HOW TO WORK WITH DDS...........................................................................................................................8
THE GRAPHICAL INTERFACE ....................................................................................................................10
S
WITCHING ON AND OFF .............................................................................................................................10
HE DISPLAY..............................................................................................................................................10
ENU BAR .................................................................................................................................................11
M
WORK AREA...............................................................................................................................................11
SING LISTS...............................................................................................................................................12
U
SING DIALOGS.......................................................................................................................................... 12
R
ESPONDING TO QUESTIONS .......................................................................................................................13
THE LIBRARY...............................................................................................................................................14
PREPARING
CREATING
Building with Librarian .........................................................................................................................14
Building with DDS................................................................................................................................14
Working with Playlists..........................................................................................................................18
EJECTING
THE CRATE.................................................................................................................................................. 20
WORKING
LOADING
WORKING WITH CDS & EXTERNAL DEVICES...........................................................................................22
GLOBAL CONTROLS...................................................................................................................................25
DECK CONTROLS (A AND B)......................................................................................................................26
DECK MODE SETTINGS (A AND B) ............................................................................................................29
DDS80 is a revolutionary DJ system, featuring a 3U rack-mountable dual-deck console and a 2U rackmountable USB2.0 hard drive companion with CD/DVD support. With a ground-breaking and easily
accessible user interface, the plug and play design empowers the DJ to quickly find, organize and perform
tracks from connected USB storage devices. Songs can be directed manually to decks or automatically
played, jukebox-style.
Powerful tools such as the Crate and Profile View offer a digital slant on traditional DJ methods. The Crate
can be used to prepare and arrange your set in advance, during your performance or a mixture of both. The
Profile View offers a fast visual cueing aid, much like looking at the grooves on a record, but better!
In addition to rock-solid connectivity with the companion DDS Drive, the DDS Console boasts three
additional USB connections for a wide variety of storage options. These include the Apple iPod®, thumb
drives and external hard drives. Searching for artists, albums or tracks is made super fast with the supplied
USB keyboard.
The DDS Console can play MP3, WAV and AAC* music formats stored on FAT16, FAT32, NTFS and HFS+ file
systems.
FEATURES
Support for iPod, Flash keys, thumb drives, and external USB hard drives
USB computer keyboard supports searching for songs, artists and more - on USB drives or iPods
3U rackmount console
2U rackmount hard drive with CD/DVD player
Scratching and Pitch-Bending
Seamless looping, stuttering
Pitch control
Keylock
Large backlit display with revolutionary easy-to-use interface
Search quickly through songs
Track Profile visualisations
Three USB ports to connect additional iPod players, USB thumb drives, hard drives or a keyboard
Formats supported: MP3, WAV and AAC*
Beatkeeper technology with TAP override function
Fader Start feature
Computer playlist support including many popular formats
Safe Software Updates for future enhancements. Go to www.numark.com for support.
IMPORTANT MESSAGES
DDS works best with the latest software installed. We strongly recommend that you check for software updates right
away, and continue to check regularly so you don't miss out on any of the good stuff! See “DDS Software Upgrades”
section for details.
Don't Force It
USB devices fit into the USB socket one way around only. If the device does not push in easily, don't
force it – check that you have it the right way around!
Eject Before Pulling
When you're finished with a storage device, always properly eject it before unplugging, just like with
your home computer! Unplugging without ejecting can damage your data. See “Ejecting a Library”
section for details.
USB Gizmos
Mice, trackpads and other input devices will do nothing for your DDS. Most USB keyboards are
supported but we recommend you use the cool Numark keyboard supplied.
® iPod is a registered trademark of Apple Computer, Inc., registered in the U.S.A. and other countries.
* Protected AAC audio files downloaded from the iTunes Music Store cannot be accessed.
4
CONNECTION DIAGRAM
TO MIXER LINE INPUT
TO MIXER LINE INPUT
REAR PANEL CONNECTIONS
TO USB PORT ON DDS DRIVE
TO INCLUDED KEYBOARD
TO FADER START COMPATIBLE MIXER
POWER
SOURCE TO MASS STORAGE MEDIA USB DEVI CE
FRONT PANEL
CONNECTIONS
(top left)
TO
1. Make sure the following items were in the box:
TO FADER START COMPATIBLE MIXER
DDS USB DJ Media Player
DDS Drive USB DJ Media Rack
DDS Drive Caddy with 2 Keys
USB cable (Blk, 1.5 meter, 2.0 certified)
USB Numark Keyboard
80 GB Hard Drive (Removable and upgradeable)
Power Cord (IEC for DDS Drive)
Switchable Power Supply (DDS)
RCA Cables (2) pair
Quick Start Manual
• Safety Instruction Booklet
2. READ SAFETY INSTRUCTION BOOKLET BEFORE USING THE PRODUCT.
3. Study this connection diagram.
4. Place the DDS in an appropriate position for operation. You may:
Place the DDS Console & Drive on a flat surface.
Mount the DDS Console in a standard 19” 3U rackspace using four rack screws (not
included).
Mount the DDS Drive in a standard 19” 2U rackspace using four rack screws (not
included).
5. Make sure all devices are turned off and all faders and gain knobs are set to their lowest
level.
6. Connect the stereo outputs to mixer and/or other audio devices.
7. Plug all devices into AC power.
8. Switch everything on in the following order:
• DDS Console
• DDS Drive
• mixer
• amplifiers or output devices
9. Always reverse this operation by turning off devices in the following order:
• amplifiers or output devices
• mixer
• DDS Drive (please eject safely before powering off!)
•
DDS Console
More information about this product may be found at http://www.numark.com
5
DDS PLAYER REAR PANEL OVERVIEW
2
1
45
6
3
1.
Power – Please plug in the supplied power adapter (DC 12V 2A) and connect it to a power source. Please
only use the supplied power adapter – using an alternate power adapter may result in damage to the DDS.
2. DC Restraint – You may use this restraint to secure the power adapter cord to the unit. This will prevent the
cord from being accidentally unplugged.
3. USB Inputs – Please attach your mass storage media to these two available USB ports* – a hub can be used
to expand to more USB inputs, but you should never plug a hub into a hub. We recommend you use only
powered hubs for maximum reliability. You may also connect the included USB keyboard to one of these ports
for quick navigation and searching.
Note: DDS can play MP3, WAV and AAC music formats stored on FAT16, FAT32, NTFS (read-only) and
HFS+ file systems.
4. Line Out (B) – This RCA connection will output the audio signal from deck B on the DDS. Please use the
supplied stereo RCA cable to connect to a line-level input of your DJ mixer.
5. Line Out (A) – This RCA connection will output the audio signal from deck A on the DDS. Please use the
supplied stereo RCA cable to connect to a line-level input of your DJ mixer.
6. Fader Start Connectors – Use these connectors to plug into your fader-start compatible mixer. Fader Start
allows you to remotely start playback on either deck from a fader-start compatible mixer. With this feature,
every time you move the crossfader on your mixer toward either side, the track loaded on that deck will begin
playing. To use the DDS with a fader-start compatible mixer, connect the supplied fader-start cables from the
two connectors on the DDS to the fader-start connectors on your mixer. See “Deck Mode Settings” section for
more information.
