photos, video and celebrity images are protected by the laws of many
countries. You may not use other people’s content unless you own the
rights or have the permission of the owner.
This product or portions thereof are protected under one or more of the
following United States patents: 5,495,291; 5,946,445 6,469,711;
6,532,043; 6,678,461; 6,901,211; 6,907,191 7,124,366; 7,165,219;
7,286,131; 7,301,092; and 7, 46 7,244. Other patents are pending.
No part of this manual may be copied or distributed, transmitted,
transcribed, stored in a retrieval system, or translated into any human or
computer language, in any form by any means, electronic, mechanical,
magnetic, manual, or otherwise, without the express written permission of
Pinnacle Systems, Inc.
Pinnacle Systems, Inc.
280 North Bernardo Avenue
Mountain View, CA 94943
Printed in the USA.
ii Pinnacle Studio
Table of contents
BEFORE YOU START .................................................. XI
Equipment requirements ........................................................................ xii
Abbreviations and conventions ............................................................. xiv
On-line help .......................................................................................... xvi
CHAPTER 1: USING STUDIO ....................................... 1
Undo, Redo, Help, Support and Premium ............................................... 2
INDEX ........................................................................ 431
x Pinnacle Studio
Before you start
Thank you for purchasing Pinnacle Studio. We hope
you enjoy using the software.
This manual covers all versions of Studio, including
Studio Ultimate and Studio Ultimate Collection.
Differences between versions will be noted as
applicable. Most of the time, the word “Studio” will be
used generically to refer to all versions. Similarly,
references to “Studio Ultimate” apply also to Studio
Ultimate Collection unless otherwise stated.
If you have not used Studio before, we recommend that
you keep the manual handy for reference even if you
don’t actually read it all the way through.
In order to ensure that your Studio experience gets off
on the right foot, please review the three topics below
before continuing to Chapter 1: Using Studio.
Also highly recommended to new users is the Studio
Tutorial. To launch the Tutorial, click its link on the
“splash” screen when you start Studio, or use the Help ¾Guided Tour menu command within the application
itself.
Before you start xi
Equipment requirements
In addition to your Studio software, an efficient Studio
editing system requires certain levels of hardware
performance as noted in this section. Remember too
that while specifications are important, they do not tell
the whole story: the proper functioning of hardware
devices can also depend on manufacturer-supplied
driver software. Checking the maker’s web-site for
driver updates and support information can often be
helpful in solving problems with graphics cards, sound
cards and other devices.
Note: Some features mentioned here require free or
paid “activation” via the Internet, depending on your
version of Studio.
Computer
• Intel Pentium or AMD Athlon 1.8 GHz or higher
(2.4 GHz or higher recommended). Intel Core™ 2 or
i7 2.4 GHz required for AVCHD editing (2.66 GHz
for AVCHD 1920)
• 1 GB system memory recommended, 2 GB required
for AVCHD editing
• Windows® 7, Windows Vista® with SP2, or
Windows XP with SP3
• DirectX 9 or 10 compatible graphics card with 64
MB (128 MB or higher recommended); 256 MB for
HD and AVCHD editing
• DirectX 9 or higher compatible sound card
• 3.2 GB of disk space (plug-ins extra)
• DVD-ROM drive to install software.
xii Pinnacle Studio
The following items are optional:
• CD-R(W) burner for creating VideoCDs (VCDs) or
Super VideoCDs (SVCDs).
• DVD-/+R(W) burner for creating DVD, HD DVD
and AVCHD discs.
• Blu-ray burner for creating Blu-ray discs (Studio
Ultimate).
• Sound card with surround-sound output for preview
of surround-sound mixes.
The hard drive
Your hard drive must be capable of sustained reading
and writing at 4 MB/sec. Most drives are capable of
this. The first time you capture, Studio will test your
drive to make sure it is fast enough. Video in the DV
format occupies 3.6 MB of hard drive space per
second, so just four and a half minutes of DV video
will consume a full gigabyte on the drive.
Tip: For capture from video tape, we recommend using
a separate hard drive in order to avoid competition
between Studio and other software, including
Windows, for use of the drive during capture.
Video capture hardware
Studio can capture video from a variety of digital and
analog sources. Please see “The Import From panel” on
page 20.
Video output hardware
Studio can output video to:
• Any HDV, DV or Digital8 camcorder or VCR. This
requires an OHCI-compliant IEEE-1394 (FireWire)
Before you start xiii
port (as provided by Pinnacle Studio DV). The
camcorder must be set up to record from DV Input.
• Any analog (8mm, Hi8, VHS, SVHS, VHS-C or
SVHS-C) camcorder or VCR. This requires Pinnacle
Studio USB-700, PCI-500, PCI-700, or another
Pinnacle device with analog outputs. Output to
analog camcorders or VCRs is also possible using a
Pinnacle Studio DV or other OHCI-compliant 1394
port if your DV or Digital8 camcorder or VCR can
pass a DV signal through to its analog outputs (see
your camcorder manual and Chapter 16: Making your movie, for more information).
Abbreviations and conventions
This guide uses the following conventions to help
organize the material.
Terminology
AVCHD: A video data format used by some highdefinition camcorders, and for creating DVD discs that
can be read on Blu-ray players. Successful editing of
AVCHD files requires more computing power than
other formats supported by Studio.
DV: The term “DV” refers to DV and Digital8
camcorders, VCRs and tapes.
HDV: A “high-definition video” format that allows
video in frame sizes of 1280x720 or 1440x1080 to be
recorded in MPEG-2 format on DV media.
xiv Pinnacle Studio
1394: The term “1394” refers to OHCI-compliant
IEEE-1394, FireWire, DV or i.LINK interfaces, ports
and cables.
Analog: The term “analog” refers to 8mm, Hi8, VHS,
SVHS, VHS-C or SVHS-C camcorders, VCRs and
tapes, and to Composite/RCA and S-Video cables and
connectors.
Buttons, menus, dialog boxes and windows
Names of buttons, menus and related items are written
in italics to distinguish them from the surrounding text,
whereas window and dialog names are written with
initial capital letters. For example:
Click the Edit menu button to open your menu in the
Classic Title Editor.
Choosing menu commands
The right arrowhead symbol (¾) denotes the path for
hierarchical menu items. For example:
Select Toolbox¾Generate Background Music.
Keyboard conventions
Key names are spelled with an initial capital and are
underlined. A plus sign denotes a key combination. For
example:
Press Ctrl+A to select all the clips on the Timeline.
Mouse clicks
When a mouse click is required, the default is always a
left-click unless otherwise specified:
Right-click and select Go to Title/Menu Editor.
Before you start xv
On-line help
Two kinds of immediate help are always available
while you are working in Studio:
•Help file: Click the help button in the Studio
main menu bar, or select the Help ¾ Help topics
menu, or press F1 to open Studio’s help file.
•Tool tips: To find out what a button or other Studio
control does, pause your mouse pointer over it. A
“tool tip” appears explaining its function.
xvi Pinnacle Studio
CHAPTER 1:
Using Studio
Creating movies with Studio is a three-step process:
1. Import: Import source video material – your “raw
footage” – to your PC hard drive. Possible sources
include analog videotape (8mm, VHS etc.), digital
videotape (HDV, DV, Digital8), memory cards and
other file-based media, and live video from a video
camera, camcorder or webcam.
Import mode is covered in Chapter 2: Capturing and importing media.
2. Edit: Arrange your video material as desired by
reordering scenes and discarding unwanted footage.
Add visuals, such as transitions, titles and graphics, and
supplementary audio, such as sound effects and
background music. For DVD, Blu-ray Disc and VCD
authoring, create interactive menus that give your
audience a customized viewing experience.
Edit mode is the arena for most of your work in Studio.
See “Edit mode” later in this chapter (page 4) for a
fuller introduction.
Availability: Blu-ray Disc authoring is supported in Studio Ultimate
and Studio Ultimate Collection only.
Chapter 1: Using Studio 1
3. Make movie: When your project is complete,
generate a finished movie in your choice of format and
storage medium: tape, VCD, S-VCD, DVD, AVI,
MPEG, RealVideo, Windows Media and more.
Make Movie mode is covered in Chapter 16: Making your movie.
Setting the mode
Select which step of the movie-making process you
want to work on by clicking one of the three mode
buttons at the top left of the Studio window:
When you switch modes, the Studio screen changes to
display the controls needed for the new mode.
Undo, Redo, Help, Support and Premium
The Undo, Redo, Help,
Support and Premium
buttons are always to be found in the top right corner
of the Studio window, no matter which of the three
modes you are currently working in.
•Undo allows you to back out of any changes you
have made to your project during the current session,
one step at a time.
•Redo reinstates the changes one by one if you undo
too far.
• The Help button launches Studio’s built-in help
system.
2 Pinnacle Studio
• The Support button opens Studio’s technical support
site in your web browser.
• The Premium button lets you expand Studio by
purchasing and installing premium content. (See
page 12 for details.)
All other controls on the Studio screen are dedicated
to tasks within the current mode.
Setting options
Most options in Studio are set using two tabbed dialog
boxes.
The first lets you control options related to Edit mode.
It has two tabs:
The other dialog box is concerned with options relating
to Make Movie mode. It has three tabs, one for each of
the three movie output types:
Each panel of both dialog boxes can be opened
individually with a corresponding command on the
Setup menu (e.g. Setup ¾ Project preferences). Once
either dialog box is open, however, all of its panels are
available through the tabs.
Chapter 1: Using Studio 3
For simplicity, we generally refer to the different
options panels independently, as in “the Project preferences options panel”.
Detailed explanations of the options in both dialog
boxes are contained in Appendix A: Setup Options.
Additional options for importing are provided on the
Mode panel of the Import Wizard. The options
available depend on the type of media you plan to
import, as explained under “The Mode panel” on page
27.
EDIT MODE
Studio opens in Edit mode each time it is launched,
because that is the mode you use most often. The Edit
mode display includes three main areas.
