SIM2 M.150S User Manual

SIM2 Multimedia
M.150S
User Guide
Contents
3 Important information
About this User Guide Safety 3D Content Environment Notice
7 Chapter 1: Introduction
Key Features and Benefits System Components Optional Accessories
9 Chapter 2: Overview
Remote Control Projector Keypad Connections 3D RF Emitter 3D Glasses
14 Chapter 3: Installation
Location Mounting Connections Switching On and Off
19 Chapter 4: Operation
Viewing 3D Content 3D Menu Input Menu Main Menu Picture Image Setup Menu Memories Info Quick Menus Messages
35 Chapter 5: Troubleshooting 37 Chapter 6: Specifications 39 Chapter 7: Projection Distances 40 Chapter 8: Dimensions
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Important information
About this User Guide
This User Guide describes how to set up and operate the M.150S LED 3D projector. Information contained in this User Guide may be updated from time to time due to product improvements and customer feedback. Visit www.sim2.com to find the latest version of this document. This document contains proprietary information protected by copyright. All rights are reserved. All trademarks and registered trademarks are the property of their respective owners.
Safety
To reduce the risk of electrocution, disconnect the power cord on the rear panel before removing the top cover of the projector. For technical service refer to trained personnel authorized by the manufacturer.
Read this guide
Read all chapters of this guide carefully before switching on the projector. This guide provides basic instructions for operating the M.150S projector. Installation, preliminary adjustments and procedures that necessitate the removal of the top cover and contact with electrical components must be performed by authorized, trained technicians. To ensure safe operation and long term reliability use only the power cords supplied by the manufacturer. Observe all warnings and precautions. Keep this guide for future consultation.
Do not touch internal parts of the projector
Inside the housing there are electrical parts carrying dangerously high voltages and parts operating at high temperature. Never open the housing. Entrust all servicing and repair work to a SIM2 Authorized Service Center. Opening the housing voids the warranty.
Disconnect the appliance from the power supply
The device that disconnects the projector from the mains is the power plug. Ensure that the power cord plugs and the electrical outlets are easily accessible during installation operations. Pull the plug, not the cord, to disconnect the projector from the mains. Use only the specified power supply. Connect the projector to a mains electrical supply with rated voltage of between 100-240 V AC, 50/60 Hz and equipped with a protective earth connection. If you are not sure of your domestic mains rating, contact an electrician. Take care to avoid overloading the power socket and any extension leads.
Changing the fuses
Before changing the fuse, disconnect the projector from the mains power supply. The fuse compartment is next to the power supply connector. Remove the fuse holder
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with a flat head screwdriver and replace the fuse. Fit the replacement fuse. Use only type T 10 A L H fuses for the projector.
Be careful with cables
Make sure cables are routed so that people are not impeded or become a trip hazard. Keep all cables away from children. Install the projector as close to the wall socket as possible. Avoid stepping on power cords, make certain they do not become tangled, and never jerk or tug them; do not expose them to sources of heat, and make sure they do not become knotted or crimped. If the power cords become damaged, stop using the projector and request the assistance of an authorized technician.
Disconnect the projector from the mains power during electrical storms and when not in use
To prevent damage from lightning strikes in the vicinity, disconnect the projector during storms or when the projector is going to be left unused for a long time.
Avoid contact with liquids and exposure to damp
Do not use the projector near water (sinks, tubs and so on); do not place objects containing liquids on or near the projector and do not expose it to rain, humidity, drops of water or sprays; do not use water or liquid detergent to clean it.
Place the projector on a stable surface
Place the projector on a stable surface or use a suitable ceiling mounting bracket. Never place the projector on its side or rear, on the lens or top panel.
Do not allow the projector to overheat
To prevent overheating, allow a free space of at least 0.25 m (10 in.) on the left, right and rear sides of the projector. Do not obstruct the ventilation slots. Do not place the projector near heat sources such as heaters, radiators or other devices (including amplifiers) that generate heat. Do not place the projector in an area where there is insufficient space (shelving units, bookshelves and so on) and in general avoid placing it in poorly ventilated areas as this may prevent sufficient cooling.
