Pinnacle Systems Sibelius - 7.0 - Sounds User Guide

Sibelius 7 Sounds
User Guide
Edition 2 December 2011
Sibelius 7 Sounds User Guide written by Hugh Smith
For more information, and to purchase advanced templates for Sibelius 7 Sounds and other sound libraries, please visit www.thewritescore.com.
This guide is copyrighted © 2011 by Avid Technology Inc., (hereafter “Avid”), with all rights reserved. Under copyright laws, this guide may not be duplicated in whole or in part without the written consent of Avid.
Avid and Sibelius are registered trademarks of Avid Technology, Inc. in the USA, UK and other countries. All other trademarks are acknowledged as the property of their respective owners.
Product features, specifications, system requirements, and availability are subject to change without notice.
Document Feedback
We are always looking for ways to improve our documentation. If you have comments, corrections, or suggestions regarding our documentation, please email us at docs@sibelius.com.

Contents

Important Information
....................................................................................................................................................................... 4
Understanding the Patches Ranges Octaves Lite
.......................................................................................................................................................................................... 5
........................................................................................................................................................................................ 5
.................................................................................................................................................................................................... 5
Sound ID Changes Sounds Charts Smart Knobs
Default Dictionary
......................................................................................................................................................................... 7
.............................................................................................................................................................................. 8
................................................................................................................................................................................ 9
Sampling the Sounds Playback Configuration Loading / Listening
............................................................................................................................................................... 12
The Patches Wind Brass Strings Guitar Keyboard Voice Synth Pitched Percussion Unpitched
.............................................................................................................................................................................................. 13
............................................................................................................................................................................................. 24
.......................................................................................................................................................................................... 37
............................................................................................................................................................................................ 42
..................................................................................................................................................................................... 47
.............................................................................................................................................................................................. 53
............................................................................................................................................................................................. 55
............................................................................................................................................................... 57
................................................................................................................................................................................... 64
............................................................................................................................................................... 6
..................................................................................................................................................... 11
3

Important Information

The purpose of this document is to cover the details of what the Sibelius 7 Sounds sample library consists of. Please consult your Sibelius Reference Guide for topics we do not discuss here.
After you have installed the Sibelius 7 Sounds library from the DVDs or the large downloadable installer, be sure you go to the Sibelius site and grab the most recent S7S updater installer. Updates for Sibelius can be found at www.sibelius.com/helpcenter/upgrades. As of the time of this writing, the latest S7S updater installers are: Mac: Sibelius7SoundsUpdate710.dmg Windows: Sibelius7SoundsUpdate710.exe
Files have been included in this package that will allow you to “sample” each patch so you will have a better idea of what exactly all the sounds are that you have at your fingertips. Read the section that begins on page 11 for more. The files referenced are labeled “S7S_Library_7.1.sib” and “S7S_Library_7.1.xml”.
All the places in this document where it reads “hover” you will see an image of what you’re reading when you move your cursor over that text. Example test: (hover).
For any software navigation we refer to, you will see the optional shortcut key in the hover image (if one has been assigned). Learning as many of these and using them on a regular basis can save lots of time during your normal writing workflow. And you can always create or modify your own set of shortcut keys to fit your personal preferences.
To view the interactive elements in this document, you will need to use Adobe Reader 5 or later. Get the latest version of Reader here: get.adobe.com/reader
Changes since S7S library version 7.0.3:
• All Skinner pipe organ patches have been moved up one octave.
• Range of Bass Clarinet patches has been extended up one octave.
• Range of Tenor Saxophone patches has been extended up to C6.
• Range of the Clarinet B flat patches has been extended down to G2.
4

