Roland JUPITER-Xm Reference Manual

Reference Manual Ver. 3.0 and later
© 2019 Roland Corporation
07
Contents
Panel Descriptions ............................ 4
: Top Panel .................................... 4
: Rear Panel
(Connecting Your Equipment)
: Bottom Panel ................................. 8
Installing the Batteries ............................ 8
An Overview of the JUPITER-Xm .............. 9
: Basic Structure
(Screen Transition Diagram)
.............. 10
Getting Ready to Play . . . . . . . . . . . . . . . . . . . . . . . . . 13
: Turning the JUPITER-Xm On ..................... 13
Turning O the Power............................. 13
: Using the Auto O Function ..................... 13
: Adjusting the Overall Volume.................... 13
: Using the Built-In Speakers...................... 13
Selecting Sounds ............................. 14
: Recalling/Saving a Scene
Recalling a Scene ................................ 14
Switching Between Scene Banks and Recalling Scenes...... 14
Selecting a Scene from a List ........................ 14
Saving a Scene.................................. 14
Using the Scene Lock Function ...................... 15
Initializing a Scene ............................... 15
: Selecting Sounds and Model Banks ............... 15
Playing the MODEL BANK Tones
Selecting Sounds ................................ 15
Model Bank .................................... 16
: Selecting a Part
Showing the Part Setting Status List................... 16
Selecting the Part to Edit
Selecting the Parts to Perform ....................... 17
Assigning Functions to the [1]–[10] Buttons ............. 17
(Part Select Mode)
(Scene Select Mode)
(SINGLE SETUP)
................... 16
(Current Part)
.................. 16
.......... 14
............ 15
Performing ................................... 18
: Performing Arpeggios.......................... 18
: Making Performance Settings ................... 18
Using the Controllers ............................. 18
Specifying the Key Range .......................... 18
: Performing with a Connected Mic
Adjusting the Mic Settings ......................... 18
: Performing with a Connected Computer or Other
External Device
............................... 19
(Vocoder)
.......... 18
I-ARPEGGIO ................................... 20
Basic Methods of Operation ........................ 20
Other Operation ................................ 20
: Using the Step Edit Function..................... 22
Editing Each Step of the Arpeggio Performance
Playing a Pattern You Entered ....................... 23
(STEP EDIT)
.... 22
: If the Keyboard Does Not Play Sound.............. 23
Editing a Scene
(SCENE EDIT)
..................... 24
: Scene Edit/Part Edit ............................ 25
Scene Edit ..................................... 25
Part Edit ...................................... 26
: Saving the Scene Settings
: Initializing a Scene
Editing a Tone
: Editing a Tone
Editing Basic Settings for the Tone
Editing the Parameters of Each Section
Editing the Eects
Duplicating a Partial
(TONE EDIT)
(TONE EDIT Screen)
(TONE MFX)
(PARTIAL COPY)
: Saving the Tone Settings
: Initializing a Tone
(TONE INITIALIZE)
(SCENE WRITE)
(SCENE INITIALIZE)
............. 26
................ 26
...................... 27
.................... 27
(TONE COMMON EDIT)
(TONE EDIT)
...... 27
......... 27
........................ 27
.................... 27
(TONE WRITE)
.............. 27
.................. 28
: What Each Section Does ........................ 28
(Oscillator)
OSC
FILTER ........................................ 28
AMP ......................................... 28
LFO
ENVELOPE ..................................... 28
.................................. 28
(Low Frequency Oscillator)
......................... 28
Correspondence Between Controllers and Parameters
: JUPITER-8 .................................... 29
: JUNO-106 .................................... 30
: JX-8P........................................ 31
: SH-101 ...................................... 32
: JUPITER-X .................................... 33
: XV-5080, RD-PIANO, and Other Tones (When the
[SCENE] Button Is Lit)
: XV-5080, RD-PIANO, and Other Tones (When the
[MODEL BANK] Button Is Lit)
: Controllers Common to All Models................ 39
: MFX Assign Parameters......................... 40
................................... 29
........................... 35
..................... 37
2
Reference Manual Ver. 3.0 and later
Using the Bluetooth® Functionality ........... 41
: Using the JUPITER-Xms Speakers to Hear Music from a
Mobile Device
Registering a Mobile Device
Connecting an Already-Paired Mobile Device ............ 41
Playing Music from the Mobile Device ................. 41
................................ 41
(Pairing)
................... 41
: Dierentiating Multiple JUPITER-Xm Units
(Bluetooth ID)
................................... 42
Control ....................................... 43
: Connecting a Computer ........................ 43
Installing the Dedicated Driver ...................... 43
Using USB Audio ................................ 43
Controlling MainStage
(DAW CTRL Function)
: Connecting External Devices .................... 44
Controlling an External MIDI Device ................... 44
Using the AIRA LINK Function ....................... 44
Using I-ARPEGGIO Sync Mode ....................... 45
Controlling from an External Device................... 45
Settings for the Entire Unit .................... 46
Convenient Functions
: Backing-Up Data to a USB Flash Drive
: Restoring Backed-Up Data
(UTILITY Screen)
(RESTORE)
............... 51
........... 51
(BACKUP)
...... 51
: Using the IMPORT/EXPORT Function .............. 52
Importing Tones................................. 52
Importing Scenes................................ 52
Exporting Tones................................. 53
Exporting Scenes ................................ 53
Exporting Step Edit Patterns ........................ 53
: Returning to the Factory Settings (FACTORY RESET) ...... 54
: Formatting a USB Flash Drive
(FORMAT USB MEMORY)
.... 54
Sound Engine Routing Details ................ 55
Error Messages................................ 56
Q&A .......................................... 57
Main Specications ........................... 62
: Accessing the MENU Screen ..................... 46
Editing the Scene Settings
Editing the I-ARPEGGIO Settings
Editing the Tone Settings
Using Convenient Functions
Viewing the Software Version
(SCENE EDIT)
(ARPEGGIO EDIT)
(TONE EDIT)
(UTILITY)
(INFORMATION)
.................. 46
........... 46
. . . . . . . . . . . . . . . . . . . 46
.................. 46
.............. 46
: Accessing the WRITE Screen ..................... 46
Saving Scenes and Tones at the Same Time
Saving a Scene
Saving the Tone Settings of Each Part
Initializing the Scene
Initializing a Tone
: Editing the System Settings
Saving the System Settings
(SCENE)
............................. 47
(SCENE INITIALIZE)
(TONE INITIALIZE)
..................... 47
(System)
(System Write)
(SCENE & TONE)
(PART1–4 TONE)
.... 46
........ 47
.................. 47
............... 47
................ 47
: System Parameter List.......................... 48
3

