TIME SUNDAY
3
Set the correct day of the week by turning Jog Dial, and then press Jog Dial.
SET DAY & TIME SUNDAY
Answering Machine Features
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9
continued
Answering Machine Features
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Preparing the answering machine (continued)
4
Set the hour (1 to 12) and choose AM orPM by turning Jog Dial, and then press Jog
Dial.
5
Set the minute (00 to 59) by turning Jog Dial, and then press Jog Dial.
You hear a long confirmation beep. Then the phone starts counting time.
6
Press (OFF).
Notes
Do not allow more than 20 seconds (or 60 seconds when setting the minute) to elapse during the operation procedure.
If a power interruption occurs, the day and time will be erased.
To check the current time
Press (TIME) on the base unit. You hear the current day and time.
If you want to check the current time with the handset, perform steps 1 and 2 on page
33. The current day and time appear on the
display.
SET DAY & TIME SUNDAY
(TIME)
Recording the greeting
This answering machine has prerecorded greetings (see page 37). However, you can record your own greeting.
The greeting must be between two seconds and four minutes long. You can record only one greeting, and it is used regardless of the
answering mode (normal and announcement only modes. See page 40). Therefore, if you decide to change the mode, make sure that you record a new greeting to match the answering mode.
You can record the greeting on both the base unit and the handset.
1
(GREETING PLAY)
MIC (Microphone)
(ERASE)
Press (GREETING REC). You hear a voice guidance and a
long confirmation beep.
2
After the tone, start recording. Speak about 12 inches (30 cm) away from the microphone.
3
Press (PLAY/STOP) to stop recording.
The phone automatically replays the recorded greeting.
Answering Machine Features
Note
If the current day and time are not set, you will not hear a time stamp when you play back recorded messages. If you try to check the current time with the base unit, you will hear five short error beeps.
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Answering Machine Features
Preparing the answering machine (continued)
To record the greeting from the handset
1
Turn Press
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Answering Machine Features
(OFF)
ERASE (9)
Press (REMOTE) and wait until the answering machine function menu appears on the display.
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
PLAY MAILBOX 1 PLAY MAILBOX 2
2
Turn Jog Dial down to make REC GREETING flash, and then press Jog Dial.
REC GREETING START CANCEL
3
Press Jog Dial. You hear a long confirmation
beep.
4
After the tone, start recording. Speak into the handset.
NOW RECORDING COMPLETE CANCEL
5
Press Jog Dial to stop recording. You hear a long confirmation
beep and the phone automatically replays the recorded greeting.
6
Press (OFF).
Notes
If recording did not succeed, you hear five short error beeps. Start over the procedure.
If a call comes in while recording a greeting, recording is cancelled. Start over the procedure.
If you hear five short error beeps while recording, the recording area may be full. In this case, erase unnecessary messages (see page 45).
You cannot operate the base unit while the handset is in use.
This answering machine begins to record the greeting when it detects voice.
Note that recording does not begin if the voice is extremely low or there is no sound.
Tips
If four minutes have passed in step 3, recording stops automatically.
To record the greeting from a touch-tone phone, see page 50.
Answering Machine Features
Notes
Do not allow more than 20 seconds to elapse between steps 1 and 2 of the procedure.
If recording did not succeed, you hear five short error beeps. Start over the procedure.
If a call comes in while recording a greeting, recording is cancelled. Start over the procedure.
If you hear five short error beeps while recording, the recording area may be full. In this case, erase unnecessary messages (see page 45).
Tips
If four minutes have passed in step 4, recording stops automatically.
If you want to cancel recording, turn Jog Dial up to make CANCEL flash, then
press Jog Dial in step 4.
To record the greeting from a touch-tone phone, see page 50.
Prerecorded greeting
Normal mode: Hello, Im unable to answer your call right now. Please
Announcement only mode: Hello, Im unable to answer your call right now. Please
Tips
If you wish to record your own announcement only greeting, follow the above sequence after setting the AUDIBLE INDICATOR switch to ANN ONLY (page
40). Otherwise, the normal greeting will be recorded.
You have to change the message each time you change the mode.
To check the greeting
Press (GREETING PLAY) to play back the greeting. If you want to check the greeting with the handset, turn Jog Dial down to
make PLAY GREETING flash in step 2 on page 36, then press Jog Dial.
