*THIS LIMITED WARRANTY IS VALID FOR SEGA PRODUCTS FOR PLAY ON THE XBOX™
VIDEO GAME SYSTEM MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED
IN THE UNITED STATES AND CANADA, ONLY!
Sega of America, Inc. warrants to the original consumer purchaser that the Xbox product
shall be free from defects in material and workmanship for a period of 90-days from the date
of purchase. If a defect covered by this limited warranty occurs during this 90-day warranty
period, the defective Xbox product or component will be replaced free of charge. This limited
warranty does not apply if the defects have been caused by negligence, accident,
unreasonable use, modification, tampering or any other causes not related to defective
materials or workmanship. Please retain the original or a photocopy of your dated sales
receipt to establish the date of purchase for in-warranty replacement. For replacement,
return the product, with its original packaging and receipt, to the retailer from which the
software was originally purchased. In the event that you cannot obtain a replacement from
the retailer, please contact Sega to obtain support.
Obtaining technical support/service
To receive additional support, including troubleshooting assistance, please contact Sega at:
• web site . . . . . . . . . . . . . . http://www.sega.com/usa
LIMITATIONS ON WARRANTY
ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE HEREBY LIMITED
TO 90-DAYS FROM THE DATE OF PURCHASE AND ARE SUBJECT TO THE CONDITIONS SET
FORTH HEREIN. IN NO EVENT SHALL SEGA OF AMERICA, INC. BE LIABLE FOR
CONSEQUENTIAL OR INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY
EXPRESS OR IMPLIED WARRANTIES. THE PROVISIONS OF THIS LIMITED WARRANTY
ARE VALID IN THE UNITED STATES AND CANADA ONLY. SOME STATES DO NOT ALLOW
LIMITATIONS ON HOW LONG AN IMPLIED WARRANTY LASTS, OR EXCLUSION OF
CONSEQUENTIAL OR INCIDENTAL DAMAGES, SO THE ABOVE LIMITATION OR EXCLUSION
MAY NOT APPLY TO YOU. THIS WARRANTY PROVIDES YOU WITH SPECIFIC LEGAL
RIGHTS. YOU MAY HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE.
A very small percentage of people may experience a seizure when exposed to
certain visual images, including flashing lights or patterns that may appear in
video games. Even people who have no history of seizures or epilepsy may
have an undiagnosed condition that can cause these “photosensitive epileptic
seizures” while watching video games.
These seizures may have a variety of symptoms, including lightheadedness,
altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also
cause loss of consciousness or convulsions that can lead to injury from falling
down or striking nearby objects.
The risk of photosensitive epileptic seizures may be reduced by sitting farther
from the television screen, using a smaller television screen, playing in a welllit room, and not playing when you are drowsy or fatigued.
If you or any of your relatives have a history of seizures or epilepsy, consult a
doctor before playing.
Other Important Health and Safety Information The Xbox Instruction
Manual contains important health and safety information that you should read
and understand before using this software.
Avoid Damage to Your Television
Do not use with certain televisions. Some televisions, especially front- or rearprojection types, can be damaged if any video games, including Xbox games,
are played on them. Static images presented during the normal course of
game play may “burn in” to the screen, causing a permanent shadow of the
static image to appear at all times, even when video games are not being
played. Similar damage may occur from static images created when placing a
video game on hold or pause. Consult your television owner’s manual to
determine if video games can be played safely on your set. If you are unable
to find this information in the owner’s manual, contact your television dealer
or the manufacturer to determine if video games can be played safely on your
set.
Unauthorized copying, reverse engineering, transmission, public performance,
rental, pay for play, or circumvention of copy protection is strictly prohibited.
