Operating buttons are enclosed in square brackets; e.g., [PIANO].
Page references are given as (p. **).
The special symbols have the following meanings.
This indicates an important note you must read.
This indicates a memo regarding settings or functionality. Read it as necessary.
This indicates a hint for operation. Read it as necessary.
This indicates a reference to related information. Read it as necessary.
This explains a term that may be unfamiliar. Read it as necessary.
Thank you, and congratulations on your choice of the Roland E-09.
Before using this unit, carefully read the sections entitled: “USING THE UNIT SAFELY” and “IMPORTANT
NOTES” (pp. 2–3; p. 4). These sections provide important information concerning the proper operation of
the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided
by your new unit, Owner’s manual should be read in its entirety. The manual should be saved and kept on
hand as a convenient reference.
Glossary of Terms
“
Tones
” are the sounds you will normally play on the E-09. If we use the analogy of an orchestra, a “tone”
corresponds to an instrument held by a musician. Each tone also includes parameters (settings) such as
effects. (p. 10)
The “
Arranger
“
Music Styles
styles, such as rock, dance, Latin, and jazz. (p. 14)
“
Music Assistant
keyboard part and various additional parameters. The E-09 contains a variety of built-in music assistant
settings. (p. 15)
“
User Programs
part and various additional parameters. You can edit the settings and save them as a user program. (p. 16)
“
Songs
” are recordings you make of your own performances using the 16-track recorder. You can create a
song by adding the arranger to your own keyboard performance. (p. 19)
All rights reserved. No part of this publication may be reproduced in any form without the written
permission of ROLAND CORPORATION.
” is the E-09’s automatic accompaniment function. (p. 13)
” are musical templates used by the arranger. The E-09 contains a variety of built-in music
” settings specify the type of tone and music style, together with other settings such as the
” specify the type of tone and music style, together with other settings such as the keyboard
Page 2
For the U.K.
IMPORTANT: THE WIRES IN THIS MAINS LEAD ARE COLOURED IN ACCORDANCE WITH THE FOLLOWING CODE.
As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying
the terminals in your plug, proceed as follows:
The wire which is coloured BLUE must be connected to the terminal which is marked with the letter N or coloured BLACK.
The wire which is coloured BROWN must be connected to the terminal which is marked with the letter L or coloured RED.
Under no circumstances must either of the above wires be connected to the earth terminal of a three pin plug.
USING THE UNIT SAFELY
BLUE:
BROWN:
NEUTRAL
LIVE
Used for instructions intended to alert
the user to the risk of death or severe
injury should the unit be used
improperly.
Used for instructions intended to alert
the user to the risk of injury or material
damage should the unit be used
improperly.
* Material damage refers to damage or
other adverse effects caused with
respect to the home and all its
furnishings, as well to domestic
animals or pets.
The symbol alerts the user to important instructions
or warnings.The specific meaning of the symbol is
determined by the design contained within the
triangle. In the case of the symbol at left, it is used for
general cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never
be carried out (are forbidden). The specific thing that
must not be done is indicated by the design contained
within the circle. In the case of the symbol at left, it
means that the unit must never be disassembled.
The ● symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In
the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
001
• Before using this unit, make sure to read the instructions below, and the Owner’s Manual.
• Do not attempt to repair the unit, or replace parts within
it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your
retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the “Information”
page.
• This unit should be used only with a rack or stand that
is recommended by Roland.
006
• When using the unit with a rack or stand recommended
by Roland, the rack or stand must be carefully placed so
it is level and sure to remain stable. If not using a rack or
stand, you still need to make sure that any location you
choose for placing the unit provides a level surface that
will properly support the unit, and keep it from
wobbling.
• Be sure to use only the AC adaptor supplied with the
unit. Also, make sure the line voltage at the installation
matches the input voltage specified on the AC adaptor’s
body. Other AC adaptors may use a different polarity,
or be designed for a different voltage, so their use could
result in damage, malfunction, or electric shock.
• Do not excessively twist or bend the power cord, nor
place heavy objects on it. Doing so can damage the cord,
producing severed elements and short circuits.
Damaged cords are fire and shock hazards!
• This unit, either alone or in combination with an
amplifier and headphones or speakers, may be capable
of producing sound levels that could cause permanent
hearing loss. Do not operate for a long period of time at
a high volume level, or at a level that is uncomfortable.
If you experience any hearing loss or ringing in the ears,
you should immediately stop using the unit, and consult
an audiologist.
2
Page 3
011
• Do not allow any objects (e.g., flammable material,
coins, pins); or liquids of any kind (water, soft drinks,
etc.) to penetrate the unit.
• Immediately turn the power off, remove the AC adaptor
from the outlet, and request servicing by your retailer,
the nearest Roland Service Center, or an authorized
Roland distributor, as listed on the “Information” page
when:
• The AC adaptor, the power-supply cord, or the plug
has been damaged; or
• If smoke or unusual odor occurs
• Objects have fallen into, or liquid has been spilled
onto the unit; or
• The unit has been exposed to rain (or otherwise has
• In households with small children, an adult should
provide supervision until the child is capable of
following all the rules essential for the safe operation of
the unit.
• Do not force the unit’s power-supply cord to share an
outlet with an unreasonable number of other devices. Be
especially careful when using extension cords—the total
power used by all devices you have connected to the
extension cord’s outlet must never exceed the power
rating (watts/amperes) for the extension cord. Excessive
loads can cause the insulation on the cord to heat up and
eventually melt through.
• Before using the unit in a foreign country, consult with
your retailer, the nearest Roland Service Center, or an
authorized Roland distributor, as listed on the “Information” page.
101b
• The unit and the AC adaptor should be located so their
location or position does not interfere with their proper
ventilation.
• At regular intervals, you should unplug the AC adaptor
and clean it by using a dry cloth to wipe all dust and
other accumulations away from its prongs. Also,
disconnect the power plug from the power outlet
whenever the unit is to remain unused for an extended
period of time. Any accumulation of dust between the
power plug and the power outlet can result in poor
insulation and lead to fire.
• Whenever you suspect the possibility of lightning in
your area, disconnect the AC adaptor from the outlet.
3
Page 4
IMPORTANT NOTES
291a
In addition to the items listed under “USING THE UNIT SAFELY” on page 2–3, please read and observe the following:
Power Supply
301
• Do not connect this unit to same electrical outlet that is being
used by an electrical appliance that is controlled by an inverter
(such as a refrigerator, washing machine, microwave oven, or air
conditioner), or that contains a motor. Depending on the way in
which the electrical appliance is used, power supply noise may
cause this unit to malfunction or may produce audible noise. If it
is not practical to use a separate electrical outlet, connect a power
supply noise filter between this unit and the electrical outlet.
302
• The AC adaptor will begin to generate heat after long hours of
consecutive use. This is normal, and is not a cause for concern.
307
• Before connecting this unit to other devices, turn off the power to
all units. This will help prevent malfunctions and/or damage to
speakers or other devices.
Placement
351
• Using the unit near power amplifiers (or other equipment
containing large power transformers) may induce hum. To
alleviate the problem, change the orientation of this unit; or move
it farther away from the source of interference.
352a
• This device may interfere with radio and television reception. Do
not use this device in the vicinity of such receivers.
352b
• Noise may be produced if wireless communications devices, such
as cell phones, are operated in the vicinity of this unit. Such noise
could occur when receiving or initiating a call, or while
conversing. Should you experience such problems, you should
relocate such wireless devices so they are at a greater distance
from this unit, or switch them off.
354a
• Do not expose the unit to direct sunlight, place it near devices
that radiate heat, leave it inside an enclosed vehicle, or otherwise
subject it to temperature extremes. Excessive heat can deform or
discolor the unit.
355b
• When moved from one location to another where the temperature and/or humidity is very different, water droplets (condensation) may form inside the unit. Damage or malfunction may
result if you attempt to use the unit in this condition. Therefore,
before using the unit, you must allow it to stand for several
hours, until the condensation has completely evaporated.
358
• Do not allow objects to remain on top of the keyboard. This can
be the cause of malfunction, such as keys ceasing to produce
sound.
360
• Depending on the material and temperature of the surface on
which you place the unit, its rubber feet may discolor or mar the
surface.
You can place a piece of felt or cloth under the rubber feet to
prevent this from happening. If you do so, please make sure that
the unit will not slip or move accidentally.
Maintenance
401a
• For everyday cleaning wipe the unit with a soft, dry cloth or one
that has been slightly dampened with water. To remove stubborn
dirt, use a cloth impregnated with a mild, non-abrasive detergent.
Afterwards, be sure to wipe the unit thoroughly with a soft, dry
cloth.
402
• Never use benzine, thinners, alcohol or solvents of any kind, to
avoid the possibility of discoloration and/or deformation.
Repairs and Data
452
• Please be aware that all data contained in the unit’s memory may
be lost when the unit is sent for repairs. Important data should
always be backed up in another MIDI device (e.g., a sequencer),
or written down on paper (when possible). During repairs, due
care is taken to avoid the loss of data. However, in certain cases
(such as when circuitry related to memory itself is out of order),
we regret that it may not be possible to restore the data, and
Roland assumes no liability concerning such loss of data.
Additional Precautions
551
• Please be aware that the contents of memory can be irretrievably
lost as a result of a malfunction, or the improper operation of the
unit. To protect yourself against the risk of loosing important
data, we recommend that you periodically save a backup copy of
important data you have stored in the unit’s memory in another
MIDI device (e.g., a sequencer).
552
• Unfortunately, it may be impossible to restore the contents of
data that was stored in the unit’s memory, or in another MIDI
device (e.g., a sequencer) once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
553
• Use a reasonable amount of care when using the unit’s buttons,
sliders, or other controls; and when using its jacks and
connectors. Rough handling can lead to malfunctions.
554
• Never strike or apply strong pressure to the display.
556
• When connecting / disconnecting all cables, grasp the connector
itself—never pull on the cable. This way you will avoid causing
shorts, or damage to the cable’s internal elements.
558a
• To avoid disturbing your neighbors, try to keep the unit’s volume
at reasonable levels. You may prefer to use headphones, so you
do not need to be concerned about those around you (especially
when it is late at night).
559a
• When you need to transport the unit, package it in the box
(including padding) that it came in, if possible. Otherwise, you
will need to use equivalent packaging materials.
560
• Do not apply undue force to the music stand while it is in use.
4
Page 5
Contents
USING THE UNIT SAFELY .........................2
IMPORTANT NOTES...................................4
Moving this lever to left or right changes the pitch of the sound.
Pushing the lever away from yourself adds modulation
(normally vibrato) to the sound. (p. 15)
3.
PHONES 1/2 Jacks
You can connect two sets of headphones (sold separately) to
these jacks. The internal speakers will be turned off if you
connect headphones.
The headphone volume may decrease if you connect two sets of
headphones.
4.
VOLUME Knob
Adjusts the overall volume of the E-09.
5.
BALANCE (ARRANGER and KEYBOARD) Buttons
These buttons adjust the volume balance between the
accompaniment (or song) and the part you’re playing on the
keyboard. (p. 13)
6.
TAP TEMPO Button
You can use this button to adjust the tempo. (p. 13)
9.
BAND ORCHESTRATOR Section
Press these buttons if you want to change the ensemble of the
arranger (accompaniment) or if you want to use the minus-one
function. (p. 13, p. 21)
10.
KEYBOARD MODE Section
• ARRANGER Button
Press this button when you want to use the arranger function
(automatic accompaniment).
• PIANO Button
If you press this button, you’ll be able to play a piano sound
using the entire keyboard.
11.
ARRANGER & SONG CONTROLS Section
Press these buttons to play back the arranger or songs. (p. 13, p.
19)
7.
STYLE Section
Here you can select music styles for the displayed group.
8.
METRONOME Button
Switches the metronome on/off. If you hold down this button, a
screen will appear in which you can make settings, such as the
time signature and volume of the metronome. (p. 11)
6
Page 7
Introduction
12.
MUSIC ASSISTANT Button
Selects music assistants. (p. 15)
13.
ONE TOUCH Button
Selects one-touch settings. This will recall settings that are
appropriate for the selected music style. (p. 14)
14.
STYLE Button
Selects music styles. (p. 14)
15.
TONE Button
Selects tones. (p. 10)
16.
FUNCTION Button
Accesses a screen where you can edit various parameters. (p.
22)
17.
USER PROGRAM Button
Selects user programs. (p. 16)
18.
FAMILY (REC MODE) [][]
SELECT (REC TRACK) [][]
Use these buttons to select tones, music styles, music assistants,
songs, or functions. Use the FAMILY [][] buttons to
select the group. To move more rapidly through the selections,
hold down a button or press the other button while you hold
down the one you pressed first. Use the SELECT [][]
buttons to select an item within the selected group. Here too,
you can move more rapidly through the selections by holding
down a button or by pressing the other button while you
continue holding down the first button.
20.
TEMPO [] (-/NO) / [] (+/YES)
These buttons adjust the tempo of the arranger. They are also
used to edit the value of various parameters.
21.
KEYBOARD TOUCH Button
Turns keyboard touch on/off. If this is off, all notes you play on
the keyboard will sound at the same loudness (which you may
specify). (p. 15)
22.
MELODY INTELLIGENCE Button
Turns melody intelligence on/off. If you hold down this button,
the melody intelligence harmony type editing screen will
appear. (p. 14)
23.
NUMERIC Button
Press this when you want to use the TONE category buttons as
numeric buttons. (p. 11)
24.
TONE Category Buttons
Use these buttons to select tones for the displayed category. (p.
11)
Attaching the Music Rest
Insert the included music rest into the groove located at the
upper middle of the top panel.
19.
KEYBOARD CONTROL Section
• SPLIT Button
Divides the keyboard into left-hand and right-hand areas so
that you can play different tones in each area. (p. 10)
• DUAL Button
Lets you play two tones simultaneously. (p. 10)
• TRANSPOSE Button
Transposes the keyboard. (p. 12)
7
Page 8
Introduction
To an AC outlet
AC adaptor
Power supply cord
Rear Panel
1.
MIDI OUT/IN Connectors
Connect your MIDI equipment here. (p. 26)
2.
FOOT SWITCH Jack
Connect a separately available foot switch (Roland DP series
unit or BOSS FS-5U) here.
3.
OUTPUT R/L (MONO) Jacks
Connect these jacks to your cassette deck, power amp, audio
amp, keyboard amp, monitor speakers, etc.
4.
DC IN Connector
Connect the supplied AC adaptor to this connector.
5.
Cord Hook
Use this hook to fasten the cord of the AC adaptor.
Making the Connections
To prevent malfunction and/or damage to speakers or other
devices, always turn down the volume, and turn off the power
on all devices before making any connections.
Connecting a Foot Switch
The E-09’s power must be switched off when you connect a foot
switch.
Connect the separately available foot switch (Roland DP series unit
or BOSS FS-5U) to the rear panel
the foot switch to sustain the notes even after removing your fingers
from the keyboard. Other functions can also be assigned to the foot
switch. For details, refer to “FSW (Foot Switch Assign)” (p. 23).
FOOT SWITCH
jack. You can use
Connecting the AC Adaptor
1.
Place the E-09 in a level location.
2.
Plug the supplied power cord into the supplied AC adaptor.
fig.acadap
3.
Connect the AC adaptor to the rear panel DC IN connector,
and then plug the power cord into an AC outlet.
To prevent the inadvertent disruption of power to your unit
(should the plug be pulled out accidentally), and to avoid
applying undue stress to the AC adaptor jack, anchor the power
cord using the cord hook, as shown in the illustration.
Cord hook
Connecting an External Device or
Foot Switch
Connecting an External Device
If you want to record your performance (or a song recorded on the
E-09) to a cassette tape or other media, connect the E-09’s rear panel
OUTPUT jacks to the input jacks of your external recording device.
If you connect separately available stereo headphones to the
PHONES 1 or 2 jack, the internal speakers will be muted.
Cassette deck, power amp, audio amp, keyboard amp,
monitor speakers, etc.
(
)
E-09 rear panel
Turning the Power On/Off
Turning the Power On
Once the connections have been completed, turn on power to
your various devices in the order specified. By turning on
devices in the wrong order, you risk causing malfunction and/
or damage to speakers and other devices.
1.
Before you turn on the power, set the VOLUME knob to the
far left position to minimize the volume.
2.
Press the power button on the top panel to turn on the
power.
This unit is equipped with a protection circuit. A brief interval
(a few seconds) after power up is required before the unit will
operate normally.
If you’ve connected the E-09 to a keyboard amp or audio amp,
switch on the E-09’s power before you switch on your amp.
3.
Turn the VOLUME knob to adjust the volume of the E-09.
8
Page 9
Introduction
Turning the Power Off
1.
Press the top panel power button once again to turn off the
power.
If you’ve connected the E-09 to a keyboard amp or audio amp,
switch off the power to your amp before you switch off the E09’s power.
Listening to the Demo Songs
All rights reserved. Unauthorized use of this material for
purposes other than private, personal enjoyment is a violation
of applicable laws.
No data for the music that is played will be output from MIDI
OUT.
1.
Simultaneously press [MUSIC ASSISTANT] and [STYLE] so
both buttons are lit.
2.
Turn the VOLUME knob to adjust the volume.
3.
Press [START/STOP] so it’s lit.
The demo song starts playing.
Returning the E-09 to Its
Factory-Set State
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to access the “UTILITY” screen.
3.
Use SELECT [][] to access the “Factory Reset”
screen.
“Yes” begins blinking in the screen.
4.
Press TEMPO [(YES)].
The screen prompts “Sure?”
5.
Press TEMPO [(YES)] once again.
4.
Press [START/STOP] so it goes out.
The demo song stops playing.
Adjusting the Display
Contrast
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to access the “UTILITY” screen.
3.
Use SELECT [][] to access the “LCD Contrast”
screen.
4.
Use TEMPO [(-)][(+)] to adjust the contrast of the
characters in the screen.
5.
Press [FUNCTION] so it goes out.
Alternatively, you can adjust the display’s contrast by holding
down [NUMERIC] and using TEMPO [(-)][(+)].
9
Page 10
Playing the Sounds from the Keyboard
Immediately after you’ve turned on the power, the E-09 is set up so
that you can play a piano sound across the full extent of the
keyboard. The E-09’s keyboard provides the following three “parts.”
MAIN
SPLIT
DUAL
The E-09 contains 614 different tones. You can play these tones from
the three keyboard parts (main, split, and dual).
A single tone is assigned across the entire keyboard
(Main part)
The keyboard area at the left of the split point is the
“split part,” and the area at the right is the “main part.”
