Korg TRITON-RACK BASIC GUIDE

3E
ii
To ensure long, trouble-free operation, please read this manual carefully.
Precautions
Using the unit in the following locations can result in a malfunction.
• In direct sunlight
• Locations of extreme temperature or humidity
• Excessively dusty or dirty locations
• Locations of excessive vibration
Power supply
Please connect the designated AC/AC power sup­ply to an AC outlet of the correct voltage. Do not connect it to an AC outlet of voltage other than that for which your unit is intended.
Interference with other electrical devices
This product contains a microcomputer. Radios and televisions placed nearby may experience reception interference. Operate this unit at a suitable distance from radios and televisions.
Handling
To avoid breakage, do not apply excessive force to the switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use liquid cleaners such as ben­zene or thinner, or cleaning compounds or flamma­ble polishes.
THE FCC REGULATION WARNING (for U.S.A.)
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protec­tion against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communi­cations. Ho we ver, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
Unauthorized changes or modification to this system can void the user’s authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our company’s products of AC mains operated apparatus until December 31, 1996 means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC). And, CE mark which is attached after January 1, 1997 means it conforms to EMC Directive (89/336/EEC), CE mark Directive (93/68/EEC) and Low Voltage Directive (73/23/ EEC). Also, CE mark which is attached to our company’s products of Battery operated apparatus means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC).
Keep this manual
After reading this manual, please keep it for later reference.
Keeping foreign matter out of your equipment
• Never set any container with liquid in it near this equipment. If liquid gets into the equipment, it could cause a breakdown, fire, or electrical shock.
• Be careful not to let metal objects get into the equipment. If something does slip into the equipment, unplug the AC/AC power supply from the wall outlet. Then contact your nearest Korg dealer or the store where the equipment was purchased.
Data handling
Malfunctions due to incorrect operation may cause the contents of memory to be lost, so we recommend that you save important data on a floppy disk. Please be aware that Korg will accept no responsibility for any damages which may result from loss of data. Also, when digitally recording copyrighted audio material from a DAT or CD etc., you must obtain per­mission for use. Please be aware that Korg will accept no responsibility for any copyright violations which may occur through your use of this product.
* ADAT and Alesis are the trademarks or registered trademarks
of Alesis Inc,. * mLAN is a trademark of Yamaha Corporation. * Company names, product names, and names of formats etc.
are the trademarks or registered trademarks of their respective
owners.
BG
PG
Thank you for purchasing the Korg TRITON-Rack expandable HI module/sampler . To ensure trouble-free enjoyment, please read this manual carefully and use the instrument as directed.

About this manual

The owner’s manuals and how to use them
The TRITON-Rack come with the following owner’s manuals.
• Basic Guide
• Parameter Guide
• Voice Name List
Basic Guide
First read this manual carefully to gain a basic under­standing of the instrument and to learn basic opera­tion.
“Introduction”
to make connections, basic operation, and gives an overview of each mode. “
Setup
” explains how to make connections for power, audio, and MIDI, and how to play back the demo songs.
“Quick Start”
convenient functions for performance). If you wish to begin playing immediately, read this section first.
“Basic Functions”
tions of what you need to know to edit sounds, record on the sequencer , and recor d samples. This section also explains how to use the arpeggiator, effects. “
Appendices
ing, specifications, and various other information.
Parameter Guide
The Parameter Guide contains explanations and other information regarding the operations of the parameters and settings on the TRITON-Rack. The explanations are organized by mode, and page. Explanations and other information on the effects and their parameters are also provided for each effect. Refer to this guide when an unfamiliar parameter appears in the display, or when you need to know more about a particular function.
explains the function of each part, how
explains basic topics (selecting sounds,
contains mode-by-mode explana-
” contains information on troubleshoot-
Conventions in this manual
Abbreviations for the manuals BG, PG, VNL
References to the manuals included with the TRITON­Rack are abbreviated as follows in this document.
: Basic Guide : Parameter Guide
VNL : Voice Name List
Switches and knobs [ ]
References to the switches, dials, and knobs on the TRI­TON-Rack’s panel are enclosed in square brackets [ ]. References to buttons or tabs indicate objects in the LCD display screen.
Parameters in the LCD display screen “ “
Parameters displayed in the LCD screen are enclosed in double quotation marks “ “.
Boldface type
Parameter values are printed in boldface type. Content that is of particular importance is also printed in boldface type.
Procedure steps 1 2 3 ...
Steps in a procedure are listed as 1 2 3 ...
p.
,
These symbols indicate a reference page number in the Basic Guide or in the Parameter Guide.
Symbols
These symbols respectively indicate cautions, advice, and MIDI-related explanations.
Example screen displays
The values of the parameters shown in the example screens of this manual are only for explanatory pur­poses, and may not necessary match the values that appear in the LCD screen of your instrument.
MIDI-related explanations
CC#
is an abbreviation for Control Change Number.
In explanations of MIDI messages,
brackets [ ]
PG p.
, ,
numbers in square
always indicate hexadecimal numbers.
Voice Name List
This lists the multisamples and drumsamples that are built into the TRITON-Rack, and the factory preset combinations, programs, drum kits, and user arpeggio patterns. Refer to these lists when you wish to know more about the preloaded sounds.
iii

Table of Contents

About this manual . . . . . . . . . . . . . . . . . . . . . . . . iii
The owner’s manuals and how to use them . . . iii
Conventions in this manual. . . . . . . . . . . . . . . . iii
Introduction . . . . . . . . . . . . . . . . .1
Main features . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Overview of the modes . . . . . . . . . . . . . . . . . . . . 3
Front and rear panel . . . . . . . . . . . . . . . . . . . . . . 4
Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Rear panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Objects and functions in the LCD screen . . . . . 9
Setup. . . . . . . . . . . . . . . . . . . . .11
Connecting audio equipment etc. . . . . . . . . . . . . 12
1. Connecting the power cable . . . . . . . . . . . . 12
2. Connecting audio output devices . . . . . . . . 12
3. Connecting audio input devices . . . . . . . . . 13
4. Connecting digital recording equipment . . . 13
Connecting MIDI equipment . . . . . . . . . . . . . . . . 13
Connecting a MIDI keyboard. . . . . . . . . . . . . . 13
Connecting a sequencer (computer). . . . . . . . 14
Rack installation. . . . . . . . . . . . . . . . . . . . . . . . . 14
About separately sold options . . . . . . . . . . . . . . 14
Turning the power on/off. . . . . . . . . . . . . . . . . . 15
1. Turning the power on . . . . . . . . . . . . . . . . . 15
2. Turning the power off . . . . . . . . . . . . . . . . . 15
Listening to the demo songs . . . . . . . . . . . . . . . . 16
Quick Start . . . . . . . . . . . . . . . .17
Playing from a MIDI keyboard (Program,
Combination mode) . . . . . . . . . . . . . . . . . . 18
1. Listening to the sound of a program . . . . . . 18
2. Listening to the sound of a combination . . . 19
3. Using controllers to modify the sound. . . . . 19
4. Using the arpeggiator while you play . . . . . 21
Playing with a computer/sequencer (Multi
mode) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
1. Playing in Multi mode . . . . . . . . . . . . . . . . . 24
2. Controlling tracks from your computer/
sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Using the RPPR (Realtime Pattern Play/Recording)
function. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Simple program editing . . . . . . . . . . . . . . . . . . . 26
Performance Edit . . . . . . . . . . . . . . . . . . . . . . 26
Realtime controls . . . . . . . . . . . . . . . . . . . . . . 27
Simple combination editing . . . . . . . . . . . . . . . . 27
An example of editing . . . . . . . . . . . . . . . . . . . 27
Listening to sampled sounds. . . . . . . . . . . . . . . . 29
Sampling (recording a sample). . . . . . . . . . . . . . 29
1. Sample a drum phrase . . . . . . . . . . . . . . . . 29
2. Assign samples to a multisample . . . . . . . . 30
3. Make loop settings . . . . . . . . . . . . . . . . . . . 31
4. Convert to a program . . . . . . . . . . . . . . . . . 32
Basic functions. . . . . . . . . . . . . . 33
Basic operation of the TRITON-Rack . . . . . . . . .34
Selecting modes, pages and tabs; setting
parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
1. Selecting modes . . . . . . . . . . . . . . . . . . . . . 34
2. Selecting pages and tabs . . . . . . . . . . . . . . 34
3. Selecting parameters . . . . . . . . . . . . . . . . . 35
4. Setting a parameter. . . . . . . . . . . . . . . . . . . 35
Saving data. . . . . . . . . . . . . . . . . . . . . . . . . . .36
Types of data that can be saved. . . . . . . . . . . . . 36
Writing to internal memory . . . . . . . . . . . . . . . . 37
Writing a program or combination. . . . . . . . . . 37
Writing global settings, user drum kits, and
user arpeggio patterns . . . . . . . . . . . . . . . . . . 39
Saving on external media . . . . . . . . . . . . . . . . . 40
MIDI data dump. . . . . . . . . . . . . . . . . . . . . . . . . 41
Restoring the factory settings . . . . . . . . . . . . . .42
Loading the preloaded data and demo songs . . . 42
1. Loading programs, combinations, global settings, arpeggio patterns, and drum kits . 42
2. Loading the demo songs. . . . . . . . . . . . . . . 42
Program mode . . . . . . . . . . . . . . . . . . . . . . . . 43
How a program is organized . . . . . . . . . . . . . . . 43
Basic program editing . . . . . . . . . . . . . . . . . . . . 43
Oscillator settings 2.1: Ed–Basic . . . . . . 44
Controller settings 2.2: Ed–Ctrl. . . . . . . . 45
Pitch settings 3.1: Ed–Pitch . . . . . . 45
Filter settings 4.1: Ed–Filter1,
4.2: Ed–Filter2 . . . . . 46
Amplifier settings 5.1: Ed–Amp1,
5.2: Ed–Amp2. . . . . . 48
LFO settings 5.3: Ed–LFOs . . . . . . 49
Arpeggiator settings 6.1: Ed–Arp. . . . . . . . 49
BUS settings 7.1: Ed–BUS. . . . . . . 49
Insert Effect settings 7.2: Ed–InsertFX. . . . 49
Master Effect settings 7.3: Ed–MasterFX. . . 49
iv
More about Alternate Modulation . . . . . . . . . . . . 50
Combination mode . . . . . . . . . . . . . . . . . . . . . 51
How a combination is organized. . . . . . . . . . . . . 51
Basic combination editing . . . . . . . . . . . . . . . . 51
Timbre 1–8 program, pan and volume
2.1: Ed–Prog/Mix. . . . 52
Controller settings 2.2: Ed–Ctrl. . . . . . . . 53
Settings for status, MIDI channel,
and playing mode 3.1: Ed–Param1 . . . . 53
Note timing and scale settings
3.2: Ed–Param2 . . . . 54
Layer and split settings 3.3: Ed–Key Zone . . . 54 Velocity switch settings 3.4: Ed–Vel Zone . . . 54 MIDI filter settings 4.1: Ed–MIDI Filter1–
4.4: Ed–MIDI Filter4 . 55
Arpeggiator settings 6.1: Ed–Arp. . . . . . . . 55
Bus settings 7.1: Ed–BUS . . . . . . . 55
Insert Effect settings 7.2: Ed–InsertFX. . . . 55
Master Effect settings 7.3: Ed–MasterFX. . . 55
Multi mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Features of the Multi mode . . . . . . . . . . . . . . . . . 56
The oganization of Multi mode . . . . . . . . . . . . . .57
Multis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57
Multi settings . . . . . . . . . . . . . . . . . . . . . . . . . . .58
Program, pan, and volume settings
for each track 1–16 1.1: Play . . . . . . . . . . 58
Controller settings 2.2: Controller . . . . . . 59
Status, MIDI channel, and
note mode settings 3.1: Param1. . . . . . . . 59
Note timing and scale settings
3.2: Param2. . . . . . . . 59
Layer and split settings 3.3: Key Zone . . . . . . 59
Velocity switch settings 3.4: Vel Zone. . . . . . . 59
MIDI filter settings 4.1: MIDI Filter1–
4.4: MIDI Filter4. . . . . 59
Pattern and RPPR settings
5.1: RPPR. . . . . . . . . 60
Arpeggiator settings 6.1: Arp.. . . . . . . . . . . 60
Bus settings 7.1: BUS . . . . . . . . . . 60
Insert effect settings 7.2: InsertFX . . . . . . . 60
Master effect settings 7.3: MasterFX . . . . . . 60
Recording on a pattern . . . . . . . . . . . . . . . . . . . . 60
Realtime recording to a pattern . . . . . . . . . . . . 60
Step recording on a track or pattern . . . . . . . . 62
Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .62
Pattern editing . . . . . . . . . . . . . . . . . . . . . . . . . 62
RPPR (Realtime Pattern Play/Recording) function . 63
RPPR settings . . . . . . . . . . . . . . . . . . . . . . . . . 63
RPPR playback . . . . . . . . . . . . . . . . . . . . . . . . 64
Sampling mode. . . . . . . . . . . . . . . . . . . . . . . . 65
Features of sampling mode . . . . . . . . . . . . . . . . . 65
How Sampling mode is organized. . . . . . . . . . . . 66
In Sampling mode . . . . . . . . . . . . . . . . . . . . . . 66
Samples and Multisamples . . . . . . . . . . . . . . . 67
Sampling . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Preparations for sampling . . . . . . . . . . . . . . . . 68
Manual sampling . . . . . . . . . . . . . . . . . . . . . . . 69
Auto sampling . . . . . . . . . . . . . . . . . . . . . . . . . 70
Creating multisample indexes and sampling. . 70
Loop settings . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
The grid display . . . . . . . . . . . . . . . . . . . . . . . . 72
Sample (waveform data) editing . . . . . . . . . . . . . 73
Multisample editing . . . . . . . . . . . . . . . . . . . . . . 74
Editing the indices . . . . . . . . . . . . . . . . . . . . . . 74
Modifying the settings of an index . . . . . . . . . . 74
Converting a multisample to a program. . . . . . . . 74
Using Time Slice to divide a sample, and playing
it in Multi mode RPPR . . . . . . . . . . . . . . . . . . . . . 75
Global mode . . . . . . . . . . . . . . . . . . . . . . . . . 77
Creating a drum kit . . . . . . . . . . . . . . . . . . . . . . 77
About drum kits . . . . . . . . . . . . . . . . . . . . . . . . 77
Editing a drum kit. . . . . . . . . . . . . . . . . . . . . . . 78
Disk mode . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
How Disk mode is organized . . . . . . . . . . . . . . . 80
Types of media that can be used. . . . . . . . . . . 80
Loading data . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Types of data that can be loaded . . . . . . . . . . 81
Data loading procedure . . . . . . . . . . . . . . . . . . 81
Saving data . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83
Types of data that can be saved . . . . . . . . . . . 83
Formatting media. . . . . . . . . . . . . . . . . . . . . . . . 84
Cautions when handling floppy disks . . . . . . . . . 84
Arpeggiator settings . . . . . . . . . . . . . . . . . . . . 85
Arpeggiator settings for a program. . . . . . . . . . . 85
Arpeggiator on/off . . . . . . . . . . . . . . . . . . . . . . 85
Arpeggiator settings. . . . . . . . . . . . . . . . . . . . . 85
Linking the arpeggiator to a program. . . . . . . . 87
Arpeggiator settings in Combination and Multi
modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Arpeggiator on/off . . . . . . . . . . . . . . . . . . . . . . 87
Arpeggiator settings. . . . . . . . . . . . . . . . . . . . . 87
Linking the arpeggiator to the combination . . . 88
Creating an user arpeggio pattern . . . . . . . . . . . 89
About user arpeggio patterns . . . . . . . . . . . . . 89
Editing a user arpeggio pattern . . . . . . . . . . . . 89
Dual arpeggiator editing. . . . . . . . . . . . . . . . . . 92
About arpeggiator synchronization . . . . . . . . . . . 93
Synchronizing arpeggiators A and B . . . . . . . . 93
Synchronization with pattern playback in Multi mode, synchronization with RPPR pattern
playback in Multi mode . . . . . . . . . . . . . . . . . . 93
v
Synchronization with an external sequencer in
Program, Combination, or Multi mode . . . . . . 93
Effects settings . . . . . . . . . . . . . . . . . . . . . . . . .94
Effects in each mode . . . . . . . . . . . . . . . . . . . . . 94
Routing settings and effect settings . . . . . . . . . . . 95
Effect settings for a program. . . . . . . . . . . . . . 95
Effect settings in Combination, and
Multi modes. . . . . . . . . . . . . . . . . . . . . . . . . . . 96
Effect settings in Sampling mode . . . . . . . . . . 97
Effect settings for the AUDIO INPUT . . . . . . . 97
About dynamic modulation (Dmod). . . . . . . . . . . 98
Other functions . . . . . . . . . . . . . . . . . . . . . . . .99
Tuning to another instrument/Transposing . . . . . 99
Bypassing the effects . . . . . . . . . . . . . . . . . . . . . 99
Adjusting the way in which velocity or after
touch will affect the volume or tone. . . . . . . . . . . 99
Creating original scales . . . . . . . . . . . . . . . . . . . 99
Changing the scale. . . . . . . . . . . . . . . . . . . . . . 100
Setting the function of “SW1” and “SW2”. . . . . 100
Setting the B-mode functions of REALTIME
CONTROLS [1]–[4] . . . . . . . . . . . . . . . . . . . . . . 100
Adjusting the contrast (brightness) of the LCD
screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Using the TRITON-Rack as a data filer. . . . . . . . 101
Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101
Appendices . . . . . . . . . . . . . . .103
Troubleshooting. . . . . . . . . . . . . . . . . . . . . . . . 103
Specifications and options . . . . . . . . . . . . . . . . 106
Specifications . . . . . . . . . . . . . . . . . . . . . . . . 106
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
MIDI Implementation Chart. . . . . . . . . . . . . . . . 108
Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109
vi

Introduction

Main features

Overview
The TRITON-Rack is a expandable Hi-modele/sam­pler that features the HI (Hyper Integrated) synthesis
system as its tone generator.
Its numerous functions include high-quality preset multisamples/programs/combinations, an effect sec­tion, sampling, multis, a dual polyphonic arpeggiator, RPPR, analog two-channel audio input/six-channel audio output, and digital two-channel audio output.
By operating the REALTIME CONTROLS [1]–[4] knobs you can control filter or effects to vary the sounds in realtime as you perform. These knobs can also be used to control the gate and velocity of the arpeggiator, and the tempo of the arpeggiator and RPPR.
Options such as a MOSS tone generator, PCM/sam­pling memory expansions, SCSI port, ADAT digital output, and mLAN interface board can be installed to further expand the capabilities of the TRITON-Rack.
The TRITON-Rack is a powerful tool for music produc­tion or live performance.
HI (Hyper Integrated) synthesis system
The HI (Hyper Integrated) synthesis system is a PCM tone generator system with full digital signal process­ing that guarantees pristine sound, and featuring enor­mous flexibility in musical extensibility, modulation, and effect routing.
Tone generator section:
• 32 Mbytes of preset PCM ROM contains 425 multisamples and 413 drumsamples. Up to eight separately sold EXB-PCM series PCM expansion boards (16 Mbyte PCM ROM) can optionally be installed to add even more PCM data.
• 16 Mbytes of RAM is standard (expandable to a maximum of 96 Mbytes). Samples/multisamples that you sampled or edited in Sampling mode or loaded in Disk mode can be used as sound sources.
• The sampling frequency is 48 kHz, and the maximum polyphony is 60 voices.
Filter/synthesis section:
• 24 dB/oct Low Pass Resonance type or 12 dB/oct Low Pass & High Pass type filters can be used. A wide variety of filter effects can be achieved, from active sounds with aggressive resonance to subtle tones using a high pass filter.
• A broad range of editing parameters gives you minute control over every aspect of the sound.
1
Effect section:
• Five insertion effects (stereo-in/stereo-out), two master effects (mono-in/stereo-out), and a three­band master EQ (stereo-in/stereo-out) can all be used simultaneously. You can select from 102 types of effect algorithm, and edit them.
• Highly flexible effect routing is possible. Effects can also be routed freely to the individual outputs.
Alternate Modulation and Effect Dynamic Modulation:
• The synthesis section (filter etc.) provides Alternate Modulation functionality, and the effect section provides Effect Dynamic Modulation functionality. This allows you to freely apply modulation to parameters that affect the pitch, filter, amp, EG, LFO, and effects etc.
• LFO and delay time etc. can be synchronized to MIDI clock/tempo. You can synchronize sounds or effects to the tempo of the sequencer or the arpeggiator.
Programs and combinations
• In Program , the TRITON-Rack provides 1,664 user programs, and 256 programs + 9 drumsets for GM2 compatibility. When the separately sold EXB­MOSS option is installed, 128 programs for the Korg MOSS tone generator will also be available.
You can use a wide range of editing parameters, effects, and arpeggiator settings to create your own original program, and save it as a user program. For the oscillator of the program, you can select from 425 PCM ROM multisamples, or use samples/mul­tisamples that you recorded in Sampling mode. You can also create drum programs using the 144 user drum kits or the nine GM2-compatible ROM drum kits. User drum kits can be created using the 413 preset drum samples or samples that you recorded in Sampling mode.
With the factory settings, 512 user programs suit­able for a wide range of styles are preloaded in banks INT-A–INT-D. For these preloaded programs and for the preset programs in banks G, g(1)–g(d), you can use the gram played using an appropriate riff (phrase). This provides a convenient way to audition or edit pro­grams.
• The
Combination
combinations. A combination allows you to use layers, splits, or velocity switches etc. to combine up to eight pro­grams together with effects and two arpeggiators, in order to create complex sounds that could not be
Audition function
provides 1,664 user
to hear the pro-
Introduction
produced by a program. You can also make settings that include external tone generators.
With the factory settings, 512 user combinations suitable for a wide range of styles are preloaded in banks INT-A–INT-D.
• When one or more separately sold EXB-PCM options are installed (up to eight boards), programs and combinations for the corresponding EXB-PCM can be loaded into user program banks/ user combination banks EXB-A–EXB-H.
Sampling
Rivaling dedicated sampling devices, the TRITON­Rack features 48 kHz 16-bit linear mono/stereo sam­pling with a maximum of 96 Mbytes of memory, allow­ing you to create original sounds from your own audio material. For more on the sampling features of the TRITON­Rack (
p.65).
Multi
Multi-track musical data can be received from an exter­nal sequencer etc. to play the TRITON-Rack as a 16­track MIDI multi-timbral tone generator. The effects, two arpeggiators, and the RPPR function can be used together, allowing the TRITON-Rack to function as a sophisticated sound-generating system with capabili­ties far beyond those of conventional tone generator modules. For more about the TRITON-Rack’s multis, refer to p.56.
Dual polyphonic arpeggiator
In addition to providing conventional arpeggiator functionality, the polyphonic arpeggiator of the TRI­TON-Rack can respond to the pitches or timing at which you play the keyboard, and produce a diverse range of chords or phrases. This can be used to play a variety of drum phrases, bass phrases, or guitar and keyboard backing riffs. The arpeggiator is also effective for use with subtly moving pads, synth sounds, or sound effects. Five preset arpeggio patterns and 328 user arpeggio patterns are provided. With the factory settings, these contain a wide variety of 200 preloaded user arpeggio patterns. In Combination mode, and Multi mode, the TRITON­Rack provides dual arpeggiators that can simulta­neously play two arpeggio patterns. You can apply separate arpeggio patterns to drum and bass pro­grams, or use keyboard splits or velocity to switch between arpeggio patterns for an even more dynamic performance.
RPPR
The TRITON-Rack features a RPPR (Realtime Pattern Play/Recording) function. In Multi mode, this function allows you to assign preset patterns or user patterns (with a specified playback track) to individual notes of the keyboard, and playback or record that pattern in realtime simply by pressing the assigned note. The TRITON-Rack provides 150 preset patterns that can be shared by all multis. In addition, each multi can use
100 user patterns. When you execute the Time Slice function of Sampling mode, a drum phrase or similar sample will be divided into beats, and simultaneously a corresponding pattern will be created and assigned to RPPR.
2 channel audio input/6 channel audio out­put, S/P DIF OUT
• The two channel audio input allows you to record samples in stereo. The MIC/LINE level select switch and the level adjustment knob can be used to support a wide range of external audio sources from mic level to line level. The audio inputs can also be routed through the effects. You can apply effects while sampling, use the TRITON-Rack as a 2-in/6-out effect processor, or use it as a vocoder effect that joins the external source with the TRITON-Rack’s internal sounds.
• In addition to the L/MONO and R main stereo audio outputs, the TRITON-Rack provides four individual audio outputs, for a total of six channels of audio output. The sound from each oscillator, drum, timbre/track, or insertion effect can be routed freely to any output.
• S/P DIF OUT is standard, for digital (48 kHz) output of the same audio signal as the L/MONO and R main stereo audio outputs.
SAMPLING MODE
AUDIO INPUT
1
Insert Effect
IFX 1 IFX 2 IFX 3
Sample
Sample
Sample
AUDIO INPUT
2
IFX 4 IFX 5
Multisample
Multi Sample
Sample
Sample
Sample
GLOBAL MODE
DRUM KIT
Key
Drumsample / Sample - H
Assign
Drumsample / Sample - L
ARPEGGIATOR PATTERN
Preset Arpeggio Pattern:
User Arpeggio Pattern: U000(I-A/B) – U327(E-H)
DISK MODE
P0 – 4
2

Overview of the modes

The TRITON-Rack has numerous functions: playing and editing programs, combinations, or multis; record­ing and playing pattern data; recording samples; and managing disk data. The largest unit used to organize these functions is called a mode. The TRITON-Rack has six modes.
Program mode
• Select and play programs
• Edit a program Make settings for the oscillator , filter, amp, EG, LFO, effects, and arpeggiator.
• The Audition function can be used.
Combination mode
• Select and play combinations
• Edit a combination Make settings for volume, pan, layer/split etc. for each timbre (program), and make settings for effects and the two arpeggiators etc.
Multi mode
• The TRITON-Rack will function as a 16-track multi­timbral tone generator.
PROGRAM
OSC 1
PITCH1
OSC 2
PITCH2
COMBINATION
TIMBRE 1
TIMBRE 2
TIMBRE 3
TIMBRE 4
TIMBRE 5
TIMBRE 6
TIMBRE 7
TIMBRE 8
MULTI
Program
TRACK 1
Program
TRACK 2
TRACK 3
Program
TRACK 4
Program
TRACK 5
Program
TRACK 6
Program
Program
TRACK 7
TRACK 8
Program
Multisample - H
Drum Kit
Multisample - L
FILTER1 AMP1
Multisample - H
Multisample - L
FILTER2
Program
Program
Program
Program
Program
Program
Program
Program
TRACK 9
TRACK 10
TRACK 11
TRACK 12
TRACK 13
TRACK 14
TRACK 15
TRACK 16
AMP2
Program
Program
Program
Program
Program
Program
Program
Program
Insert / Master Effect
IFX 1
IFX 2
IFX 3 IFX 4 IFX 5
Insert /Master Effect IFX 1 IFX 2 IFX 3 IFX 4 IFX 5
Arpeggiator - A
Arpeggiatpr - B
Insert /Master Effect IFX 1 IFX 2 IFX 3
IFX 4
IFX 5
Arpeggiator - A
Arpeggiatpr - B
MFX 1 MFX 2
Arpeggiator
MFX 1 MFX 2
MEQ
MFX 1 MFX 2
MEQ
MEQ
• For each of the 16 tracks, you can select a program, and make level, pan, and effect settings.
• Up to 200 multis can be used, with 150 preset patterns shared by all multis, and 100 user patterns for each multi.
• Your playing can be recorded in a user pattern. The performance generated by the arpeggiator can also be recorded.
• You can play and make settings for the RPPR (Realtime Pattern Play/Recording) function. Song data included with the EXB-PCM03 etc. that uses RPPR can also be played.
Sampling mode
• Sample sounds from an external audio device or mic connected to the rear panel AUDIO INPUT jacks. Insert effects can be applied to the external input sound while you sample.
• Edit the waveform data you sampled or waveform data that you loaded in Disk mode, and set loop points etc.
• Edit multisamples consisting of two or more samples.
• A multisample can be converted into a program, so that a multisample created in Sampling mode can be used in Program, Combination, or Multi modes.
Global mode
• Make settings that affect the entire TRITON-Rack, such as master tune and global MIDI channel.
• Create drum kits (144 kits), arpeggio user patterns (328 patterns), and user scales (16 one-octave scales and 1 all-note scale).
• Create drum kits using the 413 internal drumsamples (ROM). You can also use drumsamples from an optional EXB-PCM series board (if installed), or samples (RAM) that you created in Sampling mode.
• Adjust the input level etc. from the AUDIO INPUT 1 and 2. These settings are valid in modes other than Sampling mode. The TRITON-Rack’s effects can be applied to the external input sound. (The settings for Sampling mode are made independently within Sampling mode.)
• Transmit data dumps of MIDI exclusive data.
Disk mode
• Data of each mode can be saved and loaded using the floppy disk drive or an external SCSI device (when the separately sold EXB-SCSI option is installed).
• Media such as floppy disks or hard disks (when the separately sold EXB-SCSI option is installed) can be formatted, and data can be managed by copying etc.
• Korg format sample data can be loaded and saved. AKAI, AIFF, and WAVE format sample data can be loaded. Sample data can be saved in Korg format, or exported as AIFF or WAVE data.
• Songs that you created in Multi mode can be saved in SMF format. SMF files can be loaded as Multi mode patterns.
• You can use the Data Filer function (to save/load MIDI exclusive data).
Introduction
3

