This section explains all of the HandSonic’s functions and settings in each screen, organized according to the menu
structure. You can look up a topic according to its screen, or by what you want to accomplish.
For the procedure, refer to “Menu Operations” (p. 22).
The appendix contains material that will help you
when you have a problem or when an error occurs.
Please be sure to read the safety cautions and the
guidelines for use, and use the HandSonic safely.
Before using this unit, carefully read the sections entitled “USING THE UNIT SAFELY” and “IMPORTANT NOTES” (p. 74; p. 75). These sections provide important
information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature of
your new unit, read the Owner’s manual in its entirety. This manual should be saved and kept on hand as a convenient reference.
The HandSonic is an electronic percussion instrument that can be played with the hands and ngers. The sound can be varied
by the playing position, pressure or interactivity between dierent pads. With built-in sounds and the possibility of using your
own sounds, it’s a unique instrument that will adapt to any musical style.
Look What You Can Do with the HandSonic
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Play with your hands and ngers
From powerful shots using your palm, to subtle
grooves using your ngertips, you’ll have the full range
of dynamic expressiveness oered by a percussion
instrument. You can also use the D-BEAM to control the
sound without touching the instrument.
Play combinations of sounds
The striking surface is divided
into 13 sections, and your choice
of more than 800 instrumental
sounds and sound eects can
be assigned to each section.
You can store 200 of these sets
of assignments and recall them
instantly while you perform.
Edit sounds individually
You can individually make adjustments to each sound;
for example, you can adjust the volume, raise or lower
the pitch, shorten the decay, or brighten the tonal
character.
Use eects to modify the sound
The built-in eects let you modify the sound in a variety
of ways, such as distorting it or adding reverb. You can
also control the eects while you perform, opening up
fresh new possibilities that are not available on acoustic
percussion.
Add your own sounds
Record and play back
It’s easy to record your performance. Objectively
listening to your playing is a great way to improve your
skill. You can also export your performance as an audio
le.
Metronome
A metronome function is built-in. It’s a real convenience
for rhythm training or for warming-up before a
performance.
Works with your computer
Connect the HandSonic to your
computer via USB, and you’ll be
able to exchange audio and MIDI
data. Since the HandSonic doesn’t
require sticks, it’s ideal for sound
design or performance with your
computer.
Add expansion pads
You can expand your
system by adding a
kick pad, footswitch, or
hi-hat control pedal and
using your feet to play.
You can also add a bar
pad or cymbal pad that
you play using sticks,
and play the HandSonic
as a percussion set.
Your own original sounds can be added to the sounds
that are built-into the HandSonic.
The HandSonic SuperNATURAL sound engine
This percussion sound engine allows the nuances of your hand percussion (dynamics, position,
mute, etc.) to be accurately reected in the resulting sound, giving you a sense of presence, a comfortable playing feel,
and a naturally expressive tone.
5
Panel Descriptions
Top Panel
12
13
14
15
1
2
3 4 5
6
7 8 9 10
11
16
17
18
19
S4S5
S3S6
S2S7
M3
M4
20
S1S8
M5
M1M2
6
Panel Descriptions
Kit number
Tempo
Kit name
Pad strike force
Indicates the function of the [F1]–[F3] buttons
Access the TEMPO screen
Access the Q.EDIT screen
Kit chain on/o
Number NameExplanationPage
1
[PHONES] knobAdjusts the volume of the headphones connected to the PHONES jack.
2
[VOLUME] knobAdjusts the volume of the OUTPUT jacks.
3
[KIT] button
4
[QUICK REC] button
5
Display
6
D-BEAM
7
[D-BEAM] buttonTurns the D-BEAM on/o. The button will light if this is on.
8
[MENU] buttonAccesses the menu screen.
Cursor buttons
9
[ ] [ ] [ ] [ ]
10
Value knob
11
[ ] button
Function buttons
12
[F1] [F2] [F3]
13
[ROLL] button
[PITCH] button
14
[EFFECT] button
15
Realtime Modify knobTurn this knob to temporarily modify the sound.
16
[ENTER] buttonConrms a selection, such as in a menu.
17
[EXIT] buttonReturns to the previous screen.–
18
[-] [+] buttons
19
[SHIFT] buttonYou can access a variety of functions by using this in conjunction with other buttons.
20
Pads
Displays the Kit screen (the screen you use for performance).–
Hold down the [SHIFT] button and press the [KIT] button to UNDO an operation.
Displays the QUICK REC screen, where you can record and play back your performance.
Hold down the [SHIFT] button and press the [QUICK REC] button to turn the
metronome on/o.
Shows the number and name of the currently selected kit.
Menu screens are also shown here, allowing you to edit a variety of settings.
This is the D-BEAM sensor area. By positioning your hand above this sensor you can
play sounds or modify them.
Move the cursor (the selected item) in the screen up, down, left, or right.
Turn this knob to change the kit number or parameter value.
The knob has the same function as the [-][+] buttons.
If you turn it while holding down the [SHIFT] button, the value will change in larger steps.
Turns the power of the HandSonic on/o.
The function of these buttons will change depending on the screen. The names of the
current functions are shown in the bottom of the screen. From the left, these are called
the [F1], [F2], and [F3] buttons.
Turns the Roll function on/o. When the function is on the button will be lit, and a roll
will be heard when you apply pressure to the pad.
Choose what will be controlled by the realtime modify knob.
[PITCH]: The pitch will be controlled.
[EFFECT]: The multi-eect will be controlled.
Modify the kit number or parameter value. This has the same function as the value knob.
If you use the [-][+] buttons while holding down the [SHIFT] button, the value will
change in larger steps.
Strike these surfaces (pads) to play. By varying your striking force and pressure, you can
obtain a variety of performance expressions.
These pads are referred to as M1–5 (Main) and S1–8 (Sub).
p. 10
p. 10
p. 33
p. 20
p. 19
–
p. 15
p. 45
p. 22
p. 22
p. 10
p. 22
p. 14
p. 15
p. 22
p. 22
p. 68
p. 14
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Display
* The explanations in this manual include
illustrations that depict what should typically be
shown by the display. Note, however, that your
unit may incorporate a newer, enhanced version
of the system (e.g., includes newer sounds), so
what you actually see in the display may not
always match what appears in the manual.
When you turn on the power, the
display will show a “kit screen” like
the one shown at right.
p. 33
p. 18
p. 19
p. 19
7
Panel Descriptions
Rear Panel (Connections)
USB MEMORY port
Connect a USB ash drive (sold
separately) here. You can save the
HandSonic’s settings on a USB ash
drive. You can also use a USB ash
drive to load user instruments.
USB COMPUTER port
Use a USB cable to connect the
HandSonic to your computer. You can
use DAW software on your computer to
record the HandSonic’s performance as
audio or as MIDI.
MIDI connectors
Connect a sound module or other
external MIDI device here. You can
also control an external video device.
p. 50p. 44p. 34p. 38
* This connection is required.
DC IN jack
Connect the included AC adaptor here.
Place the AC adaptor so the side with
the indicator (see illustration) faces
upwards and the side with textual
information faces downwards.
The indicator will light when you plug
the AC adaptor into an AC outlet.
NOTE
* Never insert or remove a USB ash drives while this unit is turned on. Doing so may corrupt the unit’s data or the data on
the USB ash drives.
* Carefully insert the USB ash drives all the way in—until it is rmly in place.
* Use USB ash drive sold by Roland. We cannot guarantee operation if other products are used.
8
To prevent the inadvertent
disruption of power to your
unit (should the plug be
pulled out accidentally),
and to avoid applying
undue stress to the DC IN
jack, anchor the power
cord using the cord hook,
as shown in the illustration.
MIX IN jack (stereo)
By connecting a digital audio player
or other audio source here, you can
play the HandSonic while listening to
a song.
The sound that’s input to this jack will
be output to the OUTPUT jacks and
the PHONES jack.
Panel Descriptions
* You must make at least one of these connections in order to hear
the sound.
OUTPUT jacks
These jacks output the sound. Connect
them to amplied speakers etc. (sold
separately). If you’re outputting in
monaural, connect only the
L/MONO jack.
PHONES jack
Connect headphones
(sold separately) here.
Even if headphones are connected, sound will still be output
from the OUTPUT jacks.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
FOOT SW jack
Connect a footswitch (sold separately)
here. You can use your foot to control
a variety of functions.
Security slot( )
http://www.kensington.com/
or
TRIG IN jack
Connect an external expansion pad (sold separately)
here. You can connect a kick pad and use your foot to
play sounds, or add a bar trigger pad.
HH CTRL jack
Connect a hi-hat control pedal
(sold separately) here. You can
use your foot to open/close
the hi-hat sound, or to modify
a sound.
p. 43p. 40p. 42
* To prevent malfunction and equipment failure, always turn down the volume, and turn o all the units before making any
connections.
9
Turning the Power On/O
NOTE
* Once everything is properly connected (p. 8), be sure to follow the procedure below to turn on their power. If you turn on
equipment in the wrong order, you risk causing malfunction or equipment failure.
* Before turning the unit on/o, always be sure to turn the volume down. Even with the volume turned down, you might
hear some sound when switching the unit on/o. However, this is normal and does not indicate a malfunction.
Turning the power on
1. Minimize the volume by turning the [VOLUME]
and [PHONES] knobs all the way to the left.
2. Minimize the volume of the amplied speakers
that are connected to the OUTPUT jacks.
3. Press the [] button.
The HandSonic’s power will turn on.
* This unit is equipped with a protection circuit. A brief
interval (a few seconds) after turning the unit on is
required before it will operate normally.
4. Turn on the power of your amplied speakers,
adjust the volume to an appropriate level.
Turning the power o
1. Minimize the volume of the HandSonic and of
your amplied speakers.
2. Turn o the power of your amplied speakers.
3. Hold down the HandSonic’s [] button.
The SHUTDOWN screen will appear.
4. Use the cursor [ ] [ ] buttons to select “YES,” and
press the [ENTER] button.
5. Turn the [VOLUME] and [PHONES] knobs toward
the right to adjust the volume.
About Auto O function
The power to this unit will be turned o automatically after a predetermined amount of time has passed since it was
last used for playing music, or its buttons or controls were operated (Auto O function).
If you do not want the power to be turned o automatically, disengage the Auto O function (p. 65).
To restore power, turn the power on again.
10
5. Verify that the screen has gone dark.
The HandSonic will be powered-o.
Attaching to a Stand
If you want to play the HandSonic with a stand, use a pad stand (PDS-10; sold separately).
* You must use the screws on the bottom panel of the HandSonic. Using any other screws may cause malfunction.
* When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit
carefully; do not drop it.
1. Using the screws on the bottom of the HandSonic, attach the PDS-10
mounting plate.
* Do not use the screws included with the pad stand.
2. Attach the HandSonic to the pad stand.
For the details on how to assemble the pad stand and use the mounting plate,
refer to the owner’s manual of the pad stand.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
For easier playing, tilt the
HandSonic slightly forward.
11
Quick Guide
Inst B
Inst A
Quick Guide
HandSonic Basics
This section explains the basic terms that you’ll need to know, and how the HandSonic is structured.
Pads and Kits
Pads
The HandSonic has 13 striking surfaces that you can strike with your
hands and ngers. Each of these striking surfaces is called a “pad.”
You can assign a dierent sound to each pad.
A sound can also be assigned to the D-BEAM just like a pad.
This means that the HandSonic lets you play a large number of
instrumental sounds simultaneously, or skillfully switch between the
sounds of dierent playing techniques.
Kits
A set of sounds assigned to these pads is called a “kit.”
The HandSonic can store 200 such kits; you can switch instantly
between kits.
You can edit the pitch, duration, and tonal character of the sound
assigned to each pad; these edited sounds are automatically saved in the kit, and will be applied the next time you
select that kit.
Kit
Pads
The HandSonic comes with more than 100 such kits that cover a wide range of
musical styles.
When you power-on the HandSonic, the number and name of the currently
selected kit is shown. This is called the “kit screen.”
Kit screen
“Switching Sound Sets (Kits)” (p. 16)
Instruments and Layers
Instruments
The HandSonic provides more than 800 sounds. Each sound is called an “instrument” (abbreviated “inst”). If an
instrument is assigned to a pad, you’ll be able to play it.
“Changing Sounds (Instruments)” (p. 17)
Layers
Two instruments can be assigned to each pad; these two
assignments are called “layers.” The instruments (Inst A and Inst
B) assigned to the two layers can sound together, or you can
switch between them according to how strongly you strike the
pad.
Volume
Striking force
“Layering Sounds (Layer)” (p. 24)
12
Eects
Settings for the entire HandSonic
(SYSTEM)
Kit settings (KIT)
M1S1EXT HEAD
M2
S2
EXT RIM
M3
S3
HH PEDAL
M4S4M5
S5S6S7
D-BEAM
S8
MFX 1
MFX 2
MFX 3
AMBIENCE
EQ
Inst A
Inst B
Pad settings
In addition to editing the instruments, the HandSonic provides other ways for you to modify the sound. These are
called “eects” (abbreviated “FX”). While editing will modify the way in which the instrument produces sound, eects
can add a special eect to the sound produced by the instrument.
The HandSonic contains the following eect processors.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Multi-eects
(MFX1–3)
Ambience
EQ
These provide a choice of eect types that let you distort the sound, add depth, or add cyclic
modulation. You can use three eect processors (MFX1–3) simultaneously.
This adds reverberation to the sound. It lets you create the sensation of performing in a
concert hall or studio.
This lets you boost or cut the volume in the low, mid, and high-frequency regions of the
sound. You can use EQ to make the sound more powerful by boosting the low region, or
boost the high region to make the sound brighter.
How the HandSonic is Structured
The following illustration shows how the kits, pads, layers, and FX are structured.
Kit 200
Kit 001
PadsFX
p. 26
p. 28
p. 30
13
Quick Guide
The M1 and M2 pads will vary the sound according to the location of the strike.
Use your palm or ngers to strike the main pads (M1–M5).
The M5 pad can also be struck using your st.
Use your ngers to strike the sub-pads (S1–S8).
Strike!
While pressing...
Press!
Performing
Here’s how to use the HandSonic’s pads and D-BEAM for a variety of performance techniques.
Pads
Strike
Strike a pad using your palm or ngers (one to three ngers). The sound you hear will depend on the force of your strike.
For the two pads closest to you (M1, M2), the tonal character will change depending on the location of your strike.
The tonal change or eect will dier depending on the instrument.
Strike with
your palm
S2S7
S1
Strike with
your ngers
S4 S5
S3S6
M3
M4
M5
M1M2
S8
Press
Each of the pads can be pressed using your hand or elbow.
By pressing one pad while you strike another pad, you can shorten (mute) the sound or raise the pitch. The tonal
change or eect will dier depending on the kit.
You can specify the muting or pitch change for
each pad.
“Modifying the sound by pressing down on a pad” (p. 48)
Roll
Press the [ROLL] button to make it light, and press a pad; the sound will play repeatedly. The pressure you apply will
aect the volume or tonal character.
To specify the speed of the roll, hold down the [SHIFT] button and press the [ROLL] button.
14
1
2
“Adjusting the roll speed (Roll Speed)” (p. 49)
1
2
D-BEAM
To use the D-BEAM, press the [D-BEAM] button to make it light.
Playing sounds
Position the palm of your hand above the D-BEAM sensor; you’ll hear a sound.
The volume will change according to the height of your hand, and will become
louder as get closer to the sensor.
To play the sound again, take your hand away from the D-BEAM and then position
your palm above the sensor again.
* There won’t be any sound if no instrument is assigned to the D-BEAM.
Modifying the sound
By positioning your hand above the D-BEAM sensor, you can modify the pitch or
another aspect of the sound proportionately to the distance between your hand
and the sensor.
While repeatedly striking a pad, move the palm of your hand up and down over
the D-BEAM sensor, and listen to the change.
* For some settings, there might not be an eect.
“Modifying the sound by pressing down on a pad” (p. 48)
Realtime Modify Knob
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
* The light beam in the illustration is
shown for conceptual purposes.
Modifying the pitch (PITCH)
Press the [PITCH] button to make it light.
While playing, turn the realtime modify knob; the pitch will change, and the amount
of change will be shown in the screen.
Press the [PITCH] button once again to make it go dark; the sound will return to the
original pitch.
* You can specify for each pad whether the pitch will change.
2
Controlling an eect (EFFECT)
Press the [EFFECT] button to make it light.
While playing, turn the realtime modify knob; a multi-eect parameter will be
temporarily adjusted, and the sound will change.
The multi-eect being controlled is shown in the screen.
Press the [EFFECT] button once again to make it go dark; the change produced by
the eect will return to its original state.
* There will be no eect on kits or pads for which the eect is not enabled.
HINT
• You can make the [PITCH] and [EFFECT] buttons both light. Use the [F2] and [F3]
buttons to select what will be controlled by the realtime modify knob.
• You can also make the sound change when you simply press the [PITCH] or [EFFECT] buttons.
• You can change the realtime modify settings by holding down the [SHIFT] button and pressing the [PITCH] or
[EFFECT] button.
“Realtime modify knob settings” (p. 49)
2
1
1
15
Quick Guide
Kit number
Kit name
Switching Sound Sets (Kits)
When you switch kits, the sounds of all pads will be switched simultaneously.
The HandSonic comes with more than 100 kits already provided; here’s how to select and play them.
1.
Press the [KIT] button to access the kit screen.
The kit screen shows the number and name of the currently selected kit.
