![](/html/b1/b1ea/b1ea45755237c968b08b85d7b4713df5342be163523905912b0b17cccc7a0c8e/bg1.png)
For 1 player / Ages 8 and up
Model 74065
INSTRUCTION MANUAL
P/N 82386700 Rev.C
WARNING: EPILEPSY AND SEIZURES READ
BEFORE OPERATING YOUR ARCADE
LEGENDS SEGA GENESIS
A few people may experience epileptic seizures when viewing flashing
lights or patterns in our daily environment. These persons may experience seizures while watching TV pictures or playing video games.
Players who have not had any seizures may nonetheless have an undetected epileptic condition.
Consult your physician before playing video games if you have an epileptic condition or experience any of the following symptoms while playing
video games: altered vision, eye or muscle twitching, other involuntary
movements, loss of awareness of your surroundings, mental confusion
and/or convulsions.
BATTERY INSTALLATION
This game is powered by four (4) AA (LR6) batteries.
• Using a screwdriver, loosen the screw until the battery compartment
door can be removed.
• Insert four (4) AA (LR6) batteries (we recommend alkaline) as indicated
inside the battery compartment.
• Replace the battery compartment door and tighten the scr
screwdriver. Do not over-tighten.
T SUPER
ADUL
BATTERIES.
VISION IS RECOMMENDED WHEN CHANGING
ew with a
TV CONNECTION
NOTE: To connect Sega Genesis directly to a TV, the TV must be
equipped with audio and video input jacks. They ar
the front of the TV near the contrast, color, and picture adjustment controls or on the rear of the TV near the antenna and cable/satellite jacks.
If your TV does not have audio and video input jacks, you may connect
Sega Genesis through a VCR connected to your TV.
e commonly found on
CONNECTING TO A VCR
To connect Sega Genesis to your VCR, insert the yellow video plug fr
the Main Unit into the video-in (Yellow) jack on your VCR, the white audio
plug into the left audio-in (white) jack. Then set the VCR to the appropriate video input mode (see your VCR’s operating manual for details).
ADULT SUPERVISION IS RECOMMENDED WHEN CONNECTING
CABLES TO A TV AND VCR.
om
E
BUTTONS AND FEA
TURES
Start
Lampposts
Every Zone has Lampposts placed at specific points. By touching the
Lamppost, your current score and time are recorded. If you die, you will
continue your game at the lamppost instead of at the start of the level.
AL
TERED BEAST
The Legend
Released in 1988 in the arcades, Altered Beast became the launch title
for the Genesis. Packed with the system, Altered Beast was the best
arcade to home translation to date and proved that the Genesis was a
Power
ectional Pad
Dir
Menu
Button A, B, C
SEGA ARCADE LEGENDS
The Legend
Known as the Mega Drive in Japan and Europe, the Genesis was
launched in 1989 as a follow-up to the Sega Master System. With over
600 titles by the end of its life cycle, Sega ruled the 16-bit generation by
finally bringing the arcade experience home. The last Genesis system
was built in 1997, but the games live on as true Arcade Legends.
Set Up
The Sega Arcade Legends contains 6 of the most popular games built-in,
with no extra equipment needed.
SOME CONTENT IN THE GAME PLAYERS WILL NOT BE ABLE TO
ACCESS, FOR EXAMPLE THE TWO PLAYER MODE. THIS IS THE
ORIGINAL GAME SOFTWARE AND HAS NOT BEEN ALTERED.
Games Included:
Sonic the Hedgehog
ed Beast
Alter
Golden Axe
Dr. Robotnik’s Mean Bean Machine
Flicky
Kid Chameleon
IMPORTANT! NOT ALL GAMES WILL WORK IN THE TWO PLAYER
MODE. A MESSAGE WITH “TWO PLAYER” MODE WILL APPEAR ON
THE STARTUP SCREEN BUT WILL ONLY RESPOND FOR THE “KID
CHAMELEON” GAME. THIS IS A CARRY OVER FROM THE ORIGINAL GAME SOFTWARE.
To use:
1. Load battery compartment with four AA batteries. Alkaline batteries
work best.