Front and rear panel

Front panel
1...10
11 17, 1822, 23
1. [INPUT] knob
This knob adjusts the input level of the AUDIO INPUT 1 and 2 jacks.
2. [OUTPUT] knob
This knob adjusts the volume of the AUDIO OUT­PUT (MAIN) L/MONO and R jacks, as well as the headphone jack.
3. Headphone jack
A set of headphones (standard 1/4" stereo phone plug) can be connected here ( The output from the AUDIO OUTPUT (MAIN) L/ MONO and R jacks can be monitored in stereo through the headphones.
p.13).
4. Floppy disk drive
The TRITON-Rack includes a 3.5 inch disk drive, capable of reading both 2DD (double-side double­density) and 2HD (double-side high density) floppy disks. Edited data can be saved on a floppy disk, and the factory preset data, SMF data, or multisampling/sampling data etc. can be loaded from a floppy disk. For details on handling floppy disks, refer to “Cau­tions when handling floppy disks” (
Eject button
To remove a floppy disk, first make sure that the disk access indicator is dark, and then press this button. If the disk does not eject when you press this button, do not attempt to remove the disk by force. Please contact your dealer.
p.84).
12...16 24...2719...21
1
6
2
3
7 8
4
5. REALTIME CONTROLS [1], [2], [3], [4] knobs
Use the [SELECT] key to select realtime controller mode A/B/C, and use knobs [1]–[4] to control the tone, effects, MIDI control changes, and arpeggia­tor etc. while you perform. (
A-mode
[1] LPF CUTOFF:
Controls the cutoff frequency of the low pass filter.
[2] RESONANCE/HPF:
Controls the filter resonance level or the high pass filter cutoff frequency.
[3] EG-INTENSITY:
Controls the filter EG intensity.
[4] EG-RELEASE:
Controls the filter/amp release time.
5
910
p.19, p.21)
4
Disk access indicator
Eject button
B-mode
Controls the functions that are assigned in each mode (Program, Combination, Multi, or Sam­pling).
C-mode
[1] TEMPO:
Controls the tempo of the arpeggiator or of the Multi mode RPPR.
[2] ARP-GATE:
Controls the gate time (note duration) of the arpeggiated notes. At the center position (12 o’clock), the setting of the arpeggiator “Gate” parameter will be used. Rotating the knob toward the left will shorten the time, and rotating it toward the right will lengthen the time.
[3] ARP-VELOCITY:
Controls the velocity (playing strength) of the arpeggiated notes. At the center position (12 o’clock), the setting of the arpeggiator “Velocity” parameter will be used. Rotating the knob toward the left will weaken the velocity, and rotating it toward the right will strengthen the velocity.
[4] ———: not used
12. [F1 1/9], [F2 2/10], [F3 3/11], [F4 4/12], [F5
5/13], [F6 6/14], [F7 7/15], [F8 8/16]
keys
Function [F1]–[F8] keys
These keys select the tabs that are displayed in each page. They are also used to execute utilities and other functions.
Timbre/track select [1/9]–[8/16] keys
By holding down the [TIMBRE/TRACK] key and pressing a [1/9]–[8/16] key, you can select the parameter of the corresponding timbre/track. When the parameters of Combination timbres 1–8 or Multi mode tracks 1–8 or 9–16 are displayed in a single page, these keys select one of these timbres/ tracks.
13. [TIMBRE/TRACK] key
(The above “Timbre/track select [1/9]–[8/16]
keys”)
Introduction
6. [A/B/C] LEDs
The currently selected REALTIME CONTROLS mode will light. Use the [SELECT] key to select modes A/B/C.
7. [SELECT] key
This key selects mode A, B, or C for the realtime controllers. Each time you press the key, the [A/B/ C] indicators at the upper left will light alternately, and A, B, or C mode will be selected. The indicator of this key will blink at the currently specified tempo.
8. [ARP ON/OFF] key
This key turns the arpeggiator on/off. When on, the LED will light.
9. [AUDITION] key
This key plays a riff (phrase) appropriate for each of the preloaded or preset program sounds. (Audi- tion function) In Program mode, pressing the [AUDITION] key to make the indicator light will cause the audition riff to play repeatedly. In Sampling mode, this key is used to sound the selected sample.
10. [DEMO/SNG] key
This key accesses a page where you can listen to demo songs.
11. LCD screen
Here you can select pages, and parameters, and set values. (
p.9)
12 13
16 1415
14. [BANK] key
This key switches between internal (INT) and external (EXB) banks.
15. [INT/EXB] LED
This indicates whether the currently selected pro­gram or combination is from an internal (INT) or external (EXB) bank. The indicator will light if an external bank (EXB) is selected. Use the [BANK] key to switch between INT/EXB banks.
16. INT : [A], [B], [C], [D], [E-SMPL], [F-MOSS],
[G-GM] keys
EXB:[A], [B], [C], [D], [E], [F], [G], [H]
keys
In Program mode, these keys select the program bank. For the internal banks, pressing the [A], [B], [C], [D], [E-SMPL], [F-MOSS], [G-GM] keys will select INT-A (I-A), INT-B (I-B), INT-C (I-C), INT-D (I-D), INT-E (I-E), INT-F (I-F)*, or G* banks.
* [F-MOSS] can be selected if the EXB-MOSS is
installed. Each time you press the [G-GM] key, you will successively select G, g(1), g(2)–g(8), g(9), g(d), G... and GM(2) variation banks and
drum banks. For the external banks, pressing the [A], [B], [C], [D], [E], [F], [G], or [H] keys will select the EXB-A (E-A), EXB-B (E-B), EXB-C (E-C), EXB-D (E-D), EXB-E (E-E), EXB-F (E-F), EXB-G (E-G), and EXB­H (E-H) banks. Normally, the external banks are used to load the included programs when the EXB-PCM series options are installed.
In Combination mode, these keys select the com­bination bank. For the internal banks, pressing the [A], [B], [C], [D], and [E-SMPL] keys will select INT-A (I-A), INT-B (I-B), INT-C (I-C), INT-D (I-D), or INT-E (I­E) banks. For the external banks, pressing the [A], [B], [C],
5
[D], [E], [F], [G], or [H] keys will select the EXB-A
23 22
(E-A), EXB-B (E-B), EXB-C (E-C), EXB-D (E-D), EXB-E (E-E), EXB-F (E-F), EXB-G (E-G), and EXB­H (E-H) banks. Normally, the external banks are used to load the included combinations when the EXB-PCM series options are installed.
When the program of a Combination mode or Multi mode timbre/track is selected, these keys are used to select the program bank. In dialog boxes such as Write Program or Write Combination, these keys are used to specify the program or combination bank that will be the writing destination, etc.
19. CURSOR keys [ –], [ ], [ ], [ +]
Use these keys to select different parameters on screen. By holding down the [MENU] key and using cur­sor keys [ ], [ ] you can switch pages in the order of 1.12.12.22.3. (
p.10)
20. [EXIT] key
In Program, Combination, Multi, Sampling, and Global modes, pressing this key from anywhere other than page 1.1 will take you to page 1.1 of that mode. When a dialog box is open, this key will cancel the settings made in the dialog box and close the dia­log box (corresponds to the “Cancel”). If a Utility menu or page menu is open, pressing [EXIT] will close the menu.
17 18
17. Mode keys
Use these keys to enter the desired mode. When you press a key, the LED will light, and you will enter the mode whose key you pressed ( p.34).
[COMBI] key
Combination mode will be selected.
[PROG] key
Program mode will be selected.
[MULTI] key
Multi mode will be selected.
[SAMPLING] key
Sampling mode will be selected
[GLOBAL] key
Global mode will be selected
[DISK] key
Disk mode will be selected.
18. [COMPARE] key
Use this key to compare the edited sound of a pro­gram or combination with the sound that was written into memory before editing. This key is also used in Multi mode when recording a pattern and to make before- and after-editing compari­sons. (
p.35)
p.3,
21. [MENU PAGE +/–] key
Use this key to select different pages on screen. When you press this key, a list of the pages within the mode will appear in the LCD screen. Use [F1]– [F7] or cursor keys [ ], [ ], [ ], [ ] to select the desired page, and press the [F8] key to move to the selected page. You can also move to a desired page by holding down the [MENU] key and using numeric keys [0]–[9] to enter a two-digit page number. In addition, you can hold down the [MENU] key and use cursor keys [ ], [ ] to switch pages in the order of 1.12.12.22.3. (
p.34)
VALUE controllers
The following VALUE controllers are used to set the value of a selected parameter (
p.35).
22. [VALUE] dial
Use this to increase or decrease the value of a parameter. It is convenient to use the dial when you wish to change the value of a parameter by a large amount.
23. [INC], [DEC] keys
Use these keys to increment or decrement a parameter value in steps of one. It is convenient to use these keys when you wish to change the value of a parameter in small steps.
6
19
20
21
24
26
25
27
24. Numeric keys [0], [1], [2], [3], [4], [5], [6], [7], [8], [9] [–] key [./HOLD] key
[ENTER] key
Use these keys to numerically input a parameter value. Use numeric keys [0]–[9], the [–] key, and the [./HOLD] key to enter the value, and press the [ENTER] key to confirm it. The [–] key inverts the sign (+/–) of the parameter value. The [./HOLD] key lets you input a value with a decimal point.
The [./HOLD] key is also used when you wish to hold the 10’s place while selecting programs or combinations. (
By holding down the [ENTER] key and pressing a numeric key [0]–[9], you can select up to ten Util­ity menu commands in the current page.
PG p.2)
25. [WRITE] key
In Program, Combination, and Global modes, this key is used to write data into memory. Pressing the [WRITE] key in these modes will open a dialog box. Then press the [F8] (“OK”) key to write the edited content. (
p.37, p.39)
26. [MIDI] LED
This will light when the TRITON-Rack receives MIDI messages.
Rear panel
1. AC power supply connector (~AC9V)
Connect this to the included AC/AC power sup­ply. After connecting the power supply cable to the TRITON-Rack, connect the other end to an AC outlet (
p.12).
2. MIDI THRU connector
MIDI data and sound settings etc. that are received at the MIDI IN connector are re-transmitted with­out change from the MIDI THRU connector. You can use this to connect multiple MIDI devices via MIDI cables.
OUT connector
MIDI data and sound settings etc. are transmitted from this connector. Use this to control another connected MIDI device from the TRITON-Rack.
IN connector
MIDI data and sound settings etc. are received at this connector. Use this to play the TRITON-Rack from another connected MIDI device (
p.13).
Introduction
27. [POWER] switch
This switch turns the power on/off (☞p.15).
6 7
3. S/P DIF OUT(MAIN) jack
This is an optical type S/P DIF format (IEC60958, EIAJ CP-1201) digital output jack (stereo). It digitally outputs the same audio signal as the AUDIO OUTPUT (MAIN) L/MONO and R jacks, at sampling rate of 48 kHz. Use an optical cable to connect this to the optical digital input jack of a DAT or MD, etc.
The [OUTPUT] knob does not adjust the output level of this jack.
4. AUDIO INPUT
These two audio inputs are used when recording a mono/stereo sample from a mic or external audio source ( Rack’s internal effects to an external audio source (
p.29), or when applying the TRITON-
p.97).
8
1523
4
7
The MIC/LINE level select switch ([MIC/LINE] switch) and the level adjustment knob ([INPUT] knob) allow you to use a wide range of external audio sources, from mic level to line level.
AUDIO INPUT 1/2 jacks
These are unbalanced 1/4" phone jacks. (☞p.107).
[MIC/LINE] switch
This switches the input level of the AUDIO INPUT 1/2 jacks (
p.107).
5. AUDIO OUTPUT
Connect these outputs to the input jacks of your amp or mixer. In addition to the L/MONO and R main stereo audio outputs, the TRITON-Rack pro­vides four individual audio outputs. The sound from each oscillator, drum, timbre/track, or inser­tion effect can be freely routed to any output (
p.95–).
By connecting this to the DIGITAL IN jack of an ADAT Optical format compatible mixer, amp, or recorder etc., you can send the audio signal output of the TRITON-Rack in digital form to an external mixer, amp, or recorder etc. Use an optical cable made by the Alesis Corporation or an optical cable for CD/DAT (both sold separately) to make this connection (
The [OUTPUT] knob does not adjust the output level of this connector.
p.14, PG p.243, p.273).
48 kHz WORD CLOCK IN jack
Connect this to the WORD CLOCK OUT jack of an ADAT Optical format compatible mixer or remote controller. Use this when you want the connected device to be the word clock master and the TRI­TON-Rack to be the word clock slave for synchro­nization. Use an BNC coax cable made by the Alesis Corporation or a video BNC cable (both sold separately) to make this connection.
(MAIN) L/MONO, R jacks
These are unbalanced phone jacks (☞p.106). These are the main audio output jacks. By setting “Bus Select” to L/R, the output from an oscillator, an insertion effect, an individual drum part, or the metronome can be output to the (MAIN) L/ MONO and R jacks. When making connections in stereo, use L/ MONO and R. When making connections in mono, use the L/MONO jack.
(INDIVIDUAL) 1, 2, 3, 4 jacks
These are unbalanced phone jacks (☞p.106). These are individual (independent) audio output jacks. By several times to make the “Bus Select” to 1, 2, 3, 4, 1/2, or 3/4, an oscillator, an insertion effect, an individual drum part, or the metronome etc. can be assigned to be output from the (INDI­VIDUAL) 1, 2, 3, 4, jacks. The output from the 1, 2, 3, 4 jacks is not affected by the [OUTPUT] knob.
6. SCSI connector (separately sold EXB-SCSI option)
Use a SCSI cable to connect SCSI-compatible devices (hard disk drives, CD-ROM drives etc.) here (
p.14, PG p.243).
8. mLAN (separately sold EXB-mLAN option)
A special cable is used to connect mLAN-compati­ble devices or computers. (
p.14, PG p.243)
mLAN (IEEE 1394) 1, 2, 3 jacks SERIAL I/O connector
For details refer to the manual included with the EXB-mLAN.
What is mLAN?
mLAN is a new standard for musical instruments that uses the general-purpose IEEE 1394 interface (a general-purpose interface with a wide range of uses including current and dig­ital AV devices) with a special transmission protocol for musi­cal data. It allows high quality digital audio and MIDI data to be simultaneously transmitted and received over a single cable. At a transmission speed of 200 Mbps, approximately 100 channels of audio data or 256 ports of MIDI data (i.e., 16 channels x 256 connectors) can be transmitted and received over a single cable. mLAN provides unprecedented exibility, allowing you to daisy-chain up to 63 devices, and even to recongure the input and output connections between devices without actu­ally disconnecting the mLAN cable. Even sophisticated set­ups in the studio or on stage are made easy by mLAN.
7. DIGITAL (separately sold EXB-DI option) OUT jack
This is an ADAT optical format digital output con­nector. It outputs the six channels of the TRITON-Rack’s AUDIO OUTPUT jacks (MAIN) L/MONO, R, (INDIVIDUAL) 1, 2, 3, 4 (analog audio outputs) as digital audio with a sampling rate of 48 kHz. These signals are output as channels 1 through 6 of the ADAT optical format.
8
Objects and functions in the LCD screen
a: Current page d: Edit cell e: Check box
c: Parameter f: Function button
a: Current page
This indicates the currently selected page within the mode. From the left, this area shows the mode
name, page number:name, tab name, and the parameter name of the edit cell.
Mode name
Page number: name Parameter name
b: Tab
Most pages are divided into two or more tabs. By pressing the closest function key [F1]–[F7], you can select a tab to access the corresponding page.
b: T ab
Tab name
f: Function buttons
By pressing the function key [F1]–[F8] nearest this button, you can turn various functions on/off.
: SW1 and SW2 in Program, Combination, Multi, or Sampling modes.
, : Starts/stops pattern recording in Multi mode, starts/stops sample recording in Sampling mode.
:
Accesses the utility menu where you can execute utility menu commands.
Other function buttons examples
Multi mode: REVERT (copy and paste RPPR
settings)
Sampling mode: INSERT, CUT, COPY, CREATE
(create multisample), L/R,
ZOOM Global mode: TEXT, KEY+, – Disk mode: UP, OPEN Demo: START, STOP
* Utility menu
Introduction
c: Parameters
The parameters for various settings are displayed in the LCD screen. Use cursor keys [ ], [ ], [ ], [ ] to select the desired parameter.
d: Edit cell
When you use the cursor keys [ ], [ ], [ ], [ ], the selected parameter will be highlighted in the LCD screen. This area is called the edit cell, and your editing will affect the highlighted area. The parameter value of the edit cell can be modi­fied using VALUE controllers such as the [VALUE] dial or the [INC], [DEC] keys ( ters that require you to enter a key or a velocity value, you can input the value by holding down the [ENTER] key and playing a note on a con­nected MIDI instrument.
p.35). For parame-
e: Check box
Use cursor keys [ ], [ ], [ ], [ ] to select a check box (edit cell), and use a VALUE controller such as the [VALUE] dial or the [INC], [DEC] keys to add or remove the check mark. When checked, the parameter will function, when unchecked, the parameter will not function.
In each page, you can press the “UTILITY” func­tion button (the [F8] key) to access the utility menu. The utility menu contains commands that can be used in that page. The utility menu that appears will differ depending on the page that is selected.
You can also select up to ten utility menu com­mands by holding down the [ENTER] key and pressing a numeric key [0]–[9]. Press the [EXIT] key to close the utility menu.
For , press the [F7] key to select the desired utility menu command. You can also use the cur­sor keys [ ], [ ], [ ], [ ] to make your selec­tion. For , press the [F8] key to open the dialog box of the selected utility menu command. This key also switches the status of commands that you check or uncheck.
9
* Dialog boxes
When you select a utility menu command etc., a dialog box will open. Use the cursor keys [ ], [ ], [ ], [ ] to select parameters. Use the VALUE controllers ( input the parameter values. When selecting pro­gram or combination numbers in a dialog box, you can use the [BANK] and [A]–[H] keys in addition to the VALUE controllers. As in the utility menu, press the function key [F1]– [F8] nearest etc. (function button 2) to access the execution or operation screen. In some cases, a dialog box will appear. Follow the directions shown in the dialog box. To execute, select (press the [F8] key). To cancel without executing, select (press the [F7] key). The dialog box will close. The [EXIT] key is equivalent to “Cancel,” “Done,” or “Exit.”
* Function buttons 2
Press the function key [F1]–[F8] nearest this button to execute the function.
:
Utility menu, etc.
* Text dialog box
When you use the function keys to select , a text dialog box will appear. In this dialog box you can rename text (e.g., the name of a program, combination, or multi). (
p.38)
p.35) to
* Page menu
In Combination, Program, Multi, Sampling, or Global modes, pressing the [MENU] key will dis­play a list of the pages in that mode. (The page in which you where when you pressed the [MENU] key will be highlighted.)
To select a page, press the nearest function key [F1]–[F7]. By pressing the same key you can move consecutively downward. You can also use cursor keys [ ], [ ], [ ], [ ] to move left/up/down/ right.
You can also move to the desired page by holding down the [MENU] key and using numeric keys [0]–[9] to enter a two-digit page number. In addi­tion, you can hold down the [MENU] key and use the cursor keys [ ] [ ] to move in steps of one page; in the example shown below, this would be Play P/M Ctrl MOSS (if the EXB-MOSS is installed) Prm1 ... etc.
* Other objects
To use slider- or knob-shaped objects, or chain parameter values, use the cursor keys [ ], [ ], [ ], [ ] to select the desired item, and use the VALUE controllers to adjust the value. Other types of objects are shown in the effect rout­ing screen. (
p.96)
Knobs ChainSliders
* Scroll bar
This indicates that the list contains selections or parameters that cannot all be shown in the screen at once. Use the cursor keys [ ], [ ], [ ], [ ] to move within the list.
Scroll bar
Routing
10

Setup

11

Connecting audio equipment etc.

Connections must be made with the power turned off. Please be aware that careless operation may damage your speaker system or cause malfunc­tions.
1. Connecting the power cable
Connect the included AC/AC power supply to the
AC power supply inlet of the TRITON-Rack, and then connect the other end of the cable to an AC outlet.
2. Connecting audio output devices
AUDIO OUTPUT (MAIN) L/MONO, R
(INDIVIDUAL) 1, 2, 3, 4
Here, you can connect a set of amplified monitor speakers or your audio system to output the TRITON­Rack’s sound.
If you wish to use the AUDIO OUTPUT (INDIVID­UAL) 1–4 jacks of the TRITON-Rack, we recommend that you use a mixer.
If you playback the TRITON-Rack through your stereo audio system, be aware that high volumes may damage your speakers. Be careful not to raise the volume excessively.
Connect the AUDIO OUTPUT (MAIN) L/MONO
and R jacks to the INPUT jacks of your powered monitor system, mixer etc.
L/MONO and R are the main outputs. If you are outputting in stereo, make connections to the (MAIN) L/MONO jack and the R jack. If you are outputting in monaural, make connections to the (MAIN) L/MONO jack. We recommend that you playback in stereo if possible.
If you wish to output from the AUDIO OUTPUT
(INDIVIDUAL) 1, 2, 3, 4 jacks, connect these jacks to your mixer, and then connect the mixer output to the INPUT of your powered monitor system etc.
For details on the output of each jack (
p.95–“Rout-
ing”).
3. Connecting audio input devices
If a passive type guitar (a guitar without an internal preamp) is
Guitar
connected, it will not be possible to sample at an appropriate level due to the impedance mismatch. Such instruments must be connected via a preamp or effect unit.
1. Connecting the power cable
to an AC outlet
MIDI cable
Connecting MIDI equipment
DP-1H etc.
MIDI OUT
Effect processor etc.
TRITON-Rack
PS-1 etc.
XVP-10, EXP-2 etc.
MIDI keyboard
AC/AC power supply
Mic
CD player, analog record player, etc.
AUDIO INPUT
Connecting separately sold options
~ AC9V
MIDI IN
DAT, MD etc.
S/P DIF
DIGITAL IN
4. Connecting digital recording equipment
2. Connecting audio output devices
Powered monitors, etc.
INPUT
Monitor OUTPUT
Rack installation
AUDIO OUTPUT
Mixer
INPUT
MAIN OUTS
TAPE
TAPE
STEREO AUX RETURNS
AUX SEND
MIC4
MIC6
MIC3
MIC5
MIC2
MIC1
BAL
BAL
BAL
BAL
OR
OR
OR
OR
UNBAL
UNBAL
UNBAL
UNBAL
LINE IN 4
LINE IN 3
LINE IN 5
LINE IN 2
LINE IN 1
LOW CUT
LOW CUT
LOW CUT
LOW CUT
75Hz
75Hz
75Hz
75Hz
18dB/OCT
18dB/OCT
18dB/OCT
18dB/OCT
B
d
V
0
B
d
B
B
V
d
d
V
1
V
0
0
0
-
1
1
1
-
-
-
G
A
G
A
G
I
G
C
A
A
N
I
I
C
I
I
C
C
N
N
I
N
I
I
M
M
M
M
U
U
U
U
U
10
60
10
10
60
10
60
60
+10dB
-40dB
+10dB
-40dB
+10dB
+10dB
-40dB
-40dB
TRIM
TRIM
TRIM
TRIM
U
U
U
U
AUX
AUX
AUX
AUX
1
1
1
1
MON/
MON/
MON/
MON/
EFX
EFX
EFX
EFX
+15
+15
+15
+15
U
U
U
U
2
2
2
2
EFX
EFX
EFX
EFX
+15
+15
+15
+15
U
U
U
U
EQ
EQ
EQ
EQ
HI
HI
HI
HI
12kHz
12kHz
12kHz
12kHz
-15 +15
-15
-15
-15
+15
+15
-15 +15
U
U
U
U
MID
MID
MID
MID
2.5kHz
2.5kHz
2.5kHz
2.5kHz
-12
-12
+12
-12
-12
-12
+12
+12
+12
U
U
U
U
LOW
LOW
LOW
LOW
80Hz
80Hz
80Hz
80Hz
+15
-15
-15
+15
+15
+15
-15
-15
-15
PAN
PAN
PAN
PAN
L R
L
L
L
R
R
R
4
1
3
2
MUTE
MUTE
MUTE
MUTE
ALT 3–4
ALT 3–4
ALT 3–4
ALT 3–4
dB
dB
dB
dB
dB
10
10
10
10
10
SOLO
SOLO
SOLO
SOLO
5
5
5
5
5
U
U
U
U
U
5
5
5
5
5
10
10
10
10
10
20
20
20
20
20
30
30
30
30
30
40
40
40
40
40
50
50
50
50
50
60
60
60
60
60
OUTPUT
L
INPUT
1
1
L
2
R
2
R
BAL/UNBAL
ALL BAL/UNBAL
LEFT(1/MONO)
RIGHT
BAL
BAL
MONO
MONO
MONO
MONO
OR
OR
UNBAL
UNBAL
L
L
L
L
LINE IN 6
BAL
BAL
BAL
BAL
OR
OR
LOW CUT
OR
OR
LOW CUT
75Hz
75Hz
UNBAL
UNBAL
UNBAL
UNBAL
18dB/OCT
18dB/OCT
B
B
d
d
V
V
0
0
1
1
-
-
R
R
R
R
G
A
G
A
I
C
I
C
N
N
I
I
M
M
U
LEVEL
LEVEL
LEVEL
LEVEL
+4
+4
+4
+4
10
10
60
60
+10dB
+10dB
-40dB
-40dB
TRIM
TRIM
U
U
AUX
AUX
1
1
MON/
MON/
EFX
EFX
+15
+15
U
U
2
2
EFX
EFX
+15
+15
U
U
EQ
EQ
HI
HI
12kHz
12kHz
-15 +15
+15
U
U
MID
MID
2.5kHz
2.5kHz
-12 +12
+12
U
U
LOW
LOW
80Hz
80Hz
+15
-15
+15
PAN
PAN
L
R
L
R
6
5
MUTE
MUTE
ALT 3–4
ALT 3–4
dB
10
SOLO
SOLO
5
U
5
10
20
30
40 50 60
PHONES
-10
-10
-10
-10
LINE IN 7-8
LINE IN 13-14
LINE IN 9-10
LINE IN 11-12
U
U
U
U
U
U
AUX
AUX
AUX
AUX
1
1
1
1
MON/
MON/
MON/
MON/
EFX
EFX
EFX
EFX
+15
+15
U
U
2
2
EFX
EFX
+15
+15
U
U
EQ
EQ
HI
HI
12kHz
12kHz
-15 +15
-15 +15
U
U
MID
MID
2.5kHz
2.5kHz
-12 +12
-12 +12
U
U
LOW
LOW
80Hz
80Hz
+15
-15
+15
-15
PAN
PAN
L
R
L
R
9–10
7–8
MUTE
MUTE
ALT 3–4
ALT 3–4
dB
dB
dB
10
10
10
SOLO
SOLO
5
5
5
U
U
U
5
5
5
10
10
10
20
20
20
30
30
30
40
40
40
50
50
60
60
1
+20
+10
+15
+15
NORMALLED
U
U
U
AUX 1 MASTER
2
PRE
2
2
POST
EFX
EFX
AUX
EFX TO
AUX 1
+20
MONITOR
+15
SELECT
+15
RETURNS
U
U
SOURCE
EQ
EQ
LEFT RIGHT
HI
HI
MAIN
CLIP+28
12kHz
12kHz
MIX
+10
-15 +15
-15 +15
+7
U
U
ALT
+4
3-4
MID
MID
2.5kHz
2.5kHz
+2
-12
-12
+12
+12
0
TAPE
U
U
-2
LOW
LOW
80Hz
80Hz
-4
+15
+15
-15
-15
-7
ASSIGN
PAN
PAN
-10
TO MAIN MIX
-20
NORMAL(AFL)
-30
LEVEL SET(PFL)
L
L
R
R
0dB=0dBu
SOLO
MODE
13–14
11–12
MUTE
MUTE
POWER
RUDE SOLO LIGHT
PHANTOM
ALT 3–4
ALT 3–4
CONTROL
/ PHONES
MAIN MIX
ROOM
dB
dB
dB
10
10
10
SOLO
SOLO
5
5
5
U
U
U
5
5
5
10
10
10
20
20
20
30
30
30
40
40
40
50
50
50
50
60
60
60
60
12
Headphones
When using headphones, plug them into the head-
phones jack located on the front panel.
Headphone

Connecting MIDI equipment

The TRITON-Rack produces sound when it receives MIDI messages from another MIDI device such as a MIDI keyboard or sequencer (computer). Use a MIDI cable to make these connections.
Connecting a MIDI keyboard
3. Connecting audio input devices
Here, you can connect or the OUTPUT jacks of external audio devices to the AUDIO INPUT 1, 2 jacks.
In Sampling mode these jacks sample the sound
input from an external source.
For details on settings in Sampling mode, refer to p.29, p.68.
In Program, Combination, and Multi modes, the
sound input from an external source can be moni­tored, processed by effects, and output to the OUT­PUT jacks.
For details on the settings in these modes for rout­ing sound to the OUTPUT jacks, refer to p.97.
4. Connecting digital recording equip­ment
Connect the S/P DIF OUT (MAIN) jack of the TRI-
TON-Rack to a DAT or MD that has an S/P DIF IN jack.
The S/P DIF OUT (MAIN) jack outputs the same audio signal as the AUDIO OUTPUT (MAIN) L/ MONO and R jacks, at a sampling frequency of 48 kHz.
Controlling the tone generator of the TRITON-Rack from a MIDI keyboard
MIDI OUT connector of the MIDI keyboard
MIDI IN connector of the TRITON-Rack
MIDI OUT TRITON
TRITON-RackMIDI IN
MIDI OUT connector of the MIDI keyboard
MIDI IN connector of the TRITON-Rack (1) MIDI THRU connector of the TRITON-Rack (1) MIDI IN connector of the TRITON-Rack (2)
MIDI OUT TRITON
MIDI IN
MIDI THRU
MIDI IN
TRITON-Rack (2)
TRITON-Rack (1)
MIDI channel settings
MIDI messages are conveyed when the transmitting and receiving devices are set to matching MIDI chan­nels. There are sixteen MIDI channels, 1–16. Channels are handled differently, depending on the mode.
Initially, select MIDI channel 1 on the MIDI
instrument that is connected to the TRITON-Rack to control it.
With the factory settings, the global MIDI channel (GLOBAL 2.1: MIDI “MIDI Channel”) is set to 1. In Program mode and Sampling mode, MIDI messages are transmitted and received on the global MIDI chan­nel. With the factory settings, the various combinations in Combination mode are also set to be operated on the global MIDI channel. Multi mode is usually used to receive channel messages transmitted from a sequencer (computer) so that multiple channels can be controlled independently. (
PG p.221)
Setup
13
Connecting a sequencer (computer)
Basic settings for using the TRITON-Rack as the MIDI tone generator for monitoring and playback when recording on an external sequencer or com­puter
MIDI OUT connector of the MIDI keyboard
computer with MIDI interface TRITON-Rack
For details on connecting the computer and MIDI interface, and making MIDI port settings, refer to the owner’s manual for your MIDI interface.
Computer
MIDI interface
MIDI IN
MIDI OUT
* Echo Back is a function by which data received at
MIDI IN is re-transmitted without change from MIDI OUT.
Computer
MIDI interface (multi-port)
MIDI IN
MIDI OUTMIDI IN
MIDI OUT
MIDI INMIDI OUT
MIDI keyboard etc.
TRITON-Rack

Rack installation

MIDI OUT
MIDI IN
MIDI keyboard etc.
TRITON-Rack
When recording the MIDI output of the TRITON­Rack’s controllers, arpeggiator, and RPPR into the external sequencer or computer
MIDI OUT connector of the TRITON MIDI IN
connector of the TRITON-Rack, MIDI OUT con­nector of the TRITON-Rack MIDI IN connector of the MIDI interface
Computer
MIDI interface
MIDI IN
MIDI OUT
MIDI INMIDI OUT
MIDI keyboard etc.
TRITON-Rack
When recording the MIDI output of the TRITON­Rack’s controllers, arpeggiator, and RPPR into the external sequencer or computer, and using the TRI­TON-Rack as the monitor and playback MIDI tone generator during recording
MIDI OUT connector of the MIDI keyboard
MIDI IN connector of the MIDI interface (multi­port), MIDI OUT connector of the MIDI interface (multi-port) MIDI IN connector of the TRITON­Rack, MIDI OUT connector of the TRITON-Rack MIDI IN connector of the MIDI interface (multi-port)
Make the appropriate settings for the Local Control parameter of the TRITON-Rack and for the Echo Back* parameter of the external sequencer (com­puter), so that the TRITON-Rack’s controllers, arpeggiator, and RPPR are not applied to the tone generator in duplicate. (
PG p.228)
If you intend to mount the TRITON-Rack in a rack, insert insulating washers and insulating bushings into the holes of the TRITON-Rack’s faceplate, as shown below.
If you place the TRITON-Rack directly on a table for use, please do not place other racks or a com­puter etc. on top of it.
Front panel
TRITON-Rack
Bolt
Insulating washer
EIA standard case
Insulating bushing

About separately sold options

The TRITON-Rack can be upgraded withg user install­able options, which add feartures. If the separately sold EXB-SCSI option is installed, you can connect SCSI devices such as hard disks or CD­ROM drives. If the separately sold EXB-DI option is installed, you can connect ADAT Optical format compatible mixers, amps, or recorders. By installing the optional EXB-mLAN, you can connect the TRITON-Rack to the new digital network designed specifically for musical applications --- mLAN. This allows a single IEEE 1394 cable to handle MIDI input/ output signals and all audio output signals of the TRI­TON-Rack (which would otherwise require eight cables), for easy connection to another mLAN-compati­ble device or computer. mLAN makes it easy to con­struct sophisticated systems that exchange large volumes of high-quality digital audio data and MIDI data. For details on installing the EXB-SCSI, EXB-DI, or EXB-mLAN refer to PG p.243.
A CD-ROM drive can be connected to only load. Y ou cannot save to a CD-ROM drive fr om the SCSI port.
14

Turning the power on/off

Before you turn on the power, make sure that the desired connections have been made as described in “Setup” (
1. Turning the power on
1 Press the TRITON-Rack’ s [POWER] switch to turn
on the power.
The LCD screen will show the model name and soft­ware version of your TRITON-Rack. (The following graphic shows the factory-set LCD screen of the TRITON-Rack. The version number is subject to change without notice.)
2 Turn on your powered monitors or stereo amp. 3 Raise the TRITON-Rack’s [OUTPUT] knob to an
appropriate level, and adjust the volume of your powered monitors or stereo amp.
2. Turning the power off
1 Set the TRITON-Rack’s [OUTPUT] knob and the
volume of your powered monitor or stereo amp to zero.
2 Turn off the power of your powered monitor or
stereo amp.
3 Press the TRITON-Rack’ s [POWER] switch to turn
off the power.
Never turn off the power while data is being writ­ten into internal memory. If the power is turned off while processing is being performed, memory write operations will not be completed correctly. If this occurs, the TRITON­Rack will automatically initialize its internal mem­ory so that it will operate correctly. This is not a malfunction.
Data is written into internal memory by the fol­lowing operations. While data is being written, the LCD screen will indicate “Now writing into internal memory.”
• Writing (updating) a Program, Combination, Global Setting, Drum Kit, or Arpeggio Pattern
• Loading Program, Combination, Global Setting, Drum Kit, or Arpeggio Pattern data in Disk mode
• Receiving a MIDI data dump for Program, Combination, Global Setting, Drum Kit, or Arpeggio Pattern data
p.12–p.14).
• When using a Sampling mode utility menu command (“Move Sample,” “Move MS,” “Conv. To Prog,” “Time Slice” etc.) to simultaneously modify programs or drum kits.
The mode and page that will be selected when the power is turned on
The state of the TRITON-Rack when the power is turned on will depend on the setting of “Power On Mode” (GLOBAL 1.1: System, Preference page).
If “Power On Mode” is Reset (factory setting), the TRI­TON-Rack will automatically selects the Combination mode 1.1: Play.
If “Power On Mode” is Memorize, the TRITON-Rack will be in the mode and page that were last selected when the power was turned off.
The Memorize setting will remember the mode and page that were last selected, the combination number that was last selected in Combination mode, and the program number that was last selected in Program mode. If another mode is selected when the power is turned on, you can press the [COMBI] key or [PROG] key to select the 1.1: Play page with the last-selected combination number or program number.
The LCD screen when separately sold options or SIMM modules are installed (When the power on)
The TRITON-Rack series allows you to install sepa­rately sold options or SIMM (sampling memory) boards. When the power is turned on, the type of installed options will be displayed. After installing an option, be sure to check this display to verify that the option was installed correctly. If the option is not displayed here even though it was installed, it was not installed cor­rectly. Turn off the power and re-install the option. (
For details on installing an option, refer to PG p.243)
OPTIONS
EXB-MOSS: The EXB-MOSS option is installed. EXB-SCSI: The EXB-SCSI option is installed. EXB-DI: The EXB-DI option is installed. EXB-mLAN: The EXB-mLAN option is installed
SIMM
Slot 1...3 (** MB): SIMM’s are installed in SIMM slots 1–3. The capacity of each SIMM is shown in parenthe­ses. When shipped from the factory, a 16 MB SIMM is already installed in SIMM slot 1.
EXB-PCM
Slot 1...8 (****): PCM expansion boards are installed in EXB-PCM series slots 1–8. The type of each board is shown in parentheses.
Setup
15

Listening to the demo songs

Here’s how to listen to the demo songs of the TRITON­Rack.
1 Press the [DEMO/SNG] key. (LED lit)
You will enter the Demo/Song, Play page.
2 In “Demo Song Select,” select a demo song.
Use the [ ], [ ], [ ], [ ] keys to highlight a song name in “Demo Song Select.”
3 Use the VALUE controllers ([VALUE] dial, [INC],
[DEC] keys, numeric keys [0]–[9] and the [ENTER] key) to select the demo song that you wish to hear.
4 Press the [F5] (“START”) key.
Playback will begin.
5 To stop during playback, press the [F6] (“STOP”)
key.
If “Play Mode” is set to “Continue to next song,” the next demo song will begin playing after the currently selected demo song finishes playing. If “Play Mode” is set to “Stop at end of selected song,” playback will stop when the currently selected demo song ends.
If “Play Mode” is “Continue to next song ,” check- ingRepeat All” will cause all songs to be played back repeatedly.
Demo song 004: Deep Cut
For the demo song “004: Deep Cut,” you can load the included sampling data so that multisampled audio will be played together with the demo playback. As described in p.29 1, load the included sampling data. Then select and play “004: Deep Cut” in the Demo/Song, Play page.
16

