16.5 CONTROLLING THE maXim FROM A MIDI
DEVICE ___________________________________ 34
16.6 CONTROLLING A MIDI DEVICE FROM THE
maXim. ____________________________________ 35
17 CAPTURE 36
17.1 OVERVIEW ____________________________ 36
17.2 CONNECTING THE CAPTURE PORT _______ 36
17.3 CAPTURE DEMO SHOWS ________________ 36
17.4 CAPTURE DEMO MODE _________________ 36
17.5 CAPTURE FULL ________________________ 36
18 UTILITIES 37
18.1 USB DISK OPERATIONS _________________ 37
18.2 RESET________________________________ 37
18.3 SETUP MEMU__________________________ 37
18.4 LOCK _________________________________ 37
18.5 PREFERENCES ________________________ 38
18.6 SOFTWARE UPGRADE __________________ 39
18.7 VIDEO ________________________________ 39
18.8 DIAGNOSTICS _________________________ 40
LSC Lighting Systems (Aust) Pty. Ltd
maXim S & M
Operator Manual V3
1 maXim S & M QUICK REFERENCE
1.1 RECORD A SCENE
To record the output as a Scene, press;
[record scene] [f/a] (scene number) (any of the red
bank flash/assign buttons).
1.2 GRAB THE OUTPUT IN GRAB MASTER
To record the output in the Grab master, press;
[record scene] [f/a] (grab master)
1.3 RECORD A CHASE
To record a Chase press;
[record chase] [f/a] (chase number) (any red bank
flash/assign buttons) (or the grab f/a).
Each step of a chase consists of either a previously
recorded scene or a snapshot of the maXim output.
•To add a scene as a step, press;
[f/a] (scene number) (any of the red bank
flash/assign buttons).
•To record a snapshot (of the current maXim
output) as a step, press; [record scene]
Continue to add steps as above.
When all steps have been recorded, complete the
chase by pressing;
[record chase].
1.4 PLAYBACK A SCENE OR CHASE
Select “Playback” mode by pressing;
[mode red bank]
until the “p’back” LED lights.
If necessary, select the page containing the scene or
chase by tapping [page red bank]. Fade up the red
Playback containing the scene or chase and also f ade
up the red master.
1.5 CONTROLLING A SCENE OR CHASE
Use [select] to alter a playback without affecting the
recorded memory.
Press;
[select], [f/a] (playback to control).
Repeatedly press [function] to cycle though the control
parameters. See “Chase Modes” below for details.
When finished, press;
[select].
Use [edit] to permanently change the contents of a
memory. The changes are also seen live on the
playback if the playback fader is up.
Press;
[edit], [page] (optional), [f/a] (memory to edit).
Repeatedly press [function] to cycle though the
parameters
below for details.
When finished, press;
[edit].
Changes are automatically saved.
that you can edit. See “Chase Modes”
1.6 CHASE MODES
To change the settings of a chase, press either;
[select] or [edit] (see above for differences), [f/a]
(Chase number).
To set the SPEED, rotate the EDIT wheel.
To set the FADE between steps, press [function] until
both the “in” & “out” LEDs light, then rotate the EDIT wheel.
To change the MODE or DIRECTION of a chase use
the 3 buttons below the EDIT wheel.
BUTTONS ACTION
[step/stop] STOPS a running chase
then STEPS a stopped
case
[>] (Forward) RUNS A CHASE
FORWARD
[<] (Reverse) RUNS A CHASE
REVERSE
Hold [>] Tap [<]Selects BOUNCE mode[>] or [<]
Hold [step/stop]
Tap [>][>] or [<] RUNS A SINGLE SHOT
Hold [step/stop]
Tap [>]
When finished, press [select] or [edit].
To step a chase press its [f/a] button.
De-selects BOUNCE
mode
Selects SINGLE SHOT
mode
De-selects single shot
mode
1.7 RECORD A STACK
To record a stack, press;
[record stack],
[page] (optional),
[f/a] (stack number) (any red bank f/a buttons).
To add a scene or chase as a step, press;
[page] (optional),
[f/a] (scene or chase number) (any of the red bank f/a
buttons).
To add a snapshot (of the output) as a step, press;
[record scene].
As each step is added, you can repeatedly press
[function] to set the fade IN time, OUT time and LINK
(automatically to next step) time.
Pressing [function] again shows the current step
number and allows you to record the next step.
Continue to record steps as above.
When all steps have been recorded, complete the stack
by pressing;
[record stack].
