Pinnacle Systems Studio - 7.0 User's Guide

Pinnacle Studio
USER'S GUIDE
Pinnacle Studio User’s Guide
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programs/system s will fu lf i ll the desi re s of the user. No warranty is made as to the specifications of features. Pinnacle Systems Inc. retains the right to make alterations to the content of the manual without the
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Contents

CHAPTER 1: OVERVIEW 1
EQUIPMENT REQUIREMENTS 2 ABBREVIATIONS AND CONVENTIONS 4
CHAPTER 2: THE STUDIO INTERFACE 5
CAPTURE 5 EDIT 8 USING THE PLAYER 9 THE MOVIE WINDOW 11 THE TOOLBOXES 15 MAKE MOVIE 20
CHAPTER 3: A TOUR THROUGH STUDIO 21
ADDING VIDEO SCENES, TRANSITIONS AND A TITLE 21 ADDING SOUND 30 MAKING A MOVIE 32
CHAPTER 4: CAPTURING VIDEO 34
CAPTURE HARDWARE 34 DV CAPTURE OPTIONS 35 THE CAPTURE WINDOW 38 CAPTURING DV VIDEOTAPES 39 NON DV-CAPTURE 40
CHAPTER 5: USING THE VIDEO ALBUM 43
SELECTING AND OPENING A CAPTURED VIDEO FILE 43 WORKING WITH THE VIDEO ALBUM 43 REVIEWING VIDEO SCENES IN THE ALBUM 44
CHAPTER 6: USING AND ADJUSTING SCENES IN YOUR MOVIE 49
WORKING WITH SCENES 49 TRIMMING SCENES 50 SPLITTING AND COMBINING CLIPS 54 TRIMMING VIDEO SCENES WITH THE CHANGE CLIP PROPERTIES TOOL 55 EDITING AUDIO AND VIDEO SEPARATELY 59 SPLIT EDITS 61 ADJUSTING VIDEO PROPERTIES OF SCENES 63 ADJUSTING PLAYBACK SPEED OF SCENES 64
User's Guide i
CHAPTER 7: CREATING AND USING STILL IMAGES 65
THE FRAME GRABBER 68 TRIMMING STILL IMAGES 70
CHAPTER 8: ADDING AND USING TRANSITIONS 72
THE TRANSITIONS ALBUM 74 ADDING TRANSITIONS TO YOUR MOVIE 75 TRIMMING TRANSITIONS 76 AUDIO TRANSITIONS 78
CHAPTER 9: CREATING TITLES AND GRAPHICS 79
THE TITLEDEKO USER INTERFACE 80 LETS MAKE A TITLE 83 SELECTING TEXT AND OBJECTS 91 FORMATTING TEXT AND OBJECTS 92 LAYERS 95 TRANSFORMING TEXT AND OBJECTS 95 USING AND MODIFYING STYLES AND LOOKS 96 THE BACKGROUND 98 TRIMMING TITLES AND GRAPHICS 100
CHAPTER 10: ADDING SOUND EFFECTS AND MUSIC 102
SELECTING AND PREVIEWING AUDIO CLIPS IN THE ALBUM 103 PLACING AUDIO CLIPS ON THE TIMELINE 103 CREATING BACKGROUND MUSIC 105 CREATING A VOICE-OVER 107 ADJUSTING AUDIO VOLUME 109 ADJUSTING AUDIO LEVELS 110 TRIMMING AUDIO CLIPS 113
CHAPTER 11: MAKING YOUR MOVIE 115
CONNECTING THE CAMERA… 115 OUTPUTTING TO A CAMERA/VIDEO RECORDER... 117 CONNECTING THE TV SET/VIDEO MONITOR 117 OUTPUT YOUR MOVIE TO VIDEOTAPE 118 SAVE YOUR MOVIE AS AN AVI F ILE 119 SAVE YOUR MOVIE AS AN MPEG FILE 121 SAVE YOUR MOVIE AS A REALVIDEO FILE 123 SAVE YOUR MOVIE AS A WINDOWS MEDIA FILE 124 SHARE YOUR MOVIE VIA THE INTERNET 126
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APPENDIX A: SETUP OPTIONS I
CAPTURE SOURCE/CAPTURE FORMAT TAB SETTINGS I EDIT TAB SETTINGS V CD/VOICE-OVER TAB SETTINGS VI MAKE TAPE SETTINGS VII MAKE AVI FILE TAB SETTINGS VIII MAKE MPEG FILE TAB SETTINGS X MAKE REALVIDEO TAB SETTINGS XI MAKE WINDOWS MEDIA TAB SETTINGS XIV
APPENDIX B: TIPS AND TRICKS XVI
GENERAL INFORMATION XVI HARDWARE XVI SOFTWARE XVIII INCREASING THE FRAME RATE XIX STUDIO AND COMPUTER ANIMATION XX SMART CAPTURE TIPS (DV ONLY) XX CLIP NAMING CONVENTIONS XXI
APPENDIX C: TROUBLESHOOTING XXII
INSTALLATION XXII OPERATION XXIV
APPENDIX D: USEFUL HINTS XXVII
VIDEO EDITING AND CAPTURING XXVII
APPENDIX E: GLOSSARY XXXIII
APPENDIX F: LICENSE AGREEMENT XLII
INDEX 1
User's Guide iii
About the User’s Guide
This manual explains how to use the Pinnacle Studio Software.
Subheadings
In the margins are subheadings to help you quickly find your way through this manual.
Important text passages are marked with the “notepad” and this format.
Numbers mark step by step instructions:
1. Start Windows. Bullets mark instructions for optional steps the order of which is not
important.
Connect the board to the camcorder. All keyboard commands appear in this font:
Setup
Menus, commands, options, or buttons which the user can select are written in italics.
iv Studio
Chapter 1:
Overview
Pinnacle Studio lets you use your personal computer as a complete video capture and editing system. Studio gives excellent results without expensive dedicated video editing equipment. Creating videos with Studio is an easy three-step process.
First, record your video to your PC hard drive.
Next, arrange the video scenes in order. Drag and drop transitions, titles and still images. Complete your movie with sound effects, background music and voice-overs.
Create your final videotape or digital movie.
Interactive Editing with Instant Preview
With Studio, you can quickly assemble movies on the fly using an intuitive, interactive interface. Using the Instant Preview window, you can also play your movie in preview quality any time during editing. Just drag and drop video scenes, transitions, titles and audio (effects, background music and voice-overs). Then click the Play button to play the movie.
Studio creates professional-quality scene transitions such as fades, dissolves and wipes. Studio uses some of the same Emmy award-winning technology found in Pinnacle Systems’ professional editing equipment.
Use TitleDeko to make simple or elaborate titles, or mix still images with your video. Adding voice-overs is a breeze—just pick up the microphone, click a button and start speaking. Audio effects, such as applause or sound tracks from an audio CD can be added easily using the Studio point-and­click interface. The SmartSound feature creates custom background music quickly and easily—choose the type of music and its length, and it appears on the sound track.

Chapter 1: Overview 1

On-Line Help
On-line help is right where you need it, when you need it, while you’re working in Studio.
Standard On-Line Help. Click the Help button in the Studio main menu
bar, or press F1 to display the table of contents page of the standard help topics. Click Help > Help Topic > Index if you want to search for a specific topic, or command.
Tool Tips. To find out what a button or other Studio control does,
pause your mouse pointer over it and a Tool Tip appears explaining its function.

EQUIPMENT REQUIREMENTS

In addition to your Studio software, here is what you need to make a Studio editing system.

Computer

Pentium II 300 or higher or equivalent
Microsoft Windows 98 Second Edition, Windows Millennium,
Windows 2000 or Windows XP
DirectX compatible graphics card
DirectX compatible sound card
64 MB of RAM (128 MB recommended)
CD-ROM drive
Speakers
Mouse
A microphone, if you want to record voice-overs
200 MB of free hard disk space to install software. Your hard drive
must be capable of a sustained reading and writing at 4 MB/sec. All SCSI and most UDMA drives are capable of this. The first time you capture at full quality, Studio will test your drive to make sure it is fast enough. DV-format video occupies 3.6 MB of hard disk space for every second of video, so four minutes of DV video will require almost 900 MB of hard disk space. If disk space is a concern, use SmartCapture to capture your video at Preview-quality. This feature uses much less disk space. An entire tape can fit in as little as 360 megabytes (See Chapter 4 Capturing Video for more information).
2 Studio

Video Capture Hardware

Studio can capture video using a variety of devices, including
Pinnacle Studio DV or other OHCI-Compliant IEEE1394 (also known
as FireWire, DV or iLink) port connected to a DV or Digital8 camcorder or VCR
Pinnacle Studio PCTV or other Connexant 848/878-based PCI TV
Tuner/board
Pinnacle Studio DC10plus or Studio AV analog MJPEG capture board
Pinnacle USB Video Capture cable (included in Studio Online and
Studio Action) or other DirectShow compatible USB capture device
USB Video Cameras/WebCams

Video Equipment

Studio can capture video from:
Any DV or Digital8 Camcorder or VCR.
Requires Pinnacle StudioDV or other OHCI-compliant 1394 (FireWire) port.
Any analog (8mm, Hi8, VHS, SVHS, VHS-C or SVHS-C) camcorder
or VCR. Requires Pinnacle Studio DC10plus, or Pinnacle Studio PCTV or other PCI TV Tuner card or Pinnacle USB Video Capture cable or other DirectShow compatible USB capture device
Studio can output video to:
Any DV or Digital8 Camocorder or VCR
Requires Pinnacle Studio DV or other OHCI-compliant 1394 port. Camcorder must be enabled to record from DV Input.
Any analog (8mm, Hi8, VHS, SVHS, VHS-C or SVHS-C) camcorder
or VCR. Requires Pinnacle Studio DC10plus or Studio AV. Output to analog camcorders or VCRs is possible using a Pinnacle Studio DV or other OHCI-compliant 1394 (FireWire) port if your DV or Digital8 camcorder or VCR can pass a DV signal through to its analog outputs (see your camcorder manual, or Chapter 11 Making Your Movie, for more information).
Chapter 1: Overview 3

ABBREVIATIONS AND CONVENTIONS

This guide uses the following conventions to help organize the material.
Terminology Studio: Studio refers to the editing software. DV: The term DV refers to DV and Digital8 camcorders, VCRs, and tapes. 1394: The term 1394 refers to OHCI compliant IEE1394, FireWire, DV or
iLink interfaces, ports and cables. Analog: The term analog refers to 8mm, Hi8, VHS, SVHS, VHS-C or
SVHS-C camcorders VCRs and tapes, and to Composite/RCA and S-Video cables and connectors.
Dialog Box and Window Names
Names of buttons, dialog boxes, windows and related items are written in italics so you can find them in the text faster.
Example: Click the Accept button in the TitleDeko window.
Choosing Menu Commands
The right angle bracket symbol (>) denotes the path for hierarchical menu items. For example, to create Background Music, the instruction would be
Example: Select Toolbox > Generate Background Music
Keyboard Conventions
Key names are spelled with initial caps. A plus sign denotes a key combination.
Example: Press Ctrl + A to select all the video scenes in the Album window.
Brackets denote keys that do not have names printed on them.
Example: Press the [Spacebar] to display the tool.
Mouse Clicking
When a mouse click is required, the default is always a left-click unless specified.
For example: Right-click and select TitleDeko.
4 Studio
Chapter 2:
The Studio Interface
This chapter is an orientation to the Studio user interface, and describes the main areas of the screen and the controls you’ll be using most often. Detailed descriptions are found in later chapters.
As described earlier, you make a movie in three steps: Capture, Edit and Make Movie. These modes are represented by three buttons under the main menu bar, and are ordered in the sequence used to make a movie: Capture the video, edit the video, and then make the movie by recording a videotape or saving as a digital video file.

