Roland Jupiter-80 Parameter Guide

Contents

Navigating Between Screens . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
Registration Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Registration Part Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Live Set Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Live Set Eects Routing Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Synth Tone Edit (OSC/FILTER/AMP) Screen . . . . . . . . . . . . . . . . . . . . . . . . 6
Tone Blender Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Parameter List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Registration Part Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Registration Common/Control Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . .8
Registration PERC Part Screen, Registration SOLO Part Screen . . . .13
Registration Eects Routing Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . .16
Registration External Part Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Live Set Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Live Set Common Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
Live Set Layer Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
Live Set Eects Routing Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Live Set Tone Modify Screen (SuperNATURAL Acoustic Tones) . . . .25
Live Set Tone Modify Screen (SuperNATURAL Synth Tones) . . . . . . .33
Tone Blender Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Synth Tone Edit (PRO EDIT) Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .37
Multi-Eects Parameters (MFX) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Reverb Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .79
Appendix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .80
Control Change Assign List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .80
About Note . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .86
The Parameter Guide (this document) presents a detailed explanation of each parameter.
Explanations of parameters and notes regarding the settings are provided for each screen shown in the screen owchart (p. 3–p. 7).
Refer to this guide when you want to learn more about the parameters, or to get tips for creating sounds.
All rights reserved. No part of this publication may be reproduced in any form without the written permission of ROLAND CORPORATION.
Roland, COSM, and SuperNATURAL are either registered trademarks or trademarks of
Roland Corporation in the United States and/or other countries.
2

Navigating Between Screens

On the JUPITER-80, you navigate between screens by touching the enclosed areas or buttons shown in the illustrations below. Here we explain how to navigate between screens. The explanations in this manual include illustrations that depict what should typically be shown by the display. Note, however, that your unit may incorporate a newer, enhanced version of the system (e.g., includes newer sounds), so what you actually see in the display may not always match what appears in the manual.
The explanations of the parameters are organized by screen. The parameters shown in each screen are described on the page indicated like this:

Registration Screen

This is the main screen that appears when you turn on the power. It shows the name of the currently selected Registration, the sound and volume of each Part, and the split status.
1
p. xx
.
2
Live Set List screen
Select the Live Sets for the Upper and Lower Parts. Select the Tone for the Solo Part.
4
Tone List screen
Select the Tone for the Percussion Part. View the name and volume of the Tones assigned to each layer of the Live Set.
3
Tone List screen
5
Live Set screen
p. 18
6
Registration List screen
Select a Registration from a list. View the Registration’s volume, and settings such as the volume and pan of
7
Registration Part screen
each Part.
p. 8
3
Navigating Between Screens

Registration Part Screen

Here you can view the volume of the Registration, and the volume and pan settings of each Part.
p. 8
7
432
p. 3
8
Registration PERC Part screen
Edit the settings of the Percussion Part. Edit the settings of the Solo Part.
p. 13
9
Registration SOLO Part screen
p. 13
10
Registration Common/Control screen
Make overall settings for the Registration.
p. 8
11
Registration Eects Routing screen
Edit the eect settings for the Registration.
12
Registration External Part screen
Edit Part settings for an external MIDI device.
p. 16
p. 17
4
Navigating Between Screens

Live Set Screen

View the name and volume of the Tones assigned to each layer of the Live Set.
p. 18
5
1
p. 3
13
Tone List screen
Select the Tone for each layer. Edit the eect settings for the Live Set.
14
Live Set Eects Routing screen
p. 24
15
Live Set Tone Modify screen
Edit the sound of each layer. Edit the settings of each layer.
p. 25, p. 33
16
Live Set Layer screen
21
p. 37
17
Live Set List screen
Select a Live Set. Make overall settings for the Live Set.
18
Live Set Common screen
24
p. 36
p. 20
24
p. 36
p. 19
24
p. 36
24
p. 36
5
Navigating Between Screens
Live Set Eects Routing Screen
Edit the eect settings for the Live Set.
14
19
Live Set MFX screen
Edit the parameters of each multi-eect. Edit the reverb parameters of the Live Set.
p. 42–
p. 24
20
Live Set Reverb screen
24
p. 36
p. 79

Synth Tone Edit (OSC/FILTER/AMP) Screen

Edit the oscillator, lter, and amp settings of the SuperNATURAL Synth Tone.
21
22
LFO screen
Edit the Tone’s LFO settings. Make detailed settings for the Tone.
p. 37
23
Pro Edit screen
6
Navigating Between Screens

