Parameter values are printed in boldface type.
Content that is of particular importance is also printed in
This “Parameter Guide” contains explanations and other
information regarding the operations of the parameters and
settings on the TRITON-Rack. The explanations are organized by mode, page, and tab. Explanations and other information on the effects and their parameters are also provided
for each effect.
Refer to this guide when an unfamiliar parameter appears in
the display, or when you need to know more about a particular function.
boldface type.
Procedure steps
Steps in a procedure are listed as
BG p.
1
2
3
...
...
–
From the left, these symbols indicate a reference page in the
Parameter Guide, a reference page in the Basic Guide, and a
parameter number.
Symbols , , , , ,
These symbols respectively indicate cautions, advice, MIDIrelated explanations, a parameter that can be selected as an
Conventions in this manual
Abbreviations for the manualsBG, PG, VNL
References to the manuals included with the TRITON-Rack
are abbreviated as follows.
: Basic Guide
: Parameter Guide
VNL: Voice Name List
Switches and knobs [ ]
References to the keys, dials, and knobs on the TRITONRack’s panel are enclosed in square brackets [ ]. References
to
buttons or tabs indicate objects in the LCD display
alternate modulation source, a parameter that can be
selected as a dynamic modulation source, and a parameter
that can use the BPM/MIDI Sync function.
Example screen displays
The values of the parameters shown in the example screens
of this manual are only for explanatory purposes, and may
not necessary match the values that appear in the LCD
screen of your instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number.
In explanations of MIDI messages,
brackets [ ]
always indicate hexadecimal numbers.
numbers in square
screen.
Parameters in the LCD display screen “ ”
Parameters displayed in the LCD screen are enclosed in
double quotation marks “ ”.
How to read the “Parameter Guide”
(example)
Mode name
Page No.
Tab No.
Tab name
Parameter
No.
Parameter
name
Here you can make settings for the LFO that can be used to
cyclically modulate the Pitch, Filter, and Amp of oscillators 1
and 2. There are two LFO units for each oscillator. By setting
the LFO1 or LFO2 Intensity to a negative (–) value for Pitch,
Filter, or Amp, you can invert the LFO waveform.
5.3–1: OS1LFO1 (OSC1 LFO1)
Indicates settings for the “OSC1 LFO1,” which is the first
LFO that can be used for oscillator 1.
5.3–1a: OSC1 LFO1
Waveform[Triangle 0…Random6 (Vect.)]
PROG 5.3: Ed–LFOs
Page name
Range of possible
parameter values
Utility menu
command No.
■ 5.3–1d: UTILITY
Utilty menu
command name
☞“Write Program” (1.1–1d)
For details on how to select the desired utility function,
refer to “PROG 1.1–1d: UTILITY.”
Swap LFO 1&2
This exchanges the settings of LFO 1 and 2. If LFO2 is
selected in AMS1 (Freq. AMS1) or AMS2 (Freq. AMS2) of
LFO1 Freq.Mod (5.3–1b), the settings will be invalid for
LFO2 after LFO1 and 2 have been exchanged. If you select
this from the OSC1 LFO1 or OSC1 LFO2 page, LFO1 and
LFO2 of OSC1 will be exchanged.
1 Select “Swap LFO 1&2” to access the dialog box.
2 To execute, press the [F8] (“OK”) key. To cancel without
* ADAT and Alesis are the trademarks or registered trademarks
of Alesis Inc,.
* mLAN is a trademark of Yamaha Corporation.
* Company names, product names, and names of formats etc.
are the trademarks or registered trademarks of their respective
owners.
1. Program mode
1
1
2
3
4
→
PROG PAGE MENU
Use the following procedure to select the desired page
within the mode.
Press the [MENU] key to access the “PAGE MENU.”
The “PAGE MENU” will show an abbreviated name for
each page.
Use the [F1]–[F7] keys at the bottom of the page to select
the desired page. Pressing the same key will move downward. You can also move by using the [ ], [], [ ],
[ ] keys.
Press the [F8] (“Open”) key to access the page.
If the selected page contains two or more tab pages, press
the nearest [F1]–[F7] key below the tabs to select the
desired tab page.
Other ways to select a page
• You can also move to the desired page by holding down
the [MENU] key and using numeric keys [0]–[9] to enter
a two-digit page number. For example if you wish to
access the 5.3: Ed-LFOs page, hold down the [MENU]
key and consecutively press numeric keys [5] and then
[3].
• By holding down the [MENU] key and using the cursor
keys [ ](–) or [ ](+), you can step through the pages
forward or backward in the order of 1.1
etc.
2.1→2.2→3.1,
Play 1.1: PlaySelect and play programs. Use the Perfor-
Basic 2.1: Ed-BasicSet basic program parameters such as
Ctrl2.2: Ed-CtrlController settings. (
OSC 2.3: Ed-OSCThis will be displayed when you select bank
This is the program bank display.
Use the [BANK], [A]–[H] keys to select the bank.
To select programs from internal banks INT-A–g(d), press
the [BANK] key to make the INT/EXB indicator go dark,
and use the [A]–[G] keys to select the bank.
For bank G, the following banks will be selected successively each time you press the BANK [G-GM] key.
Bank INT-F can be selected if you have installed the
separately sold EXB-MOSS option. When installed, the
128 EXB-MOSS programs will be available.
To select programs from external banks EXB-A–EXB-H,
press the [BANK] key to make the INT/EXB indicator light,
and use the [A]–[H] keys to select the bank.
Banks EXB-A–H are normally used when a separately
sold EXB-PCM series option is installed.
The program area consists of several banks. INT-A–E and EXB-A–H each contain 128 programs (total 1,664), which
can be overwritten (RAM). Additionaly, there is a nonrewritable (ROM) bank, G (containing GM2 capital programs, banks g(1)–g(9)[variation programs], and bank g(d)
[drums]). (For a list of the factory-set programs, refer to the
separate VNL.)
INT-A...INT-D(I-A...I-D)for preloaded programs
INT-E(I-E)User programs, such as programs
that use multisamples created in
Sampling mode.
INT-F(I-F)(for EXB-MOSS programs)
GGM2 capital program
g(1)–g(9)GM2 variation programs*
g(d)GM2 drums program
EXB-A...EXB-H (E-A...E-H) (for user programs, and EXB-PCM
series programs)
* For banks with no variation sounds, the GM basic sounds
will be recalled. (An * will be added at the beginning of
the program name.)
☞GLOBAL 2.1–
1.1–1c1.1–1d
Program Select[(I-A…I-F, E-A...E-H)0…127: name,
(G…g(d))1…128: name]
Selects a program. Choose this parameter, and use the
[INC], [DEC] keys, numeric keys [0]–[9], and the [VALUE]
dial to select a program.
You can select programs by category, or by using “10’s
Hold.” (
☞“Category,”“Cat. HOLD,”“10’s HOLD”)
You can also select a program by sending a MIDI program change from a connected external MIDI device.
(
☞p.221)
Category[00...15: Name]
Selects the program category.
All programs are classified into one of sixteen categories.
You can select the desired category, and then choose programs from that category.
For the procedure of selecting programs from a category,
refer to “Cat. HOLD” and “Select by Category.”
To assign a category to each program, use the “Write
Program” (1.1–1d) dialog box. To change the name of a
category, use “Category Name Prog. 00–07, 08–15”
(
☞GLOBAL 4.1–1/2).
Cat. HOLD (Category Hold)
1 Press the [./HOLD] key to display . The cate-
gory will be held (fixed ).
2 Use “Category” to select the desired category.
3 Choose “Program Select,” and use the [INC], [DEC] keys
or the [VALUE] dial to select programs sequentially
within the specified category.
4 To cancel, press the [./HOLD] key twice to turn off the
display.
If you press the [./HOLD] key in PROG 1.1: Play, the
selection will cycle in the order of →
→ Cancel.
Select by Category
1 Press the [F8] (“UTILITY”) key to access the Utility
menu.
2 Press the [F7] key or the [], [ ] keys to choose “Select
by Category,” and then press the [F8] key. The Select Program by Category dialog box will appear. The programs
in that category will be shown in the framed list.
3 Select “Cat,” and use the [INC], [DEC] keys or [VALUE]
dial to choose the category that includes the program you
wish to select.
4 Use the [], [ ] keys to select a program from the list.
Alternatively, you can use the [ ], [ ] keys to select
“Index,” and use the [INC], [DEC] keys or [VALUE] dial
to make your selection.
At this time, you can play the keyboard etc. of a connected MIDI device to hear the selected sound.
5 Press the [F8] (“OK”) key to finalize your selection, or
press the [F7] (“Cancel”) key to cancel your selection.
10’s HOLD
1 Press the [./HOLD] key to display .
The ten’s place of the program number will be held
(fixed).
2
2 When you press a numeric key [0]–[9], the one’s place of
the program number will be input with a single action.
3 You can use the [INC], [DEC] keys to change the ten’s
place.
4 To cancel, press the [./HOLD] key to turn off the
display.
(Tempo)[040...240, EXT]
This sets the tempo of the arpeggiator. The tempo can also
be adjusted by the REALTIME CONTROLS C-mode
[TEMPO] knob.
A display of EXT indicates that the “MIDI Clock” setting
(GLOBAL 2.1–1a) has been set to External, and that the
arpeggiator will synchronize to MIDI Clock messages
received from an external MIDI device.
This parameter is linked with “Tempo” (6.1: Ed-Arp).
1.1–1b: Program Information
This displays the functions that are assigned to the “SW1,”
“SW2,” and REALTIME CONTROLS B mode [ASSIGN-
ABLE 1]–[ASSIGNABLE 4] knobs for the selected program.
Y ou can also use the [BANK] and [A]–[H] keys to select
a bank.
It is not possible to write to banks INT-G–g(d). If you
have edited a program from banks G–g(d) and wish to
write it, you must write to banks INT-A–INT-E, EXB-A–
EXB-H.
5 If you wish to change the program name, press the [F5]
(“Name”) key to move to the text dialog box, and input
the name. (
6 To write the program, press the [F8] (“OK”) key. To can-
cel without writing, press the [F7] (“Cancel”) key.
When you press the [WRITE] key, the Update Program
dialog box will appear. Here too, you can write to the
currently selected program.
☞BG p.38)
Select by Category
You can select a program by category. (☞p.2)
1.1–2: P.Edit (Performance Editor)
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
■ 1.1–1c: SW1, SW2
This turns the SW1 and SW2 functions assigned to the program on () or off (. (
■ 1.1–1d: UTILITY
Use the following procedure to select the desired utility.
1 Press the [F8] (“UTILITY”) key to access the Utility
menu.
2 Press the [F7] key or the [ ], [ ], [], [ ] keys to select
the desired utility.
3 Press the [F8] (“OK”) key to access the dialog box.
Utilities up to number 10 can also be selected by holding down the [ENTER] key and pressing the corresponding numeric key [0]–[9] to access the dialog box.
☞2.2: Ed-Ctrl)
Write Program
If you wish to keep a program, be sure to write it into memory.
An edited program cannot be recovered if you fail to write it
before turning off the power or selecting another program.
1 Select “Write Program” to access the dialog box.
2 The upper line shows the bank name and program name.
3 In “Category,” specify the category of the program that
you are writing. The category selected here can be used
to find this program when selecting a program in Program, Combination and Multi modes. With the factory
settings, the program categories have been given the
names of instruments etc., but you can use “Category
Name Prog.00–07, 08–15“ (GLOBAL 4.1–1/2) to modify
these category names.
