Before using this product, carefully read the sections entitled: “USING THE UNIT
SAFELY” and “IMPORTANT NOTES” (p. 4; p. 6). These sections provide important
information concerning the proper operation of the product. Additionally, in order
to feel assured that you have gained a good grasp of every feature provided by
your new product, Owner’s Manual should be read in its entirety. The manual
should be saved and kept on hand as a convenient reference.
Used for instructions intended to alert the
user to the risk of death or severe injury
should the unit be used improperly.
Used for instructions intended to alert the
user to the risk of injury or material
damage should the unit be used
improperly.
* Material damage refers to damage or
other adverse effects caused with
respect to the home and all its
furnishings, as well to domestic animals
or pets.
The symbol alerts the user to important instructions or
warnings.The specific meaning of the symbol is
determined by the design contained within the triangle.
In the case of the symbol at left, it is used for general
cautions, warnings, or alerts to danger.
The symbol alerts the user to items that must never
be carried out (are forbidden). The specific thing that
must not be done is indicated by the design contained
within the circle. In the case of the symbol at left, it
means that the unit must never be disassembled.
The ● symbol alerts the user to things that must be
carried out. The specific thing that must be done is
indicated by the design contained within the circle. In
the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
4
Page 5
• Do not open or perform any internal
modifications on the product.
• Do not open or perform any internal
modifications on the product. (The
only exception would be where this
manual provides specific instructions which should be followed in
order to put in place user-installable
options; see p. 8.)
• Do not attempt to repair the
product, or replace parts within it
(except when this manual provides
specific instructions directing you to
do so). Refer all servicing to your
retailer, the nearest Roland Service
Center, or an authorized Roland
distributor, as listed on the “Information” page.
• In households with small children,
an adult should provide supervision
until the child is capable of
following all the rules essential for
the safe operation of the product.
When you purchase the ARX-01 SuperNATURAL Expansion Board
from an authorized Roland dealer, the included sounds and samples
are licensed, not sold, to you by Roland Corporation, for commercial
use in music production, public performance, broadcast, etc.
You may use any of the included phrases and/or samples in a
commercial or non-commercial recording without paying any
additional license fees. However, you must strictly adhere to the
following crediting guidelines on any music recording that utilize
material from ARX-01.
Reproduction or duplication of this collection or any of the sound
recording contained in the ARX-01, either as they exist on this
expansion board or by any means of reformatting, mixing, filtering,
re-synthesizing, processing or otherwise
editing for use in another product or for re-sale, is strictly prohibited
without the express written consent of Roland. All unauthorized
giving, trading, lending, renting, re-issue, redistribution or re-sale of
the sounds included in the ARX-01 are expressly prohibited.
In Plain English: Be creative in your application of the ARX-01
sounds, and keep this library for your use only. DO NOT COPY IT.
Roland constantly monitors other Soundware releases to check for
copyright infringements, and will prosecute all piracy and copyright
violations to the fullest extent of the law.
THIS LIBRARY IS GUARANTEED TO BE 100% COPYRIGHT CLEAN.
Placement
• This device may interfere with radio and television reception. Do not
use this device in the vicinity of such receivers.
Additional Precautions
• To avoid disturbing your neighbors, try to keep the product’s volume at
reasonable levels (especially when it is late at night).
• When you need to transport the product, package it in the box
(including padding) that it came in, if possible. Otherwise, you will
need to use equivalent packaging materials.
* In the interest of product improvement, the specifications and/or appear-
ance of this product are subject to change without prior notice.
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Contents
USING THE UNIT SAFELY..................................... 4
IMPORTANT NOTES............................................6
Installing the expansion board in your product ....8
Installation in your product...............................................8
Confirmation after installation ........................................11
To remove the board from the product............................12
Installation de la carte d’expansion dans un appareil
Installer la carte dans un appareil ..................................13
Retirer la carte de l’appareil...........................................16
• Before you install this expansion board (hereafter referred to as “the
board”), you should carefully read the procedure for installing
expansion boards given in the owner’s manual of the product in which
you’re installing it.
• To avoid the risk of damage to internal components that can be
caused by static electricity, please carefully observe the following
whenever you handle the board.
• Before you touch the board, always first grasp a metal object (such
as a water pipe), so you are sure that any static electricity you
might have been carrying has been discharged.
• When handling the board, grasp it only by its edges. Avoid
touching any of the electronic components or connectors.
• Save the bag in which the board was originally shipped, and put
the board back into it whenever you need to store or transport it.
• Do not touch any of the printed circuit pathways or connection
terminals.
• Never use excessive force when installing a circuit board. If it doesn’t
fit properly on the first attempt, remove the board and try again.
• When you’ve finished installing the expansion board, follow the steps
described in the owner’s manual of your device to verify that the
board was installed correctly.
Installation in your product
1.
As described in your product’s owner’s manual, expose
the slot in which the expansion board is to be installed.
2.
Orient the board with the slot of your product as shown
in the illustration.
Slot of the product
Latched holders
Board
(expansion board)
Roland logo
Non-latched holders
Holes that engage the
non-latched holders
8
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3.
Insert the board into the product’s non-latched board
holders until you hear a click.
Connector
of board
Connector
of product
Align board’s
holes with holders
Board
Non-latched holders
4.
Gently lower the board into place.
9
Page 10
5.
From above, press down on the board at the three
locations indicated in the illustration until the latched
board holders lock into place.
Edge of the board
where the logo
is affixed
Near the cutouts
in the board
6.
Verify that the latched board holders are locked.
7.
Return the expansion board installation slot to its
original state.
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Confirmation after installation
After you’ve finished installing the expansion board, you will need
to perform the following procedure to confirm the installation.
This installation procedure needs to be performed only the first time
you power up your device after installing the expansion board.
1.
Power up your device as described in its owner’s
manual.
2.
If the expansion board was installed correctly, an
installation confirmation screen will appear.
Press [F8 (Execute)] button to begin installation.
If the installation confirmation screen does not appear the first
time you power up after installing the expansion board, it is
likely that the board was not installed correctly. Check once
again to make sure that the board is correctly installed.
It may take five to ten minutes before installation is finished.
Never turn off the power during this installation process.
3.
When you see the Power Off screen indicating that
installation is finished, switch your device’s power off,
then on again as described in its owner’s manual.
* The screen shown here is for when the board is installed in the
Fantom-G.
This completes the expansion board installation process.
11
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To remove the board from the
product
1.
As described in your product’s owner’s manual, expose
the slot in which the expansion board was installed.
2.
Unlatch the latched board holders.
3.
Verify that the two latched board holders are unlocked,
then gently pull up the board and disconnect the
connector.
4.
Disengage the board from the non-latched board
holders, and remove the board.
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Installation de la carte d’expansion dans un appareil
Installer la carte dans un appareil
1.
Suivre les instructions données dans le guide
Mises en garde relatives à l’installation
• Avant d’installer cette carte d’expansion (la carte), il faut lire attentivement la procédure d’installation des cartes d’expansion décrite
dans le guide d’utilisation de l’appareil dans lequel la carte sera
installée.
• Veuillez suivre attentivement les instructions suivantes quand vous
manipulez la carte afin d’éviter toutrisque d’endommagement des
pièces internes par l’électricité statique.
• Toujours toucher un objet métallique relié à la terre (comme un
tuyau par exemple) avant de manipuler la carte pour vous
décharger de l’électricité statique que vous auriez pu accumuler.
• Lorsque vous manipulez la carte, la tenir par les côtés. Évitez de
toucher aux composants ou aux connecteurs.
• Conservez le sachet d’origine dans lequel était la carte lors de
l’envoi et remettez la carte dedans si vous devez la ranger ou la
transporter.
• Ne pas toucher aux circuits imprimés ou aux connecteurs.
• Ne jamais forcer lors de l’installation de la carte de circuits imprimés.
Si la carte s’ajuste mal au premier essai, enlevez la carte et recommencez l’installation.
• Une fois la carte installée, il faut suivre la procédure décrite dans le
guide d’utilisation pour vérifier que la carte est installée correctement.
d’utilisation de l’appareil pour dégager la fente où la
carte d’expansion doit être installée.
2.
Orienter la carte de façon à ce qu’elle s’aligne avec la
vente de l’appareil, comme le montre l’illustration.
Fente de l’appareil
Supports bloqués
Supports non bloqués
Carte
(carte d’expansion)
Logo Roland
Trous de retenue des
supports non bloqués
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3.
Insérer la carte dans les supports non bloqués jusqu’à
ce qu’un clic se fasse entendre.
Connecteur
de la carte
Aligner les trous de la
Connecteur
de l’appareil
carte et les supports
Carte
Supports non bloqués
4.
Abaisser la carte délicatement.
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Page 15
5.
Appuyer sur la carte aux trois points indiqués sur
l’illustration jusqu’à ce que les supports se bloquent en
place.
Bord de la carte
où se trouve le logo
Près des découpes
de la carte
6.
S’assurer que les supports de carte sont bien bloqués.
7.
Suivre les instructions données dans le guide
d’utilisation et vérifier que la carte d’expansion est
installée correctement.
15
Page 16
Retirer la carte de l’appareil
1.
Suivre les instructions données dans le guide
d’utilisation de l’appareil pour dégager la fente où la
carte d’expansion a été installée.
2.
Débloquer les supports de carte.
3.
Vérifier que les deux supports de carte sont débloqués
puis tirer délicatement sur la carte et déconnecter le
connecteur.
4.
Retirer la carte des supports débloqués, et la retirer
ensuite complètement.