Panel Descriptions

Top Panel

1 2 3
4
10
5
11
6
7 9 12
8
A
* Some controllers are not operable in some modes. For details, refer to “Correspondence Between Controllers and Parameters” (p. 29).
1
Controller section
[VOLUME] knob
Adjusts the overall volume.
[SL1] [SL2] slider
Control the parameters that are assigned to the sliders.
[S1] [S2] [S3] buttons
Control the parameters that are assigned to the buttons.
[PITCH] wheel
This varies the pitch. Moving the wheel toward yourself lowers the pitch. Moving it away from yourself raises the pitch. When you release your hand from the wheel, it returns to the center.
[MOD] wheel
This applies vibrato. When the wheel is all the way toward yourself, no eect is applied. Moving the wheel away from yourself increases he eect. The wheel does not move from its position when you release your hand.
2
I-ARPEGGIO
[TYPE] knob
Selects the arpeggio type.
[RHYTHM] knob
Selects the type of rhythm.
[TEMPO] knob
Sets the tempo of the arpeggio.
[HOLD] button
Turns the arpeggio hold function on/o. When arpeggio hold is on, the pitch of the last-played key is held.
[ON/OFF] button
Turns the arpeggio function on/o.
PLAY DETECTOR [KEYS] button
When this is on, the arpeggio scale changes according to the keys that you press.
PLAY DETECTOR [BEAT] button
When this is on, the arpeggio pattern changes according to the timing at which you play the keys.
3
OSC
[TYPE] knob
Selects the oscillator waveform.
[PITCH] knob
Adjusts the pitch of the oscillator.
[LEVEL] knob
Adjusts the volume of the oscillator.
[MOD] knob
Adjusts the depth of modulation.
[RING] button
Produces a metallic tonal character by multiplying OSC1 and OSC2. Use the [MOD] knob to adjust the amount of change.
[SYNC] button
Creates a complex waveform by forcibly restarting OSC1 in synchronization with the cycle of OSC2.
[XMOD] button
Species the amount by which the OSC2 waveform varies the frequency of OSC1. Use the [MOD] knob to adjust the amount of change.
4
Reference Manual Ver. 3.0 and later
4
LFO
[TYPE] knob
Selects the LFO waveform.
[RATE] knob
Species the LFO’s modulation speed.
[FADE TIME] knob
Species the time from when the tone sounds until the LFO reaches its maximum amplitude.
[DEPTH] knob
This species the depth of the LFO.
[LFO 2] button
There are two LFOs. If you press this button to make it light, the controls of the LFO section make settings for LFO2.
When the button is unlit, this section makes settings for LFO1.
DEPTH [PITCH] button
When this button is on (lit), you can use the [DEPTH] knob to adjust how much the LFO is applied to PITCH.
DEPTH [FILTER] button
When this button is on (lit), you can use the [DEPTH] knob to adjust how much the LFO is applied to FILTER.
DEPTH [AMP] button
When this button is on (lit), you can use the [DEPTH] knob to adjust how much the LFO is applied to AMP.
5
Common section 1
Display
Shows various information for the operation.
[1] [2] knob
Use these knobs to move the cursor or change a value.
PAGE [<] [>] [ ] [ ] buttons
Move the cursor position up/down/left/right. These buttons also switch between screens.
[EXIT] button
Returns you to the previous screen. In some screens, this cancels the operation currently being executed.
* By holding down the [EXIT] button and operating a knob or other controller,
you can check its current value. This lets you check a value without modifying the sound.
[ENTER] button
Press this to conrm a value or execute an operation.
6
FILTER
[TYPE] knob
Species the type of lter.
[CUTOFF] knob
Adjusts the cuto frequency of the lter.
[RESONANCE] knob
Resonance emphasizes the sound in the region of the lter cuto frequency.
LPF HPF BPF PKG
Resonance
[KEY FOLLOW] knob
Allows the lter cuto frequency to vary according to the key that you play.
If this knob is turned toward the right, the cuto rises for higher notes. If it is turned toward the left, the cuto falls for higher notes.
VINTAGE FILTER [R] [M] [S] buttons
If a vintage type model is selected, these buttons change the type of lter.
[R] models a Roland lter, and [M] and [S] model the lters of vintage
synthesizers made by other manufacturers.
7
AMP
[LEVEL] knob
Adjusts the volume.
8
ENVELOPE
[A] [D] [S] [R] knobs
A: Attack time D: Decay time S: Sustain level R: Release time
[DEPTH] knob
Used in conjunction with the [PITCH] button and [FILTER] button, this knob species the depth of each envelope. If the knob is in the center, no eect is applied.
[PITCH] button
If this button is on (lit), the [A] [D] [S] [R] [DEPTH] knobs edit the PITCH envelope.
[FILTER] button
If this button is on (lit), the [A] [D] [S] [R] [DEPTH] knobs edit the FILTER envelope.
[AMP] button
If this button is on (lit), the [A] [D] [S] [R] knobs edit the AMP envelope.
9
EFFECTS
[MFX] knob
Adjusts the MFX depth (individually for each part).
[DRIVE] knob
Adjusts the amount of distortion (for all parts together/valid only for parts whose Part: Output is “DRIVE”).
[REVERB] knob
Adjusts the depth of reverb (individually for each part).
[CHORUS] knob
Adjusts the amount of chorus (individually for each part).
[DELAY] knob
Adjusts the amount of delay (individually for each part).
[DELAY TIME] knob
Adjusts the delay time (for all parts together).
10
Common section 2
[TRANSPOSE] button
By holding down this button and using the OCTAVE [DOWN] [UP]
buttons you can transpose the pitch of the keyboard in semitone units.
Cuto frequency
Cut region
OCTAVE [DOWN] [UP] button
Shift the pitch of the keyboard in units of one octave.
5
Reference Manual Ver. 3.0 and later
[STEP EDIT] button
Chooses step edit mode.
[PART] button
Chooses part select mode.
[MODEL BANK] button
Chooses sound select mode.
11
Multi function section
[1]–[16] button
Various functions are assigned to these buttons, depending on the mode.
See the explanations of each mode for details.
12
Others
[MENU] button
Switches to the MENU screen.
[WRITE] button
Saves sounds and system settings.
[SHIFT] button
If you hold down this button and operate a knob, slider, or button, the display shows the corresponding edit screen.
* By holding down the [SHIFT] button and operating a knob or other controller,
you can jump to the edit screen for that parameter.
[SCENE] button
Chooses scene select mode.
[FUNCTION] button
Chooses function mode.
A
PHONES jack
Connect stereo mini-type headphones here.
6
Reference Manual Ver. 3.0 and later
3: COLD
入力端子の場合
1: GND 2: HOT
3: COLD
出力端子の場合
2: HOT
3: COLD
出力端子の場合