The Album stores resources you will use in your
movies, including your captured video scenes.
The Movie Window is where you create your edited
movie by arranging video and sound clips, and by
applying transitions and effects.
The Player provides playback and previewing for
whichever item is currently selected in Studio. That
may be an Album resource – such as a video scene, title
or sound effect – or your edited movie, complete with
transitions, titles, effects and several audio tracks. The
Player is covered below.
4 Pinnacle Studio
See Chapter 3: The Album and Chapter 4: The Movie
Window for detailed information on those topics.
Studio in Edit mode with n the Album, o the Player,
and p the Movie Window, shown here in its
Storyboard view.
The Player
The Player displays a preview of your edited movie, or
of the item currently selected in the Album.
It consists of two main areas: a preview window and
playback controls. The preview window displays video
images. The playback controls allow you to play the
video, or go to an exact position within it. These
controls come in two formats: standard and DVD.
Standard mode
The standard playback controls are similar to those on a
camcorder or VCR. They are used for viewing ordinary
video.
Chapter 1: Using Studio 5
DVD mode
The DVD playback controls emulate the navigation
controls on a DVD player or remote control. Use them
for previewing your DVD or other disc productions,
including menu interaction.
6 Pinnacle Studio
The preview window
This is a point of focus in Studio because you use it so
often, especially for previewing your movie. It can also
be used to display:
• Any type of Album content.
• Still images or titles from your movie.
• Changes to video effects in real time while you
adjust the parameter controls for the effects.
• Still frames from your video. While viewing a still
frame, you can step by as little as a single frame in
either direction with the “jog” controls.
Resizing the video preview
If your screen dimensions
permit, Studio lets you
enlarge the Player – and
therefore the video
preview – by means of the
Player size slider. This
control appears above the Player to the left of the Undo
button when reorganizing the display is possible.
Drag the control knob rightwards to increase the Player
size, or leftwards to decrease it. The leftmost knob
position corresponds to the smallest (and default) size.
Resizing the Player optimizes your use of screen “real
estate” to obtain a larger video preview.
Chapter 1: Using Studio 7
The DVD toggle button
Switch between the two playback modes with
the DVD toggle button at the bottom right-hand
corner of the Player. This button is only available when
your edited movie contains at least one menu.
Playback controls
The Player presents either of two sets of playback
controls depending on the playback mode you choose.
When you play your movie back as ordinary video, you
will be using the standard playback controls. If your
movie uses disc menu navigation, you can play it back
as an optical disc with interactive on-screen menus by
using the DVD playback controls. Both groups of
controls are covered below.
The full-screen preview button: This button, just
above the top right-hand corner of the preview
window, switches to a full-screen preview. It is
available in both playback modes. On a single-monitor
system, the full-screen display ends when your movie
ends, or you double-click the screen or press the Esc
key. See the Video preview options in the Video and
Audio Preferences panel (page 355) for settings that
apply to multiple-monitor systems.
The Video preview options on the Video and audio preferences options panel let you direct the full-screen
preview to the secondary monitor on your system if
there is one. In Studio Ultimate, you can
simultaneously send your preview to an external
device, if desired.
8 Pinnacle Studio
Standard playback controls
These buttons control playback in the Player.
Play / Pause: The Play button previews the
movie from the current position. Once preview
begins, Play becomes Pause. When playback is
paused, the Album scene or Movie Window clip at
which previewing stopped remains selected. The
[Space] key can also be used to start and stop playback.
Go to beginning: This button halts playback and
skips back to the first frame of the material
being previewed.
Fast reverse, Fast forward: These buttons let
you preview your movie at two, four or ten
times the normal speed, in either direction. Use
them to scan for a particular piece of video you want to
work with. Click the buttons repeatedly to loop through
the speed factors.
Loop: This button causes the currently-selected
clips in the Movie Window to play back
repeatedly. This feature is especially convenient whilst
selecting and editing add-on effects and transitions.
Click any playback button to halt looping. The loop
button lights up while looping is active. Looping is
maintained even if you switch playback speeds.
Jog buttons: This pair of controls normally steps
your movie forward and backward by one frame
at a time. To step by seconds, minutes or hours instead
of frames, select the corresponding field in the counter
(see below), then use the jog buttons to modify it.
The Player scrubber
Use the Player scrubber to quickly traverse your
captured video or edited movie in either direction. The
Chapter 1: Using Studio 9
scrubber position corresponds to the position of the
current frame in the captured video file (not just the
current scene) or in the edited movie (not just the
current clip). Thus the scrubber bar always represents
the entire length of the content being viewed.
As you move the scrubber, the preview window shows
the current frame. If you have activated the audio scrubbing button in the Movie Window, you will also
hear snatches of your movie’s audio as you scrub. See
page 92 for details.
The ability of the preview to keep up with the scrubber
depends on the speed of your computer. If you move
the Player scrubber slowly, the preview display
responds smoothly. As you increase the rate at which
you move the scrubber, the preview will jump frames.
The point at which it does so depends on your
hardware. The smoothness of the preview also
diminishes as the overall length of the material being
scrubbed increases.
The counter
The counter displays the current
playback position in hours, minutes,
seconds and frames. You can
directly modify the counter fields to
select an exact frame to view or at
which to start playback. Simply click on the number
you wish to change and type a new value. To move to a
different field, click again or use the Left and Right
arrow keys.
You can also modify the value in a selected field by
using the jog buttons beside the counter or the Up and
Down arrow keys.
10 Pinnacle Studio
The master volume slider
This control sets the overall audio volume during
preview playback. It is equivalent to turning up the
master volume on your sound card using the system
volume tool. It does not affect the volume of the final
movie Studio creates in Make Movie mode.
The small loudspeaker icon at the right of the control
serves as a master mute button during playback.
DVD playback controls
These controls include the four standard
transport buttons detailed above
(Play/Pause, Fast reverse, Fast forward,
Go to beginning) plus the DVD Player
Control, which is described under “The DVD Player
Control” on page 226.
Further editing topics
Please see the following for details on specific editing
topics:
• Chapter 5: Video clips
• Chapter 6: Themes and theme editing
• Chapter 7: Video effects
• Chapter 8: Two-track editing
• Chapter 9: Transitions
• Chapter 10: Still images
• Chapter 11: Disc menus
Chapter 1: Using Studio 11
• Chapter 12: The Classic Title Editor
• Chapter 13: The Motion Titler
• Chapter 14: Sound effects and music
• Chapter 15: Audio effects
Expanding Studio
One way to add pizzazz to your productions is to use a
variety of video and audio filters, animated transitions,
titles, VCD and DVD menus, themes and sound effects.
Studio includes an extensive selection of hundreds of
content items and special effects, but it’s also designed
to grow along with your needs. When you want a
particular filter, transition, menu or effect that isn’t part
of the basic set, an easy-to-use upgrade mechanism lets
you find, purchase and install the materials you need
without even leaving the program.
New tools, new media, new frontiers
You can purchase additional media and filters in any of
three ways from within Studio:
• With the Help ¾Purchase activation keys
menu command (or the premium shortcut
button at the top right of the Studio screen).
This opens a special browser window in which you
can access a catalog page for any type of premium
content that interests you.
•With the Album commands More transitions, More
themes, More sound effects and More menus.
12 Pinnacle Studio
These commands are found on the dropdown lists in
the corresponding sections of the Album. They will
enable you to download, try out and purchase
additional premium content that was not included
with the program installation.
• By clicking the activate buttons found in some parts
of Studio.
These buttons can be found whenever premium
content is on display within Studio. The one above,
when seen in the Audio effects tool and the Video effects tool, would let you activate a pack of audio or
video filters. You may encounter similar buttons in
the Album that let you purchase all the media on a
particular Album page as a theme pack.
How activation works
“Activating” premium content for Studio means to
obtain a license allowing you unrestricted use of the
content on the single machine where Studio is installed.
The licensing mechanism employs two distinct but
mutually related codes:
• An activation key for each premium content item you
purchase;
• Your Passport, which is a number generated the first
time you install Studio on your computer. You can
view your Passport by selecting the Help ¾ My Passport menu command.
Because the Passport is specific to one computer, you
will need to obtain new activation keys if you install
Studio on a different machine. These will be provided
Chapter 1: Using Studio 13
at no charge, but your user licenses for both Studio and
any premium content you have obtained then apply to
the new machine only.
Note: Although your Passport is specific to an
individual computer, it is not affected by ordinary
hardware modifications such as adding or removing
expansion cards, drives or memory.
If you don’t have an Internet connection...
You can purchase and apply premium content
activation keys even if you don’t have an Internet
connection on the computer where Studio is installed.
When you click one of the unlock links within Studio, a
dialog will be displayed showing information needed
for ordering the specific content you want, including:
• An Internet URL where you can activate the content
• Numeric identifiers for the Studio program and the
item you want to activate
• Your Passport and your Serial Number
Navigate to the given URL from another computer,
enter the information, and complete the purchase as
directed. You will then be given an activation key with
which you can activate the content on the original
computer by using the Help ¾ Enter Activation Keys
menu command.
Hiding and showing premium content
If you would prefer not to view the premium content
and features available in Studio, open the Project
preferences options panel and uncheck either or both of
Show premium content and Show premium features.
(See page 352.)
14 Pinnacle Studio
Importing content from past Studio versions
If you are an owner of a past version of Studio, the
chances are that you already own content items,
whether on a “Bonus Content” or “Premium Pack”
disc, or on a hard drive attached to your system. The
Studio “Transfer Content” wizard walks you through
the process of locating all such materials that are
available to you, and importing them for use in the
current version of the software. Among the item types
handled by the wizard are:
• Titles
• Disc menus
• Sound effects
• Hollywood FX 3D transitions
• RTFx video effects
To launch the wizard, look in the Studio group on your
Start ¾ All Programs menu, and select Tools ¾
Transfer Content.
