Before using this product, carefully read the sections entitled: “USING THE
UNIT SAFELY” and “IMPORTANT NOTES” (p. 4; p. 6). These sections
provide important information concerning the proper operation of the
product. Additionally, in order to feel assured that you have gained a good
grasp of every feature provided by your new product, Owner’s manual
should be read in its entirety. The manual should be saved and kept on
hand as a convenient reference.
Used for instructions intended to alert the
user to the risk of death or severe injury
should the unit be used improperly.
Used for instructions intended to alert the
user to the risk of injury or material
damage should the unit be used
improperly.
* Material damage refers to damage or
other adverse effects caused with
respect to the home and all its
furnishings, as well to domestic animals
or pets.
• Do not open or perform any internal modifications on the
product.
4
The symbol alerts the user to important instructions
or warnings.The specific meaning of the symbol is
determined by the design contained within the triangle.
In the case of the symbol at left, it is used for general
cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never
be carried out (are forbidden). The specific thing that
must not be done is indicated by the design contained
within the circle. In the case of the symbol at left, it
means that the unit must never be disassembled.
The symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In
the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
• Do not open or perform any internal modifications on the
product. (The only exception would be where this manual
provides specific instructions which should be followed in
order to put in place user-installable options; see p. 8.)
• Do not attempt to repair the product, or replace parts
within it (except when this manual provides specific
instructions directing you to do so). Refer all servicing to
your retailer, the nearest Roland Service Center, or an
authorized Roland distributor, as listed on the “Information” page.
• In households with small children, an adult should
provide supervision until the child is capable of
following all the rules essential for the safe operation of
the product.
• Before installing the ARX-03, you must first always turn
off the (Fantom-G6/G7/G8, Cakewalk VS-700R) and
unplug its power cord.
• Install the circuit board only into the specified product
(Fantom-G6/G7/G8, Cakewalk VS-700R). Remove only
the specified screws during the installation.
When you purchase the ARX-03 SuperNATURAL Expansion Board
from an authorized Roland dealer, the included sounds and samples
are licensed, not sold, to you by Roland Corporation, for commercial
use in music production, public performance, broadcast, etc.
You may use any of the included phrases and/or samples in a
commercial or non-commercial recording without paying any
additional license fees. However, you must strictly adhere to the
following crediting guidelines on any music recording that utilize
material from ARX-03.
Reproduction or duplication of this collection or any of the sound
recording contained in the ARX-03, either as they exist on this
expansion board or by any means of reformatting, mixing, filtering,
re-synthesizing, processing or otherwise editing for use in another
product or for re-sale, is strictly prohibited without the express written
consent of Roland. All unauthorized giving, trading, lending,
renting, re-issue, redistribution or re-sale of the sounds included in
the ARX-03 are expressly prohibited.
In Plain English: Be creative in your application of the ARX-03
sounds, and keep this library for your use only. DO NOT COPY IT.
Roland constantly monitors other Soundware releases to check for
copyright infringements, and will prosecute all piracy and copyright
violations to the fullest extent of the law.
THIS LIBRARY IS GUARANTEED TO BE 100% COPYRIGHT CLEAN.
Placement
• This device may interfere with radio and television reception. Do not
use this device in the vicinity of such receivers.
Additional Precautions
• To avoid disturbing your neighbors, try to keep the product’s volume at
reasonable levels (especially when it is late at night).
• When you need to transport the product, package it in the box
(including padding) that it came in, if possible. Otherwise, you will
need to use equivalent packaging materials.
• MMP (Moore Microprocessor Portfolio) refers to a patent portfolio
concerned with microprocessor architecture, which was developed by
Technology Properties Limited (TPL). Roland has licensed this
technology from the TPL Group.
6
Contents
USING THE UNIT SAFELY............................................. 4
IMPORTANT NOTES .................................................... 6
Installing the Expansion Board in Your Product ............ 8
Installation in Your Product.....................................................9
Confirmation after Installation ..............................................11
To Remove the Board from the Product .................................12
Installation de la carte d’expansion dans un appareil. 13
Installer la carte dans un appareil ........................................13
Retirer la carte de l’appareil.................................................16
• Before you install this expansion board (hereafter referred to as “the
board”), you should carefully read the procedure for installing
expansion boards given in the owner’s manual of the product in which
you’re installing it.
• To avoid the risk of damage to internal components that can be
caused by static electricity, please carefully observe the following
whenever you handle the board.
• Before you touch the board, always first grasp a metal object, so
you are sure that any static electricity you might have been
carrying has been discharged.
• When handling the board, grasp it only by its edges. Avoid
touching any of the electronic components or connectors.
• Save the bag in which the board was originally shipped, and put
the board back into it whenever you need to store or transport it.
• Do not touch any of the printed circuit pathways or connection
terminals.
• Never use excessive force when installing a circuit board. If it doesn’t
fit properly on the first attempt, remove the board and try again.
• When circuit board installation is complete, double-check your work.
8
Installation in Your Product
1.
As described in your product’s owner’s manual, expose
the slot in which the expansion board is to be installed.
2.
Orient the board with the slot of your product as shown
in the illustration.
Slot of the product
3.
Insert the board into the product’s non-latched board
holders until you hear a click.
Connector
of board
Connector
of product
Align board’s
holes with holders
Latched holders
Board
(expansion board)
Roland logo
Non-latched holders
Board
Holes that engage the
non-latched holders
Non-latched holders
9
10
4.
Gently lower the board into place.
5.
From above, press down on the board at the three
locations indicated in the illustration until the latched
board holders lock into place.
Edge of the board
where the logo
is affixed
Near the cutouts
in the board
6.
Verify that the latched board holders are locked.
7.
Return the expansion board installation slot to its
original state.
Confirmation after Installation
After you’ve finished installing the expansion board, you will need
to perform the following procedure to confirm the installation.
This installation procedure needs to be performed only the first time
you power up your device after installing the expansion board.
1.
Power up your device as described in its owner’s
manual.
2.
If the expansion board was installed correctly, an
installation confirmation screen will appear.
Press the [F8] (Execute) button to begin installation.
* The screen shown here is for when the board is installed in the
Fantom-G.
If the installation confirmation screen does not appear the first
time you power up after installing the expansion board, it is
likely that the board was not installed correctly. Check once
again to make sure that the board is correctly installed.
It may take one to five minutes before installation is finished.
