SIM2 Lumis AR T3, Lumis AR T1, Lumis AR T2 User Manual

User Guide
SIM2 BV International s.r.l AR User Guide 1
Table of Contents
1.Important information..............................................................................................................3
About this User Guide......................................................................................................................3
2.Safety........................................................................................................................................4
3D content..............................................................................................................................................5
Environment...........................................................................................................................................5
Notice.....................................................................................................................................................6
Introduction.....................................................................................................................................7
Key Features and Benefits......................................................................................................................8
System Components...............................................................................................................................8
Optional Accessories..............................................................................................................................8
3.Overview..................................................................................................................................9
Remote Control................................................................................................................................9
Projector Keypad............................................................................................................................10
Connections...................................................................................................................................10
3D RF Emitter.................................................................................................................................11
3D Glasses......................................................................................................................................11
4.Installation..............................................................................................................................12
Location..........................................................................................................................................12
Mounting.......................................................................................................................................13
Connections...................................................................................................................................14
5.Switching On and Off...............................................................................................................16
6.Operation................................................................................................................................17
Viewing 3D Content.......................................................................................................................17
Operating Modes Menu.................................................................................................................18
Input Menu....................................................................................................................................20
Main Menu....................................................................................................................................20
Picture..................................................................................................................................................21
Image....................................................................................................................................................22
Setup....................................................................................................................................................25
Menu..............................................................................................................................................26
Presets............................................................................................................................................27
Info.................................................................................................................................................29
Quick Menus..................................................................................................................................29
Messages........................................................................................................................................29
Troubleshooting.............................................................................................................................30
Specifications.................................................................................................................................32
Projection Distance........................................................................................................................33
7.COLOR SENSOR PROBE AUTOCAL®...........................................................................................36
Important information...................................................................................................................36
About this User Guide..........................................................................................................................36
Environment.........................................................................................................................................36
Introduction...................................................................................................................................37
Key Features and Benefits....................................................................................................................37
System Components.............................................................................................................................37
Installation.....................................................................................................................................37
Location................................................................................................................................................ 37
Mounting..............................................................................................................................................38
SIM2 BV International s.r.l AR User Guide 2
Connection...........................................................................................................................................39
Operation.......................................................................................................................................39
Submenu SCREEN.................................................................................................................................40
Centering..............................................................................................................................................40
Background light measure....................................................................................................................41
Maximum light measure.......................................................................................................................41
Ambient light compensation................................................................................................................42
Ambient color compensation...............................................................................................................42
Color auto calibration...........................................................................................................................42
Ambient color compensation at startup...............................................................................................43
Restore user settings...........................................................................................................................43
Submenu AMBIENT..............................................................................................................................44
Background light measure....................................................................................................................44
Maximum light measure.......................................................................................................................44
Continuous ambient light compensation..............................................................................................45
Restore user settings............................................................................................................................45
Troubleshooting.............................................................................................................................45
8.Projector Web Control.............................................................................................................46
Important information...................................................................................................................46
About this User Guide..........................................................................................................................46
Introduction..........................................................................................................................................46
Key Features and Benefits....................................................................................................................46
Overview........................................................................................................................................46
Connection...........................................................................................................................................47
Operation.......................................................................................................................................48
Web User Interface........................................................................................................................48
Structures of Web pages................................................................................................................49
Product Information (home page)........................................................................................................50
Projector Control..................................................................................................................................50
Image and Pictures...............................................................................................................................50
Colors....................................................................................................................................................51
Setup....................................................................................................................................................51
Presets..................................................................................................................................................52
Virtual RC..............................................................................................................................................53
Miscellaneous Settings.........................................................................................................................53
Ethernet................................................................................................................................................53
WiFi......................................................................................................................................................54
Packet logs wiever................................................................................................................................54
Software update...................................................................................................................................55
Administration login.............................................................................................................................58
Company Profile...................................................................................................................................58
Customer Service..................................................................................................................................58
Troubleshooting.............................................................................................................................58

1. Important information

About this User Guide

AR
SIM2 BV International s.r.l AR User Guide 3
Information contained in this User Guide may be updated from time to time due to product im­provements and customer feedback. Visit www.sim2.com to find the latest version of this docu­ment. This document contains proprietary information protected by copyright. All rights are reserved. All trademarks and registered trademarks are the property of their respective owners.