DDS PLAYER FRONT PANEL OVERVIEW
1. Power Button – This button is used to turn the DDS on and off. Please always use this button when powering
off the unit. Unplugging the adapter or switching off power from an external source, such as a power strip, may
result in damage to the unit or the removable media. To power down the unit, please hold the power button
until the shutdown process completes.
2. USB Removable Media Input – Please attach your removable media to this USB port*.
3. Deck Section A – This area features the controls for deck A. Please see “Deck Controls (A and B)” section of
this manual for description of deck controls.
4. Deck Section B – This area features the controls for deck B. Please see “Deck Controls (A and B)” section of
this manual for description of deck controls.
5. Global Controls Section – This area features the LCD screen and the global controls of the DDS. Please see
“Global Controls” for description of global controls.
*PLEASE REMEMBER TO ALWAYS EJECT YOUR USB MEDIA BEFORE PHYSICALLY
REMOVING IT, OTHERWISE THE DATA MAY BECOME CORRUPT AND UNUSABLE.
6
7
4
3
1
2
5
6
DDS DRIVE OVERVIEW
1. Power Button – This button is used to turn the DDS Drive on and off. Please always use this button when
powering off the unit. Unplugging the power cable or switching off power from an external source, such as a
power strip, may result in damage to the drive.
2. USB Removable Media Input – Please attach your removable media to this USB port*. When the DDS Drive
is connected to the DDS Console, any mass storage device connected to this port will be accessible from the
DDS Console .
3. Eject– This button opens and closes the CD/DVD drive tray. Please note that you cannot eject the tray if
actively playing back or cueing music from the drive.
4. CD/DVD Drive – Insert CD/DVD discs into this drive. You can play audio CDs as well as data CD and DVD
discs, as long as the music files are in one of the compatible file formats. See "Formats" section for more
information on supported file formats..
5. Hard Drive – The unit’s hard drive holds your personal music collection, which is ready to use as soon as the
DDS Drive is connected to the DDS Console via the USB port on the rear panel. When connected to a
computer, this hard drive will show up as an external drive, allowing you to transfer music and build a Library
directly from your computer.
6. Lock – Use the included key to lock and unlock the hard drive from its enclosure. Please note that the hard
drive needs to be in and locked for the hard drive to function.
7. USB Port (on rear panel) – Use the included USB cable to connect the DDS Drive. There are two connection
scenarios:
a. Connect to DDS Console – when connected to one of the USB ports on the DDS Console,
you can access music from the hard drive or the CD/DVD player directly from the DDS
Console.
b. Connect to computer – when connected to a computer’s USB port, the DDS Drive functions
as an external hard drive and CD-ROM. We highly recommend using the Librarian application,
included on the drive, to build your music Library.
IMPORTANT
disconnecting the DDS Drive from the DDS Console or
your computer. Failure to properly eject the drive before
removing the connection or turning off power may
damage the drive and its contents.
: Always follow proper procedure when
*PLEASE REMEMBER TO ALWAYS EJECT YOUR USB MEDIA BEFORE PHYSICALLY
REMOVING IT, OTHERWISE THE DATA MAY BECOME CORRUPT AND UNUSABLE.
7
HOW TO WORK WITH DDS
DDS introduces some revolutionary concepts for the Digital DJ, however working with the product is quick
and easy. Many of the digital features reflect traditional DJ techniques that you'll already be familiar with. In
fact there is no one correct way to work with DDS as you'll discover the more you experiment, but here are
the basics...
È Get Digital!
Before you can start with DDS you need to get your content into one of the supported digital formats.
“USB Device Compatibility” section of this manual covers this process in detail, but in brief you should
use your PC or Mac to convert your CDs, records and tapes into WAV, MP3 or AAC format. If you
already use digital media products such as personal MP3 players or PC DJ packages, then you may
already have your tracks in a suitable format. In addition to loading music from your computer to the
DDS, you can copy music from your audio CDs directly to the DDS. The DDS also allows you to copy
files to and from other drives (such as a mass storage device or the DDS’s CD/DVD Drive). It's worth
taking some care at this stage to ensure your content is converted to a high standard. You might find
products such as Numark's TTUSB computer-attached turntable useful for getting your traditional
media converted.
È Get Ready!
Before the gig, you should check that your portable media device or devices are loaded with the
content you need. To save time, you can use the Librarian tool in your PC to prepare a library for each
device (see “Creating a Library” section). It's always a good idea to carry a backup copy of your
content, a precaution which is really easy in the digital world.
8
È Gig!
You got your content ready, now it's time to plug and play!
1. Prepare your Crate
DDS contains your virtual record Crate. Send tracks from the Library to the Crate to start building
your set, just like pulling and tilting records. Refer to “Using the Library” section of this manual for
more details. You can do this (and the next step) well in advance if you want and as long as your
media is not write protected your Crate will be automatically saved.
2. Order it how you want
Refine your set by ordering tracks in the Crate - or if you prefer to pick out the next track on the fly
then you can. Use the Crate in any way that suits your style.
3. Cue tracks out of the Crate
Send tracks from the Crate to decks as needed. If your Crate is carefully ordered then DDS can
automatically cue the next track when a deck runs out. If you want to leave your set unattended
you can use a continuous mode to automatically play each track in turn. Refer to “Track Loading”
section for information on automatic track loading and playback.
4. Change the set any time you need to
The Crate is dynamic - change your mind at any time, insert requested tracks, re-order your set use the Crate as a tool to organise your performance.
5. Bypass the Crate for one-offs and last minute cues
You can send tracks from the Library direct to a deck if you want. This doesn't affect what's in the
Crate so you can mix your methods of working any way you like.
6. Perform the way you always did
Once a track is on a deck, you can cue, beat match, scratch and loop using familiar Numark deck
controls. DDS is fully multi-tasking, so you can work on your set using the Library and Crate at
any time, even while mixing on both decks.
Read on to learn how to get the most from your DDS!
9
THE GRAPHICAL INTERFACE
DDS boasts a ground breaking graphical interface, set to revolutionise your DJ experience. The interface
provides fast and friendly access to the advanced features of the product, and is designed to fit with how you
work. To make this possible, DDS is fully multitasking - you can instantly switch between functions, and if
one of them is busy for a while (perhaps building a new library) everything else remains accessible.
In this section we'll explore the graphical interface, which takes no more than a few minutes to master, then
in later sections we can focus on the DJ features of DDS.
Switching On and Off
Use the power button in the top right corner of the DDS to switch on and off.
To switch on, press and release the power button. It will light up red and the DDS will start up. Take care
not to hold the power button down when switching on, as this will invoke Upgrader Mode (see “DDS
Software Upgrades” section).
To switch off, press and hold the power button. A timer bar will appear on screen, filling from left to right as long as the
power button is held. The DDS will power off when the bar reaches the right hand side, which takes about three
seconds. This is to prevent accidental power down during a performance.
The Display
Central to DDS is the large graphical display. Some parts of this are dedicated to certain functions, while others change
depending on what you're doing.
DECK DISPLAY (A)
Deck Displays
Playback information for each deck is always visible, no matter what you're doing. Here you can check what tracks are
cued, time information, pitch adjustment and other important data. See “Views” section for details.
WAIT – this symbol means that the deck is busy loading a song, indicated by the
progress bar. By using the Librarian software to pre-prepare your music library,
songs will load faster, ready to play.
