Sega PLAYSTATION 2 GAMES YAKUZA User Manual

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CONTENTS
Thank you for purchasing YAKUZA™. Please note that this software is designed only for use with the PlayStation®2 computer entertainment system. Be sure to read this instruction manual thoroughly before you start playing.
GETTING STARTED . . . . . . . . . . . 2
STORY. . . . . . . . . . . . . . . . . . . . . . 4
STARTING THE GAME. . . . . . . . . 6
FLOW OF THE GAME . . . . . . . . . 8
ADVENTURE MODE. . . . . . . . . . 10
BATTLE MODE. . . . . . . . . . . . . . 18
EXPERIENCE POINTS . . . . . . . . 28
PAUSE MENU. . . . . . . . . . . . . . . 30
ENTERTAINMENT DISTRICT . . 34
ITEMS . . . . . . . . . . . . . . . . . . . . . 38
CHARACTERS . . . . . . . . . . . . . . 40
VOICE CAST. . . . . . . . . . . . . . . . 43
Although some actual store names and magazine titles appear in this
game, the story, the settings, and all characters and organizations appear­ing in this game are fictional.
CAUTION: THIS GAME CONTAINS INTENSE VIOLENCE AND STRONG LANGUAGE
WARNING: READ BEFORE USING YOUR PLA YST A TION®2 COMPUTER ENTERT AINMENT SYSTEM.
A very small percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or while playing video games, including games played on the PlayStation 2 console, may induce an epileptic seizure in these individuals. Certain conditions may induce previously undetected epileptic symptoms even in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family , has an epileptic condition, consult your physician prior to playing. If you experience any of the following symptoms while playing a video game – dizziness, altered vision, eye or muscle twitches, loss of awareness, disorientation, any involuntary movement, or convulsions – IMMEDIATELY discontinue use and consult your physician before resuming play.
WARNING TO OWNERS OF PROJECTION TELEVISIONS:
Do not connect your PlayStation 2 console to a projection TV without first consulting the user manual for your projection TV , unless it is of the LCD type. Otherwise, it may permanently damage your TV screen.
USE OF UNAUTHORIZED PRODUCT :
The use of software or peripherals not authorized by Sony Computer Entertainment America may damage your console and/or invalidate your warranty. Only official or licensed peripherals should be used in the controller ports or memory card slots.
HANDLING YOUR PLAYST A TION 2 FORMAT DISC:
• This disc is intended for use only with PlayStation 2 consoles with the NTSC U/C designation.
• Do not bend it, crush it or submerge it in liquids.
• Do not leave it in direct sunlight or near a radiator or other source of heat.
• Be sure to take an occasional rest break during extended play.
• Keep this compact disc clean. Always hold the disc by the edges and
keep it in its protective case when not in use. Clean the disc with a lint­ free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.
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Set up your PlayStation®2 computer entertainment system according to the instructions in its Instruction Manual. Make sure the MAIN POWER switch (located on the back of the console) is turned ON. Press the RESET button. When the power indicator lights up, press the OPEN but­ton and the disc tray will open. Place the YAKUZA™ disc on the disc tray with the label side facing up. Press the OPEN button again and the disc tray will close. Attach game controllers and other peripherals, as appro­priate. Follow on-screen instructions and refer to this manual for informa­tion on using the software.
open button
on/standby/ reset button
IR receiver
USB connectors
disc cover
controller port 1 controller port 2
memory card slot 1
memory card slot 2
GETTING STARTED CONTROLLER
DUALSHOCK®2 ANALOG CONTROLLER CONFIGURATIONS
Yakuza is a one-player game compatible with the DUALSHOCK® and DUAL­SHOCK®2 analog controllers. Connect the controller to controller port 1.
Controls are set in ANALOG mode (mode indicator: ON) and cannot be switched to digital mode by using the ANALOG mode button. The LED display is always lit in red.
This game supports the vibration function present on the controller. This can be set ON/OFF from the Vibration option in the Options menu (p.7).