2. Plug the Arcade Legends into the AV jacks on TV matching the color
of the jack to the cord.
3. Turn on the Arcade Legends by pressing the “Power Switch”
4. A menu screen should load. Highlight the game you wish to play and
ess “Start”
pr
5. Follow the instructions of the individual games
step above.
Based on Greek Myth, you are a fallen Centurion brought back to life by
Zeus to rescue his daughter Athena from the underworld god, Neff.
Taking on the forms of a Werewolf, Weredragon, Werebear, Weretiger, and
Golden Werewolf, you fight the demons of the underworld till you must
face and destroy Neff.
Basic Controls
Directional Pad (D-Pad)
• Left or Right – Move Left or Right
• Down – Kneel
Button A
• Kick
Button B
• Punch
Button C
• Jump
Combo Moves
• D-pad Up + Button C: High jump
• D-pad Down + Button B: Lie on you back and kick upwar
Note: When the Centurion transforms into beast mode, the controls
change to fit the beast’s special attacks.
ds
GOLDEN AXE
The Legend
Released in 1989, Golden Axe was one of the first games released for the
Genesis and yet another example of it being able to bring the arcades
home. In addition, the Genesis version went beyond the arcades, adding
two more levels much to the delight of fans. Defining the side scrolling
action genre for all the games that followed it, Golden Axe continues to
be popular among gamers today.
The evil Death Adder has murdered your family and brought terror to the
e land. Choose between the Warrior, Dwarf, or Amazon, and fight
entir
hordes of enemies all the way to the final confrontation. Find magic pots
and saddled cr
magic and might, you must crush the Death Adder and bring peace to
the land.
es to help you in your quest. Using a mixtur
eatur
Basic Controls
Directional Pad (D-Pad)
• Left, Right, Up, or Down – Control your character
e of
SONIC THE HEDGEHOG
The Legend
In the battle for the 16-bit generation, Sega needed a character that
could take on a certain Italian plumber that had reigned supreme during
the previous generation. They found their mascot in a little blue speed
machine named Sonic the Hedgehog. Release in 1991, Sonic the
Hedgehog was the best selling game of the year and was the defining
game on the Sega Genesis.
Dr. Robotnik (Known as Dr. Eggman in Japan, hence his rotund appearance), has been transforming all the cute, fuzzy animals into r
is up to Sonic the Hedgehog to fr
must free the animals and stop Dr. Robotnik’s mad schemes.
ee them. Running stage to stage, he
obots and it
Basic Controls
Directional Pad (D-Pad)
• Left or Right – Move Sonic the Hedgehog left or right
• Down – Duck; performs Sonic Spin Attack while moving
Button A, B, or C
• Jump while spinning (destroys enemies)
Rings
Along the way
which keep him alive. As long as Sonic has at least one Ring, he will only
lose his rings when hit. If Sonic has no rings, being hit will cause the
player to lose a life.
, Sonic will uncover secrets and surprises, as well as Rings,
Button A
• Use Magic
Button B
• Attack
Button C
• Jump
Combo Moves
• Button B + Button C – Special Attack
• Button C then Button B – Downward Slash
ap D-Pad twice in any dir
• T
• Run + Button B – Body Slam, Head Butt, Running Kick
• Run + Button C – Long Jump
ection to run
DR. ROBOTNIK’S MEAN BEAN MACHINE
The Legend
Released in 1993, Dr. Robotnik’s Mean Bean Machine is a complex puzzle game that still exists today
Match the color of the beans to form gr
disappear. Link larger groups and combinations for bonus points. The
game ends when the scr
.
oups of four and make them
een is full of beans.
![](/html/b1/b1ea/b1ea45755237c968b08b85d7b4713df5342be163523905912b0b17cccc7a0c8e/bg2.png)
Basic Controls:
Directional Pad (D-Pad)
• Left, Right, Down – use to move the beans left, right, or pr
ess down to
move faster
Button A, B, C
• use to rotate buttons as they fall
FLICKY
The Legend
Based on an arcade game released in 1984, Flicky puts players in the
character of a mother bird who has to protect her babies, Chirps, from a
hungry tomcat name Tiger and a lizard named Iggy. Try and rescue the
Chirps and get them back home before it is too late!