CAPTURE

With Studio, Capture is the process of recording video from your video source to your PC’s hard drive. The tools and controls you see in Capture mode are different depending on whether you are capturing from a DV source or an analog source.
If your video source is analog, you will connect to your computer hardware with a composite or S-Video cable. Your Capture screen will look like this:
If you are capturing from a DV camcorder or VCR connect to a 1394 port, the capture screen looks like this:

Chapter 2: The Studio Interface 5

There are two major differences between the two Capture modes:
1. You have can control the tape transport of a DV camcorder or VCR.
2. You can modify audio and video levels as you make an analog capture. In both cases as the Capture process proceeds, the Album is populated with
video scenes and the Player shows the incoming video. Concurrently, the Diskometer monitors the free space on your hard drive. See Chapter 4 for detailed information on capturing video.
The Player during Capture Mode
During capture the Player shows you the incoming video, and the Counter displays an accurate running length of the video being captured.
Diskometer
The Diskometer tells you how much hard drive space is available in both graphical and numerical form. The Diskometer also indicates the duration of video that can be captured in the available disk space. The duration of video that will fit in the available disk space is dependant on the Capture quality. Capture quality settings are selected using the Quality preset buttons in the Diskometer, or by choosing Custom Settings. See Chapter 4 for more information.
6 Studio
Camcorder Controller
Note: Camcorder control is only available with a DV camcorder connected to a 1394 port.
Use the Transport controls to view your tape, or seek to the location on the camcorder tape at which capture is to begin. You can capture the entire tape, or start capture at any point. The Start/Stop Capture button in the Diskometer begins and ends the capture process. The Counter window displays the current position of the camcorder tape, along with the current transport mode of the camcorder.
Chapter 2: The Studio Interface 7

EDIT

When you first launch Studio, it opens in the Edit mode, because you use Edit most often. To return to the Edit mode from Capture mode or Make Movie mode, click the Edit button on the Movie window menu bar.
The Edit mode display includes three main areas: the Album, the Player, and the Movie window.
In addition, multilevel Undo and Redo buttons are located in the upper right corner along with the Help button. Clicking Undo repeatedly steps you back through the previous changes you made. It is essentially unlimited. You can feel free to experiment with editing because you can always Undo your way back to where you started.
The Album
The Album contains five tabs that access sections for Video Scenes Graphics , Transitions , Frame Grabs , and Sound Effects .
Click on the tabs to see their contents.
,
8 Studio
The Player
The Player displays a preview of the movie, or shows what is selected in the Album. During Edit, the Player displays a preview of the movie at your current position. The Player also offers controls to navigate the movie you are editing.

USING THE PLAYER

The Player consists of two main areas, the Preview window and the Playback controls. The Preview window displays the video at the current
position. The Playback controls allow you to play the video, or go to an exact position within it.
Preview window
Playback
controls
Player scrubber
Current position counter
Jog buttons
The Preview Window
The Preview window is a central point of focus in Studio because you use it so often. It displays moving video during play. It also displays still images and titles at your current position, or when you select a scene in the Album or clip in the Movie window, or if you advance via single frames. The Preview window is also used in functions such as capture and trimming.
Chapter 2: The Studio Interface 9
The Playback Controls
The buttons and controls in the Preview window let you navigate.
Play/ Pause. The Play button previews the movie from the current position. Once preview begins, Play becomes a Pause button. When paused, the scene or clip on which Preview stopped becomes the selected scene.
Fast Reverse. Plays the movie in fast-reverse mode at 10x the normal
speed.
Fast Forward. Plays the movie in fast-forward mode at 10x the normal speed.
Go To Beginning. Moves scrubber to the first frame of your movie.
Jog Buttons
Click the Jog buttons to step the movie forward and backward by
frames.
Player Scrubber
Use the Player scrubber to quickly traverse forward and backward through the movie. The Player scrubber shows at a glance your relative position within a movie. Regardless of actual movie length, the scrubber bar represents the entire length of the movie. The left edge is the beginning.
As you move the scrubber, the Preview window shows the current position of the movie.
The ability of the Preview to display continuous video depends on the speed of your computer. If you move the Player scrubber slowly, the Preview window display plays smoothly. As you increase the rate at which you move the scrubber, the Preview window will jump frames. The point at which it does so is dependent on your specific hardware.
10 Studio
The Counter
The Counter seeks to and displays the current position within the movie, and also lets you select the exact point at which to start play. To seek to or play from an exact point, click on the number you wish to change and type a new value.
• Step through the field: Tab or Left/Right cursor keys
• Increment or decrement field values: Up/Down cursor keys. Hold the Up/Down key to continuously increment/decrement

THE MOVIE WINDOW

The Movie window menu bar contains several important controls and displays. The Toolbox buttons in the upper-left open the Video Toolbox and the Audio Toolbox , which are discussed in greater detail in the next section.
Frames Seconds Minutes Hours
Clip Split/Delete
Video Toolbox Audio Toolbox
To the right of the Toolbox buttons is the project file name, along with an area that displays messages about the action you are performing. To the right of the Message Display area are the Clip Split and Clip Delete buttons. To the far right are three view selection buttons.
The Clip Split and Clip Delete buttons allow you to select a clip in any of the Movie Window views, and Split or Delete the clip as a whole, or a selected portion of audio only or video-only.
Chapter 2: The Studio Interface 11
The Movie window has three views: Timeline, Storyboard and Text. You switch between them by clicking the View Selection buttons in the upper right corner of the Movie window menu bar.
Storyboard View Timeline View Text View
Storyboard
View
Timeline View
The Storyboard view shows the order of video scenes and transitions. It uses thumbnail icons for quickly structuring a movie. You can choose Large or Small thumbnails in the Setup > Edit option tab.
The Timeline view shows the position and duration of clips relative to the Timescale. This view also displays the five tracks on which you can place various types of clips: video scenes, original (or synchronous) audio, transitions, title overlays/graphics, sound effects/voice-overs and background music.
12 Studio
In the Timeline view, the Video track takes precedence over all other tracks when trimming or deleting.
The Timeline view also offers the ability to „lock“ any of the four tracks (Video, Sync Audio, Title Overlays/Graphics, Sound Effects/Voice-overs, or Background Music) independently of each other. This gives Studio insert-edit and split-edit capability (see Chapter 6 for more information on Split Edits). As your cursor rolls over the icons on the left edge of the Movie Window, each displays as a button which can be clicked to lock that particular track.
Text View
The list in the Text view shows the start and end times of clips, as well as their duration. In addition, custom names for clips are visible in this view.
Current Position, Edit Line and Scrubbers
The current position is the frame shown in the Player Preview window. It is also indicated by the Edit line in the Movie window. The current position can be changed by moving Timeline scrubber.
When the Change Clip Properties tool is selected, a third Scrub button, the Trim scrubber, is available for adjusting current position within the clip during trimming.
Chapter 2: The Studio Interface 13
Clip Placement Feedback
Studio gives you feedback about your actions as you place clips in the Movie window when it is in Timeline view.
The Status Line
Placement
Symbols
The Status line is an area on the left of the Movie window menu bar that displays messages as you place clips and perform other actions in the Movie window.
Studio does not allow you to create combinations that cause problems. The mouse pointer symbols and the colors of the vertical Placement lines indicate what you can and cannot do. For example, if you attempt to drag a sound onto the Video track, the Placement lines turn red, the plus sign becomes an unavailable symbol, and the Status line tells you, ”Only scenes, graphics and transitions on the video track.”
Green Placement lines with a copy sign mean OK; red Placement lines with the unavailable sign mean you cannot perform the action.
14 Studio

THE TOOLBOXES

The Toolboxes provide a convenient point-and-click interface to add clips to the movie and adjust existing clips. The controls in the Toolboxes can also be accessed via the main menu bar and other ways. Studio provides a separate Toolbox for Video clips and for Audio clips.
These Toolboxes are available only in Edit mode, and are opened and closed with the buttons at the left of the Movie window menu bar.
Select Video or Audio Toolbox by moving your cursor over the icons. As you do so, the individual buttons become highlighted, indicating an Open button. Click the Open button of your choice. The Album is replaced by the Toolbox, which contains two main areas:
Tool Selector buttons in a panel on the left. Clicking these displays
the corresponding tools.
The currently selected tool on the right. Double-clicking on a clip in
the Movie window also displays the corresponding tool.
All the Tool Selector buttons, except the top, display tools with dedicated functions. The top button (Change Properties of Clip) displays the appropriate change tool for the type of clip selected.
Chapter 2: The Studio Interface 15
The Video Toolbox
Change Clip
Properties
Titles and
Graphics
The Change Properties tool adjusts the start and end times of any clip. This is also called trimming. The tool also allows you to type in descriptive names.
Titles and graphics are created and trimmed in this tool window.
16 Studio
Grab Frames
This tool takes a snapshot of a single frame. You can use it in your movie, or save it for use in other applications.
Adjust
Color/Add
Visual Effect
Vary Playback
Speed
This tool adjusts the visual components of the selected clip: Hue, Saturation, Brightness and Contrast. It also applies any of four filters to the selected clip: Blur, Emboss, Mosaic or Posterize. The Default button immediately restores the clip to its original state.
The left-hand slider in this tool window allows you to vary the playback speed of a clip, from five times normal speed down to one-tenth normal speed. The right-hand slider allows you to repeat frames in a selected clip from zero (no strobe effect) to fifty repeated frames, The clip length remains the same, so Studio replaces frames from the clip with the repeated frames.
Chapter 2: The Studio Interface 17
The Audio Toolbox
Audio Change
Clip Properties
Change Volume
This tool adjusts the start and end times of any Audio clip, and allows you to type in descriptive names. This is also called trimming.
This tool gives you a master audio level control for all three audio tracks (original audio—audio captured with video—sound effects, and music). It also enables you to mute any or all of the tracks, and add real-time volume fades to any of the tracks.
Record Voice-
over
Recording a voiceover is a snap—all you do is click the Record button and begin speaking into your microphone.
18 Studio
Add Audio CD
Music
You can easily add audio tracks from an audio CD, and control their length, disk name, and track names.
Create
Background
Music
The Create Background Music tool lets you add or trim background music. Studio offers a powerful background music generator. Just choose a style, song, and version and Studio will create a musical soundtrack that matches the duration of your movie.
Chapter 2: The Studio Interface 19

MAKE MOVIE

The Make Movie mode allows you to make final videotapes of your movies, as well as digital versions that are saved to disk. As the make movie process proceeds, the Timeline scrubber advances across the Movie window, and the Preview window shows the clip currently being recorded.
Making Videotapes
Just as the Capture screen changed with your installed capture hardware, so too does the Make Movie screen display depend on your capture hardware. Making a videotape is possible only with a Pinnacle Studio Dv or other 1394 board, a Pinnacle Studio DC10plus, or a Pinnacle Studio AV.
Making Digital Movies
You can also make digital movies (either MPEG1, MPEG2, or AVI) or streaming video (RealVideo or Windows Media files) to email to your friends or to put on a Web page. You can choose by clicking the appropriate button located just to the left of the Status window. To the right of the Status window is the Diskometer, which gives you a convenient way to monitor the amount of space on your hard drive versus the amount of space used in saving the digital movie file.
20 Studio
Chapter 3:
A Tour through Studio
The previous chapter gave you an overview of the Studio interface. This chapter steps you through your first production. You don’t need to hook up any video equipment to make your first movie. All the files you need are on the Install CD-ROM, including a sample first production.
In this tour, you’ll learn how to use the user interface to edit movies. Once you know the basics, learning the details is much easier.
About Capturing Video
Normally, the first step in making a movie would be to capture video. However, This tour is designed so you can install Studio and use it immediately without installing video capture hardware or connecting a camcorder or VCR. Consequently, you will skip capturing video in the tour. Instead, the Studio Install CD contains pre-captured video called A Day at the Zoo. Chapter 4 explains how to capture video.
ADDING VIDEO SCENES, TRANSITIONS AND A TITLE
Take a Peek
First, take a quick look at a partially completed movie to give you a better idea of the movie you are going to build in the next few steps. Studio is open on your computer:
1. Select File > Open Project from the main menu bar.
2. Navigate to the folder C:¥My Documents¥Pinnacle Studio¥My Projects
3. Select the file “Sample1.stu”

