Roland V-Drums TD-17 Users Manual

© 2018 Roland Corporation
Data List
* The illustration shows the TD-17.
Contents
DRUM KIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
KIT Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
CLICK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
TIME CHECK . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
QUIET COUNT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
WARM UPS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
SONG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
INSTRUMENT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
ASSIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
LEVEL . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
TUNING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
MUFFLING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
USER SAMPLE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
OTHER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
AMBIENCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
MULTI FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
PAD EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
VOLUME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
MIDI NOTE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
SETUP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Bass/Treble . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Pad Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Hi-Hat Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
MIDI . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
LCD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
USB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
AUTO OFF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
System Info. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Multi-Eect Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
TAPE ECHO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
REVERSE DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
3TAP PAN DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
OD0DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
DS0DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
CHORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
SPACE-D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
OD0CHORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
DS0CHORUS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
PHASER A . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
PHASER B . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
STEP PHASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
FLANGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
LONG REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
SUPER FILTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
FILTER+DRIVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
AUTO WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
OD/DS0TWAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
LOFI COMPRESS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
DISTORTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
OVERDRIVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
SATURATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
T-SCREAM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
BIT CRUSHER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
ISOLATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
RING MODULATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
PITCH SHIFTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
AUTO PAN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Kit List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Kit List (VAD306) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Instrument List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
User Sample List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Song List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Kit Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
2

DRUM KIT

KIT Screen

1. Press the [DRUM KIT] button.
The KIT screen appears.
Parameter Value Explanation
XSTICK OFF, ON Species whether a snare pad produces the cross-stick sound (ON) or not (OFF).
MIX VOL ([2] button)
Audio In -INF–+6.0 dB Input volume of the device connected to the MIX IN jack and Bluetooth (*1)
Click -INF–+6.0 dB Volume of the click
Song -INF–+6.0 dB Volume of the song
Guide Track -INF–+6.0 dB Volume of the guide track
*1 TD-17-L excepted

CLICK

1. Press the [CLICK] button.
The CLICK screen appears.
Parameter Value Explanation
Tempo*1 20–260 Tempo
[F3] button OFF, ON Turns click on/o.
MENU ([F1] button)
Beat*1 1–9 Number of beats per measure
Rhythm Type
Sound
Pan L30–CENTER–R30 Stereo position of the click
MIX VOL ([2] button)
This is the same parameter as the KIT screen’s MIX VOL ([F2] button).
METRONOME, CLICK, VOICE, BEEP 1, BEEP 2, TEK CLICK, STICKS, CLAVES, WOOD BLOCK, COWBELL, AGOGO, TRIANGLE, TAMBOURINE, MARACAS, CABASA
Interval of the click
Sound for the click
3

COACH

1. Press the [COACH] button.
The COACH MENU screen appears.
2. Press a function button to select a practice menu.
3. Press the [F2] (MENU) button.
The coach menu settings screen appears.

TIME CHECK

Parameter Value Explanation
SETUP tab
Species whether the score will be shown in the screen.
Score
Grade
Display 1 Display 2
Gauge
CLICK tab
This parameter is in common with the MENU ([1] button) of the CLICK (p. 3).
OFF
ON (4, 8, 16, 32 meas)
Species the strictness of scoring.
EASY Normal
HARD Timing will be checked more strictly.
In the screen, select the pad for which a timing graph will be shown.
LEFT BEHIND The left side of the timing graph is shown as BEHIND (late).
LEFT AHEAD The left side of the timing graph is shown as AHEAD (early).
Your performance will not be scored. Only the timing will be checked.
The score will be shown in the screen. You can also specify the number of measures you’ll practice before being scored.

QUIET COUNT

Parameter Value Explanation
SETUP tab
Measures 2, 4, 8, 16 (Measures)
Of the measures specied by “Measures,” this setting species the length of the measures that will be “Quiet.”
Quiet
CLICK tab
This parameter is in common with the MENU ([1] button) of the CLICK (p. 3).
RANDOM The length of the Quiet interval will randomly change each time.
1, 2, 4
Specify the length (measures) of the interval for which the click will alternate between “Sounding” and “Quiet.”
Species the length (number of measures) of the Quiet interval.
* This setting cannot be longer than half of the Measures value.

WARM UPS

Parameter Value Explanation
SETUP tab
Species the time.
5 MINS Time required: 5 minutes, Change-Up: 2 minutes, Time Check: 3 minutes
Duration
Grade
Max Tempo Species the upper tempo limit during step 2: Auto Up/Down.
CLICK tab
This parameter is in common with the MENU ([1] button) of the CLICK (p. 3).
10 MINS
15 MINS
Species the strictness of scoring.
EASY Normal
HARD Timing will be checked more strictly.
Time required: 10 minutes, Change-Up: 3 minutes, Auto Up/Down: 3 minutes, Time Check: 4 minutes
Time required: 15 minutes, Change-Up: 5 minutes, Auto Up/Down: 5 minutes, Time Check: 5 minutes
4

SONG

1. Press the [SONG] button.
The SONG screen appears.
Parameter Value Explanation
SPEED ([SLOW] [FAST] button) 50–150%
GUIDE ([F3] button) *1 OFF, ON
MIX VOL ([2] button)
This is the same parameter as the KIT screen’s MIX VOL ([F2] button) (p. 3).
*1 Only if there is a guide track for the song
MEMO
Each time you press the [F1] button, you switch between internal songs, audio les on the SD card, and songs recorded on the SD card (recorded data that you exported).
Changes the playback speed of the song (audio le).
* When you switch songs, this returns to 100%.
Plays the guide track. To mute the guide track, press the [F3] button to clear the check mark.
5

INSTRUMENT

ASSIGN

1. Press the [ASSIGN] button.
The INST ASSIGN screen appears.
Instrument group name
Instrument name
2. Select the pad that you want to edit.
3. Use the [ ] [ ] buttons to move the cursor to the instrument group or instrument, and use the dial to select an instrument.
4. Press the [DRUM KIT] button to return to the KIT screen.
Parameter Value Explanation
Instrument
Snare Buzz (F2 button) *1 OFF, 1–8 Resonance to the snare
Strainer Adj. (F2 button) *1 LOOSE1–3, MEDIUM1–3, TIGHT1–3 Tension of the strainer (resonating cords)
SUB ([F3] button)
You can select a sub-instrument (layer) and edit its settings.
SUB ON ([F2] button) OFF, ON Turns the sub-instrument on/o.
SUB INST
Layer Type
Fade Point 1–127
InstVolume -INF–+6.0 dB Volume of the sub-instrument
Pitch*1 -4800–4800 Instrument pitch (units of one cent)
Decay*1 1–100 Length of decay
Tuning*1 -100–100 Tuning of the head
Muing*1
Snare Buzz*1 OFF, 1–8 Resonance to the snare
Strainer Adj.*1 LOOSE1–3, MEDIUM1–3, TIGHT1–3 Tension of the strainer (resonating cords)
Size*1 1.0–40.0 Hi-hat/Cymbal diameter
Fixed*1 NORMAL, FIXED1–4
*1 This parameter can be specied only for instruments that support it. For details, refer to “Instrument List” (p. 26).
000–310 (preset) U001–U100
000–310 (preset) U001–U100 (user sample)
These parameters specify how the sub instrument will be sounded.
MIX
FADE1
FADE2
SWITCH
Muing (muting) setting For the values of this setting, refer to MUFFLING (p. 7).
(user sample)
Instrument number
Reference
For more about instruments, refer to “Instrument List” (p. 26).
Sub-instrument number
Reference
For more about instruments, refer to “Instrument List” (p. 26).
Volume
The main instrument (A) and sub instrument (B) always sound
Playing
Volume
Volume
Volume
Species the force of the strike at which the sub instrument begins to be sounded. If this is “1,” the sub instrument is sounded by a strike of any force.
* This is not available if Layer Type is “MIX.”
Openness of the hi-hat If something other than “NORMAL” is selected, the openness of the hi-hat does not change,
regardless of how you press the hi-hat pedal.
Dynamics
Playing Dynamics
Playing Dynamics
Playing Dynamics
together as a layer.
The sub instrument (B) is added as a layer only if the strike is stronger than “Fade Point.”
If the strike is stronger than “Fade Point,” the sub instrument (B) is added as a layer according to the strength of that strike.
At 127 or higher, the main instrument (A) and sub instrument (B) are the same volume.
Strikes weaker than “Fade Point” sound the main instrument (A), and strikes stronger than “Fade Point” switch to sound the sub instrument (B).
MEMO
If the [F1] (H&R ON) button shows a check mark, the instruments for the head and rim etc. can be selected as a set. According to the instrument that you select, the recommended instruments are selected as a set.
6

LEVEL

1. Press the [LEVEL] button.
The INST LEVEL screen appears.
Parameter Value Explanation
VOLUME tab
Volume -INF–+6.0 dB Volume of each pad
PAN tab
Pan L30–CTR–R30 Stereo position of each pad
MEMO
If you press the [F1] (H&R ON) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.

TUNING

INSTRUMENT
1. Press the [TUNING] button.
The INST TUNING screen appears.
Parameter Value Explanation
TUNING*1 -100–100 Tuning of the head
SIZE*1 1.0–40.0 Hi-hat/Cymbal diameter
PITCH*1 -4800–4800 Instrument pitch (units of one cent)
*1 This parameter can be specied only for instruments that support it. For details, refer to “Instrument List” (p. 26).
MEMO
If you press the [F1] (H&R ON) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.

