LSC Lighting CLARITY LX User Manual

Desktop (MAC/PC)
LX300
LX600
LX900
LSC Lighting Systems (Aust) Pty. Ltd.
ABN 21 090 801 675
65-67 Discovery Road Dandenong South, Vic. Australia
Tel: +61 3 9702 8000 Fax:+61 3 9702 8466
email: info@lsclighting.com web: www.lsclighting.com
CLARITY
Lighting and Media Control
LX-Series & Desktop
OPERATOR MANUAL
Covering software Version 2.3
Document number: LX-T01U-A4
February 2015
DISCLAIMER
Both LSC Lighting Systems (Aust) Pty. Ltd. and OpenClear Pty. Ltd. have a corporate policy of continuous improvement, covering areas such as product design and documentation. To achieve this goal, we undertake to release software updates for all products on a regular basis. In light of this policy, some detail contained in this manual may not match the exact operation of your product. Information contained in this manual is subject to change without notice.
In any event, neither LSC Lighting Systems (Aust) Pty. Ltd. nor OpenClear Pty. Ltd. can be held liable for any direct, indirect, special, incidental, or consequential damages or loss whatsoever (including, without limitation, damages for loss of profits, business interruption, or other pecuniary loss) arising out the use or the inability to use this product for its intended purpose as expressed by the manufacturer and in conjunction with this operating manual.
Servicing of this product is recommended to be carried out by LSC Lighting Systems (Aust) Pty. Ltd. or its authorized service agents. No liability will be accepted whatsoever for any loss or damage caused by service, maintenance or repair by unauthorized personnel. In addition servicing by unauthorized personnel may void your warranty.
LSC Lighting Systems’ products must only be used for the purpose for which they were intended.
Clarity LX products are manufactured in Australia.
Clarity
Contents
Operator Manual
Contents
1 Latest Features 1
1.1 Overview _________________________ 1
1.2 Version 2.3 ________________________ 1
1.2.1 Timeline __________________________ 1
1.2.2 Merge ____________________________ 1
1.2.3 OSC Control _______________________ 1
1.2.4 Minor Changes _____________________ 1
2 Introduction/Models 2
2.1 Overview _________________________ 2
2.2 Desktop Version ____________________ 2
2.3 Console Models ____________________ 2
2.4 Common Features __________________ 2
2.5 Help _____________________________ 3
3 Desktop (PC or MAC) Clarity 4
3.1 Overview _________________________ 4
3.1.1 Software __________________________ 4
3.2 Installing Clarity on a PC _____________ 4
3.3 Installing Clarity on a Mac ____________ 6
3.3.1 HASP Installation for Mac _____________ 6
3.4 HASP Diagnostics ___________________ 6
3.5 VX/QX device driver (Windows & Mac) __ 6
3.5.1 Windows 64 bit Device Driver. _________ 7
3.6 Demo Mode _______________________ 8
3.7 Desktop DMX Output ________________ 8
3.8 Desktop ArtNet and sACN Output ______ 9
3.9 VX10 Playback Wing ________________ 9
3.10 VX20 Programming & Playback Wing ___ 9
3.10.1 USB Indicator _____________________ 10
3.10.2 DMX Indicators ____________________ 10
3.10.3 Desklamp ________________________ 10
3.10.4 Kensington Lock Slot ________________ 10
3.10.5 USB Slot _________________________ 10
3.11 Starting Clarity ____________________ 10
3.12 Loading a Show ___________________ 10
3.12.1 Show Tab ________________________ 11
3.13 Modes Of Operation ________________ 11
3.13.1 Console Window ___________________ 13
3.14 Basic Desktop Operation ____________ 15
3.15 Patching _________________________ 16
3.16 Programming _____________________ 17
3.16.1 Attribute Controls __________________ 17
3.16.2 Attribute Quick Menus _______________ 18
3.16.3 Universal Controller_________________ 18
3.16.4 Creating a Lighting Look _____________ 18
3.17 Playback _________________________ 19
3.17.1 Control Booth _____________________ 19
3.17.2 Adding a Virtual VX Wing ____________ 19
3.17.3 Selecting a Virtual VX Wing __________ 19
3.18 Adding a Cue-list to a VX Wing _______ 20
3.19 Wing Playback Pages _______________ 20
3.19.1 Locking a Playback _________________ 21
3.19.2 Page Bookmarks ___________________ 21
3.19.3 Managing VX Pages _________________ 21
3.20 Wing Playbacks ___________________ 21
3.21 Wing Group Masters _______________ 22
3.22 Extended Wing Controls _____________ 23
3.23 Programming with the VX20 Wing _____ 25
3.23.1 Trackball _________________________ 25
3.23.2 Programmer Buttons ________________ 25
3.23.3 VX20 Soft Menus ___________________ 26
3.24 External Control Inputs _____________ 27
3.25 VX20 MIDI _______________________ 27
3.26 Desklamp Intensity _________________ 28
3.27 Free Mode ________________________ 28
4 LX Consoles 29
4.1 Overview _________________________ 29
4.2 VX wings _________________________ 29
5 LX300 Console 30
5.1 Overview _________________________ 30
5.2 LX300 Rear Panel __________________ 30
5.2.1 Power Input and Mains Switch _________ 31
5.2.2 DMX Outputs ______________________ 31
5.2.3 Ethernet __________________________ 31
5.2.4 DVI Video Out _____________________ 31
5.2.5 USB _____________________________ 31
5.2.6 MIDI _____________________________ 31
5.2.7 Audio In/Out ______________________ 31
5.2.8 LED Desk Lamps ___________________ 31
5.2.9 External Inputs ____________________ 31
5.2.10 Reset ____________________________ 32
5.4 LX300 Front Panel __________________ 33
5.4.1 LX300 Playbacks ___________________ 33
6 LX600 Console 35
6.1 Overview _________________________ 35
6.2 LX600 Rear Panel __________________ 36
6.2.1 Power Input and Mains Switch _________ 36
6.2.2 Mains Outputs _____________________ 36
6.2.3 DMX Outputs ______________________ 36
6.2.4 Ethernet __________________________ 36
6.2.5 DVI Video Out _____________________ 36
6.2.6 USB _____________________________ 37
6.2.7 MIDI _____________________________ 37
6.2.8 SPMTE Timecode ___________________ 37
6.2.9 Audio In/Out ______________________ 37
6.2.10 LED Desk Lamps ___________________ 37
6.2.11 External Inputs ____________________ 37
6.2.12 Reset ____________________________ 37
6.4 LX600 Front Panel __________________ 38
7 LX900 Console 39
7.1 Overview _________________________ 39
7.2 LX900 Rear Panel __________________ 39
7.2.1 Power Input and Mains Switch _________ 40
7.2.2 Mains Outputs _____________________ 40
7.2.3 DMX Outputs ______________________ 40
7.2.4 DMX Input ________________________ 40
7.2.5 Ethernet __________________________ 40
7.2.6 DVI Video Out _____________________ 40
7.2.7 USB _____________________________ 40
7.2.8 MIDI _____________________________ 40
7.2.9 SPMTE Timecode ___________________ 40
7.2.10 Audio In/Out ______________________ 40
7.2.11 LED Desk Lamps ___________________ 41
7.2.12 External Inputs ____________________ 41
7.2.13 Reset ____________________________ 41
7.4 LX900 Front Panel __________________ 42
7.5 LX900 Split Cross Fade ______________ 43
7.6 In and Out faders __________________ 44
8 LX Console Controls 45
8.1 Overview _________________________ 45
8.2 Power Switches ____________________ 45
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8.3 Grand Master _____________________ 45
8.4 Encoder Wheel Touch Screen _________ 45
8.4.1 Trackpad Mode ____________________ 46
8.5 Encoder Wheels and Buttons _________ 47
8.5.1 Rig _____________________________ 48
8.5.2 Universal _________________________ 49
8.5.3 Direct ___________________________ 50
8.5.4 Expand __________________________ 50
8.5.5 Virtual Wheels _____________________ 51
8.5.6 Menu ____________________________ 51
8.5.7 Graphical ________________________ 52
8.5.8 Timing ___________________________ 53
8.5.9 Dynamics ________________________ 53
8.5.10 Matrix ___________________________ 53
8.5.11 Media ___________________________ 53
8.5.12 Palettes __________________________ 54
8.5.13 More… ___________________________ 54
8.5.1 Intensities ________________________ 54
8.5.2 Timeline _________________________ 54
8.6 Keypad and Command Centre ________ 55
8.6.1 User Buttons ______________________ 55
8.6.2 Intensity Wheel ___________________ 55
8.6.3 Numeric Keypad ___________________ 55
8.6.4 Command Centre __________________ 55
8.6.5 Command Centre User Pages _________ 56
8.6.6 Command Buttons _________________ 57
8.7 Playbacks ________________________ 58
8.7.1 LX300 Button Playbacks _____________ 58
8.7.2 Fader Playbacks ___________________ 59
8.7.3 Assign a Cuelist to a Playback ________ 59
8.7.4 Edit Button _______________________ 59
8.7.5 Release Button ____________________ 60
8.7.6 Function Button. ___________________ 60
8.7.7 Playback Controls __________________ 61
8.7.8 Playback Touch Screens _____________ 61
8.7.9 Assign or Clear a Playback ___________ 61
8.7.10 Configuring a Playback ______________ 62
8.7.11 Playback Pages ____________________ 62
8.7.12 Locking a Playback _________________ 63
8.7.13 Managing Pages ___________________ 63
8.7.14 Page Bookmarks ___________________ 64
8.7.15 Page Groups ______________________ 65
8.7.16 Extended Playback Controls __________ 65
8.7.17 Clearing a Playback ________________ 67
8.7.18 Group Masters ____________________ 67
8.7.19 Fader Contents Indicator ____________ 68
8.8 Action Buttons ____________________ 68
8.8.1 Action Button Pages ________________ 69
8.8.2 Assigning an Action Button ___________ 69
8.8.3 Release a Cuelist on an Action Button __ 70
8.8.4 Release all Cuelists on a Page of Action Buttons 70
8.8.5 Clearing an Action Button ____________ 70
8.9 Touch Screen(s) ___________________ 71
10.7 Universal and Direct _______________ 74
10.8 Attribute Control Size ______________ 74
10.9 Preferences ______________________ 76
10.10 Keyboard Shortcuts ________________ 76
11 Patching Fixtures 78
11.1 Overview ________________________ 78
11.2 Spreadsheet View _________________ 79
11.3 Patching Fixtures __________________ 79
11.3.1 Drag and Drop Patching _____________ 79
11.3.2 Patching Dimmers __________________ 79
11.3.3 Clarity Universes ___________________ 79
11.4 Clone from other fixture(s) __________ 80
11.4.1 Cloning Example ___________________ 81
11.5 Keypad Patching __________________ 81
11.5.1 Patching Commands: ________________ 81
11.6 Multi-Patch _______________________ 81
11.6.1 Keypad Multi-Patch _________________ 81
11.6.2 Copy Multi-Patch ___________________ 82
11.6.3 Removing Multi-Patches _____________ 82
11.7 Selecting Fixtures _________________ 82
11.8 Inverting/Swapping Attributes ________ 82
11.9 Intensity Fade Profiles ______________ 83
11.10 Minimum and Maximum Intensity _____ 84
11.11 Custom Fixtures ___________________ 85
11.12 Connecting Output Devices __________ 85
11.13 ArtNet Outputs ____________________ 86
11.14 sACN Outputs _____________________ 86
11.15 Editing the Patch __________________ 87
11.15.1 Editing a Fixtures Address ____________ 87
11.15.2 Editing a Fixtures Name or Number ____ 87
11.15.3 Deleting Fixtures ___________________ 87
11.15.4 Un-Patching Fixtures ________________ 87
11.15.5 Exporting the Patch _________________ 87
12 Rig 88
12.1 Overview ________________________ 88
12.2 Arranging Fixtures _________________ 88
12.3 Aligning Fixtures __________________ 89
12.4 Fixture Icons _____________________ 90
12.5 Multiple Views ____________________ 90
12.5.1 Creating a new View ________________ 90
12.6 Configuring a View _________________ 90
12.6.1 Background Image _________________ 91
12.7 Selecting Fixtures In Rig View ________ 91
13 Universal 93
13.1 Overview ________________________ 93
13.2 Universal Mode Pages ______________ 93
9 Basic Operation 72
9.1 Overview _________________________ 72
9.2 Patching _________________________ 72
9.3 Programming _____________________ 73
9.4 Playback _________________________ 73
9.4.1 Performance Window _______________ 73
9.5 Edit and Update ___________________ 73
10 Customizing Clarity 74
10.1 Overview _________________________ 74
10.2 LX Tools _________________________ 74
10.3 Touch Screen Operation _____________ 74
10.4 Dockable Windows _________________ 74
10.5 Resizing Panes ____________________ 74
10.6 Rig Mode Icons ____________________ 74
14 Direct 96
14.1 Overview ________________________ 96
15 Timing 97
15.1 Overview ________________________ 97
15.2 Cuelist Times _____________________ 97
15.3 Cue Times _______________________ 97
15.3.1 Intensity Fade Out times. ____________ 97
15.4 Cue Attribute Times ________________ 98
15.4.1 Timing Mode ______________________ 98
15.4.2 Timing Tab ________________________ 98
15.5 Setting Times _____________________ 99
15.5.1 Setting Times by Direct Entry _________ 99
15.6 Fade Curves _____________________ 100
15.7 Filtering Times ___________________ 100
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15.7.1 Combining Filters _________________ 101
15.7.2 Complex Timing __________________ 102
15.8 Previewing Times _________________ 102
15.9 Recording Times _________________ 102
15.10 Reset Timing ____________________ 102
15.11 Time Presets ____________________ 102
15.11.1 Recording Time Presets _____________ 102
15.11.2 Applying Time Presets ______________ 103
16 Dynamics (real time effects) 104
16.1 Overview _______________________ 104
16.2 Applying Dynamics _______________ 104
16.3 Controlling Dynamics ______________ 105
16.3.1 Waveform Control _________________ 105
16.3.2 Dynamics Attribute Controls _________ 106
16.4 Multiple Attribute Dynamics _________ 107
16.4.1 Stopping Dynamics ________________ 107
16.4.2 Resync __________________________ 107
16.4.3 Attribute Control Dynamics Indicators _ 107
17 Matrix 108
17.1 Overview _______________________ 108
17.2 Terminology _____________________ 108
17.3 Patching a LED Matrix _____________ 108
17.4 Creating a Matrix _________________ 108
17.5 Editing a Matrix __________________ 110
17.5.1 Deleting a Matrix __________________ 110
17.6 Matrix Control ___________________ 110
17.7 Transforms ______________________ 111
17.8 Adding Media to a Pixel Source ______ 111
17.9 Selecting Media in a Pixel Source ____ 112
17.10 Adding and Deleting Pixel Sources ___ 112
17.11 Viewer _________________________ 112
17.12 Activating a PixelSource ___________ 113
17.13 Activating Selected Cells ___________ 113
17.14 Pixel Source Layering and Transparency113
17.15 PixelSource Transitions ____________ 113
17.16 Dynamics _______________________ 114
17.17 Recording Matrix Settings __________ 114
18 Media 115
18.1 Overview _______________________ 115
18.2 Patching Media servers ____________ 115
18.3 Network Connection _______________ 115
18.4 Configuration ____________________ 115
18.4.1 Reload __________________________ 115
18.5 Media Server Operation ____________ 115
18.5.1 Browser _________________________ 116
18.5.2 Controls _________________________ 116
18.6 Recording Cues __________________ 116
18.7 Supported Media Servers ___________ 117
19 Palettes 118
19.1 Overview _______________________ 118
19.2 Arranging Palettes and Groups ______ 119
19.3 Groups _________________________ 119
19.4 Colour Presets ___________________ 120
19.5 Beam Presets ____________________ 120
19.6 Favourites ______________________ 120
19.7 Presets _________________________ 120
19.7.1 Fixture Specific Presets _____________ 121
19.7.2 Fixture Type Presets _______________ 121
19.8 Freesets ________________________ 121
19.8.1 Permutating Freesets ______________ 121
19.8.2 Scaling Freesets __________________ 122
19.9 Dynamic Presets _________________ 122
19.10 Recording a Preset or Freeset ________ 122
19.11 Freeset Parameter Scripting _________ 123
19.11.1 Sample Scripts ____________________ 125
19.12 Palette Icons _____________________ 125
19.12.1 Group Icons ______________________ 125
19.12.2 Preset & Freeset Icons ______________ 126
19.12.3 Preset and Freeset Shortcuts _________ 126
19.13 Applying Presets and Freesets _______ 127
19.13.1 Keyboard Commands _______________ 127
19.13.2 Apply in Palettes Mode ______________ 127
19.14 Removing Presets or Freesets _______ 127
19.14.1 Apply in the Palettes window _________ 128
19.14.2 Build Mode _______________________ 128
19.14.3 Live Times _______________________ 128
19.14.4 Apply Palettes in the Programmer window129
19.14.5 Masking _________________________ 129
19.15 Applying Dynamic Presets __________ 130
19.15.1 Masking Dynamic Presets ___________ 130
19.15.2 Base ____________________________ 130
19.15.3 Preserve Dynamics _________________ 131
19.16 Controlling Dynamics ______________ 131
19.17 Deactivate a Preset or Freeset _______ 132
19.18 Recording Cues with Presets & Freesets.132
19.19 Updating a Preset During Programming 132
19.20 Updating a Preset During Playback ____ 132
20 Intensities 134
20.1 Overview ________________________ 134
20.2 Channel Controller Mode ____________ 135
20.2.1 Settings for Channel Controller Mode __ 135
20.2.2 Operating in Channel Controller Mode __ 135
21 Programmer 137
21.1 Overview ________________________ 137
21.2 Programmer Attributes Tab _________ 137
21.3 Selection Sidebar _________________ 138
21.4 Selecting Fixtures _________________ 138
21.4.1 Selection phase vs. Programming phase 138
21.4.2 Selecting Multiple Types of Fixtures ____ 138
21.4.3 Deselecting Fixtures ________________ 138
21.4.4 Selection Order ___________________ 139
21.4.5 Attribute Quick Menus ______________ 139
21.4.6 Programmer Toolbar Fixture Buttons ___ 139
21.5 Individual Fixture Control ___________ 139
21.6 Groups _________________________ 140
21.6.1 Editing Groups ____________________ 141
21.6.2 Sort Tab _________________________ 141
21.6.3 Sorting __________________________ 141
21.6.4 Grouping ________________________ 141
21.6.5 Groups of… _______________________ 141
21.6.6 Subgroups… ______________________ 142
21.6.7 Next and Prev ____________________ 142
21.6.8 Budding _________________________ 143
21.6.9 Programming Using Grouping ________ 143
21.6.10 Ctrl Tab _________________________ 144
21.6.11 Intensity and Colour Icons ___________ 144
21.6.12 Position Icons _____________________ 145
21.7 Session Control ___________________ 145
21.7.1 Altered Fixture Indication ____________ 145
21.7.2 Blind Programming_________________ 146
21.7.3 Clearing a Programmer _____________ 146
21.7.4 Clearing a Fixture from a Programmer _ 146
21.7.5 Clearing an Attribute from a Programmer146
21.8 Programmer Toolbar _______________ 146
21.8.1 Undo / Redo ______________________ 146
21.8.2 None, Prev, All, Next _______________ 147
21.8.3 Grab ____________________________ 147
21.8.4 Preview _________________________ 147
21.8.5 To Preset ________________________ 147
21.8.6 Record/Save ______________________ 147
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21.8.7 Append last/Save As _______________ 147
21.8.8 Update _________________________ 148
21.8.9 Highlight ________________________ 148
21.8.10 Highlight and Lowlight settings _______ 149
21.8.11 Blind ___________________________ 149
21.8.12 Clear/Close ______________________ 149
21.9 Programmer Toolbox ______________ 149
21.9.1 Show Undo View __________________ 150
21.9.2 Trim (knock out remainder) _________ 150
21.9.3 Remainder Dim ___________________ 150
21.9.4 Controls ________________________ 150
21.9.5 Renumber Fixtures ________________ 150
21.9.6 Rename Fixtures __________________ 150
21.9.7 Grab DMX _______________________ 150
21.9.8 Copy ___________________________ 150
21.9.9 Paste ___________________________ 150
21.9.10 Clone __________________________ 151
21.9.11 Flip ____________________________ 151
21.9.12 Personalizing the Toolbar ___________ 151
21.10 DMX Input _______________________ 151
21.11 Parking Fixtures __________________ 152
21.12 Universal Control Panel _____________ 152
21.13 Attribute Controls _________________ 152
21.13.1 Attribute Quick Menus _____________ 153
21.13.2 Fixture Quick Menus _______________ 153
21.13.3 Attribute Control Size ______________ 154
21.13.4 Attribute Control Order _____________ 154
21.14 Fanning Attributes ________________ 154
21.14.1 Offset Fanning ___________________ 155
21.14.2 Fanning Selection Order ____________ 155
21.14.3 Fanning in the Universal Control Panel _ 155
22 Proglets 156
22.1 Overview ________________________ 156
22.2 In Built Proglets __________________ 156
23 Command Line Programming 158
23.1 Overview ________________________ 158
23.2 Fixture Selection __________________ 158
23.3 Intensity Entry ___________________ 158
23.4 Intensity Wheel ___________________ 159
23.5 Fade Time Entry __________________ 159
23.6 Fixture Numbering for Keypad Entry __ 159
23.6.1 Changing Fixture Unit Numbers ______ 159
23.7 Groups and Presets ________________ 160
24 Record 161
24.1 Overview ________________________ 161
24.2 Recording a Cue __________________ 161
24.2.1 New Cue-list _____________________ 161
24.2.2 Cue-list Playback Settings and Options 162
24.2.3 Cue Options _____________________ 162
24.2.4 Existing Cue-list __________________ 162
24.2.5 Record to Selected Cue-list _________ 163
24.2.6 Contents Options _________________ 163
24.2.7 Keep Settings ____________________ 164
24.2.8 Clear recorded values ______________ 164
24.3 Record Output ____________________ 165
24.4 Editing Cues _____________________ 165
24.4.1 Undo Redo ______________________ 166
25 Control Booth 167
25.1 Overview ________________________ 167
25.2 Cue-list Playback Settings __________ 167
25.2.1 Cue-list Playback Options ___________ 168
25.2.2 Cue-list Chase Options _____________ 171
25.2.3 Cue-list Priority Settings ____________ 172
25.3 Playback Control Panel _____________ 172
25.4 Manipulating cues and cue-lists ______ 173
25.4.1 Cue-list Folders ___________________ 173
25.4.2 Copying and Merging Cues __________ 173
25.4.3 Copy Full State ___________________ 174
25.4.4 Undo Redo _______________________ 175
25.4.5 Cue Notes _______________________ 175
25.5 Sync FX ________________________ 175
25.6 Mark Cues (Move in Black) _________ 175
25.7 Change Cue Only _________________ 176
25.8 Loop Cue _______________________ 176
25.9 Audio Playback ___________________ 177
25.9.1 Audio Fixture _____________________ 178
25.10 Simple SCRIPT language (Macros) ___ 178
25.11 Learn Master cue-list ______________ 179
25.12 Bookmark _______________________ 180
26 Editing Cues and Cue-lists 182
26.1 Overview _______________________ 182
26.2 Update _________________________ 182
26.2.1 Update __________________________ 182
26.2.2 Auto Update ______________________ 183
26.3 Editing a Cue ____________________ 184
26.4 Editing Follow or Wait Times ________ 185
26.4.1 Saving the Edit ___________________ 186
26.5 Editing Channels to be “Cue Only” ___ 186
26.5.1 “Cue Only” Indication ______________ 187
26.5.2 Live Edit Indication ________________ 187
26.6 Block Cue _______________________ 187
26.7 Undo Redo Edits _________________ 188
26.8 Exporting a Cue to the Programmer __ 188
27 Performance Window 189
27.1 Overview _______________________ 189
27.2 Previewing Cue-lists _______________ 190
27.3 The Grid ________________________ 190
27.4 Adapting Existing Programming _____ 190
27.4.1 Sync FX _________________________ 190
27.5 Managing the Grid ________________ 191
27.5.1 Copying Active Cells to a Common Row 191
27.5.2 Cell Properties ____________________ 191
27.6 The Metronome __________________ 193
27.6.1 Metronome Settings _______________ 194
27.7 Performance Freesets/Groups _______ 194
28 Levels Window 195
28.1 Overview _______________________ 195
28.2 DMX Values _____________________ 195
28.3 Output Values ___________________ 195
28.4 Programmer Values _______________ 196
28.5 Cue List Values __________________ 196
28.6 Customizing The Display ___________ 196
28.7 New Window ____________________ 196
29 Intensity Levels 197
29.1 Overview _______________________ 197
29.2 View Setings ____________________ 197
29.3 Console View ____________________ 198
29.4 Follow View _____________________ 198
30 Show Files & Import/Export 199
30.1 Overview _______________________ 199
30.2 Saving and Changing Shows ________ 199
30.3 Importing and Exporting Shows _____ 199
30.4 Merging Shows __________________ 200
30.4.1 Merge Fixtures ____________________ 201
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30.4.2 Merge Groups ____________________ 202
30.4.3 Merge Presets ____________________ 202
30.4.4 Merge Cuelists ____________________ 202
30.4.5 Append Playbacks _________________ 202
30.4.6 Append Rig Schematic Views ________ 202
30.5 Examples of Merging ______________ 202
30.6 Desktop Clarity local Media libraries __ 203
31 MIDI 204
31.1 Overview _______________________ 204
31.2 MIDI Control of Selected Playback____ 204
31.2.1 MIDI Settings ____________________ 204
31.2.2 MIDI Channel ____________________ 204
31.2.3 MIDI Note On Messages ____________ 204
31.2.4 MIDI Control Function ______________ 205
31.2.5 Learn Midi _______________________ 205
31.3 MIDI Control of a Cuelist ___________ 205
31.4 MIDI Timecode ___________________ 206
32 Timecode 207
32.1 Overview _______________________ 207
32.2 Timecode Configuration ____________ 207
32.3 Big Time ________________________ 207
32.4 Simulator _______________________ 208
33 Timeline 209
33.1 Overview _______________________ 209
33.2 Timeline Window _________________ 209
33.3 LTC Timelines ____________________ 211
33.4 Internal Timelines ________________ 211
33.5 Audio Timelines __________________ 212
33.6 Editing Timelines _________________ 213
33.7 Palettes ________________________ 214
33.8 Action Button Control ______________ 214
33.9 Legacy LTC Feature _______________ 215
33.9.1 Automatic Entry of Events (Learn) ____ 216
33.9.2 Manual Entry of Events _____________ 216
33.9.3 Editing Events ____________________ 216
33.9.4 Managing Playlists _________________ 216
33.9.5 Timecode Playback ________________ 216
33.9.6 Recede _________________________ 216
33.9.7 Skip Intervening Events ____________ 217
34 Remote Control 218
34.1 Overview _______________________ 218
34.2 Controlling Clarity via an IPhone/iPad/Android 218
34.2.1 Setting up OSC on an iPhone, iPad or Android 218
34.2.2 Setting up OSC on Clarity ___________ 218
34.2.3 Controlling Clarity with Touch OSC ____ 219
34.3 Controlling Clarity From an OSC Client 220
34.4 Controlling Other Devices From Clarity 221
35 Scheduler 222
35.1 Overview _______________________ 222
35.2 Schedule an Event ________________ 222
36 Tracking Backup 223
36.1 Overview _______________________ 223
36.2 Setting up Tracking Backup _________ 223
36.3 Operating From The Slave __________ 224
37 Preferences and About 225
37.1 User Preferences _________________ 225
37.1.1 New Show Preferences ______________ 228
37.2 About Clarity _____________________ 229
38 LX Tools 230
38.1 Overview ________________________ 230
38.2 Starting LX Tools _________________ 230
38.2.1 Brightness _______________________ 230
38.2.2 Software Management ______________ 231
38.2.3 Help ____________________________ 231
38.2.4 Configure Monitors _________________ 231
38.2.5 Networking _______________________ 232
38.2.6 Calibrate Touch Screens ____________ 233
38.2.7 Clock ___________________________ 233
38.2.8 Diagnostics _______________________ 233
38.2.9 System Information ________________ 233
38.2.10 Keyboard ________________________ 233
39 Software Upgrade 234
39.1 Overview ________________________ 234
39.2 Desktop Upgrade _________________ 234
39.3 LX Console Upgrade _______________ 234
40 Technical Support 235
41 Fixture Editor 236
41.1 Overview ________________________ 236
41.2 Fixture Request Service ____________ 236
41.3 Fixture Editor ____________________ 236
42 Operating Concepts and
Terminology 237
42.1 Overview ________________________ 237
42.2 Programmer / Playback ____________ 237
42.3 Priority Control ___________________ 237
42.4 Attribute Default Values ____________ 237
42.5 Programmer Control _______________ 237
42.6 Playback Control __________________ 238
42.7 Recording and Playback Concepts ____ 238
42.7.1 Tracking Playback _________________ 238
42.7.2 Typical Tracking Operations __________ 238
42.7.3 Advantages of Tracking _____________ 239
42.7.4 Disadvantages of Tracking ___________ 239
42.7.5 Cue Only Playback _________________ 240
42.8 Recording Cues ___________________ 240
42.8.1 Content Options ___________________ 241
42.8.2 Cue Only (recording) _______________ 242
42.8.3 Mark Cues (Move in Black) __________ 243
42.9 DMX 512 ________________________ 243
42.10 DMX Universes ___________________ 243
42.10.1 DMX Slot ________________________ 243
42.10.2 Attribute. ________________________ 243
42.11 HTP (HIGHEST TAKES PRECEDENCE) __ 243
42.12 LTP (LATEST TAKES PRECEDENCE) ___ 243
42.13 RDM ___________________________ 244
43 Hints and Tips 245
43.1 Simple Cue Playback _______________ 245
43.2 Parked channels __________________ 245
43.3 One Shot Chase __________________ 245
43.4 Performance Window Tips___________ 245
43.5 Flashing a cue ____________________ 246
43.6 Quick Record _____________________ 246
43.7 Snapping Forwards or Backwards _____ 246
43.8 Operate Clarity Like a Manual Desk ___ 246
43.9 Programmer Override ______________ 246
Contents
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Operator Manual
43.10 Media Server Thumbnails ___________ 246
43.11 Audio Playback ___________________ 247
43.12 Automated Follow Spot Audio Cues ___ 247
43.13 Simple RGB Mixing ________________ 247
43.14 Recording Only Pan (or Tilt) _________ 248
43.15 Time Presets _____________________ 248
43.16 Sorting, Buddying & SubGroups ______ 248
43.17 Universal Control. _________________ 248
43.18 Copy And Paste ___________________ 248
43.19 Fans Buttons _____________________ 249
43.20 Multiple Programmers ______________ 249
43.21 Cuelist Folder Order _______________ 249
44 Appendix. Proglet Scripting 250
44.1 Introduction _____________________ 250
44.2 API (Application Programming Interface) Properties ____________________________ 250
44.2.1 Buddying/Subgroup properties _______ 250
44.2.2 Other properties __________________ 250
44.2.3 Channel IDs _____________________ 250
44.2.4 Feature IDs ______________________ 251
44.2.5 Permutations ____________________ 251
44.3 Channel/Feature Values ____________ 251
44.4 Programmer API functions __________ 251
44.4.1 The include() function ______________ 253
44.5 User Input functions ______________ 253
44.6 Modifying and creating new Proglets __ 254
44.7 ECMAScript features supported by Clarity (Qt Script) ______________________________ 254
44.7.1 The Global Object _________________ 254
44.7.2 Object Objects ____________________ 255
44.7.3 Function Objects __________________ 256
44.7.4 Array Objects _____________________ 256
44.7.5 String Objects ____________________ 257
44.7.6 Boolean Objects ___________________ 257
44.7.7 Number Objects ___________________ 258
44.7.8 The Math Object __________________ 258
44.7.9 Date Objects _____________________ 259
44.7.10 RegExp Objects ___________________ 260
44.7.11 Error Objects _____________________ 260
44.7.12 The JSON Object __________________ 261
45 Index 262
46 COMPLIANCE STATEMENTS 266
Clarity
Contents
Operator Manual
Conventions Used in this Manual
Throughout this manual, certain conventions have been used to make the meaning clearer.
1) A word in Bold test represents a button, a Tab, an area or label on the GUI (Graphical User
Interface).
2) The terms “Click” “Select” and “Touch” are interchangeable.
3) Emphasis is indicated by underlining.
4) Notes or Hints are displayed in italic font
Copyright Notices
Clarity application software is developed by OpenClear Pty. Ltd. www.openclear.com.au Copyright © 2009 OpenClear Pty. Ltd. All rights reserved.
USB and RDM software modules and LX products are developed by LSC Lighting Systems (Aust) Pty. Ltd. www.lsclighting.com Copyright © 2009 LSC Lighting Systems (Aust) Pty. Ltd. All rights reserved.
Contents of this manual, Copyright © 2012 OpenClear Pty. Ltd. and LSC Lighting Systems (Aust) Pty. Ltd. All rights reserved.
Clarity
Latest Features
Operator Manual

