Before you try to make any changes please read this
manual, but go ahead if you are familiar with the
buttons and menus on most synths, you won‘t hurt
anything, but be careful if you program any Special
events, they need further reading.
DO NOT CARRY YOUR BASS PEDALS BY THE
KEYBOARD PEDALS. REMEMBER, IT’S A
MUSICAL INSTRUMENT AND YOU WILL LIKELY
CAUSE PEDAL MISALIGNMENT OR DAMAGE.
These Bass Pedals have been designed with the
performer in mind. They are the result of much work
and you will find that in time, the true potential is
endless.
Please note, for those who just want to plug in and
get started. 110V AC SUPPLY ONLY
In it's 'ready to go' state, you will find that the Bass
Pedals play;
* On Midi Channel 1
* The Keyboard sending notes C0 to C1
* The 2RED LED buttons sending program changes
20 and 53, Fretless #5 and Electric2 #6 on an Alesis
Nanobass
* The front three YELLOW LED buttons are assigned
to be (from right to left);
OCTAVE up/down, and will transpose the keyboard
up by 1 octave. This is an internal Special function.
HOLD on/off. This is an internal Special function.
MONO on/off. This is an internal Special function.
* The rear YELLOW and GREENbuttons are to
select a MEMORY and return to PLAY (See Memory
Select Menu).
* The right Controller will increase or decrease the
Effect on an Alesis Nanobass (CC#12).
* The left Controller (if fitted) will increase or
decrease the Modulation (CC# 1).
* If an Expression Pedal is connect to the rear pedal
jack of the Bass Pedals it will control the Volume (CC#
7).
You can re-program every button (except for PLAY and
MEMORY), key and controller on your Bass Pedals to
perform any midi function if you prefer, but read the
rest of this manual before starting.
The Menu System
All settings are performed with a MENU system, which
is navigated using the DOWN and UP buttons to choose
a Menu Item, and the MENU button to enter that Menu
item.
The STORE/CURSOR button becomes the CURSOR
button whilst a MENU is Selected, otherwise it is the
STORE button.
Holding down the STORE button for 2 seconds will
save the settings.
The CURSOR button is used, once you are within the
desired MENU item, to move the cursor to the required
parameter, while the DOWN/UP buttons will alter that
parameter.
For those who have synths and keyboards, you will find
this a normal set up.
Here is a description of the menu system.
If you do not see a Menu Item on the bottom line of
the screen, press the MENU button to exit the
current Menu item and return to MENU Selection.
Use the DOWN/UP buttons to scroll through the
various items on the Menu.
You can also enter the PLAY Menu by pressing the
Yellow PLAY button at anytime.
In this menu, five different display pages are selectable
by the DOWN/UP buttons.
Page 1 shows the current memory, the Controller mode
and the controller status on the top line. The bottom line
displays the last used button, key or controller. Go
ahead and press things to see what happens.
Page 2 shows an overview of the Controllers on the top
line, (move the controller and see the display move) and
button/keys on the bottom line, (press notes and buttons
and see the effect).
Page 3 shows the current memory, the Controller mode
and the sent midi message, as would be found in a midi
implementation chart found at the back of most
manuals, on the top row, and shows the status of either
keys/buttons or controllers on the bottom row.
Page 4 shows an overview of just the Controllers.
Page 5 shows midi time code, if it is sent to the Midi In.
The bottom line displays the last used button, key or
controller.
Press the MENU button to enter the SELECT
MEMORY section. You can also enter this Menu at any
time by pressing the Green MEMORY button.
NOTE :
This unit is capable of storing 16 different setups in
memories 1 - 16.
Here you are able to recall the memory number with the
DOWN/UP Menu buttons or jump directly to a memory
with the 13 Notes and 3 Yellow buttons.
The lowest note C is Memory 1, highest note C is
Memory 13. The 3 Yellow buttons are Memories 14, 15
and 16 and their LEDs will flash to show if those
memories are currently selected.
For live use, you may find Memories 14-16 useful to
use, as they have LED indicators.
Memory recall is immediate upon moving to a memory.
No further buttons need to be pressed but you must exit
this menu before normal operation is resumed. The 16
buttons only become memory selectors, whilst in the
SELECT MEMORY Menu.
Once selected, all Editing and Storing will apply to the
selected memory.
You can enter this Menu by Pressing the Green MEMORY button at any time, and then selecting a
memory with either the DOWN/UP buttons or the 13
notes and three Yellow buttons.
You can EXIT this Menu by pressing the Yellow PLAY
button to return to the PLAY Menu.
Press the MENU button to enter the GLOBAL
CHANNEL section.
This is a Global Midi Channel that will override the
individually set midi channels for each button or
controller.
When -- is displayed, the Global Channel is off and all
events will be sent with the defined midi channels
stored in that memory.