Chapter 3: A Tour through Studio 21

Studio loads the file and displays the following screen.
4. Click the Go To Beginning button in the Player, then click the Play button and watch the movie play in the Preview window.
Using the Video Scenes Album
What Is a Video
Scene?
After Studio transfers video, it subdivides the video into smaller units called “scenes”. Scene detection is based on a sophisticated algorithm, called SmartCapture, which knows when the incoming video changes enough to indicate a scene change.
1. Select File > New Project from the main menu bar (or Ctrl + N) to start a new movie and clear the Movie window.
2. Verify that the Movie window is set to the Storyboard mode. If not, click the Storyboard View button
3. Click on the first video scene in the Album, and then click the Play/Pause button on the Player.
The transferred video scenes play sequentially in the Preview window. You also hear the Audio track from your speakers. As the scenes play, they are highlighted in purple. In addition, a progress indicator at the bottom of each scene thumbnail in the Album indicates your current position. Click the Play/Pause button if you want to stop.
4. Select the indicated scene.
.
22 Studio
5. Click-hold the selected scene, and drag it from the Album to the Storyboard.
Your Storyboard should now look like this:
6. Continue to drag scenes to the Storyboard as shown in the following diagram.
Note that the last three scenes are moved as a group. To select a group of scenes, highlight the group by clicking on each scene while holding down the Ctrl key.
You can also “lasso” a group of scenes by clicking and holding the mouse button outside a scene, then dragging diagonally across the scenes you wish to grab.
Chapter 3: A Tour through Studio 23
Adding Transitions
In this step, you will add several transitions. Your movie will fade up from black at the beginning. Successive scenes will contain a Dissolve, a Wipe and a Slide.
1. Click the Transitions tab at the left side of the Album. The Album displays the Transitions section.
2. Click on the first transition (Fade) to select it.
The Player Preview window shows an animation of the transition effect.
3. Drag the Fade transition in front of the first scene on the Storyboard.
4. Click the Play button on the Player to view the results. The screen fades up from black as the video commences. To view the
effect again, click Go To Beginning and Play again. To view the effect slowly, click the Go To Beginning button again, and click-hold the One Frame Forward button .
Now you’ll add two more transitions matched to the content of the video contained within each scene.
5. In succession, drag the Slide Down Left and Dissolve transitions in front of the second and third scenes.
The beginning of your Storyboard should appear as follows.
6. Preview your video by clicking the Go To Beginning and Play buttons. When you click the Play button, you’ll see an instant preview of your
movie.
24 Studio
Using the Timeline View
The Storyboard view is handy for quickly laying out a movie. To make finer adjustments, use the Timeline view.
To display the Timeline and adjust the Timescale
1. Click the Timeline view button in the Movie window menu bar. At first, the scenes on the Timeline appear very close together.
The default Timescale assumes a two-minute movie length. Our example is short; the scale needs adjustment to make the scenes easier to work with.
2. Position your pointer on the Timescale, until the pointer becomes a clock
symbol with left and right arrows indicating you may adjust the time scale.
Click-drag the Timescale to the right and expand the Timescale as shown below. Try slowly moving it right and left a little at a time to become accustomed to the “rubber-band” feel.
Chapter 3: A Tour through Studio 25
To Scrub the Timeline
Scrubbing is a term that refers to manually previewing the movie by sliding the Timescale scrubber back and forth. It is very useful to quickly view portions of the movie, and to go to any point on the Timeline.
1. Click the Timeline button if the Movie window is not in Timeline view.
2. Experiment by moving the scrubber left and right. A vertical bar that moves with the scrubber and is called the Edit line and indicates current position.
To add a Scene in Timeline view
1. Click on the Video Scene tab in the Album to display the video scenes.
2. Drag the first scene from the right Album page to the end of the Timeline.
If you try to drop a scene or other clip on the wrong track (or another inappropriate location) Studio changes your mouse pointer to the
unavailable symbol , and does not let you drop it. In addition, the Placement lines turn red and the Status line displays a message such as “Must drop between clips”. For a more detailed explanation, see the section Clip Placement Feedback in Chapter 2.
26 Studio
You may need to learn the feel by gradually moving to the right until the cursor comes into contact with the right edge of the Movie window.
Drag a little more to the right, and the Timeline slides to the left, providing room into which you may now drop the scene by releasing the mouse button.
Adding an Overlay Title
To add a title or still image, you’ll use an integrated title editor program called TitleDeko. While doing the following steps, remember that Studio has unlimited Undo. If you encounter different results than the example, Undo your way back.
To create a title
1. Double-click on the Title Overlay track below the video scene.
When you finish the title, Studio places it at the point on the Timeline where you double-clicked.
2. A mini-application named TitleDeko opens with an interface for creating titles. You might want to take a moment to orient yourself by mousing over the various buttons to see the Tool Tips (or see a graphic of the TitleDeko window in Chapter 9).
Chapter 3: A Tour through Studio 27
3. A text I-Beam cursor awaits text entry. Type the words: At the Zoo.
Next, you will change the type size and apply a new style to it.
4. Press Ctrl + A (Select All). The text is surrounded by a selection box with handles on its sides. You must select an object before you can modify it.
5. To display a sample of Styles, select View > Preset Styles. The Style window appears to the right of the Preview window. Scroll down to number 9, and click it.
6. The style characteristics are applied to the text.
7. Click the Move/Resize Tool button . To resize the text, position the cursor on the lower right handle while pressing the Control key to proportionally shrink the text.
Next, you’ll center the text in the lower-third of the frame.
8. Click the Justify Grid button .
28 Studio
9. In the grid, click the Bottom-Center button.
Your title appears as follows:
10. Finally, select the Accept button located in the top right corner of the TitleDeko window.
Studio places the title under the first video scene, because that is where you double-clicked on the Title Overlay track to launch TitleDeko.
Trimming the Title
You trim titles (or any other still image) just like you trimmed the video scene previously. The one exception is that you always see a left-right arrow because a still image can always be made longer, whereas a video scene contains a finite number of video frames.
Keep the screen as it is—the next step is adding transitions to the title overlay you just created.
Adding a Title Transition
There will be times when you wish to have text move through your video from the bottom of the frame to the top of the frame. This is called a Roll. Other times you may wish text to move horizontally through your frame, This is called a Crawl. Studio now offers you the option in TitleDeko through this drop-down menu.
You can create rolls and crawls of any length, and control their speed through the frame by simply varying the size of the TitleDeko clip in the Timeline View. Chapter 9 describes in detail how to create Rolls and Crawls.
Chapter 3: A Tour through Studio 29

ADDING SOUND

About Studio Audio Capabilities
Studio offers audio capabilities that let you add WAV files and audio tracks from CDs to your movie. You can also easily record voice-overs, and automatically generate background music
To add a WAV sound
1. Click the Sound Effects tab .
2. The Album displays the section for Sound Effects. The page is populated with sound files.
3. Click on any sound icon to hear a preview.
4. Click-hold on the WAV file Seagulls and drag it to the Sound Effects track. Release the mouse button and the sound clip appears on this track.
Note: If your cursor displays an unavailable sign, you are not over the correct track and need to move the pointer a little lower. The Status line tells you what you need to do.
5. Click Go To Beginning and Play buttons to preview the movie. As the camera reveals the Café sign drives up, you hear the seagulls.
30 Studio
Creating Background Music
With SmartSound, you can create background music with a few mouse clicks. SmartSound automatically creates a song that matches the length of the scenes you select in the movie. Regardless of the length, the resulting music always has a proper beginning and ending.
The first step in creating background music is to tell Studio how long you want it to be. The easiest way to do this is to select the scenes over which you want the music to play.
1. Select a range of scenes over which you want the background music to play. In this case, it will be the entire movie. Click on the first scene, hold down the Shift key, and click on the last scene.
2. Click the Audio Toolbox button in the upper left corner of the Movie window menu bar. The Audio Toolbox opens.
3. Click the Create Background Music button . You are prompted to insert the Studio Install CD, which is where the
sound files are located, unless you elected to copy these to your hard drive during installation. After you insert the CD, the Create Background Music tool is displayed.
4. Select the Style (Country/Folk), Song (The Great West) and Version (The Theme).
5. Click the Preview button to hear the resulting background music. Click again to stop.
6. Click the Add to Movie button.
An audio clip containing the background music is placed on the Background Music track.
7. Preview the movie by clicking the Player Go To Beginning and Play
buttons.
CONGRATULATIONS. YOU HAVE MADE YOUR FIRST STUDIO MOVIE. NEXT,
YOU WILL OUTPUT YOUR MOVIE.
Chapter 3: A Tour through Studio 31

MAKI N G A MOVIE

Now that you have scripted your movie, Studio offers a variety of ways you can output it.
Output to videotape (this is dependent on your hardware For detailed
information also see chapter 11, Making Your Movie)
Save as a digital movie
In this section, you will make a digital movie—a quick and easy process.
Saving as a Digital Movie
You can save your Studio movie as a digital file if you want to use your movie in a multimedia presentation on your computer, send it to a friend via email, or post it on a Web page. Digital movies can also be brought into other video applications as clips.
Studio can save digital movies in four formats:
AVI
Standard Video For Windows format, can play back on any PC with a standard codec like Indeo. AVI files can be relatively large.
MPEG-1 or MPEG -2
Smaller in size than AVI, an MPEG-1 file can be played by most players, including the Microsoft Windows Media Player, available as a free download from www.microsoft.com. MPEG-2 files offer better quality than MPEG-1, but require special player software
RealVideo
For streaming on the Internet, this format plays back with the popular RealVideo Player.
Windows Streaming Media
Also for streaming on the Internet, this format plays back with the popular Windows Media Player
32 Studio
To make and play a digital movie
1. Click the Make Movie button the main menu bar. The Make Movie window is displayed along with the Tape, AVI, MPEG,
Stream and Share buttons. Click the MPEG button to the left of the Status window.
The Create MPEG file button appears below the Status window.
2. Click the Create MPEG file button.
3. When you do so, Studio opens a dialog box where you name and save your file. The default is
C:¥My Documents¥Pinnacle Studio¥My Projects.
4. When you click the OK button, Studio begins rendering the MPEG file, and its status is shown by the progress bars, which appear in the Player window.
5. To view the results, use the Windows Explorer to navigate to the folder in which you saved your original Studio movie. Double-click on the .mpg file.
The Microsoft Windows Media Player launches automatically and plays the MPEG movie.
Chapter 3: A Tour through Studio 33

CAPTURE HARDWARE

Studio can capture analog and digital video from the following sources, depending on your hardware:
A DV or Digital8 camcorder connected to a Pinnacle Studio DV or
other 1394 port
A camcorder or VCR connected to a Pinnacle Studio DC10plus or
Pinnacle Studio AV
A camcorder or VCR connected to a Pinnacle USB Video Capture
Cable or other DirectShow compatible video capture device.
A camcorder or VCR connected to a Pinnacle PCTV or other TV-Tuner
PCI board
Chapter 4:
Capturing Video
USB video cameras or webcams
To select the video capture device you wish to use:
1. Click the Settings button .
2. Select the Capture Source tab
3. Select the capture device from the drop-down list and click OK
The controls and options displayed in Capture mode vary depending on the capture hardware you select. If you are using a DV camcorder connected to a 1394 port, please refer to the section headed DV Capture Options immediately below.
If you are using an analog device with either a composite video or S-Video input to your hardware, please refer to the section headed Non-DV Capture in chapter 4.
34 Studio

DV CAPTURE OPTIONS

The following section describes Capture using a DV camcorder and a 1394 port. Studio offers two choices for capture settings: Preview quality, or Full quality.
SmartCapture: Preview-quality capture
SmartCapture is a unique feature of Studio. SmartCapture is only available when you are capturing from a DV camcorder or VCR using a 1394 port. This is because SmartCapture relies on DV timecode, and the 1394 standard’s ability to transmit tape transport commands (Play, Fast Forward, etc) to the camcorder. It allows you to capture a digital videotape in a reduced quality file so that you use minimal hard drive space. Using SmartCapture, you can capture an entire tape onto your hard drive, instead of picking and choosing which video clips to capture. You can use this Preview-quality video to build and preview your movie. When you are ready to make your finished movie, Studio will recapture the scenes included in your movie at full DV quality. Studio will control your camcorder to seek to and capture the desired video clips. The reduced quality of the preview video, therefore, has no effect on the quality of your finished movie. These Preview-quality scenes are denoted in the Album with a yellow background.
Continuous Time Code
For SmartCapture to work well, your digital tape must have a continuous DV time code. Studio can not capture through breaks in the time code. If your camcorder has a time code striping feature, then stripe your tape first. If not, then there are two ways to ensure that your tape has continuous time code.
1. Put a tape into the camcorder, put the lens cap on, and press record. This will record black through the entire tape and create a continuous time code source track.
2. If you don’t have time to record black throughout your entire tape, then make sure that when you are recording your footage from beginning to end without stopping. If you do start and stop while shooting, then before you begin a new shot, rewind your camcorder a few frames so that there will not be a blank spot between shots.
SmartCapture can still be used with camcorders that do not have continuous timecode However, rather then capturing an entire tape, SmartCapture will stop each time a break in timecode is detected. To continue capturing, cue the tape to the beginning of the next video segment and click Start Capture.
Chapter 4: Capturing Video 35
Analog tapes and Digital8 Camcorders
SmartCapture requires DV timecode. Analog tapes (Hi8 and 8mm) do not have DV timecode even when played in a Digital8 camcorder. As a result, it is not possible to use SmartCapture with analog tapes played in a Digital8 camcorder. To use your analog tapes with Studio, either capture them at full quality, or copy them to DV tape.
Naming conventions
If you capture multiple segments from the same tape, we strongly recommend you use the following naming convention. For each capture file that originates from the same tape, use a name that starts with the same word.
For example, if you have a tape that contains three different activities all shot on your vacation, then you would call the captures, Vacation:picnic, Vacation:sailing, Vacation:soccer. Following this convention will greatly reduce the number of times you will have to switch tapes during the Make Tape process.
Full-quality capture
This is a high resolution capture. Your camcorder compresses and stores video on the tape at 3.6 MB/s, which is broadcast quality video. With full quality capture, the video data is transferred directly from the camcorder tape to your PC hard drive with no changes or additional compression. Due to the high quality, capturing at this setting does take up a lot of disk space. You may want to pick and choose small segments to capture instead of the entire tape. You can calculate the amount of disk space you will need by multiplying the length of your video in seconds by 3.6 MB/s.
For example:
1 hour of video = (60 seconds x 60 minutes) = 3600 seconds. 3600 seconds x 3.6 = 12,960 MB or 12.9 GB of hard drive space.
To capture at full quality, your hard drive must be capable of a sustained reading and writing at 4 MB/s. All SCSI and most UDMA drives are capable of this. The first time you capture at full quality, Studio will test your drive to make sure it is fast enough.
36 Studio
About Automatic Scene Detection
SceneDetection is a key feature of Studio When Studio captures the digital version of your tape to your hard drive, it automatically detects natural breaks that occur in that video. For example, the Studio software knows when you stopped shooting one scene and began reshooting. Studio automatically creates a new icon for each scene it detects. The way Scene Detection operates depends on the options you select. The Scene Detect Options are found at Setup > Capture Source, and present three choices:
Automatic based on video content
Studio detects changes in the video content, and creates a new scene wherever there is a large change in the images. Hint: Don’t use this feature if the lighting is not stable. For example, a video shot in a nightclub with a strobe light would produce a scene each time the strobe light flashed.
Create new scene every X seconds
Studio manually creates a new scene every X seconds where X is a number you choose. This is useful if you are capturing a tape that contains long continuous shots.
Manual: press [space bar] to create a new scene
Select this choice if you want to watch the entire capture process and manually hit the space bar whenever you want a new scene created.
Audio and Video Levels
With DV Capture, you are using audio and video which are compressed into a DV file format as they are being recorded, right in the camera. When you transfer that file through a 1394 port to your computer, you are not able to adjust audio or video levels.
In Studio‘s Edit mode, you can use the Color Toolbox‘s video correction tools (Hue, Saturation, Brightness, Contrast, and more) to adjust video levels. Use the Volume toolbox to adjust audio levels. These tools allow you to adjust individual clips rather than make global adjustments on all video you capture.
Chapter 4: Capturing Video 37

