DECLARATION OF CONFORMITY We, NOKIA CORPORATION declare under our sole responsibility that the product RH-29 is in conformity with
the provisions of the following Council Directive: 1999/5/EC. A copy of the Declaration of Conformity can be found at http://www.nokia.com/
phones/declaration_of_conformity/
US Patent No 5818437 and other pending patents. T9 text input software Copyright (C) 1997-2004. Tegic Communications, Inc. All rights reserved.
Nokia operates a policy of continuous development. Nokia reserves the right to make changes and improvements to any of the products described in this document without
prior notice.
Under no circumstances shall Nokia be responsible for any loss of data or income or any special, incidental, consequential or indirect damages howsoever caused.
The contents of this document are provided ‘as is’. Except as required by applicable law, no warranties of any kind, either express or implied, including, but not limited to,
the implied warranties of merchantability and fitness for a particular purpose, are made in relation to the accuracy, reliability or contents of this document. Nokia reserves
the right to revise this document or withdraw it at any time without prior notice
The availability of particular products may vary by region. Please check with the Nokia dealer nearest to you.
Read these simple guidelines. Not following them may be
dangerous or illegal. Read the complete user guide for
further information.
SWITCH ON SAFELY Do not switch the device
on when wireless phone use is prohibited or
when it may cause interference or danger.
ROAD SAFETY COMES FIRST Obey all local
laws. Always keep your hands free to operate
the vehicle while driving. Your first
consideration while driving should be road
safety.
INTERFERENCE All wireless devices may be
susceptible to interference, which could affect
performance.
SWITCH OFF IN HOSPITALS Follow any
restrictions. Switch the device off near medical
equipment.
SWITCH OFF IN AIRCRAFT Follow any
restrictions. Wireless devices can cause
interference in aircraft.
SWITCH OFF WHEN REFUELLING Don't use
the device at a refuelling point. Don't use near
fuel or chemicals.
SWITCH OFF NEAR BLASTING Follow any
restrictions. Don't use the device where
blasting is in progress.
USE SENSIBLY Use only in the normal
position as explained in the product
documentation. Don't touch the antenna
unnecessarily.
QUALIFIED SERVICE Only qualified personnel
may install or repair this product.
ENHANCEMENTS AND BATTERIES Use only
approved enhancements and batteries. Do not
connect incompatible products.
WATER-RESISTANCE Your device is not
water-resistant. Keep it dry.
BACK-UP COPIES Remember to make backup copies or keep a written record of all
important information.
CONNECTING TO OTHER DEVICES When
connecting to any other device, read its user
guide for detailed safety instructions. Do not
connect incompatible products.
7
EMERGENCY CALLS Ensure the phone
function of the device is switched on and in
service. Press as many times as needed
to clear the display and return to the start
screen. Key in the emergency number, then
press . Give your location. Do not end the
call until given permission to do so.
ABOUT YOUR DEVICE
The wireless device described in this guide is approved for
use on the EGSM 900 and GSM 1800 network. Contact
your service provider for more information about networks.
When using the features in this device, obey all laws and
respect privacy and legitimate rights of others.
Warning: To use any features in this device, other
than the alarm clock, the device must be switched
on. Do not switch the device on when wireless
phone use may cause interference or danger.
Network Services
To use the phone you must have service from a wireless
service provider. Many of the features in this device
depend on features in the wireless network to function.
These Network Services may not be available on all
networks or you may have to make specific arrangements
with your service provider before you can utilize Network
Services. Your service provider may need to give you
additional instructions for their use and explain what
charges will apply. Some networks may have limitations
that affect how you can use Network Services. For
instance, some networks may not support all languagedependent characters and services.
Your service provider may have requested that certain
features be disabled or not activated in your device. If so,
they will not appear on your device menu. Contact your
service provider for more information.
Enhancements, batteries, and
chargers
Check the model number of any charger before use with
this device. This device is intended for use when supplied
with power from ACP-12 and LCH-12.
Warning: Use only batteries, chargers, and
enhancements approved by Nokia for use with
this particular model. The use of any other types
may invalidate any approval or warranty, and may
be dangerous.