16
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Introduction
Main Features
ARX series SuperNATURAL
expansion boards
The ARX series SuperNATURAL expansion boards represent a further
evolution for Roland’s line of expansion solutions, which began with
the SR-JV80 series and SRX series–-they are a completely new type of
expansion board. SuperNATURAL technology delivers natural, richly
expressive sounds and effects along with a dedicated graphic user
interface, all adding up to a comprehensive application environment
that allows an unprecedented degree of expressive playability and
customization.
Roland SuperNATURAL Technology
Proprietary Roland sound generation technology that realistically
reproduces the tonal changes and performance techniques distinctive
of an acoustic instrument, allowing you to perform music that is
natural and richly expressive.
The SuperNATURAL technology featured in the ARX-01 allows
aggressive customization of the drum sounds. You can change the
depth of the shell, the diameter of a cymbal, the position of the mic,
or even the muffling (muting), giving you the same degree of
customization that you have over an acoustic drum. Customizing the
drum sound is easy, and does not require specialized knowledge. A
graphical user interface allows you to edit intuitively while watching
the screen. In contrast to the way in which you “choose a drum
sound” on a conventional PCM synthesizer or sampler, this new
technology lets you work more creatively to “make a drum kit” that’s
just right for your song.
From acoustic drum sounds that cover the full range of musical styles
to the sounds of vintage gear, such as the ever-popular TR-808/909,
numerous presets are provided, giving you a powerful array of
resources to create drum parts for your productions.
Effects that can be set independently for
each tone, and powerful mixing
functionality
Up to twenty-four different tones can be assigned to a single kit. A
compressor and equalizer are provided for each tone. There’s also a
24-channel mixer that lets you make detailed volume and pan settings
17
Page 18
for each tone, in addition to a multi-effect and a reverb. Using just the
ARX-01, you can construct drum parts that are at a level that’s
comparable to those used by recording studios.
The structure of ARX-01 Drums
Basic structure
ARX series SuperNATURAL expansion boards can receive
performance data and control data from devices that are compatible
with the ARX series, and produce an appropriate stereo audio signal
in response.
* ARX series boards support up to 16 parts, but the ARX-01 Drums
board is designed to produce only one part.
Tones
A tone is the smallest unit of sound on the ARX-01 Drums board. A
tone corresponds to one of the individual instruments (e.g., bass drum
or cymbal) that makes up a drum set.
Each tone is provided with COMP (compressor) and EQ (equalizer).
You can also make settings such as Roll or Flam for each tone.
* You can’t change the correspondence between note numbers and
tones.
Kits
A group of twenty-four tones is called a Kit. A kit is provided with MFX
(multi-effect) and reverb.
The ARX-01 Drums board contains fifty kits.
If the board is installed in a Fantom-G, kit data is saved in the Fantom-
G project.
from ARX compatible device
(Performance data)
ARX-01 Drums
KIT 50
KIT 01
TONE 24 (Note No.57)
Tone 1 (Note No.34)
INST Type
Tuning
MIC Position
:
COMP/EQ
MIXER
REVERB
MFX
18
The twenty-four tones are assigned to note numbers 34 (B 1)
through 57 (A3).
to ARX compatible device
(Audio signal)
Page 19
Creating a Kit
About this manual
• The screen images used in this manual are taken from a Fantom-G with the ARX-01 installed. The various procedures described also
assume that you are using the ARX-01 installed in a Fantom-G.
• For details on how to move the cursor or edit a value, refer to the owner’s manual for the device in which you’ve actually installed the
ARX-01.
The basic screen shows the KIT NAME, twenty-four indicators that
The basic screen
fig.01-004.eps
represent the
When the basic screen is displayed, you can also assign a name to
the kit and save it.
Selecting a kit
Move the cursor to KIT NAME and change the value to select a kit
(001–050).
Group Fader
Eight faders are shown in the basic screen of the ARX-01. These are
called the Group Faders.
You can divide the twenty-four tones among eight groups, and use
these group faders to adjust the volume of the groups. To assign
each tone to a group, use the Tone screen’s Fader Group settings (p.
21).
Current Tone
(p. 21), and the group faders.
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Saving a kit (on the Fantom-G)
A kit you’ve created is temporary; it will be lost if you select a
different kit. If you want to save the kit you’ve edited, proceed as
follows.
Press [WRITE] on the Fantom-G.
1.
Assign a name to the kit.
2.
For details on how to assign a name, refer to the Fantom-G
owner’s manual.
fig.01-101.eps
3.
When you’ve finished assigning the name, press [F8 (OK)]
button.
Select a kit number, and press [F8 (WRITE)] button.
4.
When the confirmation screen appears, press [F7 (OK)] button
5.
to save the kit.
20
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Selecting a Tone (Tone screen)
In the Tone screen you can select the tones that make up the kit.
* The
Mute Switch
of the Tone/
* The Comp
of the Tone/ Comp/EQ screen.
When the Tone screen is displayed, you can switch the Current
Tone by playing a key.
ParameterValueDescription
Current Tone
in this screen is linked with the
Output
screen.
Switch
in this screen is linked with the
Tone 01 –
Tone 24
Indicates the tone number of the currently displayed tone. To select a
tone, change this value.
If you want the current tone to sound
simultaneously with another tone,
specify the number of that tone.
If there is a combination of tones that
should not sound simultaneously,
such as an open hi-hat sound and a
closed hi-hat sound, set the Mute
Group parameter of those tones to
the same number.
Mute Group is a function that prevents tones of the same setting from
being heard together. If you don’t
want to use this function, set this to 0.
This specifies how the tone will sound
when played repeatedly.
MULTI
: The same tone will be sounded on top of the already-sounding
tone. If you repeatedly play a slowdecaying sound such as a cymbal,
the new note will not silence the previous note.
SINGLE
: The currently sounding
note will be silenced before the new
note is played.
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Tone Settings
Customizing a tone
(Tone/Customize screen)
fig.02-001.eps
In the Tone/Customize screen you can adjust the sound in the same
ways as on an acoustic drum; for example, by choosing the desired
shell depth, and by installing muffling (muting).
The customizable parameters vary depending on the instrument type
to which the tone belongs.
KICK, SNARE, TOM
Parameter
Shell Depth
Head Tuning-120–+120
Muffling0–3
Mic Position-100–+100
Buzz0–127
Here you can apply a
You can use note velocity to switch the flam or roll effect on/off.
Parameter
Flam/Roll Velocity
Threshold
Flam/Roll Type
Upper
Flam/Roll Type
Lower
fram or
roll effect to each tone.
ValueDescription
0–127Boundary between Upper and Lower
OFF,
FLAM,
ROLL
OFF,
FLAM,
ROLL
Selects the way in which the tone will
sound when the note velocity is above the
Velocity Threshold setting. At OFF, the
tone sounds in the normal way.
Selects the way in which the tone will
sound when the note velocity is below the
Velocity Threshold setting. At OFF, the
tone sounds in the normal way.
Flam-related parameters
fig.flam.eps
Velocity
Rate
Note OnLast Note
ParameterValueDescription
Rate
Offset
Flam Time 1–16Number of flam notes
Time Velocity Sens
Feel0–32
1–100,
note
-100–
+100
-100–
+100
Rate
(Velocity = Note On)
Time interval between flam notes
Difference in strength between note and flam note(s)
Change in the number of flam notes in response to
velocity. With a positive (+) setting, velocity will increase the number of flam notes; with a negative setting (-), velocity will decrease the number of flam
notes.
Amount of random change in the strength of flam
notes and their time interval
For details on the “note” that can be selected for the Rate
parameter, refer to
“About Note”
(p. 67)
Offset
Time
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Page 25
Roll-related parameters
fig.roll.eps
Velocity
ParameterValueDescription
Rate
Delay1–100Time interval until roll notes begin
Offset
Curve
Roll Time1–16Number of roll notes
Time Velocity Sens
Feel0–32
Delay
Offset
Note On 2nd Note
1–100,
note
-100–
+100
-100–
+100
-100–
+100
Rate
Time interval between roll notes
Difference in strength between note on and the first
roll note
Change in the strength of the roll notes. With a positive (+) setting, the roll notes will become stronger;
with a negative (-) setting, the roll notes will become
weaker.
Change in the number of roll notes in response to velocity. With a positive (+) setting, velocity will increase the number of roll notes; with a negative
setting (-), velocity will decrease the number of roll
notes.
Amount of random change in the strength of roll
notes and their time interval
Rate
Curve
Time
25
Page 26
Volume change and tone adjustments
(Tone/Comp/EQ screen)
fig.02-003.eps
Here you can adjust the compressor and equalizer for each tone.
* The Tone Level in this screen is linked with the Tone Level param-
eter of the Tone/
Compressor
This reduces high levels and boosts low levels, making the overall
volume more consistent.
Output
screen (p. 27).
Compressor-related parameters
Parameter
Comp Sw
Input Level0–127
Attack0.05–50.0 ms
Release0.05–200 ms
Output Gain0–+24 dBLevel of the output sound
Threshold0–127Level above which compression is applied
Ratio1:1–∞:1Compression ratio
ValueDescription
ON/OFF
Compressor on/off
Volume level that is input to the compres-
sor
Time from when the input exceeds the
threshold until compression begins
Time from when the input falls below the
threshold until compression is turned off
EQ-related parameters
Parameter
Low Freq50–400 HzFrequency of the low range
Low Gain-15–+15 dBGain of the low frequency range
High Freq
High Gain-15–+15 dBGain of the high frequency range
ValueDescription
2000–
16000 Hz
Frequency of the high range
26
Page 27
Volume adjustment
X
r
(Tone/Output screen)
fig.signal-flow.eps
Here you can make settings related to the output of each tone.
