Sega 999-0886 User Manual

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2ND PRINTING DEC 99

STD VERSION

OWNER’S MANUAL

SEGA ENTERPRISES, INC. USA

MANUAL NO. 999-0886

Warranty

Your new Sega Product is covered for a period of 90 days from the date of shipment. This certifies that the Printed Circuit Boards, Power Supplies and Monitor are to be free of defects in workmanship or materials under normal operating conditions. This also certifies that all Interactive Control Assemblies are to be free from defects in workmanship and materials under normal operating conditions. No other product in this machine is hereby covered.

Sellers sole liability in the event a warranted part described above fails shall be, at its option, to replace or repair the defective part during the warranty period. For Warranty claims, contact your Sega Distributor.

Should the Seller determine, by inspection that the product was caused by Accident, Misuse, Neglect, Alteration, Improper Repair, Installation or Testing, the warranty offered will be null and void.

Under no circumstances is the Seller responsible for any loss of profits, loss of use, or other damages.

This shall be the exclusive written Warranty of the original purchaser expressed in lieu of all other warranties expressed or implied. Under no circumstance shall it extend beyond the period of time listed above.

TABLE OF CONTENTS

INTRODUCTION OF THE OWNERS MANUAL

1

GENERAL PRECAUTIONS

2~3

1.

PRECAUTIONS TO BE HEEDED FOR OPERATION

4~5

2.

NAME OF PARTS

6

3.

ACCESSORIES

7~8

4.

ASSEMBLY AND INSTALLATION

9~15

5.

PRECAUTIONS TO BE HEEDED WHEN MOVING MACHINE

16

6.

CONTENTS OF GAME

17~21

7.

EXPLANATION OF TEST AND DATA DISPLAY

22~32

 

 

7-1 SWITCH UNIT AND COIN METER

23

 

 

7-2 SYSTEM TEST MODE

24

 

 

7-3 GAME TEST MODE

24

 

 

7-4 INPUT TEST

25

 

 

7-5 OUTPUT TEST

25

 

 

7-6 SOUND TEST

26

 

 

7-7 C.R.T. TEST

26

 

 

7-8 VOLUME SETTING

27

 

 

7-9 GAME ASSIGNMENTS

28

 

 

7-10 COIN ASSIGNMENTS

29~31

 

 

7-11 BOOKKEEPING

32

 

 

7-12 BACKUP DATA CLEAR

32

8.

HANDLE MECHA

33~35

 

 

8-1 REMOVING THE CONTROL PANEL

33

 

 

8-2 REPLACING AND ADJUSTING THE HANDLE’S VR

34

 

 

8-3 GREASING

35

9.

SHIFT LEVER

36~37

 

 

9-1 REMOVING THE SHIFT LEVER

36

 

 

9-2 SWITCH REPLACEMENT

37

10.

ACCEL & BRAKE

38~39

 

 

10-1 ADJUSTING AND REPLACING THE VR

38~39

 

 

10-2 GREASING TO FOOT BRAKE AND ACCEL

39

11. COIN SELECTOR

40~42

12.

MONITOR

43~45

13.

REPLACEMENT OF FLUORESCENT LAMP

46

 

 

13-1 REPLACEMENT OF FLUORESCENT LAMP

46

14.

PERIODIC INSPECTION TABLE

47

15.

TROUBLESHOOTING

47

16.

GAME BOARD

49~51

 

 

16-1 REMOVING THE GAME BOARD

49

 

 

16-2 REPLACMENT OF FUSE

50

 

 

16-3 COMPOSITION OF THE GAME BOARD

51

18.

DESIGN RELATED PARTS

52

19.

PARTS LIST

53~77

20.

WIRING DIAGRAMS

XXX

 

SPECIFICATIONS

 

 

Installation space:

68

in.(L) x

41 in.(W)

Height:

84

in.

 

Weight:

Approx. 550

lbs.

Power maximum current:

3.5 Amp AC 120V 60 Hz

MONITOR:

29” NANAO MONITOR

INTRODUCTION OF THE OWNERS MANUAL

SEGA ENTERPRISES, LTD., has for more than 30 years been supplying various innovative and popular amusement products to the world market. This Owners Manual is intended to provide detailed descriptions together with all the necessary installation, game settings and parts ordering information related to JAMBO SAFARI STD, a new SEGA product.