* This screen will appear immediately after you power-on the HandSonic.
2.
Use the [-][+] buttons or the value knob to switch kits.
The kit number and name in the screen will change, and you’ll instantly switch to
the stored content.
HINT
You can view a kit list by pressing the [ENTER] button, and select a kit from the
list. Press the [ENTER] button to close the list.
1
2
16
* Use the cursor [
3.
Strike the pads to play them.
Now you can perform using the sounds of the newly selected kit.
] [ ] buttons to switch pages.
(user instrument icon)
If this icon is shown at the kit name, the kit contains user instruments. You can use user instruments to
play your favorite audio phrases or your own original sounds.
For details, refer to “User Inst.”
Checking the sounds (instruments)
In the kit screen, hold down the [SHIFT] button and strike a pad; the
instrument that’s assigned to that pad will be shown in the screen.
“User Inst” (p. 34)
Changing Sounds (Instruments)
Strike
Select
Instrument group
Pad whose instrument you’re changing
Instrument A
Instrument B
You can individually change the instrument that is assigned to each pad of each kit. Your changes are automatically saved to the
kit, and the instruments you chose will be there the next time you select that kit.
“Assigning Sounds to Pads (Inst)” (p. 23)
1.
Strike the pad whose instrument you want to change.
As an example, we’ll change the instrument that’s assigned to the S1 pad.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
HINT
You can also change the instrument that’s assigned to the D-BEAM or to
an external expansion pad.
2.
Press the [MENU] button.
The menu screen will appear.
3.
Use the cursor [ ] [ ] [ ] [ ] buttons to select “INST.”
4.
Press the [ENTER] button.
You’ll enter the “INST” menu.
5.
Press the [F1] (INST) button to select the “INST” tab.
The INST screen will appear.
1
2
3
4
5
6.
Use the [-][+] buttons or the value knob to change the instrument.
Use the cursor [
You can also change the instrument group.
HINT
• Press the [ENTER] button to see the instrument list.
• Strike the S1 pad to audition the sound.
If you strike a dierent pad, you’ll be able to change the instrument for that pad.
• If you want to hear only instrument A, press the [F3] (SETUP) button and turn the “Layer” parameter “OFF” (p. 24).
7.
Press the [KIT] button to return to the kit screen.
Your changes will be saved automatically.
HINT
Even if you’ve modied a kit, you can return individual kits to their factory-set kit settings.
] [ ] buttons to select instrument A or B.
“Returning a Kit to the Factory Settings” (p. 32)
6
17
Quick Guide
Strike
Adjusting Instruments (QUICK EDIT)
By using QUICK EDIT you can quickly and easily edit the pitch or decay of an instrument.
For more detailed editing, refer to “Adjusting the Sound (Edit).”
1.
Strike the pad whose instrument you want to adjust.
“Adjusting the Sound (Edit)” (p. 25)
HINT
You can also adjust the instrument that’s assigned to the D-BEAM or to
an external expansion pad.
2.
In the kit screen, press the [F2] (Q.EDIT) button.
The QUICK EDIT screen will appear.
3.
Use the [F1] – [F3] buttons to select the parameter.
ButtonParameterExplanation
[F1] (VOLUME)VolumeAdjusts the volume.
[F2] (TUNING)Tuning
[F3] (MUFFLING) Muing
Adjusts the pitch.
Positive (“+”) settings raise the pitch, and negative (“-”) settings lower the pitch.
Adjusts the decay of the sound.
Greater values reduce the decay, emphasizing the attack.
1
2
4.
5.
6.
7.
18
Use the cursor [ ] [ ] buttons to select instrument “A” or “B.”
Use the [-][+] buttons or the value knob to adjust the value.
5
Strike another pad that you want to edit.
Repeat steps 3–6.
Press the [KIT] button to return to the kit screen.
Your changes will be saved automatically.
Using the Metronome
While holding
Press
Tempo
The HandSonic provides a metronome function. You can use this for rhythm training to improve your skill, or for warming up
before a performance.
Starting/stopping the metronome
1.
Hold down the [SHIFT] button and press the [QUICK REC] button.
The metronome will sound.
The kit screen will show the tempo.
2.
Once again hold down the [SHIFT] button and press the [QUICK REC] button.
The metronome will stop.
Changing the tempo
1.
In the kit screen, press the [F3] (TEMPO) button.
The TEMPO screen will appear.
“Specifying the metronome time signature” (p. 59)
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
2.
Use the [-][+] buttons or the value knob to change the tempo.
The metronome tempo will be changed.
3.
Press the [KIT] button to return to the kit screen.
Tap tempo
You can specify the tempo by pressing a button at the desired interval. This is a convenient way to nd out
the tempo of a song.
1.
In the kit screen, press the [F3] (TEMPO) button.
The TEMPO screen will appear.
2.
Press the [F3] (TAP) button at least three times in rhythm with the song.
The tempo will be changed.
1
2
19
Quick Guide
Recording Your Performance (QUICK REC)
It’s easy to record your HandSonic performance. A recorded performance can be played back, or exported to a USB ash drive as
an audio le.
Listening objectively to your performance is a good way to improve your skill, and you can also use a recorded performance as
material for your rhythm tracks.
Recording
1.
Press the [QUICK REC] button.
The QUICK REC screen will appear.
2.
Press the [F2] (REC) button.
The STANDBY screen will appear.
You can sound the metronome by holding down the [SHIFT] button and
pressing the [QUICK REC] button.
Use the value knob to adjust the tempo.
3.
Begin performing.
Recording will start.
* You can also start recording by pressing the [F1] (START) button.
* If the [F2] (HIT PAD) button is o, recording will not start when you begin
performing.
4.
Press the [F1] (STOP) button to stop recording.
1
2
20
Playing back
5.
Press the [F1] (PLAY) button.
The recorded performance will play.
Press the [F2] (REPEAT) button to make playback repeat.
* Playback will use the sounds of the currently selected kit.
* If you sound the metronome, you can use the value knob to change
the tempo.
6.
Press the [F1] (STOP) button to stop playback.
Playback will stop automatically when it reaches the end of the recorded
performance.
* The recorded performance will disappear when you power-o the HandSonic.
4
5
Exporting a recorded performance as an audio le
Output level for the export
* Connect your USB ash drive before you continue.
1.
Stop recording or playback, and then press the [F3] (EXPORT) button.
The EXPORT screen will appear.
2.
Note the le name, and adjust the tempo.
The le will be saved with the name that’s shown here.
If you sound the metronome, the tempo will be displayed, allowing you to adjust
the tempo.
Use the value knob to adjust the tempo.
As necessary, use the cursor [
and use the value knob to set the values.
ParameterExplanation
Post Export Time
Export Gain
Press the [F1] (PREVIEW) button to audition the performance.
In some cases, the reverberant decay at the end of the exported
audio le may be cut o. If this occurs, you can increase this
value so that the reverberant decay will not be cut o.
While reading the output level meter, adjusts the volume of the
audio le.
Positive (“+”) values will increase the volume.
] [ ] buttons to select the following parameters,
“Rear Panel (Connections)” (p. 8)
1
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
3.
Press the [F3] (EXECUTE) button.
Exporting to the USB ash drive will begin.
When export is completed, the screen will indicate “Completed!”
* The audio le will be saved in the top level (root) of the USB ash drive.
NOTE
Do not strike the HandSonic’s pads during the export.
The vibration may cause unexpected errors.
4.
Press the [KIT] button to return to the kit screen.
3
21
Quick Guide
Select
Select a parameter
Set the value
Menu Operations
The HandSonic has numerous parameters (items that you can set) that specify how it will operate and its sounds will be
produced. This section explains the procedure for the basic menu operations you’ll use when setting the parameters.
The basic procedure will be the same for any of the screens.
“Parameter Guide” (p. 45)
1.
Press the [MENU] button.
The MENU screen will appear.
1
2.
Use the cursor [ ] [ ] [ ] [ ] buttons to select an item.
Example) Select the “INST.”
2
3.
Press the [ENTER] button to conrm your selection.
The INST screen sill appear.
3
4.
Use the [F1]–[F3] buttons to select a tab.
Example) Select the “EDIT” tab. The INST–EDIT screen will appear.
* In some cases, buttons as well as tabs may be displayed.
Some screens do not have tabs.
5.
Use the cursor [ ] [ ] buttons to select a parameter.
Example) Select the “Muing” parameter.
7.
Use the [-][+] buttons or value knob to set the value.
Example) Set the value to “85.”
8.
When you’ve nished making settings, press the [KIT] button to return to
the kit screen.
The changes you’ve made will be saved automatically.
* You can return to the kit screen from any screen by pressing the [KIT] button
In this manual, steps 1–4 of the above procedure will be given in the form “choose MENU INST EDIT.”
5
4
6
22
Pad whose instrument will be changed
Instrument A
Instrument B
Instrument group
Audition the sound
Changing instrument group
Frequently Used Functions
This section explains functions that help you take full advantage of the HandSonic.
For the procedure, refer to “Menu Operations” (p. 22).
Sound Editing
You can customize your very own kit by assigning your choice of instruments to the pads, or creating your own sounds.
If you like, you can also copy a kit before you start editing it.
“Copying a Kit” (p. 32)
Assigning Sounds to Pads (Inst)
1. Choose MENU g INST g INST.
The INST screen will appear.
2. Strike to select the pad that you want to change.
To select the D-BEAM or hi-hat control pedal, make it produce sound.
3. Use the cursor [ ] [ ] buttons to select instrument “A” or
“B.”
* For more about instruments A and B, refer to “Layering Sounds
(Layer)” (p. 24).
INST screen
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
4. Use the value knob to change the instrument.
The instruments are organized by group; to change the group, select the instrument group in step 3.
You can also assign user instruments in the same way as the built-in instruments.
MEMO
• You can strike a pad to audition the instrument you selected.
By holding down the [SHIFT] button and striking a pad, you can
play instruments A or B separately.
• Press the [ENTER] button to see the instrument list.
• If layer is “OFF,” instrument B is shown as “Layer is OFF.” and will be
unavailable.
5. Repeat steps 2–4.
Applying the same values to all pads (ALL)
If you hold down the [SHIFT] button and press the [ENTER] button, the value of the selected parameter will be copied
to all pads. For example this is convenient when you want to assign the same instrument (A or B) to all pads, or if you
want to set the “Tuning” to “0.”
Checking the instruments in the kit screen
In the kit screen, hold down the [SHIFT] button and strike a pad; the instrument
that’s assigned to that pad will be shown in the screen.
INST LIST screen
23
Sound Editing
Layering Sounds (Layer)
You can assign two instruments (A and B) to each pad. You can make these two instruments sound together, or you can
switch between them or vary their balance depending on the strength of your strike.
1. Choose MENU g INST g SETUP.
The INST–SETUP screen will appear.
2. Strike to select the pad that you want to change.
3. Use the cursor [ ] [ ] buttons to select the “Layer” or “Fade Point”
parameter, and use the value knob to edit the value.
ParameterExplanation
Volume
Layer
Fade Point
OFF
Volume
MIX
Volume
VELO MIX
Volume
VELO FADE
Volume
VELO SW
Species the striking force at which instrument B will begin to be heard.
If this is “0,” instrument B will sound for strikes of any force.
If this is “127,” instrument B will sound only for the strongest strike.
* This parameter is unavailable if “Layer” is “OFF” or “MIX.”
Striking
force
Striking
force
Striking
force
Striking
force
Striking
force
Only instrument A will sound
Instruments A and B will always sound together.
Instrument B will be layered only for strikes stronger than “Fade Point.”
Instrument B will be layered according to the force of the strike only for strikes
stronger than “Fade Point.”
Switches between instrument A for strikes that are weaker than “Fade Point” and
instrument B for stronger strikes.
INST–SETUP screen
4. Press the [F1] (INST) button to access the INST screen.
5. Use the cursor [ ] [ ] buttons to select instrument “A” or “B,” and use the value knob to edit the instrument.
Hints for using layers
LayerFade PointExplanation
MIX–
VELO FADE110–127
24
By assigning the same sound and settings to instruments A/B, and changing “Tuning” to be approximately 10–20 apart, you can create a spacious sound.
By assigning the same sound to instruments A/B and setting the maximum “Muing” for instrument B,
you can cause the sense of attack to be emphasized for strong strikes. Use the instrument B “Color” or
“Volume” to adjust the strength of the attack.
Adjusting the Sound (Edit)
You can adjust the pitch, duration, and tonal character of each instrument.
1. Choose MENU g INST g EDIT.
The INST–EDIT screen will appear.
2. Strike to select the pad that you want to change.
3. Use the cursor [ ] [ ] buttons to select instrument “A” or “B.”
4. Use the cursor [ ] [ ] buttons to select a parameter, and use the value
knob to edit the value.
ParameterExplanation
VolumeAdjusts the volume.
Tuning
Sweep
Muing
Color
PanAdjusts the left/right position. “CTR” is center.
Amb Send
MFX Asgn
Adjusts the pitch.
Positive (“+”) settings raise the pitch, and negative (“-”) settings lower the pitch.
The units are cents; 100 cents = one semitone.
Sweeps the pitch upward (or downward).
With positive (“+”) settings, the pitch starts high and sweeps down; with negative (“-”) settings, the pitch starts low and
sweeps up.
Greater values produce greater change.
Adjusts the decay of the sound.
Greater values reduce the decay, emphasizing the attack.
Adjusts the brightness of the sound.
Positive (“+”) settings brighten the sound, and negative (“-”) settings darken the sound.
Adjusts the amount of sound sent to ambience.
This is the same parameter as in the PAD AMBIENCE SEND screen. Refer to “Applying ambience” (p. 28).
Select MFX1–3 as the multi-eect that will be used to apply an eect.
This is the same parameter as in the MFX ASSIGN screen. Refer to “Applying a multi-eect to a pad” (p. 26).
Sound Editing
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
INST–EDIT screen
Setting the pitch of chromatic instruments
Use the pad copy (p. 57) or ALL function (p. 23) to assign the same sound to
multiple pads (e.g., S1–S8).
Set the “Tuning” value of these pads as shown below.
Example) If the pitch is “C” when Tuning = 0
Pitch-6(F#)-5(G)-4(G#)-3(A)-2(A#)-1(B)0(C)
Tuning -600-500-400-300-200-1000
Pitch+1(C#)+2(D)+3(D#)+4(E)+5(F)+6(F#)+7(G)
Tuning +100+200+300+400+500+600+700
AF
G
CD
BE
Hints for using Sweep
• Use “Tuning” to adjust the pitch at which the sound ends.
• If you use “Muing” to shorten the sound, the pitch change produced by “Sweep” will also be shortened.
• If the sound is too bass-heavy when you’ve set “Sweep” to a negative value, adjust “Color” in the positive direction to
lighten the sound.
G
25
Sound Editing
MFX1
MFX2
MFX3
OFF
Inst A
MFX1
MFX2
MFX3
Inst B
Using Eects to Modify the Sound (FX)
While editing an instrument will change the way in which the instrument itself produces sound, eects can modify the sound
produced by the instrument. You can use eects to create dramatic changes in the character of the sound.
As eect units, the HandSonic provides three multi-eect units (MFX1–3), ambience, and EQ.
Kit
FX
MULTI-FX
AMBIENCEEQ
Multi-Eects (MFX1–3)
The multi-eects are versatile eects that give you a choice of numerous eect types,
such as eects that distort, thicken, or cyclically modulate the sound. There are three
multi-eect units (MFX1, MFX2, MFX3), and you can set each unit to produce a dierent
eect.
For the instruments assigned to each pad, you can choose one of the MFX1–3 units for
it to use.
Applying a multi-eect to a pad
1. Choose MENU g FX g MULTI-FX g ASSIGN.
The MULTI-FX–ASSIGN screen will appear.
2. Strike a pad to select it, and use the cursor [ ] [ ] buttons to select
instrument A or B.
3. Use the value knob to select MFX1–3.
Choose “OFF” if you don’t want to use a multi-eect.
* The eect type produced by each multi-eect unit is specied in “Selecting the multi-eect type” (p. 27).
* You can also use the MENU g INST g EDIT parameter “MFX Asgn.”
26
MULTI-FX–ASSIGN screen
Selecting the multi-eect type
Sound Editing
1. Choose MENU g FX g MULTI-FX g TYPE.
The MULTI-FX–TYPE screen will appear.
2. Use the cursor [ ] [ ] buttons to select MFX1–3, and use the value knob to
specify the eect type for each unit.
You can view a list of the eect types by pressing the [ENTER] button. Press [ENTER]
button once again to close the list.
MULTI-FX type list
No. NameExplanationNo. NameExplanation
0THRUThe eect won’t be applied.13COMPRESSORSmoothing out uctuations in volume.
1STEREO DELAYRepeats the sound.14SATURATOR
This is a delay whose delay time is
2SYNC DELAY
3TAPE ECHO
4CHORUS
5SPACE-D
6PHASER
7STEP PHASER
8FLANGER
9STEP FLANGER
10REVERB
11LONG REVERBThis is a very rich sounding reverb.24PITCH SHIFTShifts the pitch of the original sound.
12EQUALIZERAdjusts the tonal character.25AUTO PAN
specied in terms of a note value relative
to the tempo. You can also synchronize it
to the metronome tempo.
Simulates a tape-type echo unit of the
past.
Adds spaciousness and depth to the
sound.
It gives no impression of modulation, but
produces a transparent chorus eect.