Rear Panel (Connecting Your Equipment)

* To prevent malfunction and equipment failure, always turn down the volume, and turn o all the units before making any connections.
E
CTRL jack
F
HOLD jack
Expression pedal (EV-5)
or
Pedal switch (DP series)
G
AUX IN jack
Connect an audio device.
B C
D
MIDI connectors
Connect a MIDI device.
B
[L] switch
This turns the power on/o (p. 13).
C
DC-IN jack
Connect the included AC adaptor here.
* Fasten the AC adaptor cord into the cord guide on the bottom surface as
shown in the illustration.
AC Adaptor
D
MIDI (OUT/IN) ports
Used for connecting external MIDI devices and for transmission of MIDI messages.
E
CTRL jack
Connect an expression pedal (EV-5; sold separately).
* Use only the specied expression pedal. By connecting any other expression
pedals, you risk causing malfunction and/or damage to the unit.
F
HOLD jack
Connect a pedal switch (DP series; sold separately).
G
AUX IN jack
Connect an external audio device. Use a stereo mini plug for this connection.
H
MIC
Dynamic microphone
Electret microphone
(mono)
J
OUTPUT (BALANCED) connectors
Mixer
K
M
I
OUTPUT jacks
Monitor speaker
(Amplier built-in)
H
MIC
[MIC GAIN] knob
Adjusts the volume of the mic input.
MIC IN jack
Connect a dynamic microphone or electret condenser microphone (plug-in power system) here.
* A condenser microphone (phantom
powered) cannot be used.
I
OUTPUT L/R jacks
These are output jacks for audio signals.
J
OUTPUT (BALANCED) L/R connectors
These are output jacks for audio signals.
K
PHONES jack
You can connect a set of headphones here.
L
USB port
USB MEMORY port
You can connect a USB ash drive here. Connect or disconnect the USB ash drive while the JUPITER-Xm is
powered-o.
* Never turn o the power or disconnect the USB ash drive during a process,
such as while the “Executing…” display is shown.
USB COMPUTER port
Use a USB cable to connect this port to a USB port of your computer. This allows the JUPITER-Xm to operate as a USB MIDI device.
M
Ground terminal
* Connect this to an external earth or ground if necessary.
L
USB port
USB ash drive Computer
Pin assignment of MIC IN jacks
Pin assignment of OUTPUT (BALANCED) L/R connectors
1: GND
TIP: HOT RING: COLD SLEEVE: GND
PHONES jack
Headphones
1: GND2: HOT
7
Reference Manual Ver. 3.0 and later

Bottom Panel

N
N
Battery compartment
Install eight Ni-MH batteries (AA, HR6). & “Installing the Batteries” (p. 8)

Installing the Batteries

Eight Ni-MH batteries (AA, HR6) are required to run the JUPITER-Xm on battery power.
With these batteries you can expect about 3.5 hours of continuous operation, although this depends on how the JUPITER-Xm is being used.
* When turning the unit over, be careful so as to protect the buttons and knobs
from damage. Also, handle the unit carefully; do not drop it.
* If you handle batteries improperly, you risk explosion and uid leakage. Make
sure that you carefully observe all of the items related to batteries that are listed in “USING THE UNIT SAFELY” and “IMPORTANT NOTES” (leaet “USING THE UNIT
SAFELY” and Owner’s manual).
1. Turn o the power of the JUPITER-Xm.
2. While pressing inward on the tabs of the bottom panel
battery compartment cover, remove the cover.
3. Insert the batteries into the battery compartment, taking
care to observe the “+” and “–” polarity.
Be sure that the “+” and “-” markings on the batteries are oriented correctly.
4. Close the battery compartment cover.
8