For availability of approved enhancements, please check
with your dealer. When you disconnect the power cord of
any enhancement, grasp and pull the plug, not the cord.
Your device and its enhancements may contain small parts.
Keep them out of reach of small children.
Note: Before removing the cover, always switch off the power and disconnect the
charger and any other device. Always store and use the device with the covers
attached.
Keep all SIM cards out of the reach of small children. For availability and information on
using SIM card services, contact your SIM card vendor. This may be the service provider,
network operator, or other vendor.
1 With the back of the game deck facing you, press the release button (1) and slide the
cover in the direction of the arrow.
2 To release the SIM card holder, slide the holder in the direction of the arrow (2) and
1 Open the latch marked with . Connect the power cord to the game deck (8).
2 Connect the charger to an AC wall outlet. The battery indicator bar starts scrolling. The
game deck can be used while charging. If the battery is totally run down, it may take a
few minutes before the charging indicator is shown.
3 When the battery is fully charged, the bar stops scrolling. Disconnect the charger, first
from the game deck and then from the AC outlet.
Switching the game deck on
• Press and hold the power key (9).
If the game deck requests a PIN code, key in the code (displayed as ****) and press OK.
The PIN code is usually supplied with the SIM card.
If the game deck requests a lock code, key in the lock code (displayed as *****) and press
OK. The factory setting for the lock code is 12345. See ‘Device and SIM’, p. 41.
Your device has a built-in antenna. Note: As with any other radio
transmitting device, do not touch the antenna unnecessarily when the
device is switched on. Contact with the antenna affects call quality and
may cause the device to operate at a higher power level than otherwise
needed. Avoiding contact with the antenna area when operating the device
optimises the antenna performance and the battery life.
NORMAL POSITION: Hold the device with the antenna pointed up and
over your shoulder.
1 Microphone is at the side.
2 Controller key for playing games
and moving around.
3 OK key selects, accepts, or
activates.
4 Menu key opens the main Menu.
5 Loudspeaker is at the back.
6 Slot for memory or game cards.
7 and are the game keys.
8 Power key is at the side.
9 Earpiece.
10 Edit key opens a list of
commands when you are editing text
such as Copy, Cut, and Paste.
11 Clear key for deleting text
and items.
12 Charger connector.
13 Headset connector.
Warning: When using a headset
your ability to hear outside
sounds may be affected. Do not
use a headset in situations where
it can endanger your safety.
About the display
A small number of missing, discoloured,
or bright dots may appear on the screen.
This is a characteristic of this type of
display. Some displays may contain pixels or dots that remain on or off. This is normal, not
a fault.
Keypad lock
Use the keypad lock to prevent the keys from being accidentally pressed.
• To lock: In standby mode press and . When the keys are locked,
appears on the display.
• To unlock: Press and .
If you have allowed games to start automatically and insert a game card in the game deck,
the keypad lock unlocks automatically.
When the keypad lock is on, calls still may be possible to the official emergency number
programmed into your device. Key in the emergency number and press .
Inserting a game or memory card
Keep all game and memory cards out of the reach of small children.
Use only compatible Multimedia cards (MMC) with this device. Other memory cards, such
as Secure Digital (SD) cards, do not fit in the MMC card slot and are not compatible with
this device. Using an incompatible memory card may damage the memory card as well as
the device, and data stored on the incompatible card may be corrupted.
You can purchase a variety of N-Gage games for your game deck. Each N-Gage game is
supplied on a separate read-only game card (MMC). The game data, such as high scores, is
saved to the game deck’s memory, not on the N-Gage game card. For availability of
different games contact a games supplier approved by Nokia or visit www.n-gage.com.
You can buy compatible flash memory cards (MMC) to get extra storage space. See
‘Memory card tool’, p. 23.
gage.com for more
information on available
games and to get game
service settings.
1 Open the card slot (1).
2 Insert a game or a memory card (2). Note that inserting a game or a memory card closes
all applications that are open in the device.
3 Close the card slot.
If you inserted a game card, the game starts automatically. Also, the game icon is
automatically added as the last item of the main Menu. Information stored on a memory
card is indicated with in different applications.
