Roland JUNO-X Reference Manual

Reference Manual
© 2022 Roland Corporation
01
Contents
An Overview of the JUNO-X ................... 4
Ä Basic Structure ................................ 4
Tone......................................... 4
Scene ........................................ 5
I-ARPEGGIO .................................... 5
System ....................................... 5
Controllers .................................... 5
Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Panel Descriptions ............................ 6
Ä Top Panel .................................... 6
Ä Rear Panel
Ä Front Panel
(Connecting Your Equipment)
(Connecting Your Equipment)
................ 10
............... 10
Getting Ready to Play . . . . . . . . . . . . . . . . . . . . . . . . . 11
Ä Placing the JUNO-X on a Stand................... 11
Ä Turning the Power on and Adjusting the Volume .... 11
Turning the Power o............................. 11
Ä Using the Built-In Speakers...................... 12
Selecting a Sound............................. 13
Ä Selecting a Scene
Switching Between Scene Banks and Selecting Scenes...... 13
Ä Selecting a Tone
Registering to a Model Bank and Selecting a Tone ......... 14
Ä Selecting a Part
Showing the Part Setting Status List................... 15
Selecting the Part to Edit
Selecting the Parts to Perform ....................... 15
Assigning Functions to the [4]–[13] Buttons ............. 15
(Scene Select Mode)
(Tone Select Mode)
(Part Select Mode)
(Current Part)
................ 13
.................. 14
................... 15
.................. 15
Playing ....................................... 16
Ä Performing Arpeggios.......................... 16
Ä Layering Tones and Splitting the Keyboard ......... 16
Ä Specifying the Key Range ....................... 16
Ä Using the Controllers........................... 17
Ä Performing with a Connected Mic
Adjusting the Mic................................ 17
(Vocoder)
.......... 17
Ä Performing with a Connected Computer or Other
External Device
............................... 17
I-ARPEGGIO ................................... 18
Basic Methods of Operation ........................ 18
Other Operation ................................ 18
Ä Using the Step Edit Function..................... 20
Editing Each Step of the Arpeggio Performance
Playing a Pattern You Entered ....................... 21
Ä If the Keyboard Does Not Play Sound.............. 21
(STEP EDIT)
.... 20
Editing a Scene
(SCENE EDIT)
..................... 22
Ä Scene Edit/Part Edit ............................ 22
Conguring Scene Common Settings
Conguring the Performance Style, Controllers and Other
(Part Edit)
Settings
................................ 23
Ä Saving the Scene Settings
(Scene Edit)
(SCENE WRITE)
........... 22
............. 24
Ä Using the Scene Lock Function................... 24
Ä Initializing a Scene
Editing a Tone
Ä Editing a Tone
Editing Basic Settings for the Tone
Editing the Parameters of Each Section
Editing the Eects
Duplicating a Partial
Ä Saving the Tone Settings
Ä Initializing a Tone
(SCENE INITIALIZE)
(TONE EDIT)
(TONE EDIT Screen)
(TONE MFX)
(PARTIAL COPY)
(TONE INITIALIZE)
...................... 25
........................ 26
(TONE WRITE)
................ 24
.................... 25
(TONE COMMON EDIT)
(TONE EDIT)
...... 26
......... 26
.................... 26
.............. 26
.................. 26
Correspondence Between Controllers and Parameters
Ä JUNO-X ...................................... 27
Ä JUNO-106 .................................... 28
Ä JUNO-60 ..................................... 29
Ä XV-5080, RD-PIANO, and Other Tones (When the
[SCENE] Button Is Lit)
Ä XV-5080, RD-PIANO, and Other Tones (When the
[MODEL BANK] Button Is Lit)
Ä Controllers Common to All Models................ 34
Ä MFX Assign Parameters......................... 36
................................... 27
........................... 30
..................... 32
Using the Bluetooth® Functionality ............ 37
Ä Using the Speakers of the JUNO-X to Play Music from a
Mobile Device
Registering a Mobile Device with This Instrument
Connecting an Already-Paired Mobile Device ............ 37
Playing Music from a Mobile Device ................... 37
................................ 37
(Pairing)
.... 37
Ä Using Apps That Support Bluetooth MIDI .......... 37
Ä Dierentiating Multiple JUNO-X Units
(Bluetooth ID)
... 38
Control ....................................... 39
Ä Connecting a Computer ........................ 39
Installing the Dedicated Driver ...................... 39
Using USB Audio ................................ 39
Controlling MainStage
Ä Connecting External Devices .................... 40
Controlling an External MIDI Device ................... 40
Using the AIRA LINK Function ....................... 41
Using I-ARPEGGIO Sync Mode ....................... 41
Controlling from an External Device................... 41
(DAW CTRL Function)
................ 40
2
Contents
Settings for the Entire Unit .................... 42
Ä Accessing the MENU Screen ..................... 42
Editing the Scene Settings
Editing the I-ARPEGGIO Settings
Editing the Tone Settings
Specifying the Key Range
Playing Only the MODEL BANK Tones
Editing the System Settings
Convenient Functions
Viewing the Software Version
Saving the Settings
Ä Accessing the WRITE MENU Screen ............... 44
Saving Scenes and Tones at the Same Time
Saving a Scene
Saving the Tone Settings of Each Part
Editing the System Settings
(SCENE)
(SCENE EDIT)
(TONE EDIT)
(KEY RANGE SETTINGS)
(System)
(UTILITY)
(WRITE MENU)
.................. 42
(ARPEGGIO EDIT)
........... 42
. . . . . . . . . . . . . . . . . . . 42
............ 43
(SINGLE SETUP)
......... 43
................... 43
....................... 43
(INFORMATION)
.............. 43
............... 44
(SCENE & TONE)
.... 44
............................. 44
(PART1–4 TONE)
(System)
................... 44
........ 44
Convenient Functions
(UTILITY Screen)
........... 45
Ä Backing-Up Data to a USB Flash Drive ............. 45
Formatting a USB Flash Drive
Backing-Up Data to USB Flash Drive
Restoring Backup Data
(FORMAT USB MEMORY)
(BACKUP)
............. 45
(RESTORE)
...................... 45
......... 45
Ä Using the IMPORT/EXPORT Function .............. 46
Importing Tones................................. 46
Importing Scenes................................ 46
Exporting Tones................................. 47
Exporting Scenes ................................ 47
Exporting Step Edit Patterns ........................ 48
Ä Returning to the Factory Settings
(FACTORY RESET)
..... 48
Sound Engine Routing Details ................ 49
Error Messages................................ 50
Q&A .......................................... 51
Main Specications ........................... 56
3