2. Safety

To reduce the risk of electrocution, disconnect the power cord on the rear panel before removing the top cover of the projector. For technical service refer to trained personnel authorized by the manufacturer.
If the lamp suddenly explodes with a loud bang, turn off the projector immediately and air the room thoroughly. Do not attempt to restart the projector and do attempt to replace the bulb: contact your local service center.
Read this manual
Read all chapters of this manual carefully before switching on the projector. This manual provi­des basic instructions for operating the AR projector. Installation, preliminary adjustments and procedures that necessitate the removal of the top cover and contact with electrical componen­ts must be performed by authorized, trained technicians. To ensure safe operation and long term reliability use only the power cords supplied by the manufacturer. Observe all warnings and precautions. Keep the manual for future consultation.
Do not touch internal parts of the projector
Inside the housing there are electrical parts carrying dangerously high voltages and parts opera­ting at high temperature. Never open the housing. Entrust all servicing and repair work to a SIM2 Authorized Service Center. Opening the housing voids the warranty.
Disconnect the appliance from the power supply
The device that disconnects the projector from the mains is the power plug. Ensure that the po ­wer cord plugs and the electrical outlets are easily accessible during installation operations. Pull the plug, not the cord, to disconnect the projector from the mains. Use only the specified power supply. Connect the projector to a mains electrical supply with rated voltage of between 100­240 V AC, 50/60 Hz and equipped with a protective earth connection. If you are not sure of your domestic mains rating, contact an electrician. Take care to avoid overloading the power socket and any extension leads.
Switching the projector off
Pay attention to the switch off procedure for the projector. The projector must always be brought back to the standby state to allow the projector to carry out the cooling procedure. Should this not happen, for example due to a power cut, the projector may enter a state of pro­tection that leads to switch-on being blocked. This block will last until the internal components of the projector have completely cooled down.
Changing the fuses
Before changing the fuse, disconnect the projector from the mains power supply. The fuse com­partment is next to the power supply connector. Remove the fuse holder with a flat head screw ­driver and replace the fuse. Fit the replacement fuse. Use only type T 10 A L H fuses for the pro ­jector.
Be careful with cables
Make sure cables are routed so that people are not impeded or become a trip hazard. Keep all cables away from children. Install the projector as close to the wall socket as possible. Avoid stepping on power cords, make certain they do not become tangled, and never jerk or tug them; do not expose them to sources of heat, and make sure they do not become knotted or crimped. If the power cords become damaged, stop using the projector and request the assistance of an
SIM2 BV International s.r.l AR User Guide 4
authorized technician.
Disconnect the projector from the mains power during electrical storms and when not in use
To prevent damage from lightning strikes in the vicinity, disconnect the projector during storms or when the projector is going to be left unused for a long time.
Avoid contact with liquids and exposure to damp
Do not use the projector near water (sinks, tubs and so on); do not place objects containing li­quids on or near the projector and do not expose it to rain, humidity, drops of water or sprays; do not use water or liquid detergent to clean it.
Place the projector on a stable surface
Place the projector on a stable surface or use a suitable ceiling mounting bracket. Never place the projector on its side or rear, on the lens or top panel.
Do not allow the projector to overheat
To prevent overheating, allow a free space of at least 0.25 m (10 in.) on the left, right and rear sides of the projector. Do not obstruct the ventilation slots. Do not place the projector near heat sources such as heaters, radiators or other devices (including amplifiers) that generate heat. Do not place the projector in an area where there is insufficient space (shelving units, bookshelves and so on) and in general avoid placing it in poorly ventilated areas as this may prevent sufficient cooling and significantly reduce lamp life.
Never look directly at the projection lamp
Never look directly into the lens when the lamp is on as the intense light may damage your eyes. Take particular care that children cannot do so.
Take special care regarding movement of the lens
Do not place objects in the slots on the side of the lens and also ensure that vertical lens movements are not impeded by external objects.
Do not insert objects through the openings in the projector
Make sure that no objects are inserted inside the projector. If this should occur, disconnect the projector from the power supply immediately and call an authorized technician.
Power saving
We advise disconnecting the projector from the power supply when not in use. In this way you will achieve considerable power savings while at the same time protecting internal electrical parts from wear.

3D content

Discomfort (such as eye strain, headaches, motion sickness, nausea, dizziness, disorientation) may be experienced while watching 3D content. In this case, stop watching and consult a doctor if symptoms are severe. Consult a doctor before allowing young children (especially those under six years old) to watch 3D content as their visual system is still under development. Monitor children (including teenagers) watching 3D content, as they are more at risk of expe­riencing discomfort and less inclined to report symptoms. Individuals who may be susceptible to epileptic seizures or strokes (on the basis of personal and family history) should consult a doctor before watching 3D content. All viewers should take regular breaks from watching 3D content. Length and frequency of these breaks may vary from person to person.

