* MFX is available for both parts and tones, but can
only be applied to either the parts or the tones.
Controllers
MFX
PAN/EQ
MFX
PAN/EQ
MFX
PAN/EQ
MFX
PAN/EQ
PAN/EQ
Pitch Bend/
Modulation Lever
MFX
MFX
MFX
MFX
MFX
Scene Eect
DRIVE
CHORUS
REVERB
DELAY
System Eect
DELAY
REVERB
CHORUS
MASTER
EQ/COMP
MIC
NS/COMP
* Delay, reverb, and
chorus are available for
both the scene and as
system eects, but can
only be applied either as
scene or system eects.
Speakers
Interface
USB computer
(Audio/MIDI)
USB flash drive
(Files)
* Bluetooth audio supports only input. It is not possible to output to a
Bluetooth speaker or headphones.
Bluetooth
(Audio/MIDI)
Pedal operation
(CTRL/HOLD)
Microphone input
AUX input
MIDI input/output
OUTPUT
PHONES
*Elements of a tone (expanded view)
OSC
Elements marked with an asterisk (*) are enabled only for the JUNO-X model.
* Some functions may vary, depending on the model.
PW
SUPER SAW (*)
SAW
SUB
Ò1oct
NOISE
ENVELOPE (*)
LFO
ENVELOPE
MFX/
JUNO
AMPFILTERHPF
CHORUS
Basic Structure
Tone
The sounds that you play from the keyboard are called “tones.”
A tone consists of an oscillator (OSC) that creates the basis of the
sound, along with a lter, eects (MFX) and other components that
modify the sound. The types of oscillator, lter, and eect dier
depending on the model.
Model
A “model” is a sound engine such as that of the JUNO-106, JUNO-60 or XV-5080, which
reproduces the sound of a specic vintage synthesizer, or which oers distinctive
functionality.
The JUNO-X features numerous models. You can use a single JUNO-X as if you owned
a variety of dierent synthesizers.
Each model has distinctive parameters, eects and other elements, and you can use
these to create tones that are unique to those models.
Category
The classications of instruments or types of sounds such as “Synth Bass” or “Ensemble
Strs” are called “categories.”
¹ Model: XV-5080, RD-PIANO, etc. ¹ Model: JUNO-X, JUNO-106, JUNO-60
Partial 4
Partial 3
Partial 2
Partial 1
ENVELOPEENVELOPEENVELOPE
OSCFILTERAMP
OSCFILTERAMP
OSCFILTERAMP
ENVELOPEENVELOPEENVELOPE
OSCFILTERAMP
ENVELOPEENVELOPEENVELOPE
ENVELOPEENVELOPEENVELOPE
LFO 1/2
LFO 1/2
LFO 1/2
LFO 1/2
MFX
OSC (Oscillator)
This section generates an audio waveform according to the pitch
information that is sent from the keyboard. The pitch is determined by
how rapidly the waveform repeats (or in other words, its frequency).
Faster repetition (higher frequency) means higher pitch, and slower
repetition (lower frequency) means lower pitch.
LFO (Low frequency oscillator)
Like the oscillator, the LFO section generates a waveform at a specied
frequency.
The LFO waveform is applied to the OSC, FILTER and AMP signal to
create various eects. For instance, you can apply an LFO to the OSC
section, to cyclically raise and lower the pitch for a vibrato eect.
MEMO
The LFO waveform can be seen in the MODEL BANK TOP screen.
4
An Overview of the JUNO-X
FILTER
Oscillator waveforms are generated using a mixture of dierent
harmonics.
The lter lets you modify the brightness of the sound by selectively
reducing these harmonics or boosting them in the region of the cuto
frequency.
By applying an LFO to the FILTER section, you can cyclically raise or
lower the cuto frequency, producing a wah eect.
AMP
The amp section controls the volume.
By applying an LFO to the AMP section, you can cyclically raise and
lower the volume, producing a tremolo eect.
ENV (Envelope)
Each time you press a key, a time-based change is applied to the OSC,
FILTER, and AMP sections for each individual note.
This shape of this time-based change is called the “envelope.”
MEMO
The envelope can be seen in the MODEL BANK TOP screen.
Part
System
You can apply system eects to the audio signal from the scene, and
output the resulting sound to an external device connected to the
OUTPUT jacks or the PHONES jacks, as well as to the speakers that are
built into the JUNO-X.
The system settings let you edit the system eects. Unlike the scene
eects, these parameters keep their settings even when you switch
scenes.
Controllers
The controllers include the keyboard, the buttons/knobs/sliders on the
panel, the pitch bend and modulation lever, the pedals connected to
the rear panel and so on.
Performance data generated when you press or release a key or press
the damper pedal is converted into MIDI messages and sent to each
part or to an external MIDI device.
Interface
This section lets you connect to an external MIDI device and transfer
audio and MIDI data, as well as transfer audio and MIDI data to other
devices connected via Bluetooth or USB.
If you connect a USB ash drive to the rear panel, you can use it to save
or load scene and tone data.
A “part” is a location to which you can recall a tone and save it together
with settings such as pan and EQ.