An Overview of the JUNO-X

Some models are only available for use in part 1.
PART 1
PART 2
I-ARPEGGIO
STEP EDIT
Drum kits can be selected only for part R.
Keyboard Button/knob/slider
PART 3
PART 4
PART R
Scene System
Tone (*)

Tone

Tone
Tone
Tone (drum kit)
* MFX is available for both parts and tones, but can
only be applied to either the parts or the tones.
Controllers
MFX
PAN/EQ
MFX
PAN/EQ
MFX
PAN/EQ
MFX
PAN/EQ
PAN/EQ
Pitch Bend/
Modulation Lever
MFX
MFX
MFX
MFX
MFX
Scene Eect
DRIVE
CHORUS
REVERB
DELAY
System Eect
DELAY
REVERB
CHORUS
MASTER
EQ/COMP
MIC
NS/COMP
* Delay, reverb, and
chorus are available for both the scene and as system eects, but can only be applied either as scene or system eects.
Speakers
Interface
USB computer
(Audio/MIDI)
USB flash drive
(Files)
* Bluetooth audio supports only input. It is not possible to output to a
Bluetooth speaker or headphones.
Bluetooth
(Audio/MIDI)
Pedal operation
(CTRL/HOLD)
Microphone input
AUX input
MIDI input/output
OUTPUT
PHONES
*Elements of a tone (expanded view)
OSC
Elements marked with an asterisk (*) are enabled only for the JUNO-X model.
* Some functions may vary, depending on the model.
PW
SUPER SAW (*)
SAW
SUB
Ò1oct
NOISE
ENVELOPE (*)
LFO
ENVELOPE
MFX/ JUNO
AMPFILTERHPF
CHORUS

Basic Structure

Tone
The sounds that you play from the keyboard are called “tones.”
A tone consists of an oscillator (OSC) that creates the basis of the sound, along with a lter, eects (MFX) and other components that modify the sound. The types of oscillator, lter, and eect dier depending on the model.
Model
A “model” is a sound engine such as that of the JUNO-106, JUNO-60 or XV-5080, which reproduces the sound of a specic vintage synthesizer, or which oers distinctive functionality.
The JUNO-X features numerous models. You can use a single JUNO-X as if you owned a variety of dierent synthesizers.
Each model has distinctive parameters, eects and other elements, and you can use these to create tones that are unique to those models.
Category
The classications of instruments or types of sounds such as “Synth Bass” or “Ensemble Strs” are called “categories.”
¹ Model: XV-5080, RD-PIANO, etc. ¹ Model: JUNO-X, JUNO-106, JUNO-60
Partial 4
Partial 3
Partial 2
Partial 1
ENVELOPE ENVELOPEENVELOPE
OSC FILTER AMP
OSC FILTER AMP
OSC FILTER AMP
ENVELOPE ENVELOPEENVELOPE
OSC FILTER AMP
ENVELOPE ENVELOPEENVELOPE
ENVELOPE ENVELOPEENVELOPE
LFO 1/2
LFO 1/2
LFO 1/2
LFO 1/2
MFX
OSC (Oscillator)
This section generates an audio waveform according to the pitch information that is sent from the keyboard. The pitch is determined by how rapidly the waveform repeats (or in other words, its frequency). Faster repetition (higher frequency) means higher pitch, and slower repetition (lower frequency) means lower pitch.
LFO (Low frequency oscillator)
Like the oscillator, the LFO section generates a waveform at a specied frequency.
The LFO waveform is applied to the OSC, FILTER and AMP signal to create various eects. For instance, you can apply an LFO to the OSC section, to cyclically raise and lower the pitch for a vibrato eect.
MEMO
The LFO waveform can be seen in the MODEL BANK TOP screen.
4
An Overview of the JUNO-X
FILTER
Oscillator waveforms are generated using a mixture of dierent harmonics.
The lter lets you modify the brightness of the sound by selectively reducing these harmonics or boosting them in the region of the cuto frequency.
By applying an LFO to the FILTER section, you can cyclically raise or lower the cuto frequency, producing a wah eect.
AMP
The amp section controls the volume.
By applying an LFO to the AMP section, you can cyclically raise and lower the volume, producing a tremolo eect.
ENV (Envelope)
Each time you press a key, a time-based change is applied to the OSC, FILTER, and AMP sections for each individual note.
This shape of this time-based change is called the “envelope.”
MEMO
The envelope can be seen in the MODEL BANK TOP screen.

Part

System

You can apply system eects to the audio signal from the scene, and output the resulting sound to an external device connected to the OUTPUT jacks or the PHONES jacks, as well as to the speakers that are built into the JUNO-X.
The system settings let you edit the system eects. Unlike the scene eects, these parameters keep their settings even when you switch scenes.

Controllers

The controllers include the keyboard, the buttons/knobs/sliders on the panel, the pitch bend and modulation lever, the pedals connected to the rear panel and so on.
Performance data generated when you press or release a key or press the damper pedal is converted into MIDI messages and sent to each part or to an external MIDI device.

