Rane Sixty-two User Manual

TWO COMPUTERS, TWO USB PORTS, TWO DECKS AND A RANGE OF EFFECTS
RAN E SIXTY-TWO MIXER FOR SER ATO SCRATCH LIV E • OPER ATOR’S MAN UAL 2.5.0

Important Safety Instructions

1. Read these instructions.
2. Keep these instructions.
3. Heed all warnings.
4. Follow all instructions.
5. Do not use this apparatus near water.
7. Do not block any ventilation openings. Install in accordance with manufacturer’s instructions.
8. Do not install near any heat sources such as radiators, registers, stoves, or other apparatus (including ampliers) that produce heat.
9. Do not defeat the safety purpose of the polarized or grounding type plug. A polarized plug has two blades with one wider than the other. A grounding­type plug has two blades and a third grounding prong. The wide blade or third prong is provided for your safety. If the provided plug does not t into your outlet, consult an electrician for replacement of the obsolete outlet.
10. Protect the power cord and plug from being walked on or pinched particularly at plugs, convenience receptacles, and the point where it exits from the apparatus.
11. Only use attachments & accessories specied by Rane.
12. Use only with the cart, stand, tripod, bracket, or table specied by the manufacturer, or sold with the apparatus. When a cart is used, use caution when moving the cart/apparatus combination to avoid injury from tip­over.
13. Unplug this apparatus during lightning storms or when unused for long periods of time.
14. Refer all servicing to qualied service personnel. Servicing is required when the apparatus has been damaged in any way, such as power supply cord or plug is damaged, liquid has been spilled or objects have fallen into the apparatus, the apparatus has been exposed to rain or moisture, does not operate normally, or has been dropped.
15. The plug on the power cord is the AC mains disconnect device and must remain readily operable. To completely disconnect this apparatus from the AC
mains, disconnect the power supply cord plug from the AC receptacle.
16. This apparatus shall be connected to a mains socket outlet with a protective earthing connection.
17. When permanently connected, an all-pole mains switch with a contact separation of at least 3 mm in each pole shall be incorporated in the electrical installation of the building.
18. If rack-mounting, provide adequate ventilation. Equipment may be located above or below this apparatus, but some equipment (like large power ampliers) may cause an unacceptable amount of hum or may generate too much heat and degrade the performance of this apparatus.
WARNING: To reduce the risk of re or electric shock, do not expose this apparatus to rain or moisture. Apparatus shall not be exposed to dripping or splashing and no objects lled with liquids, such as vases, shall be placed on the apparatus.
Warning
CAUTION
RISK OF ELECTRIC SHOCK
DO NOT OPEN
To reduce the risk of electrical shock, do not open the unit. No user serviceable parts inside. Refer servicing to qualied service personnel. The symbols shown below are internationally accepted symbols that warn of potential hazards with electrical products.
This symbol indicates that there are important operating and maintenance instructions in the literature accompanying this unit.
This symbol indicates that a dangerous voltage constituting a risk of electric shock is present within this unit.
These stickers are located on the bottom of the mixer.
WARNING: This product may contain chemicals known to the State of California to cause cancer, or birth defects or other reproductive harm.

FCC Statement

This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
CAUTION: Changes or modications not expressly approved by Rane Corporation could void the user’s authority to operate the equipment.
This Class B digital apparatus complies with Canadian ICES-003.
Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LIVE • OPER ATOR’S MANUAL 2. 5.0

Copyright Notices

© 2013 Rane Corporation. All rights reserved. Scratch Live and the Scratch Live logo are trademarks of Serato. Trademarked in the U.S. and other countries. This software is based in part on the work of the Independent JPEG Group, and uses libpng code, copyright © 2000-2002 Glenn Randers-Pehrson. The Scratch Live Control Tone, the audio pressed on Scratch Live Control vinyl and Control CDs, is copyright ©2004­2013 Serato. The Control Vinyl and Control CDs are licensed for personal use only. The creation of personal backups of the Control CD is allowed, however duplicating Control CDs for commercial benet is strictly prohibited. For avoidance of doubt the duplication or creation of Control vinyl for any use is strictly prohibited. Please respect our copyright. Windows of Microsoft Corporation in the United States and other countries. Apple, Mac, Macintosh, iTunes, Safari, QuickTime, GarageBand, and OS X are registered trademarks of Apple Inc., registered in the U.S. and other countries.
®
is a registered trademark

Introduction

Please read through these operating instructions so you will know how to get the most from your Sixty-Two and the included Scratch Live software. Keep this manual in a safe place. If you ever lose it, a new copy may be downloaded at
dj.rane.com.
To keep up with the latest tips, and to check for Scratch Live software updates, visit the Ofcial Scratch Live Forum at
serato.com.

Minimum System Requirements

• Available USB 2.0 port.
• 1280 x 720 screen resolution or higher.
• 2 GB RAM, more for a large library.
• Hard drive space for music: 5400 RPM minimum, 7200 RPM recommended for high resolution audio playback.
PC
• 2.2 GHz Intel Core Duo.
• Windows XP with Service Pack 3 or higher, or Vista with Service Pack 2 or higher, or Windows 7. We recommend Windows 7 over Vista.
Mac
• 1.83 GHz Intel Core Duo.
• OSX 10.5.8 or higher.
PLEASE NOTE: These are the minimum requirements to run Serato Scratch Live without optional plugins. For best performance or when using optional plugins we recommend you use a higher spec computer. Please see the Minimum Specs at serato.com/scratchlive.
RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0

Check List

These items are included in the box:
• 1 Sixty-Two Mixer.
• Scratch Live software install disc.
• 2 (two) control CDs in two sleeves.
• 2 (two) control records.
• 2 USB cables.
• IEC C5 line cord.
• Quick Start Guide.
• This manual.