Environment

This product contains materials derived from natural resources during its manufacture. It may contain materials that constitute a health and environmental hazard. To prevent harmful mate­rials from being released into the environment and to promote the use of natural materials, SIM2 provides the following information regarding the disposal and recycling of the product.
SIM2 BV International s.r.l AR User Guide 5
Waste electrical and electronic materials (WEEE) should never be disposed of in normal urban waste disposal facilities.
The label on the product, shown here, indicating a canceled garbage can, is intended to remind you that the product requires special handling at the end of its service life. Materials such as glass, plastic and some che­mical compounds are recoverable and can be recycled for reuse.
Observe the following instructions:
When you no longer wish to use your electrical and electronic equipment, take it to your local waste disposal facility for recycling.
You may return your old equipment to your SIM2 Authorized Dealer free of charge when you buy a new product that is equivalent or has the same functions as the old one. Con­tact SIM2 to find your local dealer.
If you need more information regarding recycling, reuse and product exchanges, contact SIM2 customer service.
Lastly we suggest further measures to safeguard the environment, such as recycling of internal and external packaging (including that used for shipping) in which the product was delivered. With your help, we can reduce the amount of environmental resources required to make electric and electronic equipment, reduce the use of waste tips for used equipment and, in general, im ­prove our quality of life by making sure that hazardous materials are correctly scrapped. Incor­rect treatment of the product at the end of its service life and failure to follow the above dispo ­sal instructions are punishable under local legislation.
Product disposal
The lamp inside this projector contains mercury and may be subject to special disposal or recycle regulations. Dispose or recycle in accordance with local laws. For more information contact the Electronic Industries Alliance at www.eiae.org or check www.lamprecycle.org

Notice

The appliance has been subjected to exhaustive operating tests by SIM2 to guarantee the highe­st quality. The projector bulb life should thus initially be around 30-60 hours. In addition to the customary checks, the Quality Control department also runs additional statistical tests before shipment. In such cases, the packaging may show signs of having been opened, and the hours of lamp operation may prove to be higher than those normally shown when only standard tests are performed.
As the optical system of the AR is extremely compact and has the purpose of developing very high brightness and contrast, it is possible that a small quantity of light is visible outside of the projection area and will vary depending on the type of lens used and the zoom and shift setup. This characteristic of the optical system is to be deemed as normal. In order to reduce this effect SIM2 recommends that the area surrounding the projection screen is as dark as possible.
The AR is a three chip DLP projector and uses three high resolution DMD (red, green, blue). The ­se three DMD are precisely aligned through a high precision process that reduces the alignment error to within the foreseen limits of tolerance. The maximum limits of misalignment are the fol­lowing:
Screen Center: up to 0.7 pixels between each color
Screen Borders: up to 2 pixels between each color
These limits are perfectly normal for this optical system and will not be considered as a malfunc ­tion of the product.
Note: One pixel corresponds to 10 thousandths of a millimeter on the DMD.
SIM2 BV International s.r.l AR User Guide 6

Introduction

Designed without compromise, the AR is the result of complete creative and engineering exper­tise. Created with the desire to offer a powerful and exclusive projector, AR combines compel­ling charisma with design cues that are unmistakably SIM2. Indeed, SIM2’s R&D has challenged itself to combine technological advances, extraordinary design thinking, and top-class perfor­mance all in service to its customers. Every detail is unique and its form is pure art. This is a star performer that has the power and clarity to satisfy the most demanding viewer, as well as the ability to deliver bright, contrast-rich images.
Prestigious and Eternally Contemporary: The AR elegance is immediately apparent in the clearly defined lines and forms of a body strongly inspired by the SIM2 tradition. A perfect balance of beautiful design and exceptional materials to satisfy the most refined taste. AR sports a uniquely sophisticated combination of modernity, elegance, traditional craftsmanship, and luxury. The fi­nest materials, coupled with a sophisticated glossy/matte white finish, create a new dimension in luxury for an eternally contemporary product. A true delight to the eyes by designer Giorgio Revoldini.
The AR is a dual-mode 3-chip 3D DLP projector that is based on the SUPERLUMIS platform. It produces images with the same exceptional black level and contrast performance of the SU ­PERLUMIS, being able to emulate the best 3D cinema projection systems, in terms of color fideli­ty, definition and depth of image. In addition, the AR features a unique optical color processing technology that provides a DCI compatible color reproduction, as well as the standard HDTV (REC 709) one (“HC” denotes “Hy­per Color”). A motorized Sliding Filter System (SFS) inside the optical engine allows for an almost instantaneous color gamut change, obtained via optical components only, with no need of elec­tronic compensation. AR now delivers greater light output thanks to a more powerful 350W lamp and the option of high brightness lenses. The improved optical light engine now includes Perfect Fit, a fully-pro­grammable zoom, focus and lens shift feature which enables a lens-free option to create 2.40:1 images.
SIM2 BV International s.r.l AR User Guide 7
The AR is designed for use with large screen sizes – up to 5 m (16.5 ft.) wide. A choice of three high quality glass lenses (T1, T2 and T3) is available, giving the projector a total throw ratio of
1.37-3.90:1. To aid calibration SIM2’s Live Color Calibration software enables complete control over:
primary, secondary and white point color coordinates
gamma tables
allowing calibration experts to accurately calibrate the final image via a user-friendly application for Windows-based computers.