To change the greeting
Record a new greeting. The new greeting replaces the old one.
To erase the greeting
Press (ERASE) on the base unit while playing back the greeting with the base unit, or press ERASE (9) on the handset while playing back it with the handset.
The answering machine will answer a call with the prerecorded greeting.
To go back to the factory preset greeting
Press (ERASE) on the base unit while playing back the greeting with the base unit, or press ERASE (9) on the handset while playing back it with the handset. This will bring back the original greeting.
leave your name, number and message after the tone.
call again. Thank you.
Answering Machine Features
continued
continued
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Answering Machine Features
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10
Preparing the answering machine (continued)
Selecting the ring time
You can select the number of rings before the answering machine starts to play back the greeting and records incoming messages. There are three options of ring time. Select the ring time by setting the RINGER SELECT switch.
Selecting the recording quality
For the user who does not utilize the maximum recording capacity (about 18 minutes), you can select a higher recording grade and enjoy superior sound quality and clarity compared to the standard (NORM) grade. As higher sound quality uses up more memory capacity, the maximum recording time changes accordingly.
RINGER SELECT switch
Set RINGER SELECT to Mode
TS (Toll Saver) If new messages have been recorded, the phone
5 The phone always answers at the fifth ring and
2 The phone always answers at the second ring and
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Answering Machine Features
answers at the second ring and records incoming messages; if no new messages are recorded, it answers at the fifth ring. When you call from an outside phone and hear three rings, you know that there are no new messages. If you hang up at this point before the phone answers, you can save the toll for the call.
records incoming messages.
records incoming messages.
Preparing the answering machine (continued)
REC. QUALITY
switch
Note
The approx. length of the three recording grades are:
HIGH (Short) – 8 minutes MID – 11 minutes NORM (Long) – 18 minutes
Actual recording time may vary.
continued
Answering Machine Features
Answering Machine Features
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Selecting the answering mode
You can set the answering machine to record incoming messages (normal mode), or just make an announcement without recording messages (announcement only mode). You can record your own greeting, or use the factory pre-recorded greetings.
In the normal mode, you also have the option of having a beep to tell you if you have received any new messages.
Set AUDIBLE When you wish to Pre-recorded greeting INDICATOR to
ON (normal mode)
OFF (normal mode)
ANN ONLY (announcement only mode)
Note
The same greeting is used regardless of the answering mode. Therefore, if you decide to change the mode, make sure that you record a new greeting to match the answering mode.
When the memory is full
The maximum recording area of this phones memory is about 18 minutes* (including the greeting, messages, and memo). If the remaining recording area becomes less than one minute, F flashes on the display, and the phone automatically switches to announcement only mode, which does not record messages, and the greeting will be switched to the pre-recorded greeting.
* Available time for recording at NORM (Long) sound quality.
If you wish to record more messages, erase the existing messages (see page 45). You can also erase the messages from an outside phone (see page 50).
Note
The time for the memory to become full depends on the REC. QUALITY switch setting. F flashes on the display at the time which corresponds to the recording sound quality for the latter setting, if the switch setting is changed during the operation.
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Answering Machine Features
play a greeting to ask the caller to leave a message and have the phone beep to alert you of recorded incoming messages.
play a greeting to ask the caller to leave a message but you do not wish to sound a beep.
make an announcement to the caller without accepting incoming messages when, for example, you are away on a long vacation.
AUDIBLE INDICATOR switch
Hello, Im unable to answer your call right now. Please leave your name, number and message after the tone.
Hello, Im unable to answer your call right now. Please call again. Thank you.
Turning on the answering function
Press (ANSWER ON/OFF) so that it lights up in red.
To turn on the answering function from the handset
1
Press (REMOTE) and wait until the answering machine function menu appears on the display.
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
2
Turn Jog Dial down to make ANSWERING ON flash, and then press Jog Dial.
You hear a voice guidance and the ANSWER ON/OFF button lights up in red.
3
Press (OFF).
Notes
Do not allow more than 20 seconds to elapse during the operation procedure when you turn on the answering function from the handset.
When the memory is full, you hear five short error beeps and you cannot turn on the answering function. Erase unnecessary messages (see page 45).