Chapter 1: Using Studio 15
CHAPTER 2:
Capturing and
importing media
Studio lets you incorporate many kinds of media in
your video productions. When these are stored
externally to your computer – on a camcorder tape, say,
or a memory stick from your digital camera – they must
be transferred to local storage before you can use them.
This transfer process is called “capturing” or
“importing”. A distinction has long been made between
“capturing” from tape and “importing” from file-based
sources, but it is less significant nowadays when most
audiovisual recordings are stored in digital form
throughout their lifetimes. Only when recording from
analog sources (such as VHS or Hi8) is there still a
“capture” process involving conversion to digital form.
We will most often use the terms “import” and
“importing” to signify all methods of bringing images
and sound into Studio for use in your productions.
The next step
After Studio has finished importing your media, you
will be able to access the imported files for use in your
productions. See Chapter 3: The Album for details.
Chapter 2: Capturing and importing media 17
The Studio Import Wizard
The very first step in capturing is to open the Studio
Import Wizard by clicking the Import button at the top
left of the screen.
The Import Wizard consists of
a large central area surrounded
by a number of smaller panels.
One of these, the Import
From panel at the top left of
the display, has a pivotal role.
It provides a list of device
types that can serve as the
source of your import operation. Your choice of input
source in turn determines the rest of the Import Wizard
display. Above all, the set of controls offered in the
central area for preview, browsing and selecting
material depends on the chosen import type.
Importing can be regarded as a four-step process:
1. Select the import source on the Import From panel.
2. Confirm or adjust the settings on the other panels.
3. Select material to import from the chosen source.
4. Initiate the import operation.
Studio then begins transferring the requested audio,
video and pictorial material from the source device to
your hard drive, using the locations set in the Import To
18 Pinnacle Studio
panel. Once the import operation is complete, the
Import Wizard closes and returns control to Studio,
where you can access the imported files through the
Album. (See Chapter 3: The Album.)
Here the Import Wizard is configured for importing
material from DVD. For disc sources, the central
area lists the ‘chapters’ available for importing.
IMPORT WIZARD PANELS
The actual selection of material to be imported takes
place in the central area of the Import Wizard. Each
import source uses the central area somewhat
differently.
Depending on the input source, the central area shares
the Import Wizard interface with up to four auxiliary
panels with standardized functions.
Chapter 2: Capturing and importing media 19
The Import From panel
This is the top left panel of the Import Wizard, a
position that reflects its vital role in setting up the
import operation.
The photos, music and video footage you want to
import may reside on a variety of device types and
technologies. The supported import sources include:
• All types of auxiliary file-based storage media,
including optical drives, memory cards and USB
sticks (see “Import from file-based media”, page 35).
Click Other devices in the Import From panel to
start.
• DV or HDV video cameras using an IEEE-1394
(FireWire) connection (see “Import from DV or
HDV camera”, page 42). Devices are listed by name
in the Import From panel by their device names (e.g.
“DV Device”). Select the applicable one.
• Analog video cameras and recorders (see “Import
from analog sources”, page 47). Any analog capture
hardware on your system is listed by name (e.g.
“Pinnacle Systems MovieBox”).
• DVD and Blu-ray discs (see “Import from DVD or
Blu-ray Disc”, page 48).
• Digital still cameras (see
“Import from digital
cameras”, page 49).
Some sources in the Import
From panel are chosen from a
sub-list of actual devices that
is appears when you click the
20 Pinnacle Studio
main source entry. In the illustration, DVD / Blu-Ray
has been clicked. The user can now choose between the
two DVD drives installed on this particular system.
Single-frame import
Studio provides two special modes for importing single
frames, rather than continuous footage. These modes
are:
• Stop motion: Create an animated film by importing
one frame at a time from a live video source (see
“Stop motion”, page 49).
• Snapshot: Import individual images from tape or
from a live source like a webcam (see “Snapshot”,
page 52).
Adjusting analog audio and video levels
Analog capture hardware may
provide additional controls for
modifying parameter levels of
the audio and video signals.
Such a capability is useful for
correcting exposure problems
and the like in the source
material, and when you need
to compensate for differences
in video from multiple sources.
To access the controls, click the more button beside
the source name. This opens the Analog Input Levels
window.
Although you can also adjust these levels with the
appropriate Video effects in Edit mode, setting them
correctly for capture can save you from having to
worry about color correction later on.
Chapter 2: Capturing and importing media 21
The Analog Input Levels window lets you adjust a
number of video and audio parameters. The Hue
slider (fourth from left) is not used with PAL sources.
Setting your audio options correctly as you capture will
help in achieving consistent volume levels and quality.
Particular capture devices may offer fewer options than
are shown and discussed here. For instance, with
hardware that doesn’t support stereo captures, an audio
balance control will not appear.
Video: Choose the type of video you are going to
digitize by clicking the appropriate source button
(Composite or SVideo). The five sliders allow you to
control the brightness (video gain), contrast (ratio of
lightest to darkest), sharpness, hue and color saturation
of the incoming video.
• The hue slider can be useful for correcting unwanted
color shifts in NTSC material; it is not available
when capturing from a PAL source.
• The saturation slider regulates the “color saturation”
– the amount of color – in the image. (An image with
zero saturation has only black, white and gray tones.)
Audio: The sliders on the right side of the panel let you
control the input level and stereo balance of the
incoming audio.
22 Pinnacle Studio
The Import To panel
After importing, your media items will be accessible as
files on your computer. The Import To panel of the
Import Wizard lets you specify where those files will
be stored. Separate folders are available for video,
audio and picture items, but the Import To panel only
lists those that are relevant to the current import source,
as set in the Import From panel.
As the number of media files on your system grows, it
becomes increasingly useful to give some thought to
how best to organize the material into folders and
subfolders such that in the future you can most readily
retrieve any desired item. The controls on the Import
To panel are designed to automate this process to
whatever degree you choose.
Working with import folders
Until you specify otherwise,
the Import Wizard uses the
standard document folders for
video, music and pictures
within your Windows user
account. The illustration
shows a typical setup in
Windows Vista. To change an
import folder, click either the
small folder button or the
current folder path. (See
“Selecting an import folder” below.)
The folders you choose for each media type, whether
default or custom, serve as base locations for your
imported files. In order to manage your media
Chapter 2: Capturing and importing media 23
collection effectively, you can also specify either a
custom subfolder name or a method of automaticallygenerating a name based on either the current date or
the creation date of the imported material. Click either
s“set subfolder” or the more button for the media
type to access the subfolder options. (See “Setting a
subfolder” below.)
For example, if you set your main video folder to
“c:\vid”, and your subfolder naming method to
“Current month”, any video you import will be placed
in a folder with a name like “c:\vid\2009-10”.
Fill level indicator: This bar graph shows for each
import destination how much room is left on the
storage device. The first part of the bar represents space
zzalready occupied on the device. The colored
extension shows how much room any currentlyselected media files awaiting import will require.
Available storage space display
Note: If a destination device reaches 98 per cent full
during import, the operation is halted at that point.
Selecting an import folder
To choose a different base
folder for a given media type,
click the corresponding folder
button or folder name on the
Import To panel. This opens a
folder selection box where
you can navigate to, and if
necessary create, the folder you want to use.
24 Pinnacle Studio
Folders that contain subfolders are indicated with a plus
icon to the left of the folder icon if they are currently
closed, and a minus icon if they are open. Clicking the
icon reverses the state of the folder.
Click the plus icon to view the contents of a folder.
To create a subfolder within the currently-selected
folder, click “New Folder” at the bottom of the file
selector, type a name for the folder, then press Enter.
To rename a folder, select it then either click it once
with the left mouse button, or press the F2 key. An inplace edit box opens, allowing you to type over the old
name with a new one of your choice. Finally, press
Enter to accept or Esc to cancel the name change.
Renaming the selected folder.
After locating and selecting the folder you want to
serve as the base folder, click the OK button to approve
the choice and return to the Import Wizard window.
Setting a subfolder
To designate a subfolder of the base folder as the actual
import destination for the media type, click either “set
subfolder” button or the more button . These buttons
Chapter 2: Capturing and importing media 25
open a dialog window that represents an expanded
version of the Import To panel, one that includes
controls needed to set the subfolder name or naming
method for each media type supported by the currentlyselected import source.
The expanded Import To dialog window for filebased media. Since files can be of any media type,
controls for all three types are provided. Most other
sources import only video media, and don’t show the
Audio and Photo controls.
The row of controls for each media type includes a
dropdown list of naming options:
•No subfolder: With this option, the files you import
will be stored in the base folder.
•Custom: When you choose this option, an in-place
edit box appears. Enter the name of the subfolder in
which to store your next import or imports of the
media type.
•Today: Your imports will go to a subfolder named
with the current date, in the format “2009-10-25”.
26 Pinnacle Studio
•Creation date: Each imported file will be stored in a
subfolder named with the creation date of the media,
in the same format as above. When multiple media
items are brought in as part of a single import
operation, this may entail creating or updating
multiple subfolders.
•Current month: This is the same as the Today
option but without the day portion, e.g “2009-10”.
After making your choice, click the button at the
top right of the dialog window to return to the Import
Wizard.
The Mode panel
The Mode panel of the Import Wizard provides a place
to adjust the options offered by several import sources.
DV / HDV import options
The options for DV and HDV
import are in three groups on
the Mode panel.
Presets: The Presets group
offers two standard
configurations for video and
audio compression, and a
custom setting that lets you fine-tune compression
parameters in the Compression Options window, which
opens when the upper more button is clicked. (See
Chapter 2: Capturing and importing media 27
“The Compression Options window” on page 30.) The
fixed presets are:
• DV: This provides full-quality DV capture, using
about 200 MB of disk space per minute of video.
• MPEG: MPEG compression produces smaller files
than does DV, but requires more computational
horsepower to encode and decode. This could result
in slower performance on older computers.
Scene detection: When the scene detection feature is
enabled, your footage is divided up on import into
“scenes” that can be displayed and manipulated
separately in the Studio Album. This greatly simplifies
the task of locating material of interest during editing.
