Nvidia Quadro G-Sync User's Guide

ForceWare Graphics Drivers
Frame Synchronization User’s Guide
Version 3.0
NVIDIA Corporation August 14, 2006
NVIDIA ForceWare Graphics Drivers Frame Synchronization User’s Guide v3.0
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NVIDIA Drivers Frame Synchronization User’s Guide Version 3.0
Table of Contents
1.About NVIDIA Frame Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
2.NVIDIA Frame Synchronization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Frame Synchronization Principles. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Genlock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Frame Lock (with Swap Sync) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Frame Lock + Genlock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Before You Begin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
How To Set Up Genlock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Genlock Quick Start Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Detailed Setup Instructions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Additional Setup Instructions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
How To Set Up Frame Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Frame Lock Quick Start Guide . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .13
Detailed Setup Instructions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
Testing the Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .18
Swap Sync . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
Setting Up Genlock + Frame Lock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .20
3.Using the OpenGL Extensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Frame Synchronization Using the OpenGL Extensions. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
About Buffer Swaps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Enabling and Configuring Genlock . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Configuring for Swap Sync. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
OpenGL Extensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Exported WGL_I3D_genlock Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Exported WGL_NV_swap_group Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .34
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NVIDIA Drivers Frame Synchronization User’s Guide Version 3.0
NVIDIA Corporation
HAPTER 1

About NVIDIA Frame Synchronization

C
C HAPTER
A
BOUT
When presenting applications across multiple displays or projection systems, it is important that the displays operate in unison to create the appearance of a single display. Seamless presentation requires the following processes:
NVIDIA F
RAME
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YNCHRONIZATION
• Synchronizing the rendering of frames across all displays
• Synchronizing the swapping of front and back buffers
About This Document
This document explains how to use NVIDIA Frame Lock hardware and software to enable you to create one large virtual canvas using multiple displays. It contains the following main sections::
“NVIDIA Frame Synchronization” on page 3
explains how to set up the hardware and software on multiple systems for frame synchronization.
“Using the OpenGL Extensions” on page 22
explains how to use the OpenGL extensions supported by NVIDIA for synchronizing the display of frames among multiple displays as well as synchronizing buffer swaps among multiple application windows.
Other Documents
For details on using the NVIDIA Display Properties, see the latest version of the
ForceWare Graphics Drivers User’s Guide.
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C About NVIDIA Frame Synchronization
System Requirements
•Windows® 2000 or Windows® XP.
• Frame Synchronization Capable NVIDIA Graphics Product:
NVIDIA Quadro FX 3000G
NVIDIA Quadro G-Sync (must be used in conjunction with an NVIDIA Quadro FX
4400, NVIDIA Quadro FX 4500, or an NVIDIA Quadro FX 5500 graphics card)
• NVIDIA Forceware Graphics Driver version 52.72 or later.
NVIDIA Quadro FX 4500 support requires version 77.77 or later.
NVIDIA Quadro FX 5500 support requires version 91.36 or later.
Implementing SLI Technology
To take advantage of SLI technology combined with Genlock/Frame Lock functionality, you must install one Quadro G-Sync card in conjunction with two Quadro FX 4500/5500 SLI cards.
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HAPTER 2

NVIDIA Frame Synchronization

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C HAPTER
NVIDIA F
Visual computing applications that involve multiple displays, or even multiple windows within a display, can require special signal processing and application controls in order to function properly.
For example, in order to produce quality video recording of animated graphics, the display graphics must be synchronized with the video camera. As another example, applications presented on multiple displays must be synchronized in order to complete the illusion of a larger, virtual canvas.
This chapter explains how the NVIDIA Frame Lock graphics cards and Frame Synchronization software lets you synchronize windows and displays for various visual computing applications. It contains the following sections:
“Frame Synchronization Principles” on page 4
“Before You Begin” on page 5
“How To Set Up Genlock” on page 6
“How To Set Up Frame Lock” on page 13
“Setting Up Genlock + Frame Lock” on page 20
RAME
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Frame Synchronization Principles

NVIDIA Frame Synchronizing actually involves two main processes:
Genlock—Synchronizing the displays to an external sync source
Frame Lock and Swap Sync—Synchronizing applications across multiple systems.