An Overview of the JUPITER-Xm

Some models can be selected only for PART 1.
PART 1
PART 2
I-ARPEGGIO
PART 3
PART 4
PART 5
Drum kits can be selected only for PART 5.
Scene System
Tone
Tone
Tone
Tone
Tone (Drum Kit)
Controller
Keyboard Button / knob / slider Pitch bend / modulation
Tone
OSC
Filter type = VCF
Filter type = TVF
VCFHPF
3Band EQ
TVF
TVA
MFX PAN/EQ
MFX PAN/EQ
MFX PAN/EQ
MFX PAN/EQ
PAN/EQ
PAN
L # R
DRIVE
CHORUS
Scene eect
REVERB
DELAY
System eect
MASTER
EQ/COMP
MIC
NS/COMP
Interface
USB computer (Audio / MIDI)
USB ash drive
(les)
Bluetooth
(Audio / MIDI)
Pedal operation
(CTRL / HOLD)
Microphone input
input / output
* Bluetooth audio supports only input. Audio
cannot be output to Bluetooth speakers or headphones.
OUTPUT PHONES
Speakers
AUX input
MIDI
Pitch Env
LFO 1/2
9
Reference Manual Ver. 3.0 and later
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Basic Structure (Screen Transition Diagram)

SCENE
ARP PART
EDIT
ARP
COMMON
EDIT
PART
ARP PART
EDIT
COMMON
MODEL BANK
ARP
EDIT
SCENE TOP screen
[PART] button
Part select screen
MODEL BANK TOP screen
[PART] button
[EXIT] button
SCENE
COMMON
EDIT
SCENE PART
EDIT
[ENTER] button
[ENTER] button (Execute} [EXIT] button (Cancel)
SCENE
COMMON
EDIT
SCENE PART
EDIT
[ENTER] button
[ENTER] button (Execute} [EXIT] button (Cancel)
TONE
COMMON
EDIT
TONE
COMMON
EDIT
TONE
PARTIAL 1
TONE
EDIT
[ENTER] button
[ENTER] button (Execute} [EXIT] button (Cancel)
SCENE ZONE
EDIT
SCENE
SELECT
SCENE ZONE
EDIT
TONE LIST
TONE
PARTIAL 2
TONE
MFX
TONE LIST
SCENE PART
MFX
SCENE PART
MFX
TONE
PARTIAL 3
SCENE PART
MODEL
BANK
Á À À
SCENE EFX
CHORUS
* The SCENE TOP screen appears when you press the
SCENE EFX
[EXIT] button.
DEL AY
SCENE EFX
REVERB
SCENE PART
SCENE EFX
OD
MODEL
BANK
Á Á À
SCENE EFX
CHORUS
* The part select screen appears when you press the
* When the cursor is located at SCENE, press the [ENTER]
* On the part select screen, press the [EXIT] button to
SCENE EFX
DEL AY
SCENE EFX
REVERB
[EXIT] button.
button to move to the SCENE LIST screen.
show the SCENE TOP screen.
SCENE PART
SCENE EFX
OD
MODEL
BANK
À À Á
TONE
PARTIAL 4
* The MODEL BANK TOP screen appears when you press
* On the MODEL BANK TOP screen, press the [EXIT]
TONE MFX
the [EXIT] button.
button to move to the SCENE TOP screen.
10
Reference Manual Ver. 3.0 and later
Scene
Settings of all parts, scene eect settings, and I-Arpeggio settings can be stored together as a “scene”.
A scene lets you store the sequence data for each part, settings for each part (tone number, pan, volume, etc.), settings that are common to all parts (reverb, delay, chorus, etc.), and favorite performance data.
By preparing several scenes in which you’ve stored your favorite settings, you can simultaneously change numerous settings simply by switching scenes.
The JUPITER-Xm can store 512 scenes.
Scene select mode
([SCENE] button)
You can switch scenes and view the selected state of the part’s partials.
SCENE TOP screen
Bank number–Scene number
Current part name
9: Key Sw is ON 8: Key Sw is OFF
: Part Sw is OFF
– +: Arpeggio part
: Current part
5
: Being edited
simultaneously
Scene Name
9: PARTIAL Sw is ON 8: PARTIAL Sw is OFF
: Being edited
Current internal
temperature
Bluetooth Sw
Power cord connected/ disconnected
Use the [1] knob to select a scene bank, and use the [2] knob to select a scene.
& “Recalling/Saving a Scene (Scene Select Mode)” (p. 14)
Sound select mode
([MODEL BANK] button)
You can select sounds and view the selected state of the part’s partials.
MODEL BANK TOP screen
Model/category
Model name/category name
Tone name
Tone number
Use the [1][16] buttons to select a model bank, and use the [1] [2]
knobs to select a sound.
& “Selecting Sounds and Model Banks” (p. 15)
Step edit mode
([STEP EDIT] button)
You can edit the data of a stored arpeggio performance, or create an arpeggio pattern.
& “Editing Each Step of the Arpeggio Performance (STEP EDIT)”
(p. 22)
Part select mode
([PART] button)
You can select the part to be edited or the part that you want to play. You can also customize the function of the [1][10] buttons in the way
that you nd most convenient. & “Assigning Functions to the [1]–[10] Buttons” (p. 17)
Model
A “model” is a sound engine such as JUPITER-8 or JX-8P which reproduces the sound of a specic vintage synthesizer, or a sound engine that has distinctive functionality.
The JUPITER-Xm is equipped with numerous models, meaning that a single JUPITER-Xm unit can be used as if you own a variety of dierent synthesizers. Each model is equipped with distinctive parameters and eects, and you can use these to create tones that are unique to those models.
Part
A “part” is a location to which you can recall a tone and save it together with settings such as pan and EQ.
Each scene has ve parts: for parts 1–4 you can select a synthesizer tone, and for part 5 you can select a drum kit tone.
I-ARPEGGIO
This analyzes your keyboard performance, and plays multiple parts using appropriate arpeggio patterns.
As you play slowly or rapidly, this automatically switches arpeggio patterns based on your performance. By simply selecting a type and rhythm, you can use a wide variety of arpeggio patterns.
You can create a song using the following workow: “Performing with I-Arpeggio” 0 “When you nd a phrase that you like, adjust it with Step Edit” 0 Import it into your computer DAW as MIDI data”.
11
Reference Manual Ver. 3.0 and later
Tone
The sounds that you play from the keyboard are called “tones”. A tone consists of an oscillator (OSC) which creates the basis of the sound, and a lter and eect (MFX) that modies that sound. The types of oscillator, lter, and eect dier depending on the model.
Category
Classications of instrument or types of sound, such as Ac.PIANO or Synth Lead, are called “categories”.
System
You can apply eects to the audio signal from the scene, and output the sound from an external device connected to the OUTPUT jacks or the PHONES jack, or from the speakers that are built into the JUPITER-Xm.
The system settings let you edit the system eects. Unlike the scene eects, these parameters keep their settings even when you switch scenes.
Controller
“Controllers” include the keyboard, the buttons, knobs, sliders on the panel, pitch bend and modulation, and a damper pedal etc. connected to the rear
panel. Performance data generated when you press or release a key or press the damper pedal is converted into MIDI messages and sent to each part or to an external MIDI device.
Interface
This section lets you input/output MIDI, and transfer audio and MIDI data to and from another device that’s connected via Bluetooth or USB. If you connect a USB ash drive to the rear panel, you can use it to save or load scene and tone data.
12

