Sega SEGA TOURING CARS User Manual

1st Printing UK Version
TWIN TYPE
DEITH
025;>
LEISURE
SPARES
Before using
carefully to
After reading this manual, be sure
product or somewhere convenient in order to be able to refer to
Built In the UK
by
this
understand the contents stated herein.
Eo)
IMroRTANr!
product, read
it
whenever necessary.
this
k6GIl
"UEM8EROFmESCUGRooP
OWNERS
it available nearby the
MANUAL
420·6229-02UK
BEFORE
To ensure the safe usage of the product, be sure to read the following before using the product. The following instructions are intended for the use of only. After carefully reading and sufficently understanding the instructions, handle the machine in an appropriate manner. Only qualified personnel should install or carry out maintenance on the product.
Terms such as WARNING!, CAUTION I and IMPORTANT! are used where an explanation is given which requires special attention, depending on the potential risk. SEGA is not responsible, for any injury or damage caused by use in a manner contrary to the instructions stated in this document. In order to prevent accidents, warning stickers and printed instructions.are applied in the places where a potentially hazardous situation relating to the product cuold arise. Be sure to comply with these warnings.
USING
THE
PRODUCT,BE
SURETOREAD
qualified
THE
FOLLOWING
service
personnel
WARNING!
Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation which can result in death or serious injury.
Indicates that mishandling the product by disregarding this caution will cause a potentially hazardous situation which can result in personal injury and or material damage.
CAUTION'
IMPORTANT!
This is cautionary information which should be complied with when handling the product. Indicates that mishandling the product by disregarding this will cause a potentially hazardous situation which Whilst it may not result in personal injury could damage the equipment.
Be
suretoturn
the
machine.
Ensure
that
the
off
power
correct
and
disconnect
fuseisfitted
to the
from
the
machine.
mains
supply
before
working
on
Details of the correct fusing of the machine are enclosed in the Installation/Service Manual.
that
only
Ensure Machine.
Specification designated conformity.
The parts of the product also include any Warning Labels or Safety Covers for personal protection etc. A potential hazard will be created if the machine is operated
have been removed. Should any doors, lids or protective covers be damaged or lost, do
qualified Service Engineers
Changes (removal of
by SEGA are
not
permitted
equipment,
A
and
perform
conversion
will
invalidate
any
maintenance
and
this
addition)
products
workonthe
not
CE
While
any parts
not operate the product. SEGA is not liable in any way whatsoever for any injury and or damage caused by Specification Changes (using other designated by SEGA.
firms parts, or by conversion) not
Ensure
Before instailing the product, check for Electrical Specifications. SEGA products have a nameplate on which Electrical Specifications are detailed. Ensure that the product Is compatible with the power supply voltage and frequency requirements of the location in which the machine is installed.
Install allowing
To ensure maximum safety for both customers and operators, labels and printed instructions describing potential hazardous situations are appiied to places where accidents could occur. Ensure that where the product Is operated has sufficent lighting allowing any warnings to be read. If any label is peeled off, replace it immediately.
When
Some of the Monitor (TV) parts are subject to high tension voltage. Even after turning off the power some parts are still occasionally subject to high tension voltage. Monitor repair and replacement should be performed by
In cases where commercially available monitors and printers are used only the contents reiating to this product are stated in this manual. Some commerclaily available equipment has functions and reactions not stated in this manual. Read this manual in conjunction with the specific Instruction Manual of such equipment.
that
the
and
Operate the
warning
handling
productIsof
labelstobe clearly read.
the
Monitor,
appropriate
Product
in places
be very careful.
Electrical
where
(Applies
qualified
Specification.
appropriate
onlytothe
service
engineers only.
lighting
product
is available,
w/monitor).
Descriptions herein contained may be subject to change without prior notification.
The contents described herein are fully prepared with due care. however. should any questions arise or errors be found. please contact SEGA.
INSPECTIONS
Normally, at the time of shipment, SEGA products are in a state allowing usage immediately after transporting to the location. Nevertheless, an Irregular situation may arise during transportation preventing this. Before turning on the power, check the following points to ensure that the product has been transported safely.
Are there any dented parts or defects (cuts, etc) on the external surfaces of the cabinet?
Are Castors and Leg Adjusters present and undamaged.
Do the power supply voltage and frequency requirements meet with the local supply.
Are all wiring connectors correctly and securely connected? Unless connected in the correct direction, connector connections can not be made successfully. Do not insert connectors forcibly.
Are
Do power cords have any cuts or dents?
Do the fuses used meet specified rating? Is the Fuse working correctly?
Are such units as Monitors, Control equipment, IC BD, etc. firmly secured? Are all Earth
Are all accessories available?
Can all doors and lids be opened with the accessory Keys? Can doors and lids be closed firm?
alllC's
connected.
IMMEDIATELY
of each IC BD firmly inserted?
AFTER
TRANSPORTING
THE
PRODUCTTOTHE
LOCATION.
Wires
\
B
CONCERNING THE STICKER DISPLAY
CONCERNING WARNING
DISPLA 1 u
SEGA product has Stickers describing the product
manufacture No. (Serial No.) and Electrical
Specifications.
to contact for repair and for purchasing parts.
inquiring about or asking for repair, mention
When the Serial No. and Name of Machine indicated on the Sticker. Identical machines could have different parts depending on the date of production. improvements and modifications might have
made after the publication of this Manual. In order to meet the above situations, mention the Serial No. when contacting the applicable places.
The
Also it has a Sticker describing where
Serial No. indicates the product register.
MSD,
been
SEGA Labels
to or incorporated in the places where a potentially
hazardous situation can arise. The warning displays are intended for accident prevention for the
customers and for avoiding hazardous situation
relating
are some portions in the Cabinet, which are subject to high caused only by touching. When servicing displays. replacement work performed by those technical personnel who have knowledge of For the whose act runs counter to the warnings, as
effect thai he must stop the act.
product has warning displaysOnStickers, and or printed instructions adhered / attached
to maintenance
tension voltage, etc. where accidents can be
work,
be very careful of the warning .
