LSC Lighting maXim S User Manual

4 (1)

Lighting Control Desks

Models S & M

Operator Manual

Version 3.00

May 2008

LSC Lighting Systems (Aust) Pty. Ltd.

ABN 21 090 801 675

 

Building 3, 66-74 Micro Circuit

Designed and

Dandenong South, Victoria 3175 Australia

Tel:

+61 3 9702 8000

Manufactured

in Australia

Fax:

+61 3 9702 8466

 

email: info@lsclighting.com.au

 

web:

www.lsclighting.com.au

 

maXim S & M Operator Manual V3

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LSC Lighting Systems (Aust) Pty. Ltd

maXim S & M Operator Manual V3

CONTENTS

1 maXim S & M QUICK REFERENCE 1

1.1RECORD A SCENE _______________________ 1

1.2GRAB THE OUTPUT IN GRAB MASTER ______ 1

1.3RECORD A CHASE_______________________ 1

1.4PLAYBACK A SCENE OR CHASE ___________ 1

1.5CONTROLLING A SCENE OR CHASE________ 1

1.6CHASE MODES__________________________ 1

1.7RECORD A STACK _______________________ 1

1.8PLAYBACK A STACK _____________________ 1

2 PRODUCT DESCRIPTION

2

2.1INTRODUCTION _________________________ 2

2.2FEATURES _____________________________ 2

2.3SPECIFICATIONS ________________________ 3

2.4OPTIONS _______________________________ 3

2.5CARING FOR YOUR maXim ________________ 3

2.6LABELING YOUR maXim __________________ 3

2.7TERMINOLOGY__________________________ 3

2.8SECONDARY FUNCTIONS ________________ 3

2.9SOFTWARE _____________________________ 4

2.10NEW FEATURES IN VERSION 2 SOFTWARE _ 4

2.11NEW FEATURES IN VERSION 3 SOFTWARE _ 5

3 GETTING CONNECTED

6

3.1POWER INPUT __________________________ 6

3.2DMX DIGITAL OUTPUT (DMX 512) __________ 6

3.3VIDEO MONITOR ________________________ 6

3.4SWITCHING ON _________________________ 6

3.5SWITCHING OFF_________________________ 6

3.6POWER SUPPLY RESET __________________ 6

3.7FUSE __________________________________ 6

3.8AUDIO INPUT ___________________________ 6

3.9DESK LAMP_____________________________ 6

3.10USB Connectors (Optional) _________________ 6

3.11Capture (optional)_________________________ 6

4 FRONT PANEL TOUR

7

4.1YELLOW BANK FADERS __________________ 7

4.2YELLOW BANK MASTER __________________ 7

4.3MODE RED BANK BUTTON ________________ 7

4.4RED BANK FADERS ______________________ 7

4.5RED MASTER ___________________________ 7

4.6FLASH ASSIGN f/a BUTTONS ______________ 7

4.7MASTERS FLASH BUTTONS _______________ 8

4.8GRAB MASTER __________________________ 8

4.9GRAB f/a BUTTON _______________________ 8

4.10IN and OUT TIME FADERS_________________ 8

4.11FLASH LEVEL CONTROL__________________ 8

4.12ADD/SOLO BUTTON______________________ 8

4.13PAGE RED BANK BUTTON AND DISPLAY ____ 8

4.14STACK MASTER _________________________ 9

4.15STACK FLASH___________________________ 9

4.16> (STACK) ______________________________ 9

4.17< (STACK) ______________________________ 9

4.18STOP/STEP (STACK) _____________________ 9

4.19DOT MATRIX DISPLAY AND LEDS __________ 9

4.20RECORD SCENE BUTTON ________________ 9

4.21RECORD CHASE BUTTON_________________ 9

4.22RECORD STACK BUTTON________________ 10

4.23ASSIGN COPY BUTTON__________________ 10

4.24SELECT BUTTON _______________________ 10

4.25EDIT BUTTON __________________________ 10

4.26REMOVE BUTTON ______________________ 10

LSC Lighting Systems (Aust) Pty. Ltd.