1 Latest Features

1.1 OVERVIEW

Both LSC Lighting Systems (Aust) Pty. Ltd. and OpenClear Pty. Ltd. have a corporate policy of continuous improvement covering areas such as product design and documentation. To achieve this goal, we undertake to release software updates for all products on a regular basis. The latest features to be added to this version of Clarity are listed below.

1.2 VERSION 2.3

1.2.1 Timeline

Previous versions of Clarity included a simple timecode function allowing timecode information received by Clarity to control the playback of cues at specific times. This allowed Clarity’s playback to be perfectly synchronized with other elements of a production that are also locked to the same Timecode. In version 2.3, this function has been replaced by a “Timeline” feature that still synchronises playback to timecode but also allows you to synchronise playback to audio tracks that are played by Clarity or to an internal timer. In addition it also allows simple drag and drop editing of the playback events on the timeline. See section 33.

1.2.2 Merge

This allows you to selectively merge the programming from another show into your current show. You can choose Fixtures, Groups, Presets, Cuelists, Playbacks and Rig Views. See section 30.4.

1.2.3 OSC Control

Clarity can now be controlled by an OSC client. See section 34.3.

1.2.4 Minor Changes

1.2.4.1 Mark Cues
A new option regarding fixtures with no intensity has been added. See section25.6
1.2.4.2 LX Console Channel Capacity
The DMX channel capacity of LX consoles has increased. The new capacities are:
LX300 – 4096 Channels LX600 – 8192 Channels LX900 – 64,000 Channels
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shown with optional VX20 wing and
external monitors.
LX300
LX600
LX900

2 Introduction/Models

2.1 OVERVIEW

Clarity lighting and media control is available as a Desktop software package for PC or MAC (with optional USB connected peripherals) or in three console models, LX300, LX600 and LX900.
There are separate sections in this manual for the Desktop version (with its optional peripherals) and for each of the Console models.
The software is common to all platforms, however there are small differences that are particular to each platform due to the different hardware controls of each platform. The common operating system is described in detail with separate sections for of the various operations that can be performed. The screen shots used in these sections of the manual are all from the LX600. There might be slight variations in the screen layout in other modes of operation.
The Desktop version can be configured to run in desktop mode or to emulate any of the console platforms. Emulating a console is most useful for pre-programming a show for a console when the console is not available.

2.2 DESKTOP VERSION

The desktop version is described in its own section of this manual. A range of USB accessories are available for desktop operation.

2.3 CONSOLE MODELS

There are three models in the LX range of consoles….
Each console is described in its own section of this manual.

2.4 COMMON FEATURES

The desktop and LX consoles all run the renowned Clarity software with many years of proven reliability on thousands of shows. Some of the main features of Clarity are:
Full Drag and Drop Patching, with intelligent fixture Cloning. Rig View with 2D simulation and easy fixture selection.
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Seamless fixture substitution, brand to brand, model to model, type to type, etc, from
the world's most comprehensive Fixture Library.
Multiple programmers, each with independent unlimited Undo/Redo. Media Server Integration with clip thumbnails (supports Arkaos VJ DMX, ArKaos Media
Master, Catalyst, Green Hippo’s Hippotizer, Pandora’s Box, ROBE Digispots).
LED pixel mapping with picture and video playback – maximum size limited only by
available DMX slots.
Full Dynamics Editor and Effects Engine with smooth cross-fading of effects. Freesets – just like Presets, but independent of fixture type and quantity. Time Presets and Live Time Busking interface. Unlimited Groups, Presets, Freesets, Cues and Chases. Audio playback and time-code synchronization. Full tracking cue-lists with Macro scripts and Undo/Redo of cue record/delete. Unique Performance window live interface, a very powerful ad-lib playback matrix grid.

2.5 HELP

The desktop installation includes a copy of this manual that can be found in the LSC folder.
The LX consoles contain a copy of this manual that can be viewed on screen and on-board video tutorials of common operations. They are contained in the LX Tools utility.
To start LX Tools from the console press Function+Fine+Fine at the same time. To start LX Tools from the keyboard press Ctrl+Alt+L at the same time.
On LX consoles the manual can also be accessed from the menu via “Show/Help”.
If you are experiencing problems with Clarity either contact your local LSC agent or post a message on the LSC forum at http://www.lsclighting.com/forums/
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3 Desktop (PC or MAC) Clarity

3.1 OVERVIEW

The desktop version of Clarity consists of a software application and optional control surfaces and interfaces. In its simplest form, Clarity can be run with just a computer where control is via a Graphical User Interface (GUI) or Command Line input and output is via ArtNet (DMX over Ethernet). Hardware can be added in the form of USB to DMX adaptors and USB Playback and Programming wings that also include DMX outputs.
The desktop version of Clarity is available for both PC and MAC operating systems. Purchased versions of Clarity desktop include a USB dongle (HASP) that you plug into a USB port of the same computer that is running Clarity or into the secure compartment in the rear of a VX10 or VX20 wing. When you start Clarity, it reads the license from the dongle and automatically enables the channel capability that you have purchased. Multiple dongles can be plugged in at the same time to increase your available DMX channels.
Your Clarity USB Hasp Dongle is a valuable item. Without it, Clarity will operate in “Demo
Mode” as described below. Therefore you should care for it as you would any other valuable
piece of equipment. LSC recommends that you insure your USB Hasp Dongle against loss, theft or damage as LSC cannot supply a replacement in these circumstances.

3.1.1 Software

The Clarity software contained on the Clarity CD is also available as a download from the LSC website, www.lsclighting.com. Both the CD and downloaded versions are identical although both LSC Lighting Systems (Aust) Pty. Ltd. and OpenClear Pty. Ltd. have a corporate policy of continuous improvement. To achieve this goal, we undertake to release software updates for all products on a regular basis. In light of this policy, the website might contain a later version of Clarity than the version on your CD or in your console. Please check the web site for the latest version of Clarity software.

3.2 INSTALLING CLARITY ON A PC

When using a PC type of computer, LSC recommends running Clarity on Windows Vista ©, Windows 7 ©, or Windows 8 © operating systems.
Note: The Clarity software and device drivers must be installed before connecting any QX DMX nodes or VX wings to your computer.
Install the software by double-clicking on the Clarity installation file supplied on the CD or downloaded from the LSC website (www.lsclighting.com).
Note: The name of the Clarity installation file will be different depending on which version of software you are loading but will be of the form Clarity-PC-x.y.z.exe where x.y.z is the version number of the software.
Windows will ask you if you want to allow Clarity to make changes to your computer. Click Yes and the “LSC Clarity Setup” dialog box appears.
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Components are selected for installation by checking there box. Position your mouse over a component to see its description.
A new installation of Clarity requires all 3 components to be installed.
Clarity LSC QX/VX USB Driver Aladdin HASP SRM
The Aladdin HASP SRM software is for the USB Dongle that contains your Clarity license.
An upgrade to a new version of Clarity only requires 2 components to be installed.
Clarity LSC QX/VX USB Driver
Continue the installation by clicking Next, then follow the on screen instructions.
The QX/VX drivers are certified 64 bit drivers, however you may be asked to confirm their
installation. Installation of the “Aladdin HASP SRM” software can take several minutes. You can check the operation as described in “HASP Diagnostics” below.
When the installation is complete, click Close.
If you accept the defaults, Clarity will be installed in C:\Program Files\LSC\Clarity. You can now plug in a QX DMX node, VX wing or USB license dongle (Hasp). The first time that you do this, windows automatically installs their device drivers. This takes a few moments and windows will inform you that “Your device is ready to use”.
To run Clarity, click on Start\All Programs\LSC\Clarity where you will see all of the installed files.
Click on Clarity to run the program.
The above steps are for installation on Windows 7. The process for Windows Vista and Windows 8 will be similar.
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3.3 INSTALLING CLARITY ON A MAC

Previously Clarity-Mac was distributed as an installation package. When you run the package it displays a wizard that walks you through the installation procedure.
This has now been replaced with a simpler process. Drag the app (Clarity.app) over to the Applications folder. When you run Clarity for the first time it will automatically install the fixture library into the Clarity data location (i.e. {home}/Clarity).

3.3.1 HASP Installation for Mac

If you have purchased a Clarity license you will need to install the HASP SRM Runtime.
Double click HASP SRM RTE Installer.pkg
Follow the on screen instructions to install the HASP SRM Runtime. If you have previously installed the HASP SRM Runtime (possibly from a previous version of Clarity) then you might see an error message telling you that the software cannot be installed.
This only means that the version already on your computer is the same as the version you tried to install so it was not required. Click Close.