Never turn off the power during this installation process.
3.
When you see the Power Off screen indicating that
installation is finished, switch your device’s “Please
Power Off!”, then on again as described in its owner’s
manual.
This completes the expansion board installation process.
11
To Remove the Board from the
Product
1.
As described in your product’s owner’s manual, expose
the slot in which the expansion board was installed.
2.
Unlatch the latched board holders.
3.
Verify that the two latched board holders are unlocked,
then gently pull up the board and disconnect the
connector.
4.
Disengage the board from the non-latched board
holders, and remove the board.
12
Installation de la carte d’expansion dans un appareil
Installer la carte dans un appareil
1.
Suivre les instructions données dans le guide
Mises en garde relatives à l’installation
• Avant d’installer cette carte d’expansion (la carte), il faut lire attentivement la procédure d’installation des cartes d’expansion décrite
dans le guide d’utilisation de l’appareil dans lequel la carte sera
installée.
• Veuillez suivre attentivement les instructions suivantes quand vous
manipulez la carte afin d’éviter tout risque d’endommagement des
pièces internes par l’électricité statique.
• Toujours toucher un objet métallique relié à la terre avant de
manipuler la carte pour vous décharger de l’électricité statique que
vous auriez pu accumuler.
• Lorsque vous manipulez la carte, la tenir par les côtés. Évitez de
toucher aux composants ou aux connecteurs.
• Conservez le sachet d’origine dans lequel était la carte lors de
l’envoi et remettez la carte dedans si vous devez la ranger ou la
transporter.
• Ne pas toucher aux circuits imprimés ou aux connecteurs.
• Ne jamais forcer lors de l’installation de la carte de circuits imprimés.
Si la carte s’ajuste mal au premier essai, enlevez la carte et recommencez l’installation.
• Quand l’installation de la carte de circuits imprimés est terminée,
revérifiez si tout est bien installé.
d’utilisation de l’appareil pour dégager la fente où la
carte d’expansion doit être installée.
2.
Orienter la carte de façon à ce qu’elle s’aligne avec la
vente de l’appareil, comme le montre l’illustration.
Fente de l’appareil
Supports bloqués
Supports non bloqués
Carte
(carte d’expansion)
Logo Roland
Trous de retenue des
supports non bloqués
13
3.
Insérer la carte dans les supports non bloqués jusqu’à
ce qu’un clic se fasse entendre.
Connecteur
de la carte
Aligner les trous de la
Connecteur
de l’appareil
carte et les supports
Carte
Supports non bloqués
4.
Abaisser la carte délicatement.
14
5.
Appuyer sur la carte aux trois points indiqués sur
l’illustration jusqu’à ce que les supports se bloquent en
place.
Bord de la carte
où se trouve le logo
Près des découpes
de la carte
6.
S’assurer que les supports de carte sont bien bloqués.
7.
Suivre les instructions données dans le guide
d’utilisation et vérifier que la carte d’expansion est
installée correctement.
15
Retirer la carte de l’appareil
1.
Suivre les instructions données dans le guide
d’utilisation de l’appareil pour dégager la fente où la
carte d’expansion a été installée.
2.
Débloquer les supports de carte.
3.
Vérifier que les deux supports de carte sont débloqués
puis tirer délicatement sur la carte et déconnecter le
connecteur.
4.
Retirer la carte des supports débloqués, et la retirer
ensuite complètement.
16
Introduction
Main Features
ARX Series SuperNATURAL
Expansion Boards
The ARX series SuperNATURAL expansion boards represent a further
evolution for Roland’s line of expansion solutions, which began with
the SR-JV80 series and SRX series–-they are a completely new type of
expansion board. SuperNATURAL technology delivers natural, richly
expressive sounds and effects along with a dedicated graphic user
interface, all adding up to a comprehensive application environment
that allows an unprecedented degree of expressive playability and
customization.
Roland SuperNATURAL Technology
Proprietary Roland sound generation technology that realistically
reproduces the tonal changes and performance techniques distinctive
of an acoustic instrument, allowing you to perform music that is
natural and richly expressive.
17
ARX-03 Brass
High-quality brass sounds using
SuperNATURAL technology
The ARX-03 Brass Expansion board uses SuperNATURAL technology
to bring you high-quality brass sounds and new, more intuitive editing
features.
Various performance expressions distinctive to brass instruments that
were difficult to play from a keyboard can now be reproduced
without special operations, and expressively played with realistic
tone
Create brass sections with as many as six
players with the new ”Section” feature
In addition to playing each instrument solo, you can use the Section
feature to create and play brass sections consisting of up to six
“players.” With this function, the performance of each player in the
section will take advantage of the distinctive characteristics of the
instrument being used; you are free to specify not only the type and
volume balance of each instrument, but also make settings for the
personality of each player, such as the accuracy and personality of
the performance.
This is fundamentally different than the conventional method of
“selecting a sound”; it is a new type of editing that allows you to
produce high-quality brass sounds by creating your very own brass
section.
18
Stereo reverb taken from the Fantom-G
Built into the ARX-03 are eight types of reverb taken from the FantomG. This beautiful reverberation will further enhance the amazing
brass sounds.
Multi-effects that meet the needs of
diverse musical styles
The ARX-03 contains fifteen multi-effects optimized for brass,
including a Lo-Fi effect that delivers the ”oldies” sound of the sixties,
a comp-limiter used in rock styles to enhance the sonic power, and
multiple delays that are particularly effective in solo performance.
The Structure of ARX-03 Brass
Basic structure
The ARX series of SuperNATURAL expansion boards receives
performance data and control from a device that supports the ARX
series, produces sound in response to this data, and transmits it as a
stereo audio signal to the supporting device.
* The ARX series supports up to sixteen parts, but ARX-03 Brass
product is designed with only one part.
Player
The “player” is the smallest unit of sound on the ARX-03 Brass.
For each player, you can select an instrument of eight types, such as
trumpet, trombone, or sax.
The ARX-03 Brass can simultaneously use up to six players.
Patch
Settings for six players, MFX (multi-effect) settings, and reverb settings
can be collectively saved as a ”patch.”
The ARX-03 Brass contains fifty such patches.
* If the ARX-03 is installed in a Fantom-G, the patch data is saved
in the Fantom-G project.
* If you’ve installed the ARX-03 in a Fantom-G6/G7/G8, executing
a Factory Reset for the Fantom-G6/G7/G8 will reset the
expansion boards to their factory-set condition.