4 Press “To” to specify the writing destination.
1.1–2a
1.1–2b
1.1–2c
1.1–2a: Bank, Program Select, (Tempo)
Select a program. The bank, number, and name of the program will be displayed (
☞p.2). “ ” sets the tempo. (☞p.3)
1.1–2b: Performance Editor
The Performance Editor lets you edit major program parameters without moving to the PROG 2.1–7.3 Ed (Edit) pages.
This edits multiple program parameters within the currently
selected program, allowing you to make broad adjustments
easily.
You can use the Performance Editor when you wish to
adjust the depth of effects etc. while you are playing, or to
make the initial rough settings to begin the process of creating a new sound.
Editing that you do here will affect the values of the program parameters in the edit buffer.
If you wish to keep the results of your editing, you must
write (save) the program (
Editing done using the Performance Editor will occur
within the range of the corresponding parameter. If
after using the Performance Editor to modify a value,
you move to another page or mode and then return, the
sound will remain in its edited state but the value
shown in the LCD screen by the Performance Editor
will be +00. You may do further editing from this state
if you wish.
Since editing done using the Performance Editor is not
as detailed as conventional editing, the balance
between parameters may be lost. If this occurs, use 2.1:
Ed-Basic–7.3: Ed-MasterFx to make fine adjustments.
☞BG p.37).
3
If the “Exclusive” (GLOBAL 2.1–1b) setting is checked,
MIDI exclusive parameter changes will be transmitted
whenever you operate the Performance Editor. If these
messages are received by a TRITON-Rack whose
“Exclusive” setting is checked, the Performance Editor
corresponding to that message will be modified.
Octave[–03...+00...+03]
An adjustment of +01 will raise the pitch one octave.
An adjustment of –01 will lower the pitch one octave.
This setting cannot adjust the pitch higher than 4' (feet) or
lower than 32' (feet).
Stretch (Pitch Stretch)[–12...+00...+12]
This simultaneously adjusts the Transpose and Tune of the
oscillator. This lets you produce a variety of tonal changes
and variations without loosing the character of the original
sound.
At the +00 setting, the value of the program parameters will
be unchanged.
An adjustment of +01 will lower the Transpose value by 1,
and simultaneously raise the Tune value by 100.
An adjustment of –01 will raise the Transpose value by 1,
and simultaneously lower the Tune value by 100.
However, it is not possible for the Transpose value to exceed
the range of ±12, nor the Tune value to exceed the range of
±1200.
This Performance Edit function cannot be used for
bank I–F.
OSC Bal (OSC Balance)[–10…+00…+10]
This adjusts the level balance between oscillators 1 and 2.
At the +00 setting, the value of the program parameters will
be unchanged.
Positive (+) settings will lower the oscillator 2 level.
With an adjustment of +10, the oscillator 2 level will be 0.
The oscillator 1 level will not change.
Negative (–) settings will lower the oscillator 1 level.
With an adjustment of –10, the oscillator 1 level will be 0.
The oscillator 2 level will not change.
For programs whose “Mode (Oscillator Mode)” (2.1–1a)
setting is Single, oscillator 2 will not sound. Only the
level of oscillator 1 will change. For a Drums program,
this performance editor will have no effect.
Level (Amp Level)[–10…+00…+10]
This adjusts the amp level.
With an adjustment of +00, the value of the program parameters will be unchanged.
Positive (+) settings will increase the amp level above the
value that was set.
With an adjustment of +10, the amp level will be 127 (maximum).
Negative (–) settings will lower the amp level below the
value that was set.
With an adjustment of –10, the amp level will be 0.
Attack (Attack Time)[–10…+00…+10]
This adjusts the attack times of the filter EG and amp EG.
With an adjustment of +00, the value of the program parameters will be unchanged.
Positive (+) settings will lengthen the attack times beyond
the values that were set.
With an adjustment of +10, the attack times will be 90.
Negative (–) settings will shorten the attack times.
With an adjustment of –10, the attack times will be 0.
When you modify “Attack Time,” the EG Start Level,
Attack Level, Start Level Modulation, and Attack Time
Modulation of the amp EG will also be adjusted simultaneously, to allow the maximum effect to be obtained.
Decay (Decay Time)[–10…+00…+10]
This adjusts the Decay Time and Slope Time of the filter EG
and amp EG.
With an adjustment of +00, the value of the program parameters will be unchanged.
Positive (+) settings will lengthen the Decay Time and Slope
Time beyond the values that were set. With an adjustment of
+10, the times will be 99.
Negative (–) settings will shorten the Decay Time and Slope Time. With an adjustment of –10, the times will be 0.
IFX Bal (IFX Balance)[–10…+00…+10]
This adjusts the “W/D(Wet/Dry)” setting of insertion
effects 1–5 as a whole.
With an adjustment of +00, the value of the program parameters will be unchanged.
Positive (+) settings will raise the Wet levels above the program setting, and lower the Dry levels. With an adjustment
of +10, the setting will be “Wet.”Negative (–) settings will lower the Wet levels below the
program setting, and raise the Dry levels. With an adjustment of –10, the setting will be “Dry.”
MFX Bal (MFX Balance)[–10…+00…+10]
This adjusts the master effect “Rtn1 (Return1)” and “Rtn2
(Return2)” (7.3–1a) settings as a whole.
With an adjustment of +00, the value of the program parameters will be unchanged.
Positive (+) settings will raise the return levels above the
program setting.
With an adjustment of +10, the setting will be 127 (maximum).
Negative (–) settings will lower the return levels below the
program setting.
With an adjustment of –10, the setting will be 0.
OctaveOctave of OSC 1 and 2
StretchTranspose and Tune of OSC 1 and 2
OSC BalHigh Level and Low Level of OSC1 and 2
LevelAmp1 Level, Amp2 Level
AttackAmp EG Attack Time, Start Level, Attack Level,
DecayAmpEG Decay Time, Slope Time of Amp 1 and 2,
IFX BalW/D(Wet/Dry) balance of the IFX1/2/3/4/5 effects
MFX BalMaster Effect RTN1, 2(Return1, 2)
For the bank I–F programs that can be used when the
separately sold EXB-MOSS option is installed, different
program parameters will be adjusted.
☞EXB-MOSS owner’s manual & p.251 “EXB-MOSS
(
option”)
■ 1.1–2c: UTILITY
☞“Write Program,” “Select by Category” (1.1–1d)
Level Modulation St, Time Modulation At of Amp 1
and 2, and Filter EG Attack Time of Filter 1 and 2
Filter EG Decay Time and Slope Time of Filter 1
and 2
4
1.1–3: Arp (Arp. Play)
While arpeggiator parameters are for the most part edited in
PROG 6.1: Ed-Arp., Some major parameters can be edited
here as well. When you are playing in PROG 1.1: Play, you
can edit the arpeggiator in realtime, such as changing the
arpeggio pattern etc.
You can also use the REALTIME CONTROLS C-mode
[TEMPO], [ARP-GATE], and [ARP-VELOCITY] knobs to
edit the arpeggio in realtime (
1.1–3a
☞BG p.21).
1.1–3b
PROG 2.1: Ed–Basic
Make basic settings for the oscillator(s) that will be used.
Make settings for the program arpeggiator (☞“PROG: EdArp.”). These parameters can also be set from 6.1: Ed-Arp.
Arp.” (
☞6.1–1a).
■ 1.1–3b: UTILITY
☞“Write Program,” “Select by Category” (1.1–1d)
Mode (Oscillator Mode)[Single, Double, Drums]
Specifies the basic program type; whether it will use one or
two oscillators, or a drum kit.
Single: The program will use one oscillator (Oscillator 1,
Filter 1, Amplifier 1). In this case the program will have a
maximum of 60-note polyphony.
Double: The program will use two oscillators (Oscillator 1/
2, Filter 1/2, Amplifier 1/2). Allowing you to create more
complex sounds. In this case the program will have a maxi-
mum of 30-note polyphony.
Drums: The program will use one oscillator (as when Sin-
gle is selected), but Oscillator 1 will be assigned a drum kit
instead of a multisample. In this case the program will have
a maximum of 60-note polyphony.
2.1–1b: Voice Assign
Mode (Voice Assign Mode)[Poly, Mono]
Poly: The program will play polyphonically, allowing you
play chords.
Mono: The program will play monophonically, producing
only one note at a time.
Hold[Off, On]
On (Checked): Hold is On. Even when you take your finger
off of the key, the note will continue sounding as if it continued to be held. Unless the “Amp1 EG”, “Amp2 EG” (5.1–3a,
5.2–3) “S (Sustain Level)” is set to 0, the sound will continue
playing.
This is ideal for playing drum sounds, and when you set
“Mode (Oscillator Mode)” (2.1–1a) to Drums, you should
turn Hold On.
Off (Unchecked): Hold is Off. Except for drum programs,
you should normally set Hold Off.
If you turn “Hold” On for a drum program, keys of the
selected drum kit whose “Enable Note Off” parameter
(GLOBAL 5.1–3a) is unchecked will be set to Hold On.
Keys that are checked will be set to Hold Off. If you
select Hold Off, the keys will be set to Hold Off regardless of their “Enable Note Off” setting.
Single Trigger[Off, On]
This is available when the “Mode (Voice Assign Mode)” setting is set to Poly.
On (Checked): When the same note is played repeatedly, the
previous note will be silenced before the next note is
sounded, so that the notes do not overlap.
5
Legato[Off, On]
This is available when the “Mode (Voice Assign Mode)” setting is set to Mono.
On (Checked): Legato is on. When multiple note-on’s occur,
the first note-on will retrigger the sound, and the second and
subsequent note-on’s will not retrigger.
Off (Unchecked): Legato is off. Notes will always be retriggered when note-on occurs.
When legato is on, multiple note-on’s will not retrigger the
voice. If one note is already on and another note is turned on,
the first voice will continue sounding. The oscillator sound,
envelope, and LFO will not be reset, and only the pitch of the
oscillator will be updated. This setting is effective for wind
instrument sounds and analog synth-type sounds.
When legato is off, multiple note-on’s will retrigger the
voice at each note-on. The oscillator sound, envelope, and
LFO will be reset (and retriggered) according to the settings
of the program.
If “Legato” is checked, certain multisamples or keyboard locations may produce an incorrect pitch.
Priority[Low, High, Last]
This parameter is valid when “Mode (Voice Assign Mode)”
is set to Mono.
It specifies which note will be given priority to play when
two or more notes are played simultaneously.
Low: Lowest note will take priority.
High: Highest note will take priority.
Last: Last note will take priority.
2.1–1c: Scale
Type (Scale Type)
[Equal Temperament…User Octave 15]
Select the basic scale for the internal tone generator.
Equal Temperament: This is the most widely used scale,
where each semitone step is spaced at equal pitch intervals.
Pure Major: In this temperament, major chords of the
selected tonic will be perfectly in tune.
Pure Minor: In this temperament, minor chords of the
selected tonic will be perfectly in tune.
Arabic: This scale includes the quarter-tone scale used in
Arabic music.
Pythagoras: This scale is based on ancient Greek musical
theory, and is especially effective for playing melodies.
Werkmeister (Werkmeister III): This is an equal tempered
scale that was used since the later Baroque period.
Kirnberger (Kirnberger III): This scale was created in the
18th century, and is used mainly to tune harpsichords.
Slendro: This is an Indonesian gamelan scale in which an
octave consists of five notes.
When “Key” is set to C, use the C, D, F, G and A notes.
(Other keys will sound equal-tempered pitches.)
Pelog: This is an Indonesian gamelan scale in which an
octave consists of seven notes.
When “Key” is set to C, use the white keys. (The black keys
will sound the equal tempered pitches.)