Each part can play a different tone.
The entire keyboard is assigned to simultaneously play
two tones (the main part and the dual part).
You can’t select a drum set for the split part.
You can add a monophonic bass part (Auto Bass) to the split
part. For details, refer to p. 23.
7.
Play the keyboard.
Turn the VOLUME knob to adjust the volume.
The tone of each part is automatically set to the appropriate
octave.
If you press the KEYBOARD MODE [PIANO] button so it’s lit,
the main part is assigned to the entire keyboard and a piano
sound will be selected.
You can’t use the arranger (automatic accompaniment) if the
KEYBOARD MODE [PIANO] button is lit.
Playing the Main Part
1.
Press [TONE] so it’s lit.
2.
Use FAMILY [][] to select a tone group.
3.
Use SELECT [][] to select a tone from the group you
selected in step 2.
4.
Play the keyboard.
Turn the VOLUME knob to adjust the volume.
5.
Hold down [TONE], and adjust the volume of the main part
by pressing BALANCE [] (to decrease the volume) or
[] (to increase the volume).
Playing the Main Part and
Split Part
1.
If you want to play different tones in the left and right
hands, press [SPLIT] so it’s lit.
A tone will automatically be selected for the split part according
to the tone of the main part.
Selecting a Tone for the Main Part
2.
Press [TONE] so it’s lit.
The split point is set to C4 (note number 60).
You can change the split point. For details, refer to “Split Point”
(p. 22).
8.
Adjust the volume balance between the main part and the
split part.
To adjust the volume of the main part, hold down [TONE] and
press BALANCE [] (to decrease the volume) or [] (to
increase the volume).
To adjust the volume of the split part, hold down [SPLIT] and
press BALANCE [] (to decrease the volume) or [] (to
increase the volume).
Playing the Main Part and
Dual Part
1.
If you want to play two different tones simultaneously,
press [DUAL] so it’s lit.
A tone appropriate for layering on the main part will
automatically be selected for the dual part.
Selecting a Tone for the Main Part
2.
Press [TONE] so it’s lit.
3.
Use FAMILY [][] to select a tone group.
4.
Use SELECT [][] to select a tone for the main part
from the group you selected in step 3.
Selecting a Tone for the Dual Part
5.
Hold down [DUAL], and use FAMILY [][] to select a
tone group.
3.
Use FAMILY [][] to select a tone group.
4.
Use SELECT [][] to select a tone for the main part
from the group you selected in step 3.
Selecting a Tone for the Split Part
5.
Hold down [SPLIT], and use FAMILY [][] to select a
tone group.
6.
Hold down [SPLIT], and use SELECT [][] to select a
tone for the split part from the group you selected in step 5.
10
6.
Hold down [DUAL], and use SELECT [][] to select a
tone for the dual part from the group you selected in step 5.
You can’t select a drum set for the dual part.
7.
Play the keyboard.
Turn the VOLUME knob to adjust the volume.
8.
Adjust the volume balance between the main part and the
dual part.
To adjust the volume of the main part, hold down [TONE] and
Page 11
press BALANCE [] (to decrease the volume) or [] (to
increase the volume).
To adjust the volume of the dual part, hold down [DUAL] and
press BALANCE [] (to decrease the volume) or [] (to
increase the volume).
Selecting Tones
As an alternative to using the FAMILY or SELECT [][]
buttons, you can also select tones using the numeric keys or TONE
category buttons.
Playing the Sounds from the Keyboard
Drum Sounds and Sound Effects
(SFX)
Drum Sets
The last sixty-one tones (615–675) are called “drum sets.” If you
select a drum set, a different sound is assigned to each note of the
keyboard. For example, you can use the leftmost key to play a bass
drum (kick) sound, and another key to play a snare drum sound.
A drum set is a collection of ninety or more sounds, each assigned to
a different key.
Using the Numeric Keys
1.
Press [TONE] so it’s lit.
2.
Press [NUMERIC] so it’s lit.
3.
Use TONE category buttons [1]–[0] to enter a tone number.
Example:
To select the tone for the split part, hold down [SPLIT] while
you enter the tone number.
To select the tone for the dual part, hold down [DUAL] while
you enter the tone number.
To defeat the numeric key function, press [NUMERIC] so it
goes out.
To enter “12”
Press [1] -> [2] and wait a few moments until the
number is confirmed. Alternatively, press [0] -> [1]
-> [2].
Using the TONE Category Buttons
You can use the TONE category buttons to select tones directly,
without using [TONE], FAMILY [][], SELECT [][], or
numeric keys. This method lets you select from nine melody sounds
and one drum set.
You can assign a favorite tone to each button. This is convenient for
live performance, since you can select a tone simply by pressing a
single button.
Assigning other tones to the TONE
category buttons
After selecting a tone, press the TONE category button for the group
that includes the selected tone. The screen will briefly indicate
“Memorized.”
You can assign the following groups of tones to each of the category
buttons.
[PIANO]
[ORGAN]
[GUITAR/BASS]
[STRINGS]
[VOCAL]
[SAX/BRASS]
[SYNTH]
[WORLD1]
[WORLD2]
[DRUMS]
PIANO, ELECTRIC PIANO
ORGAN, ACCORDION, KEYBOARD,
CHROMATIC PERC
ACOUSTIC GUITAR, ELECTRIC GUITAR, BASS
STRINGS
VOCAL
SAX, WIND, ACOUSTIC BRASS
SYNTH BRASS, SYNTH LEAD,
POLY SYNTHESIZER, PAD
WORLD 1
WORLD 2, PERCUSSION, SFX
DRUMS
You can’t assign a drum set to the split part or dual part.
Sound Effects (SFX)
The E-09 contains numerous sound effects, drum, and percussion
tones (551–614). You can assign these tones to a keyboard part and
play them. These tones can be assigned to the main, split, or dual
part and played across the entire range of the keyboard.
If [SPLIT] is lit, you will probably want to set the split point
near C6 if you want to use your right hand to play sound effects
or percussion, or near C3 if you want to play these using your
left hand. (p. 22)
Sounding the Metronome
It’s convenient to sound the metronome while you’re practicing a
new song.
1.
Press [METRONOME] so it’s lit.
The metronome will sound.
2.
Hold down [METRONOME] for a while until the “Metro TS”
screen appears.
In this screen you can set the time signature of the metronome.
3.
Use TEMPO [(-)][(+)] to select a time signature.
Range: 1/4, 2/4, 3/4, 4/4, 5/4, 6/4, 6/8, 9/8
4.
Use SELECT [][] to access the “Metro Vol” screen.
5.
Use TEMPO [(-)][(+)] to adjust the volume.
Range: 0–127
6.
When you press the [METRONOME] button so it goes out,
the metronome will stop sounding.
11
Page 12
Playing the Sounds from the Keyboard
Transposing
You can shift the pitch of your performance without changing the
position at which you’re playing the keyboard. For example, if a
song is in a difficult key containing numerous sharps or flats, you
can transpose it so that it’s easier to play.
You can also use this function to transpose the playback of a song.
If you’re accompanying a singer, you can transpose the pitch to a
comfortable range for the singer without having to change your
keyboard fingering.
Transpose is not applied to drum sets.
1.
Press [TRANSPOSE] so it’s lit.
2.
Hold down [TRANSPOSE] for a while until the “Transpose”
screen appears.
3.
Use TEMPO [(-)][(+)] to adjust the transposition.
Range: -12–+12
If you set this to “0,” the transpose function will be off.
4.
To turn the transpose function off, press [TRANSPOSE] so
it goes out.
Example: The song is in the key of E major, but you want to
play it using the keyboard fingering of the key of C
The note E is four semitones (keys including the black keys)
above the note C, so you would set the transposition value to
“+4.”
fig.transpose
When you play “C, E, G”
it sounds as “E G# B”
You can save this setting in a user program. (p. 16)
Octave Setting
You can raise or lower the pitch of the tone for each keyboard part
(main, split, dual) in steps of an octave, over a range of four octaves
upward or downward.
Main Part
Hold down [TONE] and use TEMPO [(-)][(+)] to change the
octave of the main part.
Split Part
Hold down [SPLIT] and use TEMPO [(-)][(+)] to change the
octave of the split part.
Dual Part
Hold down [DUAL] and use TEMPO [(-)][(+)] to change the
octave of the dual part.
Changing the Keyboard
Scale
As an alternative to the equal tempered scale used in most Western
music, you can adjust the pitch of each note to the scales used by
other musical cultures or tuning systems.
You can independently adjust the pitch of each note in the octave (C,
C#, D, Eb, E, F, F#, G, Ab, A, Bb, B).
For example, if you adjust the pitch of the “C” note, this adjustment
will apply to the “C” note of each octave.
1.
Hold down [FUNCTION] and press the key whose note pitch
you want to adjust.
The pitch will be lowered by 1/4 tone.
The keyboard in the center of the screen will indicate the notes
whose pitch has been lowered.
To check the notes for which the pitch has been lowered, press
and hold [FUNCTION]. While you continue holding down
[FUNCTION], the keyboard in the center of the screen will
indicate the state of the pitch.
You can also specify where the transpose setting is to be
applied. Refer to “Trans Mode” (p. 22).
12
To return a note to its original pitch, hold down [FUNCTION]
and press the same key you pressed in step 1.
Page 13
Performing with an Accompaniment
(Arranger)
Using the Arranger
1.
Press [ARRANGER] so it’s lit.
The keyboard will be divided into left and right parts; “split”
and “main.” In the left-hand side, hold down notes to specify a
chord. In the right-hand side, play along with the
accompaniment.
The C4 key (note number 60) is assigned as the split point.
2.
Press [START/STOP] so it’s blinking.
The arranger begins playing. The button begins blinking in time
with the arranger’s time signature.
If you play the left-hand area of the keyboard while
[ARRANGER] is lit and the arranger playback is stopped, a
stereo strings sound will play. You can also add a monophonic
bass sound (-> ”Auto Bass,” p. 23). If you don’t want the strings
sound or bass sound to be heard, turn off “Educational” (p. 24).
If you press [START/STOP] while [ARRANGER] is not lighted,
only the drums will play, allowing you to add a rhythm
accompaniment to your keyboard performance. The drums will
be based on the currently selected music style. If you want to
select a different music style, refer to p. 14.
3.
With your left hand, play a chord (or a single note).
4.
When you play a different chord (or single note), the
arranger will also switch to a different chord.
5.
Use the following buttons to select other patterns within the
currently selected music style.
[INTRO]
[ORIGINAL]
[FILL]
[VARIATION]
[ENDING]
The chord name is shown in the arranger chord area of the
screen.
An accompaniment pattern used for the introduction.
A simple accompaniment pattern.
An accompaniment pattern used to transi-
tion between ORIGINAL and VARIATION.
A more complex accompaniment pattern,
that’s ideal for a break or similar section in
the song.
If you press this button instead of [START/
STOP], an ending will play and then the arranger will stop playing.
DRUMS & BASS
COMBO
FULL
Simple accompaniment patterns containing
only drums and a bass line.
Accompaniment patterns containing several
instruments (a band).
Accompaniment patterns with a lavish arrangement (multiple instruments).
Changing the Volume Balance of
the Arranger Playback and the
Keyboard Performance
To Increase the Volume of the Arranger (or
Song Part)
Press BALANCE [] (ARRANGER).
To Increase the Volume of Your Keyboard
Performance
Press BALANCE [] (KEYBOARD).
Changing the Tempo of the
Arranger
Use TEMPO [][] to slow down (-) or speed up (+) the tempo
of the arranger.
By pressing TEMPO [] and [] simultaneously, you can
reset the arranger tempo to the default tempo setting specified
by the currently playing music style.
You can also enter the tempo by pressing [TAP TEMPO] three
times or more at the desired interval. By holding down [TAP
TEMPO], you can reset the arranger tempo to the default tempo
setting.
Arranger Sync Start
1.
Press [SYNC START] so it’s lit.
Sync Start
when you play a note to the left of the split point. This is
convenient when you want the arranger to begin playing the
moment you specify the chord with your left hand.
is a function that causes the arranger to start playing
While using your left hand to play the arranger chord, use your right
hand to play the melody.
Changing the Arranger Ensemble
By pressing one of the BAND ORCHESTRATOR buttons so it’s lit,
you can change the accompaniment patterns produced by the
arranger while playback continues.
To cancel this function, press [SYNC START] so it goes out.
Stopping the Arranger
1.
Press [START/STOP] once again so it goes out.
The arranger will stop playing.
If you press [ENDING], an ending phrase will play and then the
arranger will stop.
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Page 14
Performing with an Accompaniment (Arranger)
Selecting a Music Style
1.
Press [ARRANGER] so it’s lit.
2.
Press [STYLE] so it’s lit.
3.
Use FAMILY [][] to select one of the following
groups.
ROCK (001–006), DANCE (007–023), 8BEAT (024–036),
16BEAT (037–047), JAZZ (048–053), LATIN (054–063),
TRADITIONAL (064–079), BALLROOM (080–097),
WORLD (98–130)
4.
Use SELECT [][] to select a music style from the
group you selected in step 3.
As an alternative to using FAMILY or SELECT [][], you
can use the numeric keys to select a music style.
1.
Press [NUMERIC] so it’s lit.
2.
Use TONE category buttons [1]–[0] to enter a style number.
Example:
Press [1] -> [2] and wait a few moments until the number is
confirmed. Alternatively, press [0] -> [1] -> [2].
* To defeat the numeric keys, press [NUMERIC] so it goes out.
To enter “12”
Melody Intelligence
Melody Intelligence
harmony to the melody that you play in the right-hand side of
the keyboard, as appropriate for the chord you hold down in
the left-hand side of the keyboard.
1.
Press [MELODY INTELLIGENCE] so it’s lit.
To turn off this setting, press [MELODY INTELLIGENCE] so it
goes out.
Changing the Harmony Type for
Melody Intelligence
You can choose one of eighteen different settings for the Melody
Intelligence function.
1.
Press and hold [MELODY INTELLIGENCE] for a few
moments.
The melody intelligence setting screen will appear.
2.
Press TEMPO [][] to select the type you want to use.
is a function that automatically adds
Music Style Functions
To access the following functions, you’ll need to press [ARRANGER]
so it’s lit.
One-Touch
This function automatically sets the following items to the best
setting for the selected music style.
• The tones of the main part, split part, and dual part
• Reverb and chorus settings
You can choose from two different one-touch settings for each
music style.
1.
Select the music style you want to use.
2.
Press [ONE TOUCH].
The upper left of the screen will indicate “OT1.”
If [TONE] is lit, the screen will show the name of the tone. (In
the above example, this is “Piano 2.”)
You can save this setting in a user program. (p. 16)
3.
If you want to use “OT2” press [ONE TOUCH] once again.
Selecting a different music style will cancel the one-touch
function.
14
Page 15
Performance Functions and Effects
fig.pitchbend
Performance Functions
Keyboard Touch
The force or speed with which you play the keyboard will vary the
volume or brightness of the main part, split part, and dual part.
All of the acoustic instrument sounds (e.g., piano, violin, drum) will
respond to your keyboard touch, allowing you to reproduce the
musically expressive range of that instrument. The sound will be
louder and more brilliant if you play strongly, and softer and more
muted if you play softly.
1.
Press [KEYBOARD TOUCH] so it’s lit.
Keyboard touch is now turned on.
Pitch falls
If you push the lever away from yourself while moving it to left or
right, both effects will be applied.
You can specify the range of pitch bend that will occur. For
details, refer to “PB Range” (p. 22).
Modulation
Pitch rises
If you press [KEYBOARD TOUCH] once again so it goes out,
the keyboard touch will be fixed; i.e., the sound will no longer
vary in response to your keyboard playing touch.
Specifying a Fixed Keyboard Touch
Here’s how to specify the uniform strength each note will have if
[KEYBOARD TOUCH] is unlit.
1.
Press [KEYBOARD TOUCH] until the screen indicates “KBD
Touch.”
[FUNCTION] lights.
2.
Use TEMPO [(-)][(+)] to specify the “KBD Touch”
setting. (Range: 1–127)
A setting of “1” will be extremely faint (normally inaudible),
and a setting of “127” will be the maximum strength (very loud
and bright).
3.
Press [FUNCTION] so it goes out.
Some of the internal tones switch between different sounds
depending on your keyboard playing strength. For such tones,
only one of these sounds will be heard if you specify a fixed
keyboard touch.
The keyboard touch setting can be saved in a user program. (p.
16)
Foot Switch
You must connect the foot switch while the E-09’s power is
switched off.
Connect a separately available foot switch (Roland DP series unit or
BOSS FS-5U) to the rear panel
foot switch, you can sustain the sound even after taking your fingers
off the keyboard. You can also assign other functions to the foot
switch. For details, refer to “FSW (Foot Switch Assign)” (p. 23).
FOOT SWITCH
jack. By pressing the
Music Assistant
Music assistant settings let you instantly recall settings that are
appropriate for the song you’re playing.
You can’t use Music Assistant while a song is playing.
Selecting music assistant settings will recall settings for the following
items.
• Music style
• Tempo
• The tone of the main part, split part, and dual part
• Effects
• Band orchestrator
• Keyboard touch
Selecting Music Assistant Settings
Pitch Bend and Modulation
You can use the BENDER/MODULATION lever located at the left
of the keyboard to apply two types of effect to the sound of the
keyboard part.
Pitch Bend
lever to the left, or raises it when you move the lever to the
right.
Modulation
lever away from yourself while playing.
If the MFX type is
rotation instead of applying the modulation effect.
lowers the pitch you’re playing when you move the
applies vibrato to the sound when you push the
ROTARY
, this will switch the speed of
1.
Press [MUSIC ASSISTANT] so it’s lit.
The screen will show the name of the music assistant setting.
2.
Use FAMILY [][] to select the group (musical style)
that includes the music assistant settings you want to use.
You can choose from the following groups.
Ballad, Ballroom, Dancing, Easy List, Evergreen, JazzSwng,
PopHit, General
3.
Use SELECT [][] to choose music assistant settings
from the group you selected in step 2.
As an alternative to using the FAMILY or SELECT buttons, you
can use the numeric keys to make your selection.
1.
Press [NUMERIC] so it’s lit.
2.
Use TONE category buttons [1]–[0] to enter a music assistant
number.
15
Page 16
Performance Functions and Effects
Example:
Press [1] -> [2] and wait a few moments until the number is
confirmed. Alternatively, press [0] -> [1] -> [2].
When you’re finished using the numeric keys, press
[NUMERIC] so it goes out.
If you’ve edited the music assistant settings (for example by
changing the tone of the main part), you can save the edited
settings in a user program.