Quick Start

17
Playing from a MIDI key­board (Program, Combina-
With the factory settings, the Audition function can be used only on the preloaded programs of banks INT-A–INT-D. and the preset programs G, g(1)–g(d).
tion mode)
When you wish to play the TRITON-Rack from a MIDI keyboard and take advantage of performance func­tions such as its realtime controllers or arpeggiator, you should use Program and Combination modes. The following section explains how to use Program and Combination mode.
Before you begin trying the operations described here, make the appropriate connections etc. as described in the preceding chapter “Setup.” For “Connecting MIDI equipment,” follow the instructions for “Connecting a MIDI keyboard.”
1. Listening to the sound of a program
1 Press the [PROG] key. (LED lit)
You will enter Program mode. Make sure that the upper line of the LCD screen indicates “PROG 1.1: Play.”
Selecting a program number
2 Make sure that “Program Select” is selected.
If it is not selected, use the [ ], [ ], [ ], [ ] keys to highlight the program name in “Program Select.”
3 Use the VALUE controllers to select the program
that you wish to play.
You can use the following methods to select a pro­gram.
• Rotate the [VALUE] dial.
• Press the [INC] or [DEC] key.
• Use numeric keys [0]–[9] to specify the number, and press the [ENTER] key.
4 Audition the sound.
Play a note on the connected MIDI instrument to hear the sound you selected.
Alternatively, you can press the [AUDITION] key (the LED will light) to turn on the Audition function and automatically play a riff (phrase) suitable for the program.
Selecting a program bank
In Program mode you can select and play programs from banks INT-A–g(d) and EXB-A–EXB-H. (
See the
table below.)
5 Press the [BANK] key to select INT banks or EXB
banks. INT ([INT/EXB] LED dark): Pressing the [A]–[G]
keys will select banks INT-A–INT-F and G–g(d). EXB ([INT/EXB] LED lit): Pressing the [A]–[H] keys will select banks EXB-A–EXB-H.
6 Press one of the [A]–[H] keys to select a bank.
By changing banks you can select programs from another bank.
With the factory settings, the INT-A–INT-D and G– g(d) banks contain programs.
The selected bank number is shown in the left of the LCD screen. For example if you wish to select bank INT-B, press the [BANK] key to make the [INT/ EXB] LED go dark, and then press the [B] key. (The upper left of the LCD screen will indicate Bank INT-B.)
Bank INT-F can be selected if the separately sold EXB-MOSS option is installed. When bank INT is selected, the [H] key cannot be used.
When the [INT/EXB] LED is dark, repeatedly press­ing the [G-GM] key will cycle through banks in the following order.
Gg(1)g(2)g(3)g(4)g(5)g(6)g(7)→g(8)g(9)g(d)G
Bank Prog. No. Explanation INT-A...INT-D (I-A...I-D) 000...127 Preloaded programs ( INT-E (I-E) 000...127 User programs (programs
INT-F (I-F) 000...127 EXB-MOSS programs G 001...128 GM2 capital programs
g(1)...(9) ( g(d) ( EXB-A...EXB-H (E-A...E-H) 000...127 User programs, EXB-PCM
VNL) GM2 variation programsVNL) GM2 drum programs
that use multisamples cre­ated in Sampling mode, etc.)
(
VNL)
series programs
VNL)
18
"Program Select"
INT/EXB
Bank No.
"Category"
UTILITY "Select by Category" Cat. HOLD, 10's HOLD
: Program : Combination
2. Listening to the sound of a combina­tion
1 Press the [COMBI] key. (LED lit)
You will enter Combination mode. Make sure that the upper line of the LCD screen indicates “COMBI
1.1: Play.”
Selecting a combination number
2 Make sure that “Combi Select” is selected.
If it is not selected, use the [ ], [ ], [ ], [ ] keys to highlight the combination name in “Combi Select.”
"Combi Select"
Bank No.
3 Use the VALUE controllers to select the combina-
tion that you wish to play.
“1. Listening to the sound of a program” 3
4 Audition the sound.
Play a note on the connected MIDI instrument to hear the sound you selected.
Selecting a combination bank
In Combination mode, you can select and play combi­nations from banks INT-A–INT-E and EXB-A–EXB-H. (
Table below)
5 Press the [BANK] key to select either INT banks or
EXB banks. INT ([INT/EXB] LED dark): Pressing the [A]–[E]
keys will select banks INT-A–INT-E. EXB ([INT/EXB] LED lit): Pressing the [A]–[H] keys will select banks EXB-A–EXB-H.
6 Press one of the [A]–[H] keys to select a bank.
By changing banks you can select combinations from another bank.
With the factory settings, the INT-A–INT-D banks contain combinations.
The selected bank number is shown in the left of the LCD screen. For example if you wish to select bank INT-B, press the [BANK] key to make the [INT/ EXB] LED go dark, and then press the [B] key. (The upper left of the LCD screen will indicate Bank INT-B.)
When bank INT is selected, the [F]–[H] keys can­not be used.
Bank Prog. No. Explanation INT-A...INT-D (I-A...I-D) 000...127 Preloaded combinations
INT-E (I-E) 000...127 User combinations, EXB-
EXB-A...EXB-H (E-A...E-H) 000...127 User combinations, EXB-
"Category"
VNL)
(
MOSS combinations
PCM series combinations
Other ways to select programs or combinations
Selecting by category
Programs or combinations can be selected from sixteen categories. With the factory settings, these are organized by instru­ment, such as keyboard, organ, bass, and drums. (
PG p.2 “Cat.HOLD,” “Select by Category”)
Selecting with the 10’s Hold function
You can fix the 10’s place of the program number or combination number, so that pressing a numeric key once will change only the one’s place of the program number and select it accordingly. (
PG p.2 “10’s
HOLD”)
Selecting from an external MIDI device
The TRITON-Rack can receive MIDI program change messages from an external MIDI device to select pro­grams. (
PG p.221)
3. Using controllers to modify the sound
The TRITON-Rack provides numerous controllers that allow you to control the tone, pitch, volume, effects, and arpeggiator etc. in realtime while you play.
REALTIME CONTROLS [1], [2], [3], [4]
These knobs can be used to control the filter cutoff fre­quency and resonance, the amp and filter EG, volume, portamento time, pan, pitch LFO, or the send levels to the master effects, etc.
1 Press the [SELECT] key to switch the function of
the realtime controllers to A-mode, B-mode or C­mode.
Each time you press the key, A-mode, B-mode or C­mode will be selected alternately, and the corre­sponding LED will light.
The selected mode will light.
2 Rotate the desired knob to control the sound, etc.
A-mode controls
In A-mode, knobs [1]–[4] will control/edit the follow­ing functions.
Placing the knobs in the center (12 o’clock) position will produce the values specified by the program parameters.
Knob [1]: LPF CUTOFF
Adjusts the cutoff frequency of the low pass filter.
Quick Start
19
When you adjust the cutoff frequency of the filter, the brightness of the sound will change. The effect will depend on the settings of the program parameters, but normally, rotating the knob toward the left will darken the sound, and rotating it toward the right will brighten it.
Level
LPF
Frequency
Cutoff frequency
HighLow
Knob [2]: RESONANCE/HPF
Adjusts the resonance level of a low pass filter or the cutoff frequency of a high pass filter. The content that is controlled will depend on the filter type specified by the program.
By adjusting the filter resonance level, you can increase or decrease the resonance level to add a unique charac­ter to the sound.
By adjusting the cutoff frequency of a high pass filter, you can modify the brightness of the sound.
Level
LPF HPF
Cutoff frequency
Knob [3]: EG-INTENSITY
Adjusts the filter EG intensity (the depth at which the filter EG is applied).
Rotating the knob will affect the depth of the filter EG. Normally, rotating the knob toward the left will make the filter EG apply less deeply, and rotating it toward the right will make the filter EG apply more deeply. Since the filter EG will operate based on the cutoff fre­quency of the filter, knobs [1] and [3] will work together to control the tonal changes produced by the filter.
Level
Time
Knob [4]: EG-RELEASE
Adjust the EG release times of the filter and amp. This will determine the time from note-off until the sound disappears.
When you operate the knob, the release times of the fil­ter EG and the amp EG will change. Normally, rotating the knob toward the left will shorten the release time, and rotating it toward the right will lengthen the release time.
When the arpeggiator is running, it is effective to use this in conjunction with the C-mode [ARP-GA TE] knob to control the arpeggiated notes.
note-on
Level
Attack Level
Decay Time
Attack Time Start Level
Break Level
Sustain Level
Slope Time
note-off
Release Time
Release Level
Time
B-mode controls
You can control parameters such as volume, porta­mento time, pan or filter and amp EG, pitch LFO, and master effect send levels etc.
In each preloaded program, appropriate functions are assigned to the B-mode knobs.
The B-mode function settings are made for each indi­vidual program, combination, or multi. In Sampling mode, the B-mode functions are set for the entire mode.
For details on making these settings (
p.100).
C-mode controls
You can control the arpeggiator in realtime. For details on operation, refer to the following page.
Viewing the parameters that are assigned to the B­mode REALTIME CONTROLS and SW1, SW2
In Program, Combination, and Multi modes, the 1.1: Play page lets you view the parameters that are assigned to the B-mode of realtime control knobs [1], [2], [3], and [4] and to “SW1” and “SW2.”
Functions assigned to SW1 and SW2
Functions assigned to B-mode knobs [1]–[4]
SW1 SW2
SW1, SW2
You can use these keys as sources for alternate modula­tion or effect dynamic modulation to control program parameters or effect parameters. These switches can also be used to turn portamento on/off.
You can specify the way in which the “SW1” and “SW2” will operate: either Toggle, when the assigned function will be switched on/off each time the [F6], [F7] key is pressed, or Momentary, when the assigned function will be switched on only as long as you hold down the key.
When you write a program or combination, the on/off status of the “SW1” and “SW2” is saved.
For details on making these settings, refer to Set­ting the functions of “SW1” and “SW2” (
p.100).
20
4. Using the arpeggiator while you play
The arpeggiator is a function that automatically gener­ates arpeggios (broken chords). Most arpeggiators pro­duce an arpeggio when you play a chord on the keyboard.
The chord you played on the keyboard is sounded as an arpeggio (broken chord)
Settings using controllers
Arpeggiator on/off
Each time you press the [ARP ON/OFF] key, the
arpeggiator will be switched on/off.
When this is on, the LED will light, and playing the keyboard of a connected MIDI instrument will start the selected arpeggio pattern.
In addition to this, the TRITON-Rack’s arpeggiator is a polyphonic arpeggiator that is able to produce a vari­ety of chordal transformations or phrases based on the pitch or timing of the notes you play on the keyboard. These functions let you use the arpeggiator to play a wide range of patterns including drum or bass phrases, and guitar or keyboard backing riffs. It is also effective to use the arpeggiator as part of the sound­creating process when creating subtly-moving pads, synth-sounds, or sound effects.
In addition, the TRITON-Rack features a Dual Arpeg­giator that lets you simultaneously use two arpeggio patterns in Combination mode and Multi mode. You can take advantage of this in many ways, such as applying separate arpeggio patterns to a drums pro­gram and a bass program, or using keyboard split or velocity to switch between two arpeggio patterns.
The TRITON-Rack provides five preset arpeggio pat­terns (the standard UP, DOWN, ALT1, ALT2, and RANDOM), and lets you program and store 328 user arpeggio patterns. With the factory settings, these con­tain a wide variety of preload user arpeggio patterns (
VNL). An arpeggio pattern that you create can also
be stored as a user arpeggio pattern (
p.89).
Using the arpeggiator in Program mode
1 Press the [PROG] key to enter Program mode, and
select a program. ( of a program”)
As you select various programs, you will notice that the [ARP ON/OFF] key LED will light for some programs. ( tor”) Play the keyboard of the connected MIDI instrument, and the arpeggio will start. For other programs, you can press the [ARP ON/ OFF] key (the LED will light) to turn on the arpeg­giator. Arpeggios will begin sounding when you play the keyboard.
2 As described in the following sections “Settings
using controllers” and “Settings in the LCD screen,” move the controllers or modify the param­eters to change the way in which the arpeggios are played.
p.18 “1. Listening to the sound
p.23 “Other settings for the arpeggia-
The on/off status is saved when you write the pro­gram, Combination.
In Combination and Multi modes, depending on the arpeggiator A, B settings, the arpeggio may not start when you press the [ARP ON/OFF] key to turn it on (
Adjusting the arpeggiator tempo
1 Press the [SELECT] key to make the upper left “C”
LED light.
2 Rotate the [TEMPO] knob to adjust the tempo.
The “=” value in the upper right of the LCD screen will change. You can set this in the range of 40–240. The [SELECT] key LED will blink at quarter-note ( ) intervals. You can also use the [ ], [ ], [ ], [ ] keys to select “ =,” input the tempo using numeric keys [0]–[9], and press the [ENTER] key to set the tempo. Alternatively, you can set the tempo using the [VALUE] dial or the [INC], [DEC] keys. The tempo will blink at the specified tempo.
The knob setting is saved when you write the pro­gram.
The arpeggio playback speed is affected by the “Reso (Resolution)” setting (1.1: Play, Arp. Play page, 6.1: Ed–Arp., Arpeg. Setup page).
If “MIDI Clock” (GLOBAL 2.1: MIDI) is set to External, the display will indicate “ =” EXT. The tempo will be synchronized to an external MIDI device, and it will not be possible to adjust the tempo on the TRITON-Rack.
Adjusting the length of the arpeggio notes
1 Press the [SELECT] key to make the upper left “C”
LED light.
2 Rotate the [ARP-GATE] knob to adjust the dura-
tion of the arpeggiated notes.
Rotating the knob toward the left will shorten the notes, and rotating it toward the right will lengthen the notes. At the center position (12 o’clock), the note length will be as specified by the program parameter “Gate” (6.1: Ed-Arp., Arpeg. Setup page).
p.23).
Quick Start
21
The knob setting is saved when you write the pro­gram.
You can control the effect by simultaneously adjusting the A-mode [EG-RELEASE] knob.
Adjusting the strength of the arpeggio notes
1 Press the [SELECT] key to make the upper left “C”
LED light.
2 Rotate the [ARP-VELOCITY] knob to adjust the
strength of the arpeggiated notes.
Rotating the knob toward the left will make the notes weaker, and rotating the knob toward the right will make the notes stronger. At the center position (12 o’clock), the velocity will be as specified by the program parameter “Velocity” (6.1: Ed-Arp., Arpeg. Setup page).
The knob setting is saved when you write the pro­gram.
You can control the tone effectively by simulta­neously adjusting the A-mode [LPF CUTOFF], [RESONANCE/HPF], and [EG-INTENSITY] knobs.
Settings in the LCD screen
In PROG 1.1: Play, press the [F3] key to select the
Arp page.
Sounding an arpeggio in the order of the pitches in the chord you played
You can select whether the notes of the arpeggio will be sounded in the order of the pitches in the chord you played (regardless of the order in which you actually played the notes), or in the order in which you played the notes.
Use the [ ], [ ], [ ], [ ] keys to select the “Sort”
check box, and use the [VALUE] dial or the [INC], [DEC] keys to make the setting.
Checked: the arpeggio will sound each note in the order of its pitch, regardless of the order in which you actually played the notes. Unchecked: the arpeggio will sound each note in the order in which you actually played the notes.
Letting the arpeggio continue playing even after you take your hand off the keyboard
You can select whether the arpeggio will continue playing when you take your hand off the keyboard, or whether the arpeggio will stop playing when you take your hand off the keyboard.
Use the [ ], [ ], [ ], [ ] keys to select “Latch,”
and use the [VALUE] dial or the [INC], [DEC] keys to make the setting.
Checked: The arpeggio will continue playing even after you remove your hand from the keyboard. Unchecked: The arpeggio will stop playing when you remove your hand from the keyboard.
Selecting an arpeggio pattern
An arpeggio pattern can be selected from preset arpeg­gio patterns P000–P004 and user arpeggio patterns
U000 (I–A/B)–327 (E–H). With the factory settings, U000–199 contain a wide variety of preset user arpeg-
gio patterns (
Use the [ ], [ ], [ ], [ ] keys to select “Pattern,”
and use the [VALUE] dial or the [INC], [DEC] keys to select the arpeggio pattern. To select a user arpeg­gio pattern, use numeric keys [0]–[9] to input the pattern number, and press the [ENTER] key.
Changing the interval of the arpeggio notes
The “Reso (Resolution)” parameter in the LCD screen lets you set the interval between arpeggio notes in a range of  3 .
Use the [ ], [ ], [ ], [ ] keys to select “Reso,”
and use the [VALUE] dial or the [INC], [DEC] keys to specify the spacing of the arpeggiated notes.
Selecting the octave range in which the arpeggio is sounded
Use the “Octave” in the LCD screen to specify the range of octaves in which the arpeggio will be sounded (
p.86).
Use the [ ], [ ], [ ], [ ] keys to select “Octave,”
and use the [VALUE] dial or [INC], [DEC] keys to specify the range of octaves in which the arpeggio will be sounded.
VNL)
Synchronizing the arpeggiator to your keyboard timing
You can specify whether the arpeggio will begin at the moment you play the keyboard, or whether it will always play in synchronization to the MIDI clock tempo.
Use the [ ], [ ], [ ], [ ] keys to select “Key
Sync.,” and use the [VALUE] dial or the [INC],
[DEC] keys to make the setting. Checked: When you take your hand completely off
of the keyboard and then play the first note-on, the arpeggio pattern will start from the beginning. This setting is suitable when you want the arpeggio to start from the beginning of the measure as you are playing in realtime. Unchecked: The arpeggio will always be synchro­nized to the MIDI clock tempo.
Sounding both the arpeggio notes and the notes you play
Use the [ ], [ ], [ ], [ ] keys to select “Key-
boardcheck box, and use the [VALUE] dial or the
[INC], [DEC] keys to make the setting. Checked: The notes you play on the keyboard and
the notes played by the arpeggiator will both sound. Unchecked: Only the arpeggio notes will sound.
22
Using the arpeggiator as you play in Combi­nation mode
In Combination mode the TRITON-Rack provides dual arpeggiators, allowing you to run two arpeggio pat­terns simultaneously.
1 Press the [COMBI] key to enter Combination
mode, and select a combination. ( ing to the sound of a combination”)
As you select various combinations, you will notice that the [ARP ON/OFF] key LED will light for some combinations. ( tor”) When you press the keyboard, the arpeggiator will start. For other combinations, you can press the [ARP ON/OFF] key (the LED will light) to turn on the arpeggiator.
2 As described in the preceding section “Settings
using controllers” and the following section “Set­tings in the LCD screen,” move the controllers or modify the parameters to change the way in which the arpeggios are played.
The [ARP ON/OFF] key and the C-mode [TEMPO], [ARP-GATE], and [ARP-VELOCITY] knobs are valid for both arpeggiators A and B. Their state will be memorized when the combina­tion is written.
“Other settings for the arpeggia-
Settings in the LCD screen
In COMBI 1.1: Play, press the [F4] key to select the
Arp. Play A page, and make settings for arpeggia­tor A.
In COMBI 1.1: Play, press the [F5] key to select the Arp. Play B page, and make settings for arpeggia­tor B.
p.19 “2. Listen-
• As you can see from the “Timbre Assign” table in the upper right, arpeggiator A is assigned to timbre 4, and arpeggiator B is assigned to timbre 2. When you play the keyboard of a connected MIDI instrument, the U168 (I-A/B): BigBeats 1 arpeggio pattern will play the program I-B068: Drum’n’Bass Kit of timbre 4. The U096 (I-A/B): Stab Rhythm arpeggio pattern will play the program I-B053: Funkin’ Guitar of timbre 2.
• If you uncheck “Arpeggiator Run A” or “Arpeggiator Run B,” the unchecked arpeggiator will stop. If you check it once again and play the keyboard, the arpeggiator will begin running.
• Look at the COMBI 6.1: Ed-Arp., Zone page, and you will see that the A keys “Btm” and “Top” are set so that arpeggiator A will operate only for B3 and lower keys, and that the B “Top Key” and “Bottom Key” are set so that arpeggiator B will operate only for C4 and higher keys.
Quick Start
Select the arpeggiator(s) that will run
Use the “Arpeggiator Run” check boxes to specify the arpeggiator(s) that you want to run. The arpeggiator(s) that are checked here will operate when the [ARP ON/ OFF] key is on. However , the arpeggiator will play a timbre only if the table displayed beside the check boxes assigns arpeg­giator A or B to a Ttimbre 1–8. These settings are made in COMBI 6.1: Ed-Arp., Setup page “Assign” (
Arpeggiator-A, Arpeggiator-B
For each arpeggiator A and B, you can make settings for “Pattern,” “Reso (Resolution),” “Octave,” “Sort,” “Latch,” “Key Sync,” and “Keyboard.” (
p.87).
p.85)
Checking the structure of a user arpeggio pattern
Let’s see how combination I-B 063: Echo Jamm is con­structed.
1 Select combination I–B 063: Echo Jamm, and look
at the Arp. Play A page and Arp. play B page.
Other settings for the arpeggiator
You can also set “Gate,” “Velocity,” “Swing,” and “Scan Zone.” These parameters are set in PROG 6.1: Ed–Arp, COMBI 6.1: Ed–Arp. (
p.85).
Linking the arpeggiator to program, combinations
You can specify whether the arpeggiator settings writ­ten in a program or combination will also be selected when you switch programs or combinations, or whether the arpeggiator status will not change when you switch programs or combinations. With the factory settings, the former is selected. Use the latter when you want to keep the same arpeggio pattern running, and change only the program sound. This setting is made in “Auto Arp.” (GLOBAL 1.1: Sys­tem, Basic).
Creating an user arpeggio pattern
Arpeggio patterns that you create can be written to U000 (I–A/B)–327 (E–H). These can be created in GLOBAL 6.1: Arp.Pattern (
p.89).
23

Playing with a computer/ sequencer (Multi mode)

Use Multi mode when you want the TRITON-Rack to simultaneously play multiple tracks of musical data sent from your computer/sequencer. This section explains basic operation of Multi mode.
For details on controlling the TRITON-Rack via
MIDI, refer to “MIDI applications” (
The TRITON-Rack can be used as a 16-channel multi­timbral tone generator. It has 16 tracks, and a different program sound can be assigned to each track. A track is analogous to a musician in a band. In other words, the TRITON-Rack is able to play up to 16-member ensembles. For example, you might assign drums to track 1, bass to track 2, and piano to track 3, etc. Settings such as volume and pan can also be adjusted independently for each track. In addition, the control track lets you use the realtime controllers or “SW1” and “SW2” to modify the sounds.
You can also use RPPR (Realtime Pattern Play/Record­ing) or the arpeggiator to perform in synchronization with your computer/sequencer.
Before you continue, you should make connections as described in the preceding chapter, “Setup.” For “Con­necting MIDI equipment,” follow the example given for “Connecting a sequencer (computer).”
1. Playing in Multi mode
1 Press the [MULTI] key. (LED lit)
You will enter Multi mode. Make sure that the upper line of the LCD screen indicates “MULTI 1.1: Play.”
2 Specify the program, pan, and volume that you
wish to use for each track.
You can use the “Load Template Multi” utility to load program, pan, volume, and effect settings etc. suitable for the desired style of music. Here we will explain how to use a Template Multi to specify the program, pan, and volume.
1) Press the [F8] (“UTILITY”) key to open the utility menu.
2) Press the [F7] key to select “Load Template Multi.”
3) Press the [F8] (“OK”) key to open the Load Tem­plate Multi dialog box.
PG p.221).
4) Use the [VALUE] dial or the [INC], [DEC] keys to select the template multi that you wish to load. For this example, let’s select P00: Pop/Ballade.
5) Press the [F8] (“OK”) key to load the template.
To change the programs of tracks 1–8, press the [F2] (“Prog..8”) key. To change the programs of tracks 9–16, press the [F3] (“Prog..16”) key.
P00: Pop/Ballade assigns the programs as shown
below. By pressing the [ ], [ ] keys you can select the programs assigned to tracks 1–8. The full name of the selected program is shown in the bottom line.
You can directly select parameters by holding down the [TIMBRE/TRACK] key and pressing the nearest [F1]–[F8] key.
To change the program assigned to a track, select the program of that track, and use the [BANK], [A]– [H] keys, [VALUE] dial, [INC], [DEC] keys, numeric keys [0]–[9] and the [ENTER] key to specify the desired program. You can also use the “Select by Category” utility to select programs by category. (
PG p.2)
If a GM System On system exclusive message is received, the TRITON-Rack will automatically be reset to the GM settings.
To change the pan and volume settings of tracks 1– 8, press the [F4] (“Mix..8”) key. To change the pan and volume settings of tracks 9–16, press the [F5] (“Mix..16”) key.
P00: Pop/Ballade assigns pan and volume as shown
below. By pressing the [ ], [ ], [ ], [ ] keys you can change the pan and volume specified for each track 1–8.
To change the pan and volume settings of a track, select the pan or volume of that track, and use the [VALUE] dial, [INC], [DEC] keys, numeric keys [0]– [9] and the [ENTER] key to specify the desired pan or volume setting.
Program, pan, and volume can also be changed by receiving the appropriate MIDI message transmit­ted from a sequencer (computer). (
3 Transmit musical data from your sequencer (com-
puter) to play the tracks.
PG p.221–)
24
With the initial settings, tracks 1–16 correspond to MIDI channels 1–16; i.e., track 1 receives MIDI chan­nel 1, and track 2 receives MIDI channel 2, etc.
Using the RPPR (Realtime Pattern Play/Recording) function
2. Controlling tracks from your com­puter/sequencer
MIDI transmit/receive channel
Set the MIDI transmit channel of your computer/ sequencer to match the “MIDI Channel” of the TRI­TON-Rack track that you wish to play.
When a track receives note data on a MIDI channel that matches its own channel, the program of that track will sound. MIDI messages such as control changes will affect only the track that is receiving the corresponding MIDI channel. The arpeggiator will operate when it receives note data within the range of the Scan Zone setting ( Operating the controllers of the TRITON-Rack will control the sound etc. of the track that is selected for “Control Track.”
Control of insert/master effect dynamic modulation or the pan and send 1 and 2 that follow the insert effects is performed on the MIDI channel specified for “Control Channel” (7.2: Insert FX, Setup page). However, effect on/off and exclusive data is received on the global MIDI channel “MIDI Channel” (GLOBAL 2.1: MIDI). (
Selecting the sound number of a part
To select the sound number of a track from your com­puter/sequencer, transmit a program change message on the MIDI channel for the corresponding track.
To change the bank, you will have to transmit control change #0 and 32 bank select messages. The TRITON­Rack will not change the program sound immediately when a bank select message is received. The program sound of the specified bank will be selected when the program change message is received following the bank select message.
Transmit bank select [Bn, 00, mm] (control change #00) and [Bn, 20, bb] (control change #32) (mm: upper byte of the bank number, bb: lower byte of the bank num­ber, n: channel) and program change [Cn, pp] (pp: pro­gram/combination number). Transmission and reception of bank select messages will vary, depending on the “Bank Map” (GLOBAL 1.1: System, Pref) set­ting. (
PG p.68) on the MIDI channel of the track.
PG p.221)
PG p.109)
The functionality for transmitting and specifying bank select and program numbers will differ depending on your sequencer or sequencer soft­ware. Refer to the owner’s manual for your sequencer or sequencer software for details on operation.
The Multi mode of the TRITON-Rack provides an RPPR (Realtime Pattern Play/Recording) function. RPPR is a function in which pattern data and a track that will play it can be assigned to each note of the key­board, allowing you to play patterns in realtime simply by pressing a note on a connected MIDI keyboard. (Internal memory contains preset patterns that are appropriate for use with drum tracks.)
Here’s how to load and play the RPPR demo .SNG data.
1 Load “RPPRDEMO.SNG” from the included
“TNRFD-00P” floppy disk.
1) Insert the included “TNRFD-00P” floppy disk into the floppy disk drive.
2) Press the [DISK] key (LED lit) to enter Disk mode.
3) Press the [F1] (“Load”) key to select the Load page.
4) Use the [ ], [ ] keys to select “RPPRDEMO.SNG.”
5) Press the [F8] (“UTILITY”) key to access the util­ity menu.
6) Use the [F7] key to choose “Load Selected,” and press the [F8] (“OK”) key. The following dialog box will appear.
7) For “.SNG Allocation,” select Clear.
If you load with Clear selected, the multi data in memory will be erased. (
8) Press the [F8] (“OK”) key to load the data.
Never remove the media while data is being loaded.
If the “Memory Protected” dialog box appears, uncheck the memory protect setting, and load the data once again. (
2 Make sure that 000: FEVER is selected in Multi
mode.
1) Press the [MULTI] key (LED lit) to enter Multi mode.
2) Press the [F1] (“Multi”) key to select the Multi page.
PG p.126)
p.37)
Quick Start
25
000: FEVER will be displayed.
3 Make sure that the RPPR check box is checked.
Checked: The selected RPPR (the setting of 5.1:
RPPR, RPPR Setup) will operate. Unchecked: RPPR will not operate. This is the nor­mal state of Multi mode.
4 Set the “Control Track” MIDI channel and the
channel of the transmitting MIDI device to the same setting.
In the illustration above, track 1 is the control track. Since track 1 of 000: FEVER is set to MIDI channel 1, set the transmitting MIDI device to MIDI channel 1.
5 Start playing patterns via RPPR.
For example if the transmitting MIDI device is a MIDI keyboard, pressing any key C#2 or above will start the pattern that is assigned to that key. Sometimes the pattern will continue playing even after you release the key, but in such cases you can stop the pattern by playing the same key once again or by playing C2 or a lower key.

Simple program editing

Program sounds can be modified and created in PROG
2.1: Ed-Basic–7.3: Ed-MasterFx. However, you can also use the “Performance Editor” to perform simple edit­ing in PROG 1.1: Play Perform. Edit page as well. Y ou can also use REALTIME CONTROLS [1]–[4] knobs to modify the sound.
Program editing refers to the process of modifying the parameters that make up a program, in order to mod­ify the sound or change the controller or effect settings.
The sound that you edit using the Performance Editor or using REALTIME CONTROLS knobs [1]–[4] in A-mode (or B-mode if CC#70–79 are assigned) can be saved by writing the program. The edits you make will be lost if you select another program or turn off the power. If you wish to keep your edited data, you must write it into memory. (
Performance Edit
1 Press the [PROG] key (LED lit) to enter Program
mode.
2 Press the [F2] (“P.Edit”) key.
The Perform. Edit page will appear.
p.37)
Shutdown Keys *:
When you play a key in the range of C–1 – C2, the cur­rently-playing pattern will stop.
Pattern Assignable **:
A pattern and track can be assigned to each of the 72 keys in the range of C#2–C8. If you do not assign a key, it can be used to play as usual.
As in the example shown in the following diagram, you can make one key play a drums pattern, another key a bass phrase, and yet another key play guitar chords, all by specifying a different pattern and track for each key.
88 keys (TRITON proX)
76 keys (TRITON pro)
61 keys (TRITON)
C-1
Shutdown Keys *
C-1 ... C2
Pattern P000 Track01 (Drums Program) Pattern U000 Track02 (Bass Program) Pattern P001 Track01 (Drums Program) Pattern U001 Track02 (Bass Program) Pattern U002 Track03 (Guitar Program)
Pattern Assignable **
C#2 ... C 8
G9
Performance Editor
3 Use the Performance Editor to adjust the sound.
Use the [ ], [ ], [ ], [ ] keys to select the desired performance editor slider, and use the [VALUE] dial or the [INC], [DEC] keys to adjust the setting.
By using the eight sliders of the Performance Editor , you can make overall adjustments to the sound. When you move a slider, multiple program parame­ters are adjusted simultaneously.
Depending on the settings of the program parame­ters, the result may not be noticeable.
Octave
Adjust the octave.
Pitch Stretch
Simultaneously adjust the transpose and tune settings of the oscillator. This allows you to produce a variety of tonal changes without losing the character of the original sound.
This Performance Edit function cannot be used on bank I–F.
26
OSC Balance
Adjusts the level balance between oscillators 1 and 2.
For programs whose “Mode (Oscillator Mode)” (PROG 2.1: Ed-Basic, Prog Basic page) setting is Single, oscillator 2 will not sound. Only the level of oscillator 1 will change. For a Drums program, this performance editor will have no effect.
Amp Level
Adjusts the amp level. This will adjust the volume of the entire program.
Attack Time
Adjusts the attack time of the filter EG and amp EG. This will adjust the speed of the attack from note-on.
In order to maximize the effect of the Attack Time adjustment, the amp EG Start Level, Attack Level, Start Level Modulation, and Attack Time Modula­tion parameters are also adjusted.
Decay Time
Adjusts the decay time and slope time of the filter EG and amp EG.
IFX Balance
This simultaneously adjusts the “W/D (Wet/Dry)” balance of all insert effects 1–5.
MFX Balance
This simultaneously adjusts the Return 1 and 2 param­eters of the master effects.
Realtime controls
These can be used to edit parameters such as the filter cutoff frequency, resonance, the amp and filter EG, vol­ume, portamento time, pan, pitch LFO, and master effect send level etc. (
p.19).

Simple combination editing

A combination is a set of multiple (up to eight) pro­grams, and allows you to create complex sounds that could not be produced by a single program.
Combination editing is the process of modifying the parameters that make up the combination in order to change the program used by each timbre, to change the keyboard range or velocity values that sound each tim­bre, or to make controller settings etc.
You can edit a combination in COMBI 2.1: Ed-Prog/ Mix–7.3: Ed-MasterFX, but can also make settings for “Program Select, “Pan,” and “Volume” in COMBI 1.1 Play as well.
The edits you make will be lost if you select another combination or turn off the power. If you wish to keep your edited data, you must write it into memory. (
An example of editing
As an example, here’s how to do some simple editing on combination Bank I–A064: ModernPiano.
1 Press the [COMBI] key (LED lit) to enter Combina-
tion mode.
2 Select Bank I–A064: ModernPiano.
This combination layers (simultaneously sounds) the programs of timbre 1 and timbre 2. Timbre 1 sounds I–B001: Attack Piano, a piano with a crisp attack. Timbre 2 sounds I–B081: Vintage EP, a clas- sic electric piano. These two programs are layered to produce a piano-type sound that you may have heard in various contexts.
A timbre consists a of program together with mul- tiple parameters that control that program. A com­bination can use up to eight of these timbres.
p.37)
Quick Start
Selecting the program for a timbre
3 Press the Prog page.
Press the [F2] (“Prog”) key. Now you can specify the programs for timbres 1–8.
4 Now let’s change the program of timbre 2 to a dif-
ferent program.
Use the [ ], [ ], [ ], [ ] keys to select “Program Select” for timbre 2 (it will be highlighted).
Timbre 2Timbre 1
You can directly select the program for a timbre by holding down the [TIMBRE/TRACK] key and pressing the nearest [F1]–[F8] key. Similarly in steps 6 and 7, you can select pan or volume in the same way.
Program Select
27
For this example, select I-A003: Legato Strings . This is a layered combination with piano and rich strings. Make sure that the [INT/EXB] LED is dark. (If it is lit, press the [BANK] key.) Then consecu­tively press the [A] key, the [3] key, and the [ENTER] key.
Alternatively, the program for a timbre can be selected by category.
Choose “Program Select,” press the [F8] (“UTIL­ITY”) to access the utility menu, and press the [F7] key to choose “Select by Category.” Press the [F8] (“OK”) key. The Select Program by Category dialog box will appear.
Choose “Cat” and use the [INC], [DEC] keys to select the category. For example if you wish to select strings programs instead of the “00: Keyboard” cat- egory shown in the screen above, press the [INC] key three times to select “03: Strings.” You can use the [ ], [ ] keys to successively select string-type programs. When you are happy with the selected program, press the [F8] (“OK”) key to finalize your selection.
Listening to the program sound of just one timbre
Use the [VALUE] dial, the [INC], [DEC] keys, or numeric keys [0]–[9] and the [ENTER] key to change the value.
A setting of C064 is center, L001 is far left, and R127 is far right. With a setting of RND, the stereo loca- tion will change randomly between left and right each time a note is played.
Adjusting the volume
7 Adjust the “Volume” of timbre 2.
Use the [ ], [ ], [ ], [ ] keys to choose “Vol­ume” (highlighted) for timbre 2.
Use the [VALUE] dial, the [INC], [DEC] keys, or numeric keys [0]–[9] and the [ENTER] key to change the value.
Adjusting the volume while preserving the volume balance between timbres
Press the [F8] (“UTILITY”) key to access the utility
menu, and press the [F7] key to choose “Hold Bal­ance.” Press the [F8] (“OK”) key. The upper right of
the LCD screen will indicate “Hold Bal.” When you change the “Volume” value of any tim­bre, the volume of all timbres will also change to preserve the volume balance at the time you checked the Hold Balance setting. To cancel this setting, choose “Hold Balance” once again and press the [F8] (“OK”) key.
Press the [F8] (“UTILITY”) key to access the utility
menu, and press the [F7] key to choose “Solo Selected Timbre.” Press the [F8] (“OK”) key. Now you will hear only the program sound of the currently selected timbre. The lower part of the LCD screen will indicate [Solo]. To cancel this setting, choose “Solo Selected Timbre” once again and press the [F8] (“OK”) key.
Adjusting the stereo location of the sound
5 Select the Mixer page.
Press the [F3] (“Mix”) key. Here you can adjust the pan and volume for timbres 1–8.
6 Adjust the stereo location in “Pan” of timbre 2.
Use the [ ], [ ], [ ], [ ] keys to choose “Pan” (highlighted) for timbre 2.
28

Listening to sampled sounds

Here’s how to load demo multisample data and play it back in Sampling mode.
1 Load “DCUT_SMP.KSC” from the included
“TNRFD-01P” floppy disk.
1) Insert the included “TNRFD-01P” floppy disk into the floppy disk drive.
2) Press the [DISK] key (LED lit) to enter Disk mode.
3) Press the [F1] (“Load”) key to select the Load page.
4) Use the [ ], [ ] keys to select “DCUT_SMP.KSC”
5) Press the [F8] (“UTILITY”) key to access the util­ity menu.
6) Press the [F7] key to choose “Load Selected,” and press the [F8] (“OK”) key. The following dialog box will appear.
7) For this example, select Clear for “.KSC Alloca­tion”
When you select Clear and then load, the multi­sample data and sample data of Sampling mode will be erased (
8) Press the [F8] (“OK”) key to load the data.
PG p.130).
3 Set the channel of the transmitting MIDI device to
match the global MIDI channel.
With the factory settings, the global MIDI channel is set to channel 1. Set the transmitting MIDI device to MIDI channel 1.
4 Play the samples of the multisample.
For example if the transmitting MIDI device is a MIDI keyboard, play any note in the range of C2, D2–F#2 to sound the sample that is assigned to that key. You can also press the [AUDITION] key to hear the sample played. For “Index,” use the [INC][DEC] keys to select another sample for assignment to the multisample, and press the [AUDITION] key.
Using a multisample in a program
Multisample data you sampled in Sampling mode or sample/multisample data you loaded in Disk mode can be converted to a program by executing the “Conv. To Prog” utility. (
Alternatively, a multisample you created in Sampling mode can be assigned to the Program mode parame­ters “High MS Bank” and “High Multisample” or “Low MS Bank” and “Low Multisample,” and used as a program.
When a multisample you created in Sampling mode is used as a program, you will be able to process its sound in various ways by using the filter and effects of the program.
By selecting the preloaded program I-E 000: Sampler Waves, you can listen to the various samples of a pro­gram that uses the multisample you heard in step 4. You can hear the result of using the compressor or delay etc. to process the sound of the multisample.
Samples can be used in a drum kit.
p.32, PG p.83)
p.78
Quick Start
Never remove the media while data is being loaded.
2 Make sure that multisample 000: Gospel Vocal L is
selected in Sampling mode.
1) Press the [SAMPLING] key (LED lit) to enter Sampling mode.
2) If SMPL 1.1: Recording is not selected, press the [EXIT] key.
3) Press the [F1] (“Sample”) key to select the Sam­ple page.
4) If 000: Gospel Vocal L is not selected, use the [ ], [ ], [ ], [ ] keys to choose “Multisample Select,” and use the [INC], [DEC] keys to select it.
The multisamples and samples of Sampling mode will disappear when the power is turned off. If you wish to use them after turning the power on once again, you must reload them.

Sampling (recording a sample)

Here’s how you can use Sampling mode to sample a drum phrase from an audio CD etc., and convert it into a program.
1. Sample a drum phrase
Y ou will need to pr ovide a r hythm loop sample such as a drum phrase from a CD or other audio source. To start with, let’s use a rhythm loop sample with a rela­tively simple beat.
As an example here, we will sample two one-measure drum phrases in 4/4 time at 140 BPM and 100 BPM.
29
Connect your external audio device and make input settings
TRITON-Rack
CD player
L
LINE OUT
R
1 Connect the AUDIO INPUT 1, 2 jacks on the rear
panel of the TRITON-Rack to the AUX OUT L and R jacks of your CD player.
2 Set the AUDIO INPUT [MIC/LINE] switch to the
LINE position.
3 Press the [SAMPLING] key (LED lit) to enter Sam-
pling mode.
If SMPL 1.1: Recording is not selected, press the [EXIT] key.
4 Press the [F3] (“In/Pref”) key to select the Input/
Pref page.
5 Set various parameters so that the signal from the
AUDIO INPUT jacks will be input to the TRI­TON-Rack.
Make the following settings.
Input 1: “Lvl” 127, “Pan” L000, “BUS” L/R
• Input 2: “Lvl” 127, “Pan” R127, “BUS” L/R When you change the setting from Off to L/R or
IFX1–5, the volume level of the AUDIO OUT L/
MONO and R jacks or the headphone volume may rise abruptly. Please use caution.
Manual sampling
There are two ways to record a sample: manual and auto. In this example we will use manual sampling.
7 Press the [F2] (“Rec.”) key to access the Recording
page.
8 Set “Mode (REC Mode)” to Manual
This will select manual recording mode.
9 Set “Mode (Sample Mode)” to Stereo. 0 Press the [F4] (“REC”) key.
When an input sound is present, the “Recording Level” L and R meters will move. The TRITON­Rack is in recording standby condition.
Set “Recording Level” to +0.0.
A At the moment that you wish to start sampling,
press the [F5] (“START”) key.
Sampling will start.
It is a good idea to allow a bit of extra time before you start and after you stop sampling.
B At the moment that you wish to stop sampling,
press the [F5] (“STOP”) key.
Sampling will stop.
Sampling will stop automatically if the remaining amount of memory reaches zero.
C Listen to the sound you sampled.
Press the [AUDITION] key or play the C2 note on a connected MIDI keyboard, and you will hear the sound that was sampled.
This completes sampling for the 140 BPM drum phrase. Now repeat steps 0B to sample the 100 BPM drum phrase.
With these settings, the sound from the AUDIO INPUT 1 and 2 jacks will be output in stereo from the AUDIO OUTPUT L/MONO and R jacks, and from the headphones. The sound from AUDIO INPUT 1 will be output from the L side, and 2 from the R side.
6 Adjust the [INPUT] knob to set an appropriate
input level.
Adjust the [INPUT] knob or the output level of the external audio device so that the level just avoids triggering the “ADC OVER!” display (i.e., the high­est possible level that does not produce an over­load).
If an overload occurs in the input stage of the TRI­TON-Rack, an indication of “ADC OVER!” (AD converter input overload!) will appear at the right of the level meter.
30
2. Assign samples to a multisample
1 Press the [F1] (“Sample”) key to access the Sample
page.
2 Assign the first sample in “SMPL.”
Press the [ ] key to select “SMPL,” and use the [DEC] key to select 0000:NewSample_0000-L (the 140 BPM drum phrase).
3 Press the [F6] (“CREATE”) key to create another
index.
Currently selected index/Total
Index2Index1
number of indexes
1 Select 3.1: Loop Edit.
Press the [MENU] key to open the page menu, and press the [F3] key. Press the [F8] (“Open”) key.
4 Assign the second sample in “SMPL.”
Select “SMPL,” and press the [INC] key to select 0002: NewSample_0002-L (the 100 BPM drum phrase).
5 Listen to the samples that you assigned to the mul-
tisample.
Press the C2 key on a connected MIDI keyboard and the 140 BPM drum phrase sample will play. Press the C3 key and the 100 BPM drum sample will play.
6 Assign a name to each sample.
Choose “Index” in the upper right of the LCD screen, and press the [DEC] key to select 001.
Press the [F8] (“UTILITY”) key to access the utility menu, and press the [F7] key to choose “Rename SMPL.” Press the [F8] (“OK”) key to open the Rename Sample dialog box.
Press the [F5] (“Name”) key to open the text dialog box.
Let’s name the 140 BPM drum phrase LOOP1- 140BPM.
Press the [F1] (“Clear”) key. Now we will input the first character, “L.” Use the [VALUE] dial, [INC], [DEC], or [ ], [ ], [ ], [ ] keys to select “L.” Press the [F6] key and input the second character. Use the [VALUE] dial, [INC], [DEC], or [ ], [ ], [ ], [ ] keys to select “O.” Repeat these steps to input all the characters, and then press the [F8] (“OK”) key twice (
p.38).
2 Select “Index” 001, and make sure that “SMPL” is
set to 0000: LOOP1-140BPM-L.
3 Press the [F2] (“Edit2”) key to access the Edit2
page.
The waveform data of the currently selected sample will be displayed.
Quick Start
The selected sample is a stereo sample. The L and R waveforms will be displayed alternately when you press the [F3] (“L/R”) key.
4 Use “S (Start)” to set the start address, “LpS (Loop
Start)” to set the loop start address, and “E (End)” to set the end address.
The sample will sound as follows. When looping is on: S E LpS E → (continue repeating LpS E) When looping is off: S E
Use the [ ], [ ] to select “S (Start)” (highlighted), and use the [VALUE] dial etc. to specify the location at which the sample will begin sounding. The verti­cal line in the display will move accordingly.
As necessary, you can press the [F4]–[F7] keys to expand or shrink the waveform display. Zoom will expand/shrink the display starting at the selected “S (Start),” “LpS (Loop Start),” or “E (End)” points.
Next, let’s name the 100 BPM drum phrase LOOP2- 100BPM.
Select “Index,” press the [INC] key to select 002, and use “Rename SMPL” to assign a name using the same procedure as above.
3. Make loop settings
Next we will delete unwanted portions from the sam­ple, and make settings so that the sample will be looped smoothly.
By default when the power is turned on, sampled sounds will be looped automatically. (1.1: Record­ing, Input/Pref page “Auto Loop On ” On)
If you check “Zero (Use Zero),” locations where the waveform is at zero will automatically be found and selected when you use the [VALUE] dial etc. to set “S (Start),” “LpS (Loop Start),” or “E (End)” points. This makes it easy to set these points to addresses that will not produce clicks or noise.
For this example, set “LpS (Loop Start)” and “S (Start)” to the same value.
If desired, you can make a dotted vertical line appear in the sample waveform display to indicate the BPM. If you use this function with waveforms that have a specific BPM, it will be easier to make accurate settings for “E (End).”
31
Press the [F8] (“UTILITY”) key to access the utility menu, and press the [F7] key to select “Grid.” Press the [F8] (“OK”) key. The following dialog box will appear.
Check “Grid,” set “Resolution” to , and press the [F8] (“OK”) key. Set “ (Grid Tempo)” to 140. With these settings, vertical dotted lines will be dis­played at 140 BPM quarter note intervals.
Set “E (End).”
When “Lp (Loop)” is On, the dotted vertical “Grid” lines will start at “LpS (Loop Start).” If you want to set “End” at the end of one 4/4 measure, the fourth vertical line from the “LpS (Loop Start)” line will be the end of the first measure. Place “E (End)” at this vertical line.
4. Convert to a program
Next we will convert the samples and multisample to a program.
1 Press the [F1] (“Edit1”) key to access the Edit1
page.
Alternatively, you may also use the 1.1: Recording page.
2 Execute the “Conv. To Prog” utility.
Press the [F8] (“UTILITY”) key to access the utility menu, and press the [F7] key to select “Conv. To Prog.” Press the [F8] (“OK”) key. The following dia­log box will appear.
In “To,” specify the conversion destination pro­gram. In the above illustration, the I-E005 initial program has been selected.
If you execute the Convert operation with “Use Des­tination Program Parameter” unchecked, the sound as it was in Sampling mode will be created as a pro­gram. If you wish to use the program parameters of a preloaded program (I-A 000–I-D 127), and execute this operation with “Use Destination Program Parameters” checked.
5 Use “Truncate” to delete the unwanted data that is
outside of the start (or loop start) and end addresses.
Press the [F8] (“UTILITY”) key to access the utility menu, and press the [F7] key to select “Truncate.” Press the [F8] (“OK”) key. The following dialog box will appear.
Set “Truncate” to Front & End. In this example, we will not change the settings of the “Save to No.” and “Overwrite” check boxes, so press the [F8] (“OK”) key to execute. When you execute the operation, the truncated samples 0004: LOOP1-140B0004-L and 0005: LOOP1-140B0004-R will be automatically assigned to Index 1.
Please refer to “A note on saving samples” ( for a cautionary note regarding the “Save to No.” and “Overwrite” check boxes.
6 In the Edit1 page, select “Index” 002, make sure
that “SMPL” is set to 0002:LOOP2-100BPM-L, and repeat steps 3–5 to make loop settings for the 100 BPM sample.
p.73)
When you execute the Convert operation, the con­vert destination (“To”) program will be overwrit­ten, and replaced by the converted program.
If you wish to execute the conversion with “Use Destination Program Parameters” checked for a stereo multisample, you must first set the convert destination (“To”) program “Mode (Oscillator Mode)” parameter to Double in the PROG 2.1: Ed­Basic, Prog Basic page.
If necessary, press the [F5] (“Name”) key to access the text dialog box, and assign a program name.
Press the [F8] (“OK”) key. A dialog box will appear, asking you for confirmation. Press the [F8] (“OK”) key once again to execute the conversion.
3 Listen to the converted program.
Move to Program mode, select the program (I-E 005 in this example), and play the keyboard etc. of the connected MIDI instrument to hear the sound.
The sample and multisample data you create will be lost when you turn off the power, but a con­verted program will automatically be written into internal memory. If you wish to reproduce these settings after you turn on the power again, you will need to first save the samples or multisamples to external media in Disk mode. Then after turning on the power again, load the data with Clear selected for the “.KSC Allocation” parameter. W e r ecommend that you use “Save All” to save the data, so that the samples, multisamples, and the converted programs are saved together. When you load, load the data together in the same way.
p.40, PG p.134)
(
32