Tips
The answering machine will automatically answer a call after 10 rings even if the answering function is off. The answering function will remain on for all subsequent calls.
You can also turn on or off the answering function from an outside phone (see page 50).
PLAY MAILBOX 1 PLAY MAILBOX 2
THE ANSWERING FUNCTION IS ON
Answering Machine Features
Answering Machine Features
continued
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11
Preparing the answering machine (continued)
Mailbox usage
This phone offers you three voice mailboxes, providing a convenient way to share the mailbox feature with other members of your household or business.
When a caller calls
The caller can choose one of the two ways to leave a message:
If calling from a touch-tone phone, the caller select a mailbox by pressing (*)(1) (MAILBOX 1), (*)(2) (MAILBOX 2) or (*)(3) (MAILBOX 3) while the caller hears the greeting. The greeting stops and a beep will sound, then the caller can start recording a message.
Wait until the greeting finishes, then start recording a message. When the caller does not select a mailbox, the message is automatically recorded to MAILBOX 1.
Notes
If four minutes have passed while recording the incoming message, the line is automatically disconnected.
If the message is shorter than two seconds, it will not be recorded.
To turn off the answering function
Press (ANSWER ON/OFF) so that the red light turns off. If you want to turn off the answering function from the handset, turn Jog
Dial down to make ANSWERING OFF flash in step 2 on page 41, then press Jog Dial.
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Answering Machine Features
Playing back messages
(ERASE)
.(REPEAT/REVIEW)
Display
>(SKIP/QUICK)
To play back messages from the handset
Turn Press
REVIEW (4)
(MAILBOX 1) (MAILBOX 2) (MAILBOX 3)
(ANSWER ON/OFF)
(VOLUME)
VOL switch
(OFF)
> SKIP (3) QUICK (6) ERASE (9)
. REPEAT
(1)
1 Press (REMOTE) and wait until the
answering machine function menu appears on the display.
* is displayed at the right of a MAILBOX number which contains new messages.
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
2 Turn Jog Dial down to make
PLAY MAILBOX 1 to PLAY MAILBOX 3 flash, and then press Jog Dial.
The machine plays back from the newest message received.
3 Press (OFF).
When you come home
If (ANSWER ON/OFF) flashes in red, or the message counter shows the number of new messages and NEW” in the MAILBOX indicator on the display flashes, press the mailbox button ( (MAILBOX 2) or (MAILBOX 3)).
The machine plays back from the newest message received.
ALL MESSAGES NEW 03 OLD 08
PLAY MAILBOX 1* PLAY MAILBOX 2
(MAILBOX 1),
Answering Machine Features
Answering Machine Features
continued
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43
Playing back messages (continued)
Note
Do not allow more than 20 seconds to elapse during the operation procedure.
Additional tasks when playing back messages
To Do this
Adjust the speaker volume Press (VOLUME) (+) or (-). Adjust the handset volume Set the VOL switch on the handset to H (high),
Stop playback Press the mailbox button on the base unit again
Replay the messages Press the mailbox button on the base unit again. Skip to the next message Press >(SKIP/QUICK) on the base unit or
Repeat the current message Press .(REPEAT/REVIEW) on the base unit or
Go back to previous messages Press .(REPEAT/REVIEW) on the base unit or
Review playback Keep .(REPEAT/REVIEW) on the base unit or
Play back quickly Keep >(SKIP/QUICK) on the base unit or
M (middle) or L (low).
or press Jog Dial on the handset.
> SKIP (3) on the handset while the current message is playing.
. REPEAT (1) on the handset while the current message is playing.
. REPEAT (1) on the handset within the first three seconds of the current message.
REVIEW (4) on the handset pressed during playback.
QUICK (6) on the handset pressed during playback.
Erasing messages
To erase the message one by one
Press (ERASE) on the base unit while playing back the message with the base unit, or press ERASE (9) on the handset while playing back it with the handset.
To erase all messages in a mailbox from the base unit
Press (ERASE) on the base unit, and a mailbox button ((MAILBOX 1), (MAILBOX 2) or (MAILBOX 3)) .
You hear a long confirmation beep and all messages in the selected mailbox are erased.
