Roland JV-1010 User Manual

OWNER’S MANUAL
Thank you, and congratulations on your choice of the Roland JV-1010 64 Voice Synthesizer Module. In order to get a good understanding of the JV-1010’s many outstanding features and ensure many years of trouble-free use, please be sure to read through this manual in its entirety.
Before using this unit, carefully read the sections entitled: “USING THE UNIT SAFELY” (p. 2–4) and “IMPORTANT NOTES” (p. 5, 6). These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owner’s manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.
* Apple is a registered trademark of Apple Computer, Inc. *Macintosh is a registered trademark of Apple Computer, Inc. *Emagic and SoundDiver are registered trademarks of Emagic GmbH.
Copyright © 1999 ROLAND CORPORATION All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
For the U.K.
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
BLUE: BROWN:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug, proceed as follows: The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK. The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED. Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.
Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly.
Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly.
* Material damage refers to damage or
other adverse effects caused with respect to the home and all its furnishings, as well to domestic animals or pets.
NEUTRAL LIVE
The symbol alerts the user to important instructions or warnings.The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled.
The symbol alerts the user to things that must be
carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the power­cord plug must be unplugged from the outlet.
001
• Before using this unit, make sure to read the instructions below, and the Owner’s Manual.
..........................................................................................................
002d
• Do not open or perform any internal modifications on the unit or its AC adaptor. (The only exception would be where this manual provides specific instructions which should be followed in order to put in place user-installable options; see p. 16.)
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003
• Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page.
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004
• Never use or store the unit in places that are:
• Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are
• Damp (e.g., baths, washrooms, on wet floors); or are
• Humid; or are
• Exposed to rain; or are
• Dusty; or are
• Subject to high levels of vibration.
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005
• This unit should be used only with a rack or stand that is recommended by Roland.
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006
• When using the unit with a rack or stand recom­mended by Roland, the rack or stand must be carefully placed so it is level and sure to remain stable. If not using a rack or stand, you still need to make sure that any location you choose for placing the unit provides a level surface that will properly support the unit, and keep it from wobbling.
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2
008c
• Be sure to use only the AC adaptor supplied with the unit. Also, make sure the line voltage at the installation matches the input voltage specified on the AC adaptor’s body. Other AC adaptors may use a different polarity, or be designed for a different voltage, so their use could result in damage, malfunction, or electric shock.
..........................................................................................................
009
• Avoid damaging the power cord. Do not bend it excessively, step on it, place heavy objects on it, etc. A damaged cord can easily become a shock or fire hazard. Never use a power cord after it has been damaged.
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010
• This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist.
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011
• Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.
015
• Do not force the unit’s power-supply cord to share an outlet with an unreasonable number of other devices. Be especially careful when using extension cords—the total power used by all devices you have connected to the extension cord’s outlet must never exceed the power rating (watts/ amperes) for the extension cord. Excessive loads can cause the insulation on the cord to heat up and eventually melt through.
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016
• Before using the unit in a foreign country, consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page.
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022b
• Always turn the unit off and unplug the AC adaptor before attempting installation of the circuit board (SR-JV80 series).
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023
• DO NOT play a CD-ROM disc on a conventional audio CD player. The resulting sound may be of a level that could cause permanent hearing loss. Damage to speakers or other system components may result.
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012c
• Immediately turn the power off, remove the AC adaptor from the outlet, and request servicing by your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page when:
• The AC adaptor or the power-supply cord has
been damaged; or
• Objects have fallen into, or liquid has been
spilled onto the unit; or
• The unit has been exposed to rain (or
otherwise has become wet); or
• The unit does not appear to operate normally
or exhibits a marked change in performance.
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013
• In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit.
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014
• Protect the unit from strong impact.
(Do not drop it!)
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3
USING THE UNIT SAFELY
101b
• The unit and the AC adaptor should be located so their location or position does not interfere with their proper ventilation.
..........................................................................................................
102d
• Always grasp only the plug or the body of the AC adaptor when plugging into, or unplugging from, an outlet or this unit.
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103b
• Whenever the unit is to remain unused for an extended period of time, disconnect the AC adaptor.
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104
• Try to prevent cords and cables from becoming entangled. Also, all cords and cables should be placed so they are out of the reach of children.
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106
• Never climb on top of, nor place heavy objects on the unit.
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107d
• Never handle the AC adaptor body, or its plugs, with wet hands when plugging into, or unplugging from, an outlet or this unit.
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108b
• Before moving the unit, disconnect the AC adaptor and all cords coming from external devices.
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109b
• Before cleaning the unit, turn off the power and unplug the AC adaptor from the outlet.
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110b
• Whenever you suspect the possibility of lightning in your area, disconnect the AC adaptor from the outlet.
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115a
• Install only the specified circuit board(s) (SR-JV80 series). Remove only the specified screws (p. 16).
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4

Important Notes

In addition to the items listed under “USING THE UNIT SAFELY” on page 2, please read and observe the following:

Power Supply

• Do not use this unit on the same power circuit with any device that will generate line noise (such as an electric motor or variable lighting system).
• The AC adaptor will begin to generate heat after long hours of consecutive use. This is normal, and is not a cause for concern.
• Before connecting this unit to other devices, turn off the power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.

Placement

• This device may interfere with radio and television reception. Do not use this device in the vicinity of such receivers.
• To avoid possible breakdown, do not use the unit in a wet area, such as an area exposed to rain or other moisture.

Maintenance

• For everyday cleaning wipe the unit with a soft, dry cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.
• Never use benzine, thinners, alcohol or solvents of any kind, to avoid the possibility of discoloration and/or deformation.
fig.3-01

Repairs and Data

• Please be aware that all data contained in the unit’s memory may be lost when the unit is sent for repairs. Important data should always be backed up in another MIDI device (e.g., a sequencer), or written down on paper (when possible). During repairs, due care is taken to avoid the loss of data. However, in certain cases (such as when circuitry related to memory itself is out of order), we regret that it may not be possible to restore the data, and Roland assumes no liability concerning such loss of data.

Memory Backup

• This unit contains a battery which powers the unit’s memory circuits while the main power is off. When this battery becomes weak, the message shown below will appear in the display. Once you see this message, have the battery replaced with a fresh one as soon as possible to avoid the loss of all data in memory. To have the battery replaced, consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information” page.
5
Important Notes

Additional Precautions

• Please be aware that the contents of memory can be irretrievably lost as a result of a malfunction, or the improper operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the unit’s memory in another MIDI device (e.g., a sequencer).
• Unfortunately, it may be impossible to restore the contents of data that was stored in the unit’s memory or another MIDI device (e.g., a sequencer) once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
• Use a reasonable amount of care when using the unit’s buttons, sliders, or other controls; and when using its jacks and connectors. Rough handling can lead to malfunctions.
• When connecting / disconnecting all cables, grasp the connector itself—never pull on the cable. This way you will avoid causing shorts, or damage to the cable’s internal elements.
• To avoid disturbing your neighbors, try to keep the unit’s volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).
• When you need to transport the unit, package it in the box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.

Handling CD-ROMs

• Avoid touching or scratching the shiny underside (encoded surface) of the disc. Damaged or dirty CD-ROM discs may not be read properly. Keep your discs clean using a commercially available CD cleaner.
6

How to Read This Owner’s Manual

This owner’s manual is organized as follows.

Quick Start

This section is intended for those using the JV-1010 for the first time, and explains how to use various functions in a simple way. Please read Quick Start and follow along by actually operating the JV-
1010. This will help you understand most of what you need to know for basic operations.

Appendices

This chapter contains a troubleshooting section for use when the JV-1010 is not functioning as expected. There is also a list of error messages that you can refer to if an error message appears on the display. A list of patches and MIDI implementation chart are also provided.

Notation Used in This Owner’s Manual

An asterisk (*) at the beginning of a paragraph indicates a note or precaution. These should not be ignored. In the Quick Start section, such material is indicated by ( ).
(p. **) refers to pages within the manual.
Although the JV-1010 cannot be used on its own for creating sounds, using the Emagic SoundDiver JV/XP on the CD-ROM included with the JV-1010 allows you to create original sounds. For more on the operation of SoundDiver JV/XP, refer to SoundDiver JV/XP Help.
Furthermore, the Reference Manual that is on the included CD-ROM explains the workings of patches, performances, rhythm set parameters, and the system parameters that determine the JV­1010’s operating environment, along with descriptions of the parameters. Be sure to refer to this manual this when creating sounds.
7

Contents

Main Features........................................................................................10
Front and Rear Panel............................................................................11
Quick Start........................................................13
Getting Ready to Play...........................................................................14
Attaching the Rubber Feet.......................................................................................................................14
Installing on the Rack-Mount Adaptor.................................................................................................14
Installing a Wave Expansion Board.......................................................................................................15
How to Install a Wave Expansion Board...................................................................................15
Making the Connections.......................................................................................................................... 18
Switching the Power On and Off...........................................................................................................20
Switching On the Power ..............................................................................................................20
Switching Off the Power..............................................................................................................20
Reset to Default Factory Settings (Factory Reset) ............................21
Listening to Demo Songs (Demo Play)...............................................22
Composer Profiles.........................................................................................................................23
Choosing and Playing Patches ...........................................................24
Auditioning Patches (Phrase Preview)..................................................................................................25
Playing Notes from a MIDI Keyboard .................................................................................................. 26
Choosing Patches......................................................................................................................................27
Choosing Patches by Bank...........................................................................................................27
Choosing Patches by Category....................................................................................................28
Playing Percussion Sounds.....................................................................................................................29
Using the JV-1010 as the GM Sound Module.....................................31
Entering GM Mode...................................................................................................................................31
Changing Sounds from an External MIDI Device...............................32
Note on Using an External MIDI Device to Switch Sounds ................................................... 32
Changing Patches.....................................................................................................................................32
Changing a Performance......................................................................................................................... 34
Changing a Rhythm Set...........................................................................................................................36
Trying Out Desktop Music ...................................................................38
Connecting to a Computer...................................................................................................................... 38
Connecting to the COMPUTER Connector............................................................................... 38
Connecting with MIDI Connectors ............................................................................................41
Performing Multiple Parts (Performance Mode).................................................................................42
Editing Using Only the JV-1010...........................................................44
Making Part Settings (PART)..................................................................................................................44
Memory-Related Operations (UTILITY)...............................................................................................45
Restoring the Factory Settings (Factory Reset) ......................................................................... 45
Initializing GM Mode (GM Initialize)........................................................................................ 46
Initializing the Settings (Initialize) .............................................................................................47
Transmitting Settings to an External MIDI Device (Data Transfer) ...................................... 48
Making System Settings (SYSTEM).......................................................................................................49
Selecting the Receive Channel (Perform Ctrl CH) ...................................................................49
Tuning (Master Tune)................................................................................................................... 50
8
Contents
Appendices........................................................51
Troubleshooting....................................................................................52
Error Messages.....................................................................................53
Patch List...............................................................................................54
Patch Category List ..............................................................................58
Rhythm Set List.....................................................................................64
Performance List...................................................................................67
MIDI Implementation.............................................................................68
Specifications........................................................................................89
Computer Cable Wiring Diagrams.......................................................90
Index.......................................................................................................91
9

Main Features

Incorporates the JV-1080 Sound Module

The JV-1010 is a 16-part multitimbral internal sound generator that can generate up to 64 voices
simultaneously, and is equipped with a multi-effects processor (EFX) offering a total of 40 different
effects.
The Preset patches are compatible not only with the JV-1080 and the XP-30/50/60/80, but with the
JV-2080 as well.
The General MIDI system is also supported.
General MIDI System
The General MIDI system is a set of recommendations which seeks to provide a way to go beyond the limitations of proprietary designs, and standardize the MIDI capabilities of sound generating devices. Sound generating devices and music files that meets the General MIDI standard bears the General MIDI logo ( ). Music files bearing the General MIDI logo can be played back using any General MIDI sound generating unit to produce essentially the same musical performance (p. 31).

SR-JV80-09 “Session” Waves and Patch Data Onboard

There are total of 1,023 onboard sounds, including the user patches, presets A through E, and session
sounds.

SR-JV80 Series Wave Expansion Boards Can Be Installed

A SR-JV80 series Wave Expansion Board can be installed, enabling expansion of sounds using the SR-
JV80 series.

Equipped with Computer Connector

By connecting the instrument to a computer, you can enjoy full-fledged editing.
Easy-to-understand, Easy-to-use Operations and Other
Useful Features
You can use the CATEGORY/BANK knob to choose sounds by category.
There is a Phrase Preview that lets you audition patches through phrases, using just the JV-1010.
10

Front and Rear Panel

Front Panel

fig.0-01
1
2 3 4 5 6 7 8 9
1. PHONES Jack
This is the jack for connecting headphones (sold separately).
* Use headphones with an impedance of 8 to 150 Ohms.
2. VOLUME Knob
This adjusts the volume level for the OUTPUT jack and the PHONES jack. You can also check out a
sound using the JV-1010 alone by pressing the VOLUME knob (Phrase Preview, p. 25). When in a
mode other than the Patch mode, pressing the VALUE knob while holding down the VOLUME knob
switches you to the Edit mode.
3. PART Knob
In the Patch mode, it changes the receive channel. In the Performance mode or the GM mode, it
selects the Part to which settings are to be applied.
4. Display
Displays a variety of information about the operation being performed.
5. MIDI Indicator
Lights up when MIDI messages are received.
6. MODE Indicators
The indicator for the currently active mode lights up.
7. VALUE Knob
This changes the setting values for parameters. Turning the knob rapidly makes the value change in
larger increments. Pressing the knob switches the mode. When in a mode other than the Patch mode,
pressing the VALUE knob while holding down the VOLUME knob switches you to the Edit mode.
8. CATEGORY/BANK Knob
Used to switch the sound selection range.
In the Edit mode, it is used to select the
parameter to be set. For more information
about the CATEGORY/BANK knob’s functions
in Edit mode, refer to the
SELECT
chart on the JV-1010’s top panel.
EDIT PARAMETER
9. POWER Switch
Pressed to switch the power on and off.
11
Front and Rear Panel

Rear Panel

fig.0-02
1 2 4 53 6
1. AC Adaptor Jack
Accepts connection of the supplied AC adapter.
2. Cord Hook
To prevent the inadvertent disruption of power to your unit (should the
plug be pulled out accidentally), and to avoid applying undue stress to the
AC adaptor jack, anchor the power cord using the cord hook, as shown in
the illustration.
3. MIDI Connectors (IN, OUT, THRU)
These connectors are used to connect the JV-1010 with other devices for sending and receiving MIDI
messages.
When using these connectors to exchange MIDI messages, set the COMPUTER switch to MIDI.
MIDI IN: This receives information from other MIDI instruments.
MIDI OUT: This sends information from the JV-1010.
MIDI THRU: This sends out, unaltered, information received from MIDI IN.
4. COMPUTER Switch (Mac, PC-1, PC-2, MIDI)
The switch should be set as appropriate for the type of computer connected to the COMPUTER
Connector, and the software being used (p. 38).
When using the MIDI connectors, set this to MIDI.
* Turn off the power before changing this switch’s setting.
5. COMPUTER Connector
This is for connecting a computer to the JV-1010 using a computer cable (sold separately) (p. 38).
Set the COMPUTER switch to Mac or PC-2.
6. OUTPUT Jacks (L (MONO), R)
These are for stereo (L/R) output of audio signals to an amp or a mixer. For monaural output,
connect to the left (L) jack.
12

Quick Start

Quick Start
13

Getting Ready to Play

Attaching the Rubber Feet

If you will not be using the separately available RAD-50 rack-mount adaptor, attach the rubber feet that were supplied with the JV-1010, as shown in the figure. Use the small holes on the bottom as a guide for positioning the rubber feet when attaching them.
fig.1-01.e
affix the supplied rubber feet onto the bottom of the unit

Installing on the Rack-Mount Adaptor

When installing on the rack-mount adaptor (RAD-50; sold separately), use the screw (M4 x 8) included with the rack-mount adaptor.
fig.1-02.e
Screw (M4 x 8)
When mounting the unit using the rack-mount adaptor, install it onto the rack-mount adaptor without attaching the rubber feet.
14

Installing a Wave Expansion Board

One Wave Expansion Board (SR-JV80 series; sold separately) can be installed in the JV-1010. Waveform data, patches and rhythm sets are stored on the Wave Expansion Board, so you can increase the number of available sounds by installing the board in the JV-1010.
The Wave Expansion Board can be installed by removing the top cover.

How to Install a Wave Expansion Board

First, here are some important points to remember when installing into the JV-1010:
To avoid the risk of damage to internal components that can be caused by
static electricity, please carefully observe the following whenever you handle the board.
• Before you touch the board, always first grasp a metal object (such as a water pipe), so you are sure that any static electricity you might have been carrying has been discharged.
•When handling the board, grasp it only by its edges. Avoid touching any of the electronic components or connectors.
• Save the bag in which the board was originally shipped, and put the board back into it whenever you need to store or transport it.
Do not touch any of the printed circuit pathways or connection terminals.
Never use excessive force when installing a circuit board. If it doesn’t fit
properly on the first attempt, remove the board and try again.
When circuit board installation is complete, double-check your work.
Install only the specified board, and remove only the specified screws.
Be careful not to cut your hands on the opening for installing the board.
Getting Ready to Play
Installing a Wave Expansion Board increases the patches and drum sets for Parts, but the number of Parts doesn’t change.
Quick Start
15
Getting Ready to Play
Follow the steps below to install the Wave Expansion Board.
1
2
fig.1-03a.e
Before installing the Wave Expansion Board, switch off the power to the JV-1010 and any connected equipment.
Detach the cover on the upper portion of the JV-1010. Loosen the four screws on the upper portion of the cover.
Screwdriver
3
fig.1-03b.e
4
fig.1-03c.e
Position the board holders so they are oriented.
Board holder
Insert the connector for the Wave Expansion Board into the connector on the unit, and at the same time, fit the board holders into the holes. When you do this, the heads of the three board holders should protrude from the Expansion Board.
Connector
EXP-B
Board holder
16
Getting Ready to Play
J
b
5
fig.1-03d.e
6
1 2
fig.1-04
Use the tool supplied with the Wave Expansion Board to rotate the board holders to LOCK, securing the Wave Expansion Board in place.
LOCK
Use the (specified) screws you removed in step 2 to reattach the cover.
This completes the installation of the Wave Expansion Board. Next, make sure the board is installed correctly.
Switch on the power to the JV-1010 (p. 20).
Press the VALUE knob to choose the Patch mode (PATCH).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PATCH indicator lights up.
Quick Start
When a Wave Expansion Board is installed, then when you switch on the power first roland Jv-1010 is displayed, and after that the final two digits of the model number for the installed Wave Expansion Board flash twice on the display.
For example, when the SR-
V80-02 “Orchestral” Wave
Expansion Board is installed, 02 flashes twice on the display.
3
fig.1-05
Turn the CATEGORY/BANK knob to choose WAVE-EXP.
If 001 appears in the display, the Wave Expansion Board has been installed correctly.
If the display shows - - -, it’s likely that the Wave Expansion Board is not
eing recognized correctly.
Follow the steps in
“Switching Off the Power” (p. 20) to switch off
the power, then reinstall the Wave Expansion Board, making sure you do it correctly.
17
Getting Ready to Play

Making the Connections

The JV-1010 does not have a built-in amp or speakers. In order to produce sound, you need to hook up audio equipment such as a monitor speaker or a stereo set, or use headphones.
fig.1-06.e
AC adaptor
Headphones
COMPUTER connector
DC IN
MIDI OUT
MIDI sequencer etc.
MIDI keyboard
MIDI OUT
Mixer etc.
MIDI IN
Monitor speakers
(powered)
Stereo set etc.
18
Power amp
Cassette radio
1
2
Follow the steps described below to connect the JV-1010 and an external device.
Before making the connections, make sure the power to all equipment is switched off.
Connect the included AC adaptor to the AC adaptor jack and plug the adaptor into a power outlet.
Getting Ready to Play
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections.
Quick Start
3
Connect the JV-1010 and the external device as shown in the figure.
Connecting audio equipment: the OUTPUT jacks (L (MONO), R)
Use audio cables (sold separately) to connect the audio device to the OUTPUT jacks on the JV-1010.
Connecting a MIDI keyboard or sequencer: the MIDI connectors (IN, OUT, THRU)
Use a MIDI cable (sold separately) to connect the MIDI OUT connector on the MIDI keyboard or sequencer to the MIDI IN connector on the JV-1010.
Using headphones: the PHONES jack
Plug the headphones (sold separately) into the PHONES jack on the front panel.
Using a computer: the COMPUTER connector
Use a computer cable (sold separately) to connect the computer to the COMPUTER connector on the JV-1010.
We recommend using a stereo connection in order to get the maximum performance from the JV­1010, but for monaural use, make the connection to the L (MONO) OUTPUT jack.
For more information on making the connection with the computer, take a look at “Connecting to a Computer” (p. 38).
19
Getting Ready to Play
b
b

Switching the Power On and Off

Switching On the Power

1
2
¬fig.1-07
Before you switch on the power, check the following.
• Are peripheral devices connected correctly?
• Is the volume level on the JV-1010 and the connected external equipment turned down all the way?
Press the POWER switch on the JV-1010 to switch on the power.
After roland Jv-1010 is displayed, the unit starts up in the same state it was in when the power was last turned off.
Once the connections have
een completed (p. 18), turn on power to your various devices in the order specified. By turning on devices in the wrong order, you risk causing malfunction and/or damage to speakers and other devices.
If the power was turned off while in the Rhythm Set mode (RHYTHM), the unit starts up in the Performance mode (PERFORM).
This unit is equipped with
3 4
Switch on the power to the connected external equipment.
Play sounds on the JV-1010 and turn the VOLUME knob to
a protection circuit. A brief interval (a few seconds) after power up is required
efore the unit will operate normally.
adjust the volume on the JV-1010 and the external equipment.
fig.1-08
Be careful not to turn the volume up too high. Excessive volume levels are not only inconsiderate to others around you, but may damage external equipment or cause hearing loss.

Switching Off the Power

1
2
Before you switch off the power, check the following.
• Is the volume level on the JV-1010 and the connected external equipment turned down all the way?
•Have you saved the sounds or other data you’ve created? (p. 48)
Switch off the power to the connected external equipment.
Turning the VOLUME knob up all the way may result in distortion for some sounds.
You can also play sounds on just the unit itself by pressing the VOLUME knob (Phrase Preview, p.
3
20
Switch off the POWER switch on the JV-1010.

Reset to Default Factory Settings (Factory Reset)

When using the JV-1010 for the first time, start by returning the settings to their factory defaults so that the JV-1010 operates as described in the procedures in the owner’s manual. This returns all settings stored in memory in the JV-1010 to the values they had when the unit was shipped from the factory.
fig.1-09
1,4,52 3
Quick Start
fig.Sur
1
2
3
4
Press the VALUE knob to switch to a mode other than the Patch mode (PATCH), that is, to the PERFORM, RHYTHM, or GM mode.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose PIANO (Factory
Reset).
Fct flashes on the display.
In the Edit mode, choosing PIANO (Factory Reset) with the CATEGORY/ BANK knob makes it possible to perform Factory Reset.
Press the VALUE knob.
Sur flashes on the display, prompting you to confirm that you indeed wish to carry out a Factory Reset.
If there is important data you’ve created that’s stored in memory, all such data is discarded, and everything is returned to the factory defaults when a Factory Reset is performed. If important data is stored in the unit, save it on an external MIDI device (p. 48).
When in the Patch mode, you can’t enter the Edit mode.
For more information about the CATEGORY/ BANK knob’s other functions in Edit mode, refer to the EDIT PARAMETER SELECT chart on the JV-1010’s top panel.
5
Press the VALUE knob.
The Factory Reset is performed, and you leave the Edit mode.
To exit from the Edit mode without carrying out a Factory Reset, follow the same procedure as in step 2.
21

Listening to Demo Songs (Demo Play)

The JV-1010 comes with four demonstration songs. Here’s how to start Demo Play, and listen to the outstanding sounds of the JV-1010.
Song Name Composer/Copyright
All In Good Time Scott Wilkie © 1999 Scott Wilkie Media (ASCAP) Guitars Forever Gundy Keller © 1999 Gundy Keller / A-TOWN recordings Rude99 Hans-Joerg Scheffler © 1999 Hans Scheffler Overtime Hans-Joerg Scheffler © 1999 Hans Scheffler
fig.1-10
All rights reserved. Unauthorized use of this material for purposes other than private, personal enjoyment is a violation of applicable laws.
1
2
3
fig.1-10a
3 2,3 1
Turn the CATEGORY/BANK knob to choose DEMO.
ALL flashes on the display.
Turn the VALUE knob to choose the song you want to hear.
You can choose ALL, d-1, d-2, d-3, or d-4.
ALL: the songs will playback successively, beginning from the first. d-1: All In Good Time d-2: Guitars Forever d-3: Rude99 d-4: Overtime
Press the VALUE knob or the VOLUME knob.
The display shows Ply and Demo Play starts.
MIDI messages received from external instruments are ignored while the Demo Play screen is displayed.
22
After a demo song has played all the way to the end, the unit automatically returns to the start of the song and playback is repeated. To end Demo Play partway through a song, press the VALUE knob or the VOLUME knob, or turn the CATEGORY/BANK knob.
No data for the music that is played will be output from MIDI OUT.

Composer Profiles

Scott Wilkie
Scott Wilkie is a contemporary jazz recording artist, based in southern California. He tours frequently with his own band, and also appears as an artist for Roland in the U.S., Japan, Europe and South America. His debut solo album, Boundless, was released worldwide in 1999 on Narada/Virgin Records. You can find him on-line at www.scottwilkie.com.
Gundy Keller
Gundy Keller, a Germany-based guitarist, songwriter and producer, has been an international demonstrator for Roland since 1986. Gundy focuses mainly on the GR synthesizers and the V-Guitar, for international music conventions as well as recording sessions requesting completely unusual guitar sounds. Besides creating his own production company, he’s the founder and director of Rocksound Music School, a private institute for music instruction. Check out some of his other work on the Roland VG-8 Demo CD, or the Roland GR-30 Video.
Listening to Demo Songs (Demo Play)
Quick Start
Hans-Joerg Scheffler
Born and raised in the Ruhr valley, the biggest industrial area in Germany, Hans’s attraction to noise and rhythm came naturally. Today he runs his own company, DIGITAL AUDIO DESIGN, which produces sampling CDs and CD ROMs. He works for Roland as a pro audio product specialist, as a sound designer for expansion boards, and as a composer of demo songs. He has released several CDs that use the Roland RSS system. Soundclips of his work can be downloaded at: http://www.united-sound.com/usmaster/ cell2downde.htm
23

Choosing and Playing Patches

The JV-1010 comes with a large number of onboard sounds. On the JV-1010, the sounds used for an ordinary performance are called Patches. With the JV-1010, you can use seven groups—User, Preset A through E, and Session—and when a Wave Expansion Board (separately available) is installed, you can also use the Wave Expansion Board’s onboard patches.
USER
There are 128 patches stored in memory, which you can overwrite with patches you create yourself.
PRESET-A–C, E
There are 512 patches stored in memory, which cannot be overwritten.
PRESET-D (GM [General MIDI])
These are patches for the General MIDI System, which is designed to standardize the specifications for MIDI functions for all manufacturers and models. There are 128 patches stored in memory, which cannot be overwritten.
When using software for external MIDI devices, tone editors, and the like, you can transmit System Exclusive messages to rewrite USER content.
Session
Already onboard is the data from the SR-JV80-09 Wave Expansion Board, which offers a selection of 255 patches, which cannot be overwritten.
WAVE-EXP (Wave Expansion Board installed in the slot)
Patches are stored in memory on the separately available Wave Expansion Board, and cannot be overwritten.
You can’t choose a WAVE- EXP patch unless a Wave Expansion Board is installed in the slot EXP-B. When no Wave Expansion Board is installed, - - ­appears on the display.
24
Choosing and Playing Patches

Auditioning Patches (Phrase Preview)

On the JV-1010, you can check out patches easily, since phrases are provided for each type of patch. Thanks to this, you don’t need to have a MIDI keyboard or sequencer connected.
In this section, we’ll listen to patch sounds in the Patch mode.
fig.1-11
Quick Start
1
fig.1-12
2
2 1
Press the VALUE knob to choose the Patch mode (PATCH).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PATCH indicator lights up.
Holding down the VOLUME knob, the sound for the currently selected patch is played.
Right after returning settings to their factory defaults, the first patch of the currently selected Category and Bank (CATEGORY/BANK) plays.
Some patches may not be sounded in a suitable range.
25
Choosing and Playing Patches

Playing Notes from a MIDI Keyboard

The JV-1010 receives and plays MIDI data from other instruments. When doing this, the transmitting instrument (the MIDI keyboard or the like) and the JV-1010 must be set to the same MIDI channel.
Here we’ll play sounds with both channels set to 1.
fig.1-13
1 2
3
4
4 3
Connect a MIDI keyboard to the JV-1010 (p. 18).
Set the transmit channel for the MIDI keyboard (the transmitting instrument) to 1.
For information on how to make the settings, refer to the owner’s manual for the MIDI keyboard.
Press the VALUE knob to choose the Patch mode (PATCH).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PATCH indicator lights up.
Turn the PART knob and choose 1.
Here, 1 becomes the JV-1010’s receive channel.
5
fig.1-14
26
Finger some keys on the MIDI keyboard to play a few notes.
When MIDI data is received, the MIDI indicator lights up.

Choosing Patches

When you’ve selected the Patch mode or the Performance mode, after changing the Category and Bank with the CATEGORY/BANK knob, you can choose a patch by turning the VALUE knob. You can use either of two methods to choose a patch: choosing by bank (display with white text) or choosing by category (display in blue text).

Choosing Patches by Bank

In this section, let’s choose No. 108 Flute from USER (the User group).
fig.1-16
Choosing and Playing Patches
You can’t choose a WAVE­EXP patch unless a Wave
Expansion Board is installed in the slot EXP-B. When no Wave Expansion Board is installed, - - ­appears on the display.
by bankby category
Quick Start
1
2 3 4
fig.1-16a
4 1,3 2
Press the VALUE knob to choose the Patch mode (PATCH).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PATCH indicator lights up.
Turn the CATEGORY/BANK knob to choose USER.
Turn the VALUE knob and choose 108.
You can listen to the selected patch sound (USER No. 108 Flute) by holding down the VOLUME knob.
At this time, the currently selected preset bank USr (USER) and the patch number 108 appear in alternation on the display.
Turning the VALUE knob rapidly makes the value change in large increments.
For more information about the onboard patches, take a look at “Patch List” (p. 54).
27
Choosing and Playing Patches
b
j

Choosing Patches by Category

Here, let’s choose No. 008 Bright Piano from PIANO (the Piano category).
fig.1-17
4 1,3 2
1
2 3 4
fig.1-18a
Press the VALUE knob to choose the Patch mode (PATCH).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PATCH indicator lights up.
Turn the CATEGORY/BANK knob to choose PIANO.
Turn the VALUE knob to choose 008.
You can listen to the selected patch sound (PIANO No. 008 Bright Piano) by holding down the VOLUME knob.
At this time, the currently selected bank PrA (PRESET-A) and the patch number 002 appear in alternation on the display.
When you release the VOLUME knob, the display shows the patch number 008 of the category group PIANO.
The patches you can choose
y category are Preset A, B, C, D, and E, and Session (XP-A) patches. The sounds and categories of User and WAVE-EXP (XP-B) patches vary, so you can’t choose these patches by category.
Turning the VALUE knob rapidly makes the value change in large increments. Also, turning the VALUE knob while pressing it in
umps you to the value at the start of each category, in the currently selected category group. The start
values for by-category patches are shown with a dot at the end of the number on the display.
For more information about the by-category patches, take a look at “Patch Category List” (p.
58).
28

Playing Percussion Sounds

The JV-1010 has Rhythm Sets that contain a variety of percussion instruments and special effects sounds. With the JV-1010, you can use seven groups—User, Preset A through E, and Session—and when a Wave Expansion Board (separately available) is installed, you can also use the Wave Expansion Board’s onboard rhythm sets.
USER
There are 2 rhythm sets stored in memory, which you can overwrite with patches you create yourself.
PRESET-A–C, E
There are 8 rhythm sets stored in memory, which cannot be overwritten.
PRESET-D (GM [General MIDI])
These are rhythm sets for the General MIDI System, which is designed to standardize the specifications for MIDI functions for all manufacturers and models. There are 2 rhythm sets stored in memory, which cannot be overwritten.
Choosing and Playing Patches
Quick Start
When using software for external MIDI devices, tone editors, and the like, you can transmit System Exclusive messages to rewrite USER content.
Session
Already onboard is the data from the SR-JV80-09 Wave Expansion Board, which offers a selection of 8 rhythm sets, which cannot be overwritten.
WAVE-EXP (Wave Expansion Board installed in the slot)
Patches are stored in memory on the separately available Wave Expansion Board, and cannot be overwritten.
You can’t choose a WAVE- EXP patch unless a Wave Expansion Board is installed in the slot EXP-B. When no Wave Expansion Board is installed, - - ­appears on the display.
29
Choosing and Playing Patches
To play rhythm sets using a MIDI keyboard, set the MIDI transmit channel for the MIDI keyboard to 10.
Here’s how you can play percussion instruments using rhythm sets:
fig.1-19
2,4 3
1
2
3
fig.1-20
Set the transmit channel for the MIDI keyboard (the transmitting instrument) to 10.
For information on how to make the settings, refer to the owner’s manual for the MIDI keyboard (the transmitting instrument).
Press the VALUE knob and choose the Rhythm Set mode (RHYTHM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times until the RHYTHM indicator lights up.
Turn the CATEGORY/BANK knob and choose a bank. Make your selection from the text displayed in white.
You can’t choose a WAVE- EXP patch unless a Wave Expansion Board is installed in the slot EXP-B. When no Wave Expansion Board is installed, - - ­appears on the display.
4 5
30
Turn the VALUE knob and choose a rhythm set.
Finger some keys on the MIDI keyboard to play a few notes.
A wide variety of percussion sounds are played, depending on the keys you finger. When MIDI data is received, the MIDI indicator lights up.
When you’ve selected the Rhythm Set mode, the display shows the settings for Part 10, no matter what setting the PART knob is at.
For more information about the onboard rhythm sets, take a look at “Rhythm Set List” (p. 64).

Using the JV-1010 as the GM Sound Module

The JV-1010 features a GM mode—a convenient way to play back or create GM score data (music files for GM sound module). You’re able to play back commercial GM score data releases and even modify various parameter settings for enhanced musical expression.

Entering GM Mode

fig.1-20a
1
Use GM mode to place the JV-1010’s sound source in GM System compatible mode. Basically GM mode is similar to a special kind of Performance in which a GM System Rhythm Set is assigned to Part 10, and GM System Patches are assigned to other Parts.
1
Press the VALUE knob to switch to the GM mode (GM ).
For more information about the performance, please refer to
“Performing Multiple Parts (Performance Mode)”
(p. 42).
Quick Start
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the GM indicator lights up. When you switch to the GM mode, the sound generator is initialized with basic settings that allow it to conform with the General MIDI System.
Each time you enter GM mode, the GM Drum Set is assigned to Part 10, and Piano 1 is assigned to other Parts. You can also select other GM Patches and GM Drum Sets for each Part to match the performance.
If you want to preserve the GM mode settings, save the settings to an external MIDI device by transmitting them as MIDI messages. For further details, see
Settings to an External MIDI Device (Data Transfer)”
In GM mode, “- - -” appears in the display when a parameter that cannot be set is selected.
“Transmitting
(p. 48).
31

Changing Sounds from an External MIDI Device

You can change patches, performances, and rhythm sets by transmitting Bank Select messages (Controller numbers 0 and 32) and Program Change messages to the JV-1010 from an external MIDI device. That is, selecting sounds on an external MIDI keyboard transmits messages corresponding to the specified sounds to the JV-1010, thus changing the patch or the like on the JV-1010.

Note on Using an External MIDI Device to Switch Sounds

If an external MIDI device transmits a Bank Select message that is outside the range that the JV-1010 considers as being valid, it is ignored—only the Program Change message is accepted. When a JV/XP Series MIDI device is connected to the JV-1010, selecting a Wave Expansion C (XP-C) or later bank or sound may result in a switch to a number other than the intended number, so use numbers within the allowable reception range. For more on which Bank Select messages can be received, refer to “MIDI Implementation” (p. 68). If the Program Numbers on your external MIDI device are referenced as values from 0 to 127, find the appropriate number by subtracting 1 from the number in this unit’s correspondence chart. The numbers are displayed in decimal format.
On the JV-1010, when just a Program Change message is received without receiving a Bank Select message, only sounds within a group (such as PRESET-A or USER) are changed.

