Pinnacle Systems Studio - 19.0 User Guide

Pinnacle Studio™ 19 User Guide
Including Pinnacle Studio™ Plus and
Pinnacle Studio™ Ultimate

Contents

Before you start. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Buttons, menus, dialog boxes and windows . . . . . . . . . . . . . . . . . 2
Help and Tooltips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Finding your version information. . . . . . . . . . . . . . . . . . . . . . . . . . 4
Upgrading . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Chapter 1: Using Pinnacle Studio . . . . . . . . . . . . . . . . . . . . 5
The Importer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
The Exporter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
The central tabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
The Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
The next step . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
The Movie Editor and the Disc Editor. . . . . . . . . . . . . . . . . . . . . . 11
The media editors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
The Player . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Pinnacle Studio Projects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
Chapter 2: The Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Adding assets to a project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Correcting media files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Instant gratification: SmartMovie. . . . . . . . . . . . . . . . . . . . . . . . . 19
Understanding the Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
The Navigator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Project Bins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Collections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Contents i
Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Managing Library assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
The Browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31
Thumbnails and details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Optional indicators and controls . . . . . . . . . . . . . . . . . . . . . . . . . 36
The Library preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Choosing what to display in the Library . . . . . . . . . . . . . . . . . . . . 45
Tags . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Correcting media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Video scene detection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53
SmartMovie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Chapter 3: The Movie Editor. . . . . . . . . . . . . . . . . . . . . . . . 59
The compact Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Previewing in the project editors . . . . . . . . . . . . . . . . . . . . . . . . . 61
The Project Timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
The timeline toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
The timeline track header . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Editing Movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Title Editor, ScoreFitter, voice-over. . . . . . . . . . . . . . . . . . . . . . . . 90
Deleting clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Clip operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Using the Clipboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Speed . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Movies within movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Clip effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Clip context menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Chapter 4: Corrections . . . . . . . . . . . . . . . . . . . . . . . . . . . 123
Media editing overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
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Photo editing tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 132
Correcting photos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134
Red-eye. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140
Correcting video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 141
Video tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 142
Video corrections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 145
Stabilize . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Correcting audio . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148
Chapter 5: Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 149
Effects in the media editors . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151
Effects on the timeline. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155
The Settings panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157
Working with keyframes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 160
Video and photo effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163
Working with transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168
Pan-and-zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Chapter 6: Montage . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
The Montage section of the Library . . . . . . . . . . . . . . . . . . . . . . 177
Using montage templates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Montage clips on the timeline . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Anatomy of a template . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 183
Montage editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Using the Montage Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 186
Chapter 7: The Title Editor. . . . . . . . . . . . . . . . . . . . . . . . 191
Launching (and leaving) the Title Editor. . . . . . . . . . . . . . . . . . . 193
The Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
The Presets Selector. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Preset Looks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198
Contents iii
Preset Motions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199
Creating and editing titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 202
Background settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 204
Look settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205
The Edit window. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210
Text and text settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
Titles and stereoscopic 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
The Layer List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221
Working with the Layer List . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222
Working with layer groups . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Chapter 8: Sound and music . . . . . . . . . . . . . . . . . . . . . . 233
The Audio Editor. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235
Audio corrections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241
Audio effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246
Audio on the timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Timeline audio functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Audio creation tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
ScoreFitter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
The Voice-over tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261
Using Audio Ducking to automatically adjust volume . . . . . . . . 264
Chapter 9: Disc projects . . . . . . . . . . . . . . . . . . . . . . . . . . 267
Disc menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269