A phase-shifted sound is added to the
original sound and modulated.
The phaser eect will be varied
gradually.
It produces a metallic resonance that
rises and falls like a jet airplane taking o
or landing.
This is a anger in which the anger
pitch changes in steps.
Adds reverberation to the sound,
simulating an acoustic space.
15FILTER
16FILTER+DRIVE
17AUTO WAH
18LO-FI COMPRESS
19OVERDRIVEMildly distorts the sound.
20DISTORTIONIntensely distorts the sound.
21BIT CRUSHProduces an extreme lo- eect.
22ISOLATOR
23RING MOD
Producing a rougher tonal character and
boosting the loudness. This also cuts the
low-frequency region of the input audio.
This is a lter with an extremely sharp
slope. The cuto frequency can be varied
cyclically.
Cuts the high-frequency range, and adds
distortion.
Produces a wah eect (a cyclic shift in
frequency emphasis).
This is an eect that intentionally
degrades the sound quality for creative
purposes.
Creating unique eects by cutting the
volume of specic frequency regions.
A ring modulator that varies the
modulated frequency in a stepwise
manner.
Cyclically modulates the stereo location
of the sound.
MULTI-FX–TYPE screen
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
* For details on each type, refer to “Sound List” (PDF le).
Editing multi-eect settings
1. Choose MENU g FX g MULTI-FX g EDIT.
The MULTI-FX–EDIT screen will appear.
2. Use the cursor [ ] [ ] buttons to select MFX1–3.
3. Use the cursor [ ] [ ] buttons to select a parameter, and use the value
knob to edit the value.
* For details on each parameter, refer to “Sound List” (PDF le).
MULTI-FX–EDIT screen
27
Sound Editing
Ambience
This eect unit adds reverberation, creating the sensation that you’re performing in a hall or studio.
You can adjust the amount of ambience for each instrument assigned to each pad.
Applying ambience
1. Choose MENU g FX g AMBIENCE g SEND g PAD.
The AMBIENCE SEND–PAD screen will appear.
2. Strike a pad to select it, and use the cursor [ ] [ ] buttons to select
instrument A/B.
3. Use the value knob to edit the value.
This species the amount of ambience that will be applied.
With a setting of “0,” no ambience will be applied.
* Even if you’re applying a multi-eect to an instrument, the ambience will be applied to the sound before it has been
processed by the multi-eect. You can also apply ambience to the sound produced by the multi-eect (p. 29).
* You can also use the MENU g INST g EDIT parameter “Amb Send.”
AMBIENCE SEND–PAD screen
Selecting the ambience type
1. Choose MENU g FX g AMBIENCE g TYPE.
The AMBIENCE–TYPE screen will appear.
2. Use the value knob to specify the ambience type.
With a setting of “OFF,” no ambience will be applied.
AMBIENCE–TYPE screen
Ambience type list
No. NameExplanationNo. NameExplanation
1BOOTHRecording booth6BALLROOMDance hall
2STUDIORecording studio7CONCERT HALLLarge concert hall
3BASEMENT
4JAZZ CLUBSmall club9GATEReverberation is cut o sharply
* For details on each type, refer to “Sound List” (PDF le).
28
Adjusting the ambience
OFF
MFX1
MFX2
MFX3
EQ
Inst A
AMBIENCE
Sound Editing
1. Choose MENU g FX g AMBIENCE g EDIT.
The AMBIENCE–EDIT screen will appear.
2. Use the cursor [ ] [ ] buttons to select a parameter, and use the value
knob to edit the value.
* For details on each parameter, refer to “Sound List” (PDF le).
AMBIENCE–EDIT screen
Applying ambience to the multi-eect’s sound
If you’ve applied a multi-eect unit to the sound of instruments, you can apply ambience to the sound that’s been modied
by the multi-eects.
1. Choose MENU g FX g AMBIENCE g SEND g MFX.
The AMBIENCE SEND–MFX screen will appear.
2. Use the cursor [ ] [ ] buttons to select MFX1–3, and use the value knob to
edit the value.
Specify the amount of ambience that will be applied to the sound from each multieect.
With a setting of “0,” no ambience will be applied.
AMBIENCE SEND–MFX screen
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Multi-eect and ambience routing
The sound of a pad’s instrument A is sent to ambience (AMBIENCE SEND–PAD) before it enters the multi-eect
(MFX1–3). This allows you to adjust the amount of ambience independently for each pad of each instrument.
Applying a multi-eect can modify the sound dramatically, but the sound sent to ambience will not be modied by the
multi-eect.
You can use “AMBIENCE SEND–MFX” if you want the sound that’s been processed by the multi-eect to be sent to
ambience. However, since the multi-eect is also receiving sound from other pads, it won’t be possible to adjust the
ambience send individually for each pad.
MULTI-FX–
ASSIGN
AMBIENCE
SEND–PAD
AMBIENCE
SEND MFX
29
Sound Editing
EQ
This divides the sound of the entire kit into low, mid, and high frequency regions, allowing you to boost or cut the volume of
each region.
You can boost the low range to make the sound more powerful, or boost the high range to make the sound brighter.
Applying EQ to a kit
1. Choose MENU g FX g EQ.
The KIT EQ screen will appear.
2. Press the [F3] (EQ) button to turn EQ on.
If this is o, EQ will not be applied.
KIT EQ screen
3. Use the cursor [ ] [ ] [ ] [ ] buttons to select a parameter, and use the value knob to edit the value.
ParameterExplanation
Adjusts the width of the frequency region selected by “Freq.”
Q
Freq
Gain
Higher values make the region narrower, producing a more distinctive sound.
* This is available only for MID.
Selects the frequency range at which the volume will be boosted or cut.
Lower values aect a lower frequency range; higher values aect a higher frequency range.
* The available range diers between LOW/MID/HIGH.
Species the amount by which the volume is boosted or cut.
Positive (“+”) values boost the frequency region specied by “Freq.”
Negative (“-”) values cut the frequency region specied by “Freq.”
If you don’t want to apply an eect, set this to “0.”
30
Overall Settings for a Kit
Kit name
Sub-name
Cursor
These settings let you adjust the volume of the entire kit, or assign a name to it.
Adjusting the Volume of the Kit
This setting adjusts the overall volume of the entire kit.
This is convenient when a multi-eect has caused the volume to increase, or if you want to adjust the volume balance relative
to other kits.
1. Choose MENU g KIT g KIT PRM g COMMON.
The KIT COMMON screen will appear.
2. Use the cursor [ ] [ ] buttons to select the “Kit Volume” parameter.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
3. Use the value knob to adjust the value.
KIT COMMON screen
Adjusting the Pad Sensitivity
This setting adjusts the pad sensitivity for the entire kit. You can use this to adjust the sensitivity between kits that you play
using your hand and kits that you play using your ngers.
1. Choose MENU g KIT g KIT PRM g COMMON.
The KIT COMMON screen will appear.
2. Use the cursor [ ] [ ] buttons to select the “Pad Sensitivity” parameter.
3. Use the value knob to adjust the value.
Moving the setting closer to the “FINGER” side will increase the sensitivity.
KIT COMMON screen
Naming a Kit
You can assign a name to a kit you’ve edited.
1. Choose MENU g KIT g KIT PRM g NAME.
The KIT NAME screen will appear.
2. Enter a name.
Enter a name using the buttons listed below.
You can enter a kit name (upper line) of 12 characters, and a subname (lower line) of up to 16 characters.
KIT NAME screen
ButtonExplanation
Value knob
[-] [+] buttons
Cursor [
Cursor [
[F1] (DELETE) buttonDeletes the character at the cursor location.
[F2] (INSERT) buttonInserts a space at the cursor location.
[F3] (A
] [ ] buttons
] [ ] buttons
a 1) button
Change the character.
Move the cursor.
Move the cursor between the kit name and the sub-name.
Switches the type of character (uppercase/lowercase/numeral) at the cursor location.
31
Overall Settings for a Kit
Copy-destination
Copy-source
USER
Copy-destination
Copy-source
PRESET
Copying a Kit
When you want to create a new kit, you can save time by copying a kit from which to start.
1. Choose MENU g TOOLS g KIT COPY.
The KIT COPY screen will appear.
2. Use the value knob to select the copy-source kit.
Select a kit from “USER.”
3. Use the cursor [ ] [ ] buttons to move to the lower line,
and select the copy-destination kit.
4. Press the [F3] (COPY) button.
A conrmation screen will appear.
5. Use the cursor [ ] [ ] buttons to select “YES,” and press the [ENTER] button.
The copy will be executed.
Returning a Kit to the Factory Settings
KIT COPY screen
CONFIRMATION screen
You can select a factory-set kit and copy it to another kit.
1. Choose MENU g TOOLS g KIT COPY.
The KIT COPY screen will appear.
2. Use the cursor [ ] [ ] buttons to move to “USER,” and
use the value knob to select “PRESET.”
3. Use the value knob to select the copy-source kit.
4. Use the cursor [ ] [ ] buttons to move to the lower line,
and select the copy-destination kit.
5. Press the [F3] (COPY) button.
A conrmation screen will appear.
6. Use the cursor [ ] [ ] buttons to select “YES,” and press the [ENTER] button.
The factory-set kit will be copied.
* If the factory-set user instruments have been deleted, the user instruments used by
the factory-set kit will not sound as intended.
Returning all kits and user instruments to the factory-set state
Put a backup containing the factory-set data on your USB ash drive, and load the data as described in “Loading a
Backup” (p. 39).
The factory-set data can be downloaded from the Roland website.
From the following URL, choose “Downloads” and then select “HandSonic HPD-20.”
http://www.roland.com/support/en/
KIT COPY screen
CONFIRMATION screen
32
Kit Chain
Switch banks
Bank, Bank name
Kit chain ON/OFF
Step
The Kit Chain function lets you successively switch kits in the order you’ve specied, as needed for the songs in your
performance.
You can create 15 kit chains (banks A–O), and each kit chain can contain up to 50 steps.
Bank A (Example)
Step 1 (Kit 24)
Bank BBank O
Step 1Step 1
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Step 2 (Kit 9)
Step 3 (Kit 87)Step 3Step 3
Step 50 (Kit 33)
Step 2Step 2
Step 50Step 50
Using a kit chain
1. In the kit screen, press the [F1] (CHAIN) button to
turn kit chain on.
The kit chain screen will appear.
2. Use the [F2] ( BANK#) [F3] (BANK# ) buttons to
switch the bank.
3. Use the [-][+] buttons or the value knob to switch
steps.
4. When you’re nished, press the [F1] (CHAIN) button to turn kit chain o.
Creating a kit chain
Refer to “Editing a kit chain (Chain).”
KIT screen (Kit chain)
1. In the kit screen, hold down the [SHIFT] button and press the [KIT] button.
2. Use the cursor [ ] [ ] buttons to select “YES,” and press the [ENTER] button.
Undo
You can undo a change you’ve made to a kit or instrument.
The CONFIRMATION screen will appear.
The change will be undone.
* The current kit will return to the state in which it was when you selected it.
If you switch kits, the preceding changes cannot be undone.
* The following changes cannot be undone.
• Loading or changing a user instrument (MENU g USER INST)
• Copying a kit (MENU g TOOLS g KIT COPY)
• Changing a kit chain (MENU g TOOLS g CHAIN)
• Editing a system parameter (MENU g SYS)
“Editing a kit chain (Chain)” (p. 58)
CONFIRMATION screen
33
User Inst
An audio le (WAV) that you created on your computer can be loaded into the HandSonic via a USB ash drive, and played
as a user instrument. Just as with the other instruments, you can adjust the tonal character of this user instrument and apply
eects to it.
WAV
Number of user instrumentsMaximum 500
Sound length (total)Maximum 12 minutes
* The values shown above are the maximum number and length; they will decrease depending on the size and number of
audio les that you import.
Importing
Preparations
You’ll need the following items.
• Computer
A computer that can read and write a USB ash drive, such as a Windows or Mac computer
• USB ash drive
* Use USB ash drive sold by Roland. We cannot guarantee operation if other products are used.
• Audio le of the sound that you want to import
Use your computer to prepare and edit the audio le to the following specications.
Copy the audio le to the top level (root) of your USB ash drive.
* The HandSonic can recognize up to 1,000 les.
* File names containing multi-byte characters will not be displayed correctly on the HandSonic.
2. Connect the USB ash drive to the HandSonic.
With the HandSonic powered-o, connect the USB ash drive.
“Rear Panel (Connections)” (p. 8)
3. Power-on the HandSonic.
34
Importing
User instrument space remaining
Audition the sound
User instrument space remaining
User Inst
1. Choose MENU g USER INST g IMPORT.
The IMPORT list screen will appear, showing a list of the audio les on the USB ash
drive.
2. Use the cursor [ ] [ ] buttons to select the audio le that you want to
import, and press the [F3] (IMPORT) button.
You can audition the sound by pressing the [F1] (PREVIEW) button.
3. Use the value knob to select a user instrument number, and press the
[F3] (EXECUTE) button.
The user instrument will be loaded into the number you selected.
When the operation is completed, the screen will indicate “Completed!” and you will
return to the IMPORT list screen.
* You can’t import into a number that already contains a user instrument.
* If there is not enough free space left in the HandSonic’s user instrument area, the
screen will indicate “User Inst Memory Full.” Delete unneeded user instruments (p. 54).
In some cases, optimizing the area (p. 55) may allow you to import the sound.
NOTE
Do not strike the HandSonic’s pads while data is being imported. The vibration may cause unexpected errors.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
IMPORT list screen
IMPORT screen
4. Repeat steps 2–3 as necessary.
5. Press the [KIT] button to return to the kit screen.
The user instruments you imported will be saved automatically.
Use the procedure described on “Assigning Sounds to Pads (Inst)” (p. 23) to assign the imported user instruments to pads so
that you can play them.
If you select the “USER” instrument group, the imported user instruments will be shown.
* User instruments are not deleted even when you turn o the power.
* As a precaution against accidentally deleting your user instruments, it’s a good idea to keep the loaded audio les on your
computer or USB ash drive. It’s not possible to load user instruments separately from a HandSonic backup (p. 38).
Managing User Instruments
You can view a list of all the user instruments you’ve imported.
You can also audition the sounds, make loop settings, and rename them.
1. Choose MENU g USER INST g LIST.
The USER INST–LIST screen will appear.
Use the cursor [
and press [F2] (FUNC) button to see detailed information.
] [ ] buttons to select a user instrument,
USER INST–LIST screen
35
User Inst
Audition the sound
Loop on
Loop Settings
You can make a user instrument loop (play repeatedly).
By looping it, you can play a short rhythm pattern as a longer phrase.
1. Choose MENU g USER INST g LIST.
The USER INST–LIST screen will appear.
2. Use the cursor [ ] [ ] buttons to select a user instrument.
3. Press the [F3] (LOOP) button to turn loop on.
The icon will appear.
You can audition the loop by pressing the [F1] (PREVIEW) button.
* Before you import the user instrument, use your computer to edit the audio
so that it loops smoothly. The HandSonic cannot edit the looping.
Specifying how the pad will produce sound
To control how the loop phrase will play or stop, you can change the way in which the pad will produce sound.
1. Strike a pad to which you’ve assigned a user instrument that is set to loop.
2. Choose MENU g INST g SETUP.
The INST–SETUP screen will appear.
USER INST–LIST screen
3. Use the cursor [ ] [ ] buttons to select the “Trigger Mode” parameter.
4. Use the value knob to select “GATE” or “ALT.”
ValueExplanation
SHOTThe sound will play each time you strike the pad. It will not loop.
GATE
ALTThe sound will alternately play and stop each time you strike the pad.
* When using loop playback, the following restrictions apply to instrument editing.
• The “Sweep” parameter (p. 25) will apply only to the rst cycle of the loop.
• The “Muing” parameter (p. 25) will have no eect.
The sound will continue playing as long as you continue holding down the pad.
* This cannot be selected for an external expansion pad or the hi-hat control pedal.
Stopping all sounds (ALL SOUND OFF)
By holding down the [SHIFT] button and pressing the [EXIT] button, you can stop (silence) all sounds that are currently
being produced.
This is a convenient way to stop numerous loop phrases simultaneously.
This also works in the kit screen or while you’re editing.
* The eects will not be silenced. The decay of the ambience and delay sound will remain without being silenced.
INST–SETUP screen
36
Deleting
User Inst
Here’s how to delete a user instrument.
1. Choose MENU g USER INST g LIST.
The USER INST–LIST screen will appear.
2. Use the cursor [ ] [ ] buttons to select the user instrument that you want to delete.
3. Press the [F2] (FUNC) button.
The USER INST FUNCTION screen will appear.
If this user instrument is used in any kit, ”
NOTE
When “Assigned to Kit” has a ”
which this instrument is assigned will no longer produce sound.
“ is shown for the “Assigned to Kit” eld.
“ symbol, if you delete this user instrument, pads to
4. Press the [F2] (DELETE) button.
The CONFIRMATION screen will appear.
5. Use the cursor [ ] [ ] buttons to select “YES,” and press the [ENTER] button.
Renaming
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
USER INST FUNCTION screen
CONFIRMATION screen
Here’s how to rename a user instrument.
1. Choose MENU g USER INST g LIST.
The USER INST–LIST screen will appear.
2. Use the cursor [ ] [ ] buttons to select the user instrument that you want to rename.
3. Press the [F2] (FUNC) button.
The USER INST FUNCTION screen will appear.