Stretch: This tuning is used for acoustic pianos.
User All Notes: This is the full-range scale (C–1 – G9) that
was specified in “User All Notes Scale” (GLOBAL3.1–2a).
User Octave 00–15: These are the single-octave scales that
were specified in “User Octave Scale” (GLOBAL3.1–1a).
Key[C…B]
Select the tonic note of the specified scale.
This setting is not valid for Equal Temperament, Stretch,
and User All Notes Scale.
Random[0…7]
As this value is increased, a greater variance will be applied
to the pitch when each note is sounded. Normally you will
set this to 0. This parameter is used when simulating instruments that have natural instability in pitch, such as tapemechanism organs or acoustic instruments.
If a scale other than Equal T emperament is selected, the
combination of the selected scale and the “Key” setting
may skew the tuning of the base key (for example
A=440 Hz). If this occurs, use “Master T une” (GLOBAL
1.1–1a) to correct the pitch.
■ 2.1–1d: UTILITY
☞“Write Program” (1.1–1d)
For details on how to select the desired utility function, refer
to “PROG 1.1–1d: UTILITY.”
Copy Oscillator
This function copies oscillator settings to the currently
selected program.
1 Select “Copy Oscillator” to access the dialog box.
2 In “From,” select the oscillator that you wish to copy and
the copy source program. You can use the [BANK] and
[A]–[H] keys to select the bank.
3 In “To,” select the copy destination oscillator.
4 To execute the Copy Oscillator operation, press [F8]
(“OK”) key. To cancel, press the [F7] (“Cancel”) key.
Swap Oscillator
This command exchanges the settings of oscillators 1 and 2.
1 Select “Swap Oscillator” to access the dialog box.
2 To execute the Swap Oscillator operation, press [F8]
(“OK”) key. To cancel, press the [F7] (“Cancel”) key.
This can be selected only if “Mode (Oscillator Mode)”
(2.1–1a) is Double.
6
2.1–2: OSC1
The multisample(s) (waveform) or drum kit on which the
program will be based can be selected here for oscillator 1
and/or oscillator 2.
Internal ROM contains 425 different multisamples (preset
multisamples) and 153 drum kits. By selecting a RAM multisample, you can use a multisample that you created in Sampling mode or that you loaded in Disk mode. If an EXBPCM series option has been installed, you will be able to
select multisamples from the installed option.
The following illustration shows a LCD screen where
“Mode (Oscillator Mode)” (2.1–1a) has been set to Double.
If this is set to Single, the OSC2 page parameter will not
appear and cannot be set.
2.1–2a
2.1–2b
2.1–2c
The following illustration shows the display when “Mode
(Oscillator Mode)” (2.1–1a) has been set to Drums.
2.1–2d
2.1–2a: OSC1 Multisample
Velocity SW L→H[001...127]
The oscillator 1 High and Low multisamples that you specify in “High, Low” (2.1–2b) will be switched at the velocity
value that you specify here. When a note with a velocity
higher than this value is received from a connected MIDI
device, the High multisample will sound.
2.1–2b: High, Low
Here you can select a multisample.
Y ou can select differ ent multisamples for High and Low, and
use velocity to switch between the two multisamples. Start
Offset, Reverse, and Level can be adjusted independently
for the High and Low multisamples.
High:
High MS Bank[ROM, RAM, EXB* ...]
High Multisample[000...424, 000...999]
Specifies the bank and multisample number of the High
multisample. The multisample you select here will sounded
by velocities greater than the value of the “Velocity SW L→H” (2.1–2a) parameter. If you do not wish to use velocity
switching, set the value to 001, and select only the High multisample.
ROM: Select a preset multisample.
Use “High Multisample” to select from 000–424.
RAM: Select a multisample that you created in Sampling
mode or that you loaded in Disk mode.
Use “High Multisample” to select from 000–999.
EXB*: Multisamples from a separately sold EXB-PCM series
option board can be selected. “*” will indicate the type of
installed option.
2.1–2e
2.1–2e
The multisample number for “High Multisample” will
depend on the options that are installed.
The EXB* display will differ depending on the type of
option board.
If a program that uses a multisample from a separately
sold EXB-PCM series board is selected, but the necessary multisample is not available because the corresponding EXB-PCM (expansion board) is not installed,
the “High MS Bank”field will indicate “ROM.” In this
case, the program will not sound. By re-selecting the
multisample bank, you can make the program sound.
Each multisample has an upper limit, and may not produce sound when played above that limit.
S.Ofs (High Start Offset)[Off, On]
This specifies the point at which the multisample will begin
sounding. For some multisamples this parameter will have
no effect.
On (Checked): The sound will start from the start offset
location that is pre-determined for each multisample.
However when a RAM bank is selected, this will depend on
the selected multisample. If you select a multisample that
includes one of the following types of sample, checking this
item will cause playback to start from the Loop Start Address.
• A sample that was recorded (sampled) in Sampling
mode
• A sample whose Loop Start Address was edited in
Sampling mode after the sample was loaded in Disk
mode
• A sample whose Loop Start Address was specified
automatically when it was loaded as an AKAI, AIFF, or
WAVE file in Disk mode
Off (Unchecked): The sound will start from the beginning of
the multisample waveform.
Rev (High Reverse)[Off, On]
The multisample will be played in reverse. In the case of
ROM or optional (EXB-PCM series) multisamples that were
originally specified to loop, or in the case of multisamples
that were set to loop in Sampling mode, the multisample
will be played back in “one-shot” reverse mode. If the multisample was originally set to reverse, it will playback without change.
On (Checked): The multisample will playback in reverse.
Off (Unchecked): The multisample will playback normally.
Level (High Level)[0...127]
Specifies the level of the multisample.
Depending on the multisample, high settings of this
parameter may cause the sound to distort when a chord
is played. If this occurs, lower the level.
Low:
Specifies the OSC1 Low multisample.
The Low multisample will sound when the velocity is less
than the “Velocity SW L→H” (2.1–2a) setting.
Low MS Bank
Low Multisample
S.Ofs (Low Start Offset)
Rev (Low Reverse)
Level (Low Level)
☞Refer to the corresponding item in “High.”
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
7
2.1–2c: Octave, Transpose, Tune, Delay
Octave[–2[32’], –1[16’], +0[8’], +1[4’]]
Adjusts the pitch in octave units. The normal octave of the
multisample is 8' (feet).
Transpose[–12…+12]
Adjusts the pitch in semitone steps over a range of ±1
octave.
Tune[–1200…+1200]
Adjusts the pitch of the sample in one-cent steps (a semitone
is 100 cents) over a range of ±1 octave.
Delay[0ms…5000ms, KeyOff]
Specifies a delay time from note-on until the note will
sound.
With a setting of KeyOff, the sound will begin when note-of f
occurs. This is used to create sounds such as the “click” that is
heard when a harpsichord note is released. In this case, set the
“Amp1 EG”, “Amp2 EG” (5.1–3a, 5.2–3) “S (Sustain Level)”
parameter to 0.
(for user drum kits, EXB-PCM series drum kits)
144(GM)–152(GM): Preset drum kits compatible with GM2.
For details on how to select the desired utility function, refer
to “PROG 1.1–1d: UTILITY.”
Select by Category
Selects multisamples by category.
For the procedure, refer to “Select by Category” (
This command is valid if “Mode (Oscillator Mode)”
(2.1–1a) is Single or Double, and you are selecting the
“High MS Bank,”“High Multisample,”“Low MS
Bank,” or “Low Multisample” of OSC1 or OSC2 for
which ROM was selected for “High MS Bank” or “Low
MS Bank.”
☞p.2).
Sample Parameters
This command lets you adjust the sample playback level,
cutoff, resonance, pitch, attack, and decay for each index of a
RAM multisample.
This command is valid if “Mode (Oscillator Mode)”
(2.1–1a) is Single or Double, and you are selecting the
“High MS Bank,”“High Multisample,”“Low MS
Bank,” or “Low Multisample” of OSC1 or OSC2 for
which RAM was selected for “High MS Bank” or “Low
MS Bank.”
The setting will apply to the selected multisample. The
setting will also be used when that multisample is
selected by another oscillator or program.
1 Select “Sample Parameters” to access the dialog box.
Octave[–2[32’], –1[16’], +0[8’], +1[4’]]
Adjusts the pitch in octave units. When using a drum kit, set
the Octave to 8'.
When editing a drum program, you must set this
parameter to 8'. With other settings, the sounds of the
drum kit will be assigned to the wrong notes of the keyboard.
Transpose[–12…+12]
This adjusts the location of the instruments in the selected
drum kit. Unless you need to change this, leave it at 0.
Tune[–1200…+1200]
This adjusts the pitch in one-cent units.
The pitch of each drum kit can be adjusted in GLOB 5.1:
DKit.
Delay[0ms…5000ms, KeyOff]
This specifies a delay time from note-on until the sound will
begin.
With a setting of KeyOff, the sound will begin when noteoff occurs. In this case, set the “Amp1 EG” parameter “S
(Sustain Level)” (5.1–3a) to 0.
2 Index: Specifies the index for which you wish to make
settings. The number following “/” is the total number of
indexes in the selected multisample.
SMPL: Indicates the sample number and name for the
index.
3 For each index, you can make the following settings.
Level: Adjusts the volume. Relative to the settings of
“Level (High, Low Level)” (2.1–2b) and “Level (Amp1, 2
Level)” (5.1–1a, 5.2–1), negative (–) values will decrease
the levels, and positive (+) values will increase the levels.
A setting of +99 will double the volume, and at a setting
of –99 there will be no sound. This parameter is linked to
the “Level” (SMPL 4.1–2a). The value that was specified
in Sampling mode will be displayed here.
Cutoff: Adjusts the filter cutoff. This adjustment will be
added to the value specified for “Frequency” (4.1–1b/1c,
4.2–1) of Filter 1 and 2.
Resonance: Adjusts the resonance level of the filter. This
adjustment will be added to the value specified for “Resonance” (4.1–1b, 4.2–1) of Filter 1 and 2.
Pitch: Adjusts the playback pitch in one-cent steps. A setting of +12.00 raises the pitch one octave, and a setting of
–12.00 will lower the pitch one octave. This parameter is
linked with the parameter “Pitch” (SMPL 4.1–2a). The
value that was specified in Sampling mode will be displayed here.
Attack: Adjust sthe attack times of the filter EG and amp
EG. This adjustment will be added to the “A (Attack
Time)” of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and
“Amp 2 EG” (4.1–5a, 4.2–5, 5.1–3a, 5.2–3).
8
Decay: Adjusts the decay times of the filter EG and amp
EG. This adjustment will be added to the “D (Decay
Time)” of “Filter 1 EG,” “Filter 2 EG,” “Amp 1 EG,” and “Amp 2 EG.”
4 Press the [F8] (“Done”) key to execute, and close the dia-
log box.
Please be aware that the Compare function is not available for this command.
2.1–3: OSC2
This will appear when “Mode (Oscillator Mode)” (2.1–1a) is
set to Double.
For details on the settings and function of the parameter,
refer to “2.1–2: OSC1.”
2.1–5: Audit. (Audition)
When selecting preloaded programs, you can play back a
pre-specified riff (phrase) that is suitable for the sound of
that program. This is called the Audition function.
When you press the [AUDITION] key to turn it on, the audition riff will play back repeatedly. This allows you to verify a
program or edit it even when a MIDI keyboard is not connected.
Here you can select the audition riff and specify the transposition.
