Korg Triton Studio User Manual

1E
51: Page Menu Command
0–1A 5–1A
5–1A: Swap LFO 1&2
1 2 3
Parameters in the LCD display screen “ ”
About this manual
Parameters displayed in the LCD screen are enclosed in double quotation marks “ ”.
This “Parameter Guide” contains explanations and other information regarding the operations of the parameters and settings on the TRITON STUDIO. The explanations are orga­nized by mode, and page. Explanations and other informa­tion on the effects and their parameters are also provided for each effect. Refer to this guide when an unfamiliar parameter appears in the display, or when you need to know more about a partic­ular function.
Boldface type
Parameter values are printed in boldface type. Content that is of particular importance is also printed in boldface type.
Procedure steps
Steps in a procedure are listed as
p.
,
☞■
1
2
3
...
...
These indicate pages or parameter numbers to which you can refer.
Symbols , , , , ,
Conventions in this manual
References to the TRITON STUDIO
The TRITON STUDIO is available in 88-key, 76-key and 61­key models, but both models are referred to without distinc­tion in this manual as “the TRITON STUDIO.” Illustrations of the front and rear panels in this manual show the 61-key model, but the illustrations apply equally to the 88-key and 76-key models.
Abbreviations for the manuals BG, PG, VNL
References to the manuals included with the TRITON STU­DIO are abbreviated as follows in this document.
BG: Basic Guide PG: Parameter Guide VNL: Voice Name List
These symbols respectively indicate cautions, advice, MIDI­related explanations, a parameter that can be selected as an alternate modulation source, a parameter that can be selected as a dynamic modulation source, and a parameter that can use the BPM/MIDI Sync function.
Example screen displays
The values of the parameters shown in the example screens of this manual are only for explanatory purposes, and may not necessary match the values that appear in the LCD screen of your instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number.
In explanations of MIDI messages,
brackets [ ]
always indicate hexadecimal numbers.
numbers in square
Keys and knobs [ ]
References to the switches, dials, and knobs on the TRITON STUDIO’s panel are enclosed in square brackets [ ]. Refer­ences to
buttons or tabs indicate objects in the LCD display
screen.
How to read the “Parameter Guide”
(example)
Mode name
Page No.
Tab No.
Tab name
Parameter number
Parameter name
Program P5: Edit-Common LFO
Here you can make settings for the LFO that can be used to cyclically modulate the Pitch, Filter, and Amp of oscillators 1 and 2. There are two LFO units for each oscillator. By setting the LFO1 or LFO2 Intensity to a negative (–) value for Pitch, Filter, or Amp, you can invert the LFO waveform.
5–1: OSC1 LFO1 ( )
Make settings for the OSC1 LFO1, which is the first LFO that can be used for oscillator 1.
5–1a
5–1b
5–1c
5–1a: OSC1 LFO1
Waveform [Triangle 0Random6 (Vector)]
Select the LFO waveform.
Page menu command
Page name
5–1
Range of possible parameter values
Page menu command No.
Page menu command name
This command exchanges the settings of LFO1 and 2. If LFO2 has been selected as Frequency Modulation AMS1 or 2 of LFO1, that setting will be cancelled for LFO2 after the LFO1 and 2 settings have been exchanged. If this is selected from the OSC1 LFO1 or OSC1 LFO2 tab, the LFO1 and LFO2 of OSC1 will be exchanged.
1 Select this command to open the dialog box. 2 Press the OK button.
5–2: OSC1 LFO2
Here you can make settings for the OSC1 LFO2, which is the second LFO that can be applied to oscillator 1. (☞“5–1: OSC1 LFO1”) However in “Frequency Modulation” (5–1b), the LFO cannot be selected as a modulation source in “AMS1” or “AMS2.”
5–3: OSC2 LFO1
This can be used when Oscillator Mode (1–1a) is set to
Double.
Here you can make settings for the OSC2 LFO1, which is the first LFO that can be applied to oscillator 2. (5–1: OSC1 LFO1)
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Table of Contents