Tone Blender Screen

Simultaneously edit multiple parameters of the Live Set.
p. 36
24
List of Shortcuts
By holding down the [SHIFT] button and pressing another button, you can edit the settings of the button you pressed; i.e., this is a shortcut to the corresponding editing screen.
Shortcut Description Page
[SHIFT] + [ASSIGNABLE] Accesses the D Beam Assign setting screen. p. 9
[SHIFT] + [S1] (or S2) Accesses the Switch S1 Assign (or Switch S2 Assign) setting screen. p. 9
[SHIFT] + [HOLD]
[SHIFT] + ARPEGGIO LOWER [ON/OFF]
[SHIFT] + ARPEGGIO UPPER [ON/OFF]
[SHIFT] + [HARMONY INTELLIGENCE] Accesses the Harmony Type setting screen. p. 12
Accesses the arpeggiator setting screen. p. 10
[SHIFT] + [SPLIT] Accesses the Lower Split Point setting screen. p. 8
[SHIFT] + [SOLO SPLIT] Accesses the Solo Split Point setting screen. p. 8
[SHIFT] + LOWER [BASS] Accesses the Synth Tone Edit screen for layer 1 of the Live Set assigned to the Lower Part.
[SHIFT] + LOWER [PAD] Accesses the Synth Tone Edit screen for layer 2 of the Live Set assigned to the Lower Part.
[SHIFT] + LOWER [CHOIR] Accesses the Synth Tone Edit screen for layer 3 of the Live Set assigned to the Lower Part.
[SHIFT] + LOWER [STRINGS] Accesses the Synth Tone Edit screen for layer 4 of the Live Set assigned to the Lower Part.
[SHIFT] + LOWER [SYNTH BRASS] Accesses the Live Set Common screen of the Lower Part. p. 19
[SHIFT] + LOWER [WOOD WINDS] Accesses the Live Set Layer screen of the Lower Part. p. 20
[SHIFT] + LOWER [OTHER] Accesses the Live Set Eects Routing screen of the Lower Part. p. 24
[SHIFT] + UPPER [PIANO] Accesses the Synth Tone Edit screen for layer 1 of the Live Set assigned to the Upper Part.
[SHIFT] + UPPER [E. PIANO] Accesses the Synth Tone Edit screen for layer 2 of the Live Set assigned to the Upper Part.
[SHIFT] + UPPER [CLAV] Accesses the Synth Tone Edit screen for layer 3 of the Live Set assigned to the Upper Part.
[SHIFT] + UPPER [COMBO ORGAN] Accesses the Synth Tone Edit screen for layer 4 of the Live Set assigned to the Upper Part.
[SHIFT] + UPPER [VIBES/MARIMBA] Accesses the Live Set Common screen of the Upper Part. p. 19
[SHIFT] + UPPER [ACCORDION/HARMONICA] Accesses the Live Set Layer screen of the Upper Part. p. 20
[SHIFT] + UPPER [OTHER] Accesses the Live Set Eects Routing screen of the Upper Part. p. 24
Accesses the Tone Blender screen.
[SHIFT] + rotate the [E1]–[E4] knobs
* This function is available in Registration screens and Live Set screens, and requires that Tone
Blender (CC79) be assigned as one of the Knob E1 Assign–Knob E4 Assign settings (“Registration Common/Control Screen” (P. 8)).
p. 37
p. 37
p. 36
7

Parameter List

The following icons indicate how the parameters are saved.
Registration
Live Set
: Saved as Registration parameters.
: Saved as Live Set parameters.
Tone
: Saved as Synth Tone parameters.

Registration Part Screen

Parameter Value Explanation
REGIST LEVEL 0–127 Volume of the registration. Use this to adjust the volume balance between registrations.
Part on/o switch.
Part Switch
Part Switch OFF, ON
Live Set Number
Tone Type
Tone Number
Registration
Live Set Number - Assigns a sound to the part. A Live Set is assigned to the upper part and the lower part, and a
Tone Type -
Tone Number -
OCTAVE -3– +3
PAN L64–0–63R Part panning (left/right position).
LEVEL 0–127 Part volume. This is used mainly to adjust the volume balance between parts.
Tone is assigned to the solo part and the percussion part.
* The SuperNATURAL acoustic tone 0028:TW Organ can’t be assigned to the solo part or
percussion part.
Part (keyboard) pitch in one-octave steps.
This can’t be specied for a part to which manual percussion is assigned.