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Notes
Thank you for purchasing Super Monkey Ball™ Deluxe. Please note that
this
software is designed only for use with the Xbox® video game system from Microsoft. Be
before you start the game.
sure to read this instruction manual thoroughly
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Table of Contents
Setting Up . . . . . . . . . 2
Controls . . . . . . . . . . . 3
Starting the Game . . . 6
Main Game . . . . . . . . . 8
Story Mode . . . . . . . . . . . . 10
Challenge Mode . . . . . . . . 10
Competition Mode . . . . . . . 11
Practice Mode . . . . . . . . . . 11
Party Game . . . . . . . . 15
Monkey Race DX . . . . . . . . 16
Monkey Fight DX . . . . . . . . 18
Monkey Target DX . . . . . . 20
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Monkey Billiards DX . . . . . 22
Monkey Bowling DX . . . . . 24
Monkey Golf DX . . . . . . . . 26
Monkey Boat. . . . . . . . . . . 28
Monkey Shot. . . . . . . . . . . 30
Monkey Dogfight . . . . . . . 32
Monkey Soccer . . . . . . . . . 34
Monkey Baseball . . . . . . . 36
Monkey Tennis . . . . . . . . . 38
Options . . . . . . . . . . . 40
Credits. . . . . . . . . . . . 41
Notes . . . . . . . . . . . . 42
1
Setting Up
Multiplayer Game – Simultane ous or Alternating
With some modes, more than one player can
enjoy the game, simultaneously or alternating.
With simultaneous play, each player uses his/her
own controller to play. Connect a controller for
each player participating.
Select the number of players participating in
simultaneous play. You can only select up to the
number of controllers connected to the system.
For alternating play, each player takes a turn
playing. It is possible for more than one player to
use the same controller to play. During the
Character Select screen, use the controller you
wish to use to select each character.
Backup Files
The backup files of this game can be saved on the Xbox’s internal hard
disk unit. 4 blocks of free memory is required to create a game file (additional 4 blocks is required for a game file for unlocked feature, and 4 to 10
blocks per file for replay data). The Memory Unit is not supported.
When the game file is being saved, manually or automatically, a message will be displayed to notify that such action is taking place. Do not
switch the power OFF while the game data is being saved or loaded.
Notes
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43
Notes
Controls
Xbox® Controller
Menu Controls
42
Left thumbstick/Directional pad
A buttonSelect
B buttonCancel
On menu items that require you to change settings,
first press the A button to allow changes. Next,
use 15 to change the setting, and press the A
button to finalize the change.
Choose menu item; change settings
Basic Game Controls
With the exception of certain Party Games, use
the left thumbstick to move the monkey in a ball.
Press the START button during gameplay to
pause the game and display the Pause Menu
(p.4).
For controls in each of the Party Games, please refer to the Lesson
screens (p.5).
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Controls
Credits
Pause Menu
Any time during gameplay, press the START button to pause the game and display the Pause
Menu. The available menu items will vary according to the mode you are playing and the situation
you are in.
Continue game
Close the Pause Menu and return to the game.
(Pressing the START button again has the same effect.)
Save Game Data
This can be accessed during the Stage Select
screen of the Story Mode, and allows you to
manually save the current game to the Xbox’s
internal hard disk unit.
Retry
Available in Story Mode, Practice Mode, and some Party Games.
Restart the current stage/race from the beginning.
View stage
Available in all Main Game stages. Allows you to
view the stage map. Use the left thumbstick 15
to rotate the camera, and 73 to zoom in/out.
the right thumbstick to pan the camera. Press
Use
the
A/B/START button to return to the Pause
Menu.
Save replay
Available in Story Mode, Challenge Mode, and Practice Mode, and can
be accessed during the short playback after you crossed the goal or
when you fall off the course. This allows you to save the gameplay of
the stage you just completed to the Xbox’s internal hard disk unit.
Guide
Available in Monkey Billiards DX (during the player’s turn only). Turns the
guide ON/OFF. See p.22-23 for more details.
How to play
Displays the Lesson screen (p.5).