.
Patch 50
Patch 01
MIXER / MASTER EQ
PLAYER 06
PLAYER 01
Inst
EQ
from ARX compatible device
(Performance data)
ARX-03 Brass
Feeling
REVERB
to ARX compatible device
(Audio signal)
MFX
19
Different Ways to Play the ARX-03
Playing a Solo
By setting the Player Select parameter (p. 24) to a specific player from
1 through 6, you can play a solo for the specified player. Playing solo
allows you to perform while conveying a sense of the breathing that’s
distinctive to wind instruments.
20
Playing a Section
By setting the Player Select parameter (p. 24) to ”ALL,” you can play
a section performance consisting of up to six players. The ARX-03 will
automatically assign the notes among the six players according to
your playing on the keyboard, allowing you to play the brass section
by yourself.
When playing a section you can choose one of the two following
performance modes.
* For details on switching between performance modes, refer to
“Player Settings (Player Edit)” (p. 25).
• Unison mode (p. 21)
• Stack mode (p. 22)
Unison Mode
When you play a single key or multiple keys simultaneously with a
four-player ensemble setting, the various instruments will be assigned
as follows.
When you play single notes
All assigned instruments will sound at the same pitch. Each instrument
will sound in an octave that’s appropriate for it.
When you play multiple notes simultaneously
Each instrument will automatically be assigned to a note you play.
Units of instruments automatically assigned to a note you play are
called a group.
Example: If you play two notes
Example: If you play four notes
21
Stack Mode
This allows you to successively layer each instrument in the order
you’ve specified “Playing settings (Section Style screen)” (p. 29).
Using this mode allows you to simulate the bell tones played by a
brass ensemble.
When you play single notes
Only the first instrument will sound.
1
22
When you play a second note as well...
The first instrument will continue sounding, and the second instrument
will be added.
1
2
When you additionally play a third and fourth note...
The sounds of the third and fourth instrument will be successively
layered.
1
2
3
4
Creating a Patch
About this manual
• The screen images used in this manual are taken from a Fantom-G with the ARX-03 installed. The various procedures described also
assume that you are using the ARX-03 installed in a Fantom-G.
• For details on how to move the cursor or edit a value, refer to the owner’s manual for the device in which you’ve actually installed the
ARX-03.
Main Screen
This screen is used mainly to select patches.
By changing the Player Select setting you can switch between
playing the section (ALL) or playing a solo (1–6).
Patch Selection and Indicator
Move the cursor to PATCH Number/Name and change the value to
select a patch (001–050).
fig.01-004.eps
PATCH Number/Name
1
2
5
3
4
6 7
The indicators show the following information.
No.
1
2Player IndicatorThe players that are currently playing will be lit
3
4
5Variation IndicatorPerformance variation status *1
6MFX SwitchTurns the multi-effect on/off *2
7Reverb SwitchTurns the reverb on/off *2
*1 This setting cannot changed in the main screen. You can adjust
*2 This setting cannot changed in the main screen. You can adjust
IndicatorDescription
L/R Level IndicatorLeft/right levels of the sound
Section Group
Indicator
Section Play Mode
Indicator
this in “Playing settings (Section Style screen)” (p. 29)
These Parameters can be controlled using a specified controller
(p. 39).
this in “Applying effects (Routing screen)” (p. 33)
The indicators will be lit at the same height for
players in the same group
Play mode status *1
23
Player Select setting
When playing the section (Player Serect = ALL)
You can play a section performance consisting of up to six
players.You can change the mute setting and instrument level setting
for each player.
fig.01-004.eps
1
3
4
5
No.
Parameter
Player Select
1
2
Master
Level0–127Adjusts the volume of the entire patch
3Play/Standby
4Inst PanL64–63RAdjusts the pan of each instrument
5Inst Level0–127Adjusts the volume of each instrument
ValueDescription
All,
Solo
1–
Solo6
PLAY,
STANDBY
2
Selects the Player
• All: Section performance
•
Solo1–Solo6: Solo performance
Turns the sound of each player on/off
When playing a solo (1–6)
You can play a solo for the specified player.
You can adjust the instrument level of the selected player.
fig.01-004.eps
3
1
4
2
No.
Parameter
Player Select
1
Master
2
3Inst PanL64–63RAdjusts the pan of each instrument
4Inst Level0–127
Level
ValueDescription
All,
Solo
Solo6
0–127
Selects the Player
1–
• All: Section performance
•
Solo1–Solo6: Solo performance
Adjusts the volume of the entire
patch
Adjusts the volume of each
instrument
24
Player Settings (Player Edit)
In the Player Edit screens you can create a patch by choosing an
instrument for the player, and specifying the accuracy (Stability) and
personality (Personality) of the performer, just as though you were a
producer giving instructions to a wind musician or a brass ensemble.
Selecting an instrument
(Inst/Level screen)
In this screen you can choose from eight instrument types and
variations.
Current Player
On the Fantom-G
From Main Screen
F3>F3
Current Player (PLAYER 1–PLAYER 6)
Indicates the number of the currently selected player
Available values will
differ depending on
the selected Inst.
Type
Selects one of eight instrument
types
Selects a variation of the
instrument selected by Inst Type
Turns the sound of each player
on/off *1
Adjusts the volume of each
instrument
Adjusts the pan of each
instrument
*1 This is not shown for solo performances.
25
Feeling settings (Feeling screen)
Here you can adjust the tone by making settings that control aspects
of the performer’s personality, such as the accuracy of the
performance (Stability) and the prominence of their playing
(Personality).
fig.02-001.eps
ParameterValueDescription
Stability
Personality0–10Adjusts the prominence of the player
26
0–127Adjusts the accuracy of the player
From Main Screen
F3>F4
(on the Fantom-G)
Stability
(Accuracy of the performance)
This adjusts the accuracy of the performance relative to your
keyboard playing.
With a value of 0
The initial pitch at the beginning of each note will be unstable. There
will also be a greater spread between the timing of each player’s
notes.
With the maximum value
The pitch at the beginning of each note and the timing of the notes
will both be accurate.
* With a Player Select setting of 1–6, this parameter will not affect
the spread of the note timing.
Personality
This adjusts the volume and the timing of the end of each note
relative to your keyboard performance, making the specified player
more prominent in the ensemble.