Basic Controls
Directional Pad (D-Pad)
• Left, Right, Up, or Down – Control your character
Button A, B, or C
• Jump
• Throw Item
KID CHAMELEON
The Legend
Released in 1992, Kid Chameleon took full advantage of the Genesis
hardware, pushing the system to its limits. With over 100 non-linear levels, the game was different almost every time you played it.
The newest ar
cade machine is fun to play, till you lose your life… literally.
Kids everywhere are gobbled up by the machine, including Kid
Chameleon. However, once inside, Kid Chameleon discovers his unique
powers and quests to rescue the captured kids. Whenever he finds a
helmet, it transforms him into anything fr
om a samurai to a hockey maskwearing maniac. Do you have what it takes to conquer the ultimate video
game?
Basic Controls
Directional Pad (D-pad)
• Left or Right– Move your character in that direction
• Down – Crouch/Duck
• Down Diagonal – Crawl
Button A
• Speed, press and hold to speed up
Button B
• Jump, hold to jump higher
Button C
• Special Helmet Power
Iron Knight – Crawl up walls and obstacles
Red Stealth – Slash with Swor
d
Berzerker – None
Maniaxe – Throw Axes
Juggernaut – Fire Skull Bombs
omax –
Micr
None
EyeClops – Light up Invisible Blocks
Skycutter – Fly Upside Down
Cyclone – Whirl and Fly
Combo Moves
-
• Button A + Start Button – Energize Diamond Powers. Using with dif
ent helmets gives you different powers but costs you diamonds.
• D-pad + Button B – Jump Left or Right
• D-pad + Button B then Button B – Jump and flip. Only works near the
edge of platforms when Kid Chameleon is not wearing a helmet
• D-pad + Button A + Button B – Running High Jump
fer
TROUBLE SHOOTING
TV
To locate your auxiliary channel, which is usually not 3 or 4, but a gaming
channel found mostly found between 2 and 99 (example 2, 1, 0, 99), first
try 00 to see if it is the auxiliary channel. Channels downwards from 3
until a Line 1 or Line 2, Video 1 or Video 2, Front, Aux, AV, etc., appears
on screen, then push the power button on the game and it should automatically come on if you have selected the correct channel. If this does
not work, another way to determine your auxiliary channel is to take a
look at your television remote. There may be a button on the remote that
may take you directly to the correct channel. The buttons you are looking
for may be labeled Input, AUX, AV, Line, TV/Video, or Video. If your
remote has one of these buttons, turn your television back to Channel 3
and select that button. The power button on the game should be turned
on in order for the game to appear on the television. If your television
remote does not have any of these buttons, and channel 00 is not working, you may need to search the main menu for a way to determine your
auxiliary channel. If none of these methods have helped you locate your
auxiliary channel, you may need to check your owner's manual and/or
contact a local television repair company.
VCR
When connecting to a VCR, you must first start with a blue background
showing on your television screen. To obtain a blue screen, try inserting
a videotape into the VCR, let it start to play, then hit the stop button. This
may give you a blue screen, then you can channel down to your auxiliary
channel. If the blue screen still does not appear, try entering your TV
and/or VCR main menu and see if it gives you options to select a blue
screen background. Many times if you enter the main menu on your television you can change the setting from cable to video and display a blue
screen. Also if you have an older television, you may locate a hidden door
on your television that has color, picture, horizontal, vertical, and cable,
antennae buttons. If your television includes this panel, you can select
the antennae/cable button and see the blue screen appears. If you have
tried all of these options and ar
e still unsuccessful connecting the console, then you may need to check your VCR owner’s manual or contact
the manufacturer to find out how to set up your VCR for console games.
Remember, you can't play our games through a cable box or satellite, so
if you own one of these make sure it is turned off before connecting the
game. You can connect our games through DVD players with the same
connection as a VCR.
If you still have dif
ficulty with setup or operation of your game, please call
our players helpline mentioned at the end of this manual.
