Il rights reserved. No part of this publication may be reproduced
I any form without the permission of ROLAND CORPORATION.
■ GPI Command
This is a trigger pulse signal which controls such operations
as “off," “play” and “stop" of certain types of professional
equipment.
There are different types of GPI commands, such as open
collector (corrector), relay and TTL The SBX-1000 employs
an open corrector type GPI command.
through the use of MIDI channels.
MIDI uses sixteen channels, numbered 1 to 16, and MIDI
data is sent to the connected device whose receiving
channel matches the transmit channel of the transmitting
device.
It is necessary to match the channel of the sound source
instrument with the channel of the event when registering
an event in the cue sheet.
I MIDI
This is the abbreviation for “Musical Instrument Digital
Interface," a worldwide standard for the exchange of
musical performance data and other data among various
electronic instruments. MIDI conveys musical performance
“actions", such as the playing of keys and the pressing of
pedals, as MIDI data.
Musical performance data can be transmitted and received
among instruments of different manufacturers as long as
they are compatible with the MIDI standard.
The data which is sent and received according to the MIDI
standard is called MIDI data.
■flilill
■ MIDI Terminals
MIDI data is sent and received over the following three
kinds of terminals. MIDI cables are connected to these
terminals depending on the application.
■ MIDI Sync Data (MIDI Sync)
This data allows MIDI sequencers and rhythm machines to
be played in perfect synchronization. Nearly ail MIDI
sequencers and rhythm machines are capable of receiving
and transmitting this data.
• MIDI Song Select Data (F3H) ■MB!
This data is used to select song numbers. It is sent
before the song is started.
• MIDI Song Position Pointer Data (F2H) |2|511
This data is used to set the location from which the
song is started. The location is indicated in units of
16th notes (or 6 clocks). The data is sent before the
song is started.
• MIDI Start Data (FAH) HSU
This message sets the condition in which playback is
started from the beginning of the song. (Actual
playback starts with the timing clock data.)
f ^ f
MIDI IN: For receiving data from other MIDI
instruments.
MIDI OUT: For sending internal data.
MIDI THRU: For retransmitting the data received by the
MIDI IN terminal.
The SBX-1000 has no separate MIDI THRU terminal;
instead, there is a “Soft THRU” function which uses the
MIDI OUT terminal for retransmitting the data received via
MIDI IN.
■ MIDI Channel PBiW
Different information can be sent to several MIDI
instruments over a single MIDI cable. This is possible
IMImidi
liiJCue sheet I
TEMPO Tempo controller terms^Sequencer ternis
• MIDI Continue Start Data (FBH) |QQ|
This message sets the condition in which playback is
started from the current location of the song. (Actual
playback starts with the timing clock data.)
• MIDI Timing Clock Data (F8H)
This data is sent every 1/24 of a quarter note and
controls the playback tempo.
• MIDI Stop Data (FCH)
This data stops playback.
O Cue Sheet Operation
When the cue sheet is played, the above messages
are sent to the selected MIDI output at the
corresponding SeqStart and SeqStop events, (cr p.30
“Manual I ”)
IBIIÜ1
O Tempo Controller Operation
When the tempo controller is played, the above data
are sent to the selected output according to the
settings, (cr P.30, “Manual I ”)
O Sequencer Operation
When playback of the sequencer is executed from the
sequencer itself, the above data is sent. When
sequencer playback is controlled by the cue sheet or
the tempo controller, this data is not sent.
■ MIDI Update
MIDI Update is a function used when playing back data
from the middle of a sequence; it changes all relevant MIDI
settings of the connected sound sources to match the
position from which playback is started.
O Cue Sheet Section
When playback is started, the SBX-1000 searches
backwards for all events (with the exception of note
on, exclusive and GPI) from the point of playback to
the zero SMPTE position. If events are found, it
transmits the data of the last event that precedes the
point of playback,
depending on the different standards of TV signals.
■ SMPTE Time Code Generator
The section that generates SMPTE time code is called the
time code generator.
When the SMPTE sync mode is set to "INT," the time code
generator generates SMPTE time code and plays the cue
sheet. It also simultaneously transmits the time code signals
from the TIMECODE OUT terminal.