Adding disc menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
Previewing disc menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275
Menu editing on the timeline . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Timeline menu markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
Authoring tools. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 278
The Chapter Wizard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 281
The Menu Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
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Menu buttons. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285
The Disc Simulator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
Chapter 10: The Importer . . . . . . . . . . . . . . . . . . . . . . . . 291
Using the Importer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 292
Importer panels. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294
The Import To panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 298
The Mode panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 302
The Compression Options window . . . . . . . . . . . . . . . . . . . . . . 306
The Scene Detection Options window . . . . . . . . . . . . . . . . . . . . 307
The Metadata panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 308
The Filename panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 309
Selecting assets for import . . . . . . . . . . . . . . . . . . . . . . . . . . . . 311
Selecting files for Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 312
Customizing the browser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 317
Adjusting the import file date and time . . . . . . . . . . . . . . . . . . . 319
Scan for assets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319
Import from DV or HDV camera . . . . . . . . . . . . . . . . . . . . . . . . 320
Import from analog sources . . . . . . . . . . . . . . . . . . . . . . . . . . . 326
Import from DVD or Blu-ray Disc . . . . . . . . . . . . . . . . . . . . . . . . 327
Import from digital cameras . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
Stop motion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 329
Snapshot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 332
Chapter 11: The Exporter. . . . . . . . . . . . . . . . . . . . . . . . . 337
Output to disc or memory card . . . . . . . . . . . . . . . . . . . . . . . . . 341
Output to file . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 344
Output to cloud . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352
Output to a device . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356
Output to a MyDVD file. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 357
Contents v
Chapter 12: Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359
Watchfolders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359
Audio device. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360
Event logging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360
Export and Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360
Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364
Keyboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 366
Project settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368
Storage locations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369
Reset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 369
Restore purchase. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370
Chapter 13: Screen capture . . . . . . . . . . . . . . . . . . . . . . . 371
Starting a screen capture project . . . . . . . . . . . . . . . . . . . . . . . . 371
Recording your screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372
Chapter 14: Multi-Camera Editing . . . . . . . . . . . . . . . . . . 375
The Multi-Camera Editor workspace . . . . . . . . . . . . . . . . . . . . . 376
Basic steps in multi-camera editing . . . . . . . . . . . . . . . . . . . . . . 379
Importing video and audio clips into the Multi-Camera Editor . . 380
Synchronizing video and audio clips in multi-camera projects . . 381
Choosing an audio source for your multi-camera project . . . . . . 382
Editing multiple clips to create a multi-camera compilation . . . . 384
Adding picture-in-picture (PIP) in the Multi-Camera Editor . . . . . 387
Managing multi-camera source files . . . . . . . . . . . . . . . . . . . . . 388
Saving and exporting your multi-camera project . . . . . . . . . . . . 389
Using Smart Proxy for a faster, smoother editing experience . . . 390
Appendix A: Troubleshooting. . . . . . . . . . . . . . . . . . . . . . 393
Contacting support . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
Forums . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
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Top support issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394
Capture hardware compatibility. . . . . . . . . . . . . . . . . . . . . . . . . 399
Serial number information. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400
Error or crash while installing . . . . . . . . . . . . . . . . . . . . . . . . . . 401
Hangs or crashes while launching . . . . . . . . . . . . . . . . . . . . . . . 402
Troubleshooting software crashes . . . . . . . . . . . . . . . . . . . . . . . 404
Case 1: Studio crashes randomly . . . . . . . . . . . . . . . . . . . . . . . . 405
Case 2: Studio crashes after a user action . . . . . . . . . . . . . . . . . 409
Case 3: Studio crashes repeatably . . . . . . . . . . . . . . . . . . . . . . . 409
Export problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
Disc playback problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 410
Appendix B: Videography . . . . . . . . . . . . . . . . . . . . . . . . 413
Creating a shooting plan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 413
Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414
Rules of thumb for video editing . . . . . . . . . . . . . . . . . . . . . . . . 418
Soundtrack production . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 420
Title . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 421
Appendix C: Glossary. . . . . . . . . . . . . . . . . . . . . . . . . . . . 423
Appendix D: Keyboard shortcuts . . . . . . . . . . . . . . . . . . . 439
General shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 439
Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 440
Playing and transport . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 441
Importer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442
Movie interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 442
Media editors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444
Title Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 444
Appendix E: The installation manager . . . . . . . . . . . . . . . 445
Before you begin. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445
Contents vii
Upgrade Installation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446
Launching the Installation Manager . . . . . . . . . . . . . . . . . . . . . 446
Registration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 446
Supporting installations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
The Welcome Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
Common controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 447
Installing plugs-ins and bonus content . . . . . . . . . . . . . . . . . . . 448
System requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 448
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Before you start