Changing Patches

The JV-1010 can change patches (including the patches for various parts in a performance) in response to the MIDI data it receives.
Here, we’ll set the transmit channel on the external MIDI device and the receive channel on the JV-1010 to 1, then transmit a MIDI message from the external MIDI device to change the patch on the JV-1010 to No. 010 Hip
fig.1-21
Bass in PRESET-B.
3 2
1
32
Set the transmit channel on the external MIDI device to 1.
For information on how to make the settings, refer to the owner’s manual for the external instrument (the transmitting instrument).
Changing Sounds from an External MIDI Device
2
3
4
5
6
Press the VALUE knob to choose the Patch mode (PATCH).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PATCH indicator lights up.
Turn the PART knob and choose 1.
Here, 1 becomes the JV-1010’s receive channel.
Transmit a Bank Select MSB (Controller Number 0) value of 81 from the external MIDI device to the JV-1010
Transmit a Bank Select LSB (Controller Number 32) value of 1 from the external MIDI device to the JV-1010.
Transmit a Program Change 10 from the external MIDI device to the JV-1010.
Quick Start
Be sure to set the transmit channel for the external MIDI device and the receive channel for the JV­1010 to the same channel.
The display on the JV-1010 shows 010 to indicate the switch to the PRESET- B patch No. 010 Hip Bass.
The correspondences between MIDI messages transmitted from external MIDI devices and Patch Numbers are as shown below.
Patch Patch Bank Select Program Group Number MSB LSB Number
USER 1–128 80 0 1–128 PRESET-A 1–128 81 0 1–128 PRESET-B 1–128 81 1 1–128 PRESET-C 1–128 81 2 1–128 PRESET-D 1–128 81 3 1–128 PRESET-E 1–128 81 4 1–128 Session 1–128 84 0 1–128 Session 129–255 84 1 1–127 WAVE-EXP 1–128 84 2 1–128 WAVE-EXP 129–256 84 3 1–128
On the JV-1010, when just a Program Change message is received without receiving a Bank Select message, only patches and rhythm sets within the same group are changed.
33
Changing Sounds from an External MIDI Device

Changing a Performance

When changing a performance, set the transmit channel of the external MIDI device and the Performance Control Channel (Perform Ctrl CH) of the JV-1010 to the same channel, then transmit the Bank Select and Program Change messages.
Now let’s set the transmit channel on the external MIDI device and the Performance Control Channel (Perform Ctrl CH) on the JV-1010 to the same channel and try changing the performance.
fig.1-22
For more information about the performance, please refer to
“Performing Multiple Parts (Performance Mode)”
(p. 42).
1
2
3
4
5
Press the VALUE knob and choose the Performance mode (PERFORM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times until the PERFORM indicator lights up.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose SYNTH/PAD (Perform Ctrl CH).
Turn the VALUE knob and choose the channel.
A value of from 001 to 016, or OFF flashes in the display.
While holding down the VOLUME knob, press the VALUE
32,5 1,4
When you first take the unit out of the box, the setting for the Performance Control Channel is at OFF.
34
knob.
The JV-1010 exits Edit mode.
Changing Sounds from an External MIDI Device
6
7
8
9
Set the transmit channel on the external MIDI device to the same value that you selected for the Performance Control Channel (Perform Ctrl CH) in step 4.
For information on how to make the settings, refer to the owner’s manual for the MIDI keyboard (the transmitting instrument).
Quick Start
Transmit a Bank Select MSB (Controller Number 0) value (refer to the following table) from the external MIDI device to the JV-1010.
Transmit a Bank Select LSB (Controller Number 32) value (refer to the following table) from the external MIDI device to the JV-1010.
Transmit a Program Change message from the external MIDI device to the JV-1010 (refer to the following table).
The correspondences between MIDI messages transmitted from external MIDI devices and Performance Numbers are as shown below.
Performance Performance Bank Select Program Group Number MSB LSB Number
USER 1–32 80 0 1–32 PRESET-A 1–32 81 0 1–32 PRESET-B 1–32 81 1 1–32
When changing patches or rhythm sets in various parts of a performance, set the transmit channel of the external device and the receive channel of the part to the same channel. Note that when the Performance Control Channel and the receive channel for the part are the same, the setting for the Performance Control Channel takes priority, and the performance is switched.
35
Changing Sounds from an External MIDI Device

Changing a Rhythm Set

When changing a rhythm set, set the transmit channel of the external MIDI device and the receive channel of part 10 of the performance on the JV-1010 to the same channel, then transmit the Bank Select and Program Change messages.
Now let’s try changing the rhythm set from the external MIDI device.
fig.1-23
1
2
3
4
1
Press the VALUE knob and choose the Performance mode (PERFORM) or the Rhythm Set mode (RHYTHM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times until the PERFORM or RHYTHM indicator lights up.
Set the transmit channel on the external MIDI device to 10.
For information on how to make the settings, refer to the owner’s manual for the MIDI keyboard (the transmitting instrument).
Transmit a Bank Select MSB (Controller Number 0) value (refer to the following table) from the external MIDI device to the JV-1010.
Transmit a Bank Select LSB (Controller Number 32) value
When you first take the unit out of the box, the receive-channel setting for Part 10 is 10. For more information about part receive-channel settings, check out Reference Manual that is on the included CD-ROM.
36
(refer to the following table) from the external MIDI device to the JV-1010.
Changing Sounds from an External MIDI Device
5
Transmit a Program Change message from the external MIDI device to the JV-1010 (refer to the following table).
The correspondences between MIDI messages transmitted from external MIDI devices and Rhythm Set Numbers are as shown below.
Rhythm Set Rhythm Set Bank Select Program Group Number MSB LSB Number
USER 1, 2 80 0 1, 2 PRESET-A 1, 2 81 0 1, 2 PRESET-B 1, 2 81 1 1, 2 PRESET-C 1, 2 81 2 1, 2 PRESET-D 1, 2 81 3 1, 2 PRESET-E 1, 2 81 4 1, 2 Session 1–8 84 0 1–8 WAVE-EXP 1–128 84 2 1–128 WAVE-EXP 129–256 84 3 1–128
Quick Start
37

Trying Out Desktop Music

If you are running music software on your computer, you can use the computer to control the operation of the JV-1010. Of course, this allows you to play back and create song data, switch sounds automatically, and create sounds from the screen. This type of system is know as DTM (desktop music). The actual DTM functions available vary greatly with the application used. Therefore, it is very important to select software that matches your particular aims.

Connecting to a Computer

Two Ways to Connect
There are two methods that can be used to connect the JV-1010 to a computer, connecting to the COMPUTER connector and connecting with MIDI connectors.
When connecting to the COMPUTER connector, a computer cable is used to connect the JV-1010 to your computer’s serial port (RS-232C).
When using MIDI connectors to make the connection, a MIDI interface (such as Roland’s Super MPU64) is required. In this case, the MIDI interface is connected to the computer, and a MIDI cable is used to connect the MIDI connectors of the MIDI interface to the JV-1010’s MIDI connectors.
Use the connection method that best suits your operating environment to connect the JV-1010 to your computer.
If connecting using the MIDI connectors, please read the related information starting on p. 41.

Connecting to the COMPUTER Connector

1
Switch off the power to the JV-1010, the computer, and any connected equipment.
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections.
38
Trying Out Desktop Music
J
b
b
2
fig.1-24.e
3a
3b
Set the COMPUTER switch on the JV-1010’s rear panel to match the type of computer to be connected as described below.
For Apple Macintosh computers: Mac For PCs: PC-2
Apple Macintosh
The connection method described in the following step varies according to the type of computer; read the applicable section (3a or 3b).
PC
For PCs
When using a PC, connect the computer cable to the serial port (RS-232C connector) found on the computer’s rear panel.
Computer cable (sold separately): RSC-15AT
This cable has a nine-pin connector. If a cable with 25-pin connectors is required, refer to the “Computer Cable Wiring Diagrams” (p. 90) and obtain the appropriate cable.
For Apple Macintosh Computers
Before changing the COMPUTER switch setting, first switch off the power to the JV-1010.
Quick Start
As this setting determines the rate at which data is transferred between the computer and the JV-1010 (baud rate), it is necessary that both the computer and
V-1010 settings match.
This setting determines the
aud rate for the JV-1010. When setting your computer, it may be necessary to make settings in the software as well. If you are using Windows, the driver setting may differ from that described in Step 2. In such cases, carefully read the manual included with the driver, and then make the necessary settings.
When connecting to a Macintosh computer, connect the computer cable to either the modem port or the printer port on the computer’s rear panel.
Computer cable (sold separately): RSC-15APL
The PC-2 baud rate is 38.4 (kbit/sec), and the PC-1
aud rate is 31.25 (kbit/sec).
39
Trying Out Desktop Music
b
4
fig.1-25.e
Connect the other end of the computer cable to the JV-1010’s COMPUTER connector.
Apple Macintosh
Modem Port or Printer Port
JV-1010 rear panel
PC
Optional computer cable
RSC-15APL
Serial port (|O|O|)
Optional computer cable
RSC-15AT
Playing back sounds from the JV-1010 requires that the AC adaptor be plugged in and connection of either audio cables or headphones. If these connections have not yet
een made, please refer to
“Making the Connections” (p. 18). If
the connections are complete, please see
“Switching On the Power” (p. 20).
40

Connecting with MIDI Connectors

Trying Out Desktop Music
1
2
fig.1-26
3
If you have a MIDI interface (such as Roland’s Super MPU64) connected to your computer or are connecting to a MIDI interface adaptor, you can then connect using the MIDI connectors.
Switch off the power to the JV-1010, the computer, and any connected equipment.
Set the COMPUTER switch on the JV-1010’s rear panel to MIDI.
Use a MIDI cable to connect the MIDI OUT connector of the MIDI interface with the JV-1010’s MIDI IN connector.
For instructions on connecting to a computer using a MIDI interface, refer to the owner’s manual that was supplied with the MIDI interface.
Quick Start
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections.
Before changing the COMPUTER switch setting, first switch off the power to the JV-1010.
4
Use a MIDI cable to connect the MIDI IN connector of the MIDI interface with the JV-1010’s MIDI OUT connector.
fig.1-27.e
Apple Macintosh
PC
Modem or Printer Port
MIDI interface adaptor
Super MPU64
MIDI
JV-1010 rear panel
T
U
O
IN
The setting
is MIDI
JV-1010 rear panel
USB
Connector
USB cable
The setting
is MIDI
41
Trying Out Desktop Music

Performing Multiple Parts (Performance Mode)

A group of sixteen parts to which fifteen patches and one rhythm set are assigned (fixed at Part 10) is collectively referred to as a Performance.
fig.1-28.e
Performance
Part 11
Part 10
Rhythm Set
Part 9
Part 1
Patch
Part 16
Patch
In a performance, you can assign each patch and rhythm set to a part, then combine these parts to enjoy an ensemble performance. One of the sixteen parts (Part 10) is reserved for the rhythm set, with patches assigned to the remaining fifteen parts. In other words, using performances allows you to control sixteen separate sounds with one JV-1010. A sound generator of this type which can control multiple sounds using one device is referred to as a multitimbral sound generator.
fig.1-29
In the relationship between performances and parts, the performance is like an orchestra, parts are the performers, and patches and the rhythm set are the instruments.
Let’s try selecting some parts and sounds, then play the multiple parts together as a performance. As one example, select one of the sixteen parts, PART 2, then select the patch No.008 Gtr Strings in GUITAR/BASS (the GUITAR/BASS group).
42 1,5
42
Trying Out Desktop Music
J
1
2 3
4
5
6
Press the VALUE knob to choose the Performance mode (PERFORM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PERFORM indicator lights up.
Turn the PART knob and choose 2.
Set the transmit channel of the external device (the transmitting device) to 2.
For information on how to make the settings, refer to the owner’s manual for the MIDI keyboard (the transmitting instrument).
Turn the CATEGORY/BANK knob to choose GUITAR/BASS.
Now, select the patch category.
Turn the VALUE knob to choose patch 008.
Now, patch No.008 Gtr Strings in the GUITAR/BASS category is selected for PART 2.
Repeat Steps 2–5, using the same procedure to select other
Quick Start
Always make sure that the number selected with the
V-1010’s PART knob matches the transmit channel of the external device (the transmitting device). Additionally, remember that PART 10 is used exclusively by the rhythm set.
Turning off the JV-1010’s power without saving the created data results in the loss of that data. Save any important data that you wish to preserve to an external MIDI device (p.
parts.
7
Using a sequencer or computer, play back the song.
For instructions on how to play back songs, refer to the owner’s manual for the external device (the transmitting device).
The Performance Control Channel (Perform Ctrl CH) is preset at the factory to OFF; remember that patches are switched when program changes are recorded in a song. To release the Performance Control Channel (Perform Ctrl CH) OFF setting, set to something other than OFF (p. 49).
For more information about the onboard patches, take a look at
“Performance
List”
(p. 67).
43

Editing Using Only the JV-1010

Making Part Settings (PART)

fig.1-30
Now try changing the level setting (Level) for PART 2 in Performance mode.
fig.1-30a
1
2
3 4
Press the VALUE knob to choose the Performance mode (PERFORM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the PERFORM indicator lights up.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose USER (Level).
Turn the PART knob and choose 2.
In Edit mode, you can select USER (Level) with the CATEGORY/BANK knob to change the volume level setting for each part.
32,6 1,54
When in the Patch mode, you can’t enter the Edit mode.
For more information about the CATEGORY/ BANK knob’s other functions in Edit mode, refer to the EDIT PARAMETER SELECT chart on the JV-1010’s top panel.
44
Editing Using Only the JV-1010
5
Turn the VALUE knob to change the level. This can be set in the range 000127.
Pan, Coarse Tune, and other parameters can be set in the same way. For more detailed information about each parameter and its settings, refer to the Reference Manual that is on the included CD-ROM.
6
While holding down the VOLUME knob, press the VALUE knob.
The JV-1010 exits Edit mode.

Memory-Related Operations (UTILITY)

Turning off the JV-1010’s power without saving the created data results in the loss of that data. Save any important data that you wish to preserve to an external MIDI device (p.
48).
Quick Start
These operations include initialization of data such as the JV-1010 internal sound data, and transmission of settings to external devices.
fig.1-31

Restoring the Factory Settings (Factory Reset)

This operation restores all settings stored in the JV-1010 to their condition at the time the unit was shipped from the factory. For more detailed information and instructions for this procedure, refer to the “Reset to Default Factory Settings (Factory Reset)” (p. 21).
45
Editing Using Only the JV-1010

Initializing GM Mode (GM Initialize)

Using a computer or sequencer connected to the JV-1010 to play music data bearing the GM logo requires the system be initialized for GM. Carrying out this initialization restores the basic GM settings.
fig.1-32
32 1,4,5
1
2
3
4
fig.Sur(GM)
Press the VALUE knob to switch to the GM mode (GM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times, until the GM indicator lights up.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose KEY&ORGAN (GM Initialize).
Gin flashes on the display.
Press the VALUE knob.
Sur flashes in the display; this is a prompt for you to confirm whether or not you want to execute GM Initialize.
The GM Initialize operation affects only GM mode data; no data stored in the user memory is initialized. If you want to restore all settings to their factory values, carry out Factory Reset (p. 21).
When in the Patch mode, you can’t enter the Edit mode.
To exit Edit mode without executing GM Initialize, carry out the operation described in Step 2.
5
46
Press the VALUE knob.
GM Initialize is executed, and the JV-1010 exits Edit mode.

Initializing the Settings (Initialize)

This restores the currently selected performance and rhythm set to standard settings.
fig.1-33
Editing Using Only the JV-1010
Quick Start
32 1,4,5
1
2
3
4
fig.Sur
Press the VALUE knob and choose the Performance mode (PERFORM) or the Rhythm Set mode (RHYTHM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times until the PERFORM or RHYTHM indicator lights up.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose GUITAR/BASS (Initialize).
int flashes on the display.
Press the VALUE knob.
Sur flashes in the display; this is a prompt for you to confirm whether or not you want to execute Initialize.
The GM Initialize operation affects only the currently selected data; no data stored in the user memory is initialized. If you want to restore all settings to their factory values, carry out Factory Reset (p. 21).
When in the Patch mode, you can’t enter the Edit mode.
To exit Edit mode without executing Initialize, carry out the operation described in Step 2.
5
Press the VALUE knob.
Initialize is executed, and the JV-1010 exits Edit mode.
47
Editing Using Only the JV-1010
Transmitting Settings to an External MIDI Device
(Data Transfer)
This transmits Performance settings to an external MIDI device. This is useful for times such as when you want to save data on a MIDI instrument ahead of time.
Connect the JV-1010’s MIDI OUT connector to the MIDI IN connector of the external MIDI device with a MIDI cable. Then, after putting the external MIDI device in the mode where it is ready to receive data, start the procedure.
fig.1-34
Patch parameters and system parameters are not included.
fig.Sur
1
2
3
4
32 1,4,5
Press the VALUE knob to switch to a mode other than the Patch mode (PATCH), that is, to the PERFORM, RHYTHM, or GM mode.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose ORCH/BRASS
(Data Transfer).
dtr flashes on the display.
Press the VALUE knob.
Sur flashes on the display, prompting you to confirm that you want to carry out the Data Transfer.
When in the Patch mode, you can’t enter the Edit mode.
Transmit GM mode settings while in GM mode. GM mode settings are lost when you switch to another mode.
To exit Edit mode without executing Data Transfer, carry out the operation described in Step 2.
5
48
Press the VALUE knob.
The Data Transfer is performed, and the JV-1010 exits Edit mode.
Editing Using Only the JV-1010

Making System Settings (SYSTEM)

This sets the tuning and other parameters of the JV-1010’s operating environment.
fig.1-35

Selecting the Receive Channel (Perform Ctrl CH)

This selects the receive channel when MIDI messages are used to switch performances.
fig.1-35a
Quick Start
1
2
3
4
5
32,5 1,4
Press the VALUE knob and choose the Performance mode (PERFORM) or the Rhythm Set mode (RHYTHM).
Pressing the VALUE knob makes the mode change sequentially. Press the knob several times until the PERFORM or RHYTHM indicator lights up.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose SYNTH/PAD (Perform Ctrl CH).
Turn the VALUE knob to select the channel.
The value 001016, OFF flashes in the display.
While holding down the VOLUME knob, press the VALUE knob.
The JV-1010 exits Edit mode.
When in the Patch mode, you can’t enter the Edit mode.
For more detailed information, refer to the Reference Manual that is on the included CD-ROM.
49
Editing Using Only the JV-1010

Tuning (Master Tune)

Allows the sound generator to be tuned. The value indicated is the frequency of Note Number 69 (the A4 key).
fig.1-36
32,5 1,4
1
2
3
4
5
Press the VALUE knob to switch to a mode other than the Patch mode (PATCH), that is, to the PERFORM, RHYTHM, or GM mode.
While holding down the VOLUME knob, press the VALUE knob.
Switch to the Edit mode.
Turn the CATEGORY/BANK knob to choose ETHNIC (Master Tune).
Turn the VALUE knob to adjust the tuning frequency.
The value 27.452.6 is indicated in the display.
While holding down the VOLUME knob, press the VALUE
When in the Patch mode, you can’t enter the Edit mode.
The hundreds place (4) is not displayed.
50
knob.
The JV-1010 exits Edit mode.
For more detailed information, refer to the Reference Manual that is on the included CD-ROM.

Appendices

Appendices
51

Troubleshooting

If no sound is produced, or if operation otherwise seems wrong, first check the following points. If after trying the following remedies, the unit still does not operate correctly, please contact your Roland dealer or the nearest Roland Service Center.
* Refer to the “Error Messages” (p. 53) if some kind of message
is displayed on the screen during operation.
The power does not come on.
- Is the AC adaptor properly plugged onto the wall and the JV-1010?
No sound is produced.
- Is all other equipment, such as external amps and speakers, properly connected?
- Is the power to the JV-1010 and all connected external devices turned on?
- Is the JV-1010’s VOLUME knob turned to MIN?
- Is the volume on any connected external devices turned down?
- Has the volume been lowered by volume/expression messages received from an external device?
- Have all connections been made properly?
When using the JV-1010 without a computer, please connect audio cables or headphones (p. 18). If using the JV-1010 connected to a computer, use a computer cable or MIDI cable to make the connection to the computer (p. 38). Then connect audio cables or headphones (p. 18).
- Is the sound audible with headphones connected?
If sound can be heard through the headphones, then the cause may lie elsewhere, such as a short in an audio cable carrying the signal to another device, a bad connection, or a malfunction in a connected amp, mixer, or speakers.
- Is the specified Wave Expansion Board properly installed? (p. 15)
WAVE-EXP patches and rhythm sets cannot be selected unless the Wave Expansion Board is installed in the designated slot.
- Is the COMPUTER switch on the JV-1010’s rear panel set to the correct position?
When using the JV-1010 while connected to a computer, set the switch to the position appropriate for the connection method, type of computer being used, and the driver settings (p. 38).
* Before changing the COMPUTER switch setting, first switch
off the power to the JV-1010.
Songs are not played back correctly.
- Are you playing songs created for the GS format?
While the JV-1010 is compatible with the General MIDI System, GS Format is not supported, so such songs may not play back correctly.
- If playing back GM scores, is the sound generator in GM mode?
Switch to GM mode (p. 31).
No sound is produced, even when playing back songs.
- Is the Rx Switch parameter set to OFF?
Set this to ON.
There is no sound for a specific part.
- Is the volume level for the part turned down?
Raise the volume for the part for which no sound is being produced with the Level setting (p. 44).
- Is reception of MIDI messages enabled?
Set the Rx Switch parameter to ON.
- Does the part’s MIDI receive channel match the MIDI transmit channel of the connected MIDI device?
Set the MIDI receive channel with the Channel parameter.
The sound is distorted.
- Is a distortion-type effect being applied to the sound?
If the sound for a specific patch or part is distorted, lower the volume level on that part (p. 44). When the overall sound is distorted, lower the volume level with the VOLUME knob.
The pitch has shifted.
- Has the JV-1010’s tuning been shifted?
Check the Master Tune value (p. 50).
- Have the Coarse Tune and Fine Tune settings for the specific parts been made?
Check the values for the Coarse Tune and Fine Tune settings (p. 44).
The JV-1010 does not output MIDI data.
- Is the COMPUTER switch on the JV-1010’s rear panel set correctly?
When outputting JV-1010 data through the COMPUTER connector, set the COMPUTER switch to PC-2 or Mac according to the computer and software being used (p. 38). The JV-1010 does not output data from the COMPUTER connector when the COMPUTER switch is set to MIDI. In this case, data is output from the MIDI OUT connector.
The sound is interrupted.
- Is the polyphony (maximum number of voices) being exceeded?
When more than 64 voices are used simultaneously, the voices exceeding this limit of 64 are interrupted. Set a sufficiently high value as the Voice Reserve setting for parts you want to make sure are not interrupted (p. 44).
52

Error Messages

An error message appears in the display when an error in operation occurs, or if an operation cannot be processed correctly. When this occurs, continue by following the instructions indicated in the error message.
coE (MIDI Communication Error)
fig.coE
Situation: There is a problem with the MIDI cable
connected to the JV-1010’s MIDI IN connector or with an external device. However, this message is also displayed when the power for the external device is turned off.
Action: Check to make sure the MIDI cable is firmly and
properly connected. Otherwise confirm that there is no short in the MIDI cable (try switching the MIDI cable to check this).
bFL (MIDI Buffer Full)
fig.bFL
Situation: More MIDI messages were received in a short
time than could be processed correctly.
Action: Reduce the amount of MIDI messages that are
transmitted.
noP (No Patch)
fig.noP
Situation: If no expansion board is installed, then an
expansion board patch or rhythm set is specified from the external MIDI device.
Action: Reselect the patch and rhythm set.
und (User Memory Damaged)
fig.und
Appendices
Situation: USER data has been damaged. Action: Restore the factory settings with the Factory
Reset procedure.
btL (Battery Low)
fig.btL
cSE (MIDI Check Sum Error)
fig.cSE
Situation: A system exclusive message that was received
had an incorrect check sum value.
Action: Correct the check sum value.
rdE (Receive Data Error)
fig.rdE
Situation: A system exclusive message was not properly
received. Repeated appearance of this same error message means that there is a problem with the MIDI message.
Action: Check the content of the received system
exclusive message.
Situation: Battery power used for saving parameter
settings has been used up.
Action: Take the JV-1010 to your dealer or nearby
Roland Service to have the battery exchanged.
53