1. Program mode. . . . . . . . . . . . .1
Program P0: Play ......................................... 1
Select and play programs.
0–1: Perf. Edit
0–2: Arpeggio 0–3: Sampling
Program P1: Edit–Basic.................................. 7
Make basic oscillator settings and scale settings etc.
1–1: Program Basic
1–2: OSC Basic
1–3: Velo. Zone 1–4: Controller
Program P2: Edit–Pitch .................................12
Make pitch-related settings for oscillators 1 and 2.
2–1: OSC1 P.Mod
2–2: OSC2 P.Mod
2–3: Pitch EG
Program P3: Edit–Filter.................................16
Make lter settings for oscillators 1 and 2.
3–1: Filter1
3–2: Filter1 Mod.
3–3: Filter1 LFO Mod.
3–4: Filter1 EG 3–5: Filter2
Select and play programs; use the Performance Editor for simple editing
Arpeggio pattern selection and settings Perform sampling; make settings for
audio inputs etc.
Oscillator settings for Single/Double/ Drums, Poly/Mono, scale etc.
Specify the multisample for oscillators 1 and 2
............................................................9
Velocity zone settings [SW1] and [SW2] key functions;
REALTIME CONTROLS [1]–[4] knob B­mode functions
Specify oscillator 1 pitch modulation via key position or controllers
Specify oscillator 2 pitch modulation via key position or controllers
Pitch EG settings
Filter 1 (for oscillator 1) type, cutoff frequency, and resonance settings
Keyboard tracking and controller settings to modulate the filter 1 cutoff frequency
....................................................................17
Filter 1 LFO settings to modulate the filter 1 cutoff frequency
Filter 1 EG settings Filter 2 (for oscillator 2) type, cutoff
frequency, and resonance settings
.........................................4
.............................11
........................................12
......................12
......................14
......................................14
....................................18
...................................19
...1
..................7
........16
........21
.3
3–6: Filter2 Mod.
3–7: Filter2 LFO Mod.
3–8: Filter2 EG
Keyboard tracking and controller settings to modulate the filter 2 cutoff frequency
....................................................................21
Filter 2 LFO settings to modulate the filter 2 cutoff frequency
Filter 2 EG settings
....................................21
...................................21
Program P4: Edit–Amp..................................21
Make amp settings for oscillators 1 and 2.
4–1: Amp1 Level/Pan 4–2: Amp1 Mod.
4–3: Amp1 EG 4–4: Amp2 Level/Pan 4–5: Amp2 Mod.
4–6: Amp2 EG
Oscillator 1 volume and pan settings Keyboard tracking and controller settings
to modulate amp 1 Amp 1 EG settings Oscillator 2 volume and pan settings Keyboard tracking and controller settings
to modulate amp 2 Amp 2 EG settings
...................................22
...................................23
...................................24
...................................24
....21
....24
Program P5: Edit–Common LFO....................... 25
Make settings for the general purpose LFOs used to cycli­cally modulate the pitch, lter, and amp of oscillators 1 and 2.
5–1: OSC1 LFO1 5–2: OSC1 LFO2 5–3: OSC2 LFO1 5–4: OSC2 LFO2
OSC1 LFO1 (for oscillator 1) settings OSC1 LFO2 (for oscillator 1) settings OSC2 LFO1 (for oscillator 2) settings OSC2 LFO2 (for oscillator 2) settings
....25
....26
....26
....26
Program P7: Edit–Arpeggiator......................... 26
Make settings for the arpeggiator.
7–1: Arpeg. Setup
7–2: Scan Zone
Select an arpeggio pattern and make
.......................................................26
settings Specify the note and velocity ranges that
will operate the arpeggiator
...................28
Program P8: Edit–Insert Effect......................... 28
Specify the oscillator output bus, and make insert effect settings.
8–1: Routing
8–2: Insert FX
8–3: IFX 1 8–4: IFX 2 8–5: IFX 3 8–6: IFX 4 8–7: IFX 5
Specify the oscillator output bus and set the send levels to the master effects
Select insert effects and turn them on/off, and make chain settings
Parameter settings for IFX1 Parameter settings for IFX2 Parameter settings for IFX3 Parameter settings for IFX4 Parameter settings for IFX5
..........................29
......28
....................30
....................30
....................30
....................30
....................30
Program P9: Edit–Master Effect ....................... 31
Make master effect and master EQ settings.
9–1: Master FX
9–2: MFX 1 9–3: MFX 2 9–4: Master EQ
Select master effects and turn them on/ off, and make chain settings
Parameter settings for MFX1 Parameter settings for MFX2 Parameter settings for master EQ
...................31
..................32
..................32
..........32
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2. Combination mode. . . . . . . . .33
Combination P0: Play................................... 33
Select and play combinations.
0–1: Prog. Select 0–2: Mixer 0–3: Arpegg. A
0–4: Arpegg. B
0–5: Sampling
Select a program for each timbre Specify pan and level Select an arpeggio pattern and make
settings for arpeggiator A Select an arpeggio pattern and make
settings for arpeggiator B Perform sampling; make audio input
settings etc.
................................................36
...............................35
Combination P1: Edit–Program/Mixer................ 37
Select the program for each timbre, and specify pan and level.
1–1: Program/Mixer
Specify program, pan, and level of each timbre
........................................................37
Combination P2: Edit–Trk Param ..................... 38
Set various parameters for each timbre.
2–1: MIDI Channel
2–2: OSC
2–3: Pitch
2–4: Other
Specify MIDI channel and status for each timbre
........................................................38
Make settings such as mono/poly and portamento for each timbre
Make pitch-related settings such as transpose and bend range for each timbre
....................................................................39
Make delay and scale settings for each timbre
........................................................40
...........33
.......................36
........................36
....................38
Combination P7: Edit–Arp...............................44
Make settings for arpeggiators A and B.
7–1: Setup 7–2: Arpegg. A
7–3: Arpegg. B
7–4: Scan Zone
Assign arpeggiators to each timbre Select an arpeggio pattern and make
settings for arpeggiator A Select an arpeggio pattern and make
settings for arpeggiator B Specify the ranges of notes and velocities
that will operate the arpeggiator
........................45
.......44
.......................45
............45
Combination P8: Edit–Insert FX........................46
Specify the output bus for each timbre, and make insert effect settings.
8–1: Routing
8–2: Insert FX
8–3: IFX 1 8–4: IFX 2 8–5: IFX 3 8–6: IFX 4 8–7: IFX 5
Specify the output bus and master effect send levels for each timbre
Select insert effects, turn them on/off, and make chain settings
Parameter settings for IFX1 Parameter settings for IFX2 Parameter settings for IFX3 Parameter settings for IFX4 Parameter settings for IFX5
......................46
..................................47
.....................47
.....................47
.....................47
.....................47
.....................47
Combination P9: Edit–Master FX ......................48
Make settings for the master effects and master EQ.
9–1: Master FX
9–2: MFX 1 9–3: MFX 2 9–4: Master EQ
Select the master effects, turn them on/ off, and make chain settings
Parameter settings for MFX1 Parameter settings for MFX2 Parameter settings for master EQ
...................48
..................48
..................48
..........48
ProgramCombinationSequencerSampling
Song PlayGlobalDiskEffectAppendices
Combination P3: Edit–MIDI Filter..................... 40
Specify MIDI message reception ltering for each timbre.
3–1: MIDI 1 3–2: MIDI 2 3–3: MIDI 3 3–4: MIDI 4
Program changes, aftertouch etc. Joystick, ribbon controller Realtime control knobs SW1/2, foot controller etc.
............................41
...........40
.......................41
......................41
Combination P4: Edit–Zone/Ctrl....................... 42
Specify the key range and controllers for each timbre.
4–1: Key Z
4–2: Vel Z
4–3: MOSS Setup
4–4: Controller
Specify the key zone sounded by each timbre
........................................................42
Specify the range of velocities sounded by each timbre
Displayed if the EXB-MOSS option is installed; set EXB-MOSS parameters
Specify the function of the [SW1] and [SW2] keys, and B-mode functions of the REALTIME CONTROLS [1]–[4] knobs
................................................42
.....43
.43
About the Jump pages
The LCD screens shown here are the Jump pages for each mode. The Jump page is a page menu that lets you access the var­ious pages within each mode. Heres how to access the Jump page, and select the desired page.
Press the [MENU] key to access the Jump page. In the LCD screen, press the page that you want to select, or press the numeric key [0]–[9] corresponding to the number of the desired page. (
Alternatively, you can hold down the [MENU] key and press the numeric key [0]–[9] corresponding to the number of the desired page.
BG p.16)
v
3. Sequencer mode . . . . . . . . . .49
Sequencer P0: Play/Rec ................................49
Make settings for playing/recording a song, and select the program etc. used for each track.
0–1: Prog. 1–8
0–2: Prog. 9–16 ....................................................................49
0–3: Mixer 1–8
0–4: Mixer 9–16 ....................................................................55
0–5: PlyLoop 1–8
0–6: PlyLoop 9–16 ....................................................................55
0–7: Sampling
0–8: Preference
Program selection, mute, and solo settings for each track
Pan and volume settings for each track
Loop track settings for each track
Settings for sampling and audio input etc.
....................................................................56
Select the realtime recording method, and you can make metronome settings
............................................49
..........55
........57
Sequencer P4: Zone/Ctrl................................66
Specify the note range and controllers for each track.
4–1: Key Z 1–8
4–2: Key Z 9–16 ....................................................................66
4–3: Vel Z 1–8
4–4: Vel Z 9–16 ....................................................................67
4–5: MOSS 1–8
4–6: MOSS 9–16 ....................................................................67
4–7: Controller
Specify the range of keys sounded by each track
...........................................................66
Specify the range of velocities sounded by each track
Displayed if the EXB-MOSS option is installed; set EXB-MOSS parameters
Specify the function of the [SW1] and [SW2] keys, and B-mode functions of the REALTIME CONTROLS [1]–[4] knobs
..................................................67
.....67
.67
Sequencer P5: Track Edit............................... 68
Perform track editing and step recording.
5–1: T rack Edit
55
5–2: T rack Name
Track editing operations such as Copy or Delete, and step recording
Edit the name of each track
......................68
....................75
Sequencer P6: Pattern/RPPR .......................... 76
Record and edit patterns, and make RPPR settings.
6–1: Pattern Edit
6–2: Pattern Name 6–3: RPPR Setup
Record a pattern, and perform pattern editing such as Copy or Delete
Edit the name of a pattern RPPR settings
............................................79
..............76
.......................78
Sequencer P1: Cue List .................................59
Create and play a cue list for playing a succession of songs.
1–1: Cue List
Create and play back a cue list
...............59
Sequencer P2: Trk Param...............................62
Set various parameters for each timbre.
2–1: MIDI Ch 1–8
2–2: MIDI Ch 9–16 ....................................................................62
2–3: OSC 1–8
2–4: OSC 9–16 ....................................................................63
2–5: Pitch 1–8
2–6: Pitch 9–16 ....................................................................63
2–7: Other 1–8
2–8: Other 9–16 ....................................................................64
MIDI channel and status settings for each track
...........................................................62
Mono/poly and portamento settings etc. for each track
Pitch-related settings (transpose, pitch bend range etc.) for each track
Delay and scale settings for each track
............................................63
...............63
.64
Sequencer P3: MIDI Filter ..............................65
Specify MIDI message reception ltering for each track.
3–1: MIDI 1 1–8
3–2: MIDI 1 9–16 ....................................................................65
3–3: MIDI 2 1–8
3–4: MIDI 2 9–16 ....................................................................65
3–5: MIDI 3 1–8
3–6: MIDI 3 9–16 ....................................................................65
3–7: MIDI 4 1–8
3–8: MIDI 4 9–16 ....................................................................66
Program changes, aftertouch etc.
Joystick, ribbon controller
Realtime control knobs
SW1/2, foot controller etc.
...........................65
..........65
......................65
.....................66
Sequencer P7: Arpeggiator............................. 81
Make settings for arpeggiators A and B.
7–1: Setup 1–8
7–2: Setup 9–16 ....................................................................81
7–3: Arpegg. A
7–4: Arpegg. B
7–5: Scan Zone
Assign an arpeggiator to each track
Select an arpeggio pattern and make settings for arpeggiator A
Select an arpeggio pattern and make settings for arpeggiator B
Specify the range of notes and velocities that will operate the arpeggiator
.......................82
........................82
......81
...........82
Sequencer P8: Insert Effect ............................83
Specify the bus for the output of each track, and make insert effect settings.
8–1: Routing 1–8
8–2: Routing 9–16 ....................................................................83
8–3: Insert FX
8–4: IFX 1 8–5: IFX 2 8–6: IFX 3 8–7: IFX 4 8–8: IFX 5
Specify the bus and master effect send levels for the output of each track
Select insert effects and turn them on/off, and make chain settings
Parameter settings for IFX1 Parameter settings for IFX2 Parameter settings for IFX3 Parameter settings for IFX4 Parameter settings for IFX5
..........................84
.........83
....................85
....................85
....................85
....................85
....................85
Sequencer P9: Master Effect........................... 85
Make master effect and master EQ settings.
9–1: Master FX
9–2: MFX 1 9–3: MFX 2 9–4: Master EQ
Select master effects and turn them on/ off, and make chain settings
Parameter settings for MFX1 Parameter settings for MFX2 Parameter settings for master EQ
...................85
..................86
..................86
..........86
vi
4. Sampling mode . . . . . . . . . . .87
Sampling P0: Recording ............................... 88
Make sample recording settings such as input level, and basic settings for multisamples and samples.
0–1: Recording
0–2: Input/Setup
0–3: Preference 0–4: Memory Status
Sampling P1: Sample Edit ............................100
Edit sample data (waveform data), and perform editing operations such as Copy and Rate Convert.
1–1: Sample Edit
Sampling P2: Loop Edit................................107
Specify the region of the sample that will be played, make loop playback settings, and perform editing operations such as Time Slice and Time Stretch.
2–1: Loop Edit
Basic settings such as selecting a multisample and sample, and adjusting the final input level
Audio input settings, and recording setup
....................................................................96
Settings for creating indexes View the amount of remaining sample
memory (RAM), and the remaining number of multisamples and samples
Edit sample data (waveform data)
Loop playback settings and editing
..................................88
...................98
..99
......100
.....107
8–5: IFX 3 8–6: IFX 4 8–7: IFX 5
Parameter settings for IFX3 Parameter settings for IFX4 Parameter settings for IFX5
...................122
...................122
...................122
5. Song Play mode . . . . . . . . . 123
Song Play P0: Prog/Mix ............................... 123
Select SMF data and play it back.
0–1: Prog. 1–8
0–2: Prog. 9–16 ..................................................................123
0–3: Mixer 1–8
0–4: Mixer 9–16 ..................................................................125
0–5: Preference
Song Play P1: Track ................................... 126
Specify the status and scale for each track.
1–1: Status 1–8
1–2: Status 9–16 ..................................................................126
1–3: MOSS 1–8
1–4: MOSS 9–16 ..................................................................126
Select the program for each track
Set pan and volume for each track
Settings for consecutive playback of SMF data, and metronome settings
Status and scale settings
Displayed if the EXB-MOSS option is installed; set EXB-MOSS parameters
.........123
.......125
..............125
........................126
...126
ProgramCombinationSequencerSampling
Song PlayGlobalDiskEffectAppendices
Sampling P3: Multisample............................117
Edit a multisample. Assign samples, and specify zones and original keys.
3–1: Multisample 3–2: Preference
Edit multisamples Settings for creating indexes
..................................117
.................119
Sampling P4: Controller Setup.......................119
Make controller settings.
4–1: Controller Setup
Specify the function of the [SW1] and [SW2] keys, and B-mode functions of the REALTIME CONTROLS [1]–[4] knobs
...119
Sampling P5: Audio CD................................120
Play back an audio CD, and rip samples from an audio CD.
5–1: Audio CD
Play back an audio CD and rip
............120
Sampling P8: Insert Effect ............................122
Specify the bus for the sample output, and make insert effect settings.
8–1: Routing
8–2: Insert FX
8–3: IFX 1 8–4: IFX 2
Specify the bus for the sample output
......................................................122
Select insert effects, turn them on/off, and make chain settings
Parameter settings for IFX1 Parameter settings for IFX2
................................122
..................122
..................122
Song Play P2: Controller Setup ...................... 127
Make controller settings.
2–1: Controller Setup
Specify the function of the [SW1] and [SW2] keys, and B-mode functions of the REALTIME CONTROLS [1]–[4] knobs
...127
Song Play P3: Select Directory/Jukebox............128
Select the directory that contains the SMF you want to play. If Jukebox is checked, you can create a jukebox list.
3–1: Select Directory
3–1: Jukebox
Select the directory that contains the SMF you want to play
Create a jukebox list
.....................................128
...............................128
Song Play P7: Arpeggiator............................ 129
Make settings for arpeggiators A and B.
7–1: Setup 1–8
7–2: Setup 9–16 ..................................................................129
7–3: Arpegg. A
7–4: Arpegg. B
7–5: Scan Zone
Assign an arpeggiator to each track
Select an arpeggio pattern and make settings for arpeggiator A
Select an arpeggio pattern and make settings for arpeggiator B
Specify the range of notes and velocities that will operate the arpeggiator
......................130
.....129
.....................130
..........130
vii
Song Play P8: Insert Effect ........................... 131
Specify the bus for the output of each track, and make insert effect settings.
8–1: Routing 1–8
8–2: Routing 9–16 ..................................................................131
8–3: Insert FX
8–4: IFX 1 8–5: IFX 2 8–6: IFX 3 8–7: IFX 4 8–8: IFX 5
Specify the bus and the master effect send levels for the output of each track
.........................................................131
Select insert effects, turn them on/off, and make chain settings
Parameter settings for IFX1 Parameter settings for IFX2 Parameter settings for IFX3 Parameter settings for IFX4 Parameter settings for IFX5
...............................132
..................132
..................132
..................132
..................132
..................132
Song Play P9: Master Effect.......................... 133
Make settings for the master effects and master EQ.
9–1: Master FX
9–2: MFX1 9–3: MFX2 9–4: Master EQ
Select the master effects, turn them on/ off, and make chain settings
Parameter settings for MFX1 Parameter settings for MFX2 Parameter settings for master EQ
.................133
................133
................133
........133
6. Global mode . . . . . . . . . . . .135
Global P0: Basic Setup.................................135
Make basic settings that affect the entire TRITON STUDIO, and make AUDIO INPUT settings for other than Sampling mode. If the EXB-mLAN option is installed, make settings for mLAN input/output.
0–1: Basic
0–2:
System Preference Bank map, system lock, and memory
0–3: Input/Sampling
0–4: mLAN Output
0–5: mLAN Input
Master tune, key transpose, effect global switch, and auto arpeggiator on/off settings
.....................................................135
protect settings Audio input settings for other than
Sampling mode Audio and MIDI output settings to an
external mLAN device (EXB-mLAN option)
Audio and MIDI input settings from an external mLAN device (EXB-mLAN option)
.......................................137
......................................139
.....................................................140
.....................................................141
Global P1: MIDI .........................................142
Make MIDI settings for the entire TRITON STUDIO.
1–1: MIDI
Settings such as global MIDI channel, MIDI clock, and MIDI filter
..................142
Global P2: Controller...................................146
Make settings for the damper pedal and assignable foot switch/pedal.
2–1: Controller
Damper pedal and assignable foot switch/pedal settings
............................146
Global P3: User Scale..................................146
Create user octave scales and user all note scales.
3–1: User Scale
Create user scales
...................................146
Global P4: Category Name ............................147
Assign names to categories.
4–1: Program Cat. 4–2: Comb Cat.
Specify program category names Specify combination category names
.........147
..147
Global P5: Drum Kit ....................................148
Edit or create drum kits.
5–1: Sample Setup 5–2: V oice/Mixer
Assign a drum sample to each key Specify the bus and pan etc. for each key
..................................................................150
......148
viii
Global P6: User Arpeggio..............................151
Edit or create user arpeggio patterns.
6–1: Pattern Setup
6–2: Pattern Edit
Specify the operation of the arpeggio pattern
.....................................................151
Input tones for each step
.......................153
7. Disk mode . . . . . . . . . . . . . .155
Files, directories, and icons...........................................................155
0–1: Load
0–2: Save
0–3: Utility
0–4: Make Audio CD 0–5: Play Audio CD 0–6: Media Info
Load the selected file or directory into internal memory
Save data from internal memory to various media
Rename, copy, delete, or format the selected disk or file
Create an audio CD Play an audio CD View information about the selected
media
.......................................................175
.....................................156
.........................................165
................................169
...............................172
...................................174
8. Effect Guide. . . . . . . . . . . . . 177
Overview................................................. 177
1. Effects in each mode.....................................................................177
2. Dynamic modulation (Dmod).........................................................177
3. Effect I/O........................................................................................177
Insert Effects (IFX 1, 2, 3, 4, 5)...................... 178
1. In/Out.............................................................................................178
2. Routing...........................................................................................179
3. Mixer..............................................................................................181
4. Controlling the Insert Effects via MIDI............................................182
Master Effects (MFX1, 2) ............................. 182
1. In/Out.............................................................................................182
2. Routing...........................................................................................183
3. Mixer..............................................................................................184
4. Controlling the Master Effects via MIDI..........................................185
Master EQ ...............................................185
Main Output............................................. 185
Individual Outputs...................................... 185
ProgramCombinationSequencerSampling
Effect/Mixer Block Diagram........................... 186
Program.............................................................................................186
Combination.......................................................................................186
Sampling............................................................................................186
Filter/Dynamic.......................................... 187
Filter and dynamics control effects
000: No Effect....................................................................................187
001: St. Amp Simulation (Stereo Amp Simulation) ............................187
002: Stereo Compressor....................................................................187
003: Stereo Limiter.............................................................................187
004: Multiband Limiter........................................................................188
005: Stereo Gate................................................................................189
006: OD/Hi.Gain Wah (Overdrive/Hi.Gain Wah) ................................189
007: St. Parametric 4EQ (Stereo Parametric 4-Band EQ).................190
008: St. Graphic 7EQ (Stereo Graphic 7 Band EQ)...........................191
009: St. W ah/Auto W ah (Stereo Wah/A uto W ah)................................191
010: St. Random Filter (Stereo Random Filter)..................................192
011: St. Exciter/Enhncr (Stereo Exciter/Enhancer)............................193
012: St. Sub Oscillator (Stereo Sub Oscillator)..................................193
013: Talking Modulator.......................................................................194
014: Stereo Decimator.......................................................................195
015: St. Analog Record (Stereo Analog Record)...............................195
Song PlayGlobalDiskEffectAppendices
Pitch/Phase Mod. ...................................... 196
Pitch/phase modulation effects
016: Stereo Chorus............................................................................196
017: St. Harmonic Chorus (Stereo Harmonic Chorus)......................196
018: Multitap Cho/Delay (Multitap Chorus/Delay)..............................197
019: Ensemble...................................................................................197
020: Stereo Flanger...........................................................................198
021: St. Random Flanger (Stereo Random Flanger).........................198
ix
022: St. Env. Flanger (Stereo Envelope Flanger)..............................199
023: Stereo Phaser...........................................................................199
024: St. Random Phaser (Stereo Random Phaser).......................... 200
025: St. Env. Phaser (Stereo Envelope Phaser)................................ 200
026: St. Biphase Mod. (Stereo Biphase Modulation).........................201
027: Stereo Vibrato ...........................................................................201
028: St. Auto Fade Mod. (Stereo Auto Fade Modulation)..................202
029: 2Voice Resonator......................................................................202
030: Doppler......................................................................................203
031: Scratch......................................................................................204
Mod./P.Shift ............................................ 205
Other modulation and pitch shift effects
032: Stereo Tremolo.......................................................................... 205
033: St. Env. Tremolo (Stereo Envelope Tremolo).............................205
034: Stereo Auto Pan........................................................................ 206
035: St. Phaser + Trml (Stereo Phaser + Tremolo)............................ 206
036: St. Ring Modulator (Stereo Ring Modulator)............................. 207
037: Detune.......................................................................................208
038: Pitch Shifter............................................................................... 208
039: Pitch Shift Mod. (Pitch Shift Modulation)................................... 209
040: Rotary Speaker.........................................................................209
ER/Delay................................................. 210
Early reflection and delay effects
041: Early Reflections.......................................................................210
042: Auto Reverse............................................................................. 211
043: L/C/R Delay............................................................................... 211
044: Stereo/Cross Delay...................................................................212
045: St. Multitap Delay (Stereo Multitap Delay)................................. 212
046: St. Modulation Delay (Stereo Modulation Delay)....................... 213
047: St. Dynamic Delay (Stereo Dynamic Delay).............................. 213
048: St. Auto Panning Dly (Stereo Auto Panning Delay)...................214
049: L/C/R BPM Delay......................................................................214
050: St. BPM Delay (Stereo BPM Delay).......................................... 215
051: Sequence Delay........................................................................ 215
Reverb................................................... 216
Reverb effects
052: Reverb Hall................................................................................ 216
053: Reverb SmoothHall................................................................... 216
054: Reverb Wet Plate.......................................................................216
055: Reverb Dry Plate....................................................................... 216
056: Reverb Room............................................................................ 217
057: Reverb BrightRoom...................................................................217
067: Comp – Cho/Flng (Compressor – Chorus/Flanger)...................221
068: Comp – Phaser (Compressor – Phaser)...................................222
069: Comp – Mt. Delay (Compressor – Multitap Delay)....................222
070: Limiter – P4EQ (Limiter – Parametric 4-Band EQ)....................223
071: Limiter – Cho/Flng (Limiter – Chorus/Flanger)..........................223
072: Limiter – Phaser........................................................................224
073: Limiter – Mt. Delay (Limiter – Multitap Delay)............................224
074: Exciter – Comp (Exciter – Compressor)....................................225
075: Exciter – Limiter.........................................................................225
076: Exciter – Cho/Flng (Exciter – Chorus/Flanger)..........................225
077: Exciter – Phaser........................................................................226
078: Exciter – Mt. Delay (Exciter – Multitap Delay)............................226
079: OD/HG – Amp Sim (Overdrive/Hi.Gain – Amp Simulation).......227
080: OD/HG – Cho/Flng (Overdrive/Hi.Gain – Chorus/Flanger).......227
081: OD/HG – Phaser (Overdrive/Hi.Gain – Phaser)........................228
082: OD/HG – Mt. Delay (Overdrive/Hi.Gain – Multitap Delay).........228
083: Wah – Amp Sim (Wah/Auto Wah – Amp Simulation).................229
084: Decimator – Amp (Decimator – Amp Simulation)......................229
085: Decimator – Comp (Decimator – Compressor).........................229
086: Amp Sim – Tremolo (Amp Simulation – Tremolo)......................230
087: Cho/Flng – Mt. Dly (Chorus/Flanger – Multitap Delay)..............230
088: Phaser – Cho/Flng (Phaser – Chorus/Flanger).........................231
089: Reverb – Gate ...........................................................................231
Double Size..............................................232
Double-size effects
090: Piano Body/Damper (Piano Body/Damper Simulation).............232
091: St. Mltband Limiter (Stereo Multiband Limiter) ..........................232
092: OD/HyperGain Wah (Overdrive/Hyper Gain Wah).....................232
093: V ocoder......................................................................................233
094: Multitap Cho/Delay (Multitap Chorus/Delay)..............................234
095: St. Pitch Shifter (Stereo Pitch Shifter)........................................234
096: Rotary Speaker OD (Rotary Speaker Overdrive)......................235
097: Early Reflections........................................................................236
098: L/C/R Long Delay......................................................................236
099: St/Cross Long Dly (Stereo/Cross Long Delay)..........................236
100: LCR BPM Long Dly (L/C/R BPM Long Delay)...........................237
101: St. BPM Long Delay (Stereo BPM Long Delay).........................237
102: Hold Delay.................................................................................238
Master EQ................................................239
Master EQ.........................................................................................239
Mono – Mono Chain ................................... 217
Effects that combine two mono effects connected in series
058: P4EQ – Exciter (Parametric 4-Band EQ – Exciter)...................217
059: P4EQ – Wah (Parametric 4-Band EQ – Wah/Auto Wah)...........218
060: P4EQ – Cho/Flng (Parametric 4-Band EQ – Chorus/Flanger)..218
061: P4EQ – Phaser (Parametric 4-Band EQ – Phaser)..................219
062: P4EQ – Mt. Delay
063: Comp – Wah (Compressor – Wah/Auto Wah)...........................220
064: Comp – Amp Sim (Compressor – Amp Simulation).................. 220
065: Comp – OD/HiGain (Compressor – Overdrive/Hi.Gain)............220
066: Comp – Param4EQ
(Parametric 4-Band EQ – Multitap Delay)
(Compressor – Parametric 4-Band EQ)
x
.....219
.....221
9. Appendices . . . . . . . . . . . . .241
Replacing the calendar battery..........................................................297
Alternate Modulation Source (AMS).................241
About Alternate Modulation...............................................................241
About Alternate Modulation Sources.................................................241
AMS (Alternate Modulation Source) List...........................................242
Alternate Modulation settings............................................................244
The effect of alternate modulation on various parameters, and example
applications .......................................................................................244
Dynamic Modulation Source (Dmod)................246
Dynamic Modulation Source List.......................................................247
About the BPM/MIDI SYNC function.................................................248
SW1/2 Assign ...........................................249
SW1, SW2 Assign List ......................................................................249
Knob 1...4 B-Assign....................................250
Realtime Control Knobs B–Assign List..............................................250
Foot Switch Assign.....................................251
Foot Switch Assign List.....................................................................251
Foot Pedal Assign ......................................252
Foot Pedal Assign List.......................................................................252
Connecting external SCSI devices................... 298
Packet writing support on the TRITON STUDIO.... 299
EXB-DI option........................................... 300
Index ..................................................... 302
ProgramCombinationSequencerSampling
MIDI transmission when the TRITON STUDIO’s
controllers are operated...............................253
TRITON STUDIO operations when control changes are
transmitted/received...................................255
MIDI applications.......................................258
About MIDI....................................................................................258
Connecting MIDI devices/computers (MIDI connectors)...............258
Messages transmitted and received by the TRITON STUDIO......259
TRITON STUDIO MIDI IMPLEMENTATION...........269
Various messages......................................272
Data compatibility......................................279
Disk mode information ................................283
Chunks that are supported................................................................283
About KORG format files...................................................................284
Option boards/Memory/Calendar battery ...........286
Please note when installing an option board/memory.......................286
Cautions when installing the calendar battery...................................286
About option boards/memory/calendar battery.................................287
Checking after installation.................................................................287
Installing an EXB-PCM......................................................................288
Installing a DRAM SIMM...................................................................290
Installing the EXB-MOSS..................................................................291
Installing the EXB-DI.........................................................................292
Installing the EXB-mLAN...................................................................293
Installing the CDRW-1.......................................................................294
Song PlayGlobalDiskEffectAppendices
* Company names, product names, and names of formats
etc. are the trademarks or registered trademarks of their respective owners.
xi
xii