4. Press the [F3] (NAME) button.
The USER INST NAME screen will appear.
Use the following buttons to enter a name. You can enter up to 14 characters.
ButtonExplanation
Value knob
[-] [+] buttons
Cursor [
[F1] (DELETE) buttonDeletes the character at the cursor location.
[F2] (INSERT) buttonInserts a space at the cursor location.
[F3] (A
] [ ] buttons
a 1) button
Change the character.
Move the cursor.
Switches the type of character (uppercase/lowercase/numeral) at the cursor location.
USER INST NAME screen
37
Backing Up (USB Flash Drive)
All settings of the HandSonic can be saved on a USB ash drive.
This lets you make a backup of your important data, or exchange kits with other people.
Saving a Backup
A backup contains all of the HandSonic’s settings.
You can choose whether the user instruments will be included in the backup.
1. Connect the USB ash drive to the HandSonic.
“Rear Panel (Connections)” (p. 8)
2. Choose MENU g SYS g USB Memory g Save Backup.
The Save Backup screen will appear.
3. Specify the type of backup that you want to save.
ParameterExplanation
With User Inst
Backup
Name
* Depending on the size of the user instruments, it may take more than two minutes to save the data if you include the user
instruments in the backup.
* If you don’t include the user instruments in the backup, the kits will not be reproduced correctly even if you load the
backup after deleting or renumbering the user instruments.
Species whether the audio data imported as user instruments
will be (
Indicates the number and name of the backup to which you’re saving.
Use the value knob to change the backup-destination.
Indicates the name of the backup you’re saving.
You can enter and edit the name by pressing the [F2] (NAME) button.
) or will not be ( ) included in the backup.
SAVE BACKUP screen
4. Press the [F3] (SAVE) button.
The backup will be saved.
* If a backup already exists at the save-destination, the screen will ask “OK to overwrite?”
If you want to overwrite the existing data, select “YES” and press the [ENTER] button.
NOTE
Do not strike the HandSonic’s pads while data is being saved. The vibration may cause unexpected errors.
* Backup les are saved in the Roland/HPD-20/Backup folder of the USB ash drive.
38
Loading a Backup
Here’s how to load a backup from a USB ash drive into the HandSonic.
NOTE
When you load a backup, all settings in the HandSonic will be erased.
Backing Up (USB Flash Drive)
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
1. Connect the USB ash drive to the HandSonic.
“Rear Panel (Connections)” (p. 8)
2. Choose MENU g SYS g USB Memory g Load Backup.
The LOAD BACKUP screen will appear.
3. Specify the backup that you want to load.
ParameterExplanation
With User Inst
Backup
* If you load the user instruments, all user instruments in the HandSonic will be deleted.
* Depending on the size of the user instruments, it may take more than 10 minutes to load the backup when loading the
user instruments.
Species whether the user instruments will be loaded (
loaded (
Species the backup that will be loaded. Backups that include user
instruments are indicated by ”
).
.“
) or will not be
LOAD BACKUP screen
4. Press the [F3] (LOAD) button.
The CONFIRMATION screen will appear.
5. Use the cursor [ ] [ ] buttons to select “YES,” and press the [ENTER] button.
The backup will be loaded.
* If you choose “NO,” loading will be cancelled.
NOTE
Do not strike the HandSonic’s pads while data is being loaded. The vibration may cause unexpected errors.
CONFIRMATION screen
* Backup les are saved in the Roland/HPD-20/Backup folder of the USB ash drive.
If you want to load a backup le that you obtained from another person, place the le in this folder.
39
Connecting External Expansion Pads or Pedals
You can connect an external expansion pad, footswitch, or hi-hat control pedal.
This will broaden your performance possibilities, for example by letting you use your feet to play sounds.
Using an External Expansion Pad (TRIG IN)
To the HandSonic’s pads and D-BEAM, you can add a kick pad that you play with your foot, or a mesh
pad, cymbal pad, or bar trigger pad that you can play with sticks.
By using not just your hands but also sticks or your feet to play sounds, you can obtain an even wider
range of performance possibilities.
You can connect one Roland-made pad.
For details on pads that are suitable for expanding the HandSonic, refer to p. 41.
* V-Hi-Hat pads (VH-13, VH-12, VH-11) are not supported.
For the latest information about pads, refer to the Roland website.
http://www.roland.com/
Connecting a pad
Please also read the owner’s manual of the expansion pad you’re using.
1. Connect the pad to the HandSonic’s TRIG IN jack.
Use the cable that was included with your expansion pad.
“Rear Panel (Connections)” (p. 8)
2. Choose MENU g SYS g ExtTrig Settings g TYPE.
The EXT-TRIGGER SETTINGS screen will appear.
3. Use the value knob to set the “Type” parameter to the model of pad you’re
connecting.
You must set the “Type” parameter correctly.
If you want to make detailed adjustments to the sensitivity, refer to p. 63.
EXT-TRIGGER SETTINGS screen
4. Press the [KIT] button to return to the kit screen, and assign an instrument to the pad that you connected.
“Assigning Sounds to Pads (Inst)” (p. 23)
40
Connecting External Expansion Pads or Pedals
Pads suitable for external expansion
Here are the pads that are suitable for the HandSonic, and some illustrations of how they can be set up.
* Only one pad can be connected.
ModelNameExplanation
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
KD-7
KD-9
BT-1
PD-8
PDX-6
PDX-8V-Pad
CY-5
CY-8Cymbal Pad
Kick Trigger Unit
Kick Pad
Bar Trigger PadA compact pad that you can play using sticks.
Pad
V-Pad
Cymbal Pad
Play using your foot.
A commercially available kick pedal is required.
A rubber pad that you can play using sticks.
The head and rim function as two pads.
A mesh pad with a rim diameter of 8.5 inches. Play using sticks.
The head and rim function as two pads.
A mesh pad with a rim diameter of 10 inches. Play using sticks.
The head and rim function as two pads.
A 10-inch cymbal pad.
The bow and edge function as two pads.
A 12-inch cymbal pad.
The bow and edge function as two pads.
CY-12C
FS-5U
HandSonic + BT-1HandSonic + KD-7 + FD-8
V-Cymbal
Footswitch
A 12-inch crash V-cymbal.
The bow and edge function as two pads.
You can play this using your foot. The volume will be xed.
By using the appropriate connection cable (stereo phone plug g two phone
plugs: sold separately) you can connect two FS-5U units.
41
Connecting External Expansion Pads or Pedals
Using a Footswitch (FOOT SW)
A footswitch let you use your foot to switch kits or turn the D-BEAM on/o.
This allows you to control the sound without interrupting your performance.
The following footswitches (separately sold) are supported.
ModelExplanation
FS-5U
One or two units can be connected.
In order to connect two, you’ll need a connection cable (stereo phone plug g two
phone plugs: sold separately).
FS-6
DP-2
This contains two footswitches in a single unit.
Only one unit can be connected.
1. Connect the footswitch to the HandSonic’s FOOT SW jack.
2. Choose MENU g SYS g FootSw Control.
The FOOT SWITCH CONTROL screen will appear.
3. Use the cursor [ ] [ ] buttons to select ”Foot Switch 1” or “Foot Switch 2.”
4. Use the value knob to specify the function of the footswitch.
ParameterExplanation
OFFNo function is assigned.
KIT+Increments the kit number by +1.
KIT-Decrements the kit number by -1.
Foot Switch 1,
Foot Switch 2
D-BEAM SWTurns the D-BEAM on/o.
RT MODIFY PITCH SWTurns the realtime modify [PITCH] button on/o.
RT MODIFY EFFECT SWTurns the realtime modify [EFFECT] button on/o.
ROLL SWTurns the Roll function on/o.
ALL SOUND OFFStops all sound that is currently being produced.
“Rear Panel (Connections)” (p. 8)
FOOT SWITCH CONTROL screen
42
Connecting External Expansion Pads or Pedals
Using a Hi-hat Control Pedal (HH CTRL)
You can use your foot to open/close the hi-hat. You can also press the pedal to play the sound, or vary
the sound according to how deeply you press the pedal.
The following hi-hat control pedal and footswitches (sold separately) are supported.
ModelExplanation
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
FD-8
FS-5U
DP-2
* V-Hi-Hat pads (VH-13, VH-12, VH-11) are not supported.
Controls the hi-hat open-close action in a continuous manner.
You can use a footswitch instead of a hi-hat control pedal.
This lets you switch the hi-hat’s open/closed state.
If you play the sound, the volume will be xed.
1. Connect the hi-hat control pedal to the HandSonic’s HH CTRL jack.
Use the cable that was included with your hi-hat control pedal.
“Rear Panel (Connections)” (p. 8)
If you want to control the hi-hat’s open/close action
Assign a hi-hat instrument to the desired pad.
2.
You’ll be able to use the hi-hat control pedal to control the open/close action.
* The instrument that’s assigned to the hi-hat control pedal will also sound. If you don’t want it to sound, set the hi-hat
control pedal’s instrument to “OFF.”
* If you’ve assigned a hi-hat instrument to more than one pad, the foot-close sound can be produced only for the highest
priority pad. (Priority order: M1–M5 g S1–S8 g EXT HEAD g EXT RIM g D-BEAM)
If you want to sound an instrument
Assign the instrument to the hi-hat control pedal.
2.
The instrument will sound when you press the pedal.
“Assigning Sounds to Pads (Inst)” (p. 23)
If you want to modify the sound
As when you press down on a pad, you can press down on the hi-hat control pedal to modify the sound.
2. Choose MENU g KIT g PAD CTRL g SEND.
The PAD CONTROL –SEND screen will appear.
3. Press the hi-hat control pedal.
The hi-hat control pedal will be selected.
4. Use the cursor [ ] [ ] buttons to select a parameter, and use the value
knob to set the value.
For details, refer to “Modifying the sound by pressing down on a pad.”
“Modifying the sound by pressing down on a pad” (p. 48)
PAD CONTROL–SEND screen
43
Connecting the HandSonic to a Computer
If you connect the HandSonic to a computer, you’ll be able to record the HandSonic’s performance on your computer as
audio or as MIDI, or use the HandSonic to listen to audio that’s being played by your computer.
This is a convenience when you’re using a computer to create rhythm tracks or to record, and you can also enjoy playing the
HandSonic along with songs being played back from your computer.
Installing the USB driver
Before connecting the HandSonic to your computer, you must rst install the USB driver.
You can download the USB driver from the Roland website.
http://www.roland.com/support/en/
For the operating requirements, refer to the Roland website.
The driver program and installation procedure will dier depending on your system.
For details, refer to the “Readme.htm” included with the downloaded le.
Connecting to your computer
Use a commercially available USB cable to connect the HandSonic’s USB COMPUTER port
with your computer’s USB port.
“Rear Panel (Connections)” (p. 8)
USB audio and USB MIDI are supported.
You can change the volume of the USB audio (p. 65).
USB cable
(sold separately)
Cable hook
For a thick USB cable
For a thin USB cable
* Power-on the HandSonic before you start up the audio/MIDI application on your computer.
* Do not power-o the HandSonic while you’re using the application.
* Use a USB cable that supports USB 2.0 Hi-Speed.
Use the rear panel
cable hook to secure
the USB cable as
shown in the
illustration at left.
This will prevent
USB communication
errors from being
caused by vibration
when the HandSonic
is struck.
44
Parameter Guide
This section explains all of the HandSonic’s functions and settings in each screen, organized according to the menu structure.
For the procedure, refer to “Menu Operations” (p. 22).
MENU
The menu screen contains six items, organized by the content of the settings.
For the content of each item, refer to the page indicated by
p. xx
.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
INST
Assign instruments to each pad, edit
instruments, and make layer settings.
USER INST
p. 46p. 48p. 51
p. 54p. 57p. 59
KIT
Specify how the sound will change
when you press down on a pad, make
overall settings for the entire kit, and
make MIDI-related settings.
TOOLS
FX(EFFECTS)
Make settings for multi-eects,
ambience, and EQ.
SYS
Import and manage user instruments.
* The explanations in this manual include illustrations that depict what should typically be shown by the display. Note,
however, that your unit may incorporate a newer, enhanced version of the system (e.g., includes newer sounds), so what
you actually see in the display may not always match what appears in the manual.
Copy pads and kits, and edit kit
chains.
Make overall settings for the entire
HandSonic, such as for the pads, the
D-BEAM, and the metronome.
You can also back up and restore
using USB ash drive, and reset the
HandSonic.
45
INST
INST
MENU g INST g INST
These settings are made for each pad.
ParameterExplanation
Assign an instrument (Inst)
Inst A
Inst B
INST–EDIT
MENU g INST g EDIT
These settings are made separately for instruments A and B.
ParameterExplanation
Adjusting the volume (Volume)
VolumeAdjusts the volume.
Adjusting the pitch (Tuning)
Tuning
Varying the pitch (Sweep)
Sweep
Adjusting the length of the sound (Muing)
MuingGreater values reduce the decay, emphasizing the attack.
Adjusting the tonal character (Color)
Color
Adjusting the left/right position of the sound (Pan)
PanAdjusts the left/right position. “CTR” is center.
Applying eects
Amb SendThis is the same parameter as “AMBIENCE SEND–PAD” (p. 52).
MFX AsgnThis is the same parameter as “MULTI-FX–ASSIGN” (p. 51).
Assign instrument A or instrument B. Choose “OFF” if you don’t want sound to be produced.
Press the [ENTER] button to see the instrument list.
Adjusts the pitch. Positive (“+”) settings raise the pitch, and negative (“-”) settings lower the pitch.
The units are cents; 100 cents = one semitone.
Sweeps the pitch upward (or downward).
With positive (“+”) settings, the pitch starts high and sweeps down; with negative (“-”) settings, the pitch starts low
and sweeps up. Greater values produce greater change.
* In some cases, large changes in “Tuning” may limit the “Sweep” eect.
Adjusts the brightness of the sound.
Positive (“+”) settings brighten the sound, and negative (“-”) settings darken the sound.
46
Listening to only instrument A or B
By striking a pad while you hold down the [SHIFT] button, you can listen to only instrument A or B, depending
on the position of the cursor. Even if the sound of instruments A and B are being layered, this allows you to make
adjustments while listening to them separately.
Applying the same values to all pads (ALL)
If you hold down the [SHIFT] button and press the [ENTER] button, the value of the selected parameter will be
copied to all pads.
INST–SETUP
MENU g INST g SETUP
These settings are made for each pad.
ParameterExplanation
Specifying how instrument B will be sounded (Layer, Fade Point)
For details, refer to p. 24.
Species how instrument B will be sounded.
OFF
MIX
Layer
Fade Point
Specifying how the sound will be produced (Trigger Mode)
This species how the sound will be produced when you strike the pad. You can also set this to loop a user instrument.
Trigger Mode
Fixing the dynamics of the sound (Fixed Velocity)
Fixed Velocity
Preventing sounds from being heard together (Mute Group, Mono/Poly)
Mute Group
Mono/Poly
VELO MIX
VELO FADE
VELO SW
Species the striking force at which instrument B will begin to be heard.
If this is “0,” instrument B will sound for strikes of any force.
If this is “127,” instrument B will sound only for the strongest strike.
* This parameter is unavailable if “Layer” is “OFF” or “MIX.”
SHOTThe sound will play each time you strike the pad. User instrument loop playback will be unavailable.
GATE
ALTThe sound will alternately play and stop each time you strike the pad.
OFFThe volume will be aected by the force of your strike.
1–127
For example if you have assigned triangle open and closed sounds to two pads, you can assign them to the “Mute
Group” of the same number so that the open sound will stop when you play the closed sound.
OFFNo Mute Group will be assigned.
1–8Multiple pads assigned to the Mute Group of the same number will not sound simultaneously.
With the “POLY” setting, multiple notes will be heard overlapping when you strike the same pad repeatedly. With the
“MONO” setting, the previous note will be stopped before the newly played note is sounded; notes will not overlap.
This does not aect the sound of other pads.
INST
Volume
Only instrument A will sound.
Striking
Volume
Volume
Volume
Volume
The sound will continue playing as long as you continue holding down the pad.
* This cannot be selected for an external expansion pad or the hi-hat control pedal.
The volume will be xed, regardless of the force of your strike. Specify the volume in the range of
1–127.
force
Instruments A and B will always sound together.
Striking
force
Instrument B will be layered only for strikes stronger than “Fade Point.”
Striking
force
Instrument B will be layered according to the force of the strike only for
strikes stronger than “Fade Point.”
Striking
force
Switches between instrument A for strikes that are weaker than “Fade
Point” and instrument B for stronger strikes.
Striking
force
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
47
KIT
Mute and
Pitch +50
Pitch +900
Mute
Pitch -2000
PAD CTRL
PAD CONTROL–SEND
MENU g KIT g PAD CTRL g SEND
These settings are made for each pad.
ParameterExplanation
Modifying the sound by pressing down on a pad
* This cannot be set for external expansion pads.
Type
Send to Pad
Send to Kit
Species how the D-BEAM will modify the sound.
With the “POSITION” setting, the sound will change according to the height of your hand above the sensor.
With the “SPEED” setting, the sound will change according to the speed at which your hand is moved up or down.
If this is “ON,” pressing down on a pad will modify the sound of that pad.
The way in which the sound changes is specied by the following “RECEIVE” parameter.
You can produce the following eects by pressing down on this pad.
OFFNo eect will be applied.
RT MODIFY PITCH +/- The same eect as the realtime modify knob (PITCH) will be applied.