Thank you for purchasing Pinnacle Studio™19. We hope you enjoy using the software.
If you have not used Pinnacle Studio before, we recommend that you
eep the user guide handy for reference even if you don’t actually read
k it all the way through.
In order to ensure that your movie-making experience gets off on the r
ight foot, please review the topics.
Note: Not all features described in the user guide are included in all versions of Pinnacle Studio. For more information, please visit www.pinnaclesys.com and click Compare.

Abbreviations and conventions

This guide uses the following conventions to help organize the material.
Common terms
AVCHD: A video data format used by some high-definition
camcorders, and for creating DVD discs that can be read on Blu-ray players. Successful editing of AVCHD files requires more computing power than other formats supported by Pinnacle Studio.
DV: This term refers to DV and Digital8 camcorders, VCRs and tapes.
Before you start 1
HDV: A ‘high-definition video’ format that allows video in frame sizes
of 1280x720 or 1440x1080 to be recorded in MPEG-2 format on DV media.
1394: The term ‘1394’ applies to OHCI-compliant IEEE-1394,
FireWire, DV or i.LINK interfaces, ports and cables.
Analog: The term ‘analog’ applies to 8mm, Hi8, VHS, SVHS, VHS-C or
SVHS-C camcorders, VCRs and tapes, and to Composite/RCA and S­Video cables and connectors.

Buttons, menus, dialog boxes and windows

Names of buttons, menus and related user interface items are written in bold to distinguish them from the surrounding text.
Choosing menu commands
The right arrowhead symbol (>) denotes the path for hierarchical menu items. For example:
• Select File > Burn Disc Image.
Context menus
A ‘context menu’ is a pop-up list of commands that appears when you click with the right mouse-button on certain areas of the application interface. Depending where you click, a context menu may pertain either to an editable object (like a clip on an editing timeline), to a window, or to a zone such as a control panel. Once open, context menus behave just like the ones on the main menu bar.
Context menus are available in most pa interface. Our documentation generally takes for granted that you know how to open and use them.
2 Pinnacle Studio User Guide
rts of the Pinnacle Studio
Mouse clicks
When a mouse click is required, the default is always a left-click unless otherwise specified, or unless the click is to open a context menu:
Right-click and select from the context menu.”)
Title Editor
. (Or, one might say, “Select
Title Editor
Key names
Key names are spelled with an initial capital and are underlined. A plus sign denotes a key combination. For example:
Press
Ctrl+A to select all the clips on the Timeline.
Please refer to table of available shortcuts.
Appendix D: Keyboard shortcuts
for a comprehensive

Help and Tooltips

Immediate help is available while you are working in Pinnacle Studio via the Help menu.

Help

The Help menu lets you access a variety of learning resources. Click the Help button > User Manual to access the Learning Center page with
o video tutorials, the Pinnacle Studio 19 User Guide PDF, and
links t oth
er community and support links.

Video tutorials

You can access video tutorials from the Learning Center page (Help > User Manual) or by visiting the following sites directly:
Before you start 3
• YouTube — http://www.youtube.com/user/pinnaclestudiolife
• StudioBacklot.tv — http://www.studiobacklot.tv/studio19
Get a 30-day, all-access pass to StudioB new Pinnacle Studio 19 content, loads of other training and a royalty-free stock library. (Training is in English only.)
acklot.tv, featuring brand-

Tool tips

To find out what a button or other Studio control does, pause your mouse pointer over it. A ‘tool tip’ pops up to explain the control’s function.