Basic functions

33

Basic operation of the TRITON-Rack

Selecting modes, pages and tabs; setting parameters
1. Selecting modes
In order to use a particular function on the TRI-
TON-Rack, you must first select the appropriate mode. Press one of the front panel mode keys ([COMBI] key – [DISK] key) to enter the corre­sponding mode.
[COMBI] key: Combination mode [PROG] key: Program mode [MULTI] key: Multi mode [SAMPLING] key: Sampling mode [GLOBAL] key: Global mode [DISK] key: Disk mode
In Disk mode there is only one page, so the page menu will not appear.
3 Press the function key [F1]–[F7] that is nearest the
page you wish to select.
If multiple pages are assigned to one function key, press the same key to move the cursor downward. Y ou can also use the [ ], [ ], [ ], [ ] cursor keys to move.
4 Press the [F8] (“Open”) key.
When you press the [F8] key, you will jump to the selected page, and that page will appear.
As an example here, press the [F3] key three times to select “KeyZ,” and then press the [F8] (“Open”) key. The 3.3: Ed-Key Zone page will appear.
2. Selecting pages and tabs
Each mode has a large number of parameters, which are grouped into pages. Each page is further divided into as many as seven groups. These are referred to as “tabs.”
Selecting a page
1 Make sure that the desired mode is selected.
To select a mode, press the appropriate mode key ([COMBI] – [DISK]). Here we will use Combination mode as an example for our explanation. Press the [COMBI] key.
2 Press the [MENU] key.
The page menu will appear.
Y ou can also use the following alternative methods to select a page.
• Press the [MENU] key, and then use the [ ], [ ] keys to move forward or backward through the pages in the order of 1.12.12.22.3 etc.
• Hold down the [MENU] key, and use numeric keys [0]–[9] to enter a two-digit page number to move directly to the corresponding page. (To select the page shown above, you would press [3], [3].)
The page selected at this time will be the page that was last selected. If there is no corresponding page, nothing will happen.
When you press the [EXIT] key, you will return to
1.1 from any page.
Selecting a tab
5 Press the function key [F1]–[F7] that is nearest the
tab displayed at the bottom of the LCD screen.
As an example here, we will select the “Review” tab. Press the [F5] key.
• Some pages have no tabs.
6 To move to another page, press the [MENU] key
and repeat the procedure from step 3.
34
3. Selecting parameters
Use the [ ], [ ], [ ], [ ] cursor keys to select the parameter that you wish to edit.
In Combination mode pages that display timbres 1–8, or in Multi mode pages that display tracks 1–8 or 9–16, you can hold down the [TIMBRE/TRACK] key and press the nearest function key [F1]–[F8] to select the desired timbre or track.
4. Setting a parameter
The parameter value in the edit cell can be set by using the front panel VALUE controllers ([INC] key, [DEC] key, [VALUE] dial, numeric keys [0]–[9], [–] key, [./ HOLD] key, and [ENTER] key). As necessary, you can also use the [BANK] keys, [A]–[H] keys, and the [COMPARE] key. In the case of parameters that require you to enter a note or velocity value, you can enter the value by play­ing a key on a connected MIDI keyboard while holding down the [ENTER] key.
VALUE controllers
[VALUE] dial
Use this when you wish to make large changes in a value.
[INC] key, [DEC] key
Use these when you wish to make fine adjustments to the value.
Numeric keys [0]–[9], [ENTER] key, [–] key, [./HOLD] key
Use these when you know the parameter value that you wish to input. After using the numeric keys [0]–[9] to input a number , press the [ENTER] key to finalize the parameter value. Use the [–] key to enter negative numbers. Use the [./HOLD] key to enter a decimal point. In Pro­gram and Combination mode 1.1: Play page, the [./ HOLD] key performs the 10’s Hold function. (
32)
[BANK] keys, [A]–[H] keys
The [BANK] keys and [A]–[H] keys are used in Pro­gram mode to select the program bank and in Combi­nation mode to select the combination bank. In Combination mode, they are also used to select the pro­gram bank for each timbre of the combination. In Multi mode, these keys are used to select the bank of the pro­gram used by each track of the multi. These keys are also used to specify the bank in dialog boxes such as Write Program or Write Combination.
PG p.2,
[COMPARE] key
Use this key when you wish to compare an edited pro­gram or combination sound with the un-edited origi-
nal (i.e., the sound that is written into memory). When editing a program or combination, press this key. The LED will light, and the last-written settings for that program number or combination number will be recalled. When you press the [COMPARE] key once again, the LED will go dark and you will return to the settings that you were editing etc. If you edit the settings that are recalled by pressing the [COMPARE] key (i.e., the settings that are written into memory), the LED will go dark, and it will not be pos­sible to return to the previous settings by pressing the [COMPARE] key again.
In Multi mode, the [COMPARE] key is used to com­pare the “before” and “after” states of pattern realtime recording, step recording, or event editing.
As an example, here’s how you can use Compare when recording a pattern in realtime.
1 Realtime-record a pattern. (Take 1) 2 Once again, realtime-record on the same pattern.
(Take 2)
3 Press the [COMPARE] key. The LED will light, and
take 1 will be recalled.
4 Press the [COMPARE] key once again. The LED will
go dark, and take 2 will be recalled.
5 If at step 3 you once again realtime-record on the
same pattern (take 3), the object of the Compare function will now be take 1. If at step 4 you once again realtime-record on the same pattern (take 3), the object of the Compare function will be take 2.
In this way, the Compare function lets you recall the previous recording or the previous state of event edit­ing.
The Compare function is not available in Sampling or Global modes.
Keyboard input
When inputting a note name or velocity value as the value of a parameter , you can use a key on a connected MIDI instrument to input the setting. Hold down the [ENTER] key and play the note that you wish to enter as a value. The note name (number) or velocity value will be input.
When the GLOBAL 5.1: DKit page or MULTI 5.1: RPPR, RPPR Setup page is displayed, you can hold down the [ENTER] key and play a note to recall the set­tings that have been assigned to the note you played. In Sampling mode, you can hold down the [ENTER] key and play a note to recall the index that is assigned to the note you played.
Basic functions
Basic operation of the TRITON-Rack
35

Saving data

Types of data that can be saved

On the TRITON-Rack, there are three ways to save data: writing to internal memory, saving on external media (floppy disk etc.), and MIDI data dump.
Writing to internal memory
The following data that you edit can be written into internal memory.
• Program
Programs 0–127 in banks I-A–I-F, E-A–E-H (How­ever , bank I-F is available only if the separately sold EXB-MOSS option is installed.)
• Combination
Combinations 0–127 in banks I-A–I-E, E-A–E-H
Global settings (1.1–4.1 page)
User drum kits 000(I-A/B)–143(E-H)
User arpeggio patterns U000(I-A/B)–U327(E-H)
User template multis U00–U15
Song settings such as the multi name and tempo etc., track settings (p.58), arpeggiator settings, and effect settings can be saved (Write) to internal mem­ory. Use the Multi mode Utility “Save Template Multi” to write this data (
If multisamples or samples from the RAM bank are used in the Multisample or Drum Kit of a pro- gram, you should be aware that these multisam­ples or samples cannot be written into memory. This means that if you turn the power off and then on once again, programs or combinations that use such multisamples or samples will not sound as intended. To reproduce such programs or combi­nations, the necessary multisamples or samples must be saved on external media (such as floppy disk), and then reloaded.
User pattern and RPPR settings for a multi in Multi mode and the various settings of Sampling mode cannot be written into internal memory by the Write operation.
DEMO/SNG song data that you loaded can be written into internal memory. Execute the Disk mode utility “Load to Demo Song” to write this data. (☞p.42, PG p.132)
PG p.51).
Saving to external media (oppy disk etc.)
The following data can be saved on external media (floppy disk etc.). If the separately sold EXB-SCSI option is installed, this data can also be saved on high­capacity media such as a hard disk etc.
For details on the file format when saving (
• Programs, combinations, global settings, user drum kits, and user arpeggio patterns from internal memory
• Multi and user patterns
• Multisamples and sample data created in Sampling mode
• Standard MIDI Files (SMF)
Save one pattern of Multi mode as SMF data.
• System exclusive data
System exclusive data received by the TRITON­Rack from an external MIDI device (The TRITON­Rack can function as a data filer.)
PG p.133).
MIDI data dump
The following types of data can be transmitted as a MIDI data dump and saved on an external data filer or other device.
• Internal memory programs, combinations, global settings, user drum kits, and user arpeggio patterns
• Multis, user patterns
About preloaded data and preset data
Preloaded data is the data that is loaded into memory at the factory. This data can be rewritten, and is written into the various locations listed in the preceding sec­tion “Writing to internal memory.” This data is also stored on the included floppy disk.
Program banks INT-A–INT-D: 000–127, INT-E: 000– 002
Combination banks INT-A–INT-D: 000–127
User drum kits 000 (I-A/B)–015 (I-A/B)
User arpeggio patterns U000 (I-A/B)–U199 (I-A/B)
Demo songs 000–004
Preset data is data that cannot be rewritten by the Write operation. This includes the following data.
Program banks G, g(1)–g(9), g(d) 001–128
Preset drum kits 144 (GM)–152 (GM)
Preset arpeggio patterns P000-P004
Preset template multis P00–P15
Preset patterns P000–P149
Program audio riffs 001–382
36

Writing to internal memory

Memory protect
To prevent programs, combinations, multis, drum kits and user arpeggio patterns from being overwritten accidentally, the TRITON-Rack provides a Memory Protect setting that prohibits writing to memory.
Before you save edited data or load data from floppy disk or other external media, use the following proce­dure to turn off memory protect (uncheck the appropri­ate check box).
Y ou should also turn memory pr otect off if you want to load the above data from external media or via MIDI data dump, or if you wish to record or edit patterns in Multi mode.
1 Press the [GLOBAL] key to enter Global mode
(LED lit), and press the [EXIT] key to select 1.1: System.
2 Press the [F2] (“Pref.”) key to access the 1.1: Sys-
tem, Preferences page.
3 Uncheck the appropriate “Memory Protect” check
box for the data that you wish to write into internal memory.
Writing a program or combination
The programs or combinations that you create by using the Performance Editor or by editing parameters in the various edit (Ed) pages can be saved in the internal memory of the TRITON-Rack. This action is referred to as “writing a program” or “writing a combination.” If you want your edited data to be preserved after the power is turned off, you must write it.
There are two ways to write a program or combination.
Before you write data into memory, you must turn off the memory protect setting in Global mode. (
“Memory protect”)
The screen shown is for Program mode
2 In “Category,” specify the category of the program/
combination.
If the category you specify here is for a program, you can use it when selecting by category in the Cat. Hold function or the “Select by Category” utility in PROG 1.1: Play, “Program Select” in the COMBI 1.1: Play, Prog page, the COMBI 2.1: Ed-Prog/Mix.Prog page, or the MULTI 1.1: Play, Program page utility “Select by Category.”
In the case of a Combination, the category you spec­ify here can be selected when you use the “Select by Category” utility or the Cat. Hold function in COMBI 1.1: Play: (“Combi Select”).
3 Use “To” to specify the bank and number of the
writing destination program/combination.
Use the [VALUE] dial, [BANK], [A]–[H], [INC], [DEC] keys, or numeric keys [0]–[9] and the [ENTER] key to specify the destination.
4 If you wish to change the name of the program/
combination, press the [F5] (“Name”) key.
The text dialog box will appear. Input the name of the program/combination. (Rename)”
After you have input the name, press the [F8] (“OK”) key to return to the Write Program/Write Combination dialog box.
5 To execute the Write operation, press the [F8]
(“OK”) key. To cancel without executing press the [F7] (“Cancel”) key.
When you press the [F8] (“OK”) key, the display will ask “Are you sure?” When you press the [F8] (“OK”) key once again, the data will be written.
“Assigning a name
Using the [WRITE] key to write
This method can only be used to write to the selected program/combination number.
1 Press the [WRITE] key.
The following dialog box will appear.
The screen shown is for Program mode
Basic functions
Saving data
Using a Utility menu command to write
1 Select the Utility “Write Program” or “Write Com-
bination.”
The Write Program/Write Combination dialog box will appear.
Y ou can also access the same dialog box by holding down the [ENTER] key and pressing the [0] key.
2 To write the data, press the [F8] (“OK”) key. To
cancel without writing, press the [F7] (“Cancel”) key.
37
Assigning a name (Rename)
You can modify the name of an edited program, combi­nation, multi, drum kit, user arpeggio pattern, multi­sample or sample etc.
You can also modify the category names for programs and combinations.
These renaming operations can be performed in the following pages.
Programs PROG 1.1...7.3 Utility: Write Program Combinations COMBI 1.1...7.3 Utility: Write Combination Multis MULTI 1.1...4.4, 6.1 Utility: Rename Multi Tracks MULTI 1.1, 5.1 Utility: Rename Track Patterns MULTI 5.1 Utility: Rename Pattern Multisamples SMPL 1.1...4.1, 5.2 Utility: Rename MS Samples SMPL 1.1...4.1, 5.2 Utility: Rename SMPL Drum kits GLOBAL 5.1 Utility: Rename Drum Kit User arpeggio patterns GLOBAL 6.1 Utility: Rename Arpeggio Pattern Program categories GLOBAL 4.1: TEXT Combination categories GLOBAL 4.1: TEXT File DISK, Save Utility: Save All...Export Smpl AIF/
WAV
1 Open the text dialog box.
Refer to the above table for the relevant page. In the utility commands, press “Name” (the [F5] key) in the dialog box that appears. In GLOBAL 4.1, select “TEXT” (press the [F5] key).
The function buttons will have the following functions.
Clear: Erase all text. Del (Delete): Delete the character at the cursor loca-
tion.
Ins (Insert): Insert a space at the cursor location. Cap. (Capital): Switch between uppercase and
lowercase letters.
: Move the cursor to the left. : Move the cursor to the right.
The following input operations can also be performed.
“0”–“9,” “–,” and “.” can be input using the numeric keys. When you input these, the cursor will advance automatically.
To input successive spaces (blanks), press the [ENTER] key at the last-selected text.
About the Edit Buffer
When you select a program or combination in PROG
1.1: Play and COMBI 1.1: Play, the program or combi-
nation data is called into the “edit buffer.” When you modify the parameters in 1.1: Play or in the edit pages 2.1–7.3 of Program mode or Combination mode, the changes you make will affect the data in the edit buffer. If you wish to save this modified data into internal memory, you must perform the Write operation. When you perform the W rite operation, the data in the edit buffer is written to the specified program number or combination number of the specified bank. If you select another program or combination without writing, the data of the newly selected program or combination will be called into the edit buffer, and your changes will be lost.
For example if you wish to input the text shown in the screen shown above, you would use the follow­ing procedure.
2 Press the [F1] (“Clear”) key.
All text of the text box will be erased.
3 Input “A”
Use the [VALUE] dial, the [INC], [DEC] keys, or [ ], [ ], [ ], [ ] keys to select “A.” Press the [ENTER] key or [F6] (“ ”) key. The cursor will move.
4 Input “.”
Use the [VALUE] dial, the [INC], [DEC] keys, or [ ], [ ], [ ], [ ] keys to select “.” Press the [ENTER] key or [F6] (“ ”) key. The cursor will move.
Repeat this step to input all the characters.
5 Press the [F8] (“OK”) key.
If you selected “Name” in the dialog box of step 1 to access the text dialog box, you will return to the previous dialog box. Press the [F8] (“OK”) key in that dialog box to execute the Rename operation. If you selected “TEXT” in step 1 to access the text dialog box, the Rename operation will be executed.
When you press the [COMPARE] key in the edit pages 2.1–7.3 of Program mode or Combination mode, the data from memory (i.e., the contents that were written into memory) will be tempo­rarily called into the edit buffer. This allows you to compare the settings you are editing with the orig­inal un-edited settings.
Editing applies to the data in the edit buffer. Programs or combinations will play according to the data in the edit buffer.
Edit
When you select a program or combination, its data is called from internal memory into the edit buffer.
Combination
Bank EXB-A 0...127
When you write, the program or combination settings will be saved in internal memory.
Program
Bank INT-A 0...127
Bank EXB-A 0...127
Edit Buffer
Write
Internal Memory
Program
Select
Combination
Bank INT-A 0...127
38
Writing global settings, user drum kits, and user arpeggio patterns
The settings you edit in Global mode can be written into internal memory . This is done using the operations
Write Global Setting, Write User Drum Kits, and W rite User Arpeggio Patterns. If you wish to use these
settings after turning the power off, be sure to write the data.
There are two ways to write global settings, user drum kits, and user arpeggio patterns.
Using the [WRITE] key to write
1 In the following pages, press the [WRITE] key. A
dialog box will appear. Global settings: GLOBAL 1.1–4.1
User drum kits: GLOBAL 5.1 User arpeggio patterns: GLOBAL 6.1
The example shown is for Update Arpeggio Patterns
Before you write a user drum kit or user arpeggio pattern, the Global mode memory protect setting must be turned off (
“Memory protect”).
The user arpeggio pattern settings “Tempo,” “Pat­tern,” “Octave,” “Resolution,” “Sort,” “Latch,” “Key Sync,” and “Keyboard” are parameters that are set independently in Program, Combination, and Multi mode. These settings are not saved when you perform the Write operation described here. If you moved from Program or Combination mode and set these parameters, you must return to the original mode and write them.
Using a Utility menu command to write
1 To write global settings (the various settings in
GLOBAL 1.1–4.1), select the “Write Global Set­ting” utility in GLOBAL 1.1–4.1, and press the [F8] (“OK”) key.
The Write Global Setting dialog box will appear.
To write user drum kits, select the Utility “Write Drum Kits” in GLOBAL 5.1, and press the [F8] (“OK”) key.
The Write Drum Kits dialog box will appear.
To write user arpeggio patterns, select the Utility “Write Arpeggio Patterns” in GLOBAL 6.1, and press the [F8] (“OK”) key.
The Write Arpeggio Patterns dialog box will appear.
2 To execute the Write operation, press the [F8]
(“OK”) key. To cancel, press the [F7] (“Cancel”) key.
Memory in Global mode
When the power is turned on, the Global mode data is called from internal memory into the Global mode memory area. Then when you modify the parameters in Global mode, the data in the memory area will be modified. If you wish to save this modified data in internal memory, you must write it. When you write, the data in the memory area will be written into the global settings, drum kits, and arpeg­gio patterns of internal memory. If you turn off the power without writing, the modified data in the memory area will be lost.
Editing will affect the data that has
When you write, the various Global mode settings will be saved in internal memory.
Global Setting
been called into the memory area.
Memory Area
Write
Power On
Internal Memory
Drum Kit
Edit
When the power is turned on, the settings are called into the memory area.
Arpeggio
Pattern
Basic functions
Saving data
The same dialog box will also appear if, in each of the above pages, you hold down the [ENTER] key and press the [0] key.
The example shown is for Write Arpeggio Patterns
2 To execute the Write operation, press the [F8]
(“OK”) key. To cancel, press the [F7] (“Cancel”) key.
When you press the [F8] (“OK”) key, the display will ask “Are you sure?” Press the [F8] (“OK”) key once again to write the data.
39

Saving on external media

For details on the data that can be saved on external media (floppy disk etc.) (p.36 “Types of data that can be saved”).
6 Select the “Save All” utility.
The user patterns or RPPR settings of Multi mode and the multisamples and samples of Sampling mode cannot be written into internal memory. This data will disappear when the power is turned off. If you wish to keep this data, you must save it on a floppy disk or on other external SCSI storage media (if the separately sold EXB-SCSI option is installed). Other types of data can also be saved on a floppy disk, or (if the separately sold EXB-SCSI option is installed) on external SCSI storage media (maxi­mum 4 GB), and loaded to restore the original set­tings even if they have been modified. It is a good idea to save favorite settings that you create.
As an example, we will explain how to save the following data.
• Internal memory programs, combinations, global settings, user drum kits, user arpeggio patterns
• Multi, user patterns
• Multisamples and samples created in Sampling mode
Multiple floppy disks may be required to save all requested data.
1 If you wish to save the data on a floppy disk, insert
a floppy disk into the TRITON-Rack’s floppy disk drive.
For details on floppy disk handling, be sure to refer to “Cautions when handling floppy disks” (☞p.84).
If the separately sold EXB-SCSI option is installed and you wish to save the data on a hard disk or other external SCSI media, refer to the EXB-SCSI owner’s manual, and make sure that the external SCSI drive etc. is connected correctly.
Format the disk if necessary (
2 Press the [DISK] key. You will enter Disk mode.
PG p.137)
Press the [F8] (“UTILITY”) key to access the utility menu. Press the [F7] key to select “Save All,” and then press the [F8] (“OK”) key.
A dialog box will appear. The contents of the dialog box and the settings etc. will differ depending on the type of data that you are saving. For details on each type of file (
7 Press the [F5] (“Name”) key to access the text dia-
log box, and input the name. p.38
8 Press the [F6] (“S.Item”) key, and un-check the
items that you do not need to save.
Select item
Use “Select Item” to select Prog Bank, Combi Bank, Drum Kit, or Arpeggio Pattern, and select the items (banks) that you wish to save. The items whose check boxes are checked will be saved. After making your selection(s), press the [F8] (“OK”) key.
9 Press the [F8] (“OK”) key to execute the Save oper-
ation.
If the data ts on one volume of media
The data will be saved on the specified media, and you will return to the Save page. The amount of time required will depend on the amount of data.
If a file with the same name already exists on the floppy disk, you will be asked whether you want to overwrite. If you wish to overwriting, press the [F8] (“OK”) key. If you wish to save without overwriting, press the [F7] (“Cancel”) key, re-do the operation from step 6, and rename the data in step 7 before saving it.
PG p.133).
Drive Select
3 Press the [F2] (“Save”) key to access the Save page. 4 When saving to external SCSI media, choose Drive
Select, and specify the save destination drive.
5 If the media contains directories, select the direc-
tory in which you wish to save the data.
To move to a lower directory level, press the [F6] (“OPEN”) key. To move to a higher level, press the [F5] (“UP”) key.
40
If the data does not t on one volume of media (oppy disk)
The “No space available on medium” dialog box will appear. (
Y ou can divide the file and save the data on multiple volumes of media. If you do not want to divide the data, press the [F7] (“Cancel”) key, and re-save the data on media that has more free area or on a differ­ent drive (if the separately sold EXB-SCSI option is installed).
PG p.133)
1) Make sure that you have a sufficient number of floppy disks, and press the [F8] (“OK”) key. Sav­ing will begin.
2) When the disk is full, the following dialog box will appear.
Other ways to save
In addition to “Save All,” the Utility menu commands include “Save PCG” which saves programs, combina­tions, drum kits, user arpeggio patterns, and global set­tings; “Save Multi” which saves only multi and user patterns; and “Save Sampling Data” which saves only multisamples and samples. Select the appropriate Util­ity menu command for the data that you wish to save on external media.
3) Insert the next floppy disk into the TRITON­Rack’s floppy disk drive.
4) Press a function key etc. to make the TRITON­Rack detect the next floppy disk.
5) Press the [F8] (“Select”) key. Saving will begin.
6) If the “No Space available on medium” dialog box appears again, repeat steps 1)–5).
If you decide to cancel the Save operation, press the [F7] (“Cancel”) key.
The dialog box of step 2) will appear. Press the [F7] (“Cancel”) key will appear.
The display will ask “Are you sure?” Press the [F8] (“OK”) key. This will cancel the Save opera­tion.
7) When saving is complete, you will return to the Save page.
0 When saving ends and you return to the Save
page, the LCD screen will show the file that was saved.
The data will be saved as the following files.
.PCG le
Programs, combinations, drum kits, user arpeggio patterns, and global settings that were saved in internal memory
.SNG le
Multi and user patterns
.KSC le
A file which lists the multisamples and samples used
Directory
A directory containing the multisamples (.KMP files) and samples (.KSF files) that are listed in the .KSC file
When using “Save All,” “Save PCG & Multi,” and “Save PCG” to save combinations, you should also remember to save the programs used by each tim­bre (and the drum kits used by the programs) and user arpeggio patterns at the same time. Similarly when saving programs, you should also remember to save the drum kits and user arpeggio patterns used by the programs.
If your programs or drum kits use multisamples and samples that were created in Sampling mode, we recommend that you use “Save All” to save the data. When you use “Save PCG” or “Save Sampling Data” to individually save a program or drum kit, or a multisample or sample that you created in Sampling mode, we recommend that you save them under the same filename in the same direc­tory. When you use “Load PCG” to load a .PCG file, the identically-named .KSC file will also be loaded so that the correct multisamples/samples will corre­spond automatically.

MIDI data dump

The programs (I-A–I-F, E-A–E-H)), combinations (I-A– I-E, E-A–E-H), drum kits, arpeggio patterns and global settings of internal memory, and multi and user arpeg­gio patterns can be transmitted as MIDI exclusive data and saved on a connected MIDI data filer , computer, or another TRITON-Rack. (
PG p.113)
Basic functions
Saving data
When loading files that were saved across multiple volumes of media, a “Where is a ...” dialog box will appear during the loading process. Insert the disk containing the specified file, select the directory, and press the [F8] (“Select”) key to load the data. (
PG p.125)
41

Restoring the factory settings

Loading the preloaded data and demo songs

1. Loading programs, combinations, global settings, arpeggio patterns, and drum kits
Here’s how to restore the preloaded data (☞p.36) for programs, combinations, global settings, user arpeggio patterns, and user drum kits to the factory settings.
When you perform the Load operation described below, the data that had been previously written will be overwritten (and lost).
1 Insert the included TNRFD-00P floppy disk into
the floppy disk drive.
For the contents of the included floppy disks, refer to p.81. For details on handling and inserting floppy disks, refer to p.84.
2 Press the [DISK] key to enter Disk mode. 3 Press the [F1] (“Load”) key.
File information will be displayed in the Load page.
4 Select “PRELOAD.PCG”
It will be highlighted. A .PCG file contains programs, combinations, drum kits, arpeggio patterns, and global setting data.
5 Press [F8] (“UTILITY”) key, and select Utility
“Load Selected.”
A dialog box will appear.
2. Loading the demo songs
Here’s how to restore the demo song data played in the DEMO/SNG page to the factory settings.
When you load this data, the multi data in Multi mode will be overwritten. Please save it before you continue. Any editing you did on the drum kit or arpeggio pattern data in the Global mode memory area will also be lost. (
1 Insert the included TNRFD-00P floppy disk into
the floppy disk drive.
For the contents of the included floppy disks, refer to p.81. For details on handling and inserting floppy disks, refer to p.84.
2 Press the [DISK] key to enter Disk mode. 3 Press the [F1] (“Load”) key.
File information will be displayed in the Load page.
4 Select “DEMOSONG.SNG”
It will be highlighted. The DEMOSONG.SNG file contains demo song data.
5 Press the [F8] (“UTILITY”) key, and select the
“Load to Demo Song” utility.
The following dialog box will appear.
6 Press the [F8] (“OK”) key to begin loading.
PG p.132)
6 Set “.PCG Contents” to All. (p.81) 7 Press the [F8] (“OK”) key to begin loading.
42

Program mode

In Program mode you can select and edit programs. Program mode consists of pages 1.1: Play–7.3: Ed–Mas­terFX. In 1.1: Play you can select and play programs. You can also edit the sound in simple ways, and make arpeg­giator settings. (p.26) In 2.1: Ed–Basic–7.3: Ed–MasterFX, you can edit the parameters of the program that was selected in 1.1: Play.
The TRITON-Rack provides AUDIO INPUT jacks that allow an external audio source to be input. In addition to sampling the external audio input in Sampling mode, you can apply the TRITON­Rack’s effect section to the external audio input in other modes such as Program mode, or even use vocoder effects that combine the sound of an oscil­lator with an external audio source (☞p.97, PG p.197)
All transmission and reception of MIDI data in Program mode is performed on the Global MIDI channel. The global MIDI channel is set in GLO­BAL 2.1: MIDI “MIDI Channel.”

Basic program editing

With the factory settings, the TRITON-Rack’s INT-A– INT-D contain preloaded programs. You can modify these programs, or create your own original programs from an initialized state. You can also create original programs using samples/ multisamples that you sampled in Sampling mode (or loaded into memory in Disk mode).
Programs you edit or create can be written to 1,664 pro­gram memory locations: bank INT-A–INT-E, and EXB­A–EXB-H. Programs can also be saved in Disk mode on external media such as floppy disk. (☞p.36)
For parameters in 2.1: Ed–Basic–5.3: Ed–LFOs that are set independently for each oscillator 1 and 2, you can use the Utility “Copy Oscillator” to copy settings from one oscillator to the other. This is a convenient way to make the same settings for two oscillators, or to copy settings from one oscillator to the other.
If you wish to save an edited program into internal memory, be sure to Write the program. (p.37)
Basic functions