Use the DOWN/UP buttons to select a global MIDI
channel which will be used for all buttons and
controllers.
Press the MENU button to enter the CONTROLLER
MODE section.
Use the DOWN/UP buttons to select a mode for all
controllers.
Normal Mode:
In this mode the current position of the Controller is the
value sent by midi.
Pass Mode :
In this mode nothing happens until you pass the last
used setting. An UP or DOWN arrow symbol appears
instead of the parameter bar to indicate which direction
the controller must be moved to pass the previous value.
The normal value bar appears when the value is
"passed".
Additive Mode:
In this mode the controller will add or subtract from the
previous value.
To counteract this situation, you have to turn the
Controller fully up or down to sync it with the minimum
or maximum parameter value.
Motorize Mode:
This mode is for models with moving faders and is of
little use in this model.
Press the MENU button to enter the MEMORY NAME
section.
In this menu page the memory name of the current
selected memory can be edited.
Use the CURSOR button to move the cursor and the
DOWN/UP buttons to change the character. There is
no need to store the memory name as changes are
immediate.
Press the MENU button to enter the EDIT
KEY/BUTTN. menu.
In this menu page the events assigned to the buttons
and controllers can be edited directly.
Select the button or Controller by moving/pressing it,
then use the CURSOR button select the parameter and
the DOWN/UP buttons to change the value.
The top line shows the button or controller number,
whilst the Parameters are all on the bottom line. The
parameters are :
Midi Channel (1-16) (Except for Functions)
Midi Event (Note, Prog, CC, etc.)
Midi Event First Value (Note#, CC# etc.)
Midi Event Second Value (note velocity, controller max
value etc.)
Mode for buttons (^=OnOff O=OnOnly T=Toggle)
There are 7 midi event types to choose. They are;
Note Off - The old message for turning a note off.
Note On - play a Note or end a note.
AftTouch - Aftertouch,
CC# - Controller number,
Prog. Chg - Program Change,
ChnPress - Channel Pressure,
Pitchbnd - Pitchbend,
Function - Internal Function Events.
The first 6 events are normal midi events, and should be
familiar to most users.
Function Events
Function Events are internal events within the pedals.
Most of them are for future use for continued
innovation, but here is an explanation of the ones that
are currently used. All Functions are assigned by a
number in the parameter immediately following the
event type.
All Function events MUST be on channel 1. If you
forget this you WILL get unpredictable events.
Event #00 - Sequencer Control
These events send a System Realtime message to
control midi sequencers. The messages and their
functions are as follows.
The parameters are the Function channel, Event Type,
Function # (00 in this case), Control number and Mode.
Move the cursor to the first parameter and make sure it is Function channel 1. Move the cursor to the Second
parameter and change it to Function, move the cursor to
the parameter after the Function name and edit it to be
00. Move the cursor to the next parameter and choose
the realtime number listed below.
0A send MIDI Start (from the beginning)
0B send MIDI Continue
0C send MIDI Stop
All other System Realtime messages are not useful for
this purpose so entering other numbers than those listed
above will not accomplish anything.
The last parameter is the mode and 0 for OnOnly is
necessary to make sure the is no value sent when you
release the button.
Event #01 - Midi Volume Aux 1
This event is used to select Sending a second volume
message along with a Foot controller if it is assigned to
Controller #7 (volume). The parameters are Function
channel, Event Type, Function # (09 in this case), Midi
channel and Mode.
Move the cursor to the first parameter and make sure it is Function channel 1. Move the cursor to the Second
parameter and change it to Function, move the cursor to
the parameter after the Function name and edit it to be
01.
Move the cursor to the next parameter and choose the
Midi Channel (1 - 16) for the second device that you
wish to send Volume. If you leave this at 0 nothing will
happen (0=Off). Don’t get confused about the first
parameter (Function Channel) and the Event Value
being the Midi Channel on which to send the Aux
Volume message.
NOTE : the number is in Hexadecimal - see above for
an explanation.
The last parameter is the mode and T for toggle is
necessary, this will toggle between 0 (off) and the value
you select, in other words, switch the function On and
Off.
Events #02, #03, #04 - Midi Volume Aux 2, 3, 4
These events are used to Send a third, fourth and fifth
volume message along with a Foot controller if it is
assigned to Controller #7. They are identical to the Midi Volume Aux 1 described above, except the Function
number parameter following the word Function will be
#02, 03 and 04 respectively. The parameters are
Function channel, Event Type, Function # (02, 03 or 04
in these cases), Midi channel and Mode.
If you assign 4 buttons to Functions #01 thru #04, you
can switch on/off the sending of volume to 4 extra
devices on individual midi channels, from one foot
controller.
Event #05 - Program Advance A
This event is used to perform a program advance
function. The parameters are Function channel, Event
Type, Function # (05 in this case), Midi channel and
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