Especially, any complex repair and
electricity and technical expertise.
prevention of accidents, caution any customer
and
servicingwork. There
performing the
not mentioned herein, should be
to the
AWARNlNG
~
\Ii
t¥~
~"""'>Mcl-
l_erJt,...-~
""""'-
44
__
O-lISOOO2XEG
SPECIFICATION
~
ELECTRICAL
DISPLAY
~I
I¥~I>W\""",,"
~
.......
...-.
T......
e«"......~
-.
440-WSOOO2XEG
During
g.&me
play,
be sure to take
• firm gnp of 1M
St..nngWh
440-CSOO11XEG
..
1.
NlNG
°rm
c
Installation Space:
SPECIFICATIONS
I640mm (64.6in) x 1700mm
(66.9in)
Height:
Weight:
Power, Max:
1920mm (75.6in)
480 kg
Rated Voltage: Rated Current: Rated Power
210
-
-4.0
4.6 970W
240
V.A.C
A
NOTE: Descriptions in this manual are subject to change without prior notice.
INTRODUCTION TO THIS OWNERS MANUAL
SEGA ENTERPRISES LTD., supported by its high electronic technologyofLSI's,
microprocessors, etc. and with a wealth supplying various innovative and popular games to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation parts, etc. as regards SEGA TOURING CAR TWIN, a new SEGA product. This manual is intended for those who have a knowledge IC's, CRT's, microprocessors, etc. Carefully read this manual to aquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel
should under no circumstances touch the interior systems. Should such a situation immediately contact the nearest branch listed below or our head office.
of
electronic assemblies, electromechanicals, servicing control, spare
of
experience, has for more than 30 years been
of
electricity and technical expertise especially in
arise
. I
SEGA AMUSEMENTS EUROPE LIMITED / SEGA SERVICE CENTRE Unit 2, Industrial Estate, Leigh Close, New Malden, Surrey, KT3 3NL, England Telephone: +44(0) Fax: +44(0)
SEGASPAIN C/ PLAYA DE LIENCRES, 2-EDIFICIO 3 LONDRES, EUROPA EMPRESARIAL CTRA, NATIONAL IV KM.24, 28230 LAS ROZAS (MADRID) Telephone: +34(1) 6315000 Fax: +34(1) 6400689
181
336 2256
1813361715
D
CONTENTS
BEFORE USING THIS PRODUCT A STICKER DISPLAY C
INTRODUCTION TO THIS OWNERS MANUAL D
I. HANDLING AND INSTALLATION PRECAUTIONS I
2. ACCESSORIES 2
3. NAME OF PARTS 3
4. ASSEMBLING THE CABINET 4 ASSEMBLING THE COCKPIT 4
SECURING IN PLACE 6
INSTALLING THE BILLBOARD 8 INSTALLIIiO THE AC COVERS 9 POWER SUPPLY 10
TURNING ON THE POWER 10 ASSEMBLY CHECK II
5. PRECAUTIONS WHEN MOVING THE MACHINE 13
6. THE GAME 14
7. EXPLANATION OF TEST AND DATA DISPLAY 16
VTS BRACKET 17 TEST MODE 19 MEMORY TEST 19 T.G.P. TEST 19 INPUT TEST 20 OUTPUT TEST 20 SOUND TEST 2I
C.R.T. TEST 21 GAME ASSIGNMENTS 22 COIN ASSIGNMENTS 22 BOOKKEEPING 26 BACKUP DATA CLEAR 27
8. MAINTENANCE 28 HANDLE MECHA MAINTENANCE 29 ACCELERATOR
& BRAKE UNIT MAINTENANCE 32
SHIFT LEVER MAINTENANCE 34 CHANGING THE VOLTAGE ON THE TRANSFORMER 35 FUSES 36 REPLACING THE FLOURESCENT LAMP AND LAMPS 37 PERIODIC INSPECTION TABLE 38 TROUBLESHOOTING 39 GAME BOARD
& DRIVE CONTROL BOARD 41
9. COMMUNICATION PLAY 45
10. PARTS LISTS 50
TOP ASSEMBLY STC-00002/3UK 50 BILLBOARD ASSEMBLY STC-0200UK 53 BILLBOARD UPPER ASSEMBLY STC·0210UK 54 BILLBOARD LOWER ASSEMBLY STC·0220UK 55 LAMP UNIT ASSEMBLY STC-0230UK 56 FLOURESCENT ASSEMBLY STC·0240UK 57
COINCHUTE TOWER ASSEMBLY DYN·0300UK 58
VTS ASSEMBLY DYN·0350UK 59
WIRE COVER ASSEMBLY DYN·0500UK 60 COCKPIT ASSEMBLY STC·IIOOIl2UK 61 CONTROL PANEL ASSEMBLY STC-12003UK 65 CONTROL PANEL COVER STC-1202-02 67
VIRTUAL BUTTON ASSEMBLY INY-1250 68
MONITOR HANDING KIT STC-7000UK 69 HANDING KIT STC·6000UK 70 MAIN BASE ASSEMBLY STC-2100IUK 72 BRAKE
& ACCELERATOR UN[T ASSEMBLY DYN-1300UK 74
FLOOR REAR ASSEMBLY DYN·2040UK 76 FLOOR FRONT ASSEMBLY MSB-2030UK 77
SEAT ASSEMBLY STC-2200UK 78 SEAT REAR COVER IP STC-1605 80 SEAT REAR COVER 2P STC-2202 81 WOOFER ASSEMBLY STC-1650 82
MAIN BOARD ASSEMBLY STC·4400 83 ELEC ASSEMBLY STC-4500UK 85 DRIVE CONTROL BOARD INY·4600 87
INSTALLATIONKIT STC·INST-KIT 88
II.
WIRE COLOUilCODE TABLE 89
12. SCHEMATICS 91
13. COIN MECH INSTALLATION AND CREDIT BOARD SETUP 93
14. DETAILS OF SANWA MONITOR [03
15. DETAILS OF NANAO MONITOR 126
1. HANDLING AND INSTALLATION PRECAUTIONS
When installing or inspecting the machine, be very carefulofthe following points and
pay attention to ensure that the player can enjoy the game safely. This Game is designed for indoor use only. The game must outdoors or under the following conditions:
I. In areas directly exposed to sunlight, high humidity, dust, excessive heat or
extreme cold.