1.8 PLAYBACK A STACK
To assign a stack to the stack master, press
[assign],
[page] (optional),
[f/a] (stack number),
[stack flash].
Fade up the stack master to reveal the first step.
To crossfade to the next step, press [ >].
To stop a crossfade press [step/stop].
To start a stopped crossfade press [>].
To momentarily start hold [step/stop].
To reverse a stopped crossfade press [<].
To fade back one step, press [<] (reverse).
You may only crossfade back one step but you may
“step” back to any step.
To instantly step a stack in the forward direction, hold
[step/stop], tap [>].
To instantly step a stack in the reverse direction, hold
[step/stop], tap [<].
To randomly select a step HOLD [step/stop] and rotate
the EDIT wheel.
To clear the stack master, press;
[remove], [stack flash], [yes].
LSC Lighting Systems (Aust) Pty. Ltd Page 1
maXim S & M
Operator Manual V3
2 PRODUCT DESCRIPTION
2.1 INTRODUCTION
The maXim–S and maXim-M models are the smaller desks in the extensive maXim family of fader
based lighting controllers. Both models offer manual and memory operation with enough power within to
allow the advanced user to create more complex shows – concurrently running multiple scenes and
sequences and also incorporating a theatrical style cue Stack and In and Out TimeMasters.
On Boardkeyboard for
naming of memories.
Individual Channel
Faders with
associated Flash
buttons.
Inbuilt Screen
for messages and
prompts
Simple recording
and copying
functions.
Extensive
Editing and
Control
functions.
with up to 500 steps.
Red, and Yellow
Masters for overall
Grab Master.
Frees up faders for
creation of next
look.
control.
Red bank has 3 Modes.
Preset (duplicate channels).
Wide (additional channels).
Playback (Playbacks for
Scenes and Chases with
9 Pages of Memory).
maXim M
Separate In and Out
Time Masters .
Theatrical style Stack
The S and M models are very similar, varying only in their number of faders and memories. At any point
in this manual where the model affects the specification, the text will describe the maXim S followed by
the maXimM in brackets.
For example; “The Yellow bank has faders for channels 1 to 12 (24)”.
2.2 FEATURES
The maXim incorporates the following features;
• Manual faders for all channels with associated Flash buttons.
• “Preset”, “Wide” and “Playback” modes of operation.
• 9 pages of non volatile memory.
• Separate In (up) and Out (down) fade times (0 to 999 seconds).
• Scene Fade Times can be derived from the Time Faders or from Memory.
• Electronic labelling of all scenes, chases, stacks and stack steps.
• Fully proportional Softpatch.
• Flash level control, with associated Add or Solo mode button.
• Page freeze retains active output when pages or modes are changed.
• User prompts appear on the display and active buttons flash to make operations simple.
• Different languages are available.
• Optional Multi display SVGA colour video output.
• Fully Isolated DMX512/1990 output signal.
• Power supply is auto selecting, 90−260 volts, 47/63Hz.
Page 2
LSC Lighting Systems (Aust) Pty. Ltd
maXim S & M Product Description
Operator Manual V3
2.3 SPECIFICATIONS
Model S M
Fader Channels
12 24
(Preset Mode)
Fader Channels
24 48
(Wide Mode)
Playbacks
12 24
2.5 CARING FOR YOUR MAXIM
The maXim is manufactured from quality
components and will give many years of service if
you take some basic precautions.
• Do not allow any liquids or foreign objects to
(Playback Mode)
Pages of Playback
9 9
memory
Grab Master 1 1
Maximum number
of Scenes
Maximum Fade times
108 216
>16 >16
• Do not apply excessive force to any of the
(minutes)
Maximum number
of Chases
108 216
• When connecting any devices to the maXim,
Steps per chase 250 250
Chase speed
0-999 0-999
(Beats Per Minute)
Global Speed Control Yes Yes
“SyncoBEAT”
Yes Yes
• If your maXim is to be used "on the road", you
Learn the beat
STL Chase Step Yes Yes
Maximum number
of Stacks
109 217
• When your maXim is not in use, cover the
Steps per Stack 500 500
DMX512 Output
512 512
• If the surface of your maXim becomes soiled,
Channels
Video output
Option Option
SVGA Colour
USB connectors Option Option
MIDI In, Out and Thru Option Option
15” Halogen
Areas are provided below the faders for you to
write identifying labels. To prevent permanent
marking of your maXim, LSC recommends that
you place strips of “write on” tape in these areas.