Registration Common/Control Screen

Parameter Value Explanation
General tab
Registration Name - Name of the registration.
Registration Level Described in the Registration Part screen’s “REGIST LEVEL” (p. 8).
Tempo 20–250 Tempo for the arpeggio, LFO, eects, metronome, etc.
Transpose Switch OFF, ON
Transpose Value -5 (G)– +6 (F#)
Octave Shift -3– +3 Species the keyboard pitch in octave steps.
Keyboard tab
Solo Split OFF, ON
Solo Split Point F1–G7 Species the solo split point.
Lower Split OFF, ON
Lower Split Point E1–F#7 Species the lower split point.
8
Species the keyboard pitch in semitone steps.
If this is on, the sound of the solo part will be sounded by keys to the right of the solo split point, and the sound of the upper part will be sounded by those to the left. The solo split point key will be the lowest note of the solo part (it will be included in the solo part).
If this is on, the sound of the upper part will be sounded by keys to the right of the lower split point, and the sound of the lower part will be sounded by those to the left. The lower split point key will be the highest note of the lower part (it will be included in the lower part).
Registration
Parameter Value Explanation
Pedal/D Beam tab
This selects the function that’s controlled when the D Beam controller’s ASSIGNABLE button is on.
OFF No function is assigned.
D Beam Assign
Control Pedal 1 Assign
Control Pedal 2 Assign
Knob/S1-S2 tab
Knob E1 Assign
Knob E2 Assign
Knob E3 Assign
Knob E4 Assign
CC01–31, 33–95 Controller numbers 1–31, 33–95
AFTERTOUCH Aftertouch
BEND UP The same eect as when the pitch bend lever is moved to the right.
BEND DOWN The same eect as when the pitch bend lever is moved to the left.
These select the functions that are controlled by pedals connected to the FOOT PEDAL CTRL 1 and 2 jacks. Control Pedal 1 Assign and Control Pedal 2 Assign settings are enabled when the system parameters Control Pedal 1 Assign Source or Control Pedal 2 Assign Source are set to REGISTRATION.
OFF No function is assigned.
CC01–31, 33–95 Controller numbers 1–31, 33–95
AFTERTOUCH Aftertouch
BEND UP The same eect as when the pitch bend lever is moved to the right.
BEND DOWN The same eect as when the pitch bend lever is moved to the left.
These select the functions that are assigned to E1–E4. You can specify whether the setting will apply to Upper or Lower.
No Assign No function is assigned.
Cuto Adjust the Live Set Common Cuto.
Resonance Adjust the Live Set Common Resonance.
Attack Time Oset Adjust the Live Set Layer Attack Time Oset.
Decay Time Oset Adjust the Live Set Layer Decay Time Oset.
Release Time Oset Adjust the Live Set Layer Release Time Oset.
Vibrato Rate Adjust the Live Set Layer Vibrato Rate.
Vibrato Depth Adjust the Live Set Layer Vibrato Depth.
Vibrato Delay Adjust the Live Set Layer Vibrato Delay.
CC05 (Porta Time)
CC07 (Volume)
CC10 (Pan)
CC16 (Modify-1)
CC17 (Modify-2)
CC18 (Modify-3)
CC19 (Modify-4)
CC65 (PortamentoSw)
CC71 (Resonance)
CC72 (Release Time)
CC73 (Attack Time)
CC74 (Cuto)
CC75 (Decay Time)
CC76 (Vib Rate)
CC77 (Vib Depth)
CC78 (Vib Delay)
CC79 (Tone Blender)
CC80 (Variation-1)
CC81 (Variation-2)
CC82 (Variation-3)
CC83 (Variation-4)
CC91 (Reverb)
Transmit the corresponding control change.
Parameter List
9
Parameter List
Parameter Value Explanation
These select the functions that are assigned to the [S1]/[S2] buttons. Some SuperNATURAL acoustic tones allow you to use control changes to modify the tone character of the sound or switch to a dierent variation sound. For details, refer to “Control Change Assign List” (p. 80).
OFF
CC01 (Modulation)
CC02 (Breath)
CC03
CC04 (Foot Type)
CC11 (Expression)
CC12
CC13
CC14
CC15
CC16 (Modify-1)
CC17 (Modify-2)
CC18 (Modify-3)
CC19 (Modify-4)
CC20
CC21
CC22
Switch S1 Assign
Switch S2 Assign
Switch S1 Type
Switch S2 Type
Arpeggio tab
Upper Switch
Lower Switch
Style P001–P128, U001–U128
Hold OFF, ON Turns the arpeggio hold function on/o.
Variation 1–
CC23
CC24
CC25
CC26
CC27
CC28
CC29
CC30
CC31
CC64 (Hold-1)
CC65 (PortamentoSw)
CC66 (Sostenuto)
CC67 (Soft)
CC68 (Legato Sw)
CC69 (Hold-2)
CC79 (Tone Blender)
CC80 (Variation-1)
CC81 (Variation-2)
CC82 (Variation-3)
CC83 (Variation-4)
AFTERTOUCH Transmit aftertouch.
MONO/POLY Transmit a control change.
LATCH Switch the setting on/o each time you press the button.
MOMENTARY The setting will be on while the button is held down, and o when released.
OFF, ON Turns the arpeggiator on/o.
Transmit a control change.
Transmit a control change.
If a SuperNATURAL acoustic tone is selected, a specic eect will be applied (p. 80).
Transmit a control change.
Transmit a control change.
If a SuperNATURAL acoustic tone is selected, a specic eect will be applied (p. 80).
Species the basic style of the arpeggio.
You can create your own original arpeggio style by importing an SMF into an arpeggio style. For details, refer to JUPITER-80 Owner’s Manual “Creating an Arpeggio Style from a MIDI File (Import).”
Each arpeggio style provides several variations (patterns). Here you can select the variation number. The number of variations will depend on the arpeggio style.
10
Parameter Value Explanation
Choose one of the following to specify the order in which the notes of the chord you play will be sounded.
UP The notes will be sounded from the lowest to the highest note you play.
DOWN The notes will be sounded from the highest to the lowest note you play.
UP&DOWN
RANDOM The notes you play will be sounded in random order.
NOTE ORDER
Motif
Velocity
Oct Range -3– +3
Accent 0–100%
GLISSANDO
CHORD All of the notes you play will sound simultaneously.
AUTO1
AUTO2
PHRASE
REAL, 1–127
The notes will be sounded from the lowest to the highest note, and then back down to the lowest note.
The notes you play will be sounded in the order you played them. You can create a melody line by playing the notes in the appropriate order. The order of up to 128 notes can be remembered.
A chromatic glissando will be sounded upward and then downward repeatedly between the lowest and highest notes you played. Play two notes; the lowest and highest desired notes.
The timing at which each note will sound is assigned automatically, starting at the lowest note you play.
The timing at which each note will sound is assigned automatically, starting at the highest note you play.
Play only one key; a phrase based on the pitch of that key will be sounded. If you play more than one key, the last key you play will take priority.
Species the loudness at which the notes you play will be sounded. If you want the notes to be sounded at the velocity with which you actually struck the key, choose “REAL.” If you want the notes to be sounded at a xed velocity regardless of how strongly you struck the key, specify that value (1–127).
Species the range in octaves in which the arpeggio will be sounded. Choose “0” if you want only the notes you play to be sounded. Choose “+1” if you want the notes of the chord you played as well as the same notes one octave higher to be sounded. Choose “-1” if you want the notes of the chord you played as well as the notes one octave lower to be sounded.
Modies the groove of the performance by adjusting the strength of the accents and the duration of the notes. The “100%” setting produces the strongest sense of groove.
Produces a shue rhythm by adjusting the timing of the notes. With the “50%” setting, notes will be sounded at equal intervals. As this value is increased, the result will be more like dotted notes.
Shue Rate = 50%
Parameter List
Shue Rate 0–100%
Shue Resolution
,
50 5050 50
Shue Rate = 90%
90 10 90 10
Species the timing (as a note value) at which the notes will be heard.
11
Parameter List
Parameter Value Explanation
Harmony Intelligence tab
Harmony Switch OFF, ON Turns the harmony intelligence on/o.
ORGAN Harmony appropriate for organ sounds will be produced.
Harmony typical of big band jazz will be produced. This is appropriate for brass sounds.
Block chord harmony will be produced. This is appropriate for piano or mallet sounds.
Harmony appropriate for hymns will be produced. This is appropriate for choir sounds.
Simple duet harmony will be produced. This is appropriate for brass sounds.
Combination harmony will be produced. This is appropriate for brass or wind sounds.
Open chord harmony will be produced. This is appropriate for guitar sounds.
Flamboyant show-type harmony will be produced. This is appropriate for organ sounds.
Gospel harmony will be produced. This is appropriate for organ or choir sounds.
For each controller, you can specify whether MIDI messages will be transmitted to the part (ON) or not transmitted (OFF).
If INTERNAL is set for “MIDI Out Setting” (p. 17), these settings also apply to the MIDI output.
Harmony Type
Control Sw tab
Bend (Bender)
Mod (Modulation)
S1 (Switch S1)
S2 (Switch S2)
Hold (Hold Pedal)
Pedal1 (Control Pedal 1)
Pedal2 (Control Pedal 2)
Aft (Aftertouch)
DBeam (D Beam)
BIG BAND
STRINGS Harmony typical of a string ensemble will be produced. This is appropriate for string sounds.
BLOCK
HYMN
TRADITIONAL Two notes of harmony will be added to the notes you play.
DUET
COMBO
COUNTRY
BROADWAY
GOSPEL
OCTAVE1 The note you play will be layered with a note one octave lower.
OCTAVE2 The note you play will be layered with a note two octaves lower.
1NOTE One note of harmony will be added to the note you play.
2NOTES Two notes of harmony will be added to the note you play.
3NOTES Three notes of harmony will be added to the note you play.
4NOTES Four notes of harmony will be added to the note you play.
OFF, ON
12
Parameter List
Keyboard Range Lower
Keyboard Range Upper
Keyboard Fade Width Lower
Keyboard Fade Width Upper