2. In locations that would present an obstacle in the case fire equipment or emergency exits.
3. On an unstable surface or subject to vibrations.
IMPORTANT.
This machine should only be installed by Qualified Service Personnel. Ensure that the line voltage matches that information see the section in this manual dealing with maintenance. Please note the voltage that the machine has been set to during manufacture. This machine has been set to 230V. Be sure to switch the power before replacing any user servicable parts. Do
NOT
attempt to repair the PCB (printed Circuit Board) yourselfas this will void the warranty. The PCB contains static sensitive components that could be damaged. Always return a faulty PCB to your distributor with adequate packaging and protection. When removing the plug from a mains outlet always grasp the plug and not the cable.
Do not use a fuse that does not meet a specified rating. Make sure all connections are secure before restoring power.
OFF
and remove the mains plug from the wall socket
of
the transformer input tapping for more
NOT
be installed
of
an emergency i.e. near
Ensure there Ensure supply
that
is a
danger
that
without
the mains lead is not exposed.Ifthe
of an electric shockora
short
mains lead becomes exposed
circuit
the power supply is fitted with circuit protection. Using
circuit protection is a fire hazard.
1
the
power
2. ACCESSORIES
When Transporting the machine ensure that the following parts are supplied;
Part
Seq.
No.
1 2
3 4 5 6 7 8 9 RAL-XXXX-14UK
10
101 600-6275-0500
201 030-o00825-SB 202 FS1031 203 204 205 FX0400 M8 WSHR FORM A FLT BNP 12 206 207
208 FX0258 M8 WSHR 209 421-9141 STICKER CAR No 210 509-5704 401 DLMEMC17 CERT OF CONFORMANCE STCC 1 402 420-6229-02UK OWNERS MANUAL STCC 403 540-0006-01 WRENCH M4 TMP PRF 1 404 540-0007-01 WRENCH M5 TMP PRF 405 540-0009-01
406 407 409
Number
STC-0200UK DYN-0300UK DYN-0500UK
DYN-0013UK DYN-0014UK DYN-0006XUK DYN-0018UK DYN-0019UK
PK0087
030-000820-8 M8X20 BLT W/S PAS 4 000-P00408-WB M4X8 MSCR POSI PAN W/FS BNP 15
FX0011 M4 NUT FLG SER BZP 3 FS1031 M8 WSHR
220-5484 VOL CONT B-5K OHM 390-5167 LAMP 110V OS1019
Description
ASSY BILLBOARD STCC UK ASSY COIN CHUTE TOWER UK ASSY WIRE COVER UK JOINT PIPE
BILLBOARD HOLDER DAYTONA ACCOVER AC COVER C
'AC
COVER D TIE BRACKET RALLY CARTON INST KIT STCC CABLE FIBER OPTIC 5mm x 500cm M8X25 BLT W/S BNP M8 WSHR
SW
MICRO TYPE (OMRON K3L 13) 1
WRENCH M8 TMP PRF
SELF SEAL BAG
B
l'MN
250D
FLT BNP
250D
FLT BNP 4
220D
FLT BZP 4
2-8
l'MN
30W
9X12.3/4
Qty.
1 1 1 1 2 1 1 1 1 1 2
16
4
1
1
1 1
1 2 1
(TAMPERPROOF
M5
S4O-OO11.{)1
M8
S4(}.OO()9.{)l.·
WRENCH)
~
TAMPERPROOF
WRENCH
2
3. NAME OF PARTS
29
INCH
llONITOR
BILLBOARD
COIN
CHUTE
IP
TOWER
COCKPIT
OVERVIEW
COIITROL
PANEL
2P
COCKPIT
BACK
LID
A
BACK
LID
B
AC
COVER
AC
UNIT
Width Length COCKPIT (per seat) COIN CHUTE TOWER
820
305 BILLBOARD 1,600 When assembled
1,632
X X X
X
Height
1,645
330 460
1,700
3
X X
X X
1,520
570 405
1,920
(mm.)
Weight (kg.)
231. 0
13.5
30.0
513. 0
\
4.
ASSEMBLING
THE
FAILING TO COMPLY
WHEN
ASSEMBLING THIS AMCHINE SOME
TO
COMPLETE
THE CA13INET
ASSEMBLY OF
ASSEMBLY
IN ORDER TO AVOID PERSONAL INJURY OR PARTS DAMAGE, BE SURE
THIS
MACHINE SHOULD ONLY BE CARRIED
WORK
SHOULD BE CARRIED OUT AS PER
WITH
THESE
INSTRUCTIONS MAY CAUSE AN
MALFUNCTION IN
ASSISTANCE BEFORE ATTEMPTING THESE OPERATIONS.
PERSONNEL.
OFTHE
THE
OPERATIONS
MACHINE.
OUT
THiS
ELECTRIC
REQUffiE
BY QUALIFIEDSERVICE
MANUAL.
MORE
SHOCK
HAZARD OR A
THAN ONE PERSON
TOP
SEEK
~
CAUTIONI
When
carrying OUI the assembly work, follow the procedure in the following 7-item
sequence:
ASSEMBLING SECURINGINPLACE
INSTALLING INSTALLING
POWER TURNING ASSEMBLY
Note that the master key and the cashbox door key (see accessories) in addition to tools such as a Pozi screwdriver, adjustable wrench and a Ratchet with a 13mm socket are required for the assembly cabinet.
Perform
the
tighteningofhexagon adjusting theleg adjustments
THE
COCKPIT
THE
BILLBOARD
1"HEACCOVERS
SUPPLY,
THE
AND
POWER
CHECK
adjusters
are
made,
keep
(LEG
EARTH
ON
asper
the
ADJUSTER
(WIRING CONNECTION
bolts
descrlbsd
ill.