To enter “12”
User Program
The E-09 provides 100 user programs (00–99). You can use these to
store settings for most of the front panel operations and function
menus (p. 22).
MIDI settings (p. 26) are automatically stored in the E-09. They
are not saved in a user program.
Saving Your Settings in a User
Program
1.
Hold down [USER PROGRAM] for a few moments.
The display will indicate “Write?”
2.
Continue holding down [USER PROGRAM], and press
TONE category numeric buttons [1]–[0]. (00–99)
Example:
Press [6] and wait a few moments until the number is
confirmed. Alternatively, press [0] -> [6].
3.
Press TEMPO [(YES)], and then take your finger off
[USER PROGRAM].
To enter “6”
If you hold down [USER PROGRAM], you will be saving
(rather than selecting) a user program.
2.
Use TONE category numeric buttons [1]–[0] to enter a user
program number. (00–99)
Example:
Press [6] and wait a few moments until the number is
confirmed. Alternatively, press [0] -> [6].
When you’re finished using the numeric keys, press
[NUMERIC] so it goes out.
To enter “6”
Effects
The E-09 provides reverb, chorus, and multi-effects (MFX). You can
change the type of each effect.
You can also adjust the amount of reverb or chorus that is applied to
the keyboard parts.
You can’t use chorus together with MFX.
Reverb
You can apply reverb (reverberation) to the sounds you’re playing.
Reverb simulates the ambience you experience when performing in
a concert hall or other spacious location.
When you switch on the E-09’s power, reverb will be applied to all
keyboard parts (main, dual, split) as well as to the arranger and song
parts.
If you don’t need reverb, you can turn reverb off or set the reverb
amount to “0” for the keyboard parts. You can’t change the amount
of reverb applied to the arranger or to the parts of an alreadyrecorded song.
4.
Enter a name for the user program.
Use FAMILY [][] to move the cursor, and use SELECT
[][] to change each character.
5.
Press TEMPO [(YES)].
The screen will show “Complete,” and the settings will be
saved.
We recommend that you frequently store your settings to a user
program even while you’re in the process of editing.
If the KEYBOARD MODE [ARRANGER] or [PIANO] button is
lit, the state of that button will also be saved in the user
program.
The most recently selected music style is also saved in the user
program.
Selecting a User Program
1.
Press [USER PROGRAM] so it’s lit.
[NUMERIC] will automatically light.
The display will indicate the number of the most recently
selected user program, or “1” if you have not selected a user
program since turning on the power.
If MFX (p. 17) is set to anything other than “Off,” you can apply
that MFX and reverb simultaneously to the tone of the main
part.
Applying Reverb
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to select “EFFECTS.”
3.
Use SELECT [][] to select “REVERB.”
4.
Use TEMPO [(-)][(+)] to select the type of reverb.
Off
Room 1–3
Hall 1, 2
Plate
Delay
PanDelay
Reverb will not be applied.
These simulate the reverberation of a room.
Higher numbers simulate larger rooms.
These simulate the reverberation of a concert
hall. Higher numbers simulate a larger hall.
These produce deeper reverberation than the
Room settings.
This is a digital simulation of a metal plate reverb unit. It is particularly suitable for percussion sounds.
This is a delay effect (without reverb) which
produces echo-like repeats.
This repeats the sound while making it alternate between left and right.
16
Page 17
5.
Play the keyboard to hear the effect.
6.
Press [FUNCTION] so it goes out.
Adjusting the Amount of Reverb Applied to the
Keyboard Parts
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to select “EFFECTS.”
3.
Use SELECT [][] to select one of the following
parameters.
Parameter
Rev MAIN
Rev DUAL0–127Adjusts the amount of reverb ap-
Rev SPLIT0–127Adjusts the amount of reverb ap-
4.
Use TEMPO [(-)][(+)] to adjust the amount of reverb
applied to the part you selected in step 3.
If you don’t want reverb to be applied, set this to “0.”
5.
Play the keyboard to hear the effect applied to each part.
6.
Press [FUNCTION] so it goes out.
You can save these settings in a user program. (p. 16)
ValueExplanation
0–127Adjusts the amount of reverb ap-
plied to the tone of the main part.
plied to the tone of the dual part.
plied to the tone of the split part.
Performance Functions and Effects
S-Delay
S-DelayFb
5.
Play the keyboard to hear the effect.
6.
Press [FUNCTION] so it goes out.
Adjusting the Amount of Chorus Applied to the
Keyboard Parts
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to select “EFFECTS.”
3.
Use SELECT [][] to select one of the following
parameters.
Parameter
Chr MAIN
Chr DUAL0–127Adjusts the amount of chorus ap-
Chr SPLIT0–127Adjusts the amount of chorus ap-
4.
Use TEMPO [(-)][(+)] to adjust the amount of chorus
applied to the part you selected in step 3.
If you don’t want chorus to be applied, set this to “0.”
5.
Play the keyboard to hear the effect applied to each part.
6.
Press [FUNCTION] so it goes out.
This delays the sound to create an echo effect.
This repeats the sound at short intervals.
ValueExplanation
0–127Adjusts the amount of chorus ap-
plied to the tone of the main part.
plied to the tone of the dual part.
plied to the tone of the split part.
Chorus
You can apply a chorus effect to the sounds you play. The chorus
effect adds a three-dimensional spaciousness and depth to the
sound. You can choose from eight types of chorus effect.
When you switch on the E-09’s power, the amount of chorus applied
to the keyboard parts (main, dual, split) is set to “0,” meaning that
chorus will not be applied to the keyboard parts.
If you don’t want to use chorus, you can turn it off or set the chorus
amount to “0” for the keyboard parts. You can’t change the amount
of chorus applied to the arranger or to the parts of an alreadyrecorded song.
You can’t use chorus if MFX is set to anything other than “Off.”
Applying Chorus
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to select “EFFECTS.”
3.
Use SELECT [][] to select “CHORUS.”
4.
Use TEMPO [(-)][(+)] to select the type of chorus.
Off
Chorus 1–4
FB Chorus
Flanger
Chorus will not be applied.
These are typical chorus effects that give the
sound spaciousness and depth.
This chorus produces a flanger-like effect,
softening the sound.
This produces a metallic-sounding effect
reminiscent of a jet airplane taking off and
landing.
You can save these settings in a user program. (p. 16)
Multi-Effects (MFX)
There are 47 types of multi-effect (MFX) that you can apply to the
main part. Some of these combine two effects.
MFX are not applied to the following three types of tones.
• The split part
• The dual part
• Drum sets
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to select “EFFECTS.”
3.
Use SELECT [][] to select “MFX.”
4.
Use TEMPO [(-)][(+)] to select the type of MFX.
You can save these settings in a user program. (p. 16)
Off
Enhancer
Overdrive 1–4
MFX will be off.
Controls the harmonic content of the high-
frequency range to give the sound more
definition and crispness.
Produces a natural-sounding distortion
similar to that of a vacuum tube amp.
1: Small amp
2: Built-in type
3: Large double stack amp
4: Large triple stack amp
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Page 18
Performance Functions and Effects
Distortion 1–4
Phaser
AutoWah
Rotary
StFlanger
(stereo
flanger)
StepFlanger
Compressor
Limiter
HexaChorus
TremChorus
(tremolo chorus)
StChorus
(stereo chorus)
Space-D
StDelay
(stereo delay)
Mod Delay
(modulation
delay)
3Tap Delay
(triple tap delay)
4Tap Delay
(quadruple
tap delay)
TmCtrDelay
(time control
delay)
Reverb
GateRevNr
(gate reverb
normal)
GateRevRv
(gate reverb
reverse)
GateRevS1
(gate reverb
sweep 1)
Produces a more intense distortion than
Overdrive. You can choose from four
types.
Combines the original sound with a phaseshifted sound, and modulates it to produce a twisting, swishing effect.
Cyclically moves a filter to create a repeating wah effect (cyclic change in tone).
Simulates the sound of a classic rotary
speaker. You can switch the rotational
speed (slow/fast) by pushing the BENDER/MODULATION lever away from
yourself, creating an authentic-sounding
sense of modulation. This effect is ideal for
organ sounds.
Produces a metallic resonance reminiscent
of a jet airplane taking off and landing.
Varies the sound of a flanger in pitched
steps.
Makes the volume more consistent by restraining loud sounds and boosting soft
sounds.
Prevents distortion by compressing
sounds that are above a specified volume
level.
Applies a six-phase chorus to add spaciousness and depth to the sound. (Six chorus sounds with differing delays are
layered together.)
Applies a chorus effect with tremolo (cyclic change in volume).
Applies a stereo chorus effect.
Applies a multiple chorus with dual-phase
stereo modulation. This creates a transparent chorus effect with no sense of modulation.
Creates an echo effect by repeating the input sound.
Modulates the delayed sound to create a
flanger-like effect.
Produces delayed sound from three positions; center, left, and right.
Produces four delayed sounds.
Lets you control the delay time in real time
while you push the modulation lever.
Adds reverberation to the original sound,
simulating an expansive space.
Reverb that cuts the reverberation during
its decay.
With the factory settings, the MFX type will automatically
switch according to the tone you select. For details, refer to
“Tone MFX” (p. 24).
5.
Play the keyboard to hear the sound of the effect.
6.
Press [FUNCTION] so it goes out.
If MFX is set to anything other than “Off,” you can’t apply
chorus to the tone of the main part.
Moves the reverb sound from left to right.
Shifts the pitch of the original sound. Two
pitch-shifted sounds can be layered with
the original sound.
Shifts the pitch of the original sound and
returns the pitch-shifted sound to the input, producing an echo.
Connects overdrive and chorus in series.
Connects overdrive and flanger in series.
Connects overdrive and delay in series.
Connects distortion and chorus in series.
Connects distortion and flanger in series.
Connects distortion and delay in series.
Connects enhancer and chorus in series.
Connects enhancer and flanger in series.
Connects enhancer and delay in series.
Connects chorus and delay in series.
Connects flanger and delay in series.
Connects chorus and flanger in series.
Connects chorus and delay in parallel.
Connects flanger and delay in parallel.
Connects chorus and flanger in parallel.
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Page 19
Song Functions
Recording Your Own
Performance
You can use the 16-track recorder to record your own performances.
The E-09 provides the following four recording modes.
Recording a new song
Rec All
Rec KeyboardRecord only your keyboard performance.
Recording additional material into an existing song
Rec Single
Rec PunchI/O
(punch-in/out)
The E-09 can handle only one song. This song will not be erased
even if you turn off the power.
“Single” will be automatically selected after you perform the
first recording. Be aware that if you select “ALL” or
“Keyboard,” the previously recorded song will be erased. If you
want to add new material to the song you recorded, you should
choose “Single” or “Punch I/O.” If you haven’t recorded a song
yet, you won’t be able to select “Single” or “Punch I/O.”
Simultaneously record your keyboard performance and the arranger accompaniment.
Record one track at a time. You can freely select the track to be recorded.
Re-record a specified region of a certain track.
10.
Select the tone that you want to use in the right-hand side
of the keyboard.
Press [TONE] so it’s lit, and use the FAMILY and SELECT
[][] buttons, the numeric keys, or the TONE category
buttons to make your selection. For details, refer to pp. 10–11.
11.
Use either of the following methods to start recording.
• Press [].
[● REC] lights, and [] begins blinking in time with the
time signature of the arranger.
• Press [SYNC START] so it’s lit, and play a chord with your left
hand.
[● REC] lights, and [] begins blinking in time with the
time signature of the arranger.
12.
Perform.
13.
Use either of the following methods to stop recording.
• Press [] so it goes out.
[● REC] also goes out.
• Press [ENDING].
The ending phrase begins playing. When it ends, [ENDING],
[], and [● REC] will all go out.
14.
When you stop recording, the screen prompts “Save
Song?,” asking you whether you want to save your
performance.
To save your performance, press TEMPO [(YES)].
If you don’t want to save your performance, press TEMPO
[(NO)].
You can’t record a song if the E-09 is synchronized with an
external MIDI device.
All Recording Mode
Here’s how you can record what you play on the keyboard while the
arranger accompaniment plays.
The previously recorded song will be erased by the new
recording.
1.
Press [ARRANGER] so it’s lit. (p. 13)
2.
Press [STYLE] so it’s lit, and select a music style (p. 14).
Alternatively, press [MUSIC ASSISTANT] so it’s lit, and
select a music assistant (p. 15).
3.
Press [INTRO], [ORIGINAL], or [VARIATION] to select the
arranger section you want to use.
4.
Press [START/STOP] so it’s blinking. The arranger will start
playing.
5.
Use TEMPO [(-)][(+)] to adjust the tempo of the
arranger.
6.
Press [START/STOP] once again so it goes out. The
arranger will stop playing.
7.
Press [SONG] so it’s lit.
8.
Press [● REC] so it’s blinking.
9.
Use REC MODE [][] to select “Rec All” as the
recording mode.
Keyboard Recording Mode
Here’s how you can record only your keyboard performance. The
arranger is not used.
The previously recorded song will be erased by your new
recording.
1.
Select the keyboard part and tone you want to use for your
performance. (pp. 10–11)
2.
Press [SONG] so it’s lit.
3.
Press [● REC] so it’s blinking.
4.
Use REC MODE [][] to select “Rec Keyboard” as the
recording mode.
5.
Select the tone that you want to use in the right-hand side
of the keyboard.
Press [TONE] so it’s lit, and use the FAMILY and SELECT
[][] buttons, the numeric keys, or the TONE category
buttons to make your selection. For details, refer to pp. 10–11.
6.
Use the metronome if desired. (p. 11)
7.
Press [] to start recording.
[● REC] lights, and [] begins blinking in time with the
time signature of the metronome.
8.
Perform.
If you select a drum set for the main part and use the keyboard
to play the drum sounds, your performance will be recorded on
track 16.
19
Page 20
Song Functions
Original track
Only this portion is overwritten
by the new recording
9.
Press [] to stop recording.
[] and [● REC] go out.
10.
When you stop recording, the screen prompts “Save
Song?,” asking you whether you want to save your
performance.
To save your performance, press TEMPO [(YES)].
If you don’t want to save your performance, press TEMPO
[(NO)].
Single Recording Mode
In this mode you can layer a new performance onto the previously
recorded notes, and record each track separately.
You can’t use this mode if no song has been recorded.
1.
Press [SONG] so it’s lit.
2.
Press [● REC] so it’s blinking.
3.
Use REC MODE [][] to select “Rec Single” as the
recording mode.
Track
Part nameDescription
6
DualThis is the Dual part.
7Accomp 4–
8Accomp 5–
9Accomp 6–
10Arranger
drums
11SplitThis is the Split part.
12Auto BassFor details, refer to “Auto Bass” (p. 23).
13––
14––
15Melody In-
tell.
16(Main)If you select a drum set for the tone of the
Since track 10 is restricted to the drum
part, you can select a drum set for this
track.
Melody intelligence (p. 14)
Main part, it will be recorded on track 16.
Punch-In/Out Recording Mode
This lets you “punch-in/out” to re-record a specified portion of a
single track. The data before and after the newly recorded portion
will not be erased.
4.
Use REC TRACK [][] to select the track you want to
record.
If you select a track that has already been recorded, the new
recording will overwrite the existing recording.
5.
Select the tone that you want to use in the right-hand side
of the keyboard.
Press [TONE] so it’s lit, and use the FAMILY and SELECT
[][] buttons, the numeric keys, or the TONE category
buttons to make your selection. For details, refer to pp. 10–11.
6.
Press [] to start recording.
[● REC] lights. After a one-measure count-in, all previously
recorded parts begin playing.
7.
Perform.
8.
Press [] to stop recording.
[] and [● REC] go out.
If you want to record additional parts, return to step 2.
9.
When you stop recording, the screen prompts “Save
Song?,” asking you whether you want to save your
performance.
To save your performance, press TEMPO [(YES)].
If you don’t want to save your performance, press TEMPO
[(NO)].
You can’t use this if no song has been recorded.
fig.punchIO
1.
Press [SONG] so it’s lit.
2.
Press [● REC] so it’s blinking.
3.
Use REC MODE [][] to select “Rec PunchI/O” as the
recording mode.
4.
Use REC TRACK [][] to select the track you want to
record.
5.
Press [] to start song playback.
6.
When you come to the point at which you want to begin rerecording, press [● REC] once again.
[● REC] lights, and recording begins.
7.
Perform.
The performances of the keyboard and the arranger parts are
recorded on the following tracks.
Track
Part nameDescription
1
Accomp 1–
2Arranger
bass
3Accomp 2–
4MainThis is the Main part. MFX (p. 17) can be
5Accomp 3–
The bass part that sounds when the arranger plays.
applied only to track 4.
20
8.
Press [● REC] so it goes out.
Recording will stop.
9.
Press [] to stop song playback.
If you want to re-record again, return to step 2.
10.
When you stop recording, the screen prompts “Save
Song?,” asking you whether you want to save your
performance.
To save your performance, press TEMPO [(YES)].
If you don’t want to save your performance, press TEMPO
[(NO)].
Page 21
Using a Foot Switch to Punch In/Out
You can use a separately available foot switch (Roland DP series unit
or BOSS FS-5U) to start or stop recording. This lets you use both
hands for your performance; for example, allowing you to use your
left hand to operate the pitch bend/modulation lever while you use
your right hand to play the melody.
1.
Connect the foot switch to the rear panel FOOT SWITCH
jack.
2.
Press [FUNCTION] so it’s lit.
3.
Use FAMILY [][] to select “KBD SET.” (p. 22)
4.
Use SELECT [][] to select the “FSW” parameter. (p.
23)
5.
Use TEMPO [(-)][(+)] to select “PunchI/O.”
6.
Continue with step 1 and those that follow under “Punch-In/
Out Recording Mode.”
In steps 6 and 8 of “Punch-In/Out Recording Mode,” press the
foot switch instead of [● REC].
Playing the Song
Song Functions
3.
Use [][] to move to the measure at which you
want to stop repeating.
4.
Press [MARKER A-B] to set marker “B” to the current
location.
5.
Press [REPEAT A-B] so it’s lit.
6.
If the song was stopped, press [] at this point to
begin repeat playback.
To cancel repeat playback, press [REPEAT A-B] so it goes out.
Don’t set the marker at the last measure of the song; repeat
playback will not work correctly if you do this.
Minus-One Playback
Here’s how you can mute (silence) a specific track of the song.
Muting a Track
1.
Press [DRUMS & BASS] (factory setting: track 10),
[COMBO] (factory setting: track 1), or [FULL] (factory
setting: track 2) to specify the track you want to mute.