4.27ADD BUTTON __________________________ 10

4.28FUNCTION BUTTON_____________________ 10

4.29EDIT WHEEL ___________________________ 10

4.30EDIT WHEEL INDICATOR ________________ 10

4.31> (YES) BUTTON________________________ 10

4.32< (NO) BUTTON_________________________ 10

4.33STEP STOP (OK) BUTTON________________ 10

5 MODES OF OPERATION

11

5.1OVERVIEW ____________________________ 11

5.2PRESET MODE _________________________ 11

5.3WIDE MODE ___________________________ 11

5.4PLAYBACK MODE ______________________ 11

6 QUICKSTART TUTORIAL

12

6.1RESET ________________________________ 12

6.2CONTROLLING LIGHTS __________________ 12

6.3TIMED FADES BETWEEN BANKS__________ 12

6.4RECORDING A SCENE __________________ 13

6.5REPLAYING A SCENE ___________________ 14

6.6RECORDING A CHASE __________________ 14

6.7REPLAYING A CHASE ___________________ 14

6.8RECORDING A STACK___________________ 14

6.9REPLAYING A STACK ___________________ 15

7 MEMORY STRUCTURE

16

7.1OVERVIEW ____________________________ 16

7.2“PLAYBACK” MEMORY ACCESS___________ 16

7.3MODE/PAGE FREEZE ___________________ 16

7.4FREEZE INDICATOR ____________________ 16

7.5“RECORD” MEMORY ACCESS ____________ 16

7.6SELECT PLAYBACK _____________________ 16

7.7EDIT MEMORY _________________________ 16

7.8EXTERNAL STORAGE ___________________ 16

8 FADE TIMES

17

8.1TIME FADERS __________________________ 17

8.2TIMED FADES __________________________ 17

8.3MEMORY TIMES ________________________ 17

8.4MANUAL FADES ________________________ 17

8.5CHANNELS FADE TIMES _________________ 17

8.6MASTERS FADE TIMES __________________ 17

8.7PLAYBACK FADE TIMES _________________ 17

8.8GRAB MASTER FADE TIMES _____________ 17

8.9STACK FADE TIMES_____________________ 17

9 SCENES

18

9.1OVERVIEW ____________________________ 18

9.2SCENE RECORDING ____________________ 18

9.3SCENE PLAYBACK______________________ 19

9.4EDITING A SCENE ______________________ 19

9.5COPYING A SCENE _____________________ 20

9.6REMOVING (DELETING) A SCENE _________ 20

10 CHASES

21

10.1OVERVIEW ____________________________ 21

10.2CHASE TERMINOLOGY __________________ 21

10.3CHASE RECORDING ____________________ 21

10.4CHASE PLAYBACK______________________ 22

10.5EDITING A CHASE ______________________ 23

10.6COPYING A CHASE _____________________ 24

10.7REMOVING A CHASE____________________ 24

Contents

 

 

maXim S & M

 

 

 

Operator Manual V3

11 GRAB MASTER

25

19 DMX 512A

42

11.1OVERVIEW ____________________________ 25 DMX512 APPLICATIONS ______________________42

11.2GRAB AS A GRAB MASTER ______________ 25

11.3 GRAB AS A SCENE MASTER _____________ 25

20 TERMINOLOGY

43

11.4 GRAB AS A CHASE MASTER _____________ 25

20.1

FIXTURE _______________________________43

11.5 GRAB AS A MEMORY ___________________ 25

20.2 CHANNEL ______________________________43

 

 

12 STACKS

26

20.3

LOOK __________________________________43

20.4 HIGHEST TAKES PRECEDENCE (HTP) ______43

12.1OVERVIEW ____________________________ 26 20.5 DIPLESS CROSSFADE ___________________43

12.2RECORDING A STACK___________________ 26 20.6 SCENE_________________________________43

12.3STACK PLAYBACK ______________________ 27 20.7 CHASE_________________________________43

12.4STACK TIMES __________________________ 27 20.8 STACK _________________________________43

12.5EDITING A STACK ______________________ 28 20.9 PLAYBACK _____________________________43

12.6COPYING A STACK _____________________ 29

12.7 REMOVING (DELETING) A STACK _________ 29

21 COMPLIANCE STATEMENTS

43

12.8 CLEARING THE STACK MASTER __________ 29

21.1 C TICK COMPLIANCE STATEMENT _________43

 

 

13 FLASH

30

21.2 CE COMPLIANCE STATEMENT ____________43

21.3 DISCLAIMER ____________________________43

13.1 OVERVIEW ____________________________ 30

 

 

13.2 ADD/SOLO MODE_______________________ 30

22 COMPANY PROFILE

44

13.3 FLASH LEVEL __________________________ 30

 

 

14 PATCH

31

 

 

14.1OVERVIEW ____________________________ 31

14.2REMOVE All PATCHES __________________ 31

14.3PATCHING_____________________________ 31

14.4PATCHING MULTIPLE SLOTS _____________ 31

14.5SET A PATCH LEVEL ____________________ 31

14.6UNPATCH A DMX SLOT FROM A CHANNEL _ 31

14.71 TO 1 PATCH__________________________ 31

15 STL (SOUND TO LIGHT) and SyncoBEAT

32

15.1OVERVIEW ____________________________ 32

15.2CONNECT STL TO CHASE _______________ 32

15.3STL (SOUND TO LIGHT) MODE____________ 32

15.4SYNCOBEAT MODE _____________________ 33

16 MIDI

34

16.1OVERVIEW ____________________________ 34

16.2MIDI ON/OFF___________________________ 34

16.3MIDI TRANSMIT ON/OFF _________________ 34

16.4maXim MIDI MAPPING ___________________ 34

16.5CONTROLLING THE maXim FROM A MIDI DEVICE ___________________________________ 34

16.6CONTROLLING A MIDI DEVICE FROM THE maXim. ____________________________________ 35

17 CAPTURE

36

17.1OVERVIEW ____________________________ 36

17.2CONNECTING THE CAPTURE PORT _______ 36

17.3CAPTURE DEMO SHOWS ________________ 36

17.4CAPTURE DEMO MODE _________________ 36

17.5CAPTURE FULL ________________________ 36

18 UTILITIES

37

18.1USB DISK OPERATIONS _________________ 37

18.2RESET ________________________________ 37

18.3SETUP MEMU __________________________ 37

18.4LOCK _________________________________ 37

18.5PREFERENCES ________________________ 38

18.6SOFTWARE UPGRADE __________________ 39

18.7VIDEO ________________________________ 39

18.8DIAGNOSTICS _________________________ 40

LSC Lighting Systems (Aust) Pty. Ltd

maXim S & M Operator Manual V3

1 maXim S & M QUICK REFERENCE

1.1RECORD A SCENE

To record the output as a Scene, press;

[record scene] [f/a] (scene number) (any of the red bank flash/assign buttons).

1.2GRAB THE OUTPUT IN GRAB MASTER

To record the output in the Grab master, press; [record scene] [f/a] (grab master)

1.3RECORD A CHASE

To record a Chase press;

[record chase] [f/a] (chase number) (any red bank flash/assign buttons) (or the grab f/a).

Each step of a chase consists of either a previously recorded scene or a snapshot of the maXim output.