Understanding the Patches

Ranges
The greyed keys of the pitched instruments’ keymaps are their trigger ranges, they are not necessarily the written or concert ranges. White or empty keys do not contain sounds.
3 4
Octaves
The number in the upper left of every C key corresponds to the octave of the built-in keyboard in Sibelius. Navigate to View > Panels (hover), check the box next to Keyboard to display it. Once it’s visible, we like to move it to where it is floating and not as a docked panel. The file you’re working in will remember this setting the next time you open it.
Lite
To help reduce the strain on system resources for slower computers, Sibelius has provided “Lite” versions for many of the patches. You can control whether or not the lite patches are loaded simply by changing which Playback Configuration the score is using. If you’re using a custom configuration, you’ll need to change the sound set that is assigned to your instance of Sibelius Player. This can be handy when you’re working in a score and are likely to be less concerned about the quality of playback. Once you’re ready to hear the score with the full set of sounds, just modify or select the appropriate playback settings.
Default Sibelius Player configuration choices:
•Sibelius7Sounds •Sibelius7Sounds(Lite)
Sibelius Player sound set options for custom configurations:
•Sibelius7Sounds •Sibelius7Sounds(Lite)
5

Sound ID Changes

The following is excerpted from the Sibelius 7 Reference Guide:
How Sibelius chooses which sound ID to use
To play a staff, Sibelius starts with its initial sound ID (as shown in the Mixer): for instance, a solo violin by default starts with the sound ID strings.violin. Markings in the score, such as articulations, slurs, text instructions for specific playing techniques like pizz. and so on, all modify the sound ID by adding or subtracting elements of it. These changes are specified in the playback dictionary. In the example below you can see the changes to the sound ID above the staff, and the resulting sound IDs below the staff:
+mute
+staccato
con sord.
strings.violin
strings.violin.staccato.mute
-staccato
-mute
+legato
senza sord.
strings.violin.mute
strings.violin.legato
-legato
+accent
-accent
+downbow


strings.violin.accent
strings.violin.downbow
-downbow
+upbow
-upbow
strings.violin.upbow
strings.violin
+pizzicato
pizz.


strings.violin.pizzicato
Sibelius now has the sound IDs that would produce ideal playback. However, it is very common that a sound ID is not available to be played, either because you don’t have the sound on any playback devices, or there aren’t enough available slots or channels to play every required sound ID at once. Sibelius then has to find the best possible alternative sound given the limitations.
As an example, suppose Sibelius wants to play strings.violin.staccato.mute (as shown above) but this isn’t available. To find the best alternative sound ID, Sibelius uses a substitution rule which relies entirely on the tree structure of all the sound IDs in the SoundWorld. It makes use of the fact that, say, strings.violin.staccato.mute is a type of violin staccato sound (a child of strings.violin. staccato), which is in turn a type of violin sound (a child of strings.violin). The rule also relies on an order of priority between siblings such as (say) strings.violin and strings. viola.
So, starting from the unavailable strings.violin.staccato.mute, Sibelius first tries to find its first descendant sound ID that is available, which means trying its first child (which might be strings. violin.staccato.mute.stradivarius), then the first child of that sound ID; when it reaches a sound ID with no children, Sibelius tries its first sibling instead and its children. If no descendants of the original ID are available, it then tries its parent, in this case strings.violin.staccato, followed by the parent’s first child and other descendants in the same way; then eventually the grandparent strings.violin, and so on until it reaches the first sound that can actually be played. S3W has been structured so that this will be the closest possible approximation to the original sound.
6

Sounds Charts

Sounds Dict. Item
The available sounds that are listed for the individual instruments are sampled variations to the main instrument’s sounds that can be accessed through sound ID changes within the normal writing workflow. Instead of listing the actual sound IDs that are needed to access the available sounds, we have provided the Dictionary items that will invoke those ID changes.
Here are a few key concepts you’ll need to remember when reading the charts:
• Sounds that are not capitalized* point to patches.
• Sounds that are capitalized* point to switches (i.e. a keyswitch or controller adjustment).
• Dictionary Items that do not have a parentheses around them are Staff Text.
• Dictionary Items that are surrounded by parentheses are input using their respective ornaments
(i.e. a slur or trill line, a staccato dot, etcetera).
• Hovering your cursor over the sounds that are italicized will reveal additional information for those specific patches.
Example 1: When placing a tenuto marking on a note, Sibelius will look to see if there is a “+tenuto” sound ID that it can use. If not, then it will use its back-up plan defined in the Dictionary (if applicable).
default
utter-tongue -tng non vibrato non vib portato (slur) + (staccato) tenuto (tenuto) halftone trill (trill) + half wholetone trill (trill) + whole
Example 2: There are many instruments that have a portato sound variation. To get these you would use both a slur line and staccato dot at the same time. When Sibelius concatenates the two IDs together, the net result added to the base ID is +legato.staccato.
RECOMMENDATION: Take the time to hover your cursor over all of the items in the six Keypad layouts so that you are familiar with what each item is, or at least look at the items you are not sure about. Many of the Dictionary elements that affect sound IDs are ornamental and will be applied to notes using the various keypad options.
* This is to let you know whether or not the sounds listed have their own patches. The capitalized sounds are connected to the default patch and are handled by the sound set. Will this affect the way you write? No, we’re just providing this information for those who couldn’t go on without it.
7