Key Features and Benefits

high picture quality: SIM2 renown image processing and the latest 0.95 in. 1080p Dark­Chip4 DMD from Texas Instruments
precision optics: SIM2 ALPHAPATH light engine
high brightness: 3-chip DLP projector
artifact-free fast-action images: SIM2 PureMotion processing
high resolution: actual full HD 3D images, without blur and ghosting
larger color gamut: dual gamut (REC 709/DCI) via a motorized Sliding Filter System
comfortable 3D viewing: high brightness ghost-free sharp images
immersive 3D effect: large screen sizes thanks to high brightness images
3D wide viewing angle: stereo separation independent from viewing angles
screen flexibility: no constraints in the choice of the screen material
compatibility: no need of dedicated sources and preprocessing for 3D viewing
longer lamp life: affordable and reliable UHP lamps

System Components

Your AR DLP projector ships with the following items:
1 x backlit remote control unit (with four AAA/LR03 batteries)
1 x SIM2 3D sync RF emitter (ADE025-RF-S1)
4 x pairs of SIM2 X105-RF-S1 active shutter glasses
1 x AC power cords 2 m (6.6 ft.) long
3 x jacks for 12 V output connectors
1 x 4.0-millimeter Hex wrench (for lens shift adjustment)
1 x User guide (this document)
1 x Professional calibration probe
If any items are missing or damaged, contact your SIM2 Authorized Dealer as soon as possible. Keep the original packaging in case anything has to be shipped.

Optional Accessories

Projector ceiling bracket (LUMISBRKT)
PANAMORPH Anamorphic lens systems (static or motorized)
ISCO Anamorphic lens systems (static or motorized)
VISUSRF-BOX (8 SIM2 Visus 3D RF glasses)
VISUSRF-SYSTEM (7 SIM2 Visus 3D RF glasses and 1 RF emitter for SIM2 Visus 3D RF glas-
ses)
VISUSRF-SYSTEM-ACC (4 SIM2 Visus 3D RF glasses and 1 RF emitter for SIM2 Visus 3D RF glasses)
SIM2 BV International s.r.l AR User Guide 8

3. Overview

Remote Control

Turn backlight on for about 5 se­conds
turns the projector off
1-9
select inputs and turn the projector on
0
enters OSD Input menu and turns the projector on
OK enters submenus, confirms ac-
tions
ESC exits OSD
▴ ◂ ▸ ▾
select menu items, adjust settings or cycle through the test patterns
MENU + / -
enter OSD Main menu and select the desired section, each press of the key selects the next tab in the menu
II 3D enters 3D menu
Memory enters Memories menu
F1, F2
perform user-defined actions (de­fault assignments are: F1 = Zoom, F2 = Focus)
Info displays projector Info
A Auto performs Auto Adjustment
Aspect enters Aspect Quick menu
Not used
Custom Remotes
You can use your own IR remote control to control your AR projector.
If you are using a remote control with learning capabilities, use the projector remote control to teach the commands to your remote.
If you are using a programmable remote control, the setup software probably allows im­porting of Pronto Hex codes. See SIM2 AR IR Control for a list of all the projector codes in Pronto Hex format, including a number of discrete codes for:
AspectsMemories3D Controls (3D Mode and Input Formats)Color Gamut (REC709/DCI)
SIM2 BV International s.r.l AR User Guide 9
Operation
The AR projector has two IR receivers, one on the front and one on the back of the unit. The operative range of the remote control is approximately 10 m (33 ft.). Make sure that there is no ­thing obstructing the infrared beam between the remote control and the IR receiver you are pointing to. You can point the remote control towards the screen, as the IR beam is reflected by the screen towards front IR receiver of the projector. In this case the effective range of the remo­te control may be smaller than declared.
Batteries
To install batteries in the remote control:
1. Open the battery cover.
2. Insert four AAA (LR03) batteries making sure the polarities match the + marks inside the battery compartment.
3. Replace the cover.
Replace the batteries with new ones when the operating range of the remote control decreases. Dispose of used batteries according to local regulations. Make sure you do not mix old and new batteries or different types of batteries.
Warning: If you will not use the remote control for a long time, remove the batteries to avoid
battery leakage.