PAUSE – this symbol means that the deck is currently paused.
CUE – this symbol means that the deck is currently paused at the cue point.
PLAY – this symbol means that the deck is currently playing.
AUTOMATIC – indicates that Automatic track loading option is enabled. See
“Track Loading” section for more information.
CONTINUOUS – indicates that Continuous track loading option is enabled. See
“Track Loading” section for more information.
CYCLIC – indicates that Cyclic track loading option is enabled. See “Track
Loading” section for more information.
KEY LOCK – indicates that the Key Lock feature has been engaged. The icon
will blink if Key Lock is disengaged but there is still a Key Lock Shift applied.
DECK DISPLAY (B)
WORK AREA
MENU
10
Menu Bar
At the bottom is the Menu Bar which shows any menu
options that are available. Each menu option is displayed
above its physical menu button - simply press the button to
activate that option. The option will briefly highlight to
confirm you have selected it.
There are four physical menu buttons but a menu is not
restricted to just four options. When more options are
available an arrow will appear indicating that the next (right)
or previous (left) menu buttons may be pressed to move to a
different page of options.
Work Area
The largest part of the display is
dedicated to the function you are
currently using. The four main
functions - Library, Crate, View and
Utility - each have their own button to
select them. The buttons light up bright
when their function is selected.
You can always identify what you see
in the Work Area from its title bar.
Progress Bar
When a large library is being created or updated (see “The Library” section) a Progress Bar will appear
just above the Menu Bar. The indicator fills from left to right to indicate how much work remains to be
done.
Most functions of your DDS are instantaneous, but some intensive actions such as sending a large list
of tracks to the Crate can take a few seconds. If a function is expected to take more than a couple of
seconds a spinning work indicator is shown so you know work is in progress.
11
Using Lists
DDS makes extensive use of lists to give you fast
access to your tracks. Lists are displayed within the
Work Area and are navigated using the rotary Push
Select knob and the Menu Bar.
To move up and down through a list simply rotate the
Push Select knob. A highlight on screen indicates
which item is currently selected, and if the list is too
long to fit on screen all at once it will move up and
down as you rotate at the top or bottom of the Work
Area. For long lists a bar at the right of the Work Area
shows how much of the list you can see, and how far
through the list you are.
If the currently highlighted item is something that can
be selected simply push the Push Select knob. Other
options relating to the list or to the currently highlighted
item may appear in the Menu Bar.
The best way to get familiar with lists is to build and
experiment with a Library. See “The Library” section
for details.
Using Dialogs
A Dialog can appear in part or all of the Work Area and is used to send you information, to get a
response, to allow you to enter information or to change settings. Sometimes a Dialog may have its
own Menu Bar, other times not. There will always be a title so you know to what the Dialog refers.
12
Responding to Questions
When DDS needs to send you a messsage or ask
you a question it will do so with a Dialog. If a
response is required the options will appear in the
Menu Bar. Select the desired option to answer the
question and the Dialog will close, returning you to
whatever you were doing.
In this example, DDS is responding to the DJ's
command to clear all tracks from the Crate by
checking if he is really sure.
Changing Settings
A Dialog can be used to change settings, in which
case each setting is shown with the active setting
highlighted. Its value can be changed simply by
rotating the Push Select knob - some settings have
a textual description for each value, others have a
sliding bar. To change a different setting, press the
Push Select knob. Keep pressing to cycle through
all the settings in turn. Settings usually take effect
immediately.
In this example the DJ is changing the mode settings for Deck A.
Entering Text
A text entry box is used whenever you need to get some text into DDS, for example while searching for
a track or naming a playlist. Unlike other kinds of settings the text entry box has its own menu which
works along with the Push Select knob to make it easy to enter text with or without a keyboard. A
highlighted box on the right shows the character which you are about to enter and the menu can be
used to delete the previous character (Delete), insert a space (Space), switch between lower and upper
case (Caps), and finsh entering text (Done).
If you have a USB keyboard connected to your DDS you can simply type text straight into a text entry
box. This is the fastest way to enter text. Use the left and right cursor keys to move around within the
text you have entered. The Enter and Tab keys complete text entry the same as the Done menu
option.
If you do not have a keyboard connected you can enter characters using the Push Select knob. Rotate
left or right to move through each letter, numeral and symbol. To fix the desired character press the
Push Select knob. When you're finished, select Done.
13
THE LIBRARY
The Library is a collection of tracks which you can browse or search in many different ways. DDS allows you to work
with several libraries at the same time, either by connecting multiple storage devices or by having multiple file
partitions on one device. Whether you prefer to work with one hard disk with all your tracks, or several flash memory
keys with different themes, the choice is yours.
Note: To go back to the last Library position at any time, press and hold the LIBRARY button.
PREPARING YOUR STORAGE DEVICE
DDS works with most USB storage devices that support the Mass Storage Class standard. See “USB Device
Compatibility” section for full details.
Use your PC or Macintosh computer to copy your WAV, MP3 and AAC format audio files to your USB Storage
Device. If your tracks are well tagged, you need not organise these in any particular way. DDS will make it easy to
find the tracks you need. However, if your tracks are not well tagged, or if you prefer to access them by folders,
you should organise them in a way that makes most sense to you. Playlists in the format PLS or M3U will be
included in the library, if present. It's OK to have other kinds of files on the storage device - DDS will simply ignore
them. However, large quantities of unrelated files will slow down creation of the library so we recommend you use
devices that are dedicated to your audio collection.
CREATING A LIBRARY
When your collection is prepared, the next step is to build a library. To access your tracks quickly later, DDS will
take time to scan your device to note the tracks and playlists you have. The library is stored in a special folder on
the device titled ".library" which may be invisible depending on your computer settings. If you want to erase a
library, use the Librarian application or simply delete this folder, but in general you should leave it alone.
There are two ways to build a library: either on the DDS itself or on your PC or Mac using the Librarian tool.
Building with Librarian
The Librarian program, which runs on your PC or Mac computer, is the fastest way to build a library and offers
advantages such as building profiles (see “Profile View” section for details). Full documentation is included
with the program, which can be downloaded from http://www.numark.com/.
Building with DDS
If you need to build a library away from your computer, you
can use the DDS itself. If your storage device has a Write
Protect switch, make sure it is in the off position, then insert
the device into one of the USB ports. Take care to get it the
right way around - the connection should be smooth, do not
force it! After a few seconds the New Library dialog will
appear...
To build a library, select Library. The process will take
anywhere from a couple of seconds to a few hours, depending
on how many tracks are on your device. While the library is
being built, you can play tracks from other devices connected
to different USB ports. Once the library has started building, a
progress bar will appear to show how much work is remaining.
If the device is full, you will be warned and it will not be
possible to build a library. If it is almost full, you will be given
the option to build a library but should be aware that you might
run out of space. In either case it is recommended that you
eject the device, erase a few tracks using your PC/Mac and
try again. In general, we suggest that you do not fill devices
beyond about 98% of capacity so DDS will have space for the
library and any playlists you may create later.
You could choose to skip building a library by selecting Files. In this case you will be able to access the device
immediately but only with the Files view - you will not have access to the advanced search and browsing
features. This could be useful if the device is on loan to play a request, or if you don't have time to build a
library.
When the library is built (or skipped) it is automatically loaded ready for use.