Getting Ready to Play

Turning the JUPITER-Xm On

1. Power-on the equipment in the order of JUPITER-Xm 0
connected devices.
* In order to protect its circuitry, the JUPITER-Xm waits for a while after being
powered-on before it begins operating.
2. Switch on power to the connected equipment, and raise the
volume to an appropriate level.
* The power to this unit will be turned o automatically after a
predetermined amount of time has passed since it was last used for playing music, or its buttons or controls were operated (Auto O function).
If you do not want the power to be turned o automatically, disengage the Auto O function.
& “Using the Auto O Function”
5 Unsaved data is lost when the power turns o. Before turning the
power o, save the data that you want to keep.
5 To restore power, turn the JUPITER-Xm on again.
Turning O the Power
1. Power-o the equipment in the order of the connected
devices 0 JUPITER-Xm.
* If you need to turn o the power completely, rst turn o the unit, then unplug
the power cord from the power outlet.
Using the Auto O Function
You can make the power turn o automatically when a certain time has elapsed since the unit was last played or operated.
1. Press the [MENU] button.
2. Use the [1] knob to select “SYSTEM”, and then press the
[ENTER] button.
You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3. Use the [1] knob to select “GENERAL”, and then press the
[ENTER] button.
4. Use the [1] knob to select “Auto O” and use the [2] knob to
change the setting.
If you don’t want the unit to turn o automatically, choose “OFF” setting.
Parameter
[1] knob
Auto O
Value
[2] knob
OFF, 30 [min], 240 [min]
Explanation
Species whether the unit will turn o automatically after a certain time has elapsed.
If you don’t want the unit to turn o automatically, choose “OFF” setting.

Adjusting the Overall Volume

Adjusts the overall volume.
1. Adjust the [VOLUME] knob.

Using the Built-In Speakers

This unit contains built-in stereo speakers. If the built-in speakers are turned on, you can play sound from this unit.
Speaker locations
1. Press the [MENU] button.
2. Use the [1] knob to select “SYSTEM”, and then press the
[ENTER] button.
You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3. Use the [1] knob to select “GENERAL”, and then press the
[ENTER] button.
4. Use the [1] knob to select “Speaker Sw”, and use the [2]
knob to specify “ON” or “AUTO”.
Parameter [1] knob
Speaker Sw
Value [2] knob
OFF Sound is not output from the speakers.
ON Sound is output from the speakers.
AUTO
Explanation
“OFF” if headphones are connected, “ON” if headphones are not connected.
5. To save the setting, press the [WRITE] button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
6. To execute, press the [ENTER] button.
13

Selecting Sounds

On the JUPITER-Xm, you select a scene and play the sounds that are assigned to each of the ve parts.
Bank number–Scene number
Current part name
9: “KeySw” (p. 17) is ON 8: KeySw is OFF
: “PartSw” (p. 17) is OFF
– +: Arpeggio part
: Current part
5
: Being edited
simultaneously
Scene Name
9: PARTIAL Sw is ON 8: PARTIAL Sw is OFF
: Being edited
Current internal
temperature
Bluetooth Sw
Power cord connected/ disconnected

Selecting a Scene from a List

1. Press the [SCENE] button to enter scene select mode.
The SCENE TOP screen appears. The [1][16] buttons switch to scene select mode.
2. Press the [ENTER] button.
The scene list appears.
3. Use the [2] knob to select a scene.
You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [2] knob.
Alternatively, you can use the [1] knob to jump to the previous or next scene bank.
4. Press the [ENTER] button to conrm the scene.
If you decide to cancel, press the [EXIT] button.

Recalling/Saving a Scene (Scene Select Mode)

The JUPITER-Xm can store a total of 512 scenes, organized as 32 banks each containing 16 scenes.

Recalling a Scene

1. Press the [SCENE] button to enter scene select mode.
* The SCENE TOP screen is the rst screen that appears when you turn on the
power.
* When the [PART] button is lit, press the [PART] button to return to the SCENE
TOP screen.
2. Use the [1][16] buttons to select a scene.