Stage Select
This can be accessed with the Story or Practice Modes, allowing you to
quit the current stage and return to the Stage Select screen.
Exit game
Quits the current game and returns you to the Main Game Select screen
(or Party Game Select screen, if you are playing one of the Party Games).
4
SEGA of America
President
Hide Irie
Director of Development and Localization
Osamu Shibamiya
Localization Producer
Jason Kuo
Vice President of Entertainment Marketing
Scott A. Steinberg
Product Marketing Manager
Mark J. Polcyn
Associate Product Marketing Manager
Teri Higgins
Creative Services Specialist
Chris Mowry
Public Relations
Bret Blount
Ethan Einhorn
Director of Web Development
Chris Olson
Web Team
Bridget Oates
Ricky Viray
David Fung
Leri Greer
Rodwin Pabello
Special Thanks
Rob Lightner
Noah Musler
Sue Hughes
Keith Gerhardt
Mike Kacz
Chris May
Tom Dudley
Lisa Mares
Packaging
Moore Design Group
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Options
Controls
Replay
Watch or delete replays saved on the Xbox’s internal hard disk unit.
When watching a replay, press the X button to pause/unpause. While
paused, press the A button to play one
button to return to the Replay Menu Screen.
frame at a time. Press the B
Gift
Access extra features, when the conditions for unlocking them have been
fulfilled.
Rankings
View your best records in each mode.
Game Data
Load the previously saved Game Data from the Xbox’s internal hard disk
unit, or save the current Game Data to it. You can also turn ON/OFF the
Autosave feature.
Controller
● Vibration Feature
You can turn ON/OFF the vibration feature separately for all 4 controllers.
Screen
● Split Screen
On 3-player simultaneous split-screen games, choose either
to have one wide area for a selected player, or have Live
Action Camera displayed on vacant space.
Lesson Screens
You can access the Lesson screens of the selected mode by pressing the X button during the
Main Game Select or Party Game Select screen.
It can also be accessed during the game by
selecting How to play from the Pause Menu (see
p.6).
The Lesson screens display the button functions,
rules, and item descriptions. Use the left thumbstick/directional pad 15 to change pages. Use
the right thumbstick to enlarge/move the screen
(release the right thumbstick to bring the screen
back to normal; you may also press the l trigger
to enlarge). When done, press the B button to
return to the previous screen.
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5
Starting the Game
During the Title screen, press the START button
to display the Mode Select screen. Select from
the following three Modes.
Main Game
Guide the monkey in the ball to the goal! There are four sub-modes to
choose from.
Story Mode
Challenge Mode
Party Game
Select from 12 Party Games that you can play by yourself or against
other players.
Monkey Race DX
Monkey Fight DX
Monkey Target DX
Monkey Billiards DX
Monkey Bowling DX
Monkey Golf DX
Page 10Page 11
Page 10
Page 16
Page 18
Page 20
Page 22
Page 24
Page 26
Competition Mode
Practice Mode
Monkey Boat
Monkey Shot
Monkey Dogfight
Monkey Soccer
Monkey Baseball
Monkey Tennis
Page 11
Page 28
Page 30
Page 32
Page 34
Page 36
Page 38
Monkey Tennis
Party Game
Game Screen & Controls
Sideline for
Doubles Match
Sideline for
Singles Match
Left thumbstick Move monkey/direction of the shot
A buttonTop Spin (fast and high return)/Serve
B buttonSlice Spin (slow and low return)/Serve
Y buttonLob
X buttonDisplay score
Game Settings
Customize the settings of the game, and select Game Start to begin.
Number of games (2 to 6)
Determines the number of games needed to win a set.
Number of sets (1/3/5)
Determines the number of sets needed to win the match.
Com level (1 to 5)
Determines the strength level of COM team. The selection is not available
when playing with two players.
Tie Break (ON/OFF)
Enables/disables the Tie Break.
Options
Change game settings, load/save data, or view saved
replays.
6
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