To add a scene as a step, press;

[f/a] (scene number) (any of the red bank flash/assign buttons).

To record a snapshot (of the current maXim output) as a step, press; [record scene]

Continue to add steps as above.

When all steps have been recorded, complete the chase by pressing;

[record chase].

1.4PLAYBACK A SCENE OR CHASE

Select “Playback” mode by pressing; [mode red bank]

until the “p’back” LED lights.

If necessary, select the page containing the scene or chase by tapping [page red bank]. Fade up the red Playback containing the scene or chase and also fade up the red master.

1.5CONTROLLING A SCENE OR CHASE

Use [select] to alter a playback without affecting the recorded memory.

Press;

[select], [f/a] (playback to control).

Repeatedly press [function] to cycle though the control parameters. See “Chase Modes” below for details. When finished, press;

[select].

Use [edit] to permanently change the contents of a memory. The changes are also seen live on the playback if the playback fader is up.

Press;

[edit], [page] (optional), [f/a] (memory to edit). Repeatedly press [function] to cycle though the parameters that you can edit. See “Chase Modes” below for details.

When finished, press; [edit].

Changes are automatically saved.

1.6CHASE MODES

To change the settings of a chase, press either; [select] or [edit] (see above for differences), [f/a] (Chase number).

To set the SPEED, rotate the EDIT wheel.

To set the FADE between steps, press [function] until both the “in” & “out” LEDs light, then rotate the EDIT wheel.

To change the MODE or DIRECTION of a chase use

the 3 buttons below the EDIT wheel.

 

BUTTONS

 

ACTION

[step/stop]

STOPS a running chase

 

then STEPS a

stopped

 

case

 

 

[>] (Forward)

RUNS

A

CHASE

 

FORWARD

 

[<] (Reverse)

RUNS

A

CHASE

 

REVERSE

 

 

Hold [>] Tap [<]

Selects BOUNCE mode

[>] or [<]

De-selects

BOUNCE

 

mode

 

 

Hold [step/stop]

Selects SINGLE

SHOT

Tap [>]

mode

 

 

[>] or [<]

RUNS A SINGLE SHOT

Hold [step/stop]

De-selects single shot

Tap [>]

mode

 

 

When finished, press [select] or [edit].

To step a chase press its [f/a] button.

1.7RECORD A STACK

To record a stack, press; [record stack],

[page] (optional),

[f/a] (stack number) (any red bank f/a buttons). To add a scene or chase as a step, press; [page] (optional),

[f/a] (scene or chase number) (any of the red bank f/a buttons).

To add a snapshot (of the output) as a step, press; [record scene].

As each step is added, you can repeatedly press [function] to set the fade IN time, OUT time and LINK (automatically to next step) time.

Pressing [function] again shows the current step number and allows you to record the next step. Continue to record steps as above.

When all steps have been recorded, complete the stack by pressing;

[record stack].

1.8PLAYBACK A STACK

To assign a stack to the stack master, press [assign],

[page] (optional), [f/a] (stack number), [stack flash].

Fade up the stack master to reveal the first step. To crossfade to the next step, press [ >].

To stop a crossfade press [step/stop]. To start a stopped crossfade press [>]. To momentarily start hold [step/stop].

To reverse a stopped crossfade press [<]. To fade back one step, press [<] (reverse).

You may only crossfade back one step but you may “step” back to any step.

To instantly step a stack in the forward direction, hold [step/stop], tap [>].

To instantly step a stack in the reverse direction, hold [step/stop], tap [<].

To randomly select a step HOLD [step/stop] and rotate the EDIT wheel.

To clear the stack master, press; [remove], [stack flash], [yes].

LSC Lighting Systems (Aust) Pty. Ltd

Page 1

LSC Lighting maXim S User Manual

maXim S & M Operator Manual V3

2 PRODUCT DESCRIPTION

2.1INTRODUCTION

The maXim–S and maXim-M models are the smaller desks in the extensive maXim family of fader based lighting controllers. Both models offer manual and memory operation with enough power within to allow the advanced user to create more complex shows – concurrently running multiple scenes and sequences and also incorporating a theatrical style cue Stack and In and Out Time Masters.

 

Individual Channel

Inbuilt Screen

On Board keyboard for

Faders with

for messages and

associated Flash

prompts

naming of memories.

buttons.

 

Red bank has 3 Modes. Preset (duplicate channels). Wide (additional channels). Playback (Playbacks for Scenes and Chases with

9 Pages of Memory).

maXim M

Separate In and Out

Time Masters .

Theatrical style Stack with up to 500 steps.

Simple recording and copying functions.

Extensive

Editing and

Control functions.

Red, and Yellow Masters for overall

Grab Master. control. Frees up faders for

creation of next look.

The S and M models are very similar, varying only in their number of faders and memories. At any point in this manual where the model affects the specification, the text will describe the maXim S followed by the maXim M in brackets.

For example; “The Yellow bank has faders for channels 1 to 12 (24)”.

2.2FEATURES

The maXim incorporates the following features;

Manual faders for all channels with associated Flash buttons.

“Preset”, “Wide” and “Playback” modes of operation.

9 pages of non volatile memory.

Separate In (up) and Out (down) fade times (0 to 999 seconds).

Scene Fade Times can be derived from the Time Faders or from Memory.

Electronic labelling of all scenes, chases, stacks and stack steps.

Fully proportional Softpatch.

Flash level control, with associated Add or Solo mode button.

Page freeze retains active output when pages or modes are changed.

User prompts appear on the display and active buttons flash to make operations simple.

Different languages are available.

Optional Multi display SVGA colour video output.

Fully Isolated DMX512/1990 output signal.

Power supply is auto selecting, 90−260 volts, 47/63Hz.