MUFFLING

1. Press the [MUFFLING] button.
The INST MUFFLING screen appears.
Parameter Value Explanation
Muing (muting) setting
OFF, TAPE1–4, BLANKET1–3,
MUFFLING*1
FIXED*1 NORMAL, FIXED1–4
DECAY*1 1–100 Length of decay
*1 This parameter can be specied only for instruments that support it. For details, refer to “Instrument List” (p. 26).
MEMO
If you press the [F1] (H&R ON) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.
WEIGHT1, 2
OFF, TAPE1–7, DONUT1, 2 When an instrument of the SNARE or CROSS STICK group is selected
OFF, TAPE1–5, FELT1–4 When an instrument of the TOM group is selected
OFF, TAPE1–19 When an instrument of the RIDE, CRASH, or SPLASH/CHINA group is selected
When an instrument of the KICK group is selected
Openness of the hi-hat If something other than “NORMAL” is selected, the openness of the hi-hat does not change,
regardless of how you press the hi-hat pedal.
7
INSTRUMENT

USER SAMPLE

1. Press the [USER SAMPLE] button.
2. Turn the dial to move the cursor to the user sample that you want to edit.
3. Press the [F2] (MENU) button.
The USER SAMPLE MENU screen appears.
4. Use the dial to select the menu, and press the [ENTER] button.
Menu Explanation
Import Here’s how to import an audio le into this unit as a user sample.
Play Type Specifying how the user sample is sounded.
Adjust Start/End Specifying the sounded region of a user sample.
Rename Renaming a user sample.
Delete Deleting a user sample.
Renumber Packing user sample numbers forward.
Optimize Optimizing the user sample area.
Delete All Deleting all user samples.
Reference
For details on the operations of each menu, refer to “Owner’s Manual.”
Parameter Value Explanation
Play Type
Specifying how the user sample is sounded.
ONESHOT MONO
Play Type
Adjust Start/End
ZOOM ([
] [ ] button)
START (dial) *1 0–07937742
END (dial) *1 257–07937999
*1 You can’t set the end point earlier than the start point. You can’t set the start point and end point to the same value. For both start point and end point, you can’t specify a value that exceeds the length of the user sample waveform.
ONESHOT POLY When you strike the drum trigger repeatedly, the sounds of the notes are heard overlapping (poly).
LOOP ALT
When you strike the drum trigger, the currently-heard sound is silenced before the new sound is heard. Notes do not overlap (mono).
The user sample plays repeatedly (loop). Each time you strike the drum trigger, the sound alternately plays or stops.
Zooms the waveform display in or out. Press the [F3] button to select “X” (“ZOOM-X” is shown), and use the [
on the horizontal axis. Press the [F3] button to select “Y” (“ZOOM-Y” is shown), and use the [
on the vertical axis.
Adjusts the start point (the location at which the user sample starts playing). Press the [F2] button to select “S” (“START” is shown), and turn the dial.
Adjusts the end point (the location at which the user sample stops playing). Press the [F2] button to select “E” (“END” is shown), and turn the dial.
] [ ] buttons to zoom-in/out
] [ ] buttons to zoom-in/out
8

OTHER

1. Press the [OTHER] button.
The OTHER MENU screen appears.
2. Use the [ ] [ ] buttons and the function buttons to select a menu item.
3. Make settings as appropriate for the menu item that you selected.
Menu Explanation
AMBIENCE Adjusts the reverberation.
MULTI FX Species an eect for the entire kit.
PAD EQ Adjusts the pad equalizer.
VOLUME Species the volume of the entire kit.
NAME Edits the name of the kit.
MIDI NOTE Species MIDI settings for the kit.
COPY Copy a kit’s settings, or restore the factory-set kit settings.
SAVE/LOAD Save a kit’s settings to an SD card (backed up), or write (load) them back into this unit.
Reference
For details on the operations of each menu, refer to “Owner’s Manual.”
INSTRUMENT

AMBIENCE

Parameter Value Explanation
[F3] button OFF, ON Turns room ambience on/o.
SEND ([F2] button) -INF–+6.0dB
BEACH, LIVING ROOM, BATH ROOM, STUDIO, GARAGE, LOCKER ROOM, THEATER, CAVE, GYMNASIUM,
Type
Room Size TINY, SMALL, MEDIUM, LARGE, HUGE Size of the room
Room Shape 0–100 Room shape and reverberation length
Wall Type
Mic Position
Level -INF–+6.0dB Volume of room ambience
DOME STADIUM, BOOTH A, BOOTH B, STUDIO A, STUDIO B, BASEMENT, JAZZ CLUB, ROCK CLUB, BALLROOM, GATE, CONCERT HALL, SPORTS ARENA, EXPO HALL, BOTTLE, CITY, SPIRAL
CURTAIN, CLOTH, WOOD, PLASTER, CONCRETE, GLASS
NEXT DOOR, LOW FLOOR, LOW, MID LOW, MID, MID HIGH, HIGH, CEILING A, CEILING B
Moves to a screen where you can specify the amount of room ambience for each pad. If you press the [F1] (H&R ON) button to turn it “ON,” you can simultaneously make settings for the
head area and rim area, etc.
Type of room reverberation
Wall material
Tonal change caused by mic position
9
INSTRUMENT

MULTI FX

Parameter Value Explanation
[F3] button OFF, ON Turns on/o the multi-eect.
SEND ([F2] button) -INF–+6.0dB
Type of multi-eect
Type, parameter
Reference
For more about multi-eects, refer to “Multi-Eect Parameters” (p. 17).
Moves to a screen where you can specify the eect depth for each pad. If you press the [F1] (H&R ON) button to turn it “ON,” you can simultaneously make settings for the
head area and rim area, etc.

PAD EQ

Parameter Value Explanation
[F3] button OFF, ON Turns pad equalizer on/o.
LOW Freq 20Hz–1kHz Center frequency of the low range
LOW Gain -15–+15dB Amount of boost/cut for the low range
MID Freq 20Hz–16kHz Center frequency of the mid range
MID Q 0.5–8.0
MID Gain -15–+15dB Amount of boost/cut for the mid range
HIGH Freq 1kHz–16kHz Center frequency of the high range
HIGH Gain -15–+15dB Amount of boost/cut for the high range
MEMO
5 If you press the [F1] (H&R ON) button to turn it “ON,” you can simultaneously make settings for the head area and rim area, etc.
5 Each time you press the [F2] button, the selection alternates between LOW/MID/HIGH.
Width of the frequency range A higher Mid Q narrows the aected area.

VOLUME

Parameter Value Explanation
Kit Volume
Xstick Volume Cross-stick volume
Pedal HH Volume Pedal hi-hat volume
HH Open/Close Balance -5–+5
-INF–+6.0dB
Kit volume
Open/close volume balance If this value is lowered, playing the hi-hat when it is open produces a lower volume than playing
it when closed. If this value is raised, playing the hi-hat when it is open produces a higher volume than playing it when closed.
10

MIDI NOTE

Parameter Value Explanation
Note No.
* An asterisk (*) appears at the right of the note number for trigger inputs that are not sounded.
MEMO
If you press the [F3] (DEFAULT) button, all values return to their default value.
MIDI note numbers transmitted and received by the hi-hat
Item Explanation
HI-HAT OPEN <BOW> HI-HAT OPEN <EDGE>
HI-HAT CLOSE <BOW> HI-HAT CLOSE <EDGE>
HI-HAT PEDAL MIDI note number transmitted and received by pedal hi-hat
0(C -)–127(G 9) MIDI note number transmitted and received by each pad
OFF Note messages are not transmitted or received
MIDI note number transmitted and received by open hi-hat (bow, edge)
MIDI note number transmitted and received by closed hi-hat (bow, edge)
INSTRUMENT
MIDI note numbers transmitted and received by the snare
Item Explanation
SNARE <HEAD> SNARE <RIM>
SNARE <XSTICK> MIDI note number transmitted and received by cross stick
MIDI note number transmitted and received by head shot and rim shot
When setting multiple pads to the same note number
If you are playing the internal sound engine of the TD-17 from an external MIDI device, and if a received note number is assigned to more than one pad, you’ll hear the instrument of the pad that is shown at the highest position in the MIDI NOTE No. screen. If the note number overlaps between the head and rim, the head instrument is heard. If the same note number is assigned to both the head and the rim, the head instrument is sounded.
MEMO
An asterisk (*) appears at the right of the note number for trigger inputs that are not sounded.
Example:
If “38 (D 2)” is assigned to the SNARE’s <HEAD> and <RIM>, and “38 (D 2) is assigned to TOM3 <HEAD>, and note number 38 (D 2) is received, you’ll hear the SNARE <HEAD> instrument.
11

SETUP

Here’s how to make settings for the overall tonal character or pads of the entire unit.
1. Press the [SETUP] button.
The SETUP MENU screen appears.
2. Use the dial to select the menu, and press the [ENTER] button.
3. Make settings as appropriate for the menu item that you selected.
Menu Explanation
Bluetooth*1 Make Bluetooth settings.
SD Card Backing up data to an sd card. Bass/Treble Adjusts how the low and high frequency ranges are controlled. Pad Settings Editing the pad settings. Hi-Hat Settings Making hi-hat settings. MIDI Edit the MIDI settings for the entire unit.
LCD Adjust the contrast of the display.
USB Specify the USB settings.
AUTO OFF Specify the AUTO OFF setting.
System Info Displays the program version.
Factory Reset Return to the factory settings.
*1 This cannot be specied for the TD-17-L.
Reference
For details on the operations of each menu, refer to “Owner’s Manual.”