MFX1 CONTROL+/MFX2 CONTROL+/MFX3 CONTROL+/-
ROLL SPEEDThe roll speed will change.
ALL SOUND OFFAll sounds that are currently being produced will stop.
The parameter of a multi-eect (MFX1–3) will be modied.
With positive (“+”) settings, the value will be increased when you press down on the pad.
With negative (“-”) settings, the value will be decreased.
PAD CONTROL–RECEIVE
MENU g KIT g PAD CTRL g RECEIVE
These settings are made for each pad.
ParameterExplanation
Specifying how the sound will change when you press down on a pad
When you press down on a pad whose “Send to Pad” parameter (see above) is “ON,” the eect you specify here for each pad will be
produced.
MuteIf this is “ON,” the sound will become shorter as if you played the instrument in a muted (closed) state.
Pitch
The pitch will change according to the pressure that you apply to the pad.
With positive (“+”) settings, the pitch will rise; with negative (“-”) settings, the pitch will fall.
Assigning the realtime modify knob (PITCH)
Realtime Modify Pitch If this is “ON,” operating “PITCH” with the realtime modify knob will aect the pitch.
SEND and RECEIVE
If “Send to Pad” is “ON,” pressing down on
a pad will send control data to each pad,
causing its sound to change as specied by
its “PAD CONTROL–RECEIVE” settings. This
can also modify the sound of the specic
pad that was pressed.
You can also modify the sound of the
D-BEAM or an external expansion pad.
Press down!
48
PAD CONTROL–ROLL
MENU g KIT g PAD CTRL g ROLL
These settings are made for each pad.
ParameterExplanation
Adjusting the roll speed (Roll Speed)
* This cannot be set for external expansion pads.
* You can also set this by holding down the [SHIFT] button and pressing the [ROLL] button.
Roll Speed
If the [ROLL] button is on, pressing down on a pad will change the roll speed. Higher values will make the roll faster.
If this is set to a note value, the roll will be synchronized to the tempo. If this is “OFF,” a roll will not occur.
KIT PRM
KIT COMMON
MENU g KIT g KIT PRM g COMMON
ParameterExplanation
Adjusting the volume of the entire kit (Kit Volume)
For details, refer to p. 31.
Kit VolumeAdjusts the volume of the entire kit.
Adjusting the volume of the hi-hat control pedal (Pedal Hi-Hat Volume)
Pedal Hi-Hat Volume
Adjusting the sensitivity of the pads (Pad Sensitivity)
For details, refer to p. 31.
Pad Sensitivity
Adjusts the volume of the foot-close sound when you press the hi-hat control pedal.
* The volume of the instrument assigned to the hi-hat control pedal is adjusted by “Volume” (p. 25).
Adjusts the sensitivity of all pads (M1–M5, S1–S8) simultaneously.
Set this to a lower value if you’re using your hand to strike the pads.
Set this to a higher value if you’re using your ngers, or if a child will be playing the HandSonic.
KIT
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
REALTIME MODIFY
MENU g KIT g KIT PRM g RT MODIFY
ParameterExplanation
Realtime modify knob settings
These parameters specify what the realtime modify knob will do if the [PITCH] or [EFFECT] button is pressed.
* You can also make these settings by holding down the [SHIFT] button and pressing the [PITCH] or [EFFECT ] button.
Pitch Default
Eect SelectSelects the multi-eect that will be controlled by the realtime modify knob.
Default ...
Species the initial amount of pitch change that will be applied when you press the [PITCH] button.
The amount of pitch change specied here will be applied even if you don’t turn the realtime modify knob.
Species the initial amount of multi-eect parameter change that will be applied when you press the [EFFECT]
button. The change you specify here will be applied even if you don’t turn the realtime modify knob.
* The parameter name will change depending on the multi-eect type.
49
KIT
KIT NAME
MENU g KIT g KIT PRM g NAME
ButtonExplanation
Renaming the kit (Kit Name)
Here you can edit the name of the kit. When you’ve nished editing, press the [EXIT] button.
For details, refer to p. 31.
[F1] (DELETE)Deletes the character at the cursor location.
[F2] (INSERT)Inserts a space at the cursor location.
a 1)
[F3] (A
MIDI
MIDI NOTE NUMBER
MENU g KIT g MIDI g NOTE#
These settings are made for each pad.
Switches the type of character (uppercase/lowercase/numerals) at the cursor location.
ParameterExplanation
Specifying the note number of each pad (Note#)
Main 1–5, Sub 1–8,
D-BEAM,
Ext Head, Ext Rim,
HH Pedal
These parameters specify the note number of each pad.
When you strike a pad, this note number will be transmitted.
When this note number is received, the pad will sound.
* If note numbers conict, an “*” is shown.
MIDI GATE TIME
MENU g KIT g MIDI g GATE
These settings are made for each pad.
ParameterExplanation
Specifying the gate time of each pad (Gate)
Main 1–5, Sub 1–8,
D-BEAM,
Ext Head, Ext Rim,
HH Pedal
These parameters specify the gate time of each pad.
* This is valid if the “Trigger Mode” parameter is set to “SHOT” (p. 47).
* The gate time is the time from when you strike a pad until a note-o message is transmitted.
50
Playing an external MIDI sound module
Use a MIDI cable to connect the HandSonic to your external MIDI sound module (p. 8).
Specify the MIDI channel and control change number as described in “MIDI-related settings” (p. 66), and assign a
note number to each pad of each kit as described in “Specifying the note number of each pad (Note#)” (p. 50).
MULTI-FX
FX
MULTI-FX–TYPE
MENU g FX g MULTI-FX g TYPE
ParameterExplanation
Specifying the multi-eect type (MULTI-FX Type)
For details, refer to p. 27.
MFX1
MFX2
MFX3
MULTI-FX–EDIT
MENU g FX g MULTI-FX g EDIT
ParameterExplanation
Adjusting the multi-eect (MULTI-FX Edit)
For details, refer to p. 27.
MFX1/MFX2/MFX3
Parameters that
adjust the multieect
Specify the multi-eect type for each unit MFX1–3.
Press the [ENTER] button to see the MFX type list.
For details on each type, refer to “Sound List” (PDF le).
Use the cursor [
Press the [ENTER] button to see the MFX type list.
The parameters will dier depending on the selected eect type.
For details on each type, refer to “Sound List” (PDF le).
] [ ] buttons to select the multi-eect that you want to adjust.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
MULTI-FX–ASSIGN
MENU g FX g MULTI-FX g ASSIGN
These settings are made for each pad.
ParameterExplanation
Applying the multi-eect to each pad (MULTI-FX Assign)
For details, refer to p. 26.
Main 1–5, Sub 1–8,
D-BEAM,
Ext Head, Ext Rim,
HH Pedal
Select MFX1–3 for each instrument (A and B) of each pad.
If this is “OFF,” a multi-eect will not be applied.
51
FX
AMBIENCE
AMBIENCE–TYPE
MENU g FX g AMBIENCE g TYPE
ParameterExplanation
Specifying the type of ambience (Ambience Type)
For details, refer to p. 28.
Type
AMBIENCE–EDIT
MENU g FX g AMBIENCE g EDIT
ParameterExplanation
Adjusting the ambience (Ambience Edit)
For details, refer to p. 29.
TypeThis is the same as the preceding item.
CharacterCharacter of the ambience sound
SizeSize of the room
Wall TypeMaterial of the walls
ShapeWidth of the room
LevelOverall amount of ambience
Species the type of ambience.
For details on each type, refer to “Sound List” (PDF le).
AMBIENCE SEND–PAD
MENU g FX g AMBIENCE g SEND g PAD
These settings are made for each pad.
ParameterExplanation
Applying ambience to each pad (Ambience Send Pad)
For details, refer to p. 28.
Main 1–5, Sub 1–8,
D-BEAM,
Ext Head, Ext Rim,
HH Pedal
Specify the amount of ambience that is applied to each instrument (A and B) of each pad.
52
AMBIENCE SEND–MFX
MENU g FX g AMBIENCE g SEND g MFX
ParameterExplanation
Applying ambience to the sound of each multi-eect (Ambience Send MFX)
For details, refer to p. 29.
MFX1 g AMB
MFX2 g AMB
MFX3 g AMB
Specify the amount of ambience that is applied to the sound of each multi-eect.
EQ
KIT EQ
MENU g FX g EQ
FX
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Parameter/Button
Explanation
Applying EQ to the kit (EQ)
For details, refer to p. 30.
Adjusts the width of the frequency region selected by “Freq.”
Q
Freq
Gain
[F3] (EQ)If this is on, EQ will be applied.
Higher values make the region narrower, producing a more distinctive sound.
* This is available only for MID.
Selects the frequency range at which the volume will be boosted or cut.
Lower values aect a lower frequency range; higher values aect a higher frequency range.
* The available range diers between LOW/MID/HIGH.
Species the amount by which the volume is boosted or cut.
Positive (“+”) values boost the frequency region specied by “Freq.”
Negative (“-”) values cut the frequency region specied by “Freq.”
If you don’t want to apply an eect, set this to “0.”
53
USER INST
IMPORT
IMPORT
MENU g USER INST g IMPORT
ButtonExplanation
Importing a user instrument (Import)
Here you can view a list of the audio les on a USB ash drive, and import the selected le.
For details, refer to p. 34.
[F1] (PREVIEW)Auditions the sound.
[F3] (IMPORT)
LIST
USER INST–LIST
MENU g USER INST g LIST
Imports the selected le.
You’ll select a user instrument number in the screen that will appear next.
ButtonExplanation
Viewing a list of user instruments (USER INST–LIST)
For details, refer to p. 35.
[F1] (PREVIEW)Auditions the sound.
Looping a user instrument (Loop)
For details, refer to p. 36.
[F3] (LOOP)Turns looping on/o for the selected user instrument.
USER INST FUNCTION
MENU g USER INST g LIST g FUNC
Parameter/ButtonExplanation
Viewing information about user instruments (Function)
SizeIndicates the size of the user instrument
Assigned to Kit
[F1] (PREVIEW)Auditions the sound.
Deleting a user instrument (Delete)
For details, refer to p. 37.
[F2] (DELETE)
Indicates whether this user instrument is used by a kit (
Deletes the user instrument.
In the conrmation screen, choose “YES” and press the [ENTER] button.
) or not used ( ).
54
USER INST NAME
MENU g USER INST g LIST g FUNC g NAME
ButtonExplanation
Renaming the user instrument (User Inst Name)
When you’ve nished editing the name, press the [EXIT] button.
For details, refer to p. 37.
[F1] (DELETE)Deletes the character at the cursor location.
[F2] (INSERT)Inserts a space at the cursor location.
[F3] (A
a 1)
Switches the type of character (uppercase/lowercase/numerals) at the cursor location.
UTIL
RENUMBER
MENU g USER INST g UTIL g Renumber
USER INST
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
ButtonExplanation
Reassigning the user instrument numbers (Renumber)
If you repeatedly import and then delete user instruments, their numbers will become discontinuous.
By using this Renumber function you can renumber the user instruments so that they will be numbered consecutively from the beginning.
The user instruments that are assigned to kits will also be reassigned so that they will sound correctly.
* If you execute Renumber, and then subsequently load a previously-saved backup (that does not include user instruments), the user
instruments will no longer be correctly assigned to the kits.
[F3] (EXECUTE)
Executes the Renumber function.
In the conrmation screen, choose “YES” and press the [ENTER] button.
MEMORY OPTIMIZE
MENU g USER INST g UTIL g Memory Optimize
ButtonExplanation
Optimizing the user instrument area (Memory Optimize)
If you repeatedly import and then delete user instruments, the user area will become fragmented, possibly decreasing the amount of user
instruments that can be imported.
This function lets you optimize the user instrument area so that it can be fully utilized.
NOTE
• Back up to a USB ash drive before you execute this function (p. 38).
• Processing will require approximately 50 minutes. (Depends on the size and length of user instruments.)
• Never turn o the power while processing is in progress. The user instruments may be lost if you do so.
• In some cases, optimizing might not have an eect.
[F1] (SAVE)Accesses the SAVE BACKUP screen (p. 38).
[F3] (EXECUTE)
Executes the Memory Optimize function.
In the conrmation screen, choose “YES” and press the [ENTER] button.
55
USER INST
ALL DELETE
MENU g USER INST g UTIL g All Delete
ButtonExplanation
Delete all user instruments (All Delete)
This deletes all of the user instruments that you’ve imported.
NOTE
User instruments used in kits will also be deleted.
Pads to which user instruments are assigned will no longer produce sound.
[F3] (EXECUTE)
Executes the All Delete function.
In the conrmation screen, choose “YES” and press the [ENTER] button.
56
PAD COPY
TOOLS
PAD COPY
MENU g TOOLS g PAD COPY
Parameter/ButtonExplanation
Copying a pad (Pad Copy)
This copies a pad to a dierent pad. You can use this to create another pad with the same sound.
Specify the copy-source and copy-destination pads, and press the [F3] (COPY) button.
Exchanging the sounds of pads (Pad Exchange)
This exchanges the sounds of two pads.
Specify the two pads that will be exchanged, and press the [F2] (EXCHNG) button.
Upper lineSpecies the copy-source (exchange-source) kit number and pad.
Lower lineSpecies the copy-destination (exchange-destination) kit number and pad.
[F2] (EXCHNG)Exchanges the pads. In the conrmation screen, choose “YES” and press the [ENTER] button.
[F3] (COPY)Copies the pad. In the conrmation screen, choose “YES” and press the [ENTER] button.
KIT COPY
KIT COPY
MENU g TOOLS g KIT COPY
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Parameter/ButtonExplanation
Copying a kit (Kit Copy)
This copies a kit to a dierent kit number. You can use this to create another identical kit.
Specify the copy-source and copy-destination kit number, and press the [F3] (COPY) button. For details, refer to p. 32.
Exchanging kits (Kit Exchange)
This exchanges the kit numbers of two kits. You can use this to change the order of kits.
Specify the two kits that you want to exchange, and press the [F2] (EXCHNG) button.
Returning a Kit to the Factory Settings
You can select one of the factory-set kits and copy it to the desired kit.
Select the copy-source kit from “PRESET,” and copy it. For details, refer to p. 32.
Creating an empty kit
You can use an empty kit to create a kit from scratch.
Specify “EMPTY” as the copy-source kit, and copy it to the desired kit.
USER/PRESET/EMPTY
Upper line
Lower lineSpecify the copy-destination (exchange-destination) kit number.
[F2] (EXCHNG)
[F3] (COPY)Copies the kit.
USER: A conventional kit that you can select in the kit screen
PRESET: Factory-set kit data
EMPTY: A kit with no sounds, whose settings are all initialized
Specify the copy-source (exchange-source) kit number.
* This is unavailable if you’ve selected “EMPTY.”
Exchanges the kits.
* This cannot be executed if you’ve selected “PRESET” or “EMPTY.”
57
TOOLS
CHAIN
CHAIN
MENU g TOOLS g CHAIN
Parameter/ButtonExplanation
Editing a kit chain (Chain)
The Kit Chain function lets you successively switch kits in the order you’ve specied, as needed for the songs in your performance.
You can create 15 kit chains (banks A–O), and each kit chain can contain up to 50 steps.
Bank A (Example)
Step 1 (Kit 24)
Step 2 (Kit 9)
Step 3 (Kit 87)Step 3Step 3
Step 50 (Kit 33)
To use the kit chain, press the [F1] (CHAIN) button in the kit screen.
For details, refer to p. 33.
Chain (Bank)
[F1] (MOVE UP)Moves the bank selected by the cursor upward.
[F2] (MOVE DOWN)Moves the bank selected by the cursor downward.
Selects the bank (A–O) that you want to edit.
Press the [F3] (EDIT) button to access the edit screen. Refer to the next section.
CHAIN EDIT
MENU g TOOLS g CHAIN g EDIT
ButtonExplanation
Specifying the order of kits (Chain Edit)
In each bank, you can specify a sequence of up to 50 steps by selecting a kit for each step.
01–50 (Step)Specify the kit number for each step.
[F1] (DELETE)Deletes the step at the cursor location.
[F2] (INSERT)Inserts a step at the cursor location.
[F3] (NAME)
Edits the name of the bank.
For details on editing a name, refer to step 4 of “Renaming” (p. 37).
Bank BBank O
Step 1Step 1
Step 2Step 2
Step 50Step 50
58
SYS
Metronome
METRONOME SETUP–TIMSIG
MENU g SYS g Metronome g TIMSIG
From the kit screen, TEMPO g SETUP
Parameter/ButtonExplanation
Specifying the metronome time signature
BeatTime signature
Rhythm TypeType of rhythm
METRONOME SETUP–SOUND
MENU g SYS g Metronome g SOUND
ParameterExplanation
Specifying the sound and volume of the metronome
SoundSound
VolumeVolume
PanPanning
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
USB Memory
SAVE BACKUP
MENU g SYS g USB Memory g Save Backup
Parameter/ButtonExplanation
Backing up to a USB ash drive (Save Backup)
This will save all of the HandSonic’s settings to a USB ash drive.
For details, refer to p. 38.
With User Inst
BackupSpecies the backup number (001–100).
NameShows the name of the backup.
[F2] (NAME)
[F3] (SAVE)Executes the backup operation.
Species whether the sounds that you’ve imported as user instruments will be backed up (
* Depending on the size of the user instruments, it may take more than two minutes to save the data if you include
the user instruments in the backup.
Edits the name of the backup.