Never look directly into the projection lens
Never look directly into the lens when the projector is on as the intense light may damage your eyes. Take particular care that children cannot do so.
LED LIGHT
DO NOT STARE INTO BEAM
CLASS 2 LED PRODUCT
P 0.88 mW λ = 452 nm
ICE 60825-1:1993 + A1:1997 + A2:2001
EN 60825-1:1994 + A2:2001 + A1:2002
Take special care regarding movement of the lens
Do not place objects in the slots on the side of the lens and also ensure that vertical lens movements are not impeded by external objects.
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Do not insert objects through the openings in the projector
Make sure that no objects are inserted inside the projector. If this should occur, disconnect the projector from the power supply immediately and call an authorized technician.
Power saving
We advise disconnecting the projector from the power supply when not in use. In this way you will achieve considerable power savings while at the same time protecting internal electrical parts from wear.
3D Content
Discomfort (such as eye strain, headaches, motion sickness, nausea, dizziness, disori­entation) may be experienced while watching 3D content. In this case, stop watching and consult a doctor if symptoms are severe. Consult a doctor before allowing young children (especially those under six years old) to watch 3D content as their visual system is still under development. Monitor children (including teenagers) watching 3D content, as they are more at risk of experiencing discomfort and less inclined to report symptoms. Individuals who may be susceptible to epileptic seizures or strokes (on the basis of personal and family history) should consult a doctor before watching 3D content. All viewers should take regular breaks from watching 3D content. Length and frequency of these breaks may vary from person to person.
Environment
This product contains materials derived from natural resources during its manufacture. It may contain materials that constitute a health and environmental hazard. To prevent harmful materials from being released into the environment and to promote the use of natural materials, SIM2 provides the following information regarding the disposal and recycling of the product.
Waste electrical and electronic materials (WEEE) should never be disposed of in normal urban waste disposal facilities.
Observe the following instructions:
When you no longer wish to use your electrical and electronic equipment,
You may return your old equipment to your SIM2 Authorized Dealer free of
If you need more information regarding recycling, reuse and product
The label on the product, shown here, indicating a canceled garbage can, is intended to remind you that the product requires special handling at the end of its service life. Materials such as glass, plastic and some chemical compounds are recoverable and can be recycled for reuse.
take it to your local waste disposal facility for recycling.
charge when you buy a new product that is equivalent or has the same functions as the old one. Contact SIM2 to find your local dealer.
exchanges, contact SIM2 customer service.
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Notice
Lastly we suggest further measures to safeguard the environment, such as recycling of internal and external packaging (including that used for shipping) in which the product was delivered. With your help, we can reduce the amount of environmental resources required to make electric and electronic equipment, reduce the use of waste tips for used equipment and, in general, improve our quality of life by making sure that hazardous materials are correctly scrapped. Incorrect treatment of the product at the end of its service life and failure to follow the above disposal instructions are punishable under local legislation.
The appliance has been subjected to exhaustive operating tests by SIM2 to guarantee the highest quality. The projector light source life should thus initially be around 30-60 hours. In addition to the customary checks, the Quality Control department also runs additional statistical tests before shipment. In such cases, the packaging may show signs of having been opened, and the hours of light source operation may prove to be higher than those normally shown when only standard tests are performed.
As the optical system of the M.150S is extremely compact and has the purpose of developing very high brightness and contrast, it is possible that a small quantity of light is visible outside of the projection area and will vary depending on the type of lens used and the zoom and shift setup. This characteristic of the optical system is to be deemed as normal. In order to reduce this effect SIM2 recommends that the area surrounding the projection screen is as dark as possible.