Page 2

LSC Lighting Systems (Aust) Pty. Ltd

maXim S & M Operator Manual V3

2.3SPECIFICATIONS

Model

 

S

M

Fader Channels

12

24

(Preset Mode)

 

 

Fader Channels

24

48

(Wide Mode)

 

 

Playbacks

12

24

(Playback Mode)

 

 

Pages of Playback

9

9

memory

 

 

Grab Master

1

1

Maximum number

108

216

of Scenes

 

 

Maximum Fade times

>16

>16

(minutes)

 

 

Maximum number

108

216

of Chases

 

 

Steps per chase

250

250

Chase speed

0-999

0-999

(Beats Per Minute)

 

 

Global Speed Control

Yes

Yes

“SyncoBEAT”

Yes

Yes

Learn the beat

 

 

STL Chase Step

Yes

Yes

Maximum number

109

217

of Stacks

 

 

Steps per Stack

500

500

DMX512 Output

512

512

Channels

 

 

Video output

Option

Option

SVGA Colour

 

 

USB connectors

Option

Option

MIDI In, Out and Thru

Option

Option

15” Halogen

1

1

Desk Light Port

 

 

Dimensions

115

115

Height

(mm)

 

 

Width

(mm)

500

716

Depth

(mm)

340

340

Weight

 

9.0

13.0

packed (kgs)

 

 

2.4OPTIONS

The following options are available.

MAX/V

Video and USB connection add-on pack.

MIDI

Musical Instrument Digital Interface

“Capture” lighting simulation software with “dongle” built into the maXim.

MAXLITE

15” Gooseneck desk light.

Dustcover

Sizes available for all models.

Flight case

Custom flight cases for all models are available to house the maXim, 12V gooseneck lamps, manual and power lead.

LSC Lighting Systems (Aust) Pty. Ltd

Product Description

2.5CARING FOR YOUR MAXIM

The maXim is manufactured from quality components and will give many years of service if you take some basic precautions.

Do not allow any liquids or foreign objects to enter the maXim. If any liquids are spilt onto the maXim, the inside should be cleaned and dried as soon as possible. Only suitably qualified personnel should remove the covers and perform any such maintenance.

Do not apply excessive force to any of the controls. Spare parts and service are available from your LSC agent, but prevention is better than cure.

When connecting any devices to the maXim, make sure that all connections are correct before switching on the power. If any doubt exists, obtain the assistance of qualified personnel.

If your maXim is to be used "on the road", you should use the optional flight case to protect it. Transport the maXim with all faders in the fully down position. This gives the faders maximum protection from probable damage.

When your maXim is not in use, cover the upper surface with the optional dust cover.

If the surface of your maXim becomes soiled, clean it with a damp cloth. Do not use any powerful solvents. An alcohol swab may be used to remove any gum from labelling tape.

2.6LABELING YOUR MAXIM

Areas are provided below the faders for you to write identifying labels. To prevent permanent marking of your maXim, LSC recommends that you place strips of “write on” tape in these areas.

2.7TERMINOLOGY

Certain button stroke terminology is used throughout this manual to describe the particular operations being undertaken.

Any text enclosed in these symbols [ ], refers to when that particular button needs to be pressed. For example; Press [record scene], means to press the record scene button.

Flash/assign buttons are often abbreviated to [f/a]. If the button to be pressed is a Flash/Assign button (of which there are many) then it will be identified by naming it as follows;

[f/a] (Name).

Any information that appears on the LED display is printed in “quotes”.

See also the “TERMINOLOGY” section for definitions of the terms used in this manual.

2.8SECONDARY FUNCTIONS

Some f/a buttons have secondary functions that are activated by holding down the [function]

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Product Description

button and tapping an [f/a] button. These secondary functions are printed on the front panel below their f/a buttons.

Some flash buttons have hidden secondary functions that are activated by holding down the [function] button and tapping the [ok] button. These secondary functions are not labelled but are described in the “Diagnostics” section of the “UTILITIES” section.

The buttons below the EDIT wheel have secondary functions in that they are used to answer either “Yes”, “No” or “OK” to questions that appear on the display when you are performing certain actions. They are typically used to confirm or abort the action that you have selected.

2.9SOFTWARE

LSC has a policy of continuous improvement of its products. As the maXim is a computerised lighting desk, its software is subject to this policy as new features are added and existing features improved.

The software version of your maXim is momentarily displayed on the LED display when the maXim is switched on. The latest version can be downloaded from the maXim forum.

http://forums.lsclighting.com.au

The operating software of the maXim and the contents of this manual are copyright of LSC Lighting Systems Aust © 2001, 2006.

All Trademarks referred to in this manual are the registered names of their respective owners.

Whilst every care is taken in the preparation of this manual, LSC takes no responsibility for any errors or omissions.

2.10 NEW FEATURES IN VERSION 2 SOFTWARE

2.10.1Global Chase Speed

It is now possible to take Global control of all running chases at one time.

See “GLOBAL SPEED CONTROL” in the “CHASE” section for details.

2.10.2Chase Control

The [f/a] button of the chase playback can be used to manually step the chase. This works best if the chase speed is set to 0.

If a chase is in “one shot” mode, the [f/a] button of a chase playback can be used to trigger a one shot.

2.10.3Sound To Light

The STL operation has been enhanced and improved.

See the “STL” section for details.

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maXim S & M Operator Manual V3

2.10.4SYNCOBEAT

SyncoBEAT is a ‘Tap To The Beat’ feature to control chase stepping. See the “SyncoBEAT MODE” section for details.