Signal Flow
Inst
Pan
Input
Level
COMP/EQ
Tone
Output
Level
Level
Reverb Send Level
Output
Assign
MFX
to Mixe
DRY
to Reverb
to MF
ParameterValueDescription
Adjusts the pan of the tone. “L64”
Pan
Tone Level 0–127
Output Level0–127
Output AssignDRY, MFX
Reverb Send
Level
Mute SwON/OFFTurns muting on/off for each tone.
L64 –0 –63R
0–127
places the sound at far left, “0” at
the center, and “63R” at the far
right.
Specifies the volume of the tone.
You’ll use this parameter mainly to
adjust the volume balance relative
to the other tones.
Specifies the signal level of each
tone.
Selects whether each tone will output its original sound or will use
MFX.
DRY
: The original sound will be
output without processing.
MFX
: The sound will be sent
through the multi-effect before being output.
Specifies the level of the signal sent
from each tone to reverb.
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Adjusting the volume balance
of the tones (Mixer screen)
fig.01-006.eps
Here you can specify each tone’s Comp Sw (p. 26), Mute Sw (p.
27), Reverb Send Level (p. 27), Pan (p. 27), Tone Level (p. 27), and
EQ gain (p. 26).
28
Applying effects
(Effects/Routing screen)
In the Effects/Routing screen you can make settings for multi-effect
(MFX) and reverb.
Selects the multi-effect type. For details on each type, refer to
fects List”
Specifies the volume of the sound
that has passed through the multi-effect.
Specifies the amount of reverb applied to the sound that has passed
through the multi-effect. Choose “0”
if you don’t want to apply reverb.
Selects the type of reverb. For details
on each type, refer to
verb (Effects/Reverb screen)”
Specifies the volume of the sound
that has passed through the reverb.
(p. 34)
“Multi-Ef-
“Setting of Re-
(p. 31)
Page 29
Multi-effect settings
(Effects/MFX screen)
In the Effects/MFX screen you can set the parameters of the multieffect.
In this screen you can edit the parameters of the multi-effect you
selected in
can be edited, refer to
MFX Type
Control Assign 1–4
For details on Control Assign 1–4, refer to “
(Effects/MFX Ctrl screen)”
“MFX Type”
ParameterValueDescription
(p. 29). For details on the parameters that
“Multi-Effects List”
0(THRU), 1–47
(Depends on the
“MFX Type”)
(p. 29).
(p. 34).
Selects the type of multi-effect. For
details on each type, refer to
“Multi-Effects List”
Multi-effect control lets you use
MIDI messages to control the parameters of the multi-effect. For details, refer to
(Effects/MFX Ctrl screen)”
“Multi-effect control
“Multi-effect control
(p. 34).
(p. 29).
Multi-effect control
(Effects/MFX Ctrl screen)
In order to control parameters such as the volume of the multi-effect
or the delay time of a delay from an external MIDI device, you will
normally need to transmit “MIDI system exclusive messages,” which
are a type of MIDI message that is specific to a particular device.
However, system exclusive message settings are complex, and these
messages will also increase the amount of data that needs to be
transmitted.
Thus, this expansion board allows you to use MIDI messages such as
control changes to control the most important multi-effect parameters.
For example, you can use the pitch bend lever to vary the depth of
distortion, or use your keyboard playing touch to change the delay
time. The parameters that can be controlled in this way are preassigned for each multi-effect type. The parameters that are assigned
for each multi-effect type are marked with a “#” in the list of
Effects Parameters”
This ability to use MIDI messages to vary the multi-effect parameters
in real time is called “multi-effect control.” The ARX-01 expansion
board allows you to use four multi-effect controls simultaneously.
To use multi-effect control, you need to specify the MIDI message
(Source 1–4) that will control the desired parameter (Control Assign
1–4) in the specified way (Sens 1–4).
(p. 35).
“Multi-
29
Page 30
MFX Control Source 1–4
ValueDescription
OFF
CC01–31, 32(OFF), 33–95Control Change.
PITCH BENDPitch Bend.
AFTERTOUCHAfttertouch.
AUDIO
Multi-effect control
Volume level that is input to the
Multi-effect
will not be used.
.
MFX Control Sens 1–4
Specifies the depth to which multi-effect control will affect the
parameter. Choose a positive (+) value if you want to modify the
parameter from its current value toward the positive direction (higher
value, toward the right, faster, etc.). Choose a negative (-) value if
you want to modify the parameter from its current value toward the
negative direction (lower value, toward the left, slower, etc.). With
both positive (+) and negative (-) settings, the greater the number, the
greater the change. Choose “0” if you don’t want to modify the
parameter.
Value:
- 63–+63
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Setting of Reverb
(Effects/Reverb screen)
In the Effects/Reverb screen you can set the parameters of the
reverb.
Time length of reverberation(Type:
ROOM1.HALL2)
Delay time(Type: DELAY, PAN-DELAY)
Adjusts the frequency above which the
highfrequency content of the reverb sound
will be cut, or “damped.” If you do not
want to cut the high frequencies, set this parameter to BYPASS.
: delay effect with echoes that
ParameterValueDescription
Delay Feedback
Type:2(SRV ROOM)/3(SRV HALL)/4(SRV PLATE)
Pre Delay
Time0–127Time length of reverberation
Size1–8Size of the simulated room or hall
High Cut
Density0–127Density of reverb
Diffusion0–127
LF Damp Freq 50–4000 Hz
LF Damp
Gain
HF Damp
Freq
HF Damp
Gain
0–127
0.0–100.0 ms
160 Hz–
12.5 kHz,
BYPASS
-36–0 dB
4000 Hz–
12.5 kHz
-36–0 dB
Adjusts the amount of delay feedback
when the Type setting is DELAY or PAN-DELAY.
Adjusts the delay time from the direct
sound until the reverb sound is heard.
Adjusts the frequency above which the highfrequency content of the reverb will be reduced. If you do not want to reduce the high
frequencies, set this parameter to BYPASS.
Adjusts the change in the density of the reverb over time.
The higher the value, the more the density
increases with time. (The effect of this setting is most pronounced with long reverb
times.)
Adjusts the frequency below which the lowfrequency content of the reverb sound will
be reduced, or “damped.”
Adjusts the amount of damping applied to
the frequency range selected with LF
Damp. With a setting of “0,” there will be
no reduction of the reverb’s low-frequency
content.
Adjusts the frequency above which the
highfrequency content of the reverb sound
will be reduced, or “damped.”
Adjusts the amount of damping applied to
the frequency range selected with HF
Damp. With a setting of “0,” there will be
no reduction of the reverb’s high-frequency
content.
31
Page 32
Choking/muting the drum sound
(Ctrl screen)
Note number 58 (B 3) is assigned the Choke/Mute function; by
pressing this key, you can stop the sound of certain types of
instrument that are currently sounding.
In the Ctrl screen you can specify the instrument that will be choked/
muted.
* The manner of muting will depend on the velocity. A low velocity
will mute the sound gradually, while a strong velocity will mute the
sound quickly.
Parameter
Mute Key Type
32
ValueDescription
Specify the type of instrument that
will be choked/muted.
OFF
: The Choke/Mute function
will not be used.
HHT
: The hi-hat sound will be mut-
OFF, HHT, RID,
CYM, RID-CYM,
HHT-RID-CYM, ALL
ed.
RID
: The ride sound will be mut-
ed.
CYM
muted.
RID-CYM
will be muted.
HHT-RID-CYM
cymbal sound will be muted.
ALL
: All sound will be muted.
: The cymbal sound will be
: Ride and cymbal sound
: Hi-hat, ride and
Page 33
Initializing a Kit/Tone or copying a
Tone (Utility screen)
In the Utility screen you can initialize kits or tones, or copy the
settings of a tone to a different tone.
Initializing a kit or tone
This operation lets you return the settings of the current kit or current
tone to their default values.
Kit Init will initialize the settings of the current kit.
Tone Init will initialize the settings of the current tone.
1.
Select the kit or tone that you want to initialize.
2.
In the Utility screen, choose Kit Init or Tone Init.
3.
When the confirmation screen appears, press [F7 (OK)]
button.
If you decide to cancel, press [F8 (EXIT)] button.
* If you’ve installed the ARX-01 in a Fantom-G6/G7/G8, executing
a Factory Reset for the Fantom-G6/G7/G8 will reset the expansion boards to their factory-set condition.
Copying a tone
This operation lets you copy the settings of a tone to a different tone
of the currently selected kit. Making good use of this operation will
help you create kits efficiently.
1.
Select the tone that you want to copy.
2.
In the Utility screen, choose Tone Copy.
The Tone Copy screen will appear.
3.
Choose the "Destination (copy-destination)" tone
number.
4.
Press [F8 (Execute)] button.
A confirmation message will appear.
5.
Press [F7 (OK)] button to execute the copy.
If you decide to cancel, press [F8 (EXIT)] button.
39STEREO DELAYp. 59
40MODULATION DELAYp. 60
41TRIPLE TAP DELAYp. 61
42QUADRUPLE TAP DELAYp. 61
43MULTI TAP DELAYp. 62
44REVERSE DELAYp. 63
45SHUFFLE DELAYp. 63
46TIME CONTROL DELAYp. 64
47TIME SKIP DELAYp. 65
34
Page 35
Multi-Effects Parameters
Each multi-effect has “Control Assign” parameters. These indicate the
parameters that can be controlled via
Ctrl screen)”
(p. 29).
“Multi-effect control (Effects/MFX
01: STEREO EQ (Stereo Equalizer)
This is a four-band stereo equalizer (low, mid x 2, high).
fig.MFX01
L in
R in
4-Band EQ
4-Band EQ
L out
R out
For details on the “note” that can be selected for some parameter, refer
to
“About Note”
(p. 67)
In the parameter list below, an indication of “#1”–“#4” follows the
name of parameters that are selected for Control Assign by default.