Finding your version information

Whether you are considering upgrading your software or looking for support, it’s good to know your version information. To check the version of Pinnacle Studio that you have, click the Help button > About.

Upgrading

There are different versions of Pinnacle Studio and features vary depending on the version you have. For more information, please visit www.pinnaclesys.com and click Compare.
For information about upgrading your softwar button > Online Offers & News > Software Offers.
4 Pinnacle Studio User Guide
e, click the Help

Chapter 1: Using Pinnacle Studio

For a simple outline of the digital movie-making process, you don’t have to look any further than the central tab group of Pinnacle Studio’s
window. The same steps apply to any type of production, from
main an unpretentious slideshow with dissolves between each frame to a 3D extravaganza containing hundreds of carefully-arranged clips and effects.
Pinnacle Studio’s main control bar summarizes the movie­making process.

The Importer

Import on the right, is a preparatory step. It involves procedures like ‘capturing’ video from your analog or DV camcorder, bringing in photos from a digital camera, and copying media files to your local hard drive from a network location.
The Pinnacle Studio Importer provides tools for these tasks, along with a Snapshot feature for grabbing frames motion tool for building up video frame-by-frame. See “Chapter 10: The Importer” on page 291 for details.
from video files, and a Stop
File menu import commands: Choosing Import from the file menu has t
he same effect as clicking the Import tab: it opens the Importer. The
m
enu provides three other import-related choices as well. Each of
Chapter 1: Using Pinnacle Studio 5
these opens a Windows file dialog to permit import of files from a hard drive or other local storage.
• Import previous Pinnacle Studio Projects lets you load movie p
rojects created with earlier versions of Studio.
• Import Studio for iPad App Projects lets you bring in projects exported from Studio’s companion app for the iPad.
• Quick Import lets you directly select ordinary media files—photo,
o, audio and project—for import.
vide
Studio Importer

The Exporter

At the other end of the movie-making process is Export. By the time you get to this stage, the hard part of the task is behind you. The creative energy that went into making your movie has paid off in a production that now lacks only one ingredient—an audience.
6 Pinnacle Studio User Guide
Studio Exporter
The Pinnacle Studio Exporter helps you over that last hurdle with tools for taking your movie to its viewers, whoever and wherever they might be. Create a digital movie file in the format of your choice, burn a DVD, or upload directly to destinations in the Cloud like YouTube and Vimeo, or to your personal Cloud-based storage area.
Like the Importer, the Exporter o
pens in a separate window, and returns to the main window after its work is done. See “Chapter 11: The Exporter” on page 337 to learn more.

The central tabs

The three central tabs, Library, Movie and Disc, are where most of your work in Pinnacle Studio takes place. The first of these opens the main view of the Library, where you can ‘curate’ your media collections.
Chapter 1: Using Pinnacle Studio 7
The other tabs open the two project editors, one for digital movies, and the other for disc projects, which are digital movies enhanced with interactivity in the form of DVD menus.

