Sega

Sega Sonic Rivals ULUS 10195, Sonic Rivals 10086660098 User Manual

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Recording surface

Ejecting the disc

Storing the disc

“PlayStation”, “PS” Family logo, and “PSP” are registered trademarks and “UMD” is trademark of Sony Computer Entertainment Inc. “Memory Stick Duo” and “Memory Stick PRO Duo” are trademarks of Sony Corporation.

ULUS 10195

CONTENTS OF TABLE

GETTING STARTED.......................................

2

STARTING UP...................................................

3

CONTROLS.........................................................

4

MAIN MENU........................................................

5

OPTIONS.............................................................

6

PROLOGUE..........................................................

7

CHARACTERS...................................................

8

THE GAME SCREEN......................................

10

GAME MODES...................................................

11

RACING ESSENTIALS...................................

14

CREDITS.............................................................

18

STARTED GETTING

RIGHT SIDE VIEW

buttons

POWER/HOLD switch

FRONT VIEW

Disc cover DC OUT connectors

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

IR port

 

USB

 

OPEN latch

 

 

 

 

 

connector

 

 

 

 

Set up your PSP® (PlayStation®Portable) system according to the instructions in the manual supplied with the system. Turn the system on. The power indicator lights up in green and the home menu is displayed. Press the OPEN latch to open the disc cover. INSERT the Sonic™ Rivals disc with the label facing away from the system, slide until fully inserted and close the disc cover. From the PSP® system’s home menu, select the Game icon and then the UMD icon. A thumbnail for the software is displayed. Select the thumbnail and press the s button of the PSP® to start the software. Follow the on-screen instructions and refer to this manual for information on using the software.

NOTICE: Do not eject a UMD™ while it is playing.

MEMORY STICK DUO™

Warning! Keep Memory Stick Duo media out of reach of small children, as the media could be swallowed by accident.

To save game settings and progress, insert a Memory Stick Duo into the memory stick slot of your PSP. You can load saved game data from the same memory stick or any Memory Stick Duo containing previously saved games.

Note: A Memory Stick Duo™ or Memory Stick PRO Duo™ with at least 256 KB of free space is required for a “Save Game” file.

PSP® (PLAYSTATION®PORTABLE) SYSTEM

CONFIGURATION

L button

Directional buttons

MEMORY STICK DUO™

access indicator

WLAN access indicator

Analog stick Strap holder Left speaker HOME button

LCD screen

R button

buttons

 

 

 

 

 

 

 

 

 

 

POWER

 

 

 

 

 

 

 

 

 

 

indicator

 

 

 

 

 

 

 

 

 

 

HOLD

Volume

 

 

 

 

 

 

 

 

 

 

 

 

indicator

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Right speaker

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

START button

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

SELECT button

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Sound button

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Display button

 

 

 

 

 

 

 

 

 

 

SAVING PROFILES AND SETTINGS

Your profile and settings are automatically saved after changing settings and options and when you return to the Main Menu.

AUTO SAVE

As you progress, a message will appear on screen indicating your profile and settings are being saved. While this message is on screen, DO NOT remove the

Memory Stick Duo™ or Memory Stick PRO Duo™ or turn off your handheld.

LOADING SAVED GAME SETTINGS

Your saved game settings will automatically be loaded when first booting up Sonic™ Rivals. You can also choose to manually load saved data at the Change Profile Menu by selecting LOAD PROFILE.

WIRELESS (WLAN) FEATURES

Software titles that support Wi-Fi functionality allow you to communicate with other PSP (PlayStation Portable) systems, download data and compete against other players via connection to a wireless local area network (WLAN). You can adjust the network settings to allow connection to a wireless local area network (WLAN). There are two WLAN modes: Ad hoc and Infrastructure Mode. Note: Sonic™ Rivals supports Ad Hoc Mode. Please see the Multiplayer section of this manual for further details.

Ad Hoc Mode: Ad Hoc Mode is a wireless feature that allows two or more individual PSP (PlayStation Portable) systems to communicate directly with each other.

UP STARTING

CONTROLS

MENU CONTROLS

Control

Action

Select Menu Item

directional buttons

Change setting

directional buttons Z / X

Confirm /Accept selection

s button

Previous screen

a button

Card collection summary

d button

Cycle through Card Pages

N or B

Pause / Start game

START

Change Outfit

d button (at the Character Select Screen)

RACING CONTROLS

Control

Action

Move Character

directional buttons Z / X or analog stick

Duck

directional button V

Look up

directional button C

Jump

s button

Jump off Grind

directional button V + s button

Homing Attack

s button then s button (while in air.)

Spin Dash

directional button V (hold) + s button (tap) then

release

 

 

 

Attack

a button

Use Power-Up

d button

Air Boost

s button (when icon appears on-screen)

Speed Boost

a button (when icon appears on-screen)

Pause / Start game

START

Note: Boost moves are context-sensitive maneuvers off of specific Boost props. To activate the most effective Boost move, you must press the corresponding button that appears on-screen. For more information on Boosting, see Boosts, pg. 16.

MAIN MENU

Press the START or s button at the Title Screen to go to the Main Menu. At the Main Menu, use the directional buttons C and V to highlight a selection and press the s button to confirm your choice.

SINGLE-PLAYER

Choose from a variety of Sonic™ Rivals single-player game modes: Story, Challenge, and Cup Circuit. For more information, see Single Player Mode, pg. 11.

WIRELESS PLAY

Challenge your friends and rivals using the

PSP (PlayStation Portable) system’s wireless capabilities. Go head-to-head against your buddy through Ad Hoc Mode for a single race or select from a series of Cup Circuit challenges. When you’re done racing, select Card Trade, to swap unlocked Trading Cards. For more information, see Wireless Play, pg. 12.

VIEW COLLECTION

View the Trading Cards you’ve unlocked, traded and collected. For more information, see Card Collection, pg. 17.

OPTIONS

Change various game settings.

MENU MAIN

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