With a value of 0
The volume and timing will be according to your keyboard playing.
With the maximum value
The volume will be somewhat louder than your keyboard playing.
Additionally, the end of the note will be somewhat later, causing that
instrument to be more prominent in the ensemble.
* With a Player Select setting of 1–6, this parameter will not affect
the volume; only the timing of the end of the notes will be affected.
Breath settings (Breath screen)
Here you can adjust the tone by making settings that are distinctive
to wind instruments such as “Growl” (when a Sax instrument is
selected), “Turbid” (when Trumpet, Mute Trumpet, Flugel Horn, or
Trombone are selected), and “Noise.”
fig.02-001.eps
From Main Screen
F3>F5
(on the Fantom-G)
Parameter
Growl
Turbid0–127
Noise0–127
ValueDescription
Adjusts the amount of growl for strongly
0–127
played notes of each instrument (Valid for
Soprano Sax, Alto Sax, Tenor Sax, and
Baritone Sax)
Adjusts the turbidity for softly played notes of
each instrument
(Valid for Trumpet, Mute Trumpet, Flugel
Horn, and Trombone)
Adjusts the amount of breath noise for each
instrument
Growl (Growl sensitivity)
This adjusts the volume of the distinctive nuance (growl) that occurs
when a sax is blown strongly.
With a value of 0
The amount of growl at the beginning of each note will be minimal.
With the maximum value
The beginning of each note will have the maximum amount of growl.
The more strongly you play the keyboard, the stronger this effect will
be.
Turbid (Turbidity)
This adjusts the volume of the distinctive nuance (turbidity or
muddiness) that occurs when a trumpet or trombone is blown softly.
With a value of 0
The amount of turbidity at the beginning of each note will be
minimal.
With the maximum value
The beginning of each note will have the maximum amount of
turbidity. The more softly you play the keyboard, the greater this
effect will be.
Noise (Amount of breath noise)
This adjusts the amount of breath noise for each instrument.
With a value of 0
The amount of breath noise will be minimal.
With the maximum value
The maximum amount of breath noise will be heard.
27
Equalizer settings (EQ screen)
Here you can adjust the equalizer settings for each instrument.
Width of the midrange
Higher values will make the
width narrower.
Amount of boost/cut for the
high range
28
Section Settings (Section)
Playing settings (Section Style screen)
Here you can make basic settings for playing a Section.
From Main Screen
F4>F3
(on the Fantom-G)
Parameter
Play/Standby
Stack Play Order1–6
Section Play Mode
Auto Portamento
Switch
ValueDescription
PLAY,
STANDBY
UNISON,
STACK
OFF, ON
Turns the sound of each player on/off.
Specifies the order in which each
instrument will play when you perform
using Stack mode
Refer to “Stack Mode” (p. 22). *1
Switches between Unison mode and
Stack mode *1 *2
Automatically adds a smooth pitch
change when you play a quick phrase as
a legato.
Parameter
Variation Select
ValueDescription
NORMAL,
STACCATO,
FALL, DOIT
Selects the performance variation
• NORMAL
• Staccato
• Fall
• Doit
* If the Stack Play Order settings are identical, the instruments will
sound in the order of their player number.
* Staccato, Fall, and Doit cannot be used simultaneously. The last-
specified one will take priority.
*1 This setting is valid only for Section playing.
*2 If a multiple number of keys are played simultaneously while in
Unison mode, the instruments will be assigned in order,
according to the Player number, starting from the upper range.
“Section Play Mode“ and ” Variation Select “ parameters can be
controlled using a specified controller (p. 39).
29
Pitch settings (Tune/Key Shift screen)
Here you can make settings for the pitch (tuning and key).
.
From Main Screen
F4>F4
(on the Fantom-G)
Settings for each instrument
ParameterValueDescription
Play/Standby
Inst Key Shift-48–48
Inst Fine Tune-50–50
PLAY,
STANDBY
Turns the sound of each player on/off
Adjusts the pitch of the sound
This setting is in semitone steps.
Adjusts the pitch of the sound
This setting is in one-cent steps.
* 1 cent = 1/100th of a semitone
Settings for each patch
Parameter
Unison Key Shift
Mode
* The ”Unison Key Shift Mode” setting is valid only for Section
playing.
* The "Inst Key Shift" setting applies to Solo playing regardless of
the "Unison Key Shift Mode" setting.
ValueDescription
Specifies the “Inst Key Shift” setting.
NONE
:
The “Inst Key Shift” will be ignored.
NONE,
FIXED,
AUTO
FIXED:
The “Inst Key Shift” setting will be applied.
AUTO:
The “Inst. Key Shift” setting will be applied
only when you’re playing single notes in
Unison mode. The ”Inst Key Shift” setting
will be ignored if you play chords in Unison
mode, or if you’re in Stack mode.
30
Vibrato settings (Vibrato screen)
Here you can make settings for the vibrato.
.
From Main Screen
F4>F5
(on the Fantom-G)
Settings for each instrument
Parameter
Play/Standby
Inst Vibrato Depth0–127Adjusts the vibrato depth
Settings for each patch
Parameter
Vibrato Rate-64–+63Adjusts the vibrato speed
Vibrato Delay Time -64–+63
Vibrato Depth-64–+63Adjusts the vibrato depth
ValueDescription
PLAY, STANDBY
ValueDescription
Turns the sound of each
player on/off
Adjusts the delay time until
vibrato begins to be applied
Volume Balance Settings (MIXER)
Volume and pan settings (Level/Pan screen)
Here you can adjust the volume and pan settings for each instrument.
From Main Screen
F5>F3
(on the Fantom-G)
Settings for each instrument
ParameterValueDescription
Play/Standby
Output AssignDRY, MFX
Reverb Send Level 0–127
Inst PanL64–63RAdjusts the pan of each instrument
Inst Level0–127
PLAY, STANDBY
Turns the sound of each player on/off
Selects whether the original signal will
be output without further processing or
output via MFX.
DRY:
Output without further processing
MFX:
Output via multi-effect
Specifies the level of the signal sent to
the reverb effect
Adjusts the volume of each instrument
31
Equalizer settings (EQ screen)
Here you can adjust the equalizer settings for each instrument.
Selects whether the original signal
will be output without further
processing or output via MFX.
DRY:
Output without further processing
MFX :
Output via multi-effect
Specifies the level of the signal sent to
the reverb effect
Selects the multi-effect type.