Make
hexagon
bolts
ADJUSTMENT)
CONNECTION)
in m
sure
that untilthe legadjuster
above
tightened
after
temporarily.
of
this
OJ
<D
ASSEMBLING
Place the two cockpits side by side. Position the IP cockpit which has the
THE
COCKPIT
lEe Socket at the bottom left hand side,
as viewed from the Monitor side. Sticker
Sticker
"L"
is placed on the IP cockpit and
"R"
on the backofthe 2P cockpit.
STICKER
4
"L"
IP
COCKPIT
\1
!
1
(
® Install the coin chute tower in between
both cabinets. Open the coin chute door and the cashbox door to secure with the 4 hexagon bolts from inside the doors. At this time. fastened temporarily
make sure that the bolts are
COIN
HEXAGON
M8X20
BOLT
0llJI'E
(4)
® Install the joint pipe on to the backside of
both cabinets by securing with 4 hexagon bolts (at this time.
temporarily) 0
DOOR
FUT
COIN
lASHER
0llJI'E
TOIlER
8.5-22x 1.6 (4)
5
rn
SECURING IN PLACE (LEG ADJUSTER ADJUSTMENT)
Lt
WARNINGI
<D
® Attach the joint plate fdr the 2
ENSURE THAT ALL OF THE ADJUSTABLE
WITH
THE
FLOOR,IFTHIS IS NOT ACCOMPLISHED
MAY MOVE AND CAUSE INJURY. BE SURE TO SEEK ASSISTANCE WHEN PERFORMING THE OPERATIONS INVOLVED IN ASSEMBLING THIS CABINET.
This
machine
installation position is determined,
floor
directly,
approximately Move the machine to the
installation position. When
installing the machine against or close to a wall, passage space to enable the to take a ride in the machine.
internal leg adjusters shown. First, cause the other 6 leg adjusters to come into contact with the floor.
Make leg adjuster adjustments with a wrench in a manner machine's position is level
has
eight
casters
make
adjustments in a
5mm.
besure to secure a
from
the
player:
to ensure the
and
eight cause
manner
floor and
leg adjusters (Fig. 6.2a).
the
make
FEET
leg adjusters to
so that
sure
the
casters will be raised
that the
LEGADlISTER
Attach the
joint plate
ARE IN CONTACT
THE
CABINET
come
machine
When
into
the
contact
position is level.
with the
® Aftermaking adjustments, fasten
the leg adjuster nut upward and secure the height of the leg adjuster
(Fig.6.2b).
LEG
ADJUSTER
FASTEN
UPlARD.
CASTER
FIG.
6.
~.
BOTTOM
__
~~~l...~~2~==~Approx.
VIEW
5m
6
® Insert the notch portions
plate to the 2 leg adjuster boll portions.
of
the joint
® Lower the leg adjuster and fasten
the nut upward. Secure the joint plate with
of
the leg adjuster
the nuts and the bottoms
Secure the joint by fasteninll the nuts
and the bot teas of lell
adjusters.
plate
After
securing
fastened
the
heightofthe
temporarilyasper
Jom
PLATE
adjusters,
II]
a~ve.
JOI!'ITPLATE
tighten
allofthe
hexagon
.
bolts
which
were
Refer10thisFig.
forthe
layout
installalion.
of
(Scale:I/IOO)
the
place
of
Provide
allow
liIalion
7
sufficienl
forventllatlon by
f.n.
spaceso as10
the
ven-
IT!
INSTALLING THE BILLBOARD
&
CAlmON!
ONEPERSON ALONE CANNOT PERFORM
BILLBOARD ASSEMBLY. SEEK ASSISTANCE BEFORE
TInS
When the BillboardPlate istransported it isattachedtotheBillboard case;firsttake out the Upper Billboard Holder
Plate, ensure that the Cabinethas beensecured in placebeforehand.
I.
Take out the 3 truss head screws,openthe BillboardUpperand remove the 2 Lamp Lids.
2. Mount the Billboard fasteningthe Bolts, beeareful ofthe lamp position.
the lamps inposition, temporarily remove the lamps,be sure to replace themonce complete.
3. Connect a total
4. Connect the earth wire to the stud on the top of the Roof Lidin the IP cockpit.
5. Fit the two BillboardHolders to the back of the Billboard case using the 4 Hexagon Bolts supplied.
to removethe Billboard Plate from the BillboardCase. When installingthe Billboard
oW
the2 cokpits andsecure in place with the 4 HexagonBolts. When
on
connectors whichare inside the BillboardCase
OPERATION.
Ifit
THE
INSTALLATION OF THE
ATfEMPTING
difficult to carryoutthis operationwith
TRUSS
IUX8
S01Ef
UJIP
3
LID
BIl.UIOAR!l's
connector
ASSBMOUNO
8
rna
B/lJ..OOARD
~
WARNING!
The AC wire cover is used for protecting the wiring and fibre optic cables. When carrying out this operation be very careful so as not to trap any wire between the covers. Pay attention when handling fibre optic cables as excessive bending may cause damage.
I.
2. Make all the wiring connections between both cabinets and the coin chute tower. Insert the supplied
3.
Esure tower.
4. Insert the Fibre Optic Cables into the Fibre Optic connectors. There are 2 connectors
ulX".
5. Secure the wiring and Fibre Optic Cables in
6. Insert AC COVER B in AC COVER A from above and secure with 2 screws, be sure any
7. SecureAC COVER C and AC COVER D with 4 screws each.
INSTALLING THE AC COVERS (WIRING CONNECTION)
THE
ASSEMBLY OF
THE
WIRE COVER SHOULD BE CARRIED OUT BY
QUALIFIED SERVICE PERSONNEL ONLY. .
BE SURE THAT THEMACHINE IS
SUPPLY BEFORE A
Attach AC COVER A to the backofthe cabinet (see diagram below) using 5ofthe screws provided.
wiring connectors to the cerresponding ones which are the samecolour and have the same number of
pins,
that the correct earth connections are made between the 2 AC Brackets and the coin chute
Ensure that the
other.
"IT'
connectorofone cockpit is connected to the "RX" connectorofthe
TIEMPTING
.,' .
j,ta'i:e
wiring.
