Before connecting, operating or adjusting this product, please read these
instructions completely. Please keep this manual for future reference.
QQTG0692ENGLISH
01_Caution for AC Mains Lead.fm 2 ページ2003年3月11日 火曜日 午後12時13分
Caution for AC Mains Lead
(For United Kingdom)
(For the type as shown in figures A
and B)
For your safety, please read the following text
carefully.
This appliance is supplied with a moulded three
pin mains plug for your safety and convenience.
A 5-ampere fuse is fitted in this plug. Should the
fuse need to be replaced please ensure that the
replacement fuse has a rating of 5-ampere and
that it is approved by ASTA or BSI to BS1362.
Check for the ASTA markor the BSI mark
on the body of the fuse.
If the plug contains a removable fuse cover you
must ensure that it is refitted when the fuse is
replaced. If you lose the fuse cover the plug must
not be used until a replacement cover is obtained.
A replacement fuse cover can be purchased from
your local dealer.
WARNING: DO NOT CONNECT EITHER WIRE
TO THE EARTH TERMINAL WHICH IS MARKED
WITH THE LETTER E, BY THE EARTH
SYMBOLOR COLOURED GREEN OR
GREEN/ YELLOW.
THIS PLUG IS NOT WATERPROOF
—KEEP DRY.
Before use
Remove the connector cover.
How to replace the fuse
The location of the fuse differ according to the type
of AC mains plug (figures A and B). Confirm the
AC mains plug fitted and follow the instructions
below. Illustrations may differ from actual AC
mains plug.
Open the fuse cover with a screwdriver.
1.
Figure AFigure B
Fuse cover
CAUTION!
IF THE FITTED MOULDED PLUG IS
UNSUITABLE FOR THE SOCKET OUTLET IN
YOUR HOME THEN THE FUSE SHOULD BE
REMOVED AND THE PLUG CUT OFF AND
DISPOSED OF SAFELY. THERE IS A
DANGER OF SEVERE ELECTRICAL SHOCK
IF THE CUT OFF PLUG IS INSERTED INTO
ANY 13-AMPERE SOCKET.
If a new plug is to be fitted please observe the
wiring code as stated below. If in any doubt please
consult a qualified electrician.
IMPORTANT
The wires in this mains lead are coloured in accordance with the following code:
Blue: Neutral, Brown: Live.
As these colours may not correspond with the coloured markings identifying the terminals in your
plug, proceed as follows:
The wire which is coloured Blue must be connected to the terminal which is marked with the
letter N or coloured Black or Blue.
The wire which is coloured Brown must be connected to the terminal which is marked with the
letter L or coloured Brown or Red.
Replace the fuse and close or attach the fuse
2.
cover.
Figure AFigure B
Fuse
(5 ampere)
Fuse
(5 ampere)
For United Kingdom and Republic of Ireland
www.panasonic.co.uk (for UK customers only)
•
Order accessory and consumable items for your
product with ease and confidence by telephoning
our Customer Care Centre Mon–Friday
9:00am–5:30pm. (Excluding public holidays.)
• Or go on line through our Internet Accessory
ordering application.
• Most major credit and debit cards accepted.
• All enquiries transactions and distribution facilities
are provided directly by Panasonic UK Ltd.
• It couldn’t be simpler!
Customer Care Centre
For UK customers: 08705 357357 For Republic of
Ireland customers: 01 289 8333
Technical Support
For UK customers: 0870 1 505610
This Technical Support Hot Line number is for
Panasonic PC software related products only.
For Republic of Ireland, please use the Customer
Care Centre number listed above for all enquiries.
For all other product related enquiries, please
use the Customer Care Centre numbers listed
above.
2
QQTG0692
07_Part II.fm 48 ページ 2003年2月5日 水曜日 午後2時40分
Part II Playing the rhythm
Overview of rhythm performance
An explanation follows of the terms related to this instrument’s rhythm performance.
Playing the rhythm
Rhythm and accompaniment
pattern
Each rhythm is comprised of not only a DRUMS
pattern, but also of accompaniment patterns
called BASS and ACCOMP. The combination
of all of these is the rhythm.
• The accompaniment pattern sounds when
you perform using the AUTO PLAY CHORD
(APC). (Refer to page 52.).
Rhythm and Style
One rhythm of this instrument is comprised of
four VARIATION patterns, and for each one the
optimum sounds and effects are set.
All of these together comprise one STYLE.
STYLE
RHYTHM
VARIATION 1
VARIATION 2
VARIATION 3
VARIATION 4
• In the MUSIC STYLIST (page 60) and
MUSIC STYLE ARRANGER (page 62) etc.
this STYLE is summoned.
PANEL setting
PANEL setting
PANEL setting
PANEL setting
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QQTG0692
10_Part V.fm 104 ページ 2003年1月27日 月曜日 午後1時45分
Part V Composer
Outline of the Composer
The COMPOSER enables you to create your own accompaniment patterns. A pattern is comprised of 8
parts: DRUMS 1, 2, BASS and ACCOMP1–5 parts. These parts would form the backing of a song.
Rhythm components which can be stored
Different INTRO 1, 2, VARIATION 1 to 4, FILL IN
1, 2 patterns can be created for each MEMORY
(A, B, C).
• Each VARIATION is made of a PATTERN,
FILL 1 and FILL 2.
• A Maj (major) and Min (minor) pattern is available for each of the INTRO and ENDING 1
and 2.
INTROVARI 1VARI 2VARI 3VARI 4ENDING
1 Maj
1 Min
2 Maj
2 Min
PATTERN
FILL IN 1
FILL IN 2
PATTERN
FILL IN 1
FILL IN 2
PATTERN
FILL IN 1
FILL IN 2
PATTERN
FILL IN 1
FILL IN 2
1 Maj
1 Min
2 Maj
2 Min
Memory capacity
Expressed in terms of notes, the total number of
notes which can be stored in all the COMPOSER
memories is about 13,000. The remaining memory available for recording is shown on the
recording display as a percentage (%).
• When “Memory full!” appears on the display
no more data can be stored in the COM-
POSER.