For details on each type, refer to
“Multi-Effects List” (p. 42)
Specifies the volume of the sound that
has passed through the multi-effect.
Specifies the amount of reverb that
will be applied to the sound that has
passed through the multi-effect.
Set this to 0 if you don’t want to apply
reverb.
Selects the type of reverb
For details on each type, refer to
“Reverb settings (Reverb screen)” (p.
36).
Specifies the volume of the sound with
reverb applied.
33
Multi-effect settings (MFX screen)
The Effects/MFX screen lets you edit the multi-effect parameters.
In this screen you can make detailed settings for the multi-effect
selected by ”MFX Type” (p. 34). For more about the parameters that
you can edit, refer to ”Multi-effect list” (p. 42).
From Main Screen
F6>F4
(on the Fantom-G)
ParameterValueDescription
MFX Type
MFX SwitchOFF, ONTurns the multi-effect on/off
Control
Assign 1–4
00 (THRU), 01–15
Depends on the MFX Type
Selects the type of multi-effect.
For details on each type, refer
to “Multi-Effects List” (p. 42).
Multi-effect control allows you
to use MIDI messages to control
the parameters of the multieffect.
For details on Control Assign 1–4, refer to “Multi-effect control
(MFX Control Screen)” (p. 35).
34
Multi-effect control
(MFX Control Screen)
If you want to use an external MIDI device to control multi-effect
parameters such as the volume or delay time of the effect, you would
normally need to transmit device-specific types of MIDI messages
called ”system exclusive” messages. However, system exclusive
messages involve complex settings, and require a larger amount of
data to be transmitted.
For this reason, the ARX-03 expansion board lets you use
conventional MIDI messages, such as control change messages, to
control some of the important multi-effect parameters. For example,
you could use the pitch bend lever to change the amount of
distortion, or use keyboard touch to change the delay time. The
parameters that can be controlled in this way are pre-specified for
each multi-effect type. For each multi-effect type, such parameters
are indicated by a ”#” symbol in the ”Multi-effect parameters” list (p.
42).
Multi-effect control refers to this capability of using MIDI messages to
control multi-effect parameters in real time. The ARX-03 expansion
board lets you use four multi-effect control settings simultaneously.
To use multi-effect control, you need to specify which MIDI source
(Source 1–4) will be controlled by which parameter (Control Assign
1–4), and to what extent (Sens 1–4).
From Main Screen
F6>F5
(on the Fantom-G)
MFX Control Sens 1–4
Description
-63–+63
Value
Specifies the depth of multi-effect control.
Select a positive (+) value if you want to modify the
parameter in the positive direction (higher value, toward
the right, faster, etc.) relative to its current setting. Select
a negative (-) value if you want to modify the parameter
in the negative direction (lower value, toward the left,
slower, etc.) relative to its current setting. For either ”+”
or ”-” settings, larger values will allow a greater range of
control. Select ”0” if you don’t want to modify the
parameter.
MFX Control Source 1–4
OFF
Value
CC 01–CC95Control change
PITCH BENDPitch bend
AFTERTOUCHAfter touch
AUDIOLevel of the signal being input to MFX
Multi-effect control will not be used.
Description
35
Reverb settings (Reverb screen)
In the Effects/Reverb screen you can specify the type of reverb and
how it will sound.
Delay time from the original
sound until the reverb is heard
Time over which the reverb
sound decays
Frequency below which the low
range of the reverb sound will be
dampened
Amount of attenuation for LF
damp
(100%: no effect)
Frequency above which the high
range of the reverb sound will be
dampened
Amount of attenuation for HF
damp
(100%: no effect)
Frequency above which the high
range of the final output sound
will be cut
Delay time from the original
sound until the reverb is heard
36
ParameterValueDescription
Time0.1–6.0 sec.
Low Damp Freq20–1000 Hz
Low Damp1–100%
High Damp Freq1000–10000 Hz
High Damp1–100 %
High Cut Freq1000–10000 Hz
Type: 6 (SRV ROOM)/ 7 (SRV HALL)/ 8 (SRV PLATE)
Pre Delay0.0–100 ms
Time0–127
Size1–8Size of the room or hall
High Cut Freq
Density0–127Density of the reverberation
Diffusion0–127
160 Hz–12500 Hz,
BYPASS
Time over which the reverb
sound decays
Frequency below which the low
range of the reverb sound will be
dampened
Amount of attenuation for LF
damp
(100%: no effect)
Frequency above which the high
range of the reverb sound will be
dampened
Amount of attenuation for HF
damp
(100%: no effect)
Frequency above which the high
range of the final output sound
will be cut
Delay time from the original
sound until the reverb is heard
Time over which the reverb
sound decays
Frequency above which the high
range of the final output sound
will be cut
(BYPASS: no cut)
Change in reverb density over
time
With higher values, the sound
will become denser over time.
This is particularly noticeable
with longer reverb times.
ParameterValueDescription
LF Damp Freq
LF Damp Gain-36–0 dB
HF Damp Freq
HF Damp Gain-36–0 dB
50–4000 Hz
4000 Hz–12500
Hz
Frequency below which the low
range of the reverb sound will be
dampened
Amount of attenuation for LF
damp
(0: no effect)
Frequency above which the high
range of the reverb sound will be
dampened
Amount of attenuation for HF
damp
(0: no effect)
37
Controller Assignments (CONTROL)
Here you can assign controllers to switch between Unison mode and
Stack mode, or to switch between performance variations.
For example, you could use a pedal to switch between Unison mode
and Stack mode.
Bender settings (Bend/Hold screen)
Here you can specify bender range for each instrument.
.
From Main Screen
F7>F3
(on the Fantom-G)
Settings for each instrument
Parameter
Play/Standby
Bend Range Up0–12
38
ValueDescription
PLAY,
STANDBY
Turns the sound of each player on/off.
Specifies the amount of pitch change for
BendUp
This setting is in semitone steps (valid when
Bender Mode is ”NORMAL,” ”LOCK1” or
”LOCK2”).
ParameterValueDescription
Bend Range Down
0–12
Specifies the amount of pitch change for
BendDown
This setting is in semitone steps (valid when
Bender Mode is ”NORMAL,” ”LOCK1” or
”LOCK2”).