1. Program mode

Program P0: Play

In this mode you can select and play programs.
All MIDI data in Program P0: Play is transmitted and received on the Global MIDI Channel MIDI Channel (Global P1: 1–1a).

0–1: Perf. Edit (Performance Edit)

0–1
0–1a
0–1b
0–1c
0–1a: Bank, Program Select, Category, 10’s Hold,
Bank (Bank Select)
[INT-A...INT-F, G, g(1)...g(9), g(d), EXB-A...EXB-G]
This is the program bank display. Use the BANK [INT-A]–[EXB-G] keys to select the bank. Bank G will advance to the next G (or g) bank each time you press the [INT-G] key, as shown. Gg(1)g(2)g(3)g(4)g(5)g(6)g(7)g(8)g(9) g(d)G
Bank INT-F can be selected if you have installed the EXB-MOSS option. When installed, the 128 special EXB-MOSS programs will be available.
The TRITON STUDIO provides rewritable banks INT-A– INT-E and EXB-A–EXB-G, each containing 128 programs (total 1,536). As non-rewritable program areas, it provides banks G (basic programs for GM2), banks g(1)–g(9) (varia­tion programs), and bank g(d) (drums). A list of the fac­tory-set programs is provided in the separate booklet VNL.
INT-A...INT-D for preloaded programs INT-E User programs, such as programs that use multi-
samples created in Sampling mode. INT-F for EXB-MOSS programs G GM2 basic program g(1)–g(9) GM2 variation programs* g(d) GM2 drums program EXB-A...EXB-G for user programs, and EXB-PCM series programs
* For banks with no variation sounds, the GM basic sounds
will be recalled. (An * will be added at the beginning of the program name.)
Program Select
(INT -A...INT -F , EXB-A...EXB-G) 0...127,
(G, g(1)...g(9), g(d)) 1...128]
Here you can select a specic program. When this parameter is selected, you can select programs using the [] [] keys, numeric keys [0][9], or [VALUE] dial. When you press the popup button, the Bank/Program Select menu will appear. This displays programs by bank, and allows you to select a program.
You can receive MIDI program changes from a con­nected external MIDI device, or use a foot switch to select programs. (Foot SW Assign Global P2: 2–1a, Foot Switch Assign List p.251)
Bank/Program Select menu:
1 Press the popup button at the left of Program Select to
access the Bank/Program Select menu.
2 Press one of the tabs at left or right to select a specic
bank. If you select the GM bank, the Variation button will be enabled. Each time you press the Variation button, the bank will cycle in the order of G g(1) g(2) ... g(8) g(9) G.
3 Select a program from the list. You can press the list to
make a selection, or use the [] [] keys.
4 Press the OK button to execute, or press the Cancel but-
ton to cancel your selection.
Category [00...15]
Selects the program category. All programs are classied into one of sixteen categories. You can select the desired category, and then choose pro­grams from that category. Press the popup button, and the Category/Program Select menu will appear.
Category/Program Select menu:
1 Press the (category) popup button above Program
Select to access the Category/Program Select menu.
2 Press one of the tabs at left or right to select the desired
category.
3 Select a program from the list. You can press the list to
make a selection, or use the [] [] keys.
4 Press the OK button to execute, or press the Cancel but-
ton to cancel your selection.
The category setting of each program can be specied in the Write Program” (0–1A) dialog box.
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
1
10’s Hold
1 Press the [./10s HOLD] key to display .
The 10s place of the program number will be held (xed).
2 Now you can press any numeric key [0]–[9] to input the
1s place of the program number with a single keystroke.
3 You can use the [ ] [ ] keys to change the value of the
10s place.
4 To cancel, press the [./10s HOLD] key to turn off the
display.
(Tempo) [040...240, EXT]
This sets the tempo of the arpeggiator. The tempo can also be adjusted by the ARPEGGIATOR [TEMPO] knob. A display of EXT indicates that the MIDI Clock (Global P1: 1–1a) setting has been set to External MIDI or External mLAN, and that the arpeggiator will synchronize to MIDI Clock messages received from an external MIDI device.
0–1b: Program Information
This displays the functions that are assigned to the [SW1] and [SW2] keys and to the B mode of REALTIME CON­TROL knobs [1], [2], [3], [4], and the names of the effects that are selected for the insertion effects and the master effects.
0–1c: Performance Editor
The Performance Editor lets you edit major program param­eters without moving to the Program P1–P9 Edit pages. This allows you to adjust multiple program parameters within the currently selected program simultaneously, so you can make broad adjustments quickly and easily. You can use the Performance Editor when you wish to adjust the depth of effects while you are playing, or to make the initial rough settings to begin the process of creating a new sound. If you wish to keep the results of your editing, you must write (save) the program (BG p.56).
Editing done using the Performance Editor will occur within the range of the corresponding parameter. If after using the Performance Editor to modify a value, you move to another page or mode and then return, the sound will remain in its edited state but the value shown in the LCD screen by the Performance Editor will be +00. You may do further editing from this state if you wish. Since editing done using the Performance Editor is not as detailed as conventional editing, the balance between parameters may be lost. If this occurs, use P1– P9 Edit page to make ne adjustments.
If the Enable Exclusive (Global P1: 1–1b) setting is checked, MIDI exclusive parameter changes will be transmitted whenever you operate the Performance Editor. If these messages are received by a TRITON STUDIO whose Enable Exclusive” setting is checked, the Performance Editor corresponding to that message will be modied.
Octave [–03...+00...+03]
An adjustment of +01 will raise the pitch one octave. An adjustment of –01 will lower the pitch one octave. However, this setting cannot adjust the pitch higher than 4' (feet) or lower than 32' (feet).
Pitch Stretch [–12...+00...+12]
This simultaneously adjusts the Transpose and Tune of the oscillator. This lets you produce a variety of tonal changes and variations without loosing the character of the original sound. At the +00 setting, the value of the program parameters will be unchanged. An adjustment of +01 will lower the Transpose value by 1, and simultaneously raise the Tune value by 100. An adjustment of –01 will raise the Transpose value by 1, and simultaneously lower the Tune value by 100. However, it is not possible for the Transpose value to exceed the range of ±12, nor the Tune value to exceed the range of ±1200.
This Performance Editor function cannot be used with bank INT-F.
OSC Balance [–10...0...+10]
This adjusts the level balance between oscillators 1 and 2. At the +00 setting, the value of the program parameters will be unchanged. Positive (+) settings will lower the oscillator 2 level. With an adjustment of +10, the oscillator 2 level will be 0. The oscillator 1 level will not change. Negative (–) settings will lower the oscillator 1 level. With an adjustment of –10, the oscillator 1 level will be 0. The oscillator 2 level will not change.
For programs whose Oscillator Mode (1–1a) setting is Single, oscillator 2 will not sound. Only the level of oscillator 1 will change. For a Drums program, this per­formance editor will have no effect.
Amp Level [–10...0...+10]
This adjusts the amp level. With an adjustment of +00, the value of the program param­eters will be unchanged. Positive (+) settings will increase the amp level above the value that was set. With an adjustment of +10, the amp level will be 127 (maxi­mum). Negative (–) settings will lower the amp level below the value that was set. With an adjustment of –10, the amp level will be 0.
Attack Time [–10...0...+10]
This adjusts the attack times of the lter EG and amp EG. With an adjustment of +00, the value of the program param­eters will be unchanged. Positive (+) settings will lengthen the attack times beyond the values that were set. With an adjustment of +10, the attack times will be 90. Negative (–) settings will shorten the attack times. With an adjustment of –10, the attack times will be 0.
When you modify Attack Time, the EG Start Level, Attack Level, Start Level Modulation, and Attack Time Modulation of the amp EG will also be adjusted simul­taneously, to allow the maximum effect to be obtained.
Decay Time [–10...0...+10]
This adjusts the Decay Time and Slope Time of the lter EG and amp EG. With an adjustment of +00, the value of the program param­eters will be unchanged. Positive (+) settings will lengthen the Decay Time and Slope Time beyond the values that were set. With an adjustment of
+10, the times will be 99. Negative (–) settings will shorten the Decay Time and Slope Time. With an adjustment of –10, the times will be 0.
2
IFX Balance [–10...0...+10]
This adjusts the Wet/Dry setting of insert effects 1–5 as a whole. With an adjustment of +00, the value of the program param­eters will be unchanged. Positive (+) settings will raise the Wet levels above the pro­gram setting, and lower the Dry levels. With an adjustment of +10, the setting will be Wet. Negative (–) settings will lower the Wet levels below the program setting, and raise the Dry levels. With an adjust­ment of –10, the setting will be Dry.
MFX Balance [–10...0...+10]
This adjusts the master effect Return 1 and Return 2 (9– 1b) settings as a whole. With an adjustment of +00, the value of the program param­eters will be unchanged. Positive (+) settings will raise the return levels above the program setting. With an adjustment of +10, the setting will be 127 (maxi­mum). Negative (–) settings will lower the return levels below the program setting. With an adjustment of –10, the setting will be 0.
Octave Octave of OSC 1/2 Pitch Stretch Transpose and Tune of OSC 1/2 OSC Balance High Multisample, Low Multisample Level of OSC 1/2 Amp Level Amp1 Level, Amp2 Level Attack Time Amp EG Attack Time, Start Level, Attack Le v el, Le v el
Modulation St, Time Modulation At of Amp 1/2, and Filter EG Attack Time of Filter 1/2
Decay Time AmpEG Decay Time, Slope Time of Amp 1/2; Filter
EG Decay Time and Slope Time of Filter 1/2 IFX Balance Wet/Dry balance of the IFX1/2/3/4/5 effects MFX Balance Master Effect Return 1, 2
For the INT-F bank programs that can be used when the EXB-MOSS option is installed, different program parameters will be adjusted. (EXB-MOSS owners manual)
With the factory settings, the program categories have been given the names of instruments etc., but you can use Program Cat. (Global P4: 4–1) to modify these category names. The category selected here can be used to nd this program when selecting a program in Program, Combination, Sequencer, or Song Play modes.
4 Press To Program” to specify the writing destination.
You can also use the BANK [INT-A]–[EXB-G] keys to select a bank.
It is not possible to write to banks G–g(d). If you have edited a program from banks G–g(d) and wish to write it, you must write to banks INT-A–INT-E or EXB-A– EXB-G.
5 To execute the Write Program operation, press the OK
button. To cancel, press the Cancel button.
You can also press the SEQUENCER [REC/WRITE] to write a program in the same way as Write Program. Press the SEQUENCER [REC/WRITE] key to access the dialog box, and write the program. In this case, the set­tings will be written to the currently selected program.