2.7 TERMINOLOGY
Certain button stroke terminology is used
throughout this manual to describe the particular
operations being undertaken.
enter the maXim. If any liquids are spilt onto
the maXim, the inside should be cleaned and
dried as soon as possible. Only suitably
qualified personnel should remove the covers
and perform any such maintenance.
controls. Spare parts and service are available
from your LSC agent, but prevention is better
than cure.
make sure that all connections are correct
before switching on the power. If any doubt
exists, obtain the assistance of qualified
personnel.
should use the optional flight case to protect it.
Transport the maXim with all faders in the fully
down position. This gives the faders maximum
protection from probable damage.
upper surface with the optional dust cover.
clean it with a damp cloth. Do not use any
powerful solvents. An alcohol swab may be
used to remove any gum from labelling tape.
2.4 OPTIONS
The following options are available.
• MAX/V
Video and USB connection add-on
pack.
•MIDI
Musical Instrument Digital Interface
•“Capture” lighting simulation software
with “dongle” built into the maXim.
•MAXLITE
15” Gooseneck desk light.
•Dustcover
Sizes available for all models.
•Flight case
Custom flight cases for all models are
available to house the maXim, 12V
gooseneck lamps, manual and power
lead.
LSC Lighting Systems (Aust) Pty. Ltd Page 3
Any text enclosed in these symbols [ ], refers to
when that particular button needs to be pressed.
For example; Press [record scene], means to
press the record scene button.
Flash/assign buttons are often abbreviated to [f/a].
If the button to be pressed is a Flash/Assign
button (of which there are many) then it will be
identified by naming it as follows;
[f/a] (Name).
Any information that appears on the LED display
is printed in “quotes”.
See also the “TERMINOLOGY” section for
definitions of the terms used in this manual.
2.8 SECONDARY FUNCTIONS
Some f/a buttons have secondary functions that
are activated by holding down the [function]
Product Description maXim S & M
Operator Manual V3
button and tapping an [f/a] button. These
secondary functions are printed on the front panel
below their f/a buttons.
Some flash buttons have hidden secondary functions that are activated by holding down the
[function] button and tapping the [ok] button.
These secondary functions are not labelled but
are described in the “Diagnostics” section of the
“UTILITIES” section.
The buttons below the EDIT wheel have
secondary functions in that they are used to
answer either “Yes”, “No” or “OK” to questions
that appear on the display when you are
performing certain actions. They are typically used
to confirm or abort the action that you have
selected.
2.9 SOFTWARE
LSC has a policy of continuous improvement of its
products. As the maXim is a computerised
lighting desk, its software is subject to this policy
as new features are added and existing features
improved.
The software version of your maXim is
momentarily displayed on the LED display when
the maXim is switched on. The latest version can
be downloaded from the maXim forum.
Whilst every care is taken in the preparation of
this manual, LSC takes no responsibility for any
errors or omissions.
2.10 NEW FEATURES IN VERSION 2
SOFTWARE
2.10.1 Global Chase Speed
It is now possible to take Global control of all
running chases at one time.
See “GLOBAL SPEED CONTROL” in the
“CHASE” section for details.
2.10.2 Chase Control
The [f/a] button of the chase playback can be
used to manually step the chase. This works best
if the chase speed is set to 0.
If a chase is in “one shot” mode, the [f/a] button of
a chase playback can be used to trigger a one
shot.
2.10.3 Sound To Light
The STL operation has been enhanced and
improved.
See the “STL” section for details.
SyncoBEAT is a ‘Tap To The Beat’ feature to
control chase stepping. See the “SyncoBEAT
MODE” section for details.
You can now instantly jump to any step in a stack.
HOLD [step/stop] and rotate the EDIT wheel.
The display shows the step numbers and a + or –
sign before the number shows if the selected step
is after (+) or before (-) the current (no sign) step.
When the desired step number is shown, release
[stop/step] and the stack instantly jumps to that
step.
When a STACK is stepped, the display
momentarily shows the step number. Version 2
allows you to momentarily see the step number
again by holding down [stop/step] (stack master).
To continuously see the step number on the
display press [select], [stack flash]. To turn off
the display press [select].
The optional video 3 display now shows a
percentage countdown of the link time (if the step
has a link time) to show how much of the link time
(to the next step) has expired.
When recording a STACK, it is possible to enter a
range of memories (scenes or chases). Any
memory in the selected range that is empty or
contains a stack will be ignored.
When a scene is selected for editing;
[edit], [f/a] (scene number),
simply pressing a channel [f/a] will automatically
select that channel/fixture for level editing. The
[function] button does not need to be pressed.