Each scene has ve parts: for parts 1–4 you can select a synthesizer
tone, and for part R you can select a drum kit tone.
Scene
Settings of all parts, scene eect settings, and I-Arpeggio settings can
be stored together as a “scene.”
A scene lets you store the sequence data for each part, settings for
each part (tone number, pan, volume, etc.), settings that are common
to all parts (delay, reverb, chorus, etc.), and favorite performance data.
You can prepare several scenes in which you’ve stored your favorite
settings, and then switch between your scenes to simultaneously
change a number of settings.
The JUNO-X can store 256 scenes.
I-ARPEGGIO
The I-Arpeggio function analyzes your keyboard playing and produces
an optimal arpeggio pattern.
You can create a song using the following workow:
“perform with I-Arpeggio” Ó “adjust the phrases you like with Step
Edit” Ó “import the result into your computer’s DAW as MIDI data.”
5
Panel Descriptions
Top Panel
1 23 4 5 6 7 8 9
10
11
12
* Some buttons, knobs or sliders may be disabled depending on the model you select.
1
[VOLUME] knob
Adjusts the overall volume.
PORTAMENTO [TIME] knob
Changes the speed at which the pitch changes when
portamento is on.
PORTAMENTO [ON] button
Selects whether the portamento eect is applied to the notes
that you play.
2
I-ARPEGGIO section
[TEMPO] (SHUFFLE) knob
You can specify the tempo of the arpeggio.
Also, you can press the [PART/FUNC] button to make it light up
blue and then turn the [TEMPO] (SHUFFLE) knob to adjust the
shue feel of the sound.
[DURATION] knob
You can specify the length during which each of the
arpeggiated notes is heard. Shortening the duration produces a
staccato feel, and lengthening the duration produces a tenuto
feel.
Make the [PART/FUNC] button light up blue to edit the motif for
the current part.
* The [DURATION] knob changes the value for all parts at the same time.
PART [MODE] (P-STYLE) knob
Selects the arpeggio mode for parts 1–R. The mode you select
changes how the arpeggio plays.
Also, you can press the [PART/FUNC] button to make it light
up blue and then turn the PART [MODE] (P-STYLE) knob to
set how the probability (*) changes. Turn the knob all way
counterclockwise to switch this o.
PART [STYLE] (P-AMOUNT) knob
Selects the arpeggio pattern for each part.
You can also press the [PART/FUNC] button to make it light
up blue and then turn the PART [STYLE] (P-AMOUNT) knob to
adjust how much probability (*) is applied.
10
[HOLD] button
Turns the hold function of arpeggio on/o.
When the hold function is on, the sound of the last-played key
is held.
PLAY DETECTOR [KEYS] button
When this button is on (lit), the constituent notes of the
arpeggio change according to the chords you play on the
keyboard.
PLAY DETECTOR [BEAT] button
When this button is on (lit), the arpeggio pattern changes
according to the timing at which you play the keys.
3
LFO (low frequency oscillator) section
[TYPE] knob
Selects the LFO waveform.
[RATE] slider
Species the LFO’s modulation speed.
[DELAY TIME] slider
Species the time from when the tone sounds until the LFO
reaches its maximum amplitude.
[DEPTH] slider
This species the depth of the LFO.
[PITCH] button
When this button is on (lit), you can use the [DEPTH] slider to
adjust the intensity of the vibrato.
[FILTER] button
When this button is on (lit), you can use the [DEPTH] slider to
adjust the intensity of the wah eect.
[AMP] button
When this button is on (lit), you can use the [DEPTH] slider to
adjust the intensity of the tremolo eect.
(*) What is “probability”?
The probability setting changes the randomness of the notes that sound when you
are using the I-ARPEGGIO function, giving the notes a more human feel. By changing
the P-STYLE settings, you can alter the timing at which notes are played with a more
random feel; and by adjusting the P-AMOUNT setting, you can change how often
the notes play.
6
Panel Descriptions
4
OSC (oscillator) section
[PWM/MOD] slider
Changes the waveform modulation, such as the duty cycle of
the square wave.
[ ] slider
Adjusts the level of the square wave or asymmetrical square
wave.
[ ] slider
Adjusts the level of the sawtooth wave.
[SUB] slider
Adjusts the level of the sub oscillator.
[NOISE] slider
Adjusts the level of the noise.
[PITCH] (DETUNE) slider
Adjusts the pitch of the oscillator.
Also, you can press the [PART/FUNC] button to make it light up
blue and then use the [PITCH] (DETUNE) slider to detune the
pitches of the two oscillators.
[SUPER SAW] button
* This button is enabled only when “JUNO-X” is selected for the model.
When this button is on (lit), use the [PWM/MOD] slider to adjust
how much the sawtooth wave is overlapped, and use the [
slider to adjust the level.
[PART LEVEL] button
When this button is on (lit), you can use the corresponding
sliders to adjust the volume of parts 1–R.
5
HPF (high-pass lter) section
[FREQ] slider
Species the cuto frequency of the high-pass lter. The
frequency components below the cuto frequency are cut o.
[GATE] button
When this button is on (lit), the notes play at a specic volume
only while you press the keys.