Patch List

USER (User Group) PR-A (Preset A Group)
No. Name Voice Key Assign
001 Tremendously 4 POLY 002 St.Concert 4 POLY 003 CyberTrance2 4 POLY 004 SessionNyln2 3 POLY 005 ViennaStrgs3 4 POLY 006 R&R Brass 3 POLY 007 Velo Power 4 POLY 008 Super Tenor 3 POLY 009 Breathy Humz 2 POLY 010 Ow Bass 1 SOLO 011 Dunes 4 POLY 012 Celestial 2 4 POLY 013 Tone Wh.Solo 3 POLY 014 Poly Brs 4 POLY 015 Combing Slow 3 POLY 016 SA Rhodes 5 3 POLY 017 Adrenaline 4 POLY 018 DanceStack 1 3 POLY 019 Flying Waltz 4 POLY 020 East Europe 2 POLY 021 Silky Way 2 POLY 022 Techno Dream 3 POLY 023 Raverborg 4 POLY 024 Pan Pipes 2 POLY 025 Pretty Bells 2 POLY 026 Glistening 4 POLY 027 Metal Solo 4 POLY 028 StateXLChrd2 4 SOLO 029 Raggatronic 4 POLY 030 ChristmasFlt 2 POLY 031 Acc.de Paris 2 POLY 032 DreamVoices2 2 POLY 033 VintageCall2 4 POLY 034 Trancing Pad 2 POLY 035 OldiesOrgan2 2 POLY 036 X..? Whistle 3 POLY 037 Analog Drama 3 POLY 038 BPF Lead 1 POLY 039 Clean Tele 4 POLY 040 Earth Blow 2 POLY 041 Pulsatronic 3 POLY 042 Funky Slap 1 SOLO 043 Echo Rhodes 4 POLY 044 pp Harmonium 1 POLY 045 Blue Notes 4 POLY 046 Aurora 4 POLY 047 Breathy Brs 3 POLY 048 Enlighten 4 POLY 049 Tube Smoke 2 POLY 050 Perelandra 4 POLY 051 SquareLead 2 2 POLY 052 Shadows 4 POLY 053 Organizer 3 POLY 054 Full Orchest 4 POLY 055 B’on d’moov! 3 POLY 056 Sugar Bell 2 4 POLY 057 Player’s EP 2 POLY 058 4pole Bass 2 SOLO 059 Octapad 3 POLY 060 Tria Bells 4 POLY 061 Wire Pad 3 POLY 062 Singing’Mini 1 SOLO 063 Heirborne 4 POLY 064 Trumpet 2 POLY
No. Name Voice Key Assign
065 Steel Away 3 POLY 066 D-50 Stack 4 POLY 067 Solo Strat 3 POLY 068 Soap Opera 1 POLY 069 Sop.Sax mf 2 POLY 070 Dimensional 2 POLY 071 Blusey OD 2 POLY 072 Stacc.Heaven 4 POLY 073 PhaseBlipper 2 POLY 074 Pure Tibet 1 POLY 075 Afterlife 3 POLY 076 Perky B 2 POLY 077 JUNO Power! 4 POLY 078 SessionBrass 4 POLY 079 JX SqrCarpet 2 POLY 080 Phaser MC 2 POLY 081 Sweep Clav 2 3 POLY 082 BluesHarp 1 POLY 083 Scat Flute 2 POLY 084 5thPad 2 4 POLY 085 Belfry Chime 3 POLY 086 Atmos Harp 4 POLY 087 DesertCrystl 4 POLY 088 December Sky 4 POLY 089 Upright Pno 3 POLY 090 Darkshine 4 POLY 091 Exotic Velo 4 POLY 092 Atlantis 2 4 POLY 093 Creamy 2 POLY 094 Morning Lite 2 POLY 095 DanceStack 5 4 POLY 096 D50FantaPerc 3 POLY 097 Resojuice 2 SOLO 098 Silicon Str 4 POLY 099 Keep :-) 2 POLY 100 Sm.Brass Grp 4 POLY 101 Echo Piano 3 POLY 102 HeavenlyPad 2 POLY 103 Sequalog 4 POLY 104 Solo Steel 4 POLY 105 Spectrum Mod 4 POLY 106 Delicate EP 2 POLY 107 Triumph Brs 3 POLY 108 Flute 1 POLY 109 2.2 Bell Pad 4 POLY 110 JustLovely 2 1 POLY 111 GR500 TmpDly 2 POLY 112 Dawn 2 Dusk 3 POLY 113 Gluey Pad 3 POLY 114 SquareKeys 3 2 POLY 115 Arasian Morn 4 POLY 116 D’light 2 POLY 117 Perky Noize 3 POLY 118 Mod DirtyWav 3 POLY 119 Moving Glass 1 POLY 120 Sci-Fi Str 3 POLY 121 OD 5ths 3 POLY 122 Far East 4 POLY 123 Phobos 2 POLY 124 Cyber Dreams 3 POLY 125 Cave 2 4 POLY 126 Helium Queen 4 SOLO 127 Rain Forest 4 POLY 128 Crowds 4 POLY
No. Name Voice Key Assign
001 64voicePiano 1 POLY 002 Bright Piano 1 POLY 003 Classique 2 POLY 004 Nice Piano 3 POLY 005 Piano Thang 3 POLY 006 Power Grand 3 POLY 007 House Piano 2 POLY 008 E.Grand 1 POLY 009 MIDIed Grand 3 POLY 010 Piano Blend 3 POLY 011 West Coast 4 POLY 012 PianoStrings 4 POLY 013 Bs/Pno+Brs 4 POLY 014 Waterhodes 2 POLY 015 S.A.E.P. 3 POLY 016 SA Rhodes 1 4 POLY 017 SA Rhodes 2 2 POLY 018 Stiky Rhodes 3 POLY 019 Dig Rhodes 2 POLY 020 Nylon EPiano 4 POLY 021 Nylon Rhodes 4 POLY 022 Rhodes Mix 3 POLY 023 PsychoRhodes 2 POLY 024 Tremo Rhodes 4 POLY 025 MK-80 Rhodes 1 POLY 026 MK-80 Phaser 1 POLY 027 Delicate EP 2 POLY 028 Octa Rhodes1 4 POLY 029 Octa Rhodes2 4 POLY 030 JV Rhodes+ 4 POLY 031 EP+Mod Pad 4 POLY 032 Mr.Mellow 4 POLY 033 Comp Clav 1 POLY 034 Klavinet 4 POLY 035 Winger Clav 4 POLY 036 Phaze Clav 1 2 POLY 037 Phaze Clav 2 1 POLY 038 Phuzz Clav 2 POLY 039 Chorus Clav 1 POLY 040 Claviduck 2 POLY 041 Velo-Rez Clv 1 POLY 042 Clavicembalo 4 POLY 043 Analog Clav1 1 POLY 044 Analog Clav2 1 POLY 045 Metal Clav 3 POLY 046 Full Stops 2 POLY 047 Ballad B 3 POLY 048 Mellow Bars 4 POLY 049 AugerMentive 3 POLY 050 Perky B 2 POLY 051 The Big Spin 3 POLY 052 Gospel Spin 3 POLY 053 Roller Spin 3 POLY 054 Rocker Spin 3 POLY 055 Tone Wh.Solo 3 POLY 056 Purple Spin 4 POLY 057 60’s LeadORG 2 POLY 058 Assalt Organ 3 POLY 059 D-50 Organ 2 POLY 060 Cathedral 4 POLY 061 Church Pipes 4 POLY 062 Poly Key 3 POLY 063 Poly Saws 4 POLY 064 Poly Pulse 4 POLY
No. Name Voice Key Assign
065 Dual Profs 3 POLY 066 Saw Mass 4 POLY 067 Poly Split 4 POLY 068 Poly Brass 3 POLY 069 Stackoid 4 POLY 070 Poly Rock 4 POLY 071 D-50 Stack 4 POLY 072 Fantasia JV 4 POLY 073 Jimmee Dee 4 POLY 074 Heavenals 4 POLY 075 Mallet Pad 4 POLY 076 Huff N Stuff 3 POLY 077 Puff 1080 2 POLY 078 BellVox 1080 4 POLY 079 Fantasy Vox 4 POLY 080 Square Keys 2 POLY 081 Childlike 4 POLY 082 Music Box 3 POLY 083 Toy Box 2 POLY 084 Wave Bells 4 POLY 085 Tria Bells 4 POLY 086 Beauty Bells 4 POLY 087 Music Bells 2 POLY 088 Pretty Bells 2 POLY 089 Pulse Key 3 POLY 090 Wide Tubular 4 POLY 091 AmbienceVibe 4 POLY 092 Warm Vibes 2 POLY 093 Dyna Marimba 1 POLY 094 Bass Marimba 4 POLY 095 Nomad Perc 3 POLY 096 Ethno Metals 4 POLY 097 Islands Mlt 4 POLY 098 Steelin Keys 3 POLY 099 Steel Drums 1 POLY 100 Voicey Pizz 3 POLY 101 Sitar 2 POLY 102 Drone Split 4 POLY 103 Ethnopluck 4 POLY 104 Jamisen 2 POLY 105 Dulcimer 2 POLY 106 East Melody 2 POLY 107 MandolinTrem 4 POLY 108 Nylon Gtr 1 POLY 109 Gtr Strings 3 POLY 110 Steel Away 3 POLY 111 Heavenly Gtr 4 POLY 112 12str Gtr 1 2 POLY 113 12str Gtr 2 3 POLY 114 Jz Gtr Hall 1 POLY 115 LetterFrmPat 4 POLY 116 Jazz Scat 3 POLY 117 Lounge Gig 3 POLY 118 JC Strat 1 POLY 119 Twin Strats 3 POLY 120 JV Strat 2 POLY 121 Syn Strat 2 POLY 122 Rotary Gtr 2 POLY 123 Muted Gtr 1 POLY 124 SwitchOnMute 2 POLY 125 Power Trip 2 POLY 126 Crunch Split 4 POLY 127 Rezodrive 2 SOLO 128 RockYurSocks 4 SOLO
Voice: number of voice
54
PR-B (Preset B Group) PR-C (Preset C Group)
No. Name Voice Key Assign
001 Dist Gtr 1 3 POLY 002 Dist Gtr 2 3 POLY 003 R&R Chunk 4 POLY 004 Phripphuzz 1 SOLO 005 Grungeroni 3 POLY 006 Black Widow 4 POLY 007 Velo-Wah Gtr 1 POLY 008 Mod-Wah Gtr 2 POLY 009 Pick Bass 1 SOLO 010 Hip Bass 2 POLY 011 Perc.Bass 3 SOLO 012 Homey Bass 2 SOLO 013 Finger Bass 1 SOLO 014 Nylon Bass 2 POLY 015 Ac.Upright 1 SOLO 016 Wet Fretls 1 SOLO 017 Fretls Dry 2 POLY 018 Slap Bass 1 2 POLY 019 Slap Bass 2 1 SOLO 020 Slap Bass 3 1 SOLO 021 Slap Bass 4 2 POLY 022 4 Pole Bass 1 SOLO 023 Tick Bass 4 SOLO 024 House Bass 3 SOLO 025 Mondo Bass 3 SOLO 026 Clk AnalogBs 2 SOLO 027 Bass In Face 2 POLY 028 101 Bass 2 SOLO 029 Noiz Bass 2 SOLO 030 Super Jup Bs 2 POLY 031 Occitan Bass 3 POLY 032 Hugo Bass 4 SOLO 033 Multi Bass 2 POLY 034 Moist Bass 2 SOLO 035 BritelowBass 4 SOLO 036 Untamed Bass 3 SOLO 037 Rubber Bass 3 SOLO 038 Stereoww Bs 3 SOLO 039 Wonder Bass 3 SOLO 040 Deep Bass 2 POLY 041 Super JX Bs 2 SOLO 042 W<RED>-Bass 4 POLY 043 HI-Ring Bass 3 POLY 044 Euro Bass 2 SOLO 045 SinusoidRave 1 SOLO 046 Alternative 2 SOLO 047 Acid Line 1 SOLO 048 Auto TB-303 3 SOLO 049 Hihat Tekno 2 POLY 050 Velo Tekno 1 3 SOLO 051 Raggatronic 4 POLY 052 Blade Racer 4 POLY 053 S&H Pad 1 POLY 054 Syncrosonix 3 POLY 055 Fooled Again 1 POLY 056 Alive 3 POLY 057 Velo Tekno 2 2 POLY 058 Rezoid 4 POLY 059 Raverborg 4 POLY 060 Blow Hit 4 POLY 061 Hammer Bell 3 POLY 062 Seq Mallet 2 POLY 063 Intentions 3 POLY 064 Pick It 3 POLY
No. Name Voice Key Assign
065 Analog Seq 2 POLY 066 Impact Vox 4 POLY 067 TeknoSoloVox 2 POLY 068 X-Mod Man 2 POLY 069 Paz <==> Zap 1 SOLO 070 4 Hits 4 You 4 POLY 071 Impact 4 POLY 072 Phase Hit 3 POLY 073 Tekno Hit 1 2 POLY 074 Tekno Hit 2 2 POLY 075 Tekno Hit 3 4 POLY 076 Reverse Hit 3 POLY 077 SquareLead 1 3 POLY 078 SquareLead 2 2 POLY 079 You and Luck 2 SOLO 080 Belly Lead 4 POLY 081 WhistlinAtom 2 POLY 082 Edye Boost 2 SOLO 083 MG Solo 4 SOLO 084 FXM Saw Lead 4 SOLO 085 Sawteeth 3 SOLO 086 Smoothe 2 SOLO 087 MG Lead 2 SOLO 088 MG Interval 4 SOLO 089 Pulse Lead 1 3 POLY 090 Pulse Lead 2 4 SOLO 091 Little Devil 4 SOLO 092 Loud SynLead 4 SOLO 093 Analog Lead 2 SOLO 094 5th Lead 2 SOLO 095 Flute 2 POLY 096 Piccolo 1 POLY 097 VOX Flute 4 POLY 098 Air Lead 2 POLY 099 Pan Pipes 2 POLY 100 Airplaaane 4 POLY 101 Taj Mahal 1 POLY 102 Raya Shaku 3 POLY 103 Oboe mf 1 POLY 104 Oboe Express 2 POLY 105 Clarinet mp 1 POLY 106 ClariExpress 2 POLY 107 Mitzva Split 4 POLY 108 ChamberWinds 4 POLY 109 ChamberWoods3 POLY 110 Film Orch 4 POLY 111 Sop.Sax mf 2 POLY 112 Alto Sax 3 POLY 113 AltoLead Sax 3 POLY 114 Tenor Sax 3 POLY 115 Baritone Sax 3 POLY 116 Take A Tenor 4 POLY 117 Sax Section 4 POLY 118 Bigband Sax 4 POLY 119 Harmonica 2 POLY 120 Harmo Blues 2 POLY 121 BluesHarp 1 POLY 122 Hillbillys 4 POLY 123 French Bags 4 POLY 124 Majestic Tpt 1 SOLO 125 Voluntare 2 POLY 126 2Trumpets 2 POLY 127 Tpt Sect 4 POLY 128 Mute TP mod 4 POLY
No. Name Voice Key Assign
001 Harmon Mute 1 POLY 002 Tp&Sax Sect 4 POLY 003 Sax+Tp+Tb 3 POLY 004 Brass Sect 4 POLY 005 Trombone 1 POLY 006 Hybrid Bones 4 POLY 007 Noble Horns 4 POLY 008 Massed Horns 3 POLY 009 Horn Swell 4 POLY 010 Brass It! 4 POLY 011 Brass Attack 3 POLY 012 Archimede 3 POLY 013 Rugby Horn 3 POLY 014 MKS-80 Brass 2 POLY 015 True ANALOG 2 POLY 016 Dark Vox 2 POLY 017 RandomVowels 4 POLY 018 Angels Sing 2 POLY 019 Pvox Oooze 3 POLY 020 Longing... 3 POLY 021 Arasian Morn 4 POLY 022 Beauty Vox 3 POLY 023 Mary-AnneVox 4 POLY 024 Belltree Vox 4 POLY 025 Vox Panner 2 POLY 026 Spaced Voxx 4 POLY 027 Glass Voices 3 POLY 028 Tubular Vox 4 POLY 029 Velo Voxx 2 POLY 030 Wavox 3 POLY 031 Doos 1 POLY 032 Synvox Comps 4 POLY 033 Vocal Oohz 3 POLY 034 LFO Vox 1 POLY 035 St.Strings 2 POLY 036 Warm Strings 4 POLY 037 Somber Str 4 POLY 038 Marcato 2 POLY 039 Bright Str 2 POLY 040 String Ens 4 POLY 041 TremoloStrng 2 POLY 042 Chambers 3 POLY 043 ViolinCello 4 POLY 044 Symphonique 4 POLY 045 Film Octaves 4 POLY 046 Film Layers 4 POLY 047 Bass Pizz 4 POLY 048 Real Pizz 3 POLY 049 Harp On It 3 POLY 050 Harp 2 POLY 051 JP-8 Str 1 2 POLY 052 JP-8 Str 2 3 POLY 053 E-Motion Pad 4 POLY 054 JP-8 Str 3 4 POLY 055 Vintage Orch 4 POLY 056 JUNO Strings 3 POLY 057 Gigantalog 4 POLY 058 PWM Strings 3 POLY 059 Warmth 2 POLY 060 ORBit Pad 2 POLY 061 Deep Strings 2 POLY 062 Pulsify 4 POLY 063 Pulse Pad 4 POLY 064 Greek Power 4 POLY
Patch List
No. Name Voice Key Assign
065 Harmonicum 2 POLY 066 D-50 Heaven 2 POLY 067 Afro Horns 3 POLY 068 Pop Pad 4 POLY 069 Dreamesque 4 POLY 070 Square Pad 4 POLY 071 JP-8 Hollow 4 POLY 072 JP-8Haunting 4 POLY 073 Heirborne 4 POLY 074 Hush Pad 4 POLY 075 Jet Pad 1 2 POLY 076 Jet Pad 2 2 POLY 077 Phaze Pad 3 POLY 078 Phaze Str 4 POLY 079 Jet Str Ens 2 POLY 080 Pivotal Pad 4 POLY 081 3D Flanged 1 POLY 082 Fantawine 4 POLY 083 Glassy Pad 3 POLY 084 Moving Glass 1 POLY 085 Glasswaves 3 POLY 086 Shiny Pad 4 POLY 087 ShiftedGlass 2 POLY 088 Chime Pad 3 POLY 089 Spin Pad 2 POLY 090 Rotary Pad 4 POLY 091 Dawn 2 Dusk 3 POLY 092 Aurora 4 POLY 093 Strobe Mode 4 POLY 094 Albion 2 POLY 095 Running Pad 4 POLY 096 Stepped Pad 4 POLY 097 Random Pad 4 POLY 098 SoundtrkDANC 4 POLY 099 Flying Waltz 4 POLY 100 Vanishing 1 POLY 101 5th Sweep 4 POLY 102 Phazweep 4 POLY 103 Big BPF 4 POLY 104 MG Sweep 4 POLY 105 CeremonyTimp 3 POLY 106 Dyno Toms 4 POLY 107 Sands ofTime 4 POLY 108 Inertia 4 POLY 109 Vektogram 4 POLY 110 Crash Pad 4 POLY 111 Feedback VOX 4 POLY 112 Cascade 1 POLY 113 Shattered 2 POLY 114 NextFrontier 2 POLY 115 Pure Tibet 1 POLY 116 Chime Wash 4 POLY 117 Night Shade 4 POLY 118 Tortured 4 POLY 119 Dissimilate 4 POLY 120 Dunes 4 POLY 121 Ocean Floor 1 POLY 122 Cyber Space 3 POLY 123 Biosphere 2 POLY 124 Variable Run 4 POLY 125 Ice Hall 2 POLY 126 ComputerRoom4 POLY 127 Inverted 4 POLY 128 Terminate 3 POLY
Voice: number of voice
Appendices
55
Patch List
PR-D (GM Group) PR-E (Preset E Group)
No. Name Voice Key Assign
001 Piano 1 2 POLY 002 Piano 2 2 POLY 003 Piano 3 2 POLY 004 Honky-tonk 2 POLY 005 E.Piano 1 2 POLY 006 E.Piano 2 4 POLY 007 Harpsichord 2 POLY 008 Clav. 2 POLY 009 Celesta 1 POLY 010 Glockenspiel 2 POLY 011 Music Box 1 POLY 012 Vibraphone 1 POLY 013 Marimba 2 POLY 014 Xylophone 2 POLY 015 Tubular-bell 2 POLY 016 Santur 2 POLY 017 Organ 1 1 POLY 018 Organ 2 1 POLY 019 Organ 3 2 POLY 020 Church Org.1 2 POLY 021 Reed Organ 1 POLY 022 Accordion Fr 2 POLY 023 Harmonica 1 POLY 024 Bandoneon 2 POLY 025 Nylon-str.Gt 1 POLY 026 Steel-str.Gt 1 POLY 027 Jazz Gt. 1 POLY 028 Clean Gt. 1 POLY 029 Muted Gt. 1 POLY 030 Overdrive Gt 1 POLY 031 DistortionGt 1 POLY 032 Gt.Harmonics 3 POLY 033 Acoustic Bs. 3 POLY 034 Fingered Bs. 1 POLY 035 Picked Bs. 1 POLY 036 Fretless Bs. 1 POLY 037 Slap Bass 1 1 POLY 038 Slap Bass 2 2 POLY 039 Synth Bass 1 1 POLY 040 Synth Bass 2 1 POLY 041 Violin 1 POLY 042 Viola 1 POLY 043 Cello 1 POLY 044 Contrabass 1 POLY 045 Tremolo Str 1 POLY 046 PizzicatoStr 1 POLY 047 Harp 2 POLY 048 Timpani 1 POLY 049 Strings 2 POLY 050 Slow Strings 1 POLY 051 Syn.Strings1 2 POLY 052 Syn.Strings2 2 POLY 053 Choir Aahs 3 POLY 054 Voice Oohs 1 POLY 055 SynVox 1 POLY 056 OrchestraHit 2 POLY 057 Trumpet 2 POLY 058 Trombone 1 POLY 059 Tuba 2 POLY 060 MutedTrumpet 1 POLY 061 French Horn 2 POLY 062 Brass 1 2 POLY 063 Synth Brass1 1 POLY 064 Synth Brass2 2 POLY
No. Name Voice Key Assign
065 Soprano Sax 1 POLY 066 Alto Sax 1 POLY 067 Tenor Sax 1 POLY 068 Baritone Sax 2 POLY 069 Oboe 2 POLY 070 English Horn 2 POLY 071 Bassoon 2 POLY 072 Clarinet 1 POLY 073 Piccolo 1 POLY 074 Flute 1 POLY 075 Recorder 2 POLY 076 Pan Flute 2 POLY 077 Bottle Blow 2 POLY 078 Shakuhachi 1 POLY 079 Whistle 1 POLY 080 Ocarina 2 POLY 081 Square Wave 2 POLY 082 Saw Wave 2 POLY 083 Syn.Calliope 2 POLY 084 Chiffer Lead 2 POLY 085 Charang 3 POLY 086 Solo Vox 2 POLY 087 5th Saw Wave 3 POLY 088 Bass & Lead 2 POLY 089 Fantasia 3 POLY 090 Warm Pad 2 POLY 091 Polysynth 2 POLY 092 Space Voice 2 POLY 093 Bowed Glass 3 POLY 094 Metal Pad 2 POLY 095 Halo Pad 3 POLY 096 Sweep Pad 2 POLY 097 Ice Rain 2 POLY 098 Soundtrack 2 POLY 099 Crystal 2 POLY 100 Atmosphere 2 POLY 101 Brightness 3 POLY 102 Goblin 2 POLY 103 Echo Drops 2 POLY 104 Star Theme 2 POLY 105 Sitar 1 POLY 106 Banjo 1 POLY 107 Shamisen 2 POLY 108 Koto 1 POLY 109 Kalimba 1 POLY 110 Bag Pipe 3 POLY 111 Fiddle 1 POLY 112 Shanai 1 POLY 113 Tinkle Bell 4 POLY 114 Agogo 1 POLY 115 Steel Drums 1 POLY 116 Woodblock 1 POLY 117 Taiko 4 POLY 118 Melo. Tom 1 2 POLY 119 Synth Drum 2 POLY 120 Reverse Cym. 2 POLY 121 Gt.FretNoise 1 POLY 122 Breath Noise 2 POLY 123 Seashore 3 POLY 124 Bird 4 POLY 125 Telephone 1 1 POLY 126 Helicopter 2 POLY 127 Applause 4 POLY 128 Gun Shot 2 POLY
No. Name Voice Key Assign
001 Echo Piano 3 POLY 002 Upright Pno 3 POLY 003 RD-1000 3 POLY 004 Player’s EP 2 POLY 005 D-50 Rhodes 4 POLY 006 Innocent EP 2 POLY 007 Echo Rhodes 4 POLY 008 See-Thru EP 3 POLY 009 FM BellPiano 3 POLY 010 Ring E.Piano 4 POLY 011 Soap Opera 1 POLY 012 Dirty Organ 3 POLY 013 Surf’s Up! 2 POLY 014 Organesque 3 POLY 015 pp Harmonium 1 POLY 016 PieceOfCheez 1 POLY 017 Harpsy Clav 2 POLY 018 Exotic Velo 4 POLY 019 HolidayCheer 4 POLY 020 Morning Lite 2 POLY 021 Prefab Chime 3 POLY 022 Belfry Chime 3 POLY 023 Stacc.Heaven 4 POLY 024 2.2 Bell Pad 4 POLY 025 Far East 4 POLY 026 Wire Pad 3 POLY 027 PhaseBlipper 2 POLY 028 Sweep Clav 3 POLY 029 Glider 2 POLY 030 Solo Steel 4 POLY 031 DesertCrystl 4 POLY 032 Clear Guitar 3 POLY 033 Solo Strat 3 POLY 034 Feed Me! 4 POLY 035 Tube Smoke 2 POLY 036 Creamy 2 POLY 037 Blusey OD 2 POLY 038 Grindstone 2 POLY 039 OD 5ths 3 POLY 040 East Europe 2 POLY 041 Dulcitar 4 POLY 042 Atmos Harp 4 POLY 043 Pilgrimage 4 POLY 044 202 Rude Bs 2 SOLO 045 2pole Bass 2 SOLO 046 4pole Bass 2 SOLO 047 Phaser MC 2 POLY 048 Miniphaser 2 POLY 049 Acid TB 1 SOLO 050 Full Orchest 4 POLY 051 Str + Winds 4 POLY 052 Flute 2080 2 POLY 053 Scat Flute 2 POLY 054 Sax Choir 4 POLY 055 Ballad Trump 4 POLY 056 Sm.Brass Grp 4 POLY 057 Royale 4 POLY 058 Brass Mutes 2 POLY 059 Breathy Brs 3 POLY 060 3 Osc Brass 3 POLY 061 P5 Polymod 2 POLY 062 Triumph Brs 3 POLY 063 Techno Dream 3 POLY 064 Organizer 3 POLY
No. Name Voice Key Assign
065 Civilization 3 POLY 066 Mental Chord 4 SOLO 067 House Chord 4 SOLO 068 Sequalog 4 POLY 069 Booster Bips 2 POLY 070 VintagePlunk 4 SOLO 071 Plik-Plok 2 POLY 072 RingSequence 4 POLY 073 Cyber Swing 4 POLY 074 Keep :-) 2 POLY 075 Resojuice 2 SOLO 076 B’on d’moov! 3 POLY 077 Dist TB-303 2 SOLO 078 Temple of JV 4 POLY 079 Planet Asia 4 POLY 080 Afterlife 3 POLY 081 Trancing Pad 2 POLY 082 Pulsatronic 3 POLY 083 Cyber Dreams 3 POLY 084 Warm Pipe 1 SOLO 085 Pure Pipe 2 POLY 086 SH-2000 2 SOLO 087 X..? Whistle 3 POLY 088 Jay Vee Solo 3 POLY 089 Progresso Ld 4 SOLO 090 Adrenaline 4 POLY 091 Enlighten 4 POLY 092 Glass Blower 3 POLY 093 Earth Blow 2 POLY 094 JX SqrCarpet 2 POLY 095 Dimensional 2 POLY 096 Jupiterings 2 POLY 097 Analog Drama 3 POLY 098 Rich Dynapad 4 POLY 099 Silky Way 2 POLY 100 Gluey Pad 3 POLY 101 BandPass Mod 2 POLY 102 Soundtraque 2 POLY 103 Translucence 4 POLY 104 Darkshine 4 POLY 105 D’light 2 POLY 106 December Sky 4 POLY 107 Octapad 3 POLY 108 JUNO Power! 4 POLY 109 Spectrum Mod 4 POLY 110 Stringsheen 3 POLY 111 GR500 TmpDly 2 POLY 112 Mod DirtyWav 3 POLY 113 Silicon Str 4 POLY 114 D50FantaPerc 3 POLY 115 Rotodreams 3 POLY 116 Blue Notes 4 POLY 117 RiversOfTime 4 POLY 118 Phobos 2 POLY 119 2 0 8 0 4 POLY 120 Unearthly 4 POLY 121 Glistening 4 POLY 122 Sci-Fi Str 3 POLY 123 Shadows 4 POLY 124 Helium Queen 4 SOLO 125 Sci-Fi FX x4 1 POLY 126 Perky Noize 3 POLY 127 Droplet 3 POLY 128 Rain Forest 4 POLY
Voice: number of voice
56
XP-A (Session)
No. Name Voice
001 St.Concert 4 002 9ft.Grand 1 4 003 9ft.Grand 2 4 004 Euro Classic 2 005 St.Pno & Str 4 006 Compress Pno 1 007 LA Session 4 008 Water Piano 4 009 Vibra Rhodes 3 010 Stack Rhodes 4 011 ArcoEnsemble 2 012 Vienna Strgs 3 013 Str Adagio 2 014 Oct Strings 3 015 Silky Filter 2 016 Soft Strings 2 017 SlowStr.Sect 2 018 GiantStrings 4 019 Str+Choir 1 4 020 Str+Choir 2 4 021 Str+Choir 3 4 022 Breathy Humz 2 023 Dream Voices 2 024 Mmmms 2 025 Chorale 1 026 Space Men 3 027 Choir Mm+Aah 4 028 Ivory Mist 4 029 PercussiVox 4 030 Mysteriouso 3 031 Phase Mmhs 3 032 AmbientStory 4 033 Venus 3 034 SessionBrass 4 035 Port.Tpts 2 036 R&R Brass 3 037 Echo Brass 4 038 E.Coast Brs 4 039 Bop Soli 2 040 Soft Saxes 4 041 Orchestral 4 042 Octalog Hrn 2 043 Tpt Soloist 1 044 Legato Tpt 2 045 Dyno Trumpet 2 046 Ethno-Trumps 2 047 Super Tenor 3 048 TenorExpress 2 049 T.Sax f 1 050 Legato Flute 2 051 Touch Flute 2 052 NewAge Flute 1 053 Flute inMist 2 054 Hybrid Flute 2 055 Flute & Cla 3 056 ChristmasFlt 2 057 Fifth Flute 2 058 Cosmic Flute 2 059 Acc.de Paris 2 060 Paris 50’s 4 061 Musette Ens 4 062 Montmartre 2 063 Sad Akordion 3 064 Fr.Accordion 1
No. Name Voice
065 Fr.Accord 2 2 066 Troubadour 3 067 SessionNylon 3 068 Solo Nylon 1 3 069 Solo Nylon 2 2 070 Nylon & Str 4 071 Nylon & Flt 3 072 Nylon Chord 3 073 Stratar 2 074 Clean Tele 4 075 Nashville 1 076 Super Trem 4 077 SpaghettiGtr 2 078 Duanne’sTone 2 079 Big Hair Ld 2 080 Metal Solo 4 081 Crunch Tone 1 082 Overdriven 1 083 Blues Tele 4 084 Tube Double 2 085 Neil’s Rust 4 086 Short Crunch 4 087 X-Fade Metal 4 088 Velo Power 4 089 Phazy Chunk 4 090 Reso Tele 1 091 Wah Wah BPM 4 092 Rock P.Bass1 1 093 Rock P.Bass2 2 094 Rock P.Bass3 4 095 Big Jazz Bs 3 096 BriteJazz Bs 1 097 Ch.Jazz Bs 2 098 Mellow Jz Bs 2 099 Mute E.Bs 1 100 Octabahn Bs 4 101 Slobbery Bs 2 102 Phase Worm 2 103 Euro Rave Bs 2 104 Pumpin’ Bs 3 105 Tech NoBase 2 106 Bad Acid Bs 2 107 CheepEcho Bs 3 108 Manic Bs 4 109 JP6 Sqr Key 2 110 Square drops 1 111 Celestial 3 112 Heavenly Eko 4 113 JD-800 Nomad 3 114 Vibrolater 4 115 MartianChime 4 116 Big Wet Blip 4 117 Amazing Echo 4 118 DelaySession 4 119 Deletex 4 120 Tarlia 3 121 Mahoroba 4 122 Eurotek Clav 2 123 Dope Resoclv 1 124 Tekno Juno 2 125 Buzzzzzzzzzz 2 126 Slop-a-rama 2 127 Isn’t Pretty 3 128 Polywasp 1
No. Name Voice
129 Quixelate 4 130 Trangoa Wave 2 131 Spiked Cheez 3 132 Glassy Cheez 3 133 Super 808Cow 4 134 Arpeggiatoid 4 135 Euro Hit 1 4 136 Euro Hit 2 2 137 Rave Slice 1 138 Str Torture 2 139 Juno Harpsi 3 140 Big Mess Pad 4 141 Harpsichoir 4 142 Echo Juno 3 143 Phazerave 2 144 DanceStack 1 3 145 DanceStack 2 4 146 DanceStack 3 4 147 DanceStack 4 3 148 DanceStack 5 4 149 DanceStack 6 3 150 DanceStack 7 4 151 DanceStack 8 4 152 Eurotek Brs 4 153 Synergy Brs 4 154 PortaSynthex 3 155 Razor VCOs 4 156 Big PWM 2 157 Flutey Stack 2 158 Wobbly 5th 4 159 Tekno Square 3 160 Trance VoXxX 4 161 Random Rave 3 162 Raver Circus 4 163 Resorave 2 164 Flangomatic 2 165 O-Zu-Nu 4 166 Sub Divided 1 167 Ancient Sqr 2 168 Fat Flange 2 169 Phaze NRG 1 170 Phase Vox 3 171 Systekno 4 172 On the move! 2 173 XP’ration 2 174 Big Ensemble 4 175 Lazerette 3 176 Fazed String 4 177 Combing Slow 3 178 Jet Stack 4 179 Phazeslopad 4 180 Rize Mass 3 181 Portent 2 182 DCO Sweeper 3 183 Sweep Rain 4 184 Sweep Stack 3 185 Big Vectors 4 186 Poly Swell 2 187 Alchemy 3 188 Soli-na 2 189 90s Str Mach 4 190 Ultra Cheez 2 191 Juno-60 Pad 3 192 Progressive 2
Patch List
No. Name Voice
193 Build-Up Syn 3 194 Atlantis 2 4 195 Perelandra 4 196 Plutonium 4 197 Nautilus 2 198 Metal Dreams 2 199 Glass Clouds 4 200 Harmonicloud 4 201 Shining Veil 3 202 Ethereal JX 2 203 Striking 5th 4 204 Meow 5ths 2 205 Stepflanger 3 206 Happy LFOs 4 207 Aero Insect 3 208 Beat Sweeper 2 209 Wormy Lead 3 210 Atmo Lead 3 211 Caliolead 3 212 Tweedles 2 213 Raw PWM 2 214 Voc Solo 5th 4 215 Dirty Lead 2 216 Boostweeper1 2 217 Boostweeper2 2 218 B3 Filth 4 219 Phazed Organ 3 220 VSw Vibrafon 3 221 SA Vibe 1 222 Rich Vibes 2 223 SpaceGamelan 4 224 Toy Vibe 3 225 Analog Bomb 2 226 Seashore 2 4 227 Creation 4 228 Cyberjunkie 4 229 Sci-Fi Bells 3 230 Shine on 1 231 DEMO Piano1 4 232 DEMO Piano2 4 233 DEMO PnoVox 3 234 DEMO Str 1 2 235 DEMO Str 2 2 236 DEMO Str 3 2 237 DEMO SynPuls 2 238 DEMO 5thPad 4 239 DEMO Choir 2 240 DEMO Brass 1 241 DEMO Tenor 3 242 DEMO Tpt 1 243 DEMO Flute 2 244 DEMO Nylon 4 245 DEMO PhaseGt 4 246 DEMO DistGt1 4 247 DEMO DistGt2 3 248 DEMO Strat 3 249 DEMO SlapBs 2 250 DEMO P.Bass 1 251 DEMO SynBs 2 252 DEMO SynLead 4 253 DEMO Insect 4 254 DEMO Buzzzzz 2 255 DEMO Crowd 4
Voice: number of voice
Appendices
57