Switching Between Scene Banks and Recalling Scenes

1. Hold down the [SHIFT] button and press the [1][16]
buttons to select a scene bank.
2. Use the [1][16] buttons to select the scene.
* You can also use the [1] and [2] knobs to switch scenes. The scene changes at
the same time you turn the knob.
MEMO
The system parameter “Startup Scene” lets you specify the scene that is selected at start-up.
& “System Parameter List” (p. 48)

Saving a Scene

The edits that you make to a part or tone, or the data that you record, are temporary. They are lost when you turn o the power, or when you select another scene or tone. If you want to keep the result of your editing or recording, you must save it to a scene.
* If you want to save a tone individually, use the tone write operation (p. 8).
1. Press the [SCENE] button, and then press the [WRITE]
button.
The WRITE MENU screen appears.
2. Use the [1] knob to select “SCENE”, and then press the
[ENTER] button.
3. Use the [2] knob to select the save-destination, and then
press the [ENTER] button.
If you want to rename the scene that’s being saved, use the PAGE [<] [>]
buttons to move the cursor and use the [2] knob to specify characters.
4. Press the [ENTER] button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] button.
14
Reference Manual Ver. 3.0 and later

Using the Scene Lock Function

By using the scene lock function, you can make a conrmation screen appear when you change scenes. This helps keep you from accidentally selecting a dierent scene when you haven’t saved the scene.
1. Press the [MENU] button.
The setting screen appears.
2. Use the [1] knob to select “SYSTEM”, and then press the
[ENTER] button.
You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3. Use the [1] knob to select “GENERAL”, and then press the
[ENTER] button.
4. Use the [1] knob to select “Scene Lock”, and then use the [2]
knob to turn it “ON”.
5. To save the setting, press the [WRITE] button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
6. To execute, press the [ENTER] button.

Initializing a Scene

* When you initialize a scene, all settings saved in the scene are erased. Please
note that the data cannot be recovered.
* Initializing the scene settings also initializes the tones of PART 1–4 at the same
time.
Useful functions for selecting tones on the MODEL BANK screen
5 Press the [ENTER] button to select a tone from the tone list screen. Press the
[ENTER] button to conrm. Press the [EXIT] button to return to the tone you
were using before the tone list screen was displayed.
5 Press the PAGE [ä] button to move the cursor up. You can use the [2] knob to
select a model or category. Press the PAGE [å] button to go back to selecting a tone.
* When SINGLE SETUP is executed, the scene data you were editing is lost. Save
the data if you want to keep it before executing SINGLE SETUP.
&
“Saving a Scene” (p. 14)
* The parameters that work with the controllers on this instrument dier with
each model. Refer to “Correspondence Between Controllers and Parameters” (p. 29) for details.
* The SINGLE SETUP state is canceled when you switch scenes.
* You can also execute SINGLE SETUP from the MENU screen ([MENU][EDIT]
[SINGLE SETUP]).

Selecting Sounds

1. Press the [MODEL BANK] button.
The MODEL BANK TOP screen appears.
Model/category
Model name/category name
1. Press the [SCENE] button, and then press the [WRITE]
button.
The WRITE MENU screen appears.
2. Use the [1] or [2] knob to select the “SCENE INITIALIZE”, and
then press the [ENTER] button.
3. To execute, press the [ENTER] button.
The scene is initialized.

Selecting Sounds and Model Banks

The JUPITER-Xm is equipped with multiple sound engines called “models”, and each model has a diverse variety of sounds.
By using categories, you can narrow your focus to specic types of instruments or sounds across all of the sound engines.
Playing the MODEL BANK Tones
When SINGLE SETUP is executed, only part 1 is enabled, and you can perform with the tones of only one model.
1. Hold down the [SHIFT] button and press the [MODEL BANK]
button.
A conrmation message for executing SINGLE SETUP is shown.
2. Press the [ENTER] button to execute SINGLE SETUP.
3. Press the [MODEL BANK] button.
4. Use the [1][16] buttons to select a model/category, and
use the [2] knob to select a tone.
(SINGLE SETUP)
Tone name
Tone number
2. Press the PAGE [ ] button to move the cursor to the model/
category name.
3. Use the [2] knob to select the model/category.
4. Press the PAGE [ ] button to move the cursor to the tone
number.
5. Use the [2] knob to select a tone.
Select the desired tone from the selected model and category. You can use the [1] knob to move rapidly.
MEMO
When the cursor is located at the model name or tone number, you can press the [ENTER] button to access the tone list.
You can use the PAGE [<] [>] buttons to switch the MODEL, and use the
[2] knob to select the sound.
6. Press the [ENTER] button to conrm the tone.
If you decide to cancel, press the [EXIT] button.
15
Reference Manual Ver. 3.0 and later

Model Bank

By using the model bank function, you can instantly recall your favorite models or categories.
With the factory settings, a specic model or category is registered to each of the [1][15] buttons.
You can assign the desired model or category to each button.
Using the model bank to select a tone
1.
Press the [MODEL BANK] button.
The MODEL BANK TOP screen appears. The [1][16] buttons change to tone select mode.
2. Press a [1][16] button to select a model bank.
The tones of the sound engine that’s registered to that model bank are shown.
In this screen as well, you can use the [2] knob to select a tone.
3. Press the [ENTER] button.
The tone list appears.
4. Use the [2] knob to select a tone.
You can use the [1] knob to move rapidly.
5. Press the [ENTER] button.
Customizing the model bank
1.
Hold down the [MODEL BANK] button and press the button ([1][16]) of the model bank that you want to assign.
2. Press the PAGE [ ] button to move the cursor to “Attr”.
Instead of the PAGE [ ] button, you can also use the [1] knob to select.
3. Use the [2] knob to select the model/category/user.
4. Press the PAGE [ ] button to select the model number that
you want to change.
Instead of the PAGE [ ] button, you can also use the [1] knob to select.
5. Use the [2] knob to select a model name (device name) or
category name.
* You can register up to eight models or categories in one model bank.
* You can’t simultaneously assign both a model and a category in a model bank.
6. To save the settings, execute the system write operation.
&“Saving the System Settings (System Write)” (p. 47)

Selecting a Part (Part Select Mode)

On the JUPITER-Xm, the part you’re editing and the part that you’re playing from the keyboard can be selected separately.
You can also use the knobs to edit the part that’s playing an arpeggio, while using the keyboard to play a dierent part.
MEMO
You can select a synthesizer tone for each part 1–4, and a drum kit tone for part 5. You can select one tone for each part.