1.
Press [SONG] so it’s lit.
2.
Press [] to return to the beginning of the song.
3.
Press [] to start song playback.
4.
Press [] once again to stop song playback.
Changing the Playback Location of
the Song
You can use the following buttons to change the playback location
within the song.
•[]
Moves to the beginning of the song.
•[]
Moves to the preceding measure.
•[]
Moves to the next measure.
Repeat Playback of a Specified Region
You can specify a region (A–B) and play it repeatedly. You can do
this while the song is playing or while it is stopped.
fig.repeat
2.
Press []. The song begins playing, with the track you
specified in step 1 muted.
Changing the Muted Tracks
You can change the track that is muted by each of the buttons
[DRUMS & BASS], [COMBO], and [FULL].
1.
Hold down one of the buttons [DRUMS & BASS], [COMBO],
or [FULL].
The mute track setting screen will appear.
2.
Use TEMPO [(-)][(+)] to change the track that is
muted by that button.
1.
Use [][] to move to the measure at which you
want to start repeating.
2.
Press [MARKER A-B] to set marker “A” to the current
location.
21
Page 22
Function Menu
The Function menu lets you make a variety of different settings.
Parameters marked by “*” can be saved in a user program. (p. 16)
Setting a Function Menu Parameter
Here’s the basic procedure for setting a parameter of the Function menu.
1.
Press [FUNCTION] so it’s lit.
2.
Use FAMILY [][] to select the function group that includes the parameter you want to set.
•
KBD SET:
•
METRONOME:
•
OCTAVE:
•
VOLUME:
•
ARR SET:
•
EFFECTS:
•
KBD SCALE:
•
MIDI:
•
UTILITY:
KBD Touch, MasterTune, Transpose, Trans Mode, PB Range, Split Point, Split Hold, Split Int, FSW
Metro TS, Metro Vol
Main Oct, Dual Oct, Split Oct
Main Vol, Dual Vol, Split Vol, Auto Bass, Acc Drum, Acc Bass, Accomp
ChordInt, Arr Hold, Educational, Bass Inv, MI
REVERB, CHORUS, MFX, Tone MFX, Rev MAIN, Chr MAIN, Pan MAIN, Rev DUAL, Chr DUAL, Pan DUAL, Rev SPLIT,
Chr SPLIT, Pan SPLIT
Use SELECT [][] to select the parameter you want to adjust.
4.
Use TEMPO [(-)][(+)] to adjust the selected parameter.
To reset the parameter to its default value, press TEMPO [(-)] and [(+)] simultaneously.
5.
If you want to adjust another parameter, return to step 2.
KBD SET Parameters
Parameter
KBD Touch *1–127
MasterTune427.4–452.6
Transpose
Trans Mode
PB Range0–24
Split Point
Split Hold
Split Int
ValueExplanation
(default: 110)
(default: 440.0)
*
-12–12
(default: 0)
*
INT,
MIDI,
I+M
(default: INT)
(default: 2)
*
48–84
(default: 60)
*
OFF, ON
(default: OFF)
*
OFF, ON
(default: OFF)
Adjusts the strength of the notes when Keyboard Touch is turned “off” ([KEYBOARD TOUCH] unlit). For
details, refer to p. 15.
This screen will also appear if you hold down [KEYBOARD TOUCH] for a few moments.
Adjusts the reference pitch.
The reference pitch is usually expressed as the pitch of the middle “A” note. When playing together with
other instruments, you must ensure that all instruments are set to the same reference pitch so that they will
be in tune. The setting that adjusts the reference pitch is called “Master Tune.”
Specifies the transposition that will occur when Transpose is turned on ([TRANSPOSE] lit), in units of semitones. For details, refer to p. 12.
This screen will also appear if you hold down [TRANSPOSE] for a few moments.
Specifies the part(s) that will be affected by the Transpose setting.
INT:
The keyboard parts and arranger parts will be transposed. Notes received from the MIDI IN connector
will play at their original pitch.
MIDI:
Only the notes received from the MIDI IN connector will be transposed.
I+M:
The keyboard parts, the arranger parts, and all notes received from the MIDI IN connector will be
transposed.
Specifies the amount of change that will occur when you move the BENDER/MODULATION lever all the
way to left or right. You can set this in semitone steps over a range of 24 semitones (2 octaves).
Pitch bend can be used only with the Main part and Dual part. (p. 15)
Specifies the split point (the key forming the boundary between tones) for the Arranger and the Split part.
This specifies the lowest key that will play the Main part. “60” corresponds to “C4.”
This screen will also appear if you hold down [ARRANGER] for a few moments.
Makes the Split part continue sounding. A note you play on the Split part will continue sounding until you
play the next note on that part.
Lets you produce a chord by holding down one key in the Split part.
For example, to produce a “C” chord, you would normally need to hold down the three keys “C,” “E,” and
“G.” However, the Split Int function lets you produce the “C” chord simply by holding down the “C” key
alone.
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Page 23
Function Menu
Parameter
FSWSustain,
ValueExplanation
Assigns the function performed by a separately available foot switch connected to the rear panel FOOT
Sostenuto,
Soft,
Rotary S/F,
Start/Stop,
BassInv,
PunchI/O
(default: Sustain)
SWITCH jack.
Sustain:
Sostenuto:
Soft:
Rotary S/F:
Start/Stop:
BassInv:
PunchI/O:
METRONOME Parameters
Parameter
Metro TS
Metro Vol0–127
ValueExplanation
1/4–6/4,
6/8, 9/8
(default: 4/4)
(default: 100)
Specifies the time signature of the metronome (the number of beats per measure). This setting will change automatically when you select a music style that has a different time signature. For details on using the metronome, refer to p. 11.
This screen will also appear if you hold down [METRONOME] for a few moments.
Specifies the volume of the metronome.
The foot switch will function as a sustain pedal (also called “hold” or “damper”). While you
hold down the pedal, notes will be sustained even after you take your fingers off the keyboard.
The foot switch will function as a Sostenuto pedal, sustaining only the notes that had already
been pressed at the moment you pressed the pedal. (Subsequently played notes will not be sustained.) This function is available only for the keyboard parts.
The foot switch will function as a Soft pedal. Notes played while holding down the pedal will
sound softer. This function is available only for the keyboard parts.
The foot switch will switch the speed of the rotary effect. This is valid only if the “Rotary” type
is set to MFX. (p. 18)
The foot switch will start/stop playback for the arranger or song. This is the same function as
[START/STOP].
The foot switch will turn the Bass Inversion function on/off. (p. 24)
The foot switch will control punch-in and punch-out when you are using punch-in/out recording. (p. 21)
Octave Parameters
Parameter
Main Oct *-4–0–4
Dual Oct
Split Oct
ValueExplanation
(default: 0)
*
-4–0–4
(default: 0)
-4–0–4
*
(default: 0)
Raises or lowers the octave setting of the Main part in steps of one octave.
*
If a drum set is assigned to the Main part, this parameter does not transpose the pitch of the drum/percussion
sounds, but instead changes the drum/percussion sounds that are assigned to the keys.
Raises or lowers the octave setting of the Dual part in steps of one octave.
Raises or lowers the octave setting of the Split part in steps of one octave.
Volume Parameters
ParameterValueExplanation
Main Vol *0–127
(default: 127)
Dual Vol
Split Vol
Auto BassOFF, 0–127
Acc Drum
Acc Bass
Accomp
*
*
*
*
*
0–127
(default: 110)
0–127
(default: 75)
(default: OFF)
0–127
(default: 100)
0–127
(default: 100)
0–127
(default: 100)
Adjusts the volume of the Main part.
You can also adjust this by holding down [TONE] and using BALANCE [][]. (p. 10)
Adjusts the volume of the Dual part.
You can also adjust this by holding down [DUAL] and using BALANCE [][]. (p. 10)
Adjusts the volume of the Split part.
You can also adjust this by holding down [SPLIT] and using BALANCE [][]. (p. 10)
When the Split part is on, this adjusts the volume of the Auto Bass part (which plays a monophonic bass according to the chord you play). Turn this OFF if you don’t need the Auto Bass part.
If the Bass Inversion function (p. 24) is off, the root of the chord you play with your left hand (using the Split
part) is sounded by the Auto Bass part.
The Auto Bass part follows the Educational setting (p. 24).
Adjusts the volume of the arranger’s drum part.
Adjusts the volume of the arranger’s bass part.
Adjusts the volume of the arranger’s Accomp parts 1–6.
BALANCE [] (ARRANGER) adjusts the volume of all arranger parts.
23
Page 24
Function Menu
ARR SET Parameters
Parameter
ChordInt
Arr Hold
EducationalOFF, ON
Bass Inv
MI
*
ValueExplanation
OFF,
MODE1,
MODE2
(default:
MODE1)
OFF, ON
*
(default: ON)
(default: ON)
OFF, ON
*
(default: OFF)
-> p. 14
(default: Traditional)
Allows the accompaniment chords to be detected using simplified fingering that does not require you to play
all the notes in the chord.
OFF:
MODE1:
MODE2:
Selects how the arranger parts will sound.
OFF:
ON:
*
This parameter will be turned on each time you switch on the E-09’s power.
This is a function provided for educational purposes.
OFF:
ON:
Selects how chords will be detected by the arranger.
Example: when you play “E G C”
Selects the harmony type for the melody intelligence function.
This screen will also appear if you hold down [MELODY INTELLIGENCE] for a few moments. (p. 14)
The chord will consist of only the notes you play in the Split part keyboard region.
You can specify chords using the method described in “Specifying Chords” (p. 44).
You can specify chords using the following four methods.
Major chord:
Minor chord:
Seventh chord:
Minor seventh chord:
When you take your hand off the left side of the keyboard, the arranger part instrumental sounds other
than drums (i.e., A.Bass and Accomp) will stop, and only the rhythm part will continue sounding.
The chord you were playing in the left hand will be remembered. The arranger will continue playing
using that chord until you play another chord.
If [ARRANGER] is lit and the arranger playback is stopped, the left-hand side of the keyboard will be
muted unless [SPLIT] is lit.
If [ARRANGER] is lit and the arranger playback is stopped, a stereo strings and a monophonic bass (if
Auto Bass is on) will play. This lets you play chords (and bass line) with your left hand without using
the E-09’s accompaniment function.
OFF:
The bass will be sounded on the “C” note just as if you had played “C E G.” The accompaniment will use the “C” chord.
ON:
The bass will be sounded on the lowest note you played (“E”). The accompaniment will use
the “C (on E)” chord.
Play the root of the chord
Play the root and the nearest black key to the left
Play the root and the nearest white key to the left
Play the root and the nearest black key and white key to the left
EFFECTS Parameters
ParameterValueExplanation
REVERB
CHORUS
MFX
Tone MFXOFF, ON
Rev MAIN
Chr MAIN
Pan MAIN
Rev DUAL
Chr DUAL
*
8 types -> p. 16
(default: Hall 2)
*
8 types -> p. 17
(default: Chorus 3)
*
47 types -> p. 17
(default: Rotary)
(default: ON)
0–127
*
(default: 100)
*
0–127
(default: 100)
*
RND, L63–0–R63
(default: 0)
*
0–127
(default: 100)
*
0–127
(default: 100)
Selects the type of reverb. (p. 16)
Selects the type of chorus. (p. 17)
Selects the type of multi-effects. (p. 17)
This lets you specify whether the MFX type will be automatically selected according to the Main part tone
you select. For example, a distortion/overdrive effect will be selected for rock guitar tones, and a rotary
effect will be selected for organ tones.
OFF:
The MFX will not change when you switch the tone of the Main part.
ON:
The MFX will change when you switch the tone of the Main part.
Adjusts the amount of reverb applied to the tone of the Main part. With a setting of “0” there will be no
reverb.
Adjusts the amount of chorus applied to the tone of the Main part. With a setting of “0” there will be no
chorus.
*
You can’t apply chorus if MFX is set to anything other than “Off.”
Adjusts the stereo location (the position between the left and right speakers) of the Main part. If you select
“RND,” the stereo location will change randomly for each note you play. Values beginning with “L” position the sound toward the left speaker, a value of “0” is the center, and values beginning with “R” position the sound toward the right speaker.
Adjusts the amount of reverb applied to the tone of the Dual part. With a setting of “0” there will be no
reverb.
Adjusts the amount of chorus applied to the tone of the Dual part. With a setting of “0” there will be no
chorus.
24
Page 25
Function Menu
Parameter
Pan DUAL
Rev SPLIT
Chr SPLIT
Pan SPLIT
ValueExplanation
RND, L63–0–R63
*
(default: 0)
0–127
*
(default: 100)
0–127
*
(default: 100)
RND, L63–0–R63
*
(default: 0)
Adjusts the stereo location (the position between the left and right speakers) of the Dual part. If you select
“RND,” the stereo location will change randomly for each note you play. Values beginning with “L” position the sound toward the left speaker, a value of “0” is the center, and values beginning with “R” position the sound toward the right speaker.
Adjusts the amount of reverb applied to the tone of the Split part. With a setting of “0” there will be no
reverb.
Adjusts the amount of chorus applied to the tone of the Split part. With a setting of “0” there will be no
chorus.
Adjusts the stereo location (the position between the left and right speakers) of the Split part. If you select
“RND,” the stereo location will change randomly for each note you play. Values beginning with “L” position the sound toward the left speaker, a value of “0” is the center, and values beginning with “R” position the sound toward the right speaker.
KBD SCALE Parameters
Parameter
Scale C–B
Scale Mode
ValueExplanation
*
-64–63
(default: 0)
Main, All
*
(default:
Main)
As an alternative to the equal tempered scale used in most Western music, you can adjust the pitch of each note
to the scales used by other musical cultures or tuning systems (such as oriental or baroque music).
You can independently adjust the pitch of each note in the octave (C, C#, D, Eb, E, F, F#, G, Ab, A, Bb, B).
For example, if you adjust the pitch of the “C” note, this adjustment will apply to the “C” note of each octave.
In most cases, a quarter tone upward or downward will be appropriate, so you should try settings of “50” or “-
50.”
Specifies the part(s) to which the above scale setting will apply.
Main:
Only the tone of the Main part
All:
The tones of all parts
MIDI Parameters
Refer to p. 27.
UTILITY Parameters
For details on “LCD Contrast” and “Factory Reset,” refer to p. 9.
For details on “Bulk Dump,” refer to p. 28.
25
Page 26
MIDI Functions
You can connect the E-09 to an external MIDI device and control each device from the other by transmitting and receiving performance data. For
example, you can use one device to select or play sounds on the other device.
The E-09 has MIDI connectors which allow it to transmit and receive performance data. By using these connectors to connect external devices to
the E-09, you can enjoy an even wider range of possibilities.
MIDI
stands for “Musical Instrument Digital Interface,” and is a universal standard that allows electronic musical instruments and computers
to exchange performance data.
Connection Example
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices
before making any connections.
fig.midi
Play the E-09’s sounds from your MIDI sequencer
E-09
MIDI sound module/
sequencer
Use the E-09 to play your MIDI sound module
MIDI Channels
MIDI provides sixteen channels, numbered 1–16. Even if MIDI devices are connected, you won’t be able to switch or play sounds unless the two
devices are set to the same MIDI channel.
MIDI channel
1
2Arranger bassThis is the Bass part played by the arranger
3Accomp 2–
4MainThis is the Main part. MFX (p. 17) can be applied only to track 4.
5Accomp 3–
6DualThis is the Dual part.
7Accomp 4–
8Accomp 5–
9Accomp 6–
10Arranger drumsSince track 10 is restricted to the Drum part, you can select a drum set here.
11SplitThis is the Split part.
12Auto BassFor details, refer to “Auto Bass” (p. 23).
13––
14––
15Melody Intell.Melody Intelligence. (p. 14)
16(Main)If you select a drum set for the Main part, it will be recorded on track 16.
PartExplanation
Accomp 1–
26
Page 27
MIDI Parameters
For details on how to set these parameters, refer to “Setting a Function Menu Parameter” (p. 22).
MIDI parameters other than “Local” are saved as soon as you press [FUNCTION] and turn off its LED.
MIDI Functions
Parameter
Local
ValueExplanation
OFF, ON
(default: ON)
MIDI TxRxALL, KBD,
STL, SNG,
OFF
(default: ALL)
Sync RxOFF, ON
(default: OFF)
Style PCOFF, 1–16
(default: 10)
NTA Rx14OFF, ON
(default: 10)
Pitch BendOFF, ON
(default: ON)
ModulationOFF, ON
(default: ON)
Prog
Change
OFF, ON
(default: ON)
Velo RxON, 1–127
(default: ON)
Clock TxOFF, ON
(default: ON)
Start StopOFF, ON
(default: ON)
If the data generated when you play the keyboard is sent to the sound generator via two routes (1) and (2) as
shown in the diagram, the notes will overlap or be cut off. To prevent this, you should turn “Local Off” to
break route (1). Choose the “OFF” setting if you’ve connected the E-09 to a sequencer.
Local on
(1)
Sequencer
MIDI
Sound
generator
Play a note once;
it’s sounded twice
*
The setting of this parameter is cleared when you switch off the E-09’s power.
MIDI
IN
MIDI
OUT
OUT
Memory
MIDI
IN
(2)
Thru setting turned on
Selects the part(s) that will transmit and receive MIDI.
ALL:
All parts
KBD:
Only the keyboard parts (Main, Dual, Split, Auto Bass)
STL:
Only the arranger parts (Backing 1–6, Backing bass, Backing drums)
SNG:
Only the song parts (1–16)
OFF:
None of the E-09’s parts will transmit or receive MIDI messages.
Specifies whether or not the E-09 will synchronize to an external MIDI device. You can use synchronization
when the MIDI OUT connector of an external device is connected to the E-09’s MIDI IN connector. (If you’ve
connected the IN and OUT connectors in the opposite direction, refer to the owner’s manual of the external
device you’ve connected.)
OFF:
The E-09 will not synchronize with the other MIDI device.
ON:
The E-09 will receive MIDI Start (or Continue) messages, and will begin song recording or playback in
synchronization with the subsequently received MIDI Clock messages. When the E-09 receives a Start
message, it will wait briefly for MIDI Clock messages. If the E-09 receives MIDI Clock messages, it will
synchronize to them. If the E-09 does not receive MIDI Clock messages, it will use its own tempo. In either
case, a MIDI Stop message will stop playback or recording.
*
The arranger does not receive MIDI Continue messages.
Program change messages will be transmitted/received when you select a different music style within the E-
09.