2.1–5a
2.1–5b
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
2.1–4: V.Zone (Velocity Zone)
Specifies the range of velocities that will sound oscillator 1
and 2. By using these settings in conjunction with the
“Velocity SW L→H” (2.1–2a) setting of each oscillator, you
can specify the velocity ranges for the High and Low multisamples or drum kits.
It is not possible to set the Bottom Velocity greater than
the Top Velocity, nor the Top Velocity less than the Bottom Velocity.
2.1–4a
2.1–4b
2.1–4a: OSC 1/2 Velocity Zone
OSC1 Bottom[001...127]
Sets the minimum velocity value that will sound oscillator 1.
OSC1 Top[001...127]
Sets the maximum velocity value that will sound oscillator
1.
OSC2 Bottom[001...127]
Sets the minimum velocity value that will sound oscillator 2.
2.1–5a: Audition Riff, Transpose
Audition Riff[000: Off...382: Name]
Selects the audition riff. The TRITON-Rack contains 382
audition riffs suitable for a variety of instruments and musical genres. (
With a setting of 000: Off, no riff will be played.
☞“VNL”)
Transpose[–24...+24]
Adjusts the pitch of the audition riff in semitone steps.
It is not possible to change the playback tempo of the
audition riff. Nor is it possible to set the arpeggiator
tempo while the audition riff is playing.
The arpeggiator will be turned off while the audition
riff is playing.
■ 2.1–5b: UTILITY
☞“Write Program” (1.1–1d)
PROG 2.2: Ed–Ctrl
These settings specify the B-mode functions of REALTIME
CONTROLS knobs [1]–[4] in Program mode. and “the functions of the SW1,” the “SW2.”
OSC2 Top[001...127]
Sets the maximum velocity value that will sound oscillator
2.
Y ou can hold down the [ENTER] key and play a note on
Here you can Assign functions (mainly various types of control change) to the B-mode of the REALTIME CONTROLS
knobs [1]–[4] (
List”).
The functions you set here will take effect when you operate
the REALTIME CONTROLS knobs [1]–[4] in B-mode.
These settings assign functions to [SW1] and [SW2] keys
(
☞p.213 “SW1, SW2 Assign List”).
SW1 Assign [Off, ..., AfterT Lock :N/A]
Here you can assign a function to the “SW1.”
The on/off status of the switch is saved when the program is
written. When you change the function, it will be reset to the
“off” state.
SW1 Mode[Toggle, Momentary]
Specifies the on/off state that will occur when you press the
[F6] (“SW1”) key in 1.1:Play.
Toggle: The key will alternate on/off each time you press
[F6] (“SW1”).
Momentary: The key will be on only while you continue
holding [F6] (“SW1”).
Here you can assign a function to “SW2.”
The functions that can be assigned to SW2 are the same as
for SW1, with the exception of SW2 Mod. (CC#81) instead of
SW1 Mod. (CC#80).
Although the following values can be selected for “SW1
Assign” and “SW2 Assign,” they will have no effect in
actuality.
Data is compatible between the TRITON-Rack and the
TRITON/TRITONpro/TRITONproX (keyboard models of the TRITON). Programs created on the TRITONRack can be used by a TRITON keyboard model, and
vice versa.
In order to maintain compatibility, you are able to set
these “invalid” parameters on the TRITON-Rack.
Here you can make pitch modulation settings for oscillators
1 and 2.
3.1–1: OSC1
Specifies how the keyboard location will affect the pitch of
oscillator 1, and select the controller that will modify the
pitch and the depth of this effect. Here you can also specify
the amount of pitch change caused by the pitch EG, and set
the portamento on/off and mode settings.
3.1–1a
3.1–1b
3.1–1c
3.1–1d
3.1–1a: Pitch
Pitch Slope[–1.0…+2.0]
Normally you will leave this at +1.0.
Positive (+) values will cause the pitch to rise as you play
higher on the keyboard, and negative (–) values will cause
the pitch to fall as you play higher on the keyboard.
With a value of 0, there will be no change in pitch, and the
C4 pitch will sound regardless of the keyboard location you
play.
How the Pitch Slope and pitch are related
Pitch
2oct
1oct
1oct
Ribbon (#16)[–12…+12]
Specifies in semitone units how the pitch will change when
CC#16 is received (or when the ribbon controller is pressed
on a TRITON or other instrument connected to MIDI IN).
12 steps equal one octave. With positive (+) values, the pitch
will rise when you press the right half of a ribbon controller.
With negative (–) values, the pitch will fall.
For example, with a setting of +12, pressing the far right
edge of the ribbon controller will raise the pitch one octave.
With a setting of –12, pressing the far right edge of the ribbon controller will lower the pitch one octave.
At the center of the ribbon controller, the original pitch will
remain, so you can use this in conjunction with pressing the
ribbon at its right edge to simulate the “hammering-on”
techniques used by guitarists.
C4 C5
+2
+1
0
–1
Key
PROG 2.3: Ed–OSC
This page will be displayed when you select bank I–F if the
separately sold EXB-MOSS option is installed.
☞EXB-MOSS owner’s manual & p.251 “EXB-MOSS
(
option”)
10
JS (+X)[–60…+12]
Specifies in semitone units how the pitch will change when
a pitch bender message is received (or when the joystick is
moved to the right on a TRITON or other instrument connected to MIDI IN) (
12 steps equal one octave.
☞p.222).
For example, if you set this to +12 and move the joystick all
the way to the right, the pitch will rise one octave above the
original pitch.
JS (–X)[–60…+12]
Specifies in semitone units how the pitch will change when
a pitch bender message is received (or when the joystick is
moved to the left on a TRITON or other instrument connected to MIDI IN). (
☞p.222)
12 steps equal one octave.
For example, if you set this to –60 and move the joystick all
the way to the left, the pitch will fall five octaves below the
original pitch. This can be used to simulate the downward
swoops that a guitarist produces using the tremolo arm.
AMS (Pitch AMS)[Off, (FEG, AEG, EXT)]
Selects the source that will modulate the pitch of oscillator 1
(
☞p.206 “AMS List”).
Intensity (AMS Intensity)[–12.00…+12.00]
Specifies the depth and direction of the effect produced by
“AMS (Pitch AMS).”
With a setting of 0, no modulation will be applied. With a
setting of 12.00, the pitch will change up to one octave.
For example, if you set “AMS (Pitch AMS)” to AfterT and
press down on the keyboard of a connected MIDI instrument, the pitch will rise if you have set this parameter to a
positive (+) value, or will fall if you have set this parameter
to a negative (–) value. The range is a maximum of one
octave. (
☞p.208)
3.1–1b: Pitch EG
Intensity[–12.00…+12.00]
Specifies the depth and direction of the modulation that the
pitch EG specified in “EG (Pitch EG)” (3.1–5) page will
apply to the pitch.
With a setting of 12.00, the pitch will change a maximum of
±1 octave.
AMS (Pitch EG AMS)[Off, (KT, EXT)]
Selects the source that will control the pitch modulation
applied by the pitch EG (
☞p.206 “AMS List”).
Intensity (AMS Intensity)[–12.00…+12.00]
Specifies the depth and direction of the effect that “AMS
(Pitch EG AMS)” will have.
For example, if you set “AMS (Pitch EG AMS)” to Velocity
and set this value to +12.00, the velocity will control the
range of pitch change produced by the pitch EG in a range
of ±1 octave (
change will draw closer to the pitch EG levels.
Pitch change (level)
Note-on
Softly played
(Intensity (Pitch EG) setting)
☞p.208). As you play more softly, the pitch
Note-off
Note-on
Note-off
Strongly played with
a positive (+) value
Note-on
Strongly played with a
negative (–) value
Note-off
3.1–1c: Portamento
This turns the portamento effect (smooth change in pitch
from one note to the next) on/off, and specifies how it will be
applied. If SW 1 or 2 are set to Porta.SW(CC#65), turning
SW1 or SW2 on/off will apply portamento (
☞p.206 “AMS
List” SW1 CC#80, SW2 CC#81, Prta.SWCC#65).
Portamento will also be switched when CC#65 (Portamento SW) is received.
Enable (Porta. Enable)[Off, On]
On (Checked): Portamento will be applied.
Off (Unchecked): Portamento will not be applied.
Fingered (Porta. Fingered)[Off, On]
This parameter is available when “Enable (Porta. Enable)” is
checked.
On (Checked): Portamento will be applied when you continue holding the previous note as you press the next note
(legato playing).
Off (Unchecked): Portamento will always be applied,
regardless of how you play.
Time (Porta. Time)[000...127]
This parameter is available when “Enable (Porta. Enable)” is
checked.
This sets the portamento time. Increasing the value will produce a slower change in pitch.
Specifies the amount of pitch change produced by LFO1 and
LFO2 for oscillator 1.
3.1–2a
3.1–2b
3.1–2a: Pitch LFO1/2 Modulation
LFO1:
Intensity (LFO1 Intensity)[–12.00…+12.00]
Specifies the depth and direction of the pitch modulation
applied by the OSC 1 LFO1 settings you made in
“OS1LFO1” page (5.3–1).
With a setting of 12.00, a maximum of ±1 octave of pitch
modulation will be applied. Negative (–) values will invert
the LFO waveform.
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
“Intensity” and “AMS (Pitch EG AMS)” will be added
to determine the depth and direction of the pitch modulation applied by the pitch EG.
JS+Y Int. (LFO1 JS+Y Int.)[–12.00…+12.00]
Specifies the depth of pitch modulation that will be applied
by OSC1 LFO1 when CC#1 is received (or when the joystick
is moved in the +Y direction on a TRITON or other instrument connected to MIDI IN).
11
As this value is increased, moving the joystick in the +Y
direction will cause the OSC1 LFO1 to produce deeper pitch
modulation. With a setting of 12.00 a maximum of ±1 octave
of pitch modulation will be applied. Negative (–) values
will invert the LFO waveform.
AMS (LFO1 AMS)[Off, (PEG, FEG, AEG, KT, EXT)]
Selects the source that will control the depth of pitch modulation produced by the OSC1 LFO1 (
☞p.206 “AMS List”).
Intensity (AMS Intensity)[–12.00…+12.00]
Specifies the depth and direction of the effect that “AMS
(LFO1 AMS)” will have.
With a setting of 0, modulation will not be applied. With a
setting of 12.00, the OSC1 LFO1 will apply a maximum of ±1
octave of pitch modulation. Negative (–) settings will invert
the LFO waveform.
For example, if you set “AMS (LFO1 AMS)” to AfterT and
press down on the keyboard of a connected MIDI instrument, OSC1 LFO1 will apply positive-phase pitch modulation if you have set this parameter to a positive (+) value, or
will apply negative-phase pitch modulation if you have set
this parameter to a negative (–) value.
The “Intensity (LFO1 Intensity),”“JS+Y Int. (LFO1 JS+Y
Int.)” and “AMS (LFO1 AMS)” settings will be added to
determine the depth and direction of the pitch modulation
applied by OSC1 LFO1 (
Here you can make settings for the pitch EG, which creates
time-variant changes in the pitch of oscillators 1 and 2.
The depth of pitch change produced by these EG settings on
oscillator 1 (2) is adjusted by “Pitch EG” (3.1–1b, 3.1–3).
3.1–5a
3.1–5b
3.1–5d3.1–5c
3.1–5a: Pitch EG
These settings specify how the pitch will change over time.
L (Level):
These parameters specify the amount of pitch change.
The actual amount of pitch change will depend on the
“Pitch EG” (3.1–1b, 3.1–3) parameter “Intensity.” For example with an “Intensity” setting of +12.00, a “Level” setting of
+99 would raise the pitch one octave, and a “Level” setting
of –99 would lower the pitch one octave.