2.10.5Stack Step Random Selection

You can now instantly jump to any step in a stack. HOLD [step/stop] and rotate the EDIT wheel. The display shows the step numbers and a + or – sign before the number shows if the selected step is after (+) or before (-) the current (no sign) step. When the desired step number is shown, release [stop/step] and the stack instantly jumps to that step.

2.10.6Stack Step Display

When a STACK is stepped, the display momentarily shows the step number. Version 2 allows you to momentarily see the step number again by holding down [stop/step] (stack master). To continuously see the step number on the display press [select], [stack flash]. To turn off the display press [select].

The optional video 3 display now shows a percentage countdown of the link time (if the step has a link time) to show how much of the link time (to the next step) has expired.

2.10.7Stack Recording

When recording a STACK, it is possible to enter a range of memories (scenes or chases). Any memory in the selected range that is empty or contains a stack will be ignored.

2.10.8Scene Edit

When a scene is selected for editing; [edit], [f/a] (scene number),

simply pressing a channel [f/a] will automatically select that channel/fixture for level editing. The [function] button does not need to be pressed.

2.10.9SELECT

When a playback is altered via [select], it is now possible to reload its original memory by pressing [copy], [f/a], (to same) [f/a].

The [select] function automatically “pins” and reveals a video display of the selected playback .

2.10.10 Minor Changes

Files on disk are sorted alphabetically

Dimmers on the yellow faders can be named with the names appearing on video 1.

The Video 3 window is now persistent, so it remains on display even if no stack is loaded.

There is now a Link ‘percentage completed’ display in the Video 3 window, to show how long before the Link is performed.

2.10.11 Diagnostics error code report.

In diagnostic mode, you can select a video window to show error codes. In the event of any

LSC Lighting Systems (Aust) Pty. Ltd

maXim S & M

Product Description

Operator Manual V3

 

problems, these codes can be reported to LSC to assist in problem solving.

2.11 NEW FEATURES IN VERSION 3 SOFTWARE

2.11.1USB Connectors

The floppy disk drive has been replaced by two USB “A” (Universal Serial Bus) connectors and one USB “B” connector.

Top

USB A

USB B

Bottom

USB A

The top USB “A” connector can be used for connecting USB “flash disk” memory devices and thus replaces all of the functions previously performed by the Floppy Disk Drive.

The bottom USB “A” connector is not used in the maXim S and M models.

The USB “B” connector is labelled “Capture” and is used to connect the maXim to a computer running “Capture” software. “Capture” is a lighting simulation program that allows you to see a virtual stage and lights on your computer with the lights controlled by your maXim.

See the separate section on “Capture” for details.

2.11.2MIDI

MIDI (Musical Instrument Digital Interface) is an international standard for data communication between musical instruments, computers and other equipment such as lighting desks.

The maXim S and M models offer MIDI as an option and so the possibility exists to either control lighting channels from a MIDI keyboard or a computer with a MIDI output and suitable sequencing software or to control a MIDI device from the maXim.

Three MIDI connectors are provided on the rear of the maXim.

LSC Lighting Systems (Aust) Pty. Ltd

Page 5

maXim S & M) Operator Manual V3

3 GETTING CONNECTED

3.1POWER INPUT

An IEC mains input socket is located on the rear panel and a POWER switch is beside the power input. The maXim has a universal power supply that will operate on voltages between 90 volts and 260 volts with a frequency range from 47 to 63

Hz.

Power Switch

Fuse Holder

3.2DMX DIGITAL OUTPUT (DMX 512)

The maXim S and M models have a single DMX512 output connector located on the rear panel. Connect a DMX data cable from the DMX512 output of the maXim to the DMX512 input of your equipment (dimmers, moving fixtures etc) and set the required DMX slot address on your equipment.

Note: DMX512A together with some typical setups and address settings are described in the “DMX-512”section.

Audio Input

Power Supply Reset

DMX Universe 1

Desk Lamp

3.3VIDEO MONITOR

If your maXim is fitted with the optional VGA output, connect a SVGA (or better) computer monitor to the 15 pin VIDEO connector on the rear of the maXim. See “VIDEO” in the “UTILITIES” section for more details.

3.4SWITCHING ON

At this point, with the mains power and DMX connected, the maXim is ready to be operated. Simply switch on the “POWER” switch located near the mains input connector on the rear of the maXim.

The maXim will commence its start up procedure. After briefly displaying the opening message, the

Page 6

maXim will commence operating in exactly the same state that it was in when it was last switched off. All the scenes, stacks, chases, patches etc will be as they were.

3.5SWITCHING OFF

The maXim has an inbuilt back up power supply. When the power is switched off (or there is an unexpected blackout), you will hear a click followed a few seconds later by another click. The maXim keeps operating on its own power supply until the second click is heard. During this time all memories are automatically saved to non volatile storage.

NOTE: In the event of a short loss of mains power (a “brown out”) the maXim will continue to operate for a few seconds due to the storage capacity of its internal power supply.

3.6POWER SUPPLY RESET

In the unlikely event that your maXim does not shut down after the second click you can force it to do so by momentarily pressing the power supply reset switch. Remove the power then insert a small insulated pointer into the small hole to the left of the “DMX UNIVERSE 1” connector.

3.7FUSE

A 0.5Amp slow blow fuse is located in a slide out tray beside the mains input socket.

Should the fuse blow, remove the mains lead and slide out the fuse tray. Pop out the blown fuse and replace it with a 0.5 Amp slow blow fuse. A spare fuse is provided in the slide out fuse tray. Replace the spare fuse if you use it.

3.8AUDIO INPUT

The audio input is used for “Sound To Light” effects. See the “STL” section for details.