Smart Knobs

The numbers listed next to each Smart Knob are their default values; these are MIDI numbers, not percentages like you’ll see in the Mixer. The order in which the knobs are listed for each instrument are pertinent to the controller that is used on the staff to control the knob for that particular instrument (patch). Knob 1 will always be controlled by CC91, knob 2 by CC93, etcetera. Use the chart to the right for a reference. When using MIDI messages in your score to control the knobs, the knobs will not be animated in the Mixer during playback.
If you’re not familiar with MIDI Messages, you can read more information about them in your Sibelius Reference Guide.
TIP: When viewing the knobs in the Mixer, you can double click any knob you have changed to set it back to its default value. (MIDI commands in the score will override manual tweaks made to the knobs.)
* Many of the knobs will be more obvious than others as to what they do. For the ones we feel needed more explanation, we placed an asterisk after the knob’s name. Hover your cursor over that Smart Knob chart to reveal the additional information.
Controller Smart Knob
CC91 Knob 1 64
CC93 Knob 2 0
CC74 Knob 3 0
CC71 Knob 4 * 41
CC73 Knob 5 127
CC72 Knob 6 0
In the meantime, here’s the entire list:
•Air
•Amp Mix
•Attack
•Bass
•Basses Pan
•Celli Pan
•Chorus Mix
•Close Room
•Compress
•Cuivré
•Cutoff
•Decay
•Delay
•Delay Mix
•Delay Time
•Direct Mics
•Dirt Mix
•Distortion
•Distortion Drive
•Distortion Mix
•Drum Mix
•Echo Mix
•Fall/Doit Type
•Far Room
•Filter Env
•Filter Envelope
•Flange
•Flange Rate
•Fret Noise
•Glide Time
•Hi Level
•Hi String Level
•High Cut
•High EQ
•High Freq
•High Freq EQ
•High Gain
•Horn Pan
•Key Off Level
•Kick Tone
•Legato Attack
•Legato Bend
•Legato Release
•Legato Sample Start
•Lo Level
•Low EQ
•Low Freq EQ
•Mono/Poly
•More Air
•More Dynamics
•More Fretnoises
•Ooh-Aah Crossfade
•Overdrive
•Overhead Mics
•Percuss Level
•Percuss Length
•Phaser
•Phaser Mix
•Plop Length
•Pre Delay
•Presence
•Release
•Resonance
•Room Mics
•Room Size
•Rotary Mix
•Rotary Speed
•Sample Start
•Scoop Length
•Snare Tone
•Talkback Mic
•Talkback Size
•Tone
•Treble
•Tremolo Depth
•Tremolo Rate
•Trombone Pan
•Trumpets Pan
•Tuba Pan
•Vel Sens
•Velo
•Velocity Sens.
•Vibrato
•Vibrato Delay
•Vibrato Depth
•Vibrato Fade
•Vibrato Rate
•Vibrato Speed
•Viola Pan
•Violin Pan
•Wetter
8