THE CAPTURE WINDOW

First, you must be in the Capture mode. Click the Capture button in the Movie menu bar. The Capture window is displayed in the following illustrations, and is composed of three areas: the Album, the Preview window, and the Diskometer.
The Diskometer
The bottom half of the Capture window contains the Diskometer. The Diskometer shows the amount of space on your hard drive that’s already in use, and how much space is available for the current capture. It also shows which capture settings you are using.
With DV Capture, you are using audio and video which are compressed into a DV file format as they are being recorded, right in the camera. When you transfer that file through a 1394 port to your computer, you don’t adjust audio or video levels.
In Studio‘s Edit mode, you have the Color Toolbox providing video correction tools (Hue, Saturation, Brightness, Contrast, and more), tools you can use on individual clips rather than globally on all the video you capture.
Space remaining on current disk drive
Time remaining at current capture setting
Capture settings
38 Studio
Folder
Browser
The default location for captured video is C:¥My Documents¥Pinnacle Studio¥Captured Video. To save newly captured videos to a different location, click the File Cabinet button to display a Browse for Folder window. Then, using standard Windows conventions, direct Studio to a different folder.
Disk Space
Transport
Controls
Disk space availability is indicated in two ways. A Disk Space pie chart shows used and available space. In addition, the Diskometer also shows the amount of capture time available at the current capture setting.
Use the Transport controls to control your camcorder remotely rather than using the buttons located on the camcorder itself.

CAPTURING DV VIDEOTAPES

The following sections explain what happens during capture, and guide you through a capture session from start to finish.
To capture a DV videotape
1. Verify that your DV camcorder or VCR is connected to your PC’s 1394
port. 1394 ports are bi-directional.
2. Click the Capture button in the Movie menu bar. The
Capture Mode interface is displayed.
3. Select Capture setting—remember that Full-quality capture uses a
substantially greater amount of disk space than does Preview quality (for a more detailed explanation of the Capture settings, refer to the beginning of this chapter).
4. Click the Start Capture button
The Capture Video dialog box is displayed.
5. Type in a name for your source video (remember the naming convention
we suggested if you capture in Preview-quality). Next, enter the duration for this capture, if desired.
Note that Windows 98 and Millenium have limitations on maximum file size. For FAT16 disks the limit is 2 GB. For FAT32 disks the limit is 4GB. Studio calculates the duration of the video that fills the maximum allowable file in the desired quality, and displays this as the maximum duration for this capture.
.
Chapter 4: Capturing Video 39
6. Click the Start Capture button in the Capture Video dialog box. Your camcorder will start to play automatically.
During Capture, the Preview window displays the incoming digitized video that is being saved to your hard drive.
7. Click the Stop Capture button to end capture at a point you select (the Start Capture button toggles to a Stop Capture button while you are capturing video).
Studio automatically stops capturing if your hard drive fills up or when the duration you entered is reached.
Studio will perform Automatic Scene Detection based on your setting in the SmartCapture Options dialog box (Setup > Capture Source).

NON DV-CAPTURE

The follwing section describes capture from Non-DV sources. Studio can capture video from the following Non-DV sources:
A camcorder or VCR connected to a Pinnacle StudioDC10plus or
Pinnacle Studio AV
A camcorder or VCR connected to a Pinnacle USB Video Capture
Cable or other DirectShow compatible capture device
A camcorder or VCR connected to a Pinnacle PCTV or other TV Tuner
PCI board
USB video cameras or web-cams
If you are using a a DV camcorder and 1394 port, please refer to to the
section headed “DV Capture”.
Capture Options
The controls and options displayed in Capture mode vary depending on your capture hardware. The following section describes those controls and options.
Note: if your hardware does not support a particular control or option, it will not be displayed.
Quality Options
40 Studio
Studio offers three pre-set quality choices; Good , Better and Best quality, and a Custom option. The video capture settings, including picture size, frame rate, compression characeristics and quality, for each of the pre-sets depend on the capabilities of the capture hardware being used. Keep in mind that the higher the quality, the more disk spce is required. Choose the Custom pre-set to select you own video cpature settings. For more information on video capture settings see in Appendix A.
Audio and Video levels
Studio provides slide-out Option trays for video and audio capture options to suit either your work style or your specific equipment configuration. This section provides a summary. See Appendix A for more information.
Capture options affect both the video and audio you are digitizing. This is a critical point in the non-linear editing process, since you are locking in the brightness, contrast, hue and saturation values of each clip you digitize. This becomes significant when you mix different video sources within a single project.
Although you will have the option of adjusting video properties in Edit mode, setting your video options correctly as you capture will save you from time-consuming scene-to-scene color correction.
Setting your audio options correctly as you capture will ensure consistent volume levels and quality.
Video Options
First choose the type of video you wish to digitize by clicking the appropriate Source button (S-Video or composite video). The slide-out Video Options tray then allows you to control the brightness (video gain), contrast (black level), sharpness, and color saturation of each video clip digitized.
Audio Options
You can digitize the audio that accompanies your video by clicking the
Audio Capture On button. If your clip is video only, click the Audio Capture Off button. The slide-out Audio options tray includes settings for Input
Level and Balance.
Chapter 4: Capturing Video 41
To capture non-DV video:
1. Verify the source video is connected to your hardware’s Composite or S-Video input.
2. Verify that your camcorder or VCR’s audio output is connected to the audio input of your capture device. If your capture device does not have an audio input, your camcorder or VCR’s audio output should be connected to the audio input of your PC sound board.
3. Click the Capture button in the Movie menu bar. The Capture Mode interface is displayed.
4. Select a Quality pre-set—the higher the Quality, the larger the captured files.
5. Click the Start Capture button . The Capture Video dialog box is displayed.
6. Type in a name for your source video. Next, enter the duration for this capture.
Please, note that Windows 98 and Millenium have limitations on maximum file size. For FAT16 disks the limit is 2 GB. For FAT32 disks the limit is 4GB. Studio calculates the duration of the video that fills the maximum allowable file in the desired quality, and displays this as the maximum duration for this capture.
7. If you’re capturing video from a camcorder or VCR, press the Play button on the camcorder or VCR.
8. Click the Start Capture button in the Capture Video dialog box.
9. During capture, the Preview window displays the incoming digitized video that is being saved to your hard drive.
10. Click the Stop Capture button to end capture at a point you select (the Start Capture button toggles to a Stop Capture button while you are capturing video).
Studio automatically stops capture if your hard drive fills up or when the duration you entered is reached.
Studio will perform Automatic Scene Detection based on your setting in the SmartCapture Options dialog box (Setup > Edit > Capture Source).
42 Studio
Chapter 5:
Using the Video Album

SELECTING AND OPENING A CAPTURED VIDEO FILE

Captured source video files are stored on your hard drive. They are selected and opened with standard Windows file/folder navigation tools found at the top of the left Album page.
To open and select a captured video
1. If the Video Scenes section of the Album is not already on top, click the Show Video tab
The Album flips to the Video Scenes section and displays file navigation tools in the upper left corner.
2. Select a video from the dropdown list or press the File Cabinet button to navigate to a different folder.
The Album is now populated with the detected scenes from your captured video. Each scene is denoted by an icon of the first frame of the scene.
Note: If you have captured Preview-quality video using a DV camcorder and your IEEE/1394 port, the scenes are denoted in the Album outlined with a dotted white line.
on the left edge of the album.

WORKING WITH THE VIDEO ALBUM

Scenes are displayed in the order in which they were captured. This order cannot be changed in the Album, but scenes can be assembled in the movie in any order.
The Album offers a number of shortcuts when displaying video files.
Clips captured in Preview quality display outlined with a white dotted
line in the Album. Clips captured at full DV quality do not show the white dotted outline.

Chapter 5: Using the Video Album 43

When clips are placed in the Movie Window, a green checkmark
appears in the upper-right of the Album’s icon.
When you delete a clip from the Movie Window, the green checkmark
disappears from the Album icon.
When you Play a clip from the Album, a progress bar appears at the
bottom of that file’s Album icon.
Your Album automatically creates additional pages to hold image
icons. At the top of the right-hand Album page, Studio shows you how many pages are in your Album and your current page number.
Click an arrow to move forward or back through the pages.