Registration PERC Part Screen, Registration SOLO Part Screen

Parameter Value Explanation
Level/Pan/Output tab
Level, Pan
SOLO Part
PERC Part
Reverb Send Level
Level 0–127 Volume of the part.
Pan L64–0–63R Part panning.
Output Level 0–127 Volume at which the part’s sound is sent to the eect.
Reverb Send Level 0–127 Volume at which the part’s sound is sent to the reverb.
Output Level
EFFECTS
EFFECTS
REV
Registration
Keyboard tab
Level
Pitch
Keyboard Fade Width Upper *5 0–127
Keyboard Range Upper *5
Keyboard Range Lower *5
Keyboard Fade Width Lower *5 0–127
Pitch tab
Octave Shift *6 -3– +3 Pitch of the part sound (in 1-octave units)
Coarse Tune -48– +48 Pitch of the part sound (in semitones, +/-4 octaves)
Fine Tune -50– +50 Pitch of the part sound (in 1-cent steps; one cent is 1/100th of a semitone)
Pitch Bend Range
Portamento Switch *6, *9
Portamento Time *6
(Keyboard Range Lower)–G9
C-–(Keyboard Range Upper)
0–24
TONE The pitch bend range setting of the tone assigned to the part will be used.
OFF Portamento will not be applied.
ON Portamento will be applied.
TONE The portamento switch setting of the tone assigned to the part will be used.
0–127 Time over which the pitch change will occur when using portamento
TONE The portamento time setting of the tone assigned to the part will be used.
Determines what will happen to the part level when a note that’s higher than Key Range Upper is played. If you don’t want the layer to sound at all, set this parameter to “0.”
Species the highest note that the layer will sound for each part.
Species the lowest note that the layer will sound for each part.
Determines what will happen to the part level when a note that’s lower than Key Range Lower is played. If you don’t want the layer to sound at all, set this parameter to “0.”
Amount of pitch change in semitones (2 octaves) that will occur when the Pitch Bend Lever is moved. The amount of change when the lever is tilted is set to the same value for both left and right sides.
13
Parameter List
Velocity Range Lower
Velocity Range Upper
Velocity Fade Width Lower
Velocity Fade Width Upper
21 3 4
Parameter Value Explanation
Vibrato tab
Vibrato Rate -64– +63 For each part, adjust the vibrato speed
Vibrato Depth -64– +63 For each part, this adjusts the depth of the vibrato eect
Vibrato Delay -64– +63 For each part, this adjusts the time delay until the vibrato
Oset tab
Cuto Oset *2 -64– +63 Cuto frequency of the part
Resonance Oset *2 -64– +63 Resonance of the part
Attack Time Oset *2 -64– +63 Amp/Filter Envelope of the part Attack Time
Decay Time Oset *7 -64– +63 Amp/Filter Envelope of the part Decay Time
Release Time Oset *2 -64– +63 Amp/Filter Envelope of the part Release Time
Velocity tab
Level
Velocity
Velocity Fade Width Lower 0–127
Velocity Range Lower 1–(Velocity Range Upper) Species the lowest velocity at which the part will sound.
Velocity Range Upper
Velocity Fade Width Upper 0–127
Velocity Sens Oset -63– +63 Adjusts the velocity sensitivity. The higher the value, the greater the sensitivity.
Velocity Curve Type OFF, 1–4
Mono/Poly/Misc tab
Mono/Poly *6
Legato Switch *6
Voice Reserve 0–63, FULL
(Velocity Range Lower)–127
MONO
POLY Chords can be played on the tone assigned to the part.
TONE The mono/poly setting of the tone assigned to the part will be used.
SOLO 1
SOLO 2
Legato refers to playing smoothly without a perceptible break between notes.
OFF Legato will not be applied to the part.
ON Legato will be applied to the part when you play single notes.
TONE The legato setting of the tone assigned to the part will be used.
Determines what will happen to the tone’s level when the tone is played at a velocity lower than Velo Range Lower. If you don’t want the tone to sound at all, set this parameter to “0.”
Species the highest velocity at which the part will sound.
Determines what will happen to the tone’s level when the tone is played at a velocity greater than Velo Range Upper. If you don’t want the tone to sound at all, set this parameter to “0.”
Velocity curve for each part. Selects for each part one of the four following Velocity Curve types that best matches the touch of the keyboard. Set this to “OFF” if you are using the keyboard’s own velocity curve.
The tone assigned to the part will only play monophonically. The most recently played note will take priority.
The tone assigned to the part will only play monophonically. The highest note will take priority.
The tone assigned to the part will only play monophonically. The lowest note will take priority.
This setting species the number of voices that will be reserved for each part when more than 128 voices are played simultaneously.
14
Parameter List
Parameter Value Explanation
Rx Filter1 tab
Receive Bender
Receive Polyphonic Key Pressure *6
Receive Channel Pressure *6
Receive Modulation (CC01) *6
Receive Expression (CC11)
Receive Hold-1 (CC64)
Rx Filter2 tab
Receive Breath Type (CC02) *8
Receive Foot Type (CC04) *8
Receive Portamento (CC05, CC65) *6
Receive Filter Oset (CC71, CC74)
Receive Envelope Oset (CC72, CC73, CC75)
Receive Reverb Send (CC91)
Receive Modify (CC16-19) *6
Receive Variation (CC80-83) *6
*2 This has no eect on the SuperNATURAL acoustic tones Concert Grand (0001)–Honky-tonk (0009) and TW Organ (0028). Also, the eect may be dicult to notice
for some SuperNATURAL acoustic tones.
*5 This has no eect if a manual percussion sound is assigned. Manual percussion is played using the leftmost fteen notes of the keyboard.
*6 This has no eect if a manual percussion or Drums/SFX sound is assigned.
*7 This has no eect on SuperNATURAL acoustic tones other than Vibraphone (0026), Marimba (0027), Timpani (0049), Steel Drums (0077), APS Vibraphone (0078), APS
Marimba (0079), APS Timpani (0094), and APS Steel Drums (0117).
*8 This has no eect if a SuperNATURAL synth tone, manual percussion, or Drums/SFX sound is assigned.
*9 This has no eect on the SuperNATURAL acoustic tones TW Organ (0028), Timpani (0049), and APS Timpani (0094).
OFF, ON
OFF, ON
Species whether the part will receive messages of a specic MIDI part (ON) or will not receive them (OFF).
Species whether the part will receive messages of a specic MIDI part (ON) or will not receive them (OFF).
15
Parameter List
Registration Eects Routing Screen
Parameter Value Explanation
Reverb Switch OFF, ON Turns the reverb on/o for the solo and percussion parts.
Output Level Described in “Output Level” (p. 13) for the Registration PERC Part screen and Registration SOLO Part.
Reverb Send Level Described in “Reverb Send Level” (p. 13) for the Registration PERC Part screen and Registration SOLO Part screen.
Comp Switch
OFF, ON Turns each eect on/oEQ Switch
Delay Switch
Eects Reverb Send Level 0–127 Level of the signal sent from the eect to the reverb
Eects Output Level 0–127 Output level of the eect
Reverb Level 0–127 Output level of the reverb
SOLO EFFECTS, PERC EFFECTS
COMP tab
Comp Switch OFF, ON Compressor switch for the solo and percussion parts
Attack 0–127
Threshold 0–127 Adjusts the volume at which compression begins
Post Gain 0– +18dB Adjusts the output gain.
Low Gain -15– +15dB Gain of the low range
High Gain -15– +15dB Gain of the high range
Comp Level 0–127 Output Level
EQ tab
EQ Switch OFF, ON Equalizer switch for the solo and percussion parts
Low Freq 200, 400Hz Frequency of the low range
Low Gain -15– +15dB Gain of the low range
Mid1 Freq 200–8000Hz Frequency of the middle range 1
Mid1 Gain -15– +15dB Gain of the middle range 1
Mid1 Q 0.5, 1.0, 2.0, 4.0, 8.0
Mid2 Freq 200–8000Hz Frequency of the middle range 2
Mid2 Gain -15– +15dB Gain of the middle range 2
Mid2 Q 0.5, 1.0, 2.0, 4.0, 8.0
High Freq 2000, 4000, 8000Hz Frequency of the high range
High Gain -15– +15dB Gain of the high range
EQ Level 0–127 Output Level
DELAY tab
Delay Switch OFF, ON Delay switch for the solo and percussion parts
Delay Left
Delay Right
Phase Left
Phase Right
Feedback Mode NORMAL, CROSS
Feedback -98– +98%
HF Damp 200–8000Hz, BYPASS Adjusts the frequency above which sound fed back to the eect is ltered out. (BYPASS: no cut)
Low Gain -15– +15dB Gain of the low range
0–1300msec, note (p. 86)
Phase of the left delay sound
NORMAL Non-inverted
INVERSE Inverted
Phase of the right delay sound
NORMAL Non-inverted
INVERSE Inverted
Sets the time from when the input exceeds the Threshold until the volume starts being compressed
Width of the middle range 1 Set a higher value for Q to narrow the range to be aected.
Width of the middle range 2 Set a higher value for Q to narrow the range to be aected.
Adjusts the time until the delay sound is heard.
Selects the way in which delay sound is fed back into the eect. See the gures “43 : DELAY” (p. 63).
Adjusts the amount of the delay sound that’s fed back into the eect. (Negative values invert the phase.)
Registration
16
High Gain -15– +15dB Gain of the high range
Balance D100:0W–D0:100W Volume balance between the direct sound (D) and the delay sound (W )
Delay Level 0–127 Output Level
Reverb
For details on the reverb eect, refer to “Reverb Parameters” (p. 79).
Parameter List