0–2: Arpeggio

Arpeggiator parameters are edited in P7: Edit-Arpeggiator, but major parameters can be edited here as well. When you are playing in Program P0: Play, you can edit the arpeggia­tor in realtime, such as changing the arpeggio pattern etc. To write (save) the results of your editing, use Write Pro­gram or Update Program. You can also use the [TEMPO], [GATE], and [VELOCITY] knobs to edit the arpeggio in r eal­time (BG p.29, 30).
0–1
0–1a
0–2a
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
0–1: Page Menu Command
0–1A
0–1A: Write Program
This command writes the edited program into the internal memory. If you wish to save a program, be sure to write it into mem­ory. An edited program cannot be recovered if you do not write it before turning off the power or selecting another program.
1 Select Write Program to access the dialog box.
2 The upper line shows the bank and program name.
If you wish to modify the program name, press the text edit button to move to the text edit dialog box, and input
the desired program name.
3 In Category, specify the category of the program that
you are writing.
0–2a: Arpeggiator
Pat (Pattern) [P000...P004, U000(I-A/B)...U506(User)] Octave [1, 2, 3, 4] Reso (Resolution) [  ,  ,   ,  ,   ,  ] Sort [Off, On] Latch [Off, On] Key Sync. [Off, On] Keyboard [Off, On]
Make settings for the program arpeggiator (P7: Edit­Arpeggiator).
These parameters can also be set from P7: Edit-Arpeg­giator.
3

0–3: Sampling

Here you can adjust the settings for the analog/digital audio signal input (AUDIO INPUT, S/P DIF, EXB-mLAN), and the settings related to sampling in Program mode. You can sample either an external audio signal, or a perfor­mance played on the TRITON STUDIO.
When sampling in Program mode, you can listen to the per­formance of the TRITON STUDIO’s arpeggiator etc. while only sampling the external audio signal via the AUDIO INPUT jacks or S/P DIF jacks; or you can resample while you play a program using the TRITON STUDIO’s filters, effects, and arpeggiator. You can also mix a performance on the TRITON STUDIO with an external audio signal, and sample the result. (BG p.45)
Resampling refers to the process of sampling an external audio signal, processing this sampled wave data in the digital domain using effects etc., playing it, and then once again sampling the resulting perfor­mance.
0–3
0–3a
This lets you sample an external audio signal sent to buses 1, 2, 1/2 (specied by Input 0–3a), or the sounds sent to the INDIVIDUAL 1, 2, 1/2 buses from a performance played on
the TRITON STUDIO from its keyboard or via MIDI input. Normally when you want to sample a performance in Pro-
gram mode, you will select L/R.
PROGRAM
ARPEGGIATOR
Send Return
Insert Effects
Master Effects
= L/R
AUDIO OUTPUT L/MONO, R
SAMPLING
Master EQOSC / Filter / Amp
Source BUS
Select L/R if you want to mix a Program mode performance (e.g., drum patterns played by the arpeggiator) with exter­nal audio from AUDIO INPUT (or S/P DIF or EXB-mLAN), and sample them together. In this case, set Input BUS (IFX/ Indiv .) Select (0–3a) to L/R so that the external audio signal will be sent to the L/R bus.
PROGRAM
ARPEGGIATOR
Send Return
Insert Effects Master EQOSC / Filter / Amp
Master Effects
Source BUS
= L/R
AUDIO OUTPUT L/MONO, R
SAMPLING
0–3b
0–3c
0–3a: Input (COMBI, PROG, SEQ, S.PLAY, DISK)
Input [Analog, S/P DIF, mLAN]
Input1: Input2:
Level [0...127] Pan [L000...C064...R127] BUS(IFX/Indiv.) Select
[L/R, IFX15, 1, 2, 3, 4, 1/2, 3/4, Off]
Send1(MFX1), Send2(MFX2) [000...127]
Here you can specify the input source analog/digital audio device, and set the input level, pan, bus, and master effect sends.
These Input settings are valid in Combination, Program, Sequencer, Song Play, and Disk modes. (Global P0: 0– 3a)
0–3b: Sampling Setup
Source BUS [L/R, Indiv.1/2]
Selects the source that you want to sample. The sound being sent to the bus selected here will be sampled. L/R: The sound sent to the L/R bus will be sampled. This lets you sample an external audio signal sent to the L/R bus (specied by Input 0–3a), or the sounds sent to the L/ R bus from a performance played on the TRITON STUDIO from its keyboard or via MIDI input. Indiv. 1/2: The sound sent to the INDIVIDUAL 1, 2, 1/2 buses will be sampled.
AUDIO INPUT 1,2
(IFX1-5)
"BUS(IFX/Indiv.) Select" = L/R
Select Indiv.1/2 if you want to monitor your playing in Pro- gram mode while sampling only an external audio signal from AUDIO INPUT (or S/P DIF or EXB-mLAN). In this case, set Input BUS (IFX/Indiv.) Select (0–3a) to 1, 2, or 1/2 so that the external audio signal will be sent to the INDIVID­UAL 1, 2, or 1/2 buses.
PROGRAM
ARPEGGIATOR
AUDIO INPUT 1,2
Insert Effects Master EQOSC / Filter / Amp
(IFX1-5)
Send Return
Master Effects
"BUS(IFX/Indiv.) Select" = 1, 2, 1/2
Source BUS
= Indiv.1/2
AUDIO OUTPUT L/MONO, R
SAMPLING
AUDIO OUTPUT INDIV.1, 2
Trigger [Sampling START SW, Note On]
This species how sampling will begin. Sampling START SW: The TRITON STUDIO will enter sampling-standby mode when you press the SAMPLING [REC] key. Sampling will begin when you press the SAM­PLING [START/STOP] key. Note On: The TRITON STUDIO will enter sampling­standby mode when you press the SAMPLING [REC] key and then press the SAMPLING [START/STOP] key. Sam­pling will begin when you play the keyboard.
Sampling will also begin if a MIDI note-on is received.
To stop sampling in either case, press the SAMPLING [START/STOP] key once again. Alternatively, sampling will stop automatically when the specied Sample Time is reached.
For details on the procedure, refer to p.97.
4
Metronome Precount [Off, 4, 8, 3, 6]
This species whether the metronome will sound a count­down when you begin sampling with the Trigger” setting Sampling START SW. This can be set only if Trigger” is set to Sampling START
SW. Off: When you press the SAMPLING [START/STOP] key
from recording-standby mode, sampling will begin immedi­ately. 4, 8, 3, 6: When you press the SAMPLING [START/STOP] key from recording-standby mode, the specified number of beats will be counted at the “ (T empo)” (0–1a) tempo befor e sampling will begin. If this is set to 4, sampling will begin on the count of 0 after a count-down of 4–3–2–1–0.
The output destination and level of the metronome sound are specied by the page menu command Met- ronome Setup” (0–3A). If BUS (Output) Select” is set to L/R, the metronome will stop sounding the instant sampling begins.
Save to [RAM, DISK]
Species the destination to which the data will be written during sampling. RAM: Sample into sample memory (RAM). If you sample into sample memory (RAM), you will be able to immediately hear the sample in Program mode or Sam­pling mode. Settings for the writing destination RAM Bank and Sample No., and settings for automatically converting the sample to a program, are made by the page menu command Select Bank & Smpl No. (0–3C).
If the sample is written into RAM, it will be lost when the power is turned off, so you will need to save the sample if you want to keep it.
DISK: Samples to the internal hard drive or to an external hard drive connected to the SCSI connector. A WAVE le will be created when you sample. To listen to the sampled result, you can either load the sam­ple into sample memory (RAM) in Disk mode, or use the page menu command Select Directory (0–3D) etc. to select the le and then press the SAMPLING [START/STOP] key. Use the page menu command Select Directory to specify the writing-destination drive, directory, and lename.
A single sample (WAVE le) loaded from hard disk into sample memory (RAM) may not exceed 16 MB for mono or 32 MB for stereo (however, sample memory must be expanded to 32 MB or more).
It is not possible to sample directly to CD-R/RW. Also, we do not recommend sampling to a removable disk.
Mode (Sample Mode) [L-Mono, R-Mono, Stereo]
Selects the channel(s) that will be sampled, to specify whether the sample created will be mono or stereo. The sound being sent to the internal L and/or R bus or the internal Indiv.1 and/or 2 bus selected by the “Source BUS” (0–3b) setting will be sampled. L-Mono: The internal L channel or internal Indiv.1 channel (as specified by “Source BUS”) will be sampled in mono. R-Mono: The internal R channel or internal Indiv.2 channel (as specified by “Source BUS”) will be sampled in mono. Stereo: The internal L and R channels or internal Indiv.1 and 2 channels (as specified by “Source BUS”) will be sam­pled in stereo. This will create a stereo sample. (Sampling P0: 0–1c)
Sample Time [min sec]
Specifies the length of time that you want to sample. This can be set in units of minutes and 0.001 second. This parameter indicates amount of remaining memory in the selected memory bank (the available sampling time). If you sample in this state ([REC][START][STOP]), this display will change automatically to indicate the remaining time. If you have enough free space in sample memory (RAM), it is a good idea to set “Sample Time” generously, and then after recording the sample, use the page menu command “Truncate” (Sampling P1: 1–1A, P2: 2–1A) to delete the unneeded portion, making the sample as compact as possi­ble. You can also stop recording by pressing the SAMPLING [START/STOP] key manually after the desired portion has been sampled. (Sampling methods BG p.45)
If the writing-destination (Save to) is RAM, the maximum value will be calculated from the amount remaining in the selected Bank. (Sampling P0: 0–1c Bank (RAM Bank)) If the writing-destination (Save to) is DISK, the maxi­mum value will be calculated from the remaining capacity of the disk specied by Select Directory. A maximum of 80 minutes can be sampled in one sample le for either mono or stereo (monaural: approximately 440 MB, stereo: approxi­mately 879 MB).
If the writing-destination (“Save to”) is RAM, leaving “Auto Optimize RAM” (Global P0: 0–3b) unchecked will allow wasted space to increase, decreasing the available sample memory (RAM). In this case, execute the page menu command “Optimize RAM” to elimi­nate the wasted space. The remaining amount of RAM can be checked in Sam­pling mode P0: Recording, Memory Status.
The various Sampling Setup settings apply to the entire Program mode, not just to an individual program.
0–3c: Recording Level [dB]
ADC OVERLOAD !!
The ADC OVERLOAD !! indication will appear if the sig­nal level from AUDIO INPUT 1, 2 is too high. In this case, adjust the [LEVEL] knob or the output level of the external audio source. (Sampling P0: 0–1d Recording Level [dB])
Recording Level [–inf, –72.0...0.0...+18.0 dB]
Adjusts the signal level at the nal stage of sampling (Sampling P0: 0–1d). Sample at the highest level that does not make the level meter indicate CLIP.
Adjusting the Recording Level will not change the sound that is output, but will affect the data that is being sampled. This means that the sampled sound may be distorted even if the sound you hear is not dis­torted.
This setting defaults to –12 dB when you turn on the power. At a setting of –12 dB, CLIP will not appear even if you play the program at its maximum level.
The “+12 dB” (Sampling P2: 2–1c) setting is applied to samples that you recorded into sample memory (RAM) when “Save to” (0–3b) is set to RAM. When “+12 dB” is on, the playback level will increase by approximately +12 dB. If you check the “Auto +12 dB On” check box in the page menu command “Select Bank & Smpl No.” (0– 3C), the “+12 dB” setting will automatically be turned on during sampling.
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
5
The “Auto +12 dB On” setting will not affect samples that you recorded to the internal hard disk etc. when “Save to” (0–3b) is set to DISK. You can use “WAVE File Play Level” (Global P0: 0-2a) to set the playback level.
0–3: Page Menu Command
0–1A 0–3A 0–3B 0–3C
0–1A 0–3A 0–3B 0–3D
0–3A: Metronome Setup
Species the output destination and volume of the metro­nome that is sounded when you use TriggerSampling START SW to begin sampling.
1 Select Metronome Setup to access the dialog box.
2 In BUS (Output) Select, specify the output destination
of the metronome sound. If you select L/R, the metro­nome will stop as soon as sampling begins.
3 Set Level to specify the volume of the metronome. 4 Press the OK button to apply the settings you made, or
press the Cancel button to return to the state prior to accessing this dialog box.
The metronome is valid only if Trigger” is set to Sam- pling START SW.
0–3B: Optimize RAM
This command optimizes the sample memory (RAM). When you execute this command, unused memory areas will be reorganized, allowing the full amount of remaining to be used. If you run out of memory, try executing Optimize RAM. The remaining amount of RAM can be checked in Sampling mode P0: Recording, Memory Status.
1 Select Optimize RAM to access the dialog box.
2 Press the OK button to execute the command, or press
the Cancel button to cancel without executing.
If Auto Optimize RAM (Global P0: 0–3b) is checked, RAM will be optimized automatically.
0–3C: Select Bank & Smpl No.
Species the RAM bank and sample number into which the sampled data will be written. You can also specify whether the sample will automatically be converted to a program after sampling. Select Bank & Smpl No. can be selected if you have selected RAM as the Save to destination.
1 Select the Select Bank & Smpl No. to access the dialog
box.
2 In Bank, specify the sample memory (RAM) bank to
which the sampled data will be written.
3 In Sample No.,” specify the writing-destination sample
number. By default, this will be the lowest-numbered vacant sample number. If you select “----:----No Assign----” or a sample number that already contains data, the data will automatically be sampled into the lowest vacant sample number. If you are sampling in stereo, specify Sample No.(L) and Sample No.(R).
4 Set “Auto +12 dB On.
On (checked): +12 dB (Sampling P2: 2–1c) will auto-
matically be turned on for samples you record. Samples for which +12 dB is on will play back approximately +12 dB louder than if this setting were off.
When you resample a performance in Program, Combi­nation, or Sequencer modes, you should normally set “Recording Level” to about –12.0 (dB) so that the record- ing level will be as high as possible without clipping. When you resample, the sound will be recorded at the optimum level for sampled data, but the playback level at playback will not be as loud as it was during the resa­mpling process (if “+12 dB” (Sampling P2: 2–1c) is off). In such cases, you can check the “Auto +12 dB On” check box when you resample, so that “+12 dB” (Sampling P2: 2–1c) will automatically be on, making the sample play back at the same level as when it was resampled. In these modes, the power-on defaults are “Recording Level” set to –12.0 (dB) and “Auto +12 dB On” turned on. If you resample a performance in one of these modes with these settings, the sample will play back at the same level at which it was resampled.
If you want to monitor your performance in Program, Combination, or Sequencer mode while sampling only the external audio signal from AUDIO INPUT etc. (the Source BUS Indiv.1/2 setting: 0–3b), we recommend that you set Recording Level to about +0.0 (dB) and turn off Auto +12 dB On when you resample.
The Auto +12 dB On setting is made independently for Program, Combination, Sequencer, and Sampling modes.
5 Convert to species whether the sample will automati-
cally be converted into a program as soon as it has been sampled. This is convenient when you want to hear the sound immediately after sampling. If you check the Program check box, the sample will automatically be converted into a program. At the right, set Program and MS to specify the pro­gram number and multisample number for the con­verted program. Set Orig. Key (Sampling P0: 0–1b) to specify the loca­tion of the original key. The multisample will create an
Index (Sampling P0: 01a) with this key as the Top Key (Sampling P0: 01b). The Orig. Key will incre-
ment by one after sampling, and the next higher note will be assigned the next time you sample.
6 Press the OK button to apply the settings you made, or
press the Cancel button to return to the state prior to accessing this dialog box.
6
0–3D: Select Directory
This lets you select the disk (internal hard disk, etc.) and directory on which the WAVE file created by sampling will be saved, and specify a lename. Y ou will also choose this Select Dir ectory command when you want to listen to a WAVE le that was saved on disk.
Select Directory can be selected when Save to is set to DISK.
Specifying the save destination for a WAVE le
1 Select the Select Directory to access the dialog box.