Parameter
Low Freq
Low Gain #1-15– +15 dBGain of the low frequency range
High Freq
High Gain #4-15– +15 dBGain of the high frequency range
Mid1 Freq200–8000 HzFrequency of Middle Range 1
Mid1 Q
Mid1 Gain #2-15– +15 dBGain of Middle Range 1
Mid2 Freq200–8000 HzFrequency of Middle Range 2
Mid2 Q
Mid2 Gain #3-15– +15 dBGain of Middle Range 2
Level0–127Output level
ValueDescription
200, 400 HzFrequency of the low range
2000, 4000,
8000 Hz
0.5, 1.0, 2.0,
4.0, 8.0
0.5, 1.0, 2.0, 4.0,
8.0
Frequency of the high range
Width of Middle Range 1
Select a higher Q value to narrow Middle Range 1.
Width of Middle Range 2
Select a higher Q value to narrow Middle Range 2.
35
Page 36
02: SPECTRUM
This is a type of filter that modifies the timbre by boosting or cutting the level
of specific frequencies. It is similar to an equalizer, but has eight frequency
points fixed at locations most useful for adding character to the sound.
fig.MFX02
L in
Spectrum
R in
ParameterValueDescription
Q
PanL64–63R
Level0–127Output level
Band 1 (250 Hz)
Band 2 (500 Hz) #1
Band 3 (1 kHz) #2
Band 4 (1.25 kHz)
Band 5 (2 kHz) #3
Band 6 (3.15 kHz)
Band 7 (4 kHz) #4
Band 8 (8kHz)
0.5, 1.0, 2.0,
4.0, 8.0
-15– +15 dB
* This can be set using the sliders of
L out
Pan L
Pan R
R out
Simultaneously adjusts the width of
the adjusted ranges for all of the frequency bands.
Stereo location of the SPECTRUM
output
Gain of each frequency band
the part mixer.
03: ENHANCER
Controls the overtone structure of the high frequencies, adding sparkle and
brightness to the sound.
fig.MFX03
L in
Enhancer
Mix
R in
Parameter
Sens #1
Mixl #20–127
Low Gain-15– +15 dB
High Gain-15– +15 dB
Level0–127Output level
Enhancer
ValueDescription
0–127Sensitivity of the enhancer
Mix
Level of the overtones generated by the enhancer
Gain of the low frequency range of frequencies
Gain of the high frequency range of frequencies
2-Band
EQ
2-Band
EQ
L out
R out
36
Page 37
04: ISOLATOR
This is an equalizer that radically cuts the volume of selected frequencies,
allowing you to create special effects cutting the volume in various ranges.
fig.MFX04
L in
Isolator
Low Boost
L out
05: LOW BOOST
Boosts the volume of the lower range, creating powerful lows.
fig.MFX05
L in
Low Boost
2-Band EQ
L out
R in
Boost/Cut High #3
Boost/Cut Middle #2
Boost/Cut Low #1
AntiPhase Middle
Sw
AntiPhase Middle
Level
Anti Phase Low Sw OFF, ONSettings of the Anti-Phase function for the MidAnti Phase Low
Level
Low Boost SwOFF, ON
Low Boost Level0–127
Level0–127Output level
Isolator
ParameterValueDescription
-60– +4 dB
OFF, ON
0–127
0–127
Low Boost
These boost and cut each of the High, Middle,
and Low frequency ranges.
At -60 dB, the sound becomes inaudible. 0 dB
is equivalent to the input level of the sound.
Settings of the Anti-Phase function for the Middle frequency ranges.
When turned on, a stereo copy of the sound is
phase-inverted and added to the signal.
Adjusts the level settings for the Middle frequency ranges.
Adjusting this level for certain frequencies allows you to lend emphasis to specific elements
within a sound. (This is effective only for stereo
source.)
dle frequency ranges
The parameters are the same as for the Middle
frequency ranges.
Turns Low Booster on/off.
This emphasizes the bottom frequencies to create a heavy bass sound.
Increasing this value gives you a heavier low end.
* Depending on the Isolator and filter settings,
this effect may be hard to hear.
R out
R in
Boost Frequency
#1
Boost Gain #20–12 dB
Boost Width #3
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Parameter
Low Boost
50–125 Hz
WIDE, MID, NARROW
2-Band EQ
ValueDescription
Center frequency at which the lower
range will be boosted
Amount by which the lower range will be
boosted
Width of the lower range that will be
boosted
R out
37
Page 38
06: SUPER FILTER
This is a filter with an extremely sharp slope. The cutoff frequency can be
varied cyclically.
fig.MFX06
L in
R in
Parameter
Filter Type #1
Filter Slope
Filter Cutoff
#2
Filter Resonance #3
Filter Gain #4 0–+12 dBAmount of boost for the filter output
Modulation
Sw
Modulation
Wave
Super Filter
Super Filter
ValueDescription
LPF, BPF, HPF,
NOTCH
-12, -24,
-36 dB
0–127
0–127
OFF,ONOn/off switch for cyclic change
TRI, SQU,
SIN, SAW1,
SAW2
Filter type
Frequency range that will pass through each filter
LPF
: frequencies below the cutoff
BPF:
frequencies in the region of the cutoff
HPF:
frequencies above the cutoff
NOTCH:
frequencies other than the region of the
cutoff
Amount of attenuation per octave
-36 dB:
extremely steep
-24 dB:
steep
Cutoff frequency of the filter
Increasing this value will raise the cutoff frequency.
Filter resonance level
Increasing this value will emphasize the region
near the cutoff frequency.
This is effective if Modulation Wave is SQR,
SAW1, or SAW2.
38
Page 39
07: STEP FILTER
This is a filter whose cutoff frequency can be modulated in steps. You can
specify the pattern by which the cutoff frequency will change.
fig.MFX07
L in
R in
Parameter
Rate #1
Attack0–127
Filter Type #2
Filter Slope
Filter Resonance
#3
Filter Gain #40– +12 dBAmount of boost for the filter output
Level0– 127Output level
Step 01–160–127Cutoff frequency at each step
Step Filter
Step Filter
ValueDescription
0.05–10.00 Hz,
note
LPF, BPF, HPF,
NOTCH
-12, -24,
-36 dB
0–127
Rate of modulation
Speed at which the cutoff frequency
changes between steps
Filter type
Frequency range that will pass through
each filter
LPF:
frequencies below the cutoff
BPF:
frequencies in the region of the cut-
off
HPF:
frequencies above the cutoff
NOTCH:
gion of the cutoff
Amount of attenuation per octave
-12 dB:
gentle
-24 dB:
steep
-36 dB:
extremely steep
Filter resonance level
Increasing this value will emphasize the
region near the cutoff frequency.
L out
R out
frequencies other than the re-
08: AUTO WAH
A filter that turns on and off to create a cyclical change in timbre.
fig.MFX08
L in
Auto Wah
R in
Parameter
Filter Type
Rate #3
Depth #40–127Depth of modulation
Sens0–127
Manual #10–127
Peak #20–127
Level0–127Output level
ValueDescription
LPF, BPF
0.05–
10.00 Hz,
note
Type of filter
LPF
: The wah effect is applied over a wide
frequency range.
BPF
: The wah effect is applied over a nar-
row frequency range
Frequency of modulation
Adjusts the sensitivity with which the filter
is controlled.
Adjusts the center frequency at which the
effect is applied.
Adjusts the amount of the wah effect that
occurs in the range of the center frequency.
Set a higher value for Q to narrow the
range to be affected.
L out
R out
39
Page 40
09: HUMANIZER
Adds a vowel character to the sound, making it similar to a human voice.
fig.MFX09
L in
Overdrive
Formant
2-Band
EQ
R in
ParameterValueDescription
Drive SwOFF, ONTurns Drive on/off.
Drive0–127
Vowel1 #1a, e, i, o, u
Vowel2 #2a, e, i, o, u
Rate #3
Depth0–127Effect depth
Input Sync
Sw
Input Sync
Threshold
Manual #40–100
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
PanL64–63RStereo location of the output
Level0–127Output level
0.05–10.00 Hz,
note
OFF, ON
0–127Volume level at which reset is applied
Degree of distortion
Also changes the volume.
Selects the vowel.
Frequency at which the two vowels
switch
Determines whether the LFO for switching the vowels is reset by the input signal (ON) or not (OFF).
Point at which Vowel 1/2 switch
49 or less:
Vowel 1 will have a longer
duration.
50:
Vowel 1 and 2 will be of equal du-
ration.
51 or more:
duration.
Vowel 2 will have a longer
L out
Pan L
Pan R
R out
10: PHASER
Adds a phase-shifted sound to the original sound, producing a swirling
modulation that creates spaciousness and depth.
fig.MFX10
L in
Phaser
R in
ParameterValueDescription
Manual #1
Rate #2
Depth #30–127Depth of modulation
Resonance #40–127Amount of feedback
Mix0–127Level of the phase-shifted sound
PanL64–63RStereo location of the PHASER output
Level0–127Output Level
Resonance
0–127
0.05–10.00 Hz,
note
Mix
Adjusts the basic frequency at which the
sound will be modulated.
Frequency of modulation
L out
Pan L
Pan R
R out
40
Page 41
11:STEREO PHASER
This is a stereo phaser.
fig.MFX11
L in
Phaser
Mix
Mix
R in
Parameter
Mode
Polarity
Rate #2
Depth #30–127Depth of modulation
Manual #10–127
Resonance #40–127Amount of feedback
Cross Feedback-98– +98 %
Mix0–127Level of the phase-shifted sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Phaser
ValueDescription
4, 8 stageNumber of stages in the phaser
INVERSE,
SYNCHRO
0.05–10.00 Hz,
note
Selects whether the left and right phase of
the modulation are the same or opposite
each other.