Projector Keypad

turns the projector on or off
◂ ▸ ▴ ▾
select menu items, adjust settings or switch test patterns
MENU enters OSD Main menu and selects the desired section ESC exits OSD SOURCE/O enters OSD Input menu/selects a menu item

Connections

SIM2 BV International s.r.l AR User Guide 10
Inputs HDMI 1
HDMI 2
Accept both HDMI and DVI digital video inputs (1.4a)
LAN RJ-45 Networking Connector
Components/RGB-HV Four RCA connectors. They accept both standard
and high-definition component (YPrPb) and RGB-HV signals. Also used as RGB input for SCART RGBS signals.
Video Green RCA connector. Accepts composite video
signals. Also used as composite sync input for SCART RGBS signals.
Graphics RGB One D-Sub 15-pin female connector. Accepts
component or RGB high-definition signals.
Control/ Service
USB USB 1.1 (type A) port for serial commands and
firmware upgrade.
RS-232 RS232 (female D-Sub 9-pin) port for serial
commands and firmware upgrade.
Outputs TRIG 1 12 V 100 mA max output, for motorized screen
control. Activates when the projector is switched on.
TRIG 2 12 V 100 mA max output, for motorized screen
masking systems control. See “Screen” on page
23.
TRIG 3 12 V 100 mA max output, for motorized anamor-
phic lens position control. See “Anamorphic
Lens” on page 23.
3D Sync OUT VESA DIN-3 connector for 3D RF Emitter cable.

3D RF Emitter

The 3D RF emitter is designed to be placed near the projector and aimed at the screen. It receives the 3D sync signal from the projector and emits RF pulses that reach the 3D glasses RF receiver. The emitter does not require a battery. Note: The emitter emits sync pulses only when the projector displays 3D content.

3D Glasses

When displaying 3D content, the projector alternately displays one image for the left eye and one image for the right eye in rapid succession. The 3D glasses turn on and off their lenses, in sync with the projector, so that each eye receives exactly the image intended for it. The sync is possible thanks to the RF pulses received by the glasses from the 3D RF emitter.
SIM2 BV International s.r.l AR User Guide 11
Indicator light Indicates glasses status
Battery compartment For CR2032 (3 V DC / 0.2 A) batteries
IR receiver Receives infrared signals from the 3D Emitter
Lens Liquid crystal shutter
Button Button for on and off

4. Installation

This section provides instructions for the installation of the AR projector.
Important: Installation procedures should be performed by a qualified AV system specialist.

Location

When installing the AR projector, take the following considerations into account.
Installation Type
Select the installation type that best suits your needs:
front or rear projection
floor or ceiling mount
Lens Type
Choose the desired distance from the screen and select the lens type (T1, T2 or T3) that deter­mines the desired screen size.
Cooling
Make sure that the planned location for the projector has adequate ventilation. Check that room temperature is below 35° C and that the projector is away from heating vents. Ensure a mini­mum 0.25 m (10 in.) clearance on the left, right and rear sides of the projector.
Power Outlets
Verify that the powers outlets are grounded and preferably shielded from power surges and fluctuations. A UPS is optional. AR power supply operates on any nominal line voltage between 100-240 V AC, 50-60 Hz.
Cables
Check planned cable lengths for video and control cables and make sure these lengths do not ex­ceed specifications.
SIM2 BV International s.r.l AR User Guide 12
Ambient Light
Avoid or minimize light sources directed at the screen to preserve the quality of the projected image.