* For the SuperNATURAL brass (BRASS) sounds, setting the bend
range (RANGE) to 3 or higher will simulate the discontinuous
pitch change that is typical of brass instruments, instead of the
normal smooth pitch change. When you apply a downward
bend, the sound will behave in the manner distinctive of brass
instruments, meaning that the volume will also decrease.
Settings for each patch
Parameter
Bender Mode
ValueDescription
Specifies what happens when you operate the
bender
NORMAL: Normal operation
LOCK1:
Bend will apply only to the first-played key.
NORMAL,
LOCK1,
LOCK2,
COMBI
LOCK2:
No change will be produced by returning the
bender.
COMBI:
This mode allows you to express the subtle pitch
changes that are distinctive of a brass instrument.
The proportion of breath noise will increase
when you operate the bender in the Down
direction.This lets you freely control the
breathiness at the beginning or end of a note.
Parameter
Hold Mode
ValueDescription
Switches the mode in which the damper pedal
will operate
NORMAL:
NORMAL,
LEGATO,
ACCOMP
Operates as a conventional damper pedal.
LEGATO:
Sustains the currently sounding note until the next
key is played.
ACCOMP:
Produces a sostenuto-like effect.
Controller assignments for each patch
(Control Assign 1 screen)
Here you can assign performance controllers for individual patch.
.
From Main Screen
F7>F4
(on the Fantom-G)
ParameterValueDescription
Staccato Controller
Assign
Fall Controller
Assign
Doit Controller
Assign
Unison/Stack
Controller Assign
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
Specifies the number of the controller
that will turn ”Staccato” on
Specifies the number of the controller
that will turn ”Fall” on
Specifies the number of the controller
that will turn ”Doit” on
Specifies the number of the controller
that will switch between Unison mode
and Stack mode
39
Controller assignments for individual
instruments (Control Assign 2 screen)
Here you can assign performance controllers for individual
instruments.
In this screen you can assign volume and tone, vibrato, and pitch to
the desired control change messages.
This allows you to produce smooth change by using continuous
controllers such as an expression pedal or modulation lever.
ParameterValueDescription
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
Specifies the number of the controller 1
that will affect dynamics (volume/tone)
Specifies the number of the controller 2
that will affect dynamics (volume/tone)
40
Dynamics
Control 1
Dynamics
Control 2
From Main Screen
F7>F5
(on the Fantom-G)
ParameterValueDescription
Vibrato
Control 1
Vibrato
Control 2
Pitch Control 1
Pitch Control 2
Portamento
Control
Dynamics
Control 1Sens
Dynamics
Control 2Sens
Vibrato
Control 1Sens
Vibrato
Control 2Sens
Pitch Control
1Sens
Pitch Control
2Sens
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
OFF,
CC1–CC95,
PITCH BEND,
AFTERTOUCH
0–127
0–127
0–127
0–127
-64–63
-64–63
Specifies the number of the controller 1
that will affect vibrato depth
Specifies the number of the controller 2
that will affect vibrato depth
Specifies the number of the controller 1
that will affect pitch
Specifies the number of the controller 2
that will affect pitch
Specifies the number of the controller that
will turn portamento on/off
Specifies the extent to which controller
number 1 will change the dynamics
(volume/tone)
Specifies the extent to which controller
number 2 will change the dynamics
(volume/tone)
Specifies the extent to which controller
number 1 will change the vibrato depth
Specifies the extent to which controller
number 2 will change the vibrato depth
Specifies the extent and direction in which
controller 1 will change the pitch
Specifies the extent and direction in which
controller 2 will change the pitch
Initializing a Patch (Utility Screen)
In the Utility screen you can initialize patch.
This operation lets you return the settings of the current patch to their
default values.
Patch Init will initialize the settings of the current patch.
1.
Select the patch that you want to initialize.
2.
In the Utility screen, choose Patch Init.
3.
When the confirmation screen appears, press the [F7]
(OK) button.
If you decide to cancel, press the[F8] (EXIT) button.
Saving a Patch (on the Fantom-G)
A patch you’ve created is temporary; it will be lost if you select a
different patch. If you want to save the patch you’ve edited, proceed
as follows.
1.
Press the [WRITE] on the Fantom-G.
2.
Assign a name to the patch.
For details on how to assign a name, refer to the Fantom-G
owner’s manual.
fig.01-101.eps
3.
When you’ve finished assigning the name, press the
[F8] (OK) button.
4.
Select a patch number, and press the [F8] (WRITE)
button.
5.
When the confirmation screen appears, press the [F7]
(OK) button to save the patch.
* If you’ve installed the ARX-03 in a Fantom-G6/G7/G8, executing
a Factory Reset for the Fantom-G6/G7/G8 will reset the
expansion boards to their factory-set condition.
41
Multi-Effects List
Multi-Effects Types
Multi-Effects Parameters
There are 15 types of multi-effect.Each multi-effect has “Control Assign” parameters. These indicate the
parameters that can be controlled via “Multi-effect control (MFX Control
Screen)” (p. 35).
For details on the “note” that can be selected for some parameter, refer
to “About Note” (p. 53)
Parameters marked with a sharp “#” can be controlled using a
specified controller (p.35).
42
01: STEREO EQ (Stereo Equalizer)
This is a four-band stereo equalizer (low, mid x 2, high).
fig.MFX01
L in
R in
Parameter
Low Freq
Low Gain #-15–+15 dBGain of the low frequency range
High Freq
High Gain #-15–+15 dBGain of the high frequency range
Mid1 Freq200–8000 HzFrequency of Middle Range 1
Mid1 Q
Mid1 Gain-15–+15 dBGain of Middle Range 1
Mid2 Freq200–8000 HzFrequency of Middle Range 2
Mid2 Q
Mid2 Gain-15– +15 dBGain of Middle Range 2
Level #0–127Output level
4-Band EQ
4-Band EQ
ValueDescription
200, 400 HzFrequency of the low range
2000, 4000,
8000 Hz
0.5, 1.0, 2.0,
4.0, 8.0
0.5, 1.0, 2.0, 4.0,
8.0
Frequency of the high range
Width of Middle Range 1
Select a higher Q value to narrow Middle Range 1.
Width of Middle Range 2
Select a higher Q value to narrow Middle Range 2.