8
ENV (envelope) section
[A] [D] [S] [R] sliders
These sliders control the envelope, which creates time-based
changes to the sound.
A: Attack time (the time it takes for the
sound to rise)
D: Decay time (the time it takes for the
sound to attenuate)
S: Sustain level (the level at which the
sound sustains)
R: Release time (the length of time that the sound lingers)
[DEPTH] slider
Used in conjunction with the [PITCH] button and [FILTER]
button, this slider species the depth of each envelope. No
eect is applied when the value shown onscreen is zero.
[PITCH] button
If this button is on (lit), use the [DEPTH] slider and [A] [D] [S] [R]
sliders to edit the pitch envelope.
[FILTER] button
]
If this button is on (lit), use the [DEPTH] slider and [A] [D] [S] [R]
sliders to edit the FILTER envelope.
[AMP] button
If this button is on (lit), use the [A] [D] [S] [R] sliders to edit the
AMP envelope.
9
EFFECTS section
[DRIVE] knob
Adjusts how much distortion is applied to the sound (applies to
all parts, but enabled only for parts whose Part:Output is set to
“DRIVE”).
6
FILTER section
[FREQ] slider
Adjusts the cuto frequency of the lter.
[RES] slider
Emphasizes the frequencies around the lter’s cuto frequency.
Larger values produce greater emphasis, creating a unique
synthesizer-like sound.
[KYBD] slider
Varies the lter’s cuto frequency according to the position of
the key.
Raising the slider increases the value, and the cuto increases
with higher notes. Lowering the slider decreases the value, and
the cuto decreases with lower notes.
VINTAGE FILTER [R] [M] [S] buttons
If a vintage type model is selected, these buttons change the
type of lter.
[R] models a Roland lter, and [M] and [S] model the lters of
vintage synthesizers made by other manufacturers.
7
AMP section
[LEVEL] knob
Adjusts the volume.
[REVERB] (TIME) knob
Adjusts the depth of reverb (individually for each part).
Also, you can press the [PART/FUNC] button to make it light
up blue and then operate the [REVERB] (TIME) knob to set the
reverb length.
[CHORUS] knob
Adjusts the amount of chorus (individually for each part).
[MFX] knob
Adjusts the MFX depth (individually for each part).
[DELAY] knob
Adjusts the amount of delay (individually for each part).
[TIME] (FEEDBACK) knob
Adjusts the delay time (for all parts together).
Also, you can press the [PART/FUNC] button to make it light up
blue and then operate the [TIME] (FEEDBACK) knob to adjust
the amount of delay feedback.
JUNO CHORUS [I] [II] [III] buttons
Selects the chorus type.
* More than one button can be selected at the same time.
7
Panel Descriptions
10
Performance section
[I-ARPEGGIO ON] button
Turns the arpeggio function on/o.
[SCENE] button
Switches to scene select mode. In scene select mode, press
buttons [1]–[16] to select a scene.
You can also hold down the [SCENE] button and press buttons
[1]–[16] to select a scene bank.
[PART/FUNC] button
Switches to part select mode.
When you press this button again to make it light up blue, the
instrument switches to FUNC mode, and the functions on the
controls that are lit up blue are enabled.
[MODEL BANK] button
Switches to tone select mode. In tone select mode, press
buttons [1]–[16] to select the tones from each model/category.
[1]–[16] buttons
These buttons have various functions depending on the mode.
Scene select mode ([SCENE] button)
The buttons switch scenes.
Part select mode ([PART/FUNC] button)
In this mode, you can switch the current part (buttons [4]–[8])
and turn parts on/o ([9]–[13]). MONO mode ([1]), the unison
function ([2]) and eects ([3], [14]–[16]).
When the [PART/FUNC] button is lit blue, you can use the
buttons to switch the current oscillator ([4]–[7]) and turn the
oscillators on/o ([9]–[12]).
* Use buttons [9]–[13] to turn the parts (SCENE ZONE EDIT > Keyboard Sw)
on/o that can be played from the keyboard. If you want to turn on/o
the sound of individual parts when playing an arpeggio, hold down the
[SHIFT] button and press a [9]–[13] button (PART SW ON/OFF).
Tone select mode ([MODEL BANK] button)
Use this mode to select the tones of the models/categories that
are assigned to the buttons. Hold down the [MODEL BANK]
button and press buttons [1]–[16] to specify the assigned
model or category.
Step edit mode ([STEP EDIT] button)
Use this mode to edit the I-ARPEGGIO step edit data.
Ø “Using the Step Edit Function” (p. 20)
[SINGLE] button
Press this to play only one tone at a time (no layers).
In arpeggio step edit mode, use this button to erase steps that
you’ve edited.
[SPLIT] button
When this button is on (lit), the keyboard is divided into two
regions that you can play separately. To set the split point (the
place on the keyboard where the regions are divided), hold
down the [SPLIT] button and press the desired key.
In arpeggio step edit mode, use this button to record notes in
a step.
[DUAL] (L/R DUAL) button
When this button is on (lit), you can play two tones layered
together.
Also, when you press this button while the [PART/FUNC] button
is lit blue, the tone for part 1 sounds from the left side and the
tone for part 2 sounds from the right side, making the sound
more spacious (L/R DUAL).