Mounting

The projector can be Floor mounted (upright) or Ceiling mounted (inverted). Choose the method that best suits your installation.
Important: The projection lens is not centered to the chassis (it is off-center horizontally by 75
mm or 2.95 in., see “Dimensions” on page 35 for details). Make sure the centerline of the lens is centered horizontally to the center of the screen.
Floor Mounting
Position the projector on a secure and flat surface (such as a table or a shelf). Adjust the three feet at the bottom of the projector until the projector is level on all sides.
Ceiling Mounting
Invert the projector and suspend it from the ceiling using a specific bracket.
To fit the bracket unscrew and remove the 3 rubber feet Do not use the rubber feet to fix the bracket to the projector)
Attach bracket by using 3 x M6 screws not exceeding 15 mm in length
For ceiling mounting use only SIM2-approved ceiling brackets and adhere to the installation instructions and safety guidelines provided with the bracket. Do not over-tighten the screws.
Orientation
By default, the AR is configured for a Front in­stallation (projector installed upright and in front of the screen). If the projector is installed behind the screen or inverted, you can use the image orientation function of the projector (see “Orientation” on page 25)
Vertical Lens Shift
Ideally, the projector should be positioned at a right angle to the screen and in such a way that:
the lens center and screen center are aligned with each other
the projected image fills the screen perfectly
If it is not possible to position the projector perpendicularly to the projection screen (so that the lens center and screen center are aligned) you can use the mechanical lens control at the top of the projector to shift the projected image vertical­ly:
insert the provided hex wrench into the vertical lens shift adjuster
turn the wrench to shift the lens in the desired direc­tion
SIM2 BV International s.r.l AR User Guide 13
The AR provides up to 50% of vertical lens shift up. For example, with a 16:9 150 in. diagonal size screen, you can shift the image up to 0.93 m (36.8 in.) above the screen center (see “Projection Distance” on page 33).
Keystone
If the projector is ceiling-mounted and the screen is lower than the projector, you may need to tilt the projector by adjusting the ceiling mount. If you do so:
the top and bottom borders of the image will be unequal in length
the sides of the image will be inclined
If the tilt is not excessive, you can use the Keystone function of the projector to correct the ima­ge shape. See “Keystone” on page 25.
Note: Keystone correction may cause artifacts in the image and may not be available when di-
splaying specific 3D content (see Table 4.2).
Zoom and Focus
The AR provides motorized Zoom and Focus controls. You can access these adjustments through the remote control directly:
F1 key for optical Zoom
F2 key for Focus
See “F1-F2 Keys” on page 27 for details.