Click the lower more button to open the Scene
Detection Options window. (See “The Scene Detection
Options window” on page 31.)
Stop at tape end: This option tells Studio whether to
automatically stop capturing if a blank area of tape is
encountered. A blank area – one without timecode
striping – indicates virgin tape. Provided you have
avoided leaving any blank spots during shooting (by
slightly overlapping neighboring shots), this option
allows for unattended capture.
Import options for analog media
The options for analog import
are similar to those just
discussed for digital sources.
See below for explanations of
the Compression Options and
Scene Detections Options
windows.
28 Pinnacle Studio
Stop when no signal is the analog equivalent of the
Stop at tape end option described above. When set,
Studio will automatically end capture when the signal
from the source device is interrupted.
Import options for file-based media
The Mode panel provides two
options affecting importing
from file-based media.
Delete original: When this
option is enabled, the original
copies of the files you import will be deleted after
copying. This option is handy if you are using the
Import Wizard to consolidate your media and don’t
want your hard drive cluttered with redundant copies.
Ignore duplicates: This option helps you deal with
redundant media files you already have, by telling the
Import Wizard not to import extra copies of files that
may be differently-named but are apparently identical.
Import options for stop-motion capture
In stop-motion animation, a
series of individual frames is
captured from a live video
source. Depending on your
plans for the stop-motion sequence, you can instruct the
Import Wizard to integrate the individual frames into a
movie, or simply import each frame as a picture, or
both.
Chapter 2: Capturing and importing media 29
The Compression Options window
The options provided in the Mode panel for both DV /
HDV and analog import include access to this window
for fine-tuning compression preferences. If you select
either of the DV and MPEG presets, you can use this
window to review the actual settings used. Editing the
settings here automatically selects the “Custom” preset.
The Compression Options window for digital and
analog video import.
Because some options are contingent on others, not all
will be visible simultaneously.
Video settings
Compression Codec: Use this dropdown list to select
the codec you want to use.
Framesize: This line shows the dimensions of the
captured video.
Quality, Data rate: Some codecs present quality
options in terms of a compression percentage (Quality),
and others in terms of the required data transfer rate in
KB/sec (Data rate).
30 Pinnacle Studio
Audio settings
Compression: This dropdown shows the codec that
will be used to compress the incoming audio data.
Record audio: Clear this checkbox if you are not
planning to use the captured audio in your production.
The Scene Detection Options window
The options provided in the Mode panel for both DV /
HDV and analog import include access to this window
for configuring scene detection preferences.
The Scene Detection Options window for DV or HDV
import. When importing from analog sources, only
the the last two options are supported.
Automatic scene detection is a key feature of Studio
when working with DV and HDV sources. As video
capture proceeds, Studio detects natural breaks in the
video and divides it up into scenes. A new icon is
created in the Video Scenes section of the Album for
each scene detected.
Chapter 2: Capturing and importing media 31
Depending on which capture device you are using,
automatic scene detection is carried out either in real
time during capture, or as a separate step immediately
after capture is completed.
The four scene detection options are:
•Automatic based on shooting time and date: This
option is available only when you are capturing from
a DV source. Studio monitors the time stamp data on
the tape during capture, and starts a new scene
whenever a discontinuity is found.
•Automatic based on video content: Studio detects
changes in the video content, and creates a new
scene wherever there is a large change in the images.
This feature might not work well if the lighting is not
stable. To take an extreme example, a video shot in a
nightclub with a strobe light would produce a scene
each time the strobe flashed.
•Create new scene every X seconds: Studio creates
new scenes at an interval you choose. This can be
useful for breaking up footage that contains long
continuous shots.
•No automatic scene detection: Select this option if
you want to monitor the entire capture process and
decide for yourself where scene breaks should occur.
Press the [Space] key each time you want to insert a
scene break during capture.
The Filename panel
This panel of the Import Wizard is where you specify
the names under which your imported media files will
be stored.
32 Pinnacle Studio
Each type of input source has
a default filename assigned by
Studio. For instance, the
default filename when
importing a Snapshot is “Snapshot”. To change it, click
in the space and type the name you want.
The Import Wizard never overwrites an existing file
when importing. If a file with the same name as the
target name already exists, a sequence number is added
to the name of the incoming file.
When importing from filebased media, additional file
naming features are available.
By default the naming formula
for a file-based input is given symbolically as
“[original].[ext]”, meaning that the original filename
and extension are used.
If you want a custom name,
enter it into the edit box as
usual; however, in the case of
file-based media the target
filename has two parts: a stem, which you supply, and a
tail, which is generated by one of three simple rules at
the time of import. The default rule adds a unique
sequence number to every filename. While you are
entering your custom name, the edit box shows only the
stem. But when the name is displayed at other times,
the rule for the tail part of appears as well.
To select a different rule for the tail part, click the more
button . This opens a dialog window with two
dropdown lists. The first lets you choose between
“original” and “custom” for the stem. You can use this
if you ever want to revert to importing files under their
original names. The second dropdown, which is
Chapter 2: Capturing and importing media 33
displayed only for custom names, gives the available
rules for generating the tail part:
•Number: This is the same rule used by other media
types to avoid name collisions. If your stem is
“Parade”, the first file copied will be named
“Parade” (plus the original file extension), the
second will be named “Parade_001”, and the
numbers then continue in sequence.
•Creation time: The time of day when the file was
created, in hours, minutes, and seconds, is used to
generate file names like “Parade_20-30-00” for a file
that was created at exactly 8:30 in the evening.
•Time of day: This is like the previous option, but the
time of importing the file is used.
The Import Filename Configuration window.
SELECTING MEDIA FOR IMPORT
Each source supported by the Import Wizard has its
own appropriate set of controls for selecting the
material. When you click the source name in the Import
From panel, the central area of the wizard configures
itself appropriately with the controls you need.
34 Pinnacle Studio
Import from file-based media
Select Other devices in the Import From panel of the
Import Wizard to prepare for importing from file-based
storage media other than local hard drives, including
optical drives, memory cards and USB sticks.
The job of selecting the files to import belongs to the
folder and media file browser in the central area of the
display.
When importing from file-based media, the Import
Wizard provides a folder and file browser in the
central area. This is flanked on the left by the Import
From and Import To panels, and on the right by the
Mode and Filename panels. The Start Import button
at bottom right sets things in motion after the desired
media files have been selected.
A single import operation can take in multiple types of
media file from multiple source folders. Each selected
file will be copied to the correct folder for its media
type (as specified in the Import To panel).
Chapter 2: Capturing and importing media 35
The folder and media file browser
The left hand column of the
browser is a hierarchical
view of all folders on all filestorage devices attached to
your computer. These
devices include hard drives,
optical disc drives, memory
cards and USB sticks.
Navigation in this “folder
tree” is similar to that in
Windows Explorer and other
programs. Folders containing
other folders are indicated by
a plus sign to the left of the
name when they are closed
and by a minus sign when they are open. Click the sign
to open out (“expand”) or close down (“collapse”) a
folder’s list of subfolders.
Only one entry in the folder tree can be highlighted at a
time. Any media files contained in that folder are
immediately listed in the larger, right-hand division of
the browser. You can preview files on the spot, and
earmark those you intend to import by checking the
box at the top right of corner of each file icon.
Previewing media files
Previewing audio and video: The
media file browser includes built-in
previewing for all supported media
types. Click the play button in the
center of video and audio file icons to
preview the media they represent. For
36 Pinnacle Studio
quick viewing, video files play back within the icon
frame itself. Click anywhere on the icon to halt
playback; otherwise the entire file is previewed.
Here, the folder video\current is open, revealing
eight video files. To select (or unselect) a file for
import, click the checkbox in the top right corner of
its icon. In the illustration, three files have been
selected.
Full-screen preview: During video
playback, a full-screen viewing button
is displayed at the top left of the file
icon. This button works similarly to
the Player’s full-screen preview button
in Studio’s Edit mode (see page 8).
Full-screen previewing closes automatically at the end
of the video. To close it manually, press the Esc key or
double-click the display during preview.
To view a digital photos or other picture file at fullscreen resolution, double-click its icon.
Chapter 2: Capturing and importing media 37
Scrub preview: Audio and video clips
both provide a scrubber control
immediately below the file icon. Click
and drag the scrubber knob to
manually review any part of the file.
The mouse pointer changes to a twoheaded horizontal arrow when it is correctly positioned
for scrubbing.
Selecting media files for import
To select media files one at a time for importing, click
the selection box at the top right corner of the file icon.
Click the selection box to check or uncheck the file.
Multiple selection: The browser also provides a
method of selecting (or unselecting) simultaneously a
group of highlighted files. To highlight an individual
file, simply click on its name or its icon; the
highlighted state is indicated by an orange border. To
highlight additional files, click icons in conjunction
with either of the Shift and Ctrl keys, as follows:
• Click while pressing Ctrl to add or remove the
highlighting from one file without affecting the
others in the group.
• Click while pressing Shift highlights the clicked icon
and all those between it and the previously clicked
icon, inclusive. Highlighting is removed from any
icons not within the range.
38 Pinnacle Studio
You can also highlight a range of icons directly with
the mouse, by dragging out a rectangle that intersects
the icons you want to include. Click the first icon and
move to the last one before releasing the mouse button.
Having highlighted some icons you want to import,
click the selection box of any one of them to select or
unselect the entire group at once.
A group of four highlighted video file icons.
Selecting or unselecting any one will affect the whole
group.
Select all and Unselect all: Click these buttons along
the bottom of the media file browser to select for
importing either all or none of the media files listed in
the current folder. They do not affect any files currently
selected in other folders.
Use the Select all button to select all the media files in
the current folder.s
Each time a file is added to or removed from the list of
those to be imported, the media browser updates the
selection status indicator at the bottom of the display.
Chapter 2: Capturing and importing media 39
Customizing the browser
Several controls allow you to configure the media file
browser appropriately for your display hardware and
requirements.