To save game settings and progress, insert a memory card (8MB) (for PlayStation®2) into MEMORY CARD slot 1 of your PlayStation®2 sys­tem. You can load saved game data from the same memory card or any memory card (8MB) (for PlayStation®2) containing previously saved games.
New game data will be created automatically the first time you play. A minimum of 135KB free space is required to create game data. Do not remove the memory card (8MB) (for PlayStation®2) while loading or sav­ing is in progress.
Saving is performed manually in this game. You can save your game progress at a hideout or at a Save Point (p.12). You will also be prompted to save at the end of each chapter.
Memory Card (8MB) (for PlayStation®2)
For other controls, please refer to p.10 for controls in the Adventure Mode and p.18 for controls in the Battle Mode.
gS button
Enter Selection (Confirm)
gD button
Cancel/Return
Left analog stick/directional buttons
Select Menu Items
MENU CONTROLS
START button
Open Pause Menu (p.30)
SELECT button
Pause without Pause Menu (p.11)
PAUSING THE GAME
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A Legendary Man and a Girl Worth Ten Billion Yen
Kamurocho — a town filled with ambition and violence. There was a legendary figure in the yakuza world known as "the Dragon
of the Dojima Family." For the sake of his best friend and the woman he loved, he accepted responsibility for the death of his boss. His name is Kazuma Kiryu.
Ten years later... Fate brings this man back to Kamurocho. What awaited him there was a
dangerous trap, set up by the members of the yakuza family that had a grudge against him. Mysterious incidents occur and drive Kazuma into a situation that he cannot escape.
STORY
One day he meets a young girl, who was sait to hold the key to ten bil­lion yen. Kazuma swears to protect the girl in order to redeem himself and put the pieces of his life back together.
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Start the game from the beginning. The Chapter One Title Screen will be dis­played, and the story will begin.
Load the Game Data, and continue the game. When this is selected, the game verifies the data, and a list of saved data will be displayed. Select data, and press the
S button to load.
Change various game settings. When the Options Screen is displayed, use the direc­tional buttons/left analog stick
C/V to
select the Menu Item, and press the
S but-
ton. The Options Menu Items can also be selected from Settings in the Pause Menu (p.30).
STARTING THE GAME
NEW GAME
LOAD GAME
OPTIONS
Difficulty
The Difficulty Level of the game. Please also see GAME OVER on p.8 for details on the Difficulty Level of this game.
Data
The Chapter where the game was saved.
Play time
The elapsed time of the game.
Saves
Indicates the number of saves made since the beginning.
Vibration
Toggles ON/OFF the vibration function of the game.
Screen Size
Selects the screen size between Wide (16:9) and Normal (4:3). By default, this is set to Normal.
Subtitles
Toggles ON/OFF the display of the captions. By default, this is set to ON.
Sound
Selects the sound output of the game from Stereo/Mono/Dolby Digital.
Skip Event
If this is set to ON, you can cut scenes by pressing the START button.
Color Bars
Displays Color Bars. Use this as a guide to manually adjust your TV settings.
Back
Return to the Title Screen.
This game also contains Dolby® Digital surround sound during select movie scenes. Connect your PlayStation®2 to a sound system with Dolby Digital surround sound using a digital optical cable. Your sound system will automatically detect Dolby Digital during select movie scenes, and Dolby Pro Logic® II during gameplay. If it does not, please refer to your sound system's instruction manual. You may need to enable Dolby Digital and/or Dolby Pro Logic II in the audio options menu of the game. The audio from the analog stereo cables of the PlayStation®2 may be disabled during Dolby Digital.
For Dolby Digital surround sound during select movie scenes:
When you start the game, the opening demo movie will be played, fol­lowed by the Title Screen. Press the START button to bring up the Title Menu. Choose from the following menu items.
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FLOW OF THE GAME
The game is divided into several chapters. In each chapter, your primary missions will be indicated; by accomplishing missions, the story advances. At the end of each chapter, you will battle against a boss. If you defeat the boss, you will move on to the next chapter.