L out
R out
02: ENHANCER
Controls the overtone structure of the high frequencies, adding sparkle and
brightness to the sound.
fig.MFX03
L in
Enhancer
Mix
R in
Parameter
Sens #
Mix #0–127
Low Gain-15– +15 dB
High Gain-15– +15 dB
Level0–127Output level
Enhancer
ValueDescription
0–127Sensitivity of the enhancer
Mix
Level of the overtones generated by the enhancer
Gain of the low frequency range of frequencies
Gain of the high frequency range of frequencies
2-Band
EQ
2-Band
EQ
L out
R out
43
03: AUTO WAH
A filter that turns on and off to create a cyclical change in timbre.
fig.MFX08
L in
Auto Wah
R in
Parameter
Filter Type
Rate #
Depth #0–127Depth of modulation
Sens0–127
Manual #0–127
Peak0–127
Level0–127Output level
ValueDescription
LPF, BPF
0.05–
10.00 Hz,
note
Type of filter
LPF:
The wah effect is applied over a wide frequency range.
BPF:
The wah effect is applied over a narrow
frequency range
Frequency of modulation
Adjusts the sensitivity with which the filter
is controlled.
Adjusts the center frequency at which the
wah effect is applied.
Adjusts the amount of the wah effect that
occurs in the range of the center frequency.
Set a higher value for Q to narrow the
range to be affected.
L out
R out
04: HEXA-CHORUS
Uses a six-phase chorus (six layers of chorused sound) to give richness and
spaciousness to the sound.
fig.MFX17
L in
Balance D
Hexa Chorus
R in
Parameter
Pre Delay0.0–100.0 ms
Rate #
Depth0–127Depth of modulation
Pre Delay
Deviation
Depth
Deviation
Pan
Deviation
Balance #
Level0–127Output level
0.05–10.00 Hz,
note
0–20
-20– +20
0–20
D100:0W–
D0:100W
Balance D
ValueDescription
Adjusts the delay time from the direct
sound until the chorus sound is heard.
Frequency of modulation
Adjusts the differences in Pre Delay between each chorus sound.
Adjusts the difference in modulation
depth between each chorus sound.
Adjusts the difference in stereo location
between each chorus sound.
0:
All chorus layers are in the center.
20:
The chorus layers are spaced at 60-degree intervals relative to the center.
Volume balance between the direct
sound (D) and the chorus sound (W)
L out
Balance W
Balance W
R out
44
05: COMPRESSOR
Flattens out high levels and boosts low levels, smoothing out fluctuations in
volume.
fig.MFX26
L in
Compressor
2-Band EQ
L out
06: LIMITER
Compresses signals that exceed a specified volume level, preventing
distortion from occurring.
fig.MFX27
L in
Limiter
2-Band EQ
L out
R in
Compressor
Parameter
Attack #
Threshold #0–127
Post Gain0–18 dBAdjusts the output gain.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level #0–127Output level
ValueDescription
0–127
2-Band EQ
Time from when the volume goes up the
Threshold level until the compressor effect
applies
Adjusts the volume at which compression
begins
R out
R in
Release #
Threshold #0–127
Ratio
Post Gain0–18 dBAdjusts the output gain.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level #0–127Output level
Parameter
Limiter
0–127
1.5:1, 2:1, 4:1,
100:1
2-Band EQ
ValueDescription
Adjusts the time after the signal volume
falls below the Threshold Level until compression is no longer applied.
Adjusts the volume at which compression
begins
Compression ratio
R out
45
07: LOFI COMPRESS (Lo-Fi Compress)
This is an effect that intentionally degrades the sound quality for creative
purposes.
fig.MFX31
L in
Compressor
Lo-Fi
L out
08: TELEPHONE
Produces a muffled sound, similar to what it would sound like if heard over
the phone.
fig.MFX33
L in
Telephone
L out
R in
Compressor
Parameter
Pre Filter
Type
LoFi Typ1–9
Post Filter
Type
Post Filter Cutoff200–8000 HzBasic frequency of the Post Filter
Balance #
Level #0–127Output level
ValueDescription
1–6
OFF, LPF, HPF
D100:0W–
D0:100W
Lo-Fi
Selects the type of filter applied to the
sound before it passes through the Lo-Fi effect.
Degrades the sound quality. The sound
quality grows poorer as this value is increased.
Selects the type of filter applied to the
sound after it passes through the Lo-Fi effect.
OFF:
no filter is used
LPF:
cuts the frequency range above the Cutoff
HPF:
cuts the frequency range below the Cutoff
Volume balance between the direct sound
(D) and the effect sound (W)
46
R out
R in
Parameter
Voice Quality #
Treble-15– +15 dBBandwidth of the telephone voice
Balance #
Level0–127Output level
Telephone
ValueDescription
0–15Audio quality of the telephone voice
D100:0–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
R out
09: PHONOGRAPH
Simulates a sound recorded on an analog record and played back on a
record player. This effect also simulates the various types of noise that are
typical of a record, and even the rotational irregularities of an old turntable.
fig.MFX34
L in
Phonograph
Phonograph
R in
Balance D
L out
Balance W
Balance W
R out
Balance D
Parameter
Signal Distortion
Frequency Range 0–127
Disc TypeLP, EP, SP
Scratch
Noise
Level
Dust Noise Level0–127Volume of noise due to dust on the record
Hiss Noise Level0–127Volume of continuous “hiss”
Total Noise Level
#
Wow0–127Depth of long-cycle rotational irregularity
Flutter0–127Depth of short-cycle rotational irregularity
Random0–127
Total Wow/
Flutter
#
Balance #
Level0–127Output level
ValueDescription
0–127Depth of distortion
0–127
0–127Volume of overall noise
0–127Depth of overall rotational irregularity
D100:0W–
D0:100W
Frequency response of the playback
system
Decreasing this value will produce the
impression of an old system with a poor
frequency response.
Rotational speed of the turntable
This will affect the frequency of the
scratch noise.
Amount of noise due to scratches on the
record
Depth of indefinite-cycle rotational
irregularity
Volume balance between the direct
sound (D) and the effect sound (W)
47
10: TAPE ECHO
A virtual tape echo that produces a realistic tape delay sound. This
simulates the tape echo section of a Roland RE-201 Space Echo.
fig.MFX35
L in
R in
Direct Level
Tape Echo
Direct Level
L out
Echo Level
Echo Level
R out
Parameter
Mode
Repeat Rate #0–127
Intensity #0–127Amount of delay repeats
Bass-15– +15
Treble-15– +15
Head S Pan
Head M Pan
Head L Pan
Tape Distortion0–5
Wow/Flutter Rate0–127
Wow/Flutter
Depth
Echo Level #0–127Volume of the echo sound
Direct Level #0–127Volume of the original sound
Level0–127Output level
ValueDescription
S, M, L, S+M,
S+L, M+L,
S+M+L
L64–63R
0–127Depth of wow/flutter
Combination of playback heads to use
Select from three different heads with
different delay times.