MEMORY
䡲䡲䡲䡲
Because the contents of the MEMORY are
erased after the power is turned off, you should
save the data on disks/SD cards if you wish to
keep it. (Refer to pages 125, 140.)
Composer
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QQTG0692
Summary of the REVERB & EFFECT
menu items
14_Part IX.fm 155 ページ 2003年1月27日 月曜日 午後1時52分
Part IX Reverb & Effect
Outline of the
Reverb & Effect
In the REVERB & EFFECT mode, you can make detailed settings related to this instrument’s effects.
Press the PROGRAM MENUS button to turn it
1.
on.
PROGRAM
MENUS
• The display looks similar to the following.
TONE CONTROL (page 156)
Settings for the entire instrument’s final output sound quality.
REVERB:
REVERB type and detailed settings (page
43)
Select REVERB & EFFECT.
2.
• The display looks similar to the following.
Select the desired menu.
3.
Follow the procedures on the corresponding
4.
menu display.
• When the TEMPO/PROGRAM indicator is lit,
it indicates that the TEMPO/PROGRAM is
available for setting the current function.
CHORUS:
CHORUS type and detailed settings (page
43)
MULTI:
MULTI EFFECT type and detailed settings
(page 42)
MIC REVERB & EFFECT:
Settings for the effects that are applied to
MIC. (page 44)
SOUND LOAD OPTION:
Specify whether the various data accompanying a sound, such as effects, are used
when the sound is recalled. (page 153)
MIXER:
Use the MIXER display to visually adjust
the major settings of each part. (page 150)
Reverb & Effect
When you have finished setting the functions,
5.
press the PROGRAM MENUS button to turn it
off.
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14_Part IX.fm 156 ページ 2003年1月27日 月曜日 午後1時52分
Part IXReverb & Effect
Tone Control
Settings for the entire instrument’s final output sound quality.
On the REVERB & EFFECT display, select
1.
TONE CONTROL.
• The display looks similar to the following.
Use the BASS ∧ and ∨ buttons to adjust the
2.
low range and the TREBLE
for the high range.
• Raising the settings excessively may cause
distorted sounds. Lower the setting or the
MAIN VOLUME.
Reverb & Effect
and ∨ buttons
∧
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QQTG0692
Summary of the SOUND EDIT menu items
15_Part X.fm 157 ページ 2003年2月5日 水曜日 午後1時55分
Part X Sound Edit
Outline of the Sound Edit
SOUND EDIT enables you to create your own new sound by altering one of the this instrument’s preset
sounds. Your new sound can be stored in one of the sound memory locations. SOUND EDIT has two
methods of use. You can edit in detail using functions more commonly associated with a synthesizer, or
you can use EASY EDIT which allows you to change some basic parameters on one page.
Select a sound to edit.
1.
Turn on the PROGRAM MENUS button.
2.
PROGRAM
MENUS
• The display looks similar to the following.
Select SOUND EDIT.
3.
• The display looks similar to the following.
• Press the EDITED (or ORIGINAL) button to
switch between the modified sound (EDITED)
and the original sound (ORIGINAL). This
allows you to compare the edited sound to the
original sound as you are modifying it.
EASY EDIT (page 158)
The most often used edit functions—such
as brightness and attack speed—are
assembled on one display for easy sound
modification.
TONE (page 159)
Modify the tones which make up the sound.
PITCH (page 162)
Adjust the settings related to the pitch.
FILTER (page 163)
Adjust the amount of frequency cut in specific frequency ranges.
AMPLITUDE (page 165)
Volume settings.
Sound Edit
LFO (page 167)
Cyclic modulation settings.
Select the desired menu and follow the proce-
4.
dures on the corresponding setting display.
• To check the sound of a single tone, press the
SOLO button to highlight the SOLO indication.
Only the currently selected tone sounds when
a key is played.
• When the TEMPO/PROGRAM indicator is lit,
it indicates that the TEMPO/PROGRAM is
available for setting the current function.
When the sound is just the way you like it, on
5.
the SOUND EDIT MENU display press the
WRITE button to store your new sound.
EFFECT (page 168)
Settings related to the various effects
applied to the sound.
CONTROLLER (page 169)
Specify how wheel operation etc. affects
the sound.
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QQTG0692
Easy Edit items
15_Part X.fm 158 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
• When DRUM KIT sounds are selected and the
SOUND EDIT is activated, the setting display
looks different from that for other sounds, but
the basic operation is the same. (To specify
the percussion instrument you wish to edit,
use the
name, or alternatively, while pressing the keyboard key for the corresponding sound, press
the NOTE SELECT button.)
• To record the DIGITAL DRAWBAR settings,
first adjust the settings, then enter the SOUND
EDIT mode, press the WRITE button and follow the procedure on the display.
and ∨ buttons to select the sound
∧
Easy Edit
The most commonly used edit functions are consolidated on one display, providing convenient and quick
editing operation.
On the SOUND EDIT menu display, select
1.
EASY EDIT.
• The display changes to the following.
Use the buttons below the display to specify
2.
the value of the attribute.
• An effect may remain unchanged when EASY
EDIT is used to set the value, if another EDIT
function was first used to set the value to its
Sound Edit
upper or lower limit.
Press the WRITE button to store your new
3.
sound.
• Storing your new sound is explained on page
169.
• If a sound is stored in the EASY EDIT mode,
and is later selected in the EASY EDIT mode,
the displayed value of an attribute may be different from the value when it was stored. The
sound itself, however, is exactly as it was
stored.
BRILLIANCE:
Adjust the brightness of the sound.
VIBRATO DEPTH:
Set vibrato depth.
VIBRATO SPEED:
Set vibrato speed.
VIBRATO DELAY:
Set time delay between key played and
vibrato start.
OCT SHIFT:
Shift the octave range.
ATTACK:
Adjust attack time.
RELEASE:
Adjust time of sound fade-out after key is
released.
D. EFF:
Select type of effect. (Refer to page 168)
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15_Part X.fm 159 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
Tone Edit
Modify the separate tones which comprise the sound.