S (Start Level)[–99…+99]
Specifies the amount of pitch change at note-on.
A (Attack Level)[–99…+99]
Specifies the amount of pitch change when the attack time
has elapsed.
R (Release Level)[–99…+99]
Specifies the amount of pitch change when the release time
has elapsed.
T (Time):
These parameters specify the time over which the pitch
change will occur.
3.1–3: OSC2
Specifies how the keyboard location will affect the pitch of
oscillator 2, and select the controller that will affect the pitch
and specify the depth of control. Here you can also specify
the amount of pitch change produced by the pitch EG, and
set the portamento on/off status and mode. For details on
each parameter, refer to the preceding “3.1–1: OSC1.”
3.1–4: OS2lfo (OSC2 LFO)
Specifies the amount of pitch change produced by LFO1 and
LFO2 for oscillator 1. For an explanation of each parameter,
refer to the preceding “3.1–2: OS1lfo.”
A (Attack Time)[0…99]
Specifies the time over which the pitch will change from
note-on until it reaches the pitch specified as the attack level.
D (Decay Time)[0…99]
Specifies the time over which the pitch will change after
reaching the attack level until it reaches the normal pitch.
R (Release Time)[0…99]
Specifies the time over which the pitch will change from
note-off until it reaches the pitch specified as the release
level.
These settings allow the pitch EG “L (Level)” parameters to
be controlled by alternate modulation.
AMS1 (Level Mod. AMS1)[Off, (KT, EXT)]
Selects the source that will control the pitch EG “L (Level)”
parameters (
☞p.206 “AMS List”).
I (AMS1 Intensity)[–99…+99]
Specifies the depth and direction of the effect applied by
“AMS1 (Level Mod. AMS1).”
With a setting of 0, the levels specified by “Pitch EG” (3.1–
5a) will be used.
For example, if “AMS1 (Level Mod. AMS1)” is SW1 #80,
pressing the “SW1” to turn it on will change the “Level”
parameters of the Pitch EG. (“SW1/2 Assign”: 2.2–1b) to
SW1 Mod. (CC#80). As the absolute value of “I (AMS1
Intensity)” is increased, the pitch EG levels will change more
greatly when the “SW1” is turned on. The direction of the
change is specified by “S (AMS1 SW Start)” and “A (AMS1
SW Attack).” When the “SW1” ([F6] key) is turned off, the
pitch EG levels will return to their own settings.
If “AMS1” is set to Velocity, increasing the absolute value of
“Intensity” will produce increasingly wider change in pitch
EG levels for strongly-played notes. The direction of the
change is specified by “S (AMS1 SW Start)” and “A (AMS1
SW Attack).” As you play more softly, the pitch change will
draw closer to the pitch EG levels.
These parameters let you use alternate modulation to control the “T (Time)” parameters of the pitch EG.
AMS (Time Mod. AMS)[Off, (KT, EXT)]
Selects the source that will control the “T (Time)” parameters of the pitch EG (
☞p.206 “AMS List”).
I (AMS Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Time Mod. AMS)” will have.
With a setting of 0, the pitch EG times will be just as specified by the “Pitch EG” (3.1–5a) settings.
The alternate modulation value at the moment that the EG
reaches each point will determine the actual value of the EG
time that comes next.
For example, the decay time will be determined by the alternate modulation value at the moment that the attack level is
reached.
When this parameter is set to values of 16, 33, 49, 66, 82, or
99, the specified EG times will speed up as much as 2, 4, 8,
16, 32, or 64 times respectively (or slowed down to 1/2, 1/4,
1/8, 1/16, 1/32, or 1/64 of the original time).
For example if “AMS (Time Mod. AMS)” is set to Velocity,
increasing the absolute value of “I (AMS Intensity)” will
allow strongly-played notes to increase the changes in pitch
EG “T (Time)” values. The direction of the change is specified by “A (AMS SW Attack)” and “D (AMS SW Decay).” As
you play more softly, the pitch EG times will more closely
approach the actual settings of the pitch EG.
A note played softly with “S”
set at 0, “A” set to +, and
SW1 turned on (the settings
of 3.1–5a: Pitch EG)
A note played strongly with
“S” set to 0, “A” set to +, and
SW1 turned on
A note played strongly with
“S” set to 0, “A” set to –, and
SW1 turned on
S (AMS1 SW Start)[–, 0, +]
Specifies the direction of change in “S (Start Level)” caused
by “AMS1 (Level Mod. AMS1).” If “I (AMS1 Intensity)” is a
positive (+) value, a setting of + will raise the EG level, and
a setting of – will decrease it. With a setting of 0 ther e will be
no change.
A (AMS1 SW Attack)[–, 0, +]
Specifies the direction of change in “A (Attack Level)”
caused by “AMS1 (Level Mod. AMS1).” If “I (AMS1 Intensity)” is a positive (+) value, a setting of + will raise the EG
level, and a setting of – will decrease it. With a setting of 0
there will be no change.
AMS2 (Level Mod. AMS2)[Off, (KT, EXT)]
I (AMS2 Intensity)[–99…+99]
S (AMS2 SW Start)[–, 0, +]
A (AMS2 SW Attack)[–, 0, +]
Refer to the preceding paragraphs “AMS1 (Level Mod.
AMS1)”–“A (AMS1 SW Attack).”
A note played softly with “A”
set to + and “D” set to +
(settings of 3.1–5a: Pitch EG)
A note played strongly with
“A” set to + and “D” set to +
A note played strongly with
“A” set to – and “D” set to –
A (AMS SW Attack)[–, 0, +]
Specifies the direction in which “AMS (Time Mod. AMS)”
will affect the “A (Attack Time).” With positive (+) values of
“I (AMS Intensity),” a setting of + will cause the time to be
lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.
D (AMS SW Decay)[–, 0, +]
Specifies the direction in which “AMS (Time Mod. AMS)”
will affect the “D (Decay Time).” With positive (+) values of
“I (AMS Intensity),” a setting of + will cause the time to be
lengthened, and a setting of – will cause the time to be shortened. With a setting of 0 there will be no change.
Indicates settings for filter 1 that controls the tone of oscillator 1. You can select either a 24 dB/oct low pass filter with
resonance, or a 12 dB/oct low pass filter and 12 dB/oct high
pass filter connected in series.
When “Mode (Oscillator Mode)” (2.1–1a) is Single, Drums
you can use filter 1. When it is Double, you can use filters 1
and 2. In the case of Single, Drums the filter 2 pages cannot
be selected.
4.1–1: Basic
Here you can specify the basic type for filter 1 (used by oscillator 1), and set the cutoff frequency and resonance.
4.1–1a
4.1–1b
4.1–1c
4.1–1d
4.1–1a: Filter1
Reso.AMS (Resonance AMS)
[Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Selects the source that will control the “Resonance (A Resonance)” level (
☞p.206 “AMS List”).
Intensity (AMS Intensity)[–99…+99]
Specifies the depth and direction of the effect that “Reso.
AMS (Resonance AMS)” will have on the resonance level
specified by “Resonance (A Resonance).”
For example, if Velocity has been selected, changes in key-
board velocity will affect the resonance.
With positive (+) values, the resonance will increase as you
play more strongly, and as you play more softly the resonance will approach the level specified by the “Resonance
(A Resonance)” setting.
With negative (–) values, the r esonance will decr ease as you
play more strongly, and as you play more softly the resonance will approach the level specified by the “Resonance
(A Resonance)” setting.
The resonance level is determined by adding the “Resonance (A Resonance)” and “Intensity (AMS Intensity)” values.
The effect of resonance
Low Pass
Level
Type (Filter1 Type)
[Low Pass Resonance, Low Pass & High Pass]
Selects the type for filter 1.
Low Pass Resonance: 24 dB/octave low
pass filter with resonance
Low Pass & High Pass: 12 dB/octave
low pass filter and 12 dB/octave high pass
filter in series
Trim[00…99]
Adjusts the level at which the audio signal output from
OSC1 is input to filter 1A.
If this value is raised, the sound may be distorted if Resonance is set to a high value or when you play a chord.
4.1–1b: Filter A
This filter cuts the high-frequency range above the cutoff frequency. This is the most common type of filter, which cuts
the overtone structure to make a bright (sharp) tone darker
(mellow).
When “Type (Filter1 Type)” is Low Pass Resonance, the cut
will have a steeper curve.
Low Pass
Level
12dB/oct
24dB/oct
Frequency
Low resonance valueHigh resonance value
4.1–1c: Filter B
This filter cuts the low-frequency range that lies below the
cutoff frequency.
By cutting the lower overtones, it lightens the tone.
High Pass
Level
12dB/oct
Frequency
Frequency (B Frequency)[00…99]
Specifies the cutoff frequency of filter 1B.
This will be displayed if “Type (Filter1 Type)” (4.1–1a) is
Low Pass & High Pass.
This emphasizes the overtone components that lie in the
region of the cutoff frequency specified by “Frequency (A
Frequency),” producing a more distinctive sound. Increasing this value will produce a stronger effect.
14
4.1–2: Mod.1 (Filter1 Modulation1)
Indicatessettings for keyboard tracking which modifies the
tone by modulating the filter 1 cutoff frequency “Frequency
(A/B Frequency),” and intensity settings for the filter 1 EG,
etc.
4.1–2a
4.1–2b
4.1–2c
4.1–2a: Keyboard Track
These settings specify keyboard tracking for the cutoff frequency of filter 1. The way in which the cutoff frequency is
affected by the keyboard location you play can be specified
by the Key: “Low” and “High,” Ramp: “Low” and “High”
parameters.
Key:
Specifies the note numbers at which keyboard tracking will
begin to apply, and set the “Int. to A” and “(Int. to) B”
parameters to specify the depth and direction of the change
applied to filter 1 A and B.
For the range of notes between “Low (KBDTrk Key Low)”
and “High (KBDTrk Key High),” the cutoff frequency will
change according to the keyboard location (pitch).
You can also input the note number by holding down
the [ENTER] key and playing a note on a connected
MIDI device.
Low (KBDTrk Key Low)[C–1…G9]
Keyboard tracking will apply to the range below the specified note number.
High (KBDTrk Key High)[C–1…G9]
Keyboard tracking will apply to the range above the specified note number.
Ramp (Ramp Setting):
Specifies the angle of keyboard tracking.
Low (KBDTrk Ramp Low)[–99…+99]
High (KBDTrk Ramp High)[–99…+99]
If “Int. to A (KBDTrk Int. to A)” and “Int. to B (KBDTrk Int.
to B)” are set to +50, “Low (KBDTrk Ramp Low)” is set to
–62 and “High (KBDT rk Ramp High)” is set to +62, the angle
of the change in cutoff frequency will correspond to the keyboard location (pitch). This means that the oscillation that
occurs when you increase the “Resonance (A Resonance)”
(4.1–1b) will correspond to the keyboard location.
If you set “Low (KBDTrk Ramp Low)” to +43 and “High
(KBDTrk Ramp High)” to –43, the cutoff frequency will not
be affected by keyboard location. Use this setting when you
do not want the cutoff frequency to change for each note.
How cutoff frequency is affected by keyboard location and the Ramp
setting
(“Int. to A,” “Int. to B”=+50)
Cutoff frequency
Low Ramp=+99
Low Ramp=+43
Low Ramp=0
Low Ramp=–62
Low Ramp=–99
Low Key
High Key
High Ramp=+99
High Ramp=+62
High Ramp=0
High Ramp=–43
High Ramp=–99
Key
Int. to A (KBDTrk Int. to A)[–99...+99]
Specifies the depth and direction of the effect on filter 1A
produced by keyboard tracking settings “Low (KBDTrk Key
Low),”“High (KBDTrk Key High),”“Low (KBDTrk Ramp
Low),” and “High (KBDTrk Ramp High).”