Genlock

Genlock is the process of synchronizing the pixel scanning of one or more displays to an external synchronization source. NVIDIA genlock requires the external signal to be either TTL or composite, such as used for NTSC, PAL, or HDTV.

Frame Lock (with Swap Sync)

Proper synchronization of an application running on multiple displays involves the following two processes:
• Frame Lock
Frame lock involves the use of hardware to synchronize the frames on each display in a connected system.
When an application is displayed across multiple monitors, frame locked systems help maintain image continuity to create a virtual canvas. Frame lock is especially critical for stereo viewing, where the left and right fields must be in sync across all displays.
• Swap Sync
Swap sync refers to the synchronization of buffer swaps of multiple application windows. By means of swap sync, applications running on multiple systems can synchronize the application buffer swaps between all the systems. Swap sync requires that the systems are frame locked.

Frame Lock + Genlock

Genlock can also be combined with frame lock. When several systems are connected together, a sync signal is fed from a master system to the other systems in the network and the displays are synchronized with each other.
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Before You Begin

• Make sure that the graphics card and NVIDIA drivers are correctly installed. Refer to the instructions that came with your graphics card or drivers.
• The following is additional information concerning installation of the NVIDIA Quadro G-Sync card:
The NVIDIA Quadro G-Sync card must be used in conjunction with an NVIDIA
Quadro FX 4400, 4500, or 5500 graphics card.
Install the NVIDIA Quadro G-Sync card into any available expansion slot within six
inches of the G-Sync connector on the appropriate Quadro FX graphics card.
Use the cable that comes with your Quadro G-Sync card to connect the primary G-
Sync connector to the Quadro FX graphics card G-Sync connector as shown in
Figure 2.1.
HAPTER 2
NVIDIA Frame Synchronization
Connect Quadro G-Sync to the
G-Sync connector on the Quadro FX card.
C
Quadro G-Sync Quadro FX 4400, 4500, or 5500
Quadro G-Sync connected to the Quadro FX graphics card
Figure 2.1
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Connecting the NVIDIA Quadro G-Sync Card
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How To Set Up Genlock

Genlock Quick Start Guide

The following are the basic steps to genlocking a system. Detailed instructions are provided in the section “Detailed Setup Instructions” on page 7.
1 Set Up the Hardware
Connect the external sync source to the BNC connector on the graphics card.
2 Set Up the Software
Use the Frame Synchronization property page to establish the system as the server, to choose the sync source, and configure the sync pulse.
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Detailed Setup Instructions

Set Up the Hardware
1 Start the system, then connect the external source signal to the House Sync connector
(BNC) of the graphics card.
2 Check the LED on the connector panel.
A green LED means the hardware has detected the timing signal, and you can
proceed to the next step.
An occasional red flash is OK.
A red LED means the hardware can’t detect the timing signal.
Check the signal source and correct the problem before proceeding.
Figure 2.2 illustrates a system that is connected to an external sync source.
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NVIDIA Frame Synchronization
C
Server
Sync Source
Figure 2.2
Example of Genlock Hardware Connections
Quadro FX 3000G
Quadro G-Sync
Connector Bracket
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Set Up the Software
Using the NVIDIA Classic Control Panel
1 Open the Windows Display Properties control panel and click Settings>Advanced to
navigate to the NVIDIA graphics display properties page.
2 Click the Frame Synchronization tree item from the slide-out tray.
Figure 2.3
Frame Synchronization Page
3 Click the Treat this system as list arrow and then click Server.
4 Click the Use house sync check box.
5 If the external signal is an interlaced signal—such as used to drive a 1080i60 display—
then click the Sync to field 1 check box.
For example, when the Sync to field 1 check box is checked, then only the first field of a 60Hz interlaced signal is used to synchronize the display. In this way the effective 120Hz field sync is converted to a 60Hz frame sync.
6 Click the Refresh rate (Hz) list arrow and choose a refresh rate that matches the
external sync frequency.
If you do not know the external sync frequency, then pick a reasonable frequency from the list.
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