About tones
A sound may be made up of at most four tones.
• A special process is used to produce real-
1st tone
2nd tone
SOUND
3rd tone
4th tone
sounding piano type tones. For this reason,
some edit procedures for piano sounds, FILTER or AMPLITUDE for example, may differ
from those for other sounds.
TONE SELECT
On the SOUND EDIT menu, select TONE.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select the tone you wish to edit (1st, 2nd, 3rd,
4th).
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
• Use the ON/OFF buttons to select ON or OFF.
Select a sound for the tone.
3.
• Use the GROUP
group, and the TONE NAME
to select the sound.
• A “
4.
5.
” mark in the DYNAMICS column indi-
∗
cates that a TONE DYNAMICS change was
made to the sound.
• If STEREO R or STEREO L is selected for
the MODE, the balance is fixed (cannot be
moved).
Use the PAN
8.
stereo balance.
• CTR is the center point. At L64, the sound is
all the way to the left, at R63 all the way to
the right.
Use the DELAY
9.
the delay time of the sound.
• The higher the number, the longer the delay
before sound output.
Use the TRIGGER
10.
a trigger mode.
KEY ON:
The normal mode, in which sound is emitted
when the key is played.
KEY OFF:
Sound is emitted when the key is released
(like muted strings, for example).
LEGATO:
Sound is emitted only when the key is played
legato.
∧
and
∧
and
∧
∧
buttons to adjust the
∨
buttons to adjust
∨
buttons to select
∨
and
and
buttons to
∨
Sound Edit
Use the DETUNE
6.
adjustment of the pitch deviation.
∧
and
buttons for fine
∨
NON LEG:
Sound is not emitted when the key is played
legato.
159
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15_Part X.fm 160 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
PEDAL:
The sound is produced only while the SUS-TAIN button is on.
CHORD:
The sound is emphasized when chords are
played (like the cutting sound of a guitar, for
example).
TONE COPY
䡲䡲䡲䡲
You can copy the tone of a particular sound to a
specified tone in the sound you are editing.
On the 1/4 display, press the TONE COPY
1.
button.
Use the FROM
2.
tone to copy from.
• Use the OPTION
item you wish to copy.
Use the TO
3.
you wish to copy to.
Press the OK button.
4.
• Tone copy is executed.
∧
and
∧
and
∧
buttons to select the
∨
buttons to select the
∨
and
buttons to select the tone
∨
KEY LAYER
Adjust the relation of tone output to keyboard
location.
Use the PAGE buttons to view the 2/4 display.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a tone (1st, 2nd, 3rd or 4th).
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Use the L-FADE
3.
LOW
∧
and
lower range of tone output.
• By entering different values for the L-FADE
and LOW settings, you can define a sloping
volume increase to the peak output volume
which corresponds to the note pitch.
∧
and
∧
buttons to define the area of the
∨
buttons to specify a
∨
buttons and the
∨
and
Use the HIGH
4.
FADE
the higher range of tone output.
• By entering different values for the H-FADE
and HIGH settings, you can define a sloping
volume decrease from the peak output which
corresponds to the note pitch.
• By overlapping the L-FADE and H-FADE
Sound Edit
curves of each different tone, you can achieve
a cross-fade effect, where the sound gradually
changes in relation to pitch.
Repeat steps 2 to 4 for the other tones, as
5.
desired.
∧
and
∧
and
buttons to define the area of
∨
buttons and the H-
∨
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15_Part X.fm 161 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
VELOCITY LAYER
Adjust these settings to regulate the tone output
relative to the velocity.
Use the PAGE buttons to view the 3/4 display.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a tone (1st, 2nd, 3rd or 4th).
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Use the L-FADE
3.
LOW
∧
and
output area for the lower range.
Use the HIGH
4.
FADE
output area for the higher range.
• By overlapping the L-FADE and H-FADE
curves of each different tone, you can change
the way the tone sounds relative to how hard
or softly the keyboard is played.
Repeat steps 2 to 4 for the other tones, as
5.
desired.
∧
and
∧
and
∧
buttons to define the pp sound
∨
∧
and
buttons to define the ff sound
∨
buttons to specify a
∨
buttons and the
∨
and
buttons and the H-
∨
TONE DYNAMICS
You can adjust the settings so that a different
sound (tone) is output for each tone depending
on the velocity (how hard the keys are played).
Use the PAGE buttons to view the 4/4 display.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a tone.
Use the ▲ and ▼ buttons to select the col-
3.
umn for the function you wish to adjust.
Select the tone waveform.
4.
• Use the GR
sound group. Use the TONE WAVEFORM
and ∨ buttons to select the waveform.
Use the LEV
5.
ume. Use the FLT
sound.
Use the VELOCITY
6.
the velocity range.
• When the upper limit of a waveform is set to
127, no more waveforms can be added.
∧and ∨
∧
and
buttons to select the
buttons to adjust the vol-
∨
∧
and
∧
buttons to set the
∨
buttons to specify
∨
and
∧
Repeat steps 3 to 6 to edit the other wave-
7.
forms, as desired.
Repeat steps 2 to 7 for the other tones, as
8.
desired.
QQTG0692
Sound Edit
161
15_Part X.fm 162 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
Pitch Edit
Adjust the settings related to the pitch of the sound.
KEY SHIFT & DETUNE
On the SOUND EDIT menu display, select
1.
PITCH.
• The display looks similar to the following.
Use the RIGHT SPLIT
3.
the octave of the right part when the keyboard
is split.
Use the LEFT SPLIT
4.
the octave of the left part when the keyboard
is split.
∧
∧
and
and
buttons to set
∨
buttons to set
∨
PITCH ENVELOPE
Specify how the pitch changes over time, from
the time the key is played to the time the sound
Use the buttons to the left of the display to
2.
select a tone (1st, 2nd, 3rd or 4th).
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Use the KEY SHIFT
3.
ify the output pitch.
• Units are in semitones.
Use the DETUNE
4.
adjust the pitch.
• Slight differences in the DETUNE values
between the tones add fullness to the sound.