Registration External Part Screen

Parameter Value Explanation
Ch1-8 tab, Ch9-16 tab
MIDI output settings
MIDI Out Setting
KBD (Keyboard Switch) OFF, ON MIDI channels that are turned on will be output.
MSB (External Bank Select MSB)
LSB (External Bank Select LSB)
PC (Program Change) 1–128, ---
OCT (Part Octave Shift) -3– +3 Species the pitch of each channel in steps of an octave.
Key Lo (Keyboard Range Lower) C-– (Key Up) Species the bottom key of the key range for each channel.
Key Up (Keyboard Range Upper) (Key Lo)–G9 Species the top key of the key range for each channel.
Velo Lo (Velocity Range Lower) 1– (Velo Up) Species the lower limit of the velocity range for each channel.
Velo Up (Velocity Range Upper) (Velo Lo)–127 Species the upper limit of the velocity range for each channel.
Level (External Level) 0–127, ---
Pan (External Pan) L64–0–63R, ---
INT (INTERNAL) MIDI output will occur according to the part settings.
EXT (EXTERNAL)
0–127, ---
MIDI output will occur according to the settings in the Registration External Part screen. This is convenient when using the JUPITER-80 as a master keyboard.
If you want a bank select number and program change number to be transmitted when you switch registrations, specify the desired values here. If you don’t want these to be transmitted, choose “---”.
If you want a volume message to be transmitted when you switch registrations, specify its value here. If you don’t want these to be transmitted, choose “---”.
If you want a pan message to be transmitted when you switch registrations, specify its value here. If you don’t want these to be transmitted, choose “---”.
Registration
17
Parameter List