Patch Category List

PIANO KEY&ORGAN (Piano Group) (Keyboard & Organ Group)
PNO (AC.PIANO) Acoustic Piano
No. Name Voice Preset No.
001 St.Concert 4 XP-A:001 002 9ft.Grand 1 4 XP-A:002 003 9ft.Grand 2 4 XP-A:003 004 Euro Classic 2 XP-A:004 005 DEMO Piano1 4 XP-A:231 006 DEMO Piano2 4 XP-A:232 007 64voicePiano 1 PR-A:001 008 Bright Piano 1 PR-A:002 009 Classique 2 PR-A:003 010 Nice Piano 3 PR-A:004 011 Piano Thang 3 PR-A:005 012 Power Grand 3 PR-A:006 013 Piano 1 2 PR-D:001 014 Piano 2 2 PR-D:002 015 Piano 3 2 PR-D:003 016 Compress Pno 1 XP-A:006 017 Honky-tonk 2 PR-D:004 018 Echo Piano 3 PR-E:001 019 Upright Pno 3 PR-E:002 020 St.Pno & Str 4 XP-A:005 021 PianoStrings 4 PR-A:012 022 DEMO PnoVox 3 XP-A:233 023 LA Session 4 XP-A:007 024 Piano Blend 3 PR-A:010 025 Water Piano 4 XP-A:008 026 RD-1000 3 PR-E:003 027 MIDIed Grand 3 PR-A:009 028 E.Grand 1 PR-A:008
EP (EL.PIANO) Electric Piano
No. Name Voice Preset No.
029 SA Rhodes1 4 PR-A:016 030 Stiky Rhodes 3 PR-A:018 031 Dig Rhodes 2 PR-A:019 032 SA Rhodes 2 2 PR-A:017 033 E.Piano 1 2 PR-D:005 034 S.A.E.P. 3 PR-A:015 035 MK-80 Rhodes 1 PR-A:025 036 Player’s EP 2 PR-E:004 037 Rhodes Mix 3 PR-A:022 038 Octa Rhodes1 4 PR-A:028 039 Octa Rhodes2 4 PR-A:029 040 Waterhodes 2 PR-A:014 041 Tremo Rhodes 4 PR-A:024 042 PsychoRhodes 2 PR-A:023 043 MK-80 Phaser 1 PR-A:026 044 E.Piano 2 4 PR-D:006 045 Delicate EP 2 PR-A:027 046 FM BellPiano 3 PR-E:009 047 West Coast 4 PR-A:011 048 Mr.Mellow 4 PR-A:032 049 JV Rhodes+ 4 PR-A:030 050 EP+Mod Pad 4 PR-A:031 051 D-50 Rhodes 4 PR-E:005 052 Innocent EP 2 PR-E:006 053 Echo Rhodes 4 PR-E:007 054 See-Thru EP 3 PR-E:008 055 Ring E.Piano 4 PR-E:010 056 Stack Rhodes 4 XP-A:010 057 Nylon EPiano 4 PR-A:020 058 Nylon Rhodes 4 PR-A:021 059 Vibra Rhodes 3 XP-A:009
KEY (KEYBOARDS) Other Keyboards (Clav, Harpsichord etc.)
No. Name Voice Preset No.
001 Comp Clav 1 PR-A:033 002 Clav. 2 PR-D:008 003 Chorus Clav 1 PR-A:039 004 Clavicembalo 4 PR-A:042 005 Klavinet 4 PR-A:034 006 Metal Clav 3 PR-A:045 007 Harpsy Clav 2 PR-E:017 008 Winger Clav 4 PR-A:035 009 Phaze Clav 1 2 PR-A:036 010 Phaze Clav 2 1 PR-A:037 011 Phuzz Clav 2 PR-A:038 012 PieceOfCheez 1 PR-E:016 013 Claviduck 2 PR-A:040 014 Velo-Rez Clv 1 PR-A:041 015 Analog Clav1 1 PR-A:043 016 Analog Clav2 1 PR-A:044 017 Celesta 1 PR-D:009 018 Harpsichord 2 PR-D:007 019 Harpsichoir 4 XP-A:141
BEL (BELL) Bell, Bell Pad
No. Name Voice Preset No.
020 Pretty Bells 2 PR-A:088 021 Wave Bells 4 PR-A:084 022 Music Bells 2 PR-A:087 023 Beauty Bells 4 PR-A:086 024 Tria Bells 4 PR-A:085 025 Crystal 2 PR-D:099 026 Tinkle Bell 4 PR-D:113 027 Ethno Metals 4 PR-A:096 028 Glockenspiel 2 PR-D:010 029 Childlike 4 PR-A:081 030 Music Box 3 PR-A:082 031 Music Box 1 PR-D:011 032 Toy Box 2 PR-A:083 033 Square Keys 2 PR-A:080 034 Vibrolater 4 XP-A:114 035 Tubular-bell 2 PR-D:015 036 Wide Tubular 4 PR-A:090 037 Belfry Chime 3 PR-E:022 038 Stacc.Heaven 4 PR-E:023 039 D-50 Stack 4 PR-A:071 040 Fantasia JV 4 PR-A:072 041 Jimmee Dee 4 PR-A:073 042 HolidayCheer 4 PR-E:019 043 Morning Lite 2 PR-E:020 044 Heavenals 4 PR-A:074 045 2.2 Bell Pad 4 PR-E:024 046 Mallet Pad 4 PR-A:075 047 JD-800 Nomad 3 XP-A:113 048 Huff N Stuff 3 PR-A:076 049 BellVox 1080 4 PR-A:078 050 Celestial 3 XP-A:111 051 Fantasy Vox 4 PR-A:079 052 Heavenly Eko 4 XP-A:112 053 Tarlia 3 XP-A:120 054 MartianChime 4 XP-A:115 055 Hammer Bell 3 PR-B:061 056 Big Wet Blip 4 XP-A:116 057 Prefab Chime 3 PR-E:021
MLT (MALLET) Mallet
No. Name Voice Preset No.
058 Warm Vibes 2 PR-A:092 059 SA Vibe 1 XP-A:221 060 Vibraphone 1 PR-D:012 061 VSw Vibrafon 3 XP-A:220 062 Rich Vibes 2 XP-A:222 063 AmbienceVibe 4 PR-A:091 064 SpaceGamelan 4 XP-A:223 065 Toy Vibe 3 XP-A:224 066 Exotic Velo 4 PR-E:018 067 Dyna Marimba 1 PR-A:093 068 Bass Marimba 4 PR-A:094 069 Marimba 2 PR-D:013 070 Nomad Perc 3 PR-A:095 071 Xylophone 2 PR-D:014 072 Steel Drums 1 PR-A:099 073 Steel Drums 1 PR-D:115 074 Islands Mlt 4 PR-A:097 075 Steelin Key 3 PR-A:098
ORG (ORGAN) Electric and Church Organ
No. Name Voice Preset No.
076 Full Stops 2 PR-A:046 077 Roller Spin 3 PR-A:053 078 Gospel Spin 3 PR-A:052 079 Ballad B 3 PR-A:047 080 Mellow Bars 4 PR-A:048 081 Organ 1 1 PR-D:017 082 Organ 2 1 PR-D:018 083 AugerMentive 3 PR-A:049 084 Perky B 2 PR-A:050 085 The Big Spin 3 PR-A:051 086 Rocker Spin 3 PR-A:054 087 Tone Wh.Solo 3 PR-A:055 088 Dirty Organ 3 PR-E:012 089 Organ 3 2 PR-D:019 090 B3 Filth 4 XP-A:218 091 Purple Spin 4 PR-A:056 092 60’s LeadORG 2 PR-A:057 093 Assalt Organ 3 PR-A:058 094 D-50 Organ 2 PR-A:059 095 Surf’s Up! 2 PR-E:013 096 Soap Opera 1 PR-E:011 097 Phazed Organ 3 XP-A:219 098 Cathedral 4 PR-A:060 099 Church Pipes 4 PR-A:061 100 Church Org.1 2 PR-D:020 101 Organesque 3 PR-E:014 102 pp Harmonium 1 PR-E:015 103 Reed Organ 1 PR-D:021
ACD (ACCORDION) Accordion
No. Name Voice Preset No.
104 Montmartre 2 XP-A:062 105 Acc.de Paris 2 XP-A:059 106 Fr.Accordion 1 XP-A:064 107 Paris 50’s 4 XP-A:060 108 Fr.Accord 2 2 XP-A:065 109 Bandoneon 2 PR-D:024 110 Accordion Fr 2 PR-D:022 111 Musette Ens 4 XP-A:061 112 Sad Akordion 3 XP-A:063
HRM (HARMONICA) Harmonica, Blues Harp
No. Name Voice Preset No.
113 Harmonica 2 PR-B:119 114 Harmonica 1 PR-D:023 115 Harmo Blues 2 PR-B:120 116 BluesHarp 1 PR-B:121
58
GUITAR/BASS (Guitar/Bass Group)
Patch Category List
AGT (AC.GUITAR) Acoustic Guitar
No. Name Voice Preset No.
001 SessionNylon 3 XP-A:067 002 Nylon Gtr 1 PR-A:108 003 Nylon-str.Gt 1 PR-D:025 004 DEMO Nylon 4 XP-A:244 005 Solo Nylon 1 3 XP-A:068 006 Solo Nylon 2 2 XP-A:069 007 Nylon & Str 4 XP-A:070 008 Gtr Strings 3 PR-A:109 009 Nylon & Flt 3 XP-A:071 010 DesertCrystl 4 PR-E:031 011 Nylon Chord 3 XP-A:072 012 Deletex 4 XP-A:119 013 Steel Away 3 PR-A:110 014 Steel-str.Gt 1 PR-D:026 015 Solo Steel 4 PR-E:030 016 12str Gtr 1 2 PR-A:112 017 12str Gtr 2 3 PR-A:113 018 Heavenly Gtr 4 PR-A:111 019 Atmosphere 2 PR-D:100 020 Gt.FretNoise 1 PR-D:121 021 Troubadour 3 XP-A:066
EGT (EL.GUITAR) Electric Guitar
No. Name Voice Preset No.
022 Clean Tele 4 XP-A:074 023 Jz Gtr Hall 1 PR-A:114 024 LetterFrmPat 4 PR-A:115 025 Jazz Gt. 1 PR-D:027 026 Jazz Scat 3 PR-A:116 027 Clear Guitar 3 PR-E:032 028 Nashville 1 XP-A:075 029 Super Trem 4 XP-A:076 030 SpaghettiGtr 2 XP-A:077 031 Duanne’sTone 2 XP-A:078 032 JC Strat 1 PR-A:118 033 Twin Strats 3 PR-A:119 034 Stratar 2 XP-A:073 035 Solo Strat 3 PR-E:033 036 JV Strat 2 PR-A:120 037 Clean Gt. 1 PR-D:028 038 Syn Strat 2 PR-A:121 039 Rotary Gtr 2 PR-A:122 040 Muted Gtr 1 PR-A:123 041 SwitchOnMute 2 PR-A:124 042 Muted Gt. 1 PR-D:029 043 Gt.Harmonics 3 PR-D:032 044 Velo-Wah Gtr 1 PR-B:007 045 Wah Wah BPM 4 XP-A:091 046 Reso Tele 1 XP-A:090 047 DEMO PhaseGt 4 XP-A:245 048 DEMO Strat 3 XP-A:248
DGT (DIST.GUITAR) Distortion Guitar
No. Name Voice Preset No.
049 Big Hair Ld 2 XP-A:079 050 Metal Solo 4 XP-A:080 051 Feed Me! 4 PR-E:034 052 DEMO DistGt1 4 XP-A:246 053 DEMO DistGt2 3 XP-A:247 054 Neil’s Rust 4 XP-A:085 055 Crunch Tone 1 XP-A:081 056 Tube Smoke 2 PR-E:035 057 Overdriven 1 XP-A:082 058 Dist Gtr 1 3 PR-B:001 059 Dist Gtr 2 3 PR-B:002 060 RockYurSocks 4 PR-A:128 061 Creamy 2 PR-E:036 062 Blusey OD 2 PR-E:037 063 Blues Tele 4 XP-A:083 064 Grindstone 2 PR-E:038 065 Rezodrive 2 PR-A:127 066 Tube Double 2 XP-A:084 067 OD 5ths 3 PR-E:039 068 Overdrive Gt 1 PR-D:030 069 DistortionGt 1 PR-D:031 070 R&R Chunk 4 PR-B:003 071 Velo Power 4 XP-A:088 072 Short Crunch 4 XP-A:086 073 X-Fade Metal 4 XP-A:087 074 Phazy Chunk 4 XP-A:089 075 Power Trip 2 PR-A:125 076 Crunch Split 4 PR-A:126 077 Phripphuzz 1 PR-B:004 078 Grungeroni 3 PR-B:005 079 Black Widow 4 PR-B:006 080 Mod-Wah Gtr 2 PR-B:008
BS (BASS) Acoustic & Electric Bass
No. Name Voice Preset No.
081 Rock P.Bass1 1 XP-A:092 082 Rock P.Bass2 2 XP-A:093 083 Rock P.Bass3 4 XP-A:094 084 Big Jazz Bs 3 XP-A:095 085 BriteJazz Bs 1 XP-A:096 086 Finger Bass 1 PR-B:013 087 Fingered Bs. 1 PR-D:034 088 Mellow Jz Bs 2 XP-A:098 089 Ch.Jazz Bs 2 XP-A:097 090 Octabahn Bs 4 XP-A:100 091 Pick Bass 1 PR-B:009 092 Picked Bs. 1 PR-D:035 093 Hip Bass 2 PR-B:010 094 Mute E.Bs 1 XP-A:099 095 Perc.Bass 3 PR-B:011 096 Homey Bass 2 PR-B:012 097 Slap Bass 1 2 PR-B:018 098 Slap Bass 2 1 PR-B:019 099 Slap Bass 3 1 PR-B:020 100 Slap Bass 4 2 PR-B:021 101 Slap Bass 1 1 PR-D:037 102 Slap Bass 2 2 PR-D:038 103 Fretls Dry 2 PR-B:017 104 Fretless Bs. 1 PR-D:036 105 Wet Fretls 1 PR-B:016 106 Nylon Bass 2 PR-B:014 107 Ac.Upright 1 PR-B:015 108 Acoustic Bs. 3 PR-D:033 109 DEMO P.Bass 1 XP-A:250 110 DEMO SlapBs 2 XP-A:249
SBS (SYNTH BASS) Synth Bass
No. Name Voice Preset No.
111 4 Pole Bass 1 PR-B:022 112 Tick Bass 4 PR-B:023 113 House Bass 3 PR-B:024 114 Mondo Bass 3 PR-B:025 115 2pole Bass 2 PR-E:045 116 4pole Bass 2 PR-E:046 117 Wonder Bass 3 PR-B:039 118 Rubber Bass 3 PR-B:037 119 Stereoww Bs 3 PR-B:038 120 Clk AnalogBs 2 PR-B:026 121 Bass In Face 2 PR-B:027 122 101 Bass 2 PR-B:028 123 Noiz Bass 2 PR-B:029 124 Occitan Bass 3 PR-B:031 125 Super Jup Bs 2 PR-B:030 126 Hugo Bass 4 PR-B:032 127 Untamed Bass 3 PR-B:036 128 CheepEcho Bs 3 XP-A:107 129 Slobbery Bs 2 XP-A:101 130 Euro Rave Bs 2 XP-A:103 131 Multi Bass 2 PR-B:033 132 Moist Bass 2 PR-B:034 133 Bad Acid Bs 2 XP-A:106 134 Acid TB 1 PR-E:049 135 Synth Bass 1 1 PR-D:039 136 BritelowBass 4 PR-B:035 137 Deep Bass 2 PR-B:040 138 Super JX Bs 2 PR-B:041 139 W<RED>-Bass 4 PR-B:042 140 Synth Bass 2 1 PR-D:040 141 Tech NoBase 2 XP-A:105 142 HI-Ring Bass 3 PR-B:043 143 Euro Bass 2 PR-B:044 144 SinusoidRave 1 PR-B:045 145 202 Rude Bs 2 PR-E:044 146 Pumpin’ Bs 3 XP-A:104 147 Phaser MC 2 PR-E:047 148 Miniphaser 2 PR-E:048 149 Phase Worm 2 XP-A:102 150 Manic Bs 4 XP-A:108 151 DEMO SynBs 2 XP-A:251
Appendices
59
Patch Category List
ORCH/BRASS (Orchestra/Brass Group)
STR (STRINGS) Strings
No. Name Voice Preset No.
001 Str Adagio 2 XP-A:013 002 ArcoEnsemble 2 XP-A:011 003 Vienna Strgs 3 XP-A:012 004 Oct Strings 3 XP-A:014 005 Soft Strings 2 XP-A:016 006 GiantStrings 4 XP-A:018 007 St.Strings 2 PR-C:035 008 Warm Strings 4 PR-C:036 009 Somber Str 4 PR-C:037 010 Marcato 2 PR-C:38 011 Bright Str 2 PR-C:039 012 String Ens 4 PR-C:040 013 DEMO Str 1 2 XP-A:234 014 Strings 2 PR-D:049 015 Chambers 3 PR-C:042 016 SlowStr.Sect 2 XP-A:017 017 Silky Filter 2 XP-A:015 018 Slow Strings 1 PR-D:050 019 Film Octaves 4 PR-C:045 020 DEMO Str 2 2 XP-A:235 021 DEMO Str 3 2 XP-A:236 022 TremoloStrng 2 PR-C:041 023 Tremolo Str 1 PR-D:045 024 Str+Choir 1 4 XP-A:019 025 Str+Choir 2 4 XP-A:020 026 PizzicatoStr 1 PR-D:046 027 Bass Pizz 4 PR-C:047 028 Real Pizz 3 PR-C:048 029 Voicey Pizz 3 PR-A:100 030 Violin 1 PR-D:041 031 Fiddle 1 PR-D:111 032 ViolinCello 4 PR-C:043 033 Viola 1 PR-D:042 034 Cello 1 PR-D:043 035 Contrabass 1 PR-D:044 036 JP-8 Str 1 2 PR-C:051 037 JP-8 Str 2 3 PR-C:052 038 JP-8 Str 3 4 PR-C:054 039 Deep Strings 2 PR-C:061
ORC (ORCHESTRA) Orchestra Ensemble
No. Name Voice Preset No.
040 Symphonique 4 PR-C:044 041 Film Layers 4 PR-C:046 042 Full Orchest 4 PR-E:050 043 Str + Winds 4 PR-E:051 044 Film Orch 4 PR-B:110
HIT (HIT&STAB) Orchestra Hit, Hit
No. Name Voice Preset No.
045 OrchestraHit 2 PR-D:056 046 Impact 4 PR-B:071 047 Phase Hit 3 PR-B:072 048 Reverse Hit 3 PR-B:076 049 Tekno Hit 1 2 PR-B:073 050 Tekno Hit 2 2 PR-B:074 051 Tekno Hit 3 4 PR-B:075 052 Euro Hit 1 4 XP-A:135 053 Euro Hit 2 2 XP-A:136 054 Rave Slice 1 XP-A:137 055 Blow Hit 4 PR-B:060 056 4 Hits 4 You 4 PR-B:070
WND (WIND) Winds (Oboe, Clarinet etc.)
No. Name Voice Preset No.
057 Oboe mf 1 PR-B:103 058 Oboe Express 2 PR-B:104 059 Oboe 2 PR-D:069 060 English Horn 2 PR-D:070 061 Bassoon 2 PR-D:071 062 Clarinet mp 1 PR-B:105 063 ClariExpress 2 PR-B:106 064 Clarinet 2 PR-D:072 065 ChamberWinds 4 PR-B:108 066 ChamberWoods3 PR-B:109 067 Mitzva Split 4 PR-B:107
FLT (FLUTE) Flute, Piccolo
No. Name Voice Preset No.
068 Legato Flute 2 XP-A:050 069 Flute 2 PR-B:095 070 Flute 1 PR-D:074 071 Flute 2080 2 PR-E:052 072 Touch Flute 2 XP-A:051 073 DEMO Flute 2 XP-A:243 074 Fifth Flute 2 XP-A:057 075 Piccolo 1 PR-B:096 076 Piccolo 1 PR-D:073 077 Pan Pipes 2 PR-B:099 078 Pan Flute 2 PR-D:076 079 Bottle Blow 2 PR-D:077 080 Air Lead 2 PR-B:098 081 Recorder 2 PR-D:075 082 Ocarina 2 PR-D:080 083 Whistle 1 PR-D:079 084 VOX Flute 4 PR-B:097 085 Scat Flute 2 PR-E:053 086 NewAge Flute 1 XP-A:052 087 Cosmic Flute 2 XP-A:058 088 Flute inMist 2 XP-A:053 089 Flute & Cla 3 XP-A:055 090 Hybrid Flute 2 XP-A:054 091 ChristmasFlt 2 XP-A:056
BRS (AC.BRASS) Acoustic Brass
No. Name Voice Preset No.
092 SessionBrass 4 XP-A:034 093 E.Coast Brs 4 XP-A:038 094 R&R Brass 3 XP-A:036 095 Port.Tpts 2 XP-A:035 096 Brass Sect 4 PR-C:004 097 Tpt Sect 4 PR-B:127 098 Brass 1 2 PR-D:062 099 DEMO Brass 1 XP-A:240 100 Echo Brass 4 XP-A:037 101 Royale 4 PR-E:057 102 Sm.Brass Grp 4 PR-E:056 103 Tp&Sax Sect 4 PR-C:002 104 Sax+Tp+Tb 3 PR-C:003 105 Hybrid Bones 4 PR-C:006 106 Bop Soli 2 XP-A:039 107 Orchestral 4 XP-A:041 108 Noble Horns 4 PR-C:007 109 Horn Swell 4 PR-C:009 110 Massed Horns 3 PR-C:008 111 French Horn 2 PR-D:061 112 Majestic Tpt 1 PR-B:124 113 Voluntare 2 PR-B:125 114 Tpt Soloist 1 XP-A:043 115 Legato Tpt 2 XP-A:044 116 Dyno Trumpet 2 XP-A:045 117 DEMO Tpt 1 XP-A:242 118 Trumpet 2 PR-D:057 119 Ballad Trump 4 PR-E:055 120 2Trumpets 2 PR-B:126 121 Ethno-Trumps 2 XP-A:046 122 Harmon Mute 1 PR-C:001 123 Mute TP mod 4 PR-B:128 124 MutedTrumpet 1 PR-D:060 125 Brass Mutes 2 PR-E:058 126 Trombone 1 PR-C:005 127 Trombone 1 PR-D:058 128 Tuba 2 PR-D:059
SBR (SYNTH BRASS) Synth Brass
No. Name Voice Preset No.
129 3 Osc Brass 3 PR-E:060 130 Poly Brass 3 PR-A:068 131 P5 Polymod 2 PR-E:061 132 Brass It! 4 PR-C:010 133 Brass Attack 3 PR-C:011 134 Archimede 3 PR-C:012 135 Synergy Brs 4 XP-A:153 136 Rugby Horn 3 PR-C:013 137 MKS-80 Brass 2 PR-C:014 138 Synth Brass1 1 PR-D:063 139 Synth Brass2 2 PR-D:064 140 True ANALOG 2 PR-C:015 141 Afro Horns 3 PR-C:067 142 Breathy Brs 3 PR-E:059 143 Triumph Brs 3 PR-E:062 144 Octalog Hrn 2 XP-A:042
SAX (SAX) Sax
No. Name Voice Preset No.
145 Soprano Sax 1 PR-D:065 146 Sop.Sax mf 2 PR-B:111 147 Alto Sax 3 PR-B:112 148 AltoLead Sax 3 PR-B:113 149 Alto Sax 1 PR-D:066 150 Super Tenor 3 XP-A:047 151 TenorExpress 2 XP-A:048 152 T.Sax f 1 XP-A:049 153 DEMO Tenor 3 XP-A:241 154 Tenor Sax 3 PR-B:114 155 Tenor Sax 1 PR-D:067 156 Baritone Sax 3 PR-B:115 157 Baritone Sax 2 PR-D:068 158 Soft Saxes 4 XP-A:040 159 Sax Section 4 PR-B:117 160 Bigband Sax 4 PR-B:118 161 Take A Tenor 4 PR-B:116 162 Sax Choir 4 PR-E:054
60
SYNTH/PAD (Synth/Pad Group)
Patch Category List
HLD (HARD LEAD) Hard Synth Lead
No. Name Voice Preset No.
001 Pulse Lead 1 1 PR-B:089 002 Little Devil 4 PR-B:091 003 Square Wave 2 PR-D:081 004 Sawteeth 3 PR-B:085 005 FXM Saw Lead 4 PR-B:084 006 Saw Wave 2 PR-D:082 007 Loud SynLead 4 PR-B:092 008 5th Saw Wave 3 PR-D:087 009 MG Solo 4 PR-B:083 010 MG Interval 4 PR-B:088 011 Eurotek Clav 2 XP-A:122 012 Progresso Ld 4 PR-E:089 013 Trangoa Wave 2 XP-A:130 014 Raw PWM 2 XP-A:213 015 5th Lead 2 PR-B:094 016 Wormy Lead 3 XP-A:209 017 Tweedles 2 XP-A:212 018 Edye Boost 2 PR-B:082 019 Adrenaline 4 PR-E:090 020 Analog Lead 2 PR-B:093 021 Buzzzzzzzzzz 2 XP-A:125 022 On the move! 2 XP-A:172 023 Dirty Lead 2 XP-A:215 024 Charang 3 PR-D:085 025 Bass & Lead 2 PR-D:088
SLD (SOFT LEAD) Soft Synth Lead
No. Name Voice Preset No.
026 SquareLead 1 3 PR-B:077 027 Syn.Calliope 2 PR-D:083 028 X..? Whistle 3 PR-E:087 029 Solo Vox 2 PR-D:086 030 Caliolead 3 XP-A:211 031 SquareLead 2 2 PR-B:078 032 Warm Pipe 1 PR-E:084 033 Atmo Lead 3 XP-A:210 034 Pure Pipe 2 PR-E:085 035 WhistlinAtom 2 PR-B:081 036 Belly Lead 4 PR-B:080 037 Smoothe 2 PR-B:086 038 You and Luck 2 PR-B:079 039 Pulse Lead 2 4 PR-B:090 040 MG Lead 2 PR-B:087 041 Chiffer Lead 4 PR-D:084 042 SH-2000 2 PR-E:086 043 Jay Vee Solo 3 PR-E:088 044 Voc Solo 5th 4 XP-A:214 045 DEMO SynLead4 XP-A:252
TEK (TECHNO SYNTH) Techno Synth
No. Name Voice Preset No.
046 Raver Circus 4 XP-A:162 047 Eurotek Brs 4 XP-A:152 048 DanceStack 1 3 XP-A:144 049 DanceStack 2 4 XP-A:145 050 DanceStack 3 4 XP-A:146 051 DanceStack 4 3 XP-A:147 052 DanceStack 5 4 XP-A:148 053 DanceStack 6 3 XP-A:149 054 DanceStack 8 4 XP-A:151 056 Big BPF 4 PR-C:103 057 Systekno 4 XP-A:171 058 B’on d’moov! 3 PR-E:076 059 Mental Chord 4 PR-E:066 060 House Chord 4 PR-E:067 061 Auto TB-303 3 PR-B:048 062 Dist TB-303 2 PR-E:077 063 Resojuice 2 PR-E:075 064 Keep :-Åj 2 PR-E:074 065 Dope Resoclv 1 XP-A:123 066 Rezoid 4 PR-B:058 067 Tekno Juno 2 XP-A:124 068 Phazerave 2 XP-A:143 069 Tekno Square 3 XP-A:159 070 Raverborg 4 PR-B:059 071 Airplaaane 4 PR-B:100 072 Trance VoXxX 4 XP-A:160 073 TeknoSoloVox 2 PR-B:067 074 Random Rave 3 XP-A:161 075 Resorave 2 XP-A:163 076 Pick It 3 PR-B:064 077 House Piano 2 PR-A:007 078 Velo Tekno 2 2 PR-B:057 079 Analog Seq 2 PR-B:065 080 Sequalog 4 PR-E:068 081 Intentions 3 PR-B:063 082 Seq Mallet 2 PR-B:062 083 Plik-Plok 2 PR-E:071 084 Booster Bips 2 PR-E:069 085 VintagePlunk 4 PR-E:070 086 RingSequence 4 PR-E:072 087 Cyber Swing 4 PR-E:073 088 Hihat Tekno 2 PR-B:049 089 Impact Vox 4 PR-B:066 090 Techno Dream 3 PR-E:063 091 Organizer 3 PR-E:064 092 Civilization 3 PR-E:065 093 Velo Tekno 1 3 PR-B:050
PLS (PULSATING) Pulsating Synth
No. Name Voice Preset No.
094 Alternative 2 PR-B:046 095 Acid Line 1 PR-B:047 096 Raggatronic 4 PR-B:051 097 Blade Racer 4 PR-B:052 098 S&H Pad 1 PR-B:053 099 Happy LFOs 4 XP-A:206 100 Syncrosonix 3 PR-B:054 101 Fooled Again 1 PR-B:055 102 Aero Insect 3 XP-A:207 103 Beat Sweeper 2 XP-A:208 104 Alive 3 PR-B:056 105 DEMO Insect 4 XP-A:253 106 X-Mod Man 2 PR-B:068 107 Paz <==> Zap 1 PR-B:069 108 Flying Waltz 4 PR-C:099 109 Strobe Mode 4 PR-C:093 110 Albion 2 PR-C:094 111 Planet Asia 4 PR-E:079 112 Afterlife 3 PR-E:080 113 Running Pad 4 PR-C:095 114 Pulsatronic 3 PR-E:082 115 Trancing Pad 2 PR-E:081 116 LFO Vox 1 PR-C:034 117 Cyber Dreams 3 PR-E:083 118 Stepped Pad 4 PR-C:096 119 Random Pad 4 PR-C:097 120 SoundtrkDANC 4 PR-C:098 121 Phazweep 4 PR-C:102 122 Goblin 2 PR-D:102 123 Temple of JV 4 PR-E:078 124 XP’ration 2 XP-A:173 125 DEMO SynPuls 2 XP-A:237
FX (SYNTH FX) Synth FX (Noise etc.)
No. Name Voice Preset No.
126 Vanishing 1 PR-C:100 127 Shining Veil 3 XP-A:201 128 Vektogram 4 PR-C:109 129 Cascade 1 PR-C:112 130 Shattered 2 PR-C:113 131 Pure Tibet 1 PR-C:115 132 Sands ofTime 4 PR-C:107 133 NextFrontier 2 PR-C:114 134 Inertia 4 PR-C:108 135 RiversOfTime 4 PR-E:117 136 Atlantis2 4 XP-A:194 137 Rize Mass 3 XP-A:180 138 Glistening 4 PR-E:121 139 Perelandra 4 XP-A:195 140 Stepflanger 3 XP-A:205 141 Plutonium 4 XP-A:196 142 Metal Dreams 2 XP-A:198 143 Glass Clouds 4 XP-A:199 144 Portent 2 XP-A:181 145 Big Vectors 4 XP-A:185 146 DCO Sweeper 3 XP-A:182 147 Sweep Rain 4 XP-A:183 148 Sweep Stack 3 XP-A:184 149 Alchemy 3 XP-A:187 150 Striking 5th 4 XP-A:203 151 Meow 5ths 2 XP-A:204 152 Ethereal JX 2 XP-A:202 153 Harmonicloud 4 XP-A:200 154 Feedback VOX 4 PR-C:111 155 Chime Wash 4 PR-C:116 156 Nautilus 2 XP-A:197 157 Creation 4 XP-A:227 158 Phobos 2 PR-E:118 159 Terminate 3 PR-C:128 160 2 0 8 0 4 PR-E:119 161 Crash Pad 4 PR-C:110 162 Tortured 4 PR-C:118 163 O-Zu-Nu 4 XP-A:165 164 Sci-Fi Str 3 PR-E:122 165 DelaySession 4 XP-A:118 166 Night Shade 4 PR-C:117 167 Unearthly 4 PR-E:120 168 Dunes 4 PR-C:120 169 Ice Hall 2 PR-C:125 170 Cyber Space 3 PR-C:122 171 Dissimilate 4 PR-C:119 172 Ocean Floor 1 PPR-C:121 173 Helium Queen 4 PR-E:124 174 Shadows 4 PR-E:123 175 Boostweeper1 2 XP-A:216 176 Boostweeper2 2 XP-A:217 177 Biosphere 2 PR-C:123 178 ComputerRoom 4 PR-C:126 179 Cyberjunkie 4 XP-A:228 180 Sci-Fi FX x4 1 PR-E:125 181 Shine on 1 XP-A:230 182 Variable Run 4 PR-C:124 183 Sci-Fi Bells 3 XP-A:229 184 Inverted 4 PR-C:127 185 Breath Noise 2 PR-D:122
Appendices
61
Patch Category List
SYNTH/PAD (Synth/Pad Group)
SYN (OTHER SYNTH) Poly Synth
No. Name Voice Preset No.
186 Poly Key 3 PR-A:062 187 Poly Saws 4 PR-A:063 188 Polysynth 2 PR-D:091 189 Poly Pulse 4 PR-A:064 190 Dual Profs 3 PR-A:065 191 Saw Mass 4 PR-A:066 192 Big Mess Pad 4 XP-A:140 193 Poly Split 4 PR-A:067 194 Poly Rock 4 PR-A:070 195 Puff 1080 2 PR-A:077 196 Stackoid 4 PR-A:069 197 Echo Juno 3 XP-A:142 198 Pulse Key 3 PR-A:089 199 Wire Pad 3 PR-E:026 200 Juno Harpsi 3 XP-A:139 201 PhaseBlipper 2 PR-E:027 202 Sweep Clav 3 PR-E:028 203 Isn’t Pretty 3 XP-A:127 204 Polywasp 1 XP-A:128 205 Slop-a-rama 2 XP-A:126 206 Glider 2 PR-E:029 207 Spiked Cheez 3 XP-A:131 208 Glassy Cheez 3 XP-A:132 209 Lazerette 3 XP-A:175 210 Quixelate 4 XP-A:129 211 Super 808Cow 4 XP-A:133 212 Arpeggiatoid 4 XP-A:134 213 Brightness 3 PR-D:101 214 Fantasia 3 PR-D:089 215 Ice Rain 2 PR-D:097 216 JP6 Sqr Key 2 XP-A:109 217 Square drops 1 XP-A:110 218 Amazing Echo 4 XP-A:117 219 Str Torture 2 XP-A:138 220 PortaSynthex 3 XP-A:154 221 Razor VCOs 4 XP-A:155 222 Big PWM 2 XP-A:156 223 Flutey Stack 2 XP-A:157 224 Wobbly 5th 4 XP-A:158 225 Flangomatic 2 XP-A:164 226 Sub Divided 1 XP-A:166 227 Fat Flange 2 XP-A:168 228 Phaze NRG 1 XP-A:169 229 Big Ensemble 4 XP-A:174 230 Soli-na 2 XP-A:188 231 90s Str Mach 4 XP-A:189 232 Ancient Sqr 2 XP-A:167 233 Progressive 2 XP-A:192 234 Build-Up Syn 3 XP-A:193 235 DEMO Buzzzzz 2 XP-A:254
BPD (BRIGHT PAD) Bright Pad Synth
No. Name Voice Preset No.
236 Phazeslopad 4 XP-A:179 237 Jet Stack 4 XP-A:178 238 Combing Slow 3 XP-A:177 239 Spectrum Mod 4 PR-E:109 240 Stringsheen 3 PR-E:110 241 Mod DirtyWav 3 PR-E:112 242 Echo Drops 2 PR-D:103 243 5th Sweep 4 PR-C:101 244 Greek Power 4 PR-C:064 245 MG Sweep 4 PR-C:104 246 GR500 TmpDly 2 PR-E:111 247 Silicon Str 4 PR-E:113 248 Vintage Orch 4 PR-C:055 249 Gigantalog 4 PR-C:057 250 PWM Strings 3 PR-C:058 251 Ultra Cheez 2 XP-A:190 252 JUNO Strings 3 PR-C:056 253 JUNO Power! 4 PR-E:108 254 Pivotal Pad 4 PR-C:080 255 Fantawine 4 PR-C:082 256 Metal Pad 2 PR-D:094 257 Star Theme 2 PR-D:104 258 Harmonicum 2 PR-C:065 259 D-50 Heaven 2 PR-C:066 260 D50FantaPerc 3 PR-E:114 261 Heirborne 4 PR-C:073 262 Hush Pad 4 PR-C:074 263 Halo Pad 3 PR-D:095 264 Rotodreams 3 PR-E:115 265 Mahoroba 4 XP-A:121
SPD (SOFT PAD) Soft Pad Synth
No. Name Voice Preset No.
266 Earth Blow 2 PR-E:093 267 Square Pad 4 PR-C:070 268 JX SqrCarpet 2 PR-E:094 269 JP-8 Hollow 4 PR-C:071 270 JP-8Haunting 4 PR-C:072 271 Silky Way 2 PR-E:099 272 Rich Dynapad 4 PR-E:098 273 Warm Pad 2 PR-D:090 274 Warmth 2 PR-C:059 275 Pop Pad 4 PR-C:068 276 Gluey Pad 3 PR-E:100 277 ORBit Pad 2 PR-C:060 278 Syn.Strings1 2 PR-D:051 279 Syn.Strings2 2 PR-D:052 280 Juno-60 Pad 3 XP-A:191 281 Octapad 3 PR-E:107 282 Poly Swell 2 XP-A:186 283 E-Motion Pad 4 PR-C:053 284 Translucence 4 PR-E:103 285 Glassy Pad 3 PR-C:083 286 Glass Blower 3 PR-E:092 287 Dreamesque 4 PR-C:069 288 Moving Glass 1 PR-C:084 289 D’light 2 PR-E:105 290 Glasswaves 3 PR-C:085 291 ShiftedGlass 2 PR-C:087 292 Bowed Glass 3 PR-D:093 293 December Sky 4 PR-E:106 294 Pulse Pad 4 PR-C:063 295 Pulsify 4 PR-C:062 296 Shiny Pad 4 PR-C:086 297 Analog Drama 3 PR-E:097 298 BandPass Mod 2 PR-E:101 299 Dimensional 2 PR-E:095 300 Phaze Str 4 PR-C:078 301 Jupiterings 2 PR-E:096 302 Fazed String 4 XP-A:176 303 Jet Str Ens 2 PR-C:079 304 Phaze Pad 3 PR-C:077 305 Jet Pad 1 2 PR-C:075 306 Jet Pad 2 2 PR-C:076 307 Sweep Pad 2 PR-D:096 308 3D Flanged 1 PR-C:081 309 Dawn 2 Dusk 3 PR-C:091 310 Aurora 4 PR-C:092 311 Chime Pad 3 PR-C:088 312 Spin Pad 2 PR-C:089 313 Rotary Pad 4 PR-C:090 314 Soundtrack 2 PR-D:098 315 Soundtraque 2 PR-E:102 316 Darkshine 4 PR-E:104 317 DEMO 5thPad 4 XP-A:238
VOX (VOX) Vox, Choir
No. Name Voice Preset No.
318 Dark Vox 2 PR-C:016 319 Angels Sing 2 PR-C:018 320 Beauty Vox 3 PR-C:022 321 Pvox Oooze 3 PR-C:019 322 Dream Voices 2 XP-A:023 323 SynVox 1 PR-D:055 324 RandomVowels 4 PR-C:017 325 Choir Aahs 3 PR-D:053 326 Enlighten 4 PR-E:091 327 Longing... 3 PR-C:020 328 Arasian Morn 4 PR-C:021 329 Mary-AnneVox 4 PR-C:023 330 Belltree Vox 4 PR-C:024 331 Vox Panner 2 PR-C:025 332 Glass Voices 3 PR-C:027 333 Tubular Vox 4 PR-C:028 334 Space Voice 2 PR-D:092 335 PercussiVox 4 XP-A:029 336 Wavox 3 PR-C:030 337 Velo Voxx 2 PR-C:029 338 Vocal Oohz 3 PR-C:033 339 Spaced Voxx 4 PR-C:026 340 Phase Mmhs 3 XP-A:031 341 Mysteriouso 3 XP-A:030 342 Ivory Mist 4 XP-A:028 343 AmbientStory 4 XP-A:032 344 Venus 3 XP-A:033 345 Phase Vox 3 XP-A:170 346 Doos 1 PR-C:031 347 Voice Oohs 1 PR-D:054 348 Synvox Comps 4 PR-C:032 349 Chorale 1 XP-A:025 350 Str+Choir3 4 XP-A:021 351 Space Men 3 XP-A:026 352 DEMO Choir 2 XP-A:239 353 Breathy Humz 2 XP-A:022 354 Mmmms 2 XP-A:024 355 Choir Mm+Aah 4 XP-A:027
62
Patch Category List
ETHNIC RHYTHM&SFX (Ethnic Group) (Rhythm & Sound Effects Group)
PLK (PLUCKED) Plucked (Harp etc.)
No. Name Voice Preset No.
001 Sitar 2 PR-A:101 002 Drone Split 4 PR-A:102 003 Sitar 1 PR-D:105 004 Dulcimer 2 PR-A:105 005 Santur 2 PR-D:016 006 East Europe 2 PR-E:040 007 Dulcitar 4 PR-E:041 008 Harp On It 3 PR-C:049 009 Harp 2 PR-C:050 010 Harp 2 PR-D:047 011 Atmos Harp 4 PR-E:042 012 Shamisen 2 PR-D:107 013 Jamisen 2 PR-A:104 014 Koto 1 PR-D:108 015 Ethnopluck 4 PR-A:103 016 Kalimba 1 PR-D:109 017 Pilgrimage 4 PR-E:043
ETH (ETHNIC) Other Ethnic
No. Name Voice Preset No.
018 Shakuhachi 1 PR-D:078 019 Taj Mahal 1 PR-B:101 020 Raya Shaku 3 PR-B:102 021 Shanai 1 PR-D:112 022 Bag Pipe 3 PR-D:110 023 French Bags 4 PR-B:123 024 East Melody 2 PR-A:106 025 Far East 4 PR-E:025
FRT (FRETTED) Fretted Inst (Mandolin etc.)
No. Name Voice Preset No.
026 MandolinTrem 4 PR-A:107 027 Banjo 1 PR-D:106
PRC (PERCUSSION) Percussion
No. Name Voice Preset No.
001 CeremonyTimp 3 PR-C:105 002 Timpani 1 PR-D:048 003 Dyno Toms 4 PR-C:106 004 Melo. Tom 1 2 PR-D:118 005 Taiko 4 PR-D:117 006 Agogo 1 PR-D:114 007 Woodblock 1 PR-D:116 008 Synth Drum 2 PR-D:119 009 Reverse Cym. 2 PR-D:120 010 Perky Noize 3 PR-E:126
SFX (SOUND FX) Sound Effects
No. Name Voice Preset No.
011 Seashore 3 PR-D:123 012 Seashore 2 4 XP-A:226 013 Bird 4 PR-D:124 014 Telephone 1 1 PR-D:125 015 Helicopter 2 PR-D:126 016 Applause 4 PR-D:127 017 DEMO Crowd 4 XP-A:255 018 Gun Shot 2 PR-D:128 019 Droplet 3 PR-E:127 020 Rain Forest 4 PR-E:128 021 Analog Bomb 2 XP-A:225
BTS (BEAT&GROOVE) Beat and Groove
--- No assign
DRM (DRUMS) Drum Set
--- No assign
CMB (COMBINATION) Other Patches which use Split and Layer
No. Name Voice Preset No.
022 Blue Notes 4 PR-E:116 023 Lounge Gig 3 PR-A:117 024 Bs/Pno+Brs 4 PR-A:013 025 Hillbillys 4 PR-B:122
Appendices
63

Rhythm Set List

USER (User) PR-A (Preset A Group) PR-B (Preset B Group)
C2
C3
C4
C5
C6
C7
Note No. 35
36
37
38
39
40 41
42
43
44
45
46
47 48
49
50
51
52 53
54
55
56
57
58
59 60
61
62
63
64 65
66
67
68
69
70
71 72
73
74
75
76 77
78
79
80
81
82
83 84
85
86
87
88 89
90
91
92
93
94
95 96
97
98
001 HouseDrumSet 1
Scratch 1 808 SN Dry Stick 808 SN 808 Claps 808 SN 808 Kick 606 HiHat Cl 808 SN 606 HiHat Cl 808 Kick 606 HiHat Op 808 SN 808 Kick Crash 1 808 SN Ride 2 REV Crash 1 Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 2 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Cut Maracas Soft Pad B Soft Pad A Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Tambourine Old Kick Scratch 1 Piccolo SN Scratch 3 White Noise Synth Saw 1 Synth Pulse1 Back Hit Tekno Hit Orch. Hit Philly Hit REV Back Hit MC500 Beep 1 R8 Click MC500 Beep 2
002 JazzDrumSet1
Hybrid Kick2 Hybrid Kick1 Side Stick Ballad SN Brush Slap Brush Swish Verb Tom Lo Cl HiHat 1 Verb Tom Lo Pedal HiHat Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 2 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad B Soft Pad A Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Spectrum Wind Chimes Wood Block Cga Slap Dry Tom Lo Lite Kick Hybrid Kick2 Old Kick 808 Kick Natural SN1 Natural SN2 SN Roll Natural SN2 Metronome 2 R8 Click Metronome 1
001 PopDrumSet 1
Verb Kick Hybrid Kick1 Side Stick Natural SN2 808 Claps SN Roll Verb Tom Lo Cl HiHat 1 Verb Tom Lo Cl HiHat 2 Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Cga Mute Hi Cga Mute Lo Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Spectrum Wind Chimes Wood Block Cga Slap Dry Tom Lo Lite Kick Hybrid Kick2 Old Kick Pop Voice Wind Agogo Op HiHat Anklungs Op HiHat Metronome 2 R8 Click Metronome 1
002 PopDrumSet 2
Hybrid Kick1 Round Kick Dry Stick Piccolo SN Hand Claps Piccolo SN Verb Tom Lo Cl HiHat 1 Verb Tom Lo Cl HiHat 2 Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 1 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Cga Mute Hi Cga Mute Lo Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Cabasa Down Cabasa Cut 808 Kick 808 SN DIGI Bell 1 808 SN 808 Kick Spectrum 808 Kick Spectrum 808 Kick Spectrum 808 Kick 808 Kick Feedbackwave 808 Kick Feedbackwave Pop Voice Pop Voice Wind Agogo Pop Voice Wind Agogo Op HiHat Anklungs Op HiHat Metronome 2 R8 Click Metronome 1
001 PowerDrumSet
Verb Kick Round Kick Dry Stick Piccolo SN 808 Claps Natural SN2 Verb Tom Lo Cl HiHat 1 Verb Tom Lo Pedal HiHat Verb Tom Lo Op HiHat Verb Tom Lo Verb Tom Hi Crash 1 Verb Tom Hi Ride 1 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 1 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Maracas Ice Rain Wind Chimes Claves 808 SN Verb Tom Hi Piccolo SN Scratch 3 Tin Wave Spectrum REV Steel DR REV Tin Wave REV PiccloSN REV Crash 1 Metronome 2 R8 Click Metronome 1
002 RaveDrumSet
808 Kick Round Kick Side Stick 808 SN 808 Claps 808 SN 808 Kick 606 HiHat Cl Tekno Hit 606 HiHat Cl 808 Kick 606 HiHat Op Tekno Hit 808 Kick Crash 1 Tekno Hit Voice Breath MC500 Beep 1 MC500 Beep 2 R8 Click Pizz DIGI Bell 1 Rattles Ride Bell 1 REV Tamb
2.2 Vibwave Low Pink NZ Kalimba Metal Wind Lead Wave Tin Wave Agogo Lite Kick Agogo Lite Kick Agogo Gtr Harm A Gtr Harm A Piano Thump Natural SN1 Hand Claps Natural SN1 808 SN PowerChord B Hybrid Kick2 PowerChord B Gt.FretNoise Banjo B Slap Bass 1 Oboe mf A Shakuhachi Pizz Syn Vox 1 Voice Aahs A Voice Oohs2A Pop Voice Male Ooh A Voice Breath Org Vox C Vox Noise Vox Noise Applause R8 Click Metronome 2
64
C2
C3
C4
C5
C6
C7
Note No. 35
36
37
38
39
40 41
42
43
44
45
46
47 48
49
50
51
52 53
54
55
56
57
58
59 60
61
62
63
64 65
66
67
68
69
70
71 72
73
74
75
76 77
78
79
80
81
82
83 84
85
86
87
88 89
90
91
92
93
94
95 96
97
98
Rhythm Set List
PR-C (Preset C Group) PR-D (GM Group) PR-E (Preset E Group)
001 JazzDrumSet2
Round Kick Old Kick Side Stick Ballad SN Hand Claps SN Roll Verb Tom Lo Cl HiHat 2 Dry Tom Lo Pedal HiHat Verb Tom Lo Op HiHat Dry Tom Lo Verb Tom Hi Crash 1 Dry Tom Hi Ride 2 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 2 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Brush Swish Long Guiro Long Guiro Claves Wood Block Metronome 2 Cuica Cuica Open Triangl Open Triangl Cabasa Cut Spectrum Wind Chimes Wood Block Cga Slap Dry Tom Lo Lite Kick Hybrid Kick2 Old Kick Natural SN2 Natural SN1 Brush Swish Brush Roll Brush Slap Metronome 2 R8 Click Metronome 1
002 OrchDrumSet
Old Kick Round Kick Side Stick Ballad SN 808 Claps SN Roll Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Timpani Tambourine Crash 1 Cowbell 1 Crash 1 Ride 1 Ride 2 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Spectrum Wind Chimes Wood Block Cga Slap Dry Tom Lo Applause Hybrid Kick2 Cl HiHat 1 Round Kick Pedal HiHat Natural SN2 Op HiHat Brush Slap Brush Swish Brush Roll SN Roll
001 GM Drum Set
Verb Kick Hybrid Kick1 Side Stick Ballad SN 808 Claps Piccolo SN Verb Tom Lo Cl HiHat 1 Verb Tom Lo Pedal HiHat Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 2 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Spectrum Wind Chimes Wood Block Cga Slap Dry Tom Lo Lite Kick Hybrid Kick2 Old Kick 808 Kick Natural SN1 Natural SN2 808 SN Brush Slap Brush Swish Brush Roll SN Roll
002 BrushDrumSet
Hybrid Kick2 Hybrid Kick1 Side Stick Brush Swish Brush Slap Brush Roll Dry Tom Lo Cl HiHat 1 Dry Tom Lo Pedal HiHat Dry Tom Hi Op HiHat Dry Tom Hi Dry Tom Hi Crash 1 Dry Tom Hi Ride 2 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 2 Cga Mute Hi Cga Mute Lo Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Spectrum Wind Chimes Wood Block Cga Slap Dry Tom Lo Lite Kick Hybrid Kick2 Old Kick 808 Kick Natural SN1 Natural SN2 SN Roll Brush Slap Metronome 2 R8 Click Metronome 1
001 PowerDrmSet2
Verb Kick Round Kick Dry Stick Piccolo SN 808 Claps SN Roll Verb Tom Lo Cl HiHat 1 Verb Tom Lo Pedal HiHat Verb Tom Lo Op HiHat Verb Tom Lo Verb Tom Hi Crash 1 Verb Tom Hi Ride 1 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 1 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Maracas Ice Rain Wind Chimes Claves 808 SN Verb Tom Hi Piccolo SN Scratch 3 Tin Wave Spectrum REV Steel DR REV Tin Wave REV PiccloSN REV Crash 1 Metronome 2 R8 Click Metronome 1
002 PowerRaveSet
Verb Kick Round Kick Dry Stick Piccolo SN 808 Claps Natural SN2 Verb Tom Lo Cl HiHat 1 Verb Tom Lo Pedal HiHat Verb Tom Lo Op HiHat Verb Tom Lo Verb Tom Hi Crash 1 Verb Tom Hi Ride 1 China Cym Ride Bell 1 Tambourine Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 1 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Agogo Maracas 606 HiHat Cl 606 HiHat Cl 606 HiHat Op Long Guiro Claves Wood Block Wood Block Pizz Syn Vox 1 Voice Aahs A Voice Oohs2A Male Ooh A Ice Rain 808 SN 808 SN 808 SN Hand Claps Voice Breath Scratch 3 Tin Wave Crash 1 Ride Bell 1 REV Tin Wave DIGI Bell 1 Metal Wind Applause R8 Click Metronome 1
Appendices
65
Rhythm Set List
XP-A (Session)
001
37
39
42
44 46
49
51
54
56 58
61
63
66
68 70
73
75
78
80 82
85
87
90
92 94
97
SessionSet 1
Deep Kick 3 Mix Kick Side Stick Solo Snr HC2 Claps 1 90’s Snare Verb Tom Lo Cl HiHat 1 Verb Tom Lo Cl HiHat 2 Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 Tamb.Long Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Shaker 4 Shaker 5 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Auhvox Tekno Hit 3 Tekno Hit 3 Tekno Hit 2 Tekno Hit 2 FX Bell 2fw FX Bell 1fw FX Bomb Sm.Club fw HC2 Claps 2 Gtr Scrap 707 Claps Gtr Slid Nz Gtr Cut Nz R8 Click Gtr Slap
C2
C3
C4
C5
C6
C7
Note No. 35
36 38 40 41 43 45 47 48 50 52 53 55 57 59 60 62 64 65 67 69 71 72 74 76 77 79 81 83 84 86 88 89 91 93 95 96
98
002 SessionSet 2
Mix Kick Deep Kick 3 Side Stick Loose Snr HC2 Claps 1 Ring Snr Verb Tom Lo Cl HiHat 1 Verb Tom Lo Cl HiHat 2 Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 Tamb.Long Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Shaker 4 Shaker 5 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Auhvox Gtr Feedback Gtr Scrap Gtr Slid Nz Gtr Cut Nz Gtr Slap Wah Down 1 Wah Up 1 Wah Down 2 Wah Up 2 Sm.Club Sm.Club fw FX Bell 1fw FX Bell 2fw R8 Click REV Snr Buzz
003 SessionSet 3
Deep Kick 3 TD7 Kick Side Stick Rap Snr 707 Claps House Snr Verb Tom Lo Cl HiHat 1 Verb Tom Lo Cl HiHat 2 Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 Tamb.Long Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Shaker 4 Shaker 5 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut REV Gt Scrap REV Gt SldNz REV Gt CutNz REV Gt Slap REV TeknHit2 REV TeknHit3 REV Dance K3 REV 909 Snr2 REV 909 Snr3 REV Rap Snr REV Talk Snr REV JinglSnr REV HouseSnr REV Mute Snr R8 Click REV 909 Rim2
004 SessionSet 4
Dance Kick 2 Dance Kick 3 909 Rim 2 909 Snr 2 909 Claps 2 808 Snr 2 909 Tom 2 606 HiHat Cl Verb Tom Lo 606 HiHat Op 909 Tom 2 606 HiHat Op Verb Tom Hi 909 Tom 2 Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 CR78 Tamb. Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Shaker 4 Shaker 5 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Auhvox Tekno Hit 3 Tekno Hit 3 Tekno Hit 2 Tekno Hit 2 FX Bell 2fw FX Bell 1fw FX Bomb Sm.Club fw HC2 Claps 2 FingerSnaps2 707 Claps 626 Shaker Tamb.Short R8 Click Tamb.Long
005 SessionSet 5
Kick Ghost Dance Kick 3 909 Rim 2 909 Snr 3 HC2 Claps 2 Talk Snr 909 Tom 2 606 HiHat Cl Verb Tom Lo 606 HiHat Op 909 Tom 2 606 HiHat Op Verb Tom Hi 909 Tom 2 Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 CR78 Tamb. Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo 626 Shaker Shaker 4 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Auhvox Tekno Hit 3 Tekno Hit 3 Tekno Hit 2 Tekno Hit 2 REV Dance K3 REV TeknHit3 REV TeknHit3 REV TeknHit2 REV TeknHit2 REV 808 Snr2 REV 909 Snr2 REV 909 Snr3 REV HC2 Clp1 R8 Click REV 707 Clps
006 SessionSet 6
Dance Kick 3 Dance Kick 2 Mute Snr Jingle Snr HC2 Claps 2 Tiny Snr 2 909 Tom 2 606 HiHat Cl Verb Tom Lo 606 HiHat Op 909 Tom 2 606 HiHat Op Verb Tom Hi 909 Tom 2 Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 CR78 Tamb. Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo 626 Shaker Shaker 4 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut Auhvox Tekno Hit 3 Tekno Hit 3 Tekno Hit 2 Tekno Hit 2 Tekno Loop REV TeknHit3 REV TeknHit3 REV TeknHit2 REV TeknHit2 Blaster A Juno Rave A Hard 5ths A CR78 Tamb. R8 Click FingerSnap 3
007 SessionSet 7
Deep Kick 3 Mix Kick Side Stick Solo Snr 707 Claps Ring Snr 909 Tom 2 606 HiHat Cl Verb Tom Lo 606 HiHat Cl 909 Tom 2 606 HiHat Op Verb Tom Hi 909 Tom 2 Crash 1 Verb Tom Hi Ride 2 China Cym Ride Bell 1 CR78 Tamb. Crash 1 Cowbell 1 Crash 1 Cowbell 1 Ride Bell 1 Bongo3 High Bongo3 Low Cga Slap Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo 626 Shaker Shaker 4 Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Cuica Cuica Open Triangl Open Triangl Cabasa Cut REV Shaker 5 REV Shaker 4 REV Shaker 3 REV 626Shakr
REV CR78Tamb
REV Tamb.Lng REV Tamb.Sht REV Bongo3 H REV Bongo3 L REV F.Snap 3 REV F.Snaps2 REV HC2 Clp2 REV 707 Clps REV HC2 Clp1 R8 Click REV 909 Clp2
008 Demo Drum
Old Kick Hybrid Kick1 Side Stick Loose Snr Tambrin MENU Natural SN2 Verb Tom Lo Cl HiHat 1 Verb Tom Lo Pedal HiHat Verb Tom Hi Op HiHat Verb Tom Hi Verb Tom Hi Crash 1 Verb Tom Hi Ride 1 China Cym Ride Bell 1 Tamb.Long Crash 1 Cowbell 1 Crash 1 Vibraslap Ride 2 Bongo Hi Bongo Lo Cga Mute Hi Cga Open Hi Cga Open Lo Timbale Timbale Agogo Agogo Cabasa Up Maracas Soft Pad A Soft Pad B Long Guiro Long Guiro Claves Wood Block Wood Block Shaker 3 Cuica 606 HiHat Cl Open Triangl 606 HiHat Op Ride 2 Dance Kick 2 Dance Kick 2 House Snr Tiny Snr 2 Tiny Snr 2 Hybrid Kick2 Old Kick Dance Kick 2 Loose Snr Natural SN2 Tiny Snr 2 Wind Chimes Dry Tom Lo Piccolo SN Dry Tom Lo
66