NOT
using the
CONNECTED
TO
THIS OPERATION.
..
'P'
Cliops fitted in the Wire Cover.
.'
"RX"
not
THEMAINS
and
to trap
AC
AC
AC
roYER
lXl't'EK
0lYER
A
....
=
0
8
-.0_
...
:
9
[[]
POWER
SUPPLV. AND
e.(RTH
CONNECTION
THIS
OPERATIONSHOULD BE
CARRIED our ONLY
THE
MACHINE
COMPLETELYASSEMBLED
&
WARNING!
TheACUnitIs ofthe IP
Lead
mains
Li] TURNINGTHE
Turning the AC Units Mains SW. on willcause the machine to start the POWER ON check and NETWORK check automatically. With the POWER ON check, the steering wheel turns left and right, then returns to the centring
position and stops. In this check, the values check is finished, (the steering wheel stops automatically, do not touch the steering wheel or play the game). If
the steering wheel is touched at this stage then the reaction during the game (reaction at the time
course-out or crashing) cannot be obtained correctly.
In the case
POWER ON check again. During network checking, CHECKING is finished, the DEMO mode will appear on the screen. After 10 seconds,
check is not complete, check the connections for communication.
of
an abnormal reaction during the game, tum the power
AFTER.
HAS
BEEN
Iocatcd
coctpIt
supp1lcd
socketl!t~
POWER
COlI"""1
"NETWORK
Using
...
ON
on the
the Power
this 10 the
a11.
back
POWERLEAD--"'fill
ofV.R.
CHECKING" flashes on the screen. When NETWORK
inside the control panel are corrected. Until the
off
and on again to complete the
if
the network
!lAINSI
o
ofa
o
The 'leering
wheel
tum, lerl/righliulomilicilly.
NETWORK CHECKING THIS IS MASTER SITE.
10
i
NETWORK CHECKING THIS IS SLAVE SITE.'
l
f
o
I
; ,/
V
I
/
[l] ASSEMBLY CHECK
In
the
TEST MODE,
satisfactory In
the
(I)
(refertoSection
test
mode,
MEMORY
ensure
perform
TEST
that
9).
the
following
the
assembly
test:
has
been
made
correctly
and
Ie
BD. is
IC
Ie
IC
le._
le_.
IC_.
IC
IC._
••
__
••
••
PRESS
v I
START COIN
COIN
SERVICE
TEST
GOOD GOOD GOOD
GOOD GOOD GOOD GOOD
GOOD
TEST
INPUT
STEERING GAS
PEDAL
BRA_K
E P E
SHifT
SHifT
V I
EWt
EW2
CHUTE
CHUTE
MEMORV
fe._
le._
I c
••
le._
le._ le*_
le._
le._
BUTTON
(2) INPUT
TE'ST
WHEEL
CAL
UP
DOWN
(ZOOM
(ZOOM
I H)
Dun
TEST
GOOD GOOD GOOD
GOOD
GOaD
aoOO
GOOD
GOOD
#,
#2
TO
TEST
....
....
....
OfF OFF OFF OfF OFF
OFF OFF OFF OFF
H
H
H
le._
IC_.
Ie
le-.
IC
IC
EXIT
GOOD
GOOD
Selecting the mode
menu screen
MEMORY
causes
TEST
on the test
the on-board memory
to be tested automatically. The game board is
••
GOOD GOOD
••
GoeD
••
GOOD
satisfactory if the display beside eachIeNo. shows
GOOD.
Selectingthe INPUT TEST on thetest mode menu scren causes
the screen (on whicheach
switch and V.R. are tested) to be displayed.
Press each switch. For
the coinswitch test,
inserta coin in the coin inlet withthe coin door open. Press the Credit transferbutton and COIN CHUTE
# 1will indicateon.
Check the display ofV.R. value forthe steering wheel and acceleratror
& brake.
PRESS
>
SELECT
AND
TEST
(3)
OUTPUT
START
V I
v I
LEA.DER CENTERING
EXIT
EWI
EWZ
WITH
PRESS
LA""'P
(ZOOM
(ZOOM
SUTTON
OUTPUTTEST
TEST
I H)
LAMP
OUT)'
LAMP
LEVEL
SERVICE TEST
BUTTON
TO
LAMP
BUTTON
(XIT
OFF OFF OFF OFF
LEVEL-l
In
the
output test mode, carry out lamp test to
ensure
that each lamp lights up satisfactorily.
It
(4) SOUND TEST
SOUND
BG~C
SE:
>
EXIT
SoHiOh
c .
••
TEST
hOO
In the
TEST
mode, selecting SOUND TEST
causes the screen (on which sound related BD and
wiring connections are tested) to
be displayed.
Be sure to check if the sound is satisfactorily emitted from each speaker and the sound volume is
appropriate.
SELECT
AND
PRESS
WITH
PUSH
SERViCE
TEST
BUrrON
(5) C.R.T. TEST
C. A.T. TEST
1/2
HITE
TEST
BUTTON
C. A.T. TEST
TO
2/2
BUTTON
CONTINUE
,
In the TEST mode menu; selecting C.R.T. TEST allows the screen (on which the monitor is tested)
be displayed. Although the monitor adjustments
to
of
have been made at the time
shipmen! from the factory. make judgment as to whether an adjustment is needed by watching the test mode screen. If it is necessary, adjust the monitor by referring to Section 14. Use the DEMAGNETIZER SW for the color deviation
caused by the monitor's magnetization
PRESS TEST
BUTTON
TO
EXIT
Perform the above inspections also at the time of monthly inspections.
12
5. PRECAUTIONS WHEN MOVING THE MACHINE
When moving tha machine, be sure to pull out the plug from the power
it
WARNING!
supply. Moving the machine with the plug as is inserted can cause the power cord to be damaged, resulting in a fire and or electric shock.
When moving the machine on the floor, retract the Leg Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords and earth wires. Damaging the power cords can cause an electric shock and or short circuit.
When moving the machine, do not push the cabinet from the lefVright direction. Pushing the cabinet from the letVrightdirection can cause the cabinet to fall down, resulting in injury and or parts damage.