In arpeggio step edit mode, press this button to play or stop
the step you edited.
8
[STEP EDIT] button
Switches to arpeggio step edit mode.
The buttons edit each step of the arpeggio performance.
11
Common section
[ÇSELECTÉ] knob
Moves the cursor position up/down.
In scene select mode, use this knob to select a scene bank.
In tone select mode, use this knob to select a model/category.
Display
Shows various information for the operation.
[- VALUE +] knob
Use this knob to move the cursor or change a value.
In scene select mode, use this knob to select a scene.
In tone select mode, use this knob to select a tone.
[MENU] (WRITE) button
Pressing this button makes the MENU screen appear. Use this
button to jump to a specic edit screen, or to switch to the
system or utility screens.
Also, you can press the [MENU] (WRITE) button while holding
down the [SHIFT] button to jump to the screens for saving
scene settings, system settings and so on.
[SHIFT] button
Press the [MENU] (WRITE) button while holding down this
button to jump to the screens for saving scene settings, system
settings and so on.
You can also hold down this button and press the [ENTER] (INIT)
button to jump to the screen for initializing the scene or tone
you are setting.
* By holding down the [SHIFT] button and operating a button, knob or
slider, you can jump to the settings screen for that parameter.
[Í] [Ë] buttons
Use these buttons to switch between screen pages.
This takes you to the edit pages that are arranged from left to
right for the SCENE TOP screen or the MODEL BANK TOP screen.
[EXIT] button
Returns you to the previous screen. In some screens, this
cancels the function currently being executed.
* By holding down the [EXIT] button and operating a knob or other
controller, you can check its current value. This lets you check a value
without modifying the sound.
[ENTER] (INIT) button
Press this to conrm a value or execute an operation.
You can also press the [ENTER] (INIT) button while holding
down the [SHIFT] button to jump to the screen for initializing
the scene or tone you are setting.
Press this button while in scene select mode or tone select
mode to view the list of scenes or tones.
12
Controller section
[SL1] [SL2] sliders
These sliders control the parameters that are assigned to the
sliders.
[TRANSPOSE] button
By holding down this button and using the OCTAVE [-] [+]
buttons you can transpose the pitch of the keyboard in
semitone units.
OCTAVE [-] [+] buttons
Shift the pitch of the keyboard in units of one octave.
[S1] [S2] [S3] buttons
These buttons control the parameters that are assigned to the
buttons.
Pitch Bend/Modulation Lever
This allows you to control pitch bend or apply vibrato.
Panel Descriptions
9
Panel Descriptions
3: COLD
※ 入力端子の場合
1: GND2: HOT
3: COLD
※ 出力端子の場合
2: HOT
3: COLD
※ 出力端子の場合
Rear Panel (Connecting Your Equipment)
* To prevent malfunction and equipment failure, always turn down the volume, and turn o all the units before making any connections.
D
CTRL jack
E
HOLD jack
C
MIDI connectors
You can connect a MIDI
device to this connector.
A
AC IN jack
Expression pedal (EV-5)
or
Pedal switch (DP series)
A
G
Dynamic microphoneElectret microphone
MIC
F
B
AUX IN jack
Connect an audio device.
(mono)
Connect the included power cord.
B
[Ā] switch
This switches the power on and o (p. 11).
C
MIDI (OUT/IN) connectors
These connectors transmit and receive MIDI messages to/from
connected external MIDI devices.
D
CTRL jack
Connect an expression pedal (EV-5; sold separately).
* Use only the specied expression pedal. By connecting any other
expression pedals, you risk causing malfunction and/or damage to the
unit.
E
HOLD jack
Connect a pedal switch (DP series; sold separately).
F
AUX IN jack
Connect an external audio device.
Use a stereo mini plug for this connection.
G
MIC
MIC IN [GAIN] knob
Adjusts the volume of the mic input.
MIC IN jack
Connect a dynamic microphone or electret condenser
microphone (plug-in power system) here.
* A condenser microphone (phantom powered) cannot be used.
Pin assignment of MIC IN jack
TIP: HOT
RING: COLD
SLEEVE: GND
1: GND2: HOT
I
OUTPUT (BALANCED) connectors
Mixer
L
H
OUTPUT jack
Monitor speaker
(Amplier built-in)
H
OUTPUT L/R jacks
These are output jacks for audio signals.
Connect your amplied speakers etc.
I
OUTPUT (BALANCED) L/R connectors
These are output connectors for audio signals.
Connect these to your mixer etc.
Pin assignment of OUTPUT (BALANCED) L/R connectors
1: GND
J
PHONES jack
Connect stereo 1/4-inch phone type headphones here.
K
USB port
USB MEMORY port
Connect a USB ash drive.
* Connect or disconnect the USB ash drive while the JUNO-X is powered-
o.
* Never turn o the power or disconnect the USB ash drive during a
process, such as while the “Executing…” display is shown.
USB COMPUTER port
Use a USB cable to connect this port to a USB port of your
computer.
This allows the JUNO-X to operate as a USB MIDI device.