Bass/Treble

Parameter Value Explanation
BASS tab, TREBLE tab
Type SHELV (Shelving), PEAK Type of equalizer
Q
Freq
MEMO
Use the [BASS]/[TREBLE] knobs to adjust the depth of BASS/TREBLE.
0.5–8.0 (only when Type is set to “PEAK”)
20Hz–1kHz (BASS) 1kHz–16kHz (TREBLE)
Width of the frequency range A higher Q narrows the aected area.
Center frequency

Pad Settings

Parameter Value Explanation
TYPE tab
Pad Type Refer to “Pad Type list” (p. 15)
Selects the type of pad that is connected.
* When you change the type, the various Pad Settings parameters change to values that are
suitable for the type (except for XTalk Cancel and XStick Adj).
12
Parameter Value Explanation
LINEAR
EXP2EXP1
EXP2EXP1
LOG2
SPLINE
LOUD2LOUD1
LOUD2LOUD1
BASIC tab
Pad Type Refer to “Pad Type list” (p. 15)
You can adjust the sensitivity of the pads to accommodate your personal playing style.
Sensitivity 1–32
Threshold 0–31
Volume change in response to pad strike strength
LINEAR
EXP1, EXP2
Curve
ADVANCED ([F3] button)
SCAN tab
Pad Type Refer to “Pad Type list” (p. 15)
Scan Time 0–4.0 ms
Retrig Cancel 1–16
LOG1, LOG2
SPLINE
LOUD1, LOUD2
Increasing this value increases the sensitivity, so that even soft strikes on the pad are sounded at high volume. Decreasing this value decreases the sensitivity, so that even strong strikes on the pad are sounded at low volume.
Minimum sensitivity of the pad This setting allows a trigger signal to be received
only when the pad is above a determined force level (velocity). This can be used to prevent a pad from sounding because of vibrations from other pads. In the example, B will sound but A and C will not sound.
Check this and adjust accordingly. Repeat this process until you get the perfect setting for your playing style.
Volume
Volume Volume
Volume Volume
LOG1 LOG2
Volume
Volume Volume
Trigger signal detection time Since the rise time of the trigger signal waveform may dier
slightly depending on the characteristics of each pad or acoustic drum trigger (drum pickup), you may notice that identical hits (velocity) may produce sound at dierent volumes. If this occurs, you can adjust the “Scan Time” so that your way of playing can be detected more precisely.
While repeatedly hitting the pad at a constant force, gradually raise the Scan Time value from 0 msec, until the resulting volume stabilizes at the loudest level. At this setting, try both soft and loud strikes, and make sure that the volume changes appropriately.
* As the value is set higher, the time it takes for the sound to be played increases. Set this to the
lowest value possible.
Detecting trigger signal attenuation Important if you are using acoustic drum triggers. Such
triggers can produce altered waveforms, which may also cause inadvertent sounding at Point A in the following gure (Retrigger).
This occurs in particular at the decaying edge of the waveform. Retrig Cancel detects such distortion in and prevents retriggering from occurring.
While repeatedly striking the pad, raise the “Retrig Cancel” value until retriggering no longer occurs. Although setting this to a high value prevents retriggering, it then becomes easy for sounds to
be omitted when the drums played fast (roll etc.). Set this to the lowest value possible while still ensuring that there is no retriggering.
MEMO
You can also eliminate this problem of retriggering with the Mask Time setting. Mask Time does not detect trigger signals if they occur within the specied amount of time after the previous trigger signal was received. Retrig Cancel detects the attenuation of the trigger signal level, and triggers the sound after internally determining which trigger signals were actually generated when the head was struck, while weeding out the other false trigger signals that need not trigger a sound.
Playing dynamics
Playing dynamics
Playing dynamics
Playing dynamics
Playing dynamics
Playing dynamics
Playing dynamics
Playing dynamics
SETUP
Threshold
The standard setting. This produces the most natural correspondence between playing dynamics and volume change.
Compared to “LINEAR,” strong dynamics produce a greater change.
Compared to “LINEAR,” a soft playing produces a greater change.
Extreme changes are made in response to playing dynamics.
Very little dynamic response, making it easy to maintain strong volume levels. If you’re using a drum trigger as an external pad, these settings will produce reliable triggering.
Scan Time
Time
Time
13
SETUP
Parameter Value Explanation
Double triggering prevention When playing a kick trigger the beater can bounce back
and hit the head a second time immediately after the intended note—with acoustic drums sometimes the beater stays against the head—this causes a single hit to “double trigger” (two sounds instead of one). The Mask Time setting helps to prevent this. Once a pad has been
Mask Time 0–64 ms
XTalk Cancel 1–80
RIM tab*1
Pad Type Refer to “Pad Type list” (p. 15)
Rim Gain 0–3.2
Head/Rim Adj 0–80
XStick Adj*2 0–127
ExtNoiseCancel OFF, 1–5
*1 This parameter can be specied only for pad types that support it. For details, refer to “Pad Type list” (p. 15). *2 This parameter can be specied only for a pad that is connected to “SNR.”
hit, any additional trigger signals occurring within the specied “Mask Time” will be ignored.
Adjust the “Mask Time” value while playing the pad. When using a kick trigger, try to let the beater bounce back and hit the head very quickly, then raise the “Mask Time” value until there are no more sounds made by the beater rebound.
MEMO
If two or more sounds are being produced when you strike the head just once, then adjust Retrig Cancel.
When multiple pads (or acoustic drums equipped with drum triggers) are attached to the same stand, this Crosstalk Cancel setting prevents vibrations produced by a strike from falsely triggering other pads (or drum triggers). For example if pad B is falsely triggered when you strike pad A, you should increase the XTalk Cancel value of pad B until crosstalk no longer occurs. If this value is too high, a note played on pad B might be omitted when pad A and pad B are played simultaneously.
Adjusts the balance between the force of striking the rim or edge and the loudness of the sound. If you increase this value, even soft strikes on the rim are sounded at high volume. If you decrease
this value, even strong strikes on the rim are sounded at low volume. This is available for pads that support rim shots.
If the rim sound is heard when you strike the head strongly, increase this value. If the head sound is heard when you play an open rim shot, decrease this value. If the head sound is heard when you softly play a rim shot, decrease this value.
MEMO
If the rim shot sound is heard when you play a head shot, or if a head shot sound is heard when you play a rim shot, make small changes to the Head/Rim Adj values while you continue trying out the results. Extreme changes to the values will cause the wrong sound to be heard when you strike the pad, for example producing the rim shot sound when you play a head shot.
For a pad that is connected to a TRIGGER IN jack, this species the force at which to switch between the cross stick sound and open rim shot sound.
Setting this to a higher value makes it easier to get cross stick sounds. When set to “0,” playing a cross stick produces the open rim shot sound.
For a digitally connected pad that allows cross stick technique, playing a cross stick with a strike that is stronger than the value of this setting produces the open rim shot sound.
* For a pad that is connected to a TRIGGER IN jack, be
aware that if this value is raised excessively, the cross stick sound will also be heard when you play an open rim shot.
This setting prevents a drum trigger from being falsely triggered by the sound of a drum that is not equipped with a drum trigger, or by sound or vibration from an external source (Noise Cancel).
This noise cancel function can be used when a RT-30K or RT-30HR drum trigger is connected to SNR, TOM1, TOM2, or TOM3 of the dedicated connection cable or to the TRIGGER IN jack (AUX) via a Roland-recommended stereo cable.
* The “RT-30H” does not support the Noise Cancel function
High
Low
Volume
Mask Time
Sound not produced
Rim Shot Sound
Cross Stick Sound
XStick Adj
HardSoft
Time
Playing dynamics

Hi-Hat Settings

Parameter Value Explanation
Pad Type Refer to “Pad Type list” (p. 15)
Pedal HH Sens -10–+10 Amount of how easy to make the foot splash
14
Pad Type list
SETUP
Pad used Pad Type Rim shot Bell shot Choke play
KD-A22 KDA22 KD-180L KD180L KD-140 KD140 KD-120 KD120 KD-85 KD85 KD-10 KD10 KD-9 KD9 KD-8 KD8 KD-7 KD7 KT-10 KT10 KT- 9 KT9 PDA120L PDA120L PDA100L PDA100L PD-128 PD128 PD-125X PD125X PD-125 PD125 PD-108 PD108 PD-105X PD105X PD-105 PD105 PD-85 PD85 PDX-100 PDX100 PDX-12 PDX12 PDX-8 PDX8 PDX-6 PDX6 PD-8 PD8 VH-11 VH11
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (

MIDI

Pad used Pad Type Rim shot Bell shot Choke play
VH-10 VH10 CY-16R-T CY16RT CY-15R CY15R CY-14C-T CY14CT CY-14C CY14C CY-13R CY13R CY-12C CY12C CY-12R/C CY12R/C CY- 8 CY8 CY- 5 CY5
BT-1
RT-30K RT30K RT-30HR RT30HR
RT-30H
RT-10K RT10K RT-10S RT10S RT-10T RT10T
*1
When using the BT-1, it is possible to further increase the sensitivity for
BT1 BT1 SENS*1
RT30H SN*2 RT30H TM*3
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
(
(
soft strikes, but this increases the possibility of unwanted triggering by vibration from the surroundings.
*2 Select this if you attach an RT-30H to the snare. *3 Select this if you attach an RT-30H to a tom.
Parameter Value Explanation
BASIC tab
MIDI Channel 1–16Ch Transmit and receive channel.
MIDI Tx/Rx Sw OFF, ON Turns the transmitting and receiving MIDI messages on/o.
Program Change Tx OFF, ON Turns program change transmission on/o
Program Change Rx OFF, ON Turns program change reception on/o
Turns on/o the connection between the performance data from the pads and this unit’s sound
Local Control OFF, ON
Cymbal Choke Shot OFF, ON
SYS EX tab
Device ID 17–32
Transmit Edit Data OFF, ON
Receive Exclusive OFF, ON Species whether system exclusive messages are received (ON) or not received (OFF).
THRU tab
Bluetooth*1 OFF, ON(MIDI OUT)
USB OFF, ON(MIDI OUT)
*1 This cannot be specied for the TD-17-L.
generator section Normally you’ll leave this “ON.” If this is “OFF,” the per formance data from the pads is not connected
to this unit’s sound generator section.
Switches support for the performance technique of striking a pad while choking it. If this is “ON,” striking a pad while choking it immediately mutes the sound after it begins. If this is
“OFF,” the sound is not muted immediately even if you strike a pad while choking it.
Device ID setting The setting described here is necessary only when you wish to transmit separate data to two or
more this units at the same time. Do not change this setting in any other case.
Species whether changes in this unit’s settings are transmitted as system exclusive messages (ON) or not transmitted (OFF).
Species whether performance data received via Bluetooth MIDI is transmitted to the MIDI OUT connector (ON (MIDI OUT)) or is not transmitted (OFF).
Species whether performance data received via this unit’s USB COMPUTER port is transmitted to the MIDI OUT connector (ON (MIDI OUT)) or is not transmitted (OFF).
Using the Local Control setting
If you’re using a DAW with the performance data from the pads and this unit’s sound generator section, you should turn the Local Control “OFF.” Here’s why.
DAW
We need to connect these sections in the following order: the performance data from the pads a DAW0this unit’s sound generator section.
Since the performance data from the pads and this unit’s sound generator section are connected internally, such a connection order would normally be impossible. However, if the Local Control is “OFF,” the performance data from the pads and this unit’s sound generator section will be independent, allowing you to use a DAW as shown here in the illustration.
0
Pad
Local Control: OFF
This unit
Sound generator section
15
SETUP
LCD
Parameter Value Explanation
LCD Contrast 1–16 Display contrast
LCD Brightness 1–16 Display brightness
USB
Parameter Value Explanation
USB Input Gain -36–+12dB Adjusts the input level
USB Output Gain -24–+24dB Adjusts the output level
Switches between this unit’s dedicated USB driver and the driver provided by your operating system.
MEMO
USB Driver Mode
The setting takes eect when this unit is powered o and on again.
GENERIC
VENDOR Use this unit’s dedicated driver provided by Roland. USB MIDI and USB audio can be used.
Use the driver provided by the operating system. Operation is limited to USB MIDI.