3.9DESK LAMP

A goose-neck desk lamp may be connected to this socket. The socket provides both power and mounting for the lamp. There is an internal selfresetting thermal fuse for the power to the lamp.

3.10 USB CONNECTORS (OPTIONAL)

You can plug a USB “flash disk” memory device into the top USB connector for the external storage of your maXim shows and also for software upgrades. The bottom USB is not used on S and maXim models.

3.11 CAPTURE (OPTIONAL)

Capture is a programme

that lets you simulate your lighting shows on a computer. See the separate “Capture” section for details.

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maXim S & M Operator Manual V3

4 FRONT PANEL TOUR

The diagram below shows a maXim M. The maXim S is similar but has fewer red and yellow faders.

4.1

4.3

 

4.6

4.7

4.4

4.6

4.9

4.13

4.11

4.12

4.10

4.8

4.5

4.2

4.1YELLOW BANK FADERS

Control the levels of channels 1 to 12 (24) respectively.

4.2YELLOW BANK MASTER

Controls the overall level of the Yellow bank faders.

In WIDE mode, it controls the overall level of the single wide preset consisting of the Yellow bank faders and the Red bank faders.

4.3MODE RED BANK BUTTON

Selects the current function for the RED bank faders. The choices are;

preset.

wide.

p'back (playback).

4.4RED BANK FADERS

The Red bank of faders has different functions depending upon the current “MODE” as selected by the mode red bank button.

PRESET mode. The Red bank of faders control the levels of channels 1 to 12 (24). A duplicate of the Yellow bank.

WIDE mode. The Red bank of faders control the levels of channels 13 (25) to 24 (48).

PLAYBACK mode. The Red bank of faders become PLAYBACKS. Each Playback can control the level of a recorded Scene or Chase (or it may be empty). There are 9 pages of memory for the red playbacks and the function of each playback depends upon the contents of the currently selected red page. You determine what each page contains when you record (or copy) scenes, chases or stacks into them. Although stacks can be recorded on the

red bank (stored in red bank memory), they can only be played back by copying them to the stack master.

4.5RED MASTER

In PRESET mode, it controls the overall level of the Red bank.

In WIDE mode it has no function.

In PLAYBACK mode it controls the overall level of the Red Playbacks (Scenes or Chases).

4.6FLASH ASSIGN F/A BUTTONS

Below each fader in the fader section is a FLASH/ASSIGN button with an integral red indicator LED.

As their name implies, these are multi purpose buttons.

They may be used to:

FLASH (or bump) the contents of their particular fader, be it a channel, chase or a scene. (See also FLASH level and ADD/SOLO button below).

Provide a NUMERIC SELECTION function. When the “number” of a channel, scene, stack, chase, etc needs to be entered, the appropriate Flash/Assign button “number” is pressed. To assist you in making a selection, valid buttons will flash when an entry is required.

In conjunction with the FUNCTION button, select various secondary functions such as PATCH, SETUP, etc as indicated below the f/a buttons.

Provide alphanumeric entry when typing names.

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Front Panel Tour

BUTTON NUMBERING

Between each fader in the Yellow bank and its associated f/a button is a number that indicates the channel that the fader and f/a button control. (Letters of the alphabet are also printed and are used when entering names).

Between each fader in the Red bank and its associated f/a button are two numbers;

The LARGER font indicates the channel number of the fader and f/a button when in PRESET mode.

The SMALLER font indicates the channel number of the fader and f/a button when in WIDE mode.

The LARGER font also indicates the number of any SCENE, STACK or CHASE that you can record in that memory location.

The SMALLER font also indicates channel numbers when editing scenes or chase or stack steps, when viewing channel levels on the f/a button LED indicators (refer below) or when patching.

LED INDICATORS

The LED indicators in each f/a button are also multi-purpose. They can act as;

1. Channel Level indicators

The brightness of each LED indicator is proportional to the level of its channel.

In normal operation, they indicate the level of their particular channel at the output of the maXim.

In edit mode they indicate the level of their particular channel in the Scene, Grab or Step of a Chase or Stack that is being edited.

2.Valid entry button indicators:

When you are required to make a numeric entry or Secondary Function selection, only valid buttons will be active and their LED indicators will light to indicate to you that an entry is required.

3. Fade in progress indicators:

The indicator for each Playback flashes slowly whilst a timed fade is in progress.

4.7MASTERS FLASH BUTTONS

Used to FLASH (bump) the contents of their particular master. (See also FLASH level and ADD/SOLO button below). The brightness of their LED indicators shows the level of the master at the output of the maXim. It also will flash slowly whilst a timed fade is in progress.

4.8GRAB MASTER

Controls the overall level of the contents of the Grab master. This may be a Grab, a Scene or a Chase. The Grab master can also be used as a memory location for a stack.

4.9GRAB F/A BUTTON

Flash's (or bumps) the contents of the Grab master. (See also FLASH level and ADD/SOLO button below). In conjunction with the RECORD

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maXim S & M Operator Manual V3

SCENE button, it performs the “GRAB” function, or selects the grab master when required for other various functions. The brightness of its LED indicator shows the level of the Grab master at the output of the maXim. It also will flash slowly whilst a timed fade is in progress.

4.10 IN AND OUT TIME FADERS

Control the IN and OUT fade times of the masters. They may also be individually assigned to control the IN or OUT fade times of any scene or step of a stack. The current time setting of each fader is shown on the display when its fader is moved or presses of the FUNCTION button will toggle through the two time settings.

4.11 FLASH LEVEL CONTROL

Sets the level to which any Channels, Playbacks, or Masters will be flashed when their respective Flash/Assign button is pressed.

4.12 ADD/SOLO BUTTON

Toggles the Add/Solo mode between “Add” and “Solo” as shown by a red indicator in the Add/Solo button which flashes in SOLO mode.