When a playback is altered via [select], it is now
possible to reload its original memory by pressing
[copy], [f/a], (to same) [f/a
The [select] function automatically “pins” and
reveals a video display of the selected playback .
Files on disk are sorted alphabetically
Dimmers on the yellow faders can be named with
the names appearing on video 1.
The Video 3 window is now persistent, so it
remains on display even if no stack is loaded.
There is now a Link ‘percentage completed’
display in the Video 3 window, to show how long
before the Link is performed.
In diagnostic mode, you can select a video
window to show error codes. In the event of any
2.10.4 SYNCOBEAT
2.10.5 Stack Step Random Selection
2.10.6 Stack Step Display
2.10.7 Stack Recording
2.10.8 Scene Edit
2.10.9 SELECT
].
2.10.10 Minor Changes
2.10.11 Diagnostics error code report.
Page 4
LSC Lighting Systems (Aust) Pty. Ltd
maXim S & M Product Description
Operator Manual V3
problems, these codes can be reported to LSC to
assist in problem solving.
2.11 NEW FEATURES IN VERSION 3
SOFTWARE
2.11.1 USB Connectors
The floppy disk drive has been replaced by two
USB “A” (Universal Serial Bus) connectors and
one USB “B” connector.
Top
USB A
USB B
Bottom
USB A
The top USB “A” connector can be used for
connecting USB “flash disk” memory devic es and
thus replaces all of the functions previously
performed by the Floppy Disk Drive.
The bottom USB “A” connector is not used in the
maXim S and M models.
The USB “B” connector is labelled “Capture” and
is used to connect the maXim to a computer
running “Capture” software. “Capture” is a lighting
simulation program that allows you to see a virtual
stage and lights on your computer with the lights
controlled by your maXim.
See the separate section on “Capture” for details.
2.11.2 MIDI
MIDI (Musical Instrument Digital Interface) is an
international standard for data communication
between musical instruments, computers and
other equipment such as lighting desks.
The maXim S and M models offer MIDI as an
option and so the possibility exists to either control
lighting channels from a MIDI keyboard or a
computer with a MIDI output and suitable
sequencing software or to control a MIDI device
from the maXim.
Three MIDI connectors are provided on the rear of
the maXim.
LSC Lighting Systems (Aust) Pty. Ltd Page 5
maXim S & M)
p
Operator Manual V3
3 GETTING CONNECTED
3.1 POWER INPUT
An IEC mains input socket is located on the rear
panel and a POWER switch is beside the power
input. The maXim has a universal power supply
that will operate on voltages between 90 volts and
260 volts with a frequency range from 47 to 63
Hz.
Power Switch
Fuse Holder
3.2 DMX DIGITAL OUTPUT (DMX 512)
The maXimS and M models have a single
DMX512 output connector located on the rear
panel. Connect a DMX data cable from the
DMX512 output of the maXim to the DMX512
input of your equipment (dimmers, moving fixtures
etc) and set the required DMX slot address on
your equipment.
Note: DMX512A together with some typical
setups and address settings are described in
the “DMX-512”section.
Power Supply Reset
Audio Input
maXim will commence operating in exactly the
same state that it was in when it was last switched
off. All the scenes, stacks, chases, patches etc
will be as they were.
3.5 SWITCHING OFF
The maXim has an inbuilt back up power supply.
When the power is switched off (or there is an
unexpected blackout), you will hear a click
followed a few seconds later by another click. The
maXim keeps operating on its own power supply
until the second click is heard. During this time all
memories are automatically saved to non volatile
storage.
NOTE: In the event of a short loss of mains
power (a “brown out”) the maXim will continue
to operate for a few seconds due to the
storage capacity of its internal power supply.
3.6 POWER SUPPLY RESET
In the unlikely event that your maXim does not
shut down after the second click you can force it
to do so by momentarily pressing the power supply reset switch. Remove the power then
insert a small insulated pointer into the small hole
to the left of the “DMX UNIVERSE 1” connector.
3.7 FUSE
A 0.5Amp slow blow fuse is located in a slide out
tray beside the mains input socket.
Should the fuse blow, remove the mains lead and
slide out the fuse tray. Pop out the blown fuse and
replace it with a 0.5 Amp slow blow fuse. A spare fuse is provided in the slide out fuse tray. Replace
the spare fuse if you use it.