This manual is intended for those who have knowledge of electricity and technical expertise, especially in ICs, CRTs, microprocessors, and circuit boards. Read this manual carefully to acquire sufficient knowledge before working on the machine. Should there be a malfunction, non-technical personnel should under no circumstances touch the interior system. Should the need arise, contact our main office, or the closest branch office listed below.

SEGA ENTERPRISES, INC. (USA) Customer Service

45133 Industrial Drive

Fremont, CA 94538

Phone 415.701.6580

Fax 415.701.6594

7:30 am - 4:00 pm, Pacific Standard Time Monday thru Friday

1

General Precautions

Follow Instructions: All operating and use instructions should be followed.

Attachments: Do not use attachments not recommended by the product manufacturer as they may cause hazards.

Accessories: Do not place this product on an unstable cart, stand, tripod, bracket, or table. The product may fall, causing serious injury to a child or adult, and serious damage to the product. Use only with a cart, stand, tripod, bracket, or table recommended by the manufacturer, or sold with the product. Any mounting of the product should follow the manufacturer’s instructions, and should use only mounting accessories recommended by the manufacturer.

Moving the Product: This product should be moved with care. Quick stops, excessive force, and uneven surfaces may cause the product to overturn.

Ventilation: Slots and openings in the cabinet are provided for ventilation, to ensure reliable operation of the product and to protect it from overheating; these openings must not be blocked or covered. The openings should never be blocked by placing the product in a built-in installation such as a bookcase or rack unless proper ventilation is provided or the manufacturer’s instructions have been adhered to.

Power Sources: This product should be operated only from the type of power source indicated on the marking label. If you are not sure of the type of power supply to your location, consult your local power company. For products intended to operate from battery power or other sources, refer to the operating instructions.

Grounding or Polarization: This product is equipped with a three-wire grounding-type plug, a plug having a third (grounding) pin. This plug will only fit into a grounding-type power outlet. This is a safety feature. If you are unable to insert the plug into the outlet, contact your electrician to replace your obsolete outlet. Do not defeat the safety purpose of the grounding-type plug.

Power Cord Protection: Power-supply cords should be routed so that they are not likely to be walked on or pinched by items placed upon or against them, paying particular attention to cords at plugs, convenience receptacles, and the point where they exit from the product.

Overloading: Do not overload wall outlets, extension cords, or integral convenience receptacles as this can result in a risk of fire or electric shock.

Object and Liquid Entry: Never push objects of any kind into this product through openings as they may touch dangerous voltage points or short-out parts that could result in a fire or electric shock. Never spill liquid of any kind on the product.

Servicing: Do not attempt to service this product yourself as opening or removing covers may expose you to dangerous voltage or other hazards. Refer all servicing to qualified service personnel.

Damage Requiring Service: Unplug this product from the wall outlet and refer servicing to qualified service personnel under the following conditions:

a)If the power cord or plug is damaged;

b)If liquid has been spilled, or objects have fallen into the product;

c)If the product has been exposed to rain or water;

d)If the product does not operate normally when following the operating instructions. Adjust only those controls that are explained in the operating instructions. An improper adjustment of other controls may result in damage and will often require extensive work by a qualified technician to restore the product to its normal operation;

e)If the product has been dropped or damaged in any way;

f)When the product exhibits a distinct change in performance; this indicates a need for service.

Replacement Parts: When replacement parts are required, be sure the service technician has used replacements parts specified by the manufacturer or that have the same characteristics as the original part. Unauthorized substitutions may result in fire, electric shock, or other hazards.

2

Safety Check: Upon completion of any service or repairs to this product, ask the service technician to perform safety checks to determine that the product is in proper operating condition.

Heat: The product should be situated away from heat sources such as radiators, heat registers, stoves, or other products (including amplifiers) that produce heat.

Lithium Battery- Dispose of batteries only in accordance with the battery manufacturer’s recommendations. Do not dispose in an open flame condition, since the battery may explode.

Cleaning: When cleaning the monitor glass, use water or glass cleaner and a soft cloth. Do not apply chemicals such as benzine, thinner, etc.