If you choose to use an AC Adapter we suggest the following :
Output:
-Voltage: 6 Volts DC
-Current: 300 mA (minimum)
Polarity: Negative Center
Plug Size: 5.5 mm outside diameter, 2.1 inside diameter.
AC Adapters are available at most electronic stores.
If you use the product with a transformer, regularly examine for damage
to the cord, plug, enclosure and other parts. In the event of any damage,
do not use the toy with the transformer.
CAUTION
• As with all small batteries, the batteries used with this device
should be kept away from small children who might still put things
in their mouths. If a battery is swallowed, consult a physician
immediately.
Be sur
•
e you insert the battery corr
ectly and always follow the
device and battery manufacturer’s instructions.
• Do not dispose of batteries in fire.
• Batteries might leak if improperly installed, or explode if
recharged, disassembled or heated.
MAINTENANCE
• Handle this device carefully.
e this device away fr
Stor
•
om dusty or dirty ar
• Keep this device away from moisture or extreme temperature.
• Do not disassemble this device. If a problem occurs, press the Power
button off and on, or remove and replace the batteries to reset the
device, or try new batteries. If pr
oblems persist, consult the warranty
information located at the end of this instruction manual.
• Use only the recommended battery type.
• Do not mix old and new batteries.
Do not mix alkaline, standar
•
d (carbon-zinc) or r
cadmium) batteries.
• Do not use rechargeable batteries.
• Do not attempt to recharge non-rechargeable batteries.
Remove any exhausted batteries fr
•
Do not short-cir
•
cuit the supply terminals.
om the device.
• Insert batteries with the correct polarity.
Please retain this for future reference.
This product complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harm
eas.
echar
geable (nickel-
ful interference and (2) this device must accept any interference received,
including interference that may cause undesired operation.
WARNING: Changes or modifications to this unit not expressly approved
by the party responsible for compliance could void the user’s authority to
operate the equipment.
NOTE: This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates,
uses and can radiate radio frequency energy and if not installed and used
in accordance with the instructions, may cause harmful interference to
radio communications. However, there is no guarantee that interference
will not occur in a particular installation. If this equipment does cause
harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try
to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to
which the receiver is connected.
• Consult the dealer or an experienced radio TV technician for help.
90-DAY LIMITED WARRANTY
(This product warranty is valid in the United States and Canada only)
Radica Games Limited warrants this product for a period of 90 days from
the original purchase date under normal use against defective workmanship and materials (batteries excluded). This warranty does not cover
damage resulting from accident, unreasonable use, negligence, improper
service or other causes not arising out of defects in material or workmanship. Radica Games Limited will not be liable for any costs incurred due
to loss of use of this product or other incidental or consequential costs,
expenses or damages incurred by the purchaser. Some states do not
allow the exclusion or limitation of incidental or consequential damages,
so the above limitations may not apply to you. This warranty gives you
specific legal rights and you may also have other legal rights, which vary
from state to state.
During this 90-day warranty period, the game will either be repaired or
replaced (at our option) without charge to the purchaser when returned
prepaid with proof of date of purchase to: Radica USA, Ltd., 13628-A
Beta Road, Dallas, Texas 75244, USA. Please remove the batteries and
wrap the unit carefully before shipping. Please include a brief description
of the problem along with your return address and mail it postage
prepaid.
IMPOR
: Befor
ANT
T
batteries. Even new batteries may be defective or weak and low battery
power is a frequent cause of unsatisfactory operation.
Distributed in the U.S. by:
RADICA U.S. Ltd.
13628-A Beta Road
Dallas, TX 75244-4510
RADICA:®
ARCADE LEGENDS IS A TRADEMARK
OF RADICA GAMES L
©2004 RADICA GAMES LTD.
PRODUCT SHAPE™
ALL RIGHTS RESERVED
Game Softwar
“SEGA and Sega Logo ar
Manufactured and distributed by Radica under license by SEGATOYS
e ©SEGA CORPORA
-
eturning the unit for repair, test it with fresh alkaline
e r
TD.
TION, 1988 - 1992 All rights r
ed trade mark of Sega Corporation”
egister
e r
eserved.