DMX Universe 1 Desk Lam
3.3 VIDEO MONITOR
If your maXim is fitted with the optional VGA
output, connect a SVGA (or better) computer
monitor to the 15 pin VIDEO connector on the rear
of the maXim. See “VIDEO” in the “UTILITIES”
section for more details.
3.4 SWITCHING ON
At this point, with the mains power and DMX
connected, the maXim is ready to be operated.
Simply switch on the “POWER” switch located
near the mains input connector on the rear of the
maXim.
The maXim will commence its start up procedure.
After briefly displaying the opening message, the
Page 6
3.8 AUDIO INPUT
The audio input is used for “Sound To Light”
effects. See the “STL” section for details.
3.9 DESK LAMP
A goose-neck desk lamp may be connected to
this socket. The socket provides both power and
mounting for the lamp. There is an internal selfresetting thermal fuse for the power to the lamp.
3.10 USB CONNECTORS (OPTIONAL)
You can plug a USB “flash disk” memory device
into the top USB connector for the external
storage of your maXim shows and also for
software upgrades. The bottom USB is not used
on S and maXim models.
3.11 CAPTURE
(OPTIONAL)
Capture is a programme
that lets you simulate your lighting shows on a
computer. See the separate “Capture” section for
details.
LSC Lighting Systems (Aust) Pty. Ltd
maXim S & M
Operator Manual V3
4
FRONT PANEL TOUR
The diagram below shows a maXim M. The maXim S is similar but has fewer red and yellow faders.
4.1
4.6
4.4
4.6
4.114.5 4.2
4.1 YELLOW BANK FADERS
Control the levels of channels 1 to 12 (24)
respectively.
4.2 YELLOW BANK MASTER
• Controls the overall level of the Yellow bank
faders.
• In WIDE mode, it controls the overall level of
the single wide preset consisting of the Yellow
bank faders and the Red bank faders.
4.3 MODE RED BANK BUTTON
Selects the current function for the RED bank
faders. The choices are;
• preset.
• wide.
• p'back (playback).
4.4 RED BANK FADERS
The Red bank of faders has different functions
depending upon the current “MODE” as selected
by the mode red bank button.
• PRESET mode. The Red bank of faders
control the levels of channels 1 to 12 (24). A
duplicate of the Yellow bank.
• WIDE mode. The Red bank of faders control
the levels of channels 13 (25) to 24 (48).
• PLAYBACK mode. The Red bank of faders
become PLAYBACKS. Each Playback can
control the level of a recorded Scene or Chase
(or it may be empty). There are 9 pages of
memory for the red playbacks and the function
of each playback depends upon the contents
of the currently selected red page. You
determine what each page contains when you
record (or copy) scenes, chases or stacks into
them. Although stacks can be recorded on the
4.3
4.7
4.9
4.12
4.10
4.8 4.13
red bank (stored in red bank memory), they
can only be played back by copying them to
the stack master.
4.5 RED MASTER
• In PRESET mode, it controls the overall level
of the Red bank.
• In WIDE mode it has no function.
• In PLAYBACK mode it controls the overall
level of the Red Playbacks (Scenes or
Chases).
4.6 FLASH ASSIGN F/A BUTTONS
Below each fader in the fader section is a
FLASH/ASSIGN button with an integral red
indicator LED.
As their name implies, these are multi purpose
buttons.
They may be used to:
• FLASH (or bump) the contents of their
particular fader, be it a channel, chase or a
scene. (See also FLASH level and ADD/SOLO
button below).
• Provide a NUMERIC SELECTION function.
When the “number” of a channel, scene, stack,
chase, etc needs to be entered, the
appropriate Flash/Assign button “number” is
pressed. To assist you in making a selection,
valid buttons will flash when an entry is
required.
• In conjunction with the FUNCTION button,
select various secondary functions such as
PATCH, SETUP, etc as indicated below the
f/a buttons.
• Provide alphanumeric entry when typing
names.
LSC Lighting Systems (Aust) Pty. Ltd Page 7
Front Panel Tour maXim S & M
Operator Manual V3
BUTTON NUMBERING
Between each fader in the Yellow bank and its
associated f/a button is a number that indicates
the channel that the fader and f/a button control.
(Letters of the alphabet are also printed and are
used when entering names).
Between each fader in the Red bank and its
associated f/a button are two numbers;
• The LARGER font indicates the channel
number of the fader and f/a button when in
PRESET mode.
• The
SMALLER font indicates the channel
number of the fader and f/a button when in
WIDE mode.
• The LARGER font also indicates the number
of any SCENE, STACK or CHASE that you
can record in that memory location.