To erase all messages in a mailbox from the handset
1
Press (REMOTE) and wait until the answering machine function menu appears on the display.
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
2
Turn Jog Dial down to make ERASE MAILBOX 1 toERASE MAILBOX 3 flash, and then press Jog Dial.
3
Turn Jog Dial up to make YES” flash, and then press Jog Dial.
You hear a long confirmation beep and all messages in the selected mailbox are erased.
Notes
The display shows the total number of new messages. Therefore, it is reset to “0” (on the base unit) or “00” (on the handset) when you play back all new messages, even they are not erased yet. Be sure to erase unnecessary messages before the memory becomes full.
When the number of new messages exceeds 99, 99 flashes on the display of the base unit and 99 appears on the display of the handset.
If a call comes in during playback, the playback stops.
If a power interruption occurs or the AC power adaptor is disconnected
while erasing a message, all recorded message may be erased.
Do not allow more than 20 seconds to elapse during the operation procedure when you erase messages from the handset.
Tip
You can also listen to the messages or erase the messages from a outside phone (page 50).
Answering Machine Features
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Answering Machine Features
12
Answering Machine Features
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Screening incoming calls
You can screen calls by leaving the answering function on (see page
41) while you are at home. When a call is answered, you can hear the message being recorded through the base unit or handset but the caller cannot hear you. Then, you can decide whether to answer the call or not. This function is available both the base unit and the handset. However, the following procedures are required in order to screen incoming calls on the handset.
To screen incoming calls on the handset
Press (REMOTE) while ** ANSWERING ** is displayed.
CALL SCREENING appears on the display of the handset.
(TALK)
Note
If the answering volume is set to minimum, you cannot screen the calls on the base unit.
Tips
You can conclude call screening by pressing (OFF) on the handset.
You can also answer the call by picking up the handset on another phone if it
is connected to the same line.
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Answering Machine Features
To answer the call
Press (TALK) on the handset. Recording is stopped and you can
speak to the caller.
Recording a memo
You can record a memo (up to four minutes) as a personal reminder or as a message for other people. You can play back the recorded memo like any incoming messages (see page 43).
You can record a memo on both the base unit and the handset.
1 Press (MEMO).
You hear a voice guidance.
2 Select a mailbox by pressing
(MAILBOX 1), (MAILBOX 2) or (MAILBOX 3). You will hear a
voice guidance, then a long confirmation beep.
3 After the tone, start recording.
Speak about 12 inches (30 cm) away from the microphone.
MIC (Microphone)
(MAILBOX 1) (MAILBOX 2) (MAILBOX 3)
4 Press (MEMO) to stop recording.
The message number in the display increases by one.
Notes
If you press (MEMO) when the memory is full (F flashing on the display), you hear five short error beeps and you cannot record a memo.
If a call comes in while recording a memo, recording is canceled. Start over the procedure.
If the remaining memory becomes full while recording, recording stops automatically and “F” flashes on the display.
You cannot operate the base unit while the handset is in use.
This answering machine begins to record a memo when it detects voice.
Note that recording does not begin if the voice is extremely low or there is no sound.
Tip
If four minutes have passed in step 3, recording stops automatically, and the recorded memo is counted as a new message.
Answering Machine Features
Answering Machine Features
continued
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Recording a memo (continued)
To record a memo from the handset
Turn Press
(OFF)
1 Press (REMOTE) and wait until
the answering machine function menu appears on the display.
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
PLAY MAILBOX 1 PLAY MAILBOX 2
2 Turn Jog Dial down to make
REC MEMO BOX 1 to REC MEMO BOX 3 flash, and then press Jog Dial.
REC MEMO BOX 1 START CANCEL
3 Press Jog Dial.
You hear a long confirmation beep.
4 After the tone, start recording.
Speak into the handset.
NOW RECORDING COMPLETE CANCEL
5 Press Jog Dial to stop recording.
You hear a long confirmation beep.
6 Press (OFF).
Notes
Do not allow more than 20 seconds to elapse between steps 1 and 2 of the procedure.
When the memory is full (F flashing on the display of the base unit), you hear five short
error beeps in step 2 and you cannot record a memo.
If a call comes in while recording a memo, recording is canceled. Start over the procedure.
If the remaining memory becomes full while recording, recording stops automatically and F
flashes on the display of the base unit.