Interface

This section lets you connect to an external MIDI device and transfer audio and MIDI data, as well as transfer audio and MIDI data to other devices connected via Bluetooth or USB.
If you connect a USB ash drive to the rear panel, you can use it to save or load scene and tone data.
A “part” is a location to which you can recall a tone and save it together with settings such as pan and EQ.
Each scene has ve parts: for parts 1–4 you can select a synthesizer tone, and for part R you can select a drum kit tone.

Scene

Settings of all parts, scene eect settings, and I-Arpeggio settings can be stored together as a “scene.”
A scene lets you store the sequence data for each part, settings for each part (tone number, pan, volume, etc.), settings that are common to all parts (delay, reverb, chorus, etc.), and favorite performance data.
You can prepare several scenes in which you’ve stored your favorite settings, and then switch between your scenes to simultaneously change a number of settings.
The JUNO-X can store 256 scenes.

I-ARPEGGIO

The I-Arpeggio function analyzes your keyboard playing and produces an optimal arpeggio pattern.
You can create a song using the following workow: “perform with I-Arpeggio” Ó “adjust the phrases you like with Step Edit” Ó “import the result into your computer’s DAW as MIDI data.”
5

Panel Descriptions

Top Panel

1 2 3 4 5 6 7 8 9
10
11
12
* Some buttons, knobs or sliders may be disabled depending on the model you select.
1
[VOLUME] knob
Adjusts the overall volume.
PORTAMENTO [TIME] knob
Changes the speed at which the pitch changes when portamento is on.
PORTAMENTO [ON] button
Selects whether the portamento eect is applied to the notes that you play.
2
I-ARPEGGIO section
[TEMPO] (SHUFFLE) knob
You can specify the tempo of the arpeggio. Also, you can press the [PART/FUNC] button to make it light up
blue and then turn the [TEMPO] (SHUFFLE) knob to adjust the shue feel of the sound.
[DURATION] knob
You can specify the length during which each of the arpeggiated notes is heard. Shortening the duration produces a staccato feel, and lengthening the duration produces a tenuto feel.
Make the [PART/FUNC] button light up blue to edit the motif for the current part.
* The [DURATION] knob changes the value for all parts at the same time.
PART [MODE] (P-STYLE) knob
Selects the arpeggio mode for parts 1–R. The mode you select changes how the arpeggio plays.
Also, you can press the [PART/FUNC] button to make it light up blue and then turn the PART [MODE] (P-STYLE) knob to set how the probability (*) changes. Turn the knob all way counterclockwise to switch this o.
PART [STYLE] (P-AMOUNT) knob
Selects the arpeggio pattern for each part. You can also press the [PART/FUNC] button to make it light
up blue and then turn the PART [STYLE] (P-AMOUNT) knob to adjust how much probability (*) is applied.
10
[HOLD] button
Turns the hold function of arpeggio on/o. When the hold function is on, the sound of the last-played key
is held.
PLAY DETECTOR [KEYS] button
When this button is on (lit), the constituent notes of the arpeggio change according to the chords you play on the keyboard.
PLAY DETECTOR [BEAT] button
When this button is on (lit), the arpeggio pattern changes according to the timing at which you play the keys.
3
LFO (low frequency oscillator) section
[TYPE] knob
Selects the LFO waveform.
[RATE] slider
Species the LFO’s modulation speed.
[DELAY TIME] slider
Species the time from when the tone sounds until the LFO reaches its maximum amplitude.
[DEPTH] slider
This species the depth of the LFO.
[PITCH] button
When this button is on (lit), you can use the [DEPTH] slider to adjust the intensity of the vibrato.
[FILTER] button
When this button is on (lit), you can use the [DEPTH] slider to adjust the intensity of the wah eect.
[AMP] button
When this button is on (lit), you can use the [DEPTH] slider to adjust the intensity of the tremolo eect.
(*) What is “probability”?
The probability setting changes the randomness of the notes that sound when you are using the I-ARPEGGIO function, giving the notes a more human feel. By changing the P-STYLE settings, you can alter the timing at which notes are played with a more random feel; and by adjusting the P-AMOUNT setting, you can change how often the notes play.
6
Panel Descriptions
4
OSC (oscillator) section
[PWM/MOD] slider
Changes the waveform modulation, such as the duty cycle of the square wave.
[ ] slider
Adjusts the level of the square wave or asymmetrical square wave.
[ ] slider
Adjusts the level of the sawtooth wave.
[SUB] slider
Adjusts the level of the sub oscillator.
[NOISE] slider
Adjusts the level of the noise.
[PITCH] (DETUNE) slider
Adjusts the pitch of the oscillator. Also, you can press the [PART/FUNC] button to make it light up
blue and then use the [PITCH] (DETUNE) slider to detune the pitches of the two oscillators.
[SUPER SAW] button
* This button is enabled only when “JUNO-X” is selected for the model.
When this button is on (lit), use the [PWM/MOD] slider to adjust how much the sawtooth wave is overlapped, and use the [ slider to adjust the level.
[PART LEVEL] button
When this button is on (lit), you can use the corresponding sliders to adjust the volume of parts 1–R.
5
HPF (high-pass lter) section
[FREQ] slider
Species the cuto frequency of the high-pass lter. The frequency components below the cuto frequency are cut o.
[GATE] button
When this button is on (lit), the notes play at a specic volume only while you press the keys.
8
ENV (envelope) section
[A] [D] [S] [R] sliders
These sliders control the envelope, which creates time-based changes to the sound.
A: Attack time (the time it takes for the
sound to rise)
D: Decay time (the time it takes for the
sound to attenuate)
S: Sustain level (the level at which the
sound sustains)
R: Release time (the length of time that the sound lingers)
[DEPTH] slider
Used in conjunction with the [PITCH] button and [FILTER] button, this slider species the depth of each envelope. No eect is applied when the value shown onscreen is zero.
[PITCH] button
If this button is on (lit), use the [DEPTH] slider and [A] [D] [S] [R] sliders to edit the pitch envelope.
[FILTER] button
]
If this button is on (lit), use the [DEPTH] slider and [A] [D] [S] [R] sliders to edit the FILTER envelope.
[AMP] button
If this button is on (lit), use the [A] [D] [S] [R] sliders to edit the AMP envelope.
9
EFFECTS section
[DRIVE] knob
Adjusts how much distortion is applied to the sound (applies to all parts, but enabled only for parts whose Part:Output is set to “DRIVE”).
6
FILTER section
[FREQ] slider
Adjusts the cuto frequency of the lter.
[RES] slider
Emphasizes the frequencies around the lter’s cuto frequency. Larger values produce greater emphasis, creating a unique