L
Ground terminal
Connect this to an external earth or ground if necessary.
K
USB port
USB ash driveComputer
J
PHONES jack
Headphones
Front Panel (Connecting Your Equipment)
10
M
M
PHONES jack
Connect stereo mini-type headphones here.
Getting Ready to Play
Placing the JUNO-X on a Stand
If you want to place the JUNO-X on a stand, use the Roland KS-10Z or KS-12. Place the JUNO-X on the stand as follows.
Be sure to follow the instructions in the Owner’s Manual carefully when placing this unit on a stand. If it is not set up properly, you risk creating an
unstable situation which could lead to the unit falling or the stand toppling, and may result in injury.
* Be careful not to pinch your ngers when setting up the stand.
KS-10Z
Adjust the horizontal width of the
stand as shown in the illustration.
790 mm (2’ 7” inches)
Top view
KS-12
Turning the Power on and Adjusting the
Volume
1. Turn the volume of the JUNO-X all the way down.
If you’ve connected external speakers or similar audio
equipment to this instrument, turn the volume of those
external devices all the way down as well.
2. Power-on the equipment in the order of JUNO-XÓ
connected devices.
* In order to protect its circuitry, the JUNO-X waits for a while after being
powered on before it begins operating.
3. Raise the volume of the connected equipment to an
appropriate level.
4. Adjust the volume of the JUNO-X with the [VOLUME]
knob.
Turning the Power o
Adjust so that the height
does not exceed 1 meter.
Adjust the width of the stand so
that the two rubber feet located on
the player’s side t into the holes
provided on the stand.
(Player’s side)
Top view
Align the side facing the player
of the JUNO-X with the front of
the stand
Setting the AUTO OFF function
The power to this unit will be turned o automatically after a
predetermined amount of time has passed since it was last used for
playing music, or its buttons or controls were operated (Auto O
function). If you do not want the power to be turned o automatically,
disengage the Auto O function.
* Unsaved settings are lost when you turn the power o. Before turning the
power o, save (WRITE) the data that you want to keep (p. 44).
* To restore power, turn the power on again.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select “Auto O” and
use the [- VALUE +] knob to change the setting.
If you don’t want the unit to turn o automatically, choose the
“OFF” setting.
Parameter
[ÇSELECTÉ] knob
Auto OOFF, 30 (min), 240 (min)
Value
[- VALUE +] knob
1. Turn the volume of the JUNO-X all the way down.
If you’ve connected external speakers or similar audio
equipment to this instrument, turn the volume of those
external devices all the way down as well.
2. Turn o the equipment in this order: connected
devices Ó JUNO-X.
* If you need to turn o the power completely, rst turn o the unit, then
unplug the power cord from the power outlet. Refer to “To completely
turn o power to the unit, pull out the plug from the outlet” in the “Quick
Start.”
4. To save the edited settings, hold down the [SHIFT]
button and press the [MENU] (WRITE) button.
A conrmation message appears.
If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
11
Getting Ready to Play
Using the Built-In Speakers
This unit contains built-in stereo speakers. If the built-in speakers are
turned on, you can play sound from this unit.
Speaker locations
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select “Speaker Sw,” and
use the [- VALUE +] knob to specify “ON” or “AUTO.”
Parameter
[ÇSELECTÉ] knob
Speaker Sw
Value
[- VALUE +] knob
OFFSound is not output from the speakers.
ONSound is output from the speakers.
AUTO
Explanation
When headphones are connected, the
sound is output through the headphones;
and when headphones are not
connected, the sound is output through
the speakers.
4. To save the settings, hold down the [SHIFT] button
and press the [MENU] (WRITE) button.
A conrmation message appears.
If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
12
Selecting a Sound
Selecting a Scene (Scene Select Mode)
On the JUNO-X, you select a scene and play by assigning a tone to
each of the ve parts. In scene select mode, you can switch scenes and
view the selected state of the parts and partials.
SCENE TOP screen
Bank number–Scene numberCurrent internal temperature
Current part name
Ã: Key Sw (p. 15) is ON
Â: Key Sw (p. 15) is OFF
–: Part Sw (p. 15) is OFF
+: Arpeggio part
–: Current part
¹: Being edited simultaneously
Scene Name
Bluetooth Sw
Ã: PARTIAL Sw is ON
Â: PARTIAL Sw is OFF
–: Being edited
Switching Between Scene Banks and
Selecting Scenes
1. Press the [SCENE] button.
2. Use the [ÇSELECTÉ] knob to select a scene bank.
MEMO
You can also hold down the [SCENE] button and press buttons
[1]–[16] to select a scene bank.
3. Press the [1]–[16] buttons or use the [- VALUE +] knob
to select a scene.
* To recall a dierent scene bank than the one that’s currently selected,
select the scene bank and then select the scene to switch to.
1. Press the [SCENE] button.
The SCENE TOP screen appears, and the instrument switches to
scene select mode.
* The SCENE TOP screen is the rst screen that appears when you turn on
the power.
2. Press the [1]–[16] buttons or use the [- VALUE +] knob
to select a scene.
MEMO
The system parameter “Startup Scene” lets you specify the
scene that is selected at start-up.