With positive (+) settings, the ef fect will be in the same dir ec-
tion as the keyboard tracking settings. With negative (–) settings, the effect will be in the opposite direction.
Int. to B (KBDTrk Int. to B)[–99...+99]
Specifies the depth and direction of the effect on filter 1B
produced by keyboard tracking. (
☞“Int. to A”)
4.1–2b: Filter EG
Int. to A (Intensity to A)[–99…+99]
Specifies the depth and direction of the effect that the timevarying changes created by the filter 1 EG will have on the
filter 1A cutoff frequency.
With positive (+) settings, the sound will become brighter
when the EG levels set by Filter 1 EG “L (Level)” and “T
(Time)” parameters (4.1–5a) are in the “+” area, and darker
when they are in the “–” area.
With negative (–) settings, the sound will become darker
when the EG levels set by Filter 1 EG “L (Level)” and “T
(Time)” parameters are in the “+” area, and brighter when
they are in the “–” area.
Int. to B (Intensity to B)[–99…+99]
Specifies the depth and direction of the effect that the timevarying changes created by the filter 1 EG will have on the
filter 1B cutoff frequency.
☞(“Int. to A” Intensity to A)
Vel to A (Velocity to A)[–99…+99]
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created
by the filter 1 EG (as set by “Filter 1 EG” 4.1–5) to control the
filter 1A cutoff frequency.
With positive (+) values, playing more strongly will cause
the filter 1 EG to produce greater changes in cutoff frequency . W ith negative (–) values, playing mor e strongly will
also cause the filter 1 EG to produce greater changes in cutoff frequency, but with the polarity of the EG inverted.
Vel to B (Velocity to B)[–99…+99]
This parameter specifies the depth and direction of the effect
that velocity will have on the time-varying changes created
by the filter 1 EG to control the filter 1B cutoff frequency.
☞(“Vel to A” Velocity to A).
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
15
Changes in cutoff frequency
Note-on
Softly played
(The setting of Intensity to A (4.1–2b))
Note-off
Note-on
Strongly played
Setting to +
Note-off
Note-on
Strongly played
Setting to –
Note-off
AMS (Filter EG AMS)[Off, (EXT)]
Selects the source that will control the depth and direction of
the effect that the time-varying changes produced by the filter 1 EG will have on the cutoff frequency of filters 1A and
1B (
☞p.206 “AMS List”).
Int. to A (AMS Int. to A)[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Filter EG AMS)” will have on filter 1A. For details on how
this will apply, refer to “Int. to A (Intensity to A).”
Int. to B (AMS Int. to B)[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Filter EG AMS)” will have on filter 1B. For details on how
this will apply, refer to “Int. to A (Intensity to A).”
The sum of the settings for “Int. to A (B),”“Vel to A
(B),” and “Int. to A (B) (AMS Int. to A/B)” will determine the depth and direction of the effect produced by
the filter EG.
This value is added to the setting of the Filter A “Frequency
(A Frequency)”(4.1–1b).
AMS2 (Filter A AMS2)[Off, (PEG, AEG, EXT)]
Intensity (A AMS2 Intensity)[–99…+99]
Selects “AMS2 (Filter A AMS2),” and specify the depth and
direction of the effect that the selected source will have
(
☞“AMS1,”“Intensity”).
Filter–B:
This will be displayed when “Type (Filter Type)” (4.1–1a) is
Low Pass & High Pass.
Two alternate modulation sources can be used to modulate
the cutoff frequency of filter 1B (
Indicates settings for the controller that will modify the tone
by applying modulation to the filter 1 cutoff frequency “Frequency (A/B Frequency).”
If “Type (Filter Type)” (4.1–1a) is Low Pass Resonance, the
filter B parameters will not be displayed.
4.1–3a
4.1–3b
4.1–3a: Filter Modulation
Filter–A:
AMS1 (Filter A AMS1)[Off, (PEG, AEG, EXT)]
Selects the source that will control modulation of the filter
1A cutoff frequency (
Intensity (A AMS1 Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS1
(Filter A AMS1)” will have.
When “AMS1 (Filter A AMS1)” is JS X, a positive (+) value
for this parameter will cause the cutoff frequency to rise
when the joystick is moved toward the right, and fall when
the joystick is moved toward the left. With a negative (–) value for this parameter, the opposite will occur.
☞p.206 “AMS List”).
4.1–4b
4.1–4a: Filter LFO1/2 Modulation
LFO1
Intensity to A (LFO1 Int. to A)[–99…+99]
Specifies the depth and direction of the modulation that
OSC1 LFO1 (set by “OSC1 LFO1” 5.3–1a) will have on the
cutoff frequency of filter 1A.
Negative (–) settings will invert the phase.
Intensity to B (LFO1 Int. to B)[–99…+99]
Specifies the depth and direction of the modulation that
OSC1 LFO1 will have on the cutoff frequency of filter 1B
(
☞“Intensity to A”).
Change in cutoff
Low settingHigh setting
JS–Y Int. to A (LFO1 JS–Y Int. to A)[–99…+99]
By receiving CC#2 (or by moving the joystick in the –Y
direction on a TRITON or other instrument connected to
MIDI IN), you can control OSC1 LFO1 to modulate the cutoff frequency of filter 1A.
Specify the depth and direction of the effect.
For example, as this value is raised, OSC1 LFO1 will have a
correspondingly greater effect on filter 1 when the joystick is
moved in the –Y direction.
16
JS–Y Int. to B (LFO1 JS–Y Int. to B)[–99…+99]
By receiving CC#2 (or by moving the joystick in the –Y
direction on a TRITON or other instrument connected to
MIDI IN), you can control OSC1 LFO1 to modulate the cutoff frequency of filter 1B.
Specify the depth and direction of the effect. (
☞“JS –Y Int. to
A”)
AMS (LFO1 AMS)[Off, (PEG, FEG, AEG, KT, EXT)]
Selects a source that will control the depth and direction of
cutoff frequency change for both filters 1A and 1B (
☞p.206
“AMS List”).
Int. to A (LFO1 AMS Int. to A)[–99…+99]
Specifies the depth and direction of the effect that “AMS”
will have on filter 1A.
For example, if “AMS” is AfterT, higher settings of this
parameter will allow greater change to be applied to OSC1
LFO1 when you apply pressure to the keyboard of a connected MIDI instrument.
Int. to B (LFO1 AMS Int. to B)[–99…+99]
Specifies the depth and direction of the effect that “AMS”
will have on filter 1B (
☞“Int. to A”).
LFO 2
Adjusts the depth of the cyclic modulation applied by OSC1
LFO2 (set by “OSC1 LFO 2” 5.3–2) to the cutoff frequency of
filters 1A and 1B (
☞“LFO 1” 4.1–4a).
Intensity to A (LFO2 Int. to A)[–99…+99]
Intensity to B (LFO2 Int. to B)[–99…+99]
JS–Y Int. to A (LFO2 JS–Y Int. to A)[–99…+99]
JS–Y Int. to B (LFO2 JS–Y Int. to B)[–99…+99]
AMS (LFO2 AMS)[Off, (PEG, FEG, AEG, KT, EXT)]
Int. to A (LFO2 AMS Int. to A)[–99…+99]
Int. to B (LFO2 AMS Int. to B)[–99…+99]
Here you can make settings for the EG that will produce
time-varying changes in the cutoff frequency of filters 1A
and 1B.
The depth of the effect that these settings will have on the
filter 1 cutoff frequency is determined by “Filter EG” (4.1–
2b).
4.1–5a
4.1–5b
4.1–5d4.1–5c
4.1–5a: Filter1 EG
Specifies the time-varying change produced by the filter 1
EG.
L (Level):
The result will depend on the filter that was selected in
“Type (Filter Type)” (4.1–1a). For example with the Low
Pass Resonancefilter, positive (+) values of “Int. to A” (4.1–
2b) will cause the tone to be brightened by positive (+) lev-els, and darkened by negative (–) levels.
S (Start Level)[–99…+99]
Specifies the change in cutoff frequency at the time of noteon.
A (Attack Level)[–99…+99]
Specifies the change in cutoff frequency after the attack time
has elapsed.
B (Break Point Level)[–99…+99]
Specifies the change in cutoff frequency after the decay time
has elapsed.
S (Sustain Level)[–99…+99]
Specifies the change in cutoff frequency that will be maintained from after the slope time has elapsed until note-off
occurs.
R (Release Level)[–99…+99]
Specifies the change in cutoff frequency that will occur when
the release time has elapsed.
T (Time):
These parameters specify the time over which each change
will occur.
A (Attack Time)[00…99]
Specifies the time over which the level will change from
note-on until the attack level is reached.
D (Decay Time)[00…99]
Specifies the time over which the level will change from the
attack level to the break point level.
S (Slope Time)[00…99]
Specifies the time over which the level will change after the
decay time has elapsed until the sustain level is reached.
R (Release Time)[00…99]
Specifies the time over which the level will change after
note-on occurs until the release level is reached.
Note-off
Break
Point
Level
Decay
Time
Sustain Level
Slope
Time
Release
Time
Release
Level
Time
The specified
cutoff
frequency
Start
Level
Note-on
Attack Level
Attack
Time
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
17
4.1–5b: Level Mod. (Level Modulation)
These settings let you use alternate modulation to control
the “L (Level)” parameters of the filter 1 EG.
AMS (Level Mod. AMS)[Off, (KT, EXT)]
Selects the source that will control the “L (Level)” parameters of the filter 1 EG (
☞p.206 “AMS List”).
I (AMS Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Level Mod. AMS)” will have.
For example, if “AMS (Level Mod. AMS)” is Velocity, and
you set “S (AMS SW Start),”“A (AMS SW Attack)” and “B
(AMS SW Break)” to + and set “I (AMS Intensity)” to a posi-tive (+) value, the EG levels will rise as you play more
strongly. If “Intensity” is set to a negative (–) values, the EG
levels will fall as you play more strongly.
With a setting of 0, the levels specified by “Filter 1 EG” (4.1–
5a) will be used.
S (AMS SW Start)[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will affect “S (Start Level).” When “I (AMS Intensity)” has a
positive (+) value, a setting of + for this parameter will
allow “AMS” to raise the EG level, and a setting of – will
allow “AMS” to lower the EG level. With a setting of 0 there
will be no change.
A (AMS SW Attack)[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will affect “A(Attack Level).” When “I (AMS Intensity)” has
a positive (+) value, a setting of + for this parameter will
allow “AMS” to raise the EG level, and a setting of – will
allow “AMS” to lower the EG level. With a setting of 0 there
will be no change.
B (AMS SW Break)[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will affect “B (Break Point Level).” When “I (AMS Intensity)” has a positive (+) value, a setting of + for this parameter will allow “AMS” to raise the EG level, and a setting of –
will allow “AMS” to lower the EG level. With a setting of 0
there will be no change.
this parameter, positive (+) values of “Ramp (Ramp Setting)” (4.1–2a) will lengthen the EG times, and negative (–) values of “Ramp (Ramp Setting)” will shorten the EG times.
The direction of change is specified by “A (AMS1 SW
Attack),” “D (AMS1 SW Decay),” “S (AMS1 SW Slope),” and
“R (AMS1 SW Release).”
With a setting of 0, the times specified by “Filter1 EG” (4.1–
5a) will be used.