Close the folder tree: To maximize the space for
viewing files, click the left-pointing double-arrow icon
at the top of the folder tree scroll bar. This collapses the
folder tree to a vertical bar down the left-hand side. At
the top of the bar is the right-pointing double-arrow
that will reopen the tree. The name of the current folder
is also shown.
Filter the file list: Another way
to optimize your use of the file
area is to limit the files shown
to include only one media type.
This is the function of the media
filter dropdown at the bottom left of the browser. By
default, all supported media file types appear in the
browser, but you can limit the view to picture files,
audio files or video files by your selection here. To see
exactly which file types are included in a selection,
hover on the item for a second or two to pop up the list.
Hovering over the Audio files option brings up a list
of file types from which audio import is supported.
Set preview size: A final tool for
managing screen real estate is the
preview size slider at the bottom right of the browser.
40 Pinnacle Studio
Move the slider leftwards to reduce, or rightwards to
increase, the size of the preview images in the file
browser. There are three ways of moving this slider
with the mouse:
• Click on the slider knob and drag to the left or right.
• Click beside the slider knob to nudge itin the
appropriate direction.
• Click the minus/plus buttons at the ends of the slider
scale to move the knob by a larger amount.
Set preview volume: To set the playback
volume of audio and video clips for
previewing, hover the mouse pointer in the
area of the audio/mute button in the bottom
bar of the media file browser. A volume slider will
appear beside the button. Drag the knob up and down
to control the volume. Click the audio/mute button
itself to toggle audio muting.
Adjusting the import file date and time
The internal clocks of the recording devices are often
set incorrectly, resulting in incorrectly timestamped
media files. The Import Wizard can correct this kind of
problem by setting the date and time of the imported
files according to your specifications.
To correct the file time or date:
Use the more button on the “Selected Files” lines to
open a window that offers two options for adjusting the
timestamps:
•Correct time zone: This slider changes the file
timestamp of any media files you import by up to 12
Chapter 2: Capturing and importing media 41
hours in either direction. You can use this adjustment
to compensate for the time difference when you
bring home video from your travels.
•Set date/time: These fields lets you enter an exact
date and time of your choice. The file time of any
media files you import will be changed to this.
Import from DV or HDV camera
To prepare for importing
digital video, switch on your
DV or HDV device in play
mode and select it in the
Import From panel of the
Import Wizard.
You will also need to make
sure that your destination
folder, compression presets, and other options are set
up in the other panels the way you want them. (See
“Import Wizard panels”, page 19.)
Previewing video
The video currently playing on the
source device should now be
visible in the preview area at the
central area of the display. Along
the right edge of the video preview
is a scale showing the moment-bymoment audio level. Above that
scale, by the top right corner of the preview frame, is a
small button that switches to full-screen previewing.
42 Pinnacle Studio
When a DV or HDV source is selected, the central
area of the Import Wizard provides controls for
previewing and importing the taped material.
Below the preview image is a row of controls for
automating capture by setting mark-in and mark-out
points. See “Recording video and audio” on page 45 for
more information.
Another row of controls, the transport bar, serves as
your navigation console for the source device.
The transport bar for DV and HDV import, with
(from left) jog controls and timecode readout,
transport buttons, a shuttle control, and an audio
button with a pop-out slider for controlling the
preview volume.
The current timecode indicator
shows your playback position
according to the timecode recorded onto the tape when
Chapter 2: Capturing and importing media 43
it was shot. The four fields represent hours, minutes,
seconds and frames respectively. To the left of the
indicator is a pair of arrow buttons; use these to jog the
position one frame back or frame forward at a time.
From left to right, the transport
buttons are play/pause, stop,
rewind and fast forward. These buttons relay
commands to your camera. Using them is equivalent to
using the camera’s onboard controls, but typically more
convenient.
Drag the orange needle on the
shuttle control to the left or right to
change the playback position in the reverse and forward
directions respectively. The motor speed increases as
you drag the needle further off center. When you
release the needle, it homes to the center position and
pauses playback.
Set preview volume: To set the
playback volume for previewing,
hover the mouse pointer in the area of
the audio/mute button in the bottom
bar of the media file browser. A
volume slider will appear beside the button. Drag the
knob up and down to control the volume. Click the
audio/mute button itself to toggle audio muting.
•Mark-In/Out: Mark In and Mark Out indicate the
planned starting point and ending point of a video
capture. See page 45 for further information.
Note: DV and HDV sources are also suitable for
snapshots; see page 52 for details.
44 Pinnacle Studio
Recording video and audio
The Import Wizard supports two approaches to
selecting a range of video to be imported.
In the manual approach, you simply watch the preview
playback and press Start Capture at the start of the
desired footage. When you reach the end of the
segment, press Stop Capture. If you have continuous
timecode on the source footage, and have set Stop at tape end to “Yes” in the Mode panel, you can walk
away and leave the Import Wizard to switch off when
the input is exhausted.
The automatic method of capture is good for setting the
endpoints of your capture (the “mark-in” and “markout”) points with single-frame precision, and for
unattended importing that should halt before the end of
the recorded material.
Sometimes you may want to use set the mark-in time
and leave mark-out blank. When you click Start Capture the Import Wizard will locate your start time
then capture until you tell it to stop (or at tape end).
You can also set a mark-out time and leave the mark-in
time blank. When you click Start Capture import will
begin immediately, and end automatically at the markout point. Entering a duration and entering a mark-out
time are equivalent. Whichever you specify, the Import
Wizard calculates and displays the other one
automatically.
Note: Before starting the import operation, verify that
the settings on the Import To panel and other panels
(see page 19) have been configured correctly.
Chapter 2: Capturing and importing media 45
To capture manually with the Start Capture and
Stop Capture buttons:
1. Make sure that the mark-in and mark-out points are
not set. If needed, use the button associated with
the field to clear it with one click.
2. Manually start playback of the source tape before
the desired starting point of the capture.
3. Click the Start Capture button when the starting
point is reached.
The button caption changes to Stop Capture.
4. At the end of the segment click the button again.
The captured material is stored in the Album.
5. Manually halt playback (unless automatic shutoff is
in effect as noted above).
To capture automatically by setting mark-in and
mark-out points:
1. Use the time counter controls to set the mark-in and
mark out values – the start and end points of the
desired footage.
To set the mark-in point, either
enter a value directly into the
start field, or navigate to the desired point and click
the Start button. A similar approach can be used to
set the mark-out point.
2. Click Start Capture. Studio positions the source
device to the mark-in point and automatically
begins recording.
3. When the mark-out point is reached, import is
terminated and the source device is stopped.
4. The captured material is stored in the Album.
46 Pinnacle Studio
Import from analog sources
To record analog video (e.g. VHS or Hi8) you need a
converter that you can connect to your computer and
that has the appropriate video and audio connections.
This is also the case when recording from analog sound
sources, such as a record player.
Currently supported devices include Pinnacle and
Dazzle products such as USB 500/510, USB 700/710
and DVC 100, and webcams based on DirectShow
technology.
To prepare for importing from
an analog source, switch on
the device and select it by
name in the Import From
panel of the Import Wizard.
Also choose the applicable
input (e.g. “Video
Composite” or “Video
SVideo”). If you wish to
tweak the incoming analog signal prior to digitization,
click the more button , which provides access to the
Analog Input Levels window. (See page 21 for more
information.)
Before starting the capture, make sure that your
destination folder, compression presets, and other
options are set up in the other panels the way you want
them. (See “Import Wizard panels”, page 19.)
To capture from an analog source:
1. Verify that the correct input is connected (e.g.
“Video S-Video”).
Chapter 2: Capturing and importing media 47
2. Start the playback device just before the point at
which you would like capture to begin.
Video and audio previewing should now be active.
(If not, check cabling and converter installation.)
3. Click the Start Capture button to start recording.
The button caption changes to Stop Capture.
4. At the end of the segment click the button again.
The captured material is stored in the Album.
5. Halt the source device.
Import from DVD or Blu-ray Disc
The Import Wizard can import
video and audio data from
DVDs and BDs (Blu-ray
discs). To begin, insert the
source disc in its drive and
select it in the Import From
panel of the Import Wizard. If
you have more than one
optical drive, choose the
correct device among those listed.
Before starting the capture, make sure that your
destination folder and file name are set up in the other
panels the way you want them. (See “Import Wizard
panels”, page 19.)
Because large files can be involved when importing
from optical discs, selecting the correct import
directory is important. In particular, ensure that the
designated storage location has sufficient space
available (see page 23).
Note: Copy-protected media cannot be imported.
48 Pinnacle Studio
Previewing the disc files
The media on optical discs are accessed through the
computer’s file system. For this reason, the previewing
controls in the central area, the methods for selecting
files, and the procedure for importing, are the same as
for ordinary file-based media (except that the unneeded
folder view starts in the closed position). Please see
page 35 for further information.
Import from digital cameras
Like optical disc drives, the
media on digital cameras is
accessed through the
computer’s file system. The
camera may appear on the
source list as a removable disk
drive. Previewing, selecting
and importing are the same as
for ordinary file-based media (except that the folder
view starts in the closed position). Please see page 35
for further information.
Stop motion
The Stop Motion function of the Import Wizard allows
you to create animated films by stitching together
individual frames grabbed from a live video source,
such as an analog video camera or webcam. The result
of your Stop Motion import will be either a movie at 8
Chapter 2: Capturing and importing media 49
or 12 frames per second, the collection of still images
you grabbed, or both, depending on your Mode panel
settings.
To prepare for Stop Motion
import, make sure the source
device is switched on, then
select it by name under the
Stop Motion heading in the
Import From panel of the
Import Wizard. (See page 21
for more information.)
Before starting the capture, make sure that your
destination folder, options and file name are set up in
the other panels the way you want them. (See “Import
Wizard panels”, page 19.)