NTA stands for “Note-to-Arranger.” Notes you play in the left side of the keyboard are sent to the arranger
together with the chord data. These notes can also be received via MIDI from an external MIDI keyboard controller or other device. If you want to use the arranger without playing the E-09’s keyboard, turn this setting
“ON” and transmit these note messages (from your computer or external MIDI device) on MIDI channel 14 to
the E-09.
Turns transmission/reception of Pitch Bend messages on/off. These messages temporarily raise or lower the
pitch of the tone.
Turns transmission/reception of Modulation messages on/off. These messages add vibrato to the sound.
(Control Change CC01)
Turns transmission/reception of Program Change messages on/off. These messages are used to select tones
or music styles.
Turns transmission/reception of velocity data on/off. This applies only to note messages received via MIDI.
If this is “ON,” the E-09 will use the velocity values that it receives. Otherwise, the E-09 will use the fixed velocity value (1–127) you specify here.
Specifies whether or not MIDI Clock messages are to be transmitted during arranger playback or song recording. Use this when you want to synchronize an external MIDI device with the E-09.
Specifies whether or not Start/Stop/Continue messages are to be transmitted when arranger playback or song
recording starts or stops. Turn this “Off” if you want to control a MIDI organ or other sound module without
playing/stopping the arranger.
27
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MIDI Functions
Bulk Dump
You can use this procedure to transmit user programs and song data from the E-09 via MIDI to a sequencer or other external MIDI device, and
save the data on that device. Prepare your external sequencer to record a conventional performance, and perform the following procedure on the
E-09.
1.
Use a separately available MIDI cable to connect the E-09’s MIDI OUT connector to the MIDI IN connector of your external
sequencer.
2.
Press [FUNCTION] so it’s lit.
3.
Use FAMILY [][] to access the “UTILITY” screen.
4.
Use SELECT [][] to access the “Bulk Dump?” screen.
“Yes” begins blinking in the screen.
5.
Press TEMPO [(YES)].
The screen prompts “Sure?”
6.
Press TEMPO [(YES)] once again.
Bulk Load
You can use this procedure to receive user programs and song data (previously saved as described above) from a sequencer or other external
MIDI device back into the E-09 to restore (overwrite) the data via MIDI.
Once you carry out the Bulk Load procedure, the user programs and song data in the E-09 will be overwritten. If there is any data in the E-09
that you want to keep, make sure to save it to an external MIDI device before you proceed.
1.
Switch on the E-09’s power. (p. 8)
If the power is already turned on, switch it off, then turn it on again.
2.
Use a separately available MIDI cable to connect the E-09’s MIDI IN connector to the MIDI OUT of your external MIDI sequencer.
3.
Transmit the bulk data from your external MIDI sequencer to the E-09.
28
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Other Functions
Transpose Lock
Hold down [NUMERIC] and press [TRANSPOSE].
Once locked this way, the set transposition will remain in effect no matter what you do on the instrument.
* To release the lock, once again hold down [NUMERIC] and press [TRANSPOSE].
Tempo Lock
Hold down [NUMERIC] and press [MELODY INTELLIGENCE].
Once locked this way, the set tempo will remain in effect no matter what you do on the instrument.
* To release the lock, once again hold down [NUMERIC] and press [MELODY INTELLIGENCE].
Style Lock
Hold down [NUMERIC] and press [SPLIT].
Thereafter, the style setting will be preserved even if you switch music assistants or user programs.
* To release the lock, once again hold down [NUMERIC] and press [SPLIT].
Tone Lock
Hold down [NUMERIC] and press [DUAL].
Thereafter, the tone setting will be preserved even if you switch music assistants or user programs.
* To release the lock, once again hold down [NUMERIC] and press [DUAL].
To determine whether a function is locked or not, hold down [NUMERIC] and note the buttons that are lighted (lit = locked).
29
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MEMO
30
Page 31
Appendices
Troubleshooting
This page contains items for you to check if you experience problems, and the appropriate action to take. Refer to the section that corresponds to
the problem you’re having.
Problem
Power does not turn on
No sound from the E-09Could the VOLUME knob be turned down?
No Sound from a Specific Part
No sound from a connected MIDI device
No sound from a specific region of the keyboard
Effect not appliedIf reverb or chorus are set to an amount of “0” for the keyboard part, there will be no effect.
Effect sounds wrongIf “Tone MFX” is “OFF,” some combinations of tone and effect may sound strange in comparison to other tones.
Pitch does not change
when you move the
Pitch Bend lever
Sound is moved
(panned) to left or right
each time you play a
note
Sound is distortedThe sound may be distorted depending on the effect or part volume settings. Try adjusting the following parameters.
Tempo does not change
Pitch is wrongSome tones may seem to have a different pitch in certain regions when compared to other tones.
Notes are interruptedIf more than 64 notes are played simultaneously, currently-sounding notes may be cut off.
Notes are “stuck” (con-
tinue sounding) when
you play the keyboard
Check/Action
Are the supplied AC adaptor and power cable correctly connected to the E-09 and to an electrical outlet? (p. 8)
-> Use only the supplied AC adaptor and power cable. Use of any other adaptor or cable may cause malfunctions.
Could headphones be connected?
-> If headphones are connected, there will be no sound from the E-09’s speakers.
If there is no sound when you play the keyboard, could Local Control be turned “OFF”?
-> Turn “Local” ON. (p. 27)
Could pedal operations or MIDI messages (Expression or Volume) received from an external MIDI device have low-
ered the volume?
Could the volume of the part be turned down?
-> Adjust the volume parameters (Main Vol, Dual Vol, Split Vol, Auto Bass, Acc Drum, Acc Bass, Accomp). (p. 23)
Could you have used the Minus-One function to mute (silence) a specific part? (p. 21)
Does the MIDI receive channel of the part match the MIDI transmit channel of the connected MIDI device?
-> Set the MIDI channel of the connected external MIDI device to match the E-09’s receive channel. (p. 26)
Is the instrument set to send MIDI messages?
-> Set “MIDI TxRx” to an appropriate setting, something other than “OFF.” (p. 27)
Does the MIDI transmit channel of the E-09’s keyboard controller section match the MIDI receive channel of the con-
nected MIDI device?
-> Set the MIDI channel of the connected external device to match the E-09. (p. 26)
Some tones such as drum sets or bass sounds have a limited range.
-> Set “Rev MAIN, Chr MAIN, Rev DUAL, Chr DUAL, Rev SPLIT, Chr SPLIT” to values above “0.” (p. 24)
If “MFX” is set to anything other than “OFF,” chorus cannot be applied to the tone of the Main part.
-> Turn “Tone MFX” ON. Alternatively, switch “MFX” to a different type. (p. 24)
Could the pitch bend range be set to “0”?
-> Change the “PB Range” to a value other than “0.” (p. 22)
Some tones are randomly panned between left and right each time you play a note.
-> You can’t change the setting of such tones.
If Pan MAIN, Pan DUAL, or Pan SPLIT is set to “RND,” the sound will randomly move between left and right each
time you play a note. (p. 24)
• Volume parameters: Main Vol, Dual Vol, Split Vol, Auto Bass, Acc Drum, Acc Bass, Accomp (p. 23)
• Amount of reverb or chorus applied to the keyboard parts: Rev MAIN, Chr MAIN, Rev DUAL, Chr DUAL, Rev
SPLIT, Chr SPLIT (p. 24)
• Overall volume or volume balance
Could an effect such as overdrive or distortion (which intentionally distorts the sound) be applied?
If [FUNCTION] is lit, pressing TEMPO [(-)][(+)] will not change the tempo.
Could the E-09’s tuning be incorrect?
-> Check the “MasterTune” setting. (p. 22)
Could the pitch have been modified by pedal operations or pitch bend messages received from an external MIDI device?
Is the foot switch connected correctly?
31
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Appendices
Tone List
Button
PIANO
ORGAN27Organ 2 ORGAN1802
No.ToneCategoryPCCC00CC
1St.Piano 1PIANO182
2EuropeanPfPIANO1162
3Piano 2PIANO202
4HonkytonkPIANO402
5Piano 1PIANO102
6St.Piano 2PIANO282
7Piano 3PIANO302
8EG+EP 1PIANO312
9EG+EP 2PIANO322
10St.Piano 3PIANO382
11OldUprightPIANO482
12E.Piano 1ELECTRIC PIANO502
13St.Soft EPELECTRIC PIANO582
14Dyno EPELECTRIC PIANO5472
15WurlyELECTRIC PIANO5482
16EP LegendELECTRIC PIANO6102
17Hard FM EPELECTRIC PIANO6242
18EP PhaseELECTRIC PIANO6322
19FM+SA EPELECTRIC PIANO5162
2060s EPELECTRIC PIANO5242
21Hard EPELECTRIC PIANO5252
22Mellow EPELECTRIC PIANO5262
23E.Piano 2ELECTRIC PIANO602
24Detuned EPELECTRIC PIANO682
25St.FM EPELECTRIC PIANO6162
26Nylon+EPELECTRIC PIANO10052
28Organ 1ORGAN1702
29R&B OrganORGAN17102
30Cool OrganORGAN17342
3160s Organ1ORGAN17162
32Cheese OrgORGAN17242
33Org Oct 2ORGAN17214
34Org Oct 1ORGAN17204
35Perc Org 1ORGAN1892
36Organ 3ORGAN1902
37Rotary OrgORGAN1982
38RotarySlowORGAN19162
39RotaryFastORGAN19242
40ChurchOrg1ORGAN2002
41ChurchOrg2ORGAN2082
42OrganFluteORGAN20242
43Trem FluteORGAN20322
44Reed OrganORGAN2102
45Organ 101ORGAN1712
46Dtnd Org 1ORGAN1772
47Trem OrganORGAN1782
48Organ 109ORGAN1792
4960s Organ2ORGAN17172
5060s Organ3ORGAN17182
51Pop OrganORGAN17312
52Rock OrganORGAN17322
53Even BarORGAN17332
54Organ BassORGAN17402
55Organ 201ORGAN1812
56Chorus OrgORGAN1882
57Dtnd Org 2ORGAN18102
58Perc Org 2ORGAN18322
59ChurchOrg3ORGAN20162
60Puff OrganORGAN21162
61Squeeze MeACCORDION2254
62OktoberACCORDION2264
63Vint AccdnACCORDION22104
64RomanceACCORDION22114
65La SeineACCORDION22124
66Accrdn 1ACCORDION2214
67Accrdn 2ACCORDION2224
Button
ORGAN68Accrdn 3ACCORDION2234
32
GUITAR/
BASS
No.ToneCategoryPCCC00CC
69AccrdnJunoACCORDION2244
70Accrdn ItACCORDION2282
71Accrdn FrACCORDION2202
72BandoneonACCORDION2402
73SqueezeBoxACCORDION24244
74Harmonica1ACCORDION2302
75Harmonica2ACCORDION2312
76Harpsi 2KEYBOARD7242
77St.HarpsiKEYBOARD7162
78Harpsi 1KEYBOARD702
79CoupledHpsKEYBOARD782
80ClavKEYBOARD802
81Comp ClavKEYBOARD882
82Pulse ClavKEYBOARD8392
83CelestaCHROMATIC PERC902
84Music BoxCHROMATIC PERC1102
85VibraphoneCHROMATIC PERC1202
86MarimbaCHROMATIC PERC1302
87XylophoneCHROMATIC PERC1402
88Tublr BellCHROMATIC PERC1502
89Sft CrystlCHROMATIC PERC9922
90LoudGlocknCHROMATIC PERC9942
91Choir&BellCHROMATIC PERC99162
92TinkleBellCHROMATIC PERC11302
93GlockenCHROMATIC PERC1002
94Hard VibeCHROMATIC PERC1212
95St.VibeCHROMATIC PERC1282
96St.MarimbaCHROMATIC PERC1382
97ChurchBellCHROMATIC PERC1582
98CarillonCHROMATIC PERC1592
99CrystalCHROMATIC PERC9902
100Syn MalletCHROMATIC PERC9912
101RndGlockenCHROMATIC PERC9932
102GlcknChimeCHROMATIC PERC9952
103Clr BellsCHROMATIC PERC9962
104X’mas BellCHROMATIC PERC9972
105VibraBellsCHROMATIC PERC9982
106Digi BellCHROMATIC PERC9992
107Air BellsCHROMATIC PERC99172
108Bell HarpCHROMATIC PERC99182
109GamelimbaCHROMATIC PERC99192
110Nylon Gt 1ACOUSTIC GUITAR2502
111Velo HarmACOUSTIC GUITAR25242
112Nyln+SteelACOUSTIC GUITAR2692
113Requint GtACOUSTIC GUITAR25402
114FlamencoGtACOUSTIC GUITAR25492
115StlStr Gt1ACOUSTIC GUITAR2602
11612 Str GtACOUSTIC GUITAR2682
117MandolinACOUSTIC GUITAR26162
118UkuleleACOUSTIC GUITAR2582
119GuitarronACOUSTIC GUITAR2594
120Nylon Gt 2ACOUSTIC GUITAR25162
121Nylon Gt 3ACOUSTIC GUITAR25322
122StlStr Gt2ACOUSTIC GUITAR26322
123Steel+BodyACOUSTIC GUITAR26332
124E.Gt HarmACOUSTIC GUITAR3202
125Ac.Gt HarmACOUSTIC GUITAR32162
126AtmosphereACOUSTIC GUITAR10002
127Nylon HarpACOUSTIC GUITAR10022
128Gt Fret NzACOUSTIC GUITAR12102
129Jazz Gt 1ELECTRIC GUITAR2702
130PedalSteelELECTRIC GUITAR2782
131Clean Gt 2ELECTRIC GUITAR2812
132JC Cln GtELECTRIC GUITAR2842
133MidTune GtELECTRIC GUITAR28232
134Muted GtELECTRIC GUITAR2902
135OverdriveELECTRIC GUITAR3002
136Dist Gt 1ELECTRIC GUITAR3102
137Power Gt 1ELECTRIC GUITAR31162
138Mellow GtELECTRIC GUITAR2712
32
32
Page 33
Appendices
Button
GUITAR/
BASS
No.ToneCategoryPCCC00CC
139Jazz Gt 2ELECTRIC GUITAR2722
140Clean Gt 1ELECTRIC GUITAR2802
141Open HardELECTRIC GUITAR2832
142Chorus GtELECTRIC GUITAR2882
143Clean Gt 3ELECTRIC GUITAR28482
144Mt Dist BsELECTRIC GUITAR2912
145Funk PopELECTRIC GUITAR2982
146Funk GtELECTRIC GUITAR29162
147Jazz ManELECTRIC GUITAR29242
148Gt PinchELECTRIC GUITAR3042
149Dist Gt 2ELECTRIC GUITAR3112
150Dazed GtELECTRIC GUITAR3122
151Feedback 1ELECTRIC GUITAR3182
152Feedback 2ELECTRIC GUITAR3192
153Power Gt 2ELECTRIC GUITAR31172
1545th DistELECTRIC GUITAR31182
155Rock Rhy 1ELECTRIC GUITAR31242
156Rock Rhy 2ELECTRIC GUITAR31252
157Rock Rhy 3ELECTRIC GUITAR31262
158Feedback 3ELECTRIC GUITAR3282
159Gt CutNz 1ELECTRIC GUITAR12112
160Gt CutNz 2ELECTRIC GUITAR12132
161Dist CutNzELECTRIC GUITAR12142
162PickScrapeELECTRIC GUITAR12162
163Ac.Bass 1BASS3302
164Ac.Bass 2BASS3312
165Fingrd Bs1BASS3402
166Jazz BassBASS3422
167Fingrd Bs3BASS3432
168Pick Bass1BASS3502
169Frtlss Bs1BASS3602
170Slap Bass1BASS3702
171Syn Bass 1BASS3902
172Reso SH BsBASS39162
173Square BsBASS39222
174Ac.Bass 3BASS3322
175Ac.Bass 4BASS3332
176Baby BassBASS3344
177Fingrd Bs2BASS3412
178Fingrd Bs4BASS3442
179FingerSlapBASS3472
180Pick Bass2BASS3532
181Mt Pick BsBASS3582
182Frtlss Bs2BASS3612
183Frtlss Bs3BASS3622
184Frtlss Bs4BASS3632
185Syn FrtlssBASS3642
186Mr.SmoothBASS3652
187Frtlss Bs5BASS3682
188Fat FrtlssBASS36482
189Reso SlapBASS3782
190Slap Bass2BASS3802
191Syn Bs 101BASS3912
192Juno BassBASS3922
193106 BassBASS3932
194Acid BassBASS3982
195TB303 BassBASS3992
196Techno BsBASS39102
197Clav BassBASS39192
198HammerBASS39202
199JungleBassBASS39212
200Pop Syn BsBASS39232
201LightSynBsBASS39242
202FatTB BassBASS39252
203Syn Bass 2BASS4002
204Syn Bs 201BASS4012
205Mod BassBASS4022
206Seq BassBASS4032
207Beef FM BsBASS4082
208X Wire BsBASS4092
209RubberBassBASS40162
32
Button
GUITAR/
BASS
STRINGS218St.StringsSTRINGS49162
VOCAL265St.ChoirVOCAL5382
SAX/
BRASS
No.ToneCategoryPCCC00CC
210SH101 Bs 1BASS40172
211SH101 Bs 2BASS40182
212SmoothBassBASS40192
213Mild BassBASS40202
214Detuned BsBASS40212
215Attack PlsBASS40292
216Str SlapBASS12122
217Bass SlideBASS12152
219St.SlowStrSTRINGS50102
220Legato StrSTRINGS5082
221SynStringsSTRINGS5102
222SuspensStrSTRINGS4592
223Pizz StrSTRINGS4602
224XP StringsSTRINGS4944
225Str OctSTRINGS49324
226OR Str OctSTRINGS49354
227Violin 1STRINGS4102