In ADD mode, when a FLASH/ASSIGN button is pressed, the channels that are being flashed will come on (at the level of the FLASH level master), and normal output is not affected.

In SOLO mode, when a FLASH/ASSIGN button is pressed, the channels that are being flashed will come on (at the level of the FLASH level master), and the normal output of the maXim will be blacked out, leaving only the channels that are being flashed on stage.

Note: Multiple Flash/Assign buttons may be pressed at the one time.

4.13 PAGE RED BANK BUTTON AND DISPLAY

In PLAYBACK mode it is used to select the current page (1 to 9) of red memory that is loaded into the red bank of playbacks.

When recording, editing or copying scenes, stacks or chases, it is used to select the required red page (1 to 9) for the scene, stack

or chase.

Repeated presses of the Page button will step through the pages.

To directly select a page;

Hold [page] then quickly tap [f/a] (red 1 to 9).

The displays beside the “page red bank” button shows the red page number.

Hint: The maXim can show the types of object recorded in each page. If you press and hold [page], playback flash/assign buttons containing Scenes will light, playbacks containing Chases flash quickly, playbacks containing Stacks flash slowly and empty playbacks are not lit. The contents of all pages are also shown on the optional video screen.

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maXim S & M

 

 

 

Front Panel Tour

Operator Manual V3

 

 

 

 

 

4.17

4.16

• FLASH (bump) the contents of the Stack

 

 

 

Master. (See also FLASH level and

 

 

 

 

ADD/SOLO button).

 

 

4.15

4.18

The brightness of its LED shows the level of the

 

 

 

master at the output of the maXim.

 

 

 

 

4.16

> (STACK)

 

 

 

 

It starts a crossfade from the current step to the

 

 

 

next step. In conjunction with the step/stop button

 

4.14

 

(below) it steps (snaps) a stack

in the forward

 

 

direction.

 

 

 

 

 

 

 

 

4.17

< (STACK)

 

 

 

 

It starts a crossfade from the current step to the

4.14

STACK MASTER

 

previous step. Only one reverse crossfade is

 

allowed. In conjunction with the step/stop button

It controls the overall level of the Stack Playback.

(below) it steps (snaps) a stack in the reverse

4.15

STACK FLASH

 

direction.

 

It is a multi purpose button and can be used to;

4.18

STOP/STEP (STACK)

 

• Select the Stack Master when assigning,

It stops a crossfade. It momentarily

runs a stopped

 

editing or copying a stack.

 

crossfade when held down. In conjunction with the >

 

 

 

and < buttons it steps (snaps) a stack in the either

 

 

 

direction. In conjunction with the EDIT wheel, it allows

 

 

 

you to instantly jump to any step.

 

 

4.20

4.21

4.22

4.23

4.3

 

 

 

 

 

4.19

4.29

4.30

4.24

 

4.25

4.26

4.27

4.28

4.32

4.33

4.31

4.19 DOT MATRIX DISPLAY AND LEDS

 

4.20 RECORD SCENE BUTTON

The display is used to scroll messages and

 

Used to select RECORD SCENE mode or to

prompts and to show names and numbers. The

 

record a snapshot of the output of the maXim as

small labelled LEDS beside the display are used

 

a step in a stack or a chase or into the Grab

to define the numbers shown on it. For example;

 

master.

 

 

If the CHAN

LED is

lit,

then

the

number

 

4.21 RECORD CHASE BUTTON

 

displayed is a channel number.

 

 

 

 

 

 

Used to select RECORD CHASE mode and to

If the LEVEL

LED is

lit,

then

the

number

 

 

complete the recording of a chase when all the

 

displayed is a channel level.

 

 

 

 

 

 

 

 

 

desired steps have been added.

 

Comprehensive

information

(including

these

 

 

 

 

 

 

messages) are also shown on the optional video output.

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4.22 RECORD STACK BUTTON

Used to select RECORD STACK mode and to complete the recording of a stack when all the desired steps have been added.

4.23ASSIGN COPY BUTTON

Used to:

Assign a stack to the stack master.

Copy scenes, chases or stacks from one memory location to another.

Copy scenes, chases or stacks to or from the Grab master.

Copy a Snapshot from the Grab master to a memory.

4.24SELECT BUTTON

Used to take control of a playback. The recorded memory is not changed, only the way that it is currently being played back.

Press [select] [f/a] (playback to control). Repeatedly press [function] to cycle though the parameters that you can control as indicated by the LEDs beside the display.

When finished, press [select] again to de-select it. The changes that you have made are retained in the Playback until such time as the scene or chase is replaced on that Playback (by changing pages or mode).

To restore the original memory to the playback press [copy], [f/a] to the same [f/a].

“Select” is most useful for making one off changes during a performance or for experimenting with changes without affecting the memory.

4.25 EDIT BUTTON

When pressed, it selects Edit mode. You may then choose to Edit any Scene, Chase, Stack, the contents of the Grab master or the Patch (if previously selected via the function button).

4.26 REMOVE BUTTON

Used to:

Remove the contents of the Stack and Grab.

Delete memories, patches or steps of stacks or chases.

Remove characters from names.

4.27 ADD BUTTON

Used to:

Insert steps in a stack or chase when editing.

Add a 1 to 1 patch

Insert spaces in names

4.28 FUNCTION BUTTON

When pressed during normal operations, it causes the display to momentarily show the current time “IN” or “OUT” settings of the time faders, whilst it is held down. Subsequent presses will toggle between the two time settings.

When editing, pressing [function] steps through the various parameters that can be

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maXim S & M Operator Manual V3

changed as indicated on the LEDs above the function button.