Default Dictionary

The following Dictionary items (hover) are listed here so you can get a feel for what Sibelius offers for default sound ID manipulation. If you need additional Dictionary items, you can always create new ones to accommodate your needs. Not every item in the default Dictionary is listed here, just the ones that pertain to sound IDs.
Staff Text Sound ID
ah +ah arco -pizzicato avec sourd +mute auto-wah +wah-wah b +bass Baroque Plenum Full +8'.full.baroque Bourdon 16' +bourdon Bourdon Gedckt 8' +8'.bourdon.gedeckt bisb +bisbigliando brushes +brush Brustwerk Full +8'.full.brustwerk bucket mute +mute.bucket buzztongu +utter-tongue buzz-tongu +utter-tongue chorus +chorus clean [reset] closed +closed col leg +col legno compress +compress con sord +mute Clarion 4' +4'.clarion Cornet 8' +8'.cornets cup mute +mute.cup d +downswing damp +damp delay +delay detache +detache détaché +detache Diapason 8' +8'.diapason Diapason 16' +16'.diapason First Diapason 8' +8'.diapason.rst Second Diapason 8' +8'.diapason.second dist +distortion doo +doo ee +ee edge +edge envelope lter +envelope lter étouf +damp efouf +damp Flautino 2' +2'.autino Fifteenth 2' +2'.fteenth ngernail +nail nger [reset] Flute 4' +4'.organ ute Flute 8' +8'.organ ute ange +ange atterzunge +utter-tongue uttertongu +utter-tongue utter-tongu +utter-tongue tg +utter-tongue -tng +utter-tongue ttzg +utter-tongue z +utter-tongue frame +frame
Staff Text Sound ID
frullato +utter-tongue Full Organ +8'.full Full Ped. +full.baroque fuzz +fuzz Gamba 8' +8'.gamba Gamba Celeste 8' +8'gamba.celeste gewöhnlich [reset] glissando +glissando growl +utter-tongue harmonics +harmonic harmonic +harmonic harmon mute +mute.harmon harm. +harmonic Hauptek Full +8'.full.hauptek heavy +heavy heavy distort +heavy hot rods +rods L +left legato +legato metal +metal Mixture +mixture molto vib +vibrato.heavy motor off -motor on motor on +motor on mm +mm ms +slap.mute mute +mute nail +nail nat. [reset] Nazard 2 2/3’ +2'.2'.3'.nazard Nazard 2'2/3 +2'.2'.3'.nazard natural [reset] no effect [reset] non leg -legato non stacc -staccato non vib +non vibrato norm [reset] Octave 8' +8'.octave Octave 4' +4'.octave Oboe d'Amore 8' +8'.oboe d'amore O.D. +overdrive OD +overdrive oo +oo open -mute ord. [reset] os -mute overdrive +overdrive palm +palm palm mute +mute phase +phase pick +pick pizz +pizzicato plectrum +pick plunger mute +mute.plunger
Staff Text Sound ID
P.M. +mute PM +mute pop +slap portamento +portamento portato +legato.staccato
p.d.l.t +pres pdlt +pres
près +pres pres +pres Prinzipal +8'.principal R +right Reeds 8' +8'.reeds Rohrute 8' +8'.rohrute Reeds 16' +reeds rim +rim rope +rope s +slap sans sourd -mute scat +scat Scarf IV +4'.scharf secco +secco senza vib -vibrato senza sord -mute slap +slap slide +slide snap pizz +pizzicato.snap sord +mute sourd +mute spicc +spiccato stacc +staccato staccatiss +staccato stadium +stadium stick +stick sticks [reset] sul pont +sul ponticallo sul tasto +sul tasto sustain -damp swish +swish Symphonic Full +8'.full.symphonic
t +mufed tap +slap
thumb +slap +thumb trem +tremolo.(unmeasured) Tromba 8' +8'.tromba Trombone 16' +trombone Trumpet 8' +8'.trumpet tutti -solo u +upswing vib +vibrato waa +wah-wah wah +wah-wah Waldhorn 16' +16'.waldhorn white tone [reset]
9
CC /
Dynamic
Staff Text Sound ID
Can 85 - 85 Dec 85 - 85 dehors 98 - 80
f +f 98 - 90 ff +ff 113 - 105
fff +fff 127 - 119 fp 90 - 20 - 61
fort +f 98 - 90 Full 115 - 115 fz 110 - 50 - na
let ring CC64,127 loud +f 98 - 90 L.V. CC64,127 LV CC64,127 marcato +marcato 115 - 115
meno f 90 - 90 meno p 66 - 66 mf +mf 84 - 75 mp +mp 71 - 60 non-L.V. CC64,0
non-LV CC64,0
p +p 61 - 50 pf 60 - 20 - 90
più f 105 - 98 piu f 105 - 105
più p 56 - 56 piu p 56 - 56
pp +pp 39 - 30 ppp +ppp 20 - 15
quiet +p 61 - 50
rf 110 - 50 - na sf 110 - 50 - na silent 0 - 0 tacet 0 - 0 tenuto 200 - 200 (210 - 210)
tre corde -una corda 115 - 115 una corda +una corda 85 - 85 Unis 115 - 115
Value
(0-127)
Dynamic
Change
Dynamic
Envelope
Symbols Sound ID
Buzz roll +buzz roll Snare drum +snares on Snare drum, snares off -snares off Snap +snap Snap 1 +snap Snap 2 +snap Snap 3 +snap Mute on +mute Z through stem +buzz roll Mute off -mute Fall +fall Doit +doit Plop +plop Scoop +scoop Damp 3 +damp Hand martellato +mute.thumb Swing up +swing Swing down +swing Swing +swing
Staff Lines Sound ID
Bracketed slur above +legato Bracketed slur below +legato Dashed slur above +legato Dashed slur below +legato Dotted slur above +legato Dotted slur below +legato Slur above +legato Slur below +legato Glissando (straight) +glissando Glissando (wavy) +glissando Guitar articial harmonic +harmonic Guitar harmonics +harmonic Guitar harp harmonics +harmonic Guitar pinch harmonic +harmonic Guitar touch harmonic +harmonic Guitar vibrato bar +vibrato Guitar palm mute +mute Portamento +portamento Trill +trill Vibrato +vibrato Wide vibrato +vibrato.wide
Articulations Sound ID
16 tremolos +tremolo.unmeasured 2 tremolos 32 tremolos +tremolo.unmeasured 4 tremolos 8 tremolos Accent +accent Buzz roll (Z on stem) +tremolo.unmeasured Custom Articulation 1 Custom Articulation 2 Custom Articulation 3 Downbow +downbow Fermata (pause) Harmonic / Open +harmonic Long fermata Marcato +marcato Plus / Closed +closed Short fermata Staccatissimo +staccatissimo Staccato +staccato Tenuto +tenuto Upbow +upbow Wedge
Noteheads Sound ID
Cross (1) * +mute Diamond (2) +harmonic
* Cross (1): For pitched instruments, if no sound ID is available, the notehead will adjust the dynamic by 50%, the attack by 100%.
10