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1 Introduction
Building on the success of SIM2's award winning M.150 platform, the brand new M.150S projector represents the culmination of over 2 years of research in the field of engineering performance, and component selection. The LED top-of-the-line M.150S is a projector where each component has been pre tested and hand-selected for its excellence and reliability, and fine-tuned to deliver unprecedented picture quality and performance. Its superb colorimetry and extreme accuracy far exceed the same characteristics of the available projectors in the market based on the same technology. The projector features improved color space specifications for a wide variety of applications, including AdobeRGB and CINEMA, producing images with amazing clarity, contrast and realism. The M.150S is a high-end compact 3D single unit projector that incorporates PureLED technology, a combination of single chip DLP from Texas Instruments, three individual high power LEDs, a new light engine, and a dedicated video processing. PureLED technology allows the projector to deliver clearer, brighter and more vibrant images, a wider and more consistent color gamut, and full-on/full-off contrast up to 100,000:1. The M.150S is able to emulate the best 3D cinema projection systems, in terms of color fidelity, definition and depth of image. These are all conveyed accurately, as is the fluid motion of fast-action movies and sports. This all adds up to an incredible 3D experience at home. The M.150S is designed for use with large screen sizes – up to 4 m (14 ft.) wide. A choice of two high quality glass lenses (T1 and T2) is available, giving the projectors a total throw ratio of 1.5-3.9:1.
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To aid calibration SIM2’s Live Color Calibration software enables complete control over:
primary, secondary and white point color coordinates
gamma tables
allowing calibration experts to accurately calibrate the final image via a user-friendly application for Windows-based computers.
Key Features and Benefits
high picture quality: SIM2 renown image processing and the latest 0.95 in. 1080p DMD from Texas Instruments
precision optics: compact die-cast light engine with precision glass optics and motorized zoom, focus and lens shift
longer light source life: typical life estimated around 30,000 hours
richer and more saturated colors: wider and more consistent color gamut and
full-on/full-off contrast up to 100,000:1
extremely quiet level of operating noise: liquid-cooling system
quick on/off: warm-up and cool-down periods require seconds not minutes
artifact-free fast-action images: SIM2 PureMotion processing
high resolution: actual full HD 3D images, without blur and ghosting
comfortable 3D viewing: high brightness ghost-free sharp images
immersive 3D effect: large screen sizes thanks to high brightness images
3D wide viewing angle: stereo separation independent from viewing angles
screen flexibility: no constraints in the choice of the screen material
compatibility: no need of dedicated sources and preprocessing for 3D viewing
System Components
Your M.150S DLP projector ships with the following items:
1 x backlit remote control unit (with four AAA/LR03 batteries)
3 x AC power cords (US, EU and UK), 2 m (6.6 ft.) long
3 x jacks for 12 V output connectors
1 x User guide (this document)
If any items are missing or damaged, contact your SIM2 Authorized Dealer as soon as possible. Keep the original packaging in case anything has to be shipped.
Optional Accessories
VISUSRF-SYSTEM-ACC (4 SIM2 Visus 3D RF glasses and 1 RF emitter for SIM2 Visus 3D RF glasses)
Projector ceiling bracket
Anamorphic lens systems (fixed or motorized)
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2 Overview
Projection Lens Available in two versions: T1 (1.5:1 to 2.1:1) and T2 (2.1:1 to 3.9:1)
Front IR Sensor Receives infrared signals from the remote control unit
❸❹
Ventilation slots Ensure reliable operation and protect the projector from
Indicator light and status display
Rear IR Sensor Receives infrared signals from the remote control unit
Keypad Controls the main functions of the projector. Pull the cover to access
AC receptacle and main power switch
Connector Panel Contains the connections for all input, control and output signals.
overheating. Make sure they are not obstructed.
Show projector status as follows: Indicator light:
solid red = low power standby
solid orange = fast switch on standby
flashing green and red = initialization or cooling down
solid green = normal operation
Status display:
88 = initialization
black = normal operation
two-digit code = error status (displayed code may be useful
for troubleshooting)
the keys. See “Projector Keypad” on page 11 for a detailed description of their functions.
Plug here the female end of the AC power cord that is appropriate in your area. Switches the projector on or off.