After pressing [select], [f/a], pressing [function] steps through the various parameters that can be changed on the selected playback

It accesses the secondary functions such as reset, (USB) disk or patch etc as indicated below the yellow and red bank [f/a] buttons.

To perform secondary functions;

HOLD [function] tap [f/a] (secondary function as printed below red and yellow bank “f/a” buttons).

4.29 EDIT WHEEL

Continuously rotatable in either direction and can be used to:

Set fade and link times plus chase speed and crossfade when recording or editing.

Adjust the level of channels when editing.

Adjust Sound To Light parameters.

Select DMX address numbers when patching.

Select characters for names.

Scroll the V1 or V2 optional video displays.

4.30EDIT WHEEL INDICATOR

Lights when the EDIT Wheel is active.

4.31> (YES) BUTTON

Runs a selected or edited chase in the FORWARD direction.

Steps a stack forward when editing.

Increments through the DMX address numbers when patching.

Answers “YES” to a request from the maXim.

4.32 < (NO) BUTTON

Runs a selected or edited chase in the REVERSE direction.

Steps a stack backwards when editing.

Decrements through the DMX address numbers when patching.

Answers “NO” to a request from the maXim.

4.33 STEP STOP (OK) BUTTON

Used to STOP a selected or edited chase or STEP a stopped chase.

Answers “ok” to a request from the maXim.

Note: Combinations of buttons 35, 36 and 37 are used to set and control various chase modes such as bounce and single shot. See the “CHASE” section for details.

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maXim S & M Operator Manual V3

5 MODES OF OPERATION

5.1OVERVIEW

The maXim has several banks of faders.

The Yellow bank always controls the levels of channels/fixtures 1 to 12 (24).

The Red bank has different functions as selected by the “mode red bank” button.

PRESET mode. The Red bank controls the levels of channels 1 to 12 (24). (A duplicate of the Yellow bank).

WIDE mode. The Red bank controls the levels of channels 13 (25) to 24 (48). (An extension of the Yellow bank providing double the number of channel faders).

PLAYBACK mode. The Red bank faders become PLAYBACKS and control the

levels of recorded Scenes or Chases.

You may freely change red modes at any time during your operation of the maXim and the current red mode is always shown by the “LED” MODE indicators.

Each mode has its particular advantage for different types of operations.

5.2PRESET MODE

YELLOW BANK

 

 

CHANNELS 1-12

 

 

 

1

2

3

4

5

6

7

8

9

10

11

12

 

 

 

 

 

RED BANK

 

 

 

 

 

 

 

CHANNELS 1-12

 

 

1

2

3

4

5

6

7

8

9

10

11

12

M ASTERS RED YELLOW

OUTPUT

ADD/SOLO

Simplified diagram of a maXim S in PRESET mode.

You can create a lighting look by fading up your required channels on one of the colour coded banks and fading up the same colour master. By keeping the other master faded down, another look can be preset on the duplicate set of channel faders without the channels being revealed on stage. The new look is revealed by fading up its master whilst the first look is faded down with its master. The next look may now be “preset” on the bank that has just been faded down. The fade times of the masters are set by the IN and OUT time faders.

5.2.1PRESET ADVANTAGE

This simple mode of operating is most useful in unrehearsed situations where the next “look” needs to be created “on the fly”. The channel faders provide instant “hands on”.

5.2.2PRESET DISADVANTAGE

Only half of the possible maXim channels can be intensity controlled by dedicated faders and any look that needs to be used at a later time must be manually reproduced.

5.3WIDE MODE

Wide mode utilises both the red and yellow banks as a single wide bank thus doubling the number of channel faders. The yellow faders control the low numbered channels and the red faders control the high numbered channels. The yellow master controls the total output.

Y E L L O W B A N K

C H A N N E L S 1 -1 2

1 2 3 4 5 6 7 8 9 1 0 1 1 1 2

 

 

M A S T E R S

A D D /S O L O

O U T P U T

 

 

R E D B A N K

 

R E D Y E L L O W G R A B

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

C H A N N E L S 1 3 -2 4

1 3 1 4 1 5 1 6 1 7 1 8 1 9 2 0 2 1 2 2 2 3 2 4

Simplified diagram of a maXim S in Wide mode.

5.3.1WIDE ADVANTAGE

You have individual access to all of the channels that are available on the maXim. This is most useful when you are RECORDING scenes as you can utilise all channels to create your scenes. (See “Playback Mode” below).

5.3.2WIDE DISADVANTAGE

You do not have a second “preset” bank on which to create the next look.

5.4PLAYBACK MODE

Selecting Playback mode only changes the operation of the red bank. The faders of the red fader bank become Playbacks containing scenes or chases that you have recorded.

YELLOW B ANK

 

CHANNELS 1 - 12

 

 

 

 

 

M ASTERS

 

 

1 2 3 4 5 6 7 8 9 10 11 12

AD D/S O L O

O UTPUT

 

RED B ANK

RE D YELLOW G R AB

 

 

 

 

 

 

 

 

PLAYBACKS 1 - 12

1 2 3 4 5 6 7 8 9 10 11 12

Simplified diagram of a maXim S in Playback mode.

Scenes, stacks and chases can be recorded or edited whilst operating in any modes but scenes and chases can only be played back on the Red bank when it is in Playback mode.

5.4.1 PLAYBACK ADVANTAGE

During rehearsal (in any mode), each lighting look can be created and “recorded” into a Scene, (with its own IN and OUT fade times if required). During the show (in Playback mode), the Playback containing each scene is faded up when required. The maXim remembers all the channels and their levels together with the fade times. You may also use the Red Playbacks to playback chases that you have recorded.

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