Ejecting a memory card
Important: Do not remove the card in the middle of an operation when is
blinking in the top right corner of the display. Removing the card in the middle of
an operation may damage the memory card as well as the device, and data stored
on the card may be corrupted.
1 Press and select Remove mem. card (available only if a memory card is inserted).
2 Wait until the Memory card can be removed now text appears and remove the card.
Insert a game card, see ‘Inserting a game or memory card’, p. 13. The game starts
automatically, which also unlocks the keypad lock.
Note: Exit a game before removing a game card from the game deck.
You can use the primary game keys and for playing games. Other keys may be
used depending on the game. Follow the instructions supplied with the game.
Note: Playing games consumes power and the game deck’s operating time is
reduced.
Saving power when playing
• To reduce display brightness, press and go to Tools→ Settings→ Device→
Display→ Brightness. Select Options→ Change.
• Use the headset to listen to the game tones while playing.
• Switch off Bluetooth when you are not using it.
Starting a multi-player game
You can play some games with two or more players who have the same game on a
compatible device. Playing is done via Bluetooth connection. Before starting a multi-player
game, ensure that the Bluetooth settings of the devices are compatible. See ‘Bluetooth
connection’, p. 88. Refer to the instructions supplied with the game for details of how to
start the game, different levels, additional features, etc.
Game manager - Managing game data
Press and select Tools→ Game mgr. to view and manage game-related files. You can
delete files that you no longer need to free memory and back up and restore files to and
from a memory card.
Tip! To start a game
when a game card is
inserted, press in
standby mode.
Options in the Game
manager main view: File
details, Delete, Send,
Backup, Restore from
card, Mark/Unmark,
Settings, Help, and Exit.
to play a game, such as
game sounds.
Game extensions Optional game files, such
as extra levels.
Getting started
User data - Files saved
when playing, such as high
scores and checkpoints
you have reached.
Tip! For more
information on the NGage Arena, including
games, activities, and
support, visit http://
arena.n-gage.com.
• To view game data file details such as the file type and size, scroll to the desired file
and select Options→ File details, or press and to scroll through the details.
• To delete a file, scroll to the file and select Options→ Delete.
• To change the appearance of Game manager and to choose how files are grouped and
sorted, press Options→ Settings.
Backing up and restoring game data
• To back up game data from your game deck’s memory to a memory card, scroll to the
file that you want to back up and select Options→ Backup.
• To restore game data from the memory card to the game deck’s memory, select
Options→ Restore from card. Scroll to the file that you want to restore and select
Options→ Restore.
Tip! You can back up game files, such as your high scores, to a memory card and
then use the restore function to copy the files to another compatible device.
Copyright protections may prevent some images, ringing tones, and other content from
being copied, modified, transferred, or forwarded.
Protected files are marked as Not portable in the file details and cannot be used on other
devices. Portable files may be used on other compatible devices.
The N-Gage Arena launcher
The N-Gage Arena launcher is an application that gives you access to the N-Gage Arena
community directly from your game deck. Members of the N-Gage Arena community can
communicate with each other, download exclusive content, access global rankings, join
tournaments, get game and community news, and more.
To use the N-Gage Arena launcher you must subscribe to a GPRS service. For availability
and subscription to a GPRS service, contact your network operator or service provider. Note
that GPRS connections and transmissions may be subject to separate fees.
You also need an Internet access point (IAP) defined in your game deck. You may receive
Internet access point settings in a special text message from your network operator or
service provider, or you can key in the settings manually. Your game deck may also have
Internet access points preset by your service provider.
If there are no predefined Internet access points in your game deck, you can order Internet
access point settings, as well as other settings, from the N-Gage website at http://
support.n-gage.com/. Choose your country, if available, and use the settings configurator
tool to order the Internet settings for your network operator. The settings will be sent to
your game deck as a text message.
Connecting to the N-Gage Arena
There are three ways to access the N-Gage Arena:
• Use the N-Gage Arena launcher in your game deck. Press and select Arena.
• With a compatible PC. Go to the N-Gage Arena website at http://arena.n-gage.com.