Use the TONE SCALE
5.
select the type of scale (NORMAL, 1/2, 1/4,
1/8, 1/16, 1/32, 1/64, FIX).
• NORMAL is the normal scale type. For exam-
Sound Edit
ple, when 1/2 is selected, a difference in pitch
between one key and the adjacent key
becomes half the normal pitch difference.
When FIX is selected, the pitch is the same
regardless of which key is played.
∧
and
buttons to specify a
∨
∧
∧
and
and
buttons to spec-
∨
buttons to fine-
∨
∧
and
buttons to
∨
KEYBOARD OCTAVE
Use the PAGE buttons to view the 2/4 display.
1.
• The display looks similar to the following.
dies out.
Use the PAGE buttons to view the 3/4 display.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Adjust the settings for the pitch change enve-
3.
lope.
• Use the buttons below the display to set the
corresponding values. The envelope is created on the display as you input the settings.
• Use the TOTAL DEPTH
specify the maximum level.
• Use the START PITCH
the start point. Use the STOP PITCH
buttons to set the stop point.
∧
and
buttons to specify a
∨
buttons to
∨
buttons to set
∨
∧
and
∧
and
∧
and
∨
Use the OCT SHIFT
2.
the octave of the sound.
162
QQTG0692
∧
and
buttons to set
∨
Repeat steps 2 and 3 for the other tones, as
4.
desired.
15_Part X.fm 163 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
PITCH ENVELOPE TOUCH & KEY FOLLOW
Specify how the pitch envelope changes in relation to note pitch.
Use the PAGE buttons to view the 4/4 display.
1.
Use the buttons to left of the display to select a
2.
tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
∧
and
buttons to specify a
∨
• At a − setting, the softer the keys are pressed,
the greater the change. At a + setting, the
harder the keys are pressed, the greater the
change.
Change the key follow settings for the
4.
ATTACK, DECAY and RELEASE.
• Use the
ENVELOPE KEY FOLLOW attributes to
adjust the settings. Use the CENTER
buttons to select the center of the bend direction.
∧
and
buttons corresponding to the
∨
∧
and
∨
Use the TOUCH
3.
the respective touch settings.
• Use the TIME
time change depending on touch. Use the
LEVEL
change level depending on touch.
∧
and
∧
and
∧
and
buttons to specify the pitch
∨
buttons to change
∨
buttons to specify the
∨
Filter Edit
Make major changes to the sound by eliminating specific frequency ranges.
FILTER & EQUALIZER
On the SOUND EDIT menu, select FILTER.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
∧
and
buttons to specify a
∨
HPF(6)+EQ (high-pass filter + equalizer)
Signals lower than the cut-off frequency are
cut. Normal sounds are sharpened.
LPF24 (low-pass filter 24)
A stronger low-pass filter than LPF+EQ.
HPF24 (high-pass filter 24)
A stronger high-pass filter than HPF+EQ.
BPF (band-pass filter)
Cuts off signals that are not within in the area
between the two specified CUTOFF frequencies.
• For this mode, adjust the settings on the
EQUALIZER/FILTER side as well.
Sound Edit
Use the MODE button to select the filter mode.
3.
LPF(6)+EQ (low-pass filter + equalizer)
Signals higher than the cut-off frequency are
cut. Normal sounds are softened.
THRU
No filter effect is applied.
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15_Part X.fm 164 ページ 2003年2月5日 水曜日 午後1時55分
Part XSound Edit
Use the CUTOFF
4.
frequency range which is cut by the filter.
Use the RESONANCE
5.
specify the resonance value (dB).
• Resonance is effect which adds character to
the sound by emphasizing the harmonic components of frequencies close to the cut-off
frequency.
∧
and
buttons to set the
∨
∧
and
buttons to
∨
TOUCH & KEY FOLLOW
Adjust how the filter is applied relative to touch
and pitch.
Use the PAGE buttons to view the 2/4 display.
1.
• The display looks similar to the following.
<Equalizer>
For LPF(6)+EQ/HPF(6)+EQ filters, the sound
quality can be modified by the EQUALIZER.
RANGE
Select the setting range (HIGH or LOW).
FREQUENCY
Set the standard frequency.
GAIN
Set the level increase or decrease from the
value set for FREQ (dB).
Repeat steps 2 to 5 for each tone, as desired.
6.
FILTER ENVELOPE
Specify how the filter changes over time, from
the time the key is played to the time the sound
dies out.
Use the PAGE buttons view the 3/4 display.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
Use the buttons to the left of the display to
select a tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Sound Edit
Modify how the respective filters are applied
3.
relative to key touch.
• Use the TOUCH CUT OFF
specify the amount of change in the cut-off frequency. Use the TOUCH CURVE
buttons to specify the curve of change. Use
the TOUCH RESONANCE
specify the degree of change in the resonance
value.
Modify how the respective filters are applied
4.
relative to note pitch.
• Use the KEY FOLLOW SLOPE
tons to adjust the bend slope. Use the KEY
FOLLOW RANGE
the pitch range.
∧
and
∧and ∨
buttons to specify a
∨
∧
and
∧
and
buttons to specify
buttons to
∨
∧
and
buttons to
∨
∧
and
∨
∨
but-
2.
select a tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Use the
3.
tive filter envelopes.
• Use the buttons below the display to adjust the
respective settings.
• You can use the CUTOFF ADJUST buttons to
set the total upper and lower settings, the
START POINT buttons to set the start point,
and the STOP POINT buttons to set the stop
point.
Repeat steps 2 and 3 for the other tones, as
4.
desired.
∧
and
∧
and
buttons to modify the respec-
∨
buttons to specify a
∨
Repeat steps 2 to 4 for the other tones, as
5.
desired.
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Part XSound Edit
Modify how the respective filter envelopes
FILTER ENVELOPE TOUCH & KEY
FOLLOW
Specify how the filter envelope (curve) changes
relative to touch or note pitch.
Use the PAGE buttons to view the 4/4 display.
1.
• The display looks similar to the following.
3.
change relative to touch.
• Use the TOUCH TIME
specify the time change, and the TOUCH
LEVEL
relative to touch.