Wear Parts

The Sixty-Two Mixer contains no wear parts. The vinyl records and CDs are wear parts as described in “Limited Warranties” on page 58.
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Contents
Important Safety Instructions 2 Warning 2 FCC Statement 2 Copyright Notices 3 Introduction 3 Minimum System Requirements 3 Check List 3 Wear Parts 3
Sixty-Two Mixer Overview 6
Connecting the Mixer 6
Power Supply 6 Analog Inputs 6 Analog Outputs 6 USB Audio 7
Mixer Controls 8
Program Channels 8
Source Selector 8 Level 8 Pan 8 Tone Controls 8 Filter 8 FlexFX 9 Headphone Cue 9 Channel Faders & Crossfader 9 Channel Meters 9
AUX 9 Mic Input 9 Session In and Out 9 Main and Booth 9 Headphones 9
Control Strip Controls 9
Library Browse 9 Loops Manual / Auto 10 Manual Loop Controls 10 Auto Loop Controls 10 Cues / Samples control 10 Cue Points 10 Sample Player (SP-6) Triggers 10
FlexFX 11
Internal Audio Effects 12 Effects Parameter Table 13
Core Audio and ASIO Drivers 14
ASIO (Windows) 14 Core Audio (Macintosh) 14 Driver Control Panel 14 Factory Defaults 15
Scratch Live: Getting started 16
System Overview 16 Connecting the Sixty-Two 16 Turntable Setup 16 CD Player Setup 16
Installing Scratch Live 16
Mac 16 Windows 17 Additional Windows Drivers 17 Starting the Software 17 Installing More Than One Version 17 Firmware Check 17 Using the Tool Tips 17
Calibrating Scratch Live 18
The Noise Threshold 18 The Scopes 18 Calibration Troubleshooting 18
Importing and Playing Music 19
Importing Your Music 19 Supported File Types 19 Playing Music 19 Track Display 19
Whitelabel.net 20
Preparing Your Files 20
How to Analyze Files 20 About Corrupt Files 20 Set Auto BPM 20 The Offline Player 20
Playback Control 21
The Control Record 21 The Control CD 21 Vinyl Scroll 21
Main Screen Overview 21
Virtual Deck 21 Visual Aids 22 Tempo Matching Display 22 Track Overview Display 22 Main Waveform Display 22 Beat Matching Display 22 Master Gain 22 33 / 45 Speeds 22 Tracking Indicator 23 Tap Tempo 23 Eject 23 Key Lock 23 Repeat 23 Censor 23 Autoplay 23 Track Gain 23 USB Dropout Indicator 23
Display Modes 24
Library Views 24
Scratch Live Modes 24
Absolute Mode 25 Relative Mode 25 Internal Mode 25 Temporary Cue 26 More Controls 26
Cue Points 26
Setting Cue Points 26 Enable Hot Cues 27 Triggering Cue Points 27 Editing Cue Points 27 Customizing Cue Points 27
Looping 27
Auto-Looping 27 The A-Slot 28 Loop Roll 28 Loop Roll with MIDI 28
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
SP-6 Sample Player 28
Loading the SP-6 29 Playing Samples 29 SP-6 Instant Doubles 29 SP-6 Play Modes 29 SP-6 Pitch Controls 29 SP-6 ‘Play From’ Selector 29 SP-6 Track Overviews 30 SP-6 Slot Volumes 30 SP-6 Output Selector 30 Individual Output Selectors 30 SP-6 Sample Banks 30 SP-6 Mute Buttons 30 SP-6 MIDI 30
DJ-FX Plugin 30
Ultra Knob Mode 30 Super Knob Mode 31 Effects BPM Multiplier 31 Deck Assign 31 Show Parameters 31 Macro Edit Mode 31
MIDI Control 32
MIDI Controller Setup 32 Assigning Controls 32 MIDI Output Lighting 32 MIDI Platters 32 Assign MIDI to Other Controls 32 Ctrl-Click Functionality 32 Presets 32 Native Controller Support 33 MIDI Devices 33 MIDI Mapping 33 MIDI Assignments 34 MIDI Layers 34
Organizing Your Music 34
Grouping Tracks into Crates 34 Subcrates 34 Smart Crates 34 Sorting Your Files 35 Using the Song Browser 35 Searching 35 Prepare Window 35 History 35 Serato Playlists 36 Uploading Serato Playlists 36 Live Playlists 36 Editing ID3 tags 37 Library Zoom 37 Display Album Art 37 Adding Album Art 37 Status Icons 37
File Management 38
Rescan ID3 Tags 38 Relocate Lost Files 38 Deleting Crates and Tracks 38 Copy & Move Files & Folders 38 Copy & Move Crates 38 Scratch Live Backup 38
Recording 39
Record Gain Knob 39 Sampling From Vinyl 39
Mixing With One Turntable Or CD Player 39
Two Computer Connection 40
Keyboard Shortcuts 41
Additional Setup 42
Hardware: General 42
USB Buffer Size (Latency) 42 Updating Firmware 42 Control Source 42 MIDI Assign of Mixer Controls 42 Input Select Status 42 Recording Bit Depth 42
Hardware: Effects 42
Filter 42 Flanger 42 Echo 42 Channel Filters 42
Playback 43
Track End Warning 43 Playback Keys Use Shift 43 Lock Playing Deck 43 Sort Cues Chronologically 43 Enable Hot Cues 43 Use Auto Gain 43 Hi-Fi Resampler 43 Play From Start 43 Instant Doubles 43 Play From First Cue Point 43 Braking 43 Audio Output 43
Vinyl Control 44
Adjust Loops with Vinyl 44 Next Song On Flip 44 Enable Vinyl Scroll 44 Reverse Vinyl Scroll 44 Vinyl Scroll Speed 44 Drop To Absolute Position 44 Drop To Cue Points 44 Vinyl Start Offset 44
Library 44
Read iTunes Library 44 Protect Library 44 Customize Crate Views 44 Center On Selected Song 44 Show All File Types 44 Include Subcrate Tracks 45 AutoFill Overviews 45 Font Size 45 Album Art Size 45
Display 45
Maximum Screen Updates 45 Audio Cache 45 Show Album Art On Deck 45
Plugins 45
Enable SP-6 Sample Player 45 Enable DJ-FX 45 Enable Mixer DJ-FX Send 45 Enable Serato Playlists 45 Enable Live Playlists 45 Serato Video 45 Serato Remote 45
Troubleshooting and FAQ 46
Corrupt File Descriptions and Diagnoses 47
Scope Reading and Fixes 48
Appendix 50
Sixty-Two Specifications 50 Battle Bridge Accessory 51 Magnetic Fader Maintenance 52 Fader Assembly Removal 52 Fader Cleaning 52 Fader Calibration 52
MIDI Implementation 53
MIDI Note ON/OFF Chart 53 MIDI Control Change Chart 55
Declaration of Conformity 57
Limited Warranties 58
RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
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Sixty­Two Mixer Overview
• Includes Serato Scratch Live, ASIO and Core Audio Drivers.
• Independently control Library, Cues, Loops and Samples on two computers with more than 40 software controls.
• Each of the two USB ports support 6 stereo record and 4 stereo playback channels.
• Record channels support:
Vinyl control signal for 2 Virtual Decks.
Record PGM 1 and PGM 2 post-fader.
Record the Main Mix or the Mic.
FlexFX USB Insert Send to computer.
• Playback channels support:
Playback for 2 Virtual Decks.
USB Aux playback for sample player.
FlexFX USB Insert Return from
computer.
• 32-bit oating point audio sampled at 48 kHz.
• PGM controls include:
Level, 3-band full-cut EQ, L/R Pan.
HP/LP Filter with resonance adjust.
FlexFX and Headphone Cue assigns.
Magnetic faders with contour and
reverse.
• Mic input with FlexFX, tone and On/Over.
• Advanced post-fader FlexFX Loop:
Internal Effects engine with:
Filter, Flanger, Phaser, Echo, Robot,
Reverb.
MIDI Beat-Clock track and generate.
BPM effects sync with Scratch Live.
TAP time encode and beat multiply.
External analog insert for effects.
USB Insert for post-fader soft effects.
• USB Aux input for SP-6 sample player.
• Main Mix, Booth and Session In/Out.
• Headphone monitor with split cueing.

Connecting the Mixer

Power Supply

The Sixty-Two features an internal universal switching power supply that operates on any AC mains 100 to 240 VAC, 50 or 60 Hz (most places in the world). All that is required when traveling is the appropriate IEC line cord which is usually readily available. The universal supply is a major plus for the traveling DJ. Leave the power unplugged until
everything else is connected!