Live Set Screen

Parameter Value Explanation
Volume of each layer. This setting’s main purpose is to adjust the volume balance between layer.
Level 0–127
Layer Switch OFF, ON Layer on/o setting
Tone Type
Tone Number 0001–
SuperNATURAL Acoustic, SuperNATURAL Synth
Selects the type of tone.
Selects the tone.
* The SuperNATURAL acoustic tone 0028:TW Organ can be assigned only to layer 1 of the upper part
Live Set
and lower part.
18
Parameter List

Live Set Common Screen

Parameter Value Explanation
General tab
Live Set Name - Name of the live set.
Common Level 0–127 Adjusts the overall volume of the live set.
No assign, Ac.Piano, Pop Piano, E.Grand Piano, E.Piano1, E.Piano2, E.Organ, Pipe Organ, Reed Organ, Harpsichord, Clav, Celesta, Accordion, Harmonica, Bell, Mallet, Ac.Guitar, E.Guitar, Dist.Guitar, Ac.Bass, E.Bass, Synth Bass, Plucked/Stroke, Solo Strings, Ensemble
LiveSet Category
Cuto *2 -64– +63 Species the cuto frequency for the entire live set.
Resonance *2 -64– +63 Species the resonance for the entire live set.
Phase Lock *3 OFF, ON
Strings, Orchestral, Solo Brass, Ensemble Brass, Wind, Flute, Sax, Recorder, Vox/Choir, Scat, Synth Lead, Synth Brass, Synth Pad/ Strings, Synth Bellpad, Synth PolyKey, Synth FX, Synth Seq/Pop, Phrase, Pulsating, Beat&Groove, Hit, Sound FX, Drums, Percussion, Stack, Zone, Distorted
Selects the category of the live set.
Turn this “ON” if you want to align the timing at which each layer produces sound. If this is “ON,” all layers will sound simultaneously when all are ready. This means that in some cases, it might take a moment from when the note message is received until the sound is heard. Turn this “ON” if necessary.
Live Set
*2 This has no eect on the SuperNATURAL acoustic tones Concert Grand (0001)–Honky-tonk (0009) and TW Organ (0028). Also, the eect may be dicult to notice
for some SuperNATURAL acoustic tones.
*3 This has no eect on the SuperNATURAL acoustic tone TW Organ (0028).
19
Parameter List