synthesizer-like sound.
[KYBD] slider
Varies the lter’s cuto frequency according to the position of the key.
Raising the slider increases the value, and the cuto increases with higher notes. Lowering the slider decreases the value, and the cuto decreases with lower notes.
VINTAGE FILTER [R] [M] [S] buttons
If a vintage type model is selected, these buttons change the type of lter.
[R] models a Roland lter, and [M] and [S] model the lters of vintage synthesizers made by other manufacturers.
7
AMP section
[LEVEL] knob
Adjusts the volume.
[REVERB] (TIME) knob
Adjusts the depth of reverb (individually for each part). Also, you can press the [PART/FUNC] button to make it light
up blue and then operate the [REVERB] (TIME) knob to set the reverb length.
[CHORUS] knob
Adjusts the amount of chorus (individually for each part).
[MFX] knob
Adjusts the MFX depth (individually for each part).
[DELAY] knob
Adjusts the amount of delay (individually for each part).
[TIME] (FEEDBACK) knob
Adjusts the delay time (for all parts together). Also, you can press the [PART/FUNC] button to make it light up
blue and then operate the [TIME] (FEEDBACK) knob to adjust the amount of delay feedback.
JUNO CHORUS [I] [II] [III] buttons
Selects the chorus type.
* More than one button can be selected at the same time.
7
Panel Descriptions
10
Performance section
[I-ARPEGGIO ON] button
Turns the arpeggio function on/o.
[SCENE] button
Switches to scene select mode. In scene select mode, press buttons [1]–[16] to select a scene.
You can also hold down the [SCENE] button and press buttons [1]–[16] to select a scene bank.
[PART/FUNC] button
Switches to part select mode. When you press this button again to make it light up blue, the
instrument switches to FUNC mode, and the functions on the controls that are lit up blue are enabled.
[MODEL BANK] button
Switches to tone select mode. In tone select mode, press buttons [1]–[16] to select the tones from each model/category.
[1]–[16] buttons
These buttons have various functions depending on the mode.
Scene select mode ([SCENE] button)
The buttons switch scenes.
Part select mode ([PART/FUNC] button)
In this mode, you can switch the current part (buttons [4]–[8]) and turn parts on/o ([9]–[13]). MONO mode ([1]), the unison function ([2]) and eects ([3], [14]–[16]).
When the [PART/FUNC] button is lit blue, you can use the buttons to switch the current oscillator ([4]–[7]) and turn the oscillators on/o ([9]–[12]).
* Use buttons [9]–[13] to turn the parts (SCENE ZONE EDIT > Keyboard Sw)
on/o that can be played from the keyboard. If you want to turn on/o the sound of individual parts when playing an arpeggio, hold down the [SHIFT] button and press a [9]–[13] button (PART SW ON/OFF).
Tone select mode ([MODEL BANK] button)
Use this mode to select the tones of the models/categories that are assigned to the buttons. Hold down the [MODEL BANK] button and press buttons [1]–[16] to specify the assigned model or category.
Step edit mode ([STEP EDIT] button)
Use this mode to edit the I-ARPEGGIO step edit data.
Ø “Using the Step Edit Function” (p. 20)
[SINGLE] button
Press this to play only one tone at a time (no layers). In arpeggio step edit mode, use this button to erase steps that
you’ve edited.
[SPLIT] button
When this button is on (lit), the keyboard is divided into two regions that you can play separately. To set the split point (the place on the keyboard where the regions are divided), hold down the [SPLIT] button and press the desired key.
In arpeggio step edit mode, use this button to record notes in a step.
[DUAL] (L/R DUAL) button
When this button is on (lit), you can play two tones layered together.
Also, when you press this button while the [PART/FUNC] button is lit blue, the tone for part 1 sounds from the left side and the tone for part 2 sounds from the right side, making the sound more spacious (L/R DUAL).
In arpeggio step edit mode, press this button to play or stop the step you edited.
8
[STEP EDIT] button
Switches to arpeggio step edit mode. The buttons edit each step of the arpeggio performance.
11
Common section
[ÇSELECTÉ] knob
Moves the cursor position up/down. In scene select mode, use this knob to select a scene bank. In tone select mode, use this knob to select a model/category.
Display
Shows various information for the operation.
[- VALUE +] knob
Use this knob to move the cursor or change a value. In scene select mode, use this knob to select a scene. In tone select mode, use this knob to select a tone.
[MENU] (WRITE) button
Pressing this button makes the MENU screen appear. Use this button to jump to a specic edit screen, or to switch to the system or utility screens.
Also, you can press the [MENU] (WRITE) button while holding down the [SHIFT] button to jump to the screens for saving scene settings, system settings and so on.
[SHIFT] button
Press the [MENU] (WRITE) button while holding down this button to jump to the screens for saving scene settings, system settings and so on.
You can also hold down this button and press the [ENTER] (INIT) button to jump to the screen for initializing the scene or tone you are setting.
* By holding down the [SHIFT] button and operating a button, knob or
slider, you can jump to the settings screen for that parameter.
[Í] [Ë] buttons
Use these buttons to switch between screen pages. This takes you to the edit pages that are arranged from left to
right for the SCENE TOP screen or the MODEL BANK TOP screen.
[EXIT] button
Returns you to the previous screen. In some screens, this cancels the function currently being executed.
* By holding down the [EXIT] button and operating a knob or other
controller, you can check its current value. This lets you check a value without modifying the sound.
[ENTER] (INIT) button
Press this to conrm a value or execute an operation. You can also press the [ENTER] (INIT) button while holding
down the [SHIFT] button to jump to the screen for initializing the scene or tone you are setting.
Press this button while in scene select mode or tone select mode to view the list of scenes or tones.
12
Controller section
[SL1] [SL2] sliders
These sliders control the parameters that are assigned to the sliders.
[TRANSPOSE] button
By holding down this button and using the OCTAVE [-] [+] buttons you can transpose the pitch of the keyboard in semitone units.
OCTAVE [-] [+] buttons
Shift the pitch of the keyboard in units of one octave.
[S1] [S2] [S3] buttons
These buttons control the parameters that are assigned to the buttons.
Pitch Bend/Modulation Lever
This allows you to control pitch bend or apply vibrato.
Panel Descriptions
9
Panel Descriptions
3: COLD
入力端子の場合
1: GND 2: HOT
3: COLD
出力端子の場合
2: HOT
3: COLD
出力端子の場合