228SlowVioln1STRINGS4182
229Viola 1STRINGS4202
230Cello 1STRINGS4302
231ContrabassSTRINGS4402
232Violin 2STRINGS4112
233SlowVioln2STRINGS4192
234Viola 2STRINGS4212
235Cello 2STRINGS4312
236Trem StrSTRINGS4502
237Slow TremSTRINGS4582
238Strings 1STRINGS4902
239Strings 2STRINGS4912
240Orchestra1STRINGS4982
241Orchestra2STRINGS4992
242Trem OrchSTRINGS49102
243XP OrchSTRINGS49214
244Choir StrSTRINGS49112
245Velo StrSTRINGS49242
24660s StrSTRINGS49402
247Slow Str 1STRINGS5002
248Slow Str 2STRINGS5012
249Warm StrSTRINGS5092
250OB StringsSTRINGS5112
251Syn Str 1STRINGS5122
25270s Str 1STRINGS5182
25370s Str 2STRINGS5192
254Syn Str 2STRINGS5202
255Syn Str 3STRINGS5212
256Double HitSTRINGS56102
257Orch HitSTRINGS5602
258Bass HitSTRINGS5612
2596th HitSTRINGS5622
260Euro HitSTRINGS5632
261Techno HitSTRINGS5642
262Impact HitSTRINGS5682
263Philly HitSTRINGS5692
264Lo-Fi RaveSTRINGS56162
266HummingVOCAL54402
267Voice DoosVOCAL5402
268Syn VoxVOCAL5502
269Solo VoxVOCAL8602
270ChoirAahs1VOCAL5302
271Mellow ChrVOCAL5392
272ChoirAahs2VOCAL53322
273Syn VoiceVOCAL5582
274Ana VoiceVOCAL55192
275Harp VoxVOCAL10032
276HllwReleasVOCAL10042
277Blow TenorSAX6782
278XP BreathySAX67104
279Sop Sax 1SAX6502
280Alto Sax 1SAX6602
32
33
Page 34
Appendices
Button
SAX/
BRASS
SYNTH342Syn Brass1SYNTH BRASS6302
No.ToneCategoryPCCC00CC
281XP AltoSaxSAX6624
282Tenor Sax1SAX6702
283XP Tnr SaxSAX6724
284Baritn SaxSAX6802
285Sop Sax 2SAX6582
286Alto Sax 2SAX6612
287Hyper AltoSAX6682
288Tenor Sax2SAX6712
289Velo TenorSAX6792
290Flute VibWIND74482
291PiccoloWIND7302
292OboeWIND6902
293BassoonWIND7102
294ClarinetWIND7212
295Pan FluteWIND7602
296Sad PipeWIND76404
297Desert FlWIND76414
298WhistleWIND7902
299EnglshHornWIND7002
300JzClarinetWIND7202
301BsClarinetWIND7282
302FluteWIND7402
303RecorderWIND7502
304OcarinaWIND8002
305BottleBlowWIND7702
306Trumpet 1ACOUSTIC BRASS5702
307Latin Tp 1ACOUSTIC BRASS5774
308Latin Tp 2ACOUSTIC BRASS5764
309FlugelHornACOUSTIC BRASS5782
310Trombone 1ACOUSTIC BRASS5802
311Tuba 1ACOUSTIC BRASS5902
312Mute Tp 1ACOUSTIC BRASS6002
313Fr.Horns 1ACOUSTIC BRASS6102
314Brass 1ACOUSTIC BRASS6202
315Brass FallACOUSTIC BRASS62162
316Twin TpACOUSTIC BRASS62242
317Tb Sect 1ACOUSTIC BRASS62262
318Brass OctACOUSTIC BRASS62304
319Trumpet 2ACOUSTIC BRASS5712
320Trumpet 3ACOUSTIC BRASS5722
321Dark TpACOUSTIC BRASS5732
322XP TrumpetACOUSTIC BRASS5754
323Bright TpACOUSTIC BRASS57242
324Warm TpACOUSTIC BRASS57252
325Trombone 2ACOUSTIC BRASS5812
326Trombone 3ACOUSTIC BRASS5822
327Bright TbACOUSTIC BRASS5842
328Tuba 2ACOUSTIC BRASS5912
329Mute Tp 2ACOUSTIC BRASS6022
330Fr.Horns 2ACOUSTIC BRASS6112
331XP HornsACOUSTIC BRASS61104
332FrHornSoloACOUSTIC BRASS6182
333XP HornACOUSTIC BRASS6144
334Horn OrchACOUSTIC BRASS61162
335Brass 2ACOUSTIC BRASS6212
336Brass 3ACOUSTIC BRASS6282
337XP Brass 1ACOUSTIC BRASS6264
338XP Brass 2ACOUSTIC BRASS62114
339XP Tp&SaxACOUSTIC BRASS62154
340Twin BonesACOUSTIC BRASS62252
341Tb Sect 2ACOUSTIC BRASS62272
343Jump BrassSYNTH BRASS6352
344OctSynBrssSYNTH BRASS63162
345VeloBrass2SYNTH BRASS64172
346Poly BrassSYNTH BRASS6312
347Syn Brass5SYNTH BRASS6332
348Juno BrassSYNTH BRASS6342
349Syn Brass3SYNTH BRASS6382
350Quak BrassSYNTH BRASS6392
351Oct BrassSYNTH BRASS63182
32
Button
SYNTH
No.ToneCategoryPCCC00CC
352Syn Brass2SYNTH BRASS6402
353Soft BrassSYNTH BRASS6412
354Syn Brass4SYNTH BRASS6482
355VeloBrass1SYNTH BRASS64162
356Big LeadSYNTH LEAD8242
357SquareWaveSYNTH LEAD8102
358Mellow FMSYNTH LEAD8132
359CC SoloSYNTH LEAD8142
360260 SyncSYNTH LEAD81172
361Saw Wave 1SYNTH LEAD8202
362Pulse SawSYNTH LEAD8222
363GR-300 SYNTH LEAD8262
364Waspy SynSYNTH LEAD82162
365Rhythm SawSYNTH LEAD82454
366Seq SawSYNTH LEAD82462
367SynCalliopSYNTH LEAD8302
368PurePan LdSYNTH LEAD8322
369CharangSYNTH LEAD8502
370Wire LeadSYNTH LEAD8512
371Dist LeadSYNTH LEAD8582
372SquareSYNTH LEAD8112
373Hollow MinSYNTH LEAD8122
374ShmoogSYNTH LEAD8152
375LM SquareSYNTH LEAD8162
376Sine WaveSYNTH LEAD8182
377DistSquareSYNTH LEAD81162
378P5 SawSYNTH LEAD8212
379Feline GRSYNTH LEAD8232
380Velo LeadSYNTH LEAD8252
381LA SawSYNTH LEAD8272
382Dr.SoloSYNTH LEAD8282
383Saw Wave 2SYNTH LEAD8292
384Saw Wave 3SYNTH LEAD82102
385Natural LdSYNTH LEAD82362
386Vent SynthSYNTH LEAD8312
387Chiffer LdSYNTH LEAD8402
3885thSawWaveSYNTH LEAD8702
389Big FivesSYNTH LEAD8712
390Bass&LeadSYNTH LEAD8802
391Big&RawSYNTH LEAD8812
392Fat&PerkySYNTH LEAD8822
393Delayed LdSYNTH LEAD8872
394Poly SynPOLY SYNTHESIZER9102
39580sPolySynPOLY SYNTHESIZER9112
396Ice RainPOLY SYNTHESIZER9702
397Warm AtomsPOLY SYNTHESIZER10012
398BrightnessPOLY SYNTHESIZER10102
399Fantasia 1POLY SYNTHESIZER8902
400Fantasia 2POLY SYNTHESIZER8912
401Harm RainPOLY SYNTHESIZER9712
402African wdPOLY SYNTHESIZER9722
403Clav PadPOLY SYNTHESIZER9782
404RavePOLY SYNTHESIZER9882
405Warm PadPAD9002
406Thick PadPAD9012
407Rotary StrPAD9032
408Soft PadPAD9042
409SpaceVoicePAD9202
410Heaven IIPAD9212
411ItopiaPAD9232
412Blow PadPAD92134
413Ethno Pad1PAD92144
414Ethno Pad2PAD92154
415Tine PadPAD9412
416Panner PadPAD9422
417Sweep PadPAD9602
418Polar PadPAD9612
419ShwimmerPAD9692
420SoundtrackPAD9802
421AmbientPadPAD10062
422Goblin SynPAD10212
32
34
Page 35
Appendices
Button
SYNTH
WORLD 1443SitarDroneWORLD 110544
No.ToneCategoryPCCC00CC
423ResoPannerPAD10352
424StarTheme1PAD10402
425Horn PadPAD9022
426Sine PadPAD9052
427BowedGlassPAD9302
428Metal PadPAD9402
429Halo PadPAD9502
430ConvergePAD9682
431CelestlPadPAD96102
432AncestralPAD9812
433ProloguePAD9822
434GoblinPAD10202
43550s Sci-FiPAD10222
436Echo DropsPAD10302
437Echo BellPAD10312
438Echo Pan 1PAD10322
439Echo Pan 2PAD10332
440Big PannerPAD10342
441WaterPianoPAD10362
442StarTheme2PAD10412
444Sitar 3WORLD 110534
445SarodWORLD 1105244
446ErhuWORLD 111184
447Erhu/VibWORLD 1111104
448MatouqinWORLD 1111194
449Shehnai 3WORLD 111224
450Bonang 2WORLD 1113264
451Gender 2WORLD 1113274
452SaronWORLD 1113284
453YangqinWORLD 147324
454Yanqin/HrdWORLD 147334
455Yanqin/TrmWORLD 147344
456Yanqin TrmWORLD 147364
457GuzhengWORLD 110814
458Guzhng/TrmWORLD 110824
459Guzhng TrmWORLD 110844
460SanxianWORLD 1107164
461Sanxn/TremWORLD 1107174
462PipaWORLD 1106324
463Pipa/VibWORLD 1106334
464Pipa/TremWORLD 1106344
465Pipa TremWORLD 1106374
466QudiWORLD 174244
467Qudi/OrnWORLD 174254
468BangdiWORLD 174284
469Bandi/GrwlWORLD 174294
470Bandi GrwlWORLD 174304
471XiaoWORLD 17884
472Xiao/OrnWORLD 17894
473XunWORLD 174324
474Xun/OrnWORLD 174334
475ShakuhachiWORLD 17802
476Hulusi 1WORLD 1112404
477Hulusi 2WORLD 1112444
478Shehnai 1WORLD 111202
479Shehnai 2WORLD 111212
480PungiWORLD 111282
481SuonaWORLD 1112324
482Suona/GrwlWORLD 1112334
483Suona GrwlWORLD 1112344
484HichirikiWORLD 1112162
485BagpipeWORLD 111002
486ShamisenWORLD 110702
487TsugaruWORLD 110712
488KotoWORLD 110802
489TaishoKotoWORLD 110882
490ZitherWORLD 147242
491HarpWORLD 14702
492Bonang 1WORLD 111382
493Gender 1WORLD 111392
32
Button
WORLD 1
WORLD 2503SteelDrumsWORLD 211502
No.ToneCategoryPCCC00CC
494Gamln GongWORLD 1113102
495St.GamelanWORLD 1113112
496RamaCymbalWORLD 1113162
497AtariganeWORLD 111482
498GopichantWORLD 1106162
499Sitar 2WORLD 110512
500Sitar 1WORLD 110502
501Dtnd SitarWORLD 110522
502TamburaDrnWORLD 1105174
504QuenaWORLD 27584
505ZamponaWORLD 276164
506DuduksWORLD 2112414
507JerbaWORLD 2112434
508Banjo 1WORLD 210602
509Banjo 2WORLD 210624
510Mute BanjoWORLD 210612
511BouzoukiWORLD 2106114
512SazWORLD 2106134
513TarWORLD 2106124
514HurdyGurdyWORLD 2111184
515FiddleWORLD 211102
516KamancheWORLD 2111164
517GadulkaWORLD 2111174
518Rabab 2WORLD 2106104
519Rabab 1WORLD 210682
520Oud 1WORLD 2106242
521Oud 2WORLD 2106254
522Oud/TremWORLD 2106274
523Oud TremWORLD 2106264
524Oud&StrWORLD 2106284
525TamburaWORLD 210594
526Kanoon 2WORLD 2108174
527Kanoon OctWORLD 2108184
528Kanoon&ChrWORLD 2108194
529Kanoon 1WORLD 2108162
530Kawala 2WORLD 27694
531Kawala OctWORLD 276104
532Kawala 1WORLD 27682
533Kaval DuoWORLD 276324
534NayWORLD 274184
535Nay OctWORLD 274194
536MizmarWORLD 2112244
537Mizmar OctWORLD 2112254
538MizmarDualWORLD 2112264
539ZournaWORLD 2112424
540GaidaWORLD 2110164
541Santur 3WORLD 21624
542Santur 2WORLD 21612
543Santur 1WORLD 21602
544CimbalomWORLD 21682
545Afro HarpWORLD 216324
546Kalimba 1WORLD 210902
547Kalimba 2WORLD 210914
548Balafon 1WORLD 213162
549Balafon 2WORLD 213172
550Log DrumWORLD 213242
551TimpaniPERCUSSION4802
552CastanetsPERCUSSION11682
553Agogo BellPERCUSSION11402
554WoodblockPERCUSSION11602
555TaikoPERCUSSION11702
556Concert BDPERCUSSION11782
557Mt CncrtBDPERCUSSION11792
558Melo Tom 1PERCUSSION11802
559Real TomPERCUSSION11812
560Melo Tom 2PERCUSSION11882
561Rock TomPERCUSSION11892
562Synth DrumPERCUSSION11902
563808 TomPERCUSSION11982
564Elec PercPERCUSSION11992
32
35
Page 36
Appendices
Button
WORLD 2
No.ToneCategoryPCCC00CC
565RevCymbal1PERCUSSION12002
566RevCymbal2PERCUSSION12012
567Rev Snare1PERCUSSION12082
568Rev Snare2PERCUSSION12092
569Rev KickPERCUSSION120162
570RevCncrtBDPERCUSSION120172
571Rev Tom 1PERCUSSION120242
572Rev Tom 2PERCUSSION120252
573ThunderSFX12322
574WindSFX12332
575Bird 1SFX12402
576Bird 2SFX12432
577HorseGallpSFX12422
578Telephone2SFX12512
579HelicopterSFX12602
580Car EngineSFX12612
581Car-PassSFX12632
582SirenSFX12652
583TrainSFX12662
584Applause 1SFX12702
585LaughingSFX12712
586ScreamingSFX12722
587ExplosionSFX12832
588Breath NzSFX12202
589FlKeyClickSFX12212
590SeashoreSFX12302
591RainSFX12312
592StreamSFX12342
593BubbleSFX12352
594DogSFX12412
595KittySFX12442
596GrowlSFX12452
597Telephone1SFX12502
598Door CreakSFX12522
599DoorSFX12532
600Scratch 1SFX12542
601Scratch 2SFX12572
602WindChimesSFX12552
603Car-StopSFX12622
604Car-CrashSFX12642
605JetplaneSFX12672
606StarshipSFX12682
607Burst NzSFX12692
608PunchSFX12732
609Heart BeatSFX12742
610FootstepsSFX12752
611Applause 2SFX12762
612Gun ShotSFX12802
613MachineGunSFX12812
614Laser GunSFX12822
32
Drum Sets
ButtonNo.RhythmCategoryPCCC00CC
DRUMS615Standard 1DRUMS102
616Jazz Kit 1DRUMS3302
617New TR-909DRUMS3102
618Hip HopDRUMS1002
619R&BDRUMS1402
620Tech&HouseDRUMS1202
621Drum’n’BssDRUMS1102
622Latin PercDRUMS4704
623India PercDRUMS4504
624GamelanPrcDRUMS4604
625OrientPercDRUMS9504
626China PercDRUMS4404
627India KitDRUMS9404
628Std LatinDRUMS7504
629Jazz LatinDRUMS7604
630TR909LatinDRUMS7704
631HipHopLatnDRUMS8004
632R&B LatinDRUMS8104
633TechnoLatnDRUMS7804
634D’n’B LatnDRUMS7904
635Std AsiaDRUMS6704
636Jazz AsiaDRUMS6804
637TR909 AsiaDRUMS6904
638HipHopAsiaDRUMS7004
639R&B AsiaDRUMS7104
640TechnoAsiaDRUMS7204
641D’n’B AsiaDRUMS7304
642Std OR2DRUMS9604
643Jazz OR2DRUMS9704
644TR-909 OR2DRUMS9804
645HipHop OR2DRUMS9904
646R&B OR2DRUMS10004
647Techno OR2DRUMS10104
648D’n’B OR2DRUMS10204
649Std OR1DRUMS8204
650Jazz OR1DRUMS8304
651TR-909 OR1DRUMS8404
652HipHop OR1DRUMS8704
653R&B OR1DRUMS8804
654Techno OR1DRUMS8504
655D’n’B OR1DRUMS8604
656OR Kit 1DRUMS9304
657OR Kit 2DRUMS11703
658MxKit&LatnDRUMS8904
659MxKt&IndiaDRUMS9004
660MxKit&OR2DRUMS10304
661MxKit&OR1DRUMS9204
662MxKit&ChinDRUMS9104
663Standard 2DRUMS202
664Standard 3DRUMS302
665RoomDRUMS902
666PowerDRUMS1702
667Jazz Kit 2DRUMS3402
668Brush KitDRUMS4102
669OrchestraDRUMS4902
670EthnicDRUMS5002
671ElectronicDRUMS2502
672TR-808&909DRUMS2602
673DanceDRUMS2702
674Kick&SnareDRUMS5102
675SFXDRUMS5702
32
36
Page 37
Drum Set List
C2 36
38
40
41
43
45
47
37
39
42
44
46
C3 48
50
52
53
55
57
59
49
51
54
56
58
C4 60
62
64
65
67
69
71
61
63
66
68
70
C5 72
74
76
77
79
81
83
73
75
78
80
82
C6 84
86
88
85
87
C0 12
14
16
17
19
21
23
13
15
18
20
22
9
11
3
10
C1 24
26
28
29
31
33
35
25
27
30
32
34
PC: 1 [CC32: 2]
Standard 1
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Kick 1
Kick 2
Side Stick
Snare 2
909Clap
Snare 1
Real Tom 6
Close HiHat
Real Tom 6
Pedal HiHat
Real Tom 4
Open HiHat
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bar Chimes
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 33 [CC32: 2]
Jazz Kit 1
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Jazz Snare 1
Hand Clap2
Jazz Snare
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Jazz Pedl.HH
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 31 [CC32: 2]
New TR-909
-----------909 Kick 3
House Kick
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
909 Kick2
Side Stick
909 Snare
909Clap
909Snare2
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 OHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
808 Conga
808 Conga
808 Conga
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
808marac
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
808clave
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 10 [CC32: 2]
Hip Hop
-----------909 Kick 3
House Kick
TR-808 Kick
909 Kick
909 Kick2
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
HipHop Kick
SimpleKick
Side Stick
HipHop Snare
FunkClap
HipHopSnare2
Real Tom 6
HipHopCHH
Real Tom 6
HipHopCHH
Real Tom 4
HipHopOHH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Hoo
Hoo
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 14 [CC32: 2]
R&B
-----------909 Kick
House Kick
TR-808 Kick
HipHop Kick
909 Kick2
R&B OHHsh
R&B OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick 3
SimpleKick
Side Stick
R&B Snare
R&B Clap
909Snare2
Real Tom 6
R&B CHH
Real Tom 6
R&B CHH
Real Tom 4
R&B OHH
Real Tom 4
Real Tom 1
909 Crash
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Hoo
Hoo
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 12 [CC32: 2]
Tech&House
-----------909 Kick 3
909 Kick2
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
House Kick
Side Stick
Techno Snare
909Clap
House Snare
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 OHH
Synth Drum 2
Synth Drum 2
909 Crash
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Hoo
Hoo
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 11 [CC32: 2]
Drum'n'Bss
-----------909 Kick 3
House Kick
909 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
TR-808 Kick
909 Kick2
Side Stick
Jungle Snare
909Clap
Ps Snare
808 Tom 2
R&B CHH
808 Tom 2
R&B CHH
808 Tom 2
HipHopOHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
808 Conga
808 Conga
808 Conga
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
808marac
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
808clave
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
C7
89
91
93
95
90
92
94
98
100
97
99
96
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
RecoReco
Mtl Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Agogo 1
Agogo 2
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 47 [CC32: 4]
Latin Perc
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Tabla Ge
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Splash Cym.