Connections

Proceed as follows to connect the AR to video sources, control devices, screen control systems, 3D sync emitter and AC power. When connecting your equipment:
turn off all equipment before making any connections
use the correct signal cables for each source
make sure cables are routed so that people are not impeded or become a trip hazard
ensure that the cables are securely connected (tighten the thumbscrews on connectors
that have them)
Video
Often the sources (Blu-ray Players, Set Top Boxes, Game Consoles and so on) have several outpu­ts. Choose HDMI whenever possible.
HDMI The major benefits of this signal type are:best image quality, because the signal is carried in the digital domain throughout the
entire signal path
highest available resolution, because video sources can deliver full resolution con-
tent via HDMI only
availability of 3D content, because most 3D compatible sources deliver 3D content
from HDMI only
optimization of several image parameters (2D/3D content, color space, aspect, si-
gnal range, over scan), thanks to auxiliary information (AVI infoframe) sent by the
source device together with the signal. If your source has dual HDMI outputs, we would recommend direct connection to the projector from one of the HDMI connections and the second HDMI output to the input of an appropriate AV receiver/processor for audio. Sources with a DVI-D output can be connected to the HDMI input of the projector using a suita­ble DVI-D to HDMI cable. In this case no auxiliary information is sent from the source to the pro­jector.
Note: HDMI uses a code known as HDCP (High-bandwidth Digital Copy Protection), which pro-
tects the recorded supports from being copied illegally. The connection between the source and display require that the two devices perform a handshake and exchange code keys before being able to display an image. The InstaPort technology allows a simultaneous pre-authentification of
SIM2 BV International s.r.l AR User Guide 14
every attached device at the same it is connected, reducing drastically the time required for HDMI source switching. For this reason you may note a slight delay before the image appears on the screen, but it is perfectly normal.
Graphics RGB Input for Personal Computer and other sources that outputs RGB or YPrPb signals. These sources must be able to provide separate H/V sync or composite H+V sync.
RGB/YPrPb Input for DVD Players, Set Top Boxes and other sources that output one of the following signals:
Component (YPrPb)RGB with composite sync on green (RGsB)RGB with HV composite sync
RGB connectors also provides RGB input for SCART RGBS sources. See “Video” below and “RGBS Sync” on page 25.
Video This is the the input for composite video sources (such as VCR or camcorders). This connector is also the composite sync input for SCART RGBS sources. See “RGB/YPrPb” above and “RGBS Sync” on page 25.
Control
You can connect the AR projector to a Personal Computer or a control system through one of the following methods:
RS-232 port, using a standard 9-pin straight serial cable
RS-232 port, using a USB to serial converter cable. In this case, installation of a device
driver provided by the cable manufacturer may be required
USB port, using a USB Type A cable connector. In this case, installation of a device driver provided by SIM2 may be required – ask your SIM2 Authorized Dealer
Note: RS-232 communications are limited to 15 m (50 ft.), whereas USB are limited to 5 m (16
ft.).
Triggers
Some Home Theater devices can be controlled through a 12 V signal. The projector can output three 12 V (100 mA max) signals:
TRIG1 for motorized screens control
TRIG2 and TRIG3 are for motorized screen masks and anamorphic lens motors control.
See “Screen” and “Anamorphic Lens” on page 23 for instructions on how to do configure them from OSD
Note: Three jack adapters are shipped with the projector.
3D RF Emitter
The RF emitter sends the RF pulses that sync the 3D glasses. Proceed as follows to install the emitter:
1. Place the emitter near the projector on a secure surface or use an appropriate mount kit. For maximum range emitter should not be placed on the ground/floor but should be placed at least 10 cm above ground (like on a shelf).
2. Connect the emitter connector to the corresponding 3D Sync Out output connector in the projector.
3. Once the emitter is connected to the projector, please make sure that the projector is in 3D mode. Check the X sign on the emitter; the red light should be on, indicating that the emitter is functioning.
3D Glasses
Proximity Association with 3D RF emitter
The following procedure has to be done every time the glasses are introduced to new 3D RF emitter. During the proximity association, 3D glasses shall be located within 1 m from 3D RF emitter. Switch on the glasses (1 short press on the button). LED will change from off to bright, indicating
SIM2 BV International s.r.l AR User Guide 15
glasses power on. Press button for minimum of 1 second. After 1 second, LED will start to blink with a rate of 1 blink per 2 second. Release the button. Successful proximity association is indicated with 6 short LED blinks.
If glasses could not proximity associate LED will change from bright to off and glasses will go in power off state.
Connecting glasses to 3D RF emitter
Once glasses are associated with the emitter, they will automatically connect to that emitter every time they are switched on. If during the operation glasses lost the connection to the emitter, they will automatically try to reconnect to that emitter (LED is blinking with a rate of 1 blink per 2 seconds). If glasses cannot successfully reconnect to the emitter within 60 seconds, LED will change from bright to off and glasses will automatically go in power off state.
Indicating the battery state
If LED flashes every couple of seconds during the operation, battery level is low. Charging is indicated with lit LED.
Charging the battery
The glasses are shipped with the micro USB to USB Type A cable. To charge the glasses battery, plug the micro USB cable in a computer or other USB device capable of supplying power. LED will remain lit while glasses are charging. When battery is fully charged LED will go off. For more information on glasses status and transitions, refer to “3D Glasses” on page 18.
Distances from glasses to 3D RF Emitter
The minimun distance from glasses to 3D RF Emitter is 10 m, the maximun depends on how the room is made.
AC Power
Choose the AC power cord that is appropriate in your area among those shipped with the pro­duct. Plug the female end of the power cord to the AC receptacle located on the right hand side of the projector (100-240 V AC, 50-60 Hz) and the other end into a grounded AC outlet. An high­quality surge protector is recommended while a UPS is optional.

5. Switching On and Off

Switching On
1. Turn on the main power switch on the right hand side of the projector. The projector en­ters the low power Standby status. The indicator light on the left hand side of the pro­jector turns red and the status display next to it shows . .
2. Press any of the numeric keys (0-9) on the remote control or the I/O button on the pro­jector keypad to switch on the projector.
3. The indicator light turns green and red and the status display shows 88 for a while.
4. When the projector is ready for use an image appears on screen (this can take approxi­mately one minute).
5. If a valid signal is detected, an image appears on the screen, otherwise a black screen with a “No Signal message is displayed.
Switching Off
1. Press and hold the Off key on the remote control or the I/O button on the projector key­pad. The indicator light flashes green and red to indicate that the projector is cooling down. Cooling fans remain on for approximately four minutes to cool the lamp. In the mean­while the projector cannot be turned on again.
SIM2 BV International s.r.l AR User Guide 16
2. After cooling is complete the projector enters Standby status. The indicator light turns solid red and the status display turns black, unless an error or warning code is displayed.
Warning: Wait for the cooling fans to turn off before turning off the main power switch or un-
plugging the projector.