Ø “Parameter Guide” (PDF)
Selecting a Scene from a List
Press the [SCENE] button.
1.
2. Press the [ENTER] (INIT) button.
The scene list appears.
3. Use the [- VALUE +] knob to select a scene.
You can use the [ÇSELECTÉ] knob to jump to the previous or
next scene bank.
4. Press the [ENTER] (INIT) button to conrm the scene.
13
Selecting a Sound
Selecting a Tone (Tone Select Mode)
The JUNO-X is equipped with multiple sound engines called “models,”
and each model has a diverse variety of sounds (tones). You can use
the category function with the tones, to narrow down to specic types
of instruments or sounds across all of the sound engines.
In tone select mode, you can select tones and view the selected state
of the parts and partials.
MODEL BANK TOP screen
Model/category
Model name/category name
Tone
name
Tone
number
1. Press the [MODEL BANK] button.
The MODEL BANK TOP screen appears, and the instrument
switches to tone select mode.
2. Use the [ÇSELECTÉ] knob to move the cursor to the
model/category name.
3. Use the [- VALUE +] knob to select the model/
category.
4. Use the [ÇSELECTÉ] knob to move the cursor to the
tone number.
5. Use the [- VALUE +] knob to select a tone.
Select the desired tone from the selected model and category.
Selecting a Tone from a List
Press the [MODEL BANK] button.
1.
2. Press the [ENTER] (INIT) button.
The tone list appears.
Registering to a Model Bank and Selecting a
Tone
By using the model bank function, you can instantly recall your
favorite models or categories.
With the factory settings, a specic model or category is registered to
each of the [1]–[16] buttons.
You can assign the desired model or category to each button.
Registering to a model bank
Hold down the [MODEL BANK] button and press the
1.
button ([1]–[16]) of the model bank that you want to
assign.
2. Use the [ÇSELECTÉ] knob to move the cursor to
“Attr.”
3. Use the [- VALUE +] knob to select the model/
category/user.
4. Use the [ÇSELECTÉ] knob to select the model
number you want to change.
5. Use the [- VALUE +] knob to select a model name
(device name) or category name.
* You can register up to eight models or categories in one model bank.
* You can’t mix and assign both a model and a category in a single model
bank.
6. If you want to save the setting, execute the System
Write operation.
6-1.
Hold down the [SHIFT] button and press the [MENU] (WRITE)
button.
The WRITE MENU screen appears.
6-2.
Use the [ÇSELECTÉ] knob to select “SYSTEM,” and then press
the [ENTER] (INIT) button.
6-3.
To execute, press the [ENTER] (INIT) button.
Recalling a tone from a registered model bank
Press the [MODEL BANK] button.
1.
The MODEL BANK TOP screen appears, and the [1]–[16] buttons
switch to tone select mode.
2. Press the [1]–[16] buttons to select a model bank.
3. Press the [ENTER] (INIT) button.
The tone list appears.
4. Use the [- VALUE +] knob to select a tone.
5. Press the [ENTER] (INIT) button.
3. Use the [- VALUE +] knob to select a tone.
4. Press the [ENTER] (INIT) button to conrm the tone.
14
Selecting a Sound
Selecting a Part (Part Select Mode)
On the JUNO-X, the part you’re editing and the part that you’re playing
from the keyboard can be selected separately. In part select mode, you
can assign desired functions to the [4]–[13] buttons.
MEMO
You can select a synthesizer tone for each part 1–4, and a drum
kit tone for part R. You can select one tone for each part.
Showing the Part Setting Status List
This feature is useful when you want to always see the list of parts
when you play.
1. On the SCENE TOP screen, press the [PART/FUNC]
button while holding down the [SCENE] button.
This shows the part setting status list.
Scene Ø
PART 1 Ø
PART 2 Ø
PART 3 Ø
PART 4 Ø
PART R Ø
You can make the following settings on this screen.
Current part selection
Use the PART/OSC SELECT [1]–[R] buttons to select.
* For the part that’s set as the current part, you can use the panel knobs to
edit the tone.
On/o for each part
Use the PART/OSC ON [1]–[R] buttons to switch each part on/
o.
Tone switches for each part
Use the [ÇSELECTÉ] knob to move the cursor to the part to
switch, and use the [- VALUE +] knob to set the tone.
Switching between scenes
Use the [ÇSELECTÉ] knob to move the cursor to the scene you
want to switch to, and use the [- VALUE +] knob to set.
2. To return to the SCENE TOP screen, press the
[PART/FUNC] button while holding down the [SCENE]
button.
Selecting the Part to Edit (Current Part)
Here’s how to use the panel buttons and knobs to select the part you
want to edit.
Selecting the Parts to Perform
Here’s how to select the parts that you’ll perform from the keyboard.
1. Press the [PART/FUNC] button.
The instrument enters part select mode.
2. Use the PART/OSC ON [1]–[R] buttons ([9]–[13]
buttons) to switch each performance part on/o.
Parts that are on are shown with a “K.”
When the PART/OSC ON [1]–[R] buttons are lit, the SCENE ZONE
EDIT “KeySw” setting of the corresponding parts turns “ON,”
letting you play them from the keyboard.