REVIEWING VIDEO SCENES IN THE ALBUM

Scenes are displayed in the order in which they were captured. This order cannot be changed in the Album, but scenes can be assembled in the movie in any order.
To view captured video starting from a selected scene
1. Click on the first scene to select it. The Preview window displays the first frame of the selected scene.
2. Click the Play button in the Preview window. The Preview window now plays the scenes in the Album. Progress is
indicated in three ways.
Studio highlights the scenes successively as they are played.
The Player scrubber in the Preview window shows the current point
of play relative to the entire movie.
Each Scene window contains a Progress indicator that shows the point of play relative to that scene. As the movie continues to play, the Progress indicator travels from scene to scene.
44 Studio
Displaying Scene Start and Length
As you move the pointer over scenes, the pointer changes to a grabber symbol. If you pause momentarily on the scene, the start time and length is displayed. If you leave the grabber on the scene, the display persists for several seconds.
Note that the start time is the time code from the original source video in minutes, seconds, and frames.
Selecting Scenes
Studio offers a variety of ways to select scenes in the Album and in the Movie window. Selection techniques follow standard Windows conventions. A highlighted border indicates selected scenes. You can use combinations of these techniques.
Choose Edit > Select All from the menu bar, or press Ctrl + A to select all
the scenes in the Album, including subsequent Album pages not visible.
Shift-click to select a range of continuous scenes.
Ctrl-click to select discontinuous selections.
Click-hold-drag to marquee to an area.
Press the arrow keys to navigate through the Album grid.
Combining and Subdividing Scenes
After previewing your scenes, you might want to combine or subdivide some into larger or smaller units. Both techniques are easy, and are similar to each other.
To combine scenes in the Album
1. Select the scenes to be combined.
2. Right-click on one of the scenes.
3. Choose Combine from the pop-up menu, or select Album > Combine Scenes from the main menu bar.
The selected scenes are combined into one. Only selected adjacent scenes are combined. Furthermore, they are joined in the order in which they appear in the album, regardless of the order in which they were selected. Album order proceeds across rows and then down the page. To revert, press Ctrl + Z, or click the Undo button.
Chapter 5: Using the Video Album 45
If you marquee two or more discontinuous sets of scenes using the shift­drag technique, each set of adjacent scenes is combined, but the two sets are not combined with each other.
To subdivide scenes in the Album:
1. Select the scenes to be subdivided.
2. Right-click on one of the scenes.
3. Choose Subdivide from the pop-up menu, or select Album > Subdivide Scenes from the main menu bar.
46 Studio
The Subdivide Selected Scenes dialog box appears.
4. Choose the length of the subdivided scenes by typing in a value. The smallest increment of subdivision is one second. Any video
remaining after subdivision is added to the last scene.
5. Click OK. A progress bar appears, the scene is subdivided, and new scenes are
added to the Album. To revert, press Ctrl + Z, or click Undo.
Note: You can subdivide these scenes still further, provided they retain a minimum duration of one second.
Re-Detecting Scenes
If you combine or subdivide scenes and later decide that you’d prefer to revert to their original state, you may re-detect any scene or selection of scenes. The detection results are identical to those that resulted from opening the captured video.
To re-detect scenes
If you have subdivided scenes, you must first recombine them. Even if you cannot remember exactly what you did and recombine more than is necessary, the detection process will restore the original scene sequence.
1. Select any scenes you have subdivided, right-click on one of the selected scenes, and chose Combine Scenes from the pop-up menu.
2. Select the resulting scenes that you wish to re-detect.
3. Right-click on any of the selected scenes and choose Detect Scenes from the pop-up menu.
The following window appears as Studio redetects the scenes and repopulates the Album with the original scenes.
To Change thumbnails in the Album
1. Select the scene to be changed.
2. Use the Player control to find the frame you wish to be the thumbnail.
3. Right-click on the scene and choose Reset Thumbnail from the pop-up menu.
Adding Comments to Scenes
Studio offers the ability to add custom names to scenes as they appear in the Album, then sort and display scenes by these names. The default view for the Album is the Icon view.
Studio offers a “Details View” option for Album scenes (currently at Album > Details View) which displays each scene by icon and time code. Left-click on the selected clip’s icon and a text field appears, allowing custom naming or comments for that specific clip.
Chapter 5: Using the Video Album 47
Additionally, you have the option to select Album scenes by comment. Use Album > Select By Comment to open this dialog box:
Entering a keyword into the text field and clicking OK highlights all Album scenes containing that keyword. In this example, the keyword is 3-shot:
48 Studio
Finding Scenes
Studio offers simple and convenient tools to locate scenes in your Project and in the Album.
Right-click on any scene in your Project and select Find Scene In
Album. The requested scene is highlighted in blue in the Album.
Right-click on any scene in your Album and select Find Scene in
Project, and Studio highlights in blue the requested scene (or scenes) in the Project.
Using and Adjusting Scenes in

WORKING WITH SCENES

Studio provides a variety of video cues regarding the scenes in a Movie or a captured video file
Clips captured at full DV quality display icons with gray borders, while clips captured in Preview quality display outlined with a white dotted
When clips are placed in the Movie Window, a yellow checkmark appears in the upper-right of the Album’s icon.
When you delete a clip from the Movie Window, the green checkmark disappears from the Album icon.
Chapter 6:
Your Movie
Right clicking on a scene in the Abum and choosing Find Scene in Movie, will highlight any occurrences of the scene in the Movie Window
Right clicking on a scene in the Movie Window and choosing Find Scene in Album will highlight that scene in the Album
When two contiguous scenes from capture file are placed in sequence in the Movie Window, the border between the scenes is displayed as a dotted line.
Adding Scenes To Your Movie
There’s more than one way to add a scene to your movie:
Drag a clip from the Album and drop it into the Movie window
Copy a clip from the Album or the Movie window, select another clip in
the Movie window and replace it with the copied clip by Ctrl+V or right­clicking and selecting Paste.

Chapter 6: Using and Adjusting Scenes in Your Movie 49

Working with Multiple Video Capture Files
For some projects you may want to combine scenes from separate source tapes, or scenes from the same tape captured as separate video clips. Studio makes this easy:
1. Drag and drop scenes from the first captured video clip into the Movie Window.
2. Using the drop-down list or the File Cabinet button, open the second captured video clip. Studio displays only your current clip in the Album, although previous clips remain in the Movie Window until they are deleted.
3. Drag and drop scenes from the second captured video clip into the Movie Window. Continue in this manner until you have all desired scenes in the Movie Window.

TRIMMING SCENES

Video scenes and other clips that are too long can be trimmed to remove the excess. Unlike traditional trimming processes, no data is lost: Studio sets new start and end points for the clip in the Movie window, but does not alter the original Album scene. This means you can always reset scenes to their original state, or select different trim points.
Studio offers two ways to trim.
Directly on the Timeline
With the Trim tool.
The basic process involves selecting a point near the beginning of the scene to which you want to trim (the In point). Once this point is selected, the Trim command trims the excess from the beginning of the scene to this new point. Trimming from the end (the Out point) works the same way.
Trimming on the Timeline using Handles
The quickest way to trim is by dragging the edges of scenes directly onto the Timeline, without accessing any menus. Watch the Preview window as you trim, so you can find the frame on which you want to end or begin.
50 Studio
To trim a single scene on the Timeline
The following exercise shows how to trim scenes directly on the Timeline by trimming the end of the first scene.
1. Delete all but one scene from the Timeline. If no scenes are on the Timeline, drag one to it from the Album.
2. Fine adjustments are easier when the time scale is expanded. Expand the time scale so the scene resembles the following illustration.
Position the pointer anywhere on the Timeline except directly over the Edit line. The pointer becomes a clock symbol; click-drag it to the right to expand the Timescale.
The illustration above shows maximum expansion. Each tick mark represents a single frame.
3. Position your mouse pointer over the right edge until it becomes a left­arrow.
4. Click-drag to the left. The Preview window shows the current frame. As you trim, the frame displayed in the Preview window becomes the last frame and your arrow becomes a left-right arrow.
Release the mouse button. The scene is now trimmed.
Chapter 6: Using and Adjusting Scenes in Your Movie 51
To trim with more scenes on the Timeline
When more than one scene is on the Timeline, you first need to select the scene to be trimmed.
1. Select File > New Project to open a new file, or simply delete all the scenes from the Timeline (press Ctrl + A, then Delete).
2. Drag the first two scenes from the Album onto the Timeline. (If you are using A Day at the Zoo, note that the Timescale is relatively short.)
3. To expand the Timescale, right-click in the time ruler. Choose 30 seconds from the pop-up menu.
4. Select the right-hand scene. Your Video track should now look like this:
Note that the last frame of the first scene is displayed in the Preview window. As long as the right scene remains selected, you can continue to trim more video by dragging the edge to the right again, or restore some of the trimmed video by dragging the edge to the left.
5. Select the second scene. Move your cursor over the left edge of the second scene until it becomes a right arrow.
6. Drag the left edge of the second scene to the right.
52 Studio
7. Release the mouse button. The left edge of the second scene snaps back against the right edge of the first scene.
The beginning of the second scene is now trimmed. The first frame of the second scene is displayed in the Preview monitor.
Troubleshooting Tips
If you are having difficulty manipulating the edges of scenes, try the following.
Verify that the scene you wish to trim is selected, and that it is the only
scene selected.
Expand the Timescale until it is easier to make fine adjustments.
Be careful not to expand the Timescale too far. If that does happen,
scenes will appear very long. Undo enough times until the scale is restored, or use the scale tool to reduce the Timescale.
Contiguous Clips
Clips that are adjacent on your source video will appear with a vertical dotted line between them when in the Timeline View of the Movie Window. This is for ease of tracking, and does not affect how you manipulate clips in the Movie Window.
Chapter 6: Using and Adjusting Scenes in Your Movie 53

SPLITTING AND COMBINING CLIPS

If you want to insert another scene (or a still image or graphic) into the middle of a clip, you can split any clip in the Video track of the Timeline View into two parts, and then insert the new item.
To split a clip in the Timeline View of the Movie window
1. Place the clip in the appropriate track of the Movie window.
2. Choose the split point. You may use any method that adjusts the current position, such as
moving the Timeline scrubber, clicking Play and then Pause, or changing the Counter.
3. Right-click within the clip you wish to split, and select Split Clip from the drop-down menu. OR
4. Make certain your scrubber displays the Edit Line where you wish to split the clip, and click the Razorblade Tool.
The clip is split at the point of the current position.
Restoring a
Split Clip
To restore a split clip you can Undo, replace it, or use the Trim tool.
To restore a split clip:
First try to Undo. Even if you performed other actions after you split the
scene, the multilevel Undo allows you to restore the split scene.
If you elect not to Undo other actions as well, you can replace both halves
of the split clip with an original from the Album, or . . .
Delete one half of the split clip, and trim out the other.
To combine clips in the Movie window: Select the clips you wish to combine, then right-click and choose Combine
Clips. This feature works only with clips which were originally contiguous in your source video, or previously split in the Movie Window.
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The Razorblade (Split Clip) Tool
The Razorblade Tool sits above the righthand portion of theTimescale. It offers instantaneous splitting of scenes as they play in the Album or in the Movie Window. Simply select a scene and use your [Space] bar to Start and Stop the scene. As you do so, notice the Razorblade icon becomes active. Click the Razorblade and you immediately split the scene. The Razorblade then becomes inactive until you move the Scrubber or Play another scene.
The Trashcan (Delete Clip) Tool
The Trashcan Tool sits just to the right of the Razorblade Tool. It provides a quick means of deleting any clip or clips selected in the Movie Window. Keep in mind that this tool deletes the selected clip from the Movie Window, but not from the Album.

TRIMMING VIDEO SCENES WITH THE CHANGE CLIP PROPERTIES TOOL

The Change Clip Properties tool provides a convenient place to perform trimming functions for any type of clip, including video scenes. It includes the benefits of the prior two methods in that you can perform precise and fast trimming. As you work, you receive visual feedback. Once you have completed a trim, you can preview the scene to make sure you like it, and reset it if you don’t.
Click the buttons at the left of the Movie window menu bar to open and close the Video or Audio Toolbox, or double-click on the video or audio clip in the Movie window.
Chapter 6: Using and Adjusting Scenes in Your Movie 55
Orientation to
the Change
Video Clip
Properties Tool
When trimming video scenes, the Change Video Clip Properties tool is configured as shown in the following illustration. On the left and right are two Preview windows, showing the beginning and ending frames. In between these is a set of Transport controls that play the scene as you are working. A set of Trim Calipers is found at the bottom. At the top are a Name field on the left, and Duration field on the right.
Start/End Trim
Scene Preview
Windows
The Trim Scene Preview windows show the first and last frames of the scene. Before you trim, they display the first and last frames of the original scene in the Album. As you trim, they display frames of the new start and end.
At the bottom of the Trim Scene Preview windows are several controls for etting trim points. The left and right Trim To buttons with bracket symbols trim the start and end to the current frame shown on the Player. The Counter displays the current start/end time. You can also manually type in values on the Counter to set new trim points. The Up/Down arrow buttons increment/decrement the current position by single frames.
The Player Window During Trimming
During trimming, playback is controlled from the Toolbox, and the Preview Player controls are not displayed.
56 Studio
Using the Movie Window Scrub Slider
A convenient way to rapidly move to the general area you want to trim is to use the Timeline scrubber in the Movie window. As you move it, the Trim scrubber and Player scrubber track its movements.
Transport Controls
Between the Start/End Preview windows, are a set of Transport controls.
From left to right their functions are as follows.
Click the left-most button to go to the untrimmed start of the scene.
Click the second button to go to the new trimmed start time.
The third button plays the scene, and changes to a Pause button
during play. The Player stops when you click it a second time.
As you play, the Trim scrubber moves from one segment to the next so you can accurately review the trimmed and untrimmed portions.
Click the right-most button to loop the scene continuously, at
which point its function changes to Pause.
Chapter 6: Using and Adjusting Scenes in Your Movie 57
Trim Calipers
The Calipers provide a fast way to make accurate trims, and provide instant graphical feedback on how much you have trimmed. Slide the left and right markers to the point at which you want the scene trimmed. Move the Trim scrubber to scrub the trimmed scene.
Duration Counter
This Counter shows the length of the scene, and operates in the same way as other counters in Studio. However, changing its value manually increases or decreases the scene length by adding or subtracting from the end of the scene.
Scene Name
You can give your scene names that are more meaningful to you by typing them in the Name Field. These names are visible only when the Movie window is in Text view.
Tool Tip: to see the new name, move the cursor over the thumbnail in the Album or in the Movie Window
Resetting Trimmed Scenes
You can Undo if you don’t like the results of a trim, or you can manually reset the trimmed scene.
Use one of the following ways to reset a trimmed scene.
Drag the scene edge directly on the Timeline until it stretches no further,
or drag the Trim tool to the end
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Use the Trim tool to drag the Caliper to the end
Use the Trim tool, but click to go to the clip start; then, click
under the first frame preview window to set the start frame