14
LOADING A LIBRARY
The library is saved onto its storage device so next time you insert the device it isn't necessary to go
through the entire procedure again. When a writable device which already contains a library is inserted,
the Loading Library dialog appears...
To load the existing library without checking for any changes, select Load. The device is immediately
available for use.
If the contents of the device have changed, for example
because you transferred some new tracks onto the device,
or deleted some old ones, you can update the library by
selecting Update. DDS will scan the device for changes
and update the library as needed. If you have added many
new tracks, this could take a while and the progress bar
will appear. Your library will be available for use when the
update is complete.
If a write-protected or NTFS device is connected a dialog
will appear to warn you about this. The dialog will note
whether the device contains a library (in which case it will
be loaded) or no library (in which case only Files view will
be available).
USING A LIBRARY
Press the Library button to open the Library work area. If no library is loaded, you will be prompted to
insert some media (see “Loading a Library” above). Otherwise, each available library will be listed in the
menu bar. If you have several devices or partitions connected, there will be several libraries to choose
from.
Although you can interact with one library at a time, you can instantly switch between libraries by selecting
them from the Library menu. Each library has a unique name within the menu which indicates how it is
connected such as "USB 1" (see “Identifying Libraries” section for details). There is also a device name,
such as "Flash Key", which is displayed as the title of the currently selected library.
At the top level the library offers a list of methods to access your content. These are:
¸ Search Text search on Title, Album, Artist or All tags
¸ Track Browse by Track Title
¸ Album Browse by Album Title
¸ Artist Browse by Artist Name
¸ Genre Browse by Genre
¸ BPM Browse by BPM Range
¸ Year Browse by Year
¸ Playlist Browse by or Manage Playlists
¸ Files Browse by File View
Move through this list using the Push Select knob and press to select your desired option. Deeper levels
of the library all offer a Back option on the menu to return to the previous level.
15
Searching
Searching provides fast, direct access to a track or tracks by matching text that you enter. First, select
the type of search you want to perform...
Rotate the Push Select knob or use the arrow keys on the keyboard (if connected) to select the type of
search. The search type can be:
¸ All The text is matched against all the tags (not just Title, Album and Artist)
¸ Title The text is matched against track titles only
¸ Album The text is matched against album titles only
¸ Artist The text is matched against artist names only
Once you have selected the desired type of search,
press the Push Select knob (or Tab on the keyboard)
to move to the text entry box. Now start to enter the
search text, either by rotating the Push Select knob or
with an attached USB keyboard. The character you
are entering is previewed on the right side of the text
box. Once you have entered the desired search text,
select Done from the text entry menu (Tab or Enter on
the keyboard). The results will be displayed on the
screen. You can now move through the list using the
Push Select knob, or press again to move back to the
search type option.
Please note that search text is matched to any position within each tag. So, to search for tracks on an
album containing the word "Love", select an Album search, enter "LOVE" (upper or lower case is not
important) and select Done. The search will match tracks on any album with the word "Love" in its title,
such as "The Greatest Love Songs", "Love Boat" and "A Lovely Collection".
Note that searching always returns a list of tracks - you can narrow down by artist, album or other tags
and you will see the tracks that are contained within that album or by that artist, etc.
Except when entering text, the search screen offers a set of menu options which refer to the currently
highlighted track. If no track is highlighted then only the Back option is available.
¸ to A Send the track direct to deck A
¸ to B Send the track direct to deck B
¸ to Crate Send the track to the Crate
¸ Back Return to the Library top level
¸ Playlist Send the track to a playlist
¸ Info Get detailed info about the track
Menu options to send a track direct to a deck are not available if that deck is currently playing back.
You should first pause the deck and then select the option. This will reduce the chance of accidentally
replacing a track that could be in the mix.
Browsing
Browsing offers a different method to find tracks within your library, by navigating through structured lists. Six
browsing options are available, each of them narrowing down toward a list of tracks:
¸ Track Browse by Track Title
¸ Album Browse by Album Title then Track Title
¸ Artist Browse by Artist Name then Album Title then Track Title
¸ Genre Browse by Genre then Artist Name then Album Title then Track Title
¸ BPM Browse by Track Title
¸ Year Browse by Year then Artist Name then Album Title then Track Title
(press and rotate Push Select knob to select a BPM range)
16
Each list is navigated using the Push Select knob in the usual way, pressing to move to the next level, or
selecting the Back option from the menu to move to the previous level. At the top of each intermediate list is an
option "All". This means "All Tracks at this Level", so for example could mean "All tracks by this artist" if you
previously selected an artist and are viewing a list of albums by that artist. Sometimes there will be an option
"<Unknown>" for content where the particular tag has not been filled in.
As an example, let's browse for some dance music.
1. From the library top level select Genre, then move to
highlight and select Electronica & Dance.
3. A list of albums by that artist (and within the Electronica
& Dance genre) will appear. Select an album from the list.
Browse screens offer a set of menu options which refer to the currently highlighted item. If nothing is
highlighted, then only the Back option is available; if the item is a collection of tracks then to Crate and Playlist
are also available; or if the item is a track then all options are available.
¸ to A Send the track direct to deck A
¸ to B Send the track direct to deck B
¸ to Crate Send the track or collection of tracks to the crate
¸ Back Return to the previous level
¸ Playlist Send the track or collection of tracks to a playlist
¸ Info Get detailed info about the track
Please note that, as always, menu options to send a track direct to a deck are not available if that deck is
currently playing back. The deck will have to be paused before you can load a track to it.
You will have noticed that, unlike the search function, browsing offers the possibility to work with collections of
tracks at a time. For example, you could choose to send an entire album to a playlist, or an entire genre to the
crate. However, a collection of tracks can never be sent to a deck, which accommodates just one track at a
time. Use the crate if you want to play a collection of tracks in turn.
When you choose to send content to a playlist a list of playlists in the library will pop up. Move the highlight to
the playlist you want, and select Add from the menu, or select Cancel to change your mind. If there are no
playlists you must first create one using the Playlist
option from the top level of the Library (see Working
with Playlists below).
You may also use the convenient Letter Picker feature
to browse and navigate large lists in the Library more
quickly. Press and rotate (while holding in) the Push
Select knob to bring up the Letter Picker – each click
moves by one initial letter at a time and only letters
actually used in the list will appear. Then release the
Push Select knob to jump to the first entry with the
selected initial letter.
2. A list of artists with dance tracks will appear. Select an
artist from the list.
4. A list of dance tracks by your chosen artist (and from
the selected album) will appear. You can load the tracks to
either deck or send them to the crate.
17
File View
File view ("Files" from the top level of the library) is
available for any device, whether or not a library has
been built. It uses folder and filenames so is
particularly useful if you prefer to organise your
content on disk instead of (or as well as) with tags.
The view starts at the top level (root) of the device and
lists folders followed by tracks. Navigate with the Push
Select knob, pressing to move into folders and
selecting Back from the menu to return to the previous
level.
The file view offers a set of menu options which refer to the currently highlighted track. If no track is
highlighted then only the Back option is available. Playlist is only available if the device has a library.
Working with Playlists
Playlists are list of tracks in a particular order. You can create as many playlists as you wish using
DDS, and you can also create them on your PC or Mac in one of the supported formats (see "Preparing
your Storage Device" above). You might use them to save sets, or to organize tracks in a personalised
way. You can access and manage playlists from the Playlist option at the top level of the library.