Tip
If four minutes have passed in step 4, recording stops automatically, and the recorded memo is counted as a new message.
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Answering Machine Features
Operating from an outside phone
You can call from a touch-tone phone and pick up new messages recorded on the phone. First, you just set the remote ID code (security code) and turn on the answering function before going out. Setting the remote ID code (security code) is only possible on the handset.
Setting the remote ID code (security code)
1
Turn Press
(OFF)
Note
Do not allow more than 20 seconds to elapse during the operation procedure.
To change the remote ID code (security code)
Enter a new remote ID code (security code). The new code will replace the old one.
Press (REMOTE) and wait until the answering machine function menu appears on the display.
PLAY MAILBOX 1 PLAY MAILBOX 2
If you hear five short error beeps and OUT OF RANGE appears on the display, move closer to the base unit.
2
Turn Jog Dial down to make SET SECURITY No flash, and then press Jog Dial.
SET SECURITY No
?
3
Enter the four digits of the remote ID code (security code) using the dialing keys.
4
Press Jog Dial. The remote ID code (security
code) is set, and you hear a long confirmation beep.
5
Press (OFF).
Answering Machine Features
Answering Machine Features
continued
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13
Operating from an outside phone (continued)
Picking up new messages
1
Call your phone from a touch-tone phone.
2
While you hear your greeting play, press (#). The greeting stops. After confirming the greeting stops, enter your remote ID code (security
code). You hear a long confirmation beep. Following the voice guidance informing you of the number of messages
recorded, the phone stands by for you to enter a control code.
3
To do other operations, enter the control code within 20 seconds (see the table below). To quit, hang up the phone.
Control codes for remote operations
To Press
Play back messages in MAILBOX 1 (#) (1) Play back messages in MAILBOX 2 (#) (2) Play back messages in MAILBOX 3 (#) (3) Repeat the current message (#) (4) while the message is being played back Skip the current message (#) (6) while the message is being played back Erase the current message (#) (9) while the message is being played back Erase all messages in MAILBOX 1 (#) (9) (#) (1) Erase all messages in MAILBOX 2 (#) (9) (#) (2) Erase all messages in MAILBOX 3 (#) (9) (#) (3) Record a new greeting (*) (7). When you hear a long beep, start recording your
(up to one minute) greeting. Press (*) (*) to stop recording. Turn on the answering function (*) (0) Turn off the answering function (#) (0) Stop the current operation (*) (*)
If you forgot to turn the answering function on
Call your phone and let it ring 10 times until it answers. Then the answering function automatically turns on.
Notes
If you enter a wrong remote security code three times, the line will be disconnected.
If the greeting does not stop, press and hold (#) again.
To use the toll-saver feature
Set RINGER SELECT to TS. See page 38 for details.
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Answering Machine Features
Caller ID Features
Understanding the Caller ID service
Caller ID allows the callers phone number to be shown on the display before you answer the call. In order to use this feature, you must first subscribe to Caller ID service. The name of this service may vary depending on your telephone company.
To use this feature, be sure to enter the area code (see page 14).
When you receive a call
The phone number appears on the display with the date and time as shown in the following example.
If your Caller ID service includes the caller name service, the callers name also appears on the display (up to 15 letters).
Callers name Callers phone number The date and time received
When you answer the call, the Caller ID display changes to the TALK display.
Notes
The callers phone number and/or name will not appear in the following cases:
- OUT OF AREA: when the call is made through a telephone company which does not offer Caller ID service (including international calls).
- PRIVATE: when the call is blocked. For privacy reasons, many states allow callers the option to prevent his or her telephone data from being displayed on the other partys Caller ID display.
If the call is from an office which uses multiple lines, the displayed phone number may not match the number you use to call the extension.
About the memory match function
If you receive a call from a phone number which is stored on one of the ONE-TOUCH DIAL buttons (see page 26) or in the Phone Directory (see page 28), the ringer sound will change to a higher tone from the second ring.
Note
The memory match function does not work with OUT OF AREA or PRIVATE calls; and it may not work with calls made from an office which uses multiple lines because the number does not always match the one you stored in this phone.