The Library

The Library is a cataloging and management tool for all the file-based
assets
resources – or all of the materials of your movie – video footage, music and audio files, and many specialized resources such as transitions and effects – originate as assets in the Library. Many Library assets are supplied with Pinnacle Studio, and are available for royalty-free use. These include
rofessionally-designed titles, DVD menus, sound effects and more.
p
The Library uses project bins to organize assets. Project bins are virtual f
olders for your assets. They are created automatically during import and you can create them manually to organize your assets according to your needs (for example, by project).
– that you can draw on when authoring. Almost
You can also use watchfolders to a media files that are added to the folders you choose to “watch”. For information about activating watchfolders, see “Watchfolders” on page 359. When you use watchfolders, a Library Media branch is added to the Asset Tree in the Library branch if Pinnacle Studio detects a library from a previous version of Pinnacle Studio (you must enable watchfolders if you want to continue populating this branch).
utomatically monitor and import
. You will also see a Library Media
Main view
When you click the Library tab, the Library takes over the main window. This ‘main view’ gives you spacious access to a number of cataloging and search tools, including those for categorizing assets by means of ratings and tags, and those for creating user-defined asset collections.
8 Pinnacle Studio User Guide
Compact view
The ‘compact view’ of the Library squeezes virtually the whole functionality of the main view into a panel embedded within certain other windows, such as the Movie Editor and the Disc Editor. The primary p
urpose of the compact view is to allow assets to be brought
into a movie or disc project from the Library by drag-and-drop.
The main view of the Library consists of navigation controls for exploring media assets (left) and a browser for examining and selecting assets (right).
Player
The tools available from within the Library include the Player, a viewer that works for all media types handled by the application. When used from the main view of the Library, the Player opens in a separate window. When the compact Library is used, an embedded version of the Player appears in the same window. For more information, see “The Player” on page 14.
Chapter 1: Using Pinnacle Studio 9
Previewing a Library video asset in the resizable Player window, with full transport controls including a shuttle wheel. You can keep working in the main window while the pop-up Player is open.
For comprehensive coverage of the Library and its uses, please see “Chapter 2: The Library” on page 17.

The next step

The next step, once you know your way around the Library and have made any changes needed to the default set-up, is to start creating a movie. There are two ways to go about this.
The usual way
If you want to exert detailed control over the way media assets are used in your production, you will usually start building your movie or disc project from scratch in one of the two project editors.
These are described below.
10 Pinnacle Studio User Guide
The easiest way
For ultra-quick results, the Library offers another way. Clicking SmartMovie at the bottom of the Library main view opens an extra tray
f controls. With either of these you select some visual media assets to
o serve as the basis of the project, choose music for a soundtrack, and make a handful of other customizations. Then the software takes over, automatically generating a full-scale Pinnacle Studio project
ontaining the media and options requested. You can export the
c project immediately, or edit it further by hand as you choose. For more information, see “Instant gratification: Sm
artMovie” on page 19.

The Movie Editor and the Disc Editor

Once you have gathered your materials together and organized them to your satisfaction in the Library, it’s time to get to work on a video or a slideshow. If you are working on a disc production specifically, you can immediately start work in the Disc Editor, which is just like the Movie Editor but has extra tools for creating and setting up DVD menus. F page 267.
If you aren’t planning on creating a disc, or aren’t sure, or if disc is only one of the output media you are targeting, the Movie Editor is the right place to start. Once your movie is completed, you can export it to the Disc Editor and add in the menus.
or more information, see “Chapter 9: Disc projects” on
The Movie Editor and the Disc Editor exist side-by-side, but apart from the export feature just mentioned, they do not interact. If you want, you can have a regular movie project and a disc project loaded simultaneously, and switch from one to another at will.
Chapter 1: Using Pinnacle Studio 11
In both the Movie Editor and the Disc Editor, a multitrack timeline occupies the lower part of the display. Most of the ‘clips’ on the timeline come from the Library; a few types, like automatic background music, are generated with special tools.
Both project editors include embedded versions of the Library and the Player in addition to the timeline display. To build a project, drag assets from the compact Library onto the timeline tracks, where they are known as ‘clips’. Both the Movie Editor and the Disc Editor can be used with Stereoscopic 3D as well as 2D material.
The preview type control above the Player lets you switch between
wing the current Library asset (‘source’) and the current timeline
vie clip. In the Disc Editor, an additional preview type (‘menu’) lets you use the Player as an editor for linking disc menus to points on the project timeline.
Timeline editing, a central activity in projec
t authoring. “Chapter 3: The
Movie Editor” on page 59.