• While playing an N-Gage Arena game. Select N-Gage Arena from the game menu.
The N-Gage Arena launcher and the website provide access to all features and activities
available on the N-Gage Arena. The in-game menus provide access to features and content
specific to the game you are playing.
Registration and login
To use the features and participate the activities of the N-Gage Arena, you are required to
register as a member of the N-Gage Arena community. You can register and create a login
account either with a PC on the website, or with your game deck using the N-Gage Arena
Tip! To check your
access points or to define
settings for an access
point, press and
select Tools→ Settings→
launcher. During registration you will be asked to choose a username and password. Once
you have registered as a member, you can log into the N-Gage Arena with your username
and password.
Updating the N-Gage Arena launcher
Updates for the N-Gage Arena launcher will be released regularly. Every time you connect
to the N-Gage Arena with your game deck, the application checks if updates are available.
If an update is found you will be asked whether you want to download it or not. Some of
the updates for the N-Gage Arena launcher are required and some are optional.
Note: If you do not accept the download of a required update, you will no longer be
able to use the N-Gage Arena launcher.
Help
Your game deck has a help function that you can access from any application by selecting
Options→ Help.
Example: To view instructions on how to create a contact card: start to create a
contact card and select Options→ Help. When you are reading the instructions, you
can switch between Help and the application that is open in the background by
pressing and holding . You can access the same Help topic when you press
and go to Help→ Contacts→ Creating contact cards.
Tips for efficient use
• To switch between applications that are open, press and hold . See Fig. 2.
Note: If memory is getting low, the game deck may close some applications. The
game deck saves any unsaved data before an application is closed.
• To mark an item, scroll to it and press and at the same time.
• To mark multiple items, press and hold and at the same time press or .
A check mark is placed next to the selected items. To end the selection, stop the
scrolling with and then release . Once you have selected all the items you
want, you can move or delete them.
• In some situations, when you press , a shorter options list appears showing the main
commands available in the view.
• To change the image shown as the standby mode background, go to Tools→
Settings→ Device→ Standby mode→ Wallpaper and select Yes. See Fig. 3.
• To change the colour scheme in your game deck, go to Tools→ Settings→ Device→
Display→ Colour palette.
• To change shortcuts assigned for the selection keys in standby mode, go to Tools→
Settings→ Device→ Standby mode→ Left selection key or Right selection key. See
Fig. 3.
• To change the clock shown in standby mode, go to Tools→ Settings→ Date and time settings→ Clock type→ Analogue or Digital.
• To change the welcome note, image, or animation, go to Tools→ Settings→ Device→ General→ Welcome note or logo.
• To change what is shown in the screen saver, go to Tools→ Settings→ Device→ Display→ Screen saver.
• To change the ringing tones and keypad tones, go to Tools→ Profiles. If the selected
profile is General, the current date is displayed instead of the profile name in the
navigation bar. See ‘Profiles’, p. 71.
• To assign an individual ringing tone to a friend, go to Contacts. See p. 47.
• To rearrange the main Menu, in the main Menu, select Options→ Move, New folder,
or Move to folder. You can move more rarely used applications into folders and place
applications that you use more often into the main Menu.
Shortcuts in standby mode
• To switch between applications that are open, press and hold .
• To change the profile, press and select a profile.
• To lock the keypad, press and .
• To start a game when a game card is inserted, press .
• To open the last dialled numbers list, press .
• To start a connection to Web, press and hold . See ‘Basic steps for accessing Web’,
p. 84.
Essential indicators in standby mode
- You have received one or several messages to the Inbox folder in Messaging.
- You have received one or several voice messages. See ‘Calling your voice mailbox
(Network Service)’, p. 26.
- There are messages waiting to be sent in Outbox. See p. 64.
- Shown if Incoming call alert is set to Silent and Message alert tone to Off. See
‘Profiles’, p. 71.
- The game deck’s keypad is locked. See ‘Keypad lock’, p. 13.
- You have an active alarm. See ‘Clock’, p. 78.
- You can make calls using phone line 2 only (Network Service).