•At a − setting, the softer the keys are played,
the greater the change. At a + setting, the
harder the keys are played, the greater the
change.
∧
and
buttons to specify the level,
∨
∧
and
buttons to
∨
Use the buttons to the left of the display to
2.
select a tone.
•Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
∧
and
buttons to specify a
∨
Amplitude Edit
Adjust the settings related to the volume of the sound.
LEVEL
On the SOUND EDIT menu, select AMPLI-
1.
TUDE.
• The display looks similar to the following.
Use the KEY FOLLOW
4.
modify how the respective filter envelopes
change relative to note pitch.
• Adjust the respective slopes for attack, decay
and release. Use the CENTER
tons to specify the center of the bend slope by
note name.
Use the CURVE
5.
type of volume curve depending on touch.
Change the respective key follow settings.
6.
• Use the KEY FOLLOW SLOPE
tons to adjust the bend slope. Use the KEY
FOLLOW RANGE (1–3)
specify the pitch range by note name.
∧
and
∧
and
buttons to select the
∨
∧
and
buttons to
∨
∧
∧
∨
∨
and
∨
and
buttons to
but-
but-
Sound Edit
Use the buttons to the left of the display to
2.
select a tone.
•Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Use the LEVEL
3.
volume.
Use the TOUCH
4.
amount of volume change in relation to how
hard the keyboard is played.
•At a − value, the softer the keyboard is played,
the louder the sound. At a + value, the harder
the keyboard is played, the louder the sound.
∧
∧
and
∧
and
and
buttons to specify a
∨
buttons to select the
∨
buttons to set the
∨
Repeat steps 2 to 6 for the other tones, as
7.
desired.
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Part XSound Edit
ENVELOPE
Specify how the volume changes over time, from
the time the key is played to the time the sound
dies out.
Use the PAGE buttons to view the 2/3 display.
1.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Adjust the settings for the volume envelope.
3.
• Use the buttons below the display to set the
corresponding values. The envelope is created on the display as you input the settings.
• Use the SUSTAIN PEDAL
select the type of sustain.
LONG:
Extend the release time of the sound.
HOLD:
Maintain the key-pressed condition.
Repeat steps 2 and 3 for the other tones, as
4.
desired.
∧
and
buttons to specify a
∨
∧
and
buttons to
∨
ENVELOPE TOUCH & KEY FOLLOW
Specify how the volume changes relative to
touch or note pitch over time.
Use the PAGE buttons to view the 3/3 display.
1.
Use the buttons to the left of the display to
2.
select a tone.
• Use the ▲ and ▼ buttons to select a setting
item and then the
selection.
Change the touch settings.
3.
• Use the TOUCH ATTACK
specify the ATTACK time change depending
on touch. Use the TOUCH DECAY
buttons to specify the DECAY time change
depending on touch.
• At a − setting, the softer the keys are pressed,
the greater the change. At a + setting, the
harder the keys are pressed, the greater the
change.
Change the key follow settings for the
4.
ATTACK, DECAY and RELEASE.
• Use the RANGE buttons to specify the keyboard range.
∧
and
buttons to specify a
∨
∧
and
buttons to
∨
∧
and
∨
Sound Edit
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Part XSound Edit
LFO Edit
LFO can be applied to the pitch, amplitude, filter and/or pan to produce a cyclic modulation of the sound.
Delay time is the time elapsed from when the
keyboard key is pressed until the modulation
begins.
DEPTH
Modulation depth
TOUCH
Degree of modulation change in relation to
touch
Repeat steps 2 to 6 for the other tones, as
7.
desired.
• You can press the OVERVIEW button to confirm the status of each LFO setting.
∧
and
buttons to
∨
Sound Edit
KEYSYNC
When playing more than one note, specify
whether the LFO starts or not each time a key
is pressed (ON/OFF).
• When KEYSYNC is set to ON: if, while playing
one note, you play a second note, the LFO is
applied to the second note as well.
PHASE
Degree of phase change.
Use the CONNECTION buttons to specify
5.
whether or not the LFO is applied to the tone.
• An arrow mark indicates that the LFO is
applied.
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Part XSound Edit
Effect Edit
These are settings related to the various effects applied to your edited sound.
DIGITAL EFFECT
EFFECT
On the SOUND EDIT menu display, select
1.
EFFECT.
• The display looks similar to the following.
䡲䡲䡲䡲
Use the PAGE buttons to view the 2/2 display.
1.
• The display looks similar to the following.
• The display for the effect type which is best-
suited for the sound currently being edited is
selected.
Use the CHORUS ON/OFF buttons set CHO-
2.
RUS to on or off. Use the respective DEPTH
and ∨ buttons to specify how the CHORUS is
applied.
Use the REVERB ADJUST
3.
specify how the REVERB is applied.
Use the MONO/POLY
4.
select the sound output mode.
Use the PORTAMENTO ON/OFF buttons set
5.
portamento to on or off. Use the TIME
buttons to set the portamento time.
Sound Edit
∧
and
∧
∨
and
buttons to
∨
buttons to
∧
and
∧
∨
Use the TYPE
2.
type of effect.
<ON/OFF button>
Specify whether the DIGITAL EFFECT button
turns on or off when the sound is selected.
When set to ON, the DIGITAL EFFECT button
turns on automatically when the sound is
selected.
<STEREO/MONO button>
Select stereo (STEREO) or monaural (MONO)
output of the effect.
Use the buttons along the bottom of the dis-
3.
play to select the attribute you wish to adjust.
• When the type is changed, the parameters
revert to the factory defaults.
∧
and
buttons to select the
∨
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Part XSound Edit
Controller Edit
Specify how operation of the controllers, such as the wheels, etc., affects the sound.
CONTROLLER
On the SOUND EDIT menu display, select
1.
CONTROLLER.
• The display looks similar to the following.
Use the buttons to the left of the display to
2.
select a controller.
• Two functions can be assigned to each controller.
Use the FUNCTION
3.
a function for the controller.
Use the DEPTH
4.
depth of the function applied by the controller.