To the Next Chapter
During the battle, if your HP Gauge is depleted, a Game Over Menu will be dis­played. Select Retry to retry the battle; Load data and Retry to load the saved data; Exit the game to return to the Title Screen. Also, if you retry the same battle, on every third time the game asks you whether to set the difficulty level to EASY. Select Yes and the game will be played in EASY for the rest of the game.
ADVENTURE MODE SCREEN
The name of the location will be dis­played here, usually when the screen switches.
Displayed whenever an action (Talk/ Check/Enter/etc. ) is available. The name of the action and the button icon will be displayed.
A map of the area is displayed here. The controls are the same as in Adventure Mode.
A map of the area is displayed here. It will also indicate your current destina­tion(s) if any (as an arrow if off the area). You can move the position of the display inside using the right analog stick. You can also click the right analog stick to zoom in or hide the Mini Map. For colors of the buildings and icons displayed on the Mini Map, please
refer to p.31.
Indicates your cur­rent Experience Points (p.28).
Indicates your physi­cal health (hit points). The game will be over if your HP gauge is depleted.
Indicates your men­tal spirit. When it reaches a given amount, you can use various HEAT Actions (p.23).
Displayed whenever an action (pick up item/hold enemy/ heat action/special action) is available. The name of the action and the but­ton icon will be dis­played.
Name of the enemy and his HP Gauge will be displayed here.
In Battle Mode, you can grab various objects off the ground and use them as weapons (see p.15). When you approach an object that can be picked up, a green marker will be displayed over it. Use them to your advantage. Also, there are some items, such as oil drums, that you cannot pick up, but you can kick to attack with.
BATTLE MODE SCREEN
GAME OVER
EXPERIENCE GAUGE
ACTION DISPLAY
ENEMY'S HP GAUGEMINI MAP
HP GAUGE
HEAT GAUGE
PLACE NAME
MINI MAP
ACTION DISPLAY
ITEMS THAT CAN BE USED AS WEAPONS
Sub-Scenario
• Help People/Quick Job
• Earn Reward/Gather Info
Battle Mode
• Battle Against Enemies
Story Events
(Indication of the Mission)
Adventure Mode
• Move Around
• Play in the Town
• Gather Information
• Purchase Items
Boss Battle
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ADVENTURE MODE
In Adventure Mode, the player will move towards the destination or gath­er information. Also, various events unfold, such as getting involved in an incident or accepting requests.
To move around in the area, use the left ana­log stick. Depending on the amount you push the left analog stick, the player will either walk or run. You may not, however, run inside the shops.
Press the
R button to close the camera in on the character, enlarging
the view. Also, during situations where the camera movement becomes free such as inside a shop, press the
W button to bring the camera
viewpoint to the direction the player is facing. In places where this is not possible, an icon will be displayed at the bottom right of the screen to indicate such.
When a green marker appears over a specific character on the screen, you can talk to him/her (or in some cases, listen to what peo­ple are saying).
Approach the person until the Action Display for TALK or HEAR is dis­played, then press the
S button.
Certain places in the town can be checked. When an Action Display for CHECK is dis­played, press the
S button. You can either pick
up an item or check the area.
There are many rumors spread in Kamurocho. Listen to various people. Some information may have nothing to do with your missions, but may come in handy in unexpected places.
1 Name of the Item 2 Price of the Item 3 Amount to Buy 4 Total Price for the Items to Buy 5 Total Amount of Items to Buy 6 Amount of Money You Have 7 Payment — Select to Buy Items 8 Cancel — Quit without Buying
Press the SELECT button to display the Pause Screen. If you select Quit, the game ends and returns to the Title Screen. Please note that in this case the game will not be saved.
MOVE (Left analog stick)
ZOOM/RESET CAMERA (
R button/W button)
TALK/HEAR (
S button)
CHECK (S button)
LISTEN TO RUMORS
Whenever you approach an entrance to a shop/building or a room, the Action Display for ENTER will be displayed. Press the
S button to
enter. Likewise, when you approach an exit, the Action Display for OUT will be displayed. Press the
S button to leave.