Showing the Part Setting Status List

1. On the SCENE TOP screen, press the [PART] button.
Chooses part select mode.
&
Scene
&
PART 1
&
PART 2
&
PART 3
&
PART 4
&
PART 5
You can make the following settings in part select mode.
Current part settings
Use the [1][5] buttons to make the settings.
* For the part that’s set as the current part, you can use the panel knobs to edit
the tone.
On/o settings for each part
Press the [6][10] buttons to switch the parts on/o.
Tone switches for each part
Move the cursor to the part to switch, and use the [2] knob to make the setting.
Switching between scenes
Move the cursor to the scene, and use the [2] knob to make the setting.
2. Press the [PART] button to return to the SCENE TOP screen.
Selecting the Part to Edit
Here’s how to select the part whose settings you will edit using the panel knobs and screen operations.
1. Press the [PART] button.
The [1][5] buttons switch to part select mode.
2. Press one of the [1][5] buttons to select the current part.
The current part is highlighted.
MEMO
When editing a tone, you can press two or more of the [1][5] buttons simultaneously to edit multiple parts at the same time as the current part.
&“Editing a Tone (TONE EDIT)” (p. 27)
(Current Part)
16

Selecting the Parts to Perform

Here’s how to select the parts that you’ll perform from the keyboard.
1. Press the [PART] button.
The [1][16] buttons switch to part select mode.
2. Press the [6][10] buttons to switch the performance parts
on/o.
Parts that are on are shown with a “K”. When a [6][10] button is lit, SCENE ZONE EDIT “Keyboard Sw” setting
of the corresponding part turns “ON”, allowing you to play it from the keyboard.

Assigning Functions to the [1]–[10] Buttons

The JUPITER-Xm lets you assign the desired functions to the [1][10]
buttons in part select mode.
1. Press the [MENU] button.
2. Use the [1] knob to select “SYSTEM”, and then press the
[ENTER] button.
You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3. Use the [1] knob to select “CONTROLLER”, and then press
the [ENTER] button.
4. Use the [1] knob to select the “PART Btn Asgn” item, and use
the [2] knob to change the value.
You can assign the functions that occur when you press the [1][5]
buttons or the [6][10] buttons, and the functions that occur when
you hold down the [SHIFT] button and press the [1][5] buttons or the
[6][10] buttons.
Parameter
[1] knob
1-5, 1-5+ (S),
6-10, 6-10+ (S)
Value
[2] knob
No Assign Nothing is assigned.
PartSel Select the current part.
Part+KeySw
KeySw Turn on/o the performance parts.
PartSw Turn on/o the parts that play.
ArpSw Turn on/o arpeggio performance.
EfxSw Turn on/o eects.
Explanation
Simultaneously turn on/o the parts that play and turn on/o the performance parts.
Reference Manual Ver. 3.0 and later
* The “+(S)” following the parameter name means “while pressing the [SHIFT]
button”.
5. To save the changes, press the [WRITE] button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
6. To execute, press the [ENTER] button.
17

Performing

When you play the keyboard, you hear the sound of the part(s) that you selected in “Selecting the Parts to Perform” (p. 17).
The JUPITER-Xm lets you customize performance-related settings so that you can perform in the way that’s best for you.

Performing Arpeggios

To start arpeggio performance, make the I-ARPEGGIO [ON/OFF] button lit.
To stop arpeggio performance, press the button once again to make it go dark.
& “I-ARPEGGIO” (p. 20)

Making Performance Settings

Using the Controllers

You can use the controllers of the controller section to quickly operate the sound parameters or to modify the sound to create excitement in your performance.
You can also assign functions to a footswitch or expression pedal, and use it to switch scenes or turn the arpeggio on/o while you perform.
To assign functions to controller, make settings in the system parameters.
& “List of functions that can be assigned to the controllers” (p. 50)

Specifying the Key Range

Parameter [1] knob
K-Range Oct
Oct Range
Transpose
ARP COMMON
In Range Low
In Range Upp
Value [2] knob
0–12
-3–+3
-36–+36 Shifts the arpeggio notes in semitone steps.
C-–G9
Explanation
Species the number of higher octaves in which the arpeggio is sounded, relative to K-Range Lo.
If the arpeggio attempts to play a note that is higher than this range, the octave is lowered.
Species the range of octaves in which the arpeggio is sounded.
You can specify whether the arpeggio is sounded in the octave(s) above (+) or below (-) the notes you play.
Species the range that is detected for arpeggio performance. Pressing a key outside the specied range does not aect the arpeggio function.
4. To save the settings, save as described in “Saving a Scene”
(p. 14).