If “AMS1 (Time Mod. AMS1)” is set to Velocity, positive (+) values of this parameter will cause EG times to lengthen as
you play more strongly, and negative (–) values will cause
EG times to shorten as you play more strongly.
With a setting of 0, the times specified by “Filter1 EG” will
be used.
A (AMS1 SW Attack)[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the attack time. With positive (+) values of “I
(AMS1 Intensity),” setting this parameter to + will allow
AMS1 to lengthen the time, and setting this parameter to –
will allow AMS1 to shorten the time. With a setting of 0
there will be no change.
D (AMS1 SW Decay)[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the decay time. With positive (+) values of “I
(AMS1 Intensity),” setting this parameter to + will allow
AMS1 to lengthen the time, and setting this parameter to –
will allow AMS1 to shorten the time. With a setting of 0
there will be no change.
S (AMS1 SW Slope)[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the slope time. With positive (+) values of “I
(AMS1 Intensity),” setting this parameter to + will allow
AMS1 to lengthen the time, and setting this parameter to –
will allow AMS1 to shorten the time. With a setting of 0
there will be no change.
R (AMS1 SW Release)[–, 0, +]
Specifies the direction in which “AMS1 (Time Mod. AMS1)”
will affect the release time. With positive (+) values of “I
(AMS1 Intensity),” setting this parameter to + will allow
AMS1 to lengthen the time, and setting this parameter to –
will allow AMS1 to shorten the time. With a setting of 0
there will be no change.
Softly played note with “S,” “A,” and “B” set to + (setting
of 4.1–5a: Filter 1 EG)
Strongly played note with
“S,”“A,” and “B” set to +
Strongly played note with
“S,”“A,” and “B” set to –
4.1–5c: Time Mod. (Time Modulation)
These settings let you use alternate modulation to control
the “T (Time)” parameters of the filter 1 EG.
AMS1 (Time Mod. AMS1)[Off, (KT, EXT)]
Selects the source that will control the “T (Time)” parameters of the filter 1 EG (
☞p.206 “AMS List”).
I (AMS1 Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS1
(Time Mod. AMS1)” will have.
For example, if “AMS1 (Time Mod. AMS1)” is set to Flt KTr +/+, the EG “T (Time)” parameters will be controlled by the
Keyboard T rack (4.1–2a) settings. W ith positive (+) values of
18
Softly played note with “A,”
“D,” “S” and “R” set to +
(setting of 4.1–5a: Filter 1 EG)
Strongly played note with
“A,”“D,”“S” and “R” set to +
Strongly played note with
“A,”“D,”“S” and “R” set to –
AMS2 (Time Mod. AMS2)[Off, (EXT, KT)]
I (AMS2 Intensity)[–99…+99]
A (AMS2 SW Attack)[–, 0, +]
D (AMS2 SW Decay)[–, 0, +]
S (AMS2 SW Slope)[–, 0, +]
R (AMS2 SW Release)[–, 0, +]
These parameters are the settings for “AMS2” to control the
“Time” parameters of the filter 1 EG (
If you select “Sync Both EGs” from the Utility menu and
press the [F8] key, a check mark will appear at the left of
“Sync Both EGs.” In this state, the filter 1 EG and the filter 2
EG can be edited simultaneously. (Editing either one will
cause the other to change.)
“Sync Both EGs” cannot sync the filter EG and amp EG
independently . For example if you sync in 5.1–3d, it will
be synced here as well.
This can be selected only if “Mode (Oscillator Mode)”
(2.1–1a) is Double.
PROG 4.2: Ed–Filter2
4.2–1: Basic
4.2–2: Mod.1
(Filter2 Modulation1)
4.2–3: Mod.2 (Filter2 Modulation2)
4.2–4: lfoMod (LFO Modulation)
4.2–5: EG (Filter2 EG)
Indicates settings for filter 2, which controls the tone of oscillator 2. You can select either a 24 dB/oct low pass filter with
resonance, or a 12 dB/oct low pass filter and 12 dB/oct high
pass filter connected in series. Filter 2 can be used when
“Mode (Oscillator Mode)” (2.1–1a) is Double. (
Ed-Filter 1")
☞“PROG 4.1:
PROG 5.1: Ed–Amp1
Indicates settings for amp 1 which controls the volume of
oscillator 1. Pan settings are also made here.
5.1–1a: Amp1 Level
Level (Amp1 Level)[0…127]
Sets the volume of oscillator 1.
The volume of a program can be controlled by CC#7
(volume) and CC#11 (expression). The r esulting level is
determined by multiplying the values of CC#7 and
CC#11. The Global MIDI channel “MIDI Channel”
(GLOBAL 2.1–1a) is used for control.
5.1–1b: Pan
Pan (Amp1 Pan)[Random, L001…C064…R127]
Sets the pan (stereo location) of oscillator 1.
A setting of L001 places the sound at far left, C064 in the
center, and R127 to far right.
Random: The sound will be heard from a different location
at each note-on.
This can be controlled by CC#10 (panpot). A CC#10
value of 0 or 1 will place the sound at the far left, a
value of 64 will place the sound at the location specified
by the “Pan” setting for each oscillator, and a value of
127 will place the sound at the far right. This is controlled on the global MIDI channel “MIDI Channel”
(GLOBAL 2.1–1a).
Use DKit Setting[Off, On]
This is valid when “Mode (Oscillator Mode)” (2.1–1a) is set
to Drums.
On (Checked): The sound will be output at the “Pan” setting
that has been made for each key of the drum kit (GLOBAL
5.1–3a). When “Mode (Oscillator Mode)” is Drums, you will
normally use this setting.
Off (Unchecked):All notes will be output as specified by the
“Pan (Amp1 Pan)” setting.
AMS (Pan AMS)[Off, (PEG, FEG, AEG, LFO, KT, EXT)]
Selects the source that will modify pan (☞p.206 “AMS
List”). This change will be relative to the “Pan (Amp1 Pan)”
setting.
Intensity[–99…+99]
Specifies the depth of the effect produced by “AMS (Pan
AMS).”
For example, if “Pan (Amp1 Pan)” is set to C064 and “AMS
(Pan AMS)” is Note Number, positive (+) values of this
parameter will cause the sound to move toward the right as
the note numbers increase beyond the C4 note (i.e., as you
play higher), and toward the left as the note numbers
decrease (i.e., as you play lower). Negative (–) values of this
parameter will have the opposite effect.
PROG
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
5.1–1: Lvl/Pan (Level/Pan)
These parameters control the volume and pan of oscillator 1.
These settings allow you to apply modulation to amp 1 (for
oscillator 1) to modulate the volume.
5.1–2a
5.1–2b
5.1–2c
Amp Mod. (Amp Modulation)
Velocity Int. (Amp Velocity Int.)[–99…+99]
With positive (+) values, the volume will increase as you
play more strongly.
With negative (–) values, the volume will decrease as you
play more strongly.
Volume change (with positive (+) values of this parameter)
Note-on
Note-off
Note-on
Note-off
5.1–2a: Keyboard Track
These parameters let you use keyboard tracking to adjust
the volume of oscillator 1. Use the “Key” and “Ramp”
parameters to specify how the volume will be affected by
the keyboard location that you play.
Key (Keyboard Track Key):
Specifies the note number at which keyboard tracking will
begin to apply.
The volume will not change between “Low (KBDTrk Key
Low)” and “High (KBDTrk Key High).”
You can also input the note number by holding down
the [ENTER] key and playing a note on a connected
MIDI device.
Low (KBDTrk Key Low)[C–1…G9]
Keyboard tracking will apply to the range of notes below the
note number you specify here.
High (KBDTrk Key High)[C–1…G9]
Keyboard tracking will apply to the range of notes above the
note number you specify here.
Ramp (Ramp Setting):
Specifies the angle of the keyboard tracking.
Low (KBDTrk Ramp Low)[–99…+99]
With positive (+) values of this parameter, the volume will
increase as you play notes below the “Low (KBDTrk Key
Low)” note number. With negative (–) values, the volume
will decrease.
High (KBDTrk Ramp High)[–99…+99]
With positive (+) values of this parameter, the volume will
increase as you play notes above the “High (KBDTrk Key
High)” note number. With negative (–) values, the volume
will decrease.
Volume change produced by keyboard location and Ramp settings
Volume
Ramp Low=+99
Ramp Low=0
Ramp Low=–99
KBDTrk Low KBDTrk High
Ramp High=+99
Ramp High=0
Ramp High=–99
Key
Softly played
Strongly played
AMS (Amp AMS)[Off, (PEG, FEG, EXT)]
Selects the source that will control the volume of amp 1
(
☞p.206 “AMS List”) (EXT) Velocity cannot be selected.
Int. (AMS Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Amp AMS)” will have.
The actual volume will be determined by multiplying the
value of the changes produced by the amp EG with the values of Alternate Modulation etc., and if the levels of the amp
EG are low, the modulation applied by Alternate Modulation will also be less.
For example, if you set “AMS (Amp AMS)” to AfterT and
press down on the keyboard of a connected MIDI instrument, the volume will increase if you have set this parameter to a positive (+) value. However if the volume is already
at maximum due to the EG settings etc., it will not be possible to increase the volume any further. If you have set this
parameter to a negative(–) value, pressing down on the
keyboard will decrease the volume.
LFO1 Mod. (LFO1 Modulation)
Intensity (LFO1 Intensity)[–99…+99]
These parameters let you use “OSC1 LFO1” (5.3–1) to control the oscillator 1 volume.
Negative (–) values will invert the LFO waveform.
AMS (LFO1 AMS)[Off, (PEG, FEG, AEG, KT, EXT)]
Selects a source that will control the depth by which “OSC1
LFO1” will modulate the volume of oscillator 1 (
☞p.206
“AMS List”).
Int. (AMS Intensity)[–99…+99]
Specifies the depth and direction of the effect that “OSC1
LFO1” will have on the volume of oscillator 1. Negative (–) values will invert the LFO waveform.
Specifies the depth and direction of the effect that “OSC1
LFO2”(5.3–2) will have on the volume of oscillator 1. Refer
to the preceding sections “LFO1 Mod. (LFO1 Modulation).”
■ 5.1–2c: UTILITY
5.1–2b: Amp Mod., LFO1 Mod., LFO2 Mod.
Indicates settings to specify how the volume of oscillator 1
will be controlled by velocity, OSC1 LFO1, and OSC1 LFO2.
Indicates settings to specify how Amp 1 will cause the volume of oscillator 1 to change over time.
5.1–3a
5.1–3b
5.1–3d5.1–3c
5.1–3a: Amp1 EG
These parameters specify how the amp 1 EG will change
over time.
L (Level):
S (Start Level)[00…99]
Specifies the volume level at note-on.
If you want the note to begin at a loud level, set this to a high
value.
A (Attack Level)[00…99]
Specifies the volume level that will be reached after the
attack time has elapsed.
B (Break Point Level)[00…99]
Specifies the volume level that will be reached after the
decay time has elapsed.
S (Sustain Level)[00…99]
Specifies the volume level that will be maintained from after
the slope time has elapsed until note-off occurs.
Time:
A (Attack Time)[00…99]
Specifies the time over which the volume will change after
note-on until it reaches the attack level.
If the start level is 0, this will be the rise time of the sound.
D (Decay Time)[00…99]
Specifies the time over which the volume will change from
when it reaches the attack level until it reaches the break
point level.
5.1–3b: Level Mod. (Level Modulation)
These parameters let you use AMS to control the amp 1 EG
levels that were specified in “Amp 1 EG” (5.1–3a).
AMS (Level Mod. AMS)[Off, (KT, EXT)]
Selects the source that will control the “Level” parameters of
the amp 1 EG (
☞p.206 “AMS List”).