The order of tracks within the playlist is saved so it is possible to re-order them using the Push Select
knob. Highlight the track to be moved and press the control. Rotate to move the track through the list to
its new position and press again or select Done to complete the operation. To drop the track back at its
original position select
¸ to A Send the track direct to deck A
¸ to B Send the track direct to deck B
¸ to Crate Send the track to the crate
¸ Back Return to the previous level
¸ Playlist Send the track to a playlist
•To add a new playlist select Add. A new playlist will appear in the list, with the default name
"New playlist 1/2/3/etc". Any playlists imported into the library from the storage device will
also appear in the list.
•To delete a playlist select Delete and then Remove to confirm. Once confirmed this cannot
be undone so take care!
•To rename a playlist select Rename. A dialog will pop up with a text box containing the
playlist name. Edit the text in the usual way, select Done to confirm.
•To copy the contents of one playlist to another select Playlist. It is possible to send a
playlist to itself in which case the contents will be duplicated once. The contents of a playlist
can be sent to the Crate by selecting the to Crate option.
•To browse a playlist, highlight it and press the Push Select knob. A list of tracks in order is
displayed with a set of menu options which refer to the currently highlighted track.
¸ to A Send the track direct to deck A
¸ to B Send the track direct to deck B
¸ to Crate Send the track or collection of tracks to the crate
¸ Back Return to the previous level
¸ Remove Remove the track from the playlist
¸ Clear Remove all tracks from the playlist (requires confirmation)
¸ Info Get detailed info about the track
Undo.
18
EJECTING A LIBRARY
As with a PC or Mac computer it is very important to always eject a storage device
before unplugging it or cutting the power. This ensures that all files are properly
closed and that all data has been saved to the device. Failure to follow this instruction
can cause file system corruption which might render the device unusable (if this
happens, connect the device to your PC or Mac and follow the file system recovery
procedure for your particular operating system – see “Avoiding and Fixing Errors”
section).
To eject a library press the Eject button. This causes a
list of each active library to open...
Each library is listed with its short location name and
longer device name. Identify which library you wish to
eject and move the highlight over it. A message might
appear at the bottom of the work area:
In this case you must stop playback of the track or tracks
from that library before you can eject. This is to prevent
accidental ejection of a library which could be in the mix.
Another warning might appear:
In this case you are warned that some of the tracks in the
crate are stored on the library you have selected. If you
continue to eject these tracks will be removed from the
crate.
To proceed with ejecting select Eject from the menu. If
there are tracks in the crate you will be asked to confirm
the operation. Once the library or libraries for a particular
device have been ejected and are no longer present in
the list it is safe to physically remove the device. If you
have more than one device connected take care to
remove the right one!
If you are going to switch off the player there is no need to eject the libraries first, provided you switch off
by holding the power button for three seconds and not by cutting the power.
19
THE CRATE
The crate is an innovative tool for the digital DJ based upon one of the oldest tricks of the trade...
For decades the vinyl DJ has used his record crate as a scratchpad for organizing a set. Records to be
played - or to be considered for play - are pulled out, turned and propped above the rest. When no longer
needed, the record is dropped back out of sight. Between mixes the DJ can spend time flicking through the
collection to find more records to pull out, or to locate requests.
The crate feature of the DDS can be viewed much like a conventional record
crate. In other words, the crate contains the tracks that you would like to play
in your session. You do not necessarily need to have tracks loaded in your
crate - you can always directly load them to either deck - however, the crate
offers a good way to keep all the music that you would like to use in your
session organized and easily accessible.
You might have many thousands of tracks using several different devices as
your music sources. Having to browse each library every time you want to
select the next track can be time-consuming and confusing. Instead, you can
send the tracks to your crate and then easily access them while you perform.
The crate also helps to prevent situations where you might reach for a track
that you have already played. When a track is replaced on deck it is thrown
out unless you specifically choose to pull it back into the crate.
WORKING WITH THE CRATE
In “The Library” we considered several different methods to load tracks into the crate, whether by
searching, browsing, from playlists or direct from folders on disk. Now we will discover how to work with
that crate.
Press the Crate button to open the crate work area.
The crate comprises a list of tracks and a menu as follows:
¸
to A Send the track to deck A
¸ to B Send the track to deck B
¸ swap A Swaps highlighted track with track on deck A
¸ swap B Swaps highlighted track with track on deck B
¸ pull A Pull the track on deck A back into the crate
¸ pull B Pull the track on deck B back into the crate
¸ Shuffle Shuffles the tracks in the crate
¸ Info Get detailed info about the track
¸ Remove Remove the track from the crate
¸ Clear Remove all tracks from the crate
A track can be sent to, swapped or pulled from an inactive deck only. If a track is playing on the deck you
must pause it before sending, swapping or pulling.
20
The order of the crate is significant to DDS only in continuous play modes (see “Track Loading” section).
However, you may choose to maintain a play order as an aid to organizing your set. To move a track in
the crate first highlight it then press the Push Select knob. Rotate to move the track through the list to its
new position and press again or select Done to complete the operation. To drop the track back at its
original position select Undo. Note that a track pulled from a deck is always sent to the top of the crate
whereas tracks sent from the library always go to the bottom.
The Clear operation, which completely empties the crate, prompts for confirmation as it could be a little
inconvenient to do this by mistake during a performance!
You may also reorder tracks in the crate by pressing the Push Select knob on a selected track, then
turning the knob to select its new position within the crate. Press the Push Select knob again to move the
track to the selected location. If you are using a keyboard the same operation may be achieved by
pressing the Return key on the highlighted track and using the arrow keys to select its new location.
Pressing Return again will put the selected track at this location.
LOADING AND SAVING THE CRATE
The crate is stored automatically within the library from which its tracks have been sent. Each time a
library is loaded DDS checks whether it previously had tracks in the crate and, if so, offers the option to
restore them.
Select Merge them into the crate to restore a previous
crate in its original order, if the same devices are
attached to the DDS.
Select Put them at the top of the crate to place the
tracks at the top of the crate list.
Select Put them at the end of the crate to put the tracks
at the bottom of the list.
Select Ignore to discard them. Once you have selected Ignore the crate data is lost forever (of course the
tracks are still in the library and can be sent to the crate all over again).
You may be wondering what happens if your crate contains tracks from multiple libraries. In this case
parts of the crate are stored within each library. To fully restore the crate, all of the libraries must be
reloaded by making sure that all the devices used are connected to the DDS. If one library is not
connected, or should you choose to ignore the crate for that library, a partial crate will be restored from the
other libraries. DDS will attempt to recreate the crate in the original order, even if the libraries are loaded
in no particular order. If this all sounds a little confusing then rest assured that, in brief, DDS will simply try
to do the most logical thing!
It is intended that the crate is a somewhat short term entity by nature. If you want to save a more
permanent running order you should consider using playlists which can easily be sent to the crate in one
operation (see “Working With Playlists”).
21
WORKING WITH CDs & EXTERNAL DEVICES
PLAYING MUSIC FROM CDs & EXTERNAL DEVICES
Storing your music digitally makes it easier to carry and access, but you can also use the DDS simply to play music directly
from the CD.