AUTO OFF

Parameter Value Explanation
Auto O OFF, 10 MINS, 30 MINS, 4 HOURS
Species whether the unit will turn o automatically after a certain time has elapsed. If you don’t want the unit to turn o automatically, choose “OFF” setting

System Info

Parameter Value Explanation
Program Ver. Program version
16
Multi-Eect Parameters
The multi-eects feature 30 dierent kinds of eects. Some of the eects consist of two or more dierent eects connected in series.
Eect type Page
DELAY p. 18
TAPE ECHO p. 18
REVERSE DELAY p. 18
3TAP PAN DELAY p. 18
OD0DELAY
DS0DELAY
CHORUS p. 19
SPACE-D p. 19
OD0CHORUS
DS0CHORUS
PHASER A p. 20
PHASER B p. 20
STEP PHASER p. 20
FLANGER p. 20
REVERB p. 21
LONG REVERB p. 21
SUPER FILTER p. 21
FILTER+DRIVE p. 21
AUTO WAH p. 22
OD/DS0TWA H
LOFI COMPRESS p. 22
DISTORTION p. 22
OVERDRIVE p. 22
SATURATOR p. 22
T-SCREAM p. 23
BIT CRUSHER p. 23
ISOLATOR p. 23
RING MODULATOR p. 23
PITCH SHIFTER p. 23
AUTO PAN p. 23
p. 19
p. 19
p. 19
p. 19
p. 22
About note values
Some eect parameters (such as Rate or Delay Time) can be set by using note values.
Sixty-fourth-note triplet Sixty-fourth note Thirty-second-note triplet Thirty-second note
Sixteenth-note triplet Dotted thirty-second note Sixteenth note Eighth-note triplet
Dotted sixteenth note Eighth note Quarter-note triplet Dotted eighth note
Quarter note Half-note triplet Dotted quarter note Half note
Whole-note triplet Dotted half note Whole note Double-note triplet
Dotted whole note Double note
NOTE
If you set the delay time as a note value, slowing down the tempo will not change the delay time beyond a certain length. There is an upper limit for the delay time so if it is set as a note value and you slow down the tempo until this upper limit is reached, the delay time cannot change any further. This upper limit is the maximum value that can be specied when setting the delay time as a numerical value.
17
Multi-Eect Parameters

DELAY

This is a stereo delay.
Parameter Value Explanation
Species whether the delay time
Tempo Sync L, R OFF, ON
Delay L, R Time 1–1300 ms, note
Phase Left, Right NORMAL, INVERSE Phase of the delay sound
Feedback Mode NORMAL, CROSS
Feedback -98–+98%
HF Damp
Low Gain -15–+15 dB Gain of the low frequency range
High Gain -15–+15 dB Gain of the high frequency range
Level 0–127 Output Level
200–8000 Hz, BYPASS
value of the left/right delay sounds is specied as a note value (ON) or not (OFF).
Delay time from the original sound until the left/right delay sound is heard
Selects the way in which delay sound is fed back into the eect
NORMAL: The left/right delay sounds are fed back without modication.
CROSS: The left/right delay sounds are alternately exchanged when fed back.
Adjusts the amount of the delay sound that’s fed back into the eect.
Negative “-” settings will invert the phase.
Adjusts the frequency above which sound fed back to the eect is ltered out. If you don’t want to lter out any high frequencies, set this parameter to BYPASS.

TAPE ECHO

A virtual tape echo that produces a realistic tape delay sound. This simulates the tape echo section of a Roland RE-201 Space Echo.
Parameter Value Explanation
Combination of playback heads to use Select from three dierent heads
Mode
Repeat Rate 0–127
Intensity 0–127 Amount of delay repeats
Bass -15–+15 dB
Treble -15–+15 dB
Head S Pan L64–R63
Head M Pan L64–R63
Head L Pan L64–R63
Tape Distortion 0–5
W/F Rate 0–127
W/F Depth 0–127 Depth of wow/utter
Level 0–127 Output level
S, M, L, S+M, S+L, M+L, S+M+L
with dierent delay times
S: Short M: Middle L: Long
Tape speed Increasing this value will shorten the
spacing of the delayed sounds.
Boost/cut for the lower range of the echo sound
Boost/cut for the upper range of the echo sound
Independent stereo location for the short, middle, and long playback heads
Amount of tape-dependent distortion to be added
This simulates the slight tonal changes that can be detected by signal-analysis equipment. Increasing this value will increase the distortion.
Speed of wow/utter (complex variation in pitch caused by tape wear and rotational irregularity)

REVERSE DELAY

This is a reverse delay that adds a reversed and delayed sound to the input sound. A tap delay is connected immediately after the reverse delay.
Parameter Value Explanation
Threshold 0–127
Tempo Sync Rev OFF, ON
RevDelay Time 1–1300 ms, note
RevDelay Feedback
RevDelay HF Damp
Rev Delay Pan L64–63R
Rev Delay Level 0–127 Volume of the reverse delay sound
Tempo Sync Delay1–3
Delay1–3 Time 1–1300 ms, note
Delay 3 Feedback -98–+98%
Delay HF Damp
Delay 1 Pan, Delay 2 Pan
Delay 1 Level, Delay 2 Level
Low Gain -15–+15 dB Gain of the low frequency range
High Gain -15–+15 dB Gain of the high frequency range
Level 0–127 Output Level
-98–+98%
200–8000 Hz, BYPASS
OFF, ON
200–8000 Hz, BYPASS
L64–63R
0–127 Volume of the tap delay sounds
Volume at which the reverse delay will begin to be applied
Species whether the delay time value of the reverse delay is specied as a note value (ON) or not (OFF).
Delay time from when sound is input into the reverse delay until the delay sound is heard
Proportion of the delay sound that is to be returned to the input of the reverse delay.
Negative “-” settings will invert the phase.
Frequency at which the high­frequency content of the reverse-delayed sound will be cut (BYPASS: no cut)
Stereo location of the reverse delay sound
Species whether the delay time value of the tap delay is specied as a note value (ON) or not (OFF).
Delay time from when sound is input into the tap delay until the delay sound is heard
Proportion of the delay sound that is to be returned to the input of the tap delay (negative values invert the phase)
Frequency at which the high frequency content of the tap delay sound will be cut (BYPASS: no cut)
Stereo location of the tap delay sounds

3TAP PAN DELAY

Produces three delay sounds; center, left and right.
Parameter Value Explanation
Tempo Sync L, R, Center
Delay L, R, Ctr Time
Center Feedback -98–+98%
HF Damp
Left, Right, Center Level
Low Gain -15–+15 dB Gain of the low frequency range
High Gain -15–+15 dB Gain of the high frequency range
Level 0–127 Output Level
OFF, ON
1–2600 ms, note
200–8000 Hz, BYPASS
0–127 Volume of each delay
Species whether the delay time value of the left/right/center delay sound is specied as a note value (ON) or not (OFF).
Adjusts the time until the delay sound is heard.
Adjusts the amount of the delay sound that’s fed back into the eect. Negative “-” settings invert the phase.
Adjusts the frequency above which sound fed back to the eect is ltered out. If you do not want to lter out any high frequencies, set this parameter to BYPASS.
18
OD
0
DELAY
Multi-Eect Parameters

SPACE-D

Parameter Value Explanation
Overdrive Drive 0–127
Overdrive Pan L64–63R
Tempo Sync OFF, ON
Delay Time 1–2600 ms, note
Delay Feedback -98–+98%
Delay HF Damp
Delay Balance
Level 0–127 Output Level
0
DS
DELAY
The parameters are essentially the same as in “OD0DELAY” with the exception of the following two.
Overdrive Drive0Distortion Drive, Overdrive Pan0Distortion Pan
200–8000 Hz, BYPASS
D100:0W– D0:100W
Degree of distortion Also changes the volume.
Stereo location of the overdrive sound
Species whether the delay time value of the delay is specied as a note value (ON) or not (OFF).
Adjusts the delay time from the direct sound until the delay sound is heard.
Adjusts the proportion of the delay sound that is fed back into the eect. Negative “-” settings will invert the phase.
Adjusts the frequency above which sound fed back to the eect will be cut. If you do not want to cut the high frequencies, set this parameter to BYPASS.
Adjusts the volume balance between the sound that is sent through the delay (W) and the sound that is not sent through the delay (D).