INVERSE:
posite. When using a mono source, this
spreads the sound in stereo.
SYNCHRO:
same. Select this when working with a stereo source.
Frequency of modulation
Adjusts the basic frequency from which
the sound is modulated.
Adjusts the amount of the phaser sound
that’s fed back into the effect. Negative () settings invert the phase.
2-Band
EQ
2-Band
EQ
The left and right phase are op-
The left and right phase are the
L out
R out
12:STEP PHASER
With the Step effects, you can also make stepped changes in the pitch of
sounds to which the Phaser effect is applied.
fig.MFX12
L in
Step Phaser
Mix
Mix
R in
Parameter
Mode
Polarity
Rate #2
Depth0–127Depth of modulation
Manual #10–127
Resonance #3 0–127Amount of feedback
Cross Feedback
Step Rate #4
Step Phaser
ValueDescription
4, 8 stageNumber of stages in the phaser
INVERSE,
SYNCHRO
0.05–
10.00 Hz, note
-98– +98 %
0.1–
20.0 Hz, note
Selects whether the left and right phase of the
modulation are the same or opposite each other.
INVERSE:
When using a mono source, this spreads the
sound in stereo.
SYNCHRO:
same. Select this when working with a stereo
source.
Frequency of modulation
Adjusts the basic frequency from which the
sound is modulated.
Adjusts the amount of the phaser sound that’s
fed back into the effect. Negative (-) settings invert the phase.
Rate of pitch change
2-Band
EQ
2-Band
EQ
The left and right phase are opposite.
The left and right phase are the
L out
R out
41
Page 42
Parameter
Mix
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
0–127Level of the phase-shifted sound
13: RING MODULATOR
This is an effect that applies amplitude modulation (AM) to the input signal,
producing bell-like sounds. You can also change the modulation frequency
in response to changes in the volume of the sound sent into the effect.
fig.MFX13
L in
Ring Mod
2-Band EQ
L out
42
R in
Frequency #1
Sens #20–127
PolarityUP, DOWN
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #3
Level0–127Output level
Ring Mod
ParameterValueDescription
0–127
D100:0W–
D0:100W
2-Band EQ
Adjusts the frequency at which modulation is applied.
Adjusts the amount of frequency modulation applied.
Determines whether the frequency modulation
moves towards higher frequencies (UP) or lower
frequencies (
Volume balance between the direct sound (D)
and the effect sound (W)
DOWN
R out
).
Page 43
14: TREMOLO
Cyclically modulates the volume to add tremolo to the sound.
fig.MFX14
L in
Tremolo
2-Band EQ
L out
15: AUTO PAN
Cyclically modulates the stereo location of the sound.
fig.MFX15
L in
Auto Pan
2-Band EQ
L out
R in
Modulation Wave #1TRI, SQR, SIN,
Rate #2
Depth #30–127Depth to which the effect is applied
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Parameter
Tremolo
SAW1, SAW2
0.05–
10.00 Hz, note
2-Band EQ
ValueDescription
Modulation Wave
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1:
SAW2:
Frequency of the change
R out
sawtooth wave (upward)
sawtooth wave (downward)
R in
Modulation Wave #1TRI, SQR, SIN,
Rate #2
Depth #30–127Depth to which the effect is applied
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Parameter
Auto Pan
SAW1, SAW2
0.05–
10.00 Hz, note
2-Band EQ
ValueDescription
Modulation Wave
TRI:
triangle wave
SQR:
square wave
SIN:
sine wave
SAW1:
SAW2:
Frequency of the change
R out
sawtooth wave (upward)
sawtooth wave (downward)
43
Page 44
16: ROTARY
The Rotary effect simulates the sound of the rotary speakers often used with
the classic electric organs. Since the movement of the high-range and lowrange rotors can be set independently, the unique characteristics of these
speakers can be simulated quite accurately. This effect is most suitable for
electric organ Patches.
fig.MFX16
L in
Rotary
L out
Parameter
Woofer Level
Separation0–127Stereo width of the sound
Level #20–127Output level
ValueDescription
0–127Volume of the low frequency rotor
R in
Parameter
Tweeter Slow
Rate #1
Woofer Slow
Rate #2
Tweeter Fast
Rate #3
Woofer Fast
Rate #4
Speed
Tweeter
Acceleration
Woofer
Acceleration
Tweeter Level0–127Volume of the high frequency rotor
ValueDescription
0.05–
10.00 Hz
0.05–
10.00 Hz
0.05–
10.00 Hz
0.05–
10.00 Hz
SLOW,
FAST
0–15
0–15
Slow speed (SLOW) of the high-frequency rotor
Slow speed (SLOW) of the low-frequency rotor
Fast speed (FAST) of the high-frequency rotor
Fast speed (FAST) of the low-frequency rotor
Simultaneously switches the rotational speed of
the low frequency rotor and high frequency rotor.
SLOW:
Slows down the speed to the Slow Rate.
FAST:
Speeds up the speed to the Fast Rate.
Adjusts the time it takes the high frequency rotor to reach the newly selected speed when
switching between fast and slow speeds.
Adjusts the time it takes the low frequency rotor
to reach the newly selected speed when switching between fast and slow speeds.
44
R out
Page 45
17: HEXA-CHORUS
Uses a six-phase chorus (six layers of chorused sound) to give richness and
spaciousness to the sound.
fig.MFX17
L in
Balance D
Hexa Chorus
R in
Parameter
Pre Delay
Rate #1
Depth #20–127Depth of modulation
Pre Delay
Deviation
Depth
Deviation
Pan
Deviation
Balance #3
Level0–127Output level
0.0–100.0 msAdjusts the time until chorusing is heard.
0.05–10.00 Hz,
note
0–20
-20– +20
0–20
D100:0W–
D0:100W
Balance D
ValueDescription
Frequency of modulation
Adjusts the differences in Pre Delay between each chorus layer.
Adjusts the difference in modulation
depth between each chorus layer.
Adjusts the difference in stereo location
between each chorus layer.
0:
All chorus layers are in the center.
20:
The chorus layers are spaced at 60-
degree intervals relative to the center.
Volume balance between the direct
sound (D) and the chorus sound (W)
L out
Balance W
Balance W
R out
18: TREMOLO CHORUS
This is a chorus effect with added Tremolo (cyclic modulation of volume).
fig.MFX18
L in
Balance D
Tremolo Chorus
R in
Parameter
Pre Delay
Chorus Rate
Chorus Depth 0–127Modulation depth of the chorus effect
Tremolo Rate #10.05–10.00 Hz,
Tremolo
Separation
Tremolo
Phase
Balance #2
Level0–127Output level
0.0–100.0 msAdjusts the time until the chorus sound is heard.
0.05–10.00 Hz,
note
note
0–127Spread of the tremolo effect
0–180 degPhase of the tremolo effect
D100:0W–
D0:100W
Balance D
ValueDescription
Modulation frequency of the chorus effect
Modulation frequency of the tremolo effect
Volume balance between the direct sound (D)
and the tremolo chorus sound (W)
L out
Balance W
Balance W
R out
45
Page 46
19: SPACE-D
This is a multiple chorus that applies two-phase modulation in stereo. It
creates no audible modulation, yet produces a transparent chorus effect.
fig.MFX19
L in
Balance D
Space D
Space D
R in
Balance D
Parameter
Pre Delay0.0–100.0 ms
Rate #1
Depth #20–127Depth of modulation
Phase0–180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #3
Level0–127Output level
ValueDescription
0.05–10.00 Hz,
note
D100:0W–
D0:100W
Adjusts the time until the chorus sound is
heard.
Frequency of modulation
Volume balance between the direct sound
(D) and the chorus sound (W)
2-Band
Balance W
Balance W
2-Band
EQ
EQ
L out
R out
20: STEREO CHORUS
This is a stereo chorus. A filter is provided so that you can adjust the timbre
of the chorused sound.
fig.MFX20
L in
Balance D
Chorus
Chorus
R in
Balance D
Parameter
Filter Type
Cutoff Freq200–8000 HzBasic frequency of the filter
Pre Delay0.0–100.0 ms
Rate #1
Depth #20–127Depth of modulation
Phase0–180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #3
Level0–127Output level
ValueDescription
OFF, LPF, HPF
0.05–10.00 Hz,
note
D100:0W–
D0:100W
Type of filter
OFF:
LPF:
Cutoff Freq
HPF:
Cutoff Freq
Adjusts the time until the chorus sound is
heard.
Frequency of modulation
Volume balance between the direct
sound (D) and the chorus sound (W)
2-Band
EQ
L out
Balance W
Balance W
2-Band
EQ
no filter is used
cuts the frequency range above the
cuts the frequency range below the
R out
46
Page 47
21: STEREO FLANGER
This is a stereo flanger. It produces a metallic resonance that rises and falls
somewhat like a jet airplane taking off or landing. A filter is provided so
that you can adjust the timbre of the flanged sound.
fig.MFX21
L in
Balance D
Flanger
Feedback
Feedback
Flanger
R in
Balance D
Parameter
Filter Type
Cutoff Freq
Pre Delay
Rate #1
Depth #20–127Depth of modulation
Phase0–180 degSpatial spread of the sound
Feedback #3-98– +98 %
ValueDescription
OFF, LPF,
HPF
200–8000
Hz
0.0–100.0
ms
0.05-10.00
Hz, note
Type of filter
OFF:
LPF:
Cutoff Freq
HPF:
Cutoff Freq
Basic frequency of the filter
Adjusts the time until the flanger sound is
heard.