Analog Inputs

Four Phono / CD inputs are provided by RCA jacks. These may be set for PH or CD using rear panel slide switches. Analog inputs 1 and 2 are used by Program 1 (PGM 1). Analog inputs 3 and 4 are used by Program 2 (PGM 2). Analog Input 1 or 2 may be selected in Scratch Live software as the Digital Vinyl Simulation (DVS) signal for the Left Virtual Deck or for recording on USB stereo pair 5-6. Analog Input 3 or 4 may be selected in software as the DVS signal for the Right Virtual Deck or for recording on USB stereo pair 7-8. Set any unused inputs to CD. Connect your turntable ground wires to the ground posts provided on the rear panel when using PH inputs. One stereo Session Input is available on a pair of RCA input jacks. This input may be used for connecting two mixers together or as a general purpose auxiliary input to the mixer. The Mic Input will accept an XLR 3-pin plug, a balanced ¼˝ TRS (tip-ring­sleeve) plug or an unbalanced TS (tip­sleeve) plug. This input may be set for
Microphone or Line level using the Mic / Line switch on the rear panel. Set this to Line when connecting a wireless receiver. A stereo FlexFX Loop Return input is on a pair of unbalanced ¼˝ TS jacks. These inputs are automatically congured for mono when only one cable is connected to the left or right Return input. The FlexFX Return input is normally used in conjunction with the FlexFX Send output to connect an outboard analog effects processor.

Analog Outputs

There are ve stereo analog outputs available on the mixer: Main Out, Booth Out, Session Out, FlexFX Send and Headphone Monitor.
Main Out is on a pair of balanced XLR jacks with pin 2 “hot” per AES standards.
Booth Out is on a pair of balanced ¼˝ TRS jacks.
Session Out is available on a pair of unbalanced RCA jacks.
FlexFX Loop Send output is available on a pair of unbalanced ¼˝ inch TS jacks. For a mono FlexFX Send, use the Left output. The FlexFX Send output is normally used in conjunction with the FlexFX Loop Return input to connect outboard effects.
Headphones output is available on both ¼˝ TRS and 3.5 mm jacks.
The Main, Booth and Session outputs come from the same “Main Mix” signal. Main, Booth and Session outputs each have their own Level control. Because all signals are identical, users may use any of these outputs as the “Main” output if a different cable type is required for system connection. Rane recommends balanced wiring for the strongest signal and rejection of hum and noise. If your cable to the destination is less than 10 feet (3 meters), you can often get away with an unbalanced cable. See the RaneNote “Sound System
Interconnection” at rane.com for cable
wiring recommendations.
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
MAIN OUT
SEND
PHONO
GROUNDS
INPUT SELECT
SESSION
ANALOG INPUTS
100-240V 50/60 Hz 15 WATTS
LEFT
RIGHT
ACN 001 345 482
MADE IN U.S.A. RANE CORP.
RETURN
FLEXFX LOOP
USB1
USB2
BOOTH OUT
LEFT
RIGHT
LEFT
RIGHT
LEFT
RIGHT
OUT
IN
R
L
2
1
R
L
4
3
PH - CD
PH - CD
PH - CD
PH - CD
R
L
MIC - LINE
MIC
INPUT

USB Audio

There are six stereo record channels and four stereo playback channels. These channels are simultaneously available on two USB ports, allowing two computers to share the device. This allows two DJs to play together and supports uninterrupted transitions from one DJ to another. The Sixty-Two is a dual personality device. When using Serato Scratch Live, proprietary Serato Audio Research drivers are used in place of ASIO (windows) and Core Audio (Mac) drivers supplied by Rane. These Rane drivers are used when Scratch Live is not running. Rane ASIO and Core Audio drivers allow the Sixty-Two to act as a 12-record 8-playback USB sound card for use with multiple third-party software applications that support ASIO or Core Audio. ASIO and Core Audio drivers are multi-client, meaning they allow multiple applications on a computer to share the device at the same time. ASIO and Core Audio drivers are not available when Scratch Live is running. The Sixty-Two has two USB ports, allowing simultaneous connection of two computers. Each port is completely independent. It is possible to run Scratch Live using proprietary drivers on one computer while running third party software using ASIO or Core Audio on the other, Mac or PC, in any combination.
SIXTY-TWO
Left Virtual Deck L&R
Right Virtual Deck L&R
USB RECORD USB PLAYBACK
PGM 1 Record L&R
PGM 2 Record L&R
Left DVS Control L&R
Right DVS Control L&R
DJ-FX Send L&R
Main Mix Record L&R
SP-6 Sample Player L&R
DJ-FX Return L&R
x2 USB PORTS
USB Playback Stereo Pair Scratch Live Description Mixer Use
1
2
3
4
1-2 Left Virtual Deck Output Select as PGM 1 Source from USB A or USB B
3-4 Right Virtual Deck Output Select as PGM 2 Source from USB A or USB B
5-6 SP-6 Output Option USB AUX Source (sum of USB A and USB B)
7-8 DJ Effects Return to the Mixer
FlexFX
Insert Return (sum of USB A and USB B)
USB Record
1
2
3
4
5
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
1-2 Record Source PGM 1 PGM-1 Post Fader and Post Crossfader Output
3-4 Record Source PGM 2 PGM-2 Post Fader and Post Crossfader Output
5-6 Record or DVS Control for Left Deck Selects PH/CD 1 or PH/CD 2 in Control Panel
7-8 Record or DVS Control for Right Deck Selects PH/CD 3 or PH/CD 4 in Control Panel
9-10 DJ Effects Send from the Mixer
FlexFX
Insert Send
11-12 Record the Main Mix or Mic Select Main Mix or Mic in the Control Panel
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Mixer Controls

Program Channels

Two Program channels, or buses, have nearly identical controls with the exception of the Source selectors.

Source Selector

The SOURCE selector for PGM 1 selects one of four sources:
• Left Virtual Deck (USB stereo playback pair 1-2) from USB A.
Also assigns the MIDI controls for the Left-Deck software and PGM 1 mixer to USB A.
• PH / CD 1 (THRU): Set to PH or CD with the rear panel switch.
When selected in software, this input is available on USB record 5-6 for use as the DVS control signal or for audio recording. To select this control source in Serato Scratch Live: go to Setup > Hardware > Control Source > PGM 1 and select “1”. See “Control Source” on page 42.
• PH / CD 2 (THRU): Set to PH or CD with the rear panel switch.
When selected in software, this input is available on USB record 5-6 for use as the DVS control signal or for audio recording. To select this as the control source in Serato Scratch Live: go to Setup > Hardware > Control Source > PGM 1 and select “2”.
• Left Virtual Deck (USB stereo playback pair 1-2) from USB B.
Also assigns the MIDI controls for the Left-Deck software and PGM 1 mixer to USB B.
The SOURCE selector for PGM 2 selects one of four sources:
• Right Virtual Deck (USB stereo playback pair 3-4) from USB A.
Also assigns the MIDI controls for the Right-Deck software and PGM 2 mixer to USB A.
• PH / CD 3 (THRU): Set to PH or CD with the rear panel switch.
When selected in software, this input is available on USB record 7-8 for use as the DVS control signal or for audio recording. To select this control source in Serato Scratch Live: go to Setup > Hardware > Control Source > PGM 2 and select “3”.
• PH / CD 4 (THRU): Set to PH or CD with the rear panel switch.
When selected in software, this input is available on USB record 7-8 for use as the DVS control signal or for audio recording. To select this control source in Serato Scratch Live: go to Setup > Hardware > Control Source > PGM 2 and select “4”.
• Right Virtual Deck (USB stereo playback pair 3-4) from USB B.
Also assigns the MIDI controls for the Left-Deck software and PGM 2 mixer to USB B.