Location: This an indoor game machine, DO NOT install it outside. To ensure proper usage, avoid installing indoors in the places mentioned below:

Places subject to rain/water leakage, or condensation due to humidity;

In close proximity to a potential wet area;

Locations receiving direct sunlight;

Places close to heating units or hot air;

•In the vicinity of highly inflammable/volatile chemicals or hazardous matter;

On sloped surfaces;

In the vicinity of emergency response facilities such as fire exits and fire extinguishers;

Places subject to any type of violent impact;

Dusty places.

INSTALLATION PRECAUTIONS

Verify the amperage of the branch circuit outlet before plugging in the power plug. Do not overload the circuit.

Avoid using an extension cord. If one is required, use an extension cord of type SJT, 16/3 AWG rated min. 120 VAC, 7A.

Moving this unit requires a minimum clearance (of doors, etc.) of 32” (W) by 77” (H).

For the operation of this machine, secure a minimum area of 32” (W) by 42”(D).

REGULATORY APPROVALS

This game has been tested and found to comply with the Federal Communications Commission Rules.

This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation.

This game has been tested and listed by Underwriters Laboratories, Inc., to ANSI/UL22.

3

1 . PRECAUTIONS TO BE HEEDED FOR OPERATION

In order to prevent accidents, be sure to comply with the following points before and during operation.

PRECAUTIONS TO BE HEEDED FOR OPERATION BEFORE STARTING THE OPERATION

In order to avoid accidents, check the following before starting the operation:

Check if all of the adjusters are in contact with the surface. If they are not, the cabinet can move and cause an accident.

Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step.

To avoid electric shock, check to see if door & cover parts are closed.

To avoid electric shock, short circuit and or parts damage, do not put the following items on or in the periphery of the product:

Flower vases, flower pots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water.

To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with or hit others and result in injury or trouble.

4

PRECAUTIONS TO BE HEEDED DURING OPERATION

To avoid injury and accidents, those who fall under the following catagories are not

allowed to play the game:

*Intoxicated persons

*Those who have high blood pressure or heart problems.

*Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc.

*Persons susceptible to motion sickness.

*Persons whose acts runs counter to the products warning displays.

*Instruct those who wear high-heeled shoes to refrain from

playing the game by explaining that playing the game with highheeled shoes is very dangerous and likely to cause a potentially hazardous situation.

To avoid electric shock and short circuit, do not allow customers to put hands and fingers or extraneous matter in openings of the product or small openings in or around doors.

To avoid electric shock and short circuit, do not allow the customers to unplug the power plug without a justifiable reason.

Although this product has the accident preventive covering attached to potentially hazardous places where hand and fingers could be caught, small children are unable to perceive hazards. Use care so that small children do not come close to the product when in play. Immediately stop such violent acts as hitting and kicking the product. Such violent acts can cause parts damage and/or falling down, resulting in injury due to fragments and falling down.

5

2 . NAME OF PARTS

JAMBO SAFARI STD

GAME SPECIFICATIONS

WIDTH in.

 

LENGTH in.

 

HEIGHT in.

WEIGHT lbs.

 

 

 

 

All measurements are and rounded UP

 

 

 

 

 

 

 

 

DURING SHIPPING

45”

X

70”

X

84”

~ 600 LBS.

 

 

 

 

 

 

 

WHEN ASSEMBLED

39”

X

65”

X

80”

550 LBS.

 

 

 

 

 

 

 

6

3 . ACCESSORIES

7

THE SHIPMENT METHOD DESCRIBED BELOW ONLY APPLIES TO ‘MODEL 3’ BOARDS CONTAINED IN THE FOLLOWING GAMES:

LOST WORLD, VIRTUA FIGHTER 3, SUPER GT, SEGA BASS FISHING, STRIKER 2

HARLEY DAVIDSON, RALLY 2, DAYTONA 2, DIRT DEVILS, HOUSE OF THE DEAD 2, OCEAN HUNTER, STAR WARS TRILOGY, ZOMBIE REVENGE, CRAZY TAXI, MAJOR LEAGUE BASEBALL, VIRTUA

TENNIS, JAMBO SAFARI

!!NEVER SHIP MODEL 3 / NAOMI GAME

BOARDS OUTSIDE OF CAGE!!