Rear Panel (Connecting Your Equipment)

* To prevent malfunction and equipment failure, always turn down the volume, and turn o all the units before making any connections.
D
CTRL jack
E
HOLD jack
C
MIDI connectors
You can connect a MIDI device to this connector.
A
AC IN jack
Expression pedal (EV-5)
or
Pedal switch (DP series)
A
G
Dynamic microphone Electret microphone
MIC
F
B
AUX IN jack
Connect an audio device.
(mono)
Connect the included power cord.
B
[Ā] switch
This switches the power on and o (p. 11).
C
MIDI (OUT/IN) connectors
These connectors transmit and receive MIDI messages to/from connected external MIDI devices.
D
CTRL jack
Connect an expression pedal (EV-5; sold separately).
* Use only the specied expression pedal. By connecting any other
expression pedals, you risk causing malfunction and/or damage to the unit.
E
HOLD jack
Connect a pedal switch (DP series; sold separately).
F
AUX IN jack
Connect an external audio device. Use a stereo mini plug for this connection.
G
MIC
MIC IN [GAIN] knob
Adjusts the volume of the mic input.
MIC IN jack
Connect a dynamic microphone or electret condenser microphone (plug-in power system) here.
* A condenser microphone (phantom powered) cannot be used.
Pin assignment of MIC IN jack
TIP: HOT RING: COLD SLEEVE: GND
1: GND2: HOT
I
OUTPUT (BALANCED) connectors
Mixer
L
H
OUTPUT jack
Monitor speaker
(Amplier built-in)
H
OUTPUT L/R jacks
These are output jacks for audio signals. Connect your amplied speakers etc.
I
OUTPUT (BALANCED) L/R connectors
These are output connectors for audio signals. Connect these to your mixer etc.
Pin assignment of OUTPUT (BALANCED) L/R connectors
1: GND
J
PHONES jack
Connect stereo 1/4-inch phone type headphones here.
K
USB port
USB MEMORY port
Connect a USB ash drive.
* Connect or disconnect the USB ash drive while the JUNO-X is powered-
o.
* Never turn o the power or disconnect the USB ash drive during a
process, such as while the “Executing…” display is shown.
USB COMPUTER port
Use a USB cable to connect this port to a USB port of your computer.
This allows the JUNO-X to operate as a USB MIDI device.
L
Ground terminal
Connect this to an external earth or ground if necessary.
K
USB port
USB ash drive Computer
J
PHONES jack
Headphones

Front Panel (Connecting Your Equipment)

10
M
M
PHONES jack
Connect stereo mini-type headphones here.

Getting Ready to Play

Placing the JUNO-X on a Stand

If you want to place the JUNO-X on a stand, use the Roland KS-10Z or KS-12. Place the JUNO-X on the stand as follows.
Be sure to follow the instructions in the Owner’s Manual carefully when placing this unit on a stand. If it is not set up properly, you risk creating an unstable situation which could lead to the unit falling or the stand toppling, and may result in injury.
* Be careful not to pinch your ngers when setting up the stand.
KS-10Z
Adjust the horizontal width of the stand as shown in the illustration.
790 mm (2’ 7” inches)
Top view
KS-12

Turning the Power on and Adjusting the Volume

1. Turn the volume of the JUNO-X all the way down.
If you’ve connected external speakers or similar audio equipment to this instrument, turn the volume of those external devices all the way down as well.
2. Power-on the equipment in the order of JUNO-XÓ
connected devices.
* In order to protect its circuitry, the JUNO-X waits for a while after being
powered on before it begins operating.
3. Raise the volume of the connected equipment to an
appropriate level.
4. Adjust the volume of the JUNO-X with the [VOLUME]
knob.
Turning the Power o
Adjust so that the height does not exceed 1 meter.
Adjust the width of the stand so that the two rubber feet located on the player’s side t into the holes provided on the stand.
(Player’s side)
Top view
Align the side facing the player of the JUNO-X with the front of the stand
Setting the AUTO OFF function
The power to this unit will be turned o automatically after a predetermined amount of time has passed since it was last used for playing music, or its buttons or controls were operated (Auto O function). If you do not want the power to be turned o automatically, disengage the Auto O function.
* Unsaved settings are lost when you turn the power o. Before turning the
power o, save (WRITE) the data that you want to keep (p. 44).
* To restore power, turn the power on again.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select “Auto O” and
use the [- VALUE +] knob to change the setting.
If you don’t want the unit to turn o automatically, choose the “OFF” setting.
Parameter
[ÇSELECTÉ] knob
Auto O OFF, 30 (min), 240 (min)
Value
[- VALUE +] knob
1. Turn the volume of the JUNO-X all the way down.
If you’ve connected external speakers or similar audio equipment to this instrument, turn the volume of those external devices all the way down as well.
2. Turn o the equipment in this order: connected
devices Ó JUNO-X.
* If you need to turn o the power completely, rst turn o the unit, then
unplug the power cord from the power outlet. Refer to “To completely turn o power to the unit, pull out the plug from the outlet” in the “Quick Start.”
4. To save the edited settings, hold down the [SHIFT]
button and press the [MENU] (WRITE) button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
11
Getting Ready to Play