Performance List

USER (User Group) PR-A (Preset A Group) PR-B (Preset B Group)
No. Name Key Mode
01 EasternSplit LAYER 02 Opening Orch LAYER 03 Feedback EP LAYER 04 Humming Vox LAYER 05 Tekno Loop 1 LAYER 06 Fr.Horn Sect LAYER 07 SpaceCarrier LAYER 08 Orchestral LAYER 09 Nebular Vox LAYER 10 Terminator LAYER 11 Flying Jazz LAYER 12 Sweeper LAYER 13 Rave Split LAYER 14 Multi Sax LAYER 15 Cosmic Dawn LAYER 16 Bass / Lead LAYER 17 S&H / Pad LAYER 18 AcPiano+Pad LAYER 19 Kicks Attack LAYER 20 Step Brass LAYER 21 Drone / Pipe LAYER 22 Chime Dreams LAYER 23 Tekno Loop 2 LAYER 24 Big Band LAYER 25 Labyrinth LAYER 26 White Hole LAYER 27 Cyber Sweep LAYER 28 Tekno Asia LAYER 29 1080 Fantasy LAYER 30 Pop Ballad LAYER 31 Rhythmatic LAYER 32 Power JV LAYER
No. Name Key Mode
01 House Set SINGLE 02 Analectro SINGLE 03 Anatronic SINGLE 04 Tekno Pop 1 SINGLE 05 Tekno Pop 2 SINGLE 06 Hard Core SINGLE 07 Hi Energy SINGLE 08 Pop Dance SINGLE 09 Acid Set SINGLE 10 Ambient Set SINGLE 11 Electro Pop SINGLE 12 Pop Set 1 SINGLE 13 Pop Set 2 SINGLE 14 Pop Set 3 SINGLE 15 Pop Set 4 SINGLE 16 L.A. Ballad SINGLE 17 Hip Hop Set SINGLE 18 Funk Rock SINGLE 19 Funk Fusion SINGLE 20 Heavy Metal SINGLE 21 Heavy Kids LAYER 22 Latin Set SINGLE 23 BrazilianSet SINGLE 24 New Age 1 SINGLE 25 New Age 2 SINGLE 26 Orchestra SINGLE 27 Concerto SINGLE 28 Film Score 1 SINGLE 29 Film Score 2 SINGLE 30 Symphonic SINGLE 31 Chamber Set SINGLE 32 Baroque Set SINGLE
No. Name Key Mode
01 Africa SINGLE 02 World Ethnic SINGLE 03 Asian Ethnic SINGLE 04 Asian Band SINGLE 05 60’s Set SINGLE 06 Blues Band SINGLE 07 Country Band SINGLE 08 Folk Set SINGLE 09 Reggae Band SINGLE 10 FunkWah Band SINGLE 11 Funkin’Phaze SINGLE 12 Zydeco Band SINGLE 13 New Orleans SINGLE 14 Dixieland SINGLE 15 Big Band Set SINGLE 16 Cont.Jazz 1 SINGLE 17 Cont.Jazz 2 SINGLE 18 Ac.Jazz Set SINGLE 19 Gospel Set SINGLE 20 All Strings SINGLE 21 All Brass SINGLE 22 All Piano 1 SINGLE 23 All Piano 2 SINGLE 24 All Keyboard SINGLE 25 All Organ SINGLE 26 All Winds SINGLE 27 All Bells LAYER 28 Mlt & Perc SINGLE 29 All Seq SINGLE 30 All Bass SINGLE 31 All Pad SINGLE 32 All FX SINGLE
Appendices
67