3.4 HASP DIAGNOSTICS

You can verify that the HASP SRM Runtime is correctly installed by navigating to
http://localhost:1947 to view the “HASP SRM Admin Control Centre”. Make sure you USB license
dongle is plugged into a USB port then click on HASP Keys to verify that your key is recognized. You might have to refresh the page if you are too quick.

3.5 VX/QX DEVICE DRIVER (WINDOWS & MAC)

On early versions of Clarity, some computers had intermittent USB connection problems with VX wings and QX DMX nodes. These issues can cause rapid disconnect/reconnect of USB devices, which can cause an overflow of the operating system’s USB stack. Version 2.2 of Clarity introduced a new driver that provides a far more stable and recoverable method of connection
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Change User Account
Control settings
Slider set to bottom
to VX wings and QX DMX nodes. The new driver has many changes to ensure that this is less
likely to occur and also includes a special application to reset the host operating system’s USB
stack in the event of it crashing. The new driver requires VX wings to be updated to the latest Firmware (v1.15). This update can be downloaded from www.lsclighting.com.au/vxupdate

3.5.1 Windows 64 bit Device Driver.

The application that ‘reboots’ the USB stack (described above) requires Administrator privileges to run. On Windows 64 bit computers this will mean that the “UAC” (User Account Control) warning is triggered, as shown below:
This is not desirable because it means that the USB stack will not automatically reset. You would need to manually press [Yes]. Therefore we strongly recommend that you set the UAC to the “Never Notify” level (as described below) to prevent this dialog from appearing and allow Clarity to operate seamlessly on your computer.
Changing the UAC Setting – Option 1
Go to the Start Menu search box and type: User Accounts A list of search results will appear: Click on
On the User Accounts window, click on “Change User Account Control settings:
On the User Access Control Settings window that appears, move the slider all the way to
the bottom then press OK.
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QX1
Provides 1 universe of DMX output
QX2
Provides 2 universes of DMX output
Slider set to bottom
Changing the UAC Setting – Option 2
If you have not set the UAC as described in option 1 above and the pop-up dialog box
appears:
Click on Change when these notifications appear. On the User Access Control Settings window that appears, move the slider all the way to
the bottom then press OK.

3.6 DEMO MODE

If Clarity is run without a USB dongle it will run in Demo mode. Demo mode has full functionality but the intensity of all fixtures will black out and all non-fadable channels will freeze for a short period on a regular basis. It is therefore not suitable for running a show, however it is ideal for training and demonstrations or to create off line shows that can be run on a purchased version of Clarity or on a LX console.

3.7 DESKTOP DMX OUTPUT

DMX512 output is obtained by connecting any of the following devices to the USB port of your computer. Multiple devices can be connected.
LSC Clarity QX1 interface provides 1 universe of DMX output. LSC Clarity QX2 interface provides up to 2 universes of DMX output. LSC Clarity VX10 wing provides up to 2 universes of DMX output. LSC Clarity VX20 wing provides up to 4 universes of DMX output.
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Power Input
LED Desk
Lamp Socket
2 DMX Universe Outputs
USB dongle compartment
Remote Trigger
Inputs
USB to
Computer
Kensington Lock slot
The QX1 and QX2 interfaces are powered directly from the computer’s USB connector. Connect your DMX controlled equipment to the relevant DMX universe connectors. The DMX outputs are fully isolated from the USB input.
Note that the DMX output has to be patched in Clarity before it will work. See section 11.12 for details.

3.8 DESKTOP ARTNET AND SACN OUTPUT

ArtNet and sACN are protocols that transmit multiple DMX universes over Ethernet LAN (Local Area Network) or WAN (Wide Area Network). To use ArtNet or sACN it must be connected to the internal universes within Clarity in the Patch window. See sections 11.13 and 11.14 for details.

3.9 VX10 PLAYBACK WING

Control of Playback on a computer can be augmented by adding an LSC Clarity VX10 playback wing. This provides 10 fader Playbacks with LCD displays and multiple page selection, a Grand Master and DBO (Dead Black Out), two DMX512 universe outputs, remote trigger inputs and a secure compartment for installing your license dongle and a front panel USB port.
Connect the VX10 wing to a USB port of your computer using the cable provided. The VX10 is
powered directly from the computer’s USB connector. A separate power supply is required when your computer’s USB connector cannot supply sufficient power for the VX10.
VX10 Rear Panel
The rear panel is described in detail below.

3.10 VX20 PROGRAMMING & PLAYBACK WING

Programming controls on a computer can be augmented by adding an LSC Clarity VX20 wing. This has all of the features of the VX10 but adds 10 button Playbacks with LCD displays and multiple page selection, Programmer controls (including trackball), MIDI in and out and includes four DMX512 universe outputs.
Connect the VX20 wing to a USB port of your computer using the cable provided. The VX20 is designed to operate off USB power, however for some computers and when using a LED gooseneck light, there may be insufficient USB power to operate the VX20. To cater for this, the VX20 is fitted with an internal universal mains power supply. We recommend connecting the VX20 using the supplied IEC cable to a source of 85 to 264 Volts AC mains power wherever possible. The backlight for the LCD screen only works when external power is connected.
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4 DMX Universe Outputs
LED Desk
Lamp Socket
Mains Input
USB to
Computer
Remote Trigger
Inputs
MIDI In
MIDI Out
USB dongle compartment
Kensington Lock slot
USB Indicator
DMX Indicator
VX20 Rear Panel

3.10.1 USB Indicator

The LED beside the USB connector shows the status:
Flashing RED = No USB connected. (The DBO button also flashes) Steady RED = USB connected but Clarity not running on computer. Green = USB data is OK.

3.10.2 DMX Indicators

The LED beside each DMX connector shows the status:
Green = DMX data is OK.

3.10.3 Desklamp

The Desklamp socket provides 12volts power for a LED. Pins 1 and 2 are ground and pin 3 is +12 Volts. The brightness control is accessed by holding down Function and Select together.

3.10.4 Kensington Lock Slot

The Kensington Lock slot allows you to secure your VX10 or VX20 wing using a commercially available tethering device.

3.10.5 USB Slot

The top panel of the VX10 and VX20 wings has a standard USB connector allowing you to connect other USB devices such as memory devices to store your shows.
Multiple VX10 and VX20 wings can be connected to your computer.
Note: The QX and VX products are designed to be powered from the USB port on our computer. However due to the design of some computers or your particular configuration, there may not be enough power to operate the VX products. If you experience problems in the installation process, first try a different USB port on your computer or try powering the VX10 with an external power supply or if you have a VX20, plug it into the mains supply. If you still experience problems, check the LSC website or contact your local dealer.
Note that the DMX output has to be patched in Clarity before it will work. See section 11.12 for details.

3.11 STARTING CLARITY

If you are running a purchased copy of Clarity, please ensure that your USB license dongle is plugged into a USB port on the PC or in the secure rear port your VX10 or VX20 wing before you start Clarity. To start Clarity, double click on the Clarity icon on your desktop or browse to the LSC menu from your Start button.

3.12 LOADING A SHOW

When you start Clarity, it prompts you to load a show.
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Mode:
The Mode: function allows you to run Clarity as a normal desktop version or to emulate a console version of Clarity (LX300, LX600 or LX900) on your computer. If “Mode” is left as Auto, then the mode is determined from the show file that is loaded. For example, if you load a show saved on a LX600 then Clarity will start up in LX600 emulation mode. Clicking the dropdown box allows you to make a selection.
Selecting a console mode is particularly useful when you are creating or editing a show on the desktop version that will be loaded onto a console version of Clarity. Once you have made your selection………
Clicking Last Show loads the last show to be saved. Clicking Open shows a standard file navigator allowing you to select any show. Clicking Recent opens a drop down box containing your most recent shows. Clicking New Show starts a new show.

3.12.1 Show Tab

When Clarity is running you can always start a new show, change to an existing show, save or rename a show from the Show tab on the top toolbar. Selecting “Change show…” allows you to also change the “Mode” as described above and below.

3.13 MODES OF OPERATION

Clarity's top toolbar is available in all modes of operation and has tabs allowing you to switch between the main windows of: Patch, Rig, Programmer, Palettes, Control Booth, Performance, Levels and Intensity Levels. These windows are un-dockable to suit multi­monitor set-ups or multiple windows. Double clicking on a tab will un-dock the window allowing
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it to be either re-sized and repositioned (large monitor recommended), minimized or dragged to another monitor when using multiple monitor set-ups. Closing an un-docked window will automatically re-dock it to the main display. Right clicking on the greyed out menu name of an un-docked window gives you two options:
Recover. Moves the undocked window to the front if it was hidden. Re-dock. Re-docks the window.
In the “Levels” and “Intensity Levels” tabs you can create multiple new un-docked windows.
Desktop Mode
In Desktop mode, when a window is un-docked, its tab on the main window is greyed out. If you right click on the greyed out tab you can choose to either Recover or Re-dock the window. “Recover” will bring the un-docked window to the front of the screen if it is being covered by another window.
When Clarity is started in a LX console emulation mode (described above), the main window is contained within a special ‘wrapper’ window which can be scrolled to navigate the main window. This allows the main window to remain at the original size it would be on the console to preserve graphical layouts and positions.
The wrapper window’s toolbar provides several options:
LX300 emulation Mode
LX600 emulation Mode
LX900 emulation Mode
Fullscreen. The wrapper is set to full screen mode and the wrapper’s toolbar is hidden.
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Click here for
display options
LX Controls
Console tab
Resizable. The main window’s size will follow the size of the wrapper window and the
scrollbars are hidden, unless the wrapper window is smaller than the main window’s
minimum size.
Hide toolbar. This option replaces the window wrapper’s toolbar with a small yellow disc
on the top right of the wrapper window. Clicking on this presents the toolbar options as a drop-down menu.
Split/Join (LX900 mode only). The LX900 has two internal monitors. This splits the
wrapper into two separate wrapper windows. If this is running on a system with two or more monitors then the other wrapper window will be presented on the other monitor and will appear full screen if the original wrapper was full screen.
Left/Right (LX900 mode only). This switches the view between the LX900’s left or right
internal monitors (unless the wrapper has been split). The left monitor of the LX900 displays the “Levels”, Intensity Levels” and “Performance” windows.
Playback display mode (LX600 or LX900 modes). The LX600 and LX900 have playback
displays positioned at the bottom of the main screen(s) and this controls how they are presented in the wrapper:
o Auto. If the main window size is normal (1280x1024) then the playback display is
positioned at the bottom as usual. If the Resizable option is enabled then the playback display is only displayed if the main window size is 1280x1024. For example, if running on a 1280x1024 host system in full screen mode.
o Always Hidden Playback displays are never shown. o Always Visible Playback displays are always shown at the bottom of the main
window even if the main window size is not 1280x1024. Note that if the main window width is less than 1280 then the playback display will be truncated.

3.13.1 Console Window

When running in an emulation mode, a top-level Console tab is provided to show the console’s internal encoder wheel touch screen and includes tabs for displaying the virtual control surfaces of the relevant LX console. For example, the LX600 Console tab allows you to select the LX Programmer, LX Action Buttons and LX600 Playbacks controls:
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LX Programmer
LX Action Buttons
LX600 Playbacks
The buttons and faders all work as if they were on the actual console. If you need to press two or more buttons at the same time, pressing and holding a button for half a second will latch that button down. For example, if you wanted to hold the Function modifier or one of the wheel modifier buttons you latch it by holding it for ½ a second. Press it again to un-latch it.
The playbacks on the LX600 and LX900 do not have dedicated contents displays as in the LX300 but show their contents on the touch screen located above them on the console. These displays are emulated at the bottom of the screen on your computer. Depending upon the screen resolution of your computer you might have to scroll to the bottom to see the playback displays.
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Display scrolled to see Playback
contents
Playback contents
LX600 Playbacks with main screen scrolled down to see the playback displays.
The playback controls work in exactly the same manner as in the actual consoles. See the playback sections of the consoles for details.
When hovering over an emulated LCD screen, a zoomed version of the LCD is presented to aid readability. This is also configurable via the tool menu. The emulation views also snap to screen boundaries and to each other to aid layout.

3.14 BASIC DESKTOP OPERATION

The tabbed windows of the main menu bar follow the same order as the basic steps used in control lighting fixtures.
1. Patch allows you to select your fixtures from a fully integrated fixture library of over 2000
fixture personalities supplied by Carallon, an independent supplier of fixture libraries. You patch a fixture to its DMX slot by drag and drop.
2. Rig, Programmer and Palettes allow you to select fixtures and control their attributes
to create (record and edit) looks, effects, cue lists and palettes.
3. Control Booth and Performance provide extensive methods of playback.
4. Levels shows you what is happening on the output.
All of these operations are described in detail in their relevant sections of this manual.
The right end of the top toolbar has buttons for Clear All, Release All and DBO.
Clear All clears all fixtures from all Programmers. Release All releases all fixtures from all Playbacks.
See the Programmer and Control Booth sections for more details on Clearing and Releasing.
DBO (Dead Black Out) instantaneously blacks out all fixtures and dimmers.
This is a momentary action. When the button is released, all output is instantly restored.
GM (Grand Master). When you hover the mouse over the DBO button, the
Grand Master (GM) appears. You can click on 0 (Black Out) or 100 (Full level) or drag the virtual fader to set an overall intensity level. The DBO button flashes red if the Grand Master is set to any level below 100%. It stays red when the Grand Master is set to 0%.
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Library
Patch Field
Connections
Information on
selected fixture

3.15 PATCHING

Clicking on the Patch tab reveals the patch window.
To patch a fixture:
In the Library, click on the fixture manufacturers name to show all of their models then
select your model of fixture. Dimmers are located in the “Generic” listing.
Drag the fixture name and drop it into the desired DMX slot in the Patch Field or double
click the fixture name to patch it to the next available slot.
Enter the quantity of fixtures in the pop up “Add Devices” dialog then click Patch.
Continue to select fixtures and patch them as above. In the “Connections” Pane, click the down arrow beside the Universe that you have
patched your fixtures to and then select the output DMX connector to use.
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Fixture type and
Group Tabs
Click on Fixtures
to select them
Attribute
Controls
Universal
Controller
Selection
Sidebar

3.16 PROGRAMMING

Clicking on the Programmer tab reveals the programmer window.
All patched fixtures are available in the Selection sidebar, organized in tabs of patched fixture types and groups.
Select the tab for the fixtures to control then click on the fixtures to select them. Click and drag to quickly select multiple fixtures. Clicking on a selected fixture de-selects it. When a fixture(s) is selected, its attribute controls appear.
Fixtures can also be selected in the Rig view. See section 12 for details.

3.16.1 Attribute Controls

Clarity uses Attribute Controls in many of its windows to control the values of fixture attributes, dynamic effects and timing controls. Specific Attribute Controls automatically appear when required for the fixtures or objects that you select.
Attribute Controls are adjusted by clicking and dragging with a mouse anywhere within each attributes window. A single Attribute Control for controlling one dimmer looks like this:
To adjust the intensity of the dimmer, click and drag anywhere in the bar below the attribute name “Intensity”. If seven dimmers are selected the Attribute Control looks like this:
To adjust the intensity of all 7 dimmers, click and drag anywhere inside the bar. All these dimmers are set to 50%. When you select different fixtures that have multiple attributes, Attribute Controls automatically appear for each type of fixture and each attribute of each fixture type.
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Attribute
Name

3.16.2 Attribute Quick Menus

To access the “Attribute Quick Menus, either click on the name of an Attribute Control or right click in the Attribute Control area. Each individual Attribute Control has its own specific quick menu, offering rapid access to common settings relevant to that attribute. For example:
Typical Attribute Quick Menu

3.16.3 Universal Controller

The Universal controller at the bottom of the Programmer window can also be used to control the attributes of all selected fixtures. These controls work with any type of fixture that has been selected and are especially useful to simultaneously control selections of mixed fixture types.
Clicking and dragging in these controls uses low mouse gearing for accurate control, but can be made even finer by holding down [Shift] whilst dragging.

3.16.4 Creating a Lighting Look

Select the fixture(s) to be controlled. Use the Attribute Controls or the Universal Controller to get the desired look. To record the look as the first cue in a cue-list click Record. In the Record dialog that opens accept the defaults and click Record. Select fixtures and adjust attributes to set the next look. To record this look as the next cue in the Cue-list click Append Last.
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Cue-lists
Controls for
Selected Cue-list
Playbacks Pane.
Drag and drop cue-lists to
create Playbacks
Hardware
Repeat until all cues in the cue-list have been recorded. Click Clear to clear all attributes from the Programmer.

3.17 PLAYBACK

Desktop Clarity provides several means of playing back the cues that you have recorded.

3.17.1 Control Booth

Clicking on the Control Booth tab reveals the Control booth window.
Clicking on a Cue-list (that you have recorded) allows it to be controlled by the buttons
in the “Control” pane.
Dragging a Cue-list to the Playbacks pane at the bottom of the screen creates a new
Playback with buttons and a fader to control the Cue-list. Multiple pages of Playbacks are available. The function buttons of your computer keyboard (F1 through F7) act as “Go” buttons for playbacks 1 to 7 respectively.

3.17.2 Adding a Virtual VX Wing

You can add a “virtual” VX wing and use it for control of cue-lists. Cue-lists are assigned to the playbacks on VX wings in the Control Booth window by drag and drop onto a virtual copy of the wing on the Clarity screen. When a wing is plugged into the computer running Clarity or into a LX console, the real and virtual wings both operate simultaneously. Drag a cuelist onto a playback of the virtual wing and it also appears on the real wing. Move a fader on the real wing and the same fader on the virtual wing also moves. Click a button on the virtual wing and both it and the real wing button light.
In the Control Booth window click Hardware, Manage and in the
Hardware dialog box select add virtual wing....
From the Add new device box drop down list select your model of playback wing or DMX node and click OK then Close.

3.17.3 Selecting a Virtual VX Wing

To select a Virtual Wing, in the Control Booth window click Hardware, then click on the name of the Wing that you added above (Clarity VX10 or Clarity VX20). The selected wing appears on the screen. The virtual wing is fully functional except that the Grand Master is not activated until a hardware USB wing is connected.
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Virtual VX20 Wing
Left Bank
Page buttons
and display
Left Bank
Playbacks
Right Bank
Playbacks
Right Bank
Page buttons
and display
Page buttons
and display
Playbacks
VX20 Virtual Wing Display

3.18 ADDING A CUE-LIST TO A VX WING

To add a cue-list to a playback on a wing, in the Control Booth window, drag the cue-list from the cue-list column onto the LCD window of the virtual wing playback. If the actual wing is connected, the cue-list also appears in the same playback as on the virtual wing.
Cue-lists already on a wing playback can be moved to a different playback by dragging
them on the virtual wing.
To copy a cue-list to another playback, hold [Ctrl] (PC) or [Cmd] (Mac) whilst dragging
on the virtual wing.

3.19 WING PLAYBACK PAGES

The playbacks on the Clarity VX10 and VX20 wings can have up to 99 pages of cue-lists. On the VX10 wing, the Page Buttons select the current page for all 10 playbacks.
Playbacks and Page Buttons on a VX10 Wing
On the VX20 wing, playbacks are divided into 2 separate banks. Playbacks 1 to 5 and 11 to 15 are in the left bank and playbacks 6 to 10 and 16 to 20 are in the right bank and each bank has separate Page Buttons.
Playbacks and Page Buttons on a VX20 Wing
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1-10 Intensity Flash
Grand Master
DBO
Left Bank Page
Right Bank Page
Function
Select
Release
Edit
Record
Pause/Go Back
Master Go
11-20 Play
11-20 Pause
1-10 Go
1-10 Pause
1-10 Intensity Faders
LCD screen
When you start a new show, only page one exists. When a cue-list is dropped onto any playback on a page of a virtual wing, the next higher page is automatically created. You can manually create any page number (up to 99) by directly selecting that number as described below. This also automatically creates all of the in between pages up to the selected page number. The page number display beside the page buttons shows a or symbol when a higher or lower page exists.
Pressing Page or Page selects the next higher or lower page number. To directly select any page number, hold either Page or Page and use the
numbered [flash] buttons below the faders to enter the page number. For example, to go to page 21, hold either Page or Page and tap 2, 1. Use the 10 button as a 0.
Holding Function and pressing Page or Page increments or decrements the page
number by 10.

3.19.1 Locking a Playback

A playback on a VX wing can be locked so it is unaffected by page changes. On the virtual wing, right click on the playback and select Lock this playback. The letter L is displayed.

3.19.2 Page Bookmarks

Page bookmarks allow instant recall of pages. See section 8.7.14 for details.

3.19.3 Managing VX Pages

Pages can be re-ordered and named. See section 8.7.13 for details.