Since the time code generator is built into the SBX-1000,
time code can be recorded on a tape that contains no
recorded time code.
■ SMPTE Time Code Reader
The section that reads external SMPTE time code is called
the time code reader.
When the SMPTE sync mode is set to “EXT," the time code
reader reads the time code received from the TIMECODE
IN terminal and plays the cue sheet and tempo controllor. It
also retransmits the time code received from TIMECODE IN
through the TIMECODE OUT terminal.
■ SMPTE Sync Mode
O Sequencer Section
When only the sequencer section is played back, the
MIDI Update function can be set manually, for
transmitting all data (except note events) from the
beginning of the song until the current position. From
the sequencer screen, press | PLAY | while holding
down I SHIFT I, wait until the “MIDI Update" message
in the display disappears, then start playback.
lORG
(o-“Original Tempo Control")
TEMPO
I SMPTE Time Code
SMPTE time code is a standard developed by SMPTE (the
Society of Motion Picture and Television Engineers), and is
commonly used for creating address points in video tape for
editing purposes.
The time code is expressed by a time indication: hours,
minutes, seconds and frames. Each address point is
assigned to a single frame of the image.
There are four types of time code (<=r “Time Code Rates"),
This control allows selection between operation of the
SBX-1000 by Its internal time code generator or external
control by external SMPTE signals.
When this is set to “INT," the SBX-1000 is controlled by the
time code from the internal SMPTE time code generator.
The time code is also transmitted through the SMPTE
TIMECODE OUT terminal.
When this is set to "EXT," the SBX-1000 is controlled by the
time code received from the SMPTE TIMECODE IN
terminal. The signals received at the SMPTE TIMECODE IN
terminal are also retransmitted directly through the SMPTE
TIMECODE OUT terminal.
<> How to access this function on the SBX-1000:
Press [TIME CODE INT/EXT | from either the [ Cue
Sheet Play] screen or the [Tempo Play] screen.
■ Active Sensing Data(Active Sensing) EJJ3I
These MIDI messages are used to determine whether or
not the MIDI cable has been disconnected or damaged.
Once a MIDI instrument first receives this data, it expects to
2
receive additional messages at regular intervals. If active
sensing data is not detected at these intervals, the
instrument assumes that the cable has been damaged or
disconnected. Depending on the type of instrument, this
automatically executes certain functions, such as the
turning off of all notes, to prevent “stuck notes" from
occurring.
OSBX-1000 Transmission of Active Sensing Data
This data is transmitted from the MIDI OUT ports at
regular intervals when the Active Sense parameter is
set to ON in “1. MIDI" of | SETUP j.
OSBX-1000 Reception of Active Sensing Data
When the SBX-1000 initially receives this data over
the MIDI IN terminal but fails to receive it after a
specific interval, an "Active Sens Error" message is
displayed, and certain safety functions are executed.
These include the transmission of note off messages
to the cue sheet during recording or when Soft THRU
is set.
I Aftertouch Data1Ш1
Many electronic keyboards allow you to apply vibrato, or
change the volume of the sound, by pressing down more
firmly on a key after playing it. With most of these
keyboards, “aftertouch” can be transmitted as continuous
data.
There are two kinds of aftertouch data. One is called
channel aftertouch, and controls all of the sounds of a single
MIDI channel; the another is called polyphonic aftertouch,
and it allows independent control over individual notes.
The following events can be registered in the cue sheet:
Each bit of sequence data recorded in the sequencer is also
referred to as an “event." One line in the [ Microscope ]
screen represents one event.
The following events can be registered in tracks and
patterns:
CAf (channel aftertouch) | MIDI |
Bend (pitch bend) | MIDI |
EX (exclusive) | MIDI |
TU (tune request) | MIDI |
O Pattern-type Track Events
PTRN (pattern call)
O Tempo Track Events
Tempo (tempo change)
[MIDI 1
[MIDI i
1 MIDI i
[MIDI 1
[MIDI 1
[MID]
iMIDll
[MIDI 1
[MIDI 1
O Recording on the SBX-1000
Both channel aftertouch and polyphonic aftertouch
can be recorded in the cue sheet and sequencer.