If your source equipment is functioning
correctly, you should have a live preview in
the central area of the Import Wizard
window. For a full-screen preview, click the
button at the top right of the embedded preview. To
terminate the full-screen mode, press Esc or click the
close button at the top right of the screen.
When you are ready to capture an
image, click the Capture Frame
button. A thumbnail of the grabbed
frame is added to the Image Tray at the bottom of the
window. (See “Using the Image Tray” on page 54 for
more information.)
Since this is a stop motion sequence, after each image
is grabbed you will generally make small changes to
the scene you are shooting in order to create the illusion
of motion from frame to frame.
To make your task of visualization easier, the Stop
Motion preview includes an “onion skin” effect,
50 Pinnacle Studio
whereby successive frames are shown simultaneously
in translucent layers so that the differences can be
clearly seen. This feature can be configured on the
control bar.
The number of images shot so far and the duration of
the film (based on the number of images, rounded off)
are displayed to the right below the control bar.
The Stop Motion control bar
This bar provides transport and other functions for Stop
Motion import.
From left to right:
•Live and File indicators: These let you switch
between previewing the live video feed and
previewing the captured frames in the Image Tray.
You can review – and if necessary replace –
particular frames without having to undo other work.
•Counter: This readout shows your current position
within the animation in hour, minutes, seconds and
frames. The counter value depends on the number of
frames you have grabbed and the animation speed in
frames per second. The up and down arrow buttons
to the left of the counter provide single stepping
when previewing your animation.
•Navigation buttons: These buttons are for
previewing your animation. A loop button lets you
cycle the animation continuously for easy checking.
•Frame rate: This rate, in frames per second,
determines how many frames you will have to create
in order to amass one second of movie time. This
rate influences the apparent speed of the animation.
Chapter 2: Capturing and importing media 51
•Onion skin settings: Click the more button to
open a small window where the onion skin feature
can be configured. The first slider shows the
difference in transparency between successive
frames, while the second controls the number of
frames, in addition to the current one, that will take
part in the effect. Experiment with both settings until
you find the levels that work best for your movie.
Importing the animation
When you have added all the frames you want to the
animation, click the Start Import button. The Import
Wizard adds your animated movie, and/or the
individual frames you captured, to the appropriate
sections of the Studio Album.
Snapshot
The Snapshot function of the
Import Wizard is used to
record individual frames (still
images) from cameras or
players connected to the
system. To prepare, make sure
the source device is switched
on, then select it by name
under the Snapshot heading in
the Import From panel of the Import Wizard. (See page
21 for more information.)
52 Pinnacle Studio
Before starting the capture, make sure that your
destination folder and file name are set up in the other
panels the way you want them. (See “Import Wizard
panels”, page 19.)
Now start your camera, or roll your tape, and start
monitoring the embedded preview display in the central
area of the Import Wizard window.
For a full-screen preview, click the button at
the top right of the embedded preview. To
terminate the full-screen mode, press Esc or
click close at the top right of the screen.
Capturing snapshots in the Import Wizard. While
previewing live or taped video in the central area of
the window, use the Capture Frame button to grab
still images. Grabbed frames accumulate in the
Image Tray at the bottom of the window until you
click the Start Import button to transfer them to the
Studio Album.
When you want to capture an
image as it goes by, click the
Capture Frame button. A
Chapter 2: Capturing and importing media 53
thumbnail of the grabbed frame is added to the Image
Tray at the bottom of the window.
Capture as many additional frames as are required. The
Import Wizard adds each one in turn to the collection
growing in the Image Tray. In the course of capturing,
you can change tapes, re-aim your camera, and so on as
you see fit. The source video doesn’t need to be
uninterrupted as long as there is signal present when
you actually click the Capture Frame button.
Using the Image Tray
For on-the-spot review of a frame you have already
grabbed, click the thumbnail of any but the most recent
frame in the Image Tray. This switches the preview
display from the video source to the captured file, and
activates the File indicator. You can also activate the
indicator by clicking it directly.
Click the File indicator or any thumbnail in the
Image Tray to review images already grabbed. Here,
thumbnail 3 has been clicked, and the mouse is
poised over the trashcan icon to delete it. The heavy
line to the right of the selected thumbnail indicates
where the next grabbed frame would be inserted.
54 Pinnacle Studio
To delete a captured frame, select it in the Image Tray,
then click the trashcan icon that appears in the top right
corner of the thumbnail.
To switch back to previewing video after reviewing
files in the Image Tray, click the Live indicator beneath
the preview display.
Importing the frames
When you have grabbed all the frames you want from
the video source, click the Start Import button. The
Import Wizard adds the grabbed images to the still
images section of the Studio Album.
Chapter 2: Capturing and importing media 55
CHAPTER 3:
The Album
The Videos section of the Album in Scenes mode. The
icons shown here represent the scenes within a
particular movie file. Controls are provided (top) for
accessing other movie files anywhere on your system.
Click the tabs down the left side of the Album to
access the materials in the other sections.
With the current explosion of digital media
technologies, it is easier now than ever before to obtain
high-quality media items and incorporate them in your
productions.
Many types of media and resource can serve as
ingredients in Studio movies in addition to just video.
Starting with visual elements, you can include digital
photographs and art, fancy titles and animated
transitions. As for audio, you can spice up, or even
Chapter 3: The Album 57
replace, the source video’s own soundtrack with music,
sound effects and voice-overs.
Then there are the special items. For a DVD disc you
will want to include attractive navigation menus, while
for polish and pizzazz in any production you can turn to
Studio’s Montage® theme templates, which let you
recombine other resources into dynamic and creative
video layouts.
Your Studio software installation already includes an
extensive collection of professionally-authored
resources, and numerous bonus packs are available as
well. Further afield there are practically limitless
possibilities for using all kinds of additional media,
whether of your own creation or from other sources.
Managing your media
Keeping track of this abundance of riches could easily
become a challenging task in itself, but Studio provides
two key management tools that let you navigate and
access your media assets with ease.
The Album provides intelligent browsing of your entire
media collection. It lets you quickly locate and preview
any desired item, then introduce it into your production
simply by dragging its icon into the Movie Window.
All your projects share and make use of the Album,
which is a permanent feature of Studio’s Edit mode.
The Project Bin is a special version of the Album
dedicated to handling the resources needed by the
current project. Media items you add to your movie, are
included in the Bin automatically, but you can also add
items directly so that they will be handy later on. The
Bin lets you collect and file all the materials you need
for a production, and keep them at your fingertips
58 Pinnacle Studio
throughout the editing process, ready to use whenever
your project is loaded.
In this chapter we first cover the Album proper, but
most of the concepts and operations described apply
equally to the Bin, which is described beginning on
page 86.
Accessing Album media
The source materials you need for making a movie are
stored in the various sections of the Album, each of
which is accessed by its own tab as follows:
Video: This section contains video footage you
have shot or otherwise obtained. The supported
video file formats are: avi, mpg, mpeg, mod, mp2,
mp4, m2ts, mt2, m2t, tod, m1v, m2v, mpv, 3gp,
wmv, mov and skm. You can access and preview files
directly, or you can open an individual file to access its
contained scenes, which are represented by thumbnail
icons. To use some of the scenes in your movie, just
drag their icons into the Movie Window. See “The
Videos section”, page 63.
Transitions: This Album section contains fades,
dissolves, slides, and other transition types,
including the elaborate Hollywood FX transitions. To
use a transition, position it next to or between video
clips and graphics in the Movie Window. See “The
Transitions section”, page 78.
Montage® Themes: A Theme in Studio is a set
of matching templates. You can use the
templates to create effective sequences that combine
your video and still images with built-in animations
and effects. See “The Montage® Themes section”, page
80.
Chapter 3: The Album 59
Titles: This section contains editable titles,
which you can use as overlays or as full-screen
graphics. You can create your own titles from scratch,
or use or adapt the supplied ones. Studio supports rolls,
crawls, animated motions, and many typographical
effects. See “The Titles section”, page 81.
Photos and Frame Grabs: This is a section of
photographs, bitmaps and grabbed video frames.
You can use these images full-screen or as overlays on
the main video. Most standard image file formats are
supported: bmp, dtl, gif, jpg, jpeg, pcx, png, psd, tga,
tif and wmf. See “The Photos and Frame Grabs
section”, page 82.
Disc Menus: Studio has an extensive collection
of chapter menus to use in DVD, VCD and
S-VCD authoring. You can use these as they are,
modify them, or create your own. See “The Disc
Menus section”, page 83.
Sound Effects: Studio comes ready with a wide
range of high-quality sound effects. You can also
use files that you have recorded yourself or obtained
from other sources. The formats supported are: wav, mp3, mpa, m4a, wma, avi and ac3. See “The Sound
Effects section”, page 84.
Music: In this Album section you can locate and
use music files stored on your hard drive. The
formats supported are the same as those for sound
effects. See “The Music section”, page 85.
Using the Album
A dropdown list of folders is displayed in all Album
sections. In some, like the Photos and Frame Grabs
section, where the folders represent actual directories
60 Pinnacle Studio
on your hard drive, additional navigation controls are
also provided.
A dropdown list of folders in the Photos and Frame
Grabs section. Here the current folder contains both
image files and subfolders, one of which has been
designated a ‘favorite’ (starred). Favorite folders
can be quickly retrieved by clicking My Favorite
Folders in the list.
The resources in each folder are represented by icons.
If there are more than will fit the display, a scroll bar
provides access to the rest. At the top right of each
Album page, Studio shows the total number of items in
the folder, and the range that is currently visible.
The readout above the scroll bar shows that the first
18 of 19 icons are currently on display.
All types of Album content can be previewed simply
by clicking on the icons.
Chapter 3: The Album 61
This chapter introduces each of the Album sections in
turn, beginning with a detailed discussion of the allimportant Videos section. Actually using the contents
of the Album to create your edited movie will be the
subject of chapters 4 through 15.
Source folders for Album content
Most Album sections contain ordinary media files of
various types, but there are three exceptions. The scene
icons in the Scenes mode of the Videos section
represent segments within a particular video file, while
the icons in the Transitions and Themes sections
represent special resources associated with the Studio
program.