SMITH JOHN 1-201-123-4567
Caller ID Features
Caller ID Features
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Looking at the Caller ID list
The phone stores the data of the last 20 calls received including OUT OF AREA and PRIVATE calls. It keeps track of all calls received; even if they were not answered.
Viewing the Caller ID list
You can look through the Caller ID list to check the phone number and/or name of the calls received.
1
Turn
Notes
If a 21st call is received, the oldest data is automatically erased.
When you have checked all data , END OF LIST appears.
Tip
If there is a NEW data, the NEW CALL lamp of the base unit flashes.
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Caller ID Features
52
Turn Jog Dial. The display shows the number
of NEW (calls which you have not viewed) and OLD” (calls which you have viewed) calls.
NEW 08 OLD 12 ?
2
Turn Jog Dial down to display older data or up to display newer data.
NEW CALL lamp
About the * mark
SMITH JOHN * 1-201-123-4567
* appears if there are more than two calls from the same phone number. The older data will be replaced by the new data, so the calls are counted as only one call.
Erasing data from the Caller ID list
Old data will be erased automatically when a 21st call comes in, but you can also manually erase unnecessary data one by one or erase the entire list.
To erase the phone number one by one
1
Display the phone number you want to erase from the Caller ID list (see page 52).
2
Press Jog Dial.
3
Turn Jog Dial up to make ERASE flash and press Jog Dial.
4
Turn Jog Dial up to make YES” flash, then press Jog Dial.
You hear a long confirmation beep and the data is erased.
SMITH JOHN 1-201-123-4567
DIAL PGM ERASE 1-201-123-4567
ERASE NO YES 1-201-123-4567
continued
Caller ID Features
Caller ID Features
US
53
14
Looking at the Caller ID list (continued)
To erase the entire list at once
1 Display any Caller ID data.
2 Press Jog Dial.
3 Turn Jog Dial up to make ERASE flash and
press Jog Dial.
SMITH JOHN 1-201-123-4567
DIAL PGM ERASE 1-201-123-4567
ERASE NO YES ALL 1-201-123-4567
Using the Caller ID list
By using the Caller ID list, you can call back a phone number from the Caller ID list easily, or store numbers from the Caller ID list into the Phone Directory.
Calling back a number from the Caller ID list
1
Turn Press
Display the phone number you want to call from the Caller ID list (see page 52).
SMITH JOHN 1-201-123-4567
4 Turn Jog Dial up to make “ALL flash, then
press Jog Dial.
5 Turn Jog Dial up to make “YES flash, then
press Jog Dial. You hear a long confirmation beep and the
entire list is erased.
Note
ALL appears only when all the data had become OLD data. If there is anyNEW data, you cannot erase the entire list.
US
Caller ID Features
54
Using the Caller ID list (continued)
Storing a number of the Caller ID list into the Phone Directory
1
Display the name and phone number you want to store from the Caller ID list (see page 52).
2
Confirm the number and press Jog Dial.
3
Turn Jog Dial up to make PGM flash and press Jog Dial.
The cursor flashes at the end of the name. Enter or change the name, if necessary (see page
29).
4
Press Jog Dial. The cursor flashes at the end of the phone
number. Enter or change the phone number, if necessary
(see page 29).
5
Press Jog Dial again. You hear a long confirmation beep and the
name and number are stored.
Notes
Do not allow more than 20 seconds to elapse during the operation procedure.
If the number displayed in step 1 is not the one you should store, you can
change the number of digits of the phone number as described on page 57.
If the phone is connected to a Private Branch Exchange (PBX), you may need to add an outside line access digit.
ALL ERASE NO YES 1-201-123-4567
NEW 00 OLD 00 ?
SMITH JOHN 1-201-123-4567
DIAL PGM ERASE 1-201-123-4567
SMITH JOHN 12011234567
SMITH JOHN 12011234567
2
Press Jog Dial.
DIAL PGM ERASE 1-201-123-4567
3
Press Jog Dial again. The phone automatically dials
the displayed number.
Notes
If the number displayed in step 1 is not the one you should call back, you can change the number of digits of the phone number as described on page 57.
If the phone is connected to a Private Branch Exchange (PBX), you may not be able to call back from the Caller ID list because an outside line access digit is necessary.
Tip
You may press (TALK) to make a call instead of doing steps 2 and 3.