Level

LEVEL controls adjust the input gain from off to +15 dB. Unity gain (no boost or cut) is at 12 o’clock.
Pan
Left / Right PAN controls adjust the balance of left and right signals. Left and right are equal at 12 o’clock .

Tone Controls

HIGH, MID and LOW full-cut tone controls adjust the frequency response from off to +6 dB. Unity gain (no boost or cut) is at 12 o’clock.

Filter

The FILTER sweeps from Low-Pass to High-Pass. Set to 12 o’clock for a at frequency response. Moving the lter toward the LOW position progressively reduces high-frequencies. Moving the lter toward the HIGH position progressively reduces low-frequencies. The Resonance or Q of the Filter can be adjusted in Scratch Live: go to Setup > Hardware > to set the Resonance. High resonance adds a “zip” effect to the Filter when it is moved. Low resonance is best when the Filter is used for mixing.
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0

FlexFX

The FLExFx button assigns a PGM channel to the FlexFX bus where internal, external analog or software effects via USB may be inserted. Enable Serato Scratch Live DJ Effects by going to Setup > Plugins > DJ­FX and click “Enable mixer DJ-FX send.” The FlexFX loop allows any combination of PGM 1, PGM 2, MIC or USB AUX to be assigned with the option to insert internal effects, external analog effects or software effects via USB.

Headphone Cue

Headphone CUE assigns a signal to the headphone monitor. Headphone CUE controls operate as solo or radio­button controls. This means engaging a headphone CUE turns all the other headphone CUE controls off. You can select more than one at a time by simultaneously pressing more than one CUE.

Channel Faders & Crossfader

These faders use magnetic non-contact mechanisms with no noise and no bleed. Each fader has REVERSE and CONTOUR controls on the front panel.

Channel Meters

Each PGM channel has a mono meter to assist in setting levels. These meters are quasi-peak with peak hold. The goal is to stay out of the red.
AUX
This digital input is on USB playback stereo pair 5-6 and is normally used for the Serato Scratch Live SP-6 sample player. To enable the SP-6 player, go to Setup > Plugins > SP-6 Sample Player and click “enable SP-6 Sample Player Plugin.” To assign the SP-6 Sample Player to click the SP-6 tab on the main software screen and select “A” as the SP-6 output. This
AUx input has it’s own LEVEL,
AUx,
FILTER and FLExFx assign. CUE for USB AUx is in the center just below the SAMPLES row of buttons.

Mic Input

This Mic input on a XLR/TRS combo jack has LEVEL, HIGH and LOW tone controls, FLExFx assign and a meter. Select MIC or LINE level using the rear panel switch. LINE is usually correct for wireless mic receivers. MIC ON turns the mic input on without ducking other inputs. MIC OVER momentarily turns the microphone on, and ducks other inputs by 10 dB (about 1/3).

Session In and Out

This SESSION IN has it’s own level control and may be used as a general purpose analog AUX input from RCA jacks. SESSION IN and SESSION OUT are typically used to chain mixers together.

Main and Booth

The Main and Booth outputs each have their own Level control. The Main outputs use balanced XLR connectors and the Booth outputs use balanced ¼˝ TRS connectors. Since the Main, Booth and Session Outputs have the same mix, you can run any of them to your main amplier if the proper cables are not available. The main mix has a quasi-peak stereo meter with peak hold.

Headphones

The Headphone Monitor provides stereo or mono split-cue operation.
• In Stereo operation, the PAN control
pans between stereo Cue and stereo Main Mix.
• In SPLIT CUE operation, the PAN control
pans between Mono Cue in the left ear and mono Main Mix in the right ear.
• Individual Cue buttons are provided for PGM 1, PGM 2, USB AUX and FlexFX Loop.
• The Headphone Level control sets the level in the front panel 3.5 mm and ¼˝ output jacks.

Control Strip Controls

The Sixty-Two Mixer has dedicated Scratch Live software controls for the Left Virtual Deck and Right Virtual Deck. The mixer has two high-speed USB ports, USB A and USB B. Virtual Deck and associated PGM controls are assigned to USB A or USB B using the PGM Input Source selectors. When the SP-6 ASSIGN button at the top of the left-hand control strip turns GREEN to coincide with the silk-screen color for
USB A. When
ASSIGN button turns ORANGE to coincide with the color for USB B. When the SP-6 ASSIGN button at the top of the right-hand control strip turns GREEN to coincide with the silk-screen color for
USB A. When
ASSIGN button turns ORANGE to coincide with the color for USB B. The MIDI controls are only sent to the selected port, allowing completely independent Library Browsing, Cue, Loop and Sample control for each USB port. MIDI controls not dedicated to a channel strip, such as SP-6 player controls, are assigned to the Left or Right control-strip using the SP-6 ASSIGN control.

Library Browse

BACK button: Switches the focus between the Crate and Library area in Scratch Live. If you have any panels open in Serato Scratch Live, the BACK button will also move the focus between this and the Crate and Library areas.
SCROLL / LOAD encoder: Rotate the knob to scroll through the Crate / Library panel currently in focus. When the focus is in the Crate area, pressing the knob displays the contents of the selected Crate and moves the focus into the Library area. When the focus is in the Library area, pressing
A is selected for PGM 1,
B is selected, the SP-6
A is selected for PGM 2,
B is selected, the SP-6
RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
9
the knob loads the selected track to the Virtual Deck. Double-pressing will load an instant double to this Deck from the opposite Deck.

Loops Manual / Auto

MANUAL / AUTO button toggles the state of the Loop controls between Manual and Auto Loop mode. In Manual mode, the LOOP buttons light GREEN to correspond with the GREEN lines by the LOOP controls. In Auto mode, the buttons are lit ORANGE to correspond with the ORANGE lines.
In CUE mode, the CUES / SAMPLES button is ORANGE and the Cue buttons are GREEN. There are ve Cue buttons dedicated to the Left Virtual Deck and ve dedicated to the Right Virtual Deck, numbered above each button. In SAMPLES mode, the CUES / SAMPLES button is RED, the four Bank buttons A, B, C and D are ORANGE and the six Sample buttons are GREEN. Sample buttons are assigned to USB A or USB
B using the SP-6 ASSIGN button at the top
of each control strip. See “Control Strip
Controls” on page 9.

Manual Loop Controls

When Manual Loop mode is selected, loop control buttons are illuminated GREEN. Loop buttons ash during loop playback. SELECT - Selects a loop slot in Scratch Live when the encoder is pressed.
IN - Sets a loop in point. OUT - Sets a loop out point. LOOP - Turns a loop on or off. DELETE - Allows you to delete a loop. Press
Delete and the Loop button now glows
ORANGE. Next, use the SELECT knob to
select the loop to be deleted then press the ashing LOOP button.

Auto Loop Controls

When Auto loop mode is selected, loop control buttons are illuminated ORANGE. BARS - Selects the auto loop length in Scratch Live. This can be adjusted while an auto loop is already looping as an effect. LOOP - Performs an auto loop of the number of Bars selected. ROLL - Performs a loop roll of the number of Bars selected. SAVE - Saves the current loop to an available loop slot in Scratch Live.