Sampling the Sounds

Included in this informational package is a .sib file that has an instrument defined for each patch in the Sibelius 7 Sounds sample library *. These have been provided so you can “sample” the sounds and otherwise know what you have at your fingertips. Follow these steps for setting up and using your testing environment.
Playback Configuration
Copy and paste the included sound set file labeled “S7S_Library_7.1.xml” into one of the following folders ** (you may need to create the Sounds folder):
Mac: /Users/your username/Library/Application Support/Avid/Sibelius 7/Sounds PC: C:\Users\your username\AppData\Roaming\Avid\Sibelius 7\Sounds
Launch Sibelius and open the Sibelius file labeled “S7S_Library_7.1.sib”. Navigate to Play > Setup > Playback Devices (hover). 1) Create a new configuration. 2) Name it as you wish. Activate Sibelius Player. 3) Assign the sound set labeled “S7S Library 7.1”. 4) Close the dialog.
* Except for the Lite patches. ** Why do we need to use this sound set? This sound set has been customized so that the unpitched patches will load all the sounds in them without having to define any of those sounds within percussion mapping. All we’re after here is the ability to sample the sounds in the library.
11

Loading / Listening

Go to Home > Instruments > Add or Remove (hover). Select the “- S7S Library 7.1” ensemble from the Choose from drop down list. All the instruments defined in this ensemble have a “~” (tilde) appended to the end of the name with the variants of subsequent patches after (you’ll need to have View > Hidden Objects (hover) checked to view the text to the right of the tilde). Remember, the instruments defined here are intended for sampling/testing purposes only.
In the image below you’ll see that the Violin 1 Solo has four additional patches that correspond to them. Select all the Violin 1 Solo patches and add them to the score. Click OK. Once you’re back to the score, hit the P key (as in Play) to load the sounds (if they haven’t already).
Once the sounds have loaded, highlight/select a bar of the first staff. Deselect it (left click into an open area). That instrument and patch is now isolated for sampling using the built-in keyboard. You may now proceed with reckless abandonment in the clicking of that keyboard to hear the sounds of that patch. Proceed to the next staff when you feel you’ve maxed out the sampling possibilities of the current one.
We highly recommend you take the time to go through and sample the entire library. The only way to know what is in the Sibelius 7 Sounds library is to sample every sound that it contains - especially the unpitched percussion. Knowing what you have at your playback disposal may very well help in getting your creative writing juices flowing.
You can find a video demonstration of the above exercise here: Sampling the Sounds.
12