3.20 WING PLAYBACKS

VX20 Playback masters
The area of the LCD screen adjacent to each playback shows the name of any cue-list that is on the playback and also the names of the current cue and the next two cues in the cue-list.
GM (Grand master): controls the overall intensity of all fixtures on the output. If more
than one VX wing is connected, the Grand Masters work on a Lowest Takes Precedence basis.
DBO (Dead Black Out): Whilst held down, it blacks out all intensity of all fixtures on the
output.
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Intensity fader: that controls the overall intensity of all fixtures on the output of its
playback (Playbacks 1 to 10 only).
Flash button: Instantly flashes the intensity of all fixtures on the playback to full level
(Playbacks 1 to 10 only). Also see “Solo” and “Solo Safe” in section 25.2.1
(Go): Plays the next cue in the cue-list or restarts a paused fade. Pressing will
start the fade to the next cue even if the current fade has not finished. Press Function+ to snap to the next cue.
o The indicator in the button lights during the transition to the next cue.
If the playback contains a chase, pressing will start the chase. If you continue tapping (to the beat of the music) it will automatically adjust the chase speed to the beat.
II I (Pause). Pauses any fades in progress. If no fades are in progress, if fades back to
the previous step.
o The indicator in the button lights when the fade to the next cue has completed. o The indicator in the button flashes if the cue has been partially overridden.
If the playback contains a chase, pressing II I will stop the chase. If you continue tapping II I
it will manually step the chase with each tap.
Select: Selecting a playback allows it to be controlled by the Master and Master II I
buttons and also selects the playbacks cue-list in the Control Booth window allowing you to see and or change the playback settings of the cue-list.
o To select a playback tap Select then tap any button of the desired playback. o The cue-list name of the currently selected cue is displayed in reverse video (black
text on white background).
(Master Go): Plays the next cue or restarts a paused fade of the selected playback.
See Select above.
II I(Master Pause /Go Back): Pauses the fade of the selected playback. If no fade is
in progress, if fades back to the previous step. See Select above.
Release: To release a playback, tap Release. All buttons of all playbacks flash. Tap
any button of the playback to be released.
To clear (remove) a cue-list from a playback, right click on the name of the cue-list on the virtual playback then click Clear.
Edit: To edit a cue on a playback, tap Edit. All buttons of all playbacks flash. Tap any
button of the playback to be edited.
Record: opens the Record Cue dialog box.
To append a cue to the last recorded cue-list, press Record twice. To record the cue on a playback on a VX wing, press Record then press the flash button of that playback.
Page: the Page buttons are described earlier in this section.

3.21 WING GROUP MASTERS

You can configure any of the VX wing fader playbacks (or Control Booth playbacks) as fixture “Group Masters”. When a playback is converted into a Group Master, it no longer controls its previous cue-list (if any) but instead acts as a submaster over the intensity of the selected
group as determined by your choice of either “Additive, Scale+, Inhibiting or Limiting”
mastering as described below.
To create a Group Master on a wing, in the Control Booth window, Right click on the LCD window of the virtual wing playback and select Set as Group Master...
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See above for details on how to display the virtual wing.
On the “Create Group Master Dialog” select the required fixture Group to master then choose the Master Type to use:
Additive. The fader level is added to the current intensity level of all fixtures in the group.
For example, if the fader is at 50% each fixture would get 50% added onto its current level. So fixtures at 25, 50 and 75% would end up at 75, 100 and 100 percent.
Scale +. This scales each intensity level between its current level and full.
For example, if the fader is at 50%, a fixture at 25 would be set half way (50%) between 25 and full which is 62.5%. A fixture at 50 would be set half way (50%) between 50 and full which is 75% and a fixture at 75 would be half way between 75 and full which is 87.5%.
Inhibitive. This is the default, and operates in the same way as a fader assigned to a cue-
list. For example, if the fader is at 50%, fixtures at 25, 50 and 75% would be at 12.5, 25 and
37.5%.
Limiting. The intensity level of each fixture is capped to the fader level.
For example, if the fader is at 50%, fixtures at 25, 50 and 75% would be at 25, 50 and 50%.
If the actual wing is connected, the LCD shows the status of the fader as a Group Master.
A group master on a wing will be deactivated when it is not on the currently selected page. You can change this by un-ticking Deactivate group masters while paged out in the “User Preferences”. When you return to a page that has a group master assigned to it, the group master remains deactivated until you press it’s (Go) button. This gives you the opportunity to manually set the fader level before activating it.
When a playback on a VX wing has been programmed as a Group master, it’s (Go) and II I buttons now act as Group select and Group deselect buttons. Therefore, pressing the
button of that Group Master on the VX wing will select all of the fixtures in that group in the Programmer.

3.22 EXTENDED WING CONTROLS

Unused playbacks on a VX10 or VX20 wing can be used as extra control buttons and faders for another playback on that wing that contains a cue-list. The playbacks on a wing are arranged in groups of 5:
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The 4 playbacks to the right are clear so up
to 5 columns can be selected.
The 2 playbacks to the right are clear so up
to 3 columns can be selected.
Cue-list
being
controlled
Controls
Chase
Rate
Controls
Playback
Rate
Controls
Effects
Rate
Controls
Effects
Amplitude
A VX 10 wing has 2 groups of playbacks, 1 to 5 and 6 to 10. A VX 20 wing has 4 groups of playbacks, 1 to 5, 6 to 10, 11 to 15 and 16 to 20.
If a cue-list is loaded on a playback and there are un-used (clear) playbacks to the right of the loaded playback in the same group of 5, then the unused playbacks can now be linked to the loaded playback to provide greater live control. The previously unused playback’s buttons and faders can now be used for live control of Chase Rate, Playback Rate, FX Rate and FX Amplitude.
To create extended controls on a wing, in the Control Booth window, Right click on the loaded playback’s LCD window of the virtual wing playback and choose either single, 2, 3, 4 or 5 columns. The number of columns that are available depends upon the number of clear playbacks to the right and in the same group of five playbacks.
Each column represents a playback on the wing:
The first (single) column is the playback loaded with the cue-list. If you choose 2 columns then the playback to its right controls that cue-lists
Chase Rate.
If you choose 3 columns then the next playback to the right controls that cue-lists
Playback Rate.
If you choose 4 columns then the next playback to the right controls that cue-lists
FX (Effects)Rate.
If you choose 5 columns then the next playback to the right controls that cue-lists
FX (Effects) Amplitude.
The buttons and fader on each of these playbacks (columns), now perform the following functions:
Pressing Play or Pause steps the values up or down respectively. If you hold the button
it will auto-repeat after a delay.
Holding the Flash button when pressing Play or Pause makes them step in larger
increments.
Pressing both Play and Pause together resets to the default value. Holding the Flash button allows you to use the fader to make fine adjustments to the
value. If you reach a fader end-stop but you need to more range, you can release the flash button and move the fader to the opposite end, then hold flash and move fader to continue adjusting the value. This is known as “scooting” the fader. The user preference
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Clear All
Beam
Release All
Fine /
Right Mouse Button
HiLite
Intensity
Position
Trackball
Fan
Ortho /
None
All
Prev
Next
Mouse Mode
Colour
Blind
“Invert flash button operation on rate faders” changes this operation so that you just
move the fader without holding flash to adjust the value, then (if you reach the fader end stop) hold flash to reposition the fader. So the fader is always connected giving you instant control but you can hold the Flash button down to 'scoot' the fader. See section
37.1 for User Preferences.

3.23 PROGRAMMING WITH THE VX20 WING

The VX20's programmer section assists programming by providing hard controls for the main programming functions.

3.23.1 Trackball

The trackball is multi-purpose and can be used for Programming and as a computer mouse.
Pressing either Intens (Intensity), Position, Colour or Beam turns the track ball blue
and causes the trackball to vary the Intensity, Position, Colour or Beam values of the selected fixtures in the current programming session.
Pressing the (mouse) button turns the trackball green and causes it to act as a mouse
for the computer running Clarity. When (mouse) is selected the Ortho and Fine
buttons act as the Left and Right mouse buttons respectively. The Intensity, Position, Colour, Beam and Mouse buttons are all interlocked so that selecting any one button deselects the previous button.

3.23.2 Programmer Buttons

The programmer buttons have the following functions:
Next, All, Prev, None, HiLit (Highlight), Blind, Clear All, Release All: Perform
identical functions to the same buttons on the Programmer window's toolbar in the GUI
(Graphical User Interface). See section 20 for details.
o The Clr All button lights when any attributes have been grabbed in either
programmer.
o The Rel All button lights when any playbacks are active on the output.
Hint: Inadvertently pressing Rel All will blac
o ut all Playback. To prevent this you can set a “User Preference” to require both
Function and Rel All to be pressed together to release all playbacks.
Ortho: (Orthogonal) Holding Ortho whilst moving the trackball restricts the trackball
output to only horizontal or vertical movements, whichever occurs first. When in mouse
mode (above) it acts as a Left mouse button.
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Left Bank Soft Menus
Undo Prog
Undo Ctrl
Auto Update
Clear Prog
Save All
Undoes the last operation in the current Programmer.
Undoes the last operation in the Control Booth.
See section
26.2
Removes all attributes from the current Programmer.
Saves all currently open edit sessions.
Right Bank Soft Menus
Grab Active
Rem Dim
Prog 1
Prog 2
Esc
Grabs all attributes that are active on the output into the current Programmer.
Unselected fixtures currently grabbed in the programmer have their intensity in the Programmer set to zero.
Selects Programmer 1 as the current session.
Selects Programmer 2 as the current session.
Closes any open dialog boxes
Fan: When multiple fixtures are selected, holding Fan whilst moving the trackball will
fan the values of those attributes. (The same as holding [Ctrl] (PC) or [Cmd] (Mac) when dragging with the mouse in the GUI).
Fine: Holding Fine whilst moving the trackball gives finer control. (The same as
holding Shift when dragging with the mouse in the GUI). When in mouse mode (above) it acts as a Right mouse button.
Record: opens the Record Cue dialog box and all playback buttons on VX wings flash.
To record the programmer contents to a VX20 playback, press any (flashing) playback button. If the playback is empty a new cue-list will be created. If the playback already contains a cue-list, the new cue will be appended to the end of that cue-list.
To append a cue to the last recorded cue-list, press Record a second time.

3.23.3 VX20 Soft Menus

The top row of playback buttons can be toggled to become additional programming buttons acting as shortcuts for some common operations. To switch the buttons between normal playback operation and soft functions, right-click on the VX20’s virtual wing display and select Toggle soft menus. There is only a single row of functions, and both buttons above each label will trigger the same function as shown on the LCD display.
Soft Menu Functions
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VX10
VX20
The external inputs control GO buttons 5
to 10
The external inputs control GO buttons 15 to 20
Pin
VX 10 Button
VX20 Button
1
Go 5
Go 15
2
Go 6
Go 16
3
Go 7
Go 17
4
Go 8
Go 18
5
Go 9
Go 19
6
Go 10
Go 20
9
Common
Common
Pin 9
Pin 1
Circuit to operate
or Go button 15 on a VX20

3.24 EXTERNAL CONTROL INPUTS

The “external Inputs” 9-pin D-SUB connector on the back of the VX10 and VX20 wing can be used to connect up to 6 external push buttons that act the same way as the “Go” buttons on the playbacks. The connector is wired to accept 6 inputs in the form of contact closures.
The pin assignments on the 9 pin D-SUB connector are:
To remotely operate a Go button, provide a contact closure (short circuit) from its control pin to the common pin.
Go button 5 on a VX10

3.25 VX20 MIDI

A MIDI signal connected to a VX20 wing can be used to remotely control the playback of the “selected” playback that wing. A playback is selected on a wing by pressing Select then any of the flashing buttons of that playback. The cue-list name of the currently selected playback is displayed in black text on a white background.
MIDI “Note ON” messages can be assigned to trigger the Go, Pause/Back, Release and
Jump functions of the selected playback on a VX20 wing.
MIDI “Control Change” messages can be used to pre-select a cue in the cue-list of the
selected playback that will be triggered by the next “Note on” message to be received
that is assigned to the “Jump” function.
See section 31 for details on the VX20’s MIDI functions.
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3.26 DESKLAMP INTENSITY

The brightness of the LED desk light on the VX wing control can be controlled by holding down [Function] and [Select] together.

3.27 FREE MODE

Early versions of Clarity will run in free mode. Clarity will only run in free mode if it was downloaded as version 1.3 or earlier and registered for free mode prior to April 8, 2011. To continue running the free version it must be upgraded to version 1.3.2 and cannot be upgraded further. The following restrictions are applied to the free mode of Clarity:
Limited to a single universe output of 32 fixtures and 128 channels. The VX10 and VX20 wings have the front panel controls (LCDs, faders and buttons) and
the remote trigger inputs disabled. However the DMX outputs on the rear and the USB port on the top still work.
MIDI functionality is disabled. Media Servers functionality is disabled. Matrix functionality is disabled. RDM functionality is disabled. Tracking Backup is disabled. The template request service is not provided to users of the free version, however Clarity
does have a built-in fixture editor which can be used instead.
Technical support for the free version is via the user forums only.
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LX Consoles
Operator Manual V2.0
LX300
LX600
LX900

4 LX Consoles

4.1 OVERVIEW

There are three models in the Clarity LX range of consoles….
Sections 5, 6 and 7 of this manual describe the rear panel connections and the front panel control surfaces of each model respectively.
There are several areas on the consoles that are common to all models. These common controls are described in section 8.
The software is common to all platforms however there are small differences that are particular to each platform due to the different hardware controls of each platform. The common operating system is described in detail with separate sections for of the various operations that can be performed. The screen shots used in these sections of the manual are all from the LX600. There might be slight variations in the screen layout in other modes of operation.
The Desktop version of Clarity can be configured to run in desktop mode or to emulate any of the console platforms. Emulating a console is most useful for pre-programming a show when the console is not available.

4.2 VX WINGS

You can increase the number of playbacks on a LX console by connecting either a VX10 or VX 20 wing to one of the USB connectors. See section 3.17.2 for details.
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Mains Input
LED Desk lamp
socket
LED Desk lamp
socket
Reset Button
External
Inputs
MIDI In, Thru
& Out
4 DMX Outputs,
A, B, C & D
Audio IN
Audio OUT
4 USB sockets
Ethernet 1
Ethernet 2
DVI Video Out
DMX Active LED
Mains Switch

5.1 OVERVIEW

5 LX300 Console

LX300 with External Monitor
The LX300 has the following features:
One 10.4 inch “encoder wheel touch screen. 15 Fader Playbacks. Each playback has a fader with RGB mode indicator plus Select, Go
and Pause/Back buttons. 99 pages of memory.
15 Button only playbacks. Each playback has Select, Go and Pause/Back buttons. 99 pages of playback memory split into left and right pages. Individual full color screens for each playback. Four DMX512/A output connectors (XLR5). DMX capacity up to 4096 DMX slots. Clarity USB license dongles (software license keys)
can be used to expand the DMX slot capacity of LX consoles.
Accepts external USB alphanumeric keyboard. One DVI monitor output. MIDI In, Out, Thru. Audio In & Out via 3.5mm sockets. Dual Gb Ethernet ports. IEC Power Input. 160GB Shock protected disc storage system.

5.2 LX300 REAR PANEL

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5.2.1 Power Input and Mains Switch

An IEC mains input socket and mains switch connects to the LX300 universal power supply that operates on input voltages between 100 volts and 240 volts, 50-60 Hertz AC. The maximum power consumption is 450 watts.

5.2.2 DMX Outputs

Four DMX universes (A, B, C and D) are available. To use these outputs they must be connected in the Patch window to the internal universes within Clarity. The LED below each DMX connector lights when it is connected. See section 11 for details.

5.2.3 Ethernet

Two identical Ethernet connectors are provided. The connectors have coloured indicators.
Blue/Purple indicates a 1000MB connection. Green/yellow indicates a 100MB connection.
The indicators flash when data is being sent/received.
The Ethernet ports can be used to either:
Connect a wireless access point for Touch OSC remote control. See section 34. Connect to a media server. See section 18.3 Provide remote technical support via the internet. See section 40. Provide DMX output via ArtNet or sACN protocols. See section 11.13.
See section 38.2.5 for more information on network settings.

5.2.4 DVI Video Out

An external monitor with a minimum resolution of 1280x1024 is required to operate the LX300. The monitor must be connected before switching on the console. Connect the monitor or touch screen to the Video Out connector using a DVI cable. A HDMI monitor can be connected via a DVI to HDMI converter plug. (Not supplied).
Note: The LX300 will not start correctly if an external monitor is not plugged in.
See section 38 (LX Tools) for details on how to setup the external monitor. Only compatible external touch screens can be used. Contact LSC or your local LSC dealer for compatible touch screen models.

5.2.5 USB

Four USB connectors are provided for connecting a keyboard, mouse, external touch screen or memory device (or charging your phone). A single USB connector is also provided on the front panel below the power switch.

5.2.6 MIDI

MIDI In, MIDI Thru and MIDI Out connectors are provided. See section 31 for details on the LX300’s MIDI functions.

5.2.7 Audio In/Out

Two 6.5mm Stereo jacks are provided for audio. See section 25.9 for details on Audio playback.

5.2.8 LED Desk Lamps

Two 3 pin XLR connectors are provided for LED desk lamps. Pins 1 and 2 are ground and pin 3 is +12 Volts. The brightness of the LED desk light can be controlled from the “LX Tools” utility. See section 38 for details on LX Tools.
The “external Inputs” 9-pin D-SUB connector on the rear can be used to connect up to 6 external push buttons that act the same way as the “Go” buttons on the playbacks. The connector is wired to accept 6 inputs in the form of contact closures.
The pin assignments on the 9 pin D-SUB connector are:
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5.2.9 External Inputs

LX300
Clarity
Operator Manual
Pin
Button Playback
1
Go 10
2
Go 11
3
Go 12
4
Go 13
5
Go 14
6
Go 15
9
Common
Pin 9
Pin 1
Circuit to operate button playback 10
To remotely operate a Go button, provide a contact closure (short circuit) from its control pin to the common pin.

5.2.10 Reset

The Reset button should only be used if instructed by LSC technical support. The LX300 GUI (Graphical User Interface) can be reset from the LX tools utility. See section 38.
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15 Fader
Playbacks
15 Button
Playbacks
Encoder wheel
Touch screen
Encoder wheels
and modifier
buttons
Keypad and
Command
centre
Playback’s
touch screens
Grand Master
+ DBO
Power Button &
USB socket
External Monitor

5.4 LX300 FRONT PANEL

The main areas of the LX 300 are:
1. Grand Master and DBO (Dead Black Out) button.
2. 10.4 inch multi function encoder wheel touch screen.
3. Encoder wheels and modifier buttons.
4. Keypad and command centre.
5. 15 fader playbacks.
6. 15 button playbacks.
7. External monitor.
See section 8 for descriptions of the Encoder Wheel Touch Screen, Encoder wheels and modifier buttons, Keypad and Command centre and the Grand Master.
The LX300 has 15 fader playbacks and 15 button playbacks that are used for playing back cuelists. Between the fader playbacks and button playbacks are individual Playback touch screens that show the contents of each of the 30 playbacks and also allow you to assign cuelists and configure the playbacks by double tapping on a touch screen.
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5.4.1 LX300 Playbacks

LX300
LX300 Playback Touch Screens
LX300
Clarity
Operator Manual
Go
Pause/
Back
Flash
30 Playback
touch screens
Main
Pause/
Back
Main
Go
Release
Edit
Function
Right Page
Up
Right Page
Down
Left Page
Up
Left Page
Down
15 Button Playbacks
15 Fader
Playbacks
Go
Pause/
Back
Fader Contents Indicator
See section 8.7 for details on how to assign cuelists and configure playbacks.
LX300 Playbacks
Each Fader playback has a Flash button below the fader and (Go), II I (Pause/Back)
buttons, a coloured contents/function indicator and a LCD touch screen above it. The Flash button instantly flashes the intensity of all fixtures on the playback to full level. The Flash
button can also be used to “Solo” the playback. See section 25.2 for details on “Solo” and “Solo Safe”.
Each Button playback has a (Go) and a II I (Pause/Back) button and LCD touch screen below
it.
See section 8.7 for descriptions of the Playback operations.
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6 LX600 Console

6.1 OVERVIEW

LX600
The LX600 has the following features:
Pivoting monitor panel. One 10.4 inch “encoder wheel touch screen. One 17″ touch screen. 15 motorized Fader Playbacks. Each playback has a fader with integral RGB mode
indicator plus Select, Go, Pause/Back and Flash buttons.
99 pages of playback memory split into left and right pages. 60 Action Buttons for Group/Palette/Preset/Cue, each with LCD touch screen for labelling
and advanced control. Four pages of memory.
Any pair of faders can be assigned into Split mode for crossfade playback. (Future
feature).
Four DMX512/A output connectors (XLR5). DMX capacity up to 8192 DMX slots. Clarity USB license dongles (software license keys)
can be used to expand the DMX slot capacity of LX consoles.
Slide Out alphanumeric Keyboard. Two DVI monitor outputs. MIDI In, Out, Thru. SMPTE LTC (Linear Time Code) input. Motorized Grand Master. Stereo Audio In & Out on balanced XLR3. Dual Gb Ethernet ports. PowerCon power input. Two IEC power outputs. 160GB Shock protected disc storage system.
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Power Con
Mains Input
LED Desk lamp
socket
LED Desk lamp
socket
Fuse
External
Inputs
MIDI In, Thru
& Out
4 DMX Outputs,
A, B, C & D
Audio IN
Audio OUT
4 USB sockets
Ethernet 1
Ethernet 2
2 DVI
Video Out
DMX Active LED
Mains Switch
IEC Mains
Outputs and
fuse
Reset
SMPTE
Timecode In

6.2 LX600 REAR PANEL

6.2.1 Power Input and Mains Switch

A Power Con mains input socket and mains switch connects to the LX300 universal power supply that operates on input voltages between 100 volts and 240 volts, 50-60 Hertz AC. The maximum power consumption is 450 watts.