Cues / Samples control

The CUES / SAMPLES button toggles the ten CUE buttons between CUES and SAMPLES
modes.

Cue Points

In CUE mode, you can set and trigger ve cue points for each Virtual Deck using the Cue buttons. If a Cue is set in Scratch Live, a Cue button is lit bright
GREEN, and pressing it will trigger the
corresponding Cue point in Scratch Live. If a corresponding Cue point is not set, the button will be dim GREEN and pressing it will set a new cue point. You can delete a Cue point in Scratch Live by pressing and holding the DELETE button in the active control strip, then pressing the corresponding Cue button. see “Cue
Points” on page 26.

Sample Player (SP-6) Triggers

In SAMPLES mode, you can trigger six samples in each of four banks. Select Bank A, B, C or D. An ORANGE Bank button is brightly lit if any of the six slots in that bank have a track loaded, and that Bank is currently selected. When a bank is selected, any GREEN Sample button with a track loaded in the corresponding slot is brightly lit. The button ashes while its sample is playing. The Play behavior follows the behavior selected in Scratch Live. Sample playback can be assigned to the Left Virtual Deck, Right Virtual Deck or dedicated USB AUX input for the sample player typically used for SP-6 playback.
AUX. The Sixty-Two has a
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
When two USB ports are in use, the SP-6
SEND
LEFT
RIGHT
RETURN
LEFT
RIGHT
USB
Record
USB
Playback
Main
Mix
Cue Bus
CUE
ASSIGN button at the top of each control strip determines which computer the SP-6 player controls are assigned to. Audio from both USB ports is summed in the mixer. See “SP-6 Sample Player” on
page 28.

FlexFX

The FlexFX Bus in the Sixty-Two works differently than a typical effects insert loop. This architecture is very exible and opens up many new possibilities not possible with simple effect insert designs found on other mixers. The FlexFX Bus is more like an auxiliary bus that can have multiple signals assigned to it. Signals assigned to the bus may then have internal effects, external analog effects and external USB effects applied in any combination. The order of processing in the FlexFX Bus is shown in the graphic below.
1. FLExFx buttons for PGM 1, PGM 2, MIC and AUx assign signals to the FlexFX
Bus (BRIGHT BLUE) or the Main Mix (DIM BLUE). This allows assigning multiple inputs to the FlexFX Bus and/ or changing the assignment without interrupting audio.
2. The six effect buttons both turn on and sync an internal effect. By keeping this separate from the effects ON button, it is possible to turn on, sync and cue effects before you hear the Wet signal in the Main Mix. Only one internal effect is selected at a time. Having six independent buttons, it is possible to drum in different effects without interruption.
3. ExT. INSERT is turned on/off with a separate button. The external analog insert can be used with internal effects and the
INSERT or independently.
NOTE: If no external connection is made to the FLExFx LOOP RETURN jack, the signal will be interrupted when the ExT. INSERT button is turned on.
4. The
INSERT is turned on/off with a separate button, and can be used with internal effects, the ExT. INSERT or independently. The
INSERT uses USB record pair 9-10 for the Send and USB playback pair 7-8 for the Return. Using the
INSERT generally requires
a low latency setting. NOTE: Assign a
PGM channel or signal to FLExFx before engaging the
INSERT button to
avoid audible artifacts.
In the setup screen, both DJ-FX and
Enable Mixer DJ-FX Send must be checked to use the
INSERT button.
See “Enable DJ-FX” on page 45, and “Enable Mixer DJ-FX Send” on page 45.
NOTE: If no connection is made in
Scratch Live between the USB send and USB return or “Enable Mixer DJ­FX send” is not checked in Scratch Live, the signal will be interrupted when the
INSERT button is turned
on.
5. The FlexFX CUE is after the internal
effects insert, analog external insert, USB insert and before the effects ON function. This allows cueing a Wet signal while listening to the Dry signal before turning the effect ON.
6. When effect ON is not engaged, internal effects insert, analog external insert and USB insert points are bypassed, and any signal assigned to the FlexFX Loop is simply summed into the main mix. This allows you to CUE the Wet signal before the Wet signal is heard in the Main Mix.
1 2 3 4
FLEXFXPGM 1
EFFECTS ENGINE
FLEXFXPGM 2
FLEXFXMIC
FILTER
BPM:120 * 4:1
FLANGER +FB
FLEXFXAUX
TIME BEAT
TAP
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PHASERFLANGER
ROBOTECHO REVERB
2000 MS
2
0
DEPTH
ON
SEND
64
8
10
RETURN
EXT. INSERT
SEND
RETURN
INSERT
6
BYPASS
ON
FLEXFX ON
5
11

Internal Audio Effects

The internal effects engine is located in the FlexFX Loop. This allows any combination of PGM 1, PGM 2, MIC and AUx to be assigned to an effect. Individual effects are turned on/off using the six effects buttons. ExT. INSERT and are also engaged independently. The FlexFX Loop (which includes the External Insert and the USB Insert) is turned On/Off with the FlexFX ON button (off bypasses the loop).
The six built-in effects are:
FILTER FLANGER PHASER
HOLD ECHO ROBOT REVERB
General Behavior
• The effect multiplier is saved for each effect.
• Changing BPM for one effect changes the BPM for all effects.
• Tapping the BPM requires at least two taps.
• Changing the Beat multiplier results in an immediate change in the effect time.
• Changing the effect BPM adjusts the multiplier for other effects so that the new multiplier is as close as possible to the saved effect time.
Effects Display, BPM Source and Match Indicator
The effects display shows the name of the current effect, BPM, MIDI Beat-Clock source, Beat Multiplier and Time. A bar graph represents the effect time relative to its range. If no effect is selected, the information for the last effect is displayed. The display for the Robot and Reverb is somewhat different as outlined below. There four possible BPM sources:
(*) Manual Tap (S) Scratch Live (A) USB A Beat-Clock, (B) USB B Beat-Clock.
To change the BPM source, press and hold the TAP button and use the BEAT joystick to step through the sources. If a new BPM is manually tapped in or the time is manually altered, the BPM source returns to (*) Manual.
INSERT
The effect time is normally a product of the BPM and the Beat Multiplier. If the right arrow or left arrow appears, there is an inequality between the BPM*Beat and Time. The arrow indicates which way to adjust the Beat Multiplier to correct the inequality and get the closest possible time. If the BPM source is displayed (*, S, A, B), the BPM*Beat matches the displayed Time. For example, 120 BPM with a 4:1 Beat Multiplier would result in an effect Time of 2000 ms. If the Time is adjusted to a different value, such as 2097 ms, an arrow indicates that the product of the displayed BPM and Beat Multiplier does not result in the displayed effect Time. For this example, 2000 ms is below 2097 ms. In this case, moving the BEAT joystick left or down snaps to 120 * 4:1 and changes the time to 2000 ms. A ashing Beat Multiplier indicates that the Time required to match the current BPM*Beat product is out of range. For an echo example, if a BPM of 60 is used with a Beat Multiplier of 8, the resulting time is 8000 milliseconds. If the multiplier is set to 16, the resulting time would be 16000 milliseconds, which is out of range. In this case, the time remains at 8000 milliseconds and the multiplier ashes.
Effects Synchronization
This mixer can synchronize its internal effects to four sources as described in the preceding section. The desired clock source is selected by holding down the TAP button and pushing the BEAT joystick up/right or down/left. The selected source (*, S, A, B) is displayed just following the BPM number. Manually tapping a BPM forces the selection to (*) Manual. Pressing a FLExFx button with no other FLExFx button engaged, with a BPM­tagged song playing in Scratch Live on that channel, forces the clock source to (S) Scratch Live. The mixer will continue to track the Scratch Live BPM until a new BPM is manually tapped or a new clock source is selected. When one of S, A, or B is selected, the clock source indicator will ash when the mixer is actively following the selected clock. At any point the BPM and BPM source can be locked. By clicking down on the Joystick, the current BPM is frozen and the BPM source is set to (*) Manual and locked. The BPM label on the display ashes to indicate that the BPM source has been locked. The mixer will not change the BPM or BPM source until the user manually enters new BPM or time information, changes the BPM source, or unlocks the BPM by clicking down once more on the Joystick. Regardless of the clock source, the mixer broadcasts the current MIDI Beat­Clock to both USB ports when the Send MIDI Beat Clock option is selected in the MIDI Conguration page of the driver control panel. Both USB ports will also echo out any system real-time messages from the host computer. See “Core Audio and ASIO Drivers” on page 14.
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Effects Parameter Table