Do not push the cabinet from the left/right direction.
13
6. THE GAME
The
following the game function any differentlyfrom the following contents, then a fault has occurred. Immediately lookintothe cause problemis not covered in this manual then contact the nearest agent or distributor.The Fluorescent lamp is displayedon thescreen and the sound is emitted from thespeakers incorporated inthe seat (Note I).
always
explanationsapply only in cases where the machine is functioning satisfactorily.Should
of
the problem and,ifexplainedin this manual, eliminatethe problem. If the
lit whenthe machine is energised. DuringADVERTISE, ADVERTISE mode is
HOWTO
PLAY
<D
Enter
the machine and be seated. The seat position is adjustable forward and backward.
Lever is located on the lower right-hand side facing the screen. Use the Lever 10adjust the seat
position.
@ Insert a coin(s). Inserting
the screen.
one
play worthofcoins allows the selection mode to be displayed on
® Choose one from among the 4 different kinds
desired (manual) or AT (automatic). To choose MT, either step on the gas pedal while stepping on the Brake Pedal, or press the Start button .. To choose AT, step on the Gas Pedal.
Start
Button
car
to the center of the screen. By stepping on the pedal, choose either 6-shift
of
cars.
Tum
Steering llheel
The
the Steering Wheel to bring the
MT
ShiIt Lever
View
Change
I
(Red)
2 (Blue :
@ Choosing AT or MT makes the
(§)
of
Button
:
~
IN
~
oor
screen, countdown begins. When the countdown becomes O.QUALIFY (a preliminary race) starts automatically. which is located in the center automatically. When
the type of car and transmission are determined, the QUALIFY race begins.
the
QUALIFY race determines the starting gridofthe first race.
Brake
Pedal
car
selection effective, When the select mode is shown on the
If
no action is taken until the countdown showsO.the
of
the screen will be used with
cel. Pedal
car
being selected
AT
transmission being selected
® Until several seconds after the QUALIFY race has started, other participants' entry is
acceptable.
The
first race begins after the QUALIFY race by all players has been finished.
The
results
14
(j)
The
No.ofRound
(lap frequency)
& Lap
Time is displayed on the upper left side of
UPTIME
Lap
Frequency
Roundill
UP
TUE
r!lco'Jnx)3
1%1
(I)'
)( x
Rearview
Mirror
the screen, Time Left in the center, the Position
of
your player on the upper right-hand side, and the Gear Position,
Tachometer
& Speed
Meter on the lower right-hand side respectively.
®
The
View Change button allows for a 3-step view change. Except in the case of REARVIEW
Gamemode
screen
perspective, the rearview mirror is displayed in the upper center portion.
® Simultaneously with the race.start, the remaining time (Time Left) decreases. Finishing one
Round (lap) before the Time Left becomes 0 allows the game to be continued with the remaining time added to the next Round (lap) Time Left (Note 2). If you fail to finish the Round within the Time Left, the game isover. In the QUALIFY race, the gamewill not be over even after the time limit. In this case, however, the player will
® Finishing the race's number of specified laps in each course allows you to proceed to the next
course with the present position and the remaining time being carried over. There are 3 race
courses. Play on the courses sequentially in order
@
If
you win the first position in the comprehensive results of the 3 courses, you can course called EXTRA course. Finishing the final course with the best total time allows the player name to be registered (Note 3). Somesettings detailed
Note
1
No sound output during ADVERTISE can
Note 2
Note
Specified number of Round (laps) can be chosen from among I, 2 , 3 and 20 (for event). When 20 laps are selected, choose the desired course in the Lever and make the selection effective by using the Gas Pedal or Start button, In the interactive (communication) versus play, the course is determined by majority. In case of
which the difficulty level is lower will be selected. As lIjecar runs more and more laps, the
tire will wear out and the grip strength will be lowered but in to the pit.
3
The
player name registration can be set before the actual race.
above each player's car.
start the first race from the lowest position.
of
the first - second - Final (course).
above,
and
fully
detailed in Notes1;3
be
set.
below,
car
select mode by operating the Shift
can be altered (Seesection7).
of
a tie, the course
can be recovered by bringing the car
The
registered name is displayed
Course
Gear
Position
T.cOOO'lCICr
Speed
MOler
playa
bonus
Record
FEATURES
The
First
The
Second
The
Final
Course:
Course:
Course:
OF
EACH
COURSE
The road is wide and this makes it easy to drive and therefore, how to skillfully
tum the curves is important.
Inparticular, this course allows you to concentrate on
battling with the opponents.
The imageofthis course is based on the mountainous areas in Europe. The course
is rich in natural varieties and has steep as well as gentle curves. This course is modelled after races on urban streets. Since the road is narrow, an accurate speed control is needed.
15
7. EXPLANATION OF TEST AND DATA DISPLAY
By operationg the switches on the VTS Bracket, periodically perform the tests and data checks listed below. When installing the machine initially Orcollecting cash, or when the machine is not functioning correctly, perform the checks in accordance with the explanations given in this section.
The
following shows tests and modes that should be used.
ITEMS
INSTALLATION OF
MACHINE
MEMORY
PERIODIC SERVICING
CONTROL
SYSTEM
DESCRIPTION
When the machine is installed, perform the following: I. Check to see that each setting is as per standard, the standard settings are
made at the time
2. In the INPUT TEST mode, check the input devices i.e, buttons, joysticks, pedals or steering wheels.
3. In the
4. In the SELF TEST mode, check the
Choose TEST on the IC board are checked.
Periodically perform the following:
I. MEMORY TEST
2.
3. In the INPUT
4.
I. In the
2. Adjust or replace all switches or
3.Ifthe problem cannot be solved yet, check the
OUTPUT
lamps etc.
MEMORY
to be performed. In this test, PROGRAM
Check
each setting.
In the
OUTPUT
lamps.
INPUT
joysticks
of
shipment.
TEST mode, check the output devices i.e, monitors,
IC's
on the IC board.
TEST in the
TEST
mode, test the CONTROL device.