The other five sections, however, and the Files mode of
the Videos section, present the files contained in some
particular disk folder.
The icons in the Titles section represent files stored
in a selected source folder on your hard drive. The
dropdown list at the top of the Album page lets you
select from any of several installed folders of titles.
The folder button beside the list lets you access titles
in folders other than those listed if required. The
Disc Menus section works similarly.
The source folder for each section’s content is listed in
the dropdown list at the top left of the Album, next to a
62 Pinnacle Studio
small folder button . To change the source of the
current section, either select a folder from the
dropdown list, or click the button, browse to another
folder on your system, and select any file. The file you
select will be highlighted in the repopulated Album
section.
Some Album sections also provide a parent folder
button to facilitate moving around within a group
of folders containing media of the same type.
File-based media in the Album provide a context menu
command, Open Containing Folder, that opens a
Windows Explorer window with the given file selected.
THE VIDEOS SECTION
This is where the editing process really begins –
in the Videos section of the Album with your
captured raw footage and other video source materials.
In a typical production, your first step will probably be
to drag some scenes from the Album down into the
Movie Window (see Chapter 5: Video Clips).
In the Album, scenes are displayed in the order in
which they occur in the video. This order cannot be
changed, since it is determined by the underlying file,
but scenes can be added to your movie in any order you
choose. Similarly, while you can’t trim (edit) Album
scenes themselves, you can use any desired portion of a
scene when it appears as a clip in your movie.
Chapter 3: The Album 63
Files mode and Scenes mode
Choosing a particular video scene to use in a movie is a
two-step process. First, you must select the video file
containing the required scene by browsing for it on a
storage device – usually a hard drive – attached to your
system. Second, you choose the scene you want from
amongst those the selected file contains.
To browse for a video file in the Videos section of the
Album, select the Files radio button.
Browse folders and video files on your computer by
selecting Files mode in the Videos section of the
Album. Double-click a video file or select the Scenes
radio button to switch into Scenes mode.
View options
Both the Files and Scenes modes support multiple view
options that let you tailor the display to your needs by
showing more or less information about each Album
item.
Studio provides several methods of accessing these
view options:
• Through commands on the View menu.
• Through the Album’s right-button context menu.
• Through the pop-up menu button that appears
when you click the View button.
64 Pinnacle Studio
In Files mode, the Videos section supports three
views at varying levels of detail: n Icon view,
o Details view and p Thumbnail view.
The two view options available in Scenes mode are:
n Thumbnail view and o Comment view.
Interface features
The Videos section offers several special interface
features:
• Scenes that have been added to the Movie Window
are distinguished in the Album by a checkmark in
the top right corner of the scene icon. The checkmark
remains as long as any clip in the Movie Window
originates with that scene. A colored background
square in the same corner of the icon indicates that it
has been explicitly added to the Project Bin. Both
indicators can occur together (see below).
Chapter 3: The Album 65
• To see how a particular Album scene is used in your
current project, use the Album ¾ Find Scene in
Project menu command. Studio highlights any clips
in the Movie Window that originate in the selected
scene (or scenes). To go the other way, use the Find Scene in Album command, which is on the rightclick menu for Movie Window clips.
The symbol in the top-right corner of an icon in the
Album or the Project Bin reveals its status: n
unused (no symbol); o used in project; p added to
Bin; q both used in project and added to Bin.
Nearly all menu commands that apply to scenes are
available both on the main Album menu, and on the
pop-up menu that appears when you right-click a
selected scene. When this documentation calls for a
menu command like Album ¾ Combine Scenes,
remember that an equivalent command is usually
available on the pop-up “context” menu as well. Many
commands are also available in the Project Bin.
Summary of operations
Because of its central role, the Videos section of the
Album provides an extensive set of operations. These
are covered below in the following topics:
• Opening a video file
• Viewing video
• Selecting scenes and files
• Displaying scene and file information
• Comment view
• Combining and subdividing scenes
• Redetecting scenes
66 Pinnacle Studio
Opening a video file
The default locations for your video files are the
Windows public video folder and the matching folder
in your user account. When you are viewing the Videos
section in Files mode, both of these locations always
appear on the dropdown list at the top of the Album.
You can also choose other hard drive folders to access
stored video files. Studio lets you navigate to the folder
where your files are located by clicking the icons in the
Files mode. You can also select a file directly by
clicking the Browse for file button in either Files or
Scenes mode. Both the current and previous folders are
also listed, if they are different from the two standard
locations, making four different folders that may appear
in the list at any one time.
The final entry on the dropdown list is “My Favorite
Folders”. If you are working with several different
video folders, Studio’s “favorites” feature makes
navigation easy. To designate any folder a favorite, use
the right-button menu command Set as Favorite folder.
Favorite folders are displayed with a star graphic in the
Album. To return to a favorite, select “My Favorite
Folders”, then the particular folder you have in mind.
Selecting ‘My Favorite Folders’. The folder at right
has been designated a favorite, as shown by the star.
See “The Videos Section” (page 63) for details about
modes and view options when working with video
scenes in the Album.
Chapter 3: The Album 67
Opening a folder
Folder contents are displayed in Files mode. Both the
subfolders and the digital video files within the current
folder are shown.
Three ways to open a folder:
• With the Videos section in Files mode, select the
folder name on the dropdown list, or double-click
any listed folder.
•Click the parent folder button in either Files or
Scenes mode.
• Click the browse for file button and use the Open
dialog to locate a digital video file in either Files or
Scenes mode. When Studio opens the video file,
switch to Files mode to display the contents of its
parent folder.
Opening a file
When you open a video file, icons are displayed that
represent the scenes in the file:
68 Pinnacle Studio
Three ways to open a digital video file:
• Select the file name on the dropdown list when the
Videos section is in Scenes mode.
• Double-click a file listed in Files mode.
• Click the browse for file button and use the Open
dialog to locate a digital video file of any supported
type on your hard drive.
Scene detection and thumbnails
When you open a video file, the Album fills with the
file’s detected scenes. Each scene is denoted by a
thumbnail frame – an icon of the scene’s first frame. It
may be that the first frame doesn’t make a good icon
for the scene, so Studio lets you pick a different one if
desired.
To change thumbnails in the Album:
1. Select the scene to be changed.
2. Use the Player to find the frame you want used for
the thumbnail.
3. Click the Album ¾ Set Thumbnail menu command.
Video aspect ratios
Most digital video files provide format information that
allows Studio to detect the frame aspect ratio of 4:3 or
16:9 automatically. If the file does not provide aspect
ratio information, Studio defaults to the standard 4:3
format.
The Aspect Ratio 4:3 and Aspect Ratio 16:9 commands
on the Album menu let you manually set whichever
Chapter 3: The Album 69
ratio you need. These commands also appear on the
right-button context menu for video in the Album.
Their method of operation is to stretch the original
frames to the new frame size. If you set the ratio of a
4:3 movie to 16:9, for example, people and objects will
appear widened relative to their height.
This is different from the frame-size conversion that
occurs when you add a scene to a movie project with
the “opposite” aspect ratio. In that case, the scene is
scaled in both dimensions equally to fit within the
target frame, and excess area appears as black.
The Aspect Ratio commands become available after the
Studio has opened the file for the first time and indexed
its scenes. Until then the menu items are disabled.
(L) Original 4:3 frame; (C) Same frame with black
sidebars on adding to 16:9 project; (R) Same frame
after Aspect ratio 16:9 command is used. Aspect
ratio mismatches can also be handled in the Movie
Window with the context menu commands ‘Show full
picture’ and ‘Zoom picture to fill frame’.
Note: The movie project’s frame format, which cannot
be changed after the project is created, can be set for
new projects in the Project preferences options panel.
See page 352 for more information.
70 Pinnacle Studio
Viewing video
Individual or multiple scenes in an open video file can
be viewed at any time.
To view video starting at a selected scene:
1. Click on the scene’s icon in the Album.
The Player displays the first frame of the selected
scene.
2. Click the Play button in the Player.
The Player now plays the selected scenes and any
subsequent ones. Progress is indicated in three
ways.
• The scenes highlight successively as they are
played.
• The Player scrubber shows the current point of
play relative to the entire movie.
• Scene thumbnails display a progress bar during
preview. As you continue to view your captured
video, the progress bar moves from one
thumbnail to the next.
Chapter 3: The Album 71
Previewing digital video files
When a video file is selected in Files mode, you can
use the Player to preview the video without actually
opening the file into Scenes mode.
Selecting scenes and files
Studio offers a variety of ways to select scenes, files
and folders in the Videos section of the Album.
Selected video scenes are indicated by a highlighted
border. Selected folders and video files are shown with
text highlighting.
Selected scenes have a highlighted border (center).
Selection techniques follow standard Windows
conventions. Use any of the following, separately or in
combination:
• Choose the Edit ¾Select All menu command or
press Ctrl+A to select all the scenes (or files and
folders) currently displaying in the Album, including
those on other pages.
72 Pinnacle Studio
• Shift-click to select a range of neighboring items.
• Ctrl-click to add or remove individual items from the
selection.
• Starting with the mouse pointer over a blank area of
the Album page, click and drag to “marquee” an
area, selecting all the items that intersect the area.
• Use the arrow keys to navigate the Album grid. Use
the arrows in combination with Shift to select items
as you go.
Selected folders and video files have highlighted text.
Note the star on the folder ‘2008’, indicating that it
has been designated a favorite.
Displaying scene and file information
As you move the mouse pointer over
video scenes, the pointer changes to a
grabber symbol. If you pause
momentarily on the scene, the start time
and length is displayed in a pop-up box.
If you leave the grabber on the scene,
the display persists for several seconds. The start time
shown is the timecode from the original source video,
in minutes, seconds, and frames.
Chapter 3: The Album 73
For information regarding video
files when the Videos section is
in folder view mode, select
Details view in the Album’s
right button context menu. The file name, resolution,
aspect ratio, duration and frame rate are displayed.