Live Set Layer Screen

Parameter Value Explanation
Level/Pan/Output tab
Sw (Layer Switch) OFF, ON Layer on/o setting
Level 0–127 Volume of each layer. This setting’s main purpose is to adjust the volume balance between layer.
Pan L64–0–63R Left/right position of each layer
Output Assign
Output Level 0–127 Level of the signal that is sent to the output destination specied by Output Assign
Keyboard tab
Level
Fade Lower
Range Lower
Fade Lower (Key Fade Lower) *3 0–127
Range Lower (Key Range Lower) C-– (Range Upper) Species the lowest note that the layer will sound for each layer.
Range Upper (Key Range Upper) (Range Lower)–G9 Species the highest note that the layer will sound for each layer.
Fade Upper (Key Fade Upper) *3 0–127
Eects Send tab
MFX1 Send (Layer MFX1 Send Level)
MFX2 Send (Layer MFX2 Send Level)
MFX3 Send (Layer MFX3 Send Level)
MFX4 Send (Layer MFX4 Send Level)
Reverb Send (Reverb Send Level) 0–127 Level of the signal sent from the layer to reverb
Pitch tab
Octave (Octave Shift) -3– +3 Pitch of the layer’s sound (in 1-octave units)
Coarse (Coarse Tune) -48– +48
Fine (Fine Tune) *3 -50– +50
Bend Range (Pitch Bend Range)
Porta SW (Portamento Switch) *9
PortaTime (Portamento Time) *9
MFX Output in stereo via the MFX.
L+R Output in stereo from the OUTPUT jacks without passing through MFX.
Pitch
Fade Upper
Range Upper
Determines what will happen to the layer’s level when a note that’s lower than Key Range Lower is played. If you don’t want the layer to sound at all, set this parameter to “0.”
Determines what will happen to the layer’s level when a note that’s higher than Key Range Upper is played. If you don’t want the layer to sound at all, set this parameter to “0.”
0–127 Level of the signal sent from the layer to MFX 1–4
Pitch of the layer’s sound (in semitones, +/-4 octaves)
Pitch of the layer’s sound (in 1-cent steps; one cent is 1/100th of a semitone)
0–24
TONE The bend range setting specied by the tone will be used.
OFF Portamento will not be applied.
ON Portamento will be applied.
TONE The portamento switch setting of the tone assigned to the layer will be used.
0–127 Time over which the pitch change will occur when using portamento
TONE The portamento time setting of the tone assigned to the layer will be used.
Amount of pitch change in semitones (2 octaves) that will occur when the Pitch Bend Lever is moved. The amount of change when the lever is tilted is set to the same value for both left and right sides.
Live Set
20
Parameter Value Explanation
21 3 4
Vibrato tab
Vib Rate (Vibrato Rate) *3 -64– +63 For each layer, adjust the vibrato speed
Vib Depth (Vibrato Depth) *3 -64– +63 For each layer, this adjusts the depth of the vibrato eect
Vib Delay (Vibrato Delay) *3 -64– +63 For each layer, this adjusts the time delay until the vibrato
Oset tab
Cuto (Cuto Oset) *2 -64– +63 Cuto frequency
Resonance (Resonance Oset) *2 -64– +63 Resonance
Attack Time (Attack Time Oset) *2 -64– +63 Amp/Filter Envelope of the layer Attack Time
Decay (Decay Time Oset) *7 -64– +63 Amp/Filter Envelope of the layer Release Time
Release (Release Time Oset) *2 -64– +63 Amp/Filter Envelope of the layer Decay Time
Velocity tab
Level
Velocity
Parameter List
Fade Lower
Range Lower
FadeLower (Velocity Fade Lower) *3 0–127
VeloLower (Velocity Range Lower) *3 1– (Upper) Species the lowest velocity at which the layer will sound.
VeloUpper (Velocity Range Upper) *3 (Lower)–127 Species the highest velocity at which the layer will sound.
FadeUpper (Velocity Fade Upper) *3 0–127
VeloSens (Velocity Sens Oset) *1 -63– +63 Adjusts the velocity sensitivity. The higher the value, the greater the sensitivity.
Curve (Velocity Curve Type) OFF, 1–4
Mono/Poly/Misc tab
MONO
POLY Chords can be played on the tone assigned to the layer.
Mono/Poly *3
TONE The mono/poly setting of the tone assigned to the layer will be used.
SOLO 1 The tone assigned to the layer will only play monophonically. The highest note will take priority.
SOLO 2 The tone assigned to the layer will only play monophonically. The lowest note will take priority.
Legato refers to playing smoothly without a perceptible break between notes.
Legato (Legato Switch) *1
LayerSection (Layer Section Switch) OFF, ON
VoiceRsv (Voice Reserve) 0–63, FULL
OFF Legato will not be applied to the layer.
ON Legato will be applied to the layer when you play single notes.
TONE The legato setting of the tone assigned to the layer will be used.
Range Upper
Fade Upper
Determines what will happen to the tone’s level when the tone is played at a velocity lower than Velo Range Lower. If you don’t want the tone to sound at all, set this parameter to “0.”
Determines what will happen to the tone’s level when the tone is played at a velocity greater than Velo Range Upper. If you don’t want the tone to sound at all, set this parameter to “0.”
Velocity curve for each layer Selects for each layer one of the four following Velocity Curve types that best matches the touch of the keyboard. Set this to “OFF” if you are using the keyboard’s own velocity curve.
The tone assigned to the layer will only play monophonically. The most recently played note will take priority.
If this is on, you’ll be able to play the layer as part of a Section. By assigning wind or string instruments to multiple layers, you can create the impression of a brass section or string section. For details on how this works, refer to “LayerSection examples” (p. 23). This parameter is valid for SuperNATURAL Acoustic wind instruments and string instruments (with the exception of some ethnic sounds).
This setting species the number of voices that will be reserved for each layer when more than 128 voices are played simultaneously.
It is not possible for the settings of all layers to total an amount greater than 64. The remaining number of available voices will be displayed at (rest=). Pay attention to this readout as you make Voice Reserve settings.
21
Parameter List
Parameter Value Explanation
Rx Filter1 tab
Bend (Receive Bender) *3
PAf (Receive Poly Key Press) *3
CAf (Receive Channel Press) *3
Mod (Receive Modulation: CC01) *3
Exp (Receive Expression: CC11) *3
Hold (Receive Hold-1: CC64) *3
Rx Filter2 tab
Breath (Receive Breath Type: CC02) *4
Foot (Receive Foot Type: CC04) *4
Porta (Receive Portamento: CC05, CC65) *3
Filter (Receive Filter Oset: CC71, CC74) *3
Env (Receive Envelope Oset: CC72, CC73, CC75) *3
Reverb (Receive Reverb Send: CC91)
Modify (Receive Modify: CC16-19)
Vari (Receive Variation: CC80-83)
*1 This has no eect on SuperNATURAL acoustic tones other than Concert Grand (0001) through Honky-tonk (0009).
*2 This has no eect on the SuperNATURAL acoustic tones Concert Grand (0001)–Honky-tonk (0009) and TW Organ (0028).
Also, the eect may be dicult to notice for some SuperNATURAL acoustic tones.
*3 This has no eect on the SuperNATURAL acoustic tone TW Organ (0028).
*4 This has no eect on the SuperNATURAL acoustic tone TW Organ (0028) or on SuperNATURAL synth tones.
*7 This has no eect on SuperNATURAL acoustic tones other than Vibraphone (0026), Marimba (0027), Timpani (0049), Steel Drums (0077), APS Vibraphone (0078), APS
Marimba (0079), APS Timpani (0094), and APS Steel Drums (0117).
*9 This has no eect on the SuperNATURAL acoustic tones TW Organ (0028), Timpani (0049), and APS Timpani (0094).
OFF, ON Turn reception of specic MIDI messages on/o for each layer
OFF, ON Turn reception of specic MIDI messages on/o for each layer
22
Parameter List
LayerSection examples
(LayerSection turned on for all layers)
Layer 1
When a single note is played
All instruments for which LayerSection is turned on will sound at the same pitch. Each instrument will be assigned to an appropriate octave.
Layer 2
Layer 4Layer 3
When multiple notes are played simultaneously
Each instrument will automatically be assigned to the appropriate one of the notes you played.
• Example: Two notes played simultaneously
• Example: Four notes played simultaneously
MEMO
• When you turn LayerSection on and play multiple notes simultaneously, the layers (sounds) will be assigned in the order of their layer number, starting with the high note.
• The “Coarse Tune” setting is used only if LayerSection is turned on and you’re playing a single note; it has no eect when you play multiple notes simultaneously (chords). For example, if you’re using brass section sounds, and want the trombone to sound one octave lower for single notes, but at the normal pitch for chords, set Coarse Tune to “-12.”
23
Parameter List
Live Set Eects Routing Screen
Parameter Value Explanation
Output Level 0–127 Level of the signal sent to the output destination specied by Output Assign
Output Assign
Layer MFX1 Send Level
Layer MFX2 Send Level
Layer MFX3 Send Level
Layer MFX4 Send Level
Reverb Send Level 0–127 Level of the signal sent from each layer to the reverb
MFX Sw OFF, ON Multi-eects on/o
Type 0–76
MFX Output Level 0–127 Volume of the sound that has been processed by the multi-eect
MFX Reverb Send Level 0–127 Amount of reverb applied to the sound that has been processed by the multi-eect
Reverb Sw OFF, ON Reverb on/o
Reverb Type
Reverb Level 0–127 Volume of the reverb sound
MFX Output in stereo via the MFX.
L+R Output in stereo from the OUTPUT jacks without passing through MFX.
0–127 Levels of the signals sent from each layer to MFX 1–4
Type of multi-eect to use (choose one of 76 types)
For details on each multi-eect, refer to “Multi-Eects Parameters (MFX)” (p. 42).
For details on how this reverb eect, refer to “Reverb Parameters” (p. 79).
00 (OFF) Reverb will not be used
01 (REVERB) Basic reverb
02 (SRV ROOM) Reverb that simulates the reverberation of a room
03 (SRV HALL) Reverb that simulates the reverberation of a hall
04 (SRV PLATE) Simulation of a plate echo (a reverb device that uses a metal plate)
05 (GM2 REVERB) GM2 reverb
Live Set
24
Parameter List