For details on editing a name, refer to step 4 of “Renaming” (p. 37).
) or not backed up ( ).
59
SYS
LOAD BACKUP
MENU g SYS g USB Memory g Load Backup
Parameter/ButtonExplanation
Loading a backup from a USB ash drive (Load Backup)
For details, refer to p. 39.
NOTE
Loading a backup will erase all data that is currently in the HandSonic.
Species whether user instruments will be loaded (
With User Inst
Backup
[F3] (LOAD)Loads the backup. In the conrmation screen, choose “YES” and press the [ENTER] button.
* Depending on the size of the user instruments, it will take more than 10 minutes to load the backup when loading
the user instruments.
* If you don’t load user instruments, the user instruments currently in the HandSonic will not be erased.
Species the backup number. Backups that include user instruments are indicated by ”
DELETE BACKUP
MENU g SYS g USB Memory g Delete Backup
) or not loaded ( ).
.”
Parameter/ButtonExplanation
Deleting a backup from the USB ash drive (Delete Backup)
BackupSpecies the number of the backup that will be deleted.
[F3] (DELETE)Executes the delete operation. In the conrmation screen, choose “YES” and press the [ENTER] button.
USB MEMORY INFORMATION
MENU g SYS g USB Memory g Information
ParameterExplanation
Viewing information about the USB ash drive (USB Memory Information)
BackupsThe number of backups that have been saved.
Size UsedThe size used, and the amount of free space (%).
FORMAT USB MEMORY
MENU g SYS g USB Memory g Format
ButtonExplanation
Formatting a USB ash drive (Format USB Memory)
NOTE
Formatting a USB ash drive will erase all data on that USB ash drive.
[F3] (FORMAT)Executes the format operation. In the conrmation screen, choose “YES” and press the [ENTER] button.
60
Pad Settings
LINEAR
EXP2EXP1
LOG2LOG1
SPLINE
LOUD2LOUD1
SYS
PAD SETTINGS–SENS
MENU g SYS g Pad Settings g SENS
These settings are made for each pad.
ParameterExplanation
Adjusting the sensitivity etc. for each pad
You can adjust the sensitivity of the pads to accommodate your personal playing style.
Sensitivity
Threshold
Curve
This allows you to have more dynamic control over the sound volume, based on how hard you play.
Higher sensitivity allows the pad to produce a loud volume even when played softly.
Lower sensitivity will keep the pad producing a low volume even when played forcefully.
The default value is “4.”
With higher values, no sound will be produced by soft strikes. With lower values, even soft strikes will produce sound.
The default value is “2.”
This setting allows you to control the relation between playing velocity (striking force) and changes in volume.
LINEAR
EXP1, EXP2
LOG1, LOG2
Volume
Striking
force
VolumeVolume
VolumeVolume
Strength at which
you strike the pad
The standard setting. This produces the most natural
correspondence between playing dynamics and volume
change.
Compared to LINEAR, strong dynamics produce a greater
change.
Striking
force
Compared to LINEAR, a soft playing produces a greater
change.
Striking
force
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
SPLINE
LOUD1, LOUD2
PAD SETTINGS–PRESS
MENU g SYS g Pad Settings g PRESS
These settings are made for each pad.
ParameterExplanation
Adjusting the pad’s pressure sensitivity
Pressure Sens
Adjusts the sensitivity of the pad to pressure.
With higher values, even slight pressure applied to the pad will produce a signicant response.
The default value is “5.”
Volume
Striking
force
VolumeVolume
Extreme changes are made in response to playing
dynamics.
Very little dynamic response, making it easy to maintain
strong volume levels.
Striking
force
Strength at which
you press the pad
61
SYS
Center
Edge
PAD SETTINGS–POSI
MENU g SYS g Pad Settings g POSI
ParameterExplanation
Adjusting how the sound will respond to strike position
Position Area
D-BEAM Settings
D-BEAM SETTINGS
MENU g SYS g D-BEAM Settings
In the kit screen, [SHIFT] + [D-BEAM]
Adjusts how the tonal character (p. 14) will be aected by the position at which you
strike the M1 or M2 pads.
As you increase this value, it will become easier to produce tonal change by striking
the edge.
If this is “OFF,” striking the edge will not produce tonal change.
The default value is “2.”
* This setting is common to M1 and M2.
ButtonExplanation
Calibrating the D-BEAM
The D-BEAM’s sensitivity and response curve will be aected by the brightness of the location.
You can adjust these to obtain the desired performance.
[F1] (DEFAULT)Sets the calibration parameters to the default values.
[F2] (SET-MIN)
[F3] (SET-MAX)
Position the palm of your hand above the D-BEAM at the highest position that you want to use, and press the
[F2] (SET-MIN) button. The high position will be set.
Position the palm of your hand above the D-BEAM at the lowest position that you want to use, and press the
[F3] (SET-MAX) button. The low position will be set.
ExtTrig Settings
EXT-TRIGGER SETTINGS–TYPE
MENU g SYS g ExtTrig Settings g TYPE
ParameterExplanation
Specifying the type of external expansion pad
By specifying the type of external expansion pad that’s connected, the optimal settings for sensitivity and other parameters for that pad
can be set in a single step.
Type
Species the type of external expansion pad that’s connected.
* If “Type” is “FOOT SW,” the parameters in [F2] (SENS) and [F3] (ADVNCD) will have no eect.
62
EXT-TRIGGER SETTINGS–SENS
MENU g SYS g ExtTrig Settings g SENS
ParameterExplanation
Adjusting the external expansion pad
If you’ve specied the correct “Type,” and would like to make additional adjustments, you can edit the following parameters.
* If you change the “Type” setting, the following parameters will be changed to the recommended values for the type of pad you specied.
Sensitivity
Threshold
Curve
You can adjust the sensitivity of the pads to accommodate your personal playing style. This allows you to have more
dynamic control over the sound volume, based on how hard you play. Higher sensitivity allows the pad to produce a loud
volume even when played softly. Lower sensitivity will keep the pad producing a low volume even when played forcefully.
Increase this value if the pad is unwantedly triggered by ambient vibration. If this value is too high, soft strikes will fail to
produce sound; set this value as low as possible without allowing unwanted triggering to occur.
This setting allows you to control the relation between playing velocity (striking force) and changes in volume.
For details, refer to p. 61.
EXT-TRIGGER ADVANCED–SCAN
MENU g SYS g ExtTrig Settings g ADVNCD g SCAN
SYS
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
ParameterExplanation
Making detailed adjustments for the external expansion pad
If you’ve specied the correct “Type,” and would like make even more detailed adjustments, you can edit the following parameters.
* If you change the “Type” setting, the following parameters will be changed to the recommended values for the type of pad you specied.
Scan Time
Retrigger Cancel
Mask Time
Species the length of time used to detect the strike signal. While you continue striking the pad at the same force, gradually increase this value to the point where you obtain reliable triggering at the highest volume. Excessively high settings of
this parameter will lengthen the time from the strike until sound is heard, impairing the performance response.
This parameter prevents a single strike from triggering two notes (retriggering). This is a particularly eective way to
prevent retriggering when you’re using a drum trigger. While you continue striking the pad, gradually raise this value until
retriggering no longer occurs. Excessively high settings of this parameter will cause missed notes during rolls.
If the stick or beater rebounds against the striking surface immediately after the strike, a second note will be triggered.
This parameter prevents such false triggering by causing additional strikes to be ignored for a certain time following a
strike. While you continue striking the pad, gradually raise this value until double triggering no longer occurs. Excessively
high settings of this parameter will cause missed notes during rolls.
EXT-TRIGGER ADVANCED–RIM
MENU g SYS g ExtTrig Settings g ADVNCD g RIM
ParameterExplanation
Making adjustments for the rim of an external expansion pad
If you’ve specied the correct “Type,” and would like make even more detailed adjustments, you can edit the following parameters.
* If you change the “Type” setting, the following parameters will be changed to the recommended values for the type of pad you specied.
Adjusts the rim sensitivity of the following pads.
Rim Gain
Head/Rim Adjust
Higher value allows the rim to produce a loud volume even when played softly.
PD series, PDX series, CY series, RT-10S
Adjusts the reference for distinguishing head shots from rim shots for the following pads.
Increasing this parameter will prevent the rim sound from being triggered when you make a head shot. Excessively
high settings will make it harder to play the rim sound.
PD series (except the PD-8), PDX series, RT-10S
63
SYS
EXT-TRIGGER ADVANCED–XTALK
MENU g SYS g ExtTrig Settings g ADVNCD g XTALK
ParameterExplanation
Reducing crosstalk with an external expansion pad
If the HandSonic and an external expansion pad are both attached to the same stand, the vibrations produced when
you strike the HandSonic may cause unwanted triggering (crosstalk) on the external expansion pad; this parameter
XTalk Cancel
HHPedal Setting
HIHAT-PEDAL SETTING
MENU g SYS g HHPedal Setting
can prevent this problem.
While you continue striking the HandSonic, raise the value of the external expansion pad until crosstalk no longer
occurs. If this value is too high, notes struck on the external expansion pad might fail to be triggered if they are
played simultaneously with a note on the HandSonic.
ParameterExplanation
Hi-hat control pedal sensitivity
Sensitivity
Adjusts the sensitivity for foot-close or foot-splash performance. With positive (“+”) settings, a loud sound will be
produced even if you step lightly on the pedal. The default value is “0.”
FootSw Control
FOOT SWITCH CONTROL–CTRL
MENU g SYS g FootSw Control g CTRL
ParameterExplanation
Footswitch function assignments
Here you can assign the function of footswitches 1 and 2.
For details, refer to p. 42.
* If only one footswitch is connected, set “Foot Switch 1.”
OFFNo function will be assigned.
KIT+Increment the kit number by +1.
KIT-Decrement the kit number by -1.
Foot Switch 1,
Foot Switch 2
D-BEAM SWTurn the D-BEAM on/o.
RT MODIFY PITCH SWTurn the realtime modify [PITCH] button on/o.
RT MODIFY EFFECT SWTurn the realtime modify [EFFECT] button on/o.
ROLL SWTurn the Roll function on/o.
ALL SOUND OFFStop all sounds that are currently being produced.
64
FOOT SWITCH CONTROL–POLARITY
MENU g SYS g FootSw Control g POLARITY
ParameterExplanation
Footswitch polarity settings
Here you can set the polarity of footswitches 1 and 2.
If the function operates when you take your foot o the footswitch, change this setting.
* If only one footswitch is connected, set “Foot Switch 1.”
Foot Switch 1,
Foot Switch 2
NORMALNormal setting.
INVERSEInverted polarity.
Options
OPTIONS
MENU g SYS g Options
SYS
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
ParameterExplanation
Overall settings for the entire HandSonic
Here you can make settings such as display brightness and auto-o.
Adjust the contrast of the display.
Display Contrast
Display Brightness
Illumination
–/+ Buttons
Pad Chase
Auto O
USB Audio Volume
System Gain
Value Knob Lock
Write Protect
The default value is “5.”
* In the kit screen, you can adjust this by holding down the [KIT] button and press the [-][+] buttons.
Adjust the brightness of the display.
The default value is “8.”
If this is “ON,” the [-][+] buttons will be lit.
The default value is “ON.”
If this is “ON,” striking a pad will select it for editing.
If this is “OFF,” hold down the [SHIFT] button and use the [
The default value is “ON.”
When shipped from the factory, the HandSonic is set to automatically power-o when 4 hours have elapsed since it
was last played or operated.
* Approximately ve minutes before the power turns o, a message will appear in the screen.
OFFThe power will not turn o automatically.
4 HOURSThe power will turn o automatically when 4 hours have elapsed.
When the HandSonic is connected to a computer via USB, this parameter adjusts the volume of the sound from the
computer that is heard through the HandSonic.
The default value is “80.”
For details, refer to p. 44.
Adjusts the output level of the OUTPUT jacks, PHONES jack, and USB audio.
Positive (“+”) settings increase the output level.
The default value is “0dB.”
By turning this “ON,” you can disable the value knob.
Even if the value knob is disabled, you can use the [-][+] buttons to edit a value.
If this is “ON,” the current settings will be preserved, and any changes made subsequently will all be discarded when
you turn o the power.
Also, it will no longer be possible to import or delete user instruments, or to execute a Factory Reset.
The default value is “OFF.”
] [ ] buttons to select a pad for editing.
65
SYS
MIDI
MIDI
MENU g SYS g MIDI g MIDI
ParameterExplanation
MIDI-related settings
Here you can make settings such as MIDI channel and control change numbers.
MIDI ChannelSpecies the transmit and receive channels. The default value is “10.”
Local Control
Note Chase
D-BEAM CC#
Realtime Modify
Pitch CC#
Realtime Modify
Eect CC#
Program Change Tx
Program Change Rx
Control Change Tx
Control Change Rx
Pressure Tx
Pressure Rx
If this is “OFF,” the HandSonic’s pads will be disconnected from its internal sound generator.
Normally you’ll leave this “ON.”
The default value is “ON.”
If this is “ON,” note messages received via MIDI or USB MIDI will switch the pad selected for editing.
The default value is “ON.”
Species the control change number that is transmitted when you position your hand above the D-BEAM.
The default value is “GENERAL6(81).”
Species the control change number that is transmitted when you press the [PITCH] button and turn the realtime
modify knob.
The default value is “PITCH BEND.”
Species the control change number that is transmitted when you press the [EFFECT] button and turn the realtime
modify knob.
The default value is “GENERAL7(82).”
If this is “ON,” a program change message will be transmitted when you switch kits.
The default value is “OFF.”
If this is “ON,” incoming program change messages will switch kits.
The default value is “OFF.”
If this is “ON,” control change messages will be transmitted.
The default value is “ON.”
If this is “ON,” control change messages will be received to modify the sound.
The default value is “ON.”
If this is “ON,” polyphonic aftertouch messages will be transmitted when you press down on a pad.
The default value is “ON.”
If this is “ON,” polyphonic aftertouch messages will be received to modify the sound.
The default value is “ON.”
MIDI VISUAL CONTROL
MENU g SYS g MIDI g VISUAL
ParameterExplanation
Visual control settings
MIDI Visual Control is a function that lets you control images along with your performance (p. 67).
If you’ve set Control Mode to “MVC” or “V-LINK,” playing pads of the HandSonic will control the images produced by the Visual device
connected to the HandSonic.
MIDI Visual Control
Control ModeSet this as appropriate for the video device that’s connected.
MIDI Channel
Knob CC#
Turn this “ON” if you want to control a video device (sold separately) in synchronization with your performance.
When you turn the power on, this will always be “OFF.”
Species the MIDI channel used to switch images.
The default value is “16.”
Species the control change number that is transmitted when you turn the realtime modify knob.
The default value is “74.”
66
Information
SYS
INFORMATION
MENU g SYS g Information
ParameterExplanation
Viewing version information about the HandSonic unit
Program VersionProgram version
Factory Reset
FACTORY RESET
MENU g SYS g Factory Reset
ButtonExplanation
Initializing the HandSonic
Here you can return the kits, kit chains and system parameters (the settings located in MENU g SYS) of the HandSonic unit to their factoryset state.
* User instruments will not be deleted.
* User instruments will not be returned to the factory-set state. If you want to return the kits and user instruments to their factory-set state,
refer to “Returning all kits and user instruments to the factory-set state” (p. 32).
NOTE
All parameters in the HandSonic unit will be deleted (excluding user instruments).
If there are settings that you want to keep, backup them to a USB ash drive before you continue (p. 38).
[F3] (EXECUTE)
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Executes the reset.
In the conrmation screen, choose “YES” and press the [ENTER] button.
What is MIDI Visual Control?
MIDI Visual Control is an internationally-used recommended practice that was added to the MIDI
specication so that visual expression could be linked with musical performance. Video equipment that is
compatible with MIDI Visual Control can be connected to electronic musical instruments via MIDI in order
to control video equipment in tandem with a performance.
What is V-LINK?
V-LINK is Roland’s proprietary specication that allows visual expression to be linked with musical performance. Video
equipment that is compatible with V-LINK can be connected to electronic musical instruments via MIDI, making it easy
to enjoy a variety of visual eects that are linked with the performance.
67
Appendix
Error Messages
If an error message appears in the HandSonic’s screen, refer to this list of messages and take the appropriate action.
MessageMeaningAction
Messages about the HandSonic itself
Internal memory full.The QUICK REC storage capacity is full.—
User Inst memory full.The user instrument memory is full.
MIDI buer full.
Data memory was
damaged.
Device error.There is a problem with the internal system.
Write Protect is ON.
The module will turn o
soon.
USB-related messages
USB memory full.
Check the USB memory.The USB ash drive is not working correctly.Check the USB ash drive.
Could not read this le.
Unsupported format.This le format is not supported.
USB device error.
USB memory busy.
USB memory is not
connected here.
The HandSonic attempted to transmit or receive
more MIDI messages in a short time than could
be processed.
There is a problem with internal memory.A factory reset will be executed automatically.
The operation cannot be executed because “Write
Protect” is ON.
The power will soon turn o because of the “Auto
O” setting.
The USB ash drive does not have enough free
space.
The specied data does not exist on the USB
ash drive. Alternatively, the saved data has been
damaged.
A USB device not supported by the HandSonic is
connected.
Data could not be read/written fast enough
from/to the USB ash drive.
A USB ash drive is not connected to the
HandSonic.
Delete unneeded user instruments (p. 37).
In some cases, optimizing the area may allow you to import the
sound (p. 55).