Using the Built-In Speakers

This unit contains built-in stereo speakers. If the built-in speakers are turned on, you can play sound from this unit.
Speaker locations
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select “Speaker Sw,” and
use the [- VALUE +] knob to specify “ON” or “AUTO.”
Parameter
[ÇSELECTÉ] knob
Speaker Sw
Value
[- VALUE +] knob
OFF Sound is not output from the speakers.
ON Sound is output from the speakers.
AUTO
Explanation
When headphones are connected, the sound is output through the headphones; and when headphones are not connected, the sound is output through the speakers.
4. To save the settings, hold down the [SHIFT] button
and press the [MENU] (WRITE) button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
12

Selecting a Sound

Selecting a Scene (Scene Select Mode)

On the JUNO-X, you select a scene and play by assigning a tone to each of the ve parts. In scene select mode, you can switch scenes and view the selected state of the parts and partials.
SCENE TOP screen
Bank number–Scene number Current internal temperature
Current part name
Ã: Key Sw (p. 15) is ON Â: Key Sw (p. 15) is OFF
–: Part Sw (p. 15) is OFF +: Arpeggio part –: Current part ¹: Being edited simultaneously
Scene Name
Bluetooth Sw
Ã: PARTIAL Sw is ON Â: PARTIAL Sw is OFF
–: Being edited

Switching Between Scene Banks and Selecting Scenes

1. Press the [SCENE] button.
2. Use the [ÇSELECTÉ] knob to select a scene bank.
MEMO
You can also hold down the [SCENE] button and press buttons [1]–[16] to select a scene bank.
3. Press the [1]–[16] buttons or use the [- VALUE +] knob
to select a scene.
* To recall a dierent scene bank than the one that’s currently selected,
select the scene bank and then select the scene to switch to.
1. Press the [SCENE] button.
The SCENE TOP screen appears, and the instrument switches to scene select mode.
* The SCENE TOP screen is the rst screen that appears when you turn on
the power.
2. Press the [1]–[16] buttons or use the [- VALUE +] knob
to select a scene.
MEMO
The system parameter “Startup Scene” lets you specify the scene that is selected at start-up.
Ø “Parameter Guide” (PDF)
Selecting a Scene from a List
Press the [SCENE] button.
1.
2. Press the [ENTER] (INIT) button.
The scene list appears.
3. Use the [- VALUE +] knob to select a scene.
You can use the [ÇSELECTÉ] knob to jump to the previous or next scene bank.
4. Press the [ENTER] (INIT) button to conrm the scene.
13
Selecting a Sound

Selecting a Tone (Tone Select Mode)

The JUNO-X is equipped with multiple sound engines called “models,” and each model has a diverse variety of sounds (tones). You can use the category function with the tones, to narrow down to specic types of instruments or sounds across all of the sound engines.
In tone select mode, you can select tones and view the selected state of the parts and partials.
MODEL BANK TOP screen
Model/category
Model name/category name
Tone name
Tone number
1. Press the [MODEL BANK] button.
The MODEL BANK TOP screen appears, and the instrument switches to tone select mode.
2. Use the [ÇSELECTÉ] knob to move the cursor to the
model/category name.
3. Use the [- VALUE +] knob to select the model/
category.
4. Use the [ÇSELECTÉ] knob to move the cursor to the
tone number.
5. Use the [- VALUE +] knob to select a tone.
Select the desired tone from the selected model and category.
Selecting a Tone from a List
Press the [MODEL BANK] button.
1.
2. Press the [ENTER] (INIT) button.
The tone list appears.

Registering to a Model Bank and Selecting a Tone

By using the model bank function, you can instantly recall your favorite models or categories.
With the factory settings, a specic model or category is registered to each of the [1]–[16] buttons.
You can assign the desired model or category to each button.
Registering to a model bank
Hold down the [MODEL BANK] button and press the
1.
button ([1]–[16]) of the model bank that you want to assign.
2. Use the [ÇSELECTÉ] knob to move the cursor to
“Attr.”
3. Use the [- VALUE +] knob to select the model/
category/user.
4. Use the [ÇSELECTÉ] knob to select the model
number you want to change.
5. Use the [- VALUE +] knob to select a model name
(device name) or category name.
* You can register up to eight models or categories in one model bank.
* You can’t mix and assign both a model and a category in a single model
bank.
6. If you want to save the setting, execute the System
Write operation.
6-1.
Hold down the [SHIFT] button and press the [MENU] (WRITE) button.
The WRITE MENU screen appears.
6-2.
Use the [ÇSELECTÉ] knob to select “SYSTEM,” and then press the [ENTER] (INIT) button.
6-3.
To execute, press the [ENTER] (INIT) button.
Recalling a tone from a registered model bank
Press the [MODEL BANK] button.
1.
The MODEL BANK TOP screen appears, and the [1]–[16] buttons switch to tone select mode.
2. Press the [1]–[16] buttons to select a model bank.
3. Press the [ENTER] (INIT) button.
The tone list appears.
4. Use the [- VALUE +] knob to select a tone.
5. Press the [ENTER] (INIT) button.
3. Use the [- VALUE +] knob to select a tone.
4. Press the [ENTER] (INIT) button to conrm the tone.
14
Selecting a Sound

Selecting a Part (Part Select Mode)

On the JUNO-X, the part you’re editing and the part that you’re playing from the keyboard can be selected separately. In part select mode, you can assign desired functions to the [4]–[13] buttons.
MEMO
You can select a synthesizer tone for each part 1–4, and a drum kit tone for part R. You can select one tone for each part.