The media editors

Additional windows are often needed for working with particular types of media. In general, you can open an editor window appropriate to any asset or clip by double-clicking the item.
12 Pinnacle Studio User Guide
Corrections from the Library
The editors for the standard media types of video, photo and audio are particularly important. When invoked from the Library (by double­clicking an asset), each of these editors provides a suite of correction tools appropriate to its media type. These tools can be applied directly to Library assets in order to remove camera shake from video, trim unwanted material from a photo, or suppress audio hiss, to give just a few examples.
When a correction is applied to a Libr modified. Instead the correction parameters are saved in the Library database. They can be altered at any time, or removed, as your needs dictate. The corrections you make in the Library are brought with the asset when you add it to your project timeline as a clip.
ary asset, the media file is not
Corrections from the timeline
When you open one of the standard media editors by double-clicking a timeline clip, the correction tools are again available, although in this case they apply only to the clip in the project, not to the underlying Library asset.
Transitions and Effects
When they are invoked from the project timeline, the media editors also offer effects, which cover a wide-range of enhancements in all three media types in the transition in, transition out, and effects groups.
Transitions let you punctuate the passage anything from a barely perceptible dissolve to an audience-awakening flare.
of one clip to the next with
Chapter 1: Using Pinnacle Studio 13
Effects range from the practical (Brightness and contrast) to the theatrical (Fractal fire). Effects can be animated with keyframed p
arameter changes to any degree of complexity. They provide innumerable ways to add creative interest to your productions. Some effects are particularly designed for 3D material.
Pan-and-zoom
The Photo Editor provides one more tool, pan-and-zoom, of its own. Like the effects just discussed, pan-and-zoom can be animated with keyframes to create any desired combination of simulated pan and zoom camera moves within the boundaries of a single photo.
For more information about Correction tools and the media editors,
“Chapter 4: Corrections” on page 123 and “Chapter 5: Effects” on
see page 149.

The Player

The Player is a preview screen in which you can examine Library media, play back your movie project, work on disc menus, and much more. In each window or context in which it is used, the Player exhibits somewhat different controls. For an introduction to the Player and its basic controls, please see “The Library preview” on page 40. For the use of the Player in trim mode on the timeline, see “Clip operations” on page 91. For information on using the P “Using the Montage Editor” on page 186. For the use of the Player in editing disc menus, see “Previewing disc menus” on page 275.
layer with Montage, see

Pinnacle Studio Projects

The movies and discs that you create in Pinnacle Studio are distilled from the projects that you build on the timeline of the Movie Editor or the Disc Editor.
14 Pinnacle Studio User Guide
To manage projects, Studio must keep track of everything that goes onto your timeline, and all the editing decisions you make with regard to trimming, adding effects, and much more. Much of this information is stored in the project file, which is in axp (Studio Movie) format.
In order to conserve hard drive space when dealing with files that can
e very large, the project file does not include the media items in your
b movie. For these, only their location in the Library is stored.
The axp project file is the de
fault file format for the File > Open, File > Save and File > Save As menu commands. It may be the only one you ne
ed.
Sometimes, however, it is
convenient to have all the resources recruited for a project gathered into a single, manageable unit for hassle-free archiving, file transfer or upload. This is the purpose of an alternative file format, the axx (Studio Project Package), which contains in a single file all the
materials your project uses, including media items. Of necessity, files in this format are considerably larger than standard project files.
Although it is not possible to directly edit a project in the package format, Pinnacle Studio lets you open a project package with File > Open by selecting axx in the file extension box. Studio seamlessly unpacks the project, creates a new Library entry for the unpacked version, and opens it for editing.
If you create a multi-camera project in the Multi-Camera Editor
, the project is saved as a mcam file. When you add an mcam file to the timeline, it is added as a single tra
ck by default. You can expand it by
right-clicking the file in the timeline and choosing Edit Movie.
Chapter 1: Using Pinnacle Studio 15
16 Pinnacle Studio User Guide