CHORUS

This is a stereo chorus. A lter is provided so that you can adjust the timbre of the chorus sound.
Parameter Value Explanation
Type of lter OFF: no lter is used
Filter Type OFF, LPF, HPF
Cuto Freq 200–8000 Hz Basic frequency of the lter
Pre Delay 0.0–100.0 ms
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
0.05–10.00 Hz, note
LPF: cuts the frequency range above the Cuto Freq
HPF: cuts the frequency range below the Cuto Freq
Adjusts the delay time from the direct sound until the chorus sound is heard.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
This is a multiple chorus that applies two-phase modulation in stereo. It gives no impression of modulation, but produces a transparent chorus eect.
Parameter Value Explanation
Pre Delay 0.0–100.0 ms
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
0
OD
DS
CHORUS
Parameter Value Explanation
Overdrive Drive 0–127
Overdrive Pan L64–63R
Chorus Pre Delay 0.0–100.0 ms
Tempo Sync OFF, ON
Rate
Chorus Depth 0–127 Depth of modulation
Chorus Balance
Level 0–127 Output Level
0
CHORUS
The parameters are essentially the same as in “OD0CHORUS” with the exception of the following two.
Overdrive Drive0Distortion Drive, Overdrive Pan0Distortion Pan
0.05–10.00 Hz, note
0.05–10.00 Hz, note
D100:0W– D0:100W
Adjusts the delay time from the direct sound until the chorus sound is heard.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
Degree of distortion Also changes the volume.
Stereo location of the overdrive sound
Adjusts the delay time from the direct sound until the chorus sound is heard.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
Adjusts the volume balance between the sound that is sent through the chorus (W) and the sound that is not sent through the chorus (D).
19
Multi-Eect Parameters

PHASER A

A phase-shifted sound is added to the original sound and modulated.
Parameter Value Explanation
Mode
Manual 0–127
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth of modulation
Polarity
Resonance 0–127 Amount of feedback
Cross Feedback -98–+98%
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
4-STAGE, 8-STAGE, 12-STAGE
0.05–10.00 Hz, note
INVERSE, SYNCHRO
Number of stages in the phaser
Adjusts the basic frequency from which the sound will be modulated.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
Selects whether the left and right phase of the modulation will be the same or the opposite.
INVERSE: The left and right phase will be opposite. When using a mono source, this spreads the sound.
SYNCHRO: The left and right phase will be the same. Select this when inputting a stereo source.
Adjusts the proportion of the phaser sound that is fed back into the eect. Negative “-” settings will invert the phase.

PHASER B

STEP PHASER

The phaser eect will be varied gradually.
Parameter Value Explanation
Mode
Manual 0–127
Tempo Sync (Rate)
Rate
Depth 0–127 Depth of modulation
Polarity
Resonance 0–127 Amount of feedback
Cross Feedback -98–+98%
Tempo Sync (Step Rate)
Step Rate
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
4-STAGE, 8-STAGE, 12-STAGE
OFF, ON
0.05–10.00 Hz, note
INVERSE, SYNCHRO
OFF, ON
0.10–20.00 Hz, note
Number of stages in the phaser
Adjusts the basic frequency from which the sound will be modulated.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
Selects whether the left and right phase of the modulation will be the same or the opposite.
INVERSE: The left and right phase will be opposite. When using a mono source, this spreads the sound.
SYNCHRO: The left and right phase will be the same. Select this when inputting a stereo source.
Adjusts the proportion of the phaser sound that is fed back into the eect. Negative “-” settings will invert the phase.
Species whether the modulation rate of the phaser eect is specied as a note value (ON) or not (OFF).
Rate of the step-wise change in the phaser eect
This simulates a dierent analog phaser than Phaser A.
Parameter Value Explanation
Speed 0–100 Frequency of modulation
Depth 0–127 Depth of modulation
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level

FLANGER

This is a stereo anger. (The LFO has the same phase for left and right.) It produces a metallic resonance that rises and falls like a jet airplane taking o or landing. A lter is provided so that you can adjust the timbre of the anged sound.
Parameter Value Explanation
Type of lter OFF: no lter is used
Filter Type OFF, LPF, HPF
Cuto Freq 200–8000 Hz Basic frequency of the lter
Pre Delay 0.0–100.0 ms
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Feedback -98–+98%
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
0.05–10.00 Hz, note
LPF: cuts the frequency range above the Cuto Freq
HPF: cuts the frequency range below the Cuto Freq
Adjusts the delay time from when the direct sound begins until the anger sound is heard.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
Adjusts the proportion of the anger sound that is fed back into the eect. Negative “-” settings will invert the phase.
20
Multi-Eect Parameters
SAW1 SAW2

REVERB

Adds reverberation to the direct sound, simulating an acoustic space.
Parameter Value Explanation
Type
Pre Delay 0.0–100 msec
Time 0–127 Time length of reverberation
HF Damp
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
ROOM1, ROOM2, STAGE1, STAGE2, HALL1, HALL2
200–8000 Hz, BYPASS
Type of reverb
Adjusts the delay time from the direct sound until the reverb sound is heard.
Adjusts the frequency above which the reverberant sound will be cut (BYPASS: no cut).

LONG REVERB

This is a very rich sounding reverb with a choice of character.
Parameter Value Explanation
Depth 0–127 Depth of the eect
Time 0–127 Time length of reverberation
Pre LPF
Pre HPF
Peaking Freq 200–8000 Hz
Peaking Gain -15–+15 dB
Peaking Q 0.5–8.0
HF Damp
LF Damp
Character 1–6 Type of reverb
EQ Low Freq 200–400 Hz Center frequency of the low region
EQ Low Gain -15–+15 dB Gain of the low range
EQ High Freq 2000–8000 Hz Center frequency of the high region
EQ High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
16–15000 Hz, BYPASS
BYPASS, 16–15000 Hz
16–15000 Hz, BYPASS
BYPASS, 16–15000 Hz
Frequency of the lter that cuts the high-frequency content of the input sound (BYPASS: no cut)
Frequency of the lter that cuts the low-frequency content of the input sound (BYPASS: no cut)
Frequency of the lter that boosts/ cuts a specic frequency region of the input sound
Amount of boost/cut produced by the lter at the specied frequency region of the input sound
Bandwidth of the lter that boosts or cuts the specied frequency region of the input sound
Frequency at which the high­frequency content of the resonant sound will be cut (BYPASS: no cut)
Frequency at which the low­frequency content of the resonant sound will be cut (BYPASS: no cut)

SUPER FILTER

This is a lter with an extremely sharp slope. The cuto frequency can be varied cyclically
Parameter Value Explanation
Filter type Frequency range that will pass through each lter
LPF Frequencies below the cuto
Filter Type
Filter Slope
Filter Cuto 0–127
Filter Resonance 0–127
Filter Gain 0–+12 dB Amount of boost for the lter output
Modulation Sw OFF, ON On/o switch for cyclic change
Modulation Wave
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth of modulation
Attack 0–127
Level 0–127 Output Level
BPF
HPF Frequencies above the cuto
NOTCH
Amount of attenuation per octave
-12 dB Gentle
-24 dB Steep
-36 dB Extremely steep
How the cuto frequency will be modulated
TRI Triangle wave
SQR Square wave
SIN Sine wave
SAW1 Sawtooth wave (upward)
SAW2 Sawtooth wave (downward)
0.05–10.00 Hz, note
Frequencies in the region of the cuto
Frequencies other than the region of the cuto
Cuto frequency of the lter Increasing this value will raise the
cuto frequency.
Filter resonance level Increasing this value will emphasize
the region near the cuto frequency.
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Rate of modulation
Speed at which the cuto frequency will change
This is eective if Modulation Wave is SQR, SAW1, or SAW2.

FILTER+DRIVE

This is a low-pass lter equipped with overdrive. It cuts the upper range and adds distortion.
Parameter Value Explanation
Cuto 0–127
Resonance 0–127
Drive 0–127 Amount of distortion
Level 0–127 Output Level
Cuto frequency of the lter Increasing this value will raise the
cuto frequency.
Filter resonance level Increasing this value will emphasize
the region near the cuto frequency.
21
Multi-Eect Parameters

AUTO WAH

Cyclically controls a lter to create cyclic change in timbre.
Parameter Value Explanation
Type of lter LPF: The wah eect will be applied
Filter Type LPF, BPF
Manual 0–127
Peak 0–127
Sens 0–127
Polarity UP, DOWN
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth of modulation
Phase 0–180 deg
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
OD/DS
0
Parameter Value Explanation
Drive Switch OFF, ON Turns overdrive/distortion on/o
Drive Type
Drive 0–127
Tone 0–127 Sound quality of the Overdrive eect
Amp Switch OFF, ON Turns the Amp Simulator on/o.
Amp Type
Touch Wah Switch
Touch Wah Mode LPF, BPF
Touch Wah Polarity
Touch Wah Sens 0–127
Touch Wah Manual
Touch Wah Peak 0–127
Touch Wah Balance
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
0.05–10.00 Hz, note
TWAH
OVERDRIVE, DISTORTION
SMALL, BUILT-IN, 2-STACK, 3-STACK
OFF, ON Wah on/o
DOWN, UP
0–127
D100:0W– D0:100W
over a wide frequency range. BPF: The wah eect will be applied
over a narrow frequency range.
Adjusts the center frequency at which the eect is applied.
Width of the frequency region at which the wah eect is applied Increasing this value will make the frequency region narrower.
Adjusts the sensitivity with which the lter is controlled.
Direction in which the lter will move
UP: Move toward a higher frequency DOWN: Move toward a lower
frequency
Species whether the modulation rate is specied as a note value (ON) or not (OFF).
Frequency of modulation
Adjusts the degree of phase shift of the left and right sounds when the wah eect is applied.
Type of distortion
Degree of distortion Also changes the volume.
Type of guitar amp
SMALL: small amp BUILT-IN: single-unit type amp 2-STACK: large double stack amp 3-STACK: large triple stack amp
Type of lter LPF: Produces a wah eect in a broad
frequency range. BPF: Produces a wah eect in a
narrow frequency range.
Direction in which the lter will move
UP: Move toward a higher frequency DOWN: Move toward a lower
frequency
Sensitivity with which the lter is modied
Center frequency at which the wah eect is applied
Width of the frequency region at which the wah eect is applied Increasing this value will make the frequency region narrower.
Volume balance of the sound that passes through the wah (W) and the unprocessed sound (D)

LOFI COMPRESS

This is an eect that intentionally degrades the tone character for creative purposes.
Parameter Value Explanation
Selects the type of lter applied to the sound before it passes through
Pre Filter Type 1–6
LoFi Type 1–9
Post Filter Type OFF, LPF, HPF
Post Filter Cuto 200–8000 Hz Basic frequency of the Post Filter
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
the Lo-Fi eect.
1: Compressor o 2–6: Compressor on
Degrades the tone character. The tone character grows poorer as this value is increased.
Selects the type of lter applied to the sound after it passes through the Lo-Fi eect.
OFF: no lter is used LPF: cuts the frequency range above
the Cuto HPF: cuts the frequency range below
the Cuto

DISTORTION

This is a distortion eect that provides heavy distortion.
Parameter Value Explanation
Drive 0–127
Tone 0–127 Sound quality of the Overdrive eect
Amp Sw OFF, ON Turns the Amp Simulator on/o.
Amp Type
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Pan L64–63R Stereo location of the output sound
Level 0–127 Output Level
SMALL, BUILT-IN, 2-STACK, 3-STACK
Degree of distortion Also changes the volume.
Type of guitar amp
SMALL: small amp BUILT-IN: single-unit type amp 2-STACK: large double stack amp 3-STACK: large triple stack amp

OVERDRIVE

This is an overdrive that provides heavy distortion. The parameters are the same as for “DISTORTION.”