CARTON BOX 601-8928 (1)

Used for transporting the GAME BOARD. {SUPPLIED WITH YOUR GAME}

DO NOT SHIP GAME BOARD WITHOUT

THIS BOX AS IT MAY DAMAGE THE GAME

BOARD AND VOID YOUR WARRANTY.

“CHECK SIDE” Display

FILTER BOARD

NO OTHER GAMES BOARDS ARE TO BE SHIPPED IN THE CAGE AS THEY MAY BE DAMAGED BEYOND REPAIR. PLEASE SHIP THEM WITHOUT CAGE PROPERLY PROTECTED DURING SHIPPING.

8

4 . ASSEMBLING AND INSTALLATION

Assembling should be performed as per this manual. Since this is a complex machine, erroneous assembling may cause damage to the machine, or malfunctioning to occur.

When assembling, be sure to perform work by plural persons. Depending on the assembly work, there are some cases in which performing the work by a single person can cause personal injury or parts damage.

When carrying out the assembly work, follow the procedure in the following 5-item sequence:

1

2

3

4

5

ASSY OF THE REAR CABI (COCKPIT)

ASSY OF BILLBOARD

SECURING IN PLACE (ADJUSTER ADJUSTMENT)

POWER SUPPLY

ASSEMBLING CHECK

Note that the tools such as a phillips screwdriver and wrench for M16 hexagon bolt w/24 mm width across flats are required for the assembly work.

1 ASSY OF REAR CABI (COCKPIT)

Permanantly tightening the hex bolts should not be completed until the leg levelers are adjusted properly.

9

1Install the coin chute tower on the Right-hand side of cabinet. Open the coin chute door and the cashbox door to secure with the 4 hexagon bolts from inside the doors. Please note that the Coin Chute tower is NOT mounted

NOTE: ON SEGA’s CRAZY TAXI GAME THERE IS NOT TWO COCKPITS SIDE BY SIDE AS PICTURED ABOVE. THE GAME HAS ONLY ONE COCKPIT AND THE COIN TOWER WILL MOUNT ON THE RIGHT SIDE AS YOU FACE THE CABINET..

10

2 ASSY OF THE BILLBOARD

Due to its large size, it is very difficult for one person alone to install the billboard, Make sure 2 or more persons are available to perform this work. Attempting to perform the installation alone can cause an accident.

1Mount Billboard on cabinet by ensuring the front lip of the Billboard is securely placed under the mounting bracket already installed on the cabinet. Fasten with the 3 hexagon bolts.

2Connect all of the 4 connectors inside the Billboard box (This needs to be done prior to final installation of Billboard Assy).

11

3

SECURING IN PLACE (ADJUSTER ADJUSTMENT)

 

 

Be sure to have all the Adjusters make contact with the surface. Unless the Adjusters come into contact with the surface, the Cabinet can move of itself, causing an accident.

This machine has 4 each of casters and adjusters (shown below). When the installation position is determined, cause the adjusters to come into contact with the floor directly, make adjustments in a manner so that the casters will be raised approximately 5mm. from the floor and make sure that the machine position is level.

1Move the machine to the installation position.

2Cause all of the leg levelers to make contact with the floor. By using a wrench, make adjustments in the height of the leg adjusters to ensure that the machine's position is level.

3After making adjustments, fasten the leg adjuster nut upward and secure the height of the leg adjuster.

12

4 POWER SUPPLY

Ensure that the power cord is not exposed on the surface (passage, etc.). If exposed, they can be caught and are susceptible to damage. If damaged, the cord can cause an electric shock or short circuit.

Ensure that the wiring position is not in the customer's passage way or the wiring has protective covering.

Connect the game to the power supply and turn on power to the game. Before connecting power supply be sure that power switch is off

1Turning the AC unit’s main switch on will cause the machine to start the power check and network check automatically.

2In the Power On check, the steering wheel turns left and right, and then returns to the centering position and stops. In this check, the values of the VR inside the control panel are corrected.

3Until this check is finished, and the steering wheel stops, do not touch the steering wheel or play the game.