- All calls to the game deck are diverted to another number. If you have two phone
lines, the divert indicator for the first line is and for the second line . See ‘Line in
use (Network Service), p. 35.
- A memory card is being read or written to.
or - A headset or loopset is connected to the device.
- A data call is active. - A high speed data call is active.
- Shown instead of the signal strength indicator (shown in the top left corner in standby
mode) when there is an active GPRS connection. See ‘GPRS’, p. 39.
- Shown when the GPRS connection is on hold, for example, during voice calls.
- A fax call is active.
- Bluetooth is active. Note that, when data is transmitted via Bluetooth, is shown.
See ‘Bluetooth connection’, p. 88.
Your game deck
Fig. 4 Memory
consumption of the
memory card.
22
Memory management
Many features of the game deck use memory to store data. These features include games,
contacts, messages, images and ringing tones, calendar and to-do notes, documents, and
downloaded applications. The free memory available depends on how much data is already
saved in the game deck memory.
You can use a memory card as extra storage space. Memory cards are re-writable, so you
can delete and save data on a memory card. If the game deck memory is getting low, you
can move different files to a memory card.
Note: You cannot save any data on a game card as they are read-only. Game cards
contain data that cannot be overwritten.
Viewing memory consumption
To view what kind of data you have in the game deck and how much memory the different
data groups consume, go to Tools→ Manager and select Options→ Device memory.
Scroll down to Free memory to view the amount of free memory in the game deck.
If you have a memory card inserted in the game deck, go to Tools→ Memory and select
Options→ Memory details to view the memory consumption and the amount of free
memory on the card.
Installing a lot of games or saving many images can use a large amount of the available
memory, and the game deck notifies you that memory is getting low. To free memory,
transfer some of the games, images or other entries to a memory card. You can also delete
items such as contact information, calendar notes, call timers, call cost timers, game
scores, or any other data that you no longer need. Go to the respective application to
remove the data.
Other items that you can delete to free memory:
• Installed games that are no longer required.
• Messages from the Inbox, Drafts, and Sent folders in Messaging.
• Retrieved e-mail messages from the game deck memory.
• Saved XHTML or WML pages, and images in Images.
Memory card tool
Press and select Tools→ Memory. You can use a memory card to store your
downloaded games and applications, for example. You can also back up information from
your game deck’s memory and restore the information to the game deck later. See
‘Inserting a game or memory card’, p. 13 and ‘Ejecting a memory card’, p. 14.
Keep all memory cards out of the reach of small children.
Important: Do not remove the card in the middle of an operation when is
blinking in the top right corner of the display. Removing the card in the middle of
an operation may damage the memory card as well as the device, and data stored
on the card may be corrupted.
Use only compatible Multimedia cards (MMC) with this device. Other memory cards, such
as Secure Digital (SD) cards, do not fit in the MMC card slot and are not compatible with
Your game deck
Options in Memory card:
Backup device mem.,
Restore from card,
Format mem. card,
Memory card name, Set
password, Change
password, Remove
password, Unlock
memory card, Memory
details, Help, and Exit.
this device. Using an incompatible memory card may damage the memory card as well as
the device, and data stored on the incompatible card may be corrupted.
Formatting a memory card
Important: When a memory card is formatted, all data on the card is permanently
lost.
Some memory cards are supplied pre-formatted and others require formatting. Consult
your retailer to find out if you must format the memory card before you can use it.
• Select Options→ Format mem. card. Select Yes to confirm. When formatting is
complete, key in a name for the memory card and press OK.
Backing up and restoring information on a memory card
• To backup information from your game deck’s memory to a memory card, select
Options→ Backup device mem..
• To restore information from the memory card to the game deck’s memory, select
Options→ Restore from card.
Locking the memory card
You can set a password to protect your memory card against unauthorised use.
The password is stored in your game deck and you do not have to enter it again while you
are using the memory card on the same game deck. If you want to use the memory card
on another game deck, you will be asked for the password.
• Select Options→ Set password, Change password, or Remove password. For every
option you will be asked to enter and confirm your password (max. 8 characters).