Decrease the amount of MIDI messages.
Contact your retailer, the nearest Roland Service Center, or an
authorized Roland distributor, as listed on the “Information” page.
If you want to execute this operation, turn Write Protect o (p. 65).
If you don’t want the power to turn o, press any button or strike
a pad.
You can also disable the “Auto O” setting so that the power does
not turn o automatically (p. 65).
Either delete unneeded data, or use another USB ash drive.
Check the le on the USB ash drive.
Immediately disconnect the USB device. Check whether there might
be a problem with the USB MEMORY connector.
Use a dierent USB ash drive.
Use USB ash drive sold by Roland. We cannot guarantee operation
if other products are used.
Connect a USB ash drive.
Shortcuts
ActionFunction
[SHIFT] + [-] [+] or value knobChange the value in larger steps.
[SHIFT] + [
[SHIFT] + [EXIT]Silence all sounding notes (p. 36).
[SHIFT] + [PITCH]/[EFFECT]Access the realtime modify setting window.
[SHIFT] + [ROLL]Access the roll speed setting screen.
[KIT] + [-] [+]In the kit screen, adjust the display contrast.
[SHIFT] + [D-BEAM]From the kit screen, jump to the D-BEAM Settings screen.
[SHIFT] + strike a pad
[SHIFT]+[ENTER]In the INST or INST–EDIT screen, copy the value of the selected parameter to all pads (p. 23).
] [ ]
68
Switch the pad that you’re editing.
In the kit screen, check the instrument that’s assigned to a pad.
In the INST or INST–EDIT screen, sound only the layer (instrument A or B) that’s selected by the cursor.
Troubleshooting
If the system does not operate as you expect, please check the following points rst.
If you are still unable to resolve the problem, contact your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as
listed on the “Information” page.
ProblemItems to checkActionPage
Problems with sound
Is the HandSonic correctly connected to the
external devices?
Could an audio cable be broken?Try using a dierent cable.–
Could you be using a connection cable that
contains a resistor?
Could the volume of the connected amp or
speaker be lowered?
No sound
A specic pad does
not sound
External expansion
pad does not respond
correctly
Problems with USB
USB ash drive is
connected but not
recognized / Data is
not visible
Can’t connect with a
computer
Can’t import an audio
le
Can’t save dataIs there enough free space on the USB ash drive?
Can’t load or save
successfully
Problems with MIDI
No sound
Could the HandSonic’s volume be lowered?
Check whether you hear sound through
headphones.
Could the volume be lowered on the device
connected to the MIX IN jack?
Could “Local Control” be “OFF”?Set Local Control to “ON.”
Could the instrument be “OFF”?Assign an instrument.
Could the instrument’s “Volume” be lowered?Adjust the instrument’s “Volume.”
Could the user instrument have been deleted?
Could the pad’s “Sensitivity” be lowered?Adjust the pad’s “Sensitivity.”
Is the pad’s “Type” set correctly?Set the pad’s “Type.”
Is the USB ash drive inserted correctly?Make sure that the USB ash drive is correctly connected.
Check the type of USB ash drive.
Is it formatted correctly?Format the USB ash drive on the HandSonic.
Is the le in the correct location?
Is the USB cable connected correctly?Make sure that the USB cable is correctly connected.
Is the USB driver installed?Install the USB driver on your computer.
Is the audio le format correct?
Could you have struck the pads while loading or
saving?
Are the MIDI cables connected correctly?Check the connections.–
Is the MIDI channel set correctly?
Has the note number been set properly?Set the pad’s “Note#”.
Check the connections.
Use a connection cable that does not contain a resistor.–
Adjust the volume to an appropriate level.
If you hear sound in the headphones, there is a problem
with the connection cables or with the connected
amp or speaker. Check the connected devices and the
connections.
Adjust the volume to an appropriate level.–
If you delete the user instrument that’s assigned to a
pad, that pad will not produce sound. Import the user
instrument once again, or assign another instrument.
Use a USB ash drive sold by Roland. We cannot
guarantee correct operation if any other product is used.
When importing user instruments, place the les in the
top level (root) of the USB ash drive.
Check the audio le’s format, le name, and le name
extension.
Either delete unneeded les, or use a dierent USB ash
drive.
Do not strike the pad surface while accessing USB ash
drive. The vibration may cause errors.
Set the MIDI channels of the HandSonic and external
MIDI device to the same setting.
p. 8
p. 10
–
p. 66
p. 23
p. 25
p. 37
p. 61
p. 62
p. 8
–
p. 60
p. 34
p. 44
p. 34
p. 60
–
p. 66
p. 50
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
69
Kit List
No. NameExplanation
A contemporary cajon kit adjusted with the low range and the attack as layers.
1Cajon Plus D-BEAM: Loop On
2Perc Mixture Layered Sounds
3Filtered!D-BEAM: Control
4DrumsStudio Live Room
5TwentyFunky Disco & Funk
6Asian Melody TriggerMode: ALT
7Twin-Djembe Ensemble
8Conga II Live Stage
9Voice Drums Flanger & Phaser
10 808+909D-BEAM: Loop On
11 Darabuka w/ Riq
12 AmbientTribe
13 BongoRecording
14 FatStepDubstep Style
15 Laserwave... TriggerMode: GATE
16 Frame Drum w/ Bendir
17 Light*Mini Melodic Tom
18 Timbales w/ Cowbells
19 Neo Soul RnB, HipHop Style
20 E-SCAPEHybrid NewAge
In addition to the tonal changes of the cajon itself, produced by the location of your strike or by muting, the cymbals and
percussion played by the S2–S7 pads provide even more variety for your rhythm performance.
A cajon solo performance is also possible if you use the D-BEAM to play a loop phrase.
The concept for this kit is to create new sounds by combining various sounds.
It consists of various percussion and sound eects. There is a good balance between the basic rhythm sounds and the
distinctive sounds.
You can turn on the realtime modify EFFECT to obtain a completely dierent expressive character.
This kit is distinctive for its tight modied sounds and its eect-processed sounds.
The lter eect will change each time you strike. You can enjoy dynamic tonal changes by pressing the pad further or by
playing a roll.
Position your hand above the D-BEAM to vary the synth sound.
This is a high-quality drum kit that reproduces the live acoustics of a recording studio. Its solid and all-around sound is
suitable for a variety of styles.
The M1 pad (open rimshot on the snare) and S8 pad (the bell of the ride cymbal) will produce dierent sounds depending
on the force of your strike, so you can enjoy a dynamic performance even when playing with your hands.
This kit allows song-like performances by letting you perform along with several loop phrases.
It is distinctive for its processed voice sounds, and the backing matches the beat of disco or funk.
For the S7 and S8 pads, you can set the “Trigger Mode” parameter to “GATE” and produce unusual performances as if you
were using a sampler.
A melodic kit with an Asian avor.
The didgeridoo on the M1 and M2 pads has “Trigger Mode” set to “ALT,” so you can play a santoor while it is sounding.
If you turn the realtime modify EFFECT on, the knob will vary the lter eect.
This kit lets you enjoy ensemble performance with a variety of African percussion.
Use the M1–M4 pads to play the high and low djembe separately.
The M5 pad plays the bass tone, and the M1 and M2 pads separately play the center and edge, providing the tonal contrast
that is characteristic of the djembe.
A conga kit that was created to provide the sonic presence of a live performance.
The tone will change depending on the dynamics and location of your strike at left/right or from the center to the edge,
allowing you to naturally utilize the performance techniques that are unique to the conga, such as heel/toe, slap, and mute.
This kit provides basic human beat-box sounds with a sense of density, along with unique vocal sounds.
In addition to striking, you can press a pad to enjoy tonal transformations such as rolls or eects.
This kit combines the classic TR-808 and 909 rhythm machines.
The kit takes advantage of sound layers and eects (compressor and saturator) to create a world that’s unique to the
HandSonic.
While using the D-BEAM to play a loop phrase, change the vertical position of your hand to control the sound of the phrase.
This kit is centered around standard percussion instruments of the Middle East: the darabuka (M1, M2, M5 pads) and riq (M3
and M4 pads).
For sounds with a long decay, you can use pitch control via the D-BEAM to change the nuances.
This pleasant-feeling kit has deeply reverberated percussive tones and ambient sounds with a sense of oating.
You can enjoy yet another atmosphere of sound and performance by greatly raising or lowering the realtime modify PITCH
or by raising EFFECT (delay feedback).
This kit lets you enjoy raw-sounding tones and performance techniques that are distinctive of bongos.
High bongos (M1–M3 pads) and low bongos (M4 and M5) pads are placed in such a way that you’ll be able to comfortably
play bongo patterns on the HandSonic.
Of course heel/toe and slap performance techniques are also supported.
This kit lets you produce dubstep-style beats with powerful kick and snare sounds.
A bass pattern distinctive of dubstep is assigned to the S1 pad.
If you turn Roll on, you can broaden the range of the phrase by the pressure applied to the pad to change the roll speed.
In this unique kit, the sound will change depending on the time that your ngers and hand remain in contact, and on how
much pressure you apply to the pad.
Simple yet deep performance gestures are available; for example, you can apply vibrato by varying the pressure applied to
the pad, or use Realtime Modify to vary the pitch drastically.
This kit lets you play a frame drum (M1, M2, and M5 pads) and a bendir (M3 and M4 pads).
In additional to the tonal changes produced by the strike location and muting, pads S2, S3, S6, and S7 let you hear the raw
sounds produced by scraping the drumskin.
Small-diameter drum and cymbal drum kit.
The M3, S4, S5, and M4 pads are assigned to melodic toms, and the S7 pad is assigned to a second hi-hat with tambourine,
allowing a diverse variety of rhythm performance.
A timbales kit, the staple of Latin music.
The cowbell and small-diameter cymbal that are played together are assigned to the D-BEAM and sub-pads, allowing you to
control the performance nuances produced by applying pressure with the stick for a closed shot.
You can broaden the range of your performance by combining paila technique on the S2 and S7 pads, and by using hand
techniques on the M5 pad.
A somewhat lo- and fat-sounding drum kit for hip-hot and R&B styles.
Layered claps are assigned to the M1, S2, and S7 pads, and you can enjoy a rich variety of performances by combining these.
For even more atmosphere, use the D-BEAM to add a record-noise sound.
A kit distinctive for its scape sound with processed synthesizer and voice.
Backed by the loop phrase of the S1 pad, add pads S2–S4 and the D-BEAM to enjoy a rich ensemble.
The percussion instrument sounds that perform the rhythm are produced by layering, and deliver a solid sound that’s well
balanced with the backing.
70
No. NameExplanation
This kit faithfully simulates an instrument called a waterphone, which is also used to produce sound eects for movies.
21 Waterphone Bowed
22 SteelPanBand Pan Orchestra
23 Orchestral Pressure: Mute
24 CrushLoweDrums & Loops
25 Pandeiro Samba de Roda
26 Pot Drum
27 Tabla Jam
28 Echonic Dub Tape Echo
29 Deep ForestAdventure
30 Urban Mood w/ "HH CTRL"
In addition to controlling the pitch modulation and the decay, you can use the realtime modify PITCH and EFFECT to obtain
dynamic tonal changes that go beyond an actual waterphone.
A steel pan kit for melodic percussion.
Sounds are layered according to the force of your strike, allowing you to add chords or thickness to your performance.
Using the realtime modify PITCH will instantly vary all pitches, letting you change keys.
An orchestral percussion kit centered on timpani, concert bass drum, and snare.
In addition to these standard instruments, you can use the sub-pads to play small percussion items.
For the bass drum, timpani, and pair cymbals, you can shorten the decay by applying pressure as you strike.
This kit lets you enjoy percussively-processed drum sounds backed by a simple loop phrase.
In addition to striking the S1–S4 pads to vary the loop phrases, you can create unique performances by adjusting the vertical
position of your hand above the D-BEAM to change the pitch.
A Brazilian percussion kit centered on the pandeiro.
To perform the basic rhythm, use heel/toe technique (M2 and M4 pads) to mark the beat, and use the bass tone (M5 pad)
and slap (M3) to add accents.
For even more versatility, play a roll using the S8 pad, and use the M1 pad to add the surdo.
A kit that reproduces pot-shaped African percussion.
You can obtain a realistic performance feel by varying your strike location to change the tone, and by using the M2 and M5
pads and D-BEAM to vary the nuances produced when playing the hole.
A kit that eectively layers tabla and drum sounds, supporting both percussive phrases and drum phrases.
If you connect a kick pad to the TRIG IN jack, you’ll be able to play drum phrases more comfortably.
The synth sounds on the S3–S6 pads can be played in the background, and are also ideal material for use with realtime
modify.
A drum kit suitable for dub, that makes eective use of tape echo.
By turning the realtime modify EFFECT on/o or turning the knob, you can control the tape echo eect and speed while
playing beats.
The hi-hats on the M3 and M4 pads have dierent pan settings, and will produce unique eects depending on how you play
them.
A sound eect kit that combines melodic percussion with sounds that give the impression of a deep forest.
By making good use of the eects, you can produce the sensation that the sounds of animals are heard from various
directions.
If you turn the realtime modify EFFECT on, raise Feedback, and strike the M5 pad, you’ll obtain an eect like a loop phrase;
you can enjoy playing along with this as background.
This kit takes advantage of HandSonic’s editing functions to create an urban-feeling sound.
By layering sound eect-like tones with the drums, you can play a variety of sounds inside your beats.
If you connect a hi-hat control pedal to the HH CTRL jack, you’ll be able to control the nuances.
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
No. Name
31 CajonRecording
32 Congaw/ Quinto & Tumba
33 Timbalitos w/ Cowbell & Block
34 RepiniqueEscola de Samba
35 Folklore South America
36 Latin KitConga & Bongo
37 Djembe
38 African Song
39 TablaTrad Method
40 DrumsOfIndia Bhangra
41 Asian Perc 1 East Asia
42 Asian Perc 2 South East Asia
43 Asian Perc 3 Ryukyu
44 ChinaPad: Pitch Bend
45 Samul Nori Korean Drums
46 Island Dance Pan Pacic
47 Drumline ROLL: On
48 Ballad PercLong Reverb
49 Metallic Percussion
50 Shakers
51 Cowbells
52 Steel PanD-BEAM: PitchBend
53 MarimbaROLL: On
54 Lithophone 1 Pentatonic
55 Lithophone 2 C Major Scale
No. Name
56 Hand Panw/ Tone Plate
57 Balaphonew/ Gyilli
58 Tuned Gongs D-BEAM: Mute
59 MelophoneD-BEAM, M5: Ctrl
60 Luna MalletImpressionist
61 Harmony Time
62 Finger Bells w/ Percussion
63 Perc & Flute
64 Siesta Cajon & Marimba
65 OrientalWind Roll-Santoor
66 Symphonist ROLL: On
67 Drum Booth
68 Jazz Clubw/ "HH CTRL"
69 Brushes
70 Deep JazzRoll-Snare/Cym
71 Pop Drums
72 Garage Rockw/ "HH CTRL"
73 Wide*OpenConcert Hall
74 Double Bassw/ "HH CTRL"
75 Timbale+Ds Reggae Style
76 CAJONICRing Modulator
77 Percussive DANCE BEAT
78 RollingAgogo TriggerMode: GATE
79 Deep Space
80 Trap-iT! ROLL: On
No. Name
81 4-On-Floor
82 Instant DnBPressure: Mute
83 ANALOG D-BEAM: Loop On
84 ElectroProcessedVintage
85 CombiNation w/ "HH CTRL"
86 Solid BEAT
87 Space*Trap
88 Experimental Electronica
89 Wah Stepping Step Flanger
90 Crush Beat BitCrush & Phaser
91 Filt & VerbD-BEAM: MFX Ctrl
92 Beepy Beats
93 Mute KickerMute Group
94 Bass LineD-BEAM: Mute
95 Junk YardIndustrial
96 Sound EFX 1RAW
97 Sound EFX 2DIGITAL
98 DramaHorror | Comedy
99 Noel Happy Holidays
100 Mystronic
101 User Kit
: :
200 User Kit
71
MEMO
72
Main Specications
Roland HandSonic HPD-20: Percussion Pad
Pad
10 inches, 13 sections, Pressure-Sensitive
* An external trigger input is provided, allowing you to connect a pad (sold separately).
Kits200
Instruments850
Kit Chains15 chains (50 steps per chain)
Maximum User Instrument Storage: 500 (includes factory preloaded user instruments)
User Instrument
Sound Length (total): 12 minutes in mono, 6 minutes in stereo
File Format: .WAV (44.1 kHz, 16 bits)
Multi-Eects: 3 systems, 25 types
Eects
Ambience: 10 types
3-band Kit EQ
Resolution: 480 ticks per quarter note
Quick Rec
Recording Method: Realtime
Maximum Note Storage: approx. 30,000 notes
Export File Format: WAV (44.1 kHz, 16 bits)
Controllers
D-BEAM
Realtime Modify knob
DisplayGraphic LCD 64 x 128 dots
OUTPUT (L/MONO, R) jacks: 1/4-inch phone type
PHONES jack: Stereo 1/4-inch phone type
Connectors
MIX IN jack: Stereo 1/4-inch phone type
TRIG IN jack: 1/4-inch TRS phone type
HH CTRL jack: 1/4-inch TRS phone type
InterfaceHi-Speed USB (USB Audio, USB MIDI, USB Flash Memory)
Power SupplyAC Adaptor
Current Draw700 mA
Dimensions
Weight
(excluding AC adaptor)
Accessories
311 (W) x 404 (D) x 102 (H) mm
12-1/4 (W) x 15-15/16 (D) x 4-1/16 (H) inches
2.4 kg
5 lbs 5 oz
Owner’s manual
AC adaptor
Kicks: KD series
Pads: PD series, PDX series, BT-1
Options (sold separately)
Cymbals: CY series
Hi-Hat Control Pedal: FD series
Pad Stand: PDS-10
Carrying Bag: CB-HPD
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
FOOT SW jack: 1/4-inch TRS phone type
MIDI (IN, OUT) connectors
USB COMPUTER port: USB Type B (Audio, MIDI)
USB MEMORY port: USB Type A
DC IN jack
Footswitch: BOSS: FS-5U, FS-6
Pedal Switch: DP-2
Personal Drum Monitor: PM-10
USB Flash Memory
* Use USB Flash Memory sold by Roland. We cannot
guarantee operation if other products are used.