Effect Depth Knob Time Encoder Tap Button Beat Joystick Control Panel Option*
Adjusts the BPM multiplier to change the
Filter
Adjusts the strength of the effect.
Flanger
Phaser None
Adjusts the amount of echo recirculation, which in turn affects how quickly the echo effect decays. The amount of recirculation varies with the echo options selected (see last column). Setting the control to minimum or “0” results in a
Echo
Robot
Reverb Adjusts reverb intensity.
Dry signal with the minimum recirculation setting. Setting the control to maximum or “10” results a Wet signal with maximum recirculation.
When either Hold Echo option is selected, it is possible to suspend an echo. To engage suspend, press the TIME encoder. The ECHO button ashes, indicating that suspend is active. Suspend terminates input to the delay memory while continuing to play delay memory indenitely. Press the TIME encoder again to terminate suspend. If you want a suspended echo to gradually decay, turn the DEPTH knob CCW. If you want the decay to stop, turn the DEPTH knob back to or above where it was at when suspend was engaged.
Adjusts the Wet/Dry mix and warble of the robot.
Adjusts the LFO time independent of the current BPM and Beat Multiplier.
• Holding down the TAP button and turning the TIME encoder adjusts the BPM.
• Pressing the TIME encoder re-syncs the effect.
Adjusts the length of the recorded sample used by the echo.
• Holding down the TAP button and turning the TIME encoder adjusts the BPM.
• Pressing the ECHO button clears the echo. Time range is 1 ms to 10920 ms.
Hold down the ECHO button and turn the TIME encoder to adjust the ltered echo frequency.
Adjusts the % of pitch shift.
• % of pitch shift is shown by the bar in the display.
• Pressing the TIME encoder resets pitch shift to 0%.
Adjusts reverb decay time.
• % of decay time is shown by the bar in the display.
The TAP button manually enters a new BPM.
• A minimum of two taps is required to get a new BPM.
• Manually tapping in a BPM switches the BPM source to (*) Manual.
Pressing the TAP button and tilting the BEAT joystick up/right or down/left selects the BPM source. The source is shown in the mixer display after the BPM number: (*) Manual Tap (S) Scratch Live (A) USB A Beat-Clock, (B) USB B Beat-Clock.
Does not affect the robot.
Does not affect reverb.
number of bars.
• UP increases the multiplier and DOWN decreases the multiplier.
• Available multiplier values are: 1/16, 1/8, 1/4, 1/2, 3/4, 1/1, 2/1 4/1, 8/1, 16/1, 32/1 and 64/1. (64/1 not available in Echo).
Press down on the BEAT joystick to Lock the current BPM. This prevents the current BPM from changing until you manually change the BPM, Time, BPM Clock Source, or click the Beat Joystick Button again to unlock it. Locked BPM is indicated by “BPM” ashing in the display.
Hold down the FILTER button and toggle the BEAT joystick to scroll through the Filter types.
Hold down the FLANGER button and toggle the BEAT joystick to switch between + / – feedback.
Hold down the ECHO button and toggle the BEAT joystick to scroll through the Echo types.
Adjusts the pitch up/right or down/left in 20% steps.
Adjusts the decay time up/right or down/left in 10% steps.
• High-Pass Filter with low or high frequency sync.
• Low-Pass Filter with low or high frequency sync.
• Flanger with positive feedback.
• Flanger with negative feedback.
• Echo: No feedback lter. Recirculation is adjustable 0-70%.
• Hold Echo: No feedback lter. Recirculation is adjustable 0-100%.
• Low-Cut Echo: Feedback lter adjustable from 20 Hz to 10 kHz. Recirculation is adjustable 0-70%.
• Low-Cut Hold Echo: Feedback lter adjustable from 20 Hz to 10 kHz. Recirculation is adjustable 0-100%.
None
*Effect options available in the Scratch Live, ASIO and Core Audio hardware control panels.
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13

Core Audio and ASIO Drivers

The Scratch Live installer includes drivers that allow you to use your Rane Sixty-Two with other audio applications. The Core Audio (Mac) and ASIO (PC) drivers can be installed when you install Scratch Live. See the instructions in “Installing Scratch Live” on page 12. Once installed, you will have the option to use the Sixty-Two with 3rd party DAWs using ASIO or Core Audio interfaces. NOTE: These drivers only work with audio applications that are compatible with these audio standards.

ASIO (Windows)

The Sixty-Two comes with a low-latency ASIO device driver to interface with software applications other than Scratch Live on Windows operating systems. Multi-client ASIO allows different audio software applications to simultaneously stream audio to and from the Sixty-Two. If the same playback channel is selected in more than one application, the driver mixes the audio from the applications before streaming it to the device. The driver Control Panel may be launched from the Windows Control Panel. Select Start > Control Panel > Rane Sixty-Two.

Core Audio (Macintosh)

The Sixty-Two uses a low-latency Core Audio device driver to interface with software applications other than Scratch Live on Macintosh operating systems. Core Audio allows different audio software applications to simultaneously stream
audio to and from the Sixty-Two. To launch the Sixty-Two driver Control Panel, open the System Preferences window. Locate the Sixty-Two in the “Other” section and click the Sixty-Two icon.