1. Insert your disc into the CD/DVD Drive. You may also
use an external drive, such as a USB CD drive or another
mass storage device, to play music through the DDS.
2. Once the disc or device is read by the DDS, press the
Library button.
3. Use the Menu Buttons to select the drive with the music
you want to play. If you inserted your disc into the DDS’s
CD/DVD drive, select the CD/DVD. If you are using an
external device, select the appropriate option from the
Menu Bar.
4. Use the Push Select knob to navigate and highlight the
track or album you want to play or cue.
Note: When playing music from a data disc or device, you
will not be able to edit any tags. When playing music from
an audio disc, you can edit its tags while it is inserted, but
all the information you entered will be lost once you eject
the disc. See TAGGING YOUR MUSIC for more
information.
5. When the track you want to play or cue is highlighted, you
can use the Menu Buttons to add it either to Deck A or B
or to the Crate. If you select a whole album, you may add
it to the Crate only but not to either Deck. Tracks playing
from a single album may only be added to one deck at a
time from the Crate.
Note: Ejecting the disc after loading one or more of its tracks into the Crate will remove it from the Crate. A dialog
box will appear asking you to confirm or cancel this command. You will not be able to eject a disc if one of its tracks
is playing.
TAGGING YOUR MUSIC
In order to keep track of the music in your libraries, we recommend
tagging it with any relevant information (e.g. Album, Artist, Genre,
Year, etc.) before you copy it to the DDS. Follow these steps to
edit this information in the DDS.
1. Using the Push Select knob, highlight the track or album
you wish to tag.
2. Press the Next (Right) Menu Button to move to the next
page of Menu Bar options.
Note: You cannot tag the files on data CDs (such
as mp3 CDs or mp3 DVDs), or data devices (such
as USB drives) as you are copying them. If you
want to edit these tags after copying them,
however, you may use other software programs.
3. Select Edit.
4. Using the Push Select knob, highlight the tag you wish to
edit. You can select it by pushing the knob or by selecting
Edit. The current tag will appear in a text entry box at the
bottom of the Graphic Interface with the cursor at the end.
5. A highlighted box on the right shows the character that you
are about to enter, which you can change or select by using
the Push Select knob. Rotate left or right to move through
each character, or press the knob to enter that character.
The Menu Buttons can be used to delete the previous
character (“Delete”), insert a space (“Space”), switch
between lower and upper case (“Caps”), and finsh entering
text (“Done”).
If you have a USB keyboard connected to your DDS, you can
simply type text straight into the text entry box. Use the left
and right cursor keys to move around within the text you have
entered. The Enter and Tab keys complete the text entry
(the same as the “Done” Menu Button).
22
COPYING MUSIC FROM AUDIO CDs
In addition to loading music from your computer to the DDS, you can copy music from your audio CDs directly to the
DDS.
1. Insert your disc into the DDS’s CD/DVD Drive or an external drive, such as a USB CD drive.
2. Once the disc is read by the DDS, press the Library button.
3. Use the Menu Buttons to select the drive with the track(s) you want to copy. If you inserted your disc into
the DDS’s CD/DVD drive, select CD/DVD. If you are using an external drive, select the appropriate option
from the Menu Bar.
4. Use the Push Select knob to choose what track(s)
to copy:
To copy one track
To copy the entire album
Note: An audio file will be copied as a WAV format
file as if you were ripping a track from a disc to your
computer. (Note that WAV files are significantly
larger than AAC or MP3 files.) You can edit the
tags of the track or album before copying, but once
it is copied, you will no longer be able to edit it in
the DDS itself. If you want to edit these tags after
copying them, you may use other software
programs. See TAGGING YOUR MUSIC for more
information.
5. When you have highlighted the track or album you
want to copy, press the Next (Right) Menu Button.
at a time: select “Track.”
: select “Album.”
6. Select “Copy.”
7. Use the Push Select knob to highlight where you
want to copy the file. You may copy to the DDS
Hard Drive, or, if you have other storage devices
connected to the DDS, you can copy to any of
them. They must contain a library and be a writable
format. You cannot copy to your source drive,
which will be notated with “(this device)” next to it.
8. Select “Copy” again to begin copying, or select
“Cancel” to return to the previous menu. You will
see the Progress Bar while the track or album is
copying. You can view or edit the tracks in the copy
queue by pressing the Utility button, selecting
“Copying” from the Menu Bar, and scrolling through
the copy queue with the Push Select knob.
Selecting “Remove” will remove a track from the
copy queue. Selecting “Cancel” will abort the
current copying process and clear the queue of all
tracks (a dialog box will ask you to confirm or cancel
this command).
9. Once the copying process is complete, you can
access your tracks within the appropriate destination drive. Any copied tracks can be accessed in the Files
Browse List as well as in the available Library Browse Lists (e.g. Track, Artist, Genre, etc.).
23
COPYING MUSIC FROM OTHER DISCS, DRIVES, OR DEVICES
The DDS also allows you to copy files to and from other drives (such as a mass storage device or the DDS’s CD/DVD
Drive). For more information on the terms and menus described here, please refer to THE LIBRARY section.
1. Press the Library button to go to the DDS’s list of available drives.
2. Use the Menu Buttons to select the drive containing the files you want to copy. If the files are on a disc in
the DDS’s CD/DVD drive, select CD/DVD. If you are using an external drive, select the appropriate option
from the Menu Bar.
3. Use the Push Select knob to navigate the list.
If the disc or device contains a library, you may access Files as well as any available Browse Lists (e.g.
Track, Artist, Genre, etc.) within that library.
If the disc or device does not
contain a library, you may only select Files.
4. Use the Push Select knob to navigate and highlight which file(s) you want to copy.
If the disc or device contains a library, you can select individual files to copy (within either the library’s
Browse Lists or the Files List), or you can select all
the tracks by the same artist, all the tracks from the same genre, etc.).
If the disc or device does not
transferred to the disc or device. In this case, you will only be able to copy one file at a time.
contain a library, the files will be organized the way they were originally
the files grouped under a single Browse List (e.g. all
5. When you have highlighted the file or Browse List you want to copy, press the Next (Right) Menu button.
6. Select “Copy.”
7. Use the Push Select knob to highlight where you want to copy the file. You can copy to the DDS Hard
Drive, or, if you have other storage devices connected to the DDS, you can copy to any of them. They must
contain a library and be a writable format. You cannot copy to your source drive, which will be identified with
“(this device)” next to it.
8. Select “Copy” again to begin copying, or select
“Cancel” to return to the previous menu. You will
see the Progress Bar while the file or Browse List
is copying. You can view or edit the tracks in the
copy queue by pressing the Utility button,
selecting “Copying” from the Menu Bar, and
scrolling through the copy queue with the Push
Select knob. Selecting “Remove” will remove a
track from the copy queue. Selecting “Cancel”
will abort the current copying process and clear
the queue of all tracks (a dialog box will ask you to
confirm or cancel this command).
Once the copying process is complete, you can access your file(s) within the appropriate destination drive. Any
copied files can be accessed in the Files Browse List as well as in the available Library Browse Lists (e.g. Track,
Artist, Genre, etc.).
24
GLOBAL CONTROLS
This section contains the global controls for the DDS, such as navigation and function controls, as well as the
Beatkeeper and a large LCD screen to browse and monitor your performance.