I (AMS Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS
(Level Mod. AMS)” will have.
For example, if “AMS (Level Mod. AMS)” is Velocity, setting “S (AMS SW Start),”“A (AMS SW Attack),” and “B (AMS
SW Break)” to + and setting “Intensity” to a positive (+) value will cause the amp 1 EG volume levels to increase as
you play more strongly. Setting “Intensity” to a negative (–) values will cause the amp 1 EG volume levels to decrease as
you play more strongly. With a setting of 0, the levels will be
as specified in “Amp 1 EG” (5.1–3a).
S (AMS SW Start)[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will change “S (Start Level).” If “I (AMS Intensity)” is set to
a positive (+) value, setting this parameter to + will allow
AMS to increase the EG level, and setting this parameter to –
will allow AMS to decrease the EG level. With a setting of 0,
no change will occur.
A (AMS SW Attack)[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will change “A (Attack Level).” If “I (AMS Intensity)” is set
to a positive (+) value, setting this parameter to + will allow
AMS to increase the EG level, and setting this parameter to –
will allow AMS to decrease the EG level. With a setting of 0,
no change will occur.
B (AMS SW Break)[–, 0, +]
Specifies the direction in which “AMS (Level Mod. AMS)”
will change “B (Break Point Level).” If “I (AMS Intensity)” is
set to a positive (+) value, setting this parameter to + will
allow AMS to increase the EG level, and setting this parameter to – will allow AMS to decrease the EG level. With a setting of 0, no change will occur.
Specifies the time over which the volume will change from
when it reaches the break point level until it reaches the sustain level.
R (Release Time)[00…99]
Specifies the time over which the volume will change after
note-off until it reaches 0.
Volume
Amplifier EG
Note-on
Attack Level
Start
Level
Attack
Time
Break Point
Decay
Time
Slope
Time
Sustain
Level
Note-off
Time
Release Time
Softly played note when “S”=0
and “A” and “B” are set to +
(settings of 5.1–3a: Amp 1 EG)
Strongly played note
when “S”=0 and “A” and
“B” are set to +
Strongly played note
when “S”=0 and “A” and
“B”are set to –
5.1–3c: Time Mod. (Time Modulation)
Y ou can use two AMS sources to contr ol the Amp 1 EG times
that were specified in “Amp 1 EG” (5.1–3a).
AMS1 (Time Mod. AMS1)[Off, (EXT, KT)]
Selects the source that will control the “Time” parameters of
Amp 1 EG. (
☞p.206 “AMS List”)
I (AMS1 Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS1
(Time Mod. AMS1)” will have.
For example, if “AMS1 (Time Mod. AMS1)” is Amp KT +/+,
the (Amp) “Keyboard Track” settings (5.1–2a) will control
the EG “Time” parameters. With positive (+) values of this
21
parameter, positive (+) values of “Ramp (Ramp Setting)”
will cause EG times to be lengthened, and negative (–) val-ues of “Ramp (Ramp Setting)” will cause EG times to be
shortened. The direction of the change is specified by “A
(AMS1 SW Attack),”“D (AMS1 SW Decay),”“S (AMS1 SW
Slope),” and “R (AMS1 SW Release).”
When “AMS1 (Time Mod. AMS1)” is Velocity, positive (+) values will cause EG times to lengthen as you play more
strongly, and negative (–) values will cause EG times to
shorten as you play more strongly. With a setting of 0, the EG
times will be as specified in “Amp1 EG” (5.1–3a).
AMS2 (Time Mod. AMS2)[Off, (EXT, KT)]
I (AMS2 Intensity)[–99…+99]
A (AMS2 SW Attack)[–, 0, +]
D (AMS2 SW Decay)[–, 0, +]
S (AMS2 SW Slope)[–, 0, +]
R (AMS2 SW Release)[–, 0, +]
These parameters specify how “AMS2 (Time Mod. AMS2)”
will control the amp 1 EG “Time” parameters (
(Time Mod. AMS1)”–“R(AMS1 SW Release)”).
☞“AMS1
A (AMS1 SW Attack)[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “A (Attack Time).” With positive (+) values of “I (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting it to – will
allow AMS1 to shorten the time. With a setting of 0 there
will be no effect.
D (AMS1 SW Decay)[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “D (Decay Time).” With positive (+) values of “I (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting it to – will
allow AMS1 to shorten the time. With a setting of 0 there
will be no effect.
S (AMS1 SW Slope)[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “S (Slope Time).” With positive (+) values of “I (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting it to – will
allow AMS1 to shorten the time. With a setting of 0 there
will be no effect.
R (AMS1 SW Release)[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “R (Release Time).” With positive (+) values of “I (AMS1 Intensity),” setting this parameter to +
will allow AMS1 to lengthen the time, and setting it to – will
allow AMS1 to shorten the time. With a setting of 0 there
will be no effect.
Amp 1 EG changes (Time)
(AMS=Amp KTrk +/+, Intensity = a positive (+) value)
(When Amp Keyboard Track (5.1–2a) Low Ramp= a positive (+) value, and
High Ramp = a positive (+) value)
If you select “Sync Both EGs” from the Utility menu and
press the [F8] key, a check mark will appear at the left of
“Sync Both EGs.” In this state, the amp 1 EG and the amp 2
EG can be edited simultaneously. (Editing either one will
cause the other to change.) (
☞4.1–5d )
PROG 5.1: Ed–Amp
This page is displayed if the separately sold EXB-MOSS
option is installed.
☞EXB-MOSS owner’s manual & p.251 “EXB-MOSS
(
option”)
PROG 5.2: Ed–Amp2
Indicates settings for amp 2 which controls the volume of
oscillator 2. Pan settings are also made here.
Softly played note with “A,” “D,”“S” and “R” at + (settings
of 5.1–3a: Amp 1 EG)
Note-off
Low-pitched note played
with “A,” “D,” “S”, and “R”
at +
Note-on
Strongly played note with
“A,”“D,”“S” and “R” at +
Note-off
22
High-pitched note played
with “A,” “D,” “S”, and “R”
at –
Note-on
Strongly played note with
“A,”“D,”“S” and “R” at –
Note-off
5.2–1: Lvl/Pan (Level/Pan)
5.2–2: Mod. (Amp2 Modulation)
5.2–3: EG (Amp2 EG)
These will appear when “Mode (Oscillator Mode)” (2.1–1a)
is Double. (
☞“5.1: Ed–Amp1”)
PROG 5.2: Ed–EGs
This page is displayed if the separately sold EXB-MOSS
option is installed.
☞EXB-MOSS owner’s manual & p.251 “EXB-MOSS
(
option”)
PROG 5.3: Ed–LFOs
Here you can make settings for the LFO that can be used to
cyclically modulate the Pitch, Filter, and Amp of oscillators 1
and 2. There are two LFO units for each oscillator. By setting
the LFO1 or LFO2 Intensity to a negative (–)value for Pitch,
Filter, or Amp, you can invert the LFO waveform.
Key Sync.[Off, On]
On (Checked): Key Sync. will be On. The LFO will start each
time you play a note, and an independent LFO will operate
for each note.
Off (Unchecked): Key Sync. will be Off, and the LFO effect
that was started by the first-played note will continue to be
applied to each newly-played note. (In this case, Delay and
Fade will be applied only to the LFO when it is first started.)
PROG
5.3–1: OS1LFO1 (OSC1 LFO1)
Indicates settings for the “OSC1 LFO1,” which is the first
LFO that can be used for oscillator 1.
5.3–1a
5.3–1b
5.3–1c
5.3–1d
5.3–1a: OSC1 LFO1
Waveform[Triangle 0…Random6 (Vect.)]
Selects the LFO waveform.
The numbers that appear at the right of some of the LFO
waveforms indicate the phase at which the waveform will
begin.
Triangle 0
Triangle 90
Triangle
Random
Saw0
Saw180
Square
Sine
Guitar
Exp.Triangle
Exp.Saw Down
Exp.Saw Up
Triangle wave
Phase will change
randomly at each key-in
Sawtooth down↓
Square wave
Sine wave
Guitar vibrato
Frequency[00…99]
Sets the LFO frequency. A setting of 99 is the fastest.
Ofs (Offset)[–99…+99]
Specifies the central value of the LFO waveform.
For example, with a setting of 0 as shown in the following
diagram, the vibrato that is applied will be centered on the
note-on pitch. With a setting of +99, the vibrato will only
raise the pitch above the note-on pitch, in the way in which
vibrato is applied on a guitar.
When “Waveform” is set to Guitar, the modulation will
occur only in the positive (+) direction even if you set “Offset” to 0.
Offset settings and pitch change produced by vibrato
offset = –99offset = 0offset = +99Pitch
Step Triangle – 4
Step Triangle – 6
Step Saw – 4
Step Saw – 6
Random1 (S/H):
Conventional sample & hold (S/H) in which the
level changes randomly at fixed intervals of
time
Random2 (S/H):
Both the levels and the time intervals will
change randomly.
Random3 (S/H):
The maximum level and minimum level will
alternate at random intervals of time (i.e., a
square wave with random period).
Random4 (Vect.)
Random5 (Vect.)
Random6 (Vect.)
These types cause Random 1–3 to change
smoothly. They can be used to simulate the
instability of acoustic instruments etc.
Fade[00…99]
Specifies the time from when the LFO begins to apply until
it reaches the maximum amplitude. When “Key Sync.” is
Off, the fade will apply only when the LFO is first started.
How “Fade” affects the LFO (when “Key Sync.” is On)
Note-onNote-off
Fade
Delay
Dly (Delay)[0…99]
Specifies the time from note-on until the LFO effect begins to
apply.
When “Key Sync.” is Off, the delay will apply only when
the LFO is first started.
5.3–1b: Freq.Mod (Frequency Modulation)
You can use two alternate modulation sources to adjust the
speed of the OSC1 LFO1.
AMS1 (Freq. AMS1)
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]
Selects the source that will adjust the frequency of the oscillator 1 LFO1 (
☞p.206 “AMS List”). OSC1 LFO1 can be mod-
ulated by OSC1 LFO2.
Int (AMS1 Intensity)[–99…+99]
Specifies the depth and direction of the effect that “AMS1
(Freq. AMS1)” will have.
When this parameter is set to a value of 16, 33, 49, 66, 82, or
99, the LFO frequency being can be increased by a maximum of 2, 4, 8, 16, 32, or 64 times respectively (or decreased
by 1/2, 1/4, 1/8, 1/16, 1/32, or 1/64 respectively).
For example, if “AMS1 (Freq. AMS1)” is Note No., positive (+) values of this parameter will cause the oscillator 1 LFO
to speed up as you play higher notes. Negative (–) values
will cause the oscillator 1 LFO to slow down as you play
higher notes. This change will be centered on the C4 note.
If “AMS1 (Freq. AMS1)” is JS+Y #01, higher values of this
setting will cause the OSC1 LFO speed to become corresponding faster when a joystick is operated on a TRITON
etc. connected to MIDI IN. With a setting of +99, moving the
joystick all the way away from yourself will increase the
LFO speed by approximately 64 times.
AMS2 (Freq. AMS2)
[Off, (PEG, FEG, AEG, LFO2, KT, EXT)]
Int (AMS2 Intensity)[–99…+99]
Indicates settings for a second alternate modulation source
that will adjust the frequency of the oscillator 1 LFO1.
☞“AMS1 (Freq. AMS1),”“Int. (AMS1 Intensity)”
1.1
2.12.22.33.14.14.25.15.25.36.17.17.27.3
Pitch at note-on
23
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