6.2.2 Mains Outputs

Two IEC mains outputs are provided for external monitors.

6.2.3 DMX Outputs

Four DMX universes (A, B, C and D) are available. To use these outputs they must be connected in the Patch window to the internal universes within Clarity. The LED below each DMX connector lights when it is connected. See section 11.12 for details.

6.2.4 Ethernet

Two identical Ethernet connectors are provided. The connectors have coloured indicators.
Blue/Purple indicates a 1000MB connection. Green/yellow indicates a 100MB connection.
The indicators flash when data is being sent/received.
The Ethernet ports can be used to either:
Connect a wireless access point for Touch OSC remote control. See section 34. Connect to a media server. See section 18.3 Provide remote technical support via the internet. See section 40. Provide DMX output via ArtNet or sACN protocols. See section 11.13.
See section 38.2.5 for more information on network settings.

6.2.5 DVI Video Out

Two external monitors can be connected to the DVI connectors. A HDMI monitor can be connected via a DVI to HDMI converter plug. (Not supplied). (Touch screens are not currently supported). Displays on the inbuilt touch screen can be undocked and dragged onto the external monitors.
If you are only using one external monitor it MUST be connected to “Video Out 1”. If you are using two external monitors it is recommended that both monitors have
identical resolutions and preferably the same make and model. If different resolution monitors are used then the higher resolution monitor should be connected to the “Video
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LX600
Operator Manual
Pin
Button Playback
1
Go 10
2
Go 11
3
Go 12
4
Go 13
5
Go 14
6
Go 15
9
Common
Pin 9
Pin 1
Circuit to operate button playback 10
Out 1” connector. If these recommendations are not observed, then it is possible that some of an external monitors display will spill over onto the encoder wheel touch screen display.
See section 38 (LX Tools) for details on how to setup the external monitors.

6.2.6 USB

Four USB connectors are provided for connecting a keyboard, mouse or memory device (or charging your phone). Single USB connectors are also provided on the front panel below the power switch and inside the keyboard drawer.

6.2.7 MIDI

MIDI In, MIDI Thru and MIDI Out connectors are provided. See section 31 for details on the LX300’s MIDI functions.

6.2.8 SPMTE Timecode

A female 3 pin XLR socket is provided for SMPTE Timecode input.

6.2.9 Audio In/Out

Two XLR connectors are provided for audio input and two for audio output. An “Audio Out” 3.5mm headphone socket is located inside the keyboard drawer. See section 25.9 for details on Audio playback.

6.2.10 LED Desk Lamps

Two 3 pin XLR connectors are provided for LED desk lamps. Each connector provides 12volts power for a LED. Pins 1 and 2 are ground and pin 3 is +12 Volts. The brightness of the LED desk light can be controlled from the “LX Tools” utility. See section 38 for details on LX Tools.

6.2.11 External Inputs

The “external Inputs” 9-pin D-SUB connector on the rear can be used to connect up to 6 external push buttons that act the same way as the “Go” buttons on the playbacks. The connector is wired to accept 6 inputs in the form of contact closures.
The pin assignments on the 9 pin D-SUB connector are:
To remotely operate a Go button, provide a contact closure (short circuit) from its control pin to the common pin.
The Reset button should only be used if instructed by LSC technical support. The LX600 GUI (Graphical User Interface) can be reset from the LX tools utility. See section 38
Page 37

6.2.12 Reset

LX600
Clarity
Operator Manual
15 Fader
Playbacks
40 Action
Buttons
Encoder wheel
Touch screen
Encoder wheels
and modifier
buttons
Keypad and
Command
centre
Touch screen
Grand Master
+ DBO
Power Button &
USB socket
Playback contents and
status at bottom of
touch screen
Main Go and
Pause buttons
20 Action
Buttons
Action
Pages
Slide out
Keyboard
Screen Tilt
Lock

6.4 LX600 FRONT PANEL

The main areas of the LX 600 are:
Grand Master and DBO (Dead Black Out) button. 10.4 inch multi function encoder wheel touch screen. Encoder wheels and modifier buttons. Keypad and command centre. 15 fader playbacks. 60 Button Playbacks for Group/Palette/Preset/Cue, each with LCD touch screen. Four
pages of memory.
LX600
See section 8 for descriptions of the Encoder Wheel Touch Screen, Encoder wheels and modifier buttons, Keypad and Command centre and the Grand Master.
There are 15 motorised fader playbacks each with a Flash button below the fader and (Go), II I (Pause/Back) and Select button above the fader. A coloured contents/function indicator surrounds the fader and the playback status/contents is shown on the touch screen above it. There are 99 pages of Playbacks available split into left and right banks with an adjustable bank divider. See section 8.7 for descriptions of the Playbacks.
There are 60 Action Buttons, each with a touch screen beside it. There are four pages of Action buttons for a total of 240 actions. See section 8.8 for descriptions of the Action buttons.
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Clarity
LX900
Operator Manual
Power Con
Mains Input
LED Desk lamp
socket
LED Desk lamp
socket
Fuse
External
Inputs
MIDI In, Thru
& Out
6 DMX Outputs
Audio IN
Audio OUT
4 USB
sockets
Ethernet 1 & 2
2 DVI
Video Out
DMX Active LED
Mains Switch
IEC Mains
Outputs and
fuse
Reset
SMPTE
Timecode In
2 DMX Inputs

7 LX900 Console

7.1 OVERVIEW

LX900
The LX900 has the following features:
Pivoting monitor panel. One 10.4 inch “encoder wheel touch screen”. Two 17″ touch screens. 30 motorized Fader Playbacks in two banks of 15 playbacks. Each playback has a fader
with integral RGB mode indicator plus Select, Go and Pause/Back buttons.
99 pages of playback memory for each bank split into left and right pages. 60 Action Buttons for Group/Palette/Preset/Cue, each with LCD touch screen for labelling
and advanced control. Four pages of memory.
Dedicated split crossfade motorised fader pair with 2.4″ full colour LCD display. Select,
Go and Pause/Back buttons.
Six DMX512/A output connectors (XLR5). Two DMX512/A input connectors (XLR5). DMX capacity up to 64,000 DMX slots. Clarity USB license dongles (software license
keys) can be used to expand the DMX slot capacity of LX consoles.
Slide Out alphanumeric Keyboard. Two DVI monitor outputs. MIDI In, Out, Thru. SMPTE LTC (Linear Time Code) input. Motorized Grand Master. Stereo Audio In & Out on balanced XLR3 connectors. Dual Gb Ethernet ports. PowerCon power input. Two IEC power outputs. Dual 160GB RAID 1 disc storage system.

7.2 LX900 REAR PANEL

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7.2.1 Power Input and Mains Switch

A Power Con mains input socket and mains switch connects to the LX300 universal power supply that operates on input voltages between 100 volts and 240 volts, 50-60 Hertz AC. The maximum power consumption is 450 watts.

7.2.2 Mains Outputs

Two IEC mains outputs are provided for external monitors.

7.2.3 DMX Outputs

Six DMX universes (A, B, C and D) are available. To use these outputs they must be connected in the Patch window to the internal universes within Clarity. The LED below each DMX connector lights when it is connected. See section 11.12 for details.

7.2.4 DMX Input

Two DMX512/A input connectors. Not currently active.

7.2.5 Ethernet

Two identical Ethernet connectors are provided. The connectors have coloured indicators.
Blue/Purple indicates a 1000MB connection. Green/yellow indicates a 100MB connection.
The indicators flash when data is being sent/received.
The Ethernet ports can be used to either:
Connect a wireless access point for Touch OSC remote control. See section 34. Connect to a media server. See section 18.3 Provide remote technical support via the internet. See section 40. Provide DMX output via ArtNet or sACN protocols. See section 11.13.
See section 38.2.5 for more information on network settings.

7.2.6 DVI Video Out

Two external monitors can be connected to the DVI connectors. A HDMI monitor can be connected via a DVI to HDMI converter plug. (Not supplied). (Touch screens are not currently supported). Displays on the inbuilt touch screens can be undocked and dragged onto the external monitors.
If you are only using one external monitor it MUST be connected to “Video Out 1”. If you are using two external monitors it is recommended that both monitors have
identical resolutions and preferably the same make and model. If different resolution
monitors are used then the higher resolution monitor should be connected to the “Video Out 1” connector. If these recommendations are not observed, then it is possible that
some of an external monitors display will spill over onto the encoder wheel touch screen display.
See section 38 (LX Tools) for details on how to setup the external monitors.

7.2.7 USB

Four USB connectors are provided for connecting a keyboard, mouse or memory device (or charging your phone). Single USB connectors are also provided on the front panel below the power switch and inside the keyboard drawer.

7.2.8 MIDI

MIDI In, MIDI Thru and MIDI Out connectors are provided. See section 31 for details on the LX300’s MIDI functions.

7.2.9 SPMTE Timecode

A female 3 pin XLR socket is provided for SMPTE Timecode input.

7.2.10 Audio In/Out

Two XLR connectors are provided for audio input and two for audio output. An “Audio Out” 3.5mm headphone socket is located inside the keyboard drawer. See section 25.9 for details on Audio playback.
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LX900
Operator Manual
Pin
Button Playback
1
Go 10
2
Go 11
3
Go 12
4
Go 13
5
Go 14
6
Go 15
9
Common
Pin 9
Pin 1
Circuit to operate button playback 10

7.2.11 LED Desk Lamps

Two 3 pin XLR connectors are provided for LED desk lamps. Each connector provides 12volts power for a LED. Pins 1 and 2 are ground and pin 3 is +12 Volts. The brightness of the LED desk light can be controlled from the “LX Tools” utility. See section 38 for details on LX Tools.

7.2.12 External Inputs

The “external Inputs” 9-pin D-SUB connector on the rear can be used to connect up to 6 external push buttons that act the same way as the “Go” buttons on the playbacks. The connector is wired to accept 6 inputs in the form of contact closures.
The pin assignments on the 9 pin D-SUB connector are:
To remotely operate a Go button, provide a contact closure (short circuit) from its control pin to the common pin.

7.2.13 Reset

The Reset button should only be used if instructed by LSC technical support. The LX600 GUI (Graphical User Interface) can be reset from the LX tools utility. See section 38
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LX900
Clarity
Operator Manual
15 Fader
Playbacks
40 Action Buttons
Encoder wheel
Touch screen
Encoder wheels
and modifier
buttons
Keypad and
Command
centre
Touch screen
Grand Master
+ DBO
Power Button &
USB socket
Playback contents and
status at bottom of
touch screens
Main Go and
Pause buttons
20 Action
Buttons
15 Fader
Playbacks
Split
Crossfade
Split Crossfade
Touch screen
Touch screen
Screen Tilt
Lock
Slide out
Keyboard

7.4 LX900 FRONT PANEL

The main areas of the LX 600 are:
Grand Master and DBO (Dead Black Out) button. 10.4 inch multi function encoder wheel touch screen. Encoder wheels and modifier buttons. Keypad and command centre. 15 fader playbacks. 60 Action buttons for Group/Palette/Preset/Cue, each with LCD touch screen. 4 pages of
memory.
LX900
See section 8 for descriptions of the Encoder Wheel Touch Screen, Encoder wheels and modifier buttons, Keypad and Command centre and the Grand Master.
There are 30 motorised fader playbacks (arranged in two banks of 15 each). Each playback has
a Flash button below the fader and (Go), II I (Pause/Back) and Select button above the
fader. A coloured contents/function indicator surrounds the fader and the playback status/contents is shown on the touch screen above it. Each bank of 15 playbacks has 99 pages of Playbacks available split into left and right banks with an adjustable bank divider. See section 8.7 for descriptions of the Playbacks.
There are 60 Action Buttons, each with a touch screen beside it. There are four pages of Action buttons for a total of 240 actions. See section 8.8 for descriptions of the Action buttons.
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LX900
Operator Manual
Pause/
Back
Go
In
Fader
Out
Fader
Select
Touch
screen

7.5 LX900 SPLIT CROSS FADE

The LX900 has a “theatre style” split crossfade. It has individual motorised faders for the incoming (up) fade and outgoing (down fade), Go and Pause/back buttons plus a dedicated touch screen for status and configuration.
LX900 Split Playback
To quickly assign a cuelist to the split playback, double tap the touch screen then press the select button of playback containing the cuelist. Currently the split playback is an extension of the master playback, so is only assignable from an existing physical fader assignment.
To configure the split playback (or assign a cuelist) hold its Select button. The LCD shows…..
Assign. Press a select button on a playback to assign that playback to the split
playback.
Join. The In fader controls both the In fade and the Out fade. The Out fader does
nothing.
Auto advance. When enabled, the cuelist will automatically advance to the next cue
when the in fade and out fade both reach 100%.
Auto loop. When the cuelist reaches the last cue it will start again at the first cue. Clear. Clears the current cuelist from the split playback.
The buttons have the following functions:
(Go): Plays the next cue in the cue-list or restarts a paused fade. Pressing will
start the fade to the next cue even if the current fade has not finished. Press Function+ to snap to the next cue.
o The indicator in the button lights during the transition to the next cue.
If the playback contains a chase, pressing will start the chase. If you continue tapping (to the beat of the music) it will automatically adjust the chase speed to the beat.
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II I (Pause). Pauses any fades in progress. If no fades are in progress, if fades back to
the previous step.
o The indicator in the button lights when the fade to the next cue has completed. o The indicator in the button flashes if the cue has been partially overridden.
If the playback contains a chase, pressing II I will stop the chase. If you continue tapping II I
it will manually step the chase speed with each tap.
Function+ II I. Snap to the previous cue. Function+ . Snap to the next cue.

7.6 IN AND OUT FADERS

The IN fader is used to control the incoming cue and the OUT fader is used to control the outgoing cue. Normally these manual faders become active when the cuelist is active and
paused. However pressing II I (Pause/Back) when the cuelist is inactive or already paused will
cause it to play the previous cue. Taping the split playbacks Select button will “arm” the playback which will always pause the cuelist at the current position, even if it’s inactive. It will pause at cue:1 0s.
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8 LX Console Controls

8.1 OVERVIEW

The following controls on the LX consoles are common to all models.

8.2 POWER SWITCHES

There is a mains power switch located on the rear. There is also a Power switch on the front panel. To switch on the console, switch on the rear panel power switch then press the front POWER button. If power has not been disconnected or switched off at the rear since the last use, press the Power button on front panel to start Clarity.
To shutdown Clarity, from the menu select “Shows/Shutdown”.
You can also shutdown or restart Clarity by tapping the front Power button.
Quick Restart restarts Clarity. Full Restart restarts the operating system and Clarity. Shutdown
To force Clarity to shutdown without saving any of its settings or files, press and hold the front Power button for 5 seconds.

8.3 GRAND MASTER

The Grand Master and DBO (Dead Black Out) button only affects the intensity of your fixtures. The DBO is a momentary action and the button lights when active or flashes if the Grand Master is set to any level below 100%.
The LX600 and LX900 both have motorized Grand Masters. When multiple consoles are networked, the Grand Masters are all synchronized, so adjusting the GM on any console moves the GM on all consoles to ensure that all operators have the correct visual feedback from the position of the faders
The grand master and DBO can be disabled in the Preferences menu. See section 37.1 for details.

8.4 ENCODER WHEEL TOUCH SCREEN

The 10.4 inch encoder wheel touch screen has multiple modes of operation.
There are 10 virtual buttons (with labels) across the top of the screen that select the different operational modes for the screen. These 10 buttons are duplicated by the 10 real buttons directly above them. You can use either the virtual button or the real button to select each mode. Press a button to select that mode. Pressing and HOLDING a button momentarily displays its mode. When the button is released the previous mode returns.
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Virtual Button
Real
Button
Virtual Button
Real
Button
Virtual Button
Real
Button
Encoder
Wheel Labels
Encoder
Wheels
Right Mouse Button modifier
Right Mouse Button modifier
4
Trackpad
buttons
There are also 10 virtual buttons (with labels) across the bottom of the screen that provide different functions for the current mode. These 10 buttons are duplicated by the 10 real buttons directly below them. You can use either the virtual button or the real button to make a selection.
The 2 outside buttons at the top act as right mouse button modifiers for the touch screens. When either button is held down, a single tap on a touch screen acts as a right click. Right clicking opens a drop down context menu for the item or object that you right click on. These usually provide shortcuts to often used values or allow items to renamed, deleted, etcetera.
There are 4 buttons on each side of the screen:
The buttons on the left of the screen select the row of fixture attributes that are
controlled by the encoder wheels. You can also touch the virtual button on the left of the screen to select that row.
The buttons on the right are used for trackpad operations as described below.
The operation of left and right side buttons can be swapped. Go to: Show/Settings/Preferences and select “Swap programmer window side buttons (LX)”.

8.4.1 Trackpad Mode

Trackpad mode makes the encoder wheel touch screen act as a touch pad (as found on a laptop) to control the cursor on the other monitor(s). In trackpad mode, the 4 buttons on the right of the touch screen perform the following functions from top to bottom.
Next Screen. Moves the cursor to the next touch screen. (Not applicable to the LX300). Right Click. Left Click. Trackpad Mode. Selects trackpad mode. Press and hold for momentary use or double
press to latch into track pad mode. Press again to return to normal touch screen operation.
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Current
functions of
Encoder
Wheels
Encoder
Wheels

8.5 ENCODER WHEELS AND BUTTONS

Above the bottom row of virtual buttons on the touch screen are four labels that show the current functions of the four encoder wheels. These functions change as different modes or attribute rows are selected.
For finer control, hold either Fine button whilst turning a wheel. Double press Fine to latch it on. Press again to un-latch. Two fine buttons are provided so that any of the 4 wheels can be put into fine mode using just one hand to operate the wheel and push the button.
If you push in the encoder wheel, rocking it left or right will set the parameter to 0% or 100% respectively.
The 9 round buttons above the encoder wheels are used together with the wheels to modify their actions as described below. They are ergonomically placed above the wheels so that you can tap them without letting go of a wheel. The wheel modifier functions are:
KO (Knock Out). Hold the button and turn a wheel to knockout (remove) the
attribute(s) being controlled by that wheel from the programmer. Whilst you hold down KO, the command center touch screen changes to offer the following functions…
Home Hold the button and turn a wheel to send the attribute(s) being controlled by
that wheel to its home position. Whilst you hold down Home, the command center touch screen changes to offer the following functions…
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Rig
Universal
Direct
Graphical
Timing
Dynamics
Matrix
Media
Palettes
More
Fan Centre Hold the button and turn a wheel to fan the attributes being controlled.
The centre is fanned symmetrically about the ends. Turn the wheel in the opposite direction to reverse the fan. Double press Fan Centre to latch it on. Press again to un­latch.
Fan End Hold the button and turn a wheel to fan the attributes being controlled. The
ends are fanned symmetrically about the centre. Turn the wheel in the opposite direction to reverse the fan. Double press Fan End to latch it on. Press again to un­latch.
Prev Step through the attribute(s) being controlled, one attribute at a time. Next Step through the attribute(s) being controlled, one at a time in the opposite
direction. To reselect ALL fixtures press Prev and Next at the same time. When programming compound fixtures that have multiple cells, if you HOLD Fine and tap either Prev or Next, it will step through the individual cells of the fixture. See section 21.5 for more information on Prev and Next.
Spread Hold the button and turn a wheel to snap the attribute(s) being controlled into a
spread from maximum to minimum values. Turn it in the opposite direction to reverse the spread.
<> Hold the button and turn a wheel to mirror the values. The attributes have a range
from -100% to +100%. This button inverts the values. Positive values become negative values and negative values become positive.
The 10 touch screen modes as selected by the top buttons are:
The “More…button provides access to the Intensities and Timeline modes. These modes allow you to control the attributes of the selected fixture in the current programmer as selected in the Programmer window. There are 2 programmers available and programmer 1 is selected by default.