• The
SMALLER font also indicates channel
numbers when editing scenes or chase or
stack steps, when viewing channel levels on
the f/a button LED indicators (refer below) or
when patching.
LED INDICATORS
The LED indicators in each f/a button are also
multi-purpose. They can act as;
1. Channel Level indicators
The brightness of each LED indicator is
proportional to the level of its channel.
• In normal operation, they indicate the
level of their particular channel at the
output of the maXim.
• In edit mode they indicate the level of
SCENE button, it performs the “GRAB” function,
or selects the grab master when required for other
various functions. The brightness of its LED
indicator shows the level of the Grab master at the
output of the maXim. It also will flash slowly whilst
a timed fade is in progress.
4.10 IN AND OUT TIME FADERS
Control the IN and OUT fade times of the masters.
They may also be individually assigned to control
the IN or OUT fade times of any scene or step of
a stack. The current time setting of each fader is
shown on the display when its fader is moved or
presses of the FUNCTION button will toggle
through the two time settings.
4.11 FLASH LEVEL CONTROL
Sets the level to which any Channels, Playbacks,
or Masters will be flashed when their respective
Flash/Assign button is pressed.
4.12 ADD/SOLO BUTTON
Toggles the Add/Solo mode between “Add” and
“Solo” as shown by a red indicator in the Add/Solo
button which flashes in SOLO mode.
• In ADD mode, when a FLASH/ASSIGN button
is pressed, the channels that are being flashed
will come on (at the level of the FLASH level
master), and normal output is not affected.
• In SOLO mode, when a FLASH/ASSIGN
button is pressed, the channels that are being
flashed will come on (at the level of the FLASH
level master), and the normal output of the
maXim will be blacked out, leaving only the
channels that are being flashed on stage.
their particular channel in the Scene,
Grab or Step of a Chase or Stack that is
being edited.
Note: Multiple Flash/Assign buttons may be
pressed at the one time.
2. Valid entry button indicators:
When you are required to make a numeric entry
or Secondary Function selection, only valid
buttons will be active and their LED indicators will
light to indicate to you that an entry is required.
3. Fade in progress indicators:
The indicator for each Playback flashes slowly
whilst a timed fade is in progress.
4.7 MASTERS FLASH BUTTONS
Used to FLASH (bump) the contents of their
particular master. (See also FLASH level and
ADD/SOLO button below). The brightness of their
LED indicators shows the level of the master at
the output of the maXim. It also will flash slowly
whilst a timed fade is in progress.
4.8 GRAB MASTER
Controls the overall level of the contents of the
Grab master. This may be a Grab, a Scene or a
Chase. The Grab master can also be used as a
memory location for a stack.
4.9 GRAB F/A BUTTON
Flash's (or bumps) the contents of the Grab
master. (See also FLASH level and ADD/SOLO
4.13 PAGE RED BANK BUTTON AND
DISPLAY
• In PLAYBACK mode it is used to select the
current page (1 to 9) of red memory that is
loaded into the red bank of playbacks.
• When recording, editing or copying scenes,
stacks or chases, it is used to select the
required red page (1 to 9) for the scene, stack
or chase.
Repeated presses of the Page button will step
through the pages.
To directlyselect a page;
Hold [page] then quickly tap [f/a] (red 1 to 9).
The displays beside the “page red bank” button
shows the red page number.
Hint: The maXim can show the types of object
recorded in each page. If you press and hold
[page], playback flash/assign buttons
containing Scenes will light, playbacks
containing Chases flash quickly, playbacks
containing Stacks flash slowly and empty
playbacks are not lit. The contents of all pages
are also shown on the optional video screen.
button below). In conjunction with the RECORD
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LSC Lighting Systems (Aust) Pty. Ltd
maXim S & M Front Panel Tour
Operator Manual V3
4.17
4.16
• FLASH (bump) the contents of the Stack
Master. (See also FLASH level and
ADD/SOLO button).
4.15
4.18
The brightness of its LED shows the level of the
master at the output of the maXim.
4.16 > (STACK)
It starts a crossfade from the current step to the
next step. In conjunction with the step/stop button
4.14
(below) it steps (snaps) a stack in the forward
direction.
4.14 STACK MASTER
It controls the overall level of the Stack Playback.
4.15 STACK FLASH
It is a multi purpose button and can be used to;
• Select the Stack Master when assigning,
editing or copying a stack.
4.20
4.21
4.19
4.17 < (STACK)
It starts a crossfade from the current step to the
previous step. Only one reverse crossfade is
allowed. In conjunction with the step/stop button
(below) it steps (snaps) a stack in the reverse
direction.