Frequency of modulation
Adjusts the amount of the flanger sound
that’s fed back into the effect. Negative () settings invert the phase.
2-Band
EQ
L out
Balance W
Balance W
2-Band
EQ
no filter is used
cuts the frequency range above the
cuts the frequency range below the
R out
Parameter
Low Gain
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
ValueDescription
-15– +15 dBGain of the low frequency range
D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the flanger sound (W)
47
Page 48
22: STEP FLANGER
This is a flanger in which the flanger pitch changes in steps. The speed at
which the pitch changes can also be specified in terms of a note value
based on a specified tempo.
fig.MFX22
L in
Balance D
Step Flanger
Feedback
Feedback
Step Flanger
R in
Balance D
Parameter
Pre Delay
Rate #1
Depth0–127Depth of modulation
Feedback #2-98– +98 %
Step Rate #3
Phase0–180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
ValueDescription
0.0–100.0
ms
0.05–
10.00 Hz, note
0.10–
20.00 Hz, note
D100:0W–
D0:100W
Adjusts the time until the flanger sound is
heard.
Frequency of modulation
Adjusts the amount of the flanger sound
that’s fed back into the effect. Negative () settings invert the phase.
Rate (period) of pitch change
Volume balance between the direct
sound (D) and the flanger sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
23: OVERDRIVE
Creates a soft distortion similar to that produced by vacuum tube amplifiers.
fig.MFX23
L in
Over
drive
Amp
Simulator
2-Band
EQ
R in
ParameterValueDescription
Drive #1
Tone #20–127Sound Quality
Pan #4L64–63RStereo location of the OVERDRIVE output
Amp SwOFF, ONAmp simulator on/off
Amp Type #3
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
0–127
SMALL,
BUILT-IN,
2-STACK,
3-STACK
Amount of distortion
Also changes the volume.
Type of guitar amp
SMALL:
small amp
BUILT-IN:
single-unit type amp
2-STACK: large double-stack amp
3-STACK:
large triple-stack amp
L out
Pan L
Pan R
R out
24: DISTORTION
Produces a more intense distortion than Overdrive. The parameters are the
same as for “23: OVERDRIVE.”
fig.MFX24
L in
R in
Distortion
Amp
Simulator
2-Band
EQ
L out
Pan L
Pan R
R out
48
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25: GUITAR AMP SIM (Guitar Amp Simulator)
This is an effect that simulates the sound of a guitar amplifier.
fig.MFX25
L in
Pre Amp
Speaker
R in
ParameterValueDescription
Pre Amp SwOFF, ONTurns the amp switch on/off.
Pre Amp Type #1
Pre Amp
Volume #2
Pre Amp
Master #3
Pre Amp GainLow, Mid, HighAmount of pre-amp distortion
Pre Amp Bass
Pre Amp Middle
Pre Amp Treble
Pre Amp
Presence
JC-120,
Clean Twin,
Match Drive,
BG Lead,
MS1959I,
MS1959II,
MS1959I+II, SLDN
Lead, Metal 5150,
Metal Lead,
OD-1, OD-2 TURBO,
Distortion, Fuzz
0–127
0–127Volume of the entire pre-amp
0–127
0–127
(MATCH DRIVE:
-127 - 0)
Type of guitar amp
Volume and amount of distortion of the
amp
Tone of the bass/mid/treble frequency
range
* Middle cannot be set if “Match Drive”
is selected as the Pre Amp Type.
Tone for the ultra-high frequency range
L out
Pan L
Pan R
R out
Parameter
Pre Amp BrightOFF, ON
Speaker SwOFF, ON
Speaker Type #4
Mic Setting1, 2, 3
Mic Level0–127Volume of the microphone
Direct Level0–127Volume of the direct sound
PanL64–63RStereo location of the output
Level0–127Output level
ValueDescription
(See the table below.)
Turning this “On” produces a sharper
and brighter sound.
* This parameter applies to the “JC-
120,” “Clean Twin,” and “BG Lead”
Pre Amp Types.
Determines whether the signal passes
through the speaker (ON), or not
(OFF).
Type of speaker
Adjusts the location of the mic that’s
capturing the sound of the speaker.
This can be adjusted in three steps,
from 1 to 3, with the mic becoming
more distant as the value increases.
49
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Specifications for each Speaker Type
The speaker column indicates the diameter of each speaker unit (in inches)
and the number of units.
Type
Small1
Small2small open-back enclosure10dynamic
Middleopen back enclosure12 x 1dynamic
JC-120open back enclosure12 x 2dynamic
Built In 1open back enclosure12 x 2dynamic
Built In 2open back enclosure12 x 2condenser
Built In 3open back enclosure12 x 2condenser
Built In 4open back enclosure12 x 2condenser
Built In 5open back enclosure12 x 2condenser
BG Stack 1sealed enclosure12 x 2condenser
BG Stack 2large sealed enclosure12 x 2condenser
MS Stack1large sealed enclosure12 x 4condenser
MS Stack 2large sealed enclosure12 x 4condenser
Metal Stacklarge double stack12 x 4condenser
2 Stacklarge double stack12 x 4condenser
3 Stacklarge triple stack12 x 4condenser
small open-back enclosure10dynamic
CabinetSpeaker Microphone
26: COMPRESSOR
Flattens out high levels and boosts low levels, smoothing out fluctuations in
volume.
fig.MFX26
L in
Compressor
R in
Compressor
Parameter
Attack #10–127
Threshold #20–127
Post Gain #30–18 dBAdjusts the output gain.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
ValueDescription
2-Band EQ
2-Band EQ
Sets the speed at which compression
starts
Adjusts the volume at which compression
begins
L out
R out
50
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27: LIMITER
Compresses signals that exceed a specified volume level, preventing
distortion from occurring.
fig.MFX27
L in
Limiter
2-Band EQ
L out
28: SLICER
By applying successive cuts to the sound, this effect turns a conventional
sound into a sound that appears to be played as a backing phrase. This is
especially effective when applied to sustain-type sounds.
fig.MFX28
L in
Slicer
L out
R in
Parameter
Release #1
Threshold #20–127
Ratio #3
Post Gain #40–18 dBAdjusts the output gain.
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Limiter
0–127
1.5:1, 2:1, 4:1,
100:1
2-Band EQ
ValueDescription
Adjusts the time after the signal volume
falls below the Threshold Level until compression is no longer applied.
Adjusts the volume at which compression
begins
Compression ratio
R out
R in
Parameter
Rate #1
Attack #20–127
Input Sync SwOFF, ON
Input Sync Threshold
Mode
0.05–
10.00 Hz, note
0–127
LEGATO,
SLASH
Slicer
ValueDescription
Rate at which the 16-step sequence will
cycle
Speed at which the level changes between steps
Specifies whether an input note will
cause the sequence to resume from the
first step of the sequence (ON) or not
(OFF)
Volume at which an input note will be detected
Sets the manner in which the volume
changes as one step progresses to the
next.
LEGATO
: The change in volume from one
step’s level to the next remains unaltered.
If the level of a following step is the same
as the one preceding it, there is no
change in volume.
SLASH
: The level is momentarily set to 0
before progressing to the level of the next
step. This change in volume occurs even if
the level of the following step is the same
as the preceding step.
R out
51
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Parameter
Shuffle0–127
Level0–127Output level
Step 01–160–127Level at each step
ValueDescription
Timing of volume changes in levels for
even-numbered steps (step 2, step 4, step
6...).
The higher the value, the later the beat
progresses.
29: GATE
Cuts the reverb’s delay according to the volume of the sound sent into the
effect. Use this when you want to create an artificial-sounding decrease in
the reverb’s decay.
fig.MFX29
L in
Gate
L out
52
R in
ParameterValueDescription
Threshold #10–127
Mode
Balance
Attack Time #20–127
Hold Time #30–127
Release Time #40–127
Level0–127Output level
Gate
GATE,
DUCK
D100:0W–
D0:100W
Volume level at which the gate begins to
close
Type of gate
GATE:
The gate will close when the volume of the original sound decreases, cutting the original sound.
DUCK (Ducking):
the volume of the original sound increases, cutting the original sound.
Volume balance between the direct
sound (D) and the effect sound (W)
Adjusts the time it takes for the gate to fully open after being triggered.
Adjusts the time it takes for the gate to
start closing after the source sound falls
beneath the Threshold.
Adjusts the time it takes the gate to fully
close after the hold time.
R out
The gate will close when
Page 53
30: LOFI NOISE (Lo-Fi Noise)
In addition to a lo-fi effect, this adds various types of noise such as white
noise and disc noise.
fig.MFX30
L in
Lo-Fi
Noise Gen.
Lo-Fi
R in
ParameterValueDescription
LoFi Type #1
Post Flter Type
Post Filter Cutoff200–8000 HzCenter frequency of the filter
W/P Noise Type WHITE, PINK
W/P Noise
LPF
W/P Noise
Level #2
1–9
OFF, LPF,
HPF
200–8000
Hz, BYPASS
0–127Volume of the white/pink noise
Degrades the sound quality. The sound
quality grows poorer as this value is increased.
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range above the
Cutoff
HPF:
cuts the frequency range below the
Cutoff
Switch between white noise and pink
noise.