TEST
TEST mode, check the input devices i.e. buttons and
MENU
mode, check the output devices i.e. monitors
mode to allow the
VR's.
RAM's,
CONTROL's
ROM's
MEMORY
and
moves.
IC's
and
MONITOR
ICBOARD
DATA
CHECK
In the MONITOR (pROJECTOR) Monitor adjustments are set correctly.
I.
MEMORY
2. In the SOUND TEST mode, check the sound related
Check such data as game play time
level etc.
TEST
ADWSTMENT
and
histogram to adjust the difficulty
mode, check to see that
16
ROM's.
1. VTS
BRACKET
WARNING!
DO NOT TOUCH PLACES OTHER THAN THOSE SPECIFIED.
TOUCHIJIIGPLACES NOT SPECIFIED COULD CAUSE AN ELECTRIC
SHOCK OR SHORT CIRCUIT.
TEST BUTTON
KLINGON BOARD
COUNTER
Openthe CoinChuteDoor,andthe VTSBracketshownabovewillappear.
TESTBUTION
0 0
0 0
0
0
0
o
o
The function of eachswitchis as
UsedduringTest
Mode.
Referto the following pages fordetails.
l---l----
o
follows;
SERVICE
DEMAG BUTTON
VOLUME CONTROL
BUTTON
SERVICE
DEMAG
SOUND VOLUME
BUTION
SWITCH
Givescredits withoutregistering on the coinmeter.Alsousedduring
TestMode. Referto the following pagesfor details.
Eliminates colourunevenness
: Adjuststhe
volume
of allspeakers on the
17
from
theMonitorscreen.
machine.
The control panel switches are also used in the test
following pageand
onward.
mode.
For each functioning, refer to the
Start Button
View
Change
(Red):ZOOU
1 2 (Blue):
Button
ZOOU
IN
OUT
CREDIT TRANSFER
Brake
Pedal
BUITON
,",.
Steering iheel
AcceI.Peda
Shi
fl
Lever
o
I
18
2. TEST MODE
The
Test
Mode
checked.
and
also coin
allows the functioning of
and
game
assignments to be performed.
each
partofthe cabinet
and
screen adjustments to be .
€3
IMPORTANT!
>
When the Test orderto
setting
Mode
make by turnlnqthe changes
TEST
MEMORY
T. G.
INPUT
OUTPUT
SOUND
C.R.T.
GAME
COiN
BOOKKEEPING
BACKUP
EXIT
Ineffective.
MENU
TEST
P.
TEST
TEST
If;ST
TEST
TEST
ASSIGNMENTS
ASSIGNMENTS
DATA
changes
after
the
the
setting
power
CLEAR
are
made
in the Test
selling changes and
changes
OFF/ON
effective.
afterchanging the setting makesthe
Press following monitor.
Press
CHANGE
is
selection.
Bring the pointer ">" to
press BUTTONtoenter
After and
BUTTON
the
the
moved
either
the
press
Mode,
return
be sureto
to the
Returning
.
TEST
BUTTON
Test
Menu
SERVICE
BUTTON
to the desired
the
TEST
the selected item's test.
test is
complete.
the
TEST
to return to the
first
exit
normal
to the
mode
normal
mode
setting
to cause the
to be displayed on the
BUTTONorVIEW
(VR)
until the pointer ">"
item
to make a
the
desired item and
BUTTONorSTART
move
">" to "EXIT"
BUTTONorSTART
Game
Mode.
from
in
PRESS
TEST
MEMORY
BUTTON TO
TEST
4. T.G.P. TEST
T.G.
P.
r es r
le*_
le._
GOOD
GOOD
EXIT
The
MEMORY on-BD "GOOD" displayed for abnormal ICs.
When the test is completed, if the results are
After fmishing the test, pressing the TEST
In this test, T. G. P. (screen display related
check as TEST Menu
memory
shown as GOOD, it is satisfactory.
If
the TEST is not completed, theIeboard may
have malfunctioned.
BUTTON or START BUTTON to return
to MENU mode.
is automatically performed.Ifthe display is
shown
left. it is satisfactory. Press either the
buttonorSTART
mode.
TEST
is displayed for normal ICs and "BAD" is
mode
is for checking the
IC functioning.
button to return to the
Ie's)
PRESS
T.G.P.
TEST
TEST
BUTTON
TO
EXIT
19
5. INPUT TEST
INPUT
STEERING
GAS
PEDAL
BRAKE
SHIFT SHIFT
V I
V I
START
COIN
COIN
SERVICE
TEST
PRESS
INPlIT'IEST
EW1(Z
EW2
CHUTe
CHUTe
TEST
PEDAL
UP DOWN
OOM
(ZOOM
THE APPROPRIATE
STEERING
TEST
WHEEL
IN)
OUT)
BUTTON
_,
_2
**H
**H
Off OFF
0 F F
Of
OFF OFF
OFf
OfF
OFF
VALUES
WHEEL::
**H
F
TO
EXIT
OF
EACH
Under
FULL LEFT
V.A.
2DH
Selecting
shown
status
INPUT
to the left
and
game
TEST
causes
and
allows
play
relatedV.R. values 10 be
the
each
checked. On
this screen,
each
switch& V.R.
periodically
check
the
By pressing each switch, if the display on
of
the right hand side
the nameofeach
switch changes to ON from OFF, the SW
. and the
wirin~
co;meclions are satisfactory.
To check CHUTE I coin switches, open
the COIN CHUTE DOOR, insert a coin in
, the door and press the credit transfer
button. To return to tJiel\.IE"NDmode,press the
.
TEST Button or simultaneously press the START Button
& VIEW CHANGE Button
I & VIEW CHANGE Button 2.
.-
7D~83H
CENTRE
-+
Over
D3H
FULL RIGHT
screen
switch
status
of
GAS
PEDAL:
BRAKE
PEDAL:
6. OUTPUT TEST
This
test
allows
Periodically
OUTPUT
>
START
V I
v I
LEADER
CENTERING
EXIT
SELECT
AND
OlTTPtrr'IEST
EWI EW2
WITH
PRESS
LAMP
(ZOOM (ZOOM
LAMP
the
check
TEST
I N)
OUT)
LEVEL
SERVICE TEST
Under Under
30H 30H
(the pedal released)
statusofeach
in this
mode.