8.5.1 Rig

Rig mode is a fixture selection tool and 2 dimensional visualiser.
Rig
It shows a geographical view of the fixtures (and groups) which you can arrange so that they are positioned as they actually are in your rig. Multiple views can be created with specific fixtures and or groups in each view. A background image of your stage or venue can be added to each view. This allows you to rapidly find and select fixtures for programming by touching them. Selected fixtures have a blue border. Touch again to de-select a fixture. If you touch a fixture then drag over multiple fixtures, Clarity draws a line showing the drag path and selects each fixture that you drag over.
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Encoder
Wheel Labels
Selected
Row
Attribute
Control
Page
Selection
If you touch on the background area then drag a box, all fixtures within the box are selected.
When selecting fixtures, every fixture or group that you select is added to the current selection. This allows you to build up complex selections of fixtures. Re-selecting a currently selected fixture or group removes it from the current selection. Clarity calls this the “selection phase”.
As soon as you change any values of any of the selected fixtures (using the other modes of the touch screen) Clarity changes to the “programming phase” allowing you to adjust the values.
When the next fixture or group selection is made, Clarity changes back to selection phase and clears all previous selections. You can now build up your next selection of fixtures or groups to be programmed.
The selections from the previous selection phase can be retained by holding the Function button (near the Playback faders) when making new selection.
The fixture icons show the intensity, colour and positions settings of the fixtures.
See section 12 for more details on Rig Mode.

8.5.2 Universal

When you have selected a fixture(s), universal mode provides universal attribute controls that are always in the same locations on the screen and operate in exactly the same way, regardless of which fixture types you have selected. This not only allows multiple types of fixtures to be controlled simultaneously but also simplifies the control of complex fixtures that might use multiple attributes to control an effect or fixtures that use one attributes to change the mode of another attributes. Universal mode automatically interprets these attributes and presents a single control for each effect.
If a listed attribute does not exist on any of the selected fixtures, then that attribute control is still visible but disabled (its name is crossed out and the background is grey).
In Universal mode, the screen is divided horizontally into 4 rows.
Each row shows the attributes of the selected fixture(s) that you can control by dragging the attribute control on the touch screen. Attribute controls can also be flicked to “scroll” the value in either direction. If you tap a “scrolling” attribute it will stop at the current value.
The four attributes in any row can also be controlled with the encoder wheels if that row is selected. Rows are selected by either taping in the green section (virtual button) of the row on
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General
Colour
Beam
Media Server
Intensity
Pan
Tilt
Iris
Shutter
Strobe
Gobo Wheel 1
Gobo wheel 2
Red
Green
Blue
Colour Wheel 1
Focus
Zoom
Frost
Intensity/Position
Colour
Gobo/Effects
Beam
the left of the screen or pressing one of the 4 buttons on the left of the screen corresponding to that row. The currently selected row is blue. Repeatedly tapping a page selection button (described below) at the bottom of the screen will also step through the rows of its page.
Above the bottom row of virtual buttons are four labels that show the current functions of the four encoder wheels. These functions change as different rows or pages are selected.
Universal controls are arranged in 4 main pages that are selected by the 4 buttons at the bottom left of the screen. The main pages are:
For example, selecting “General” provides controls for……
The Colour, Beam and Media Servers are arranged in a similar manner but they also have additional sub pages that can be selected by either holding a Colour, Beam or Media Server button and selecting from the sub pages that appear or using their page buttons at the bottom of the screen. See section 13 for more details on Universal Mode.

8.5.3 Direct

Direct mode provides another means of controlling the attributes of the selected fixture(s). When you have selected a fixture(s), direct mode provides attribute controls for the selected fixture as specified for that fixture in the fixture library. Only one type of fixture can be controlled at a time.
The controls are divided into groups of:
Groups and rows are selected and connected to the encoder wheels in the same way as in Universal mode above.
Direct mode also allows you to control any unusual attributes that a fixture might have that aren’t covered by the controls in Universal mode. See section 14 for more details on Direct Mode.

8.5.4 Expand

When either Universal or Direct mode is selected you can expand the display to show only the currently selected row by selecting the Expand button at the bottom of the screen. This makes it easier to see individual fixtures when many fixtures have been selected and gives easier control of attributes when dragging on the touch screen.
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Expand
V Wheels
Virtual
Wheel
Expand

8.5.5 Virtual Wheels

When either Universal, Direct or Graphical Gobo mode is selected, you can display Virtual Wheels (instead of control widgets) by selecting the V Wheels button at the bottom of the screen.
Virtual Wheels Expanded V Wheels
Touch anywhere within the wheel to get control then drag a circle shape. You can drag a circle to the extremities of the screen to get finer control.

8.5.6 Menu

The “Universal” and “Direct” screens both off a Menu button at the bottom of the screen. Pressing the Menu button displays flashing red boxes around each parameter.
Touching inside one of the boxes reveals a “Quick Menu” for that parameter.
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Position
Colour
Gobo
Quick Menu

8.5.7 Graphical

When you have selected a fixture(s), graphical mode provides a visual display for controlling attributes. Graphical controls are arranged in 3 main pages that are selected by the 3 buttons at the bottom left of the screen. The main pages are:
The Position page allows you to move the selected fixtures by touching and dragging.
Position
The Colour page allows you choose a colour for the selected fixture(s) by touching a colour. It has two sub pages; Hue/Sat and Swatch. Swatch view can be viewed in Chromatic order or by gel swatch manufacturer. Touch the manufacturer’s name to see the available choices.
Hue/Sat Swatch The Gobo page allows you choose a gobo for the selected fixture(s) by touching a gobo shape. It also has additional sub pages for controlling gobo indexing and gobo rotation by touch and drag using the widgets at the bottom or with the encoder wheels.
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Fade Curves
Menu
Gobo

8.5.8 Timing

If an attribute or multiple attributes have been altered, timing mode provides a means of altering its fade times.
Timing
Times can be individually set at the bottom of the screen for the attribute groups of Intensity, Position, Colour and Beam or All times can be selected. Attribute times can be further filtered by touching Choose and then selecting the attributes to be included. Use the encoder wheels or touch and drag to set the times.
Touching the “Fade Curves” box reveals a range of fade curves to choose from. Touching the “Menu” box reveals a range of choices to set, reset, align and straighten
times and to recall preset times or save preset times.
See section 15 for information on times.

8.5.9 Dynamics

Dynamics mode provides real time effects for the attributes of selected fixtures by adding modulation (variation) to any attribute or combination of attributes.
See section 16 for more details.

8.5.10 Matrix

Matrix mode allows you to place fixtures on a two dimensional grid and then display static or moving imagery on them. This is typically used with LED arrays. Therefore, the output of the fixtures can be tightly integrated into a complete lighting and visual show. Clarity allows you to control and program the imagery just like any another lighting fixture.
See section 17 for details.

8.5.11 Media

Media mode allows you to control media servers that provide video and graphics playback for visual projection on video screens or LED walls. Clarity allows you to control media servers and
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program them just as if they were another lighting fixture. Therefore, their output can be tightly integrated into a complete lighting and visual show.
See section 18 for more details.

8.5.12 Palettes

Palettes mode is the home of groups, presets and freesets that you create and also for Clarity’s in-built library of groups, presets and freesets ready for you to use. Freesets are fixture independent and store values that can be generically applied to any selected fixtures, no matter what the type.
See section 19 for more details.

8.5.13 More…

More accesses the Intensities and Timeline windows.

8.5.1 Intensities

Intensity mode is a fixture selection, intensity control and visualiser tool.
Intensity Fixtures are selected by touching them. Selected fixtures have a yellow border. Touch again to de-select a fixture. If you touch a fixtures number then drag over multiple fixtures, Clarity draws a line showing the drag path and selects each fixture that you drag over. If you touch on the background area then drag a box, all fixtures within the box are selected. To set the intensity of the selected fixtures, touch on the intensity bargarph and drag or use the intensity wheel. See section 20 for more details on Intensity mode.

8.5.2 Timeline

Timeline allows playback to be synchronised to timecode or to audio tracks played back by Clarity. It allows simple drag and drop editing of the timeline.
See section 33 for more details.
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5 User
buttons
Intensity
Wheel
Command Centre
Numeric Keypad
Command Centre
User Pages
Escape
Command Buttons
Command Buttons

8.6 KEYPAD AND COMMAND CENTRE

8.6.1 User Buttons

The 5 user buttons (U1 to U5) on the right are used to save and recall your favourite screens and attribute selections on the encoder wheel touch screen.
To save a screen setting, make your selections on the encoder wheel touch screen then
press and hold one of the user buttons for 2 seconds. Confirm by pressing OK on the dialogue box that pops up on the encoder wheel touch screen.
To recall a screen setting, tap its user button.
For example, you might be regularly selecting the “Universal” mode then selecting the “Beam” group then the “Gobo Wheels 1-4” page and controlling the third row of attributes. If you save
this to one of the user buttons you can recall the entire selection with one push.

8.6.2 Intensity Wheel

The intensity wheel always controls the intensity of the selected fixtures.

8.6.3 Numeric Keypad

The keypad is used for fixture number selection and command line programming. When the Patch window is selected on the touch screen, the keypad can be used for patching.

8.6.4 Command Centre

The Command Centre has a touch screen divided into 8 virtual buttons with dynamic labels. These 8 buttons are duplicated by the 8 real buttons on either side of the screen. You can use either the virtual button or the real button to make a selection.
The functions of these buttons will change dynamically as you perform various functions on Clarity. For example, when you start to program a cue-list the Record button will create a new cue-list and record the first cue. It then changes to show the name of that cue-list and that it ready to save the second cue in the cue-list.
There are 4 pages of command buttons for the Command Centre touch screen, the default page and 3 momentary user pages. The 3 buttons below the command centre touch screen are used to momentarily select the user pages by holding down the desired page button. The buttons on the default page are:
Clear or Close as appropriate for the current programmer. The label also displays the
name of current programmer session (e.g. “Programmer 1” or “Name (of cue-list being edited). (Programmers are selected in the Programmer tab on the monitor).
Record or Save (Save will also display the list/cue name).
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Undo last programmer action (displays action to be undone, e.g. “Undo clear position”). Append a cue to the last recorded cuelist (displays the name of the cue-list that will be
appended to).
Undo last control booth action (e.g. “Undo delete cue). Name displays last item to be named, e.g. “Name [new group]”. Pressing Name opens
the “Name Item” dialogue box allowing you to enter a name. You can also re-name a cue-list loaded on a playback, or the contents of an Action button by holding Name and tapping a playback’s Select button or an Action button.
Select. If the Programmer is empty it selects all fixtures. If there are fixtures in the
programmer it selects all of the fixtures in the programmer.
Preview a fade transition (displays the cue name that will be previewed in edit mode).
See section 21.8.4
The button functions on the default page cannot be changed.

8.6.5 Command Centre User Pages

You can configure the buttons on the Command Centre’s user pages with your favorite commands. To configure the buttons on a user page, press and hold all 3 page buttons at the same time.
When using the desktop version of Clarity to emulate a LX console, click and hold each button for 1 second to latch that button down. When finished, click each button to un-latch it.
When all 3 page buttons are pressed, a dialogue box appears where you can select a function and assign it to a button.
Use the tabs to select a page the select one of the 8 buttons. In the “Functions” pane, select a
function to assign it to the selected user button. The selected function will occur when the button is pressed down.
The “Assign button up” tick box allows you to assign a separate function when the button is
released. Ticking the box allows you to select a function from the drop down list that appears. There are a few functions where this is mandatory. For example, if you assign the “DBO” (Dead
Black Out) function to a button, the “DBO button up” command is automatically assigned to the
button up function. This allows the button to work as a momentary black out button.
The button up functions can be individually assigned for your own custom functions. For example, you can create a custom momentary flash to full button by assigning the “Full” command to a button and the “Programmer Undo” to the button up function. When you press and hold down the button the currently selected channels in the programmer go to 100% level
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and then when the button is released, they return to their previous value (via the Undo command).

8.6.6 Command Buttons

The 10 command buttons between the touch screen and the keypad are:
Highlight (lights RED when active) This is a toggle (on/off) action.
See section 21.8.9.
Blind This is a toggle (on/off) action. See section 21.8.11 Preset When pressed after the Record button it records a Preset. Also used to
apply a preset. For example, pressing Preset, 2, applies preset number 2 to the selected fixture(s).
Update Updates a cue or preset using the current programmer values. See
section 21.8.8
Group When pressed after the Record button it records a Group. Used in
conjunction with a group number to select a group. For example, pressing Group, 2, selects group 2.
GoTo When followed by a cue number it makes the current Playback go directly
to that cue number. Can be used in conjunction with the Time button. For example, Goto x Time y Enter, will fade to cue x in y seconds.
Command Opens the command line window for command line programming. See
section 23 for details on command line programming. Can also be used to “build” a string of commands that can be executed via the Enter button. See section 19.14.2 for more details on Build mode.
Time When followed by a number (seconds) it enters times in the command
line.
Rem Opens the command line window with the command “Remainder” entered
for you. The Remainder command is used to so set the level of all unselected fixtures that are currently grabbed in the programmer to a level that you specify. This is usually used to dim out the unselected fixtures so that the selected fixture(s) can be easily identified and focused. For example, turn on fixtures 1 through 10 at 80%. Now select fixture 1 and press Rem, Off. Fixtures 2 through 10 turn off and fixture 1 is still selected. To reverse the Remainder Dim command, use the programmer Undo button. You can also specify a level for the Rem command. For example, turn on fixtures 1 through 10 at 80%. Now select fixture 2 and press Rem, @, 25. Fixtures 1 and 3 through 10 are set to 25%.
Clear Sel Clears all fixture selections in the current programmer. It lights red when
any fixtures are selected.
The 5 buttons to the right if the Intensity wheel are:
Copy Copies the attribute values of the currently selected fixture or multiple
fixtures to the clipboard.
Paste Pastes the attribute values of the clipboard to the currently selected
fixture or multiple fixtures.
Delete Knocks out the selected fixtures from the programmer (either on its own
or as part of a command line string).
Grab The Grab button has multiple functions:
Pressing Grab grabs all attributes that are active on the output of Clarity PLUS all the
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other attributes of those fixtures that are at their “Default” level, into the current
programmer. In other words, it grabs every attribute of any fixture that currently has any of its attributes active on the output of Clarity.
Typing a fixture number(s) and then pressing Grab grabs just that fixture(s) in the programmer and shows the parameter values for the selected fixture(s) on the encoder wheel touch screens “Universal” or “Direct” windows.
Holding Grab and moving an encoder wheel grabs that type of parameter into the programmer. For example, Holding Grab and moving the Pan encoder wheel grabs both Pan and Tilt at the current values on stage.
Holding Grab and tapping the Select button on one or more playbacks grabs the channels controlled by the playback into the programmer. These channels may be different from the contents of the cue-list if the playback is partially overridden. The information that is grabbed is post fader, so you get exactly what you are seeing on the stage.
Off Sets the intensity of the selected fixtures to zero.
Hint: Copy and Paste is a powerful function. It allows you to duplicate attribute settings between different types of fixtures with just a few keystrokes.
For example, you have 12 fixtures that use Red, Green, Blue (additive) colour mixing and 12 fixtures that use Cyan, Magenta, Yellow (subtractive) colour mixing. Select the RGB fixtures and set them to a colour (or even fan a range of colours) then press Copy. Select the CMY
fixtures then press Paste. All 24 fixtures are now set to matching colours. Clarity’s fixture
translation engine is very comprehensive and will attempt to convert all programming for all attribute types.
The Esc button flashes whenever there is a modal dialogue box open that requires your attention. Press Esc to close any dialogue box without making changes.

8.7 PLAYBACKS

The quantity and type of playbacks varies with the model of LX console.
The LX300 has 15 fader playbacks and 15 button playbacks. The LX600 has 15 motorised fader playbacks and 60 Action Buttons for Groups, Palettes,
Presets or Cuelists.
The LX900 has 30 motorised fader playbacks and 60 Action Buttons for Groups, Palettes,
Presets or Cuelists.
The LX600 & LX900 consoles both include high resolution motorized faders on all playbacks as well as the Grand Master.
With 99 pages of playbacks, the LX600 provides 1,485 simultaneous playbacks and the LX900 doubles this number to 2,970. Managing this many playbacks is easy with motorised faders, as they instantly slide to the correct position as soon as the new page is selected. This provides instant visual feedback and allows the level to be manually overridden just by touching the fader.

8.7.1 LX300 Button Playbacks

See section 5.4.1
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Flash
Main
Pause/
Back
Main
Go
Release
Edit
Function
Right Page
Up
Right Page
Down
Left Page
Up
Left Page
Down
15 Fader
Playbacks
Go
Pause/
Back
Fader Contents Indicator
Fader Contents Indicator
Playback touch
screens
Select

8.7.2 Fader Playbacks

LX600 and LX900 Fader Playbacks The LX600 and LX900 use the lower part of the large touch screen(s) above the playbacks for assigning and configuring the playbacks and to show their contents and status.
The LX300 playbacks are similar to the LX600 and 900 except that they are not motorized and do not have dedicated Select buttons. You “select” a playback by touching on its dedicated small touch screens above it.
To assign a cue-list or chase to a playback, double tap anywhere on the playback’s touch screen. See section 8.7.9 for more details.
To edit a cue on a playback, press Edit. All buttons of all playbacks flash. Press any button of the playback to be edited. See section 24.4 for details on editing a cue.
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LX 300 Fader Playbacks

8.7.3 Assign a Cuelist to a Playback

8.7.4 Edit Button

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8.7.5 Release Button

8.7.5.1 Releasing a Playback
To release a playback, tap Release. All buttons of all playbacks flash. Tap any button of the playback to be released. The Release button lights RED when any cue is still active.
8.7.5.2 Releasing a Page of Playbacks
Each bank of playbacks has pages split into left and right sides. You can release multiple playbacks on either left or right sides of a bank using Release and the playback left or right Page buttons to release their respective playbacks. For example, to release all playbacks on a left page bank press Release + Page Up (or Page Down) for the left bank.
8.7.5.3 Releasing ALL Playbacks
To release ALL playbacks, HOLD Function, tap Release. Holding Function and double tapping Release will release all playbacks including those set to “ignore release all”.

8.7.6 Function Button.

The Function button has multiple uses. It is used in conjunction with other buttons to change the function of those buttons as listed below:
Hold Function and tap to snap to the next cue. Hold Function and tap II I. Snap to the previous cue. To release ALL playbacks, HOLD Function, tap Release. Holding Function and double tapping Release will release all playbacks including those
set to “ignore release all”.
The Function button also emulates a computers [Ctrl] (PC) or [Cmd] (Mac) and [Shift] buttons to perform functions on the LX consoles that utilize the [Ctrl] or [Cmd] and [Shift] buttons on the “Desktop” version of Clarity.
Holding Function whilst performing an operation is the same as holding the Ctrl (PC) or
Cmd (Mac) button on a computer keyboard.
Double tapping and Holding Function whilst performing an operation is the same as
holding the Shift button on a computer keyboard.
Examples of these operations on LX consoles are:
To deactivate an applied Preset or Freeset, hold Function and select the Preset or
Freeset.
When patching fixtures, you can copy a patched fixture to another DMX slot by
holding Function and dragging the patch to another DMX slot number.
In “Rig View”, any selections from the previous selection phase can be retained by
holding the Function when making a new selection.
When adjusting cue attribute timing in the Programmer, select either ALL,
Intensity, Position, Colour or Beam. To select multiple groups hold Function
when you select.
In the Programmers “Matrix Settngs” window, multiple fixtures can be selected by
using Function + touch. You can rotate the device by 180° by holding Function whilst dragging. Double tapping Function rotates it by 90°.
In the “Control Booth”, holding Function whilst dragging and dropping between two
cues selects the “Copy” option instead of “Move”.
In the “Performance Window”, to record all active cells into a blank row of your
choice, hold Function and the Row Masters of all blank rows turn into a red record button. Whilst holding Function, click on a red record button.
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Selected
Playback
Page
Divider
Clear
Playback
Cue-lists
tab

8.7.7 Playback Controls

(Go): Plays the next cue in the cue-list or restarts a paused fade. Pressing will
start the fade to the next cue even if the current fade has not finished. Press Function+ to snap to the next cue.
o The indicator in the button lights during the transition to the next cue.
If the playback contains a chase, pressing will start the chase. If you continue tapping (to the beat of the music) it will automatically adjust the chase speed to the beat.
II I (Pause). Pauses any fades in progress. If no fades are in progress, if fades back to
the previous step.
o The indicator in the button lights when the fade to the next cue has completed. o The indicator in the button flashes if the cue has been partially overridden.
If the playback contains a chase, pressing II I will stop the chase. If you continue tapping II I
it will manually step the chase with each tap.
Function + II I. Snap to the previous cue. Function + . Snap to the next cue. Select. Connects that playback to the main play button and main II I (Pause/Back)
button. Also used to select a playback when editing or using the “Update” function. See section 26.2 for details on Update.
Flash. The Flash button instantly flashes the intensity of all fixtures on the playback to
full level. The Flash button can also be used to “Solo” the playback. See section 25.2 for
details on “Solo” and “Solo Safe”.
The Main Go and Main II I (Pause/Back) buttons control the currently selected playback (see
above). The currently selected playback has its name displayed in reverse video (white text on a black background) on the touch screen.