Driver Control Panel

The control Panel consists of four pages: Preferences, Program Inputs 1-2, Effects and MIDI. To move between the four pages, click the left-hand corner of the control panel.
Preferences page controls:
USB-6 (11-12) Record source: Two radio buttons select the Main Mix or Mic.
USB-3 (5-6) Filter Resonance: Slider adjusts the resonance from Low to High for the
USB Port Status: Indicates active USB port(s).
Buffer Size: The Buffer Size control allows the USB driver buffer to be increased or decreased. The Sixty-Two drivers are designed to run at latencies as low 8 milliseconds. However, computer performance and available resources (number of applications running) may adversely affect the computer’s ability to stream audio reliably. If pops and clicks are heard in the USB audio, try increasing the buffer size to eliminate them. With ASIO, total round-trip latency is equal to Buffer Size plus device latency. With Core Audio, total round-trip latency is equal to Buffer Size plus software application buffer latency, plus device latency. Device latency is 2.26 ms.
Update Device Firmware: This panel indicates the rmware version currently installed in the Sixty-Two. If the Sixty­Two rmware installed on your computer is newer than the rmware in your
AUx Filter.
icon in the upper
Sixty-Two, the Update Device Firmware panel is enabled. Pressing the Update Firmware button updates the Sixty-Two rmware to the newer version.
PGM Inputs 1-2 Page Controls:
There is one panel for each channel strip on the mixer. Each PGM panel controls these functions:
Analog Input Source: The analog input for each channel may be set for Line level (CD) or Phono level (PH) using a switch on the rear of the mixer. PH/CD 1 and PH/CD 2 are associated with PGM
1. PH/CD 3 and PH/CD 4 are associated with PGM 2. The control panel shows the input mode selected on the mixer for each of the four inputs. The mode can only be changed on the mixer.
Phono Sensitivity: If Phono Input is selected on the mixer, the Phono Sensitivity adjustment appears in the panel. Click the down-arrow to display a list of 16 sensitivity settings between
2.5 mV and 10 mV in 0.5 mV steps. The default is 5 mV. Set the Phono Sensitivity to the same level of your cartridge (see your cartridge documentation for the correct value). Another method is to match the level of a CD on another input.
Filter Resonance: Each channel of the Sixty-Two has a Filter knob that provides High- and Low-Pass ltering. Filter resonance controls the “peak” of the lter cutoff frequency. The Low setting provides the smoothest Filter without adding gain. The High setting adds accent to frequencies near the Filter cutoff point by adding about 12 dB of gain. Adding gain in a narrow region around the cutoff frequency adds a “zip” effect to audio as the Filter is swept. The default is 5 dB.
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USB-3 (5-6) Record Source: This control allows users to select one of two analog sources as the vinyl emulation or USB record source for PGM 1. The two radio buttons allow the user to select PH/CD 1 or PH/CD 2. The post PGM 1 fader signal is always available for recording on USB 1 (1-2) record.
USB-4 (7-8) Record Source: This control allows selecting one of two analog sources as the vinyl emulation or the USB record source for PGM 2. The two radio buttons allow the user to select PH/CD 3 or PH/CD 4. The post PGM 2 fader signal is always available for recording on USB 2 (3-4) record.
Effects Page Controls: The Filter panel has four radio buttons
allowing users to select lter type and sync mode:
• High-Pass Filter with high-frequency sync.
• High-Pass Filter with low-frequency sync.
• Low-Pass Filter with high-frequency sync.
• Low-Pass Filter with low-frequency sync.
The Flanger panel has two radio buttons allowing users to select one of two feedback modes:
• Positive feedback.
• Negative feedback.
The Echo panel allows users to select one of four echo modes:
• Echo with no feedback lter and adjustable recirculation 0 to 70%.
• Hold Echo with no feedback lter and adjustable recirculation of 0% to 100%.
• Low-Cut Echo with adjustable feedback lter and adjustable recirculation 0 to 70%.
• Low-Cut Hold Echo with adjustable feedback lter and adjustable recirculation of 0% to 100%.
The sliders in the control panel set the low-cut lter cut off frequency.
Echo Default Effects settings are:
• Low-Pass Filter with high-frequency sync.
• Flanger with positive feedback.
• Echo with no feedback lter.
• Echo lter frequencies default to 82 Hz.
The Analog Insert panel has two options:
• +4 dBu
• -10 dBV
We recommend the +4 dBu setting unless you insert a low-voltage device, in which you should use the -10 dBV setting.
MIDI Configuration Page:
• When Receive MIDI Beat Clock is checked, the mixer receives MIDI Real Time System Messages.
• When Send MIDI Beat Clock is checked, the mixer sends MIDI Real Time System Messages.
• When User Button Lighting is checked, the mixer will not automatically light button LEDs for momentary presses. Enable this option if you wish to send MIDI commands to the mixer from third­party software to control button LEDs.

Factory Defaults

To reset the Sixty-Two Mixer’s:
• Record/Control Sources
• LP/HP Filter Resonances
• Filter Type, Flanger and Echo effects
to factory default settings:
1. Power off the Sixty-Two.
2. Push both PGM 1 and 2 FLExFx buttons at the same time.
4. While holding these buttons down, power on the Sixty-Two.
5. Immediately after fading up, the FLExFx lights ash one time, indicating a successful reset.
NOTE: Settings are saved in the mixer. Software is updated with the mixer’s settings. Therefore, the mixer may replace control source and effect settings in Scratch Live or software control panels with current mixer settings that may have been changed by a different laptop.
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15
the left and right channels swapped from your deck.

Scratch Live: Getting Started

System Overview

The Scratch Live control records and CDs are pressed with an audible tone specically developed for controlling the Scratch Live software application. The Sixty-Two converts the control signal coming from each deck into digital audio, to be sent via USB to the Scratch Live software, which decodes that signal into a stream of information based on what the DJ is doing with the control disc. A virtual ‘deck’ replicates the movements of the control disc. Audio les loaded onto the Virtual Decks are then played back through the outputs of the Sixty­Two, with any manipulation of the control discs reproduced on the audio, effectively emulating vinyl control of the les loaded in software.

Connecting the Sixty-Two

Follow these steps to set up the Sixty­Two for Scratch Live, using up to two turntables or CD players to control the software playback.
1. Inputs
Connect your CD players or turntables to the ANALOG INPUTS on the Sixty-Two. Connect the deck left of the mixer to 1 or 2, and the deck on the right to 3 or 4. Match the L channel from each of your decks (usually white) with the white (uppermost) RCA sockets on the mixer and R (usually red) with the red sockets. This is important to give Scratch Live the correct direction of playback. If your songs play backwards, you probably have
2. Input Level Selection
Set each input to the correct input level using the PH - CD switches. PH = Phono and CD = Line (for CD players). Unused inputs are best set to CD.
3. USB Audio
Select Scratch Live as the audio source for a channel by turning a PGM SOURCE knob to a analogue inputs may be used for Scratch Live vinyl emulation control. Control input sources for both PGM 1 and PGM 2 are selected in the Scratch Live setup screen.
4. Connect the Sixty-Two to your computer
Using the provided USB cable, connect either USB A or USB B to an available USB 2.0 port on your computer. Make sure you connect it directly to your computer and not through a hub or splitter.
USB input. Any of the four

Turntable Setup

1. Set the tone arms to the specic
recommendations of the cartridge used, so that the needle never leaves the record, but not heavy enough that it heats up signicantly. Both produce poor tracking.
2. Grounding is extremely important when using Scratch Live. Make sure you have good connections from the ground wires of your turntables to a grounding post on the Sixty-Two. If you do not ground your turntables properly, the control signal will be noisy and the tracking of the record position will be erratic.

CD Player Setup

Disable all built-in effects on the CD player, including keylock/master tempo.