∧
and
∧
buttons to select
∨
and
buttons to set the
∨
Use the ON/OFF
5.
controller to on or off for each tone.
• When set to INV, the effect is applied
inversely.
Repeat steps 2 to 5 for the other controllers,
6.
as desired.
Use the GLIDE
7.
whether or not the glide effect is active.
ENABLE:
The glide effect is enabled.
DISABLE:
The glide effect is disabled.
• To assigning a function to the foot switch, refer
to page 172.
∧
∧
and
and
buttons to set the
∨
buttons to select
∨
Store the new sound
The MEMORY button in the SOUND GROUP section accesses memory banks reserved for the sounds
you create with the SOUND EDIT. You can store up to 40 original sounds then select the sounds just like
the other sounds in the SOUND GROUP.
Procedure
When you have edited the sound to just the
1.
way you like it, on the SOUND EDIT menu display press the WRITE button.
• The display changes to the MEMORY WRITE
display.
To assign a name to your new sound, press
2.
the SOUND NAMING button.
• If you do not assign a name to your sound, the
name becomes the same as the original
sound from which you started. In this case,
skip to step 5.
• The display changes to the SOUND NAMING
display.
Sound Edit
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Part XSound Edit
Use the buttons below the display to assign a
3.
name.
• Set the character input position with the POSITION buttons, select the characters with the
alphanumeric buttons and repeat name
assignment.
• Switch from upper to lower case letters with
the ABC, abc button.
• Press the INS button to enter a space at the
cursor position.
• Press the DEL button to erase the character at
the cursor position.
• Press the CLR button to erase the entire
name.
• Press the →← button to center the name.
Select a new sound
You can select your original sound just like the
other sounds in the SOUND GROUP.
In the SOUND GROUP section, press the
1.
MEMORY button.
MEMORY
• The list of sounds is shown on the display.
Select the desired sound from the list on the
2.
display.
When you have finished typing the name,
4.
press the OK button.
• The display returns to the MEMORY WRITE
display.
Use the
5.
ORY number in which to store the new sound
(1–40).
Press the OK button.
6.
• The new sound is stored, and “COMPLETED!”
is shown on the display.
• The SOUND EDIT mode is turned off.
• The stored sound memories can be saved on
a disk/an SD card for recall at a later time.
(Refer to pages 125, 140.)
Sound Edit
∧ and ∨
buttons to select the MEM-
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Part XI Control
Outline of Control functions
Various settings related to the operation of this instrument are adjusted with the CONTROL functions.
Press the PROGRAM MENUS button to turn it
1.
on.
PROGRAM
MENUS
• The display looks similar to the following.
Select CONTROL.
2.
• The display looks similar to the following.
MUSIC STYLE ARRANGER MODE
Define which panel settings change by pressing a FILL IN button when the MUSIC STYLEARRANGER is used. (Refer to page 63.)
FADE IN/OUT SETTING
Settings related to the FADE IN/FADE OUT.
(Refer to page 58.)
Follow the procedure to adjust the settings.
4.
• While you are adjusting the settings, when the
TEMPO/PROGRAM indicator is lit, it indicates
that the TEMPO/PROGRAM is available for
setting the current function.
When you have finished setting the functions,
5.
press the PROGRAM MENUS button to turn it
off.
Select a function.
3.
INITIAL
Return the settings and memories to the
factory-preset status. (Refer to page 186.)
OVERALL TOUCH SENSITIVITY (page 172)
Adjust the amount of keyboard touch
response.
FOOT CONTROLLERS (page 172)
Assign functions to the separately sold Foot
Switch and Foot Controller, etc.
PANEL MEMORY MODE
Define which panel settings are stored when
the PANEL MEMORY is used. (Refer to page
66.)
Control
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Part XIControl
Overall Touch Sensitivity
This instrument features INITIAL TOUCH (the volume, for example, changes depending on how hard the
keyboard is played).
On the CONTROL MENU display, select
1.
OVERALL TOUCH SENSITIVITY.
• The display looks similar to the following.
Use the ∧ and ∨ buttons to adjust the amount
2.
of keyboard touch response (0 to 9).
• When set to 0, initial touch sensitivity is turned
off.
Foot Controllers
If an optional Foot Switch and/or Expression Pedal (sold separately) is connected, you can assign it one
of several functions, allowing convenient and fast control during your performance.
FOOT SWITCH
On the CONTROL MENU display, select
1.
FOOT CONTROLLERS.
• The display looks similar to the following.
䡲䡲䡲䡲
OFF:
No function is assigned.
SOFT PEDAL:
Soft on/off
SOSTENUTO PEDAL:
Sostenuto on/off
P. MEM INCREMENT:
Use the CONTROLLER ▲ and ▼ buttons to
2.
select a switch name, and the FUNCTION
and ∨ buttons to select its function.
Control
∧
Increment the PANEL MEMORY number
selection by 1.
P. MEM DECREMENT:
Decrement the PANEL MEMORY number
selection by 1.
P. MEM BANK INC.:
Change to the next PANEL MEMORY bank in
order.
P. MEM BANK DEC.:
Change to the previous PANEL MEMORY
bank in order.
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Part XIControl
PANEL MEMORY 1 to 8:
The specified PANEL MEMORY number is
turned on.
P. MEM INC.+DEC.:
Press the switch to increment the PANELMEMORY number selection by one; release
the switch to return to the previous number.
START/STOP:
START/STOP button on/off
FILL IN 1:
FILL IN 1 button on
FILL IN 2:
FILL IN 2 button on
INTRO & ENDING 1:
INTRO & ENDING 1 button on
INTRO & ENDING 2:
INTRO & ENDING 2 button on
SUSTAIN:
SUSTAIN button on/off
GLIDE:
Glide on/off (The glide effect “bends” the pitch
down by about one semitone.)
FADE IN:
FADE IN button on/off
FADE OUT:
FADE OUT button on/off
PAD 1 to 6:
Specified PERFORMANCE PADS on
TAP TEMPO:
TAP TEMPO button on.