The features of the global
section are as follows:
1. PUSH SELECT – This
knob is used to navigate
lists, change settings, and
operate various parts of
the User Interface. It can
be pressed to select or
change the highlighted
item, when appropriate.
2. LCD – The large screen
displays information about
the DDS, the decks, your
attached removable
media and different menu
options.
3. LIBRARY – This button allows you to access the library of music stored on the removable media
connected to the DDS. Please refer to the “Navigating the Library” section of this manual for more
information on how to browse and load music from your removable media.
4. CRATE – This button allows you to view the “Crate”. Any tracks that you send to the Crate will appear
in this list. While you are viewing the Crate, you can use the multifunctional buttons below the screen
to send tracks to either deck for mixing, pull them back into the Crate for later use if they are already
playing, or remove them from the Crate altogether. You may also switch the track order in the Crate, if
you would like, by pressing the PUSH SELECT knob on a track, rotating the knob to select a different
location in the list, then pressing the PUSH SELECT knob again to place the track at the selected
location. Please see “The Crate” section of this manual for more information on the Crate feature.
5. UTILITY – Pressing this button will take you to the Utility menu where you can adjust display
preferences, restore settings to their factory default state and calibrate the pitch sliders. Please see
“Utility” section for details.
6. VIEW – You may use this button to access different information about the music playing on the decks.
The VIEW button will toggle between Track View and Profile View. Please see “Views” section for
more information.
7. < / > Buttons – These two buttons are used to scroll through available pages of selections, when
available. If there are additional pages to be viewed, the arrow segments above the buttons will be
highlighted. These buttons are also used to move the cursor when entering text.
8. Menu Buttons – These four buttons are used to select from available menu items displayed on the
screen. Depending on the menu that you are viewing, the functionality of these buttons will change.
The screen will display the function of the button directly above it.
9. EJECT – Press this button to select which mass storage device you would like to eject. When you
press this button, you will see a list of the devices currently attached to the DDS. Select which device
you would like to eject, using the multifunctional buttons below the display.
Please note: Always eject your devices before physically removing them from the DDS. If
you fail to eject a device before removing it, the data on the device may become corrupt
and unusable.
10
3
4
2
788887
1
9
5
6
25
10. THE BEATKEEPER™ - The Beatkeeper™ automatically tracks beats based upon a combination of
frequencies and rhythm patterns in the music. It shows BPM in the display and outputs 4-count (a.k.a.
one measure) information about the music in a marching bar graph. The left bar represents the beat of
the music playing on the left (deck A), while the right bar represents the beat of the music playing on
the right (deck B). The middle bar will light up blue when the downbeats of the music playing on both
decks occur at the same time. However, please note that in order for the two songs to mix well
together, the downbeats should not only line up now and then, but should occur simultaneously over a
continuous period of time.
The Bar Graph: Most dance music and rock is set up in 4 beat increments called
measures. The bottom LED represents the 1
st
beat or “Down Beat”. Occasionally this
may not be correct or you may wish to reset it. To reset the downbeat on either deck
simply tap the TAP button at the new downbeat location as the music is playing or while
paused.
DECK CONTROLS (A AND B)
The DDS features two independent decks.
These decks are used for controlling
playback. The two decks feature identical
controls, so we will use Deck A as our
example (shown on the right).
The controls for each deck are as follows:
8
4
1. PLAY/STUTTER – Pressing this button
starts the music loaded on the
corresponding deck. A cue point is set
at the current position and the music
begins playing. Pressing this button
while the unit is playing will restart the
song from the cue point, which can be
used to create a "stutter" effect.
7
101112
5
13
6
Please note: The DDS uses instant
start for tracks with silent or near-silent
lead-ins. Such tracks automatically cue
to the start of the audio passage when
loaded to a deck. You can search or
3
2
1
9
freewheel back into the silent passage if
you wish to do so.
2. PAUSE – Stops the music playing on the corresponding deck. If you press and hold the PAUSE button
down for 1 second while paused, you will go back to the beginning of the track.
3. CUE – Returns and pauses the music at the last set Cue Point. The Cue Point is the last place where
PLAY/STUTTER was pressed or the start of the track, if it has not yet been pressed. You can audition
the music, starting at the Cue Point, by pressing and holding down the CUE button again – the music
will play for as long as the button is held down and once the button is released, will jump back and
pause at the Cue Point. You can also easily edit the cue point by spinning the jog wheel to a new
position while paused. As you spin the jog wheel, the music will sound. By stopping the jog wheel and
pressing PLAY, a new Cue Point is set.
Press
“PAUSE” Press “PLAY/STUTTER” Press “CUE”
Rotate to new cue point
Returns and pauses at new Cue Point
26
4. JOG WHEEL – This wheel can be used for pitch bending, scratching and searching through the music
playing on the deck. The functionality of the wheel is determined by the two accompanying buttons –
SCRATCH and SEARCH.
While a track is playing on the deck, the jog wheel functions as a pitch bend. Pitch bending
temporarily speeds up (turn clockwise) or slows down (turn counter-clockwise) the music. This
technique is used when you are mixing two beat-matched tracks which may not be completely
synchronized. Hence, with pitch bending you can temporarily slow down or speed up the track
you are mixing so its beats “lock” with the beats of the track that is already playing.
While a track is paused, you can use the jog wheel to seek through the music to a new cue point
location. Pressing PLAY/STUTTER following this will set the cue point at this location.
In Scratch Mode, the jog wheel allows you to scratch the music in much the same way that a DJ
scratches a vinyl record. As the music is playing, you can move the jog wheel back and forth to
create a scratching effect. When you stop the wheel, normal playback will resume. To resume
with no gap in the audio, “push off” by scratching forward at approximately normal playback
speed before releasing the wheel.
In Search Mode, the jog wheel allows you to quickly scan and search through the music playing.
When Scratch Mode is enabled, turning the jog wheel will quickly fast forward and rewind.
5. SCRATCH – Use this button to engage Scratch Mode. Scratch Mode allows you to “scratch” the music
on the deck by moving the jog wheel forward and backward.
6. SEARCH – Use this button to engage Search Mode. Search Mode allows you to use the jog wheel to
quickly scan through the current track. If you do not touch the wheel for 8 seconds you will
automatically exit Search Mode.
7. PITCH SLIDER – Each deck features a pitch slider which is used to control the speed of the music.
Moving the slider toward “-” results in a lower pitch (and slower tempo) of the music, while moving the
slider toward “+” results in a higher pitch (and faster tempo) of the music.
8. PITCH BUTTON – This button adjusts the range of control the Pitch Slider has on the overall speed of
music. Pressing the button will cycle through pitch ranges of ± 0, 6, 12, 25, and +25/-100%. Selecting
0 will deactivate the pitch slider.
Note: Different pitch ranges allow for different precision over the speed of the music. Selecting a
smaller pitch range, such as ±6%, allows you to have more precise control over the speed of the
music. Selecting a larger pitch range, such as +25/-100%, allows for more extreme speed
adjustments and can be used for interesting effects.
Note: Press and hold the Pitch button for 2 seconds to enable or disable Keylock.
9. TAP – Pressing this button in time with the beat will help the Beatkeeper detect the proper tempo.
Holding the button for 1 seconds will cause the BPM counter to reset and recalculate.