ENTER/OUT (S button)
You can buy items in shops, such as Kotobuki Drug and Don Quijote. Talk to the clerk — a list of merchandise will be dis­played. Move the cursor over to the item you wish to buy, and use the left analog stick
Z/X to select the amount. Items that
cannot be purchased will be displayed in red. After you select the amount for all items you are buying, select Payment (or simply press the
S button) to buy all of the
items at once.
BUYING ITEMS
QUITTING THE GAME
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There are three taxi stands in Kamurocho, and the taxi allows you to travel from one taxi stand to another. Just approach the taxicab until the Action Display for RIDE is displayed, then press the
S button. Tell the
driver your destination, and you'll be there in no time.
RIDE (S button)
Some shops, such as Ebisu Pawn, will buy items you no longer need. Talk to the clerk. After you make the selection to sell items, a list of items you have, including those in the Item Box (p.12), will be displayed. Select the item to sell and press the
S button.
SELLING ITEMS
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There are various shops, such as restaurants, a drugstore, a pawn shop, amusement facilities, and a hidden armory in Kamurocho. Some of these shops will be explained here.
The bar Serena can be used as your hideout. By spending time here, you can gradually recover your HP gauge. While in the hideout, the follow­ing actions can be taken:
To transfer items to or from the Item Box, select an item (or open space) from both item lists displayed on the screen. If an item is selected in both lists, they will replace each other. Note that weapons can be transferred only to the top row of your list, and other items to the remaining rows. Please also see ITEMS, under PAUSEMENU, on p.30.
Like Transfer Items at Hideout, you can store items. You can exchange items you stored at Hideout or through item boxes any time.
You can save your game progress at telephone boxes located throughout the town, or telephones inside build­ings. It's a good idea to save often, once you find a telephone.
There are many restaurants throughout the town. You can regain HP gauge by eating, so you should stop by if you have taken any damage from battles. Restaurants are eat-in only — no take-out service is available.
A fast food chain, specializing in Beef Bowl. The stores are always packed with people, located on the ever-crowded Tenkaichi St., and on Taihei Blvd. which crosses through the heart of Kamurocho. Though they only sell Beef Bowl, it comes in three sizes: Regular, Large, and Extra Large.
A coffee shop located on Nakamichi St. Though they sell mostly drinks, they also have "Mille Crepe Cake," a cake with several layers of fresh cream and thin pancakes. Our recommendation: "Coffee of the Day." You can enjoy several kinds of house-blended coffee which is changed on daily basis for ¥400.
An ice cream parlor located on Tenkaichi St.; very popular among young ladies. They sell single scoops of three different flavors (vanilla, strawberry, and chocolate), and a triple that includes all three. At ¥430, a triple is very economical compared to single which sells for ¥280.
A fast food shop located on Nakamichi St. that sells hamburgers. The prices are very reasonable with vari­ous food on the menu. They also have combos, which are more economical then ordering one-by­one.
A noodle shop that sells ramen, located on Pink Alley. Despite their bad reputation for taste, they are always crowded. They have three kinds of ramen, and each is quite filling. Rumor has it that people sometimes come with unusual requests.
HIDEOUT (SERENA)
RESTAURANTS
CONVENIENT SPOTS IN TOWN
ITEM BOX
TELEPHONE BOX/TELEPHONE (Save Point)
PLACES OF INTEREST IN KAMUROCHO
Akagyu
Good Cafe
Gelato Shop
Smile Burger
Kyushu No.1 Star
Transferring Items
To order food or drink, first talk to the clerk. Select food or drink from the menu, and press the
S button. You can only make one selection per order.
Save : Save your game. Select a location to save and press
the
S button. You may save game data in up to eight
slots.
Transfer Items : Store items you have in your possession in Item Box
(see below). You can exchange items you stored at other hideouts or through item boxes.
Replay : You can view cut scenes you have already seen in the
game.
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