[Chan.Aft(CAft)] and [Poly.Aft(PAft)] are displayed in
the screen.
I Event
Each bit of data recorded in the cue sheet is called an
"event." One line in the [Cue Sheet Play] screen represents
one event.
In the [Sheet Edit] and [Event Entry] screens, an event
which is entered and being edited is displayed over two
lines.
■ESSI
■ Event List dS
Cue sheets can be created more efficiently by registering
often-used events in the event list in the cue sheet. The
desired events can be loaded from files, since event lists
can be saved to disk as independent files.
[Exclusive Data
Exclusive data consists of messages that are unique to a
specific model of MIDI device. Data such as the
manufacturer identification (ID) code, which identifies the
instrument maker (Roland's ID is 41), and identification of
different kinds of instruments are included in the exclusive
data. Exclusive data that follows reception of a different ID
1Ш1
number is ignored.
Synthesizers and effects devices commonly have various
settings for sound and effect programs that can be changed
instantly during peiformance. These programs can be
played back if the changes are recorded in sequencers or
similar devices. The actual parameters and settings of the
sound and effect programs differ among individual devices
and are usually transmitted as exclusive data,
For equipment which has a bulk dump function (in which all
the settings of the synthesizer or effects device are
transmitted together) the data is also transmitted as
exclusive data. If such data is recorded in the sequencer,
the settings can be played back by playing the sequencer
and executing a bulk load (loading data) in the synthesizer,
even though the settings of the synthesizer or effecs device
have been changed.
O Recording with the SBX-1000
Exclusive data can be loaded in both the cue sheet
and sequencer. They can also generate exclusive
data. An ''Exclusiv(Excl)(EX)” message is displayed in
the screen.
lAudio TriggerTEMPO
Audio signals can be input to the SBX-1000 to trigger cue
sheet events. (cr P.37, “Manual I") They also can be used
for entering tempo data in real time.(c7- P.63, “Manual I ’’)
The input level of the audio signals is adjusted by rotating
the AUDIO IN LEVEL dial on the upper right side of the
panel.
Use sounds that have a quick attack, such as a snare drum,
in order to provide the best trigger signal.
[Original Tempo Control
This function allows you to limit control over a connected
sequencer or rhythm machine to start/stop functions only,
and maintain the original playback tempo of the device. In
this function, song start data is transmitted but MIDI timing
clock data is not.
This method (in which playback at the original tempo is
started with the reception of song start/stop data) is
effective only for the internal sequencer, or for external
sequencers and rhythm machines which have a remote
mode and are set up properly for this operation .
With this function, synchronization from the middle of the
song is not possible.
There are two ways of using original tempo control. One is
TEMPO
to execute the function with the tempo controller (a- p.76,
“Manual I"), and another is to register a sequencer start
event in the cue sheet and have it start automatically ( o"
P.77, “Manual I ”).
■ Cursor
This is the portion of the screen which is highlighted (shown
in reverse display). Values can be entered and changed by
using the value dial and numeric keys. Use the arrow keys
I t I, I i I, I ■«- I and I -* I to move the cursor.
■ Key On Recording
This is one of the methods of recording with the sequencer.
The recording starts at the moment that the MIDI keyboard
starts play back. Previously existing data is erased during
the recording process. ( o- P.22, “Manual II for the
sequence")
■ Default Display Screen
The [ Cue Sheet Play ] screen (in which cue sheets are
played) is the default display of the SBX-1000 and appears
initially whenever the unit is turned on. You can return to
this display from any other by pressing | EXIT | repeatedly
until the display screen appears.
The default display of the sequencer section is the
[Sequencer] screen which appears when the | SEQ | button
is pressed.
■ Cue Sheet liiia
The cue sheet is where events (MIDI data and GPI
commands) are stored, in order, according to SMPTE time
code positions.
[Gate Time
Gate time represents the duration of a note event recorded
in the sequencer; from when the note is pressed to when it
is released. This value is expressed In clocks. The gate time
of a note can be edited after it has been recorded.
■ Quantize
This function corrects the timing irregularities that often
occur when recording in real time. This creates a recording
that is metrically accurate (according to 8th note or 16th
EM
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