SATURATOR

A saturator which distorts the sound is connected in parallel with a compressor, producing a rougher tonal character and boosting the loudness. This also cuts the low-frequency region of the input audio.
Parameter Value Explanation
Saturator Gain 0–127 Input volume to the saturator
Saturator Drive 0–127 Degree of distortion
Saturator Level 0–127 Output volume of the saturator
Comp Depth 0–127 Amount of compression
Comp Level 0–127 Output volume of the compressor
Hi Gain -12–+6 dB Gain of the high range
Level 0–127 Output Level
22
Multi-Eect Parameters

T-SCREAM

This models the analog overdrive of the past. It adds a nice amount of overtones without dirtying the sound.
Parameter Value Explanation
Distortion 0–127
Tone 0–127 Sound quality of the Overdrive eect
Level 0–127 Output Level
Degree of distortion Also changes the volume.

BIT CRUSHER

This creates a lo- sound.
Parameter Value Explanation
Sample Rate 0–127 Adjusts the sample rate.
Bit Down 0–18 Adjusts the bit depth.
Filter 0–127 Adjusts the lter depth.
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level

ISOLATOR

This is an equalizer which cuts the volume greatly, allowing you to add a special eect to the sound by cutting the volume in varying ranges.
Parameter Value Explanation
Boost/Cut Low
Boost/Cut Mid
Boost/Cut High
Anti Phase Low Sw
Anti Phase Low Level
Anti Phase Mid Sw
Anti Phase Mid Level
Low Boost Sw OFF, ON
Low Boost Level 0–127
Level 0–127 Output Level
-60–+4 dB
OFF, ON
0–127
OFF, ON
0–127
These boost and cut each of the High, Middle, and Low frequency ranges
At -60 dB, the sound becomes inaudible. 0 dB is equivalent to the input level of the sound.
Turns the Anti-Phase function on/o for the Low frequency ranges
When turned on, the counter­channel of stereo sound is inverted and added to the signal.
Adjusts the level settings for the Low frequency ranges
Adjusting this level for certain frequencies allows you to lend emphasis to specic parts (This is eective only for stereo source.).
Settings of the Anti-Phase function for the Middle frequency ranges
The parameters are the same as for the Low frequency ranges.
Turns Low Booster on/o This emphasizes the bottom to create
a heavy bass sound.
Increasing this value gives you a heavier low end
* Depending on the Isolator and
lter settings this eect may be hard to distinguish.

RING MODULATOR

This is an eect that applies amplitude modulation (AM) to the input signal, producing bell-like sounds. You can also change the modulation frequency in response to changes in the volume of the sound sent into the eect.
Parameter Value Explanation
Frequency 0–127
Sens 0–127
Polarity UP, DOWN
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
Adjusts the frequency at which modulation is applied.
Adjusts the amount of frequency modulation applied.
Direction in which the frequency modulation will move
UP: Towards higher frequencies DOWN: Towards lower frequencies

PITCH SHIFTER

A stereo pitch shifter.
Parameter Value Explanation
Coarse -24–+12 semi
Fine -100–+100 cent
Tempo Sync OFF, ON
Delay Time 1–1300 ms, note
Feedback -98–+98%
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
Adjusts the pitch of the pitch shifted sound in semitone steps.
Adjusts the pitch of the pitch shifted sound in 2-cent steps.
Species whether the delay time value of the delay is specied as a note value (ON) or not (OFF).
Adjusts the delay time from the direct sound until the pitch shifted sound is heard.
Adjusts the proportion of the pitch shifted sound that is fed back into the eect. Negative “-” settings will invert the phase.

AUTO PAN

Cyclically modulates the stereo location of the sound.
Parameter Value Explanation
Modulation wave TRI: Triangle wave
TRI, SQR, SIN, SAW1, SAW2, TRP
Mod Wave
SAW1 SAW2
R R
L L
Tempo Sync OFF, ON
Rate
Depth 0–127 Depth to which the eect is applied
Low Gain -15–+15 dB Gain of the low range
High Gain -15–+15 dB Gain of the high range
Level 0–127 Output Level
0.05–10.00 Hz, note
SQR: Square wave SIN: Sine wave SAW1: Sawtooth wave (upward) SAW2: Sawtooth wave (downward) TRP: Trapezoidal wave
Species whether the rate of modulation applied to the eect is specied as a note value (ON) or not (OFF).
Frequency of the change
23

Kit List

No. Kit name Sub name Category
1 Acoustic All Wood Acoustic/Pop
2 Fat Rock Power Toms Rock
3 Compact Jazz Combo Jazz/Blues
4 Speed Metal* Metal
5 Tight Prog Rock
6 Compact Lite w/ Tambourine HH Acoustic/Pop
7 Elec tro Wah Electro
8 Deep Daft* Processed/Eective
9 Nu RnB Funk/RnB
10 JingleStacks 2nd Hi-Hat Funk/RnB
11 Studio Live Room Acoustic/Pop
12 Classic Rock Rock
13 Jazz Funk Jazz/Blues
14 Classic Metal 80-90s Metal
15 60s Rock Rock
16 Modern Funk Funk/RnB
17 Dark Hybrid Electro
18 Big Room* Layered Processed/Eective
19 Raw DnB Layered Hybrid Processed/Eective
20 Unplugged +Percussion World/Percussive
21 Pop-Rock Studio Acoustic/Pop
22 Dry & Heavy Folk Rock Rock
23 Second Line Jazz/Blues
24 Heavy Metal Metal
25 Arena Stage Rock
26 Warmer Funk Funk/RnB
27 Alternative POP Acoustic/Pop
28 Super Boom Layered Processed/Eective
29 Retro House +Percussion Processed/Eective
30 Bottle Phaser Entertainment/SE
31 More Cowbell Pop-Rock Acoustic/Pop
32 Live Rock Rock
33 Shue Blues Jazz/Blues
34 Alternative METAL Metal
35 Rockin' Gate 80s Rock
36 West Coast FUNK Funk/RnB
37 Live Fusion Jazz/Blues
38 Dark Breaks Electro-Acoustic Electro
39 Sharp Stick Drum'n'Bass Processed/Eective
40 Super Filter Processed/Eective
41 Cassette Lo-Fi Compress Acoustic/Pop
42 Bigga Bop Jazz Jazz/Blues
43 Funk Rock Rock
44 Alternative ROCK Rock
45 Dance Pop Processed/Eective
46 Ele-DRUM Classic Electro
47 808 Electro
48 909 Electro
49 Deep Groove +Percussion World/Percussive
50 Ambient Spiral Entertainment/SE
51–100 (User Kit)
*
Kits in which user samples are assigned to instruments
Listed by category
Category No. Kit name Sub name
1 Acoustic All Wood
6 Compact Lite w/ Tambourine HH
11 Studio Live Room
Acoustic/Pop
Electro
Entertainment/SE
Funk/RnB
Jazz/Blues
Metal
Processed/Eective
Rock
World/Percussive
51–100 (User Kit)
* Kits in which user samples are assigned to instruments
21 Pop-Rock Studio
27 Alternative POP
31 More Cowbell Pop-Rock
41 Cassette Lo-Fi Compress
7 Electro Wah
17 Dark Hybrid
38 Dark Breaks Electro-Acoustic
46 Ele-DRUM Classic
47 808
48 909
30 Bottle Phaser
50 Ambient Spiral
9 Nu RnB
10 JingleStacks 2nd Hi-Hat
16 Modern Funk
26 Warmer Funk
36 West Coast FUNK
3 Compact Jazz Combo
13 Jazz Funk
23 Second Line
33 Shue Blues
37 Live Fusion
42 Bigga Bop Jazz
4 Speed Metal*
14 Classic Metal 80-90s
24 Heavy Metal
34 Alternative METAL
8 Deep Daft*
18 Big Room* Layered
19 Raw DnB Layered Hybrid
28 Super Boom Layered
29 Retro House +Percussion
39 Sharp Stick Drum'n'Bass
40 Super Filter
45 Dance Pop
2 Fat Rock Power Toms
5 Tight Prog
12 Classic Rock
15 60s Rock
22 Dry & Heavy Folk Rock
25 Arena Stage
32 Live Rock
35 Rockin' Gate 80s
43 Funk Rock
44 Alternative ROCK
20 Unplugged +Percussion
49 Deep Groove +Percussion
24

Kit List (VAD306)