8.7.8 Playback Touch Screens

Each screen shows the name of the assigned cue-list. Cue-lists that have been configured as a chase have their name displayed in italics. The vertical yellow line shows the division between left (green bar) and right (blue bar) pages (see below).

8.7.9 Assign or Clear a Playback

To assign a cue-list or chase to a playback, double tap anywhere on an empty playback’s touch screen. The Playbacks window opens on the touch screen. In the “Assign” tab, the “Cue-lists” tab at the bottom of the window shows all of the available cue-lists and chases.
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Left/Right
Page Divider
Left/Green
Pages
Right/Blue
Pages
To assign a Playback, tap the Cue-list name or Chase name (italics) to be assigned. All
of the playback touch screens flash red. Tap the playback’s touch screen to which the
cue-list or chase is to be assigned.
To clear a Playback, tap Clear Playback. All of the playback touch screens flash red.
Tap a playback’s touch screen to clear it.

8.7.10 Configuring a Playback

To configure a cue-list or chase already assigned to a playback, double tap on that playback’s touch screen and the “Configure Playbacks” tab appears.
This screen allows you to change the cue-list into a chase or vice versa and to alter all of its playback settings. These settings are also available and fully described in the “Control Booth” window. See section 25.2 for details.

8.7.11 Playback Pages

Each bank of 15 playbacks has 99 pages of Playbacks available split into left and right banks with an adjustable bank divider. The LX900 has 30 playbacks and each bank of 15 playbacks has separate left and right pages.
The left/right division of the playback pages playbacks is shown as a yellow vertical line with a green bar above the left section and a blue bar above the right section.
Pages are changed using either the virtual page buttons on the playback’s touch screen or the real buttons below the playback’s touch screen.
The right (page up) and (page down) buttons step through the right pages. The left (page up) and (page down) buttons step through the left pages. To go directly to a page number on a side, press and HOLD either page button on that
side then enter the page number using the numbered playback flash buttons.
For example, Holding and pressing 6 = page 6. Holding and pressing 2, 2 = page 22. There are 99 pages available.
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Left/Right
page divider
Tap to move the
page divider
Locked
Playback
Lock Playback
Options
The division between the left and right sides can be moved by double taping the touch screen of any playback and selecting the “Configure Paging” tab.
The yellow vertical line and green/blue bars show the left/right page division.
The division between left and right can be moved by touching the screen at the desired
position. There are two 2 banks of 15 playbacks each on the LX900 and the left/right page division can be individually configured for each bank.

8.7.12 Locking a Playback

You can lock a playback so that it is unaffected by page changes. To lock a playback, double tap on that playback’s touch screen and in the “Configure Playbacks” dialogue select Options then tick the box for “Lock playback (prevent page change)”.
The letter “L” is displayed on the playbacks screen.
Pages can be re-ordered and named. At the bottom of the “Configure Paging” window (above), tap “Re-order/rename pages…”
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8.7.13 Managing Pages

Locked Playback
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Enter a name
for the page
Page
Bookmark
Record after making
your selections below
Tapping in the “Name” field allows you to enter a name for each page. To change the order of a page, tap and drag the page to a new position in the order.
The page numbers are automatically updated when you “Apply” the changes.

8.7.14 Page Bookmarks

Page bookmarks allow instant recall of pages on all connected control surfaces (LX console or VX wings). You create a page bookmark by switching to the desired page(s) on the control surface(s) and then either pressing Bookmark in Control Booth or pressing Record to bring up the record dialog where you can switch to Page Bookmark mode.
To record a Page Bookmark, select the required left and/or right pages then either:
In the Control Booth press Bookmark. Press Record. Using the buttons at the bottom of the touch screen select Page
Bookmark.
The “Create Page Bookmark” dialogue appears:
It allows you to:
Name the bookmark. Give it a number. Tick or un-tick the page groups that you want included in the bookmark. A page group
is the left or right side of a VX10 or VX20 wing, or a split page section on an LX console. See below for more details on page groups.
Add the bookmark to your favourites. Choose to “Restore activity” to the playbacks when the bookmark is recalled. Cue-lists
can be restored from their start or from their last position.
To record the Bookmark touch Record at the bottom of the touch screen.
Page Bookmarks are stored in the Palettes window under the “Page Bookmarks” tab.
Touch a Page Bookmark to recall it.
Note: When a Page Bookmark is recalled it releases All Playbacks
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A LHS/RHS
B LHS/RHS
C LHS/RHS
Desktop
N/A
N/A
N/A
LX300
Fader (bottom) row
N/A
Button (top) row
LX600
LHS/RHS
N/A
N/A
LX900
Screen 1:LHS/RHS
Screen 2:LHS/RHS
N/A
Columns
To delete a Page Bookmark, right click on it and select Delete.

8.7.15 Page Groups

The Clarity software has to preserve show data between different models of console and the desktop version. Therefore there are 6 built-in paging groups that are generally referred to as
pairs A, B or C. Here’s how they map to the different variants of Clarity:
The need for the ‘C’ bank is because the LX300 split position is the same for the fader
playbacks and the button playbacks whereas on the LX900 the two playback pairs can each have different split positions. This means that playback assignments on the LX300’s main row will map to the LX600 and to
the LX900’s first playback section, but the LX300’s button playback assignments will not map to the LX900’s second playback section (and vice versa).

8.7.16 Extended Playback Controls

If a cue-list is loaded on a playback and there are un-used (clear) playbacks to the right of the loaded playback, then the unused playbacks can be linked to the loaded playback to provide greater live control of Chase Rate, Playback Rate, FX Rate and FX Amplitude.
To create extended controls, double tap on the touch screen of the playback to be controlled and the “Configure Playbacks” screen appears.
At the top right of the screen choose either single column”, 2, 3, 4 or 5 columns. The number of columns that are available depends upon the number of clear playbacks to the right of the playback containing the cue-list.
Each column represents a playback.
The first (single) column is the playback loaded with the cue-list. If you choose 2 columns then the playback to its right controls that cue-lists
Chase Rate.
If you choose 3 columns then the next playback to the right controls that cue-lists
Playback Rate.
If you choose 4 columns then the next playback to the right controls that cue-lists
FX (Effects)Rate.
If you choose 5 columns then the next playback to the right controls that cue-lists
FX (Effects) Amplitude.
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Cue-list
being
controlled
Controls
Chase
Rate
Controls
Playback
Rate
Controls
Effect
Rate
Controls
Effect
Amplitude
Functions for
selected
column
Any playback that has been assigned as an “extended playback control” can be changed to any
of the available functions, “Chase Rate”, Playback Rate, “Effects Rate” or “Effects Amplitude”. If the “Configure playbacks” window is still open (as selected above) select the playback to be
changed by touching its touch screen or use its Select button. If the “Configure playbacks” window is closed, double tap on the touch screen of the playback to be changed and the “Configure Playbacks” screen appears.
At the top right of the screen choose either “Chase Rate”, Playback Rate, “Effects Rate” or “Effects Amplitude”.
The buttons and fader on each of these playbacks (columns), now perform the following functions:
Pressing Go or Pause steps the values up or down respectively. If you hold the button it Holding the Flash button when pressing Go or Pause makes them step in larger Pressing both Go and Pause together resets to the default value.
On fader playbacks, holding the Flash button allows you to use the fader to make fine
On LX consoles, the color of the fader contents indicators of any faders set as “extended playback controls” are “Cyan”. See below for fader contents indicators color codes.
will auto-repeat after a delay.
increments.
adjustments to the value. If you reach a fader end-stop but you need to more range, you can release the flash button and move the fader to the opposite end, then hold flash
and move fader to continue adjusting the value. This is known as “scooting” the fader. The user preference “Invert flash button operation on rate faders” changes this
operation so that you just move the fader without holding flash to adjust the value, then (if you reach the fader end stop) hold flash to reposition the fader. So the fader is always connected giving you instant control but you can hold the Flash button down to 'scoot' the fader. See section 37.1 for User Preferences.
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Groups
tab

8.7.17 Clearing a Playback

To clear (remove) a cue-list from a playback, double tap the playback’s touch screen. From the “Assign” tab tap Clear Playback. All of the playback touch screens flash red. Tap the touch
screen of the playback to be cleared.

8.7.18 Group Masters

Playback faders can also be configured as either “Inhibitive” “Additive”, Scale +” or “Limiting”
group masters. When a playback is converted into a Group Master, it replaces its previous cue­list (if any) and instead acts as a submaster over the intensity of the selected group as determined by your choice of either “Additive, Scale+, Inhibiting or Limiting” mastering as described below.
To create a Group Master, double tap the playback’s touch screen. In the “Assign” tab, tap the
“Groups” tab at the bottom of the window.
Select the required Group then select the “Master Typedrop down box and choose the Master Type:
Additive. The fader level is added to the current intensity level of all fixtures in the group.
For example, if the fader is at 50% each fixture would get 50% added onto its current level. So fixtures at 25, 50 and 75% would end up at 75, 100 and 100 percent.
Scale +. This scales each intensity level between its current level and full.
For example, if the fader is at 50%, a fixture at 25 would be set half way (50%) between 25 and full which is 62.5%. A fixture at 50 would be set half way (50%) between 50 and full which is 75% and a fixture at 75 would be half way between 75 and full which is 87.5%.
Inhibitive. This is the default, and operates in the same way as a fader assigned to a cue-
list. For example, if the fader is at 50%, fixtures at 25, 50 and 75% would be at 12.5, 25 and
37.5%.
Limiting. The intensity level of each fixture is capped to the fader level.
For example, if the fader is at 50%, fixtures at 25, 50 and 75% would be at 25, 50 and 50%.
Any “no motorised” fader that is configured as a Group master only becomes operative once activated. You have to press the Go button to activate them and make the fader work. This gives you the opportunity to manually set the fader level before activating it. This applies to the faders on VX10 and VX20 wings and LX300 Consoles.
A group master will be deactivated when it is not on the currently selected page. You can change this globally by un-ticking Deactivate group masters while paged out in the “User Preferences” or individually by ticking the “Lock Playback (prevent page change)” box when configuring the group master.
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Colour
Contents/Function
Red
Cue-list
Green
Chase
Yellow
“Limiting” Group Master
Blue
“Additive” Group Master
Magenta
“Scale +” Group Master
White
“Inhibitive” Group Master
Cyan
Extended Playback Control. (Chase or Playback Rate, Effects Rate or Amplitude)
Action
Buttons
Action
Buttons
When a playback has been programmed as a Group master, it’s (Go) and II I buttons now act as Group select and Group deselect buttons respectively. For example, pressing the
button of that Group Master will select all of the fixtures in that group in the Programmer.
On LX consoles, the color of the fader contents indicators of any faders set as “group masters” show the type of master as listed below.

8.7.19 Fader Contents Indicator

On the LX600 and LX900, there is a back bezel around each fader. On the LX300 there is a backlit indicator above the fader. The colour of the LED bezel/indicator shows the current contents or function of the fader.
LX600/LX900 indicators

8.8 ACTION BUTTONS

The LX600 and LX900 both have 60 Action Buttons arranged in 6 banks of 10 buttons with 4 pages of memory. Each of these banks comprises a 3.2" LCD touch screen with 10 physical buttons located around its peripheral.
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Clear Action
button
Assign Action
button
Action page
buttons
LX600/LX900 Action Buttons
Any Action button can be configured to control either a:
Group Preset Freeset Cuelist Page Bookmark Timeline
You can put any type of action on any button in any bank, mixing and matching as you please. You can press either the button or the touch screen to “action” the function.
The buttons are divided into 6 banks to assist you in organizing your shows. For example, one bank might be used for selecting groups, another to select positions, another for colours, another for effects or freesets etc.

8.8.1 Action Button Pages

Action Buttons have 4 pages of memory that are selected by pressing the A, B C or D buttons located between the banks.
Having a dedicated button for each page means that any of the 240 actions is no more than two button pushes away.

8.8.2 Assigning an Action Button

To assign a group, preset, freeset, Page Bookmark or Timeline to an Action button, select the page (A, B C, or D) then select the Palettes window (large touch screen on LX600 or LX900).
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Clear Action
button
Assign Action
button
Select Assign Action Button. The Palettes window changes to grey. Select a group, preset or freeset by touching it. Select the Page Bookmarks tab to select a Page Bookmarks or the Timelines tab to select a Timeline. When a selection is made, the borders around all Action button touch screens flash red. Touch an Action touch screen or press its button to make the assignment. Continue to select and assign to other buttons. You can use the A, B C or D buttons to change pages. When finished either press Assign Action Button again or press Cancel or select another screen.
To activate a Preset or Freeset assigned to an Action button, press that Action button. To de-activate a Preset or Freeset assigned to an Action button, hold Function and press that Action button.
When a “LTC” (Linear Time Code) timeline is assigned to an Action button, the physical Action button “Enables” or “Disables” the timeline.
When an “Internal” or “Audio” timeline is assigned to an Action button, the physical Action button
plays the timeline. If the timeline is playing it stops and rewinds the timeline. When multiple timelines exist, the touch screen Action button select the timeline that is displayed in the Timeline window.
To assign a Cuelist to an Action button, select the page (A, B C, or D) then select the Control Booth window.
Select Assign Action Button then select a cuelist. The borders around all Action button touch screens flash red. Touch an Action touch screen or press its button to make the assignment. Continue to select and assign to other buttons. You can use the A, B C or D buttons to change pages. When finished either press Assign Action Button again or press Cancel or select another screen.
Hint: When a cuelist containing a single cue is assigned to an Action button, setting the “Action/Go button toggle” option in the Control Booth allows you to play and release the cuelist using the same button. The first press plays the cue. Pressing the button again while the cue is active will release it.

8.8.3 Release a Cuelist on an Action Button

To release a cuelist assigned to an Action button press Release, Action Button (containing the cuelist).

8.8.4 Release all Cuelists on a Page of Action Buttons

To release all playbacks assigned to a page of Action buttons press Release, A or B or C or D (Action Page buttons). This releases all playbacks on the selected page (A, B, C or D).

8.8.5 Clearing an Action Button

To clear an Action button, select the page (A, B C, or D) then select the Palettes window or the Control Booth window. Select Clear Action Button. The borders around all Action button touch screens flash red. Touch an Action touch screen or press its button to clear it. You can use the A, B C or D buttons to change pages. When finished either press Clear Action Button again or press Cancel or select another screen.
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8.9 TOUCH SCREEN(S)

On the touch screens (or external monitors), the tabbed main windows of Patch, Programmer, Palettes, Control Booth, Performance and Levels are un-dockable to suit multi-monitor set-ups or multiple windows. Double clicking on a tab or button will un-dock the window allowing it to be either re-sized and repositioned or dragged to another screen. Closing an un-docked window or double pressing its button above the touch screen will automatically re-dock it. In the “Levels” and “Intensity Levels” tabs, you can create multiple new un-docked “levels” windows of the currently selected Level window by clicking New.
The top toolbar has tabs allowing you to switch between the main windows of: Patch, Programmer, Palettes, Control Booth, Performance and Levels. All of these windows are fully described in their own sections of this manual.
Programmer Tab
The right end of the top toolbar on the desktop version has buttons for Clear All, Release All and DBO.
Clear All clears all fixtures from all Programmers. Release All releases all fixtures from all Playbacks.
See the Programmer and Control Booth sections for more details on Clearing
and Releasing.
DBO (Dead Black Out) instantaneously blacks out all fixtures and dimmers.
This is a momentary action. When the button is released, all output is
instantly restored.
When you hover the mouse over the DBO button, the Grand Master (GM) appears. You can click on 0 (Black Out) or 100 (Full level) or drag the virtual fader to set an overall intensity level. The DBO button flashes red if the Grand Master is set to any level below 100%. It stays red when the Grand Master is set to 0%.
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Library
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9 Basic Operation

9.1 OVERVIEW

Clarity is a “programmer and playback” lighting controller and uses tracking playback by default. If you are unfamiliar with these terms it is recommended that you read the “Operating Concepts and Terminology” section at the end of this manual before proceeding.
The basic steps in controlling lighting fixtures are:
Patching the fixtures to the DMX slots/Universes that will control them. Programming. The basic principles of programming are:
Select a fixture or multiple fixtures. Adjust the fixtures attributes to get the desired look. Record the fixture attributes values to a Preset or a Cue/Cue-list.
Playback of the Cues, Chases, etc.

9.2 PATCHING

Clicking on the Patch tab of the monitor reveals the patch window.
To patch a fixture:
See section 11 for more details.
In the Library, click on the fixture manufacturers name to show all of their models then
select your model of fixture. Dimmers are located in the “Generic” listing.
Drag the fixture name and drop it into the desired DMX slot in the Patch Field or double
click the fixture name to patch it to the next available slot.
Enter the quantity of fixtures in the pop up “Add Devices” dialog then click Patch. Continue to select fixtures and patch them as above. In the “Connections” Pane, click the down arrow beside the Universe that you have
patched your fixtures to and then select the output DMX connector or Artnet universe to use.
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9.3 PROGRAMMING

Clarity provides many methods of selecting your fixtures.
Touching fixtures or groups in Rig mode. See section 12 for details. Clicking on fixtures or groups in the Programmer window Selection sidebar. Touching groups in Palettes or the LX600/LX900 Action buttons. Typing a fixture(s) number on the keypad and pressing Enter. Typing a group(s) number on the keypad and pressing Enter.
Clarity provides many methods of programming your selected fixtures. On the LX console’s encoder wheel touch screen:
Universal or Direct modes using the encoder wheels. Graphical mode using the touch screen .
The Programmmer tab on the touch screen or external monitor.
Adjust the attributes of the fixtures to get the desired look.
To record the look as the first cue in a cue-list press Record on the LX command centre or in the Programmer.
To record this new cue-list directly to a playback, press any button on that playback. To record this new cue-list to memory press Record again.
Select fixtures and adjust attributes to set the next look.
To record this look as the next cue in the Cue-list on the same playback press any
button on that playback.
To record it to the cue-list in memory press Append Last in the Programmer.
Repeat until all cues in the cue-list have been recorded. Press Clear to clear all attributes from the Programmer.
The Programmer is fully described in section 20.

9.4 PLAYBACK

If you recorded your cues directly to a playback, you can see them on the playback touch screens where they were recorded. If you recorded them directly into memory you can double tap an empty playback touch screen then touch a cue-list from the Assign and Cue-lists tabs. Touch a playback to assign the selected cue list to it.
The Control Booth window tab provides extensive controls for managing, manipulating and analyzing the contents of your cue lists. Right click on a cue list to see the available options. See section 25 for details.
Clarity provides several means of playing back the cues that you have recorded. See section
8.7 for details on the operation of the playbacks.

9.4.1 Performance Window

The Performance window tab provides a unique and intuitive method of playback especially designed for busking or improvising a show. It is fully described in section 27.

9.5 EDIT AND UPDATE

To change the contents of a cue you can either:
Make your changes in the programmer and then use Clarity’s Update function to update
the cue. Or
Edit the cue.
See section 26 for details.
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10 Customizing Clarity

10.1 OVERVIEW

You can control the look and feel of Clarity to suit your individual requirements. Windows and panes can be un-docked, moved and re-sized and attribute controls can be expanded or
compressed as described below. “User Preferences” can be selected for many settings and
controls as described in section 37. Default settings for new cue-lists can be selected as described in section 25.2.

10.2 LX TOOLS

The LX Tools utility provides tools for setting up the monitors, calibrating the touch screens and setting the intensity of the LED’s, screens and desk lamps. It also contains the Help section documents and video tutorials. See section 38 for details.

10.3 TOUCH SCREEN OPERATION

Normally Clarity uses ‘mouse scaling’ to get continuous fine-level control for parameter controls. What this means is that behind the scenes when you drag on any parameter control Clarity hides the mouse cursor, scales the actual mouse move by some factor, then repositions the mouse cursor back to its original position. The enables parameter changes and ensures that the logical mouse cursor position never reaches the screen boundary (otherwise it would hit an invisible end-stop). The drawback is that this only works in cases where the system can actually reposition the mouse, which excludes touch screen input devices or virtual machines. Enabling the settings preference: Show/Settings/Control widget touch mode”, changes this so that the mouse move is still scaled but the cursor is not hidden and the logical position is not changed. This also makes it easier to make larger changes without having to 'scoot' the mouse because you can flick any parameter control and the value will continue moving with inertia (similar to scrolling on an iPhone).

10.4 DOCKABLE WINDOWS

The tabbed main windows of Patch, Programmer, Palettes, Control Booth, Performance, Levels and Intensity Levels are un-dockable to suit multi-monitor set-ups or multiple windows. Double clicking on a tab or double pressing the button above the touch screen will un-dock the window allowing it to be either re-sized and repositioned or dragged to another screen. Closing an un-docked window (double pressing the same button above the touch screen) will automatically re-dock it to the main display.
In the “Levels” and “Intensity Levels” tabs, you can create multiple new un-docked “levels” windows of the currently selected Level window by clicking New.