LAMP
LAMP
BUTTON
8UTTON
lamp
OFF OFF OFF OFF
LEVEL-I
Over
Over
(the pedal stepped)
and
Steering
® Bring the arrow to CENTERING J EV"E-C
Wheel's
Choose
Test
appear
<D
Press eitherofthe SERVICE or
centering
OUTPUT
0fI
the
strength
TEST10have
screen
VIEW CHANGE buttons to move
.'hr,
.•'ToWto the..
® Press
"either
If
the display on the right hand side
9.e~.i!.ed
test item.
TEST or START buttons. -
the lamp name changes to ON from OFF
and the selected lamp lights up, the lamp
anti wiring connections
are_s.a.tisf~.ctorv
and press either TESTor START. If the display changes to LEVEL I and the steering wheels centering
strength is gradually increased, the centering mechanism is satisfactory. Note that in this test mode the strength cannot be set.
COH COH
to be
the
- LEVEL 8
checked.
Output
of
Choose EXIT and PRESS the TEST button or START button to return to the TEST MENU.
20
7. SOUND TEST
BGM:
Sf:
>
EXIT
SELECT
AND
WITH
PUSH
SOUNDTEST
8. C.R.T. TEST
C. R. T. TEST
PRESS
TEST
SOUND
soHigh
CrashOD
SERViCE
TEST
BUTTON
TEST
1/2
TO
CONTINUE
BUTTON
BUTTON
Selecting SOUND (sound effects,
TEST
allows the desired sound
BGM,
etc.) to be chesen and heard. . In this test, sound related IC Boards and the Speakers . incorporated into the seat are checked. Press the ; SERVICE button or ; to the desired sound test item. Pressing the
button allows the selected type
Each time the
SHIFT
TEST
button to bring the arrow
of
sound to be emilled.
button is pressed, the next sound
TEST
is emitted.
eB.G.M.
eSE
e EXIT
Background music during game.
Sound effects during game.
Causes the menu mode to return on the screen.
Choose C.R.T.
Adjustment check screen appear. By watching the scren, periodically check if adjustments are required. For the Adjustment Method, refer . to the Monitor sections. In the screen as left, check the Monitor colour adjustments. By watching this screen, make colour adjustments.
of
Each white is darkest at the left
bec~mes
TEST
to have the Monitor
per·
the R (red), G (green) and B (blue) and
of
the screen and
brighter towards the right.
to
C.R.T.
C. R.T. TEST
PRESS TEST
C.R.T.
TEST
BUTTON
TEST
2/2
TO
EXIT
Press the
TEST
button to have the following
Crosshatch screen appear.
In the screen as and position adjustments. Check size and position adjustments by watching this screen. Adjust the monitor to make sure that the crosshatch lines do not appear to go beyond
the screen size and crosshatch distortion does not occur.
per
left, check monitor size
Press the TEST button to have the menu return to the screen.
21
9. GAME ASSIGNMENTS
>
ADVERTISE
SelectGAME frequency, game
describedas
GAME
ADVERTiSE
URL
ADDRESS
COUNTRY
CABINET LINK
DIFFICULTY
GAME
DEFAULT
NAME
EXIT
SELECT
GAME ASSIGNMENTS
TYPE
MODE
ENTRY
AND
ASSIGNMENTS
difficulty
follows:
ASSIGNMENTS
SOUND
TYPE
CAR
WITH
PUSH
TEST
SOUND
level,
xxxx>:: xxxx>::
xxxxx
xxxx>::
xxxxx xxxxx
xxxx>::
xxxxx
xxxxx
SERVICE
BUTTON
BUTTON
Settingofsound
OFF:
No
sound
to havethe following screen
etc. to be performed. Each
ISETIING
CD
Press the SERVICE button or VIEW CHANGE button to bring the arrow to the desired change item.
@ Press the TEST button or the START
button to select the setting change item.
@ Move the arrow to EXIT and press the
TEST button or the START button to return the menu mode to the screen.
to beemitted
ON:
during
Sound
Advertise
emitted.
appear. item
CHANGE
This allows settings of lap
displays thecontents
PROCEDURE
mode.
I
URL
ADDRESS
COUNTRY
CABINET
LINK
DIFFICULTY
GAME
DEFAULT
NAME
TYPE
TYPE
MODE
CAR
ENTRY
Setsthe Intemet
OFF:
Allows
Not
forlanguage setting.
Home
displayed
Pagedisplay
ON:
Displayed
during
ADVERTISE
..
Setto applicable cabinet type.
If
thisproduct is individually
(right)
toCAR2. Forcommunication machines thatno
toCAR I andset therest of cart to CAR2- g in themannerso
number
willbe duplicated.
Thereare4 levels, i.,e.,EASY, difficulty
level
can bedifferentiated by
used,
set IP side(left) to CAR I and 2P side
play,
besuretoset oneofthe
NORMAL,
HARD,
varying
HARDEST.. The
the race starttimeandthe
additional timewhenpassingthecheckpoint. Setsthespecified numberof
onelap, Use
NORMAL
GRAND
to2 laps,
PRIXforevents.
Round
LONG
(laps)
forthe course. SHORTrefersto
to 3 lapsandGRAND
PRIX
to20 laps.
Selectthetypeofcar initially appearing in thecenter of thescreen. If set to RANDOM,
Setswhether the nameentryisto
Incaseof with
his playerisentered displayed the
ranking
BEFORE
the
DEFAULT
AFTER
ranking
above
X, thenameof theplayer
being
displayed. Incaseof
before
game. Thenameregistered beforegameis
hiscarduringgameplayand the namewillbe displayed in
ifheaccomplishes best
shows
thenumberofcharacters thatcan be registered (3 or 7
CARwillbeunspecified.
be
performed
beforegameoraftergame.
with
best results willbe entered
BEFORE
results.
Numerals after
X, the
AFTER
name
of each
or
characters).
22
Loading...
+ 158 hidden pages