* In the interest of product improvement, the specications and/or appearance of this unit are subject to change without prior notice.
Copyrights
• It is forbidden by law to make an audio recording,
video recording, copy or revision of a third party’s
copyrighted work (musical work, video work,
broadcast, live performance, or other work),
whether in whole or in part, and distribute,
sell, lease, perform, or broadcast it without the
permission of the copyright owner.
• Do not use this product for purposes that could
infringe on a copyright held by a third party. We
assume no responsibility whatsoever with regard
to any infringements of third-party copyrights
arising through your use of this product.
• The copyright of content in this product (the
sound waveform data, style data, accompaniment
patterns, phrase data, audio loops and image data)
is reserved by Roland Corporation.
• Purchasers of this product are permitted to utilize
said content (except song data such as Demo
Songs) for the creating, performing, recording and
distributing original musical works.
• Purchasers of this product are NOT permitted to
extract said content in original or modied form,
for the purpose of distributing recorded medium
of said content or making them available on a
computer network.
Licenses/Trademarks
• MMP (Moore Microprocessor Portfolio) refers to a
patent portfolio concerned with microprocessor
architecture, which was developed by Technology
Properties Limited (TPL). Roland has licensed this
technology from the TPL Group.
• ASIO is a trademark and software of Steinberg
Media Technologies GmbH.
• Company names and product names appearing
in this document are registered trademarks or
trademarks of their respective owners.
• Roland, BOSS, SuperNATURAL, HandSonic, D-BEAM
are either registered trademarks or trademarks of
Roland Corporation in the United States and/or
other countries.
73
USING THE UNIT SAFELY
About WARNING and CAUTION Notices
Used for instructions intended to alert the
user to the risk of death or severe injury
should the unit be used improperly.
Used for instructions intended to alert the
user to the risk of injury or material
damage should the unit be used
improperly.
* Material damage refers to damage or
other adverse effects caused with
respect to the home and all its
furnishings, as well to domestic animals
or pets.
WARNING
To completely turn o power to the unit, pull
out the plug from the outlet
Even with the power switch turned o,
this unit is not completely separated
from its main source of power. When the
power needs to be completely turned
o, turn o the power switch on the
unit, then pull out the plug from the outlet. For this
reason, the outlet into which you choose to connect
the power cord’s plug should be one that is within
easy reach and readily accessible.
Concerning the Auto O function
The power to this unit will be turned
o automatically after a predetermined
amount of time has passed since it
was last used for playing music, or its
buttons or controls were operated (Auto
O function). If you do not want the power to be
turned o automatically, disengage the Auto O
function (p. 65).
Do not disassemble or modify by yourself
Do not open (or modify in any way) the
unit or its AC adaptor.
Do not repair or replace parts by yourself
Do not attempt to repair the unit, or
replace parts within it (except when this
manual provides specic instructions
directing you to do so). Refer all servicing
to your retailer, the nearest Roland
Service Center, or an authorized Roland distributor,
as listed on the “Information” page.
Do not use or store in the following types of locations
• Subject to temperature extremes (e.g.,
direct sunlight in an enclosed vehicle,
near a heating duct, on top of heatgenerating equipment); or are
• Damp (e.g., baths, washrooms, on wet
oors); or are
• Exposed to steam or smoke; or are
• Subject to salt exposure; or are
• Humid; or are
• Exposed to rain; or are
• Dusty or sandy; or are
• Subject to high levels of vibration and shakiness.
Use only the stand that is recommended
This unit should be used only with a
stand that is recommended by Roland.
74
About the Symbols
The symbol alerts the user to important instructions or
warnings.The specific meaning of the symbol is
determined by the design contained within the triangle. In
the case of the symbol at left, it is used for general
cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never be
carried out (are forbidden). The specific thing that must
not be done is indicated by the design contained within
the circle. In the case of the symbol at left, it means that
the unit must never be disassembled.
The symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In the
case of the symbol at left, it means that the power-cord
plug must be unplugged from the outlet.
ALWAYS OBSERVE THE FOLLOWING
WARNING
Do not place in a location that is unstable
When using the unit with a stand
recommended by Roland, the stand must
be carefully placed so it is level and sure
to remain stable. If not using a stand, you
still need to make sure that any location
you choose for placing the unit provides a level
surface that will properly support the unit, and keep
it from wobbling.
Precautions regarding placement of this unit
on a stand
Be sure to follow the instructions in the
Owner’s Manual carefully when placing
this unit on a stand (p. 11).
If it is not set up properly, you risk
creating an unstable situation which could lead
to the unit falling or the stand toppling, and may
result in injury.
Use only the supplied AC adaptor and the
correct voltage
Be sure to use only the AC adaptor
supplied with the unit. Also, make
sure the line voltage at the installation
matches the input voltage specied
on the AC adaptor’s body. Other
AC adaptors may use a dierent polarity, or be
designed for a dierent voltage, so their use could
result in damage, malfunction, or electric shock.
Use only the supplied power cord
Use only the attached power-supply
cord. Also, the supplied power cord must
not be used with any other device.
Do not bend the power cord or place heavy
objects on it
Do not excessively twist or bend the
power cord, nor place heavy objects
on it. Doing so can damage the cord,
producing severed elements and short
circuits. Damaged cords are re and shock hazards!
Avoid extended use at high volume
This unit, either alone or in combination
with an amplier and headphones or
speakers, may be capable of producing
sound levels that could cause permanent
hearing loss. Do not operate for a long
period of time at a high volume level, or at a level
that is uncomfortable. If you experience any hearing
loss or ringing in the ears, you should immediately
stop using the unit, and consult an audiologist.
WARNING
Don’t allow foreign objects or liquids to enter
unit; never place containers with liquid on unit
Do not place containers containing liquid
(e.g., ower vases) on this product. Never
allow foreign objects (e.g., ammable
objects, coins, wires) or liquids (e.g.,
water or juice) to enter this product.
Doing so may cause short circuits, faulty
operation, or other malfunctions.
Turn o the unit if an abnormality or
malfunction occurs
Immediately turn the unit o, remove
the AC adaptor from the outlet, and
request servicing by your retailer, the
nearest Roland Service Center, or an
authorized Roland distributor, as listed
on the “Information” page when:
• The AC adaptor, the power-supply cord, or the
plug has been damaged; or
• If smoke or unusual odor occurs; or
• Objects have fallen into, or liquid has been spilled
onto the unit; or
• The unit has been exposed to rain (or otherwise
has become wet); or
• The unit does not appear to operate normally or
exhibits a marked change in performance.
Adults must provide supervision in places
where children are present
Always make sure that an adult is
on hand to provide supervision and
guidance when using the unit in places
where children are present.
Do not drop or subject to strong impact
Protect the unit from strong impact.
(Do not drop it!)
Do not share an outlet with an unreasonable
number of other devices
Do not force the unit’s power-supply
cord to share an outlet with an
unreasonable number of other devices.
Be especially careful when using
extension cords—the total power used
by all devices you have connected to the extension
cord’s outlet must never exceed the power rating
(watts/amperes) for the extension cord. Excessive
loads can cause the insulation on the cord to heat
up and eventually melt through.
Do not use overseas
Before using the unit in overseas, consult
with your retailer, the nearest Roland
Service Center, or an authorized Roland
distributor, as listed on the “Information” page.
CAUTION
Place in a well ventilated location
The unit and the AC adaptor should
be located so their location or position
does not interfere with their proper
ventilation.
Use only the specied stand(s)
This unit is designed to be used in
combination with specic stands (PDS-
10) manufactured by Roland. If used in
combination with other stands, you risk
sustaining injuries as the result of this
product dropping down or toppling over due to a
lack of stability.
Evaluate safety issues before using stands
Even if you observe the cautions given
in the owner’s manual, certain types of
handling may allow this product to fall
from the stand, or cause the stand to
overturn. Please be mindful of any safety
issues before using this product.
When disconnecting an AC adaptor, grasp it by
the plug
To prevent conductor damage, always
grasp the AC adaptor by its plug when
disconnecting it from this unit or from a
power outlet.
IMPORTANT NOTES
CAUTION
Periodically clean the AC adaptor’s plug
At regular intervals, you should unplug
the AC adaptor and clean it by using
a dry cloth to wipe all dust and other
accumulations away from its prongs.
Also, disconnect the power plug from the
power outlet whenever the unit is to remain unused
for an extended period of time. Any accumulation of
dust between the power plug and the power outlet
can result in poor insulation and lead to re.
Manage cables for safety
Try to prevent cords and cables from
becoming entangled. Also, all cords and
cables should be placed so they are out
of the reach of children.
Avoid climbing on top of the unit, or placing
heavy objects on it
Never climb on top of, nor place heavy
objects on the unit.
Do not connect or disconnect the AC adaptor
with wet hands
Never handle the AC adaptor or its plugs
with wet hands when plugging into, or
unplugging from, an outlet or this unit.
CAUTION
Disconnect everything before moving the unit
Before moving the unit, disconnect the
AC adaptor and all cords coming from
external devices.
Unplug the AC adaptor from the outlet before
cleaning
Before cleaning the unit, turn it o and
unplug the AC adaptor from the outlet
(p. 8).
If there is a possibility of lightning strike,
disconnect the AC adaptor from the outlet
Whenever you suspect the possibility of
lightning in your area, disconnect the AC
adaptor from the outlet.
Keep small items out of the reach of children
To prevent accidental ingestion of the
parts listed below, always keep them out
of the reach of small children.
• Removable Parts
Screws (p. 11)
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
Power Supply
• Do not connect this unit to same electrical outlet
that is being used by an electrical appliance that
is controlled by an inverter or a motor (such as a
refrigerator, washing machine, microwave oven, or
air conditioner). Depending on the way in which
the electrical appliance is used, power supply noise
may cause this unit to malfunction or may produce
audible noise. If it is not practical to use a separate
electrical outlet, connect a power supply noise lter
between this unit and the electrical outlet.
• The AC adaptor will begin to generate heat after
long hours of consecutive use. This is normal, and is
not a cause for concern.
• To prevent malfunction and equipment failure,
always make sure to turn o the power on all your
equipment before you make any connections.
Placement
• Using the unit near power ampliers (or other
equipment containing large power transformers)
may induce hum. To alleviate the problem, change
the orientation of this unit; or move it farther away
from the source of interference.
• This device may interfere with radio and television
reception. Do not use this device in the vicinity of
such receivers.
• Noise may be produced if wireless communications
devices, such as cell phones, are operated in the
vicinity of this unit. Such noise could occur when
receiving or initiating a call, or while conversing.
Should you experience such problems, you should
relocate such wireless devices so they are at a
greater distance from this unit, or switch them o.
• Do not expose the unit to direct sunlight, place
it near devices that radiate heat, leave it inside
an enclosed vehicle, or otherwise subject it to
temperature extremes. Excessive heat can deform
or discolor the unit.
• When moved from one location to another where
the temperature and/or humidity is very dierent,
water droplets (condensation) may form inside
the unit. Damage or malfunction may result if you
attempt to use the unit in this condition. Therefore,
before using the unit, you must allow it to stand
for several hours, until the condensation has
completely evaporated.
• Depending on the material and temperature of the
surface on which you place the unit, its rubber feet
may discolor or mar the surface.
You can place a piece of felt or cloth under the
rubber feet to prevent this from happening. If you
do so, please make sure that the unit will not slip or
move accidentally.
• Do not place containers or anything else containing
liquid on top of this unit. Also, whenever any liquid
has been spilled on the surface of this unit, be sure
to promptly wipe it away using a soft, dry cloth.
Maintenance
• For everyday cleaning wipe the unit with a soft,
dry cloth or one that has been slightly dampened
with water. To remove stubborn dirt, use a cloth
impregnated with a mild, non-abrasive detergent.
Afterwards, be sure to wipe the unit thoroughly
with a soft, dry cloth.
• Never use benzine, thinners, alcohol or solvents of
any kind, to avoid the possibility of discoloration
and/or deformation.
Repairs and Data
• Before sending the unit away for repairs, be sure to
make a backup of the data stored within it; or you
may prefer to write down the needed information.
Although we will do our utmost to preserve the
data stored in your unit when we carry out repairs,
in some cases, such as when the memory section
is physically damaged, restoration of the stored
content may be impossible. Roland assumes no
liability concerning the restoration of any stored
content that has been lost.
Additional Precautions
• Any data stored within the unit can be lost as the
result of equipment failure, incorrect operation,
etc. To protect yourself against the irretrievable
loss of data, try to make a habit of creating regular
backups of the data you’ve stored in the unit.
• Roland assumes no liability concerning the
restoration of any stored content that has been
lost.
• Use a reasonable amount of care when using the
unit’s buttons, sliders, or other controls; and when
using its jacks and connectors. Rough handling can
lead to malfunctions.
• Never strike or apply strong pressure to the display.
• When disconnecting all cables, grasp the connector
itself—never pull on the cable. This way you will
avoid causing shorts, or damage to the cable’s
internal elements.
• To avoid disturbing others nearby, try to keep the
unit’s volume at reasonable levels.
• This instrument is designed to minimize the
extraneous sounds produced when it’s played.
However, since sound vibrations can be
transmitted through oors and walls to a greater
degree than expected, take care not to allow these
sounds to become a nuisance others nearby.
• When you need to transport the unit, package
it in the box (including padding) that it came
in, if possible. Otherwise, you will need to use
equivalent packaging materials.
• Some connection cables contain resistors. Do not
use cables that incorporate resistors for connecting
to this unit. The use of such cables can cause the
sound level to be extremely low, or impossible
to hear. For information on cable specications,
contact the manufacturer of the cable.
• The usable range of D-BEAM controller will become
extremely small when used under strong direct
sunlight. Please be aware of this when using the
D-BEAM controller outside.
• The sensitivity of the D-BEAM controller will
change depending on the amount of light in the
vicinity of the unit. If it does not function as you
expect, adjust the sensitivity as appropriate for the
brightness of your location.
Using External Memories
• Please observe the following precautions when
handling external memory devices.
Also, make sure to carefully observe all the
precautions that were supplied with the external
memory device.
• Do not remove the device while reading/writing
is in progress.
• To prevent damage from static electricity,
discharge all static electricity from your person
before handling the device.
75
For EU Countries
This product complies with the requirements of EMC Directive 2004/108/EC.
For EU Countries
For the USA
This product complies with the requirements of EMC Directive 2004/108/EC.
For EU Countries
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.– Increase the separation between the equipment and receiver.– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:(1) this device may not cause harmful interference, and(2) this device must accept any interference received, including interference that may cause undesired operation.
This product complies with the requirements of EMC Directive 2004/108/EC.
For EU Countries
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.– Increase the separation between the equipment and receiver.– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:(1) this device may not cause harmful interference, and(2) this device must accept any interference received, including interference that may cause undesired operation.
This product complies with the requirements of EMC Directive 2004/108/EC.
For EU Countries
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.– Increase the separation between the equipment and receiver.– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:(1) this device may not cause harmful interference, and(2) this device must accept any interference received, including interference that may cause undesired operation.
This product complies with the requirements of EMC Directive 2004/108/EC.
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) this device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that may cause undesired operation.
This equipment requires shielded interface cables in order to meet FCC class B limit.
Any unauthorized changes or modifications not expressly approved by the party responsible for compliance could void the user’s
authority to operate the equipment.
CAN ICES-3 (B)/NMB-3 (B)
This product contains chemicals known to cause cancer, birth defects and other reproductive harm, including lead.
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
BLUE:
BROWN:
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.
NEUTRAL
LIVE
WARNING
DECLARATION OF CONFORMITY
Compliance Information Statement
Model Name :
Type of Equipment :
Responsible Party :
Address :
Telephone :
HPD-20
Electronic Drum
Roland Corporation U.S.
5100 S. Eastern Avenue Los Angeles, CA 90040-2938
(323) 890-3700
For C.A. US (Proposition 65
For the U.K.
For the USA
For Korea
)
76
For EU Countries
What is the HandSonic?Quick GuideFrequently Used FunctionsParameter GuideAppendix
For China
77
Information
When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your
country as shown below.
AFRICA
REUNION
MARCEL FO-YAM Sarl
25 Rue Jules Hermann,
Chaudron - BP79 97 491
Ste Clotilde Cedex,
REUNION ISLAND
TEL: (0262) 218-429
SOUTH AFRICA
Paul Bothner(PTY)Ltd.
Royal Cape Park, Unit 24
Londonderry Road, Ottery 7800
Cape Town, SOUTH AFRICA
TEL: (021) 799 4900