To change the number of digits of the phone number
If the number of digits of the phone number in the Caller ID list is different from the actual phone number, you need to adjust the number of digits of the phone number to call back or store into the Phone Directory.
1
While the phone number from the Caller ID list is displayed, press (#) repeatedly until the phone number with the correct number of digits appears on the display.
Each time you press (#), the number of digits changes as follows:
When the home area code and the local area code do not match
SMITH JOHN 1-201-123-4567
SMITH JOHN 123-4567
When the home area code matches
SMITH JOHN 123-4567
SMITH JOHN 1-123-4567
SMITH JOHN 201-123-4567
SMITH JOHN 1-123-4567
SMITH JOHN 1-201-123-4567
SMITH JOHN 201-123-4567
continued
Caller ID Features
Caller ID Features
US
55
Caller ID Features
US
56
Caller ID Features
15
continued
Caller ID Features
US
57
Using the Caller ID list (continued)
When the local area code matches
SMITH JOHN 201-123-4567
SMITH JOHN 1-201-123-4567
2
Continue the operation to call or store the phone number with the correct number of digits (pages 55 and 56).
Notes
You need to adjust the number of digits each time you call back from the Caller ID list as the changes to the Caller ID data is not stored in memory.
You may not be able to change the number of digits depending on the Caller ID data.
SMITH JOHN 1-123-4567
SMITH JOHN 123-4567
Using “Caller ID with call waiting” service
This telephone is compatible with the Caller ID with call waiting service. Make sure that your telephone company offers this service.
Like the basic Caller ID service, you need to subscribe to Caller ID with call waiting in order to use this service.
Even though you may have already subscribed to Caller ID andcall waiting as two separate services, you need to request a subscription to Caller ID with call waiting as a single service.
This is a new service that combines the two services.
Even though you now have a Caller ID with call waiting compatible phone, unless you subscribe to the combined Caller ID with call waiting service, you will not be able to see the name and number of the second caller.
When a new call comes in while you are talking, the callers name and/or phone number of the new call appears on the display for about 20 seconds.
To switch to another caller
1
To switch to the new caller, press (CALL WAITING/FLASH).
2
To switch back to the first caller, press (CALL WAITING/FLASH) again.
Caller ID Features
US
Caller ID Features
58
Additional Information
Mounting the base unit on a wall
1
2
AC power adaptor cord
Hang-up tab
Telephone line cord
1
Raise the hang up tab.
2
Plug the telephone line cord to the LINE jack and the AC power adaptor to the DC IN 9V jack, and hook the cords. Use the shorter cord for mounting.
3
Attach the wall bracket to the center of the base unit.
Align the f marks of the wall bracket with those of the base unit.
4
Plug the telephone line cord to the telephone outlet, and hook the base unit to the wall plate.
5
Plug the AC power adaptor to an AC outlet. Then raise the antenna so that it points towards the ceiling.
3
4,5
Caller ID Features
US
59
1
2
Wall bracket
Tip
To remove the wall bracket, press the lower tabs.
US
Additional Information
60
Wall plate
AC outlet
AC power adaptor
Telephone line cord
16
SECTION 2
a
s
s
DISASSEMBLY
Note: Follow the disassembly procedure in the numerical order given.
2-1. CABINET (REAR)(HANDSET) 2-2. HAND MAIN BOARD (HANDSET)
2
Nickel cadmium battery
Screw (BTP 2.6x12)
2
Two screws (BTP 2.6x8)
1
3
Two screws (BTP 2.6x12)
5
1
Battery case lid
claw
Cabinet (rear)
5
Hand main board
6
Screw (BTP 2.6x8)
3
Connector (CN601)
4
Helical antenn
4
4
claw
2-3. CABINET (UPPER) ASSY (BASE UNIT) 2-4. CABINET (REAR) ASSY (BASE UNIT)
9
Cabinet (upper)
1
Two screws
(BTP2.6x8)
2
DSP board
4
Antenna
terminal
5
Three screw
(BTP2.6x8)
6
Base (main)
board
8
Lens
6
Button
(FUNCTION)
5
Base key
board
7
Button
(ANS)
4
Five screws
(BTP2.6x8)
2
Two screws
(P3x10)
1
Two screw
3
(rear) assy
(P3x10)
Cabinet
17
3
Microphone board
7
Cabinet
(rear) assy
SECTION 3

2.4 GHz SYSTEM OPERATION

3-1. ACCESS METHOD
1. Transfer Format & Rate
The transfer format & rate of our system is as follows;
Table 3-1. Transfer method
Access method FDMA-TDD Channel number 40 channel Channel spacing 1.8 MHz Modulation method DBPSK Baseband transfer rate 960 Kbps Spread method Direct Sequence Spread Spectrum Chip rate 12 chips/bit Data transfer rate 80 Kbps
2. Channel Number & Frequencies
RF channels occupy the frequency band (2.4408 – 2.475 GHz) are numbered 1 to 40. RF channel numbers & center frequencies are specified as follows.