Showing the Part Setting Status List

This feature is useful when you want to always see the list of parts when you play.
1. On the SCENE TOP screen, press the [PART/FUNC]
button while holding down the [SCENE] button.
This shows the part setting status list.
Scene Ø
PART 1 Ø PART 2 Ø PART 3 Ø PART 4 Ø PART R Ø
You can make the following settings on this screen.
Current part selection
Use the PART/OSC SELECT [1]–[R] buttons to select.
* For the part that’s set as the current part, you can use the panel knobs to
edit the tone.
On/o for each part
Use the PART/OSC ON [1]–[R] buttons to switch each part on/ o.
Tone switches for each part
Use the [ÇSELECTÉ] knob to move the cursor to the part to switch, and use the [- VALUE +] knob to set the tone.
Switching between scenes
Use the [ÇSELECTÉ] knob to move the cursor to the scene you want to switch to, and use the [- VALUE +] knob to set.
2. To return to the SCENE TOP screen, press the
[PART/FUNC] button while holding down the [SCENE] button.

Selecting the Part to Edit (Current Part)

Here’s how to use the panel buttons and knobs to select the part you want to edit.

Selecting the Parts to Perform

Here’s how to select the parts that you’ll perform from the keyboard.
1. Press the [PART/FUNC] button.
The instrument enters part select mode.
2. Use the PART/OSC ON [1]–[R] buttons ([9]–[13]
buttons) to switch each performance part on/o.
Parts that are on are shown with a “K.” When the PART/OSC ON [1]–[R] buttons are lit, the SCENE ZONE
EDIT “KeySw” setting of the corresponding parts turns “ON,” letting you play them from the keyboard.

Assigning Functions to the [4]–[13] Buttons

In part select mode, you can assign desired functions to the [4]–[13] buttons.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select the “PART Btn
Asgn” item, and use the [- VALUE +] knob to change the value.
You can assign the functions that occur when you press the [4]– [8] buttons or the [9]–[13] buttons, and the functions that occur when you hold down the [SHIFT] button and press the [4]–[8] buttons or the [9]–[13] buttons.
Parameter
[ÇSELECTÉ] knob
4-8, 4-8+(S), 9-13, 9-13+(S)
* The “+(S)” following the parameter name means “while pressing the
[SHIFT] button.”
4. To save the settings, hold down the [SHIFT] button
and press the [MENU] (WRITE) button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
Value
[- VALUE +] knob
No Assign Nothing is assigned.
PartSel Select the current part.
Part+KeySw
KeySw Turn on/o the performance parts.
PartSw Turn on/o the parts that play.
ArpSw Turn on/o arpeggio performance.
EfxSw Turn on/o eects.
Explanation
Simultaneously turn on/o the parts that play and turn on/o the performance parts.
1. Press the [PART/FUNC] button.
The instrument enters part select mode.
2. Use the PART/OSC SELECT [1]–[R] buttons ([4]–[8]
buttons) to select the current part.
The current part button lights up.
MEMO
When editing a tone, you can press two or more of the PART/ OSC SELECT [1]–[R] buttons simultaneously to edit multiple parts at the same time as the current part.
Ø “Editing a Tone (TONE EDIT)” (p. 25)
15

Playing

When you play the keyboard, you hear the sound of the part(s) that you selected in “Selecting the Parts to Perform” (p. 15).
The JUNO-X lets you customize performance-related settings so that you can perform in the way that’s best for you.

Performing Arpeggios

To start arpeggio performance, make the I-ARPEGGIO [ON] button lit.
Ø “I-ARPEGGIO” (p. 18)

Layering Tones and Splitting the Keyboard

SINGLE
Press the [SINGLE] button when you want to play this instrument using only one tone without layering.
* Note that once you press the [SINGLE] button, the scene data you were
editing is lost. If you want to keep the data, save the scene before switching to SINGLE mode.
* The SINGLE setting state is canceled when you switch scenes.
SPLIT
When the [SPLIT] button is on (lit), the keyboard is divided into two regions that you can play separately. To set the split point (the place on the keyboard where the regions are divided), hold down the [SPLIT] button and press the desired key.
PX028
JU001
DUAL
When the [DUAL] button is on (lit), you can play two tones layered together.
PX028
JU001
+

Specifying the Key Range

By specifying the key range, a sound that you play or an arpeggio performance can be restricted to a specic region of keys.
For example, you could specify that the left-hand region of the keyboard plays only the bass part, so that an arpeggiated bass continues without being aected by what you play in the right-hand region of the keyboard. Alternatively, you could specify fades between multiple parts to create gradations between sounds.
Parameter
[ÉSELECTÇ] knob
SCENE ZONE
Key Rng Low C- –G9
Key Fade Low 0–127
Key Rng Upp C- –G9
Key Fade Upp 0–127
ARP PART
K-Range Lo C- –G9
K-Range Oct 0–12
Oct Range -3–+3
Transpose -36–+36 Shifts the arpeggio notes in semitone steps.
ARP COMMON
In Range Low
In Range Upp
Value
[- VALUE +] knob
C- –G9
Explanation
Set the keyboard range in which each part will sound.
Make these settings when you want dierent key ranges to play dierent tones.
Specify the lower limit of the key range.
Species the degree to which the part is sounded by notes played below the Key Rng Low. If you don’t want the tone to sound at all, set this parameter to “0.”
Set the keyboard range in which each part will sound.
Make these settings when you want dierent key ranges to play dierent tones.
Specify the upper limit of the key range.
Species the degree to which the part is sounded by notes played above the Key Rng Upp. If you don’t want the tone to sound at all, set this parameter to “0.”
Species the lower pitch limit that is sounded by the arpeggio. If the arpeggiator attempts to play a note that is lower than this, the octave is raised.
Species the number of higher octaves in which the arpeggio is sounded, relative to K-Range Lo.
If the arpeggiator attempts to play a note that is higher than this, the octave is lowered.
Species the range of octaves over which the arpeggio plays.
You can specify whether the arpeggio is sounded in the octave(s) above (+) or below (-) the notes you play.
Species the range that is detected for arpeggio performance. Pressing a key outside the specied range does not aect the arpeggio function.
4. To save the settings, press the [SCENE] button and
then press the [MENU] (WRITE) button while holding down the [SHIFT] button.
The WRITE MENU screen appears.
5. Use the [ÇSELECTÉ] knob to select “SCENE,” and
then press the [ENTER] (INIT) button.
6. Use the [- VALUE +] knob to select the save-
destination, and then press the [ENTER] (INIT) button.
To rename the scene that’s being saved, use the [Í] [Ë] buttons to move the cursor and use the [- VALUE +] knob to select the characters.
7. Press the [ENTER] (INIT) button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
8. To execute, press the [ENTER] (INIT) button.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “KEY RANGE
SETTINGS,” and then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select the parameter
and use the [- VALUE +] knob to change the value.
16
Playing