Wind

Piccolo
7
5
Flute 1 Flute 2
6
4
Sounds Dict. Item
default
utter-tongue -tng non vibrato non vib non vibrato portato non vib + (slur) + (staccato) non vibrato legato non vib + (slur) portato (slur) + (staccato) tenuto (tenuto) halftone trill (trill) + half wholetone trill (trill) + whole Accent (accent) Legato (slur) Staccato (staccato)
8
Sounds Dict. Item
6
7
5
32
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
Alto Flute
5
3
14
6
Sounds Dict. Item
4
default
utter-tongue -tng non vibrato non vib portato (slur) + (staccato) tenuto (tenuto) halftone trill (trill) + half wholetone trill (trill) + whole Accent (accent) Legato (slur) Staccato (staccato)
Bass Flute
4
2
English Horn
5
3
Sounds Dict. Item
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
5
3
6
4
Sounds Dict. Item
default
non vibrato non vib portato (slur) + (staccato) portato soft (slur) + (staccato) + soft soft soft Accent (accent) Legato (slur) Staccato (staccato)
Oboe 1 Oboe 2
5
3
6
Sounds Dict. Item
4
b
default
non vibrato non vib non vibrato portato non vib + (slur) + (staccato) non vibrato legato non vib + (slur) portato (slur) + (staccato) tenuto (tenuto) halftone trill (trill) + half wholetone trill (trill) + whole Accent (accent) Legato (slur) Staccato (staccato)
15
Oboe dAmore
5
3
Heckelphone
4
Sounds Dict. Item
default
2
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
6
Sounds Dict. Item
4
b
5
3
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
Bassoon 1 Bassoon 2
4
Sounds Dict. Item
2
0
default
non vibrato non vib non vibrato portato non vib + (slur) + (staccato) non vibrato legato non vib + (slur) portato (slur) + (staccato) staccatissimo (staccatissimo) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
5
3
1
b
16
Contra Bassoon
4
2
0
Clarinet Eb
6
4
2
Sounds Dict. Item
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
5
Sounds Dict. Item
default
3
1
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
b
7
5
3
Clarinet Bb 1 Clarinet Bb 2
6
4
2
17
7
5
Sounds Dict. Item
default
3
portato (legato) + (staccato) tenuto (tenuto) halftone trill (trill) + half wholetone trill (trill) + whole Accent (accent) Legato (slur) Staccato (staccato)
Bass Clarinet
5
Sounds Dict. Item
3
1
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
Contrabass Clarinet
4
2
0
6
4
2
b
5
Sounds Dict. Item
3
1
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
b
Alto Sax
5
3
b
Sounds Dict. Item
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
6
4
18
Tenor Sax
6
4
2
Recorder 1 Soprano
6
7
Sounds Dict. Item
default
5
3
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
b
7
Sounds Dict. Item
default
4
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
Recorder 2 Alto
6
4
2
Smart Knob
Vibrato Depth 59
Vibrato Fade 108
Vibrato Speed 98
More Air 84
Sample Start 0
All three patches.
Smart Knob
Vibrato Depth 59
5
7
5
3
Vibrato Fade 108
Vibrato Speed 98
More Air 84
Sample Start 0
For all 3 patches.
Sounds Dict. Item
default
portato (slur) + (staccato) tenuto (tenuto) Accent (accent) Legato (slur) Staccato (staccato)
19
Wind Group
(hover)
7
8
5
3
1
-1
Panpipes
7
6
4
2
0
b
8
5
3
1
-1
6
4
2
0
20
Bagpipes
6
7
4
2
Melodica
5
3
5
3
Smart Knob
6
4
Sample Start 0
Jazz Flute