How a program is organized

A program consists of the many parameters of 2.1: Ed– Basic–7.3: Ed–MasterFX. The diagram below shows the structure of a program.
Program Basic : 2.1-1
OSC1 LFO2 : 5
Amp1 Mod. : 5
.3-2
Amp1 Level/Pan : 5.1-1
.1-2
Amp1 EG : 5
.1-3
OSC Basic : 2.1-2, 4
OSC1 Pitch Mod. : 3.1-1/2
OSC1 LFO1 : 5
.3-1
Filter1 Mod. : 4.1-2,3
Filter1 LFO Mod. : 4.1-4
Filter1(A/B) : 4.1-1
Filter1 EG :
4.1-5
If the separately sold EXB-MOSS option is installed, you will be able to use bank F. The parameter structure of bank INT–F programs is different than that of the other banks. Refer to the EXB-MOSS owner’s manual.
In this section we will give examples of how to modify representative parameters in each page. For details on all parameters, refer to in the PG p.1–.
2.1-5
Controller Setup:
2.2
Arpeggiator : 6.1
AUDIO OUTPUT L/MONO, R
AUDIO OUTPUT INDIVIDUAL 1,2,3,4
BUS : 7.1-1
OSC1,2
Insert Effect Master Effect Individual­Output
Insert Effect1 ... 5:
7.2
Master Effect 1, 2:
7.3-1...3
Audition:
MasterEQ : 7.3-4
Program mode
Pitch EG : 3.1-5
Oscillator / Pitch
Filter
Ampilfier
OSC 1 OSC 2
Effect
1.1-1 and 2.1-2 etc. indicate the page tab screens used when editing on the TRITON-Rack.
43
The three elements of sound
Sound can be broken down into three elements: pitch, tone, and volume.
On the TRITON-Rack, these elements correspond to the Pitch, Filter, and Amplifier settings of the program. In other words you would adjust the Pitch settings to modify the pitch, the Filter settings to modify the tone, and the Amplifier settings to modify the volume.
In Oscillator (Oscillator: 2.1: Ed-Basic settings) you select the waveform multisample that determines the basic sound, and specify its pitch. This sound is then modified by the pitch settings (Pitch: 3.1: Ed-Pitch), fil- ter settings (Filter: 4.1, 4.2: Ed-Filter), and amp settings (Amplifier: 5.1, 5.2: Ed-Amp) to create the basic sound of the program. This basic sound can then be modified further by using
insert effects (7.2: Ed-Insert FX settings), master effects, and master EQ (7.3: Ed-Master FX settings) to
apply finishing touches. When arpeggiator settings (6.1: Ed-Arp) and controller settings (2.2: Ed-Ctrl) are added to this, the final result is called a “program.”
Programs that are used in Combination mode or Multi mode have insert effect, master effect, master EQ, arpeggiator, and controller settings that are separate from those of Program mode.
Basic (Prog Basic) page
Mode (Oscillator Mode)
This sets the mode of the oscillator. Single uses one oscillator and Double uses two oscilla­tors. In the case of Single the maximum polyphony is 60 notes, and in the case of Double the maximum polyphony is 30 notes. If you wish to use a Drum Kit to create a drums program, select Drums. (p.50)
Mode (Voice Assign Mode)
Selects whether the program will sound in Poly (poly- phonically) or Mono (monophonically). If this is set to Poly, you will be able to play chords using the program. If this is set to Mono, only one note will sound even if you play a chord. Normally you will set this to Poly, but it is effective to use Mono when you are playing sounds such as analog-synth bass or synth lead. T ry switching between Poly and Mono, and listen to the result.
OSC1 page, OSC2 page
The Compare function
When 2.1: Ed–Basic–7.3: Ed–MasterFX are displayed, you can press the [COMPARE] to make the LED light. This will recall the sound that had been written before you started editing. Press the [COMPARE] key once again and the LED will go dark, and you will return to the sound that you had been editing. Use this function when you wish to compare the unedited sound with the results of your editing.
When the [COMPARE] key LED is lit, editing a parameter will make the LED go dark, and that sound will now be the sound that is recalled when the [COMPARE] key LED is dark.
Oscillator settings 2.1: Ed–Basic
In 2.1: Ed–Basic you can make oscillator-related set­tings. The TRITON-Rack provides two oscillators, and for each oscillator you can select a basic waveform (“multisample”) and set the pitch. The multisamples provided by the TRITON-Rack include waveforms for musical instruments such as pianos, as well as special waveforms unique to synthesizers. Multisamples reproduce the complex overtone structure and fre­quency characteristics that allow us to identify a sound as being “piano-like” or “guitar-like.”
Specifies the multisample for oscillator 1, 2.
Selecting a multisample
The multisample will determine the basic character of the program.
Use “High MS Bank” to select the multisample
bank, and use “High Multisample” to select the multisample.
If the “High MS Bank” is ROM, you can select pre­set multisamples. “High Multisample” can be selected from a range of 000–424. ( If the “High MS Bank” is RAM, you can select mul­tisamples that were created in Sampling mode or loaded in Disk mode. “High Multisample” can be selected from a range of 000–999. If “High MS Bank” is EXB*, you can select multi­samples from a separately sold EXB-PCM series option. The type of installed option will be shown in “*.”
You can use the “Select by Category” utility to select internal ROM multisamples from 15 catego­ries. (
PG p.8)
High Multisample and Low Multisample
If you specify a High and Low multisample for an oscillator, either the High or the Low multisample will sound depending on the velocity of the note (i.e., the strength at which you play the keyboard). This func­tion is called velocity multisample switching.
VNL)
44
1 Specify different multisamples for “High Multi-
sample” and “Low Multisample.”
2 Specify a velocity value for “Velocity SW LH.”
Notes played on a connected MIDI keyboard at a velocity less than the value you specify will sound the Low multisample; velocities at or above this velocity value will sound the High multisample. For example if you set “Velocity SW LH” to 100, playing the keyboard softly will sound the “Low” multisample, and playing strongly will sound the “High” multisample.
3 Adjust the “Level” for High and Low multisam-
ples to set their volume balance.
If you do not wish to use this function, set the “Velocity SW L H” value to 001. Only the High multisample will sound.
Rev (Reverse) check box
If this is checked, the multisample will be played back­ward. This can produce interesting results when used on sound-effects, etc. Normally you will not check this.
When Oscillator Mode = Double
To use OSC2, set “Mode (Oscillator Mode)” to Double in the Basic (Prog Basic) page. In the same way as for OSC1, you can set High and Low multisamples for OSC2.
The playback pitch can be set independently. By using the same multisample with slightly different “Tune” settings, you can “detune” the oscillators to produce a richer sound.
It will be convenient to use the Utility “Copy Oscil­lator” to make the oscillator settings match each other.
When Oscillator Mode = Drums
(It is easy to create programs using samples that were recorded in Sampling mode, or multisamples/ samples that were loaded in Disk mode.)
• Nine internal drum kits (ROM)
• 143 user drum kits created in Global mode (Drum samples or original samples you recorded can be freely assigned to each key to create a drum kit. For the sound of each key, you can make filter and amp settings, and specify routing to the effects and to the individual audio outputs.
• Expansion drum sets (if separately sold EXB-PCM options are installed)
V.Zone (Velocity Zone) page
Here you can specify the range of velocities that will sound oscillators 1 and 2. In the example shown above, the velocity ranges are as follows.
• OSC1 will sound for all velocity values.
• OSC2 will sound only for strongly played notes (64 and above).
• You can use Velocity Multisample Switching in addition to this ( Multisample”). For this example, set “OSC1” in “Velocity SW LH” to 32 and “OSC2” to 96. The settings are shown as vertical lines in the velocity zone display. In this example, the multisamples will sound over four levels.
Velocity values 001–031:
sound only the OSC1 Low multisample.
Velocity values 032–063:
sound only the OSC1 High multisample.
Velocity values 064–095:
sound the OSC1 High multisample and the OSC2 Low multisample.
Velocity values 096–127:
sound the OSC1 High multisample and the OSC2 High multisample.
“High Multisample, Low
Basic functions
Program mode
In the Basic (Prog Basic) page, set “Mode (Oscillator Mode)” to Drums. When this is set to Drums, you will be able to create a drum program. This will select a drum kit instead of a multisample. The TRITON-Rack provides sixteen factory preset drum kits that are suitable for a wide variety of music. (
Drumkit name, VNL)
Here you can only select a drum kit. To edit or create a drum kit, use GLOBAL 5.1: DKit (☞p.78).
The following multisamples or drum kits can be used for the oscillator.
• 425 internal multisamples (ROM)
• Expansion multisamples (if separately sold EXB­PCM options are installed)
• Multisamples created in Sampling mode (RAM)
Controller settings 2.2: Ed–Ctrl
Ctrls (Controls) page
For each program, this tab lets you make settings for the “SW1” and “SW2,” and for the B-mode of REAL­TIME CONTROLS knobs [1]–[4] (p.100, PG p.10, 213,
214)
Pitch settings 3.1: Ed–Pitch
Here you can specify how the pitch of the multisample selected for the oscillator will change. Pitch EG and LFO settings allow the pitch to varied over time.
The parameters of the OSC2 page and OSC2lfo page are valid if “Mode (Oscillator Mode)” is set to Double.
45
OSC1 page
Pitch
The “JS (+X)” and “JS(–X)” settings specify the amount of pitch change (in semitones) that will occur when MIDI pitch bend messages are received or when the joystick etc. of a MIDI-connected TRITON or other instrument is moved to left or right. A setting of +12 allows the pitch to be controlled a maximum of one octave upward; a setting of –12 allows the pitch to be controlled a maximum of one octave downward.
Ribbon (#16)” specifies the amount of pitch change (in semitones) that will occur when MIDI control change (CC) #16 messages are received or when the ribbon controller of a TRITON or other MIDI-con­nected instrument is moved to left or right. With a set­ting of +12, the pitch will rise one octave at the far right of the ribbon controller, and fall one octave downward at the far left of the ribbon controller.
Pitch EG
When the “Intensity” value is set to +12.00, the pitch EG specified in the Pitch EG page will produce a maxi­mum of ±1 octave of pitch change.
Portamento
If “Enable” is checked, portamento will be applied. Portamento makes the pitch change smoothly when you play the next note before releasing the previous note. The “Time” parameter specifies the portamento time. As this value is increased, the pitch will change over a longer time. With a value of 000, there will be no porta- mento.
If Porta.SW (CC#65) is assigned as the function of “SW1” or “SW2,” the portamento effect can be switched on/off by “SW1” or “SW2.”
OS1lfo (OSC1 LFO) page
Intensity (AMS Intensity)” specifies the depth of vibrato that will be applied by the LFO when AMS (Alternate Modulation Source) is operated. For exam­ple if “AMS (LFO1 AMS)” is set to AfterT and you set an appropriate value for “Intensity (AMS Intensity),” vibrato will be applied when you apply pressure to the keyboard of a connected MIDI instrument or when MIDI aftertouch messages are received.
EG (Pitch EG) page
Here you can make settings for the pitch EG. When you wish to create sound effects etc., set the pitch EG to make major changes in pitch over time. To realistically simulate the slight change in pitch that occurs when a string is plucked or at the attack of a brass or vocal sound, you can use the EG to create a subtle change in pitch at the attack (
EG and LFO
By using an EG (envelope generator) to apply time­varying change or by using an LFO (Low Frequency Oscillator) to apply cyclic change to pitch, filter, or amp, you can create changes in the pitch, tone, and vol­ume.
EG (Envelope Generator)
The TRITON-Rack provides a Pitch EG, Filter EG, and Amplifier EG, which produce time-varying changes in pitch, tone, and volume respectively.
note-on
Level
Attack Level
Decay Time
Attack Time Start Level
LFO (Low Frequency Oscillator)
For each oscillator, the TRITON-Rack provides two LFO’s that can be used to apply cyclical change in pitch, tone, and volume. Examples of this are vibrato (cyclical change in pitch), wah (cyclical change in tone), and tremolo or auto-pan (cyclical change in volume).
Break Level
Sustain Level
Slope Time
PG p.12).
note-off
Release Level
Release Time
Time
LFO 1/2
An LFO can be used to cyclically modulate the pitch (the “vibrato” effect).
Intensity (LFO Intensity)” sets the depth to which the LFO specified in 5.3: Ed-LFOs will affect the pitch. With a setting of +12.00, vibrato will produce a maximum of ±1 octave of pitch change.
JS+Y Int.” specifies the depth of vibrato that will be applied by the LFO when a joystick etc. is operated on a MIDI-connected TRITON or other instrument, or when CC#1 is received.
46
Filter settings
4.1: Ed–Filter1, 4.2: Ed–Filter2
The filter allows you to diminish or emphasize speci­fied frequency areas of the multisample selected for the oscillator. The tone of the sound will depend signifi-
cantly on the filter settings.
The TRITON-Rack provides Filter 1 for OSC1 and Fil­ter 2 for OSC2. For each of these filters, you can select from two types (Low Pass Resonance or Low Pass & High Pass). Filter 2 can be used if “Mode (Oscillator Mode)” is set to Double.
Level
Overtones included in the original multisample
Frequency (pitch)
Filter
Level
Filter characteristics
This area of overtones will be diminished
Overtones after passing through the filter
Frequency (pitch)
Resonance
When “Resonance” is set to a higher value, the over­tones in the region of the cutoff frequency will be boosted as shown in the diagram below, giving a dis­tinctive character to the sound.
When resonance is applied
Low Pass
Level
Basic page
Filter Type, Filter A, Filter B
Selects the type of filter, and specify the “Frequency” (cutoff frequency) and “Resonance” (resonance level).
Low Pass Resonance (24 dB/oct low pass filter with resonance): Make settings for filter A.
Low Pass & High Pass (12 dB/oct low pass filter and 12 dB/oct high pass filter in series connection): Make low pass filter settings in filter A, and high pass filter settings in filter B.
Low pass lter
This is the most common type of filter, which passes the low frequency range and cuts the high frequency range. When the overtones of the high range are cut, a bright sound will become darker (more mellow). 24 dB/oct and 12 dB/oct refer to the steepness of the cut. 24 dB/oct means that the gain will decrease 24 dB in one octave (i.e., as the frequency doubles). A 12 dB/ oct filter would decrease the gain 12 dB in one octave. The 24 dB/oct filter produces a steeper cut.
Low Pass
Level
12dB/oct
24dB/oct
Frequency
Low resonance value High resonance value
Mod.1, Mod.2 page
Controllers and the filter EG can be used to modulate the filter cutoff frequency that was specified in the Basic page. By using a controller to vary the tone or by using an EG to create time-varying changes, you can add a rich variety of tonal change to the sound.
Keyboard Track (Mod.1 page)
The cutoff frequency can be adjusted by the position at which a note is played on a connected MIDI keyboard.
• When Ramp “Low” is set to a positive (+) value,
the cutoff frequency will rise as you play lower on the keyboard, making the sound brighter. When set to a negative (–) value, the cutoff frequency will fall as you play lower on the keyboard, making the sound darker.
• When Ramp “High” is set to a positive (+) value,
the cutoff frequency will rise as you play higher on the keyboard, making the sound brighter. When set to a negative (–) value, the cutoff frequency will fall as you play higher on the keyboard, making the sound darker.
Int. to A” and “to B” adjust the effect that
keyboard tracking will have on filters A and B (
PG p.15).
Basic functions
Program mode
High pass lter
This type of filter passes the high frequency range and cuts the low frequency range. Use this when you wish to make the sound thinner. However if the cutoff fre­quency (Frequency) is raised excessively high, the vol­ume will become very low.
High Pass
Level
12dB/oct
Frequency
Filter EG (Mod.1 page)
Adjusts the effect produced by the filter EG, whose set­tings are made in the EG page.
• Use the Int. “to A” and “to B” settings to specify
the depth of the filter EG.
• Use the Velto A” and “to B” settings to specify
the effect of velocity on the filter EG.
•“AMS” and “Int to A, B” adjust the effect that
AMS will have on the filter EG depth. These three settings will determine the depth of the
tonal change produced by the filter EG.
Filter Modulation (Mod.2 page)
Set this when you wish to produce tonal change by using controllers etc. to vary the cutoff frequency.
47
lfoMod (LFO Mod.) page
Indicates settings that allow the LFO to produce cyclic changes in tone (a “wah” effect).
Intensity: “to A (LFO1 Int. to A)” and “to B (LFO1 Int. to B)” specify how greatly the LFO will change the tone. JS-Y Int.: “to A” and “to B” specify the depth of the wah effect that will be produced by the LFO when the joystick of a MIDI-connected TRITON or other instru­ment is moved toward yourself, or when CC#2 is received. “Int. to A” and “Int. to B” specify the depth of the wah effect that will be produced by the LFO when “AMS” (Alternate Modulation Source) is operated. For exam­ple if “AMS” is set to AfterT, applying pressure to the keyboard of a connected MIDI instrument (that has aftertouch) will apply a wah effect.
EG page
Indicates settings for the filter EG, which controls time­variant changes in tone ( the EG here, and set the depth of its effect in the Mod.1 page “Filter EG” parameter.
Filter EG and Amplier EG
When the Filter EG changes the cutoff frequency, the tone will change. However depending on the volume changes produced by the Amplifier EG, this can be heard in different ways. For example by changing the speed at which the tone and volume begin (attack) or decay, you can significantly vary the character of the tonal change. It is a good idea to adjust the changes of both the Filter EG (tone) and the Amplifier EG (vol­ume) as you proceed with editing. ( EG page, 5.2: Ed–Amp2, EG page)
PG p.17). Make settings for
“5.1: Ed–Amp1,
Volume
Piano
Volume decays gradually
Volume
Time
Organ
Volume remains constant until note is released
Time
Lvl/Pan (Level/Pan) page
Amp1 Level, Amp2 Level
Adjusts the volume of the sound that has passed through the oscillator, filter, and amp.
Pan
Specifies the pan (stereo position) after the signal has passed through the oscillator , filter, and amp. Normally you will set this to C064. If “Mode (Oscillator Mode)” is Double and you wish to create a sense of stereo, set the 5.1: Ed-Amp1 and 5.2: Ed-Amp2 parameter “Pan” to left and right for oscillators 1 and 2 respectively. With a setting of Random, the pan will change ran- domly each time you play a note on a connected MIDI keyboard, producing an interesting effect.
AMS Intensity
Intensity” specifies the depth of the panning effect that will occur when “AMS” is operated.
If you set “AMS” to Note No., the pan will change according to the keyboard position at which you play a note on a connected MIDI keyboard. With a setting of LFO1 or 2, the pan will sweep from side to side (auto pan). Other settings allow you to move the oscillator pan by operating a controller.
Amplier settings
5.1: Ed–Amp1, 5.2: Ed–Amp2
These settings affect the volume. Here you can adjust the way in which the Amp EG and LFO produce time­varying and cyclic changes in volume, and how the controllers etc. will affect the volume. Amp1 applies to OSC1, and Amp2 applies to OSC2. Amp2 can be used if “Mode (Oscillator Mode)” is set to Double.
For example, the volume of a piano note begins at a high volume the instant you play the note, and then decreases gradually. The volume of an organ note remains constant as long as you continue pressing the key. The volume of a note on a violin or wind instru­ment can be varied during the note by the musician (i.e., by regulating the amount of pressure on the bow or the force of the breath).
48
Use DKit Setting
This is valid when “Mode (Oscillator Mode)” is set to Drums. If this is checked, the pan location specified by
the Drum Kit for each drum sound will be used. If this is unchecked, all drum sounds will sound at the same location. Preload and GM drum kits are set to stereo settings. Normally you will leave this checked.
Mod. page
Keyboard Track
This varies the volume according to the keyboard posi­tion at which you play a note on a connected MIDI key­board.
• When Ramp “Low” has a positive (+) value, the
volume will increase as you play lower on the
keyboard. With a negative (–) value, the volume will decrease as you play lower on the keyboard.
• When Ramp “High” has a positive (+) value, the volume will increase as you play higher on the keyboard. With a negative (–) value, the volume will decrease as you play higher on the keyboard.
Amp Mod.
Velocity Int” is used by most programs to decrease the volume of softly played notes and increase the vol­ume of strongly played notes, and this Amp Modula­tion parameter adjusts the depth of this control. Normally you will set Amp Modulation to positive (+) values. As this setting is increased, ther e will be greater volume difference between softly played and strongly played notes.
LFO1 Mod., LFO2 Mod.
Specify how the LFO’s will produce cyclic changes in volume (the tremolo effect). The volume will be affected by the LFO(s) for which you set an “Intensity (LFO1 Intensity, LFO2 Intensity)” value. “Int (AMS Intensity)” adjusts the depth by which the tremolo effect produced by the LFO will be affected when you operate an “AMS (LFO1 AMS, LFO2 AMS).” For example if you set “AMS” to JS-Y #02 , tremolo will be applied when you move the joystick of a MIDI-con­nected TRITON etc. toward yourself, or when CC#02 is received.
EG page
Here you can make settings for the amp EG, which changes the volume over time.
Every instrument has its own characteristic curve of volume change. This is part of what gives each instru­ment its identifiable character . Conversely, by applying a strings-type Amp EG curve to an organ-type multi­sample, you can produce a sound with a character unlike a typical organ.
Piano
Filter1, 4.2: Ed-Filter2, 5.1: Ed-Amp1, and 5.2: Ed­Amp2 pages.
OSC1 LFO1, OSC1 LFO2, OSC2 LFO1, OSC2 LFO2
Waveform” selects the type of LFO. You can choose from a variety of waveforms, including standard wave­forms such as Triangle, Saw, Square, and Sine, as well as Step or Random PG waveforms that pr oduce a sam­ple-and-hold effect ( Y ou can cr eate a wide variety of effects by adjusting the “Ofs,” “Fade,” and “Dly” settings, and by changing the sign (+/-) of the “Intensity” setting in the 3.1: Ed­Pitch, 4.1: Ed-Filter1, 4.2: Ed-Filter2, 5.1: Ed-Amp1, and
5.2: Ed-Amp2 pages. “Frequency” specifies the speed of the LFO.
PG p.23).
Freq.Mod (Frequency Modulation)
AMS” can be used to vary the LFO speed. This lets you change the LFO speed by operating a controller , or by the EG or Keyboard Track settings.
MIDI/Tempo Sync.
If “MIDI/Tempo Sync” is checked, the “Frequency” setting will be ignored, and the LFO will synchronize to the tempo of the arpeggiator etc. This lets you pro­duce vibrato, wah, auto-pan, or tremolo that is syn­chronized to the playback speed of the arpeggiator.
Arpeggiator settings 6.1: Ed–Arp.
Here you can make arpeggiator settings (☞p.85).
BUS settings 7.1: Ed–BUS
Basic functions
Program mode
Organ
Strings
LFO settings 5.3: Ed–LFOs
For each oscillator, you can use two LFO (Low Fre­quency Oscillator) units: LFO1 and LFO2. You are free to select the type of each LFO and set its speed. The depth of the LFO1 and LFO2 that you specify here is adjusted by the settings of the 3.1: Ed-Pitch, 4.1: Ed-
Y ou can specify the oscillator r outing (the signal sent to the insert effects, master effects, and independent out­puts) (p.95).
Insert Effect settings 7.2: Ed–InsertFX
Here you can select insert effects and make settings for them (p.95).
Master Effect settings
7.3: Ed–MasterFX
Here you can select master effects and make settings for them. The master EQ is also set here (☞p.96).
49

More about Alternate Modulation

Alternate Modulation is a type of modulation that can be used to control various aspects of the sound.
AMS (Alternate Modulation Source) refers to any of the numerous sources that can control alternate modu­lation, and includes controllers such as the realtime controller that you physically operate, incoming MIDI data, as well as modulators such as the EG or LFO. Since the TRITON-Rack allows you apply modulation to a modulator, this type of control is referred to as “alternate modulation.”
Intensity is a parameter that sets the degree (speed or depth) to which AMS will control alternate modula­tion.
Combinations of modulations that are frequently used in on the TRITON etc. performance (such as using the joystick or ribbon controller to vary the pitch) are also provided as special parameters separately from alter­nate modulation.
The TRITON-Rack provides 29 types of alternate mod­ulation. In single mode you can use 29 alternate modulation destinations of 29 types, and in double mode you can use 55 alternate modulation destinations of 29 types. There are 42 AMS sour ces. (However depending on the type of modulation, some sources cannot be selected.) For details on alternate modulation and AMS, refer to PG p.205.
Suggestions on using alternate modulation
When making settings for alternate modulation, think of the effect that you wish to produce, what type of modulation will be necessary to produce that effect, and what parameter of the oscillator , filter, or amplifier needs to be controlled. Then select a source (“AMS”) and set the “Intensity.” If you proceed logically in this way, you will achieve the desired effect.
For example if you want to “control a guitar-like sound so that it appears to be approaching feedback when the joystick is moved away,” you will make settings so that the joystick controls filter modulation or the resonance level.
50

Combination mode

In Combination mode you select and play combina­tions and edit them. Combination mode consists of pages 1.1: Play–7.3: Ed– MasterFX. In 1.1: Play you can select and play combinations. You can also do some overall editing, and make arpeggiator settings (p.27). In 2.1: Ed–Basic–7.3: Ed–MasterFX you can edit the parameters of the combination that was selected in 1.1: Play.

How a combination is organized

A combination consists of a variety of parameters that can be accessed in 2.1: Ed–Basic–7.3: Ed–MasterFX. The diagram below shows how a combination is struc­tured.
Basic combination editing
Banks INT-A–INT-D of the TRITON-Rack contain a wide variety of combinations that use the preloaded programs (bank INT-A and INT-B) and the preset and preloaded user arpeggio patterns and effects. You can edit these combinations, or create your own original combinations from an initialized state. Programs using sample waveforms/multisamples that you sampled in Sampling mode (or loaded into mem­ory in Disk mode) can also be used in a combination.
A combination that you edited or created can be writ­ten into one of 1,664 combination memory locations in banks INT-A–INT-E or EXB-A–EXB-H. Combinations can also be stored or organized on external media such as floppy disk in Disk mode. (p.36)
If a program being edited in Program mode is used in a combination, it will sound according to the set­tings being edited.
If you wish to save an edited combination in inter­nal memory, you must write it. (p.37)
If the separately sold EXB-MOSS option is installed, bank INT-F programs can be used for the timbres of a combination. For details on the param­eters of bank INT-F programs, refer to the EXB­MOSS owner’s manual and PG p.251.
Suggestions for editing procedure
The parameters of each timbre are set in 2.1: Ed-Prog/ Mix–4.4: MIDI Filter4. This is where you create the basic combination consisting of the programs you select here. First use 2.1: Ed-Prog/Mix to select the program for each timbre, and then use 3.3: Ed-Key Zone and 3.4: Ed-Vel Zone to specify the range in which each pro­gram will sound (layer, split, velocity switch, etc.). Then adjust the volume of each timbre, and set various other parameters.
To add finishing touches to the sound, you can make
insert effect settings (in 7.2: Ed-Insert FX) and master effect and master EQ settings (in 7.3: Ed-Master FX)
that are separate from the effect settings of Program mode. In addition, you can make arpeggiator settings (in 6.1: Ed-Arp.) and controller settings (in 2.2: Ed-Ctrl) to create the finished combination.
By using the “Solo Selected Timbre” utility, you can listen only to the selected timbre. This is a con­venient way to audition individual sounds of tim­bres that are layered. (☞p.28)
In pages that display all timbres 1–8, such as 2.1: Ed-Prog/Mix, you can use the [ ], [ ] keys to select timbres. You can also select timbres directly by holding down the [TIMBRE/TRACK] key and pressing one of the [F1
1/9]–[F8 8/16] keys.
Basic functions
Combination mode
Timbre1
Program
Timbre2
Program
Timbre3
Program
Timbre4
Program
Timbre8
Program
Parameters
Parameters
Parameters
Parameters
Parameters
BUS : 7.1-1
Timbre
Insert Effect Master Effect Individual­Outputs
Insert Effect 1...5
: 7.2
Controller Setup : 2.2
Arpeggiator : 6.1
Master Effect 1, 2
: 7.3-1...3
MasterEQ : 7.3-4
7.1-1 or 7.2 etc. indicate pages or tab screens used on the TRITON-Rack for editing.
AUDIO OUTPUT L/MONO, R
AUDIO OUTPUT INDIVIDUAL 1,2,3,4
51
Layer, split, and velocity switch
Within a combination, you can use keyboard location and velocity to change the program that sounds. The programs assigned to each timbre can sound in three ways: as a layer, a split, or a velocity switch. A combi- nation can be set to use any one of these methods, or to use two or more of these methods.
Layer
A setting that causes two or more programs to sound simultaneously when you play a note on a connected keyboard is called a Layer.
Program A Program B
Layer: Two or more programs sound simultaneously.
Split
A setting that causes different programs to sound when you play in different areas of a connected key­board is called a Split.
Program A
Program B
Split: Different programs will sound in different areas of the keyboard.
Velocity switch (Velocity SW)
Velocity Switch (Velocity SW) refers to settings which cause different programs to sound depending on the velocity (keyboard playing dynamics).
Program B Program A
In Combination mode, you can use a different program for each of up to eight timbres, and combine two or more of the above methods to create even more com­plex setups.
Program A
Program B
Program D Program C
As an additional possibility, you can set the slope for a key zone or velocity zone so that the volume dimin­ishes gradually. This lets you change a split into a key-
board crossfade, or a velocity switch into a velocity crossfade.
Program A
Program B
Strong
Keyboard playing dynamics
Soft
Velocity Switch: Keyboard playing dynamics (velocity) switches between different programs.
Strong
Keyboard playing dynamics
Soft
Example: B and C, D are split. In the lower keyboard range, A and B are layered. In the higher keyboard range, C and D are switched by velocity and layered with A.
Keyboard X-Fade (keyboard crossfade): As you play from low notes to high notes, the volume of A will fade out, and the volume of B will fade in.
The Compare function
When 2.1: Ed–Basic–7.3: Ed–MasterFX are displayed, you can press the [COMPARE] key to make the LED light. This will recall the combination that had been written before you began editing. When you press the [COMPARE] key once again the LED will go dark, and you will return to the sound that you had been editing. Use this when you wish to compare the edited sound with the un-edited sound.
If you continue editing when the [COMPARE] key LED is lit, the LED will go dark, and the current sound will now be the sound that is recalled when the [COMPARE] key LED is dark.
In the section below, we will edit typical parameters in each page while listening to the effect of each parame­ter. For a more detailed explanation of these parameters, refer to PG p.31–.
Timbre 1–8 program, pan and volume
2.1: Ed–Prog/Mix
Here you can assign programs to each timbre 1–8, and set pan and volume for each. (These settings can also be made in the Prog and Mix pages of 1.1: Play.)
Prog page
Program Select
Assigns a program to each timbre.
You can use the “Select by Category” utility to select programs from 16 categories. (☞p.28)
You can also use the [BANK] and [A]–[H] keys to select the bank of the program.
If you wish to select programs by receiving MIDI program changes, do so in P1.1: Play.
Mix (Mixer) page
52
Program B
Program A
Strong
Keyboard playing dynamics
Soft
Velocity X-Fade (velocity crossfade): As you play with increasingly stronger velocity, the volume of A will fade out, and the volume of B will fade in.
Pan
Specifies the panning (stereo location) for each timbre. A setting of C064 will reproduce the oscillator pan set- ting of the program. Moving this to left or right will move the sound to left or right while preserving the pan relationship between the oscillators. A setting of L000 is far left, and R127 is far right. (
PG p.34)
Volume
Adjusts the volume of each timbre. Create the overall sound by adjusting the volume bal­ance between timbres. The “Volume” setting is an important aspect of creating the sound, and this setting will have a significant effect on the overall impression produced by the combination.
Controller settings 2.2: Ed–Ctrl
Bank(EX2) MSB, Bank(EX2) LSB
This setting is valid when “Status” is set to EX2. It spec­ifies the Bank Select message that will be transmitted from the TRITON-Rack.
OSC page
Ctrls (Controls) page
For each combination, you can specify the functions of the B-mode functions of REALTIME CONTROLS knobs [1]–[4], and the “SW1” and “SW2.” (☞p.100, PG p.36, 213, 214)
Settings for status, MIDI channel, and playing mode 3.1: Ed–Param1
MIDI page
Status
Here you can specify the state of MIDI and the internal tone generator for each timbre. Normally when sound­ing the internal tone generator of the TRITON-Rack, you will set this to INT. Set this to Off for timbres that you are not using. With settings of Off, EXT, or EX2, the TRITON-Rack will not sound. With settings of EXT or EX2, you can control an external tone generator con­nected via MIDI. (
PG p.36)
Force OSC Mode
Normally you will set this to PRG. If you wish to force a polyphonic program to sound monophonically, set this either to Mono or LGT (Legato). Conversely, set this to Poly if you wish to force a monophonic program to play polyphonically (
PG p.37).
OSC Select
Normally you will set this to Both. If the timbre is using a program whose “Mode (Oscilla­tor Mode)” is Double, and you want only OSC1 or OSC2 (not both) to sound, set this to OSC1 (only OSC1 will sound) or OSC2 (only OSC2 will sound).
Portamento
Normally you will set this to PRG. If you want the portamento setting specified for the program of the timbre to be forced off, set this parame­ter to Off. Conversely, if you want to forcibly turn the portamento on, or to change the portamento time, set this to a value of 001–127 to specify the portamento time.
Pitch page
Basic functions
Combination mode
MIDI Channel
Sets the MIDI channel of the timbres that you wish to sound to match the MIDI channel of the transmitting device. When note data is received on a matching chan­nel, the corresponding channel of the TRITON-Rack will sound (if “Status” is set to INT). Normally, you will set the MIDI channel of the trans­mitting device to match the global MIDI channel of the TRITON-Rack, and set this “MIDI Channel” parameter to Gch. If this parameter is set to Gch, the MIDI chan­nel of the timbre(s) will always match the global MIDI channel even if you change the global MIDI channel.
On some preloaded combinations that use the arpeg­giator , timbres assigned to the arpeggiator may not have a “Status” of INT and “MIDI Ch” of Gch. The reason for this is that these settings are for tim­bres that sound only when the arpeggiator is on. This is a very useful technique for creating combi­nations that use the arpeggiator. Refer to “Arpeg­giator settings in Combination and Multi modes” (p.87, PG p.43), and study the relationship between arpeggiator assignments, “Status,” and “MIDI Channel.”
Transpose, Detune (BPM Adj.)
These parameters adjust the pitch of the timbre.
• In a layer-type combination, you can set two or more timbres to the same program, and create a richer sound by using “Transpose” to shift their pitch apart by an octave or by using “Detune” to create a slight difference in pitch between the two.
• In split-type combinations, you can use “Transpose” to shift the pitch (in semitone units) of the programs specified for each key zone.
• If you wish to change the playback pitch of a drum program, use “Detune.” If you change the “Transpose” setting, the correspondence between notes and drum sounds will change.
53
Adjusting the BPM of multisamples or samples cre­ated in Sampling mode
If a timbre program uses multisamples or samples that you created in Sampling mode (or loaded in Disk mode) to a specific BPM value, you can use the “Detune BPM Adj.” utility with a specified BPM value. This changes the BPM by changing the playback pitch. (
PG p.38)
Note timing and scale settings
3.2: Ed–Param2
Other page
Delay [ms]
Specifies the timing at which the program of each tim­bre will sound. Select the preload combination INT–A127: One Fin- gerTVShow, and play a single note on a connected MIDI instrument. Timbres will sound consecutively, according to their Delay setting. If you select KeyOff for this parameter , the timbre will sound when the note is released.
Use Prog’s Scale, Combis Scale
Specifies the scale for each timbre. If you checkUse Prog’s Scale,” the scale specified by the program will
be used. Timbres for which this is not checked will use the “Combi’s Scale” setting.
Layer and split settings
3.3: Ed–Key Zone
Indicates settings such as layer, split, and keyboard crossfade.
Timbres 2 and 3 create a layer. Timbre 1 and timbres 2/ 3 are split between the B3 and C4 note numbers.
Timbre 3 Timbre 2
As an example here, we will explain how to create a combination like the one shown above.
1 In 1.1: Play or 2.1: Ed-Prog/Mix, select the pro-
grams that timbres 1–3 will use.
Select a piano program for timbre 1. Select a brass program for timbre 2. Select a strings program for timbre 3.
2 In the MIDI page of 3.1: Ed-Param1, set “Status” to
INT for all the timbres that you wish to use, and set “MIDI Channel” to either Gch or to match the global MIDI channel (a “G” will be displayed after the channel number).
3 In the Key page of 3.3: Edit-Key Zone, set “Top
Key” and “Bottom Key.”
Set timbre 1 to a “Top Key” of G9 and a “Bottom Key” of C4. Set timbres 2 and 3 to a “Top Key” of B3 and a “Bot­tom Key” of C–1.
Y ou can also enter these values by holding down the [ENTER] key and playing a note on a connected MIDI instrument.
Strings
Brass
PianoTimbre 1
C–1 C4 G9B3
Slope page
Here you can specify the range of keys over which the original volume will be reached, starting at the top key and bottom key.
In the case of the above example, you could set the key zones so that a portion of timbres 1 and 2 overlaps (i.e., is layered) with timbre 3, and set “Top Slope” and Bottom Slope” so that the sound changes gradually, instead of changing suddenly between B3 and C4.
Velocity switch settings
3.4: Ed–Vel Zone
Key page
Specifies the range of notes that will sound each tim­bre. Each area that sounds a timbre is referred to as a Key Zone. By setting key zones, you can create a combina­tion in which different programs sound in different areas of the keyboard. By combining key zones specified for each timbre, you can create layered or split combinations.
The upper and lower limits for the key zone of each timbre are set by the “Top Key” and “Bottom Key respectively. For example in the following diagram, timbres 1–3 are set to create a layered and split combination. This is specified by the key zone settings.
54
Here you can make settings for velocity switching and velocity crossfading.
Vel (Velocity) page
For each timbre, you can specify a range of velocities for which it will sound. The range of velocities for which a timbre will sound is called the Velocity Zone. By setting a velocity zone, you can set up a timbre which will be sounded only by notes played at a cer­tain strength, and not by stronger or weaker notes. By combining timbres that have differing velocity zone settings, you can create velocity switched combina- tions.
The upper and lower limits of the velocity zone of each timbre are determined by the “T op Velocity” and “Bot- tom Velocity” respectively. The following diagram
shows an example of a velocity switched combination in velocity will switch between timbres 1 and 2 to play different programs. Such combinations are created by setting the velocity zone.
Timbre 1 Timbre 2
As an example, we will explain how to create a combi­nation like the one shown above.
1 In 1.1: Play or 2.1: Ed-Prog/Mix, select the pro-
grams that timbres 1–2 will use.
Select a brass program for timbre 1. Select a strings program for timbre 2.
2 In the MIDI page of 3.1: Ed-Param1, set “Status” to
INT for all the timbres that you wish to use, and set “MIDI Channel” to either Gch or to match the global MIDI channel (a “G” will be displayed after the channel number).
3 In 3.4: Ed–Vel Zone Vel page, set the “Top Veloc-
ity” and “Bottom Velocity.”
Set timbre 1 to a “Top Velocity” of 127 and a “Bot­tom Velocity” of 64. Set timbre 2 to a “Top Velocity” of 63 and a “Bottom Velocity” of 1.
Y ou can also enter these values by holding down the [ENTER] key and playing a note on a connected MIDI instrument.
Brass
Strings
127
64
Velocity
63
switch
1
Slope page
Here you can specify the range of values over which the original volume will be reached, starting from the top velocity and bottom velocity.
In the case of the above example, you could set the velocity zones of the two timbres so that they partially overlap, and set “Top Slope” and “Bottom Slope” so that the sound changes gradually, instead of changing suddenly between velocity values of 63 and 64.
For example if you selected a bass program for timbre 1 and a piano program for timbre 2 to create a split-type combination, you could make the following settings so that pressing the damper pedal of a connected MIDI keyboard would apply the damper effect only to the piano program of timbre 2.
Set “Damper CC#64” in 4.1: Ed-MIDI Filter1,
MIDI 1-2 page.
Timbre 1 “Damper CC#64”: unchecked Timbre 2 “Damper CC#64”: checked
Arpeggiator settings
6.1: Ed–Arp.
Indicates settings for the arpeggiator (☞p.87).
Bus settings
7.1: Ed–BUS
Specifies the routing for each timbre (i.e., how it is sent to the insert effects, master effects, and individual out­puts). (p.96)
Basic functions
Insert Effect settings
7.2: Ed–InsertFX
Selects insert effects, and make settings for them. (p.95, p.97).
Master Effect settings
7.3: Ed–MasterFX
Combination mode
Selects master effects, and make settings for them. Here you can also make master EQ settings (☞p.96, p.97).
MIDI lter settings
4.1: Ed–MIDI Filter1–4.4: Ed–MIDI Filter4
For each MIDI Filter item, you can specify whether or not the corresponding MIDI message will be transmit­ted and received. The checked items will be transmit- ted and received.
The MIDI Filter settings do not switch the corre­sponding function on/off, but merely specify whether or not that MIDI message is transmitted and received. Some of the MIDI filters apply only to reception. (
PG p.41)
55

Multi mode

In Multi mode the TRITON-Rack functions as a MIDI multi-timbral tone generator that receives multiple tracks of musical data from an external MIDI sequencer and plays them. Up to sixteen tracks of musical data can be played. In addition, the RPPR or arpeggiator functions of the TRITON-Rack can be used simultaneously with this playback, which is useful in a variety of music produc­tion or live performance situations.
When you turn off the power, the Multi mode set­tings and user pattern data you recorded will be lost. If you wish to keep this data, you must save it on a floppy disk or external SCSI device (if the sep­arately sold EXB-SCSI option is installed) before turning off the power, or perform a MIDI data dump to save the data on an external data filer etc. If you wish to save the programs, track parameters and effects etc. selected for a multi as a template multi, use the Utility “Save Template Multi.” Immediately after the power is turned on, the TRI­TON-Rack will contain no multi data, so if you wish to play back patterns or RPPR, you must first load the necessary data or receive it via MIDI data dump. (p.36, PG p.113)