Center frequency of the low pass filter applied to the white/pink noise (BYPASS:
no cut)
L out
R out
Parameter
Disc Noise Type
Disc Noise LPF
Disc Noise Level
#3
Hum Noise Type 50Hz, 60HzFrequency of the hum noise
Hum Noise LPF
Hum Noise Level
#4
Balance
Level0–127Output level
ValueDescription
LP, EP, SP,
RND
200–8000
Hz, BYPASS
0–127Volume of the record noise
200–8000
Hz, BYPASS
0–127Volume of the hum noise
D100:0W–
D0:100W
Type of record noise
The frequency at which the noise is heard
depends on the selected type.
Adjusts the cutoff frequency of the low
pass filter applied to the record noise. If
you don’t want to filter out any high frequencies, set this parameter to BYPASS.
Center frequency of the low pass filter applied to the hum noise (BYPASS: no cut)
Volume balance between the direct
sound (D) and the effect sound (W)
53
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31: LOFI COMPRESS (Lo-Fi Compress)
This is an effect that intentionally degrades the sound quality for creative
purposes.
fig.MFX31
L in
Compressor
Lo-Fi
L out
32: LOFI RADIO (Lo-Fi Radio)
In addition to a Lo-Fi effect, this effect also generates various types of noise,
such as radio noise or disk noise.
fig.MFX32
L in
Lo-Fi
L out
R in
Compressor
Parameter
Pre Filter
Type #2
LoFi Type #11–9
Post Filter
Type
Post Filter Cutoff
Balance #3
Level0–127Output level
ValueDescription
1–6
OFF, LPF, HPF
200–8000 HzBasic frequency of the Post Filter
D100:0W–
D0:100W
54
Lo-Fi
Selects the type of filter applied to the
sound before it passes through the Lo-Fi
effect.
Degrades the sound quality. The sound
quality grows poorer as this value is increased.
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range above the Cutoff
HPF:
cuts the frequency range below the Cutoff
Volume balance between the direct
sound (D) and the effect sound (W)
R out
Radio
Lo-Fi
R in
ParameterValueDescription
LoFi Type #1
Post Flter TypeOFF, LPF, HPF
Post Filter Cutoff200–8000 HzBasic frequency of the Post Filter
Radio Detune #2 0–127
Radio Noise
#3
Balance #4
Level0–127Output level
1–9
Level
0–127Volume of the radio noise
D100:0W–
D0:100W
Degrades the sound quality. The sound
quality grows poorer as this value is increased.
Type of filter
OFF:
LPF:
Cutoff
HPF:
Cutoff
Simulates the tuning noise of a radio. As
this value is raised, the tuning drifts further.
Volume balance between the direct
sound (D) and the effect sound (W)
R out
no filter is used
cuts the frequency range above the
cuts the frequency range below the
Page 55
33: TELEPHONE
fig.MFX33
L in
R in
Parameter
Voice Quality #1
Treble #2-15– +15 dBBandwidth of the telephone voice
Balance #3
Level0–127Output level
Telephone
Telephone
ValueDescription
0–15Audio quality of the telephone voice
D100:0–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
L out
R out
34: PHONOGRAPH
Simulates a sound recorded on an analog record and played back on a
record player. This effect also simulates the various types of noise that are
typical of a record, and even the rotational irregularities of an old turntable.
fig.MFX34
L in
Phonograph
Phonograph
R in
Balance D
L out
Balance W
Balance W
R out
Balance D
55
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Parameter
Signal Distortion
Frequency Range
#1
Disc Type #2LP, EP, SP
Scratch
Noise Lev-
el
Dust Noise Level0–127Volume of noise due to dust on the record
Hiss Noise Level0–127Volume of continuous “hiss”
Total Noise Level
#3
Wow0–127Depth of long-cycle rotational irregularity
Flutter0–127Depth of short-cycle rotational irregularity
Random0–127
Total Wow/
Flutter
#4
Balance
Level0–127Output level
ValueDescription
0–127Depth of distortion
0–127
0–127
0–127Volume of overall noise
0–127Depth of overall rotational irregularity
D100:0W–
D0:100W
Frequency response of the playback system
Decreasing this value will produce the impression of an old system with a poor frequency response.
Rotational speed of the turntable
This will affect the frequency of the scratch
noise.
Amount of noise due to scratches on the
record
Depth of indefinite-cycle rotational irregularity
Volume balance between the direct
sound (D) and the effect sound (W)
35: TAPE ECHO
A virtual tape echo that produces a realistic tape delay sound. This
simulates the tape echo section of a Roland RE-201 Space Echo.
fig.MFX35
L in
Direct Level
Tape Echo
R in
Parameter
Mode #1
Repeat Rate #20–127
Intensity #30–127Amount of delay repeats
Bass-15– +15
Treble-15– +15
Head S Pan
Head M Pan
Head L Pan
Tape Distortion0–5
Direct Level
ValueDescription
S, M, L, S+M,
S+L, M+L,
S+M+L
L64–63R
Combination of playback heads to use
Select from three different heads with different delay times.
S:
short M: middle L: long
Tape speed
Increasing this value will shorten the spacing of the delayed sounds.
Boost/cut for the lower range of the echo
sound
Boost/cut for the upper range of the echo
sound
Independent panning for the short, middle, and long playback heads
Amount of tape-dependent distortion to
be added
This simulates the slight tonal changes that
can be detected by signal-analysis equipment. Increasing this value will increase
the distortion.
L out
Echo Level
Echo Level
R out
56
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Parameter
Wow/Flutter Rate
Wow/Flutter
Depth
Echo Level0–127Volume of the echo sound
Direct Level0–127Volume of the original sound
ValueDescription
0–127
0–127Depth of wow/flutter
Speed of wow/flutter (complex variation
in pitch caused by tape wear and rotational irregularity)
36: FBK PITCH SHIFTER (Feedback Pitch Shifter)
This allows the pitch-shifted sound to be fed back into the effect.
fig.MFX36
L in
Balance D
Pitch Shifter
R in
ParameterValueDescription
Mode1, 2, 3, 4, 5
Coarse #1
Fine
Delay #2
Feedback #3-98– +98 %
PanL64–63RStereo location of the pitch-shifted sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
Feedback
-24– +12
semi
-100– +100
cent
0.0–2000 ms,
note
D100:0W–
D0:100W
Balance D
Setting a higher value for this parameter results in a slower response, but steadier pitch.
Adjusts the pitch of the pitch-shifted sound in
semitone steps.
Adjusts the pitch of the pitch-shifted sound in
2-cent steps.
Adjusts the time until the pitch shifted sound is
heard.
Adjusts the amount of the pitch-shifted sound
that’s fed back into the effect. Negative (-) settings invert the phase.
Volume balance between the direct sound (D)
and the pitch-shifted sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
57
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37: 2Vo PITCH SHIFTER (2-Voice Pitch Shifter)
Shifts the pitch of the original sound. This 2-voice pitch shifter has two pitch
shifters, and can add two pitch-shifted versions of the original sound.
fig.MFX37
L in
Level Balance A
2Voice Pitch Shifter
Level Balance B
R in
Parameter
Mode
Coarse A #1
Coarse B #2
Fine A
Fine B
Delay A #3
Delay B #4
Pan A
Pan B
Level A
Level B
Balance
Level0–127Output level
ValueDescription
1, 2, 3, 4, 5
-24– +12
semi
-100–
+100 cent
0.0–2000 ms,
note
L64–63RStereo location of Pitch Shift A/B
A100:0B–
A0:100B
D100:0W–
D0:100W
Balance D
PanA L
Balance W
PanA R
PanB L
PanB R
Balance W
Balance D
Setting a higher value for this parameter
results in a slower response, but steadier
pitch.
Adjusts the pitch of Pitch Shift A/B in
semitone steps.
Adjusts the pitch of Pitch Shift A/B in 2cent steps.
Adjusts the time until Pitch Shift A/B is
heard.
Volume balance between Pitch Shift A
and Pitch Shift B
Volume balance between the direct
sound (D) and the pitch shifted sound (W)
L out
R out
38: GATED REVERB
This is a special type of reverb in which the reverb is cut off without being
allowed to decay naturally.
fig.MFX38
L in
Balance D
Gated Reverb
R in
ParameterValueDescription
Type #1
Pre Delay #20.0–100.0 ms
Time #35–500 ms
PanL64–63RStereo location of Pitch Shift
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
Balance D
NORMAL, REVERSE
D100:0W–
D0:100W
Type of reverb
NORMAL:
REVERSE:
Adjusts the time until the reverb sound is
heard.
Adjusts the time from when the reverb is
first heard until it disappears.
Volume balance between the direct
sound (D) and the reverb sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
conventional gated reverb
backwards reverb
L out
R out
58
Page 59
39: STEREO DELAY
This is a stereo delay.
When Feedback Mode is NORMAL:
L in
R in
When Feedback Mode is CROSS:
fig.MFX39b
L in
Balance D
Delay
Feedback
Feedback
Delay
Balance D
Balance D
Delay
Feedback
Feedback
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
L out
R out
L out
Parameter
Feedback Mode
Delay Left #1
Delay Right #2
Phase Left
Phase Right
Feedback #3-98– +98 %
HF Damp
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
ValueDescription
NORMAL,
CROSS
0–2000 ms,
note
NORMAL,
INVERT
200–8000 Hz,
BYPASS
D100:0W–
D0:100W
Selects the way in which delay sound is
fed back into the effect. (See the figures
above.)
Adjusts the time until the delay sound is
heard.
Phase of the delay sound
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the delay sound (W)
R in
Delay
Balance D
Balance W
2-Band
EQ
R out
59
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40: MODULATION DELAY
Adds modulation to the delayed sound.