Nao Bo
Crash Cym.1
Vibraslap
Ride Bell
Conga MtLow
Cga Mute Hi
Cga Mute Lo
Dholak 1
Dholak 2
Dhol 1
Wadon 6
Wadon 1
Wadon 5
Wadon 7
Wadon 3
Wadon 4
Wadon 2
Wadaiko Rim
DJembe
Djembe rim
Open Surdo
Mute Surdo
Tamborim
Talking Drum
Bend Tlk Drm
Mut Pandiero
Opn Pandiero
Req Dum
Req Tik
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Sitar 3
Real Tom 6
Real Tom 4
Real Tom 4
Real Tom 1
Real Tom 1
909Clap
High Timbale
Mute Triangle
Open Triangle
Maracas
Shaker
Tambourine
Jingle Bell
Bar Chimes
Kane
------------
PC: 45 [CC32: 4]
India Perc
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Wadon 6
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Tabla Ge
Dholak 1
Kwaengwari f
Tabla Te
Rama Cymbal
Gamelan Gong
Kwaengwari f
Ceng Ceng
Kopyak Op
Saron
Kopyak Mt
Saron
Gamelan Gong
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Bonang
Gender
Gender
Gender
Gender
Gender
Gender
Gender
Gender
Gender
Gender
Gender
Gender
Saron
Saron
Saron
Saron
Saron
Saron
Saron
Saron
Saron
Saron
Saron
Saron
Saron
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 46 [CC32: 4]
GamelanPrc
C8
101
103
105
107
102
104
106
110
112
109
111
108
PC: 95 [CC32: 4]
OrientPerc
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
------------
------------
------------
------------
------------
------------
------------
------------
------------
37
Page 38
C2 36
38
40
41
43
45
47
37
39
42
44
46
C3 48
50
52
53
55
57
59
49
51
54
56
58
C4 60
62
64
65
67
69
71
61
63
66
68
70
C5 72
74
76
77
79
81
83
73
75
78
80
82
C6 84
86
88
85
87
C0 12
14
16
17
19
21
23
13
15
18
20
22
9
11
3
10
C1 24
26
28
29
31
33
35
25
27
30
32
34
PC: 44 [CC32: 4]
China Perc
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Gu Roll
Gu Hi
HuYinLuoL Op
Changgo
Asian Gong
Tang Gu Mt
Tang Gu Op
Shu Gu Rim
Shu Gu
Shu Ban 2
Ban Gu 4
Tang Gu Op
Nao Bo
Tang Gu Mt
Xiao Bo
Tang Gu Op
HuYinLuoH Op
Tang Gu Mt
Tang Gu Op
HuYinLuoH Op
Tang Gu Mt
Shou Luo 1
HuYinLuoL Mt
Shou Luo 2
Xiao Bo
Ban Gu 4
Nao Bo
HuYinLuoH Op
HuYinLuoH Mt
HuYinLuoL Mt
Cga Mute Hi
Cga Mute Lo
Dholak 1
Dholak 2
Dhol
Wadon 6
Wadon 1
Wadon 5
Wadon 7
Wadon 3
Wadon 4
Wadon 2
Wadaiko
Ohkawa 2
Shimedaiko 1
Shimedaiko 2
Mokugyo 1
Mokugyo 2
Kane Side
Wadaiko Rim
Kwaengwari p
Shu Gu Rim
Kane
Ban Gu 4
Gamelan Gong
Saron
Wind Bell
Kopyak Mt
Kopyak Op
Chenchen Opn
Chenchen Cls
Ceng Ceng
Kwaengwari p
Kwaengwari f
KwaengwariMt
Req Slap
Jingle Bell
Sagat Open
Sagat Close
Ban Gu 1
Ban Gu 2
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 94 [CC32: 4]
India Kit
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Wadaiko
Mute Surdo
TR-707 BD Low
TR-707 BD Low
TR-707 Rim
TR-707 SD
909Clap
TR-707 SD
Real Tom 6
TR-707 HH-c
Real Tom 6
TR-707 HH-c
Real Tom 4
TR-707 HH-o
Real Tom 4
Real Tom 1
TR-707 Crash
Real Tom 1
Ride Cymbal
Doholla Dom
Doholla Sak
Jingle Bell
Doholla Tak2
Cowbell
Doholla Tak1
Cabasa
Doff Dom
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Splash Cym.
Nao Bo
Crash Cym.1
Vibraslap
Ride Bell
Conga MtLow
Cga Mute Hi
Cga Mute Lo
Dholak 1
Dholak 2
Dhol 1
Wadon 6
Wadon 1
Wadon 5
Wadon 7
Wadon 3
Wadon 4
Wadon 2
Wadaiko Rim
DJembe
Djembe rim
Open Surdo
Mute Surdo
Tamborim
Talking Drum
Bend Tlk Drm
Mut Pandiero
Opn Pandiero
Req Dum
Req Tik
High Timbale
Mute Triangle
Open Triangle
Maracas
Shaker
Bar Chimes
Kane
PC: 75 [CC32: 4]
Std Latin
------------
-----------Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Kick 1
Kick 2
Side Stick
Snare 2
909Clap
Snare 1
Real Tom 6
Close HiHat
Real Tom 6
Pedal HiHat
Real Tom 4
Open HiHat
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Agogo 1
Agogo 2
RecoReco
Mtl Guiro
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
PC: 76 [CC32: 4]
Jazz Latin
------------
-----------Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Jazz Snare 1
Hand Clap2
Jazz Snare
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Jazz Pedl.HH
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Agogo 1
Agogo 2
RecoReco
Mtl Guiro
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
PC: 77 [CC32: 4]
TR909Latin
-----------909 Kick 3
House Kick
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
909 Kick2
Side Stick
909 Snare
909Clap
909Snare2
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 OHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Agogo 1
Agogo 2
RecoReco
Mtl Guiro
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
PC: 80 [CC32: 4]
HipHopLatn
-----------909 Kick 3
House Kick
TR-808 Kick
909 Kick
909 Kick2
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
HipHop Kick
SimpleKick
Side Stick
HipHop Snare
FunkClap
HipHopSnare2
Real Tom 6
HipHopCHH
Real Tom 6
HipHopCHH
Real Tom 4
HipHopOHH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Agogo 1
Agogo 2
RecoReco
Mtl Guiro
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
PC: 81 [CC32: 4]
R&B Latin
-----------909 Kick
House Kick
TR-808 Kick
HipHop Kick
909 Kick2
R&B OHHsh
R&B OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick 3
SimpleKick
Side Stick
R&B Snare
R&B Clap
909Snare2
Real Tom 6
R&B CHH
Real Tom 6
R&B CHH
Real Tom 4
R&B OHH
Real Tom 4
Real Tom 1
909 Crash
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Agogo 1
Agogo 2
RecoReco
Mtl Guiro
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
C7
89
91
93
95
90
92
94
98
100
97
99
96
-----------909 Kick 3
909 Kick2
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
House Kick
Side Stick
Techno Snare
909Clap
House Snare
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 OHH
Synth Drum 2
Synth Drum 2
909 Crash
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
-----------909 Kick 3
House Kick
909 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
TR-808 Kick
909 Kick2
Side Stick
Jungle Snare
909Clap
Ps Snare
808 Tom 2
R&B CHH
808 Tom 2
R&B CHH
808 Tom 2
HipHopOHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Kick 1
Kick 2
Side Stick
Snare 2
909Clap
Snare 1
Real Tom 6
Close HiHat
Real Tom 6
Pedal HiHat
Real Tom 4
Open HiHat
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 67 [CC32: 4]
Std Asia
C8
101
103
105
107
102
104
106
110
112
109
111
108
PC: 68 [CC32: 4]
Jazz Asia
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Jazz Snare 1
Hand Clap2
Jazz Snare
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Jazz Pedl.HH
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
113
115
114
38
Page 39
C2 36
38
40
41
43
45
47
37
39
42
44
46
C3 48
50
52
53
55
57
59
49
51
54
56
58
C4 60
62
64
65
67
69
71
61
63
66
68
70
C5 72
74
76
77
79
81
83
73
75
78
80
82
C6 84
86
88
85
87
C0 12
14
16
17
19
21
23
13
15
18
20
22
9
11
3
10
C1 24
26
28
29
31
33
35
25
27
30
32
34
PC: 69 [CC32: 4]
TR909 Asia
-----------909 Kick 3
House Kick
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
909 Kick2
Side Stick
909 Snare
909Clap
909Snare2
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 OHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 70 [CC32: 4]
HipHopAsia
-----------909 Kick 3
House Kick
TR-808 Kick
909 Kick
909 Kick2
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
HipHop Kick
SimpleKick
Side Stick
HipHop Snare
FunkClap
HipHopSnare2
Real Tom 6
HipHopCHH
Real Tom 6
HipHopCHH
Real Tom 4
HipHopOHH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 71 [CC32: 4]
R&B Asia
------------
909 Kick
House Kick
TR-808 Kick
HipHop Kick
909 Kick2
R&B OHHsh
R&B OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick 3
SimpleKick
Side Stick
R&B Snare
R&B Clap
909Snare2
Real Tom 6
R&B CHH
Real Tom 6
R&B CHH
Real Tom 4
R&B OHH
Real Tom 4
Real Tom 1
909 Crash
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 72 [CC32: 4]
TechnoAsia
-----------909 Kick 3
909 Kick2
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
House Kick
Side Stick
Techno Snare
909Clap
House Snare
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 OHH
Synth Drum 2
Synth Drum 2
909 Crash
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 73 [CC32: 4]
D'n'B Asia
-----------909 Kick 3
House Kick
909 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
TR-808 Kick
909 Kick2
Side Stick
Jungle Snare
909Clap
Ps Snare
808 Tom 2
R&B CHH
808 Tom 2
R&B CHH
808 Tom 2
HipHopOHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 96 [CC32: 4]
Std OR2
------------
-----------Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Kick 1
Kick 2
Side Stick
Snare 2
909Clap
Snare 1
Real Tom 6
Close HiHat
Real Tom 6
Pedal HiHat
Real Tom 4
Open HiHat
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
PC: 97 [CC32: 4]
Jazz OR2
------------
-----------Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Jazz Snare 1
Hand Clap2
Jazz Snare
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Jazz Pedl.HH
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
C7
89
91
93
95
90
92
94
98
100
97
99
96
-----------909 Kick 3
House Kick
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
909 Kick2
Side Stick
909 Snare
909Clap
909Snare2
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 OHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
PC: 98 [CC32: 4]
TR-909 OR2
-----------909 Kick 3
House Kick
TR-808 Kick
909 Kick
909 Kick2
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
HipHop Kick
SimpleKick
Side Stick
HipHop Snare
FunkClap
HipHopSnare2
Real Tom 6
HipHopCHH
Real Tom 6
HipHopCHH
Real Tom 4
HipHopOHH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
PC: 99 [CC32: 4]
HipHop OR2
-----------909 Kick
House Kick
TR-808 Kick
HipHop Kick
909 Kick2
R&B OHHsh
R&B OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick 3
SimpleKick
Side Stick
R&B Snare
R&B Clap
909Snare2
Real Tom 6
R&B CHH
Real Tom 6
R&B CHH
Real Tom 4
R&B OHH
Real Tom 4
Real Tom 1
909 Crash
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
PC: 100 [CC32: 4]
R&B OR2
C8
101
103
105
107
102
104
106
110
112
109
111
108
PC: 101 [CC32: 4]
Techno OR2
-----------909 Kick 3
909 Kick2
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
House Kick
Side Stick
Techno Snare
909Clap
House Snare
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 OHH
Synth Drum 2
Synth Drum 2
909 Crash
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
C9
113
115
117
119
114
116
118
122
121
123
120
124
125
127
126
39
Page 40
C2 36
38
40
41
43
45
47
37
39
42
44
46
C3 48
50
52
53
55
57
59
49
51
54
56
58
C4 60
62
64
65
67
69
71
61
63
66
68
70
C5 72
74
76
77
79
81
83
73
75
78
80
82
C6 84
86
88
85
87
C0 12
14
16
17
19
21
23
13
15
18
20
22
9
11
3
10
C1 24
26
28
29
31
33
35
25
27
30
32
34
PC: 102 [CC32: 4]
D'n'B OR2
-----------909 Kick 3
House Kick
909 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
TR-808 Kick
909 Kick2
Side Stick
Jungle Snare
909Clap
Ps Snare
808 Tom 2
R&B CHH
808 Tom 2
R&B CHH
808 Tom 2
HipHopOHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
PC: 82 [CC32: 4]
Std OR1
------------
-----------Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Kick 1
Kick 2
Side Stick
Snare 2
909Clap
Snare 1
Real Tom 6
Close HiHat
Real Tom 6
Pedal HiHat
Real Tom 4
Open HiHat
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 83 [CC32: 4]
Jazz OR1
------------
------------
Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Jazz Snare 1
Hand Clap2
Jazz Snare
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Jazz Pedl.HH
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 84 [CC32: 4]
TR-909 OR1
-----------909 Kick 3
House Kick
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
909 Kick2
Side Stick
909 Snare
909Clap
909Snare2
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 CHH
808 Tom 2
TR-909 OHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 87 [CC32: 4]
HipHop OR1
-----------909 Kick 3
House Kick
TR-808 Kick
909 Kick
909 Kick2
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
HipHop Kick
SimpleKick
Side Stick
HipHop Snare
FunkClap
HipHopSnare2
Real Tom 6
HipHopCHH
Real Tom 6
HipHopCHH
Real Tom 4
HipHopOHH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 88 [CC32: 4]
R&B OR1
-----------909 Kick
House Kick
TR-808 Kick
HipHop Kick
909 Kick2
R&B OHHsh
R&B OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick 3
SimpleKick
Side Stick
R&B Snare
R&B Clap
909Snare2
Real Tom 6
R&B CHH
Real Tom 6
R&B CHH
Real Tom 4
R&B OHH
Real Tom 4
Real Tom 1
909 Crash
Real Tom 1
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 85 [CC32: 4]
Techno OR1
-----------909 Kick 3
909 Kick2
TR-808 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
909 Kick
House Kick
Side Stick
Techno Snare
909Clap
House Snare
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 CHH
Synth Drum 2
TR-909 OHH
Synth Drum 2
Synth Drum 2
909 Crash
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
C7
89
91
93
95
90
92
94
98
100
97
99
96
-----------909 Kick 3
House Kick
909 Kick
HipHop Kick
SimpleKick
TR-909 OHHsh
TR-909 OHH
Ah
Ha
ShutHa
ShutHi
One
Two
Three
Four
Snare Roll
Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
TR-808 Kick
909 Kick2
Side Stick
Jungle Snare
909Clap
Ps Snare
808 Tom 2
R&B CHH
808 Tom 2
R&B CHH
808 Tom 2
HipHopOHH
808 Tom 2
808 Tom 2
909 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 86 [CC32: 4]
D'n'B OR1
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
Wadaiko
Mute Surdo
TR-707 BD
TR-707 BD
TR-707 Rim
TR-707 SD
Hand Clap ST
TR-707 SD
Tom
TR-707 HH-c
Tom
TR-707 HH-c
Tom
TR-707 HH-o
Tom
Tom
TR-707 Crash
Tom
Ride Cymbal
Doholla Dom
Doholla Sak
Tambourine
Doholla Tak2
Cowbell
Doholla Tak1
Cabasa
Doff Dom
Doff Tak 2
Low Bongo
Doff Tak 3
Bongo High
Doff Tak 1
Tabla Dom
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Req Dom2
Req Tak2
Req Dom1
Req Tak1
Req Rim
Req Slap
ZaghrutaLoop
Req Khan-c
ZaghrutaStop
Req Khan-o
Req Loop
Req Slap
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mix Snare 1
Mix Snare 2
Mix Snare 3
Mix Snare 4
Mix Kick 2
Mix Kick 3
Mix Kick 4
Mix Kick 1
Mix HH Cl 4
Mix HH Cl 1
Mix HH Cl 2
Mix HH Cl 3
Mix HH Op 1
Mix HH Op 2
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 93 [CC32: 4]
OR Kit 1
------------
------------
-----------Wadaiko
Ohkawa
Shimedaiko
H kotsuzumi
L Kotsuzumi
Tabla Ge
Tabla Na
Tabla Te
Tabla Tun
Udo Long
Djembe rim
TR-909 CHH
Tambourine
Mambo Bell
Agogo
Agogo
Shaker
Cabasa
Mix Snare 5
Elec Snare 2
909 Snare 2
909 Snare 1
Mix Kick 3
Mix Kick 1
Mix Kick 6
TR-707 Rim
Mix Snare 1
Mix Clap
Mix Snare 4
TR-707 SD
Mix HH Cl 4
Real Tom 6
Mix HH Cl 2
Real Tom 4
Mix HH Op 1
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