If you do, the steering reaction during the game (reaction at the time of course-out or crash) can not be obtained correctly. In the case of an abnormal reaction during the game, turn power on again from the beginning and complete the power on check.

13

5

ASSEMBLING CHECK

 

 

The TEST MENU allows for each part of the cabinet to be checked, the Monitor to be adjusted, and the coin and game

related various functions to be performed.

Selecting the MEMORY TEST on the test mode menu screen causes the on-board memory to be tested automatically. The game board is satisfactory if the display beside each IC No. shows GOOD.

Selecting the INPUT TEST on the Test Mode menu screen causes the screen (on Which each switch adnV.R. are tested) to be displayed. Press each switch. For the coin switch test, insert a coin from the coin inlet with the coin chute door being open. If the display beside each switch indicates “ON”, the switch and wiring connections are satisfactory. Check the display of V.R. value for steering wheel and accelerator & brake. If the V.R. values are not satisfactory, make adjustments as neccesary.

In the OUTPUT TEST mode, carry out lamp test to ensure that each lamp lights up satisfactory.

14

SOUND TEST

VOICE

EFFECT

B.G.M.

>EXIT

SELECT WITH SERVICE BUTTON AND

PRESS TEST BUTTON TO EXIT

C.R.T. TEST 1/2

12345678901234567890123456789012123456789012

1234567890123456789012345678901212345678901 2

1234567890123456789012345678901212345678901 2

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1234567890123456789012345678901212345678901RED 2

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23456789012345678901234567890121234567

2345678901234567890123456789012123456 7

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GREEN

2345678901234567890123456789012123456 7

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2345678901234567890123456789012123456 7

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234567890123456789012345678

123456789012345678901234567 8

123456789012345678901234567 8

123456789012345678901234567BLUE 8

123456789012345678901234567 8

123456789012345678901234567 8

123456789012345678901234567 8

WHITE

PRESS TEST BUTTON TO CONTINUE

123456789012345678901234567C.R.T. TEST 2/2 8

123456789012345678901234567 8

123456789012345678901234567 8

123456789012345678901234567 8

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123456789012345678901234567PRESS TEST BUTTON TO CONTINUE 8

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In the TEST mode, selecting SOUND TEST causes the screen, on which sound related BD and wiring connections are tested, to be displayed. Be sure to check if the sound is satisfactorily emitted from each of speaker and the sound volume is appropriate.

In the TEST mode menu, selecting C.R.T. TEST allows the screen (on which the projector is tested) to be displayed. Although the projector adjustments have been made at the same time of shipment from the factory, color deviation, etc., may occur due to the effect caused by geomagnitism, the location building’s steel frames and other game machines in the periphery. By watching the test mode screen, make judgement as to whether an adjustment is needed. If it is neccessary, adjust the projector by refering to Section 9.

Perform the above inspections also at the time of monthly inspection.

15

5 . PRECATIONS TO BE HEEDED WHEN MOVING THE MACHINE

When moving the machine, be sure to pull out the plug from the power supply. Moving the machine with the plug as is inserted can damage the power cord and cause a fire or electric shock.

When moving the machine on the floor, retract the Adjusters and ensure that Casters make contact with the floor. During transportation, pay careful attention so that Casters do not tread power cords. Damaging the power cords can cause an electric shock and/or short circuit.

When lifting the cabinet, be sure to hold the catch portions or bottom part. Lifting the cabinet by holding other portions can damage parts and installation portions, due to the empty weight of the cabinet, and cause personal injury.

Use care when handling glass made parts. When the glass is damaged, fragments of glass can cause injury

16

6 . CONTENTS OF GAME

The following explanations apply to the case the product is functioning satisfactorily. Should there be any moves different from the following contents, some sort of faults may have occured. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. During the Advertise mode, the Billboard’s Decoration Lamp lights up periodically. When the machine is energized, the Billboard’s Fluorescent Lamp is always lit. The Steering Wheel repeats centering action periodically. Automatic centering will apply to the Steering Wheel if it is not centered. During the Advertise Mode, sound is emitted from the Speaker beside the Monitor.