Installing Scratch Live

Check for the latest download version of Scratch Live software at serato.com. If it is newer than the version on your CD­ROM, we recommend installing it instead.
Mac
1. Insert the Software Installation CD-
ROM and double-click the Scratch Live
Installer.mpkg icon. or Launch the installer you just
downloaded from serato.com.
2. Follow the on-screen instructions. Once
the installation is complete, Scratch Live
will appear in your applications list. You
may like to drag the Scratch Live icon to
your dock for quick launching.
3. Plug in your Sixty-Two. No extra
installation is required to use Scratch
Live.
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
4. The optional Rane Device Drivers are required for other software you may have that uses Core Audio to communicate with your Rane device. To install the Core Audio drivers, double­click the .pkg le inside the appropriate product folder in the Rane Device Drivers folder on the software installation CD. Core Audio driver updates are available to download from the product’s page at dj.rane.com.

Windows

It is important that Windows users install the Sixty-Two drivers as well as the Scratch Live software. The easiest way to do this is to allow the Scratch Live installer to do all the work.
1. Connect your Sixty-Two before you insert your installation CD. When you
rst connect it, Windows will attempt to install the drivers via the hardware wizard. Cancel and close the hardware wizard.
2. Insert the Software Installation CD­ROM. Make sure your Sixty-One is connected rst. If a window doesn’t open automatically, browse to the CD drive. Run setup.exe.
or Launch the installer you just
downloaded from serato.com.
3. Follow the on-screen instructions. Once the installation is complete, Scratch Live appears in the Start Menu under All Programs > Serato > Scratch Live.
Because the Sixty-Two was connected prior to installing Scratch Live, no extra hardware installation is required.
Additional Windows ASIO Drivers
Once Scratch Live is installed, any additional hardware that is connected will be recognized and the drivers will be automatically installed.

Starting the Software

Close all other programs on your Mac or PC. When you load Scratch Live for the rst time, you will see the screen shown above.

Installing More Than One Version

Installing a new version will by default overwrite any previous version you had installed, however it is easy to have more than one version of Scratch Live installed if you wish.
Mac users: before installing, nd the
Scratch Live application (by default it is in the Applications folder), and rename it - for example Scratch Live 2.0.0. When you install the new version, the old application will not be overwritten, and you can choose which version you want to run by going into the folder and double clicking on the application. You can also do this if you have already installed the latest version - just rename the application (eg. to Scratch Live
2.1.1), and then reinstall the earlier version.
Windows Users: before installing, nd the
Scratch Live executable (by default it is in C:\Program les\Serato\ScratchLIVE), and rename it - for example Scratch Live 2.0.0.exe. When you install the new version, the old executable will not be overwritten, and you can choose which version you want to run by going into the folder and double-clicking the executable. You can also do this if you have already installed the latest version — just rename the executable (eg. to Scratch Live 2.1.1.exe), and then reinstall the earlier version.

Firmware Check

On occasion new rmware updates are included within Scratch Live software updates. After updating, run Scratch Live and click the Hardware tab in the Setup screen to see if new rmware is installable. See “Updating Firmware” on
page 42.
If you’re using the TTM 57SL and/or Sixty-Two mixers at various clubs, you may come across one that has a newer version of rmware installed. With the newer rmware, the mixer will still be usable with older Scratch Live versions, but certain features may not work as expected. To avoid this situation, make sure you always have the latest version of Scratch Live installed.

Using the Tool Tips

Click on the ? icon to enable tool tips. Tool tips provide a handy way to learn the various features of Scratch Live. Move the mouse over a section of the screen to bring up a context-sensitive tool tip. Holding the mouse over the ? button with tool tips turned on will show you a list of all keyboard shortcuts. Tool tips are available in several languages. Scratch Live will display the tool tips in the language that your computer is set to. If your language is not available, the tool tips will be displayed in English.
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17

Calibrating Scratch Live

Since Scratch Live is controlled by an analog signal, there is no guarantee of what state that signal will be in by the time the software gets to interpret it. Therefore, Scratch Live needs to be able to handle a wide range of signals, and be congurable to use them optimally. Calibrating is just conguring the software to your situation.
Calibration is equally important for both vinyl and CD users of Scratch Live.
There are two parts to the Scratch Live control signal: The directional tone, and the noise map. Listening to the control vinyl, the directional tone is the 1 kHz tone. The noise map sounds like random noise over the top of the tone. The directional tone provides the current speed and direction of the record, while the noise map tells the software precisely where on the record the needle is currently.

The Noise Threshold

A threshold is a lower limit, below which a process will not occur. In the case of Scratch Live, the noise threshold is the limit below which the input signal will not be interpreted as control signal; in other words if it’s below the threshold, it is considered noise and ignored. This setting is necessary because a stylus is very sensitive, and will inevitably pick up noise from the environment as well as the signal on the record, especially in the noisy environment of a live show.
How to Calibrate Scratch Live
With music playing in the background (from any source), put your needle on the record with the turntable stopped. If you are using CD players, the same rules apply. Have the CD deck paused or stopped while calibrating. Ensure the input level in Scratch Live is set correctly to Line (CD). See “Input Select Status”
on page 42.
Click and hold the Estimate button until the slider stops moving. Moving the threshold slider to the left will make Scratch Live more sensitive to slow record movement, but also more sensitive to background noise.
Repeat the process for each deck.
Things to remember:
• Your needle must be on the record.
• Your turntable (or CD player) must be stationary.
• The background music playing must be at a similar level to which you will play your set at.
• Calibrate Scratch Live every time you play.
TIP: If the slider jumps to the far right, then you have a problem with noise in your turntables/CD players/mixer. Check all your connections and make sure your equipment is well earthed. In some situations you will not be able to improve the signal quality, and you will have to play on regardless. In this situation, stick to REL mode.

The Scopes

The scopes on the Setup screen in Scratch Live display the input signal as a phase diagram. The key factors to look at on the scope display are crisp clean lines, round shape, and the tracking percentage in the lower right corner.
Start both turntables or CD players. You will see green rings appear in the scope view as shown. For optimal performance the inner ring should be as close to circular as possible. Use the scope zoom slider (1x to 16x) to zoom in or out as necessary. Use the scope L/R Balance and P/A Balance controls to adjust the shape of the inner ring. The number in the top left corner of the scope view gives the current absolute position within the control record or CD. The number in the top right corner is the current speed in RPM. In the bottom left is the current threshold setting, and the number in the bottom right shows the percentage of readable signal — this number should be close to 85% when your system is calibrated properly.

Calibration Troubleshooting

After calibration, the number in the upper right corner of the scope view should say
0.0 while the needle is on the record and the turntable is stopped. If that number is uctuating then manually move the Estimate slider to the right until that number is stable at 0.0. If you’ve moved the slider all the way to -24 and its still uctuating then you have a grounding or interference problem somewhere in the chain. If so, the rst thing to check is that the grounding wire coming from your turntable is connected to a Sixty-Two grounding post. Next, make sure that the Sixty-Two isn’t sitting next to a power source such as a power strip and that the RCA cables aren’t laying across other power-conducting cables. If you are still experiencing issues, you might have to adjust the placement of your setup. For example, make sure bass bins aren’t directly under the turntables.
If you have trouble getting the rings circular, you probably need to clean or change your needles. If the image appears as a line, then you have a missing channel. Check your RCA connections and needles. for more
calibration troubleshooting help See “Scope Reading and Fixes” on page
48.
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RAN E SIXTY-TWO MIXER FOR SERATO SCRATCH LI VE • OPER ATOR’S MANUAL 2. 5.0
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