Using the Controllers

You can use the controllers of the controller section to quickly operate the sound parameters or to modify the sound to create excitement in your performance.
To assign functions to controller, make settings in the system parameters.
Ø “Parameter Guide” (PDF)
You can also assign functions to a footswitch or expression pedal, and use it to switch scenes or turn the arpeggio on/o while you perform.
Ø “Controlling from an External Device” (p. 41)

Performing with a Connected Mic (Vocoder)

The “Vocoder” adds eects to a human voice. If you run your voice through the vocoder, you can give it a toneless, robotic tone. Control the pitch by playing the keyboard.
* For all other model banks besides VOCODER, the mic sound is output from
the JUNO-X. When not using the mic for all other model banks besides VOCODER, set “Mic Thru” to “OFF.”
* VOCODER models can be selected only for part 1.
1. Connect a microphone to the rear panel MIC IN jack.
NOTE
The JUNO-X supports dynamic microphones and electret condenser microphone (plug-in power system). It does not support condenser microphones.
2. Use the rear panel MIC IN [GAIN] knob to adjust the
volume.
Make detailed adjustments to the MIC IN volume after you select the sound.
Initially, set the knob to approximately the center position.
3. Select part 1, and then press the [MODEL BANK]
button to make it light.
4. Press the [MODEL BANK] button and then press
button [6].
* With the factory settings, “VOCODER” is assigned to the model bank of
the [6] button.
You can change the model bank that is assigned.
Ø “Registering to a model bank” (p. 14)
5. Use the [- VALUE +] knob to select a vocoder sound
(two types).
6. While playing the keyboard, vocalize into the
microphone.
Use the MIC IN [GAIN] knob to make ne adjustments to the volume.

Adjusting the Mic

Depending on the environment in which you’re performing, noise from the surroundings might be picked up by the mic, causing the vocoder to not work as you intend.
In this case, adjust the microphone sensitivity and the noise suppressor (NS) settings, so that it is less likely to pickup noise.
1. Press the [MENU] (WRITE) button.
2. Use the [ÇSELECTÉ] knob to select “SYSTEM,” and
then press the [ENTER] (INIT) button.
3. Use the [ÇSELECTÉ] knob to select the MIC IN
parameter that you want to edit, and use the [- VALUE +] knob to change the value.
MIC IN parameters
Parameter
[ÉSELECTÇ] knob
Mic In Gain -24.0–+24.0 [dB] Adjusts the input level of the MIC IN jack.
Mic Power OFF, ON
NS Switch OFF, ON
NS Threshold -96–0 [dB]
NS Release 0–127
CompSwitch OFF, ON
CompAttack 0.1, 1, 2, ...100 [ms]
CompRelease 10, 20, ...1000 [ms]
CompThreshold -60–0 [dB]
CompRatio
CompKnee 0–30 [dB]
CompOutGain
Dly Send Lev 0–127
Rev Send Lev 0–127
Cho Send Lev 0–127
Mic Thru OFF, ON
Value
[- VALUE +] knob
1:1, 2:1, 3:1, 4:1, 8:1, 16:1, 32:1, INF:1
-24.0, -23.5, ...0, ... +24.0 [dB]
Explanation
If this is “ON,” plug-in power (5 V) is supplied to the MIC IN jack.
Switches the noise suppressor on/o. The noise suppressor is a function that suppresses noise during periods of silence.
Adjusts the volume at which noise suppression starts to be applied.
Adjusts the time from when noise suppression starts until the volume reaches 0.
Species whether the mic compressor (a compressor applied to the mic input) is used (ON) or not used (OFF).
Species the time from when the input to the mic compressor exceeds the CompThreshold level until the volume is compressed.
Species the time from when the input to the mic compressor falls below the CompThreshold level until compression is no longer applied.
Species the level at which the mic compressor starts applying compression.
Species the compression ratio for the mic compressor.
Smooths the transition until the mic compressor starts to be applied. Higher values produce a smoother transition.
Species the output volume of the mic compressor.
Species the amount of delay that is applied to the mic input.
Species the amount of reverb that is applied to the mic input.
Species the amount of chorus that is applied to the mic input.
If you want the mic to be cut when the vocoder is o, turn this “OFF.”
4. To save the settings, hold down the [SHIFT] button
and press the [MENU] (WRITE) button.
A conrmation message appears. If you decide to cancel, press the [EXIT] button.
5. To execute, press the [ENTER] (INIT) button.
Preventing acoustic feedback
Acoustic feedback could be produced depending on the location of microphones relative to built-in speakers (or the external speakers). This can be remedied by:
¹ Changing the orientation of the microphone(s). ¹ Relocating microphone(s) at a greater distance from speakers. ¹ Lowering volume levels.

Performing with a Connected Computer or Other External Device

You can connect a computer and use a plug-in synth in combination with this unit, or use it together with a product that is compatible with AIRA-LINK and enjoy synchronized performances.
Ø “Control” (p. 39)
17
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