10. MODE – Pressing this button will bring up deck options, such as Pitch and Keylock settings, Track
Loading, Time Display and Fader Start. You can use the PUSH SELECT knob to dial in the desired
values and pressing down on the knob will move on to the next option. Pressing MODE button again
will exit the deck options dialog.
PITCH PAGE
Pitch Shift – shows the value of pitch shift applied to the deck.
Key Lock Shift – shows the amount of tempo shift applied to the deck while Key Lock is engaged.
Pitch Range – selects the desired pitch range (0%, ±6%, ±12%, ±25%, +25/-100%).
Key Lock – engages and disengages the Key Lock feature.
Note: Pitch settings will not take effect until you close the Mode dialog.
CONTROL PAGE
Track Loading – specifies how tracks in the crate will be loaded and played (Manual, Repeat,
Automatic, Continuous, Cyclic)
Fader Start – specifies how fader start will be used on the deck (Off, Cue, Pause)
Jog Mode – describes the operation of the deck’s jog wheel when cueing music (Vinyl, CD)
DISPLAY PAGE
Time Display – toggles between the different time display modes (Elapsed, Remaining)
:
:
:
27
Looping Controls
The DDS features seamless looping, which means
that if you define a loop, there is no delay when the
music loops back to the beginning. This looping
feature lets you be very creative with your mixes,
allowing you to extend desired sections of a song for
as long as you want, or create remixes on the fly.
11.
LOOP IN - This is the point where you would like a loop to start. By default, a “loop in” point is automatically
set to the current cue point (defaulting to the the beginning of the track) unless a new “loop in” point is set. To
define a new "loop in" point, press the LOOP IN button when the song reaches the desired point where you
would like a loop to begin. The LOOP IN button will light, indicating a new "loop in" point has been set. You
can now press the RELOOP button to immediately go back to the "loop in" point and begin playing. If you wish
to change the "loop in" point, just press the LOOP IN button again.
Please note: The LOOP IN button can also be used to create a live cue point. Once you press LOOP IN, a
cue point will be set at that location in the music. You can always return to this cue point by holding down CUE
and pressing the LOOP IN button – the deck will pause and return to the LOOP IN point. You can resume
playback from this point by pressing the PLAY button.
12. LOOP OUT - Sets the end point of the loop. The first time you press LOOP OUT while a song is playing, the
LOOP OUT button will blink and the song will begin playing in a seamless loop starting from the “loop in” point
and ending at the “loop out” point. To release or end the loop, press LOOP OUT a second time and play will
continue forward when the song passes the previously set loop out point. The LOOP OUT button will then be
continuously lit, indicating that the loop is now in memory for re-looping purposes.
Please note: The LOOP OUT button can also be used to create a live cue point. Once you press LOOP OUT,
a cue point will be set at that location in the music. You can always return to this cue point by holding down
CUE and pressing the LOOP OUT button – the deck will pause and return to the LOOP OUT point. You can
resume playback from this point by pressing the PLAY button.
13. RELOOP - Repeats play “stutters” from the “Loop In” point. If a loop has been set, it plays and repeats a
previously set loop, until it is released by pressing LOOP OUT a second time.
Press LOOP IN to set the beginning of the loop,
then press LOOP OUT to set the end point of the
loop. Once you press LOOP OUT, the DDS will
loop between these two points. If you press LOOP
OUT again, the DDS will exit the loop and continue
playing normally.
If you press LOOP IN but
then decide you want to
set a different "Loop In"
point, just press LOOP IN
again. Then press LOOP
OUT to start looping
between the in and out
points.
The "Loop In" point can also be used
as a way to "stutter" play beginning
from a certain point in a song. Just
press LOOP IN to set the "Stutter”
point, then press RELOOP to begin
play from the “Stutter” point. Each
time you press RELOOP, the DDS will
jump back to the “Stutter” point and
play from that point.
28
DECK MODE SETTINGS (A AND B)
MODE buttons, located near the pitch sliders of each deck, can be pressed to pop up the settings dialog for
Deck A or B. The appropriate button lights up blue while active. The settings are split into three different
pages, accessible by pressing the corresponding button below the display: Pitch, Control, Display. Rotate
the PUSH SELECT knob to change the highlighted field. To move between the available fields, press the
PUSH SELECT knob. To exit the Mode dialog, press MODE again.
PITCH
PITCH RANGE: Select the desired pitch range for the pitch
slider. Different pitch ranges allow for different precision
over the speed of the music. Selecting a smaller pitch
range, such as ±6%, allows for more precise control over the
speed of the music. Selecting a larger pitch range, such as
+25/-100%, allows for more extreme speed adjustments and
can be used for interesting effects.
0.0%
Disabled the pitch slider.
±6.0%
±12.0%
±25.0%
-100%/+25%
KEY LOCK: Enabling Key Lock will “hold” the key of the
music playing on the corresponding deck. While Key Lock is
enabled, adjusting the pitch of the music playing on the deck
will only influence its tempo independent of its musical pitch.
On
Turns Key Lock on. You will notice the Key Lock
icon becomes illuminated in the deck display area.
Off
Turns Key Lock off. If there is still a Key Lock shift
applied to the deck when Key Lock has been
disengaged, you will notice that the Key Lock icon
will blink.
Note: Using extreme pitch settings while Key Lock is activated may result in unwanted audio artifacts.
To avoid choppy audio playback please use modest pitch modifications while Key Lock is activated.
Note: With Key Lock engaged, the DDS will automatically reset a newly loaded track to its natural
pitch and lock the tempo to the current Pitch slider position.
CONTROL
TRACK LOADING: Choose how you want songs loaded
and played from the Crate.
Manual
Tracks are loaded to deck manually, by you. When
songs are finished they return to the start and
pause.
Repeat
Track loaded on deck will loop once it reaches the
end.
29
Automatic
The next song (at the top of the Crate) will be loaded to deck, and cued at the start.
Continuous
Like Automatic, but the next song will automatically start to play.
Cyclic
Like Continuous, but after each song has played it is sent back to the bottom of the Crate, creating a
never ending sequence of playback.
For the modes which automatically load the deck, the following conditions must be met for DDS to
load the next song:
This is to prevent automatic loading while you're cueing or mixing on the deck.
Tip: For continuous looping play of a collection of songs, send your collection to the crate then choose Cyclic from
the Track Loading option. This works for either or both decks at once! The songs will play continuously from the
crate until you pause the decks.
FADER START: Configure fader start function if a
compatible mixer is connected.
On / Off
Accept or ignore fader start signals.
Cue
The previous song has fully played out
The previous song is paused having played more
- or -
than 75% through
Return the play position to the cue point and pause
after fading away from the deck. Resume playback
when starting to fade back toward the deck.
Pause
Similar to Cue, but pauses at the current position instead of the Cue point.
Tech note: DDS uses the widely supported 5V Pulse method of fader start signalling. For cable
setup, refer to “Connection Diagram” section of this manual. Refer to your mixer's manual to check
compatibility.
JOG MODE: Describes the operation of the deck’s jog
wheel when cueing music.
Vinyl
When you stop the jog wheel, the audio also stops.
Cue
When you stop the jog wheel, the unit loops
playback of the next 0.2 seconds of the track.
DISPLAY
Set the time code display mode.
Elapsed
Display time elapsed (count up) on the deck.
Remaining
Display time remaining (count down) on the deck.
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