No. Kit name Sub name Category
1 Studio Jam All Wood Acoustic / Pop
2 Rock Aggressive Rock
3 Warm Jazz Jazz / Blues
4 HipHop Funk Funk / RnB
5 Laidback Funk / RnB
6 Shallow Mini at Cafe Acoustic / Pop
7 Speed Metal* Metal
8 Tight Prog Rock
9 Impact R&B Layered Funk / RnB
10 Acoustic All Wood Acoustic / Pop
11 Compact Jazz Combo Jazz / Blues
12 Rock Studio Ambient Rock
13 AmbiFunk Duo Layered Funk / RnB
14 Studio Live Room Acoustic / Pop
15 ClassicMetal 80-90s Metal
16 60s Rock Rock
17 Modern Funk Funk / RnB
18 Compact Lite w/ Tambourine HH Acoustic / Pop
19 Fat Rock Power Toms Rock
20 Unplugged +Percussion World / Percussive
21 Pop Hybrid* w/ Clap Processed / Eective
22 Electro Wah Electro
23 Jazz Funk Jazz / Blues
24 Deep Daft* Processed / Eective
25 Nu RnB Funk / RnB
26 JingleStacks 2nd Hi-Hat Funk / RnB
27 Dark Hybrid Electro
28 Big Room* Layered Processed / Eective
29 Classic Rock Rock
30 Raw DnB Layered Hybrid Processed / Eective
31 Pop-Rock Studio Acoustic / Pop
32 Dry & Heavy Folk Rock Rock
33 Second Line Jazz / Blues
34 Heavy Metal Metal
35 Arena Stage Rock
36 Warmer Funk Funk / RnB
37 Alternative POP Acoustic / Pop
38 Super Boom Layered Processed / Eective
39 Retro House +Percussion Processed / Eective
40 Bottle Phaser Entertainment / SE
41 More Cowbell Pop-Rock Acoustic / Pop
42 Live Rock Rock
43 Shue Blues Jazz / Blues
44 Alternative METAL Metal
45 Rockin' Gate 80s Rock
46 West Coast FUNK Funk / RnB
47 Live Fusion Jazz / Blues
48 Dark Breaks Electro-Acoustic Electro
49 Sharp Stick Drum'n'Bass Processed / Eective
50 Super Filter Processed / Eective
51 Cassette Lo-Fi Compress Acoustic / Pop
52 Bigga Bop Jazz Jazz / Blues
53 Funk Rock Rock
54 Alternative ROCK Rock
55 Dance Pop Processed / Eective
56 Ele-DRUM Classic Electro
57 808 Electro
58 909 Electro
59 Deep Groove +Percussion World / Percussive
60 Ambient Spiral Entertainment / SE
61–
(User Kit)
100
*
Kits in which user samples are assigned to instruments
Listed by category
Category No. Kit name Sub name
1 Studio Jam All Wood
6 Shallow Mini at Cafe
10 Acoustic All Wood
14 Studio Live Room
Acoustic / Pop
Electro
Entertainment / SE
Funk / RnB
Jazz / Blues
Metal
Processed / Eective
Rock
World / Percussive
* Kits in which user samples are assigned to instruments
18 Compact Lite w/ Tambourine HH
31 Pop-Rock Studio
37 Alternative POP
41 More Cowbell Pop-Rock
51 Cassette Lo-Fi Compress
22 Electro Wah
27 Dark Hybrid
48 Dark Breaks Electro-Acoustic
56 Ele-DRUM Classic
57 808
58 909
40 Bottle Phaser
60 Ambient Spiral
4 HipHop Funk
5 Laidback
9 Impact R&B Layered
13 AmbiFunk Duo Layered
17 Modern Funk
25 Nu RnB
26 JingleStacks 2nd Hi-Hat
36 Warmer Funk
46 West Coast FUNK
3 Warm Jazz
11 Compact Jazz Combo
23 Jazz Funk
33 Second Line
43 Shue Blues
47 Live Fusion
52 Bigga Bop Jazz
7 Speed Metal*
15 ClassicMetal 80-90s
34 Heavy Metal
44 Alternative METAL
21 Pop Hybrid* w/ Clap
24 Deep Daft*
28 Big Room* Layered
30 Raw DnB Layered Hybrid
38 Super Boom Layered
39 Retro House +Percussion
49 Sharp Stick Drum'n'Bass
50 Super Filter
55 Dance Pop
2 Rock Aggressive
8 Tight Prog
12 Rock Studio Ambient
16 60s Rock
19 Fat Rock Power Toms
29 Classic Rock
32 Dry & Heavy Folk Rock
35 Arena Stage
42 Live Rock
45 Rockin' Gate 80s
53 Funk Rock
54 Alternative ROCK
20 Unplugged +Percussion
59 Deep Groove +Percussion
61–
(User Kit)
100
25