EDITING AUDIO AND VIDEO SEPARATELY

Up to this point we have discussed the editing of clips consisting of video locked to its audio component. Studio now offers the ability to edit either video or audio separately by locking and unlocking selected tracks.
Locking Tracks
In the Timeline View, roll your cursor over the five track indicators on the left edge of the window. You can click on any or all of the icons and lock each track individually. A locked track is immediately grayed out in the Timeline view, and cannot be selected in either the Storyboard or Text view.
Drag, drop, and trim video and audio clips separately as you choose to lock and unlock individual tracks.
Locking the Title Overlay track will keep an overlay or transition’s original duration while you trim audio and video clips.
Without locking Title Overlay, trimming the video clip above it would trim the overlay or transition.
Insert Editing
Using the Timeline View of the Movie Window, Studio supports audio and video insert editing. Here’s a quick example:
Elizabeth is eating lunch, explaining the differences between an African elephant and an Asian elephant. The video is a waist-shot of her as we listen to her explanation. We will insert our video-only clip of the African elephant precisely where Elizabeth describes the size and shape of the animal’s ears.
Previewing Elizabeth’s voice track, we determine the In and Out points of our video insert.
Chapter 6: Using and Adjusting Scenes in Your Movie 59
1. Lock the original sound (also called “sync sound”) track by clicking on the audio icon at the far left of the Timeline View. The icon remains depressed and the track changes color.
Select Elizabeth’s video clip
2. Position the Scrubber at the point you want the insert to start and use the Razorblade Tool to split the scene. Repeat this for the point you want the inesrt to end.
3. Delete the video clip between the two cuts you just made.
4. Drag the elephant clip from the Album into the hole in the video track that you’ve just opened up.
Note: If the inserted clip’s duration is greater than that space you created its end will be trimmed to fit the space.
When you Play the sequence, you now see the African elephant when Elizabeth describes the shape of its ears, then back to Elizabeth as she continues talking. This technique also applies to audio inserts, where you would lock the video track, open up the audio track, and drop in a new audio clip.
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SPLIT EDITS

An advanced editing technique involves changing the In points of synchronous audio or video from adjacent clips in the Movie Window. This is known generically as a “split” edit, and specifically as either an “L-cut” (where video precedes its sync audio) or a “J-cut” (where audio precedes its sync video). These examples will demonstrate both types of split.
First, the L-cut. Elizabeth is seated at lunch, describing to the children the trumpet of a bull elephant. The next clip is the elephant on-camera with a rousing trumpet, demonstrating Elizabeth’s description. The most common transition would be to cut from Elizabeth to the bull elephant:
Next, you make the editorial decision to cut from Elizabeth fifteen frames earlier, but keep her audio while we first see the bull elephant. Notice that the shape of Elizabeth’s icon and her audio track roughly form the letter ”L“—hence the term ”L-cut.“
Studio makes it easy to perform split edits. To perform the L-cut:
1. Expand the Timeline so you can count fifteen frames.
Chapter 6: Using and Adjusting Scenes in Your Movie 61
2. Select the right-hand clip and trim the elephant fifteen frames to the left.
3. Lock the video track and select the left-hand clip of Elizabeth. Drag the right-hand edge of her audio clip 15 frames to the left.
4. Unlock the video track.
When you Play your movie, you now see Elizabeth describing the elephant and we cut to the elephant fifteen frames before it trumpets.
Your final editorial decision is to hear the elephant’s trumpet while Elizabeth remains on-camera, for twenty frames, then cut to the bull. Notice that the icon of the elephant and its associated audio track approximate a “J.”
To perform this edit:
1. Expand the Timeline so you can count twenty frames.
2. Select the left-hand clip and trim Elizabeth twenty frames to the right.
62 Studio
3. Lock the video track and trim the elephant’s audio twenty frames to the
left.
4. Unlock the video track.
When you Play your movie, you now hear Elizabeth describing the elephant and we hear the trumpet twenty frames before we see the elephant.

ADJUSTING VIDEO PROPERTIES OF SCENES

Studio provides video property effects that you can Preview in real time, and which allow you to adjust eight video parameters for each clip or still-
frame in your Movie Window. Using the Color/Visual Effects Toolbox , you can adjust settings for:
Luminance (Brightness and Contrast)
Chrominance (Hue and Saturation)
Style (Blur, Emboss, Mosaic, and Posterize)
The Color/Visual Effects Toolbox also has a dropdown menu for selecting four global Color Types. In addition to All Color (the original color of the video clip) you can select Black and White, Single Hue, or Sepia.
Hue
This is the distinction between colors; the attribute of colors that permits them to be classed as red, green, and blue. Moving the slider to the left will take fleshtones toward red; moving to the right takes them toward green.
Saturation
This is the quantity of pure color, which is diluted when mixed with white. Moving the slider to the left decreases the amount of color; moving to the right increases the amount of color.
Brightness
This is the relative intensity of a picture, without regard to color
Contrast
The range of light and dark values in a picture or the ratio between the maximum and the minimum brightness values. Moving the slider to the left lowers contrast, and displays mainly as shades of gray, while moving the slider to the right increases contrast and displays as blacks and whites with very little gray.
Blur
This is an effect akin to defocussing a camera. Studio offers 10 steps of Blur.
Chapter 6: Using and Adjusting Scenes in Your Movie 63
Emboss
This ia an effect which emulates the look of an emboss, meaning to raise in relief from a surface. Studio offers 10 steps of Emboss.
Mosaic
This is an effect which breaks an image into increasingly larger colored squares as you move the slider to the right. Studio offers 64 steps of Mosaic.
Posterize
This is an effect transforming a normal video image into a collage of flattened single-colored areas, without graduations of color and brightness. Studio offers 7 steps of Posterize.

ADJUSTING PLAYBACK SPEED OF SCENES

This tool allows you to vary the speed of any video clip from one­tenth normal speed to five times normal speed.. Set the slider to the speed you wish to apply to the clip. Notice that the clip changes length in the Movie Window as you vary its speed.
Conversely, you can size a clip to a specific duration in the Timeline view of the Movie Window (as long as it is between 1/10th and 5 times the clip’s original duration). Just select the clip with the Change Speed Toolbox open,
and your cursor changes to the Speed Change cursor when you drag the right edge of your clip.
If your clip has motion which looks choppy when slowed down, you have the option of smoothing the motion by interpolating frames (that is, creating intermediate frames).
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Chapter 7: Creating
and Using Still Images
You can import images—such as photographs or drawings in most standard formats—and video frames, which can be grabbed with the Studio Frame Grabber. Titles are also a type of still image, and may themselves contain imported images and grabbed frames.
Still images can be placed on the Video track or the Title Overlay track. Still images on the Title Overlay track are superimposed on top of the video.
When you place a still image in the Movie window, a copy of the image file is imported into the Studio project. This makes the Studio project more transportable; however, changes to the original image file are not reflected in the Studio project. If you change the original image, replace the image in Studio.
Full-Screen Images
A full-screen image is one that is placed on the Video track, and fills the entire screen, replacing the video. When the preceding video clip ends, Studio plays the still image clip. The visual effect is that the video ends, and is replaced by the graphic until the next video clip or still image begins.
A Full-screen Title Replaces the Video:
Overlay Images
An overlay image is placed on the Title Overlay track and is superimposed on top of the moving video, without replacing the video.
An Overlay Appears on Top of the Video:

Chapter 7: Creating and Using Still Images 65

To add a full-screen still image
Still images such as photographs, clip art and so on are added from the Photo/Frame Grab section of the Album. Titles are added from the Title section of the Album. You’ll add a title from TitleDeko.
1. Select File > New Project from the main menu bar to clear the Movie window.
2. Click the Show Videos tab on the Album, and drag two video scenes onto the Timeline.
3. Click the Show Titles tab on the Album. The Album Titles section is displayed.
4. Drag your title in between the two video scenes.
Controlling
Transparency
for Still Images
5. Click the Play button in the Player to preview the movie. Don’t clear the Movie window yet, because we will be adding an overlay
image later.
About the Overlay Process
Overlays are created in two ways. The primary method is through the title editor TitleDeko; however, you can also import a still image file. TitleDeko is covered in Chapter 9. This chapter explains importing graphics as overlays.
An overlay still image appears to have a solid background, yet—when you place it on the Title Overlay track—the background disappears, allowing the video to show through. How does Studio do this?
For still images placed on the overlay track, Studio uses the color of the top­left pixel of the image to determine the transparent color. All pixels that match this color are assigned Opacity of 0% (fully transparent or clear). Because these pixels become transparent, the pixels of video behind them show though.
This function works well for still images that have consistent solid background colors. However, if you find that your particular overlay image background color does not work well for this, change the color Studio uses for the background. You can use an image-editing program, like Photoshop or PaintShop Pro to change the top-left pixel to the desired color.
66 Studio
Note that graphics imported into TitleDeko are not given transparent backgrounds.
Also note that graphics imported into TitleDeko, through the Import Image button , are not given transparent backgrounds. However, if you click the Show Photos and Frame Grabs tab on the left side of the album,
and navigate to the folder in which your desired image is stored, you can drag it down to the Title track and it will have a transparent background. Again, the top left pixel color determines which color is transparent.
To add an overlay still image
The Titles section of the Album should still be open. If not, click its tab.
1. Drag a still image from the Album to the Title Overlay track under the first video clip on the Timeline.
2. Play the movie to see the overlay effect.
The top-left pixel of the overlay image is black, so Studio makes all the black pixels in the overlay image transparent, allowing the video to become visible in the background.
Chapter 7: Creating and Using Still Images 67

THE FRAME GRABBER

The Frame Grabber can capture a still image from any video source, and save it in many standard graphic formats. You can use the grabbed frames in other software applications, manipulate them in image editing software, or re-insert them back into your movies as still images. You can also import them into title images with the title editor, TitleDeko.
About Grabbing
Images
You can choose a frame to grab from one of two sources:
From a movie (a captured video file already on your hard drive)
From video input (live camera or other video source)
After you grab the frame, the Frame Grabber offers two options for using it:
Add To Movie (add it to the Video track)
Save To Disk (save it to your hard drive as a graphic file)
Adding it to the Video track places the grabbed frame before the video clip that is currently selected. When you save to your hard drive, a full­resolution image is stored. You can save the file in most standard graphic formats.
Using the Frame Grabber Tool
Use the Frame Grabber tool in conjunction with the Player. Open the Toolbox and click the Frame Grabber button. Play the movie or source video until you see the frame you want, and grab the frame, which is displayed in the Preview window. Once the frame is grabbed, you can add it to the movie or save it to disk.
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Transport Controls
If your source video is a DV camcorder or VCR connected to a 1394 port, Studio provides convenient on-screen transport controls. Locate the frame you wish to grab using these controls.
From left to right, the Camcorder Transport controls are: Stop, Rewind/Review, Play, Fast Forward, and Pause. You can also use the Frame Reverse/Forward buttons to search through a camcorder tape at different speeds to locate the specific frame you wish to grab. Refer to Chapter 4 more a more detailed explanation of Transport controls.
Reduce Flicker
If the source video of the frame grab contains a large amount of motion, the grabbed frame may show flickering, which can be reduced or eliminated by clicking the Reduce Flicker checkbox. Because Reduce Flicker reduces resolution, you are given the option of turning it on or off.
To grab a frame from a movie and add to a movie
1. Select File > New from the main menu bar to clear the Movie window.
2. Drag a few video scenes from the Album onto the Video track and select the one in front of which Studio is to place the grabbed frame.
3. Click the Open Video Toolbox button
and then the Frame
Grabber button
. The Frame Grabber tool is displayed in the Toolbox.
4. Verify you are feeding your source video to Studio.
5. Select From Video Input.
6. Play the source video to the frame you wish to capture.
7. Press Pause to stop the source video on your desired frame.
8. Click the Grab button.
9. Click the Add to Movie button. Studio places the grabbed frame on the Video track of your movie in
front of the video clip you selected.
Continue on to the next example without making any changes to Studio.
Chapter 7: Creating and Using Still Images 69
To grab a frame from a movie and save it
Saving a grabbed frame is a nearly identical process, except you click the Save to Disk button instead of the Add to Movie button.
1. Select the From Movie button.
2. Use the Player control to locate the frame you wish to grab.
3. Press Pause to stop the movie on your desired frame.
4. Click Grab.
5. Click the Save to Disk button. A Save File dialog box appears.
6. Choose the file folder in which to save the image. Give the file a name you’ll recognize later by typing in a name in the file name box. Save the file.
7. The default file type is BMP. To choose another file type, click the pull­down arrow to drop down the file type list. Scroll down to select a file format.
8. Choose the resolution for the image (we recommend 640 x 480).
9. Click the Save button.