Table 3-2. Channel number & Channel frequency
Channel Number
1 2 3 4 5 6 7 8
9 10 11 12 13 14 15 16 17 18 19 20
Channel Center
Frequency (GHz)
2.4048
2.4066
2.4088
2.4102
2.4120
2.4138
2.4156
2.4174
2.4192
2.4210
2.4228
2.4246
2.4264
2.4282
2.4300
2.4318
2.4336
2.4354
2.4372
2.4390
Channel Number
21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Channel Center
Frequency (GHz)
2.4408
2.4426
2.4444
2.4462
2.4480
2.4498
2.4516
2.4534
2.4552
2.4570
2.4588
2.4606
2.4624
2.4642
2.4660
2.4678
2.4696
2.4714
2.4372
2.4750
3-2. PROTOCOL
1. General
This system realizes the TX/RX superframe by TDD system. The relation of master/slave dose not decide identification re garding the protocol between BASE UNIT and HANDSET, but the initiated side is the master and the requested side is the slave when the RF link has been established.
2. Initial Acquisition
In order to establish the RF link between BASE UNIT and HANDSET , both of B ASE UNIT and HANDSET need to ha v e the same system ID. When power is a pplied to this system, the system have to do Initial Acquisition in order to have the same system ID. It is to exchange a parameter when the HANDSET is parked on the BASE UNIT, as soon as the system do System Parameters Re­initialization.
3. System Parameter Re-initialization
This System Parameters Re-initialization can realize that the HANDSET is parked on the BASE UNIT . So after the B ASE UNIT recognized to be parked the HANDSET , the BASE UNIT calculates a system parameter, and then it outputs this data from the ARTO port, and then the system establishes the RF link. In order to establish this link, the HANDSET send the A-Frame to the B ASE UNIT after the HANDSET received the system parameter , and then the BASE UNIT send the A-Frame to the HANDSET. The process of System Parameters Re-initialization is as follows.
BASE UNIT HANDSET
(PARK)
(Park Detect)(Park Detect)
System Parameters
A-Frame
System ID
confirmed
A-Frame
System ID
confirmed
*Note) The UNIT has 40 channels according to the UNIT CH
PLAN while the number of channels which can be used in the test mode are those in the TEST MODE CH PLAN.
— 18 —
Fig. 3-1. System Parameters Re-initialization
4. Stand-by Mode Operation
(1) HANDSET
When the HANDSET is the stand-by mode (sleep mode), the HANDSET do the intermittent operation for power save, because the HANDSET is the battery operation. This process of stand-by mode operation is as follows.
10 sec
Heart-Beat
10 sec
Heart-Beat Heart-Beat
RX RX RX RX RX
1 sec 1 sec
RX
10 sec
1 sec
2 msec
2 msec 10 msec
10 msec
RXTXRX
Heart Beat (Exchange A-Frame for Link confirmation purpose)
Fig. 3-2. Stand-by mode operation (HANDSET)
(2) BASE UNIT
The BASE UNIT is supplied the power by AC line. While the BASE UNIT is the stand-by , the B ASE UNIT is al ways a wake state. While the BASE UNIT monitors the current channel, the BASE UNIT monitors also the other channel at the same time Because if the current channel can not use by some interference, the system needs the clear channel information as a part of system parameter for a channel hop. If the BASE UNIT can not receive the A-Frame of Heart-beat from the HANDSET, it become “link error”, and the system become error recovery mode.
RX
19
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