6
4
Sounds Dict. Item
default
utter-tongue -tng
Smart Knob
7
5
Attack 0
Release 74
Vibrato 57
Vibrato Delay 41
Mono/Poly 127
Default patch only.
21
Jazz Soprano Sax
5
Sounds Dict. Item
3
default
doits (doit) falls (fall) growl growl plop (plop) scoop (scoop)
6
4
b
Patches Smart Knob
Attack 0
Release 52
default
falls
doits
Vibrato 57
Vibrato Delay 57
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 52
Vibrato 57
Vibrato Delay 57
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 52
Sample Start 0
Cutoff 127
Mono/Poly 127
Fall/Doit Type 0
Patches Smart Knob
Attack 0
Release 52
growl
plop
scoop
You probably won’t need to adjust these in your score, but here they are anyway.
Vibrato 46
Vibrato Delay 55
Mono/Poly 127
Plop Length 70
Release 52
Vibrato 57
Vibrato Delay 57
Mono/Poly 127
Scoop Length 70
Release 52
Vibrato 57
Vibrato Delay 57
Mono/Poly 127
Jazz Alto Sax 1 Jazz Alto Sax 2
5
Sounds Dict. Item
3
default
doits (doit) falls (fall) growl growl plop (plop) scoop (scoop) Staccato (staccato)
6
4
Patches Smart Knob
Attack 0
Release 61
default
falls
doits
Vibrato 37
Vibrato Delay 50
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 61
Vibrato 37
Vibrato Delay 50
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 61
Sample Start 37
Cutoff 50
Mono/Poly 127
Fall/Doit Type 0
Patches Smart Knob
Attack 0
Release 74
growl
plop
scoop
You probably won’t need to adjust these in your score, but here they are anyway.
Vibrato 32
Vibrato Delay 51
Mono/Poly 127
Plop Length 70
Release 74
Vibrato 32
Vibrato Delay 51
Mono/Poly 127
Scoop Length 70
Release 74
Vibrato 32
Vibrato Delay 51
Mono/Poly 127
22
Jazz Tenor Sax 1 Jazz Tenor Sax 2
4
Sounds Dict. Item
2
default
doits (doit) falls (fall) growl growl plop (plop) scoop (scoop) Staccato (staccato)
5
3
b
Patches Smart Knob
Attack 0
Release 55
default
falls
doits
Vibrato 37
Vibrato Delay 44
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 55
Vibrato 37
Vibrato Delay 44
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 55
Sample Start 37
Cutoff 44
Mono/Poly 127
Fall/Doit Type 0
Patches Smart Knob
Attack 0
Release 55
growl
plop
scoop
You probably won’t need to adjust these in your score, but here they are anyway.
Vibrato 36
Vibrato Delay 44
Mono/Poly 127
Plop Length 70
Release 55
Vibrato 39
Vibrato Delay 44
Mono/Poly 127
Scoop Length 70
Release 55
Vibrato 39
Vibrato Delay 44
Mono/Poly 127
Jazz Baritone Sax
4
Sounds Dict. Item
2
default
doits (doit) falls (fall) growl growl plop (plop) scoop (scoop) staccato (staccato)
5
3
Patches Smart Knob
Attack 0
Release 58
default
falls
doits
Vibrato 32
Vibrato Delay 52
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 58
Vibrato 32
Vibrato Delay 52
Mono/Poly 127
Fall/Doit Type 0
Attack 0
Release 58
Sample Start 32
Cutoff 52
Mono/Poly 127
Fall/Doit Type 0
Patches Smart Knob
Attack 0
Release 58
growl
plop
scoop
staccato
You probably won’t need to adjust these in your score, but here they are anyway.
Vibrato 32
Vibrato Delay 52
Mono/Poly 127
Plop Length 70
Release 58
Vibrato 32
Vibrato Delay 52
Mono/Poly 127
Scoop Length 70
Release 58
Vibrato 32
Vibrato Delay 52
Mono/Poly 127
Attack 0
Release 64
23

Brass

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