See “Connections” on page 12 for details
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Remote Control
turn backlight on for about 5 seconds
turns the projector off
1-9 select inputs and turn the projector
on
0 enters OSD Input menu and turns
the projector on
OK enters submenus, confirms
actions
ESC exits OSD
▴ ◂
select menu items, adjust settings or cycle through the test patterns
MENU + / -
II 3D enters 3D menu
F1, F2 perform user-defined actions
A Auto performs Auto Adjustment
enter OSD Main menu and select the desired section, each press of the key selects the next tab in the menu
Memory enters Memories menu
(default assignments are: F1 = Zoom,
F2 = Focus)
Info displays projector Info
Aspect enters Aspect Quick menu
Not used
Custom Remotes
You can use your own IR remote control to control your M.150S projector.
If you are using a remote control with learning capabilities, use the projector remote control to teach the commands to your remote.
If you are using a programmable remote control, the setup software probably allows importing of Pronto Hex codes. See SIM2 M.150S IR Control for a list of all the projector codes in Pronto Hex format, including a number of discrete codes for:
AspectsMemories3D Controls (3D Mode and Input Formats)
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Operation
The M.150S projector has two IR receivers, one on the front and one on the back of the unit. The operative range of the remote control is approximately 10 m (33 ft.). Make sure that there is nothing obstructing the infrared beam between the remote control and the IR receiver you are pointing to. You can point the remote control towards the screen, as the IR beam is reflected by the screen towards front IR receiver of the projector. In this case the effective range of the remote control may be smaller than declared.
Note: In some cases when using 3D the accuracy and responsiveness of the remote
control will be reduced.
Batteries
To install batteries in the remote control:
1. Open the battery cover.
2. Insert four AAA (LR03) batteries making sure the polarities match the + marks inside the battery compartment.
3. Replace the cover.
Replace the batteries with new ones when the operating range of the remote control decreases. Dispose of used batteries according to local regulations. Make sure you do not mix old and new batteries or different types of batteries.
Warning: If you will not use the remote control for a long time, remove the batteries
to avoid battery leakage.
Projector Keypad
turns the projector on or off
◂ ▸ ▴ ▾
MENU enters OSD Main menu and selects the desired section
ESC exits OSD
SOURCE/O enters OSD Input menu/selects a menu item
select menu items, adjust settings or switch test patterns
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Connections
Inputs
Control/ Service
Outputs
HDMI 1
Accept both HDMI and DVI digital video inputs.
HDMI 2
Components/RGB-HV Four RCA connectors. They accept both standard
and high-definition component (YPrPb) and RGB-HV signals. Also used as RGB input for SCART RGBS signals.
Video One RCA connector. Accepts composite video
signals. Also used as composite sync input for SCART RGBS signals.
Graphics RGB One D-Sub 15-pin female connector. Accepts
component or RGB high-definition signals.
USB USB 1.1 (type B) port for serial commands and
firmware upgrade.
RS-232 RS232 (female D-Sub 9-pin) port for serial
commands and firmware upgrade.
TRIG 1 12 V 100 mA max output, for motorized screen
control. Activates when the projector is switched on.
TRIG 2 12 V 100 mA max output, for motorized screen
masking systems control. See “Screen on page
28.
TRIG 3 12 V 100 mA max output, for motorized
anamorphic lens position control. See “Anamorphic Lens” on page 28.
3D Sync OUT VESA DIN-3 connector for 3D RF Emitter cable.
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3D RF Emitter
The 3D RF emitter is designed to be placed near the projector and aimed at the screen. It receives the 3D sync signal from the projector and emits RF pulses that reach the 3D glasses RF receiver. The emitter does not require a battery. Note: The emitter emits sync pulses only when the projector displays 3D content.
3D Glasses
When displaying 3D content, the projector alternately displays one image for the left eye and one image for the right eye in rapid succession. The 3D glasses turn on and off their lenses, in sync with the projector, so that each eye receives exactly the image intended for it. The sync is possible thanks to the RF pulses received by the glasses from the 3D RF emitter.
Button Button for ON and OFF
LED Indicating glasses status
Micro USB port To charge the glasses
Lens Liquid crystal shutter
RF Receiver Receive RF signals from 3D Emitter
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