98
HEADS UP DISPLAY
HEADS UP DISPLAY
Airborne Target
Terrestrial Target
Shoot Cue (missile launch possible)
The HUD instrument panel displays essential information about the aircraft’s
state and position, and should be referred to frequently to ensure smooth flight.
Fixed Wing Aircraft HUD
1 Weapons: Weapons installed and
quantity remaining. When a camera
is installed, CMR and the shots
remaining will be displayed.
2 Damage Indicator: Shows status
and location of areas damaged.
Green = no damage.
Yellow = light damage.
Red = heavy damage
3 AOA gauge: Angle Of Attack.
Indicates the angle of the aircraft’s
axis compared to its traveling
direction. This is displayed when the
landing gear is extended.
4 Airspeed Indicator: Displays the
axial airspeed as measured in knots.
5 Fuel gauge: Decreases as the
aircraft is used. The rate that it
decreases is related to the way the
aircraft is flown.
6 Tachometer: Measured in
percentage. 60% is idling speed.
A/B is displayed when afterburners
are engaged.
7
Heading scale: Displays the current
bearing. 36 is due north, 09 is due east,
18 is due south and 27 is due west.
8 Pitch Scale: Shows the aircraft’s
angle with the earth.
9 Whiskey Mark: Indicates the axis of
the aircraft.
0 Velocity Vector: Shows the forward
vector of the aircraft.
q Altimeter: Measures current altitude
by external air pressure and
indicated in feet.
w Flaps (Automatic): Increases lift at
lower speeds. Displayed when
engaged.
Airbrakes: Reduces speed during
flight. Displayed when engaged.
Landing gear: Displayed when
engaged.
e Terrain Clearance: Shows distance
from land when less than 1500 feet
and landing gear is engaged.
r Statoscope: Shows rate of climb/
descent indicated in thousands of
feet per minute. Displayed when
landing gear is extended.
t Mach Speed
G: Acceleration (see p.17)
1 7
2
3
8
q
5
4
6 t w
9
0
r
e
When an enemy aircraft is
close by but out of view, its
position is indicated onscreen
by a red or yellow target arrow.
Holding down the
F button will
show the target as seen from
the cockpit.
Pilot View/T ar get View
Enemies that have been locked on to by the
radar will be displayed in a Container. When
more than one target has been locked on to,
the one presently selected will be displayed in a
larger Container.
Target Container
Simple HUD
During replay, or when the HUD has been set to SIMPLE in
OPTIONS:VIEW (see p.38), a simplified HUD will be displayed at all
times (cockpit and outside HUD are set separately). The simplified
display shows only the most essential instruments in the bottom left
hand corner of the screen.
1 Fuel gauge
2 Tachometer
3 Damage
4 Airspeed (knots)
5 Altimeter (feet)
6 G
7 Weapons
8 Airbrake
9 Landing gear
1 2 3
8
9
7
5
4
6