Features of the Multi mode

• You can use up to 200 multis, 100 user patterns
(maximum of 99 measures) for each multi, and a maximum of 140,000 events (note data etc.).
• The RPPR (Realtime Pattern Play/Recording) function can be used for playback.
• The dual polyphonic arpeggiator can be used for playback or pattern recording.
Sixteen different template multis are built-in, and contain program and effect settings suitable for various musical styles. Up to sixteen original templates that you create can be registered as user template multis.
Five stereo insertion effects, two master effects, and a stereo master EQ can be used for each song.
• Programs that were converted from sample waveforms sampled in Sampling mode or sample files loaded in Disk mode can be used in a multi.
• If the separately sold EXB-MOSS option is installed, MOSS tone generator programs can be played multi-timbrally. (For example, you could use two bass voices and four electric piano voices. However, effect settings cannot be made separately.)
150 preset patterns ideal for drum tracks are built in. In addition, you can create up to 100 user patterns for each multi. These patterns can be used as musical data within a multi, or can be played by the RPPR function.
• Patterns can be recorded in two ways: realtime recording in which the performance you play using
the keyboard and controllers of a connected MIDI instrument (including the various MIDI control events) is recorded in realtime, and step recording in which you can individually input the note timing, note duration and velocity etc. in the LCD screen and enter the pitches from a keyboard. The maximum resolution is /192.
• The musical data and control events that you recorded can be edited in various ways (including event editing etc.).
• When the “Status” of a track is set to INT or BTH, an external sequencer can be used to play the TRITON-Rack as a multi-timbral tone generator. When the “Status” of a track is set to BTH, EXT, or EX2, the RPPR of the TRITON-Rack can play exter- nal tone generators.
• RPPR or the arpeggiator can be synchronized to an external MIDI device.
• The TRITON’s AMS (Alternate Modulation) capability lets you use control changes for realtime control of the parameters of the programs used in a program. Its MIDI Sync. functionality lets you synchronize the LFO speed to changes in the tempo.
Dmod (Dynamic Modulation) functionality lets you control effect parameters in realtime. You can also use MIDI Sync. to synchronize the LFO speed or delay time to changes in the tempo.
• You can assign names not only to the multi, but also to each pattern and track.
• Combination settings can be copied to a multi.
• A multi pattern or RPPR data that you create can be saved in the TRITON-Rack’s native format, or transmitted as a MIDI data dump.
• Programs or sample files can be linked and saved on external media. This data can be loaded when desired.
• Musical data from a SMF (Standard MIDI File) can be loaded into a user pattern. A user pattern can also be saved on external media as an SMF.
• Using the Time Slice function of Sampling mode, rhythm loop samples of differing tempo can automatically be assigned to RPPR. This lets you use the RPPR function to simultaneously play multiple rhythm loop samples of different tempo without changing their pitch, or to change the tempo in realtime. The playback can also be switched on/off in realtime from a connected MIDI keyboard.
Data that can be loaded into a multi
The following types of song data can be loaded from floppy disk or other external media into the TRITON­Rack’s multi.
• .SNG data saved on the TRITON-Rack
All multi data (parameter settings such as program, pan, volume, and status; user pattern data, RPPR
56
settings, effect settings etc.) of the TRITON-Rack can be loaded.
• .SNG data saved on the TRITON/TRITON pro/ TRITON proX (keyboard models)
Parameter settings of the TRITON-Rack that are shared with the keyboard models and user pattern data can be loaded. Unsupported settings such as “Meter” and “Tempo Mode” will be loaded, but cannot be used. Cue list data will not be loaded (
PG p.235). If “Load track events?” is checked in
the Load dialog box when you load the data, track data (events of all tracks of the sequencer) of the keyboard model will be loaded, but cannot be used in Multi mode. However by executing the DEMO/ SNG utility “Make Demo Data,” you will be able to play back this data in DEMO/SNG.
• Standard MIDI Files (.MID)
Standard MIDI Files of 99 measures or less can be loaded into a user pattern. Conversely, a user pat­tern can be saved as a Standard MIDI File. This allows compatibility with another device that sup­ports SMF.
The files listed above are loaded from floppy disk or other media in Disk mode. For details on saving multi data refer to PG p.134. For details on the con­tents of the keyboard model data that will be loaded/saved, refer to PG p.235.
Memory Protect
Before you record a pattern, or edit the musical data, you will need to turn off the memory protect setting in Global mode. (p.37)
The Compare function
This function lets you compare the before-and-after states when realtime-recording, step-recording, or edit­ing a pattern. (p.35)
If you continue editing when the [COMPARE] key LED is lit, the LED will go dark. That musical data will now be the data that is selected when the [COMPARE] key LED is dark.
Operations for which Compare can be used
• Pattern recording
• Pattern Edit
All commands other than the “Memory Status,” “Rename Pattern,” and “Rename Track” utilities of the 5.1: RPPR, Pattern page
• Multi Edit
The “Delete Multi” and “Copy From Multi” utilities of the 1.1–4.4, and 6.1 pages
In general, the pattern event data will return to its pre­vious state. Multi parameters can be compared only in Multi Edit (when executing a utility menu command).
Operations for which Compare cannot be used
• Multi parameter editing
• Utility menu commands other than those listed in “Operations for which Compare can be used”

The oganization of Multi mode

Multi mode is structured as shown in the diagram at the bottom of the following page.
Multis
A multi consists of tracks 1–16, multi parameters such as the multi name, effect parameters, arpeggiator and RPPR parameters, and 100 user patterns. A maximum of 200 such multis can be created on the TRITON-Rack.
Tracks 1–16 consist of the following setting parame- ters.
Bank/Program No.*, Pan*, Volume*, Status, MIDI Channel, Bank(EX2) MSB/LSB, Force OSC Mode, OSC Select, Portamento*, Transpose**, Detune**, Bend Range**, Delay, Use Program's Scale, MIDI Filter, Key Zone, Velocity Zone, Track Name, Arpeggiator Assign, IFX/Indiv.Out BUS Select, Send1(MFX1)*, Send2(MFX2)*
* You can use performance data (MIDI program
changes, MIDI control changes) from an external sequencer etc. to change the setting parameters of a track during a performance.
T rack setting parameters other than the above-listed “Track Name,” scale-related parameters (3.2 “Multi’s Scale,” “Key,” “Random”), Controls param­eters (2.2), arpeggiator parameters (6.1), effect parameters (7.2, 7.3) can be modified during a per­formance by transmitting data (system exclusive parameter change data) from an external sequencer etc. to change the parameter settings of the multi. For details on using system exclusive messages, refer to PG p.226 “About system exclusive mes­sages.”
** Performance data from an external sequencer etc.
(MIDI RPN data) can be used to change the track setting parameter values during a performance.
For details on control changes and RPN, refer to PG p.222, p.225.
Patterns
There are two types of patterns: preset patterns and user patterns.
Preset patterns (P000–P149): Patterns suitable for drum tracks are preset in internal memory, and can be selected for any multi.
User patterns (U00–U99): Each multi can have up to 100 patterns. When using a pattern in a different multi, use the Utility “Copy Pattern” etc. to copy the pattern. The pattern length can be specified in units of a measure.
Basic functions
Multi mode
57
Each pattern consists of musical data for one track. It is not possible to create patterns that contain multiple tracks.
These patterns are used by the RPPR function.

Multi settings

The RPPR (Realtime Pattern Play/Recording) function:
For each multi, you can assign a pattern to each note of a connected MIDI keyboard, and play multiple pat­terns in realtime by playing notes on the keyboard. (p.25, p.63)
Program, pan, and volume settings for each track 1–16 1.1: Play
Here you can receive and play performance data from an external sequencer. Select a multi, and make pro­gram, pan, and level settings. (p.24)
If the separately sold EXB-MOSS option is installed, bank INT-F programs can also be used in Multi mode. For details on the parameters of bank INT-F programs, refer to the EXB-MOSS owner’s manual and PG p.251.
Template Multi
The TRITON-Rack contains sixteen template multis. These contain program and effect settings etc. that are suitable for various styles of music. You can load these settings into a multi. See p.24 for the loading proce­dure. You can also modify the settings of a template multi that you load, or save frequency-used settings as a user template multi. See PG p.51 for the saving procedure.
User patterns and RPPR settings are not saved in a user template multi.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
Setup Parameters Setup Parameters Setup Parameters Setup Parameters Setup Parameters Setup Parameters Setup Parameters Setup Parameters
BUS : 7.1
Track
Insert Effect Master Effect Individual Outputs
Insert Effect 1 ... 5 : 7.2
Copying combination sounds to multiple tracks
You can copy combination sounds to multiple tracks and use them. See PG p.51 for the copy procedure.
If you wish to play the arpeggiator using arpeggia­tor settings from a combination you copied, set the MIDI channel of the external MIDI device to match the global MIDI channel. When you play the key­board of the external MIDI device, it will sound simultaneously with the combination.
Master Effect 1, 2 : 7.3
Pattern U00 ... U99 RPPR Setup : 5.1
MasterEQ : 7.3
Controller Setup : 2.2
Arpeggiator : 6.1
AUDIO OUTPUT L/MONO, R
AUDIO OUTPUT INDIVIDUAL 1,2,3,4
58
Track 16
Setup Parameters
Controller settings 2.2: Controller
For each multi, specify the functions for the B-mode of the REALTIME CONTROLS knobs [1]–[4] and for “SW1” and “SW2.” (p.100, PG p.53, 213, 214)
Pitch page
Transpose, Detune (BPM Adj.)
For each track, specify the pitch of the program. (☞PG p.55)
Status, MIDI channel, and note mode settings 3.1: Param1
MIDI page
Status
If you are using the TRITON-Rack in Multi mode as a 16-track multi-timbral tone generator, set the Status to either INT or BTH. (
If the track “Status” is set to INT, the internal tone gen- erator will sound when you play RPPR or the arpeggia­tor. When you operate the controllers of the TRITON­Rack, they will control the track selected for “Control Track.” If the track status is set to EXT or EX2, an external tone generator will sound when you play RPPR or the arpeggiator. When you operate the controllers of the TRITON-Rack, they will control the external tone gen­erator on the track selected for “Control Track.” You will need to set the MIDI channel of the external tone generator to match the “MIDI Channel” of the EXT and EX2 tracks of the TRITON-Rack. If the status is set to BTH, the operations of both INT and EXT will occur. Both the external tone generator and the TRITON-Rack’s tone generator will sound and be controlled simultaneously.
MIDI Channel
Sets the MIDI channel of the track you wish to play so that it matches the MIDI channel of the transmitting device. For example if note data is received on MIDI channel 01, the track(s) set to “MIDI Channel” 01 will sound (if “Status” is INT).
Bank (EX2) MSB, Bank (EX2) LSB
These settings are valid if “Status” is EX2; they specify the bank select messages that will be transmitted from the TRITON-Rack.
OSC page
PG p.54)
Note timing and scale settings
3.2: Param2
Other page
Delay [ms] Use Prog’s Scale, Multi’s Scale
Specifies the timing at which the program of each track will sound, and the scale that it will use. (
PG p.56)
Layer and split settings
3.3: Key Zone
Specifies the range of keys for which each track will sound, and the range of keys over which the original volume will be reached from the top key and bottom key. (
PG p.56)
Velocity switch settings
3.4: Vel Zone
Specifies the range of velocities for which each track will sound, and the range of velocity values over which the original volume will be reached from the top veloc­ity and bottom velocity. (
PG p.57)
MIDI lter settings
4.1: MIDI Filter1–4.4: MIDI Filter4
For each MIDI filter, specify whether MIDI messages will be received. Messages that are checked will be received.
The MIDI filter does not turn the corresponding function on/off, but simply specifies whether that MIDI message will be received. (
For tracks whose “Status” is BTH, EXT, or EX2, these settings will apply to the MIDI messages that are transmitted when you change the settings of the program, pan, volume, portamento, or send 1/ 2 parameters.
PG p.58)
Basic functions
Multi mode
Force OSC mode OSC Select Portamento
For each track, specify whether the program will be polyphonic/monophonic, the oscillator(s) that will be sounded, and the portamento time. (
PG p.54)
59
Pattern and RPPR settings 5.1: RPPR

Recording on a pattern

Here you can record and play user patterns, and make RPPR settings. Refer to the subsequent sections “Recording a pattern,” “Editing,” and “RPPR (Real­time Pattern Play/Recording) function.”
If you wish to keep the user patterns and RPPR settings, you must save them on external media such as a floppy disk. This data cannot be written to a template multi.
Arpeggiator settings 6.1: Arp.
Indicates arpeggiator settings. (p.87)
Bus settings 7.1: BUS
Specifies the routing for each timbre (i.e., how it is sent to the insert effects, master effects, and individual out­puts). (p.96)
Insert effect settings 7.2: InsertFX
Selects insert effects and make settings for them. (p.95, p.97)
Your performance on the keyboard of a connected MIDI instrument and/or the controllers of the TRI­TON-Rack can be recorded as pattern data.
There are two ways to record on a pattern: realtime recording and step recording. Realtime recording a method of recording in which your playing on the key­board and your operations of controllers such as the REALTIME CONTROLS are recorded in realtime. Step recording a method of recording where you spec­ify the note timing, note length, and velocity etc. in the LCD screen, and use the keyboard to input the pitches. Only note-on/off data can be recorded with this method.
In addition, you can use event edit operations to mod­ify data that has been recorded or to insert data. Event editing allows you to edit the recorded data, or add to it. In addition to note data, you can also insert data such as control changes.
Realtime recording to a pattern
Before you begin recording a pattern, turn off the protect setting in Global mode (☞p.37).
When realtime-recording a pattern, a pattern of the specified number of measures will playback repeat­edly, allowing you to continue adding musical data to it.
Master effect settings 7.3: MasterFX
Selects master effects and make settings for them. You can also make master EQ settings. (p.97)
Track settings
1 Select the MULTI 5.1 RPPR, Pattern page.
2 Use “Control Track” to select a track.
The pattern will sound using the program and set­tings of the selected track.
3 If you will be recording a performance from a
MIDI-connected keyboard, set the MIDI channel transmitted from the keyboard so that it matches the “Control Track” MIDI channel.
You can verify the MIDI channel of the track by checking the “MIDI Channel” parameter in 3.1: Param1, MIDI.
Select the pattern to record
4 Set “Pattern Bank” to User, and use “Pattern
Select” to select a user pattern number U00–U99.
60
5 Use the “Pattern Parameter” utility to specify the
number of measures in the pattern and its time sig­nature.
When you have finished making these settings, press the [F8] (“OK”) key.
6 Use “ (Tempo)” to specify the recording tempo. 7 Use “Resolution” to specify the recording resolu-
tion. (“Realtime quantize “Resolution””)
Realtime quantize Resolution
The TRITON-Rack provides a realtime quantizeRes- olution” setting (step 7) that lets you correct the tim-
ing of performance data recorded using realtime recording.
For example, suppose that during realtime recording you intended to play eighth notes, but that the rhythm was slightly inaccurate, as shown in figure 1 below. In such cases, you could set “Reso” (resolution) to , so that when you realtime-record, the notes will automati­cally be adjusted to the correct timing as shown in fig­ure 2.
Metronome settings
8 Set “Metronome Sound,” “Precount,” “Level,” and
“Bus Select.”
These settings specify how the metronome will sound during recording and playback. (
PG p.61)
Recording
9 Press the [F4] (“REC”) key.
You will enter recording standby mode.
0 Press the [F5] (“START”) key.
Pattern recording will begin. Play the keyboard of a connected MIDI instrument or operate controllers such as the REALTIME CONTROLS to record the desired performance.
When you record to the end of the pattern, you will return to the beginning of the pattern, and recording will continue. The newly recorded data will be added to the data that was previously recorded in the pattern.
A You can erase specific data during pattern record-
ing.
While still in pattern recording, you can press the [F4] (“REC”) key to erase all the data that is played while you continue holding down the key.
Alternatively , if you check the “Remove Data” check box and hold down a key on a connected MIDI instrument, that note (note number) will be deleted from the data that is played back while you continue holding the key.
Similarly, the corresponding controller data will be deleted while you operate one of the following con­trollers. Ribbon controller (CC#16) data will be deleted while the data value is other than 64 (cen­ter), and other controller data will be deleted while the data value is other than 0 (zero).
Modulation 1 (CC#01), modulation 2 (CC#02), damper (CC#64), ribbon controller (CC#16), after­touch, bender change
If you wish to add data to the pattern, uncheck this box.
B To stop pattern recording, press the [F5] (“STOP”)
key.
 
Recording the performance of the arpeggiator
The performance of the arpeggiator can be recorded into a pattern.
If arpeggiator A or B is assigned to the track selected as the “Control Track,” and the arpeggiator is set to run, the notes generated by the arpeggiator can be recorded.
Preset template multis and preset patterns
A drum category program is specified for track 1 of all sixteen preset template multis. (For preset template multis P02, P04, P08 and P15, drum category programs are specified for more than one track.) The pattern names of the 150 preset patterns indicate the musical genre and part of the program name of the most suitable drum category. ( lowing page)
For example in the case of P00: Pop&Balad 1/Std, “Pop&Balad 1” indicates the musical genre, and “Std” is part of the program name of the most suitable drum category. You can use this as a guideline when making RPPR set­tings with preset template multis and preset patterns.
Loading SMF (Standard MIDI File) performance data into a user pattern
By using the “Load Selected” utility in the Load page of Disk mode, you can load SMF data (filename exten­sion .MID) into a user pattern. You can also save a user pattern on external media as SMF data.
Lower diagram on fol-
Basic functions
Multi mode
61
Recording controllers such as the REALTIME CON­TROLS
Although you may operate controllers etc. to record control data in a pattern, you should restore the control data to its normal value within the pattern. If you fail to restore the normal value, unnecessary control data may remain in a “stuck” position when you place the pattern in a song or use the RPPR function to play the pattern. However, the following control data will be automatically reset to the following values when the song or RPPR function finishes playing the pattern, or when playback is halted.
Control data Reset value
Modulation 1 (CC#01) 00 (zero) Modulation 2 (CC#02) 00 (zero) Expression (CC#11) 127 (max) Ribbon controller (CC#16) 64 (center) Damper (CC#64) 00 (zero) Sostenuto switch (CC#66) 00 (zero) Soft switch (CC#67) 00 (zero) EG sustain level (CC#70) 64 (center) Resonance level (CC#71) 64 (center) EG release time (CC#72) 64 (center) EG attack time (CC#73) 64 (center) Low pass lter cutoff (CC#74) 64 (center) EG decay level (CC#75) 64 (center) LFO1 speed (CC#76) 64 (center) LFO1 depth (pitch) (CC#77) 64 (center) LFO1 delay (CC#78) 64 (center) Filter EG intensity (CC#79) 64 (center) SW1 modulation (CC#80) 00 (zero) SW1 modulation (CC#81) 00 (zero) Channel after touch 00 (zero) Bender change 00 (zero)
Step recording on a track or pattern
To step record on a pattern, use the 5.1: RPPR, Pattern Utility “Step Recording (Loop).” For details on step recording on a pattern, refer to PG p.62.

Editing

Pattern editing
Using the Utility menu commands of the 5.1: RPPR, Pattern, you can use event editing to modify the recorded data or insert new data, and execute com­mands to delete, copy, or bounce patterns (
PG p.63).
Preset Template Song Track No.: Name Program Corresponding Preset Pattern No.: Name
P00: Pop/Ballade Track01: Drums A036:Standard Kit P00: Pop&Balad 1/Std ... P10: Pop(6/8) 3/Std P01: Rock/Metal Rock Track01: Drums B020:Processed Kit P11: Rock 1/Process ... P21: Rock11/Process P02: R & B Track01: Drums 1(Std 2) B036:Standard Kit 2 P22: R&B 1/Std2 ... P27: R&B 6/Std2
Track09: Drums 2(Std) A036:Standard Kit P28: R&B 7/Std ... P32: R&B11/Std P03: Jazz Track01: Drums B004:Jazz/Brush Kits P33: Jazz 1/Jazz ... P39: Jazz 7/Jazz P04: Latin Track01: Drums B004:Jazz/Brush Kits P40: Latin 1/Jazz ... P42: Latin 3/Jazz
P46: Latin 7/Jazz ... P47: Latin 8/Jazz
Track08: Percussion B116:Percussion Kit P43: Latin 4/Perc ... P45: Latin 6/Perc P05: Reggae Track01: Drums B068:Drum'nBass Kit P48: Reggae 1/D'n'B ... P53: Reggae 6/D'n'B P06: Country Track01: Drums A036:Standard Kit P54: Country 1/Std ... P57: Country 4/Std P07: Folk Track01: Drums A036:Standard Kit P58: Folk 1/Std ... P61: Folk 4/Std P08: European Trad. Track01: Drums A036:Standard Kit P62: E.Trad 1/Std ... P67: E.Trad(3/4)2/Std
Track08: Percussion B116:Percussion Kit — P09: Orchestral Track01: Percussion A116:Orchestra&Ethnic — P10: Techno/Euro Beat Track01: Drums A020:House Kit P68: Techno 1/House ... P78: Techno11/House P11: House Track01: Drums A020:House Kit P79: House 1/House ... P92: House14/House P12: Drum'n'Bass Track01: Drums B068:Drum'n'Bass Kit P93: Drum'nBs 1/D'n'B ... P108: Drum'nBs16/D'n'B P13: Acid Jazz Track01: Drums B036:Standard Kit 2 P109: AcidJazz 1/Std2 ... P120: AcidJazz12/Std2 P14: Hip Hop/Rap Track01: Drums A068:HipHop Kit P121: HipHop 1/HipHop ... P135: HipHop15/HipHop P15: Big Beats Track01: Drums 1(Hip/Hop) A068:HipHop Kit P136: Bigbeat 1/HipHop ... P143: Bigbeat 8/HipHop
Track09: Drums 2(Tricky) A004:! {Tricky} Kit! P144: Bigbeat 9/Tricky ... P149: Bigbeat14/Tricky
62

RPPR (Realtime Pattern Play/ Recording) function

For details on the RPPR function, refer to “Playing with the RPPR function” (p.25). Here we will give an example of how to make RPPR settings, and how to playback and record.
RPPR settings
RPPR settings are made individually for each multi. To use RPPR playback, check the 1.1: Play Multi page “RPPR” check box. If this is checked, the RPPR func­tion will be turned on, and playing the keyboard on a connected MIDI instrument will cause patterns to play­back according to the RPPR settings. If the “RPPR” check box is not checked, the multi will play normally even if RPPR settings have been made.
1 Specify multi settings such as program, pan, and
level for the track that will use RPPR. (
The illustration in step 2 shows an example of using the “Load T emplate Multi” utility to load P00: Pop/Ballade.
2 Select the 5.1 RPPR, RPPR Setup page
In this page, the RPPR function will automatically be on.
3 In “Control Track,” select the track that will trigger
the RPPR patterns.
When note data is received on the MIDI channel of the selected track, the specified pattern will play back. Set this to match the MIDI channel of the external MIDI device.
4 Use “KEY” to select the note number to which you
wish to assign a pattern.
Y ou can also enter these values by holding down the [ENTER] key and playing a note on a connected MIDI instrument.
p.24)
5 Check the “Assign” check box.
You can make assignments for keys C#2–C8. Keys C2 and below are used for stopping the pattern playback, and cannot be assigned.
6 Select the pattern that will playback when you
press the key selected in step 4.
Use “Pat (Pattern Bank)” to select the pattern type (either Pre (Preset) or User), and use “Pattern Select” to select the pattern. A user pattern (User) selected here must have already been recorded or copied in the 5.1: RPPR, Pattern page.
7 Select the track that will play this pattern.
The pattern will play according to the program and other settings of the track that you specified in “Track.” If you wish to play a drum pattern, choose a track for which a drum program is selected. If you wish to play a bass pattern, select a track for which a bass program is selected.
8 Set “M (Mode),” “Shift” and “Sync” to specify
how the pattern will play, and how it will synchro­nize.
The method of stopping playback will depend on the “M (Mode)” setting, but pressing the C2 or lower key will stop all patterns.
For keys whose “Sync” setting is Beat or Measure, the pattern playback will synchronize with the pat­tern playback of the first key. For keys that are set to ARP (SEQ), the pattern playback will synchronize to the arpeggiator.
For details on these parameters and on how to stop the playback, refer to PG p.64.
The assigned keys will be shown as a keyboard graphic in the LCD screen.
9 When a key to which to a pattern is assigned is
played on a connected MIDI instrument, that pat­tern will begin playing.
Play a key corresponding to the “KEY” note num­ber , on the MIDI channel of the “Contr ol Track” that you selected in step 3.
Keys to which RPPR is not assigned can be used for normal keyboard performance. If you wish to change the track used for normal keyboard perfor­mance, set the MIDI channel of your MIDI keyboard
Basic functions
Multi mode
Preset Patterns
Multi
5.1: RPPR, RPPR Setup
RPPR RPPR
RPPR function is on Normal multi playback
and recording
U00: PATTERN 00
User Pattern U00 - U99
63
etc. to match the MIDI channel of the track you wish to play. Also set the “Control Track” to match the track you wish to play.
For example you might assign backing patterns such as drums and bass to the C#2–B2 keys and use these keys to control pattern playback, and use keys C3 and above to play solos in realtime. It is a good idea to keep the assigned keys together in this way.
RPPR playback
Here’s how you can use the RPPR function to perform in the 1.1: Play, Multi page.
1 Select the 1.1 Play, Multi page.
Using REVERT to copy RPPR settings
By using “REVERT” (press the [F4] key), you can copy the “Pat (Pattern Bank),” “Pattern Select,” and “Track” settings of the previously-edited “KEY” whose “Assign” was checked. This allows you to work more efficiently when the patterns you are assigning to the keys are numbered consecutively or are nearby each other, and you are using them in the same track.
For example if you have started from the state shown in the foregoing illustration for step 2 and followed the steps through 7, the settings will be as follows.
“KEY”: C#2 “Pat (Pattern Bank)”: Pre “Pattern Select”: P00: Pop&Balad 1/Std “Track”: T01: Drums
Now let’s suppose that we want to make the following settings. “KEY”: D2 “Pat (Pattern Bank)”: Pre “Pattern Select”: P01: Pop&Balad 2/Std “Track”: T01: Drums
1 Follow steps 19 of “RPPR settings” to assign
the first RPPR to “KEY” C#2.
2 Assign the second RPPR to “KEY” D2.
Set “KEY” to D2.
3 Press the [F4] (“REVERT”) key.
The settings of 1 for “Pat (Pattern Bank),” “Pattern Select,” and “Track” will be copied.
4 Set “Pattern Select” to P01: Pop& Balad 2/Std.
By repeating steps24 in this way, you can make RPPR settings more efficiently.
2 Check the “RPPR” check box.
The RPPR function will be turned on. The on/off setting is memorized for each multi.
3 Play the keyboard on a connected MIDI instru-
ment, and patterns will begin playing according to the RPPR settings.
4 To turn off the RPPR function, uncheck the RPPR
check box.
RPPR performance techniques
The pattern will start accurately if you play the note on the connected MIDI instrument slightly ahead of the beat or measure. Also, even if the timing of the note you play is slightly after the beat or measure (but within a 32nd note of it), the pattern will be played as though it started on the beat or measure, but the begin­ning of the pattern will be “squeezed” by the amount of this delay.
Recording RPPR performance on an external sequencer
A multi-track performance played using RPPR can be recorded on an external sequencer.
For tracks whose track status is set to BTH, EXT, or EX2, the pattern playback will be transmitted via MIDI.
The playback will be recorded on the tracks of the sequencer whose channels match the MIDI channels of the tracks being used for RPPR. (
PG p.228)
64

Sampling mode

The TRITON-Rack provides high-performance mono/ stereo sampling.
None of the multisample or sample data in Sam­pling mode is backed up when the power is turned off. If you wish to keep this data, you must save it onto a floppy disk or external SCSI device (if the separately sold EXB-SCSI option is installed) before turning off the power. Immediately after the power is turned on, memory will not contain multisample or sample data. You must first load previously-saved data before you can play back or edit it.

Features of sampling mode

48 kHz 16 bit linear mono/stereo sampling.
16 Mbytes of sample (waveform) data memory is
standard, allowing you to sample for approximately 2 minutes 54 seconds in monaural, or approximately 1 minute 27 seconds in stereo. By installing 72 pin SIMM modules, you can expand the memory to a maximum of 96 Mbytes, which will allow you to record up to six 2 minute 54 second samples in mono (or four 1 minute 27 second samples in stereo), for a maximum total of approximately 17 minutes 28 seconds of sampling time. (For details on expansion, refer to PG p.243.)
•A maximum of 1,000 multisamples and 4,000 samples can be created.
• In Disk mode you can load multisample/sample data from a floppy disk or SCSI media (when the separately sold EXB-SCSI option is installed).
• Korg format or Akai (S1000/3000) format sample data, and AIFF or WAVE format sample data can be loaded. (Once data has been loaded into the TRITON-Rack, it will all be treated as Korg format sample data.) Sample data created on the TRITON-Rack can be exported (output) as an AIFF or WAVE format sam­ple file.
• The external audio source that you are sampling can be processed by the five insertion effects to apply effects such as compressor, EQ, or lo-fi. The LFO frequency or delay time of the effect can be specified as a BPM value, which is highly effective when sampling phrase loops etc.
• Both auto sampling and manual sampling can be performed. With auto sampling, recording will begin automatically when the input level exceeds a specified threshold. In either method of sampling, you can make pre-trigger settings.
• The audio input supports both mic and line level signals.
• Data you sampled can be played immediately from the keyboard of a connected MIDI instrument or by pressing the [AUDITION] key. It is also easy to convert sampled data into a program, and use it as
material for the TRITON-Rack’s HI synthesis system. Multisamples/samples that have been converted into a program can be used in a combination or multi.
• The waveform can be viewed in the LCD screen, and edited by a variety of waveform editing commands that include rate convert (down­sampling) and reverse playback.
The following commands are also provided.
Time Slice
This automatically detects the attack portions of a kick or snare etc. in a rhythm loop sample (a looped pattern of drums etc.), and divides it into separate rhythm instrument sounds. A pattern correspond­ing to the divided samples is created automatically, so that you can immediately use the Multi mode RPPR function to play the pattern and adjust the tempo without changing the pitch. You can also do things such as adjusting the pitch of only the snare, replacing it with a different sample, or changing the playback timing on the sequencer, in this way creat­ing a new rhythm loop based on the rhythm loop you started with. (Stereo samples are supported.)
Time Stretch
This lets you modify the tempo without changing the pitch of a sample. You can select either Sustain- ing (suitable for sustain-type instruments such as strings or vocals), or Slice (suitable for rhythm loops on decay-type instruments such drums). Stereo sam­ples are supported.
Crossfade Loop
An important looping tool that helps smooth out irregularities in long loops which contain complex material. By executing Crossfade Loop, you can eliminate this problem and create natural-sounding loops.
Link (with Crossfade)
This allows you to join two samples into a single sample. You can also crossfade the overlapping por­tion of the samples at this time, so that the volume changes gradually, producing a natural-sounding transition.
• The BPM Adjust function (playback pitch adjust) lets you adjust the playback pitch of each index so that the loop frequency matches the desired BPM value.
• Start, loop start, and end addresses can be specified in units of a single sample. Loop tune, reverse playback, and loop lock functions are also supported.
• The Use Zero function automatically searches for zero-cross points, making it easy to find the beginning or end of the waveform, or locations that will not produce noise when the sample is played back.
Basic functions
Sampling mode
65
• The grid function displays a BPM-based grid on
the waveform display, helping you to create loops or make waveform edits that match the desired BPM.
• Each multisample allows you to create up to 128 indices. Each index consists of a sample assignment, a key zone, an original key, a playback pitch, and settings such as level.
• The “Keyboard & Index” display lets you edit a multisample while viewing the assignments and zones of each sample.
• Sample names and multisample names of up to 16 characters can be assigned. Sample names and multisample names can also be viewed in Disk mode (
PG p.124 “Translation”).

How Sampling mode is organized

In Sampling mode
• An external audio signal from an external audio device or microphone connected to the AUDIO INPUT 1 and 2 jacks is passed through an analog/ digital convertor, and recorded (sampled).
• You can edit the waveform and loop settings etc. of sample data that you sampled or that you loaded from a floppy disk, CD-ROM etc., in Disk mode.
• You can assign samples to the keyboard to create a multisample. These samples and multisamples can be easily converted to a program using the Utility “Conv. To Program,” and these programs can be used immediately in a combination or multi.
Sampling frequency and bit resolution
As shown in the diagram, sampling reads the level of the analog signal at fixed intervals along the time axis, and stores the levels in memory as digital data.
Level
AUDIO INPUT jack
Analog signal
Analog/digital convertor
ADC
Insert Effects
Insert Effects
Digital signal
Analog waveform
Sampled digital waveform
The “fixed intervals” mentioned above are generally expressed as the “sampling frequency.” 48 kHz (kilo­hertz) means that sampling is performed 48,000 times each second, and that the interval is 1 (second)/48,000 (times) = approximately 0.00002083 (seconds) = approximately 0.02083 mS (millisecond).
RAM (SIMM memory): 16 MB (expandable to 96 MB)
Sample 0000 ... 3999
Level
Digital signal
48kHz = 48,000 times every second = 0.0208 mS cycle
Digital/analog convertor
DAC
Analog signal
Time
16bit =65,536 levels
Time
of data
AUDIO OUTPUT jack
66
Used by combinations and multis
Program
Program
Multisample 000 ... 999
RAM (internal memory)
Floppy disk, SCSI media (Disk mode)
The higher the sampling frequency is, the closer to the original analog signal the waveform in memory will be.
Each level is read, and converted into digital data. The accuracy at this time is determined by the bit resolu­tion. This process converts an analog signal with infi­nite resolution into a digital signal with finite resolution. With 16 bit resolution, each level is indi­cated in 65,536 steps (the sixteenth power of two). The greater the bit resolution is, the closer to the origi­nal analog signal the waveform in memory will be.
48 kHz 16 bit sampling is the same quality as in audio devices such as DAT. A CD uses 44.1 kHz 16 bit sam­pling, which is a slightly lower sampling frequency.
Samples and Multisamples
Samples
The data that is recorded (sampled) into internal mem­ory or loaded from a file is referred to as a sample or sample file. Samples consist of the actual waveform data, and parameters that specify how the data will be played back, such as Start, Loop Start, and End Address. Samples can be used by multisamples and drum kits.
The TRITON-Rack can hold a maximum of 4,000 sam­ples in its internal memory.
The TRITON-Rack can share a single waveform among multiple samples. This allows you to create multiple samples with different playback addresses from the same waveform without wast­ing internal memory. For example, suppose that you have waveform data that records a voice say­ing “One-Two-Three.” This single piece of wave­form data could be shared by three samples, with the playback of sample A producing “One-Two­Three,” sample B producing “One-Two,” and sam­ple C producing “Two-Three.” (
PG p.80).
record one sample per octave, and assign each of these samples to an index (keyboard area). All of the instru­mental sounds in the TRITON-Rack’s internal preset ROM multisamples are constructed in this way.
By assigning multiple samples such as phrase samples or rhythm loops to a multisample and arranging them across the keyboard, you can play multiple samples simultaneously. Since a different phrase could be assigned to each key, you can perform just as though you were using a pad-type sampler. Alternatively, these samples could be assigned at one-octave inter­vals, and played as phrase variations with different playback pitches.
The TRITON-Rack can hold a maximum of 1,000 multi­samples in its internal memory. A multisample can be selected as the oscillator for a program, and played as a program. In a combination, they can be combined with preset programs, and used in a multi. They can be used with the arpeggiator to produce interesting results (for example, by using the arpeggiator to automatically play sound effects or spo­ken samples).
Index 001
0000: Sample A
Multisample
Sample
Index001 Top Key
Index 002
0001: Sample B
Drum Kit
Multisample
Index002 Top Key
Index003 Top Key
Index 003
0002: Sample C
Program OSC (Single/Double)
Program OSC (Drums)
Index 004
0003: Sample D
Index004 Top Key
Basic functions
Sampling mode
Multisamples
A multisample consists of settings that make one or more samples sound in different areas of the keyboar d. A multisample consist of between one and 128 “indexes.” Each index contains parameters that specify the sample that will playback, the zone for which it will playback, the original pitch key, the playback pitch, and level etc.
Using multisamples
When sampling an instrument that is able to produce a wide range of pitches, such as a piano, recording just one sample and using it (playing it back) over the entire pitch range will not produce a natural-sounding result. By using a multisample you can record separate samples for each pitch range, and assign these samples to their respective pitch ranges to avoid any unnatural sounds during playback. For example, you might
67