Ride Bell
Doholla Dom
Doholla Sak
Doholla Sak
Dholak 1
Dholak 2
Dhol
Doholla Tak1
Doholla Tak2
Doff Dom
Doff Tak 3
Doff Tak 3
Wadon 2
Wadon 5
Cga Mute Lo
Doff Tak 1
Dholak 1
Bombo
Doff Tak 2
Doff Tak 2
Bombo
Tabla Ge
Tabla Tak
Tabla Te
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Flam
Tabla Na
Tabla Rim1
Tabla Tun
Tabla Rim2
Tabla Tak
Req Dom1
Req Dom2
Req Loop
Req Tak1
Req Rim
Req Dum
Req Slap
Req Khan-o
Req Tak2
Req Khan-c
Req Tik
Pandeiro
Pandeiro
Pandeiro
Pandeiro
Sagat L-o
Sagat R
Sagat Close
Sagat L-c
Doff Tak 3
Doff Dom
Doff Tak 2
Doff Tak 1
Doff Tak 1
Doholla Dom
Tabla Dom
Doholla Sak
Tabla Rim1
Tabla Tak
Tabla Rim2
Bass Slide
String Slap
ZaghrutaLoop
Bongo Hi
ZaghrutaStop
Bongo Hi
Bongo Lo
Conga Lo Mute
Conga Hi
Conga Lo
Timbles Hi
Timbles Lo
Bongo Lo1
PC: 117 [CC32: 3]
OR Kit 2
C8
101
103
105
107
102
104
106
110
112
109
111
108
PC: 89 [CC32: 4]
MxKit&Latin
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
Mix Rev 5
Mix Rev 4
Mix Rev 3
Mix Rev 2
Mix Rev 1
TR-808 Kick
Mix Sandy 1
Mix Kick 4
Mix Sandy 2
Mix Kick 3
House Kick
Mix Sandy 3
Mix Kick 1
Mix Sandy 4
Mix Kick 2
Mix Sandy 5
Mix Kick 5
Mix Kick 6
TR-707 Rim
Mix Snare 1
Mix Clap
Mix Snare 5
Mix Snare 6
Norm HH Cl
Mix Snare 2
Norm HH Pd
909Snare2
Norm HH Op
Mix Snare 3
Jungle Snare
Mix HH Cl 4
TR-707 SD
Mix HH Cl 1
Snare 1
Snare Roll
Mix HH Cl 2
Mix Snare 4
Mix HH Cl 3
Side Stick
Mix HH Op 1
Mix HH Op 2
Voice 1
Voice 2
Bongo Lo1
Bongo Lo2
Bongo Hi
Conga Lo
Conga Hi
Conga
Timbles Lo
Timbles Hi
Timbles
Claves
Cuica Lo
Cuica Hi
Surdo 1
Surdo 2
Caixa
Repinique 1
Repinique 2
Repinique
Quide
Guiro
Maracas
Shaker
Cabasa
Caxixi
Ganza
Bongo Bell
Mambo Bell
Cowbell 1
Cowbell 2
Pandeiro 1
Pandeiro 2
Tambourim 1
Tambourim 2
Tambourine
Apito
Quijada
Chekere
Cajon Lo
Cajon Hi
Hand Clap
Castanets
Mute Triangle
Open Triangle
Agogo 1
Agogo 2
RecoReco
Mtl Guiro
Bombo 1
Bombo 2
Bombo 3
Bombo 4
Bombo 5
------------
------------
------------
------------
------------
------------
------------
------------
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C9
113
115
117
119
114
116
118
122
121
123
120
124
125
127
126
40
Page 41
C2 36
38
40
41
43
45
47
37
39
42
44
46
C3 48
50
52
53
55
57
59
49
51
54
56
58
C4 60
62
64
65
67
69
71
61
63
66
68
70
C5 72
74
76
77
79
81
83
73
75
78
80
82
C6 84
86
88
85
87
19
21
23
20
22
C1 24
26
28
29
31
33
35
25
27
30
32
34
PC: 90 [CC32: 4]
MxKt&India
Mix Rev 5
Mix Rev 4
Mix Rev 3
Mix Rev 2
Mix Rev 1
TR-808 Kick
Mix Sandy 1
Mix Kick 4
Mix Sandy 2
Mix Kick 3
House Kick
Mix Sandy 3
Mix Kick 1
Mix Sandy 4
Mix Kick 2
Mix Sandy 5
Mix Kick 5
Mix Kick 6
TR-707 Rim
Mix Snare 1
Mix Clap
Mix Snare 5
Mix Snare 6
Norm HH Cl
Mix Snare 2
Norm HH Pd
909Snare2
Norm HH Op
Mix Snare 3
Jungle Snare
Mix HH Cl 4
TR-707 SD
Mix HH Cl 1
Snare 1
Snare Roll
Mix HH Cl 2
Mix Snare 4
Mix HH Cl 3
Side Stick
Mix HH Op 1
Mix HH Op 2
Tabla Ge
Tabla Te
Tabla Ge Hi
Hand Clap2
Tabla Na
Tabla Tun
Tambourine1
Conga Slap
Tambourine2
Udo Slap
Ceng Ceng
Udo Short
Udo Long
Xiao Bo
Timbl Paila
Kwaengwari p
Gamelan Gong
Ride Bell
Ceng Ceng
Mut Pandiero
Nao Bo
Opn Pandiero
Req Dum
Req Tik
Wadon 6
Wadon 3
Wadon 2
Wadon 5
Wadon 7
Wadon 4
Kane Side
Wadon 1
Kane
Dhol
KwaengwariMt
Kwaengwari f
Rama Cymbal
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
PC: 103 [CC32: 4]
MxKit&OR2
Mix Rev 5
Mix Rev 4
Mix Rev 3
Mix Rev 2
Mix Rev 1
TR-808 Kick
Mix Sandy 1
Mix Kick 4
Mix Sandy 2
Mix Kick 3
House Kick
Mix Sandy 3
Mix Kick 1
Mix Sandy 4
Mix Kick 2
Mix Sandy 5
Mix Kick 5
Mix Kick 6
TR-707 Rim
Mix Snare 1
Mix Clap
Mix Snare 5
Mix Snare 6
Norm HH Cl
Mix Snare 2
Norm HH Pd
909Snare2
Norm HH Op
Mix Snare 3
Jungle Snare
Mix HH Cl 4
TR-707 SD
Mix HH Cl 1
Snare 1
Snare Roll
Mix HH Cl 2
Mix Snare 4
Mix HH Cl 3
Side Stick
Mix HH Op 1
Mix HH Op 2
Merjaf dom
Merjaf sak
Merjaf tak
TarMag dom
TarMag sak
TarMag tak
Tar1 dom
Tar1 sak
Tar1 tak
Tar2 dom
Tar2 sak
Tar2 tak
Duff dom1
Duff dom2
Duff sak 1
Duff sak 2
Duff tak
Duff dish
Doholla dom
Doholla sak
Doholla tak
Kasoor dom1
Kasoor dom2
Kasoor sak
Tabel1 dom
Tabel1 sak
Tabel1 tak
Tabel2 dom
Tabel2 sak
Tabel2 tak
Merwas dom
Merwas sak1
Merwas sak2
Merwas tak
Nagroos1 dom
Nagroos1 tak
Nagroos1 roll
Nagroos2 dom
Nagroos2 side
Nagroos2 roll
Twesat 1
Twesat 2
Twesat 3
Yehal dom
Yehal tak
Or Clap
Yebab
ZaghrutaStop
OR Conga Lo
OR Conga LoMt
OR Conga FX
OR Conga Hi
OR Bongo Lo1
OR Bongo Lo2
OR Bongo Hi
Tabla Ge 1
Tabla Ge 2
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim2
Tabla Rim3
Tabla Te
Tabla Na
Tabla Tun
PC: 92 [CC32: 4]
MxKit&OR1
Mix Rev 5
Mix Rev 4
Mix Rev 3
Mix Rev 2
Mix Rev 1
TR-808 Kick
Mix Sandy 1
Mix Kick 4
Mix Sandy 2
Mix Kick 3
House Kick
Mix Sandy 3
Mix Kick 1
Mix Sandy 4
Mix Kick 2
Mix Sandy 5
Mix Kick 5
Mix Kick 6
TR-707 Rim
Mix Snare 1
Mix Clap
Mix Snare 5
Mix Snare 6
Norm HH Cl
Mix Snare 2
Norm HH Pd
909Snare2
Norm HH Op
Mix Snare 3
Jungle Snare
Mix HH Cl 4
TR-707 SD
Mix HH Cl 1
Snare 1
Snare Roll
Mix HH Cl 2
Mix Snare 4
Mix HH Cl 3
Side Stick
Mix HH Op 1
Mix HH Op 2
Doff Dom
Doff Tak 1
Doff Tak 2
Doff Tak 3
Low Bongo
Bongo High
Doholla Sak
Doholla Tak2
Doholla Tak1
Doholla Dom
Dholak 1
Dholak 2
Dhol
Tabla Ge
Tabla Ge
Tabla Dom
Tabla Ge Hi
Tabla Roll
Tabla Tak
Tabla Flam
Tabla Rim1
Tabla Rim3
Tabla Rim2
Tabla Te
Tabla Na
Tabla Tun
Req Tak2
Req Tak1
Req Rim
Req Dom2
Req Dom1
Req Khan-c
Req Khan-o
Req Slap
Req Loop
Req Dum
Req Tik
Sagat L-o
Sagat R
Sagat L-c
Jingle Bell
Mut Pandiero
Opn Pandiero
Tambourine1
Tambourine2
Udo Slap
Udo Short
Udo Long
ZaghrutaLoop
ZaghrutaStop
Hand Clap ST
Hand Clap2
Wadon 6
Wadon 1
Wadon 7
Wadon 4
Wadon 2
Wadon 5
Wadon 3
Wadaiko
Mute Surdo
Mute Triangle
Open Triangle
------------
------------
------------
------------
------------
PC: 91 [CC32: 4]
MxKit&Chin
Mix Rev 5
Mix Rev 4
Mix Rev 3
Mix Rev 2
Mix Rev 1
TR-808 Kick
Mix Sandy 1
Mix Kick 4
Mix Sandy 2
Mix Kick 3
House Kick
Mix Sandy 3
Mix Kick 1
Mix Sandy 4
Mix Kick 2
Mix Sandy 5
Mix Kick 5
Mix Kick 6
TR-707 Rim
Mix Snare 1
Mix Clap
Mix Snare 5
Mix Snare 6
Norm HH Cl
Mix Snare 2
Norm HH Pd
909Snare2
Norm HH Op
Mix Snare 3
Jungle Snare
Mix HH Cl 4
TR-707 SD
Mix HH Cl 1
Snare 1
Snare Roll
Mix HH Cl 2
Mix Snare 4
Mix HH Cl 3
Side Stick
Mix HH Op 1
Mix HH Op 2
Tang Gu Op
Shu Gu Rim
Shu Gu
Shu Ban 2
Ban Gu 4
Tang Gu Op
Nao Bo
Tang Gu Mt
Xiao Bo
Tang Gu Op
HuYinLuoH Op
Tang Gu Mt
Tang Gu Op
HuYinLuoH Op
Tang Gu Mt
Shou Luo 1
HuYinLuoL Mt
Shou Luo 2
Xiao Bo
Ban Gu 4
Nao Bo
HuYinLuoH Op
HuYinLuoH Mt
HuYinLuoL Mt
Gu Roll
Gu Hi
Kane Side
Kopyak Mt
Kopyak Op
Chenchen Opn
Chenchen Cls
Ceng Ceng
Kwaengwari p
Kwaengwari f
KwaengwariMt
Req Slap
Jingle Bell
Sagat Open
Sagat Close
Ban Gu 1
Ban Gu 2
------------
------------
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------------
------------
------------
------------
------------
------------
------------
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------------
------------
------------
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------------
PC: 2 [CC32: 2]
Standard 2
------------
------------
------------
------------
------------
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Std2 Kick2
Std.2 Kick1
Side Stick
Std.2 Snare1
808clap
Std.2 Snare2
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Pedal HiHat
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bar Chimes
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
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------------
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------------
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------------
------------
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PC: 3 [CC32: 2]
Standard 3
------------
------------
------------
------------
------------
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Std.1 Kick2
Std.1 Kick1
Side Stick
Std.1 Snare1
808clap
Std.1 Snare2
Real Tom 6
Close HiHat
Real Tom 6
Pedal HiHat
Real Tom 4
Open Hi Hat
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
------------
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------------
PC: 9 [CC32: 2]
Room
------------
------------
------------
------------
------------
-----------Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Room Kick 2
Room Kick 1
Side Stick
Room Snare 1
808clap
Room Snare 2
Room Tom 5
Room Chh
Room Tom 5
Pedal HiHat
Room Tom 2
R8 Ohh2
Room Tom 2
Room Tom 2
Crash Cym.1
Room Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
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C7
89
91
93
95
90
92
94
98
100
97
99
96
------------
------------
------------
------------
------------
------------
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Power Kick2
Power Kick1
Side Stick
Dance Snare1
808clap
Power Snare1
Rock Tom 4
Room Chh
Rock Tom 4
Pedal HiHat
Rock Tom 4
R8 Ohh2
Rock Tom 4
Rock Tom 1
Crash Cym.1
Rock Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
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PC: 17 [CC32: 2]
Power
------------
------------
------------
------------
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------------
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Jazz Snare 1
Hand Clap2
Jazz Snare 2
Real Tom 6
Jazz Clsd.HH
Real Tom 6
Pedal HiHat
Real Tom 4
Jazz Open HH
Real Tom 4
Real Tom 1
Crash Cym.1
Real Tom 1
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
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PC: 34 [CC32: 2]
Jazz Kit 2
------------
------------
------------
------------
------------
------------
Snare Roll
Finger Snap
High-Q
Slap
ScratchPush
ScratchPull
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 2
Jazz Kick 1
Side Stick
Brush Swirl
Brush Slap1
Brush Swirl
Lite Tom 4
Brs Chh
Lite Tom 4
Pedal HiHat
Lite Tom 4
Brush Ohh
Lite Tom 4
Lite Tom 4
Brush Crash
Lite Tom 4
Brush Ride
China Cymbal
Brush RideBL
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
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PC: 41 [CC32: 2]
Brush Kit
C8
101
103
105
107
102
104
106
110
112
109
111
108
PC: 49 [CC32: 2]
Orchestra
------------
------------
------------
------------
------------
------------
Snare Roll
Finger Snap
Jazz Clsd.HH
Pedal HiHat
Jazz Open HH
Ride Cymbal
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Jazz Kick 1
Concert BD
Side Stick
Concert Snr
Castanets
Concert Snr
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Timpani
Tambourine
Splash Cym.
Cowbell
Con.Cymbal2
Vibraslap
Concert Cym.
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
Applause
------------
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C9
113
115
117
119
114
116
118
122
121
123
120
124
125
127
126
41
Page 42
42
C2 36
38
40
41
43
45
47
37
39
42
44
46
C3 48
50
52
53
55
57
59
49
51
54
56
58
C4 60
62
64
65
67
69
71
61
63
66
68
70
C5 72
74
76
77
79
81
83
73
75
78
80
82
C6 84
86
88
85
87
C1 24
26
28
29
31
33
35
25
27
30
32
34
PC: 50 [CC32: 2]
Ethnic
-----------Finger Snap
Tambourine
Castanets
Crash Cym.1
Snare Roll
Concert Snr
Concert Cym.
Concert BD
Jingle Bell
Bell Tree
Bar Chimes
Wadaiko
Wadaiko Rim
Shimedaiko
Atarigane
Hyoushigi
Ohkawa
H kotsuzumi
L Kotsuzumi
Ban Gu
Big Gong
Small Gong
Bend Gong
Rama Cymbal
Rama Cymbal
Gamelan Gong
Udo Short
Udo Long
Udo Slap
Bendir
Req Dum
Req Tik
Tabla Te
Tabla Na
Tabla Tun
Tabla Ge
Tabla Ge Hi
Talking Drum
Bend Tlk Drm
Caxixi
DJembe
Djembe rim
Low Timbale
Timbl Paila
High Timbale
Cowbell
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga MtLow
Conga Slap
Conga Lo Opn
Conga Slide
Mut Pandiero
Opn Pandiero
Open Surdo
Mute Surdo
Tamborim
Agogo
Agogo
Shaker
Low Whistle
Low Whistle
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Short Guiro
Long Guiro
Cabasa Up
Cabasa Down
Claves
Woodblock
Woodblock
------------
PC: 25 [CC32: 2]
Electronic
-----------Snare Roll
Finger Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Elec Kick 2
Elec Kick 1
Side Stick
Elec. Snare
808clap
Elec Snare 2
Synth Drum 2
Jazz Clsd.HH
Synth Drum 2
Pedal HiHat
Synth Drum 2
Jazz Open HH
Synth Drum 2
Synth Drum 2
Crash Cym.1
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
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------------
------------
------------
------------
------------
------------
------------
------------
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------------
PC: 26 [CC32: 2]
TR-808&909
-----------Snare Roll
Finger Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
TR-909 Kick
TR-808 Kick
808 Rimshot
808 Snare 1
808clap
909 Snare 1
808 Tom 2
808 chh
808 Tom 2
808 chh
808 Tom 2
808 ohh
808 Tom 2
808 Tom 2
808 Crash
808 Tom 2
Ride Cymbal
China Cymbal
Ride Bell
Tambourine
Splash Cym.
808cowbe
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
808 Conga
808 Conga
808 Conga
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
808marac
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
808clave
Woodblock
Woodblock
Mute Cuica
Open Cuica
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
------------
------------
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------------
------------
------------
------------
------------
------------
------------
------------
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------------
PC: 27 [CC32: 2]
Dance
-----------Snare Roll
Finger Snap
High-Q
Slap
Scrtch Push2
Scrtch Pull2
Sticks
SquareClick
Mtrnm.Click
Mtrnm. Bell
Dance Kick 2
Elec Kick 2
Side Stick
Power Snare2
808clap
Elec Snare 1
Synth Drum 2
CR-78 chh
Synth Drum 2
808 chh
Synth Drum 2
CR-78 ohh
Synth Drum 2
Synth Drum 2
Crash Cym.1
Synth Drum 2
Ride Cymbal
ReverseCymbl
Ride Bell
Tambourine
Splash Cym.
Cowbell
Crash Cym.2
Vibraslap
Ride Cymbal
Bongo High
Bongo Lo
Mute H.Conga
Conga Hi Opn
Conga Lo Opn
High Timbale
Low Timbale
Agogo
Agogo
Cabasa
Maracas
ShrtWhistle
LongWhistle
Short Guiro
Long Guiro
Claves
Woodblock
Woodblock
Hoo
Hoo
Mute Triangl
Open Triangl
Shaker
Jingle Bell
Bell Tree
Castanets
Mute Surdo
Open Surdo
This product complies with the requirements of European Directive 89/336/EEC.
For EU Countries
For Canada
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
NOTICE
AVIS
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) This device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
Page 52
Information
When you need repair service, call your nearest Roland Service Center or authorized Roland
distributor in your country as shown below.