OUTLINE OF GAME

The player as a ranger that captures wild animals in Africa for investigation rides in a jeep and captures animals witha rope and net. Capturing an animal increases the ranger point (displayed on the upper left screen) and the time.

Divided into 6 investigation areas, the various kinds of animals to capture as the norm set for the player (displayed on the upper center) and ther time limit (displayed on the upper right) are provided in each area.

When the player fullfills the above norm within the time limit, the investigation in that area is finished and he/she can proceed to the next area. Finishing the investigation in all areas results in clearing the game. When the time limit becomes zero, the game is over.

HOW TO OPERATE

The operation of Steering Wheel, and Accelerator & Brake Pedals is similar to the actual car.

ROPE/NET LEVER:

Throw a rope with the monitor (the rear) side input and cast a net when the animal is caught by the rope. Draw in the rope passed around with the front side input unit.

17

HOW TO PLAY

1Insert a coin.

Coin insertion causes credit(s) to be displayed on the screen. For example, in the case of 2 coins one credits setting, “INSERT MORE COIN(S) CREDIT(S) 1/2” is displayed when one coin is inserted.

2Inserting one play worht of coin(s) causes “PRESS START BUTTON” to be displayed and START button to flash. Press START button to have the Mode Select Screen appear on the monitor.

3Select the play mode from either BEGINNER or EXPERT Mode in the Mode Select Screen. BEGINNER mode consisits of 2 areas. In this mode, “instructions” is given during the game play. BEGINNER Mode is suitable for those who first play this game. EXPERT Mode consists of 4 areas, and is suitable for those who have played this game before. “Instructions” is not given during the game in the EXPERT Mode.

To select the mode, turn ther Steering Wheel left or right to shift the frame attached to the mode. Step on the Acelerator Pedal to decide on the mode with the frame being attached.

While the Mode Select is displayed, countdown is executed. Counting down to 0 causes the mode with frame being attached to be selected automatically.

In case BEGINNER is selected, the monitor proceeds tothe confirmation screen and the play mode to be selected again. Deciding the play mode causes the Character Select Screen to appear.

4In the Character Select Mode, select on-screen player character. Turn the Steering Wheel left or right to shift each character. Press START button or step on the Accelerator Pedal to decide on the character being displayed.

While the Character Select Mode is displayed, countdown is executed. Counting down to 0 causes the character being displayed to be selected automatically. Character ability is identical.

5When the character is determined, the game starts.

By driving the jeep, move on the field and look for the animal you wish to catch. When you find the animal to aim at, approach to the animal until sight is appeared on the monitor and throw a rope by inclining the lever to the back. Zero-in on the animal unitl the rope captures the animal.

18

6When the rope is passed around the animal, pull the rope by inclingin the Lever towards you and approach the animal.

Time is increased by at least onesecond each time the player get s the ring attached to the rope.

When the rope flashes red and the tension gauge displays “ATTENTION”, release the Lever to loosen the rope. Otherwise the rope will be broken.

7Throw the net over the animal. When the player’s view changes and the screen displays the sight, throw the net by inclining the Lever backward. Zero-in on the animal unitl the animal is captured by the net with the net.

When the player succeeds to capture the animal without spending much time, the on-screen replay scene of capturing the animal is displayed.

8When the animal is captured, the on-screen image changes to the evaluation mode. Operation is not allowed during this time.

In the evaluation mode, the animals are taken into the cage after the dsescriptions and the rank (number of *) of animals captured, the time earned, and the points earned are displayed.

The evaluation is based on the rank of ther animals the playeer captured. The higher the rank, the more time and points the player can earn.

However, capturing the identical animals decreases the amount of time and points the player casn earn

19

9Upon completion of the Evaluation Mode, the monitor shifts to the Binoculars Mode. In the Binoculars Mode, various kinds of animals around the player and the distance to the animals are shown. In this mode, when the Steering Wheel is turned, the view point is also shifted to the same direction. Step on the Accelerator pedal whe the animal aimed at appears, and the screen shifts to the Searching for animals mode from thr Binoculars Mode and displays the arrow pointing to the animal on the ground.

The time limit counts down more slowly while the Binoculars mode is displayed

10After finishing the investigation, the screen shifts to the Report of Investigation Mode. The toal point and the rank intechnique are displayed in this mode.