TRIMMING STILL IMAGES

Still images are trimmed in one of two ways:
Directly on the Timeline
With the Change Clip Properties tool
Trimming on
the Timeline
Using Handles
Trimming still images directly on the Timeline works like trimming scenes on the Timeline: grab the left or right edge and drag.
Trimming with the Change Clip Properties Tool
Double-click on the image while in Timeline view to display the Change Clip Properties tool. Because there is little about a still image that can be changed, the Change Clip Properties tool offers only two options for still images.
To set the length the still image is displayed, change the counter in the
Duration counter.
To give the image a custom name, type the name in the Name field.
70 Studio
For titles, the Edit Title button is enabled. To edit a title, click this
button. The title editor, TitleDeko, opens with that title in its editing window, ready for you to make changes. Click the Accept button when you are finished. The revised title appears in the Movie window.
Adjusting Still Images Properties
The same tool used to adjust video properties (See Chapter 6) can be used to adjust Still Images, including titles.
Using the Color/Visual Effects Toolbox
Luminance (Brightness and Contrast)
Chrominance (Hue and Saturation)
Style (Blur, Emboss, Mosaic, and Posterize)
The Color/Visual Effects Toolbox also has a dropdown menu for selecting four global Color Types. In addition to All Color (the original color of the video clip) you can select Black and White, Single Hue, or Sepia.
, you can adjust settings for:
Chapter 7: Creating and Using Still Images 71
Chapter 8:
Adding and Using Transitions
This chapter explains transitions, and shows you how to add them to your movie.
Transitions are placed on the Video track between two video clips, between full screen graphics, or between a combination of these clip types. Transitions can also be placed on the Title Overlay track, to bring titles on and off the screen. Transition types include 3D transitions (Hollywood FX), Fade, Dissolve, Wipe, Slide and Push. Studio offers numerous variations of Wipe and Slide transitions. For all transitions, except Fade, you can set the duration and direction to suit each movie’s specific requirements. The only variable for Fade is duration.
To select the Transitions section of the Album, click the Transitions tab.
The following example illustrates a Slide Right
transition.
Transition Types and their Uses
Transitions are used based on the content of the video and what you are trying to do with your movie. Properly used, transitions let you subtly reinforce the meaning of the movie and how it plays without the audience becoming aware that a transition is employed. If you watch professionally produced video on television, you’ll see many ways to improve your own tapes. Generally, it is advisable to refrain from overusing transitions that tend to cause abrupt changes or otherwise draw attention to them. There’s a big difference between a subtle Dissolve from one clip to the next, and employing a heart-shaped Wipe.
72 Studio
In the project file sample1.stu you already find some transition effects to look at. The following picture shows an example for the use of several different transition effects.
Cuts A cut is the absence of a transition, producing an immediate shift from one
scene to the next. Depending on the content you have, this can be very useful.
Fades
This transition fades the first portion of the video clip up from a black screen, or fades the last of the clip down to a black screen. If Fade is used between clips, the video clip that is playing fades down. The incoming video clip then fades up (this is sometimes referred to as a crossfade). The Fade transition is the first transition in the Transition section of the Album.
Fade is typically used when there is a large break in the continuity. Examples include fading up from black at the beginning of your movie, or down to black at the end. It also can be used to indicate a new section has started. For example, a movie of a play might benefit from fading down to black at the end of one act, and then fading up from black as the next act opens.
Dissolves
A Dissolve is a gradual change between one video clip and another. The Dissolve is a widely used transition that avoids abrupt cuts from one clip to the next. Unless you intentionally want a cut, which can also be considered a type of transition, consider a Dissolve. While a short Dissolve can take the edge off a cut, a long Dissolve is useful to suggest the passage of time.
Wipes
A Wipe appears as if the incoming video clip is wiping over the current video using one of many directions or patterns.
Slides
A Slide appears as if one video clip is sliding over the previous clip.
Chapter 8: Adding and Using Transitions 73
Pushes A Push appears as if a new video clip is pushing the current clip off the
screen.
Hollywood FX for Studio 3D Transitions
Pinnacle Systems Hollywood FX offer an impressive array of 3D transitions and effects. These dramatic effects are ideal for opening sequences, sports or action footage or music videos. Hollywood FX’s quality is outstanding, and satisfies professional expectations, while still being easy-to-use.
Studio includes 16 unique effects from Hollywood FX Basic for Studio. In addition, Studio includes demo versions of more than 80 other FX that you can preview from within Studio (the demo FX are watermarked with a Pinnacle "P" logo). If you like the demo FX, you can purchase the Hollywood FX Plus for Studio add-on by clicking the e-commerce link within Studio.
Hollywood FX Plus for Studio includes full unwatermarked versions of all the demo FX in Studio, as well as the Easy FX editor that lets you customize all of your Hollywood FX, by giving you control of settings like reversing the flight direction, rotating the direction of flight 360 degrees, turning on/off shadows, shine and lighting and turning on/off anti-aliasing for smooth edges.

THE TRANSITIONS ALBUM

Dropdown Tab
Select the type of transition you wish from the dropdown at the upper left of the Transitions Album. Studio gives you 74 Standard Wipes, 52 Alpha Wipes,16 Hollywood FX three-dimensional transitions and 84 demo (watermarked) Hollywood FX three-dimensional transitions.
Displaying Transition Type
As you move the cursor over the transition icons in the Album, the cursor changes to a grabber symbol. If you pause momentarily on the icon, the transition type is displayed. If you leave the cursor on the transition, the display persists for several seconds.
74 Studio
Previewing Transition Effects
Select a transition icon and watch the Player Preview window. The Player demonstrates the effects of the transition using the conventions of “A” and “B” where A represents the current clip and B the new clip.
To see a detailed view, stop the Player and use the Frame Reverse/Forward buttons to step through the effect one frame at a time.

ADDING TRANSITIONS TO YOUR MOVIE

Transitions are placed on the Video track by dragging them from the Album just as you would add any other item. You can do this in any view. To quickly add transitions, the Storyboard view can be useful.
Transitions are also trimmed like any other clip. See Chapter 6 for details on trimming clips.
To add a transition
The following example shows how to select and place transitions, and how they look in your movie.
1. Select File > New Project to clear the Movie window.
2. Click the Storyboard View button in the Movie window menu bar (you can also use Timeline View).
3. Click the video scene Album if it is not already selected.
4. Drag at least six scenes onto the Storyboard.
5. Click the Album Transitions tab.
6. Click-hold on the Fade In or Out transition and drag it in front of the first scene on the Storyboard.
Release the mouse button. The transition and the first clip are selected. Play the movie to see the Fade effect.
Chapter 8: Adding and Using Transitions 75
7. Next, add the remaining transitions as indicated.
Previewing Transitions in Your Movie
One of Studio’s features is the ability to preview transitions in the Player window. Just drag and drop a transition into the Movie Window, click the Play button (or hit your [Space] bar) and watch how the transition works with your material.
You can also preview transitions by scrubbing through them in the Preview Player or on the Timeline of the Movie Window.
Because Hollywood FX are complex 3D transitions, Studio uses the 3D accelerator hardware on your graphics board for real-time previews. If you have 3D acceleration, select it in Setup > Edit.
If you don’t have hardware 3D acceleration, Studio uses software acceleration. Due to the complex nature of these 3D transitions, previews work differently than with 2D transitions:
When you preview in the Player Window, your movie plays in real time with reduced resolution (this affects preview only—when you Make Movie your transition is rendered at full resolution and frame rate).
When you preview with the scrubber and hold down the Alt key, the transition plays at full resolution but—depending on your PC’s capabilities—may not play in real time. Again, this affects preview playback only. When you Make Movie the transition is rendered at full resolution and frame rate.

TRIMMING TRANSITIONS

Transitions are trimmed in one of two ways:
Directly on the Timeline
With the Transitions Trim tool.
Trimming On The Timeline
Trimming transitions directly on the Timeline works in a similar fashion as trimming Scenes on the Timeline: Select the transition, and then grab the left or right edge and drag.
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Using the Trim Transitions Tool
The Trim Transitions tool works in a similar fashion as the Trim Scenes tool described in the previous chapter, with a few minor exceptions.
Because they are so similar, this section covers only the differences. Select at least two scenes from A Day at the Zoo and drag them to the
Timeline or Storyboard. Then, drag a transition in between two of them. The example below illustrates the Trim Transitions tool applied to a Slide Right transition.
To display the Trim Transitions tool, double-click on the transition or select the transition and click the Toolbox button.
The Start Frame, End Frame, Trim Scrubber and Transport controls, as well as the Name and Duration fields, work identically to their counterparts for the Trim Scenes tool.
Next, click-drag the Trim scrubber to the center. As you move the Trim scrubber, notice that the incoming video appears to slide diagonally from lower left to upper right in the Preview window.
Reverse Direction Checkbox
You can change the direction of some transitions by checking the Reverse Direction checkbox.
Chapter 8: Adding and Using Transitions 77

AUDIO TRANSITIONS

Clips dragged into the Movie Window have synchronous video and audio. When played, video and audio cut from one clip to the next. When a transition is placed between two clips, audio always crossfades as in this illustration:
The only exception to this convention is the Fade In/Fade Out transition which takes the audio completely out then back in again:
78 Studio
Chapter 9:
Creating Titles and Graphics
TitleDeko is an integrated title editor program that allows you to quickly and easily create professional quality titles and graphics. Titles can contain words, shapes, background colors, and photos or graphics imported from other programs. Text and graphics can scroll vertically—like closing credits in a motion picture—or crawl horizontally like a TV news bulletin.
How Titles Are Created
TitleDeko appears in a separate window with its own user interface. It creates titles that are inserted into your Studio movie. You can also save titles separately for use in other Studio movies.
You create a title in the TitleDeko window. You type in text, apply a style, and complete it by resizing, repositioning, rotating, or by adding shapes or
pictures. When you’re done, click the Accept button (green check mark , upper right corner) and the title is automatically inserted into the Studio Movie window.
Launching TitleDeko
You can launch TitleDeko in three ways. The manner in which you launch TitleDeko determines if the title is an overlay or full screen (you can change this later).
Launching from the Movie Window
For an overlay title, double-click on the Title Overlay track where you want the title to appear. For full-screen titles, right-click on the Video track.
Launching from the Video Toolbox
Click the Video Toolbox
button to open it, then click the Title
button. This displays the Title tool. Click either the Title Overlay
or Full Screen Title
button.
Launching from the Main Menu Bar
Choose Toolbox > Create Title, then click either the Title Overlay
or Full Screen Title
button to launch
TitleDeko.