MIDI Implementation

Model: JV-1010 (64 Voice Synthesizer Module) Version: 1.00 Date: Jan. 28 1999
1. Data Reception
Channel Voice Messages
Note Off
status 2nd byte 3rd byte 8nH kkH vvH 9nH kkH 00H n=MIDI channel number: 0H - FH (ch.1 - ch.16) kk=note number: 00H - 7FH (0 - 127) vv=Note Off velocity: 00H - 7FH (0 - 127)
* Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF. * Not received by the Rhythm Part (Part 10) when the Envelope Mode is NO-SUS.
Note On
status 2nd byte 3rd byte 9nH kkH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) kk=note number: 00H - 7FH (0 - 127) vv=Note On velocity: 01H - 7FH (1 - 127)
* Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF.
Polyphonic Aftertouch
status 2nd byte 3rd byte AnH kkH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) kk=note number: 00H - 7FH (0 - 127) vv=Aftertouch: 00H - 7FH (0 - 127)
* This message is received if the Aftertouch Source (SYSTEM) is POLY or CH&POLY. * Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF. * Not received in GM mode.
Control Change
* If the corresponding Controller number is selected for the Patch Control Source 2/3
(PATCH), the corresponding effect will occur.
* If a Controller number that corresponds to the System Control Source 1/2 (SYSTEM) is
selected, the specified effect will apply if Patch Control Source 2/3 (PATCH) is set to SYS-CTRL1 or SYS-CTRL2.
* Not received in Performance mode when the Receive Switch (PERFORM/PART) or the
Control Change Receive Switch is OFF.
Bank Select (Controller number 0,32)
status 2nd byte 3rd byte BnH 00H mmH BnH 20H llH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm,ll=Bank number: 00 00H - 7F 7FH (bank.1 - bank.16384)
* Not received when the Receive Program Change or Receive Bank Select (SYSTEM) is
OFF.
* Not received in GM mode.
* The Patches corresponding to each Bank Select are as follows.
Bank Select | Program No | Group Patch No. MSB | LSB | | ——————+—————+————————————+———————————————————————————————————————— 80 | 0 | 0 - 127 | User 1 - 128 81 | 0 | 0 - 127 | PR-A 1 - 128 81 | 1 | 0 - 127 | PR-B 1 - 128 81 | 2 | 0 - 127 | PR-C 1 - 128 81 | 3 | 0 - 127 | GM 1 - 128 81 | 4 | 0 - 127 | PR-E 1 - 128 84 | 0 | 0 - 127 | XP-A (Session) 1 - 128 84 | 1 | 0 - 126 | XP-A 129 - 255 84 | 2 | 0 - 127 | XP-B 1 - 128 84 | 3 | 0 - 127 | XP-B 129 - 256
* The Performance corresponding to each Bank Select are as follows.
Bank Select | Program No | Group Performance No. MSB | LSB | | ——————+—————+————————————+———————————————————————————————————————— 80 | 0 | 0 - 31 | User 1 - 32 81 | 0 | 0 - 31 | PR-A 1 - 32 81 | 1 | 0 - 31 | PR-B 1 - 32
* The Rhythm set corresponding to each Bank Select are as follows.
Bank Select | Program No | Group Rhythm set No. MSB | LSB | | ——————+—————+————————————+———————————————————————————————————————— 80 | 0 | 0 - 1 | User 1 - 2 81 | 0 | 0 - 1 | PR-A 1 - 2 81 | 1 | 0 - 1 | PR-B 1 - 2 81 | 2 | 0 - 1 | PR-C 1 - 2 81 | 3 | 0 - 1 | GM 1 - 2 81 | 4 | 0 - 1 | PR-E 1 - 2 84 | 0 | 0 - 7 | XP-A (Session) 1 - 8 84 | 2 | 0 - 127 | XP-B 1 - 128 84 | 3 | 0 - 127 | XP-B 129 - 256
Modulation (Controller number 1)
status 2nd byte 3rd byte BnH 01H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Modulation depth: 00H - 7FH (0 - 127)
Breath type (Controller number 2)
status 2nd byte 3rd byte BnH 02H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127)
Foot type (Controller number 4)
status 2nd byte 3rd byte BnH 04H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127)
Portamento Time (Controller number 5)
status 2nd byte 3rd byte BnH 05H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Portamento Time: 00H - 7FH (0 - 127)
* Portamento Time will change.
Data Entry (Controller number 6, 38)
status 2nd byte 3rd byte BnH 06H mmH BnH 26H llH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm,ll= the value of the parameter specified by RPN/NRPN mm=MSB, ll=LSB
68
Volume (Controller number 7)
status 2nd byte 3rd byte BnH 07H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Volume: 00H - 7FH (0 - 127)
Balance (Controller number 8)
status 2nd byte 3rd byte BnH 08H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Balance: 00H - 7FH (0 - 127)
MIDI Implementation
Panpot (Controller number 10)
status 2nd byte 3rd byte BnH 0AH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Panpot: 00H - 40H - 7FH (left - center - right)
* Adjust the stereo location over 128 steps, where 0 is far left, 64 is center, and 127 is far
right. However this is not received when the Pan Control Switch is OFF.
Expression (Controller number 11)
status 2nd byte 3rd byte BnH 0BH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Expression: 00H - 7FH (0 - 127)
* If the Volume Control Source (SYSTEM) is set to VOL&EXP, the volume of the Part
corresponding to the MIDI channel of the received message will be adjusted. However this is not received if the Receive Volume (PATCH) is OFF.
* In GM mode, the volume can always be controlled.
Hold 1 (Controller number 64)
status 2nd byte 3rd byte BnH 40H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127) 0-63=OFF, 64-127=ON
* Not received when the Receive Hold-1 (PATCH) is OFF.
Portamento (Controller number 65)
status 2nd byte 3rd byte BnH 41H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127) 0-63=OFF, 64-127=ON
* The Portamento Sw (PATCH) will change.
Sostenuto (Controller number 66)
status 2nd byte 3rd byte BnH 42H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127) 0-63=OFF, 64-127=ON
Soft (Controller number 67)
status 2nd byte 3rd byte BnH 43H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127) 0-63=OFF, 64-127=ON
Hold 2 (Controller number 69)
status 2nd byte 3rd byte BnH 45H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 7FH (0 - 127)
*A hold movement isn't done.
Sound Controller 2 (Controller number 71)
status 2nd byte 3rd byte BnH 47H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* The Resonance (PATCH) will change relatively.
Sound Controller 3 (Controller number 72)
status 2nd byte 3rd byte BnH 48H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* The Filter Envelope Time 2–4 (PATCH), Level Envelope Time 2–4 (PATCH) will change
relatively.
Sound Controller 4 (Controller number 73)
status 2nd byte 3rd byte BnH 49H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* The Filter Envelope Time 1 (PATCH), The Level Envelope Time 1 (PATCH) will change
relatively.
Sound Controller 5 (Controller number 74)
status 2nd byte 3rd byte BnH 4AH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-64 - 0 - +63)
* The Cutoff Frequency (PATCH) will change relatively.
General Purpose Controller 5 (Controller number 80)
status 2nd byte 3rd byte BnH 50H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* Level Envelope Level 1–3 (PATCH) of Tone 1 will change relatively.
General Purpose Controller 6 (Controller number 81)
status 2nd byte 3rd byte BnH 51H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* Level Envelope Level 1–3 (PATCH) of Tone 2 will change relatively.
General Purpose Controller 7 (Controller number 82)
status 2nd byte 3rd byte BnH 52H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* Level Envelope Level 1–3 (PATCH) of Tone 3 will change relatively.
General Purpose Controller 8 (Controller number 83)
status 2nd byte 3rd byte BnH 53H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=control value: 00H - 40H - 7FH (-128 - 0 - +126)
* Level Envelope Level 1–3 (PATCH) of Tone 4 will change relatively.
Portamento Control (Controller number 84)
status 2nd byte 3rd byte BnH 54H kkH n=MIDI channel number: 0H - FH (ch.1 - ch.16) kk=source note number: 00H - 7FH (0 - 127)
*A Note On message received immediately after a Portamento control will be sounded
with the pitch changing smoothly from the source note number. If a voice is already sounding at the same note number as the source note number, that voice will change pitch to the pitch of the newly received Note On, and continue sounding (i.e., will be played legato).
* The speed of the pitch change caused by Portamento is determined by the Portamento
Time value.
Effect 1 (Reverb Send Level) (Controller number 91)
status 2nd byte 3rd byte BnH 5BH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Reverb Send Level: 00H - 7FH (0 - 127)
* In Performance mode, the Reverb Send Level parameter of each Part will change.
Appendices
69
MIDI Implementation
Effect 3 (Chorus Send Level) (Controller number 93)
status 2nd byte 3rd byte BnH 5DH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Chorus Send Level: 00H - 7FH (0 - 127)
* In Performance mode, the Chorus Send Level parameter of each Part will change.
RPN MSB/LSB (Controller number 100,101)
status 2nd byte 3rd byte BnH 65H mmH BnH 64H llH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm=MSB of the parameter number specified by RPN ll=LSB of the parameter number specified by RPN
<<< RPN >>> Control Changes include RPN (Registered Parameter Numbers), which are extended parameters whose function is defined in the MIDI specification. When using RPNs, first the RPN (Controller numbers 100 and 101; they can be sent in any order) is transmitted to specify the parameter you wish to control. Then, Data Entry messages (Controller numbers 6 and 38) are used to set the value of the specified parameter. Once a RPN parameter has been specified, all further Data Entry messages on that channel are considered to apply to that specified parameter. In order to prevent accidents, when the desired setting has been made for the parameter, it is recommended that RPN be set to Null.
This device receives the following RPNs.
RPN Data entry MSB LSB MSB LSB Notes 00H 00H mmH - Pitch Bend Sensitivity
mm: 00H - 0CH (0 - 12 semitones) ll: ignored (processed as 00H) Up to 1 octave can be specified in semitone steps. * The Bend Range Up/Down will also be
changed.
*Not received by the Rhythm Part (Part 10).
00H 01H mmH llH Channel Fine Tuning
mm, ll: 20 00H - 40 00H - 60 00H (-4096 x 100 / 8192 - 0 - +4096 x 100 / 8192 cent) * In Patch mode, the Master Tune (SYSTEM)
will change.
* In Performance mode, the Fine Tune
(PERFORM) of each Part will change. When received on the Control channel, the Master Tune (SYSTEM) will change.
00H 02H mmH - Channel Coarse Tuning
mm: 10H - 40H - 70H (-48 - 0 - +48 semitones) ll: ignored (processed as 00H) *Not received in Patch mode. * In Performance mode, the Coarse Tune
(PERFORM/PART) of each Part will change.
7FH 7FH - - RPN null
RPN and NRPN will be set as “unspecified”. Once this setting has been made, subsequent Data Entry messages will be ignored. (It is not necessary to transmit Data Entry for RPN Null settings. Parameter values that were previously set will not change. mm, ll: ignored
Program Change
status 2nd byte CnH ppH n=MIDI channel number: 0H - FH (ch.1 - ch.16) pp=Program number: 00H - 7FH (prog.1 - prog.128)
* Not received when the Receive Program Change is OFF. *When received on the Control channel, the Performance will change. * Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF.
Channel Aftertouch
status 2nd byte DnH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Channel Aftertouch: 00H - 7FH (0 - 127)
* Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF.
Pitch Bend Change
status 2nd byte 3rd byte EnH llH mmH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm,ll=Pitch Bend value: 00 00H - 40 00H - 7F 7FH (-8192 - 0 - +8191)
* Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF.
Channel Mode Messages
All Sound Off (Controller number 120)
status 2nd byte 3rd byte BnH 78H 00H n=MIDI channel: 0H - FH (ch.1 - ch.16)
*When this message is received, all notes currently sounding on the corresponding
channel will be turned off.
* Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF.
Reset All Controllers (Controller number 121)
status 2nd byte 3rd byte BnH 79H 00H n=MIDI channel number: 0H - FH (ch.1 - ch.16)
* Not received in Performance mode when the Receive Switch (PERFORM/PART) is OFF. *When this message is received, the following controllers will be set to their reset values.
Controller Reset value Pitch Bend Change [+-]0 (center) Polyphonic Key Pressure 0 (off) Channel Pressure 0 (off) Modulation 0 (off) Breath type 0 (minimum) Expression 127 (maximum)
Hold 1 0 (off) Sostenuto 0 (off) Soft 0 (off) Hold 2 0 (off) RPN Unset. Previously set data will not change. NRPN Unset. Previously set data will not change. System General purpose controller 1 0 (minimum) System General purpose controller 2 0 (minimum)
All Note Off (Controller number 123)
status 2nd byte 3rd byte BnH 7BH 00H n=MIDI channel number: 0H - FH (ch.1 - ch.16)
*When All Note Off is received, all currently sounding notes of the corresponding
channel will be turned off. However if Hold 1 or Sostenuto are on, the sound will be held until these are turned off.
* Not received in Performance mode if the Receive Switch (PERFORM/PART) is OFF.
Omni Off (Controller number 124)
status 2nd byte 3rd byte BnH 7CH 00H n=MIDI channel number: 0H - FH (ch.1 - ch.16)
* The same processing as when All Note Off is received will be done. * Not received in Performance mode if the Receive Switch (PERFORM/PART) is OFF.
However the controller will be at minimum.
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MIDI Implementation
Omni On (Controller number 125)
status 2nd byte 3rd byte BnH 7DH 00H n=MIDI channel number: 0H - FH (ch.1 - ch.16)
* The same processing as when All Note Off is received will be done. The instrument will
not be set to OMNI ON.
* Not received in Performance mode if the Receive Switch (PERFORM/PART) is OFF.
Mono (Controller number 126)
status 2nd byte 3rd byte BnH 7EH mmH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm=Mono number: 00H - 10H (0 - 16)
* The same processing as when All Note Off is received will be done, and the Key Assign
Mode (PATCH) will be set to SOLO.
* Not received in Performance mode if the Receive Switch (PERFORM/PART) is OFF.
Poly (Controller number 127)
status 2nd byte 3rd byte BnH 7FH 00H n=MIDI channel number: 0H - FH (ch.1 - ch.16)
* The same processing as when All Note Off is received will be done, and the Key Assign
Mode (PATCH) will be set to POLY.
* Not received in Performance mode if the Receive Switch (PERFORM/PART) is OFF.
System Realtime Messages
Timing Clock
status F8H
* This message will be received if the Clock Source (SYSTEM) is MIDI.
Active Sensing
status FEH
*When an Active Sensing message is received, the unit will begin monitoring the interval
at which MIDI messages are received. During monitoring, if more than 420 ms passes without a message being received, the same processing will be done as when All Sound Off, All Note Off, and Reset All Controllers messages are received. Then monitoring will be halted.
Universal Non-realtime System Exclusive Messages
Identity Request Message
When this message is received, Identity Reply message (p. 73) will be transmitted.
status data byte status F0H 7EH, dev, 06H, 01H F7H
Byte F0H Exclusive status 7EH ID number (Universal Non-realtime message) dev device ID (dev: 10H) 06H sub ID#1 (General Information) 01H sub ID#2 (Identity Request) F7H EOX (End Of Exclusive)
* The “dev” is own device number or 7FH (Broadcast).
GM System On
“GM System On” is a command message that resets the internal settings of the instrument to the GM initial state (General MIDI System - Level 1). A GM instrument that receives this message will automatically enter a state in which it can correctly perform a GM score.
status data byte status F0H 7EH, 7FH, 09H, 01H F7H
Byte Remarks F0H Exclusive status 7EH ID number (Universal Non-realtime message) 7FH device ID (Broadcast) 09H sub ID#1 (General MIDI Message) 01H sub ID#2 (General MIDI On) F7H EOX (End Of Exclusive)
GM System Off
When this messages is received, this instrument will return to the performance mode.
status data byte status F0H 7EH, 7FH, 09H, 02H F7H
Byte Remarks F0H Exclusive status 7EH ID number (Universal Non-realtime message) 7FH device ID (Broadcast) 09H sub ID#1 (General MIDI Message) 02H sub ID#2 (General MIDI Off) F7H EOX (End Of Exclusive)
Remarks
Appendices
System Exclusive Messages
status data byte status
F0H iiH, ddH, ......, eeH F7H
F0H: System Exclusive message status ii = ID number: This is the ID number (manufacturer ID) that specifies the
manufacturer whose exclusive message this is. Roland's manufacturer ID is 41H.ID numbers 7EH and 7FH are defined in an expansion of the MIDI standard as Universal Non-realtime messages (7EH) and
Universal Realtime Messages (7FH). dd,..., ee = data: 00H - 7FH (0 - 127) F7H: EOX (End Of Exclusive)
Of the System Exclusive messages received by this device, the Universal Non-realtime messages and the Universal Realtime messages and the Data Request (RQ1) messages and the Data Set (DT1) messages will be set automatically.
* The device ID number of this instrument is fixed at 10H (17).
Universal Realtime System Exclusive Messages
Master Volume
status data byte status F0H 7FH, 7FH, 04H, 01H, llH, mmH F7H
Byte Remarks F0H Exclusive status 7FH ID number (Universal Realtime message) 7FH device ID (Broadcast) 04H sub ID#1 (Device Control Message) 01H sub ID#2 (Master Volume) llH LSB of Master Volume mmH MSB of Master Volume F7H EOX (End Of Exclusive)
* LSB of Master Volume (llH) is processed as 00H. * This message is not received in GM mode.
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MIDI Implementation
Data Transmission
This instrument can use exclusive messages to exchange many varieties of internal settings with other devices. The model ID of the exclusive messages used by this instrument is 6AH.
Data Request 1 RQ1
This message requests the other device to transmit data. The address and size indicate the type and amount of data that is requested. When a Data Request message is received, if the device is in a state in which it is able to transmit data, and if the address and size are appropriate, the requested data is transmitted as a Data Set 1 (DT1) message. If the conditions are not met, nothing is transmitted.
status F0H 41H, dev, 6AH, 11H, aaH, bbH, F7H
Byte F0H Exclusive status 41H ID number (Roland) dev device ID (dev: 10H) 6AH model ID (JV-1010) 11H command ID (RQ1) aaH address MSB bbH address ccH address ddH address LSB ssH size MSB ttH size uuH size vvH size LSB sum checksum F7H EOX (End Of Exclusive)
* The size of data that can be transmitted at one time is fixed for each type of data. and
data requests must be made with a fixed starting address and size. Refer to the address and size given in “Parameter Address Map” (p. 74).
* For the checksum, refer to (p. 86). * This message is not received in GM mode.
Data Set 1 DT1
This message transmits the actual data, and is used when you wish to set the data of the receiving device.
status data byte status F0H 41H, dev, 6AH, 12H, aaH, bbH, F7H
Byte F0H Exclusive status 41H ID number (Roland) dev device ID (dev: 10H) 6AH model ID (JV-1010) 12H command ID (DT1) aaH address MSB bbH address ccH address ddH address LSB eeH data: The actual data to be transmitted. Multi-byte
:: ffH data sum checksum F7H EOX (End Of Exclusive)
data byte status
ccH, ddH, ssH, ttH, uuH, vvH, sum
Remarks
ccH, ddH, eeH, ... ffH, sum
Remarks
data is transmitted in the order of the address.
Data Set 1 DT1
This message transmits the actual data, and is used when you wish to set the data of the receiving device.
status data byte status F0H 41H, dev, 42H, 12H, aaH, bbH, F7H
Byte F0H Exclusive status 41H ID number (Roland) dev device ID (dev: 10H) 42H model ID (GS) 12H command ID (DT1) aaH address MSB bbH address middle byte ccH address LSB ddH data: The actual data to be transmitted. Multi-byte
:: eeH data sum checksum F7H EOX (End Of Exclusive)
* This message is not received in GM mode.
ccH, ddH, ... eeH, sum
Remarks
data is transmitted in the address order.
2. Data Transmission
Channel Voice Messages
* The following control changes and program changes are transmitted to an external MIDI
device when a GM Data Transfer command is executed.
Control Change
Data Entry (Controller number 6, 38)
status 2nd byte 3rd byte BnH 06H mmH BnH 26H llH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm,ll=the value of the parameter specified by RPN/NRPN mm=MSB, ll=LSB
Volume (Controller number 7)
status 2nd byte 3rd byte BnH 07H vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Volume: 00H - 7FH (0 - 127)
Panpot (Controller number 10)
status 2nd byte 3rd byte BnH 0AH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=panpot: 00H - 40H - 7FH (left - center - right)
Effect 1 (Reverb Send Level) (Controller number 91)
status 2nd byte 3rd byte BnH 5BH vvH n=MIDI channel number: 0H - FH (ch.1 - ch.16) vv=Reverb Send Level: 00H - 7FH (0 - 127)
* The amount of data that is transmitted at one time is fixed for the type of data, and only
data of the fixed starting address and size will be transmitted. Refer to the address and size given in “Parameter Address Map” (p. 74).
* Data whose size is greater than 128 bytes should be divided into packets of 128 bytes or
less and transmitted. Successive “Data Set 1” messages should have at least 20 ms of
time interval between them. * For the checksum, refer to (p. 86). * This message is not received in GM mode.
This device is able to receive GS Exclusive messages only for Scale Tune settings.
72
Effect 3 (Chorus Send Level) (Controller number 93)
status 2nd byte 3rd byte BnH 5DH vvH n=MIDI channel: 0H - FH (ch.1 - ch.16) vv=Chorus Send Level: 00H - 7FH (0 - 127)
MIDI Implementation
RPN MSB/LSB (Controller number 100, 101)
status 2nd byte 3rd byte BnH 65H mmH BnH 64H llH n=MIDI channel number: 0H - FH (ch.1 - ch.16) mm=MSB of the parameter number specified by RPN ll=LSB of the parameter number specified by RPN
<<< RPN >>> Control Changes include RPN (Registered Parameter Numbers), which are extended parameters whose function is defined in the MIDI specification. When using RPNs, first the RPN (Controller numbers 100 and 101; they can be sent in any order) is transmitted to specify the parameter you wish to control. Then, Data Entry messages (Controller numbers 6 and 38) are used to set the value of the specified parameter. Once a RPN parameter has been specified, all further Data Entry messages on that channel are considered to apply to that specified parameter. In order to prevent accidents, when the desired setting has been made for the parameter, it is recommended that RPN be set to Null.
This device transmits the following RPNs.
RPN Data entry MSB LSB 00H 00H mmH - Pitch Bend Sensitivity
00H 01H mmH llH Channel Fine Tuning
00H 02H mmH - Channel Coarse Tuning
MSB LSB Notes
mm: 00H - 0CH (0 - 12 semitones) ll: ignored (processed as 00H) Up to 1 octave can be specified in semitone steps. * The Bend Range Up/Down will also be
changed.
* Not received by the Rhythm Part (Part 10).
mm, ll: 20 00H - 40 00H - 60 00H (-4096 x 100 / 8192 - 0 - +4096 x 100 / 8192 cent) * In Patch mode, the Master Tune (SYSTEM)
will change.
* In Performance mode, the Fine Tune
(PERFORM) of each Part will change. When received on the Control channel, the Master Tune (SYSTEM) will change.
mm: 10H - 40H - 70H (-48 - 0 - +48 semitones) ll: ignored (processed as 00H) * Not received in Patch mode. * In Performance mode, the Coarse Tune
(PERFORM/PART) of each Part will change.
Program Change
status 2nd byte CnH ppH n=MIDI channel: 0H - FH (ch.1 - ch.16) pp=Program number: 00H - 7FH (prog.1 - prog.128)
System Exclusive Messages
There is a kind of the Universal Non-realtime messages and the Data Set (DT1) messages in the System Exclusive messages transmitted by this device.
* The device ID number of this instrument is fixed at 10H (17).
Universal Non-realtime System Exclusive Messages
Identity Reply Message
When Identity Request message (p. 71) is received, this message will be transmitted.
status data byte status F0H 7EH, dev, 06H, 02H, 41H, 6AH, 00H, F7H
Byte F0H Exclusive status 7EH ID number (Universal Non-realtime message) dev device ID (dev: 10H) 06H sub ID#1 (General Information) 02H sub ID#2 (Identity Reply) 41H ID number (Roland) 6AH 00H Device family code 05H 00H Device family number code 00H 00H 00H 00H Software revision level F7H EOX (End Of Exclusive)
Data Transmission
Data Set1 DT1
status data byte status F0H 41H, dev, 6AH, 12H, aaH, bbH, F7H
Byte F0H Exclusive status 41H ID number (Roland) dev device ID (dev: 10H) 6AH model ID (JV-1010) 12H command ID (DT1) aaH address MSB bbH address ccH address ddH address LSB eeH data: The actual data to be transmitted. Multi-byte
:: ffH data sum checksum F7H EOX (End Of Exclusive)
05H, 00H, 00H, 00H, 00H, 00H
Remarks
ccH, ddH, eeH, ... ffH, sum
Remarks
data is transmitted in the address order.
Appendices
* The amount of data transmitted at one time is fixed for the type of data, and the data will
be transmitted with the fixed starting address and size. Refer to the address and size given in “Parameter Address Map” (p. 74).
* Large amounts of data must be divided into packets of 128 bytes or less, and transmitted
at intervals of approximately 20 ms.
* For the checksum, refer to (p. 86).
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MIDI Implementation
3. Parameter Address Map
1. JV-1010 (Model ID=6AH)
* For addresses marked by a #, the data must be divided into 2 parts for transmission. For example, data with the hexadecimal value ABH would be divided into 0AH and 0BH, and transmitted
in that order. * Parameter values enclosed in < > are for the JV-1080 / JV-2080 / XP-30 / XP-50 / XP-60 / XP-80, and will be ignored if received by the JV-1010.
+——————————————————————————————————————————————————————————————————————————————+ | Start | | | Address | Description | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 00 00 | System 1-1 | |—————————————+————————————————————————————————————————————————————————————————| | 01 00 00 00 | Temporary Performance 1-2 | | 02 00 00 00 | Performance Mode Temporary Patch(part 1) 1-3 | | 02 01 00 00 | Performance Mode Temporary Patch(part 2) | | : | | | 02 08 00 00 | Performance Mode Temporary Patch(part 9) | | 02 09 00 00 | Temporary Rhythm Setup 1-4 | | 02 0A 00 00 | Performance Mode Temporary Patch(part 11) 1-3 | | : | | | 02 0F 00 00 | Performance Mode Temporary Patch(part 16) | | 03 00 00 00 | Patch Mode Temporary Patch 1-3 | |—————————————+————————————————————————————————————————————————————————————————| | 10 00 00 00 | User Performance USER:01 1-2 | | 10 01 00 00 | User Performance USER:02 | | : | | | 10 1F 00 00 | User Performance USER:32 | | 10 40 00 00 | User Rhythm Setup USER:1 1-4 | | 10 41 00 00 | User Rhythm Setup USER:2 | | 11 00 00 00 | User Patch USER:001 1-3 | | 11 01 00 00 | User Patch USER:002 | | : | | | 11 7F 00 00 | User Patch USER:128 | +——————————————————————————————————————————————————————————————————————————————+
1-1.System
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Description | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | System Common 1-1-1 | | 10 00 | Part 1 Scale Tune 1-1-2 | | 11 00 | Part 2 Scale Tune | | : | | | 1F 00 | Part 16 Scale Tune | | 20 00 | Patch Mode Scale Tune 1-1-2 | +——————————————————————————————————————————————————————————————————————————————+
1-1-1.System Common
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0000 00aa | Sound Mode 0 - 2 *1 | | 00 01 | 0aaa aaaa | Performance Number 0 - 127 *2 | +———————————————————————————————————————————————————————————+ | 00 02 | 0000 00aa | Patch Group Type 0 - 2 *3 -> | | Patch Group | Group Type | Group ID | Number (value) | | 00 03 | 0aaa aaaa | Patch Group ID 0 - 127 -> | |—————————————+————————————+——————————+—————————————————————| |# 00 04 | 0000 aaaa | Patch Number 0 - 255 -> | | USER | 0 | 1 | 0 - 127 (001 - 128) | | | 0000 bbbb | (001 - 256) | | <CARD | 0 | 2 | 0 - 127 (001 - 128)>| | 00 06 | 0aaa aaaa | Master Tune 0 - 126 *4 | | PR-A | 0 | 3 | 0 - 127 (001 - 128) | | 00 07 | 0000 000a | Scale Tune Switch 0 - 1 (OFF,ON) | | PR-B | 0 | 4 | 0 - 127 (001 - 128) | | 00 08 | 0000 000a | EFX Switch 0 - 1 (OFF,ON) | | PR-C | 0 | 5 | 0 - 127 (001 - 128) | | 00 09 | 0000 000a | Chorus Switch 0 - 1 (OFF,ON) | | PR-D | 0 | 6 | 0 - 127 (001 - 128) | | 00 0A | 0000 000a | Reverb Switch 0 - 1 (OFF,ON) | | PR-E | 0 | 7 | 0 - 127 (001 - 128) | | 00 0B | 0000 000a | Patch Remain 0 - 1 (OFF,ON) | | <PCM | 1 | 1 - 127 | 0 - 127 (001 - 128)>| | 00 0C | 0000 000a | Clock Source 0 - 1 (INT,MIDI) | |XP-A(Session)| 2 | 9 | 0 - 254 (001 - 255) | | 00 0D | 0000 0aaa | TAP Control Source 0 - 4 *5 | | XP-B | 2 | 1 - 127 | 0 - 255 (001 - 256) | | 00 0E | 0000 0aaa | Hold Control Source 0 - 4 *5 | +———————————————————————————————————————————————————————————+ | 00 0F | 0000 0aaa | Peak Control Source 0 - 4 *5 | | 00 10 | 0000 000a | Volume Control Source 0 - 1 *6 | | 00 11 | 0000 00aa | Aftertouch Source 0 - 2 *7 | | 00 12 | 0aaa aaaa | System Control Source 1 1 - 97 *8 | | 00 13 | 0aaa aaaa | System Control Source 2 1 - 97 *8 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 14 | 0000 000a | Receive Program Change 0 - 1 (OFF,ON) | | 00 15 | 0000 000a | Receive Bank Select 0 - 1 (OFF,ON) | | 00 16 | 0000 000a | Receive Control Change 0 - 1 (<OFF,ON>) | | 00 17 | 0000 000a | Receive Modulation 0 - 1 (<OFF,ON>) | | 00 18 | 0000 000a | Receive Volume 0 - 1 (<OFF,ON>) | | 00 19 | 0000 000a | Receive Hold-1 0 - 1 (<OFF,ON>) | | 00 1A | 0000 000a | Receive Pitch Bend 0 - 1 (<OFF,ON>) | | 00 1B | 0000 000a | Receive Aftertouch 0 - 1 (<OFF,ON>) | | 00 1C | 000a aaaa | Control Channel 0 - 16 (1 - 16,OFF)| | 00 1D | 0000 aaaa | Patch Receive Channel 0 - 15 (1 - 16) | | 00 1E | 0000 000a | Rhythm Edit Source 0 - 1 *9 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 1F | 0000 00aa | Preview Sound Mode 0 - 2 *10 | | 00 20 | 0aaa aaaa | Preview Note Set 1 0 - 127 (C-1 - G9) | | 00 21 | 0aaa aaaa | Preview Velocity Set 1 0 - 127 *11 | | 00 22 | 0aaa aaaa | Preview Note Set 2 0 - 127 (C-1 - G9) | | 00 23 | 0aaa aaaa | Preview Velocity Set 2 0 - 127 *11 | | 00 24 | 0aaa aaaa | Preview Note Set 3 0 - 127 (C-1 - G9) | | 00 25 | 0aaa aaaa | Preview Velocity Set 3 0 - 127 *11 | | 00 26 | 0aaa aaaa | Preview Note Set 4 0 - 127 (C-1 - G9) | | 00 27 | 0aaa aaaa | Preview Velocity Set 4 0 - 127 *11 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 28 | 0000 000a | Transmit Program Change 0 - 1 (<OFF,ON>) | | 00 29 | 0000 000a | Transmit Bank Select 0 - 1 (<OFF,ON>) | | 00 2A | 000a aaaa | Patch Transmit Channel 0 - 17 *12 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 2B | 0000 000a | Transpose Switch 0 - 1 (<OFF,ON>) | | 00 2C | 0000 aaaa | Transpose Value 0 - 11 (<-5 - +6>)| | 00 2D | 0000 0aaa | Octave Shift 0 - 6 (<-3 - +3>)| | 00 2E | 0aaa aaaa | Keyboard Velocity 0 - 127 *13 | | 00 2F | 0000 00aa | Keyboard Sens 0 - 2 *14 | | 00 30 | 0aaa aaaa | Aftertouch Sens 0 - 100 (<0 - 100>)| | 00 31 | 0aaa aaaa | Pedal(1) Assign 1 - 104 *15 | | 00 32 | 0000 00aa | Pedal(1) Output Mode 0 - 3 *16 |
74
MIDI Implementation
| 00 33 | 0000 000a | Pedal(1) Polarity 0 - 1 *17 | | 00 34 | 0aaa aaaa | Pedal2 Assign 1 - 104 *15 | | 00 35 | 0000 00aa | Pedal2 Output Mode 0 - 3 *16 | | 00 36 | 0000 000a | Pedal2 Polarity 0 - 1 *17 | | 00 37 | 0aaa aaaa | C1 Assign 1 - 97 *18 | | 00 38 | 0000 00aa | C1 Output Mode 0 - 3 *16 | | 00 39 | 0aaa aaaa | C2 Assign 1 - 97 *18 | | 00 3A | 0000 00aa | C2 Output Mode 0 - 3 *16 | | 00 3B | 0000 00aa | Hold Pedal Output Mode 0 - 3 *16 | | 00 3C | 0000 000a | Hold Pedal Polarity 0 - 1 *17 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 3D | 0000 000a | Bank Select Group1 Switch 0 - 1 (<OFF,ON>) | | 00 3E | 0aaa aaaa | Bank Select Group1 MSB 0 - 127 (<0 - 127>)| | 00 3F | 0aaa aaaa | Bank Select Group1 LSB 0 - 127 (<0 - 127>)| | 00 40 | 0000 000a | Bank Select Group2 Switch 0 - 1 (<OFF,ON>) | | 00 41 | 0aaa aaaa | Bank Select Group2 MSB 0 - 127 (<0 - 127>)| | 00 42 | 0aaa aaaa | Bank Select Group2 LSB 0 - 127 (<0 - 127>)| | 00 43 | 0000 000a | Bank Select Group3 Switch 0 - 1 (<OFF,ON>) | | 00 44 | 0aaa aaaa | Bank Select Group3 MSB 0 - 127 (<0 - 127>)| | 00 45 | 0aaa aaaa | Bank Select Group3 LSB 0 - 127 (<0 - 127>)| | 00 46 | 0000 000a | Bank Select Group4 Switch 0 - 1 (<OFF,ON>) | | 00 47 | 0aaa aaaa | Bank Select Group4 MSB 0 - 127 (<0 - 127>)| | 00 48 | 0aaa aaaa | Bank Select Group4 LSB 0 - 127 (<0 - 127>)| | 00 49 | 0000 000a | Bank Select Group5 Switch 0 - 1 (<OFF,ON>) | | 00 4A | 0aaa aaaa | Bank Select Group5 MSB 0 - 127 (<0 - 127>)| | 00 4B | 0aaa aaaa | Bank Select Group5 LSB 0 - 127 (<0 - 127>)| | 00 4C | 0000 000a | Bank Select Group6 Switch 0 - 1 (<OFF,ON>) | | 00 4D | 0aaa aaaa | Bank Select Group6 MSB 0 - 127 (<0 - 127>)| | 00 4E | 0aaa aaaa | Bank Select Group6 LSB 0 - 127 (<0 - 127>)| | 00 4F | 0000 000a | Bank Select Group7 Switch 0 - 1 (<OFF,ON>) | | 00 50 | 0aaa aaaa | Bank Select Group7 MSB 0 - 127 (<0 - 127>)| | 00 51 | 0aaa aaaa | Bank Select Group7 LSB 0 - 127 (<0 - 127>)| |—————————————+———————————+————————————————————————————————————————————————————| | 00 52 | 0aaa aaaa | Pedal3 Assign 1 - 104 *15 | | 00 53 | 0000 00aa | Pedal3 Output Mode 0 - 3 *16 | | 00 54 | 0000 000a | Pedal3 Polarity 0 - 1 *17 | | 00 55 | 0aaa aaaa | Pedal4 Assign 1 - 104 *15 | | 00 56 | 0000 00aa | Pedal4 Output Mode 0 - 3 *16 | | 00 57 | 0000 000a | Pedal4 Polarity 0 - 1 *17 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 58 | 00aa aaaa | Arpeggio Style 0 - 42 (<1 - 43>) | | 00 59 | 00aa aaaa | Arpeggio Motif 0 - 37 (<1 - 38>) | | 00 5A | 0aaa aaaa | Arpeggio Beat Pattern 0 - 114 (<1 - 115>)| | 00 5B | 0aaa aaaa | Arpeggio Accent Rate 0 - 100 (<0 - 100>)| | 00 5C | 0aaa aaaa | Arpeggio Shuffle Rate 50 - 90 (<50 - 90>)| | 00 5D | 0aaa aaaa | Arpeggio Keyboard Velocity 0 - 127 *13 | | 00 5E | 0000 0aaa | Arpeggio Octave Range 0 - 6 (-3 - +3) | | 00 5F | 0000 aaaa | Arpeggio Part Number 0 - 15 *19 | |—————————————+———————————+————————————————————————————————————————————————————| |# 00 60 | 0000 aaaa | System Tempo 20 - 250 | | | 0000 bbbb | | |—————————————+————————————————————————————————————————————————————————————————| | 00 62 | 0aaa aaaa | C3 Assign 1 - 97 *18 | | 00 63 | 0000 00aa | C3 Output Mode 0 - 3 *16 | | 00 64 | 0aaa aaaa | C4 Assign 1 - 97 *18 | | 00 65 | 0000 00aa | C4 Output Mode 0 - 3 *16 | |—————————————+———————————+————————————————————————————————————————————————————| |Total size | 00 00 00 66 | +——————————————————————————————————————————————————————————————————————————————+
*1 PERFORMANCE, PATCH, GM *2 USER:01–USER:32, <CARD:01–CARD:32>, PR-A:01–PR-A:32, PR-B:01–PR-B:32 *3 USER&PRESET, <PCM>, EXP *4 427.4–452.6 *5 OFF, HOLD-1, SOSTENUTO, SOFT, HOLD-2 *6 VOLUME, VOLUME&EXPRESSION *7 CHANNEL, POLY, CH&POLY *8 CC01–CC05, CC07–CC31, CC64–CC95, PITCH BEND, AFTERTOUCH *9 <PANEL, PANEL&MIDI> *10 SINGLE, CHORD, PHRASE *11 OFF, 1–127 *12 <1–16, RX-CH, OFF> *13 <REAL, 1–127> *14 <LIGHT, MEDIUM, HEAVY> *15 <CC01–CC05, CC07–CC31, CC64–CC95, PITCH BEND, AFTERTOUCH, PROG-UP, PROG-DOWN, START/STOP, PUNCH-IN/OUT, TAP-TEMPO, OCTAVE-UP, OCTAVE-DOWN> *16 <OFF, INT, MIDI, INT&MIDI> *17 <STANDARD, REVERSE> *18 <CC01–CC05, CC07–CC31, CC64–CC95, PITCH BEND, AFTERTOUCH> *19 <PART1–PART16>
Appendices
1-1-2.Scale Tune
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0aaa aaaa | Scale Tune for C 0 - 127 (-64 - +63)| | 00 01 | 0aaa aaaa | Scale Tune for C# 0 - 127 (-64 - +63)| | 00 02 | 0aaa aaaa | Scale Tune for D 0 - 127 (-64 - +63)| | 00 03 | 0aaa aaaa | Scale Tune for D# 0 - 127 (-64 - +63)| | 00 04 | 0aaa aaaa | Scale Tune for E 0 - 127 (-64 - +63)| | 00 05 | 0aaa aaaa | Scale Tune for F 0 - 127 (-64 - +63)| | 00 06 | 0aaa aaaa | Scale Tune for F# 0 - 127 (-64 - +63)| | 00 07 | 0aaa aaaa | Scale Tune for G 0 - 127 (-64 - +63)| | 00 08 | 0aaa aaaa | Scale Tune for G# 0 - 127 (-64 - +63)| | 00 09 | 0aaa aaaa | Scale Tune for A 0 - 127 (-64 - +63)| | 00 0A | 0aaa aaaa | Scale Tune for A# 0 - 127 (-64 - +63)| | 00 0B | 0aaa aaaa | Scale Tune for B 0 - 127 (-64 - +63)| |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 00 0C | +——————————————————————————————————————————————————————————————————————————————+
75
MIDI Implementation
1-2.Performance
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Description | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | Performance Common 1-2-1 | | 10 00 | Performance Part 1 1-2-2 | | 11 00 | Performance Part 2 | | : | | | 1F 00 | Performance Part 16 | +——————————————————————————————————————————————————————————————————————————————+
1-2-1.Performance Common
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0aaa aaaa | Performance Name 1 32 - 127 | | 00 01 | 0aaa aaaa | Performance Name 2 32 - 127 | | 00 02 | 0aaa aaaa | Performance Name 3 32 - 127 | | 00 03 | 0aaa aaaa | Performance Name 4 32 - 127 | | 00 04 | 0aaa aaaa | Performance Name 5 32 - 127 | | 00 05 | 0aaa aaaa | Performance Name 6 32 - 127 | | 00 06 | 0aaa aaaa | Performance Name 7 32 - 127 | | 00 07 | 0aaa aaaa | Performance Name 8 32 - 127 | | 00 08 | 0aaa aaaa | Performance Name 9 32 - 127 | | 00 09 | 0aaa aaaa | Performance Name 10 32 - 127 | | 00 0A | 0aaa aaaa | Performance Name 11 32 - 127 | | 00 0B | 0aaa aaaa | Performance Name 12 32 - 127 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 0C | 0000 aaaa | EFX Source 0 - 15 *1 | | 00 0D | 00aa aaaa | EFX Type 0 - 39 (1 - 40) | | 00 0E | 0aaa aaaa | EFX Parameter 1 0 - 127 | | 00 0F | 0aaa aaaa | EFX Parameter 2 0 - 127 | | 00 10 | 0aaa aaaa | EFX Parameter 3 0 - 127 | | 00 11 | 0aaa aaaa | EFX Parameter 4 0 - 127 | | 00 12 | 0aaa aaaa | EFX Parameter 5 0 - 127 | | 00 13 | 0aaa aaaa | EFX Parameter 6 0 - 127 | | 00 14 | 0aaa aaaa | EFX Parameter 7 0 - 127 | | 00 15 | 0aaa aaaa | EFX Parameter 8 0 - 127 | | 00 16 | 0aaa aaaa | EFX Parameter 9 0 - 127 | | 00 17 | 0aaa aaaa | EFX Parameter 10 0 - 127 | | 00 18 | 0aaa aaaa | EFX Parameter 11 0 - 127 | | 00 19 | 0aaa aaaa | EFX Parameter 12 0 - 127 | | 00 1A | 0000 00aa | EFX Output Assign 0 - 2 *2 | | 00 1B | 0aaa aaaa | EFX Mix Out Send Level 0 - 127 | | 00 1C | 0aaa aaaa | EFX Chorus Send Level 0 - 127 | | 00 1D | 0aaa aaaa | EFX Reverb Send Level 0 - 127 | | 00 1E | 0000 aaaa | EFX Control Source 1 0 - 10 *3 | | 00 1F | 0aaa aaaa | EFX Control Depth 1 0 - 126 (-63 - +63)| | 00 20 | 0000 aaaa | EFX Control Source 2 0 - 10 *3 | | 00 21 | 0aaa aaaa | EFX Control Depth 2 0 - 126 (-63 - +63)| | 00 22 | 0aaa aaaa | Chorus Level 0 - 127 | | 00 23 | 0aaa aaaa | Chorus Rate 0 - 127 | | 00 24 | 0aaa aaaa | Chorus Depth 0 - 127 | | 00 25 | 0aaa aaaa | Chorus Pre-Delay 0 - 127 | | 00 26 | 0aaa aaaa | Chorus Feedback 0 - 127 | | 00 27 | 0000 00aa | Chorus Output 0 - 2 *4 | | 00 28 | 0000 0aaa | Reverb Type 0 - 7 *5 | | 00 29 | 0aaa aaaa | Reverb Level 0 - 127 | | 00 2A | 0aaa aaaa | Reverb Time 0 - 127 | | 00 2B | 000a aaaa | Reverb HF Damp 0 - 17 *6 | | 00 2C | 0aaa aaaa | Delay Feedback 0 - 127 | |—————————————+———————————+————————————————————————————————————————————————————| |# 00 2D | 0000 aaaa | Performance Tempo 20 - 250 | | | 0000 bbbb | | | 00 2F | 0000 000a | Keyboard Range Switch 0 - 1 (OFF,ON) | |—————————————+———————————+————————————————————————————————————————————————————| | 00 30 | 0aaa aaaa | Voice Reserve 1 0 - 64 | | 00 31 | 0aaa aaaa | Voice Reserve 2 0 - 64 | | 00 32 | 0aaa aaaa | Voice Reserve 3 0 - 64 | | 00 33 | 0aaa aaaa | Voice Reserve 4 0 - 64 | | 00 34 | 0aaa aaaa | Voice Reserve 5 0 - 64 | | 00 35 | 0aaa aaaa | Voice Reserve 6 0 - 64 | | 00 36 | 0aaa aaaa | Voice Reserve 7 0 - 64 | | 00 37 | 0aaa aaaa | Voice Reserve 8 0 - 64 | | 00 38 | 0aaa aaaa | Voice Reserve 9 0 - 64 | | 00 39 | 0aaa aaaa | Voice Reserve 10 0 - 64 | | 00 3A | 0aaa aaaa | Voice Reserve 11 0 - 64 | | 00 3B | 0aaa aaaa | Voice Reserve 12 0 - 64 | | 00 3C | 0aaa aaaa | Voice Reserve 13 0 - 64 | | 00 3D | 0aaa aaaa | Voice Reserve 14 0 - 64 | | 00 3E | 0aaa aaaa | Voice Reserve 15 0 - 64 | | 00 3F | 0aaa aaaa | Voice Reserve 16 0 - 64 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 40 | 0000 000a | Keyboard Mode 0 - 1 *7 | | 00 41 | 0000 000a | Clock Source 0 - 1 *8 | |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 00 42 | +——————————————————————————————————————————————————————————————————————————————+
*1 PERFORM, 1–9, 11–16 *2 MIX, <DIRECT-1>, <DIRECT-2> *3 OFF, SYS-CTRL1, SYS-CTRL2, MODULATION, BREATH, FOOT, VOLUME, PAN, EXPRESSION, PITCH BEND, AFTERTOUCH *4 MIX, REV, MIX+REV *5 ROOM1, ROOM2, STAGE1, STAGE2, HALL1, HALL2, DELAY, PAN-DLY *6 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS *7 <LAYER, SINGLE> *8 PERFORMANCE, SYSTEM
76
MIDI Implementation
1-2-2.Performance Part
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0000 000a | Receive Switch 0 - 1 (OFF,ON) | | 00 01 | 0000 aaaa | MIDI Channel 0 - 15 (1 - 16) | |—————————————+———————————+————————————————————————————————————————————————————| +———————————————————————————————————————————————————————————+ | 00 02 | 0000 00aa | Patch Group Type 0 - 2 *1 -> | | Patch Group | Group Type | Group ID | Number (value) | | 00 03 | 0aaa aaaa | Patch Group ID 0 - 127 -> | |—————————————+————————————+——————————+—————————————————————| |# 00 04 | 0000 aaaa | Patch Number 0 - 255 -> | | USER | 0 | 1 | 0 - 127 (001 - 128) | | | 0000 bbbb | (001 - 256)| | <CARD | 0 | 2 | 0 - 127 (001 - 128)>| | 00 06 | 0aaa aaaa | Part Level 0 - 127 | | PR-A | 0 | 3 | 0 - 127 (001 - 128) | | 00 07 | 0aaa aaaa | Part Pan 0 - 127 (L64 - 63R)| | PR-B | 0 | 4 | 0 - 127 (001 - 128) | | 00 08 | 0aaa aaaa | Part Coarse Tune 0 - 96 (-48 - +48)| | PR-C | 0 | 5 | 0 - 127 (001 - 128) | | 00 09 | 0aaa aaaa | Part Fine Tune 0 - 100 (-50 - +50)| | PR-D | 0 | 6 | 0 - 127 (001 - 128) | | 00 0A | 0000 0aaa | Output Assign 0 - 4 *2 | | PR-E | 0 | 7 | 0 - 127 (001 - 128) | | 00 0B | 0aaa aaaa | Mix/EFX Send Level 0 - 127 | | <PCM | 1 | 1 - 127 | 0 - 127 (001 - 128)>| | 00 0C | 0aaa aaaa | Chorus Send Level 0 - 127 | |XP-A(Session)| 2 | 9 | 0 - 254 (001 - 255) | | 00 0D | 0aaa aaaa | Reverb Send Level 0 - 127 | | XP-B | 2 | 1 - 127 | 0 - 255 (001 - 256) | | 00 0E | 0000 000a | Receive Program Change Switch 0 - 1 (OFF,ON) | +———————————————————————————————————————————————————————————+ | 00 0F | 0000 000a | Receive Volume Switch 0 - 1 (OFF,ON) | | 00 10 | 0000 000a | Receive Hold-1 Switch 0 - 1 (OFF,ON) | | 00 11 | 0aaa aaaa | Keyboard Range Lower 0 - 127 *3 | | 00 12 | 0aaa aaaa | Keyboard Range Upper 0 - 127 *4 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 13 | 0000 0aaa | Octave Shift 0 - 6 (<-3 - +3>)| | 00 14 | 0000 000a | Local Switch 0 - 1 (<OFF,ON>) | | 00 15 | 0000 000a | Transmit Switch 0 - 1 (<OFF,ON>) | | 00 16 | 0000 0aaa | Transmit Bank Select Group 0 - 7 *5 | |# 00 17 | 0000 aaaa | Transmit Volume 0 - 128 | | | 0000 bbbb | (<0 - 127,OFF>)| |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 00 19 | +——————————————————————————————————————————————————————————————————————————————+
*1 USER&PRESET, <PCM>, EXP *2 MIX, EFX, <DIRECT-1>, <DIRECT-2>, PATCH *3 C-1–Upper *4 Lower–G9 *5 <PATCH, GROUP1–GROUP7>
Appendices
1-3.Patch
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Description | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | Patch Common 1-3-1 | | 10 00 | Patch Tone 1 1-3-2 | | 12 00 | Patch Tone 2 | | 14 00 | Patch Tone 3 | | 16 00 | Patch Tone 4 | +——————————————————————————————————————————————————————————————————————————————+
1-3-1.Patch Common
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0aaa aaaa | Patch Name 1 32 - 127 | | 00 01 | 0aaa aaaa | Patch Name 2 32 - 127 | | 00 02 | 0aaa aaaa | Patch Name 3 32 - 127 | | 00 03 | 0aaa aaaa | Patch Name 4 32 - 127 | | 00 04 | 0aaa aaaa | Patch Name 5 32 - 127 | | 00 05 | 0aaa aaaa | Patch Name 6 32 - 127 | | 00 06 | 0aaa aaaa | Patch Name 7 32 - 127 | | 00 07 | 0aaa aaaa | Patch Name 8 32 - 127 | | 00 08 | 0aaa aaaa | Patch Name 9 32 - 127 | | 00 09 | 0aaa aaaa | Patch Name 10 32 - 127 | | 00 0A | 0aaa aaaa | Patch Name 11 32 - 127 | | 00 0B | 0aaa aaaa | Patch Name 12 32 - 127 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 0C | 00aa aaaa | EFX Type 0 - 39 (1 - 40) | | 00 0D | 0aaa aaaa | EFX Parameter 1 0 - 127 | | 00 0E | 0aaa aaaa | EFX Parameter 2 0 - 127 | | 00 0F | 0aaa aaaa | EFX Parameter 3 0 - 127 | | 00 10 | 0aaa aaaa | EFX Parameter 4 0 - 127 | | 00 11 | 0aaa aaaa | EFX Parameter 5 0 - 127 | | 00 12 | 0aaa aaaa | EFX Parameter 6 0 - 127 | | 00 13 | 0aaa aaaa | EFX Parameter 7 0 - 127 | | 00 14 | 0aaa aaaa | EFX Parameter 8 0 - 127 | | 00 15 | 0aaa aaaa | EFX Parameter 9 0 - 127 | | 00 16 | 0aaa aaaa | EFX Parameter 10 0 - 127 | | 00 17 | 0aaa aaaa | EFX Parameter 11 0 - 127 | | 00 18 | 0aaa aaaa | EFX Parameter 12 0 - 127 | | 00 19 | 0000 00aa | EFX Output Assign 0 - 2 *1 | | 00 1A | 0aaa aaaa | EFX Mix Out Send Level 0 - 127 | | 00 1B | 0aaa aaaa | EFX Chorus Send Level 0 - 127 | | 00 1C | 0aaa aaaa | EFX Reverb Send Level 0 - 127 | | 00 1D | 0000 aaaa | EFX Control Source 1 0 - 10 *2 | | 00 1E | 0aaa aaaa | EFX Control Depth 1 0 - 126 (-63 - +63)| | 00 1F | 0000 aaaa | EFX Control Source 2 0 - 10 | | 00 20 | 0aaa aaaa | EFX Control Depth 2 0 - 126 (-63 - +63)| | 00 21 | 0aaa aaaa | Chorus Level 0 - 127 | | 00 22 | 0aaa aaaa | Chorus Rate 0 - 127 | | 00 23 | 0aaa aaaa | Chorus Depth 0 - 127 | | 00 24 | 0aaa aaaa | Chorus Pre-Delay 0 - 127 | | 00 25 | 0aaa aaaa | Chorus Feedback 0 - 127 | | 00 26 | 0000 00aa | Chorus Output 0 - 2 *3 | | 00 27 | 0000 0aaa | Reverb Type 0 - 7 *4 | | 00 28 | 0aaa aaaa | Reverb Level 0 - 127 | | 00 29 | 0aaa aaaa | Reverb Time 0 - 127 | | 00 2A | 000a aaaa | Reverb HF Damp 0 - 17 *5 | | 00 2B | 0aaa aaaa | Delay Feedback 0 - 127 |
77
MIDI Implementation
|—————————————+———————————+————————————————————————————————————————————————————| |# 00 2C | 0000 aaaa | Patch Tempo 20 - 250 | | | 0000 bbbb | | | 00 2E | 0aaa aaaa | Patch Level 0 - 127 | | 00 2F | 0aaa aaaa | Patch Pan 0 - 127 (L64 - 63R)| | 00 30 | 0aaa aaaa | Analog Feel 0 - 127 | | 00 31 | 0000 aaaa | Bend Range Up 0 - 12 | | 00 32 | 00aa aaaa | Bend Range Down 0 - 48 (0 - -48) | | 00 33 | 0000 000a | Key Assign Mode 0 - 1 (POLY,SOLO)| | 00 34 | 0000 000a | Solo Legato 0 - 1 (OFF,ON) | | 00 35 | 0000 000a | Portamento Switch 0 - 1 (OFF,ON) | | 00 36 | 0000 000a | Portamento Mode 0 - 1 *6 | | 00 37 | 0000 000a | Portamento Type 0 - 1 (RATE,TIME)| | 00 38 | 0000 000a | Portamento Start 0 - 1 *7 | | 00 39 | 0aaa aaaa | Portamento Time 0 - 127 | | 00 3A | 0000 aaaa | Patch Control Source 2 0 - 15 *8 | | 00 3B | 0000 aaaa | Patch Control Source 3 0 - 15 *8 | | 00 3C | 0000 00aa | EFX Control Hold/Peak 0 - 2 *9 | | 00 3D | 0000 00aa | Control 1 Hold/Peak 0 - 2 *9 | | 00 3E | 0000 00aa | Control 2 Hold/Peak 0 - 2 *9 | | 00 3F | 0000 00aa | Control 3 Hold/Peak 0 - 2 *9 | | 00 40 | 0000 000a | Velocity Range Switch 0 - 1 (OFF,ON) | | 00 41 | 0000 0aaa | Octave Shift 0 - 6 (-3 - +3) | | 00 42 | 0000 00aa | Stretch Tune Depth 0 - 3 (OFF,1 - 3)| | 00 43 | 0000 000a | Voice Priority 0 - 1 *10 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 44 | 0000 aaaa | Structure Type 1&2 0 - 9 (1 - 10) | | 00 45 | 0000 00aa | Booster 1&2 0 - 3 *11 | | 00 46 | 0000 aaaa | Structure Type 3&4 0 - 9 (1 - 10) | | 00 47 | 0000 00aa | Booster 3&4 0 - 3 *11 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 48 | 0000 000a | Clock Source 0 - 1 *12 | | 00 49 | 0aaa aaaa | Patch Category 0 - 127 *13 | |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 00 4A | +——————————————————————————————————————————————————————————————————————————————+
*1 MIX, <DIRECT-1>, <DIRECT-2> *2 OFF, SYS-CTRL1, SYS-CTRL2, MODULATION, BREATH, FOOT, VOLUME, PAN, EXPRESSION, PITCH BEND, AFTERTOUCH *3 MIX, REV, MIX+REV *4 ROOM1, ROOM2, STAGE1, STAGE2, HALL1, HALL2, DELAY, PAN-DLY *5 200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000, 2500, 3150, 4000, 5000, 6300, 8000, BYPASS *6 NORMAL, LEGATO *7 PITCH, NOTE *8 OFF, SYS-CTRL1, SYS-CTRL2, MODULATION, BREATH, FOOT, VOLUME, PAN, EXPRESSION, PITCH BEND, AFTERTOUCH, LFO1, LFO2, VELOCITY, KEYFOLLOW, PLAYMATE *9 OFF, HOLD, PEAK *10 LAST, LOUDEST *11 0, +6, +12, +18 *12 PATCH, SYSTEM *13 NO ASSIGN, AC.PIANO, EL.PIANO, KEYBOARDS, BELL, MALLET, ORGAN, ACCORDION, HARMONICA, AC.GUITAR, EL.GUITAR, DIST.GUITAR, BASS, SYNTH BASS, STRINGS,
ORCHESTRA, HIT&STAB, WIND, FLUTE, AC.BRASS, SYNTH BRASS, SAX, HARD LEAD, SOFT LEAD, TECHNO SYNTH, PULSATING, SYNTH FX, OTHER SYNTH, BRIGHT PAD, SOFT PAD, VOX, PLUCKED, ETHNIC, FRETTED, PERCUSSION, SOUND FX, BEAT&GROOVE, DRUMS, COMBINATION (0–38)
1-3-2.Patch Tone
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0000 000a | Tone Switch 0 - 1 (OFF,ON) | +———————————————————————————————————————————————————————————+ | 00 01 | 0000 00aa | Wave Group Type 0 - 2 *1 -> | | Wave Group | Group Type | Group ID | Number (value) | | 00 02 | 0aaa aaaa | Wave Group ID 0 - 127 -> | |—————————————+————————————+——————————+—————————————————————| |# 00 03 | 0000 aaaa | Wave Number 0 - 254 -> | | INT-A | 0 | 1 | 0 - 254 (001 - 255) | | | 0000 bbbb | (001 - 255)| | INT-B | 0 | 2 | 0 - 192 (001 - 193) | | 00 05 | 0000 00aa | Wave Gain 0 - 3 *2 | | <PCM | 1 | 1 - 127 | 0 - 254 (001 - 255)>| | 00 06 | 0000 000a | FXM Switch 0 - 1 (OFF,ON) | |XP-A(Session)| 2 | 9 | 0 - 205 (001 - 206) | | 00 07 | 0000 00aa | FXM Color 0 - 3 (1 - 4) | | XP-B | 2 | 1 - 127 | 0 - 254 (001 - 255) | | 00 08 | 0000 aaaa | FXM Depth 0 - 15 (1 - 16) | +———————————————————————————————————————————————————————————+ | 00 09 | 0000 0aaa | Tone Delay Mode 0 - 7 *3 | | 00 0A | 0aaa aaaa | Tone Delay Time 0 - 127 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 0B | 0aaa aaaa | Velocity Cross Fade 0 - 127 | | 00 0C | 0aaa aaaa | Velocity Range Lower 1 - 127 *4 | | 00 0D | 0aaa aaaa | Velocity Range Upper 1 - 127 *5 | | 00 0E | 0aaa aaaa | Keyboard Range Lower 0 - 127 *6 | | 00 0F | 0aaa aaaa | Keyboard Range Upper 0 - 127 *7 | | 00 10 | 0000 000a | Redamper Control Switch 0 - 1 (OFF,ON) | | 00 11 | 0000 000a | Volume Control Switch 0 - 1 (OFF,ON) | | 00 12 | 0000 000a | Hold-1 Control Switch 0 - 1 (OFF,ON) | | 00 13 | 0000 000a | Pitch Bend Control Switch 0 - 1 (OFF,ON) | | 00 14 | 0000 00aa | Pan Control Switch 0 - 2 *8 | | 00 15 | 000a aaaa | Controller 1 Destination 1 0 - 18 *9 | | 00 16 | 0aaa aaaa | Controller 1 Depth 1 0 - 126 (-63 - +63)| | 00 17 | 000a aaaa | Controller 1 Destination 2 0 - 18 *9 | | 00 18 | 0aaa aaaa | Controller 1 Depth 2 0 - 126 (-63 - +63)| | 00 19 | 000a aaaa | Controller 1 Destination 3 0 - 18 *9 | | 00 1A | 0aaa aaaa | Controller 1 Depth 3 0 - 126 (-63 - +63)| | 00 1B | 000a aaaa | Controller 1 Destination 4 0 - 18 *9 | | 00 1C | 0aaa aaaa | Controller 1 Depth 4 0 - 126 (-63 - +63)| | 00 1D | 000a aaaa | Controller 2 Destination 1 0 - 18 *9 | | 00 1E | 0aaa aaaa | Controller 2 Depth 1 0 - 126 (-63 - +63)| | 00 1F | 000a aaaa | Controller 2 Destination 2 0 - 18 *9 | | 00 20 | 0aaa aaaa | Controller 2 Depth 2 0 - 126 (-63 - +63)| | 00 21 | 000a aaaa | Controller 2 Destination 3 0 - 18 *9 | | 00 22 | 0aaa aaaa | Controller 2 Depth 3 0 - 126 (-63 - +63)| | 00 23 | 000a aaaa | Controller 2 Destination 4 0 - 18 *9 | | 00 24 | 0aaa aaaa | Controller 2 Depth 4 0 - 126 (-63 - +63)| | 00 25 | 000a aaaa | Controller 3 Destination 1 0 - 18 *9 | | 00 26 | 0aaa aaaa | Controller 3 Depth 1 0 - 126 (-63 - +63)| | 00 27 | 000a aaaa | Controller 3 Destination 2 0 - 18 *9 | | 00 28 | 0aaa aaaa | Controller 3 Depth 2 0 - 126 (-63 - +63)| | 00 29 | 000a aaaa | Controller 3 Destination 3 0 - 18 *9 | | 00 2A | 0aaa aaaa | Controller 3 Depth 3 0 - 126 (-63 - +63)| | 00 2B | 000a aaaa | Controller 3 Destination 4 0 - 18 *9 | | 00 2C | 0aaa aaaa | Controller 3 Depth 4 0 - 126 (-63 - +63)|