Sampling

Be aware that when you change the setting from Off to L/R or IFX1–5, the volume level in the AUDIO OUTPUT L/MONO and R jacks and in the headphones may rise excessively.
Preparations for sampling
Connections and settings for a monaural source
When sampling in monaural from a mic, the output of an external audio device or mixer, or an instrumental sound such as guitar or synthesizer , connect the sour ce to the AUDIO INPUT 1 or 2.
Guitars and other instruments with active pickups can be input directly, but instruments with passive pickups (i.e., without internal preamps) cannot be recorded at an appropriate level, due to impedance mismatching. When connecting such instruments, use a preamp or effect device.
TRITON-Rack
Mic
1 Connect the mic or external audio device to the
AUDIO INPUT 1 jack.
2 Set the AUDIO INPUT [MIC/LINE] switch to
match the input source. For input sources with a low input level, such as a microphone, select the MIC position. For other sources, select the LINE position.
The AUDIO INPUT [MIC/LINE] switch affects both the AUDIO INPUT 1 and 2 jacks.
3 The [INPUT] knob will be adjusted later. For now,
set it near the center.
4 In Sampling mode 1.1 Recording, select the Input/
Ptef page.
“Input 1” controls the AUDIO INPUT 1 jack, and “Input 2” controls the AUDIO INPUT 2 jack.
The settings up to this point will cause the sound from the AUDIO INPUT 1 jack to be output from the AUDIO OUTPUT L/MONO jack and from the L channel of the headphones.
6 Use the [INPUT] knob to set an appropriate level.
If an overload occurs in the input stage of the TRI­TON-Rack, “ADC OVER!” (AD converter overload!) will be displayed above the “Recording Level” slider. Adjust the [INPUT] knob or the output level of the external audio device just low enough so that the “ADC OVER!” does not appear (i.e., the maxi­mum level that does not cause an overload).
Connections and settings for a stereo source
When sampling in stereo from a stereo mic, the output of an external audio device or mixer, or synthesizer, connect the source to the AUDIO INPUT 1 and 2 jacks.
TRITON-Rack
CD player, analog record player etc.
L
LINE OUT
R
1 Connect the L source to AUDIO INPUT jack 1, and
the R source to jack 2.
2 Make the settings described in steps 2–4 of
“Connections and settings for a monaural source.”
3 Set the “Input 1” and “Input 2” parameters to spec-
ify how the signal from the AUDIO INPUT jacks will be input to the TRITON-Rack.
• “Lvl” adjusts the volume. Set both Input 1 and Input 2 to 127.
• “Pan” adjust the panning. Set Input 1 to L000, and Input 2 to R127.
• Set “BUS.” For this example, select L/R for both Input 1 and Input 2.
5 In “Input 1,” set various parameters to specify how
the signal from the AUDIO INPUT jacks will be input to the TRITON-Rack.
• “Lvl” adjusts the volume. Normally you will set
this to 127.
• “Pan” adjust the panning. For this example set it to
L000.
• Set “BUS.” If you wish to use the TRITON-Rack’s insert effects to process the incoming sound, select IFX1–5 here. For this example, select L/R. The input sound will be sampled just as it is.
68
The settings up to this point will cause the sound from the AUDIO INPUT 1 and 2 jacks to be output in stereo from the AUDIO OUTPUT L/MONO and R jacks and from the headphones. The sound of AUDIO INPUT 1 will be output from the left, and AUDIO INPUT 2 from the right.
4 Use the [INPUT] knob to adjust a suitable input
level. (Refer to step 6 of “Connections and set­tings for a monaural source”)
The [INPUT] knob adjusts both AUDIO INPUT 1 and 2.
Using an insert effect
The TRITON-Rack’s insert effects can be applied to the sound that is being input from the AUDIO INPUT 1 and 2 jacks, allowing you to record a sample with effects applied. As an example, we will explain the pro­cedure for applying an insert effect to a stereo source and sampling the result.
1 Make the settings of step 1 and 2 in “Connec-
tions and settings for a stereo source.”
2 Set the various “Input 1” and “Input 2” parame-
ters.
• Set “BUS” to IFX1 for both Input 1 and 2.
• Set “Lvl” and “Pan” to the same settings as in step 3 of “Connections and settings for a stereo source.” With these settings, the stereo source will be sent to insert effect 1 (IFX 1).
3 Use the [INPUT] knob to adjust a suitable input
level. (Refer to step 6 of “Connections and set­tings for a monaural source.”)
4 Select the 7.2: Insert Effect, Setup page.
Up to five insert effects can be connected in series. Make settings for “Insert Effect,” “Chain,” and the “Pan (CC#8)” of the sound after it has passed through the insert effect. (
Examples of settings using the insert effects are given in “Mode (Sample Mode)” (
PG p.28, 104)
PG p.77).
Manual sampling
Immediately after the power is turned on, 000: NewMS______000 will be created automatically.
Use the numeric keys [0]–[9] to input the multisam­ple number that you wish to record, and press the [ENTER] key.
If you select a new number, the Create New Multi­sample dialog box will appear . Press the [F8] (“OK”) key, and the new multisample will be created.
To specify the name, use the Utility “Rename MS.”
5 In “SMPL (Sample Select),” select the sample that
you wish to record. For this example, select ----: --­No Assign----.
Immediately after the power is turned on, this will be set to ----: ---No Assign----. You may sample even in this condition. The sample will be automatically recorded to a vacant sample number. If you wish to start by specifying the sample num­ber to be sampled, use the [INC], [DEC] keys or numeric keys [0]–[9] and [ENTER] key to specify the desired number.
A sample will be created when you record. A sam­ple name such as 0000: NewSample_0000 will be assigned automatically. This name can be edited using the Utility “Rename SMPL.”
If you execute sampling when an existing sample such as 0000: NewSample_0000 is selected, the new sample will be sampled to a vacant sample number . You do not need to be concerned with this setting even when you continue recording successive sam­ples.
6 Select the 1.1: Recording, Recording page.
Basic functions
There are two methods of sampling: manual and auto. In manual mode, sampling is started by pressing the
[F5] (“START”) key from the recording standby condi­tion (entered by pressing the [F4] (“REC”) key once). For the sampling procedure in auto mode, refer to “Auto sampling” (p.70).
1 Select the 1.1: Recording, Recording page. 2 For “Mode (REC Mode),” select Manual.
This will select manual recording mode.
3 Select the 1.1: Recording, Sample page.
4 For “MS (Multisample Select),” select 000:
NewMS____000.
Sampling mode
7 Set the “Mode (Sample Mode).”
Monaural source: If the “Input1” setting “Pan” is L000, set “Mode (Sample Mode)” to L-Mono. If “Pan” is R127, set “Mode (Sample Mode)” to R­Mono. Stereo source: Set the “Mode (Sample Mode)” to Stereo.
8 Press the [F4] (“REC”) key.
If an input signal is present, the Recording Level [dB] meter will move according to the Pan setting in “Input1” and “Input2.” This is the recording­standby condition.
In the case of “Connections and settings for a mon­aural source,” the L meter will move. In the case of
69
“Connections and settings for a stereo source,” the L and R meters will move.
Use the “Recording Level [dB]” slider to adjust the level. For this example, set the slider to the 0.0 set- ting (
PG p.78).
9 At the moment that you wish to begin sampling,
press the [F5] (“START”) key.
Sampling will begin.
0 Sampling will stop when you press the [F5]
(“STOP”) key.
Sampling will stop automatically when the remaining amount of memory reaches zero.
A Either press the [AUDITION] key, or press the C2
key on a connected MIDI keyboard.
The sample you recorded will play back. If you wish to continue recording samples, repeat
steps 70.
Auto sampling
There are two ways to record a sample: manual and auto.
With auto, sampling will begin when the input signal exceeds the specified threshold level.
1 Select the 1.1: Recording, Recording page.
9 Press the [F4] (“REC”) key. 0 Press the [F5] (“START”) key.
When the input signal exceeds the “Threshold” level, sampling will begin automatically.
A Sampling will stop when you press the [F5]
(“STOP”) key.
Sampling will end automatically if the remaining amount of memory reaches zero.
B Either press the [AUDITION] key, or press the C2
key on a connected MIDI keyboard.
The sample you recorded will play back.
Creating multisample indexes and sampling
Here’s how to create indexes for a multisample, and assign a sample to each index.
If desired, you can first create several indexes for a multisample, and then record a sample for each index.
1 Select the 1.1: Recording, Sample page.
Keyboard & Index
Index MS(Multisample Select)
2 For “Mode (REC Mode),” select Auto.
This will select auto recording mode.
3 Set the “Threshold.”
When the input signal exceeds the “Threshold” level, sampling will begin automatically. The black triangles at both sides of the Recording Level [dB] meter display will indicate the specified level.
When you use auto sampling, the attack portion of the sampled input sound may be lost, depending on the “Threshold” setting. If this occurs, you can use “Pre Trigger” to sample the sound that occurs before sampling actually begins. Normally you will set this to 0, and use it only when necessary.
4 Select the 1.1: Recording, Sample page. 5 Select the “MS (Multisample Select).”
“Manual sampling” step 4)
(
6 Select the sample in “SMPL (Sample Select)” that
you wish to record.
“Manual sampling” step 5)
(
7 Select the 1.1: Recording, Recording page. 8 Set the “Mode (Sample Mode).”
“Manual sampling” 6 7)
(
Create
2 Select “MS (Multisample Select),” and create a
multisample. (Refer to “Manual sampling” 4 )
3 Press the [F6] (“Create”) key to create an index.
Immediately after the power is turned on, the “Index” will be indicated as 001/001. This means that there is only one index. The range that is high­lighted in the keyboard & Index is the range of the selected index.
Press the [F6] (“Create”) key several times. Each time you press it, an index will be created. The key­board display will indicate the zone and original key location of each index. The highlighted area is the currently selected index.
The index that is created when you press the [F6] (“Create”) key is created according to the “Create (Create Zone Preference)” settings of the 1.1: Recording, Input/Pref page. (
PG p.79, p.102).
70
Immediately after the power is turned on, “Pstn (Position)” will be R (Right), “Range (Zone Range)” will be 012(Keys), and “Orig.K (Original Key Position)” will be Btm (Bottom), so that indexes will be created as shown below.
If you set “Range (Zone Range)” to 1(Key), an index will be created for each note of the keyboard and a sample assigned to in index. You can then continue sampling. It is convenient to use 1(Key) when you wish to sample numerous takes in suc­cession, such as when recording phrases or rhythm loops.

Loop settings

With the default settings after the power is turned on, the sounds you sample will automatically be looped (1.1: Recording, Input/Pref page “AutoLoop (Auto Loop On)” On) T o edit the loop and other playback address settings for the sample, use the 3.1: Loop Edit, Edit2 page.
1 Select the sample for which you wish to make loop
settings.
To select the sample, use the “SMPL (Sample Select)” or “Index” parameters of 3.1: Loop Edit, Edit 1 page or of the 1.1: Recording, Sample page. (p.70)
If you use “SMPL (Sample Select)” to select the sample, be aware that the assignment to the index will also change.
4 Select “Index.”
“Index” can also be selected by holding down the [ENTER] key and playing a note on a connected MIDI keyboard. For this example, select 001.
5 If you have been sampling previously and one or
more samples already exist, use “SMPL (Sample Select)” to select the sample that you wish to assign.
Repeat steps 4 and 5 to assign a sample to each index. Complete the multisample in this way.
To hear the sampled sound, play a note on a con­nected MIDI keyboard in the range of the index to which the sample is assigned, or press the [AUDI­TION] key.
6 Alternatively, you can create several indexes for
the multisample before you begin sampling, and then sample for each index.
In step 4, select the index for which you wish to sample, and use either manual sampling or auto sampling to record a sample. ( “Auto sampling”)
Create a multisample by selecting an index and then sampling.
The number and order of the indexes in the multi­sample, the zone of each index, and the original key location can be edited later if desired (☞p.74 “Multisample editing”).
“Manual sampling,”
2 In the 3.1: Loop Edit, Edit1 page, use the “Lp
(Loop)” check box to turn loop playback on/off for the sample.
Looping will be turned on if the box is checked. This will operate between the addresses you specify in step 4.
Loop On: SELpSE (LpSE is repeated) Loop Off: SE
3 Select the 3.1: Loop Edit, Edit2 page.
The waveform data of the currently selected sample will be displayed. You can play back the sample by playing a note on a connected MIDI keyboard in the range of keys to which the sample is assigned (the keyboard area highlighted in “Keyboard & Index”). You can also play the sample by pressing the [AUDITION] key.
In the case of a sample that was sampled with a “Mode (Sample Mode)” setting of Stereo, the waveform display will alternate between L and R each time you press the [F3] (“L/R”) key. At this time, the upper right of the display will indicate [L] or [R].
Basic functions
Sampling mode
4 Specify the start address in “S (Start),” the loop
start address in “LpS (Loop Start),” and the end address in “E (End).”
Select “S (Start)” (highlighted), and use the [V ALUE] dial or other V ALUE contr ollers to modify the value. The corresponding vertical line will move. Set “LpS (Loop Start)” and “E (End)” in the same way. In the example shown below , “S (Start)” is set immediately
71
before the first waveform, “LpS (Loop Start)” is set immediately before the second waveform, and “E (End)” is set as desired.
S (Start) LpS (Loop Start) E (End)
Check “Grid,” set “Resolution” as desired, and press the [F8] (“OK”) key. The dotted grid lines will appear.
By using the ZOOM ([F4] key–[F7] key) you can change the range that is displayed. When “S (Start)” is highlighted, zoom will be performed from the start address (
If the “Zero (Use Zero)” check box is checked, only those addresses where the waveform data crosses the zero level will be found automatically when searching, and can be set. This lets you easily make address settings where noise is less likely to occur when looping.
5 If necessary, use the Utility “Truncate” to delete
unwanted data that falls outside the start (or loop start) and end addresses.
Set the parameters, and press the [F8] (“OK”) key to execute the operation. (
PG p.85).
PG p.93)
2 Set “ (Grid Tempo)” to the desired BPM tempo
value.
3 Set the end address so that it coincides with a dot-
ted line of the grid.
This will cause the loop interval to be the same length as the BPM value.
The grid display will be based at “LpS (Loop Start)” if looping is on. If looping is off, the grid will be based at “S (Start).”
4 To hide the grid display, select the “Grid” utility,
uncheck “Grid,” and press the [F8] (“OK”) key.
The grid is displayed according to the playback pitch of the base key (the key shown in gray in the “Keyboard & Index” area). You can select the base key by holding down the [ENTER] key and playing a note on the keyboard of a connected MIDI instrument.
For cautions on the “Save to No.” and “Overwrite” check boxes, refer to “A note on saving samples” (p.73).
The grid display
The Utility “Grid” overlays the waveform display with a grid based on the BPM tempo value. This makes it easy to make loop settings that are synchronized to the tempo.
In the same way, the grid display can also be used in 2.1: Sample Edit, Edit2 page. The grid can help you to edit the waveform in synchronization with the tempo.
1 Select the “Grid” Utility.
The following dialog box will appear.
72

Sample (waveform data) editing

Editing the waveform data of the sample is done in 2.1: Sample Edit. You can use commands such as cut, copy, and normalize to edit the waveform data.
1 Select the sample that you wish to edit.
Use “SMPL (Sample Select) or “Index” in the 2.1: Sample Edit, Edit 1 page or the 1.1: Recording, Sam­ple page to select the sample. (p.70)
If you use “SMPL Sample Select)” to select the sample, be aware that the index assignment will also change.
2 Select the 2.1: Sample Edit, Edit2 page.
The waveform data of the currently selected sample will be displayed.
The waveform display of a sample that was sam­pled with a “Mode (Sample Mode)” setting of Ste- reo can be switched between the L and R waveforms by pressing the [F3] (“L/R”) key. When you do so, [L] or [R] will be displayed alternately in the upper right.
A note on saving samples
In the dialog boxes of some Utility menu, there is a “Save to No.” setting that lets you specify the sample number to which the edited sample will be saved. At this time, a vacant sample number will be selected automatically, so you will change the setting only if you want to specify the save destination number.
If you check “Overwrite” in the dialog box of the com­mand, the data prior to editing will be deleted, and will be overwritten by the edited data. Normally, you will execute the Write operation without checking this, so that the unedited data is preserved. When you are com­pletely finished with your editing, you can use the “Delete SMPL” utility to delete unneeded samples.
In Sampling mode, there is no Compare function that lets you compare the data before and after editing. If you wish to preserve the unedited state of the multisample or sample, use “Copy SMPL” or “Copy MS” ( ple or sample before you begin editing it. For some Utility menu commands in 2.1: Sample Edit or 3.1: Loop Edit, you can execute without checking the “Overwrite” setting in the dialog box, so that the sample data previous to editing will be preserved.
PG p.80, 81) to copy the multisam-
Basic functions
3 Use “Edit S (Edit Range Start)” and “Edit E (Edit
Range End)” to specify the range that you wish to edit.
The selected range will be highlighted.
If you wish to hear the sound of the selected range, press the [AUDITION] key. The selected range will play back at the pitch of the base key (the key shown in gray on the keyboard display). You can select the base key by holding down the [ENTER] key and playing a note on your keyboard. On your connected MIDI instrument, play a key to which the sample is assigned (the highlighted range of the keyboard displayed in “Keyboard & Index”), and the sample will be played back according to its loop settings.
The procedure for using the ZOOM and “Zero (Use Zero)” check boxes is the same as for 3.1: Loop Edit.
4 From the list of Utility menu, select the desired
editing command. Make the appropriate settings in the dialog box, and press the [F8] (“OK”) key to execute.
For details on each command (
PG p.84).
Sampling mode
73

Multisample editing

Editing a multisample is accomplished with a number of operations i.e. creating indexes for the multisample and assigning a sample to each index, editing opera­tions such as deleting, copying, and inserting indexes, and detailed settings such as sample level and pitch for each index. Multisample editing is performed in 4.1: Multisample.
Basic settings such as creating indexes and assign­ing samples can also be made in the 1.1: Recording, Sample page.
Editing the indices
To change the number or order of the indexes, use the Insert, Cut, Copy, and Create.
1 Select 4.1: Multisample.
2 Use “MS (Multisample Select)” to select the multi-
sample that you wish to edit.
3 Select the “Index.”
You can also select this by holding down the [ENTER] key and playing a note on a connected MIDI instrument.
4 Press the keys corresponding to the following
function buttons to edit the multisample by chang­ing the number or order of the indexes.
To delete the selected index, press the “Cut.” The “Insert” is used in conjunction with the Cut and “Copy.” The contents of the index that was Cut or Copied will be inserted. The “Create” has the same function as the “Create” in 1.1 Recording, Sample (p.70 “Creating multi­sample indexes and sampling”).
Adj.” to set the loop interval to a desired BPM value (
PG p.102).

Converting a multisample to a program

The “Conv. To Prog” utility can be selected and exe­cuted in the various pages of 1.1: Recording, in 2.1: Sample Edit, in Edit 1 of 3.1: Loop Edit, in the various pages of 4.1: Multisample, and in 5.2: Ctrl Setup. When you execute this utility, the state of the currently selected multisample will be converted into a program. In Program mode you can make filter, amp and effect settings etc., and play the sample as a program. The resulting program can be used in a combination or multi.
For details on using the “Conv. To Pr og” utility, refer to p.32 and PG p.83.
Using samples in a drum kit
A sample you created in Sampling mode can be used as one of the instruments in a drum kit. In the GLOBAL
5.1: DKit, High Sample page and Low Sample page, set “Drumsample Bank” to RAM, and use “Drumsample” to select the sample that you created.
Modifying the settings of an index
1 Make the settings described in steps 1–3 of
“Editing the indices.”
2 Set parameters for the selected index.
PG p.101)
(
• Changing the Edit1 page “Top K (Top Key)” will change the upper limit of the zone. Simultaneously, the lower limit of the next-numbered index will also change.
• If you check “Constant Pitch” in the Edit2 page, playing any note on a connected MIDI instrument within the zone of an index will always sound the original pitch.
• Edit2 page “Pitch” adjusts the sample pitch for each index. You can use the Utility “Pitch BPM
74
Using Time Slice to divide a sam­ple, and playing it in Multi mode RPPR
Press the [F8] (“OK”) key. The Set Sample Tempo dialog box will appear.
Time Slice is a function that detects the attack of the kick or snare etc. in a rhythm loop sample (a sample consisting of a looped pattern of drums etc.), and auto­matically divides it into separate instrumental sounds. Each of the divided instrumental sounds is made a sample of its own, and then automatically expanded into a multisample and program. Pattern playback data for Multi mode and RPPR settings for the divided sam­ples are also created automatically. (
The time-slices sample can be used in the following ways by the RPPR function of Multi mode.
• Multiple rhythm loop samples of differing tempo can be matched to the same tempo without changing their pitch.
• You can change the tempo in realtime without affecting the pitch.
• Multiple rhythm loop samples can be turned on/ off in realtime from the keyboard of a connected MIDI instrument.
As an example, we will explain the procedure for using Sampling mode to time-slice two rhythm loop samples, and using the RPPR function of Multi mode to play them as rhythm loop samples.
PG p.93)
Time Slice
You will need to provide rhythm loop samples of drums etc. You can either record these on the TRITON­Rack, or load them in Disk mode. Initially, you should try this using a one-measure pattern in 4/4 time with a fairly simple beat, and record the pattern as a monaural rhythm loop sample.
For this example, we will use a 140 BPM rhythm loop sample and a 100 BPM rhythm loop sample.
1 Select “SMPL (Sample Select)” 140 BPM rhythm
loop sample.
4 Specify the number of quarter-note beats in the
sample, and its tempo.
If you know the BPM, set “Source BPM.” If you do not know the BPM, set “Beat” and the BPM will be calculated automatically. Since in this example we do know the beat, set “Source BPM” to
140.
5 Press the [F8] (“OK”) key.
The sample will automatically be sliced, and a dia­log box will appear.
When you play the keyboard of a connected MIDI instrument, C2 will play the original sample (Source), and D2 and subsequent keys will play the divided sample. You can change “Index” and press the [AUDITION] key to play the sample that is selected by “Index.”
While listening to each divided sample, adjust “Sen­sitivity” so that each drum strike or other rhythm instrument sound is divided into its own sample. In some cases, it may not be possible to slice the sam­ple cleanly even if you adjust “Sensitivity.” If the attack of the next sound is included in the end of the preceding sample, or if one sample contains two notes, you will need to edit the samples. (
6 Press the [F6] (“Save”) key.
The save dialog box will appear.
PG p.95)
Basic functions
Sampling mode
2 Access the SMPL 3.1: Loop Edit, Edit 2 page.
3 Select and execute the “Time Slice” utility.
Press the [F8] (“UTILITY”) key to access the Utility menu, and press the [F7] key to select “Time Slice.”
Here you can save the time-sliced sample and the automatically-created multisample. You can set the “With” items to specify the save destination for the program that uses the samples and multisample, and the pattern data for the rhythm loop sample used by the RPPR function of Multi mode.
For this example, set the “With” items as shown in the illustration.
Set “Program,” “Seq. Event,” “RPPR” to On (checked) Program: I-E010 Multi: 000, Pattern: U00 RPPR Key: C#2, Track: 01
Press the [F8] (“Save”) key to execute the save operation, and you will return to the dialog box of step 5. Press the [F7] (“Exit”) key to return to the screen of step 2.
75
7 Next use “SMPL” to select the 100 BPM rhythm
loop sample.
Repeat steps 25 to execute Time Slice and make any necessary adjustments.
In step 4, set “Source BPM” to 100.
8 As in step 6, press the [F6] (“Save”) key.
The save dialog box will appear.
•5.1: RPPR, RPPR KEY: D2, Assign: On, Pattern: User U01, Track: 02 (set in step
8)
After making sure that RPPR is turned on, play C#2 and D2 on the keyboard of the connected MIDI instrument, and the time-sliced samples will play back at the tempo specified by “ (Tempo)” without their pitch being changed.
For example if you set “ (Tempo)” to 120, the 140 BPM rhythm loop sample of C#2 and the 100 BPM rhythm loop sample of D2 will both play at a tempo of 120 BPM.
Set the MIDI channel of the connected MIDI instrument to match the MIDI channel selected for “Control Track.” By default, the multi will use channel 1.
If, when you change the tempo, the beat of the rhythm loop sample is not reproduced correctly or noise is obtrusive, the slice has not been sliced optimally in step 5. The precision at which the rhythm instruments are divided will have a major impact on the quality of the playback. Please adjust the divisions of each sample in step 5. (
PG p.95)
For this example, set the “With” items as shown in the illustration.
Set “Program,” “Seq. Event,” “RPPR” to On Program: I-E011 Multi: 000, Pattern: U01 RPPR Key: D2, Track: 02
Press the [F8] (“Save”) key to execute the save operation, and you will return to the dialog box of step 5. Press the [F7] (“Exit”) key to return to the screen of step 2.
RPPR (Multi mode)
9 Press the [MULTI] key to enter Multi mode, and
select Multi: 000.
The following multi data that you specified in steps 6 and 8 will be specified and created automati­cally.
•1.1: Play, Multi Multi: 000, “RPPR On/Off” On
•1.1: Play, Prog..8 Track 01 Program: I-E010 (set in
step 6)
•1.1: Play, Prog..8 Track 02 Program: I-E011 (set in
step 8)
•5.1: RPPR, Pattern Pattern: U00 (created in step 6)
•5.1: RPPR, Pattern Pattern: U01 (created in step 8)
•5.1: RPPR, RPPR KEY: C#2, Assign: On, Pattern: User U00, Track: 01 (created in step 6)
If the silent portion between the samples is obtru­sive when you play back at a slower tempo, or if noise occurs between the samples when you play back at a faster tempo, the result may sound unnatural. To avoid such problems, you can exe­cute Time Stretch to adjust the length of the indi­vidual samples to match the desired playback tempo in steps 6 and 8. (
Depending on the end address settings etc. of the sample to be sliced, the number of measures in the pattern may increase, or the pattern playback in Multi mode may not loop accurately. In such cases, use the Multi mode utility “Pattern Parameter” (
PG p.64) to re-specify “Length.”
0 Settings for the RPPR function are made in the
MULTI 5.1 RPPR, RPPR Setup page.
Use “M (Mode)” to specify the pattern playback mode that will be used when you play a note on a connected MIDI instrument, and set “Sync” to spec­ify the pattern playback timing/synchronization mode when multiple keys are pressed. “Shift” is normally set to +00. (
PG p.96 9)
PG p.65)
76

Global mode

In Global mode you can make settings that affect the entire TRITON-Rack, such as user scales, category names, drum kits, and user arpeggio patterns ( p.107).
This chapter will describe the procedure for editing a drum kit. For the procedure of editing an user arpeggio pattern, refer to “Arpeggiator settings” (☞p.85). For details on the parameters of other pages (☞p.99).
In Global mode, playing the keyboard of a con­nected MIDI instrument will cause the TRITON­Rack to sound in the state of the previously­selected mode. If you move from Sampling mode to Global mode when sample memory is empty (such as immediately after the power is turned on), be aware that the TRITON-Rack will not produce sound.
The settings that you edit in Global mode are pre­served as long as the power remains on, but will be lost when the power is turned off. The data handled in Global mode can be classified into three types: drum kit settings (GLOBAL 5.1), user arpeggio pattern settings (GLOBAL 6.1), and all other global settings (GLOBAL 1.1–4.1). Each of these three types of data can be written into the memory area. In Disk mode, this data can also be saved on external media such as a floppy disk (p.40).
PG

Creating a drum kit

About drum kits
A drum kit assigns a drumsample (PCM waveform data for a drum) to each key, and specifies adjustments in pitch and level etc. for each sample.
The TRITON-Rack contains 144 drum kit memory areas. With the factory settings, 00 (I–A/B) – 15 (I–A/B) contain preloard drum kits suitable for various styles of music. ROM memory areas 144 (GM) – 152 (GM) contain nine different preset drum kits compatible with the GM2 sound map. For the factory preset drum kits, refer to the separate “VNL.”
In GLOBAL 5.1: DKit you can modify these drum kits, or create your own original drum kit from an initial­ized condition. You can also create original drum kits using sample waveforms that you sampled in Sam­pling mode or loaded into memory in Disk mode. A drum kit that you edit or create can be written into one of the user drum kit memory areas 00 (I–A/B) – 143 (E–H). In Disk mode, you can save drum kits on exter­nal media such as a floppy disk.
Basic functions
Global mode does not provide a Compare function that lets you make before-and-after comparisons of your editing. Before editing user drum kits, or user arpeggio patterns, you may wish to use “Copy Drum Kit” or “Copy Arpeggio Pattern” to copy the user drum kit or user arpeggio pattern to an unused number.
Multisample programs and drum kit programs
There are two types of programs: those whose oscilla­tor uses a multisample, and those whose oscillator uses a drum kit. This selection is made by the PROG 2.1 Ed-Basic, Prog Basic page “Mode (Oscillator Mode)” setting. To use a multisample for the program, set “Mode (Oscillator Mode)” to Single or Double. To use a drum kit, set “Mode (Oscillator Mode)” to Drums.
About program parameters
Just as the character and effect processing of a melodic instrument such as piano, organ, trumpet, and strings is fundamentally different from that of percussion instruments such as drums or timpani, the program parameter structure of a multisample program (“Mode (Oscillator Mode)” to Single or Double) is fundamen­tally different from that of a drum kit pr ogram (“Mode (Oscillator Mode)” to Drums). The program parameters of a multisample specify filter and amp settings etc. appropriate for a multisample. For this reason, it is difficult to change such a program for use with a drum kit. Thus if you wish to edit a drum kit, you should first use Program mode to select a program that uses a drum kit (“Mode (Oscillator Mode)” = Drums), and then move to the GLOBAL 5.1: DKit page. Programs that use a drum kit have filter, amp, and effect settings suitable for drum sounds. It is
Global mode
77
best to first select a drum kit program in Program mode, and then do your editing in Global mode.
Editing a drum kit
Before editing a drum kit, uncheck the Memory Protect (p.37).
1 In PROG 1.1: Play, select the program that you
wish to use while editing the drum kit.
Select a drum kit program from the preload pro­grams etc. If the drum kit that you will be editing is already being used by a program, select that pro­gram. (In the separate “VNL,” programs that use a drum kit are marked by a symbol.)
Set “Octave” to +0 [8']. W ith a setting other than +0 [8'], the relation between the keys and the sounds will be incorrect.
The effects will sound using the settings of the last­selected program.
When you edit a drum kit, all programs that use that drum kit will be affected.
2 Access the High Sample page of GLOBAL 5.1:
DKit.
d
5 Use “Assign” to specify whether a drum sample
will be assigned to the note number.
If this is checked, a drum sample will be assigned to that note number. Normally you will check this. If this is not checked, no drum sample will be assigned to that note number . That note number will sound the drum sample assigned at its right, but a semitone lower. Use this setting when you want only to change the pitch, such as with tom or cymbal sounds.
6 Use “Drumsample Bank” and “Drumsample” to
select the drum sample that will be assigned to the note number.
Set the High Drumsample in the High Sample page, and the Low Drumsample in the Low Sample page. If you specify a Low Drumsample, use “Vel.SW LH” to specify how velocity will switch between the High Drumsample and the Low Drumsample. (
7)
By setting “Drumsample Bank” to ROM you can select ROM drum samples, to RAM to select sam­pled or loaded samples, or to EXB* to select drum samples from a separately sold EXB-PCM series option.
Some EXB-PCM series boards do not contain drumsamples.
3 In “Drum Kit,” select the drum kit that you wish to
edit.
If necessary, use the Utility “Copy Drum Kit” to copy settings from a preload drum kit or a GM drum kit.
GM drum kits 144 (GM) – 152 (GM) cannot be selected here. (It is not possible to edit or write a GM drum kit.) If you wish to modify the settings of one of the drum kits 144 (GM) – 152 (GM), you can use “Copy Drum Kit” to copy it to 00 (I–A/B) – 143 (E–H), and then edit the copy.
4 Use “Key” to select the note number that you wish
to edit.
The drum sample parameters for the selected note number will be displayed in the High Sample, Low Sample, and Voice/Mix pages. In addition to using the VALUE controllers, you can also use the follow­ing methods to select the note number.
• Hold down the [ENTER] key and play a key on a connected MIDI keyboard to input that note number.
• Use the [F6](“Key–”) and [F7](“Key+”) keys to increment or decrement the note numbers.
About ROM drumsamples
The TRITON-Rack contains 413 drumsamples in its internal ROM memory.
You can use the “Select by Category” utility to select ROM drum samples from fifteen categories. For the drumsample names, refer to the separate “VNL.”
7 Use “Vel. SW LH” to specify how velocity will
switch between drumsamples.
The drumsample that sounds when you perform will depend on the velocity (keyboard playing strength) of the incoming note. This is called veloc- ity drumsample switching. If you set this to 001, only the High Drumsample will sound.
This is the same type of function as the Velocity
Multisample Switching in a program. (☞p.44 “High Multisample and Low Multisample”)
8 Set the parameters of the drumsamples that you
assigned.
Set the High Drumsample parameters in the High Sample page, and the Low Drumsample parameters in the Low Sample page. You can set parameters such as volume level (“Level”), pitch (“Trans,” “Tune”), and tone (“Fc,” “Reso”). For details on each parameter, refer to PG p.116.
9 As necessary, repeat steps 4–8 to set drumsample
parameters for each note number.
78
If you wish to use the settings of another “KEY,” select the “Copy Key Setup” utility.
0 Select the Voice/Mixer page in GLOBAL 5.1: DKit.
A Set the “Excl Group.”
The “Excl Group” setting is used when you wish to group drumsamples of the same type. For example if the note number to which a open hi­hat and a closed hi-hat drumsample are assigned are set to the same exclusive group number , they will be grouped so that the open hi-hat and closed hi-hat can not be sounded simultaneously, ensuring that the hi-hat performance will sound natural.
B Use “BUS” to specify the output routing.
Set this when you wish to send the output of the drumsample assigned to each note number to its own insert effect or AUDIO OUTPUT (INDIVID­UAL) jack 1–4. For example you might set snare-type sounds to IFX1 and kick sounds to IFX2, so that these sounds would be sent to insert effects 1 and 2 respectively. If you wish to send only specific drumsamples to AUDIO OUTPUT (INDIVIDUAL) jacks 1–4, select 1–4, 1/2, or 3/4. These settings are valid if “Use DKit Setting” (PROG
7.1: Ed-BUS, BUS page) is checked in the Routing tab of Program P8 for the program that uses this drum kit (
C Use “Pan” to specify the stereo output position.
The setting you make here is valid if the “Use DKit Setting” is checked (PROG 5.1: Ed-Amp1, Level/ Pan page) for the program that uses this drum kit.
D Use “S1 (Send1(MFX1))” and “S2 (Send2(MFX2))”
to set the send levels to the master effects.
The settings you make here are valid if the “ Use DKit Setting” is checked (PROG 7.1: Ed-BUS, BUS page) for the program that uses this drum kit.
E Use the “Write Drum Kits” utility to save the data.
If you wish to change the name of the drum kit before you save it, use the “Rename Drum Kit” util­ity (p.38).
If you turn off the power before writing the data into memory, your edits will be lost (p.39 “Memory in Global mode”).
PG p.27, 143, 144).
Basic functions
Global mode
79

Disk mode

How Disk mode is organized

In Disk mode you can use floppy disks or a connected external SCSI device (if the separately sold EXB-SCSI is installed) to save or load various types of data. You can also make settings related to saving and loading func­tionality.
For details on connecting an external SCSI device and setting the SCSI ID etc., refer to the owner’s manual for the separately sold EXB-SCSI option.
Types of media that can be used
Floppy disks
The TRITON-Rack can use MS-DOS format 3.5 inch 2HD or 2DD floppy disks. The capacity of a floppy
disk after formatting will be 1.44 MB (18 sectors/track) for a 2HD disk, or 720 KB (9 sectors/track) for a 2DD disk. (
For details on formatting, refer to PG p.137.)
We recommend that you use 2HD floppy disks.
External SCSI storage media (when the sep­arately sold EXB-SCSI option is installed)
If the separately sold EXB-SCSI option is installed, the TRITON-Rack can save data on external SCSI media (maximum 4 GB) such as a hard disk, Zip, Jaz, ORB, or MO drive. When the EXB-SCSI option is installed, an external SCSI device of up to 4 GB can be formatted.
When you insert media for the first time after turn­ing on the power, or after changing disks, you must press a function key etc. to make the TRI­TON-Rack detect the media. When the disk (or other media) is recognized, media information will appear in the LCD screen.
Y ou can also make the TRITON-Rack r ecognize the media by pressing the [SELECT], [ARP ON/OFF], [AUDITION], or [DEMO/SNG] keys, or any key other than the mode keys.
If more than one volume of media is currently rec­ognized, select “Drive” and use the [INC], [DEC] keys to switch between media.
The TRITON-Rack cannot format media with a for­mat of other than 512 bytes/block (such as 640 MB,
1.3 GB MO disks etc.).
Files that can be loaded
DOS files
.PCG file
.SNG file
DOS directory Undefined DOS file
All programs
All combinations
All drum kits
All user arpeggio
patterns
Global settings
1 multi
[000–199]
1 program
bank [I-A–I-F, E-A–E-H]
1 combination
bank [I-A–I-E, E-A–E-H]
1 drum kit group
I-A/B, E-A–E-H]
1 user arpeggio
pattern group
[I-A/B, E-A–E-H]
Track
1 user pattern
[000–99]
Up Open
1 combination
1 user arpeggio
1 program
1 drum kit
pattern
DOS file
.MID file
.EXL file
.KMP file
.KSF file
.KSC file
.AIF file
.WAV file
AKAI format program file
AKAI format sample file
80