EXPRESS. PEDAL
䡲䡲䡲䡲
TOTAL EXPRESSION:
The volume for all parts changes when the
expression pedal is operated.
PART EXPRESSION:
The volume changes only for parts for which
PART EXP PEDAL was turned ON on the
PART SETTING display for SOUND. (Refer to
page 148.)
• The initialized settings are as follows:
FOOT SWITCHSUSTAIN
EXPRESS. PEDALTOTAL EXPRESSION
• For connection of a Foot Switch, etc., refer to
page 188.
TECHNI-CHORD:
TECHNI-CHORD button on/off
DIGITAL EFFECT:
DIGITAL EFFECT button on/off
MULTI EFFECT:
MULTI EFFECT button on/off
ROTARY SLOW/FAST:
TREMOLO SLOW/FAST of the DIGITAL
DRAWBAR
MIC REVERB:
MIC REVERB button on
MIC EFFECT:
MIC EFFECT button on
PUNCH RECORD:
Punch in/punch out
APC HOLD:
Memorize the chord specified for the automatic accompaniment.
Control
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Part XII Customize
Outline of Customize functions
Many of this instrument’s settings can be customized for maximum playing convenience and ease.
Press the PROGRAM MENUS button to turn it
1.
on.
• The display looks similar to the following.
Select CUSTOMIZE.
2.
• The display looks similar to the following.
(KN2400)
Select a function.
3.
DISK PREFERENCES (KN2400)
Automatic display when a floppy disk is
inserted (page 130).
SD PREFERENCES (KN2600)
Specify the desired priority of displays when
the LOAD button is pressed on the control
panel (page 145).
Follow the procedure to adjust the settings.
4.
• While you are adjusting the settings, when the
TEMPO/PROGRAM indicator is lit, it indicates
that the TEMPO/PROGRAM is available for
setting the current function.
When you have finished setting the functions,
5.
press the PROGRAM MENUS button to turn it
off.
Customize
FAVORITES SETTING
FAVORITES display settings (page 33)
DISPLAY TIME OUT (page 175)
Adjust settings related to the screen display.
DATA PROTECTION (page 176)
Specify when you don’t want the data to
change in cases where it normally does, for
instance during disk load and when automatic
settings are made, etc.
MIDI SETTING LOAD OPTION (page 176)
Specify how MIDI data is handled when data
is loaded from a disk.
LANGUAGE SETTING
Select your preferred language for the displayed messages.
• The display is different, but the operation is
the same as for HELP (page 33).
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Part XIICustomize
Display Time Out
Numerous message displays and setting displays conveniently guide you through the operation steps of
this instrument. Once you become familiar with the operation of your instrument, however, you may wish
to shorten or even suspend the display time of the message displays.
On the CUSTOMIZE display, select DISPLAY
1.
TIME OUT.
• The display looks similar to the following.
Use the DISPLAY TYPE ∧ and ∨ buttons to
2.
select the function.
SAVE REMINDER:
Reminder display (OFF, DEFAULT, HOLD, 1
to 10 sec)
‘COMPLETED’ MESSAGE:
Operation successfully completed (OFF,
DEFAULT, HOLD, 1 to 10 sec)
ARE YOU SURE?:
Display requires user action for confirmation
(OFF, DEFAULT, HOLD)
Press the OK button.
4.
• Some messages may be displayed even if
they are set to OFF.
ERROR MESSAGE:
Error notification display (DEFAULT, HOLD, 1
to 10 sec)
SOUND/RHYTHM SELECT:
Sound/rhythm and PERFORMANCE PADS
BANK selection display (DEFAULT, HOLD, 1
to 10 sec)
EASY SETTING:
Display time when the setting display was
accessed pressing and holding a panel button
(DEFAULT, HOLD, 1 to 10 sec)
• When set the OFF, the display will not appear.
• When set to DEFAULT, the display time
returns to the initialized setting.
• You can specify 1 to 10 seconds for the display time.
• When set to HOLD, the DISPLAY HOLD auto-
matically turns on.
Use the TIME ∧ and ∨ buttons to change the
3.
setting.
Customize
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Part XIICustomize
Data Protection
Data which you don’t want to change but which is normally overwritten during disk load, song change, or
the automatic setting functions, etc. can be protected from accidental overwriting.
In the CUSTOMIZE MENU display, select
1.
DATA PROTECTION.
• The display looks similar to the following.
Use the ITEM ∧ and ∨ buttons to select an
2.
item.
Use the ON/OFF button to select ON or OFF.
3.
ON:
The data is protected and will not be
changed.
OFF:
The data is not retained.
Repeat steps 2 and 3 for each item.
4.
Press the OK button.
5.
MIDI Setting Load Option
Specify how MIDI data is handled when data is loaded from a disk.
On the CUSTOMIZE MENU display, select
1.
MIDI SETTING LOAD OPTION.
• The display looks similar to the following.
• The MIDI settings are always stored at the
start of each recorded SEQUENCER SONG
and when PANEL WRITE is executed. In the
initialized state, the MIDI settings are not
loaded even when the SONG is changed.
However, changing this setting to YES will
cause the stored MIDI settings to also load in
these cases.
Customize
Use the ▲ and ▼ buttons to select an item.
2.
Load MIDI Parameters?
䡲䡲䡲䡲
From Registration file:
Specify whether MIDI data is also loaded
when panel data is loaded (NO/YES).
From Sequencer Song:
Specify whether MIDI data is loaded or
changed when SEQUENCER data is loaded
or when the SONG is changed by the
SEQUENCER SONG SELECT, SONG COPY
or TRACK ASSIGN (NO/YES).
Use these settings when:
䡲䡲䡲䡲
GM2 mode ON:
Specify how the MIDI settings of this instrument are affected when GM2 is on.
• Select from INITIAL, (initialized settings),
PRESET (MIDI PRESETS), and KEEP (the
settings do not change).
NX SOUND mode ON:
Specify how the MIDI settings of this instrument are affected when NX SOUND is ON.
• Select from INITIAL, (initialized settings),
PRESET (MIDI PRESETS), and KEEP (the
settings do not change).