Program P1: Edit–Basic

Here you can make basic settings for the program, such as oscillator mode and scale type.

1–1: Program Basic

1–1
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
Drive select
2 Use the popup button located at the left of Drive select
to select the writing-destination drive for sampling.
3 Use the Open button and Up button to move to the
desired directory.
4 In Name, specify a name for the WAVE le that will be
written during sampling. If you check Take No., the le will be saved with a two-digit Take No. added to the end of the lename. This number will automatically increment each time you sample. This is convenient when you are sampling repeatedly, since each sample will be saved with its own lename. If Take No. is not checked, you can input up to eight characters in Name. If Take No. is checked, you can input up to six characters.
5 Press the Done button to complete the settings.
Playing back a WAVE le
1 Select the Select Directory to access the dialog box. 2 Use Drive Select and the Open and Up buttons to
select the drive and directory, and select the WAVE le (44.1 kHz or 48 kHz) that you want to play.
3 Press the SAMPLING [START/STOP] key.
The selected WAVE le will be played.
4 Press the SAMPLING [START/STOP] key once again to
stop playback.
If the W AVE le is mono, the same sound will be output to L/R.
While the WAVE le is playing back, sound cannot be produced by playing the keyboard or receiving note data at MIDI IN. Also, the arpeggiator will stop.
1–1a
1–1c
1–1b
1–1a: Oscillator Mode
Oscillator Mode [Single, Double, Drums]
Species the Programs oscillator assignment; whether it will use one or two oscillators, or a drum kit.
Single: The program will use one oscillator (Oscillator 1, Filter 1, Amplier 1). In this case the program will normally have a maximum of 60-note polyphony.
Double: The program will use two oscillators (Oscillator 1/ 2, Filter 1/2, Amplier 1/2). In this case the program will normally have a maximum of 30-note polyphony.
Drums: The program will use one oscillator (as when Single is selected), but Oscillator 1 will be assigned a drum kit instead of a multisample. In this case the program will nor­mally have a maximum of 60-note polyphony.
If a program draws one multisample from the ROM bank, and a second from either the Piano bank or one of the installed EXB boards, then in this case, a Single pro­gram can have a maximum of 120-note polyphony, a Double program a maximum of 60-note polyphony, and a Drums program a maximum of 120-note polyph- ony. (BG p.15)
1–1b: Voice Assign Mode
Mode (Voice Assign Mode) [Poly, Mono]
Poly: The program will play polyphonically, allowing you play chords. Mono: The program will play monophonically, producing only one note at a time.
Single Trigger [Off, On]
This is available when the Mode (Voice Assign Mode) setting is set to Poly.
On (checked): When the same note is played repeatedly, the previous note will be silenced before the next note is sounded, so that the notes do not overlap.
Legato [Off, On]
This is available when the Mode (Voice Assign Mode) setting is set to Mono.
On (checked): Legato is on. When multiple note-ons occur, the rst note-on will retrigger the sound, and the second and subsequent note-ons will not retrigger.
7
When legato is on, multiple note-on message will not retrig­ger the voice. If one note is already on and another note is turned on, the oscillator sound, envelope, and LFO will not be reset, and only the pitch of the oscillator will be updated. This setting is effective for wind instrument sounds and analog synth-type sounds. Off (unchecked): Legato is off. Notes will always be retrig­gered when note-on occurs. When legato is off, multiple note-ons will retrigger the voice at each note-on. The oscillator sound, envelope, and LFO will be reset (and retriggered) according to the settings of the program.
If Legato is checked, certain multisamples or key­board locations may produce an incorrect pitch.
Priority [Low, High, Last]
This parameter is valid when Mode (Voice Assign Mode) is set to Mono. It species which note will be given priority to play when two or more notes are played simultaneously.
Low: Lowest note will take priority. High: Highest note will take priority. Last: Last note will take priority.
Hold [On, Off]
On (checked): Hold is On. Even when you take your nger off of the key, the note will continue sounding as if it contin­ued to be held. Unless the Amp1 EG, Amp2 EG (4–3a, 4–6) “Sustain (Sustain Level)” is set to 0, the sound will continue playing. This is ideal for playing drum programs, and when you set
“Oscillator Mode” (11a) to Drums, you should turn On. Off (unchecked): Hold is Off. Except for drum programs,
you should normally set Off.
If you turn HoldOn for a drum program, keys of the selected drum kit whose Enable Note Off Receive parameter (Global P5: 5–2a) is unchecked will be set to Hold On. Keys that are checked will be set to Hold Off. If you select Hold Off, the keys will be set to Hold Off regardless of their Enable Note Off Receive setting.
octave consists of seven notes. When Key is set to C, use the white keys. (The black keys will sound the equal tempered pitches.)
Stretch: This tuning is used for acoustic pianos. User All Notes Scale: This is the full-range scale (C–1 – G9)
that was specied in User All Notes Scale (Global P3: 3– 1b).
User Octave Scale 0015: These are the single-octave scales that were specified in “User Octave Scale” (Global P3: 3–1a).
Key (Scale Key) [C…B]
Selects the tonic note of the specied scale. This setting is not valid for Equal Temperament, Stretch, and User All Notes Scale.
Random [07]
As this value is increased, a greater variance will be applied to the pitch when each note is sounded. Normally you will set this to 0. This parameter is used when simulating instru­ments that have natural instability in pitch, such as tape­mechanism organs or acoustic instruments.
If a scale other than Equal T emperament is selected, the combination of the selected scale and the “Key” setting may skew the tuning of the base key (for example A=440 Hz). If this occurs, use Master Tune (Global P0: 0–1a) to correct the pitch.
1–1: Page Menu Command
0–1A 1–1A 1–1B
1–1A: Copy Oscillator
This command is used to copy the settings from one oscilla­tor to another.
1 Select Copy Oscillator to access the dialog box.
1–1c: Scale
Type [Equal TemperamentUser Octave Scale15]
Selects the basic scale for the internal tone generator. Equal Temperament: This is the most widely used scale,
where each semitone step is spaced at equal pitch intervals. Pure Major: In this temperament, major chords of the
selected tonic will be perfectly in tune. Pure Minor: In this temperament, minor chords of the
selected tonic will be perfectly in tune. Arabic: This scale includes the quarter-tone scale used in
Arabic music. Pythagoras: This scale is based on ancient Greek musical
theory, and is especially effective for playing melodies. Werkmeister (Werkmeister III): This is an equal tempered
scale that was used since the later Baroque period. Kirnberger (Kirnberger III): This scale was created in the
18th century, and is used mainly to tune harpsichords. Slendro: This is an Indonesian gamelan scale in which an
octave consists of ve notes. When Key is set to C, use the C, D, F, G and A notes. (Other keys will sound equal-tempered pitches.)
Pelog: This is an Indonesian gamelan scale in which an
8
2 In “From specify the oscillator to copy, and in “Pro-
gram specify the bank and number of the copy source
program. You can use the Bank [INT-A]–[EXB-G] keys to select the bank.
3 In To, specify the copy destination oscillator. 4 To execute the Copy Oscillator command, press the OK
button. To cancel, press the Cancel button.
1–1B: Swap Oscillator
This command exchanges the settings of oscillators 1 and 2.
1 Select Swap Oscillator to access the dialog box.
2 To execute the Swap Oscillator command, press the OK
button. To cancel, press the Cancel button.
This can be selected only if Oscillator Mode (1–1a) is Double.