78
|—————————————+———————————+————————————————————————————————————————————————————| | 00 2D | 0000 0aaa | LFO1 Waveform 0 - 7 *10 | | 00 2E | 0000 000a | LFO1 Key Sync 0 - 1 (OFF,ON) | | 00 2F | 0aaa aaaa | LFO1 Rate 0 - 127 | | 00 30 | 0000 0aaa | LFO1 Offset 0 - 4 *11 | | 00 31 | 0aaa aaaa | LFO1 Delay Time 0 - 127 | | 00 32 | 0000 00aa | LFO1 Fade Mode 0 - 3 *12 | | 00 33 | 0aaa aaaa | LFO1 Fade Time 0 - 127 | | 00 34 | 0000 00aa | LFO1 External Sync 0 - 2 *13 | | 00 35 | 0000 0aaa | LFO2 Waveform 0 - 7 *10 | | 00 36 | 0000 000a | LFO2 Key Sync 0 - 1 (OFF,ON) | | 00 37 | 0aaa aaaa | LFO2 Rate 0 - 127 | | 00 38 | 0000 0aaa | LFO2 Offset 0 - 4 *11 | | 00 39 | 0aaa aaaa | LFO2 Delay Time 0 - 127 | | 00 3A | 0000 00aa | LFO2 Fade Mode 0 - 3 *12 | | 00 3B | 0aaa aaaa | LFO2 Fade Time 0 - 127 | | 00 3C | 0000 00aa | LFO2 External Sync 0 - 2 *13 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 3D | 0aaa aaaa | Coarse Tune 0 - 96 (-48 - +48)| | 00 3E | 0aaa aaaa | Fine Tune 0 - 100 (-50 - +50)| | 00 3F | 000a aaaa | Random Pitch Depth 0 - 30 *14 | | 00 40 | 0000 aaaa | Pitch Keyfollow 0 - 15 *15 | | 00 41 | 000a aaaa | Pitch Envelope Depth 0 - 24 (-12 - +12)| | 00 42 | 0aaa aaaa | Pitch Envelope Velocity Sens 0 - 125 *16 | | 00 43 | 0000 aaaa | Pitch Envelope Velocity Time1 0 - 14 *17 | | 00 44 | 0000 aaaa | Pitch Envelope Velocity Time4 0 - 14 *17 | | 00 45 | 0000 aaaa | Pitch Envelope Time Keyfollow 0 - 14 *17 | | 00 46 | 0aaa aaaa | Pitch Envelope Time 1 0 - 127 | | 00 47 | 0aaa aaaa | Pitch Envelope Time 2 0 - 127 | | 00 48 | 0aaa aaaa | Pitch Envelope Time 3 0 - 127 | | 00 49 | 0aaa aaaa | Pitch Envelope Time 4 0 - 127 | | 00 4A | 0aaa aaaa | Pitch Envelope Level 1 0 - 126 (-63 - +63)| | 00 4B | 0aaa aaaa | Pitch Envelope Level 2 0 - 126 (-63 - +63)| | 00 4C | 0aaa aaaa | Pitch Envelope Level 3 0 - 126 (-63 - +63)| | 00 4D | 0aaa aaaa | Pitch Envelope Level 4 0 - 126 (-63 - +63)| | 00 4E | 0aaa aaaa | Pitch LFO1 Depth 0 - 126 (-63 - +63)| | 00 4F | 0aaa aaaa | Pitch LFO2 Depth 0 - 126 (-63 - +63)| |—————————————+———————————+————————————————————————————————————————————————————| | 00 50 | 0000 0aaa | Filter Type 0 - 4 *18 | | 00 51 | 0aaa aaaa | Cutoff Frequency 0 - 127 | | 00 52 | 0000 aaaa | Cutoff Keyfollow 0 - 15 *15 | | 00 53 | 0aaa aaaa | Resonance 0 - 127 | | 00 54 | 0aaa aaaa | Resonance Velocity Sens 0 - 125 *16 | | 00 55 | 0aaa aaaa | Filter Envelope Depth 0 - 126 (-63 - +63)| | 00 56 | 0000 0aaa | Filter Envelope Velocity Curve 0 - 6 (1 - 7) | | 00 57 | 0aaa aaaa | Filter Envelope Velocity Sens 0 - 125 *16 | | 00 58 | 0000 aaaa | Filter Envelope Velocity Time1 0 - 14 *17 | | 00 59 | 0000 aaaa | Filter Envelope Velocity Time4 0 - 14 *17 | | 00 5A | 0000 aaaa | Filter Envelope Time Keyfollow 0 - 14 *17 | | 00 5B | 0aaa aaaa | Filter Envelope Time 1 0 - 127 | | 00 5C | 0aaa aaaa | Filter Envelope Time 2 0 - 127 | | 00 5D | 0aaa aaaa | Filter Envelope Time 3 0 - 127 | | 00 5E | 0aaa aaaa | Filter Envelope Time 4 0 - 127 | | 00 5F | 0aaa aaaa | Filter Envelope Level 1 0 - 127 | | 00 60 | 0aaa aaaa | Filter Envelope Level 2 0 - 127 | | 00 61 | 0aaa aaaa | Filter Envelope Level 3 0 - 127 | | 00 62 | 0aaa aaaa | Filter Envelope Level 4 0 - 127 | | 00 63 | 0aaa aaaa | Filter LFO1 Depth 0 - 126 (-63 - +63)| | 00 64 | 0aaa aaaa | Filter LFO2 Depth 0 - 126 (-63 - +63)| |—————————————+———————————+————————————————————————————————————————————————————| | 00 65 | 0aaa aaaa | Tone Level 0 - 127 | | 00 66 | 0000 00aa | Bias Direction 0 - 3 *19 | | 00 67 | 0aaa aaaa | Bias Position 0 - 127 (C-1 - G9) | | 00 68 | 0000 aaaa | Bias Level 0 - 14 *17 | | 00 69 | 0000 0aaa | Level Envelope Velocity Curve 0 - 6 (1 - 7) | | 00 6A | 0aaa aaaa | Level Envelope Velocity Sens 0 - 125 *16 | | 00 6B | 0000 aaaa | Level Envelope Velocity Time1 0 - 14 *17 | | 00 6C | 0000 aaaa | Level Envelope Velocity Time4 0 - 14 *17 | | 00 6D | 0000 aaaa | Level Envelope Time Keyfollow 0 - 14 *17 | | 00 6E | 0aaa aaaa | Level Envelope Time 1 0 - 127 | | 00 6F | 0aaa aaaa | Level Envelope Time 2 0 - 127 | | 00 70 | 0aaa aaaa | Level Envelope Time 3 0 - 127 | | 00 71 | 0aaa aaaa | Level Envelope Time 4 0 - 127 | | 00 72 | 0aaa aaaa | Level Envelope Level 1 0 - 127 | | 00 73 | 0aaa aaaa | Level Envelope Level 2 0 - 127 | | 00 74 | 0aaa aaaa | Level Envelope Level 3 0 - 127 | | 00 75 | 0aaa aaaa | Level LFO1 Depth 0 - 126 (-63 - +63)| | 00 76 | 0aaa aaaa | Level LFO2 Depth 0 - 126 (-63 - +63)| | 00 77 | 0aaa aaaa | Tone Pan 0 - 127 (L64 - 63R)| | 00 78 | 0000 aaaa | Pan Keyfollow 0 - 14 *17 | | 00 79 | 00aa aaaa | Random Pan Depth 0 - 63 | | 00 7A | 0aaa aaaa | Alternate Pan Depth 1 - 127 (L63 - 63R)| | 00 7B | 0aaa aaaa | Pan LFO1 Depth 0 - 126 (L63 - 63R)| | 00 7C | 0aaa aaaa | Pan LFO2 Depth 0 - 126 (L63 - 63R)| |—————————————+———————————+————————————————————————————————————————————————————| | 00 7D | 0000 00aa | Output Assign 0 - 3 *20 | | 00 7E | 0aaa aaaa | Mix/EFX Send Level 0 - 127 | | 00 7F | 0aaa aaaa | Chorus Send Level 0 - 127 | | 01 00 | 0aaa aaaa | Reverb Send Level 0 - 127 | |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 01 01 | +——————————————————————————————————————————————————————————————————————————————+
*1 INT, <PCM>, EXP *2 -6, 0, +6, +12 *3 NORMAL, HOLD, PLAYMATE, CLOCK-SYNC, <TAP-SYNC>, KEY-OFF-N, KEY-OFF-D, TEMPO-SYNC *4 1–Upper *5 Lower–127 *6 C-1–Upper *7 Lower–G9 *8 OFF, CONTINUOUS, KEY-ON *9 OFF, PCH, CUT, RES, LEV, PAN, MIX, CHO, REV, PL1, PL2, FL1, FL2, AL1, AL2, pL1, pL2, L1R, L2R *10 TRI, SIN, SAW, SQR, TRP, S&H, RND, CHS *11 -100, -50, 0, +50, +100 *12 KEY-ON-IN, KEY-ON-OUT, KEY-OFF-IN, KEY-OFF-OUT *13 OFF, CLOCK, <TAP> *14 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200 *15 -100, -70, -50, -30, -10, 0, +10, +20, +30, +40, +50, +70, +100, +120, +150, +200
MIDI Implementation
Appendices
79
MIDI Implementation
*16 -100–+150 *17 -100, -70, -50, -40, -30, -20, -10, 0, +10, +20, +30, +40, +50, +70, +100 *18 OFF, LPF, BPF, HPF, PKG *19 LOWER, UPPER, LOWER&UPPER, ALL *20 MIX, EFX, <DIRECT-1>, <DIRECT-2>
1-4.Rhythm Setup
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Description | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | Rhythm Common 1-4-1 | | 23 00 | Rhythm Note for Key# 35 1-4-2 | | 24 00 | Rhythm Note for Key# 36 | | : | | | 62 00 | Rhythm Note for Key# 98 | +——————————————————————————————————————————————————————————————————————————————+
1-4-1.Rhythm Common
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0aaa aaaa | Rhythm Name 1 32 - 127 | | 00 01 | 0aaa aaaa | Rhythm Name 2 32 - 127 | | 00 02 | 0aaa aaaa | Rhythm Name 3 32 - 127 | | 00 03 | 0aaa aaaa | Rhythm Name 4 32 - 127 | | 00 04 | 0aaa aaaa | Rhythm Name 5 32 - 127 | | 00 05 | 0aaa aaaa | Rhythm Name 6 32 - 127 | | 00 06 | 0aaa aaaa | Rhythm Name 7 32 - 127 | | 00 07 | 0aaa aaaa | Rhythm Name 8 32 - 127 | | 00 08 | 0aaa aaaa | Rhythm Name 9 32 - 127 | | 00 09 | 0aaa aaaa | Rhythm Name 10 32 - 127 | | 00 0A | 0aaa aaaa | Rhythm Name 11 32 - 127 | | 00 0B | 0aaa aaaa | Rhythm Name 12 32 - 127 | |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 00 0C | +——————————————————————————————————————————————————————————————————————————————+
1-4-2.Rhythm Note
+——————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Size | Description Data (Value) | |—————————————+————————————————————————————————————————————————————————————————| | 00 00 | 0000 000a | Tone Switch 0 - 1 (OFF,ON) | +———————————————————————————————————————————————————————————+ | 00 01 | 0000 00aa | Wave Group Type 0 - 2 *1 -> | | Wave Group | Group Type | Group ID | Number (value) | | 00 02 | 0aaa aaaa | Wave Group ID 0 - 127 -> | |—————————————+————————————+——————————+—————————————————————| |# 00 03 | 0000 aaaa | Wave Number 0 - 254 -> | | INT-A | 0 | 1 | 0 - 254 (001 - 255) | | | 0000 bbbb | (001 - 255) | | INT-B | 0 | 2 | 0 - 192 (001 - 193) | | 00 05 | 0000 00aa | Wave Gain 0 - 3 *2 | | <PCM | 1 | 1 - 127 | 0 - 254 (001 - 255)>| | 00 06 | 0000 aaaa | Bend Range 0 - 12 | |XP-A(Session)| 2 | 9 | 0 - 205 (001 - 206) | | 00 07 | 000a aaaa | Mute Group 0 - 31 (OFF,1 - 31)| | XP-B | 2 | 1 - 127 | 0 - 254 (001 - 255) | | 00 08 | 0000 000a | Envelope Mode 0 - 1 *3 | +———————————————————————————————————————————————————————————+ | 00 09 | 0000 000a | Volume Control Switch 0 - 1 (OFF,ON) | | 00 0A | 0000 000a | Hold-1 Control Switch 0 - 1 (OFF,ON) | | 00 0B | 0000 00aa | Pan Control Switch 0 - 2 *4 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 0C | 0aaa aaaa | Coarse Tune 0 - 127 (C-1 - G9) | | 00 0D | 0aaa aaaa | Fine Tune 0 - 100 (-50 - +50)| | 00 0E | 000a aaaa | Random Pitch Depth 0 - 30 *5 | | 00 0F | 000a aaaa | Pitch Envelope Depth 0 - 24 (-12 - +12)| | 00 10 | 0aaa aaaa | Pitch Envelope Velocity Sens 0 - 125 *6 | | 00 11 | 0000 aaaa | Pitch Envelope Velocity Time 0 - 14 *7 | | 00 12 | 0aaa aaaa | Pitch Envelope Time 1 0 - 127 | | 00 13 | 0aaa aaaa | Pitch Envelope Time 2 0 - 127 | | 00 14 | 0aaa aaaa | Pitch Envelope Time 3 0 - 127 | | 00 15 | 0aaa aaaa | Pitch Envelope Time 4 0 - 127 | | 00 16 | 0aaa aaaa | Pitch Envelope Level 1 0 - 126 (-63 - +63)| | 00 17 | 0aaa aaaa | Pitch Envelope Level 2 0 - 126 (-63 - +63)| | 00 18 | 0aaa aaaa | Pitch Envelope Level 3 0 - 126 (-63 - +63)| | 00 19 | 0aaa aaaa | Pitch Envelope Level 4 0 - 126 (-63 - +63)| |—————————————+———————————+————————————————————————————————————————————————————| | 00 1A | 0000 0aaa | Filter Type 0 - 4 *8 | | 00 1B | 0aaa aaaa | Cutoff Frequency 0 - 127 | | 00 1C | 0aaa aaaa | Resonance 0 - 127 | | 00 1D | 0aaa aaaa | Resonance Velocity Sens 0 - 125 *6 | | 00 1E | 0aaa aaaa | Filter Envelope Depth 0 - 126 (-63 - +63)| | 00 1F | 0aaa aaaa | Filter Envelope Velocity Sens 0 - 125 *6 | | 00 20 | 0000 aaaa | Filter Envelope Velocity Time 0 - 14 *7 | | 00 21 | 0aaa aaaa | Filter Envelope Time 1 0 - 127 | | 00 22 | 0aaa aaaa | Filter Envelope Time 2 0 - 127 | | 00 23 | 0aaa aaaa | Filter Envelope Time 3 0 - 127 | | 00 24 | 0aaa aaaa | Filter Envelope Time 4 0 - 127 | | 00 25 | 0aaa aaaa | Filter Envelope Level 1 0 - 127 | | 00 26 | 0aaa aaaa | Filter Envelope Level 2 0 - 127 | | 00 27 | 0aaa aaaa | Filter Envelope Level 3 0 - 127 | | 00 28 | 0aaa aaaa | Filter Envelope Level 4 0 - 127 | |—————————————+———————————+————————————————————————————————————————————————————| | 00 29 | 0aaa aaaa | Tone Level 0 - 127 | | 00 2A | 0aaa aaaa | Level Envelope Velocity Sens 0 - 125 *6 | | 00 2B | 0000 aaaa | Level Envelope Velocity Time 0 - 14 *7 | | 00 2C | 0aaa aaaa | Level Envelope Time 1 0 - 127 | | 00 2D | 0aaa aaaa | Level Envelope Time 2 0 - 127 | | 00 2E | 0aaa aaaa | Level Envelope Time 3 0 - 127 | | 00 2F | 0aaa aaaa | Level Envelope Time 4 0 - 127 | | 00 30 | 0aaa aaaa | Level Envelope Level 1 0 - 127 | | 00 31 | 0aaa aaaa | Level Envelope Level 2 0 - 127 | | 00 32 | 0aaa aaaa | Level Envelope Level 3 0 - 127 | | 00 33 | 0aaa aaaa | Tone Pan 0 - 127 (L64 - 63R)| | 00 34 | 00aa aaaa | Random Pan Depth 0 - 63 | | 00 35 | 0aaa aaaa | Alternate Pan Depth 1 - 127 (L63 - 63R)| |—————————————+———————————+————————————————————————————————————————————————————| | 00 36 | 0000 00aa | Output Assign 0 - 3 *9 | | 00 37 | 0aaa aaaa | Mix/EFX Send Level 0 - 127 | | 00 38 | 0aaa aaaa | Chorus Send Level 0 - 127 | | 00 39 | 0aaa aaaa | Reverb Send Level 0 - 127 | |—————————————+————————————————————————————————————————————————————————————————| |Total size | 00 00 00 3A | +——————————————————————————————————————————————————————————————————————————————+
80
*1 INT, <PCM>, EXP *2 -6, 0, +6, +12 *3 NO-SUS, SUSTAIN *4 OFF, CONTINUOUS, KEY-ON *5 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200 *6 -100–+150 *7 -100, -70, -50, -40, -30, -20, -10, 0, +10, +20, +30, +40, +50, +70, +100 *8 OFF, LPF, BPF, HPF, PKG *9 MIX, EFX, <DIRECT-1>, <DIRECT-2>
Address Block Map
The following is an outline of the address map for Exclusive messages.
Address(H) Block Sub Block Reference =========== ==================== =========================== =========
00 00 00 00 +——————————————————+......................................+———————+
| System common | | 1-1-1 |
+——————————————————+......................................+———————+
+——————————————————+.....+——————————+.....................+———————+
|Scale tune | | Part 1 | | 1-1-2 |
+——————————————————+. +——————————+.....................+———————+
: : . | : | : : . +——————————+ : : . | Part 16 | : : . +——————————+ : : . +——————————+ : : . | Patch | : : .+——————————+
01 00 00 00 +——————————————————+.....+——————————+.....................+———————+
| Temporary | | Common | | 1-2-1 |
| performance | +——————————+.....................+———————+
+——————————————————+. +——————————+.....................+———————+
: : . | Part 1 | | 1-2-2 |
: : . +——————————+.....................+———————+
: : . | : | : : . +——————————+ : : . | Part 16 | : : .+——————————+
02 00 00 00 +——————————————————+.....+——————————+.....+——————————+....+———————+
| Performance mode | | Part 1 | | Common | | 1-3-1 |
| temporary patch | +——————————+. +——————————+....+———————+
+——————————————————+.. | : | . +——————————+....+———————+
: : . +——————————+ . | Tone 1 | | 1—3—2 |
: : . | Part 9 | . +——————————+....+———————+
: : .+——————————+ . | : | : : . +——————————+ : : . | Tone 4 | : : .+——————————+
02 09 00 00 +——————————————————+.....+——————————+.....................+———————+
| Temporary | | Common | | 1-4-1 |
| rhythm setup | +——————————+.....................+———————+
+——————————————————+. +——————————+.....................+———————+
: : . | Note# 35 | | 1-4-2 |
: : . +——————————+.....................+———————+
: : . | : | : : . +——————————+ : : . | Note# 98 | : : .+——————————+
02 0A 00 00 +——————————————————+.....+——————————+.....+——————————+....+———————+
| Performance mode | | Part 11 | | Common | | 1-3-1 |
| temporary patch | +——————————+. +——————————+....+———————+
+——————————————————+.. | : | . +——————————+....+———————+
: : . +——————————+ . | Tone 1 | | 1—3—2 |
: : . | Part 16 | . +——————————+....+———————+
: : .+——————————+ . | : | : : . +——————————+ : : . | Tone 4 | : : .+——————————+
03 00 00 00 +——————————————————+.....+——————————+.....................+———————+
| Patch mode | | Common | | 1-3-1 |
| temporary patch | +——————————+.....................+———————+
+——————————————————+. +——————————+.....................+———————+
: : . | Tone 1 | | 1-3-2 |
: : . +——————————+.....................+———————+
: : . | : | : : . +——————————+ : : . | Tone 4 | : : .+——————————+
10 00 00 00 +——————————————————+.....+——————————+.....+——————————+....+———————+
| User | | USER:01 | | Common | | 1-2-1 |
| performance | +——————————+. +——————————+....+———————+
+——————————————————+.. | : | . +——————————+....+———————+
: : . +——————————+ . | Part 1 | | 1—2—2 |
: : . | USER:32 | . +——————————+....+———————+
: : .+——————————+ . | : | : : . +——————————+ : : . | Part 16 | : : .+——————————+
10 40 00 00 +——————————————————+.....+——————————+.....+——————————+....+———————+
| User | | USER:1 | | Common | | 1-4-1 |
| rhythm setup | +——————————+. +——————————+....+———————+
+——————————————————+... +——————————+ . +——————————+....+———————+
: : . | USER:2 | . | Note# 35 | | 1-4-2 |
: : +——————————+ . +——————————+....+———————+
: : . | : | : : . +——————————+ : : . | Note# 98 | : : .+——————————+
11 00 00 00 +——————————————————+.....+——————————+.....+——————————+....+———————+
| User | | USER:001 | | Common | | 1-3-1 |
| patch | +——————————+. +——————————+....+———————+
+——————————————————+.. | : | . +——————————+....+———————+
: : . +——————————+ . | Tone 1 | | 1—3—2 |
: : . | USER:128 | . +——————————+....+———————+
: : .+——————————+ . | : | : : . +——————————+ : : . | Tone 4 | : : .+——————————+
MIDI Implementation
Appendices
81
MIDI Implementation
2. GS (Model ID = 42H)
+—————————————————————————————————————————————————————————————————————————————+ | Start | | | address | Description | |—————————————+———————————————————————————————————————————————————————————————| | 40 10 00 | Scale Tune Part10 2-1 | | 40 11 00 | : Part1 | | 40 12 00 | : Part2 | | 40 13 00 | : Part3 | | 40 14 00 | : Part4 | | 40 15 00 | : Part5 | | 40 16 00 | : Part6 | | 40 17 00 | : Part7 | | 40 18 00 | : Part8 | | 40 19 00 | : Part9 | | 40 1A 00 | : Part11 | | 40 1B 00 | : Part12 | | 40 1C 00 | : Part13 | | 40 1D 00 | : Part14 | | 40 1E 00 | : Part15 | | 40 1F 00 | : Part16 | +—————————————————————————————————————————————————————————————————————————————+
2-1.Scale Tune
+—————————————————————————————————————————————————————————————————————————————+ | Offset | | | Address | Description | |—————————————+———————————————————————————————————————————————————————————————| | 40 | 0aaa aaaa | Scale Tune for C 0 - 127 | | | | (-64 - +63) | | 41 | 0aaa aaaa | Scale Tune for C# 0 - 127 | | | | (-64 - +63) | | 42 | 0aaa aaaa | Scale Tune for D 0 - 127 | | | | (-64 - +63) | | 43 | 0aaa aaaa | Scale Tune for D# 0 - 127 | | | | (-64 - +63) | | 44 | 0aaa aaaa | Scale Tune for E 0 - 127 | | | | (-64 - +63) | | 45 | 0aaa aaaa | Scale Tune for F 0 - 127 | | | | (-64 - +63) | | 46 | 0aaa aaaa | Scale Tune for F# 0 - 127 | | | | (-64 - +63) | | 47 | 0aaa aaaa | Scale Tune for G 0 - 127 | | | | (-64 - +63) | | 48 | 0aaa aaaa | Scale Tune for G# 0 - 127 | | | | (-64 - +63) | | 49 | 0aaa aaaa | Scale Tune for A 0 - 127 | | | | (-64 - +63) | | 4A | 0aaa aaaa | Scale Tune for A# 0 - 127 | | | | (-64 - +63) | | 4B | 0aaa aaaa | Scale Tune for B 0 - 127 | | | | (-64 - +63) | |—————————————+———————————————————————————————————————————————————————————————| |Total Size | 00 00 0C | +—————————————————————————————————————————————————————————————————————————————+
* In order for a GS Exclusive message to be correctly received by the JV-1010, the starting address of the message must be the Start address of each Part (the address of Scale Tune C, i.e., offset
40).
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MIDI Implementation
4. Supplementary Material
Correspondence of the EFX algorithm and
Exclusive Address (EFX Parameter 1–12)
EFX | Parameter | Value ———————+————————————————————————————————+———————————————————————
Type01: STEREO-EQ
———————+————————————————————————————————+——————————————————————— prm1 | Low Frequency | 0 - 1 prm2 | Low Gain | 0 - 30 prm3 | High Frequency | 0 - 1 prm4 | Hi Gain | 0 - 30 prm5 | Peaking1 Frequency | 0 - 16 prm6 | Peaking1 Q | 0 - 4 prm7 | Peaking1 Gain | 0 - 30 prm8 | Peaking2 Frequency | 0 - 16 prm9 | Peaking2 Q | 0 - 4 prm10 | Peaking2 Gain | 0 - 30 prm11 | Level | 0 - 127
Type02: OVERDRIVE
———————+————————————————————————————————+——————————————————————— prm1 | Drive | 0 - 127 prm2 | Output Pan | 0 - 127 prm3 | Amp Simulator Type | 0 - 3 prm4 | Low Gain | 0 - 30 prm5 | High Gain | 0 - 30 prm6 | Output Level | 0 - 127
Type03: DISTORTION
———————+————————————————————————————————+——————————————————————— prm1 | Drive | 0 - 127 prm2 | Output Pan | 0 - 127 prm3 | Amp Simulator Type | 0 - 3 prm4 | Low Gain | 0 - 30 prm5 | High Gain | 0 - 30 prm6 | Output Level | 0 - 127
Type04: PHASER
———————+————————————————————————————————+——————————————————————— prm1 | Manual | 0 - 125 prm2 | Rate | 0 - 125 prm3 | Depth | 0 - 127 prm4 | Resonance | 0 - 127 prm5 | Mix Level | 0 - 127 prm6 | Output Pan | 0 - 127 prm7 | Output Level | 0 - 127
Type05: SPECTRUM
———————+————————————————————————————————+——————————————————————— prm1 | Band1 Gain | 0 - 30 prm2 | Band2 Gain | 0 - 30 prm3 | Band3 Gain | 0 - 30 prm4 | Band4 Gain | 0 - 30 prm5 | Band5 Gain | 0 - 30 prm6 | Band6 Gain | 0 - 30 prm7 | Band7 Gain | 0 - 30 prm8 | Band8 Gain | 0 - 30 prm9 | Q | 0 - 4 prm10 | Output Pan | 0 - 127 prm11 | Output Level | 0 - 127
Type06: ENHANCER
———————+————————————————————————————————+——————————————————————— prm1 | Sens | 0 - 127 prm2 | Mix Level | 0 - 127 prm3 | Low Gain | 0 - 30 prm4 | High Gain | 0 - 30 prm5 | Output Level | 0 - 127
Type07: AUTO-WAH
———————+————————————————————————————————+——————————————————————— prm1 | Filter Type | 0 - 1 prm2 | Rate | 0 - 125 prm3 | Depth | 0 - 127 prm4 | Sens | 0 - 127 prm5 | Manual | 0 - 127 prm6 | Peak | 0 - 127 prm7 | Output Level | 0 - 127
Type08: ROTARY
———————+————————————————————————————————+——————————————————————— prm1 | High Frequency Slow Rate | 0 - 125 prm2 | Low Frequency Slow Rate | 0 - 125 prm3 | High Frequency Fast Rate | 0 - 125 prm4 | Low Frequency Fast Rate | 0 - 125 prm5 | Speed | 0 - 1 prm6 | High Frequency Acceleration | 0 - 15 prm7 | Low Frequency Acceleration | 0 - 15 prm8 | High Frequency Level | 0 - 127 prm9 | Low Frequency Level | 0 - 127 prm10 | Separation | 0 - 127 prm11 | Output Level | 0 - 127
Type09: COMPRESSOR
———————+————————————————————————————————+——————————————————————— prm1 | Sustain | 0 - 127 prm2 | Attack | 0 - 127 prm3 | Output Pan | 0 - 127 prm4 | Post Gain | 0 - 3 prm5 | Low Gain | 0 - 30 prm6 | HiGH Gain | 0 - 30 prm7 | Output Level | 0 - 127
Type10: LIMITER
———————+————————————————————————————————+——————————————————————— prm1 | Threshold Level | 0 - 127 prm2 | Release Time | 0 - 127 prm3 | Compression Ratio | 0 - 3 prm4 | Output Pan | 0 - 127 prm5 | Post Gain | 0 - 3 prm6 | Low Gain | 0 - 30 prm7 | High Gain | 0 - 30 prm8 | Output Level | 0 - 127
Type11: HEXA-CHORUS
———————+————————————————————————————————+——————————————————————— prm1 | Pre Delay Time | 0 - 125 prm2 | Rate | 0 - 125 prm3 | Depth | 0 - 127 prm4 | Pre Delay Deviation | 0 - 20 prm5 | Depth Deviation | 0 - 40 prm6 | Pan Deviation | 0 - 20 prm7 | Effect Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type12: TREMOLO-CHORUS
———————+————————————————————————————————+——————————————————————— prm1 | Pre Delay Time | 0 - 125 prm2 | Chorus Rate | 0 - 125 prm3 | Chorus Depth | 0 - 127 prm4 | Tremolo Rate | 0 - 125 prm5 | Tremolo Separation | 0 - 127 prm6 | Tremolo Phase | 0 - 90 prm7 | Effect Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type13: SPACE-D
———————+————————————————————————————————+——————————————————————— prm1 | Pre Delay Time | 0 - 125 prm2 | Rate | 0 - 125 prm3 | Depth | 0 - 127 prm4 | Phase | 0 - 90 prm5 | Low Gain | 0 - 30 prm6 | High Gain | 0 - 30 prm7 | Effect Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type14: STEREO-CHORUS
———————+————————————————————————————————+——————————————————————— prm1 | Filter Type | 0 - 2 prm2 | Cutoff Frequency | 0 - 16 prm3 | Pre Delay Time | 0 - 125 prm4 | Rate | 0 - 125 prm5 | Depth | 0 - 127 prm6 | Phase | 0 - 90 prm7 | (not used) | prm8 | Low Gain | 0 - 30 prm9 | High Gain | 0 - 30 prm10 | Effect Balance | 0 - 100 prm11 | Output Level | 0 - 127
Type15: STEREO-FLANGER
———————+————————————————————————————————+——————————————————————— prm1 | Filter Type | 0 - 2 prm2 | Cutoff Frequency | 0 - 16 prm3 | Pre Delay Time | 0 - 125 prm4 | Rate | 0 - 125 prm5 | Depth | 0 - 127 prm6 | Phase | 0 - 90 prm7 | Feedback Level | 0 - 98 prm8 | Low Gain | 0 - 30 prm9 | High Gain | 0 - 30 prm10 | Effect Balance | 0 - 100 prm11 | Output Level | 0 - 127
Type16: STEP-FLANGER
———————+————————————————————————————————+——————————————————————— prm1 | Pre Delay Time | 0 - 125 prm2 | Rate | 0 - 125 prm3 | Depth | 0 - 127 prm4 | Feedback Level | 0 - 98 prm5 | Step Rate | 0 - 125 prm6 | Phase | 0 - 90 prm7 | Low Gain | 0 - 30 prm8 | High Gain | 0 - 30 prm9 | Effect Balance | 0 - 100 prm10 | Output Level | 0 - 127
Appendices
83
MIDI Implementation
Type17: STEREO-DELAY
———————+————————————————————————————————+——————————————————————— prm1 | Feedback Mode | 0 - 1 prm2 | Delay Time Left | 0 - 126 prm3 | Delay Time Right | 0 - 126 prm4 | Feedback Phase Left | 0 - 1 prm5 | Feedback Phase Right | 0 - 1 prm6 | Feedback Level | 0 - 98 prm7 | HF Damp | 0 - 17 prm8 | Low Gain | 0 - 30 prm9 | High Gain | 0 - 30 prm10 | Effect Balance | 0 - 100 prm11 | Output Level | 0 - 127
Type18: MODULATION-DELAY
———————+————————————————————————————————+——————————————————————— prm1 | Feedback Mode | 0 - 1 prm2 | Delay Time Left | 0 - 126 prm3 | Delay Time Right | 0 - 126 prm4 | Feedback Level | 0 - 98 prm5 | HF Damp | 0 - 17 prm6 | Rate | 0 - 125 prm7 | Depth | 0 - 127 prm8 | Phase | 0 - 90 prm9 | Low Gain | 0 - 30 prm10 | High Gain | 0 - 30 prm11 | Effect Balance | 0 - 100 prm12 | Output Level | 0 - 127
Type19: TRIPLE-TAP-DELAY
———————+————————————————————————————————+——————————————————————— prm1 | Delay Time Left | 0 - 125 prm2 | Delay Time Right | 0 - 125 prm3 | Delay Time Center | 0 - 125 prm4 | Feedback Level | 0 - 98 prm5 | HF Damp | 0 - 17 prm6 | Left Level | 0 - 127 prm7 | Right Level | 0 - 127 prm8 | Center Level | 0 - 127 prm9 | Low Gain | 0 - 30 prm10 | High Gain | 0 - 30 prm11 | Effect Balance | 0 - 100 prm12 | Output Level | 0 - 127
Type20: QUADRUPLE-TAP-DELAY
———————+————————————————————————————————+——————————————————————— prm1 | Delay Time 1 | 0 - 125 prm2 | Delay Time 2 | 0 - 125 prm3 | Delay Time 3 | 0 - 125 prm4 | Delay Time 4 | 0 - 125 prm5 | Level 1 | 0 - 127 prm6 | Level 2 | 0 - 127 prm7 | Level 3 | 0 - 127 prm8 | Level 4 | 0 - 127 prm9 | Feedback Level | 0 - 98 prm10 | HF Damp | 0 - 17 prm11 | Effect Balance | 0 - 100 prm12 | Output Level | 0 - 127
Type21: TIME-CONTROL-DELAY
———————+————————————————————————————————+——————————————————————— prm1 | Delay Time | 0 - 120 prm2 | Feedback Level | 0 - 98 prm3 | Acceleration | 0 - 15 prm4 | HF Damp | 0 - 17 prm5 | Output Pan | 0 - 127 prm6 | Low Gain | 0 - 30 prm7 | High Gain | 0 - 30 prm8 | Effect Balance | 0 - 100 prm9 | Output Level | 0 - 127
Type22: 2VOICE-PITCH-SHIFTER
———————+————————————————————————————————+——————————————————————— prm1 | Pitch Shifter Mode | 0 - 4 prm2 | Coarse Pitch A | 0 - 36 prm3 | Coarse Pitch B | 0 - 36 prm4 | Fine Pitch A | 0 - 100 prm5 | Fine Pitch B | 0 - 100 prm6 | Pre Delay Time A | 0 - 126 prm7 | Pre Delay Time B | 0 - 126 prm8 | Output Pan A | 0 - 127 prm9 | Output Pan B | 0 - 127 prm10 | Level Balance | 0 - 100 prm11 | Effect Balance | 0 - 100 prm12 | Output Level | 0 - 127
Type23: FBK-PITCH-SHIFTER
———————+————————————————————————————————+——————————————————————— prm1 | Pitch Shifter Mode | 0 - 4 prm2 | Coarse Pitch | 0 - 36 prm3 | Fine Pitch | 0 - 100 prm4 | Pre Delay Time | 0 - 126 prm5 | Feedback Level | 0 - 98 prm6 | Output Pan | 0 - 127 prm7 | Low Gain | 0 - 30 prm8 | High Gain | 0 - 30 prm9 | Effect Balance | 0 - 100 prm10 | Output Level | 0 - 127
Type24: REVERB
———————+————————————————————————————————+——————————————————————— prm1 | Reverb Type | 0 - 5 prm2 | Pre Delay Time | 0 - 125 prm3 | Gate Time | 0 - 127 prm4 | HF Damp | 0 - 17 prm5 | Low Gain | 0 - 30 prm6 | High Gain | 0 - 30 prm7 | Effect Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type25: GATE-REVERB
———————+————————————————————————————————+——————————————————————— prm1 | Gate-Reverb Type | 0 - 3 prm2 | Pre Delay Time | 0 - 125 prm3 | Gate Time | 0 - 99 prm4 | Low Gain | 0 - 30 prm5 | High Gain | 0 - 30 prm6 | Effect Balance | 0 - 100 prm7 | Output Level | 0 - 127
Type26: OVERDRIVECHORUS (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Drive | 0 - 127 prm2 | Over Drive Pan | 0 - 127 prm3 | Chorus Pre Delay Time | 0 - 125 prm4 | Chorus Rate | 0 - 125 prm5 | Chorus Depth | 0 - 127 prm6 | (not used) | prm7 | Chorus Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type27: OVERDRIVEFLANGER (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Drive | 0 - 127 prm2 | Over Drive Pan | 0 - 127 prm3 | Flanger Pre Delay Time | 0 - 125 prm4 | Flanger Rate | 0 - 125 prm5 | Flanger Depth | 0 - 127 prm6 | Flanger Feedback Level | 0 - 98 prm7 | Flanger Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type28: OVERDRIVEDELAY (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Drive | 0 - 127 prm2 | Over Drive Pan | 0 - 127 prm3 | Delay Time | 0 - 126 prm4 | Delay Feedback Level | 0 - 98 prm5 | Delay HF Damp | 0 - 17 prm6 | Delay Balance | 0 - 100 prm7 | Output Level | 0 - 127
Type29: DISTORTIONCHORUS (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Distortion Drive | 0 - 127 prm2 | Distortion Pan | 0 - 127 prm3 | Chorus Pre Delay Time | 0 - 125 prm4 | Chorus Rate | 0 - 125 prm5 | Chorus Depth | 0 - 127 prm6 | (not used) | prm7 | Chorus Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type30: DISTORTIONFLANGER (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Distortion Drive | 0 - 127 prm2 | Distortion Pan | 0 - 127 prm3 | Flanger Pre Delay Time | 0 - 125 prm4 | Flanger Rate | 0 - 125 prm5 | Flanger Depth | 0 - 127 prm6 | Flanger Feedback Level | 0 - 98 prm7 | Flanger Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type31: DISTORTIONDELAY (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Distortion Drive | 0 - 127 prm2 | Distortion Pan | 0 - 127 prm3 | Delay Time | 0 - 126 prm4 | Delay Feedback Level | 0 - 98 prm5 | Delay HF Damp | 0 - 17 prm6 | Delay Balance | 0 - 100 prm7 | Output Level | 0 - 127
Type32: ENHANCERCHORUS (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Enhancer Sens | 0 - 127 prm2 | Enhancer Mix Level | 0 - 127 prm3 | Chorus Pre Delay Time | 0 - 125 prm4 | Chorus Rate | 0 - 125 prm5 | Chorus Depth | 0 - 127 prm6 | (not used) | prm7 | Chorus Balance | 0 - 100 prm8 | Output Level | 0 - 127
84
MIDI Implementation
Type33: ENHANCERFLANGER (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Enhancer Sens | 0 - 127 prm2 | Enhancer Mix Level | 0 - 127 prm3 | Flanger Pre Delay Time | 0 - 125 prm4 | Flanger Rate | 0 - 125 prm5 | Flanger Depth | 0 - 127 prm6 | Flanger Feedback Level | 0 - 98 prm7 | Flanger Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type34: ENHANCERDELAY (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Enhancer Sens | 0 - 127 prm2 | Enhancer Mix Level | 0 - 127 prm3 | Delay Time | 0 - 126 prm4 | Delay Feedback Level | 0 - 98 prm5 | Delay HF Damp | 0 - 17 prm6 | (not used) | prm7 | Delay Balance | 0 - 100 prm8 | Output Level | 0 - 127
Type35: CHORUSDELAY (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Chorus Pre Delay Time | 0 - 125 prm2 | Chorus Rate | 0 - 125 prm3 | Chorus Depth | 0 - 127 prm4 | (not used) | prm5 | Chorus Balance | 0 - 100 prm6 | Delay Time | 0 - 126 prm7 | Delay Feedback Level | 0 - 98 prm8 | Delay HF Damp | 0 - 17 prm9 | Delay Balance | 0 - 100 prm10 | Output Level | 0 - 127
Type36: FLANGERDELAY (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Flanger Pre Delay Time | 0 - 125 prm2 | Flanger Rate | 0 - 125 prm3 | Flanger Depth | 0 - 127 prm4 | Flanger Feedback Level | 0 - 98 prm5 | Flanger Balance | 0 - 100 prm6 | Delay Time | 0 - 126 prm7 | Delay Feedback Level | 0 - 98 prm8 | Delay HF Damp | 0 - 17 prm9 | Delay Balance | 0 - 100 prm10 | Output Level | 0 - 127
Type37: CHORUSFLANGER (serial)
———————+————————————————————————————————+——————————————————————— prm1 | Chorus Pre Delay Time | 0 - 125 prm2 | Chorus Rate | 0 - 125 prm3 | Chorus Depth | 0 - 127 prm4 | Chorus Balance | 0 - 100 prm5 | Flanger Pre Delay Time | 0 - 125 prm6 | Flanger Rate | 0 - 125 prm7 | Flanger Depth | 0 - 127 prm8 | Flanger Feedback Level | 0 - 98 prm9 | Flanger Balance | 0 - 100 prm10 | Output Level | 0 - 127
Type38: CHORUS/DELAY (parallel)
———————+————————————————————————————————+——————————————————————— prm1 | Chorus Pre Delay Time | 0 - 125 prm2 | Chorus Rate | 0 - 125 prm3 | Chorus Depth | 0 - 127 prm4 | (not used) | prm5 | Chorus Balance | 0 - 100 prm6 | Delay Time | 0 - 126 prm7 | Delay Feedback Level | 0 - 98 prm8 | Delay HF Damp | 0 - 17 prm9 | Delay Balance | 0 - 100 prm10 | Output Level | 0 - 127
Type39: FLANGER/DELAY (parallel)
———————+————————————————————————————————+——————————————————————— prm1 | Flanger Pre Delay Time | 0 - 125 prm2 | Flanger Rate | 0 - 125 prm3 | Flanger Depth | 0 - 127 prm4 | Flanger Feedback Level | 0 - 98 prm5 | Flanger Balance | 0 - 100 prm6 | Delay Time | 0 - 126 prm7 | Delay Feedback Level | 0 - 98 prm8 | Delay HF Damp | 0 - 17 prm9 | Delay Balance | 0 - 100 prm10 | Output Level | 0 - 127
Type40: CHORUS/FLANGER (parallel)
———————+————————————————————————————————+——————————————————————— prm1 | Chorus Pre Delay Time | 0 - 125 prm2 | Chorus Rate | 0 - 125 prm3 | Chorus Depth | 0 - 127 prm4 | Chorus Balance | 0 - 100 prm5 | Flanger Pre Delay Time | 0 - 125 prm6 | Flanger Rate | 0 - 125 prm7 | Flanger Depth | 0 - 127 prm8 | Flanger Feedback Level | 0 - 98 prm9 | Flanger Balance | 0 - 100 prm10 | Output Level | 0 - 127
Decimal/Hexadecimal Table (hexadecimal values
are indicated by a following “H”)
MIDI uses 7-bit hexadecimal values to indicate data values and the address and size of exclusive messages. The following table shows the correspondence between decimal and hexadecimal numbers.
+——————+——————++——————+——————++——————+——————++——————+——————+ | D | H || D | H || D | H || D | H | +——————+——————++——————+——————++——————+——————++——————+——————+ | 0 | 00H || 32 | 20H || 64 | 40H || 96 | 60H | | 1 | 01H || 33 | 21H || 65 | 41H || 97 | 61H | | 2 | 02H || 34 | 22H || 66 | 42H || 98 | 62H | | 3 | 03H || 35 | 23H || 67 | 43H || 99 | 63H | | 4 | 04H || 36 | 24H || 68 | 44H || 100 | 64H | | 5 | 05H || 37 | 25H || 69 | 45H || 101 | 65H | | 6 | 06H || 38 | 26H || 70 | 46H || 102 | 66H | | 7 | 07H || 39 | 27H || 71 | 47H || 103 | 67H | | 8 | 08H || 40 | 28H || 72 | 48H || 104 | 68H | | 9 | 09H || 41 | 29H || 73 | 49H || 105 | 69H | | 10 | 0AH || 42 | 2AH || 74 | 4AH || 106 | 6AH | | 11 | 0BH || 43 | 2BH || 75 | 4BH || 107 | 6BH | | 12 | 0CH || 44 | 2CH || 76 | 4CH || 108 | 6CH | | 13 | 0DH || 45 | 2DH || 77 | 4DH || 109 | 6DH | | 14 | 0EH || 46 | 2EH || 78 | 4EH || 110 | 6EH | | 15 | 0FH || 47 | 2FH || 79 | 4FH || 111 | 6FH | | 16 | 10H || 48 | 30H || 80 | 50H || 112 | 70H | | 17 | 11H || 49 | 31H || 81 | 51H || 113 | 71H | | 18 | 12H || 50 | 32H || 82 | 52H || 114 | 72H | | 19 | 13H || 51 | 33H || 83 | 53H || 115 | 73H | | 20 | 14H || 52 | 34H || 84 | 54H || 116 | 74H | | 21 | 15H || 53 | 35H || 85 | 55H || 117 | 75H | | 22 | 16H || 54 | 36H || 86 | 56H || 118 | 76H | | 23 | 17H || 55 | 37H || 87 | 57H || 119 | 77H | | 24 | 18H || 56 | 38H || 88 | 58H || 120 | 78H | | 25 | 19H || 57 | 39H || 89 | 59H || 121 | 79H | | 26 | 1AH || 58 | 3AH || 90 | 5AH || 122 | 7AH | | 27 | 1BH || 59 | 3BH || 91 | 5BH || 123 | 7BH | | 28 | 1CH || 60 | 3CH || 92 | 5CH || 124 | 7CH | | 29 | 1DH || 61 | 3DH || 93 | 5DH || 125 | 7DH | | 30 | 1EH || 62 | 3EH || 94 | 5EH || 126 | 7EH | | 31 | 1FH || 63 | 3FH || 95 | 5FH || 127 | 7FH | +——————+——————++——————+——————++——————+——————++——————+——————+
D: decimal H: hexadecimal
* Decimal expressions such as used for MIDI channel, Bank Select, and Program Change
will be the value 1 greater than the decimal value given in the above table.
* Since each MIDI byte carries 7 significant data bits, each byte can express a maximum of
128 different values. Data for which higher resolution is required must be transmitted using two or more bytes. For example a value indicated as a two-byte value of aa bbH would have a value of aa x 128 + bb.
* For a signed number (+/-), 00H = -64, 40H = +/-0, and 7FH = +63. I.e., the decimal
equivalent will be 64 less than the decimal value given in the above table. For a two-byte signed number, 00 00H = -8192, 40 00H = +/-0, and 7F 7FH = +8191. For example the decimal expression of aa bbH would be aa bbH - 40 00H = (aa x 128 + bb - 64 x 128.
* Hexadecimal notation in two 4-bit units is used for data indicated as “nibbled”. The
nibbled two-byte value of 0a 0b H would be a x 16 + b.
<Example 1> What is the decimal equivalent of 5AH?
From the above table, 5AH = 90.
<Example 2> What is the decimal equivalent of the 7-bit hexadecimal values 12 34H?
From the above table, 12H = 18 and 34H = 52 Thus, 18 x 128 + 52 = 2356
<Example 3> What is the decimal equivalent of the nibbled expression 0A 03 09 0DH?
From the above table, 0AH = 10, 03H = 3, 09H = 9, 0DH = 13 Thus, the result is ((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885
<Example 4> What is the nibbled equivalent of the decimal number 1258?
16 ) 1258 16 ) 78...10 16 ) 4...14
0... 4
From the above table, 0=00H, 4=04H, 14=0EH, 10=0AH Thus the result is 00 04 0E 0AH
Appendices
85
MIDI Implementation
Examples of Actual MIDI Messages
<Example 1> 92 3E 5F
9n is the Note On status and `n' is the MIDI channel number. Since 2H = 2, 3EH = 62, and 5FH = 95, this is a Note On message of MIDI CH = 3, note number 62 (note name D4) and velocity 95.
<Example 2> CE 49
CnH is the Program Change status and `n' is the MIDI channel number. Since EH = 14, and 49H = 73, this is a Program Change message of MIDI CH = 15, Program number 74 (in the GS sound map, Flute).
<Example 3> EA 00 28
EnH is the Pitch Bend Change status and `n' is the MIDI channel number. The 2nd byte (00H=0) is the LSB of the Pitch Bend value, and the 3rd byte (28H=40) is the MSB. However since the Pitch Bend is a signed number with 0 at 40 00H (= 64 x 128 + 0 = 8192), the Pitch Bend value in this case is 28 00H - 40 00H = 40 x 128 + 0 - (64 x 128 + 0) = 5120 - 8192 = -3072
If we assume that the Pitch Bend Sensitivity is set to two semitones, the pitch will change only -200 cents for a Pitch Bend value of -8192 (00 00H). Thus, this message is specifying a Pitch Bend of -200 x (-3072) / (-8192) = -75 cents on MIDI CH = 11.
<Example 4> B3 64 00 65 00 06 0C 26 00 64 7F 65 7F
BnH is the Control Change status, and `n' is the MIDI channel number. In Control Change messages, the 2nd byte is the controller number, and the 3rd byte is the parameter value. MIDI allows what is known as “running status,” when if messages of the same status follow each other, it is permitted to omit the second and following status bytes. In the message above, running status is being used, meaning that the message has the following content.
B3 64 00 MIDI CH = 4, RPN parameter number LSB: 00H (B3) 65 00 MIDI CH = 4, RPN parameter number MSB: 00H (B3) 06 0C MIDI CH = 4, parameter value MSB: 0CH (B3) 26 00 MIDI CH = 4, parameter value LSB: 00H (B3) 64 7F MIDI CH = 4, RPN parameter number LSB: 7FH (B3) 65 7F MIDI CH = 4, RPN parameter number MSB: 7FH
Thus, this message transmits a parameter value of 0C 00H to RPN parameter number 00 00H on MIDI CH = 4, and then sets the RPN parameter number to 7F 7FH.
The function assigned to RPN parameter number 00 00H is Pitch Bend Sensitivity, and the MSB of the parameter value indicates semitone steps. Since the MSB of this parameter value is 0CH = 12, the maximum width of pitch bend is being set to [+/-] 12 semitones (1 octave) (GS sound sources ignore the LSB of Pitch Bend Sensitivity, but it is best to transmit the LSB (parameter value 0) as well, so that the message can be correctly received by any device.
Once the parameter number has been set for RPN or NRPN, all subsequent Data Entry messages on that channel will be effective. Thus, it is recommended that after you have made the change you want, you set the parameter number to 7F 7FH (an “unset” or “null” setting). The final (B3) 64 7F (B3) 65 7F is for this purpose.
It is not a good idea to store many events within the data of a song (e.g., a Standard MIDI File song) using running status as shown in <Example 4>. When the song is paused, fast­forwarded or rewound, the sequencer may not be able to transmit the proper status, causing the sound source to misinterpret the data. It is best to attach the proper status byte to all events.
It is also important to transmit RPN or NRPN parameter number settings and parameter values in the correct order. In some sequencers, data events recorded in the same clock (or a nearby clock) can sometimes be transmitted in an order other than the order in which they were recorded. It is best to record such events at an appropriate interval (1 tick at TPQN=96, or 5 ticks at TPQN=480).
* TPQN: Ticks Per Quarter Note (i.e., the time resolution of the sequencer)
Examples of Exclusive Messages and
Calculating the Checksum
Roland exclusive messages (RQ1, DT1) are transmitted with a checksum at the end of the data (before F7) to check that the data was received correctly. The value of the checksum is determined by the address and data (or size) of the exclusive message.
How to Calculate the Checksum
(hexadecimal values are indicated by a “H”)
The checksum consists of a value whose lower 7 bits are 0 when the address, size and checksum itself are added. The following formula shows how to calculate the checksum when the exclusive message to be transmitted has an address of aa bb cc ddH, and data or size of ee ffH.
aa + bb + cc + dd + ee + ff = total total / 128 = quotient ... remainder 128 - remainder = checksum
<Example 1> Setting the Performance Common REVERB TYPE to DELAY (DT1)
The “Parameter Address Map” indicates that the starting address of the Temporary Performance is 01 00 00 00H, that the Performance Common offset address is 00 00H, and that the REVERB TYPE address is 00 28H. Thus, the address is:
01 00 00 00H 00 00H +) 00 28H 01 00 00 28H
Since DELAY is parameter value 06H,
F0 41 10 6A 12 01 00 00 28 06 ?? F7 (1) (2) (3) (4) (5) address data checksum (6)
(1) Exclusive status (2) ID number (Roland) (3) Device ID (17) (4) Model ID (JV-1010) (5) Command ID (DT1) (6) EOX
Next we calculate the checksum.
01H + 00H + 00H + 28H + 06H = 1 + 0 + 0 + 40 + 6 = 47 (sum) 47 (total) / 128 = 0 (quotient) ... 47 (remainder) checksum = 128 - 47 (quotient) = 81 = 51H
This means that the message transmitted will be F0 41 10 6A 12 01 00 00 28 06 51 F7.
<Example 2> Retrieving data for USER:03 Performance Part 3 (RQ1)
The “Parameter Address Map” indicates that the starting address of USER:03 is 10 02 00 00H, and that the offset address of Performance Part 3 is 12 00H. Thus, the address is:
10 02 00 00H +) 12 00H 10 02 12 00H
Since the size of the Performance Part is 00 00 00 19H,
F0 41 10 6A 11 10 02 12 00 00 00 00 19 ?? F7 (1) (2) (3) (4) (5) address size checksum (6)
(1) Exclusive status (2) ID number (Roland) (3) Device ID (17) (4) Model ID (JV-1010) (5) Command ID (RQ1) (6) EOX
Next we calculate the checksum.
10H + 02H + 12H + 00H + 00H + 00H + 00H + 19H = 16 + 2 + 18 + 0 + 0 + 0 + 0 + 25 = 61 (sum)
61 (total) / 128 = 0 (product) ... 61 (remainder) checksum = 128 - 61 (remainder) = 67 = 43H
86
Thus, a message of F0 41 10 6A 11 10 02 12 00 00 00 00 19 43 F7 would be transmitted.
MIDI Implementation
<Example 3> Retrieving data for Temporary Performance (RQ1)
*When a data transfer is executed in Utility mode, data that is accessed will be the same
as that which is transmitted when the Type parameter is set to PERFORM and the Source
parameter is set to TEMP: -PATCH
The “Parameter Address Map” gives the following start addresses for Temporary Performance data.
01 00 00 00H Temporary Performance Common 01 00 10 00H Temporary Performance Part 1 : 01 00 1F 00H Temporary Performance Part 16
Since Performance Part has a size of 00 00 00 19H, we add that size to the start address of the Temporary Performance Part 16, resulting in:
01 00 1F 00H +) 00 00 00 19H 01 00 1F 19H
Thus, the Size for the retrieved data will be:
01 00 1F 19H
-) 01 00 00 00H 00 00 1F 19H
F0 41 10 6A 11 01 00 00 00 00 00 1F 19 ?? F7 (1) (2) (3) (4) (5) address size checksum (6)
(1) Exclusive status (2) ID number (Roland) (3) Device ID (17) (4) Model ID (JV-1010) (5) Command ID (RQ1) (6) EOX
Calculating the checksum as shown in <Example 2>, we get a message of F0 41 10 6A 11 01 00 00 00 00 00 1F 19 47 F7 to be transmitted.
<Example 4> Retrieving the Temporary Performance data together with all Temporary Part and Rhythm Set data (RQ1)
*When a data transfer is executed in Utility mode, the data that is accessed will be the
same as that which is transmitted when the Type parameter is set to PERFORM and the
Source parameter is set to TEMP: +PATCH
The “Parameter Address Map” gives the following start addresses for Temporary Performance, Performance Mode Temporary Patch and Performance Mode Temporary Rhythm.
01 00 00 00H Temporary Performance 02 00 00 00H Performance Mode Temporary Patch (part 1) : 02 08 00 00H Performance Mode Temporary Patch (part 9) 02 09 00 00H Temporary Rhythm Setup 02 0A 00 00H Performance Mode Temporary Patch (part 11) : 02 0F 00 00H Performance Mode Temporary Patch (part 16)
The Patch offset addresses are as follows.
00 00H Patch Common 10 00H Patch Tone 1 : 16 00H Patch Tone 4
Since Patch Tone has a size of 00 00 01 01H, we add this size to the start address of Performance Mode Temporary Patch (Part 16) Tone 4, to get:
02 0F 00 00H 16 00H +) 00 00 01 01H 02 0F 17 01H
Thus, the size of the retrieved data will be:
02 0F 17 01H
-) 01 00 00 00H 01 0F 17 01H
F0 41 10 6A 11 01 00 00 00 01 0F 17 01 ?? F7 (1) (2) (3) (4) (5) address size checksum (6)
(1) Exclusive status (2) ID number (Roland) (3) Device ID (17) (4) Model ID (JV-1010) (5) Command ID (RQ1) (6) EOX
Calculating the checksum as shown in <Example 2>, we get a message of F0 41 10 6A 11 01 00 00 00 01 0F 17 01 57 F7 to be transmitted.
Scale Tune Function
(Model ID: 42H (GS), address: 40 1x 40H)
Scale Tune is a function that makes fine adjustments to the pitch of each note C-B. Settings are made for one octave, and applied to the notes of all octaves. By making Scale Tune settings you can use tunings and temperaments other than the standard Equal Temperament. Here we give three types of settings as examples.
* Scale tune messages for any parts are recognized in the patch mode.
Equal Temperament
This temperament divides the octave into 12 equal steps, and is the temperament most frequently used today, especially in western music. Initially, the Scale Tune function of this instrument is set to Equal Temperament.
Just Intonation (tonic of C)
The primary triads sound more beautiful in just intonation than in equal temperament. However, this applies only in one key, and chords will be discordant if you play in a different key. The settings here are for a tonic of C.
Arabian-type Scale
The Scale Tune function allow you to use various tunings of ethnic music. Here is one of the Arabian scales.
Setting examples
Note Equal Temp. Just (in C) Arabian-type Scale
C0 0 -6 C# 0 -8 +45 D0 +4 -2 Eb 0 +16 -12 E0-14 -51 F0 -2 -8 F# 0 -10 +43 G0 +2 -4 G# 0 +14 +47 A0 -16 0 Bb 0 +14 -10 B0-12 -49
The values in the above table are in units of 1 cent. Convert these values to hexadecimal, and transmit them as exclusive data. For example to set the Scale Tune of Part 1 to an Arabian-type scale, transmit the following data. F0 41 10 42 12 40 11 40 3A 6D 3E 34 0D 38 6B 3C 6F 40 36 0F 76 F7
ASCII Code Table
On the JV-1010, the following ASCII code set is used for processing data such as the Patch Name and the Performance Name.
+——————+——————+——————++——————+——————+——————++——————+——————+——————+ | D | H | Char || D | H | Char || D | H | Char | +——————+——————+——————++——————+——————+——————++——————+——————+——————+ | 32 | 20H | SP || 64 | 40H | @ || 96 | 60H | ` | | 33 | 21H | ! || 65 | 41H | A || 97 | 61H | a | | 34 | 22H | " || 66 | 42H | B || 98 | 62H | b | | 35 | 23H | # || 67 | 43H | C || 99 | 63H | c | | 36 | 24H | $ || 68 | 44H | D || 100 | 64H | d | | 37 | 25H | % || 69 | 45H | E || 101 | 65H | e | | 38 | 26H | & || 70 | 46H | F || 102 | 66H | f | | 39 | 27H | ` || 71 | 47H | G || 103 | 67H | g | | 40 | 28H | ( || 72 | 48H | H || 104 | 68H | h | | 41 | 29H | ) || 73 | 49H | I || 105 | 69H | i | | 42 | 2AH | * || 74 | 4AH | J || 106 | 6AH | j | | 43 | 2BH | + || 75 | 4BH | K || 107 | 6BH | k | | 44 | 2CH | , || 76 | 4CH | L || 108 | 6CH | l | | 45 | 2DH | - || 77 | 4DH | M || 109 | 6DH | m | | 46 | 2EH | . || 78 | 4EH | N || 110 | 6EH | n | | 47 | 2FH | / || 79 | 4FH | O || 111 | 6FH | o | | 48 | 30H | 0 || 80 | 50H | P || 112 | 70H | p | | 49 | 31H | 1 || 81 | 51H | Q || 113 | 71H | q | | 50 | 32H | 2 || 82 | 52H | R || 114 | 72H | r | | 51 | 33H | 3 || 83 | 53H | S || 115 | 73H | s | | 52 | 34H | 4 || 84 | 54H | T || 116 | 74H | t | | 53 | 35H | 5 || 85 | 55H | U || 117 | 75H | u | | 54 | 36H | 6 || 86 | 56H | V || 118 | 76H | v | | 55 | 37H | 7 || 87 | 57H | W || 119 | 77H | w | | 56 | 38H | 8 || 88 | 58H | X || 120 | 78H | x | | 57 | 39H | 9 || 89 | 59H | Y || 121 | 79H | y | | 58 | 3AH | : || 90 | 5AH | Z || 122 | 7AH | z | | 59 | 3BH | ; || 91 | 5BH | [ || 123 | 7BH | { | | 60 | 3CH | < || 92 | 5CH | \ || 124 | 7CH | | | | 61 | 3DH | = || 93 | 5DH | ] || 125 | 7DH | } | | 62 | 3EH | > || 94 | 5EH | ^ |+——————+——————+——————+ | 63 | 3FH | ? || 95 | 5FH | _ | +——————+——————+——————++——————+——————+——————+
D: decimal H: hexadecimal
* SP indicates “space.”
Appendices
87
64 Voice Synthesizer Module
Date: Jan. 20, 1999
Model JV-1010
Function...
Basic Channel
Mode
Note Number :
Velocity
After Touch
Pitch Bend
Control Change
Default Changed
Default Messages Altered
True Voice Note On
Note Off Key's
Channel's
1–5, 7–31, 64–95 *3 1–5, 7–31, 64–95 *3
0, 32
6, 38
98, 99
100, 101
MIDI Implementation Chart
Transmitted Recognized
1 2 4 5
7
8 10 11 64 65 66 67 69 71 72 73 74 80 81 82 83 84 91 93
X X
X X
**************
X
**************
X X
X X
X
X X X X X O O X O X X X X X X X X X X X X X X X O O X X X O
*4 *4
*4
*4 *4
*4
1–16 1–16
Mode 3 Mode 3, 4 (M = 1)
0–127 0–127
O O
O *1 O *1
O *1
O O O O O O O O O O O O O O O O (Resonance) O (Decay Time) O (Attack Time) O (Cutoff) O (Tone 1 Level) O (Tone 2 Level) O (Tone 3 Level) O (Tone 4 Level) O O (Reverb) O (Chorus) O O X O
Version: 1.00
Remarks
* 2
*1
Bank select Modulation Breath type Foot type Portamento time Data entry Volume Balance Panpot Expression Hold 1 Portamento Sostenuto Soft Hold 2 Sound controller 2 Sound controller 3 Sound controller 4 Sound controller 5 General purpose controller 5 General purpose controller 6 General purpose controller 7 General purpose controller 8 Portamento control General purpose effects 1 General purpose effects 3 CC1 (General purpose controller 1) CC2 (General purpose controller 2) NRPN LSB, MSB RPN LSB, MSB
Program Change
: True Number
System Exclusive
System Common
System Real Time
Aux Messages
: Song Position : Song Select : Tune Request
: Clock : Commands
: All Sound Off : Reset All Controllers : Local On/Off : All Notes Off : Active Sensing : System Reset
Notes
Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY
O *4
**************
O *5 X
X X
X X
X X X X X X
O *1 0–127
O *1 X
X X
O *1 X
O (120, 126, 127) O X O (123–127) O X
Program No. 1–128
* 1 O X is selectable. * 2 Recognized as M=1 even if M1. * 3 Can be changed settings. * 4 Transmitted to an external MIDI device when a GM Data Transfer command is executed. * 5 Transmitted to an external MIDI device when a Data Transfer command is executed, or an RQ1 has been received.
Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO
O : Yes X : No
88