Live Set Tone Modify Screen (SuperNATURAL Acoustic Tones)

Changes in dynamics
You can produce changes in dynamics that are idiomatic to each specic instrument, shifting smoothly from subtle to powerful sounds in a natural way that goes beyond a mere change in volume.
* Dynamics can be controlled by Note-on Velocity, the Modulation controller (CC01), or Expression (CC11).
After playing a key, you can operate the Modulation controller (CC01) to continuously control the dynamics (percussion instruments, struck-string instruments, and plucked-string instruments are excepted).
Legato eect
With the exception of some sounds, legato playing (the technique of playing the next key before releasing the previous key) lets you play notes that are smoothly connected.
* To obtain a legato eect, set Mono/Poly (p. 21) to TONE or MONO.
Performance variation sounds
Musically appropriate performance variations are provided for each instrument, and you can use control changes (CC80–CC83) to instantly switch between these variations while you perform.
0001:Concert Grand–0009:Honky Tonk
Dierences in your playing strength will smoothly change the tone character in a natural way.
Live Set
Parameter Value Explanation
String Resonance 0–127
Key O Resonance 0–127
Hammer Noise -2– +2
Stereo Width 0–63 The higher the value set, the wider the sound is spread out.
Nuance TYPE1, TYPE2, TYPE3
Tone Character -5– +5 Higher values produce a harder sound; lower values produce a more mellow sound.
When the keys are pressed on an acoustic piano, the strings for keys that are already pressed also vibrate sympathetically. The function used to reproduce is called “String Resonance.” Increasing the value will increase the amount of eect.
This adjusts resonances such as the key-o sound of an acoustic piano (subtle sounds that are heard when you release a key). Higher values will increase the volume of the resonances.
This adjusts the sound of the hammer striking the string of an acoustic piano. Higher values will increase the sound of the hammer striking the string.
This changes the Tone’s subtle nuances by altering the phase of the left and right sounds. This eect is dicult to hear when headphones are used. This has no eect for 0008:Concert Mono.
0010:Pure Vintage EP1–0025:Clav CA Combo
A key-o noise typical of that instrument will be heard when you release the key.
Parameter Value Explanation
Key O Noise (CC16) -64– +63
Adjusts the amount of key-o noise. Higher settings will raise the volume. This has no eect for 0012:Pure Wurly.
25
Parameter List
0026:Vibraphone, 0027:Marimba, 0078:APS Vibraphone, 0079:APS Marimba
You can play a roll by operating the Modulation controller (CC01) while playing a note. You can produce a glissando eect by operating the pitch bend lever while holding down a note, or by playing legato with the Portamento SW (CC65) turned on. If Bend Range is set to Tone, you can produce a glissando eect by operating the pitch bend lever. If Bend Range is set to anything other than Tone, this eect will be obtained if Bend Mode (CC19) is turned on. Use this when you want to switch between glissando playing and conventional pitch change. By using Mute (CC18) you can simulate the technique of using your hand or mallet to mute the vibration (sound). It is eective to assign this to the D Beam controller.
Parameter Value Explanation
Mallet Hardness (CC16) -64– +63 Adjusts the hardness of the mallet. Higher settings produce the sound of a harder mallet.
Roll Speed (CC17) -64– +63 Adjusts the speed of the roll eect.
Variation Refer to p. 32. Performance variation sounds
0028:TW Organ
0028:TW Organ can be assigned only to layer 1 of the upper part or lower part.
Parameter Value Explanation
Harmonic Bar tab
Harmonic Bar 16' 0–8
Harmonic Bar 5-1/3' 0–8
Harmonic Bar 8' 0–8
Harmonic Bar 4' 0–8
Harmonic Bar 2-2/3' 0–8
Harmonic Bar 2' 0–8
Harmonic Bar 1-3/5' 0–8
Harmonic Bar 1-1/3' 0–8
Harmonic Bar 1' 0–8
Leakage Level 0–127 Level at which the signal of tonewheels unrelated to the pressed keys is mixed into the input
Percussion tab
Percussion Switch OFF, ON If this is on, a crisp attack will be added to the beginning of the notes.
Percussion Soft
Percussion Soft Level 0–15 Volume of the percussion sound when Percussion Soft is set to SOFT
Percussion Normal Level 0–15 Volume of the percussion sound when Percussion Soft is set to NORM
Percussion Slow
Percussion Slow Time 0–127 Decay time of the percussion sound when Percussion Slow is set to SLOW
Percussion Fast Time 0–127 Decay time of the percussion sound when Percussion Slow is set to FAST
Percussion Harmonic
Percussion Recharge Time 0–10
Percussion Harmonic Bar Level 0–127
Click Level tab
Key On Click Level 0–31 Level of the key-click when a key is pressed
Key O Click Level 0–31 Level of the key-click when a key is released
NORM
SOFT The percussion sound will be reduced, and the harmonic bars will be at the normal volume.
FAST The percussion sound will disappear immediately, producing a sharp attack.
SLOW The percussion sound will disappear slowly, producing a more gentle attack.
2ND The percussion sound will be the same pitch as the 4’ harmonic bar.
3RD The percussion sound will be the same pitch as the 2-2/3’ harmonic bar.
Adjust the level of each footage. A dierent harmonic component is assigned to each footage; the sound of the organ is created by mixing these components.
The 8’ footage is the core of the sound; this is the basic pitch around which the sound is created.
The percussion sound will be at the normal volume, and the sound of the harmonic bars will be reduced.
Normally, the percussion sound will be added only to the rst note of successive notes played legato. This reproduces the characteristics of the analog circuitry that produced the percussion sound in tonewheel organs, which caused the percussion sound to be softer when keys were pressed in quick succession. This species the characteristics of this analog circuit.
The volume of the organ will be reduced if Percussion Soft is set to NORM. This species how much the volume will be reduced.
26
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