When Feedback Mode is NORMAL:
fig.MFX40a
L inL out
Balance D
Delay
Feedback
Feedback
Delay
Modulation
Modulation
R inR out
Balance D
When Feedback Mode is CROSS:
fig.MFX40b
Balance D
L in
Delay
Feedback
Feedback
Modulation
2-Band
EQ
Balance W
Balance W
2-Band
EQ
2-Band
EQ
Balance W
L out
Parameter
Feedback Mode
Delay Left #1
Delay Right #2
Feedback #3-98– +98 %
HF Damp
Rate #4
Depth0–127Depth of modulation
Phase0-180 degSpatial spread of the sound
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance
Level0–127Output level
ValueDescription
NORMAL,
CROSS
0–2000 ms,
note
200–8000 Hz,
BYPASS
0.05–10.00 Hz,
note
D100:0W–
D0:100W
Selects the way in which delay sound is
fed back into the effect (See the figures
above.)
Adjusts the time until the delay sound is
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
Frequency of modulation
Volume balance between the direct
sound (D) and the delay sound (W)
60
R in
Delay
Modulation
Balance D
Balance W
2-Band
EQ
R out
Page 61
41: TRIPLE TAP DELAY
Produces three delay sounds; center, left and right.
fig.MFX41
Balance D
L in
Left Tap
Triple Tap Delay
Feedback
Center Tap
Right Tap
R in
Balance D
Parameter
Left #1
Center #2
Right #3
Feedback #4-98– +98 %
HF Damp
Left/Right/
Center
Level
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance
Level0–127Output level
ValueDescription
0–4000 ms,
note
200–8000
Hz, BYPASS
0–127
D100:0W–
D0:100W
Adjusts the time until the delay sound is
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume of each delay
Volume balance between the direct
sound (D) and the delay sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
42: QUADRUPLE TAP DELAY
This effect has four delays.
fig.MFX42a
Balance D
L in
Feedback
Quadruple Tap Delay
R in
Stereo location of each delay
fig.MFX42b
23
1
L
Parameter
Delay 1–4
#1–#4
Level 1–40–127Volume of each delay
Feedback -98– +98 %
R
0–4000 ms,
note
Delay 1
Delay 2
Delay 3
Delay 4
Balance D
4
ValueDescription
Adjusts the time until the delay sound is
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
L out
Balance W
Balance W
R out
61
Page 62
Parameter
HF Damp
Balance
Level0–127Output level
ValueDescription
200–8000
Hz, BYPASS
D100:0W–
D0:100W
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the delay sound (W)
43: MULTI TAP DELAY
This effect provides four delays. Each of the Delay Time parameters can be
set to a note length based on the selected tempo. You can also set the
panning and level of each delay sound.
fig.MFX43
Balance D
L in
Feed
back
Delay 1
Delay 3
Multi Tap Delay
Delay 4
Delay 2
R in
ParameterValueDescription
Delay 1–4
#1–#4
Pan 1–4L64–63RStereo location of Delays 1–4
Level 1–40–127Output level of Delays 1–4
Feedback-98– +98 %
HF Damp
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance
Level0–127Output level
0–4000 ms,
note
200–8000
Hz, BYPASS
D100:0W–
D0:100W
Balance D
Adjusts the time until Delays 1–4 are heard.
Adjusts the amount of the delay sound that’s fed
back into the effect. Negative (-) settings invert
the phase.
Adjusts the frequency above which sound fed
back to the effect is filtered out. If you don’t want
to filter out any the high frequencies, set this parameter to BYPASS.
Volume balance between the direct sound (D)
and the effect sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
62
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44: REVERSE DELAY
Adds the reverse of the input sound as a delay.
fig.MFX44
L in
D1
Rev. Delay
R in
Parameter
Threshold
Delay 1–4
(Delay 1 #1)
Feedback 1 #2
Feedback 4
HF Damp 1
HF Damp 4
Pan 1–3
(Pan 1 #3)
Level 1–30–127Output level of Delays 1–3 sound
Balance #4
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Level0–127Output level
Feedback 1
0–127
0-2000 ms,
note
-98– +98 %
200–8000 Hz,
BYPASS
L64–63RStereo location of Delays 1–3 sound
D100:0W–
D0:100W
Delay
D4
Feedback 4
ValueDescription
1
D2
2
D3
3
Volume level at which the reverse delay
begins
Adjusts the time until Delays 1–4 are
heard.
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the effect sound (W)
2-Band
EQ
2-Band
EQ
L out
R out
45: SHUFFLE DELAY
Adds a shuffle to the delay sound, giving the sound a bouncy delay effect
with a swing feel.
fig.MFX45
L in
Feedback
Delay A
A
2-Band
Delay
Delay B
R in
Parameter
Delay #1
Shuffle Rate #20–100 %
Pan A/BL64–63RStereo location of Delay A/B
Level Balance
Feedback #3-98– +98 %
Acceleration0–15
HF Damp
ValueDescription
0–4000 ms, note
A100:0B–
A0:100B
200–8000
Hz, BYPASS
B
2-Band
Adjusts the time until the delay sound is
heard.
Adjusts the ratio (as a percentage) of the
time that elapses before Delay B sounds
relative to the time that elapses before the
Delay A sounds.
When set to 100%, the delay times are
the same.
Volume balance between Delay A and
Delay B
Adjusts the amount of the delay that’s fed
back into the effect. Negative (-) settings
invert the phase.
Adjusts the time over which the Delay
Time changes from the current setting to
its specified new setting.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
EQ
EQ
L out
R out
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Parameter
Low Gain
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
ValueDescription
-15– +15 dBGain of the low frequency range
D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
46: TIME CONTROL DELAY
This lets you smoothly vary the delay time. As the delay time is varied, the
pitch will change correspondingly; lengthening the delay time will lower
the pitch, and shortening it will raise the pitch.
fig.MFX46
L in
Balance D
Time Control Delay
R in
ParameterValueDescription
Delay #1
Feedback #2-98– +98 %
Acceleration #30–15
HF Damp
PanL64–63RStereo location of the delay
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
Feedback
Balance D
0–4000 ms, note Adjusts the time until the delay is heard.
200–8000 Hz,
BYPASS
D100:0W–
D0:100W
Adjusts the amount of the delay that’s fed
back into the effect. Negative (-) settings
invert the phase.
Adjusts the time over which the Delay
Time changes from the current setting to
a specified new setting.
The rate of change for the Delay Time directly affects the rate of pitch change.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
do not want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the delay sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
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47: TIME SKIP DELAY
A delay that changes the delay time in stair-step fashion.
fig.MFX47
L in
Balance D
Time Skip Delay
R in
Parameter
Delay #1
Skip Rate
Feedback #2-98– +98 %
Acceleration #30–15
HF Damp
PanL64–63RStereo location of the delay
Low Gain-15– +15 dBGain of the low frequency range
High Gain-15– +15 dBGain of the high frequency range
Balance #4
Level0–127Output level
Feedback
Balance D
ValueDescription
0–4000 ms, note Adjusts the time until the delay is heard.
0.05–10.0 Hz,
note
200–8000 Hz,
BYPASS
D100:0W–
D0:100W
Frequency at which the delay time will
change
Adjusts the amount of the delay sound
that’s fed back into the effect. Negative () settings invert the phase.
Adjusts the time over which the Delay
Time changes from the current setting to
its specified new setting.
Adjusts the frequency above which sound
fed back to the effect is filtered out. If you
don’t want to filter out any high frequencies, set this parameter to BYPASS.
Volume balance between the direct
sound (D) and the delay sound (W)
2-Band
EQ
Balance W
Balance W
2-Band
EQ
L out
R out
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About the STEP RESET function
07:STEP FILTER
28:SLICER
The above two types contain a sixteen-step sequencer.
For these effect types, you can use multi-effect control (
(Effects/MFX Ctrl screen)”
beginning.
To do this, set the Control Assign setting for that effect type to “Step Reset.”
For example, if you want to use the modulation lever to control Step Reset,
you would make the following settings.
MFX Control–Source: CC01: MODULATION
MFX Control–Sens:+63
Control Assign:Step Reset
With these settings, the step sequence will be reset to the beginning each
time you operate the modulation lever.
(p. 29)) to reset the step sequence to its
66
“Multi-effect control
Page 67
About Note
Some parameters (such as Rate or Delay Time) can be set in terms of a note
value instead of a time value.
Such parameters provide a Sync switch (Sync SW) that allows you to switch
between setting the parameter as a note value or as a numerical value.
If you want to set it as a note value, set the Sync SW to ON.
* If a parameter that’s chosen in Control Assign for multi-effect control has its Sync SW
to ON, you won’t be able to use multi-effect control to control that parameter.
This product complies with the requirements of EMC Directive 2004/108/EC.
For the USA
FEDERAL COMMUNICATIONS COMMISSION
RADIO FREQUENCY INTERFERENCE STATEMENT
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the
FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential
installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in
accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee
that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or
television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the
interference by one or more of the following measures:
– Reorient or relocate the receiving antenna.
– Increase the separation between the equipment and receiver.
– Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
– Consult the dealer or an experienced radio/TV technician for help.
This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions:
(1) this device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that may cause undesired operation.
Unauthorized changes or modification to this system can void the users authority to operate this equipment.
This equipment requires shielded interface cables in order to meet FCC class B Limit.
For Canada
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouilleur du Canada.
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Model Name :
Type of Equipment :
Responsible Party :
Address :
Telephone :
DECLARATION OF CONFORMITY
Compliance Information Statement
ARX-01
Expansion Board
Roland Corporation U.S.
5100 S. Eastern Avenue, Los Angeles, CA 90040-2938
(323) 890-3700
For the USA
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74
For EU Countries
Page 75
For China
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InformationWhen you need repair service, call your nearest Roland Service Center or authorized Roland