Chapter 9: Creating Titles and Graphics 79

THE TITLEDEKO USER INTERFACE

TitleDeko is a separate application with its own user interface that offers menus, windows and toolbars.
TitleDeko Window
TitleDeko windows follow standard Windows conventions—you can open, close, move and resize them.
The Menu Bar provides menus of commands and other choices (not
shown in illustration). Frequently used commands have Toolbar buttons.
Toolbars containing Tool Groups that can be ”torn off” or rearranged.
A Preview window that shows a what-you-see-is-what-you-get
(WYSIWYG) view of your work along with lines denoting a “video safe”
area which will always be visible in your final movie.
A Preset Styles window that shows the style presets that can be applied
to text and other objects. You can modify the presets and create new ones.
A Status line that provides information about the tool in use, text cursor
coordinates, whether movement is set to coarse or fine, and so forth.
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Tool Functions
At the top and sides of TitleDeko are two Toolbars that offer fast access to frequently used TitleDeko functions. In addition, all functions can be selected via the menus. Frequently used functions also have keyboard shortcuts.
New, Open and Save Files; Cut, Copy and Paste
, These are standard Windows functions.
Typographical Characteristics
Before you can change typographical characteristics, select the text you want to change. Click the drop-down list arrows to choose a typeface and its
size . To preview the typeface before you select it, click the Typeface Browser button , and then choose the face you
want from the browser window. To make text bold, italic and/or underline, click the respective button .
TitleDeko Motion
By default, TitleDeko creates static pages of text and graphics (select Still) which can be brought on and off the screen using Studio’s transition effects.
TitleDeko also allows you to create moving titles, such as rolling credits (select Roll) and text that scrolls across the screen (select Crawl).
When you select either Roll or Crawl, a scroll bar appears at the right edge of the TitleDeko window, and you can create multiple pages of text and/or graphics which will move either vertically from bottom to top of frame (Roll), or move horizontally from right to left of frame (Crawl).
Chapter 9: Creating Titles and Graphics 81
Look Browser / Edit Looks
Click the Look Browser button to display a window that contains all the preset looks. Clicking on a specific look applies a set of appearance attributes to the selected object.
Click the Edit Look button to modify the currently selected look. There
are numerous fine adjustments that are explained in greater detail later.
Grid / Horizontal / Vertical Alignment Browsers
Alignment browser tools are active depending on whether the selected object is text or a non-text object (such as a circle). For example, you can right-align a circle, but you can’t justify it like text by spreading out the words and letters.
Click the Justification Grid button for a browser that gives you a fast way to align objects.
To change the horizontal or vertical alignment and/or justification of text characters, click the respective button and choose the type of alignment you wish. Note that some alignments also work on objects.
Undo / Redo
Click Undo to undo the last action. Undo will undo multiple levels of action, limited only by available memory. Redo undoes the last Undo.
Accept / Reject Title
Accepts or rejects the title or overlay and returns you to Studio.
Move / Scale, Rotate / Skew
Depending on how you select the text or object, these tools have
different functions. The cursor will change to show the active function.
Text Kerning / Leading
Spreads text lines vertically (leading—rhymes with “bedding”), or words and letters horizontally (tracking), or adds/removes space between individual letters and words (kerning).
Add Rectangle, Ellipse
Click to add these shapes. Hold the Ctrl key down while drawing the shape to constrain the shape to a square or circle.
Insert Picture
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Click to insert an image from your hard disk or other media. Pictures are treated like objects in that you can scale, skew, and size them. Please note that pictures get a transparent background only if they contain an alpha channel (e.g., a 32-bit .bmp).
Replace Background
Allows you to make adjustments to the color, opacity and other details
of the background, or select a picture to be used as the background.
Additional Menu Commands
Coarse / Fine
From the main menu bar, select Transform > Coarse or Fine to change the increments used in moving the cursor via the keyboard.
Make Full Screen
From the main menu bar, select Layer > Make Full Screen to enlarge a picture to fill the screen.
Find, Find Next and Replace
From the main menu bar, select Edit > Find, Find Next or Replace to perform text search and replace functions analogous to those of a word processor.
LETS MAKE A TITLE
On the following pages, you’ll find three title examples. Example 1 is nearly identical to the one in Chapter 3, A Tour Through Studio. If you’ve already completed this example, just open the sample file “Sample1.stu” and continue with Example 2. The subsequent examples build on this basic title to show more advanced TitleDeko features.
Example 2 demonstrates how to move titles with transitions. Example 3 demonstrates creating a Crawl. Example 4 enhances the text in a number of ways including resizing,
rotating and skewing. In addition, this example adds a shape behind the text to which a style is applied.
Example 5 demonstrates inserting a picture and changing the background color.
Example 1 Creating a Basic Title
1. Drag the first video scene from the Album onto the Video track.
2. Double-click on the Title Overlay track below the first video clip. When you finish the title, Studio places it at the point on the Timeline where you double-clicked.
Chapter 9: Creating Titles and Graphics 83
3. TitleDeko launches and a text I-Beam cursor awaits text entry. Type the words: A Day at the Zoo.
Next, you will change the type size and apply a new style to it, but you must first select the text.
4. Press Ctrl + A or use your mouse to click-drag over the text to select it. The text is now surrounded by a selection box with handles on its sides.
5. A sampling of styles is displayed in the window to the right of the text­entry window. (If the Preset Styles window is not visible, select View > Preset Styles.) Scroll down to number 9 and click it.
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6. The style characteristics are applied to the text.
7. Click the Move/Resize tool button . To resize the text, press Ctrl + A to select it, then position the cursor on the lower right handle while pressing the Shift key to proportionally shrink the text.
8. To center the text, click the Horizontal Justify button to display its pop-up choices. Click the Center button .
9. Your title is centered, and appears as follows.
Chapter 9: Creating Titles and Graphics 85
10. To create a title that rolls text vertically through the frame from bottom to top, like the credits at the end of a movie, select Roll from the Motion dropdown in TitleDeko’s Toolbar. If you wish you may type additional lines of text. The TitleDeko window will scroll to accept as many line of text as you add.
11. Finally, select the Accept button (the green check mark). Your title now rolls from bottom to top of frame when you Preview the movie. (for more details on text motion, see Rolls and Crawls in Example 3).
You return to Studio from TitleDeko. Studio places the title under the first Video Scene where you double-clicked on the Title Overlay track to launch TitleDeko.
To preview your title click the Play button in the Player. The text will roll up the screen. The roll speed of the text is inversely proportional to the duration of the title on the timeline. The longer the duration, the slower it rolls, and vice versa.
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Example 2 Using Transitions with Titles
You can use Rolls and Crawls to bring graphics and titles on- and off-screen. You can also add transitions to bring your title on and off the screen. To add a transition to a title:
1. Double-click on “A Day at the Zoo” in Title Overlay track to open the TitleDeko window.
2. Choose Still from the dropdown menu in the Toolbar.
3. Click Accept .
4. Click the Transitions tab on the Album.
Drag and drop two Slide Right transitions onto the Title Overlay track before and after the title overlay.
Preview the movie, and watch how the title slides in from the left, pauses for a moment, and then slides off to the right. You can use combinations of transitions and Roll/Crawl modes to introduce text into your movies. TitleDeko lets you experiment because it’s so easy and quick to see how a combination works with your clip.
Example 3 Creating Rolls and Crawls
As explained earlier in this chapter, Rolls are pages of text that move from bottom to top of screen, while Crawls are pages that move from right to left of screen in a single line. This example will show how to create a Crawl because it’s somewhat less intuitive than creating a Roll.
1. Double-click on the Title Overlay track of the Timeline View to open TitleDeko.
2. Choose Crawl from the dropdown menu.
3. Type “Now is the time for all good men to come to the aid of their
country.”
4. Click Accept. Click Play in the Preview window.
The text crawls from right to left across the bottom-third of the screen. You may speed up or slow down the crawl speed by shortening or lengthening the title clip in the Timeline view.
Chapter 9: Creating Titles and Graphics 87
Note. To position Crawl text other than in the lower-third of the screen:
5. After choosing Crawl from the dropdown and entering your text in the TitleDeko window, reposition your text I-beam cursor in its original upper-left position with the Ctrl + Home command.
6. Select Transform > Move from the TitleDeko Toolbar.
7. Use Alt + [Down Arrow or Up Arrow] to slide the initial line of text to the screen position where you wish the crawl to run.
8. Click Accept .
Example 4 Modifying the Text
In this example, you enhance the title created in Example 1 by rotating and skewing the text. You don’t need to follow this example exactly. Feel free to experiment.
1. Click the Move/Resize button . Select the text and position the cursor anywhere within the text or on the border (except on the handles) so the cursor is a Move symbol that looks like a cross. Experiment with moving the text.
2. Next, click the Rotate/Skew button . Rotate the text.
3. In the following illustration, the text was rotated , Style 9 applied , resized , and finally skewed by grabbing the upper right handle with the Rotate/Skew tool .
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4. Next, click the Rectangle button. A white rectangle appears. Click the Move/Resize button and resize the rectangle like this: . Click
the Rotate/Skew button, grab the upper right handle and skew the rectangle until it looks like this . Position the Rotate/Skew cursor over the shape and rotate it to match the text angle. Click the Style 8 icon. Move the shape over the text and select Layer > Send to Back from the menu bar.
Example 5 Inserting a Picture and Replacing the Background
This example shows how to insert a picture and change the background color. A picture can be a photograph, a frame of grabbed video or a drawing (see Chapter 7: Creating and Using Still Images).
1. While in TitleDeko, select File > New to clear the Preview window and start a new title.
2. Click the Insert Picture button . A standard Windows file dialog box appears. Navigate to a picture, and double-click it.
3. The picture appears in the Preview window.
4. To change the background color, click the Replace Background button
. Click the Background is a Color Gradient radio button.
Chapter 9: Creating Titles and Graphics 89
5. To change the gradient, click in each of the boxes. The Color Picker window appears. Choose the desired color. In this case, the top two and bottom two boxes were made the same color to create a ”ramp” effect that goes from light at the top to dark at the bottom.
6. Finally, add text that complements the picture.
YOU ARE NOW FINISHED WITH THE EXAMPLES. THE REMAINDER OF THIS
CHAPTER DISCUSSES THE FINE POINTS OF
TITLEDEKO.
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SELECTING TEXT AND OBJECTS

TitleDeko is character-oriented. You can select individual characters, words, lines or pages to change their position, size, or style. Consequently, text selection feels a little different than in other software, particularly word processors.
To select all text characters or objects
Type several lines of text, then try the following selection methods until text selection seems comfortable
Choose Select All from the Edit menu, or press Ctrl + A, or click-drag
across the text with your mouse. A transparent blue selection box with handles appears around all of the text.
To select a single word or object
Double-click the word or object. Or, use the arrow keys to move the
cursor to the beginning or end of the word, then hold Shift and press the right or left arrow.
A darker transparent blue selection border with handles appears around the word or object.
To select a random section of text spanning more than one line
Drag across, then down or up the text, or diagonally. Or, position the cursor at the beginning or end of the desired selection area,
and press arrow keys while holding the Shift key. Also, the Tab key moves the cursor from one word to the next.
Selected text within blocks is denoted by a darker transparent blue selection border with handles as shown in this illustration. The entire block is surrounded by a selection border with handles.
Chapter 9: Creating Titles and Graphics 91
To deselect text or objects, click anywhere outside the selected area.

FORMATTING TEXT AND OBJECTS

You can format text and objects by choosing a style with preset attributes, or manually by adjusting attributes such as boldness, size, typeface and spacing.
To select and change the typeface, click the down arrow and choose the typeface from the drop-down list, or click the Typeface Browser button
for a graphical display of typefaces, and double-click the one you want.
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To change the point size of text, type a new value into the Size field or click the arrow buttons To change text to bold, italic and/or underline, select the text to be
changed. For bold, italic and underline, click the corresponding button in the Editor menu bar, or use the shortcuts Ctrl + B, Ctrl + I, and Ctrl + U.
.
Applying Looks to Text and Objects
One of TitleDeko’s most powerful features is its library of preset looks. Looks include color, texture and transparency attributes that are applied to the face, edge and shadow of objects. With a click of the mouse you can instantly change the appearance of an object from glowing purple neon to blue metallic.
To select and change looks, click the Look Browser button . The Looks browser graphically displays the looks you can pick. Just double-click the look you want.
Justifying Text
Justification operates differently in a video character generator than in a word processor. TitleDeko uses justification controls to position all objects, including rectangles and ellipses, as well as text. You can Justify objects via menu selections, buttons, keyboard shortcuts and keypad shortcuts.
Justification Buttons
Three buttons provide access to the same functions: Justify , Horizontal Justify , and Vertical Justify .
The Justify button provides the same Bottom, Middle, Top functions as does the Justify menu, and also has Left, Center, Right controls for each. Click the Justify button to display a grid that resembles a Tic-Tac-Toe grid. To use the grid, select the text or object, and click the button that indicates how you want the text justified, or where you want the object positioned.
7
8
Top
Center
5
Middle Center
2
Bottom Center
Top
Right
Middle
Right
Bottom
Right
9
6
3
Top Left
4
Middle
Left
1
Bottom
Left
Justification
0
Off
The numeric keypad also emulates the functions of the grid, and thus offers a quick way to position or justify text and other objects, which is particularly useful if you have many repetitions to do. Hold down the Ctrl key, and press one of the numbers on the numeric keypad to quickly justify text (and objects). Notice that the position of the marker in the grid button changes, as do the Horizontal and Vertical Justification buttons.
, The Horizontal and Vertical Justify buttons display controls to manipulate text and objects in those directions. In addition, these buttons also contain Full and Spread functions that apply only to text. Select the text or object, click the button that indicates how you want the text justified or where you want the object positioned. The choices are obvious except for Full and Spread.
Chapter 9: Creating Titles and Graphics 93
Full Horizontal, Full Vertical and Spread Justif ic atio n
Full horizontal justification makes the text flush—or even—with both the left and right sides of the text field box, except for the last line of text which remains left justified. Full vertical justification makes the text flush—or even—with both the top and bottom of the text field box. Spread justification makes all lines of text flush with both the left and right sides of the text field box, including the last line.
Tools and Selection Handles
Three buttons (Move/Resize, Rotate/Skew, Kerning/Leading) have dual functions depending on the handle you select. The current function is denoted by cursor shape. The following text explains these cursor shapes and how they function on text and other objects. The following section, Transforming Text and Objects, explains how to access the dual functions of these tools.
When you select an object, handles appear on the corners and midpoints as shown in the illustration on the left. In the case of Rotate and Skew, a single handle appears in the upper right corner as shown on the right.
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