Note: Once the password is removed, the memory card is unlocked and can be used
If you insert another password-protected memory card in your game deck, you will be
prompted to enter the password of the card.
• To unlock the card, select Options→ Unlock memory card.
Volume control
When you have an active call or are listening to a tone, press or to increase or
decrease the volume level, respectively.
The loudspeaker allows you to speak and listen to the game deck from a short distance
without having to hold the game deck to your ear, for example, having it on a table nearby.
To locate the loudspeaker, see ‘Keys and parts’, p.12.
To start using the loudspeaker during an already active call, select Options→ Activate
loudsp.. Sound applications such as Composer and Recorder use the loudspeaker by
default.
Important: Do not hold the game deck near your ear when the loudspeaker is in use,
because the volume may be extremely loud.
To turn off the loudspeaker, when you have an active call or music is playing, select
Options→ Activate handset.
phone number of your
voice mailbox, press
and select Tools→ Voice
mailbox and select
Options→ Change
number. Key in the
number (obtained from
your service provider) and
press OK.
26
Making a call
1 In standby mode, key in the phone number, including the area code. Press to
remove a number. For international calls, press twice for the international prefix
(the + character replaces the international access code) and then key in the country
code, the area code without 0, and the phone number.
2 Press to call the number.
3 Press to end the call (or to cancel the call attempt).
Note: Pressing will always end a call, even if another application is active.
Tip! In standby mode, press to access a list of the 20 last numbers you called
or attempted to call. Scroll to the number you want and press to call the
number.
Making a call using Contacts
• Press and select Contacts. Scroll to the desired name. Or, key in the first letters
of the name to the Search field. Matching contacts are listed. Press to call.
Calling your voice mailbox (Network Service)
• To call your voice mailbox, press and hold in standby mode.
If the game deck asks for the voice mailbox number (obtained from your service
provider), key it in and press OK. See also ‘Diverting calls (Network Service)’, p. 29. Each
phone line may have its own voice mailbox number, see ‘Line in use (Network Service’),
p. 35.
1 Press and select Tools→ Speed dial and assign a phone number to one of the
speed dialling keys ( - ). is reserved for the voice mailbox.
2 Go to Tools→ Settings→ Call settings and set Speed dialling to On.
3 To call: In standby mode, press and hold the speed dialling key until the call is started.
Making a conference call (Network Service)
1 Make a call to the first participant.
2 Make a call to another participant, select Options→ New call. Key in or search for the
phone number and press OK. The first call is automatically put on hold.
3 When the new call has been answered, join the first participant in the conference call.
Select Options→ Conference.
• To add a new person to the call, repeat step 2 and then select Options→
Conference→ Add to conference. The device supports conference calls between a
maximum of six participants, including yourself.
• To have a private conversation with one of the participants: Select Options→
Conference→ Private. Scroll to the desired participant and press Private. The
conference call is put on hold on your game deck. The other participants can still
continue the conference call. Once you have finished the private conversation, select
Options→ Add to conference to return to the conference call.
• To drop a participant, select Options→ Conference→ Drop participant, then scroll
to the participant and press Drop.
4 To end the active conference call, press .
Answering or rejecting a call
• To answer an incoming call, press and press to end the call.
• If you do not want to answer a call, press . The caller will hear a “line busy” tone.
game deck tones for
different environments
and events, for example,
when you want your game
deck to be silent, see
‘Profiles’, p. 71.
Tip! You can add
DTMF tones to the Phone number or DTMF fields in
a contact card.
If a compatible headset is connected to the device, you can answer and end a call by
pressing the headset key.
If you press Silence, only the ringing tone is muted. Then either answer or reject the call.
Tip! If you have activated the Call divert→ If busy function to divert calls, for
example, to your voice mailbox, rejecting an incoming call will also divert the call.
See ‘Diverting calls (Network Service)’, p. 29.
Call waiting (Network Service)
If you have activated the Call waiting service, the network will notify you of a new
incoming call while you have a call in progress. To change the settings, Press and
select Tools→ Settings→ Call settings→ Call waiting: See also p. 35.
1 During a call, press to answer the waiting call. The first call is put on hold.
To switch between the two calls, press Swap.