6. Operation

Viewing 3D Content

3D stereo visualization offers clear and sharp 3D images thanks to 3 chip DLP Imaging technolo ­gy. This technique achieves channel separation using Xpand active shutter glasses.
Active shutter glasses turn on and off in rapid succession and stop light reaching your eyes. The glasses are synced using a RF emitter connected to the projector.
When an image is destined for the left eye, the right lens of the glasses goes dark pre­venting any of the image for your left eye from reaching the right eye. The left lens is completely open.
The process repeats very quickly (up to 144 times per second) for each eye.
The human brain combines the two images and creates the illusion of 3D.
Important: Read 3D safety information at the beginning of this User Manual before viewing 3D
content.
Your AR projector is capable of displaying 3D Images of exceptional high quality; to ensure maxi­mum enjoyment and trouble free viewing we recommend the following guidelines.
You will need a Blu-ray player or equivalent that is capable of play­ing 3D content and is HDMI 1.4 compliant plus of course a copy of a film that has released on Blu-ray in 3D. Only films with the 3D logo are compatible.
Ensure your player has the latest software installed.
If your Blu-ray Player has dual HDMI outputs, we would recommend direct connection
to the projector from one of the HDMI connections and the second HDMI output to the input of an appropriate AV receiver/processor for audio.
If you are routing all of your HDMI sources through an AV receiver/processor the pro­duct must be 3D compatible and HDMI 1.4 compliant. Ensure your equipment has the latest firmware installed (refer to the manufacturer for further information).
Other 3D content providers are available such as Satellite Broadcasters, Cable providers, VOD and Streaming services, gaming consoles such as PlayStation 3. Details of the 3D service provided can be obtained by contacting your local/regional operators.
To watch 3D Content via Blu-ray
Switch on the AR and all other relevant products such as Blu-ray player and AV receiver and ensure the correct inputs have been selected.
Insert your 3D Blu-ray disc and press play, follow the on-screen menus.
Note: Some discs contain both the 3D and 2D versions of the film, ensure you select the
correct one.
Switch on your 3D glasses. Refer to the instructions supplied with the glasses to ensure correct operation.
The projector will automatically detect the 3D signal and you will be prompted to wear your glasses via the OSD.
To Watch 3D Content via Satellite, Cable and Games Console
Switch on the AR and all other relevant products such as Satellite receiver and AV receiver and ensure the correct inputs have been selected.
Select the appropriate 3D channel.
SIM2 BV International s.r.l AR User Guide 17
If the projector displays two distorted images side by side or one on top of each other, select the 3D menu by pressing II on the remote control.
Select 3D mode via the OSD (this will expand the menu). Select the correct version of the 3D format using the up/down/left/right keys.
Switch on your 3D glasses. Refer to the instructions supplied with the glasses to ensure correct operation.
Important: All 3D technologies currently available today filter out a large amount of light. There-
fore it is perfectly normal for the 3D image to be noticeably dimmer when compared to the pic­ture in 2D mode. Adjust the 3D picture and lamp settings accordingly for 3D viewing.
3D Glasses
Follow the simple instructions below to operate your 3D glasses.
Turning ON your glasses
Shortly press button once (see “3D Glasses” on page 11). You will see the red LED indicator change from off to bright, and then turn off again. You are now in SIM2 Cinema mode and the glasses and the projector are synced. If, for any reason, the glasses behave differently, reset them (see below). If glasses cannot find 3D RF emitter within few seconds, LED will ramp from bright to off and glasses will automatically shut down. If glasses find the RF emitter they will automatically con­nect to it, indicating by lit LED for 1 second.
Turning OFF Your Glasses
Shortly press button once (see “3D Glasses” on page 11). You will see the red LED indicator change from bright to off. Glasses will shut down.
Note: For charging the battery to “3D Glasses” on page 15.

Operating Modes Menu

Additional adjustments are required:
to view 3D content
to select the desired Optical Color Filter
When HDMI1 or HDMI2 is selected and a valid HDMI signal is present, press II on the remote to access the specific OSD menu.
Optical Filter Type
Normal selects the optical color filter that increases image brightness. Use this settings when HDTV primaries are desired
DCI selects the optical color filter that enables the larger color gamut. Use this settings when DCI primaries are desired
3D Mode
3D activates 3D mode and the RF emitter will be activated. Automatic selection is deter- mined by the source sending the projector the correct information. If the incorrect 3D image is displayed after approximately 10 seconds go to the 3D Input Format and ma ­nually select the correct 3D mode for the incoming signal.
2D display mode for normal 2D material. 3D Input Format adjustment is unavailable. Pu- reMotion adjustment is available.
3D Input Format
The AR checks AVI infoframe data and input signal resolution in order to determine the appro­priate 3D format. When automatic detection of 3D format is not possible, choose one of the fol­lowing options:
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