Performing with a Connected Mic (Vocoder)

The “Vocoder” adds eects to a human voice. If you run your voice through the vocoder, you can give it a toneless, robotic tone. Control the pitch by playing the keyboard.
* For all other model banks besides VOCODER, the mic sound is output from
the JUPITER-Xm. When not using the mic for all other model banks besides VOCODER, set “Mic Thru” to “OFF”.
* VOCODER models can be selected only for part 1.
By specifying the key range, a sound that you play or an arpeggio performance can be restricted to a specic region of keys.
For example, you could specify that the left-hand region of the keyboard plays only the bass part, so that an arpeggiated bass continues without being aected by what you play in the right-hand region of the keyboard. Alternatively, you could specify fades between multiple parts to create gradations between sounds.
1. Press the [MENU] button.
2. Use the [1] knob to select “KEY RANGE SETTINGS”, and then
press the [ENTER] button.
3. Use the [1] knob to select the parameter and use the [2]
knob to change the value.
18
Parameter [1] knob
SCENE ZONE
Key Rng Low
Key Fade Low
Key Rng Upp
Key Fade Upp
ARP PART
K-Range Lo
Value [2] knob
C-–G9
0–127
C-–G9
0–127
C-–G9
Explanation
Set the keyboard range in which each part will sound.
Make these settings when you want dierent key ranges to play dierent tones.
Specify the lower limit of the key range.
Species the degree to which the part is sounded by notes played below the Key Rng Low.
If you don’t want the tone to sound at all, set this parameter to “0”.
Set the keyboard range in which each part will sound.
Make these settings when you want dierent key ranges to play dierent tones.
Specify the upper limit of the key range.
Species the degree to which the part is sounded by notes played above the Key Rng Upp.
If you don’t want the tone to sound at all, set this parameter to “0”.
Species the lower pitch limit that is sounded by the arpeggio. If the arpeggio attempts to play a note that is lower than this, the octave is raised.
1. Connect a microphone to the rear panel MIC IN jack.
NOTE
The JUPITER-Xm supports dynamic microphones and electret condenser microphone (plug-in power system). It does not support condenser microphones.
2. Use the rear panel [MIC GAIN] knob to adjust the volume.
Make detailed adjustments to the MIC IN volume after you select the sound.
Initially, set the knob to approximately the center position.
3. Select part 1, and then press the [MODEL BANK] button to
make it light.
* After selecting a part, press the [PART] button to make it unlit.
4. Press the [MODEL BANK] button and then press the [15]
button.
* With the factory settings, “VOCODER” is assigned to the model bank of the [15]
button.
You can change the model bank that is assigned. & “Customizing the model bank” (p. 16)
5. Use the [2] knob to select a vocoder sound (two types).
6. While playing the keyboard, vocalize into the microphone.
Use the [MIC GAIN] knob to make ne adjustments to the volume.

Adjusting the Mic Settings

Depending on the environment in which you’re performing, noise from the surroundings might be picked up by the mic, causing the vocoder to not work as you intend.
In this case, adjust the microphone sensitivity and the noise suppressor (NS) settings, so that it is less likely to pickup noise.
1. Press the [MENU] button.
2. Use the [1] knob to select “SYSTEM”, and then press the
[ENTER] button.
You can also make this selection by using the PAGE [ ] [ ] buttons instead of the [1] knob.
3. Use the [1] knob to select “MIC IN”, and then press the
[ENTER] button.
4. Use the [1] knob to select a parameter, and use the [2] knob
to edit the value.
MIC IN parameters
Parameter [1] knob
Mic In Gain
Mic Power
NS Switch
NS Threshold
NS Release
CompSwitch
CompAttack
CompRelease
CompThreshold
CompRatio
CompKnee
CompOutGain
Rev Send Lev
Cho Send Lev
Dly Send Lev
Mic Thru
Value [2] knob
-24.0–+24.0 [dB] Adjusts the input level of the MIC IN jack.
OFF, ON
OFF, ON
-96–0 [dB]
0–127
OFF, ON
0.1, 1, 2, ...100 [ms]
10, 20, ...1000 [ms]
-60–0 [dB]
1: 1, 2: 1, ...4: 1, 8: 1, 16: 1, 32: 1, INF: 1
0–30 [dB]
-24.0, -23.5, ... 0, ... +24.0 [dB]
0–127
0–127
0–127
OFF, ON
Explanation
If this is “ON”, plug-in power (5 V) is supplied to the MIC IN jack.
Switches the noise suppressor on/o. The noise suppressor is a function that
suppresses noise during periods of silence.
Adjusts the volume at which noise suppression starts to be applied.
Adjusts the time from when noise suppression starts until the volume reaches 0.
Species whether the mic compressor (a compressor applied to the mic input) is used (ON) or not used (OFF).
Species the time from when the input to the mic compressor exceeds the Comp Thres level until the volume is compressed.
Species the time from when the input to the mic compressor falls below the Comp Thres level until compression is no longer applied.
Species the level at which the mic compressor starts applying compression.
Species the compression ratio for the mic compressor.
Smooths the transition until the mic compressor starts to be applied.
Higher values produce a smoother transition.
Species the output volume of the mic compressor.
Species the amount of reverb that is applied to the mic input.
Species the amount of chorus that is applied to the mic input.
Species the amount of delay that is applied to the mic input.
If you want the mic to be cut when the vocoder is o, turn this “OFF”.
Reference Manual Ver. 3.0 and later
5. If you want to save the setting, execute the System Write
operation.
& “Saving the System Settings (System Write)” (p. 47)
Preventing acoustic feedback
Acoustic feedback could be produced depending on the location of microphones relative to built-in speakers (or the external speakers).
This can be remedied by:
5 Changing the orientation of the microphone(s). 5 Relocating microphone(s) at a greater distance from speakers. 5 Lowering volume levels.

Performing with a Connected Computer or Other External Device

You can connect a computer and use a plug-in synth in combination with this unit, or use it together with a product that is compatible with AIRA­LINK and enjoy synchronized performances.
& “Control” (p. 43)
19
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