Instrument List

No. Instrument name Instrument group
000 OFF OFF
001 Maple K KICK
002 Birch K KICK 003 Beech K KICK 004 Deep Shell K KICK 005 Solid K KICK
006 18"Maple K KICK
007 18"Open K KICK
008 20"Solid K KICK
009 24"Open K KICK 010 PlasticBeaterK KICK 011 WoodenBeater K KICK 012 Soft Beater K KICK 013 Resonance K KICK 014 Close Mic 1 K KICK 015 Close Mic 2 K KICK 016 Close Mic 3 K KICK 017 O Mic K KICK 018 Half-Proc 1 K KICK 019 Half-Proc 2 K KICK 020 Tight K KICK PROC/ELEC 021 Tight Cut K KICK PROC/ELEC 022 Retro Dance K KICK PROC/ELEC 023 House K KICK PROC/ELEC 024 Drum'n Bass K KICK PROC/ELEC 025 Break Beats K KICK PROC/ELEC 026 Impact K KICK PROC/ELEC 027 Tronic K KICK PROC/ELEC 028 ElectroKnock K KICK PROC/ELEC 029 Lo-Fi K KICK PROC/ELEC 030 Reverse K KICK PROC/ELEC 031 R-8 Low K KICK PROC/ELEC 032 TR-808 K KICK PROC/ELEC 033 TR-909 K KICK PROC/ELEC 034 TR-909 Wood K KICK PROC/ELEC 035 Analog K KICK PROC/ELEC 036 Mahogany S SNARE 037 Mahogany SR SNARE 038 Maple S SNARE 039 Maple SR SNARE 040 Steel S SNARE 041 Steel SR SNARE
042 Brass S SNARE
043 Brass SR SNARE 044 Aluminium S SNARE 045 Aluminium SR SNARE 046 Deep Shell S SNARE 047 Deep Shell SR SNARE
048 MaplePiccolo S SNARE
049 MaplePiccoloSR SNARE 050 Brush S SNARE 051 Brush SR SNARE 052 Cross Stick 1 CROSS STICK 053 Cross Stick 2 CROSS STICK 054 Cross Stick 3 CROSS STICK 055 Cross Stick 4 CROSS STICK 056 Cross Stick 5 CROSS STICK 057 Cross Stick 6 CROSS STICK 058 Cross Stick 7 CROSS STICK 059 Cross Stick 8 CROSS STICK 060 Cross Stick 9 CROSS STICK 061 Cross Stick 10 CROSS STICK 062 Radio S SNR PROC/ELEC 063 Short Buzz S SNR PROC/ELEC 064 Dense Click S SNR PROC/ELEC 065 Drum'n Bass S SNR PROC/ELEC 066 House S SNR PROC/ELEC 067 House Low S SNR PROC/ELEC 068 Hip Hop S SNR PROC/ELEC
26
Corresponding instrument parameter
Tuning Muing
( ( (
( ( ( ( ( ( ( ( ( ( ( (
( ( (
( ( (
( ( (
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( ( (
( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( ( (
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
Snare
Buzz
Strainer
Adj.
Size Fixed Pitch Decay
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( ( ( ( ( ( ( ( ( ( ( ( (
(
Remarks
*R
*R
*R
*R
*R
*R
*R
*R
Instrument List
No. Instrument name Instrument group
069 Hop S SNR PROC/ELEC 070 Ambient Snap S SNR PROC/ELEC 071 Clap S SNR PROC/ELEC 072 Dirty Clap S SNR PROC/ELEC 073 Retro Dance S SNR PROC/ELEC 074 TR-808 S SNR PROC/ELEC 075 TR-808 SR SNR PROC/ELEC 076 TR-909 S SNR PROC/ELEC 077 TR-909 SR SNR PROC/ELEC 078 Analog 1 S SNR PROC/ELEC 079 Analog 2 S SNR PROC/ELEC 080 TR-808 X Stick SNR PROC/ELEC 081 TR-909 X Stick SNR PROC/ELEC 082 10"Maple T1 TOM 083 10"Maple T1R TOM 084 12"Maple T2 TOM 085 12"Maple T2R TOM 086 13"Maple T3 TOM 087 13"Maple T3R TOM 088 16"Maple T4 TOM 089 16"Maple T4R TOM 090 12"Birch T1 TOM 091 12"Birch T1R TOM 092 14"Birch T2 TOM 093 14"Birch T2R TOM 094 16"Birch T3 TOM 095 16"Birch T3R TOM 096 18"Birch T4 TOM 097 18"Birch T4R TOM 098 10"Beech T1 TOM 099 10"Beech T1R TOM 100 12"Beech T2 TOM 101 12"Beech T2R TOM 102 13"Beech T3 TOM 103 13"Beech T3R TOM 104 16"Beech T4 TOM 105 16"Beech T4R TOM 106 10"Shallow T1 TOM 107 10"Shallow T1R TOM 108 12"Shallow T2 TOM 109 12"Shallow T2R TOM 110 13"Shallow T3 TOM 111 13"Shallow T3R TOM 112 16"Shallow T4 TOM 113 16"Shallow T4R TOM 114 10"Brush T1 TOM 115 10"TomRimClick TOM 116 12"Brush T2 TOM 117 12"TomRimClick TOM 118 13"Brush T3 TOM 119 13"TomRimClick TOM 120 16"Brush T4 TOM 121 16"TomRimClick TOM 122 TR-808 T1 TOM PROC/ELEC 123 TR-808 T2 TOM PROC/ELEC 124 TR-808 T3 TOM PROC/ELEC 125 TR-808 T4 TOM PROC/ELEC 126 TR-909 T1 TOM PROC/ELEC 127 TR-909 T2 TOM PROC/ELEC 128 TR-909 T3 TOM PROC/ELEC 129 TR-909 T4 TOM PROC/ELEC 130 Analog T1 TOM PROC/ELEC 131 Analog T2 TOM PROC/ELEC 132 Analog T3 TOM PROC/ELEC 133 Analog T4 TOM PROC/ELEC 134 Elec Bend T1 TOM PROC/ELEC
135 Elec Bend T2 TOM PROC/ELEC
136 Elec Bend T3 TOM PROC/ELEC
137 Elec Bend T4 TOM PROC/ELEC
Tuning Muing
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
Corresponding instrument parameter
Snare
Buzz
Strainer
Adj.
Size Fixed Pitch Decay
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
( (
( (
( (
Remarks
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
*R
27
Instrument List
No. Instrument name Instrument group
138 14"Session HH HI-HAT 139 14"Session HHE HI-HAT 140 13"Bright HH HI-HAT 141 13"Bright HHE HI-HAT 142 15"Heavy HH HI-HAT 143 15"Heavy HHE HI-HAT 144 14"Brush HH HI-HAT 145 14"Brush HHE HI-HAT 146 Tambourine HH HI-HAT 147 Tambourine HHE HI-HAT 148 Drum'n Bass HH HH PROC/ELEC 149 House HH HH PROC/ELEC 150 Sharp House HH HH PROC/ELEC 151 Low Step HH HH PROC/ELEC 152 Jingle HH HH PROC/ELEC 153 TR-808 HH HH PROC/ELEC 154 TR-909 HH HH PROC/ELEC 155 CR-78 HH HH PROC/ELEC 156 CR-78 Metal HH HH PROC/ELEC 157 20"Dark Rd RIDE 158 20"Dark RdE RIDE 159 20"Dark RdB RIDE 160 20"Bright Rd RIDE 161 20"Bright RdE RIDE 162 20"Bright RdB RIDE 163 19"Light Rd RIDE 164 19"Light RdE RIDE 165 19"Light RdB RIDE 166 21"Dry Dark Rd RIDE 167 21"DryDark RdE RIDE 168 21"DryDark RdB RIDE 169 20"Brush Rd RIDE 170 20"Brush RdE RIDE 171 20"Brush RdB RIDE 172 22"Sizzle Rd RIDE 173 22"Sizzle RdE RIDE 174 22"Sizzle RdB RIDE 175 16"Dark Cr CRASH 176 16"Dark CrE CRASH 177 18"Dark Cr CRASH 178 18"Dark CrE CRASH 179 16"Bright Cr CRASH 180 16"Bright CrE CRASH 181 18"Bright Cr CRASH 182 18"Bright CrE CRASH 183 16"Thin Cr CRASH 184 16"Thin CrE CRASH 185 18"Thin Cr CRASH 186 18"Thin CrE CRASH 187 16"Heavy Cr CRASH 188 16"Heavy CrE CRASH 189 19"Heavy Cr CRASH 190 19"Heavy CrE CRASH 191 17"Brush Cr CRASH 192 17"Brush CrE CRASH 193 19"Brush Cr CRASH 194 19"Brush CrE CRASH 195 6"Thin Splash SPLASH/CHINA 196 6"ThinSplash E SPLASH/CHINA 197 12"Thin Splash SPLASH/CHINA 198 12"ThinSplashE SPLASH/CHINA 199 8"Med Splash SPLASH/CHINA 200 8"Med Splash E SPLASH/CHINA 201 12"Med Splash SPLASH/CHINA 202 12"MedSplash E SPLASH/CHINA 203 16"China SPLASH/CHINA 204 16"China E SPLASH/CHINA 205 20"China SPLASH/CHINA 206 20"China E SPLASH/CHINA 207 14"Trash SPLASH/CHINA
28
Tuning Muing
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
Corresponding instrument parameter
Snare
Buzz
Strainer
Adj.
Size Fixed Pitch Decay
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
Remarks
*E
*E
*E
*E
*E
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
*E
*B
*E
*B
*E
*B
*E
*B
*E
*B
*E
*B
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
*E
Instrument List
No. Instrument name Instrument group
208 14"Trash E SPLASH/CHINA
209 17"Trash Cr SPLASH/CHINA
210 17"Trash CrE SPLASH/CHINA
211 Drum'n Bass Rd CYMBAL OTHERS 212 Mainly Bell Rd CYMBAL OTHERS 213 Short&Dirty Rd CYMBAL OTHERS 214 Reverse Rd CYMBAL OTHERS 215 Sweep Cr CYMBAL OTHERS 216 Lo-Fi Cr CYMBAL OTHERS 217 Phase Cr CYMBAL OTHERS 218 Ambient Cr CYMBAL OTHERS 219 TR-808 Cr CYMBAL OTHERS 220 Analog Cr CYMBAL OTHERS 221 Reverse Cr 222 Reverse Trash 223 Bongo Hi Open 224 Bongo Hi Slap 225 Bongo Lo Open 226 Conga Hi Open 227 Conga Hi Slap 228 Conga Lo Open 229 TimbaleHi Open 230 Timbale Hi Rim 231 TimbaleLo Open 232 Timbale Paila PERCUSSION 233 Cajon Open PERCUSSION 234 Cajon Slap PERCUSSION 235 Cajon Bass PERCUSSION 236 Cowbell 1 PERCUSSION 237 Cowbell 1 Tip PERCUSSION 238 Cowbell 2 PERCUSSION 239 Cowbell 3 PERCUSSION 240 Claves PERCUSSION 241 Maracas PERCUSSION 242 Shaker PERCUSSION 243 Tambourine 1 PERCUSSION 244 Tambourine 2 PERCUSSION 245 Rain Stick PERCUSSION 246 Vibra-Slap PERCUSSION 247 Cabasa PERCUSSION 248 Surdo Open PERCUSSION 249 Surdo Mute PERCUSSION 250 Surdo Rim PERCUSSION 251 Pandeiro Thumb PERCUSSION 252 Pandeiro Slap PERCUSSION 253 PandeiroJingle PERCUSSION 254 Agogo Hi PERCUSSION 255 Agogo Lo PERCUSSION 256 Caxixi PERCUSSION 257 Cuica Hi PERCUSSION 258 Cuica Lo PERCUSSION 259 Djembe Open PERCUSSION 260 Djembe Slap PERCUSSION 261 Djembe Bass PERCUSSION 262 Pot Drum Side PERCUSSION 263 Pot Drum Mute PERCUSSION 264 Pot Drum Bass PERCUSSION 265 PotDrumRelease PERCUSSION 266 Tabla Na PERCUSSION 267 Tabla Tin PERCUSSION 268 Tabla Tun PERCUSSION 269 Tabla Ge PERCUSSION 270 Tabla Ka PERCUSSION 271 Tabla Ge Slide PERCUSSION 272 Timpani G PERCUSSION 273 Timpani C PERCUSSION 274 Wood Block Hi PERCUSSION 275 Wood Block Lo PERCUSSION 276 Triangle Open PERCUSSION
CYMBAL OTHERS CYMBAL OTHERS PERCUSSION PERCUSSION PERCUSSION PERCUSSION PERCUSSION PERCUSSION PERCUSSION PERCUSSION PERCUSSION
Tuning Muing
( (
( (
( (
Corresponding instrument parameter
Snare
Buzz
Strainer
Adj.
Size Fixed Pitch Decay
Remarks
*E
*E
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
29
Instrument List
No. Instrument name Instrument group
277 Triangle Close PERCUSSION 278 Crotale PERCUSSION 279 Sleigh Bells PERCUSSION 280 Tree Chimes PERCUSSION 281 Gong PERCUSSION 282 TR-808Cowbell1 PERC PROC/ELEC 283 TR-808Cowbell2 PERC PROC/ELEC 284 TR-808 Maracas PERC PROC/ELEC 285 TR-808 Claves PERC PROC/ELEC 286 TR-808 Conga PERC PROC/ELEC 287 CR-78 Cowbell PERC PROC/ELEC 288 CR-78 Guiro PERC PROC/ELEC 289 CR-78 Maracas PERC PROC/ELEC 290 CR-78 Tamb PERC PROC/ELEC 291 CR-78 Bongo PERC PROC/ELEC 292 CR-78 Claves PERC PROC/ELEC 293 CR-78MetalBeat PERC PROC/ELEC 294 Clap SOUND FX 295 House Clap SOUND FX 296 Fat Clap SOUND FX 297 TechHouse Clap SOUND FX 298 Noize Clap SOUND FX 299 TR-808 Clap SOUND FX 300 TR-909 Clap SOUND FX 301 Snaps SOUND FX 302 Snappin' SOUND FX 303 Beep SOUND FX 304 Afro Stomp SOUND FX 305 Discovery SOUND FX 306 Super Low SOUND FX 307 ReectiveBell SOUND FX 308 Reverse&Phase SOUND FX 309 Voice-Haaa SOUND FX 310 Sin 440Hz SOUND FX
*R Rim sound
*E Cymbal edge sound
*B Cymbal bell sound
Tuning Muing
Corresponding instrument parameter
Snare
Buzz
Strainer
Adj.
Size Fixed Pitch Decay
Remarks
( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( ( (
30

User Sample List

No. User sample name Assigned kit
U001 SpeedMetal_K Speed Metal
U002 InYourFace_K
U003 BigRoom_K
U004 BigRoom_S
U005 BigRoom SR
U006 DeepDraft_K
U007 DeepDraft_S
U008–100 (Empty)
Big Room
Pop Hybrid, Deep Daft

Song List

No. Song name
001 Rock1
002 Dance1
003 Funk
004 Rock2
005 Jazz
006 Latin
007 Dance2
31

Kit Structure

Kit 100
Kit 1
Pads
KICK
Head
SNARE
Head
Rim
TOM 1
Head
Rim
TOM 2
Head
Rim
TOM 3
Head
Rim
Pad settings
Instrument (instrumental sound, user sample), tuning, muing, equalizer, volume, etc.
HI-HAT
Head
Rim
AUX
Head
Rim
CRASH 1
Head
Rim
CRASH 2
Head
Rim
Ambience settings
Performance location, wall material, depth, etc.
Multi-eect settings
Overall kit settings
Volume, kit name, etc.
RIDE
Head
Rim
Bell
32
02
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