Use the ∧ and ∨ buttons to change the set-
3.
ting.
Press the OK button.
4.
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MIDI cable
This instrumentAnother MIDI instrument
OUTIN
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Part XIII MIDI
What is MIDI?
MIDI (Musical Instrument Digital Interface) is the international standard for digital communication of electronic musical instrument data. This means that any equipment which has a MIDI terminal—such as electronic musical instruments and personal computers—can easily exchange digital data with other MIDI
equipment without resorting to complicated conversions or connections.
MIDI terminals
(On the rear panel)IN:
The terminal by which this instrument receives
data from other equipment.
OUT:
The terminal that transmits data from this
OUTIN
MIDI
instrument to other equipment.
• For these connections, use a commercially
available MIDI cable.
MIDI
Connection examples
To generate sound from a connected instrument by playing this instrument
䡲䡲䡲䡲
To generate sound from this instrument by operating a connected instrument
䡲䡲䡲䡲
INOUT
This instrumentAnother MIDI instrument
To connect with a MIDI sequencer
䡲䡲䡲䡲
ININOUTOUT
This instrumentAnother MIDI instrument
MIDI cable
MIDI cable
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Part XIIIMIDI
MIDI channels
Many different kinds of performance data are
sent using just one MIDI cable. This is possible
because MIDI signals are sent and received
through 16 different “basic channels” (numbered
1 to 16). In order for the exchange of data to take
place, the channels on the transmission side
must match the channels on the receiving side.
This characteristic also makes it possible to link
MIDI
multiple sound generators and to control each by
matching specific channels.
The following kinds of data can be transmitted/received.
NOTE data
䡲䡲䡲䡲
This is the most basic kind of MIDI data which is
exchanged, and is used to specify which keys
are played and how hard they are played.
NOTE NUMBER: Number specifying which key
is played.
NOTE ON: Specifies that a key is played.
NOTE OFF: Specifies that a key is released.
VELOCITY: Specifies how hard a key is struck.
• MIDI notes are assigned numbers from 0 to
127, with middle C (C3) as 60. Note pitches
are in semitone increments, with the higher
numbers assigned to the higher pitches.
PROGRAM CHANGE
䡲䡲䡲䡲
This is sound change data. When a different
sound is selected on the transmitting instrument,
the sound on the receiving instrument also
changes.
CONTROL CHANGE
䡲䡲䡲䡲
These are volume, sustain, effect, etc. data used
to enhance performance expression. Each function is distinguished by its control number, and
the function which can be changed by the control
differs depending on the instrument.
EXCLUSIVE data
䡲䡲䡲䡲
This is data that is specific to this instrument, and
data for the GENERAL MIDI LEVEL 2 mode setting.
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Part XIIIMIDI
Outline of MIDI functions
Press the PROGRAM MENUS button to turn it
1.
on.
• The display looks similar to the following.
Select MIDI.
2.
• The display looks similar to the following.
Select a function.
3.
Follow the procedure to adjust the settings.
4.
• While you are adjusting the settings, when the
TEMPO/PROGRAM indicator is lit, it indicates
that the TEMPO/PROGRAM is available for
setting the current function.
When you have finished setting the functions,
5.
press the PROGRAM MENUS button to turn it
off.
MIDI
PART SETTING (page 180)
Set the MIDI CHANNEL, OCTAVE and
LOCAL CONTROL settings for each part.
CONTROL MESSAGES (page 181)
Enable or disable the exchange of various
CONTROL data.
REALTIME MESSAGES (page 181)
Enable or disable the exchange of REALTIME COMMANDS, and select the CLOCK
mode.
COMMON SETTING (page 182)
Set the functions which are common to all
parts.
INPUT/OUTPUT SETTING (page 183)
Settings which determine how various performance data is treated during data transmission and reception.
MIDI PRESETS (page 184)
Establish the optimum settings depending
on how this instrument is connected to
other equipment.
• You can save the settings you specify yourself.
MODE SETTING (page 183)
NX SOUND and GM LEVEL 2 ON setting
COMPUTER CONNECTION (page 185)
Mode settings related to the flow of MIDI
signals when this instrument is connected
to a personal computer.
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Part XIIIMIDI
Part Setting
Follow this procedure to set the functions which can be set for each part: MIDI CHANNELs, the OCTAVE
data to NOTE data during transmission, and LOCAL CONTROL (whether or not the sound generator of
this instrument is active during transmission).
MIDI
On the MIDI MENU display, select PART
1.
SETTING.
• The display looks similar to the following.
Use the PART ▲ and ▼ buttons to select a
2.
part.
• The list of parts covers 4 pages. Use the
OTHER PARTS/TR button or PAGE button to
view different parts.
Use the CHANNEL ∧ and ∨ buttons to select
3.
a MIDI CHANNEL for the part (OFF, 1 to 16).
• A part which has been set to OFF cannot be
used to transmit or receive MIDI data.
• The initialized settings are as follows:
RIGHT 1 1
RIGHT 2 2
LEFT 3
PART 1 OFF
PART 2 OFF
PART 3 OFF
PART 4 4
PART 5 5
PART 6 6
PART 7 7
PART 8 8
PART 9 9
PART 10 10
PART 11 11
PART 12 12
PART 13 13
PART 14 14
PART 15 15
PART 16 16
CONTROL OFF
ACCOMP 1 – 5 OFF
BASS OFF
DRUMS 1 – 2 OFF
CHORD OFF
Use the OCTAVE ∧ and ∨ buttons to set the
4.
octave shift value (−3 to 3).
• Octave shift is set for transmitted data only;
however the transmitted and received octave
shifts are linked. For example, if the transmitted octave shift is set to 1, the received octave
shift is automatically set to −1.
Use the LOCAL ∧ and ∨ buttons to enable or
5.
disable this instrument’s sound generator.
• When set to ON, the performance from this
instrument is transmitted as MIDI data and
also sounds from this instrument. When set to
OFF, the performance from this instrument is
transmitted as MIDI data but does not sound
from this instrument.
Repeat steps 2 to 5 for each part as desired.
6.
180
QQTG0692
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