Assigning Functions to the [4]–[13] Buttons
In part select mode, you can assign desired functions to the [4]–[13]
buttons.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select the “PART Btn
Asgn” item, and use the [- VALUE +] knob to change
the value.
You can assign the functions that occur when you press the [4]–
[8] buttons or the [9]–[13] buttons, and the functions that occur
when you hold down the [SHIFT] button and press the [4]–[8]
buttons or the [9]–[13] buttons.
Parameter
[ÇSELECTÉ] knob
4-8,
4-8+(S),
9-13,
9-13+(S)
* The “+(S)” following the parameter name means “while pressing the
[SHIFT] button.”
4. To save the settings, hold down the [SHIFT] button
and press the [MENU] (WRITE) button.
A conrmation message appears.
If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
Value
[- VALUE +] knob
No AssignNothing is assigned.
PartSelSelect the current part.
Part+KeySw
KeySwTurn on/o the performance parts.
PartSwTurn on/o the parts that play.
ArpSwTurn on/o arpeggio performance.
EfxSwTurn on/o eects.
Explanation
Simultaneously turn on/o the parts that
play and turn on/o the performance
parts.
1. Press the [PART/FUNC] button.
The instrument enters part select mode.
2. Use the PART/OSC SELECT [1]–[R] buttons ([4]–[8]
buttons) to select the current part.
The current part button lights up.
MEMO
When editing a tone, you can press two or more of the PART/
OSC SELECT [1]–[R] buttons simultaneously to edit multiple
parts at the same time as the current part.
Ø “Editing a Tone (TONE EDIT)” (p. 25)
15
Playing
When you play the keyboard, you hear the sound of the part(s) that you selected in “Selecting the Parts to Perform” (p. 15).
The JUNO-X lets you customize performance-related settings so that you can perform in the way that’s best for you.
Performing Arpeggios
To start arpeggio performance, make the I-ARPEGGIO [ON] button lit.
Ø “I-ARPEGGIO” (p. 18)
Layering Tones and Splitting the
Keyboard
SINGLE
Press the [SINGLE] button when you want to play this instrument using
only one tone without layering.
* Note that once you press the [SINGLE] button, the scene data you were
editing is lost. If you want to keep the data, save the scene before switching
to SINGLE mode.
* The SINGLE setting state is canceled when you switch scenes.
SPLIT
When the [SPLIT] button is on (lit), the keyboard is divided into two
regions that you can play separately. To set the split point (the place
on the keyboard where the regions are divided), hold down the [SPLIT]
button and press the desired key.
PX028
JU001
DUAL
When the [DUAL] button is on (lit), you can play two tones layered
together.
PX028
JU001
+
Specifying the Key Range
By specifying the key range, a sound that you play or an arpeggio
performance can be restricted to a specic region of keys.
For example, you could specify that the left-hand region of the
keyboard plays only the bass part, so that an arpeggiated bass
continues without being aected by what you play in the right-hand
region of the keyboard. Alternatively, you could specify fades between
multiple parts to create gradations between sounds.
Parameter
[ÉSELECTÇ] knob
SCENE ZONE
Key Rng LowC- –G9
Key Fade Low0–127
Key Rng UppC- –G9
Key Fade Upp0–127
ARP PART
K-Range LoC- –G9
K-Range Oct0–12
Oct Range-3–+3
Transpose-36–+36Shifts the arpeggio notes in semitone steps.
ARP COMMON
In Range Low
In Range Upp
Value
[- VALUE +] knob
C- –G9
Explanation
Set the keyboard range in which each part
will sound.
Make these settings when you want dierent
key ranges to play dierent tones.
Specify the lower limit of the key range.
Species the degree to which the part is
sounded by notes played below the Key Rng
Low. If you don’t want the tone to sound at all,
set this parameter to “0.”
Set the keyboard range in which each part
will sound.
Make these settings when you want dierent
key ranges to play dierent tones.
Specify the upper limit of the key range.
Species the degree to which the part is
sounded by notes played above the Key Rng
Upp. If you don’t want the tone to sound at all,
set this parameter to “0.”
Species the lower pitch limit that is sounded
by the arpeggio. If the arpeggiator attempts to
play a note that is lower than this, the octave
is raised.
Species the number of higher octaves in
which the arpeggio is sounded, relative to
K-Range Lo.
If the arpeggiator attempts to play a note that
is higher than this, the octave is lowered.
Species the range of octaves over which the
arpeggio plays.
You can specify whether the arpeggio is
sounded in the octave(s) above (+) or below (-)
the notes you play.
Species the range that is detected for
arpeggio performance. Pressing a key outside
the specied range does not aect the
arpeggio function.
4. To save the settings, press the [SCENE] button and
then press the [MENU] (WRITE) button while holding
down the [SHIFT] button.
The WRITE MENU screen appears.
5. Use the [ÇSELECTÉ] knob to select “SCENE,” and
then press the [ENTER] (INIT) button.
6. Use the [- VALUE +] knob to select the save-
destination, and then press the [ENTER] (INIT) button.