4.18 STOP/STEP (STACK)
It stops a crossfade. It momentarily runs a stopped
crossfade when held down. In conjunction with the >
and < buttons it steps (snaps) a stack in the either
direction. In conjunction with the EDIT wheel, it allows
you to instantly jump to any step.
4.22
4.23
4.3
4.29
4.30
4.24
4.25 4.26 4.274.28
4.31 4.33 4.32
4.19 DOT MATRIX DISPLAY AND LEDS
The display is used to scroll messages and
prompts and to show names and numbers. The
small labelled LEDS beside the display are used
to define the numbers shown on it. For example;
• If the CHAN LED is lit, then the number
displayed is a channel number.
• If the LEVEL LED is lit, then the number
displayed is a channel level.
Comprehensive information (including these
4.20 RECORD SCENE BUTTON
Used to select RECORD SCENE mode or to
record a snapshot of the output of the maXim as
a step in a stack or a chase or into the Grab
master.
4.21 RECORD CHASE BUTTON
Used to select RECORD CHASE mode and to
complete the recording of a chase when all the
desired steps have been added.
messages) are also shown on the optional video
output.
LSC Lighting Systems (Aust) Pty. Ltd Page 9
Front Panel Tour maXim S & M
Operator Manual V3
4.22 RECORD STACK BUTTON
Used to select RECORD STACK mode and to
complete the recording of a stack when all the
desired steps have been added.
4.23 ASSIGN COPY BUTTON
Used to:
• Assign a stack to the stack master.
• Copy scenes, chases or stacks from one
memory location to another.
•Copy scenes, chases or stacks to or from
the Grab master.
•Copy a Snapshot from the Grab master to
a memory.
4.24 SELECT BUTTON
Used to take control of a playback. The recorded
memory is not changed, only the way that it is
currently being played back.
Press [select] [f/a] (playback to control).
Repeatedly press [function] to cycle though the
parameters that you can control as indicated by
the LEDs beside the display.
When finished, press [select] again to de-select it.
The changes that you have made are retained in
the Playback until such time as the scene or
chase is replaced on that Playback (by changing
changed as indicated on the LEDs above the
function button.
• After pressing [select], [f/a], pressing
[function] steps through the various
parameters that can be changed on the
selected playback
• It accesses the secondary functions such as
reset, (USB) disk or patch etc as indicated
below the yellow and red bank [
f/a] buttons.
To perform secondary functions;
HOLD [function] tap [f/a] (secondary function
as printed below red and yellow bank “f/a”
buttons).
4.29 EDIT WHEEL
Continuously rotatable in either direction and can
be used to:
• Set fade and link times plus chase speed and
crossfade when recording or editing.
• Adjust the level of channels when editing.
• Adjust Sound To Light parameters.
• Select DMX address numbers when patching.
• Select characters for names.
• Scroll the V1 or V2 optional video displays.
4.30 EDIT WHEEL INDICATOR
Lights when the EDIT Wheel is active.
pages or mode).
To restore the original memory to the playback
press [copy], [f/a] to the same [f/a].
“Select” is most useful for making one off changes
during a performance or for experimenting with
changes without affecting the memory.
4.25 EDIT BUTTON
When pressed, it selects Edit mode. You may
then choose to Edit any Scene, Chase, Stack, the
contents of the Grab master or the Patch (if
previously selected via the function button).
4.26 REMOVE BUTTON
Used to:
• Remove the contents of the Stack and Grab.
• Delete memories, patches or steps of stacks or
chases.
• Remove characters from names.
4.27 ADD BUTTON
Used to:
• Insert steps in a stack or chase when editing.
• Add a 1 to 1 patch
• Insert spaces in names
4.31 > (YES) BUTTON
• Runs a selected or edited chase in the
FORWARD direction.
• Steps a stack forward when editing.
• Increments through the DMX address numbers
when patching.
• Answers “YES” to a request from the maXim.
4.32 < (NO) BUTTON
• Runs a selected or edited chase in the
REVERSE direction.
• Steps a stack backwards when editing.
• Decrements through the DMX address
numbers when patching.
• Answers “NO” to a request from the maXim.
4.33 STEP STOP (OK) BUTTON
•Used to STOP a selected or edited chase or
STEP a stopped chase.
• Answers “ok” to a request from the maXim.
Note: Combinations of buttons 35, 36 and 37
are used to set and control various chase
modes such as bounce and single shot. See
the “CHASE” section for details.