10.5 RESIZING PANES

Windows have their various areas organized into “panes”. A pane can be identified by its double line borders. Most panes can be re-sized by clicking and dragging on the double line border.

10.6 RIG MODE ICONS

In Rig mode you can choose detailed or compact/combined Icons to optimize the display. See section 12.4

10.7 UNIVERSAL AND DIRECT

In universal and direct modes you can Expand the display for finer control when using the touch screen and also select virtual encoder wheels. See section 8.5.4

10.8 ATTRIBUTE CONTROL SIZE

On the Programmer window tab, when multiple fixtures with multiple attributes are selected, the Attribute Control area can become quite large. Scroll bars automatically appear when
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required but you can also control the size and detail of the Attribute Controls to reduce screen clutter. In the top right corner of the Attribute Control window, are buttons that allow you to control the size of the Attribute Controls for all of the selected fixtures.
Clicking Compact, Capped or Expanded allows a trade off between screen area and
detail as described below.
“All Attribute Controls Display Selector
Each different type of fixture also has its own set of individual size controls. When multiple fixtures are selected you can use these controls to expand the Attribute Controls of the fixture that you are currently controlling.
Individual Fixture Attribute Controls Display Selector The symbols on these size buttons match those used on the All Attribute Controls buttons above.
Selecting Compact displays an attribute control that is only one line high for each type of device, irrespective of how many of that type of device are selected.
Compact Display (1 line per device type) Selecting Capped displays an attribute control that is only five lines high for each type of device, irrespective of how many of that type of device are selected.
Capped Display (max 5 lines per device)
Selecting Expanded displays an attribute control that shows all selected device of that type.
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Expanded Display (All selected devices shown)

10.9 PREFERENCES

You can customize many of Clarity’s features in the “User Preferences” settings. Click on “Show, Settings, Preferences” then make your selections.
User Preferences are described in section 37.

10.10 KEYBOARD SHORTCUTS

Keyboard shortcuts allow you to perform certain functions on Clarity by simply pressing a keyboard key or combination of keys. Clarity comes with some pre-programmed shortcuts but you can change the required keystrokes and also add your own shortcuts.
To open the keyboard shortcuts, select Show, Settings, Keyboard shortcuts.
To change a current shortcut, select it by clicking on it then click in the “Shortcut” box.
Press your new key or combination of keys.
To add a new shortcut click +, and the “Choose Function” dialogue appears:
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Select a function from the list and press OK. Now press your new key or combination of keys for the shortcut for this function.
To delete a shortcut, select it by clicking on it then click -.
See also section 23, “Command Line Programming”.
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11 Patching Fixtures

11.1 OVERVIEW

Clicking on the Patch window tab reveals the patch window. The Library sidebar lists fixtures by manufacturer and model. If you click on a fixture, additional information for the selected fixture is shown at the bottom of the patch window.
The right side shows the 512 patch slots for each internal universe as selected by the Universe # tabs. The Connections pane allows you to connect Clarity's internal universes to the DMX universes on the rear panel and also to ArtNet. If any universes are connected to the Ethernet outputs, they can be temporarily disabled by clicking Disable Network DMX.
You can enable touch patching by ticking the box at the bottom of the patch field.
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Spreadsheet
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11.2 SPREADSHEET VIEW

Clicking on the Spreadsheet View button displays the patch information in a spreadsheet view.
The columns can be re-arranged by dagging a column name. The order in a column can be sorted by clicking on the column’s name. Click again to reverse the order.

11.3 PATCHING FIXTURES

Fixtures and dimmers can be patched by using your mouse to drag and drop or by using the keypad to enter your patching commands. Keypad patching is described below.

11.3.1 Drag and Drop Patching

To patch a fixture:
Click on the fixture manufacturers name in the Library side bar to reveal the available
fixture models.
Hints: To quickly jump to a manufacturer, click on any manufacturer then type in the first letter of the required manufacturer's name or type their name in the search field. Recently patched fixtures can also be found at the top of the Library.
Click on a fixture name then drag and drop it into the desired DMX slot on the “Universe
View” or double click the fixture name to patch it to the next available slot.

11.3.2 Patching Dimmers

To Patch a dimmer, in the Library select Generic then Dimmer then double click or drag and drop as described above.

11.3.3 Clarity Universes

You can patch fixtures to a new universe by dragging them and hovering over the New tab for a second or so.
You can also click on the New tab to create a new universe. Clarity calls its internal universes A, B, C etc. Later, in the connections pane, you connect Clarity’s universes to output universes.
When you drop a fixture into the patch or double click a fixture, the Add devices dialog box opens. For example, if patching Mac250's…..
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Quantity: allows you to enter the quantity of fixtures to patch. Location: sets the Universe (A, B etc) and starting DMX slot number. Use custom interval: when ticked, quantities of fixtures greater than 1 will be spaced
apart in the patch by the number slots that you enter in the box.
Unit #: sets the unique identifying number for each fixture, shown in front of the fixture
name. It is used to select a fixture when using “command line programming and to identify fixtures in the Programmer’s “Intensities” tab.
Name: The name of the fixture from the library is used by default. To change the name,
click in the box then enter your own name. Clarity automatically appends a number after each name to aid identification.
Flow onto empty/new universes: When ticked, if the selected fixtures require more
DMX slots than there are available on the current universe, then the fixtures will be patched to the next empty universe or a new (empty) universe will be created.

11.4 CLONE FROM OTHER FIXTURE(S)

Cloning is an advanced feature of Clarity. If you are reading this manual for the first time or just want to patch some fixtures you can skip this section. Cloning allows you to substitute different fixtures in a show or to add more fixtures of the same type without the need to reprogram the show. An example of cloning is described below.
In the Add devices dialog box above, if you click in the Clone from other fixtures check box, the Patch button becomes a Next button and clicking it allows you to clone the programming (presets and cues) of any patched fixture(s) to the new fixture(s) that you are patching. Clicking Next reveals the clone dialog box.
The new fixtures being patched are automatically selected as the Destination Devices. All existing patched fixtures are available in the Available Devices pane. Choose the source device(s) by selecting them in the Available Devices pane, then transfer your selection to the Source Devices pane by clicking >>. Incorrectly selected Source Devices can be moved back to the Available Devices pane by selecting them and clicking <<.
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Presets will be automatically cloned for the new fixtures however you can choose whether or not to clone cues buy using the Clone Cues check box. To clone the programming of the source devices to the destination devices click Finish.

11.4.1 Cloning Example

Program a show with 10 “scanA” (fictitious) fixtures. Move show to new venue that does not have any “scanA” fixtures but has “yokeB” fixtures instead.
Patch same quantity of “yokeB” fixtures (possibly on a different universe) and clone them from “scanA” fixtures.
All presets (and cues if checked in clone box) are updated to include both types of fixtures. The show runs in new venue with no need to reprogram the whole show, possibly just trim and update the position presets.

11.5 KEYPAD PATCHING

Fixtures can be patched using the numeric keypad when Patch window has been selected. In the Patch window, select the required fixture from the Library. If you don’t select a fixture type from the library, a generic dimmer will be automatically selected for you. On the numeric keypad or a keyboard, type in a fixture unit number and the “command line” automatically appears at the bottom of the screen showing the fixture type and the unit number you have entered. Type @ then a DMX slot number and press Enter to make the patch. The patch(s) will be made to the current universe as selected by the tab at the top of the Patch window.
Additional patching commands are listed below.

11.5.1 Patching Commands:

The patching commands are:
# (unit number) @ # (slot number) Enter.
Patches a single fixture unit at the given DMX slot number. For example: 1 @ 1 Enter, will patch fixture 1 to DMX slot 1.
# (unit number) Enter.
Patches a single fixture at the next available patch slot number. For example: 1 Enter, will patch fixture 1 to the next available DMX slot.
@ # (slot number) Enter.
Patches the next available fixture unit number at the given patch slot number. For example: @ 1 Enter, will patch the next available fixture number to slot 1.
A range of fixture unit numbers can be selected by using either the Thru/ key and you
can also combine and subtract ranges using the + and - keys. For example: 1 Thru/ 50 + 100 Thru/ 120, enters fixture unit numbers 1 through 50 and 100 through 120. 1 Thru/50 - 25, enters fixture unit numbers 1 through 24 and 26 through 50.
The order of number entry is respected so that ….....
5 Thru/ 1 + 6 Thru/ 10 Enter, will get a fixture selection order of 5, 4, 3, 2, 1, 6, 7, 8, 9,
10.
Also see Multi-Patch below for additional commands.

11.6 MULTI-PATCH

You can patch the same fixture unit number to multiple DMX locations. This allows you to use a single fixture unit number to control multiple fixtures. Multiple patches can be made by using either keypad patching or by copying a patched fixture to another DMX slot as described below.
Use the keypad to specify the multiple DMX slot numbers.
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For example: # (unit number) @ # (slot number) + # (slot number) Enter. This command patches a fixture unit number to two DMX slot numbers.
When patching dimmers only you can supply a range of DMX slot numbers. For example:
# (unit number) @ # (slot number) > # (slot number) Enter.
Patches the unit number to a range of DMX slot numbers.
# (unit number) @ # (slot number) + # (slot number) + # (slot number) Enter.
Patches the unit number to the DMX slot numbers.

11.6.2 Copy Multi-Patch

Copy a patched fixture to another DMX slot by holding Function and clicking and dragging the patch to another DMX slot number.

11.6.3 Removing Multi-Patches

You can remove multi-patch locations by clicking on their slot number(s) then right clicking and selecting “Unpatch selected”.

11.7 SELECTING FIXTURES

Fixtures are selected in the patch window by clicking on them. Selected fixtures have a black border. Multiple fixtures can be selected. You can select all fixtures of the same type by right clicking on any one of the type and choosing “Select all of this type” from the drop down menu.
Right clicking on a fixture or selecting multiple fixtures then right clicking reveals a drop down box from which you can choose:
These functions are described below.
To deselect a fixture, click on it again. To de-select all fixtures click [Select None] on the menu bar or click on an un-patched DMX slot.

11.8 INVERTING/SWAPPING ATTRIBUTES

Inverting or swapping pan and or tilt is used to counter the effects of hanging some fixtures in different orientations, so that they all respond in the same direction when controlled by Clarity.
The alignment status of each fixture is shown in the patch window by the PT (Pan Tilt) icons at the end of each fixture.
PT shows normal pan and Tilt If the bar is above the P or T then that attribute is inverted. If Pan and Tilt have been swapped then TP is shown instead of PT.
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Fade curves
Current
curve
Normal
Inverted Pan
Inverted Tilt
Inverted Pan & Tilt
Swapped Pan & Tilt
To change the alignment status of a fixture, right-click on the fixture then select either:
invert pan, invert tilt or swap pan & tilt.
Note: This action affects all currently selected fixtures.
See also section 21.9.11 “Flip”. Flip will alter the current pan and tilt values of the selected moving yoke fixture(s) to the other possible combination of values that achieves the same position on stage.

11.9 INTENSITY FADE PROFILES

Intensity Fade Profiles are the relationship or “transfer characteristic” between input control signal and intensity output of a fixture or dimmer.
Clarity provides several intensity fade profiles from which to choose to suit the application of your fixture or dimmer.
To select an Intensity Fade Profile for a fixture(s), in the Patch window, right click on the
selected fixture(s) then choose “Set fade profile” from the drop down box.
Click on the “Fade curve” drop down box and select the required curve.
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Available
curves
Maximum
= 80%

11.10 MINIMUM AND MAXIMUM INTENSITY

You can set minimum and maximum intensity values for a fixture or dimmer. These values are applied “proportionately” throughout the dimming range.
Setting a maximum value for a fixture will reduce the intensity value on the output relative to the intensity value that you have programmed. For example. If you set a maximum of 80%, then when you program an intensity value of 100%, the fixture intensity will be 80%. If you dim the fixture to 50%, its intensity will be 40%.
A “Minimum” value is often used with incandescent lamps to “pre-heat” the filament. This can increase lamp life by reducing the surge of current that flows through a cold filament. It also speeds up a lamps response when it is instantly flashed to full power. A minimum value of between 5% to 10% usually provides enough heating effect without producing noticeable light to an audience.
To set a minimum or maximum values, select the “Intensity fade profile” as described above and enter your required values in the minimum and maximum boxes. The current curve shows the minimum and maximum values and the proportional level of the fade.
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+ symbol

11.11 CUSTOM FIXTURES

Clarity's contains a fully integrated fixture library of over 2000 fixture personalities supplied by Carallon, an independent supplier of fixture libraries. However, if you have a fixture that is not in the library you can either use the Clarity fixture editor described later in this manual or request a fixture file from LSC. Please supply all details of the fixture including brand, model, version number, operating modes and a DMX chart or list. Submit your request including this information at:
http://www.lsclighting.com/help-centre/clarity-templates
LSC will email you a Clarity fixture file for your new fixture.
To add a new fixture to the library, in the Patch window click Manage custom
fixtures.
In the User Fixtures dialog box, click the symbol then navigate to the new fixture
file on your computer (*.cfx) and click Open.

11.12 CONNECTING OUTPUT DEVICES

Clarity's internal DMX universes are labelled A, B, C, etc. When patches have been made, you use the Connections pane to connect these internal universes to external DMX universes on the rear panel or nodes or to ArtNet or sACN protocols on the Ethernet ports.
Note that universe connections are only presented for internal universes that have one or more devices patched – empty universes are not listed.
Clicking on the drop-down arrow for each internal universe will list the available connections.
Select the required DMX connector or Ethernet protocol (ArtNet or sACN) to make the connection. See below for more information on ArtNet and sACN.
Any internal universe can be connected to any number or outputs by selecting Multiple… Select the + symbol to add a connection then select an output as above.
Select + again to add another output.
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The following example shows an LX console where Universe A is connected to Artnet, DMX Output 1 and DMX Output 3. Universe B is connected to DMX Output 2.

11.13 ARTNET OUTPUTS

ArtNet is a streaming protocol to transport multiple DMX universes over a single cat 5 Ethernet cable/network. Selecting ArtNet (above) will take you to a configuration dialog specific for that connection type. ArtNet supports 256 DMX universes. These are arranged in 16 sub-nets each containing 16 universes
Select the required ArtNet Subnet and ArtNet Universe for this output then click OK.
Note: The current setup is that ArtNet is only sent via one Ethernet port at a time. This is due to issues where ArtNet floods a network and makes using other devices (e.g. TouchOSC remote control) very slow and unresponsive. Ethernet 1 has highest priority, so if there is anything connected to Ethernet 1, ArtNet gets sent via this port. If nothing is connected to Ethernet 1 then Art-Net will be sent to whatever is connected to Ethernet 2. This provides an automatic failsafe. If you connect both ports to your network and Ethernet 1 fails, the system will automatically start transmitting on Ethernet 2.

11.14 SACN OUTPUTS

Streaming ACN (sACN) is an informal name for the E1.31 streaming protocol to transport multiple DMX universes over a single cat 5 Ethernet cable/network. Selecting sACN (above) will take you to a configuration dialog specific for that connection type.
sACN supports a priority setting that is designed for backup solutions. Valid priority settings range from 0 to 200 with higher numbers representing higher priority. The default setting is
100. Data will always be received from the device with the highest priority.
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For example, you might have two lighting consoles on the network. The main console gets a priority of 100 and the backup gets a priority of 50. If the main console fails, data will be automatically received from the backup console. Note that the receiving sACN interface must also support this feature.

11.15 EDITING THE PATCH

Select the fixture(s) to be edited.
Patched fixtures can be selected by clicking on them. The fixture’s border will become
highlighted when it is selected.
To deselect a fixture, click on it again. To select all fixtures, right-click on any fixture then click Select all. To deselect all fixtures, click on an un-patched DMX slot.
Selected fixtures have a black border.

11.15.1 Editing a Fixtures Address

Selected fixtures can be dragged and dropped onto any DMX slot or universe. If any of the destination DMX slots are already occupied by an existing patch then those slots will turn red and the patch will not be permitted. If you exceed the number of licensed channels for the dongle that you are using (or exceed 128 channels or 32 fixtures for the free version) a red warning banner will be displayed at the top of the screen to alert you to this.

11.15.2 Editing a Fixtures Name or Number

Select a single fixture and right-click on it and then select Properties. In the dialog box that opens you can alter its unit number and name. Fixture unit numbers can also be changed in the Programmer’s toolbox. See section 21.9.5 for details.

11.15.3 Deleting Fixtures

Select the fixture(s) to be deleted by clicking on them, then right-click and select Delete selected fixtures.

11.15.4 Un-Patching Fixtures

Select the fixture(s) to be un-patched by clicking on them, then right-click and select Unpatch selected. When any fixtures have been un-patched, an “UNPATCHED FIXTURES” pane appears
showing those fixtures allowing them to easily be re-patched when required. Un-patched fixtures do not count towards your license limit.

11.15.5 Exporting the Patch

The Export Patch button in the Patch Window allows you to save the patch information as a CSV file and then open it in a spreadsheet program.
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12 Rig

12.1 OVERVIEW

Rig mode is a fixture selection tool and two dimensional visualiser. It shows a geographical view of the patched fixtures (and groups) which you can arrange so that they are positioned as they actually are in your rig. This allows you to rapidly find and select fixtures for programming by clicking on them or touching them or by dragging the mouse cursor through multiple fixtures. This will remember the order in which you drag though the fixtures or you can click in whitespace to draw a selection rectangle.
A background image of your stage or venue can be added to aid selection and multiple views can be created using the toolbar at the top. Each view can be configured with various options:
Icon style: detailed (separate areas for intensity, position and gobo/colour) or
combined.
Whether or not to auto-add new fixtures or new groups. Background image & background image zoom.
The intensity, colour and position of the fixtures are also displayed.
All of the patched fixtures and all of the groups are shown in patched order. The display is zoomable using the toolbar, mouse wheel or by right clicking on the screen. When arranging icons in Safe (arrange) mode you can also define a grid and optionally enable snap-to-grid.

12.2 ARRANGING FIXTURES

You can arrange the fixtures geographically as they are rigged on stage and therefore make them much quicker to find and select. If you click Safe (arrange), a grid appears on the background indicating “Safe” mode.
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You can now move and organize the fixtures and groups by dragging and dropping them. Selected items have a yellow border
Click a fixture or group then drag it to its new position. Multiple items can be moved by clicking each one the dragging. If you click on the background area then drag a box, all items within the box are
selected.
To de-select an item, click it again. To de-select all items click on the background area.

12.3 ALIGNING FIXTURES

Multiple fixtures and groups can also be accurately aligned by selecting them then right clicking and choosing from the menu that appears.
You can align them to the top, to the left, snap them to a grid of either 5, 10 20 or 50 pixels. The “Arrange selected” option opens the “Arrange Items” dialogue box which allows you to accurately space the selected fixtures in horizontal or vertical columns, specify the number of columns and the spacing of the fixtures.
If you make a mistake when arranging fixture or groups you can click Undo or Redo from the Menu button in the bottom right of the touch screen.
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Intensity + Colour
Beam
Position
Intensity + Colour + Beam + Position
Detailed
Icon
Combined/Compact
Icon
Fixture
unit
number
To re-activate normal fixture selection mode click Safe (arrange) again (toggle action). Note that the fixtures can also be aligned when not in Safe (arrange) mode.

12.4 FIXTURE ICONS

Two different styles of icons are available for displaying fixtures:
Detailed. Separate areas for Intensity/Colour, Position and Beam are shown. Combined/Compact. All attributes combined into a compact display.
Fixture icons can be individually set by selecting the fixture(s) and right clicking then selecting either Detailed or Combined/Compact. You can also choose which type of icon will be used as the default icon for each view in the
“Configure View” dialogue described below. The “Fixture Unit Number” displayed in the icon is the fixture’s number used in command line
programming.
Screen size can be varied with the – , + and 100% or fit (to screen) buttons on the menu bar. It can also be zoomed with the mouse wheel.

12.5 MULTIPLE VIEWS

You can create multiple views. In each view you can name the view, delete or add fixtures and groups, change the arrangement of the fixtures and groups, display the fixtures as either “detailed” icons or “combined/compact” icons and select a different background image. For example:
A “Stage View” might show a plan of the stage with the stage fixtures positioned on the
lighting battens. A “FOH View” might show a plan of the auditorium with of the Front Of House fixtures in their positions around the auditorium.
In a television studio, the selection of fixtures can be greatly simplified by creating an
individual view for each set or performance area that only contains the fixtures to be used in that set.

12.5.1 Creating a new View

To add a new view click either:
Add View (opens a new blank view without any fixtures) or: Copy View (creates a copy of the currently selected view that you can configure to your
requirements.
To delete a view, select that view by clicking on its name tab then click “Del View” from the menu
bar.

12.6 CONFIGURING A VIEW

When a view has been selected (by clicking on its name tab), that view can be configured by either clicking Configure on the menu bar or right clicking in the view pane and selecting “Configure View”. This opens the “Rig Schematic View Settings” dialogue…..
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