1–2: OSC Basic

The multisample(s) (waveform) or drum kit on which the program will be based can be selected here for oscillator 1 and/or oscillator 2. Internal ROM contains 429 (425: ROM + 4: Piano) different multisamples (preset multisamples) and 153 drum kits. By selecting a RAM multisample, you can use a multisample that you created in Sampling mode or that you loaded in Disk mode. If any of the EXB-PCM series options have been installed, you will be able to select from among their multi­samples as well. The following illustration shows a LCD screen where “Oscillator Mode” (1–1a) has been set to Dou- ble. If this is set to Single, the OSC2 Multisample (12b) will not appear and cannot be set.
1–2
1–2a
1–2b
1–2c
The following illustration shows the display when “Oscilla- tor Mode (11a) has been set to Drums.
EXB*: Multisamples from EXB-PCM series option boards
can be selected. * will indicate the type of installed option. The multisample number for High Multisample will depend on which EXB-PCM options have been installed.
The EXB* display will differ depending on the type of option board.
If a program that uses a multisample from an EXB-PCM series board is selected, but the corresponding EXB­PCM (expansion board) is not installed, the High MS Bankeld will indicate ROM. In this case, the pro­gram will not sound. By re-selecting the multisample bank, you can make the program sound.
Each multisample has an upper limit, and may not pro­duce sound when played above that limit.
When you press the High Multisample popup button, a multisample list will appear, allowing you to select a multi­sample from the list. If ROM is selected as the High MS Bank, you can select a multisample from a tabbed list organized by type of instru­ment.
Category/ROM Multisample Select menu:
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
1–2
1–2d
1–2a: OSC1 Multisample
Here you can select a multisample. Y ou can select differ ent multisamples for High and Low, and use velocity to switch between the two multisamples. Start Offset, Reverse, and Level can be adjusted independently for the High and Low multisamples.
High:
High MS Bank [ROM, RAM, Piano, EXB*...] High Multisample
[000...424, 000...999, 000...003, 000...]
Species the bank and multisample number of the High multisample. The multisample you select here will sounded by velocities greater than the value of the Velocity M.Sam- ple SW LoHi” (1–2c) parameter OSC1. If you do not wish to use velocity switching, set OSC1 to a value of 001, and select only the High multisample.
ROM: Selects a preset multisample. Use “High Multisam- ple” to select from 000–424. RAM: Selects a multisample that you created in Sampling mode or that you loaded in Disk mode. Use “High Multi- sample” to select from 000–999. Piano: You can select preset multisamples such as stereo piano. Choose from 000–003 for the “High Multisample.
S.Offset (High Start Offset) [Off, On]
This species the point at which the multisample will begin sounding. For some multisamples this parameter will have no effect.
On (checked): The sound will start from the start offset loca­tion that is pre-determined for each multisample.
However when a RAM bank is selected, this will depend on the selected multisample. If you select a multisample that includes one of the following types of sample, checking this item will cause playback to start from the Loop Start Address.
A sample that was recorded (sampled) in Sampling mode
A sample whose Loop Start Address was edited in Sampling mode after the sample was loaded in Disk mode
A sample whose Loop Start Address was specified automatically when it was loaded as an AKAI, AIFF, or WAVE file in Disk mode
Off (unchecked): The sound will start from the beginning of the multisample waveform.
Rev (High Reverse) [Off, On]
The multisample will be played in reverse. In the case of ROM or optional (EXB-PCM series) multisamples that were originally specied to loop, or in the case of multisamples that were set to loop in Sampling mode, the multisample will be played back in “one-shot” reverse mode. If the multi­sample was originally set to reverse, it will playback with­out change.
On (checked): The multisample will playback in reverse. Off (unchecked): The multisample will playback normally.
9
Lvl (High Level) [000127]
Species the level of the multisample.
Depending on the multisample, high settings of this parameter may cause the sound to distort when a chord is played. If this occurs, lower the level.
The playback level for a RAM multisample is also affected by the “+12 dB” (Sampling P2: 2–1c) setting for each sample. If the “+12 dB” setting is on, the playback will be approximately +12 dB louder. (0–3C)
Low:
Here you can assign the Low multisample for OSC1. The multisample you select here will sounded by velocities less than the value of the Velocity M.Sample SW LoHi (1–2c) parameter OSC1.
Low MS Bank [ROM, RAM, Piano, EXB*...] Low Multisample
[000...424, 000...999, 000...003, 000...] S.Offset (Low Start Offset) [Off, On] Rev (Low Reverse) [Off, On] Lvl (Low Level) [000127]
For details on the Low parameters, refer to the explana-
tions for the corresponding High parameters.
Octave [–2[32’], –1[16’], +0[8’], +1[4’]]
Adjusts the pitch in octave units. The normal octave of the multisample is pitched at 8' (feet).
Transpose [–12+12]
Adjusts the pitch in semitone steps over a range of ±1 octave.
Tune [–1200+1200]
Adjusts the pitch of the sample in one-cent steps (a semitone is 100 cents) over a range of ±1 octave.
Delay [0ms5000ms, KeyOff]
Specifies a delay time from note-on until the note will sound. With a setting of KeyOff, the sound will begin when note-of f occurs. This is used to create sounds such as the “click” that is heard when a harpsichord note is released. In this case, set the Amp1 EG, Amp2 EG (4–3a, 46) Sustain parameter to 0.
1–2b: OSC2 Multisample
This will appear when “Oscillator Mode” (1–1a) is set to Double.
For details on the settings and function of the parameter, refer to 1–2a: OSC1 Multisample.
1–2c: Velocity M.Sample SW Lo → Hi
(Velocity Multisample Switch Low High)
OSC1 (OSC1 Velocity Switch) [1127]
The High and Low multisamples selected for oscillator 1 in OSC 1 Multisample (1–2a) will be switched at the veloc­ity value that you specify here. Notes played with a velocity stronger than this value will be sounded by the High multisample.
OSC2 (OSC2 Velocity Switch) [1127]
This will appear when “Oscillator Mode” (1–1a) is set to Double.
The High and Low multisamples selected for oscillator 2 in OSC 2 Multisample (1–2b) will be switched at the veloc­ity value that you specify here. Notes played with a velocity stronger than this value will be sounded by the High multisample.
1–2d: Drum Kit
Drum Kit [000(I-A/B)...143(User), 144(GM)...152(GM)]
Selects a drum kit.
000(I-A/B)–015(I-A/B) Preloaded drum kits 16(E-A)–31(E-A) 32(E-B)–47(E-B) 48(E-C)–63(E-C) 64(E-D)–79(E-D) 80(E-E)–95(E-E) 96(E-F)–111(E-F) 112(E-G)–127(E-G) 128(User)–143(User) User drum kits
144(GM)–152(GM) ROM preset drum kits compatible with GM2
User drum kits EXB-PCM series drum kits
(some preloaded drum kits)
Octave [–2[32’], –1[16’], +0[8’], +1[4’]]
Adjusts the pitch in octave units. When using a drum kit, set the Octave to 8'.
When editing a drum program, you must set this parameter to 8'. With other settings, the sounds of the drum kit will be assigned to the wrong notes of the key­board.
Transpose [–12+12]
This adjusts the location of the instruments in the selected drum kit. Unless you need to change this, leave it at 0.
Tune [–1200+1200]
This adjusts the pitch in one-cent units. The pitch of each drum kit can be adjusted in Global P5: Drum kit.
Delay (Delay Time) [0ms5000ms, KeyOff]
This specifies a delay time from note-on until the sound will begin. With a setting of KeyOff, the sound will begin when note­off occurs. In this case, set the Amp EG (4–3a) parameter “Sustain” to 0.
1–2: Page Menu Command
0–1A 1–1A 1–1B 1–2A
1–2A: Sample Parameters
Species the sample for each index of a RAM multisample. You can adjust the playback level, cutoff, resonance, pitch, attack, and decay.
This can be selected if Oscillator Mode (1–1a) is Sin-
gle or Double, and RAM is selected as the High MS Bank or Low MS Bank for OSC1 Multisample or OSC2 Multisample and “High Multisample or “Low Multisample are selected.
10
These settings are made for the selected multisample. If another oscillator or program uses that multisample, that oscillator or program will also be affected by the changes you make here.
1 Select Sample Parameters to access the dialog box.

1–3: Velo. Zone (Velocity Zone)

Here you can specify the velocity range at which each oscil­lator will sound. The Velocity M.Sample SW LoHi (1–2c) setting in con­junction with these OSC 1/2 Velocity Zone settings will determine the velocity ranges in which the High and Low multisample or drum kit will sound.
Program
P0
2 Index: Specify the index for which you wish to make set-
tings. The number following / is the total number of indexes in the selected multisample. Sample: indicates the sample number and name for the index.
3 For each index, you can make the following settings.
Level: Adjust the volume. Relative to the settings of Lvl (12a) and Amp Level (41a, 44), negative (–) values will decrease the levels, and positive (+) values
will increase the levels. A setting of +99 will double the volume. This parameter is linked to the Level (Sam­pling P3: 3–1b). The value that was specied in Sampling mode will be displayed here.
The volume is also affected by the +12 dB (Sampling P2: 2–1c) setting. If the +12 dB setting is on, the play­back will be approximately +12 dB louder.
Cutoff: Adjusts the filter cutoff. This adjustment will be added to the value specified for “(Filter A) Frequency” (3–1b, 3–5) of Filter 1 and 2. Resonance: Adjusts the resonance level of the filter. This adjustment will be added to the value specified for “(Fil­ter A) Resonance” (3–1b, 3–5) of Filter 1 and 2. Pitch: Adjusts the playback pitch in one-cent steps. A set­ting of +12.00 raises the pitch one octave, and a setting of –12.00 will lower the pitch one octave. This parameter is linked with the Sampling P3: Multi Sample parameter “Pitch” (Sampling P3: 3–1b). The value that was specified in Sampling mode will be displayed here. Attack: Adjusts the attack times of the filter EG and amp EG. This adjustment will be added to the “(Time) Attack” of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2 EG” (3–4a, 3–8, 4–3a, 4–6). Decay: Adjusts the decay times of the filter EG and amp EG. This adjustment will be added to the “(Time) Decay” of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2 EG” (3–4a, 3–8, 4–3a, 4–6).
4 Press the Done button to execute, and close the dialog
box.
Please be aware that the Compare function is not avail­able for this command.
1–3
1–3a
1–3a: OSC 1/2 Velocity Zone
OSC1 Top [001...127]
Sets the maximum velocity value that will sound oscillator
1.
OSC1 Bottom [001...127]
Sets the minimum velocity value that will sound oscillator 1.
OSC2 Top [001...127]
Sets the maximum velocity value that will sound oscillator
2.
OSC2 Bottom [001...127]
Sets the minimum velocity value that will sound oscillator 2.
It is not possible to set the Bottom Velocity greater than the Top Velocity, nor the Top Velocity less than the Bot­tom Velocity.
Y ou can also input a value by playing a note on the key­board while you hold down the [ENTER] key.
1–3: Page Menu Command
0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
P1 P2 P3 P4 P5 P7 P8 P9
11

1–4: Controller (Controller Setup)

These settings specify the functions of the [SW1] key, the [SW2] key, and the B-mode functions of REALTIME CON­TROL knobs [1]–[4] in Program mode.
1–4
1–4a
1–4b
1–4a: Panel Switch Assign
These settings assign functions to the [SW1] and [SW2] keys (SW1, SW2 Assign List p.249).
SW1 Assign [Off, ..., After Touch Lock]
Assigns a function to the [SW1] key. The on/off status of the switch is saved when the program is written. When you change the function, it will be reset to the off state.
SW1 Mode [Toggle, Momentary]
Species how the on/off state of the [SW1] key will change when it is pressed.
Toggle: On/off will alternate each time the [SW1] key is pressed. Momentary: The function will be on only as long as the [SW1] key remains pressed.
SW2 Assign [Off, ..., After Touch Lock] SW2 Mode [Toggle, Momentary]
Assigns a function to the [SW2] key. The functions that can be assigned to [SW2] key are the same as for [SW1] key, except that SW2 Mod.:CC#81 is available instead of SW1 Mod.:CC#80.

Program P2: Edit–Pitch

Here you can make pitch modulation settings for oscillators 1 and 2.

2–1: OSC1 P.Mod (OSC1 Pitch Mod.)