Chapter 2: The Library

The Pinnacle Studio Library, displayed when you click the Organize tab, is a cataloguing and management tool for all the file-based resources you can draw on when authoring. Its purpose is to let you choose and use the video segments, photos, sound bites, transition effects, titles and other ‘assets’ (as they are often called) for your movies as easily, rapidly and intuitively as possible.
The Pinnacle Studio Library
The Library’s classification scheme resembles what you might see in a file-system viewer. While the viewer groups files under their physical storage locations such as hard drives, the Library groups assets under their type – video, photo, and so on. In other respects, the tree view concept for accessing subgroups of assets is virtually identical and should feel immediately familiar.
Chapter 2: The Library 17
In addition to audio, photo and video files in standard formats, the Library includes specialized auxiliary media like titles and disc menus. They are found, along with transitions, filters and other effects, in the main category called Content.
The Library can easily manage large media ho
ldings such as are often found nowadays even on a home system. All of the dozens of media file types usable in Pinnacle Studio can be browsed, organized and previewed within its integrated interface.
Assets are displayed either as icons or text records
within collapsible folders that stack up in the Library Browser. The folders may correspond either to real directories in your computer’s file system, or to virtual groupings based on ratings, file type, creation date, or membership in a user-defined Collection.

Adding assets to a project

Two views of the Library are found in Pinnacle Studio. The Main view takes over the application window when you click the Organize tab. It uses the full available space to provide as much information as possible.
To open the Main Library view, click the Organize tab at the top of the Pinnacle Studio application window.
The Compact view of the Library is a panel, either docked (as in the Movie and Disc project editors) or floating (as in the Title Editor). The Compact view retains the full functionality of the Library. Its primary
18 Pinnacle Studio User Guide
purpose is to allow you to bring Library assets into a movie or disc project with drag and drop.
The current set of Library tabs, and the contents of the Browser, are co
mmon to all views of the Library. For instance, if you are browsing in a particular folder of disc menus in the Main view, that same folder will be open in the Compact view if you now switch to the Movie Editor.

Correcting media files

With regard to technical quality, media files are not all created equal. Occasionally, you do come across the perfect photo, clip, or sound effect. More often, though, the photo needs cropping, the video is shaky, or the sound starts with an annoying hiss. Pinnacle Studio’s media correction tools let you fix these and similar issues by applying correction filters to a problem clip after you have placed it on the timeline of your project.
Often, however, an even b the Library asset itself, before adding it to a project. That way, any production using the asset will start with the corrected version, not the unsatisfactory original. Such corrections can quickly be made by opening media editors from the Library. The file underlying the corrected asset is not modified: instead, the correction parameters are stored in the Library database and reapplied whenever the item is displayed or used.
etter solution is to apply the correction to

Instant gratification: SmartMovie

In addition to the core functions mentioned so far, the Library offers a matching pair of tools for automatically constructing a complete project using media resources you specify. Just select some photos or video sequences, enter a few settings, and start. You can output the
Chapter 2: The Library 19
project Studio generates without further modification, or refine it with manual editing as you prefer. For more information, see “SmartMovie” on page 55.

Understanding the Library

The Studio Library lets you manage and efficiently use the entire pool of media and other assets available for use in your productions.

What exactly does the Library contain?

The full range of assets that you can draw on for your projects is summarized by the four main branches of the Asset Tree. Each branch is further divided into more specialized subsections.
The Project Bins branch organizes your imported media in virtual
o
lders. By default, the folders are labelled according to import date,
f but you can right-click a folder to rename it and you can click the Create new project bin button to add a new bin.
The Library Media branch appears only if you enable Watchfolders or
ur current version of Pinnacle Studio detects a previous library (see
if yo “Watchfolders” on page 359). In most cases, Project Bins can be used instead of the Library Media branch.
The Library Media branch contains the standard media files on your system in subsections named Photos, Video, and Audio. Many standard f subsection, Missing media, is described below.
The Projects branch of the Asset Tree contains your own Pinnacle
t
udio movie and disc projects. You can open a project right from the
S Library and begin editing it, or you can add it to the timeline of another project to serve as an ordinary clip.
20 Pinnacle Studio User Guide
ile types are supported. The purpose of the fourth
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