S: short
M: middle
L: long
Tape speed
Increasing this value will shorten the
spacing of the delayed sounds.
Boost/cut for the lower range of the echo
sound
Boost/cut for the upper range of the echo
sound
Independent panning for the short,
middle, and long playback heads
Amount of tape-dependent distortion to
be added
This simulates the slight tonal changes
that can be detected by signal-analysis
equipment. Increasing this value will
increase the distortion.
Speed of wow/flutter (complex variation
in pitch caused by tape wear and
rotational irregularity)
48
11: GATED REVERB
This is a special type of reverb in which the reverberant sound is cut off
before its natural length.
fig.MFX38
L in
Balance D
Gated Reverb
R in
ParameterValueDescription
Type
Pre Delay0.0–100.0 ms
Time5–500 ms
Pan #L64–63RStereo location of Pitch Shift
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #
Level #0–127Output level
NORMAL,
REVERSE
D100:0W–
D0:100W
Balance D
Type of reverb
NORMAL:
conventional gated reverb
REVERSE:
backwards reverb
Adjusts the delay time from the direct
sound until the reverb sound is heard.
Adjusts the time from when the reverb is
first heard until it disappears.
Volume balance between the direct
sound (D) and the reverb sound (W)
2-Band
Balance W
Balance W
2-Band
EQ
EQ
L out
R out
49
12: STEREO DELAY
This is a stereo delay.
When Feedback Mode is NORMAL:
L in
R in
When Feedback Mode is CROSS:
fig.MFX39b
L in
Balance D
Delay
Feedback
Feedback
Delay
Balance D
Balance D
Delay
Feedback
Feedback
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
L out
R out
L out
Parameter
Feedback Mode
Delay Left
Delay Right
Phase Left
Phase Right
Feedback #-98– +98 %
HF Damp
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #
Level0–127Output level
ValueDescription
NORMAL,
CROSS
0–2000 ms,
note
NORMAL,
INVERT
200–8000 Hz,
BYPASS
D100:0W–
D0:100W
Selects the way in which delay sound is
fed back into the effect. (See the figures
of algorithm.)
Adjusts the time until the delay sound is
heard.
Phase of the delay sound
Adjusts the amount of the delay sound
that’s fed back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the delay sound (W)
50
R in
Delay
Balance D
Balance W
2-Band
EQ
R out
13: MODULATION DELAY
Adds modulation to the delayed sound.
When Feedback Mode is NORMAL:
fig.MFX40a
L inL out
Balance D
Delay
Feedback
Feedback
Delay
Modulation
Modulation
R inR out
Balance D
When Feedback Mode is CROSS:
fig.MFX40b
Balance D
L in
Delay
Feedback
Feedback
Modulation
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
L out
Parameter
Feedback Mode
Delay Left
Delay Right
Feedback #-98– +98%
HF Damp
Rate #
Depth0–127Depth of modulation
Phase0-180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #
Level0–127Output level
ValueDescription
NORMAL,
CROSS
0–2000 ms,
note
200–8000 Hz,
BYPASS
0.05–10.00 Hz,
note
D100:0W–
D0:100W
Selects the way in which delay sound is
fed back into the effect (See the figures of
algorithm.)
Adjusts the time until the delay sound is
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect.
Negative (-) settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
Frequency of modulation
Volume balance between the direct
sound (D) and the delay sound (W)
R in
Delay
Modulation
Balance D
Balance W
2-Band
EQ
R out
51
14: TRIPLE TAP DELAY
Produces three delay sounds; center, left and right.
fig.MFX41
Balance D
L in
Left Tap
Triple Tap Delay
Feedback
Center Tap
Right Tap
R in
Balance D
Parameter
Delay Left
Delay Center
Delay Right
Feedback #-98– +98 %
HF Damp
Left
Level
Level
Right
Center Level
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #
Level0–127Output level
ValueDescription
0–4000 ms,
note
200–8000
Hz, BYPASS
0–127
D100:0W–
D0:100W
Adjusts the time until the center, left and
right delay sound is heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume of each delay
Volume balance between the direct
sound (D) and the delay sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
15: REVERSE DELAY
Adds the reverse of the input sound as a delay.
fig.MFX44
L in
D1
Rev. Delay
R in
Parameter
Threshold
Delay 1–4
Feedback 1 #
Feedback 4 #
HF Damp 1
HF Damp 4
Pan 1–3L64–63RStereo location of Delays 1–3 sound
Level 1–30–127Output level of Delays 1–3 sound
Balance #
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Feedback 1
0–127
0-2000 ms,
note
-98– +98 %
200–8000 Hz,
BYPASS
D100:0W–
D0:100W
Delay
D4
Feedback 4
ValueDescription
1
D2
2
D3
3
Volume level at which the reverse delay
begins
Adjusts the time until Delays 1–4 are
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the effect sound (W)
2-Band
EQ
2-Band
EQ
L out
R out
52
About Note
Some parameters (such as Rate or Delay Time) can be set in terms of a note
value instead of a time value.
Such parameters provide a Sync SW(Sync switch) that allows you to switch
between setting the parameter as a note value or as a numerical value.
If you want to set it as a note value, set the Sync SW to ON.
* If a parameter that’s chosen in Control Assign for multi-effect control has
its Sync SW to ON, you won’t be able to use multi-effect control to
control that parameter.
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) this device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
57
Model Name :
Type of Equipment :
Responsible Party :
Address :
Telephone :
DECLARATION OF CONFORMITY
Compliance Information Statement
ARX-03
Expansion Board
Roland Corporation U.S.
5100 S. Eastern Avenue, Los Angeles, CA 90040-2938
(323) 890 3700
For the USA
58
For C.A. US (Proposition 65
WARNING
This product contains chemicals known to cause cancer, birth defects and other reproductive harm, including lead.
For EU Countries
This product complies with the requirements of EMC Directive 2004/108/EC.
)
For EU Countries
59
60
For China
InformationWhen you need repair service, call your nearest Roland Service Center or authorized Roland