4.28 FUNCTION BUTTON
• When pressed during normal operations, it
causes the display to momentarily show the
current time “IN” or “OUT” settings of the time
faders, whilst it is held down. Subsequent
presses will toggle between the two time
settings.
• When editing, pressing [function] steps
through the various parameters that can be
Page 10
LSC Lighting Systems (Aust) Pty. Ltd
maXim S & M
Operator Manual V3
5 MODES OF OPERATION
5.1 OVERVIEW
The maXim has several banks of faders.
• The Yellow bank always controls the levels of
channels/fixtures 1 to 12 (24).
• The Red bank has different functions as
selected by the “mode red bank” button.
•PRESET mode. The Red bank controls the
levels of channels 1 to 12 (24). (A
duplicate of the Yellow bank).
•WIDE mode. The Red bank controls the
levels of channels 13 (25) to 24 (48). (An
extension of the Yellow bank providing
double the number of channel faders).
•PLAYBACK mode. The Red bank faders
become PLAYBACKS and control the
levels of recorded Scenes or Chases.
You may freely change red modes at any time
during your operation of the maXim and the
current red mode is always shown by the “LED”
MODE indicators.
Each mode has its particular advantage for
different types of operations.
5.2 PRESET MODE
1 2 3 4 5 6 7 8 9 10 11 12
1 2 3 4 5 6 7 8 9 10 11 12
YELLOW BANK
CHANNELS 1-12
RED BANK
CHANNELS 1-12
RED
MASTERS
YELLOW
ADD/SOLO
OUTPUT
5.3 WIDE MODE
Wide mode utilises both the red and yellow banks
as a single wide bank thus doubling the number of
channel faders. The yellow faders control the low
numbered channels and the red faders control the
high numbered channels. The yellow master
controls the total output.
1
13 14 15 16 17 18 19 20 21 22 23 24
YELLOW BANK
CHANNELS 1-12
2 3 456
CHA NNE LS 13-24
7 8 9 10 11 12
RED BANK
RED
MASTERS
YELLOW
GRAB
ADD/SOLO
Simplified diagram of a maXim S in Wide mode.
OUTPUT
5.3.1 WIDE ADVANTAGE
You have individual access to all of the channels
that are available on the maXim. This is most
useful when you are RECORDING scenes as you
can utilise all channels to create your scenes.
(See “Playback Mode” below).
5.3.2 WIDE DISADVANTAGE
You do not have a second “preset” bank on which
to create the next look.
5.4 PLAYBACK MODE
Selecting Playback mode only changes the
operation of the red bank. The faders of the red
fader bank become Playbacks containing scenes
or chases that you have recorded.
YELLOW BANK
Simplified diagram of a maXim S in PRESET mode.
You can create a lighting look by fading up your
required channels on one of the colour coded
banks and fading up the same colour master. By
keeping the other master faded down, another
look can be preset on the duplicate set of channel
faders without the channels being revealed on
stage. The new look is revealed by fading up its
master whilst the first look is faded down with its
master. The next look may now be “preset” on the
bank that has just been faded down. The fade
times of the masters are set by the IN and OUT
time faders.
5.2.1 PRESET ADVANTAGE
This simple mode of operating is most useful in
unrehearsed situations where the next “look”
needs to be created “on the fly”. The channel
faders provide instant “hands on”.
5.2.2 PRESET DISADVANTAGE
Only half of the possible maXim channels can be
intensity controlled by dedicated faders and any
look that needs to be used at a later time must be
manually reproduced.
CHANNELS 1 - 12
1 2 3 4 5 6 7 8 9 10 11 12
1 2 3 4 5 6 7 8 9 10 11 12
RED BANK
PLAYBACKS 1 - 12
RED
MASTERS
YELLOW
GRAB
ADD/SOLO
OUTPUT
Simplified diagram of a maXim S in Playback mode.
Scenes, stacks and chases can be recorded or
edited whilst operating in any modes but scenes
and chases can only be played back on the Red
bank when it is in Playback mode.
5.4.1 PLAYBACK ADVANTAGE
During rehearsal (in any mode), each lighting look
can be created and “recorded” into a Scene, (with
its own IN and OUT fade times if required). During
the show (in Playback mode), the Playback
containing each scene is faded up when required.
The maXim remembers all the channels and their
levels together with the fade times. You may also
use the Red Playbacks to playback chases that
you have recorded.
LSC Lighting Systems (Aust) Pty. Ltd Page 11
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