These settings specify how key position (note number) will affect the pitch of oscillator 1, and select the controllers that will affect the oscillator 1 pitch and specify the depth of con­trol. Here you can also specify the amount of pitch change produced by the Pitch EG and by LFO1 and LFO2. You can also switch portamento on/off and specify how it will apply.
2–1
2–1a
2–1b
2–1c
2–1a: Pitch
Pitch Slope [–1.0+2.0]
Normally you will leave this at +1.0. Positive (+) values will cause the pitch to rise as you play
higher on the keyboard, and negative (–) values will cause the pitch to fall as you play higher on the keyboard. With a value of 0, there will be no change in pitch, and the C4 pitch will sound regardless of the key you play.
How the Pitch Slope and pitch are related
2oct
1oct 1oct
Pitch
+2
+1
0
2–1d
1–4b: Realtime Control Knobs B–Assign
Here you can assign functions (mainly various types of con­trol change) to the B-mode of the REALTIME CONTROL knobs [1]–[4] (“Realtime Control Knobs B–Assign List” p.250). The functions you set here will take effect when you operate the REALTIME CONTROL knobs [1]–[4] in B-mode.
Knob 1–B Knob 2–B Knob 3–B Knob 4–B
(Knob 1–B Assign) (Knob 2–B Assign) (Knob 3–B Assign) (Knob 4–B Assign)
[Off, ..., MIDI CC#95] [Off, ..., MIDI CC#95] [Off, ..., MIDI CC#95] [Off, ..., MIDI CC#95]
1–4: Page Menu Command
0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
12
–1
C4 C5
Key
Ribbon [–12+12]
Species in semitone units how greatly the pitch will be changed when you press the ribbon controller. With a value of 12, the pitch can be changed a maximum of one octave. Positive (+) values will cause the pitch to rise when you press the ribbon controller to the right of center, and nega- tive () values will cause the pitch to fall. For example with a setting of +12, pressing the far right edge of the ribbon controller will raise the pitch one octave. With a setting of –12, pressing the far right edge of the ribbon con­troller will lower the pitch one octave. At the center of the ribbon controller, the original pitch will remain, so you can use this in conjunction with pressing the ribbon at its right edge to simulate the hammering-on techniques used by guitarists.
JS (+X) [–60+12]
Species in semitone units how the pitch will change when the joystick is moved all the way to the right. A setting of 12 produces 1 octave of change. For example if you set this to +12 and move the joystick all the way to the right, the pitch will rise one octave above the original pitch.
JS (–X) [–60…+12]
Species in semitone units how the pitch will change when the joystick is moved all the way to the left. A setting of 12 produces 1 octave of change. For example if you set this to –60 and move the joystick all the way to the left, the pitch will fall ve octaves below the original pitch. This can be used to simulate the downward swoops that a guitarist produces using the tremolo arm.
AMS (Pitch AMS) [Off, (FEG, AEG, EXT)]
Selects the source that will modulate the pitch of oscillator 1 (AMS List p.242).
Intensity (AMS Intensity) [–12.00+12.00]
Species the depth and direction of the effect produced by AMS (Pitch AMS).
With a setting of 0, no modulation will be applied. With a setting of 12.00, the pitch will change up to one octave. For example if you set AMS (Pitch AMS) to After Touch and apply pressure to the keyboard, the pitch will rise if this parameter is set to a positive (+) value, or fall if this param­eter is set to a negative (–) value. The range is a maximum of one octave (p.244).
2–1c: Portamento
This turns the portamento effect (smooth change in pitch from one note to the next) on/off, and species how it will be applied. If [SW1] key or [SW2] key are set to Porta.SW:CC#65, turning [SW1] key or [SW2] key on/off will apply portamento (“AMS List p.242, SW1, SW2 Assign List, Porta.SW:#65).
Portamento will also be switched when CC#65 (Porta­mento SW) is received.
Enable (Porta. Enable) [Off, On]
On (checked): Portamento will be applied. Off (unchecked): Portamento will not be applied.
Fingered (Porta. Fingered) [Off, On]
This parameter is available when Enable (Porta. Enable) is checked.
On (checked): Portamento will be applied when you con­tinue holding the previous note as you press the next note (legato playing). Off (unchecked): Portamento will always be applied, regardless of how you play.
Time (Porta. Time) [000...127]
This parameter is available when Enable (Porta. Enable) is checked. This sets the portamento time. Increasing the value will pro­duce a slower change in pitch.
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
2–1b: Pitch EG
Intensity [–12.00+12.00]
Species the depth and direction of the modulation that the pitch EG specied in P2: Edit-Pitch, Pitch EG page will apply to the pitch. With a setting of 12.00, the pitch will change a maximum of ±1 octave.
AMS (Pitch EG AMS) [Off, (KT, EXT)]
Selects the source that will control the pitch modulation applied by the pitch EG (AMS List p.242).
Intensity (AMS Intensity) [–12.00+12.00]
Species the depth and direction of the effect that AMS (Pitch EG AMS) will have. For example if you set AMS (Pitch EG AMS) to Velocity and set this value to 12.00, the velocity will control the range of pitch change produced by the pitch EG in a range of ±1 octave (p.244). As you play more softly, the pitch change will draw closer to the pitch EG levels.
Pitch change (level)
Note-on
Note-off
Softly played (Intensity setting)
Intensity and AMS (Pitch EG AMS) will be added to determine the depth and direction of the pitch modu­lation applied by the pitch EG.
Note-on
Note-off
Strongly played with a positive (+) value
Note-on
Note-off
Strongly played with a negative (–) value
2–1d: LFO1/2
LFO1:
LFO1 Intensity [–12.00+12.00]
Specifies the depth and direction of the pitch modulation applied by the OSC 1 LFO1 settings you made in “OSC1 LFO1” (5–1). With a setting of 12.00, a maximum of ±1 octave of pitch modulation will be applied. Negative (–) values will invert the LFO waveform.
JS+Y Int. (LFO1 JS+Y Int.) [–12.00+12.00]
Species the depth and direction of the effect that joystick movement in the +Y direction (away from yourself) will have on the pitch modulation applied by the OSC1 LFO1. As this value is increased, moving the joystick in the +Y direction will cause the OSC1 LFO1 to produce deeper pitch modulation. With a setting of 12.00 a maximum of ±1 octave of pitch modulation will be applied. Negative (–) values will invert the LFO waveform.
AMS (LFO1 AMS) [Off, (PEG, FEG, AEG, KT, EXT)]
Selects the source that will control the depth of pitch modu­lation produced by the OSC1 LFO1 (AMS List p.242).
Intensity (AMS Intensity) [–12.00+12.00]
Species the depth and direction of the effect that “AMS (LFO1 AMS) will have.
With a setting of 0, modulation will not be applied. With a setting of 12.00, the OSC1 LFO1 will apply a maximum of ±1 octave of pitch modulation. Negative (–) settings will invert the LFO waveform.
For example if “AMS (LFO1 AMS)” is set to After Touch and you apply pressure to the keyboard, a positive (+) setting of this parameter will cause the pitch modulation created by OSC1 LFO1 to be applied with the normal phase, and a negative (–) setting will cause the LFO to be applied with inverted phase.
13
The LFO1 Intensity, JS+Y (LFO1 JS+Y Int.) and AMS (LFO1 AMS) settings will be added to determine the depth and direction of the pitch modulation applied by OSC1 LFO1 (p.244).
LFO2:
LFO2 Intensity [–12.00…+12.00] JS+Y Int. (LFO2 JS+Y Int.) [–12.00…+12.00] AMS (LFO2 AMS) [Off, (PEG, FEG, AEG, KT, EXT)] Intensity (AMS Intensity) [–12.00…+12.00]
Refer to the above LFO1.
2–1: Page Menu Command
0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
Attack (Attack Level) [–99+99]
Species the amount of pitch change when the attack time has elapsed.
Release (Release Level) [–99+99]
Species the amount of pitch change when the release time has elapsed.
Time:
These parameters specify the amount of time over which the pitch change will occur.
Attack (Attack Time) [099]
Species the time over which the pitch will change from note-on until it reaches the pitch specied as the attack level.
Decay (Decay Time) [099]
Species the time over which the pitch will change after reaching the attack level until it reaches the normal pitch.

2–2: OSC2 P.Mod (OSC2 Pitch Mod.)

These settings specify how key position (note number) will affect the pitch, and select the controllers that will affect the oscillator 2 pitch and specify the depth of control. They also specify the depth at which the pitch EG will affect the pitch of oscillator 2, and the depth of pitch change produced by LFO1 and LFO2. Portamento on/off settings etc. are also found here.
For details on the functions of these parameters, refer to the preceding section 2–1: OSC1 P.Mod (OSC1 Pitch Mod.).

2–3: Pitch EG

Here you can make settings for the pitch EG, which creates time-variant changes in the pitch of oscillators 1 and 2. The depth of pitch change produced by these EG settings on oscillator 1 (2) is adjusted by “Pitch EG” (2–1b, 2–2).
2–3
2–3a
2–3b
2–3a: Pitch EG
These settings specify how the pitch will change over time.
Level:
These parameters specify the amount of pitch change. The actual amount of pitch change will depend on the “Pitch EG” (2–1b, 2–2) parameter “Intensity.” For example with an “Intensity” setting of +12.00, a “Level” setting of +99 would raise the pitch one octave, and a “Level setting of –99 would lower the pitch one octave.
2–3c
Release (Release Time) [099]
Specifies the time over which the pitch will change from note- off until it reaches the pitch specied as the release level.
Time-varying pitch settings (when Pitch EG Intensity = +12.00)
+99 = approximately 1 octave
0 = pitch when key is held (sustained)
Start Level
–99 = approximately 1 octave
Note-on
Attack Time
Attack Level
Decay Time
Note-off
Release Time
Time
Release Level
2–3b: Level Modulation
These settings allow the pitch EG Level parameters to be con­trolled by alternate modulation.
AMS1 (Level Mod. AMS1) [Off, (KT, EXT)]
Selects the source that will control the pitch EG Level param­eters (AMS List p.242).
Intensity (AMS1 Intensity) [–99+99]
Species the depth and direction of the effect applied by AMS1 (Level Mod. AMS1).
With a setting of 0, the levels specified by “Pitch EG” (2–3a) will be used. For example if “AMS1 (Level Mod. AMS1)” is SW1:CC#80, pressing the [SW1] key to turn it on will change the Level parameters of the Pitch EG. (Set “Panel Switch Assign” (1– 4a) to SW1 Mod.CC#80.) As the absolute value of “Intensity (AMS1 Intensity)” is increased, the pitch EG levels will change more greatly when the [SW1] key is turned on. The direction of the change is specified by “St (AMS1 SW Start)” and “At (AMS1 SW Attack).” When the [SW1] key is turned off, the pitch EG levels will return to their own settings. If “AMS1 (Level Mod. AMS1)” is set to Velocity, increasing the absolute value of “Intensity (AMS1 Intensity)” will pro­duce increasingly wider change in pitch EG levels for strongly-played notes. The direction of the change is speci­fied by “St (AMS1 SW Start)” and “At (AMS1 SW Attack).” As you play more softly, the pitch change will draw closer to the pitch EG levels.
Start (Start Level) [–99+99]
Species the amount of pitch change at note-on.
14
Pitch EG change (level) (AMS=SW1/Velocity, Intensity= positive (+) value
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Pitch EG changes (Time) (AMS = Velocity, Intensity = positive (+) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Program
A note played softly with St set at 0, At set to +, and SW1 turned on (the settings of 2–3a: Pitch EG)
A note played strongly with St set to 0, At set to +, and SW1 turned on
A note played strongly with St set to 0, At set to –, and SW1 turned on
St (AMS1 SW Start) [–, 0, +]
Species the direction of change in Start (Start Level) caused by AMS1 (Level Mod. AMS1). If Intensity (AMS1 Intensity) is a positive (+) value, a setting of + will raise the EG level, and a setting of – will decrease it. With a setting of 0 there will be no change.
At (AMS1 SW Attack) [–, 0, +]
Species the direction of change in Attack (Attack Level) caused by AMS1 (Level Mod. AMS1). If Intensity (AMS1 Intensity) is a positive (+) value, a setting of + will raise the EG level, and a setting of – will decrease it. With a setting of 0 there will be no change.
AMS2 (Level Mod. AMS2) [Off, (KT, EXT)] Intensity (AMS2 Intensity) [–99…+99] St (AMS2 SW Start) [–, 0, +] At (AMS2 SW Attack) [–, 0, +]
Refer to the preceding paragraphs AMS1 (Level Mod. AMS1)”–“At (AMS1 SW Attack).
2–3c: Time Modulation
A note played softly with At set to + and Dc set to + (settings of 2–3a: Pitch EG)
A note played strongly with At set to + and Dc set to +
A note played strongly with “At” set to – and “Dc” set to –
At (AMS SW Attack) [–, 0, +]
Species the direction in which AMS (Time Mod. AMS) will affect the Attack (Attack Time). With positive (+) values of Intensity (AMS Intensity), a setting of + will cause the time to be lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.
Dc (AMS SW Decay) [–, 0, +]
Species the direction in which AMS (Time Mod. AMS) will affect the Decay (Decay Time). With positive (+) val­ues of Intensity (AMS Intensity), a setting of + will cause the time to be lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.
2–3: Page Menu Command
0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator
P0 P1 P2 P3 P4 P5 P7 P8 P9
These parameters let you use an alternate modulation source to control the Time parameters of the pitch EG.
AMS (Time Mod. AMS) [Off, (KT, EXT)]
Selects the source that will control the Time parameters of the pitch EG (AMS List p.242).
Intensity (AMS Intensity) [–99+99]
Species the depth and direction of the effect that AMS (Time Mod. AMS) will have. With a setting of 0, the pitch EG times will be just as speci­ed by the Pitch EG (2–3a) settings. The alternate modulation value at the moment that the EG reaches each point will determine the actual value of the EG time that comes next. For example, the decay time will be determined by the alter­nate modulation value at the moment that the attack level is reached. When this parameter is set to values of 16, 33, 49, 66, 82, or 99, the specied EG times will speed up as much as 2, 4, 8, 16, 32, or 64 times respectively (or slowed down to 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 of the original time). For example if AMS (Time Mod. AMS) is set to Velocity, increasing the absolute value of Intensity (AMS Intensity) will allow strongly-played notes to increase the changes in pitch EG Time values. The direction of the change is speci­ed by At (AMS SW Attack) and Dc (AMS SW Decay). As you play more softly, the pitch EG times will more closely approach the actual settings of the pitch EG.
15

Program P3: Edit–Filter

Here you can make settings for the lters that will be used by oscillators 1 and 2. You can select either a 24 dB/octave low pass lter with resonance, or a series connection of a 12 dB/ octave low pass lter and a 12 dB/octave high pass lter. When Oscillator Mode (1–1a) is set to Single, lter 1 will be used, and when it is set to Double, lters 1 and 2 will be used. When Single is selected, pages relating to lter 2 cannot be selected.

3–1: Filter1

Here you can specify the basic lter type used by oscillator 1, and set the cutoff frequency and resonance.
3–1
3–1a
3–1b
3–1c
3–1a: Filter Type
Filter Type
[Low Pass Resonance, Low Pass & High Pass]
Selects the type for lter 1. Low Pass Resonance: 24 dB/octave low pass lter with res-
onance.
Low Pass & High Pass: 12 dB/octave low pass lter and 12 dB/octave high pass lter in series.
When the Filter Type” is Low Pass Resonance, the cutoff will have a steeper slope.
Low Pass
Level
12dB/oct
24dB/oct
Frequency
Frequency (A Frequency) [0099]
Species the cutoff frequency of lter 1A.
Resonance (A Resonance) [0099]
This emphasizes the overtone components that lie in the region of the cutoff frequency specied by Frequency (A Frequency), producing a more distinctive sound. Increas­ing this value will produce a stronger effect.
Resonance Mod. by AMS
[Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Selects the source that will control the Resonance (A Reso­nance) level (AMS List p.242).
Intensity (AMS Intensity) [–99+99]
Species the depth and direction of the effect that Reso­nance Mod. by AMS will have on the resonance level speci­ed by Resonance (A Resonance). For example if Velocity has been selected, changes in key- board velocity will affect the resonance. With positive (+) values, the resonance will increase as you play more strongly, and as you play more softly the reso­nance will approach the level specied by the Resonance (A Resonance) setting. With negative () values, the r esonance will decr ease as you play more strongly, and as you play more softly the reso­nance will approach the level specied by the Resonance (A Resonance) setting. The resonance level is determined by adding the Reso­nance (A Resonance) and Intensity (AMS Intensity) val­ues.
The effect of resonance
Low Pass
Level
Trim [0099]
Adjusts the level at which the audio signal output from oscillator 1 is input to lter 1A.
If the trim value is set too high, the sound may be dis­torted if Resonance is set to a high value or when you play a chord.
3–1b: Filter A
This is a lter that cuts the high-frequency region above the cutoff frequency. This is the most common type of lter, and is used to cut part of the overtone components, making an originally bright timbre sound more mellow (darker).
16
Low resonance value High resonance value
3–1c: Filter B
This parameter will be displayed when Filter Type” (3–1a) is set to Low Pass & High Pass. This lter cuts the low-frequency range that lies below the cutoff frequency. By cutting the lower overtones, it lightens the tone.
High Pass
Level
12dB/oct
Frequency
Frequency (B Frequency) [0099]
Species the cutoff frequency of lter 1B.
3–1: Page Menu Command
0–1A: Write Program, 1–1A: Copy Oscillator, 1–1B: Swap
Oscillator

3–2: Filter1 Mod.