TOTAL POINT:

The sum of the points that the player has earned so far and that the remaining time in

 

the area is converted to .

TECHNICAL LEVEL: Levels in accordance with the TOTAL POINT.

11When the time limit becomes zero, the game is over. Total Level, Total Point, and the Total Ranking are displayed. The Total Ranking is the point ranking based on the data of 99 players who have played the game on the machine. then the screen proceeds to the “GAME OVER” screen. If any credit(s) which is one play worth or more remians, the START LAMP unlit during the game will then flash.

20

KNACK OF PLAY

1Always keep the animal on the center of the screen when drawing in the rope.

If you operate the Steering Wheel keeping the this in mind, you can smoothly get close to the animal.

2Don’t chase the animal too far.

If it seems to take too much time to ge the animal you aim at, change to the animal of lower rank. Know your technical level and pay attention to the time.

3 Use Commands.

 

DASH:

With the Steering Wheel in the centering position, quickly step on the Accelerator pedal

 

twice. Speed can be greatly increased for a while. Effective for getting close to animals

 

who run fast or who are away from here.

DRIFT:

Turn the Steering Wheel to the direction you wish and step on the Accelerator Pedal

 

again. This increases the turning ability without reducing speed. Efective for getting

 

animals who have high turning ability.

21

7 . EXPLANATION OF TEST AND DATA DISPLAY

By operating the switch unit, periodically perform the tests and data check. When installing the machine initially or collecting cash, or when the machine does not function correctly, perform checking in accordance with the explanations given in this section. The following shows tests and modes that should be utilized as applicable.

CAUTIONS TO BE HEEDED WHEN USING THE TEST MODE:

In the case where plural machines are linked for communication play, if even one seat enters the test mode, all of the linked seats will enter the test mode. Therefore, if any one of the linked machines is in play, use care so as not to use the test mode.

The contents of the setting changes made will not be effective unless the test mode is finished in the test mode. When the setting is changed, be sure to “EXIT” in the menu mode. Do not press the TEST BUTTON during network check at the time of turning the power on or exiting from the test mode. If anyone of the linked machines uses the test mode during network check, all other Seats will continue network checking. Cause all of the Seats to reenter the test mode and then have all of the Seats exit from the test mode simultaneously.

TABLE 7 EXPLANATION OF TEST MODE

ITEMS

DESCRIPTION

SECTIONS

 

 

 

 

When the machine is installed, perform the following:

 

INSTALLATION

1. Check to see that each setting is as per standard setting made

7 - 10, 7 - 11

OF MACHINE

at the time of shipment.

7 - 6

 

2. In the INPUT TEST mode, check each SW and VR.

7 - 7

 

3. In the OUTPUT TEST mode, check each of lamps.

 

7 - 3, 7 - 4

 

4. In the MEMORY TEST mode, check ICs on the IC Board.

 

 

 

 

MEMORY

Choose MEMORY TEST in the MENU mode to allow the

 

MEMORY test to be performed. In this test, PROGRAM

7 - 3, 7 - 4

 

 

RAMs, ROMs, and ICs on the IC Board are checked.

 

 

 

 

P

Periodically perform the following:

7 - 10, 7 - l1

1. MEMORY TEST

 

 

7 - 6

 

2. Ascertain each setting.

 

3. In the INPUT TEST mode, test the CONTROL device

7 - 7

 

4. In the OUTPUT TEST mode, check each of lamps.

 

 

 

 

 

CONTROL

1. In the INPUT TEST mode, check each SW and VR.

7 - 6

SYSTEM

2. Adjust or replace each SW and VR.

 

 

3. If the problem can not be solved yet, check the CONTROL’s moves.

8

 

 

 

MONITOR

In the MONITOR ADJUSTMENT mode, check to see if the

12

 

MONITOR adjustment is appropriately made.

 

 

 

 

IC BOARD

1. MEMORY TEST

7 - 2

7 - 8

 

2. In the SOUND TEST mode, check the sound related ROMs.

 

 

 

 

 

DATA CHECK

Check such data as game play time and histogram to adjust the

7 - 15

 

difficulty level, etc

 

 

 

 

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