Specifications

JV-1010: 64 Voice Synthesizer Module (Conforms to General MIDI System)
Number of Parts
16 (Part 10 is Rhythm Part)
Maximum Polyphony
64 voices
Effects
EFX: 40 sets Reverb: 1 set (8 types) Chorus: 1 set
Preset Memory
Patches: 895 (640 same as the JV-2080 + 255 from “Session”) Performances: 64 Rhythm Sets: 18 (10 same as the JV-2080 + 8 from “Session”)
User Memory
Patches: 128 Performances: 32 Rhythm Sets: 2
Wave Expansion Boards (sold separately)
Max. 1 Board
* Each Wave Expansion Board includes Patches / Rhythm Sets
that make use of the waves on the board.
Display
7 segments, 3 characters (LED)
Connectors
Output Jacks (L(Mono), R) Headphones Jack MIDI Connectors (IN, OUT, THRU) Computer Connector (Mac, PC-1, PC-2, MIDI)
Power Supply
DC 9V (AC Adaptor)
Current Draw
430 mA
Dimensions
218 (W) x 237 (D) x 45 (H) mm 8-5/8 (W) x 9-3/8 (D) x 1-13/16 (H) inches
Weight
1.4 kg / 3 lbs 2 oz (excluding AC Adaptor)
Accessories
Owner’s Manual AC Adaptor (ACI/ACB Series) CD-ROM (SoundDiver JV/XP, Reference Manual) Rubber Feet
Options
Wave Expansion Boards: SR-JV80 series Rack Mount Adaptor: RAD-50
Appendices
* In the interest of product improvement, the specifications and/or appearance of this unit are subject to change without prior notice.
89

Computer Cable Wiring Diagrams

For Apple Macintosh (Sold separately: RSC-15APL)
mini DIN, 8-pin, male mini DIN, 8-pin, male
678
345
12
mini DIN, 8-pin, male
For PC (9-pin) (Sold separately: RSC-15AT)
HSKo 1 HSKi 2 TXD- 3 GND 4 RXD- 5 TXD+ 6 GPi 7 RXD+ 8
mini DIN, 8-pin, male
1 HSKo 2 HSKi 3 TXD­4 GND 5 RXD­6 TXD+ 7 GPi 8 RXD+
678
345
12
For PC (25-pin)
mini DIN, 8-pin, male
678
345
12
mini DIN, 8-pin, male
678
345
12
mini DIN, 8-pin, male
HSKo 1 HSKi 2 TXD- 3 GND 4 RXD- 5
mini DIN, 8-pin, male
HSKo 1 HSKi 2 TXD- 3 GND 4 RXD- 5
D-sub, 9-pin, female
7 RTS 8 CTS 3 TXD 5 GND 2 RXD
D-sub, 25-pin, female
4 RTS 5 CTS 2 TXD 7 GND 3 RXD
D-sub, 9-pin, female
51
96
D-sub, 25-pin, female
13 1
25 14
90

Index

A
AC adaptor jack ........................................................12, 19
C
CATEGORY/BANK knob ............................................11
Computer cable ..............................................................40
COMPUTER connector .....................................12, 19, 40
COMPUTER switch .................................................12, 39
Mac .............................................................................39
MIDI ...........................................................................41
PC-2 ............................................................................39
Connection ......................................................................18
Connecting to the COMPUTER connector ...........38
Connecting with MIDI connectors .........................41
Cord hook ........................................................................12
D
DEMO ..............................................................................22
Demo song
Composer profiles ....................................................23
Demo play .................................................................22
Listening to demo songs ..........................................22
Desktop music ................................................................38
Display .............................................................................11
- - - .......................................................17, 24, 27, 30–31
ALL .............................................................................22
bFL ..............................................................................53
btL ...............................................................................53
coE ...............................................................................53
cSE ...............................................................................53
dtr ................................................................................48
Fct ................................................................................21
Gin ..............................................................................46
int ................................................................................47
noP ..............................................................................53
Ply ...............................................................................22
PrA ..............................................................................28
rdE ..............................................................................53
Sur ...................................................................21, 46–48
und ..............................................................................53
USr ..............................................................................27
DTM .................................................................................38
E
Edit mode ........................................................................44
Error message
bFL ..............................................................................53
btL ...............................................................................53
coE ...............................................................................53
cSE ...............................................................................53
noP ..............................................................................53
rdE ..............................................................................53
und ..............................................................................53
External MIDI device
Changing a performance from an external MIDI
device ..........................................................................34
Changing a rhythm set from an external MIDI
device ..........................................................................36
Changing patches from an external MIDI device 32 Transmitting settings to an external MIDI device 48
F
Factory Reset ...................................................................21
G
GM
Entering GM mode ...................................................31
General MIDI system ...............................................10
GM mode ...................................................................31
GM score data ...........................................................31
Initializing GM mode ...............................................46
M
MIDI connectors (IN, OUT, THRU) .......................12, 19
MIDI indicator ..........................................................11, 26
MIDI interface .................................................................41
MIDI keyboard ...............................................................26
MODE indicator .............................................................11
Multitimbral sound generator ......................................42
O
OUTPUT jacks (L (MONO), R) ...............................12, 19
P
PART
Coarse Tune ...............................................................45
Level ...........................................................................44
Pan ..............................................................................45
PART knob ......................................................................11
Patch .................................................................................24
Auditioning patches .................................................25
Changing patches from an external MIDI device 32
Choosing patches ......................................................27
Choosing patches by bank .......................................27
Choosing patches by category ................................28
Patch mode ................................................................25
PRESET-A–C, E .........................................................24
PRESET-D ..................................................................24
Session ........................................................................24
USER ...........................................................................24
WAVE-EXP ................................................................24
PERFORM .......................................................................43
Performance
Changing a performance from an external MIDI
device ..........................................................................34
Performance control channel ..................................34
Performance mode ...................................................43
PHONES jack ............................................................11, 19
Phrase preview ...............................................................25
POWER switch ..........................................................11, 20
91
Index
R
Rack-mount adaptor ......................................................14
Receive channel ..............................................................49
RHYTHM ........................................................................30
Rhythm set ......................................................................29
Changing a rhythm set from an external MIDI
device .........................................................................36
PRESET-A–C, E .........................................................29
PRESET-D ..................................................................29
Rhythm set mode ......................................................30
Session ........................................................................29
USER ...........................................................................29
WAVE-EXP ................................................................29
Rubber feet ......................................................................14
S
SYSTEM
Master Tune ...............................................................50
Perform Ctrl CH .................................................34, 49
T
Tuning ..............................................................................50
U
USER ................................................................................27
UTILITY
Data Transfer .............................................................48
Factory Reset .............................................................45
GM Initialize ..............................................................46
Initialize .....................................................................47
V
VALUE knob ...................................................................11
VOLUME knob .........................................................11, 20
W
Wave expansion board
Installing a wave expansion board ........................15
SR-JV80 series ............................................................15
WAVE-EXP .....................................................................17
92
For EU Countries
Apparatus containing Lithium batteries
ADVARSEL!
Lithiumbatteri - Eksplosionsfare ved fejlagtig håndtering. Udskiftning må kun ske med batteri af samme fabrikat og type. Levér det brugte batteri tilbage til leverandøren.
ADVARSEL
Eksplosjonsfare ved feilaktig skifte av batteri. Benytt samme batteritype eller en tilsvarende type anbefalt av apparatfabrikanten. Brukte batterier kasseres i henhold til fabrikantens instruks joner.
This product complies with the requirements of European Directive 89/336/EEC.
Danger of explosion if battery is
CAUTION
incorrectly replaced. Replace only with the same or equivalent type recommended by the manufacturer. Discard used batteries according to the manufacturer’s instructions.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller en ekvivalent typ som rekommenderas av apparattillverkaren. Kassera använt batteri enligt fabrikantens instruktion.
VAROITUS
Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda paristo ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hävitä käytetty paristo valmistajan ohjeiden mukaisesti.
For EU Countries
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
– Reorient or relocate the receiving antenna. – Increase the separation between the equipment and receiver. – Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. – Consult the dealer or an experienced radio/TV technician for help.
Unauthorized changes or modification to this system can void the users authority to operate this equipment. This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
93
Information
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below.
AFRICA
AFRICA
EGYPT
Al Fanny Trading Office
9, EBN Hagar A1 Askalany Street, ARD E1 Golf, Heliopolis, Cairo 11341, EGYPT TEL: 20-2-417-1828
REUNION
Maison FO - YAM Marcel
25 Rue Jules Hermann, Chaudron - BP79 97 491 Ste Clotilde Cedex, REUNION ISLAND TEL: (0262) 218-429
SOUTH AFRICA
That Other Music Shop (PTY) Ltd.
11 Melle St., Braamfontein, Johannesbourg, SOUTH AFRICA
P.O.Box 32918, Braamfontein 2017 Johannesbourg, SOUTH AFRICA TEL: (011) 403 4105
Paul Bothner (PTY) Ltd.
17 Werdmuller Centre, Main Road, Claremont 7708 SOUTH AFRICA
P.O.BOX 23032, Claremont 7735, SOUTH AFRICA TEL: (021) 674 4030
ASIA
CHINA
Beijing Xinghai Musical Instruments Co., Ltd.
6 Huangmuchang Chao Yang District, Beijing, CHINA TEL: (010) 6774 7491
Shanghai Xingtong Acoustics Equipment CO.,Ltd.
5F. No.1500 Pingliang Road New East Club Plaza, Shanghai, CHINA TEL: (021) 5580-0800
HONG KONG
Tom Lee Music Co., Ltd. Service Division
22-32 Pun Shan Street, Tsuen Wan, New Territories, HONG KONG TEL: 2415 0911
INDIA
Rivera Digitec (India) Pvt. Ltd.
409, Nirman Kendra Mahalaxmi Flats Compound Off. Dr. Edwin Moses Road, Mumbai-400011, INDIA TEL: (022) 498 3079
INDONESIA
PT Citra IntiRama
J1. Cideng Timur No. 15J-150 Jakarta Pusat INDONESIA TEL: (021) 6324170
KOREA
Cosmos Corporation
1461-9, Seocho-Dong, Seocho Ku, Seoul, KOREA TEL: (02) 3486-8855
MALAYSIA
BENTLEY MUSIC SDN BHD
140 & 142, Jalan Bukit Bintang 55100 Kuala Lumpur,MALAYSIA TEL: (03) 2144-3333
PHILIPPINES
G.A. Yupangco & Co. Inc.
339 Gil J. Puyat Avenue Makati, Metro Manila 1200, PHILIPPINES TEL: (02) 899 9801
SINGAPORE
Swee Lee Company
150 Sims Drive, SINGAPORE 387381 TEL: 846-3676
CRISTOFORI MUSIC PTE LTD
Blk 3014, Bedok Industrial Park E, #02-2148, SINGAPORE 489980 TEL: 243 9555
TAIWAN
ROLAND TAIWAN ENTERPRISE CO., LTD.
Room 5, 9fl. No. 112 Chung Shan N.Road Sec.2, Taipei, TAIWAN, R.O.C. TEL: (02) 2561 3339
THAILAND
Theera Music Co. , Ltd.
330 Verng NakornKasem, Soi 2, Bangkok 10100, THAILAND TEL: (02) 2248821
VIETNAM
Saigon Music
138 Tran Quang Khai St., District 1 Ho Chi Minh City VIETNAM TEL: (08) 844-4068
AUSTRALIA/ NEW ZEALAND
AUSTRALIA
Roland Corporation Australia Pty., Ltd.
38 Campbell Avenue Dee Why West. NSW 2099 AUSTRALIA TEL: (02) 9982 8266
NEW ZEALAND
Roland Corporation Ltd.
32 Shaddock Street, Mount Eden, Auckland, NEW ZEALAND TEL: (09) 3098 715
CENTRAL/LATIN AMERICA
ARGENTINA
Instrumentos Musicales S.A.
Av.Santa Fe 2055 (1123) Buenos Aires ARGENTINA TEL: (011) 4508-2700
BRAZIL
Roland Brasil Ltda
Rua San Jose, 780 Sala B Parque Industrial San Jose Cotia - Sao Paulo - SP, BRAZIL TEL: (011) 4615 5666
COSTA RICA
JUAN Bansbach Instrumentos Musicales
Ave.1. Calle 11, Apartado 10237, San Jose, COSTA RICA TEL: 258-0211
CHILE
Comercial Fancy S.A.
Rut.: 96.919.420-1 Nataniel Cox #739, 4th Floor Santiago - Centro, CHILE TEL: (02) 688-9540
EL SALVADOR
OMNI MUSIC
75 Avenida Norte y Final Alameda Juan Pablo , Edificio No.4010 San Salvador, EL SALVADOR TEL: 262-0788
MEXICO
Casa Veerkamp, s.a. de c.v.
Av. Toluca No. 323, Col. Olivar de los Padres 01780 Mexico D.F. MEXICO TEL: 668-0480
PANAMA
SUPRO MUNDIAL, S.A.
Boulevard Andrews, Albrook, Panama City, REP. DE PANAMA TEL: 315-0101
PARAGUAY
Distribuidora De Instrumentos Musicales
J.E. Olear y ESQ. Manduvira Asuncion PARAGUAY TEL: (021) 492-124
PERU
VIDEO Broadcast S.A.
Portinari 199 (ESQ. HALS), San Borja, Lima 41, REP. OF PERU TEL: (01) 4758226
URUGUAY
Todo Musica S.A.
Francisco Acuna de Figueroa 1771 C.P.: 11.800 Montevideo, URUGUAY TEL: (02) 924-2335
VENEZUELA
Musicland Digital C.A.
Av. Francisco de Miranda, Centro Parque de Cristal, Nivel C2 Local 20 Caracas VENEZUELA TEL: (212) 285-8586
EUROPE
AUSTRIA
Roland Austria GES.M.B.H.
Siemensstrasse 4, P.O. Box 74, A-6063 RUM, AUSTRIA TEL: (0512) 26 44 260
BELGIUM/HOLLAND/ LUXEMBOURG
Roland Benelux N. V.
Houtstraat 3, B-2260, Oevel (Westerlo) BELGIUM TEL: (014) 575811
DENMARK
Roland Scandinavia A/S
Nordhavnsvej 7, Postbox 880, DK-2100 Copenhagen DENMARK TEL: (039)16 6200
FRANCE
Roland France SA
4, Rue Paul Henri SPAAK, Parc de l'Esplanade, F 77 462 St. Thibault, Lagny Cedex FRANCE TEL: 01 600 73 500
FINLAND
Roland Scandinavia As, Filial Finland
Lauttasaarentie 54 B Fin-00201 Helsinki, FINLAND TEL: (9) 682 4020
GERMANY
Roland Elektronische Musikinstrumente HmbH.
Oststrasse 96, 22844 Norderstedt, GERMANY TEL: (040) 52 60090
GREECE
STOLLAS S.A. Music Sound Light
155, New National Road Patras 26442, GREECE TEL: (061) 43-5400
HUNGARY
Intermusica Ltd.
Warehouse Area ‘DEPO’ Pf.83 H-2046 Torokbalint, HUNGARY TEL: (23) 511011
IRELAND
Roland Ireland
Audio House, Belmont Court, Donnybrook, Dublin 4. Republic of IRELAND TEL: (01) 2603501
ITALY
Roland Italy S. p. A.
Viale delle Industrie 8, 20020 Arese, Milano, ITALY TEL: (02) 937-78300
NORWAY
Roland Scandinavia Avd. Kontor Norge
Lilleakerveien 2 Postboks 95 Lilleaker N-0216 Oslo NORWAY TEL: 273 0074
POLAND
P. P. H. Brzostowicz
UL. Gibraltarska 4. PL-03664 Warszawa POLAND TEL: (022) 679 44 19
PORTUGAL
Tecnologias Musica e Audio, Roland Portugal, S.A.
Cais Das Pedras, 8/9-1 Dto 4050-465 PORTO PORTUGAL TEL: (022) 608 00 60
ROMANIA
FBS LINES
Piata Libertatii 1, RO-4200 Gheorghehi TEL: (095) 169-5043
RUSSIA
MuTek
3-Bogatyrskaya Str. 1.k.l 107 564 Moscow, RUSSIA TEL: (095) 169 5043
SPAIN
Roland Electronics de España, S. A.
Calle Bolivia 239, 08020 Barcelona, SPAIN TEL: (93) 308 1000
SWEDEN
Roland Scandinavia A/S SWEDISH SALES OFFICE
Danvik Center 28, 2 tr. S-131 30 Nacka SWEDEN TEL: (08) 702 0020
SWITZERLAND
Roland (Switzerland) AG Musitronic AG
Gerberstrasse 5, Postfach, CH-4410 Liestal, SWITZERLAND TEL: (061) 927-8383
UKRAINE
TIC-TAC
Mira Str. 19/108 P.O. Box 180 295400 Munkachevo, UKRAINE TEL: (03131) 414-40
UNITED KINGDOM
Roland (U.K.) Ltd.
Atlantic Close, Swansea Enterprise Park, SWANSEA SA7 9FJ, UNITED KINGDOM TEL: (01792) 700139
MIDDLE EAST
BAHRAIN
Moon Stores
No.16, Bab Al Bahrain Avenue, P.O.Box 247, Manama 304, State of BAHRAIN TEL: 211 005
CYPRUS
Radex Sound Equipment Ltd.
17, Diagorou Street, Nicosia, CYPRUS TEL: (02) 66-9426
IRAN
MOCO, INC.
No.41 Nike St., Dr.Shariyati Ave., Roberoye Cerahe Mirdamad Tehran, IRAN TEL: (021) 285-4169
ISRAEL
Halilit P. Greenspoon & Sons Ltd.
8 Retzif Ha'aliya Hashnya St. Tel-Aviv-Yafo ISRAEL TEL: (03) 6823666
JORDAN
AMMAN Trading Agency
245 Prince Mohammad St., Amman 1118, JORDAN TEL: (06) 464-1200
KUWAIT
Easa Husain Al-Yousifi
Abdullah Salem Street, Safat, KUWAIT TEL: 243-6399
LEBANON
A. Chahine & Fils
Gerge Zeidan St., Chahine Bldg., Achrafieh, P.O.Box: 16-5857 Beirut, LEBANON TEL: (01) 20-1441
QATAR
Al Emadi Co. (Badie Studio & Stores)
P.O. Box 62, Doha, QATAR TEL: 4423-554
SAUDI ARABIA
aDawliah Universal Electronics APL
Corniche Road, Aldossary Bldg., 1st Floor, Alkhobar, SAUDI ARABIA
P.O.Box 2154, Alkhobar 31952 SAUDI ARABIA TEL: (03) 898 2081
SYRIA
Technical Light & Sound Center
Bldg. No. 47, Khaled Ebn Al Walid St. Damascus, SYRIA TEL: (011) 221-1230
TURKEY
Barkat muzik aletleri ithalat ve ihracat Ltd Sti
Siraselviler Caddesi Siraselviler Pasaji No:74/20 Taksim - Istanbul, TURKEY TEL: (0212) 2499324
U.A.E.
Zak Electronics & Musical Instruments Co. L.L.C.
Zabeel Road, Al Sherooq Bldg., No. 14, Grand Floor, Dubai, U.A.E. TEL: (04) 3360715
NORTH AMERICA
CANADA
Roland Canada Music Ltd. (Head Office)
5480 Parkwood Way Richmond B. C., V6V 2M4 CANADA TEL: (0604) 270 6626
Roland Canada Music Ltd. (Toronto Office)
Unit 2, 109 Woodbine Downs Blvd, Etobicoke, ON M9W 6Y1 CANADA TEL: (0416) 213 9707
U. S. A.
Roland Corporation U.S.
5100 S. Eastern Avenue Los Angeles, CA 90040-2938, U. S. A. TEL: (323) 890 3700
As of January 1, 2002 (Roland)
94
01891601 ’02-2-AE2-61N
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