Switch back to a more compact listing with Icon view.
Comment view
In the default view for the Scenes mode of the Videos
section, known as Thumbnail view, each scene is
represented by a thumbnail frame icon. To see more
information about each scene, switch to Comment view
using any of the methods described on page 64.
In comment view, editable captions are displayed for
Album scenes. The usage of these captions is up to
you: they might be search keywords, or scene names,
or text comments describing the scene content. The
default caption is generated from the scene’s sequence
number and duration (e.g. “Scene 3, 7:21”).
If you click on a video scene, an in-place text field lets
you enter a custom name or comment.
74 Pinnacle Studio
Selecting scenes by name
A related option lets you select video scenes by
scanning for keywords in the comments. Use Album ¾Select By Name to open this dialog box:
Enter a keyword into the text field and click OK to
highlight all Album scenes whose caption contains the
keyword. The default captions are not searched – only
the ones you have customized.
Combining and subdividing scenes
After previewing your scenes, you might want to
combine or subdivide some into larger or smaller units.
Such adjustments are easily made.
To combine scenes in the Album:
1. Select the scenes to be combined.
2. Select Album¾Combine Scenes.
The selected scenes are combined into one.
Only selected adjacent scenes can be combined.
Furthermore, they are joined in the order in which
Chapter 3: The Album 75
they appear in the Album, regardless of the order in
which they were selected. (Album order proceeds
across rows and then down the page.) To revert,
press Ctrl+Z, or click the undo button.
If the scenes you selected were not all neighbors,
each set of adjacent scenes is combined, but the
different sets are not combined with each other.
Several selected scenes (black) are merged into two
longer scenes. Having no neighbors, scene 4 is
unaffected, even though it was part of the selection.
To subdivide scenes in the Album:
1. Select the scenes to be subdivided.
2. Select Album¾Subdivide Scenes.
The Subdivide Selected Scenes dialog box appears.
3. Choose the length of the subdivided scenes by
typing in a value.
The smallest allowed subdivision is one second.
Any video remaining after subdivision is added to
the last scene.
76 Pinnacle Studio
4. Click OK.
A progress bar appears, the scene is subdivided, and
new scenes are added to the Album. To revert,
press Ctrl+Z, or click the undo button.
You can subdivide these scenes still further, if
desired, down to the minimum duration of one
second.
Three selected scenes are subdivided to a duration
of five seconds. The vertical stripes indicate fivesecond divisions within each scene. The uneven clip
timings at right occur because time left after
subdivision is added to the final divided scene; that
is also why scene 2 is ultimately unaffected by the
subdivision operation.
Redetecting scenes
If you combine or subdivide scenes and later decide
that you’d prefer to restore them to their original state,
you may redetect any scene or selection of scenes. The
detection results are identical to those originally
obtained, provided the same scene detection technique
is used.
If you have subdivided scenes, you must first
recombine them. Even if you cannot exactly recall the
Chapter 3: The Album 77
initial state and so recombine more than is necessary,
the detection process will restore the original scene
sequence.
To redetect scenes:
1. If you need to recombine any scenes, first select the
subdivided scenes, then apply the Album ¾Combine Scenes menu command.
2. Select the scenes you wish to redetect.
3. From the Album menu, select either Detect Scenes
by Video Content or Detect Scenes by Shooting
Time and Date.
A progress window appears as Studio detects the
scenes and repopulates the Album.
THE TRANSITIONS SECTION
The Transitions section of the Album provides a
large set of drag-and-drop clip transitions. To
keep things manageable, the transitions are divided into
groups. Use the dropdown list to select which group of
transitions you want to view.
To learn about transitions, and
how you can use them in your
movies, see Chapter 9: Transitions.
Studio’s transitions collection
includes 74 standard
transitions, over 100 Alpha
Magic transitions, and a starting set of unrestricted
Hollywood FX 3-D transitions.
78 Pinnacle Studio
Obtaining more transitions
Besides those installed with Studio, additional packs of
Hollywood FX transitions are available for purchase
through the Pinnacle web-site.
For more information about purchasing premium
content for Studio, see “Expanding Studio” on page 12.
Displaying the transition name
As you move the mouse pointer over the transition
icons in the Album, the pointer changes to a grabber
symbol (indicating that the transition can be dragged
from the Album to the Movie Window). If you pause
momentarily on the icon, the name of the
transition is displayed. The display persists
for several seconds or until your mouse
pointer moves off the transition.
Previewing transition effects
When you click on a transition icon, the Player
demonstrates the transition using the convention that
“A” represents the original clip and “B” the new clip.
The demonstration cycles for as long as the icon
remains selected.
To see a detailed view, stop the Player and use the jog
buttons (Frame reverse and Frame forward) to step
through the transition one frame at a time.
Chapter 3: The Album 79
THE MONTAGE
Editing based on Montage® Themes is a
powerful feature unique to Studio. Each theme
consists of a set of matching templates. Use the
dropdown list to select the Theme whose templates you
want to view.
The templates available
for each theme provide
slots for your own video,
photos, captions and
settings. When you create
a theme clip from the
template (by dragging it
to the Movie Window),
the Theme Editor opens
to accept your
customizations. It can be
reopened at any later time by double-clicking the clip.
Templates give you a fast, easy way to craft visually
effective sequences that combine your own materials
with built-in animations and effects.
®
THEMES SECTION
For information on using themes in your movies, see
Chapter 6: Montage® themes and theme editing.
Obtaining more themes
Besides those installed with Studio, additional themes
are available for purchase through the Pinnacle website. For more information about purchasing premium
content for Studio, see “Expanding Studio” on page 12.
80 Pinnacle Studio
THE TITLES SECTION
This section of the Album contains a collection
of text and graphic titles in a variety of styles.
They can be used in your movie as either full-screen or
overlay titles. The difference is that in an overlay title
the transparent background is replaced by other
material (usually a video clip), whereas in a full-screen
title, any transparent areas of the background are
replaced with black.
Studio supports two title formats. Both allow you to
combine decorative text with graphic shapes and
images, but each has specialized properties, and its own
editing tools.
•Classic titles are primarily static, but allow simple
animation in the form of text ‘crawls’ and ‘rolls’.
The Classic Title editor also supports advanced text
formatting such as variable character and line
spacing. Most importantly, the Classic Title editor
can also be used for visual editing of disc menus.
•Motion titles provide fewer special text operations,
and cannot be used to edit disc menus. As the name
suggests, however, these titles support a rich set of
customizable animation routines, which can be
applied to invidual elements – text or graphic – to
produce dynamic visual compositions. The
thumbnail versions of motion titles are distinguished
by a special symbol in your project.
In the Album, a gray checkerboard is used
to indicate the portion of a title that will be
treated as transparent in overlays. (If you
prefer a black background, use the Album ¾ Black
Chapter 3: The Album 81
background menu command.) As with video scenes,
titles that have been added to your current project are
indicated in the Album by a checkmark symbol.
With Studio’s built-in title editors, you can readily
create your own titles when needed. However, you may
find it easier still to start with one of the supplied titles,
of either type, and customize it in the corresponding
editor.
The Titles folder: The icons in the Titles section
represent files in the folder named at the top left of the
section. Each folder contains either classic or motion
titles. The special folders “My Motion Titles” and “My
Classic Titles” provide default locations for storing
titles that you have created or modified yourself. You
can also select a different folder to be the source of the
section (see “Source folders for Album content” on
page 62).
For information on using titles in your movie, see
Chapter 12: The Classic Title Editor, and Chapter13:
The Motion Titler.
THE STILL IMAGES SECTION
This section of the Album displays thumbnail
icons of image files, which may include grabbed
video frames, photographs and bitmapped drawings.
Most standard image file formats are supported. As
with video scenes, images that are in use in your
current movie are indicated by a checkmark symbol.
The Still Images folder: The icons in the Still Images
section represent files in the folder named at the top left
82 Pinnacle Studio
of the section. Images can be added to the section by
storing them in this folder. For instance, you can save
grabbed video frames into the folder from the Frame grabber tool, copy images using the Import Wizard, or
save your digital photos from a desktop photo-editing
application. You can also select a different folder to be
the source of the section (see “Source folders for
Album content” on page 62).
For information on using still images in your movie,
see Chapter 10: Still images.
THE DISC MENUS SECTION
This section of the Album contains a collection
of artist-designed menus for VCD, S-VCD and
DVD authoring. Menus in Studio are really specialized
“classic” titles: they can be created and edited in the
Classic Title Editor, and either saved from the editor
into a disk folder or incorporated directly into your
movie.
As with video scenes and other visual resources, disc
menus that are in use in your movie are distinguished in
the Album by a checkmark symbol.
For information on using disc menus in your movie,
see Chapter 11: Disc menus.
The Disc Menus folder: The icons in the Disc Menus
section represent files in the folder named at the top left
of the section. Menus can be added to the section by
storing them in this folder. You can also select a
Chapter 3: The Album 83
different folder to be the source of the section (see
“Source folders for Album content” on page 62).
The motion background symbol: Some of the menus
supplied with Studio incorporate a background of
moving video rather than a static picture, and you can
also create such menus yourself. This “motion
background” can help give a professional look to your
finished disc.
Availability: The motion background feature is
available in Studio Ultimate only. See “Adding a
motion background” on page 252 for information on
creating or editing a moving video background.
Menus with motion backgrounds are indicated by a
small symbol in the bottom right-hand corner of the
Album icon.
Obtaining additional disc menus
Besides those installed with Studio, additional disc
menus are available for purchase through the Pinnacle
web-site. For more information about purchasing
premium content for Studio, see “Expanding Studio”
on page 12.
THE SOUND EFFECTS SECTION
Studio comes with a wide range of ready-to-use
sound effects. These wav files are installed into a
number of folders, covering categories such as
“animals”, “bells” and “cartoons”.
84 Pinnacle Studio
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