Here you can make settings to specify how keyboard track­ing, controllers, and lter 1 EG intensity will control the Fil­ter 1 cutoff frequency Frequency (A/B Frequency) to modify the tone. When Filter Type (3–1a) is Low Pass Resonance, parame­ters for lter B will not be displayed.
3–2
3–2a
3–2b
3–2c
3–2a: Keyboard Track
These settings specify keyboard tracking for the cutoff fre­quency of lter 1. The way in which the cutoff frequency is affected by the position of the key you play (note number) can be specied by the Key Low (KBDTrk Key Low), Key High (KBDTrk Key High),” “Ramp Low (KBDTrk Ramp Low) and “Ramp High (KBDTrk Ramp High) parameters.
Key:
Species the note number at which keyboard tracking will begin to be applied, and set the Intensity to A (KBDTrk Int. to A)” and “Intensity to B (KBDTrk Int. to B) parameters to specify the depth and direction of the change applied to l­ter 1 A and B. For the range of notes between Key Low (KBDTrk Key Low) and Key High (KBDTrk Key High), the cutoff fre­quency will change according to the key position (pitch).
Note numbers can also be entered by holding down the [ENTER] key while you press a note on the keyboard.
Key Low (KBDTrk Key Low) [C–1G9]
Keyboard tracking will apply to the range below the speci­ed note number.
Key High (KBDTrk Key High) [C–1G9]
Keyboard tracking will apply to the range above the speci­ed note number.
increase the Resonance (A Resonance) (3–1b) will corre­spond to the keyboard location. If you set Ramp Low (KBDTrk Ramp Low)” to +43 and Ramp High (KBDTrk Ramp High)” to –43, the cutoff fre- quency will not be affected by keyboard location. Use this setting when you do not want the cutoff frequency to change for each note.
How cutoff frequency is affected by keyboard location and the Ramp setting (Intensity to A and Intensity to B” = +50)
Cutoff frequency
Low Ramp=+99 Low Ramp=+43 Low Ramp=0 Low Ramp=–62
Low Ramp=–99
Low Key
High Key
High Ramp=+99
High Ramp=+62
High Ramp=0
High Ramp=–43
High Ramp=–99
Key
Intensity to A (KBDTrk Int. to A) [–99+99]
Specifies the depth and direction of the effect that the key­board tracking specified by “Key Low (KBDTrk Key Low),” “Key High (KBDTrk Key High),” “Ramp Low (KBDTrk Ramp Low)” and “Ramp High (KBDTrk Ramp High)” will have on filter 1A. With positive (+) values, the effect will be in the direction specified by keyboard tracking, and with negative (–) val- ues the effect will be in the opposite direction.
Intensity to B (KBDTrk Int. to B) [–99+99]
Species the depth and direction of the effect that keyboard tracking will have on lter 1B (Intensity to A (KBDTrk Int. to A)).
3–2b: Filter EG
Velocity to A [–99+99]
This parameter specifies the depth and direction of the effect that velocity will have on the time-varying changes created by the filter 1 EG (as set by “Filter 1 EG” 3–4) to control the filter 1A cutoff frequency. With positive (+) values, playing more strongly will cause the filter 1 EG to produce greater changes in cutoff fre­quency . W ith negative (–) values, playing mor e strongly will also cause the filter 1 EG to produce greater changes in cut­off frequency, but with the polarity of the EG inverted.
Velocity to B [–99+99]
This parameter species the depth and direction of the effect that velocity will have on the time-varying changes created by the lter 1 EG to control the lter 1B cutoff frequency ( Velocity to A).
Changes in cutoff frequency
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
Ramp (Ramp Setting):
Species the angle of keyboard tracking.
Ramp Low (KBDTrk Ramp Low) [–99…+99] Ramp High (KBDTrk Ramp High) [–99…+99]
If “Intensity to A (KBDTrk Int. to A)” and “Intensity to B (KBDTrk Int. to B)” are set to +50, Ramp Low (KBDTrk Ramp Low) is set to –62 and Ramp High (KBDTrk Ramp High)” is set to +62, the angle of the change in cutoff fre-
quency will correspond to the keyboard location (pitch). This means that the oscillation that occurs when you
Softly played (The setting of 3–2b: Intensity to A)
Strongly played Setting to +
Strongly played Setting to –
Intensity to A [–99+99]
Species the depth and direction of the effect that the time­varying changes created by the lter 1 EG will have on the lter 1A cutoff frequency. With positive (+) settings, the sound will become brighter when the EG levels set by Filter 1 EG Level and Time parame-
17
ters (3–4a) are in the “+” area, and darker when they are in the “–” area. With negative (–) settings, the sound will become darker when the EG levels set by Filter 1 EG “Level” and “Time” parameters (3–4a) are in the “+” area, and brighter when they are in the “–” area.
Intensity to B [–99+99]
Species the depth and direction of the effect that the time­varying changes created by the lter 1 EG will have on the lter 1B cutoff frequency (Intensity to A).
AMS (Filter EG AMS) [Off, (EXT)]
Selects the source that will control the depth and direction of the effect that the time-varying changes produced by the l­ter 1 EG will have on the cutoff frequency of filters 1A and 1B (AMS List p.242).
Int to A (AMS Int. to A) [–99+99]
Species the depth and direction of the effect that AMS (Filter EG AMS) will have on lter 1A. For details on how this will apply (Intensity to A).
Int to B (AMS Int. to B) [–99+99]
Species the depth and direction of the effect that AMS (Filter EG AMS) will have on lter 1B. For details on how this will apply (Intensity to A).
The sum of the settings for Velocity to A (B), Inten­sity to A (B), and Int to A (B) (AMS Int. to A/B) will determine the depth and direction of the effect pro­duced by the lter EG.

3–3: Filter1 LFO Mod.

Here you can use the lter 1 LFO to apply cyclic modulation to the cutoff frequency of lter 1 (for oscillator 1) to create cyclical changes in tone.
3–3
3–3a
3–3b
3–3a: LFO 1
Intensity to A (LFO1 Int. to A) [–99+99]
Species the depth and direction of the modulation that OSC1 LFO1 (set by OSC1 LFO1 5–1) will have on the cut­off frequency of lter 1A. Negative (–) settings will invert the phase.
Intensity to B (LFO1 Int. to B) [–99+99]
Species the depth and direction of the modulation that OSC1 LFO1 will have on the cutoff frequency of lter 1B (Intensity to A (LFO1 Int. to A)).
Change in cutoff
3–2c: Filter A/B Modulation
Filter A:
AMS1 (Filter A AMS1) [Off, (PEG, AEG, EXT)]
Selects the source that will control modulation of the lter 1A cutoff frequency (AMS List p.242).
Intensity (A AMS1 Intensity) [–99+99]
Specifies the depth and direction of the effect that “AMS1 (Filter A AMS1)” will have. When “AMS1 (Filter A AMS1)” is JS X, a positive (+) value for this parameter will cause the cutoff frequency to rise when the joystick is moved toward the right, and fall when the joystick is moved toward the left. With a negative (–) value for this parameter, the opposite will occur. This value is added to the setting of the Filter A “Frequency (A Frequency)” (3–1b).
AMS2 (Filter A AMS2) [Off, (PEG, AEG, EXT)] Intensity (A AMS2 Intensity) [–99+99]
Selects AMS2 (Filter A AMS2), and specify the depth and direction of the effect that the selected source will have (AMS1 (Filter A AMS1), Intensity (A AMS1 Inten­sity)).
Filter B:
This will be displayed when “Filter Type” (3–1a) is Low Pass & High Pass.
Two alternate modulation sources can be used to modulate the cutoff frequency of lter 1B (Filter A).
3–2: Page Menu Command
Low setting High setting
JS–Y Intensity to A (LFO1 JS–Y Int. to A) [–99...+99]
The joystick can be moved in the –Y direction (toward your­self) to control OSC1 LFO1, modulating the cutoff frequency of filter 1A. This parameter specifies the depth and direction of control. Higher settings of this parameter will cause OSC1 LFO1 to have a greater effect on filter 1 when you move the joystick in the –Y direction (toward yourself).
JS–Y Intensity to B (LFO1 JS–Y Int. to B) [–99...+99]
The joystick can be moved in the –Y direction (toward your­self) to control OSC1 LFO1, modulating the cutoff frequency of filter 1B. This parameter specifies the depth and direction of control. (☞”JS–Y Intensity to A (LFO1 JS–Y Int. to A)”)
AMS (LFO1 AMS) [Off, (PEG, FEG, AEG, KT, EXT)]
Selects a source that will control the depth and direction of cutoff frequency change for both lters 1A and 1B (AMS List p.242).
Intensity to A (LFO1 AMS Int. to A) [–99+99]
Species the depth and direction of the effect that AMS (LFO1 AMS)” will have on filter 1A. For example if AMS (LFO1 AMS) is After Touch, higher settings of this parameter will allow greater change to be applied to OSC1 LFO1 when you apply pressure to the key­board.
0–1A: Write Program, 11A: Copy Oscillator, 11B: Swap
Oscillator
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Intensity to B (LFO1 AMS Int. to B) [–99+99]
Species the depth and direction of the effect that AMS (LFO1 AMS) will have on lter 1B (Intensity to A (LFO1 AMS Int. to A)).
3–3b: LFO 2
Adjusts the depth of the cyclic modulation applied by OSC1 LFO2 (set by 5–2) to the cutoff frequency of filters 1A and 1B (LFO 1: 3–3a).
Intensity to A (LFO2 Int. to A) [–99…+99] Intensity to B (LFO2 Int. to B) [–99…+99] JS–Y Intensity to A (LFO2 JS–Y Int. to A) [–99…+99] JS–Y Intensity to B (LFO2 JS–Y Int. to B) [–99…+99] AMS (LFO2 AMS) [Off, (PEG, FEG, AEG, KT, EXT)] Intensity to A (LFO2 AMS Int. to A) [–99…+99] Intensity to B (LFO2 AMS Int. to B) [–99…+99]
3–3: Page Menu Command
Break (Break Point Level) [–99+99]
Species the cutoff frequency after the decay time has elapsed.
Sustain (Sustain Level) [–99+99]
Species the cutoff frequency that will be maintained from after the slope time has elapsed until note-off occurs.
Release (Release Level) [–99+99]
Species the cutoff frequency that will occur when the release time has elapsed.
Time:
These parameters specify the time over which each change will occur.
Attack (Attack Time) [0099]
Species the time over which the level will change from note-on until the attack level is reached.
Decay (Decay Time) [0099]
Species the time over which the level will change from the attack level to the break point level.
Program
P0 P1 P2 P3 P4 P5 P7 P8 P9
0–1A: Write Program, 11A: Copy Oscillator, 11B: Swap
Oscillator

3–4: Filter1 EG

Here you can make settings for the EG that will produce time-varying changes in the cutoff frequency of lters 1A and 1B. The depth of the effect that these settings will have on the lter 1 cutoff frequency is determined by Filter EG (3–2b).
3–4
3–4a
3–4b
3–4a: Filter1 EG
Species the time-varying change produced by the lter 1 EG.
Level:
The result will depend on the lter that was selected in “Fil- ter T ype (3–1a). For example with the Low Pass Resonance
lter, positive (+) values of EG Intensity will cause the tone to be brightened by positive (+) levels, and darkened by negative () levels.
Start (Start Level) [–99+99]
Species the cutoff frequency at the time of note-on.
Attack (Attack Level) [–99+99]
Species the cutoff frequency after the attack time has elapsed.
3–4c
Slope (Slope Time) [0099]
Species the time over which the level will change after the decay time has elapsed until the sustain level is reached.
Release (Release Time) [0099]
Species the time over which the level will change after note-on occurs until the release level is reached.
Note-off
Break Point Level
Decay Time
Sustain Level
Slope Time
Release Time
Release Level
Time
The specified cutoff frequency
Start Level
Note-on
Attack Level
Attack Time
3–4b: Level Modulation
These settings let you use alternate modulation to control the Level parameters of the lter 1 EG.
AMS (Level Mod. AMS) [Off, (KT, EXT)]
Selects the source that will control the Level parameters of the lter 1 EG (AMS List p.242).
Intensity (AMS Intensity) [–99+99]
Species the depth and direction of the effect that AMS (Level Mod. AMS) will have. For example if AMS (Level Mod. AMS) is Velocity, and you set St (AMS SW Start), At (AMS SW Attack) and
Br (AMS SW Break) to + and set Intensity (AMS Inten­sity) to a positive (+) value, the EG levels will rise as you
play more strongly. If “Intensity (AMS Intensity)” is set to a negative () values, the EG levels will fall as you play more strongly. With a setting of 0, the levels specified by “Filter 1 EG” (3– 4a) will be used.
St (AMS SW Start) [–, 0, +]
Species the direction in which AMS (Level Mod. AMS) will affect Start (Start Level). When Intensity (AMS Intensity) has a positive (+) value, a setting of + for this parameter will allow AMS (Level Mod. AMS) to raise the EG level, and a setting of – will allow AMS (Level Mod. AMS) to lower the EG level. With a setting of 0 there will be no change.
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