To rename the scene that’s being saved, use the [Í] [Ë]
buttons to move the cursor and use the [- VALUE +] knob to
select the characters.
7. Press the [ENTER] (INIT) button.
A conrmation message appears.
If you decide to cancel, press the [EXIT] button.
8. To execute, press the [ENTER] (INIT) button.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “KEY RANGE
SETTINGS,” and then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select the parameter
and use the [- VALUE +] knob to change the value.
16
Playing
Using the Controllers
You can use the controllers of the controller section to quickly operate
the sound parameters or to modify the sound to create excitement in
your performance.
To assign functions to controller, make settings in the system
parameters.
Ø “Parameter Guide” (PDF)
You can also assign functions to a footswitch or expression pedal, and
use it to switch scenes or turn the arpeggio on/o while you perform.
Ø “Controlling from an External Device” (p. 41)
Performing with a Connected Mic (Vocoder)
The “Vocoder” adds eects to a human voice. If you run your voice
through the vocoder, you can give it a toneless, robotic tone. Control
the pitch by playing the keyboard.
* For all other model banks besides VOCODER, the mic sound is output from
the JUNO-X. When not using the mic for all other model banks besides
VOCODER, set “Mic Thru” to “OFF.”
* VOCODER models can be selected only for part 1.
1. Connect a microphone to the rear panel MIC IN jack.
NOTE
The JUNO-X supports dynamic microphones and electret
condenser microphone (plug-in power system). It does not
support condenser microphones.
2. Use the rear panel MIC IN [GAIN] knob to adjust the
volume.
Make detailed adjustments to the MIC IN volume after you
select the sound.
Initially, set the knob to approximately the center position.
3. Select part 1, and then press the [MODEL BANK]
button to make it light.
4. Press the [MODEL BANK] button and then press
button [6].
* With the factory settings, “VOCODER” is assigned to the model bank of
the [6] button.
You can change the model bank that is assigned.
Ø “Registering to a model bank” (p. 14)
5. Use the [- VALUE +] knob to select a vocoder sound
(two types).
6. While playing the keyboard, vocalize into the
microphone.
Use the MIC IN [GAIN] knob to make ne adjustments to the
volume.
Adjusting the Mic
Depending on the environment in which you’re performing, noise
from the surroundings might be picked up by the mic, causing the
vocoder to not work as you intend.
In this case, adjust the microphone sensitivity and the noise
suppressor (NS) settings, so that it is less likely to pickup noise.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select the MIC IN
parameter that you want to edit, and use the
[- VALUE +] knob to change the value.
MIC IN parameters
Parameter
[ÉSELECTÇ] knob
Mic In Gain-24.0–+24.0 [dB]Adjusts the input level of the MIC IN jack.
Mic PowerOFF, ON
NS SwitchOFF, ON
NS Threshold-96–0 [dB]
NS Release0–127
CompSwitchOFF, ON
CompAttack0.1, 1, 2, ...100 [ms]
CompRelease10, 20, ...1000 [ms]
CompThreshold-60–0 [dB]
CompRatio
CompKnee0–30 [dB]
CompOutGain
Dly Send Lev0–127
Rev Send Lev0–127
Cho Send Lev0–127
Mic ThruOFF, ON
Value
[- VALUE +] knob
1:1, 2:1, 3:1, 4:1, 8:1,
16:1, 32:1, INF:1
-24.0, -23.5, ...0, ...
+24.0 [dB]
Explanation
If this is “ON,” plug-in power (5 V) is
supplied to the MIC IN jack.
Switches the noise suppressor on/o.
The noise suppressor is a function that
suppresses noise during periods of
silence.
Adjusts the volume at which noise
suppression starts to be applied.
Adjusts the time from when noise
suppression starts until the volume
reaches 0.
Species whether the mic compressor (a
compressor applied to the mic input) is
used (ON) or not used (OFF).
Species the time from when the input
to the mic compressor exceeds the
CompThreshold level until the volume is
compressed.
Species the time from when the input
to the mic compressor falls below the
CompThreshold level until compression is
no longer applied.
Species the level at which the mic
compressor starts applying compression.
Species the compression ratio for the
mic compressor.
Smooths the transition until the mic
compressor starts to be applied. Higher
values produce a smoother transition.
Species the output volume of the mic
compressor.
Species the amount of delay that is
applied to the mic input.
Species the amount of reverb that is
applied to the mic input.
Species the amount of chorus that is
applied to the mic input.
If you want the mic to be cut when the
vocoder is o, turn this “OFF.”
4. To save the settings, hold down the [SHIFT] button
and press the [MENU] (WRITE) button.
A conrmation message appears.
If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
Preventing acoustic feedback
Acoustic feedback could be produced depending on the location of
microphones relative to built-in speakers (or the external speakers).
This can be remedied by:
¹ Changing the orientation of the microphone(s).¹ Relocating microphone(s) at a greater distance from speakers.¹ Lowering volume levels.
Performing with a Connected Computer
or Other External Device
You can connect a computer and use a plug-in synth in combination
with this unit, or use it together with a product that is compatible with
AIRA-LINK and enjoy synchronized performances.
Ø “Control” (p. 39)
17
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