2 To end the active call, press .
Options during a call
Many of the options that you can use during a call are network services. Press Options
during a call for some of the following options: Mute or Unmute, End active call, End all
calls, Hold or Unhold, New call, Conference, Private, Drop participant, Answer, and
Reject.
Swap to switch between an active call and a call on hold, Transfer to connect an incoming
call or a call on hold with an active call and to disconnect yourself from the calls.
Send DTMF to send DTMF tone strings, for example, passwords or bank account numbers.
Key in the DTMF string or search for it in Contacts. Press repeatedly to produce: *, p
(pause), or w (wait). Press to produce #. Press OK to send the tone.
1 To direct your incoming calls to another number, Press and select Tools→ Call
divert. For details, contact your service provider.
2 Select one of the divert options, for example, select If busy to divert voice calls when
your number is busy or when you reject incoming calls.
3 Select Options→ Activate to set the divert setting on, Cancel to set the divert setting
off, Check status to check whether the divert is activated or not, or Cancel all diverts
to cancel all active diverts. See ‘Essential indicators in standby mode’, p. 21.
Note: You cannot have barring of incoming calls and call diverting active at the
same time. See ‘Call barring (Network Service)’, p. 44.
Log - Call register and general log
To monitor phone calls, text messages, or data connections registered by the game deck,
press and select Tools→ Log and press . You can filter the general log to view
just one type of event and create new contact cards based on the log information.
Connections to your mailbox, multimedia messaging centre, or XHTML or WML pages are
shown as data calls or GPRS connections in the general communications log.
Recent calls register
To monitor the phone numbers of missed, received, and dialled calls, press and select
Tools→ Log→ Recent calls. The game deck registers missed and received calls only if the
network supports these functions, and the game deck is switched on and within the
network’s service area.
Erasing recent call lists - To clear all recent call lists, select Options→ Clear recent calls
in the Recent calls main view. To clear one of the call registers, open the register you want
to erase and select Options→ Clear list. To clear an individual event, open a register, scroll
to the event, and press .
Tip! You can, for
example, divert calls to
your voice mailbox
number.
Tip! To view a list of
sent messages, press
and select Messaging→
Sent.
Tip! When you see a
note in standby mode
about missed calls, press
Show to access the list of
missed calls. To call back,
scroll to a name or number
and press .
see the call duration timer
while you have an active
Telephone
call, select Options→
Settings→ Show call
duration→ Yes.
Glossary: Call cost
limit - Calls can be made
only as long as the preset
credit limit (call cost limit)
is not exceeded and you
are in a network that
supports call cost limit.
The number of remaining
units is shown during a
call and in standby mode.
When the charging units
have expired, the note Call cost limit reached is
displayed.
Call duration
To monitor the approximate duration of your incoming and outgoing calls, press and
select Tools→ Log→ Call duration.
Note: The actual time invoiced for calls by your service provider may vary,
depending on network features, rounding off for billing, and so forth.
Clearing call duration timers - Select Options→ Clear timers. For this you need the lock
code, see ‘Security’, p. 41. To clear an individual event, scroll to it and press .
Call costs (Network Service)
To check the approximate cost of the last call or all calls, press and select Tools→
Log→ Call costs. The call costs are displayed separately for each SIM card.
Note: The actual invoice for calls and services from your service provider may vary,
depending on network features, rounding off for billing, taxes and so forth.
Call costs limit set by a service provider
Your service provider can limit the cost of your calls to a certain amount of charging units
or currency. Contact your service provider for information on the limited charging mode
and charging unit prices. To change the Show costs in setting, you may need the PIN2
code, see ‘Security’, p. 41.
Setting a call cost limit for yourself
1 Select Options→ Settings→ Call cost limit→ On.
2 The game deck requests you to enter the limit in units. For this you may need the PIN2
code. When the charging limit you have set yourself is reached, the counter stops at its
maximum value and the note Reset all calls' cost counter is displayed. To be able to
make calls, go to Options→ Settings→ Call cost limit→ Off. For this you need the
PIN2 code, see ‘Security’, ‘Device and SIM’, p. 41.