Loading data

Types of data that can be loaded
The data that can be loaded from external media (e.g., floppy disk) is shown in the diagram at the bottom of the previous page. ( refer to PG p.123) If the separately sold EXB-SCSI option is installed, data can also be loaded from media such as a hard disk or CD-ROM.
Data loading procedure
Loading Programs, Combinations, Drum kits, User arpeggio patterns, and Global set­tings (loading a .PCG file)
Select this when you wish to reload programs or com­binations that you created and saved using “Save All” or “Save PCG,” or when you wish to restore the pre­loaded data (factory settings) from the included floppy disks.
Before loading programs, combinations, multis, user drum kits, and user arpeggio patterns, you must turn off memory protect in Global mode (p.37).
Here, as an example, we will load the PRELOAD.PCG file from the included floppy disk. A .PCG file contains programs, combinations, drum kits, user arpeggio pat­terns, and global settings. ( ous page)
1 Insert the floppy disk “TNRFD-00P” into the
floppy disk drive of the TRITON-Rack.
For details on handling floppy disks, please be sure to read “Cautions when handling floppy disks” (p.84)
2 Enter Disk mode, and press a function key etc. to
make the TRITON-Rack detect the disk.
For details on each type of data,
lower diagram on previ-
When you load a .PCG file, the data in the internal memory of the TRITON-Rack will be overwritten with the data of that .PCG file (programs, combi­nations, drum kits, user arpeggio patterns, global settings). If you wish to keep the data that is cur­rently in internal memory, you must execute “Save All” or “Save PCG” to save it before you load other data.
5 From the utility menu, choose “Load Selected.”
A dialog box will appear. The dialog box and its set­tings and operation will differ depending on the type of file that you load. For details on each file, refer to PG p.123.
If you check “Load ********.SNG too” when load­ing, the .SNG file of the same name as the .PCG file will also be loaded. If you check “Load ********.KSC too” when loading, the .KSC file of the same name as the .PCG file will also be loaded. (
PG p.125)
6 In “.PCG Contents,” specify the data that will be
loaded.
1)If you wish to load all the data of the .PCG file, select All.
Normally you will select All. If you load PRE­LOAD.PCG from the included floppy disk using All, all the data of the .PCG file will be loaded as fol­lows.
Programs
• Bank I-A file: loaded to bank I-A
• Bank I-B file: loaded to bank I-B
• Bank I-C file: loaded to bank I-C
• Bank I-D file: loaded to bank I-D
• Bank I-E file: loaded to bank I-E
Basic functions
Disk mode
3 Select the Load page.
File information will be displayed in the LCD screen.
4 Select a PRELOAD .PCG file.
The selected file will be highlighted in the display.
If the data you wish to load is located in a lower or higher directory level, use [F6] (“OPEN”) or [F5] (“UP”) keys to display the desired data, and then select it.
Combinations
• Bank I-A file: loaded to bank I-A
• Bank I-B file: loaded to bank I-B
• Bank I-C file: loaded to bank I-C
• Bank I-D file: loaded to bank I-D
Drum Kits
• 00–15 (I-A/B) file: loaded to banks I-A/B
Arpeggio Patterns
• 000–199 (I-A/B) file: loaded to banks I-A/B
2)If you wish to load the data of the .PCG file by indi­vidual banks, use “.PCG Contents” to select the load source bank, and “To” to select the load desti­nation bank. When you execute the load operation, only the pro-
grams, combinations, drum kits, and user arpeggio patterns of the specified bank will be loaded to the
81
specified load destination bank. Global setting data will not be loaded. If you set “.PCG Contents” to Bank I-A, and set “To” to Bank I-A, the data will be loaded as follows.
When you load PRELOAD.PCG, any data that you had written previously will be overwritten and lost. If you do not want to lose your data, you must first save it on a floppy disk etc. (p.40)
Programs
• Bank I-A file: loaded to bank I-A
Combinations
• Bank I-A file: loaded to bank I-A
Drum Kits
• 00–15 (I-A/B) file: loaded to banks I-A/B
Arpeggio Patterns
• 000–199 (I-A/B) file: loaded to banks I-A/B If you specify different banks as the load source
and load destination, the data listed below will be automatically reassigned so that the various types of data will correspond correctly in each mode after being loaded. Even if “Load .SNG too” is checked when you load, the data will automatically be reassigned so that the multi data will correspond correctly.
• Program bank used by the combinations
• Pattern number of the user arpeggio pattern used by the combinations/programs/multi
• Kit number of the drum kit used by the program
• Program bank used by each track of a multi
• If there are track/pattern events, the program bank within the events
7 Press the [F8] (“OK”) key to execute the Load oper-
ation.
If the specified data does not exist in the file, the load operation will be halted. (
Never remove the media while data is being loaded.
PG p.125)
Contents of the included oppy disks
The TRITON-Rack comes with two floppy disks (TNRFD-00P, TNRFD-01P). The contents of these disks are as follows.
TNRFD-00P
PRELOAD.PCG (already loaded with the factory
settings)
• Programs (Bank I-A, I-B, I-C, I-D, I-E)
• Combinations (Bank I-A, I-B, I-C, I-D)
• Drum Kits (I-A/B: 16 kits)
• Arp Patterns (I-A/B: 200 patterns) This is the preloaded data (programs, combinations, drum kits, arpeggio patterns, and global settings). Program bank I-E contains only I-E000–I-E004. I-E000: Sampler Waves is a multisample program used by the demo song. I-E001–I-E004 are programs that use the vocoder effect (093: Vocoder). PRELOAD.PCG can be loaded into the TRITON­Rack by the Disk mode utility “Load Selected.” This data is preserved even when the power is turned off.
DEMOSONG.SNG (already loaded with the factory settings)
• Demo songs (000...004) This is demo song data for loading to DEMO/SNG. It can be loaded into internal DEMO/SNG memory by the Disk mode utility “Load to Demo Song.” (p.42, PG p.132)
When you load DEMOSONG.SNG, the DEMO/ SNG and Multi data in the TRITON-Rack’s inter­nal memory will be overwritten. If you do not want to lose your data, you must first save it on a floppy disk etc. (p.40). Since the arpeggio pat­terns and drum kit data in memory will also be erased, you should write this data if you do not want to lose it.
RPPRDEMO.SNG
• FEVER This is RPPR data for loading into a multi. It can be loaded into a TRITON-Rack multi by the Disk mode utility “Load Selected.” (p.25, PG p.128)
When you load RPPRDEMO.SNG, the Multi data in the TRITON-Rack’s internal memory will be overwritten. If you do not want to lose your data, you must first save it on a floppy disk etc. (☞p.40)
TNRFD-01P
DCUT_SMP.KSC DCUT_SMP-folder
This is multisample and sample data used by the demo song “Deep Cut.” (p.16, 29)
When DCUT_SMP.KSC is loaded, the “Select .KSC Allocation” setting will affect how the data is loaded into sample memory. (
PG p.130)
Loading .PCG les or .SNG les from the oppy disks included with the separately sold EXB-PCM series options
The floppy disk included with each EXB-PCM series option contains PCG files and SNG files that match the bank structure of the TRITON/TRITONpro/TRITON­proX (keyboard models of the TRITON).
(As of July 2000)
C_BANK.PCG (.SNG) and D_BANK.PCG (.SNG) have the same content, but use different banks. C_BANK.PCG (.SNG) is for loading into bank C of a keyboard model TRITON, and D_BANK.PCG (.SNG) is for loading into bank D. When loading these EXB-PCM series files into the TRI­TON-Rack, we recommend that you load them into banks EXB-A–EXB-H.
As an example, here’s how to load the files of the floppy disks included with the EXB-PCM01–04 into banks E-A, E-B, E-C, and E-D of the TRITON-Rack as follows.
82
• Load the EXB-PCM01 file for bank C of the TRITON keyboard model into bank E-A.
• Load the EXB-PCM02 file for bank C of the TRITON keyboard model into bank E-B.
• Load the EXB-PCM03 file for bank C of the TRITON keyboard model into bank E-C.
• Load the EXB-PCM04 file for bank C of the TRITON keyboard model into bank E-D.
The loading destination banks can be ordered in a way other than as shown above. It is best to load the data into the bank(s) E-A–E-H that will be most convenient for you.
EXB-PCM boards can be installed in any slot 1–8. (
PG p.249)
1 If you have modified the settings or the order of
the programs of banks I-A or I-B, load banks I-A and I-B from the disk included with the TRITON­Rack.
The EXB-PCM01, 02, and 04 combinations are cre­ated using programs for the EXB-PCM as well as preloaded programs from banks I-A and I-B. For this reason, you must also load the preloaded pro­gram banks I-A and I-B if you load EXB-PCM01, 02, or 04. (p.81 “Data loading procedure”)
2 Load C_BANK.PCG from the floppy disk included
with EXB-PCM01–04.
As described in steps 15 of “Data loading proce­dure,” select “C_BANK.PCG,” and access the Load C_BANK.PCG dialog box.
Next, select “.PCG Contents” and “To” as described in step 6 part 2). Set these items as follows.
EXB-PCM01:
“.PCG Contents”: Bank I-C, “To”: Bank E-A
EXB-PCM04:
“.PCG Contents”: Bank I-C, “To”: Bank E-D “Load C_BANK.SNG too”: On (checked) “.SNG Allocation”: Append
When you check “Load C_BANK.SNG too” for EXB-PCM03 and 04, the RPPR settings and pat­terns will be loaded into Multi mode. If you set “.SNG Allocation” to Append for EXB-PCM04, the C_BANK.SNG (multi data) that had been loaded for EXB-PCM03 will be retained when the (addi­tional) data is loaded.
3 Press the [F8] (“OK”) key to execute the Load oper-
ation.
If you execute with “.PCG Contents” to set to All, the programs and combinations of banks I-A, I-B, I-C (or I-D), all drum kits, all user arpeggio pat­terns, and the global settings will be overwritten.
If you wish to keep the data currently in the inter­nal memory area, use “Save All” or “Save PCG” to save it beforehand.
Basic functions

Saving data

For the procedure of saving data to a floppy disk or to external SCSI media, refer to “Saving on external media” (p.40).
EXB-PCM02:
“.PCG Contents”: Bank I-C, “To”: Bank E-B
EXB-PCM03:
“.PCG Contents”: Bank I-C, “To”: Bank E-C “Load C_BANK.SNG too”: On (checked) “.SNG Allocation”: Clear
Types of data that can be saved
The following types of data can be saved on external media (floppy disk etc.). If the separately sold EXB­SCSI option is installed, data can also be saved on high­capacity media such as a hard disk.
• .PCG files
Programs, combinations, global settings, drum kits, user arpeggio patterns (the data specified by the “S.Item” (Select Save Items) check boxes when sav­ing will be saved).
• .SNG files
Multis
• .KSC files
Script file (KSC files) listing the multisamples and samples created in Sampling mode, with multisam­ples (KMP files) and samples (KSF files)
• Standard MIDI files (SMF)
A single pattern of Multi mode can be saved as SMF data (.MID file).
• System exclusive data
System exclusive data received by the TRITON­Rack from an external MIDI device (the TRITON­Rack can be used as a data filer).
Disk mode
83
• .WAVE files, .AIFF files
Samples you created in Sampling mode can be exported and saved as .WAVE files or .AIFF files.
For details on each type of file and the icon associ­ated with it, refer to the lower diagram on page p.80.
Floppy disk write protect
Floppy disks have a small write protect hole that can be used to prevent data from being erased or rewritten accidentally. After saving data to disk, move the write protect tab so that the hole is uncovered. This will prohibit writing to the disk, and will prevent the data from being destroyed accidentally.

Formatting media

The TRITON-Rack can format a floppy disk or external SCSI media.
Newly purchased media or media that has been used by another device cannot be used as it is. Such media must be formatted before using it on the TRITON-Rack for the first time.
For the formatting procedure, refer to “Format” ( p.137). In the case of a floppy disk, the formatting operation can be performed on a MS-DOS compatible computer. In the case of SCSI media, you must use the TRITON­Rack to format the media.
The TRITON-Rack cannot format media with a for­mat of other than 512 bytes/block (such as 640 MB,
1.3 GB MO disks etc.).
PG
Cautions when handling oppy disks
When handling floppy disks, please observe the fol­lowing points. Data loss may occur if a floppy disk is handled improperly.
Floppy disk type and format
The TRITON-Rack can use 2HD or 2DD 3.5 inch floppy disks.
Floppy disk handling
• Do not open the shutter of a floppy disk or touch the magnetic surface inside the disk. If the magnetic disk becomes soiled or scratched, it will no longer be possible to read data format.
• Never transport the TRITON-Rack with a floppy disk in the disk drive. Vibration may cause the disk drive heads to scratch the floppy disk, making it unusable.
• Do not allow a floppy disk to be placed near a device that emits a magnetic field, such as a television, computer, computer display, speaker, or power supply transformer. This can erase data on the disk.
• Do not use or store floppy disks in locations of excessive temperature or humidity, in direct sunlight, or in dusty or dirty locations.
• Do not place objects on top of a floppy disk.
• While the disk drive is operating, do not attempt to remove the floppy disk, and do not subject the TRITON-Rack to physical shock.
Write prohibit: Move the tab so that the write protect hole is open.
Write permit: Move the tab so that the write protect hole is covered.
Inserting a floppy disk
With the label of the floppy disk facing upward, insert it into the disk drive. Press the disk inward until it clicks into place. Malfunctions will occur if you use excessive force to insert the disk. Disks must be inserted gently, and straight in.
Disk access indicator
Removing a floppy disk
To remove a floppy disk, first make sure that the disk access indicator is dark. Then press the eject button and remove the disk. If the disk does not come out when you press this but­ton, do not attempt to remove the disk by force. Please contact your dealer.
Disk access indicator
Eject button
Head cleaning
If the heads of the disk drive are become soiled, errors may occur during saving, loading or formatting. It is important to clean the heads regularly using a com­mercially available wet-type 3.5 inch double-sided head cleaning disk. For the cleaning procedure, refer to the owner’s manual for the cleaning disk.
84

Arpeggiator settings

This chapter describes the procedure for making arpeg­giator settings in each mode. For details on the arpeg­giator function, refer to “4. Using the arpeggiator while you play” (p.21).

Arpeggiator settings for a program

Arpeggiator on/off
Each time you press the [ARP ON/OFF] key, the arpeggiator will be switched on or off. When on, the LED will light. When you play the keyboard of a con­nected MIDI instrument, an arpeggio will play accord­ing to the selected arpeggio pattern.
The on/off setting is stored when the program is written.
Arpeggiator settings
P000: UP
UP
P001: DOWN
DOWN
P002: ALT1
ALT1
Basic functions
1 Select the PROG 6.1: Ed-Arp., Arpeg. Setup page.
2 Use “ (Tempo)” to set the tempo.
You can adjust the tempo by rotating REALTIME CONTROLS C-mode [TEMPO] knob. The [SELECT] key LED will blink at the specified tempo.
3 In “Pattern,” select the arpeggio pattern.
You can select from preset arpeggio patterns P000– P004 and user arpeggio patterns U000 (I-A/B)–327 (E-H).
The way in which the pattern is played will depend on settings such as “Octave” and “Sort.” P000–P004 in the following diagrams show how the arpeggio will be played when “Octave” is set to 1, and “Sort” is checked. P004: RANDOM is one possibility.
P003: ALT2
ALT2
P004: RANDOM
RANDOM
U000(I–A/B)–U199 (I–A/B)
With the factory settings, various arpeggio patterns are preloaded. These include a variety of patterns such as drum or bass phrases, or guitar or keyboard backing riffs (
VNL).
Arpeggiator settings
85
U200 (E–A) – U327 (E–H)
With the factory settings, these do not contain pat­terns. If certain separately sold EXB-PCM series option boards are installed and the included disk is loaded, other arpeggio patterns will be added.
4 Make settings for the various parameters.
“Octave”: Select the octave range in which the
arpeggio will be played.
If this is unchecked, the arpeggio will be sounded in the order in which the notes were played on the con­nected MIDI instrument (Off).
Sort OFF, UP
Sort ON, UP
Octave: 4
UP
If a user arpeggio pattern is selected, the “Octave Motion” setting (GLOBAL 6.1: Arp.Pattern, Setup page) will affect the way in which the arpeggio is played.
“Reso”: Specifies the spacing of the arpeggio notes over a range of 3 .
“Gate”: Specifies the length (gate time) of each note in the arpeggio. If a user arpeggio pattern is selected, you can set this to Step. In this case, the value of the “Gt” setting for each step (GLOBAL 6.1: Arp.Pattern, Edit page) will be used.
This value will be in effect when the REALTIME CONTROLS C-mode [ARP-GATE] knob is in the center position (12 o’clock). Be sure that the knob is in the center position when you make this setting.
“Velocity”: Specifies the velocity of the notes in the arpeggio. If this is set to Key, the velocity with which you actually played the note on the connected MIDI instrument will be used. If a user arpeggio pattern is selected, you can set this to Step. In this case, the value of the “Vel” setting for each step (GLOBAL 6.1: Arp.Pattern, Edit page) will be used.
① ③ ② ④
Latch”: If this is checked, the arpeggio will con­tinue playing even after you take your hand off the keyboard of the connected MIDI instrument. If this is unchecked, the arpeggio will stop playing when you take your hand off the keyboard of the con­nected MIDI instrument. “Key Sync.”: If this is checked, the arpeggio pattern will start from the beginning when you play a note after having released all notes. This setting is suit­able when you are playing in realtime, and want the arpeggio to start at the beginning of the measure. If this is unchecked, the arpeggio pattern will always be synchronized to the tempo of the MIDI clock. For details on synchronization, refer to “About arpeggiator synchronization” (☞p.93).
“Keyboard”: If this is checked, the notes you play on the keyboard will be heard as well as the arpeggi­ated notes. If this is unchecked, only the arpeggiated notes will be heard.
The same setting can be made by editing the param­eter of the same name (or abbreviation) in the PROG
1.1: Play, Arp.Play page. You can use the Utility “Copy Arpeggiator” to
copy arpeggiator settings from another program or combination (
PG p.25).
5 In the Scan Zone page, specify the range in which
the arpeggiator will operate.
This value will be in effect when the REALTIME CONTROLS C-mode [ARP-VELOCITY] knob is in the center position (12 o’clock). Be sure that the knob is in the center position when you make this setting.
When a preload user arpeggio pattern is selected, setting the “Gate” or “Velocity” to Step will add a sense of groove to the arpeggio pattern.
“Swing”: This adjusts the timing of the even-num­bered notes in the arpeggio (counting from the first note), to give the pattern a sense of “swing.”
Sort”: If this is checked, the arpeggio will be sounded in order of pitch, regardless of the order in which notes were played on the connected MIDI instrument (On).
86
“Key Btm,” “Key Top”: The arpeggiator will oper­ate when you play keys within the specified range. Keys outside of this range can be played in the nor­mal manner, and will not be affected by the arpeg­giator on/off.
For example if you set “Pattern” to P000: UP, check “Latch,” set “Key Top” to B3, and “Key Btm” to C- 1, playing a note B3 or lower will trigger the arpeg­giator. Since “Latch” is on, the arpeggio will con­tinue even after you release the keys. You can use the C4 and higher keys to play conventionally along with the arpeggio sounded by the B3 and lower keys. To change the arpeggio, play keys in the range of B3 and below.
“Vel Btm,” “Vel Top”: The arpeggiator will operate when you play notes with a velocity (playing strength) that is within the specified range. Notes played with a velocity outside this range will be sounded normally, without regard to the arpeggia­tor on/off.
6 If you wish to save the edited program settings to
internal memory, turn off memory protect in Glo­bal mode (p.37), and write the program (p.38).
Linking the arpeggiator to a program
If you want the arpeggiator settings written in a pro­gram to be selected when that program is selected, check Program for “Auto Arp.” (GLOBAL 1.1: System, Basic page).
Arpeggiator settings in Combina-
Arpeggiator settings
1 Select COMBI 2.1: Ed-Prog/Mix, Prog page.
Select programs for the timbres that you wish to use. For this example, select any desired program for timbres 1–4.
2 Select COMBI 3.1: Ed-Paraml. MIDI page.
For the timbres that you will be using, set “Status” to INT, and set “MIDI Channel” to Gch or to the global MIDI channel (set in GLOBAL 2.1: MIDI “MIDI Channel”).
For this example, set timbres 1–4 to a “Status” of INT, and timbres 5–8 to a “Status” of Off. Set the “MIDI Channel” of timbres 1–4 to Gch.
tion and Multi modes
In Combination and Multi modes, the TRITON-Rack provides dual arpeggiator functionality that lets you use two arpeggio patterns simultaneously. The settings in each of these modes are made in the similar way. As an example, the following explanation shows how to make settings in Combination mode. For a detailed explanation and example settings (
The dual arpeggiator functionality lets you do the fol­lowing things.
• Assign an arpeggiator for each timbre. Choose
from Off, (arpeggiator) A, or (arpeggiator) B. step5
• Independently specify whether A and B will
operate.
• Select an arpeggio pattern and set parameters
independently for A and B.
• Make Scan Zone page settings so that you can use keyboard range or playing velocity to switch between normal playing and arpeggiated playing, or to switch between arpeggiators A and B.
• Make settings for timbres that will be silent when the arpeggiator is Off, and will sound only when the arpeggiator is On.
Arpeggiator on/off
Each time you press the [ARP ON/OFF] key, the arpeggiator will be switched on or off. When on, the LED will light. The selected arpeggio pattern will begin when you play the keyboard on the connected MIDI instrument. The on/off setting is saved when the com­bination is written into memory.
If “Assign” is Off or “Arpeggiator Run” is not checked, the arpeggiator will not operate even if this key is on.
PG p.43, 67).
step6
step7
step8
step0
3 Select COMBI 6.1: Ed-Arp., Setup page.
4 Set “ (Temp)” to specify the tempo.
This is the same as for a program ( p.85). However, the tempo is shared by both arpeggiators A and B.
5 Make “Assign” settings.
Assign arpeggiator A or B to the desired timbres. Each timbre will be played by the arpeggiator that has been assigned to it.
6 Make “Arpeggiator Run” settings.
Check the arpeggiator(s) that you want to operate.
The arpeggiator(s) checked here will run when the [ARP ON/OFF] key is turned on.
With the settings shown in the LCD screen for steps 2 and 3, turning the [ARP ON/OFF] key on will cause arpeggiator A to operate for timbres 1 and 2, and arpeggiator B to operate for timbre 3. When the [ARP ON/OFF] key is turned off, timbres 1–4 will sound as a layer. If all timbres “Assign” are Off, or if neither “Arpeg- giator Run” A or B is checked, the arpeggiator will not function.
7 In the Arp. A and Arp. B pages, set the parameters
for arpeggiators A and B.
The parameters for A and B are the same as for a program (p.85).
8 In the Scan Zone page, specify the range in which
arpeggiators A and B will operate.
The parameters for A and B are the same as for a program (p.86).
Basic functions
Arpeggiator settings
87
You can use keyboard ranges or playing velocity to operate the arpeggiator , or to switch between arpeg­giators A and B. By setting the COMBI 3.3: Ed-Key Zone, Key page and COMBI 3.4: Ed-Vel Zone, Vel page to set keyboard ranges and velocity ranges in conjunction with each other, you can create even more variations.
9 If you wish to save the edited combination settings
in internal memory, turn off memory protect in Global mode (p.37), and write the combination. (p.38).
0 The “Status,” “MIDI Channel” and “Assign” set-
tings shown in the LCD screen of steps 2 and 3 can be made so that certain timbres will sound only when the arpeggiator is On, and will be silent when the arpeggiator is not Off.
Although this is a somewhat sophisticated editing technique, we will describe the settings of one of the preset combinations as an example.
Combination I–A003: DrumnBass Set
Select combination I–A003: Drum’n’Bass Set , and play it.
Before you play, make sure that the global MIDI chan­nel (GLOBAL 2.1: MIDI “MIDI Channel”) is set to 01.
• Arpeggiator A is assigned to T (timbre) 7 and 8.
When you play the keyboard, the arpeggio pattern
U158 (I-A/B): Drum’n’Bass 6 will sound only the T8 program I-B068: Drum’n’Bass Kit.
• The arpeggio pattern uses the Fixed Note setting,
which is appropriate when playing a drum arpeggio. (“Fixed Note” is checked in, GLOBAL
6.1: Arp.Pattern, Setup page.) With this setting, the arpeggio pattern will always play the specified pitches regardless of the note numbers received from the keyboard. (
• The A “Key Btm” and “Key Top” (COMBI 6.1: Ed-
Arp. Scan Zone page) are set so that arpeggiator A will operate only for notes B3 and lower.
• Arpeggiator A is also assigned to T7, but this is so that the T8 program I–B068: Drum’n’Bass Kit will sound only when the arpeggiator is on.
PG p.121)
arpeggiator A. Since the “Status” of T7 is Off, it will not sound.
• Since the “Status” of T7 is Off, it will not sound,
regardless of whether the arpeggiator is on or off. It is a dummy timbre that causes T8 to sound only when the arpeggiator is on.
Combination I–B086: [<Moon Jam>]
Select and play combination I–B086: [<Moon Jam>]. Before you play, make sure that the global MIDI chan-
nel (GLOBAL 2.1: MIDI “MIDI Channel”) is set to 01.
• Arpeggiator A is assigned to T3, and arpeggiator B is assigned to T6 and 7. When you play the keyboard, the T3 program I–A012: Smooth Sine
Lead will be sounded by the arpeggio pattern P000: UP. The T6 program I–A020: House Kit will be sounded by the arpeggio pattern U161 (I–A/B): House 1 BD&SD.
• The A and B “Key Btm” and “Key Top” (COMBI
6.1: Ed-Arp., Scan Zone page) are set so that arpeggiators A and B will operate only for the C4 note and above.
• Arpeggiator B is assigned to T7 as well, but this setting is so that the T6 program I–A020: House Kit will sound only when the arpeggiator is on. Refer to the preceding section “Select and play Combination I–A003: Drum’n Bass Set.”
Linking the arpeggiator to the combi­nation
If you want the arpeggiator settings of a combination to become active when that combination is selected, check “Combi” for “Auto Arp” (GLOBAL 1.1: System, Basic page).
Notice the timbre settings for T7 and T8
Status MIDI Channel Assign
T7 Off Gch A T8 INT 02 A
• If the arpeggiator is off, playing the keyboard will
sound the timbre(s) that are set to Gch or to the global MIDI channel (in this case, 01). Since the “MIDI Channel” of T8 is set to 02, it will not sound. T7 is set to Gch, but since “Status” is Off it will not sound.
• Any MIDI channel that is assigned to a timbre will trigger the arpeggiator. In this case, these will be “MIDI Channel” 02 and Gch (global MIDI channel). When the arpeggiator is on, playing the keyboard will trigger arpeggiator A which is assigned to T7 (Gch). T8 will be sounded by
88
Creating an user arpeggio pat­tern
About user arpeggio patterns
The patterns that can be selected on the TRITON­Rack’s arpeggiator are called “arpeggio patterns.” There are two types of arpeggio patterns: preset arpeg­gio patterns and user arpeggio patterns.
Preset arpeggio patterns: There are five patterns; UP, DOWN, ALT1, ALT2, and RANDOM.
The operation of these patterns is fixed, and cannot be edited.
User arpeggio patterns: There are 328 patterns U000(I– A/B)–U327(E–H)
Which can develop chords or phrases in a wide variety of ways, based on the pitches that you play on the key­board connected MIDI instrument or the timing at which you play them. In GLOBAL 6.1: Arp.Pattern you can modify these user arpeggio patterns, or create a new user arpeggio pat­tern from an initialized condition. Edited user arpeggio patterns can be written to internal memory areas U000(I–A/B)–U327(E–H). In Disk mode, they can also be saved on external media such as a floppy disk. (p.40)
Editing a user arpeggio pattern
When you wish to edit an user arpeggio pattern, first turn off memory protect by unchecking the Memory Protect “Arp. UsrPat” check box in the Preference page of GLOBAL 1.1: System.
If you move here from Program mode, your editing will apply to the arpeggio pattern specified for the selected program.
1 In Program mode, select a program for which the
arpeggio pattern you wish to edit is selected, or a program that you wish to use as a basis for editing the arpeggio pattern.
2 Press the [ARP ON/OFF] key to turn on the arpeg-
giator (the LED will light).
Even if you moved to Global mode from a program in which the arpeggiator was turned off, you can use the [ARP ON/OFF] key to turn it on.
3 Select the GLOBAL 6.1: Arp.Pattern, Setup page.
4 In “Pattern,” select the arpeggio pattern that you
wish to edit.
For this example, select an empty user arpeggio pat­tern.
If a blank pattern is selected, playing the keyboard will not start an arpeggio. Although preset arpeg­gio patterns P000–P004 can be selected, they can­not be edited.
When you edit a user arpeggio pattern, the changes will have an effect anytime that this pat­tern is used in Program, Combination, or Multi.
5 In “Lgth (Length),” specify the length of the pat-
tern.
After the pattern has played for the length specified here at the note interval specified by “Reso,” it will return to the beginning. This setting can also be changed during or after editing. For this example, set it to 8.
For the preload arpeggio patterns U000(I–A/B)– U199(I–A/B), simply changing the “Lgth” can sig­nificantly change the character of the pattern. Try changing the length and listening to the result.
6 Make settings for the “ (Tempo),” “Reso (Resolu-
tion),” “Oct (Octave),” “Sort,” “Latch,” “K.Sync (Key Sync.),” and “Kbd (Keyboard)” parameters.
These are program parameters, but can be set from here as well. If after moving here from Program mode, you mod­ify these parameters and wish to keep your changes, return to Program mode and write the program. These parameters are not saved by “Write Arpeggio Pattern.”
For this example, make the settings shown in the illustration 3.
7 The “Type (Arpeggio Type),” “Octave Motion,”
and “Fixed Note” parameters specify how the arpeggio will be developed.
These settings can be changed during or after edit­ing (
PG p.120).
8 Select the Edit page.
A pattern consists of Steps and Tones.
Step: A user arpeggio pattern can have a
maximum of 48 steps. The arpeggiator will play from the first step, at intervals of the note value specified by “Reso (Resolution).” The vertical lines of the grid shown in the center of the LCD screen indicate the steps. Use “Step (Step No.)” to select the step. For each step, specify “Ptch (Pitch Offset),” “Gt (Gate),” “Vel (Velocity)” and “Flam.”
To change Step, you can either use the [ ], [ ] keys or select “Step (Step No.)” and use the [VALUE] dial or the [INC], [DEC] keys.
Basic functions
Arpeggiator settings
89
Tone: At each step, a chord consisting of up to
12 tones (Tone No. 00–11) can be sounded. To input tones, select “Step (Step No.)” and then use numeric keys [0]–[9], [–], and [./HOLD] to input tones. The “Tone No.” corresponds to the [0]–[9], [–], and [./HOLD] keys as shown below. Each time you press a [0]–[9], [–], or [./HOLD] key, the corresponding tone will be turned on/ off. The horizontal lines of the grid shown in the center of the LCD screen indicate the tones.
Tone00–09: [0]–[9] keys Tone10: [–] key Tone11: [./HOLD] key
Tone No.
4 3 2 1 0
01 05 Step No. Lgth(Length)
Creating an example pattern
“Gt (Gate)”: Specify the length of the arpeggio note for each step. With a setting of LGT, the note will continue sounding either until the next note of the same tone or until the end of the pattern. With a set­ting of Off, the note will not sound.
“Vel (Velocity)”: Specify the strength of the note. With a setting of Key, the note will sound at the strength with which it was actually played.
The “Gt (Gate)” and “Vel (Velocity)” settings you make here will be valid if the “Gt (Gate)” and “Vel (Velocity)” parameters (PROG 6.1: Ed–Arp., Arpeg. Setup page) of the program selected in Pro­gram mode are set to Step. If these parameters have a setting other than Step, the “Gt (Gate)” and “Vel (Velocity)” that were specified for each indi­vidual step will be ignored, and all notes of the arpeggio will sound according to the settings in PROG 6.1: Ed-Arp. Be sure to verify the settings of the program.
Before you set “Gt (Gate),” move the REALTIME CONTROLS C-mode [ARP-GATE] knob to the center position (12 o’clock).
Before you set “Vel (Velocity),” move the REAL­TIME CONTROLS C-mode [ARP-VELOCITY] knob to the center position (12 o’clock).
1 Set “Step (Step No.)” to 01, and press the [0] key. 2 Set “Step (Step No.)” to 02, and press the [1] key. 3 Set “Step (Step No.)” to 03, and press the [2] key. 4 Set “Step (Step No.)” to 04, and press the [1] key. 5 Set “Step (Step No.)” to 05, and press the [3] key. 6 Set “Step (Step No.)” to 06, and press the [1] key. 7 Set “Step (Step No.)” to 07, and press the [2] key. 8 Set “Step (Step No.)” to 08, and press the [1] key.
9 When you play the keyboard as shown in the illus-
tration, the arpeggiator will begin playing. Tone 0 corresponds to the pitch of the lowest key of
chord you play on the keyboard. (If “Sort” is unchecked, it will correspond to the pitch of the first note you play.)
0 For steps 01–08, make settings for “Ptch (Pitch Off-
set),” “Gt (Gate),” “Vel (Velocity),” and “Flam.” “Ptch (Pitch Offset)”: This offsets the pitch of the
arpeggio note in semitones up or down. You can input the same tone for each step, and change the “Ptch (Pitch Offset)” value for each to create a mel­ody using a single tone. (
“Melody pattern”)
A To change the user arpeggio pattern name, use the
Utility “Rename Arpeggio Pattern” (p.38).
B If you wish to save the edited user arpeggio pat-
tern to internal memory, be sure to Write the user arpeggio pattern (p.39).
If you turn off the power without writing, the edited contents will be lost.
C If you wish to save the state of the program at the
same time, return to Program mode and write the program (p.37).
Other examples of creating a user arpeggio pat­tern
Melody pattern
1 Set “Step (Step No.)” to 01, and press the [0] key.
Set “Ptch (Pitch Offset)” to +00.
2 Set “Step (Step No.)” to 02, and press the [0] key.
Set “Ptch (Pitch Offset)” to +10.
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3 Set “Step (Step No.)” to 03, and press the [0] key.
Set “Ptch (Pitch Offset)” to +00.
4 Set “Step (Step No.)” to 04, and press the [0] key.
Set “Ptch (Pitch Offset)” to +00.
5 Set “Step (Step No.)” to 05, and press the [0] key.
Set “Ptch (Pitch Offset)” to +12.
6 For “Step (Step No.)” 06, do not enter a tone. 7 Set “Step (Step No.)” to 07, and press the [0] key.
Set “Ptch (Pitch Offset)” to +00.
8 Set “Step (Step No.)” to 08, and press the [0] key.
Set “Ptch (Pitch Offset)” to –02.
Chordal pattern
Drum pattern
You can use the arpeggiator to play a rhythm pattern by using “Fixed Note” with a drum program.
1 Select a drum kit program.
For this example, select preset program I-A036: Standard Kit.
2 Select the GLOBAL 6.1: Arp.Pattern, Setup page,
and set the parameters.
Check “Fixed Note.” If this is checked, tones will always sound at the specified pitch.
If you set “Mode (Fixed Note Mode)” to Trigger All Tones, playing a single note will cause all Tones to sound. If you set “Mode (Fixed Note Mode)” to Trigger As Played, the notes you play will determine how Tones are sounded.
1 Set “Step (Step No.)” to 01, and press the [0] key.
Set “Gt (Gate)” to LGT.
2 For “Step (Step No.)” 02, do not enter a tone. 3 Set “Step (Step No.)” to 03, and press the [1], [2],
[3], [4] keys.
4 Set “Step (Step No.)” to 04, and press the [1], [2],
[3], [4] keys.
5 For “Step (Step No.)” 05, do not enter a tone. 6 Set “Step (Step No.)” to 06, and press the [1], [2],
[3], [4] keys. Set “Gt (Gate)” to LGT.
7 For “Step (Step No.)” 07, do not enter a tone. 8 Set “Step (Step No.)” to 08, and press the [1], [2],
[3], [4] keys.
To simulate the timing nuances of a strummed guitar chord, select “Flam.” In Program mode,
select an acoustic guitar program, and choose the user arpeggio pattern that you created here. In the Setup page of PROG 6.1: Ed-Arpeg., set “Gate” to Step. Then return to the GLOBAL 6.1: Arp.Pattern, Edit page. For odd-numbered steps, set “Flam” to a positive (+) value. For even-numbered steps, set “Flam” to a negative (–) value.
Fixed Note
Mode(Fixed Note Mode)
Tone No. Fixed Note No.
If “Fixed Note” is checked, you will be able to set “Tone No.” and “Fixed Note No.” Select “Tone No.,” and then set “Fixed Note No.” to specify the note number that the tone will sound. Here, set “Tone No.” and “Fixed Note No.” as fol­lows.
Tone No. Fixed Note No.
00 C2 (kick) 01 F2 (snare) 02 F#3 (closed hi-hat) 03 A#3 (open hi-hat)
The drumsamples that correspond to each note number will differ depending on the drum kit. You will find it convenient to audition the drum sounds from the keyboard of a connected MIDI instrument, and then input the “Fixed Note No.” by holding down the [ENTER] key and playing the desired note.
3 Select the Edit page.
Each Tone in the display will be shown as a small circle. For each horizontal line (Tone) in the display, you will specify a drumsample (note number) of the drum kit.
Next we will input a rhythm pattern.
Basic functions
Arpeggiator settings
91
4 Input the kick (Tone00).
Set “Step (Step No.)” to 01, and press the [0] key. Then set “Step (Step No.)” to 05, and press the [0] key.
5 Input the snare (Tone01).
Set “Step (Step No.)” to 03, and press the [1] key. Then set “Step (Step No.)” to 07, and press the [1] key.
6 Input the closed hi-hat (Tone02).
Set “Step (Step No.)” to 01, 02, 03, 05, 06, and 07, and press the [2] key for each.
7 Input the open hi-hat (Tone03).
Set “Step (Step No.)” to 04, and press the [3] key. Then set “Step (Step No.)” to 08, and press the [3] key.
If “Mode (Fixed Note Mode)” is set to Trigger All Tones, playing a single note on the keyboard will
cause the rhythm pattern to play. If “Mode (Fixed Note Mode)” is set to Trigger As
Played, playing a single note on the keyboard will cause only the kick (Tone00) to play. Playing two notes on the keyboard will cause only the kick (Tone00) and snare (Tone01) to play. In this way, the number of keys that you play will be played by the same number of tones.
8 Set the parameters for each step.
Use “Vel (Velocity)” etc. to add accents to the rhythm pattern.
The “Gt (Gate)” and “Vel (Velocity)” settings you make here will be valid if the “Gate” and “Veloc­ity” parameters (PROG 6.1: Ed–Arp., Arpeg. Setup page) of the program selected in Program mode are set to Step. If these parameters have a setting other than Step, the “Gt (Gate)” and “Vel (Velocity)” that were specified for each individual step will be ignored, and all notes of the arpeggio will sound according to the specified gate and velocity.
Before you set “Gate,” move the REALTIME CON­TROLS C-mode [ARP-GATE] knob to the center position (12 o’clock).
Before you set “Velocity,” move the REALTIME CONTROLS C-mode [ARP-VELOCITY] knob to the center position (12 o’clock).
Dual arpeggiator editing
Here we will use a combination as an example in our explanation. The same procedure applies when editing an arpeggio pattern in Multi mode.
If you have moved from Combination mode, the arpeg­gio pattern selected by the combination will be affected by your editing.
1 In Combination mode, select a combination that
uses the arpeggio pattern you wish to edit.
For this example, select a combination to which arpeggiators A and B is assigned.
2 Press the [ARP ON/OFF] key to turn on the arpeg-
giator (the LED will light).
Even if the arpeggiator had been turned off when you moved here, you can use the [ARP ON/OFF] key to turn it on. However, if “Arpeggiator Run” A or B are not checked, and if no timbres have been assigned in “Assign,” then the arpeggiator will not operate.
3 Select the GLOBAL 6.1: Arp.Pattern, Setup page.
4 If you moved here from Combination mode, use
the “Arp (Arpeggio Select)” A and B to select the arpeggiator that you wish to edit.
If this is A, your editing will apply to the parameters and user arpeggio pattern of arpeggiator A. If this is B, your editing will apply to the parameters and user arpeggio pattern of arpeggiator B.
5 Switch between arpeggiators A and B, and edit
their respective user arpeggio patterns.
If you wish to stop one of the arpeggiators, return to Combination mode, and in COMBI 1.1: Play, select the Arp. A or the Arp. B page and uncheck the “Arpeggiator Run” check box.
6 To modify the name of a user arpeggio pattern, use
the Utility “Rename Arpeggio Pattern” (p.38).
7 If you wish to save the edited user arpeggio pat-
tern in internal memory, you must write the user arpeggio pattern.
In this case, both user arpeggio patterns will be writ­ten simultaneously. If you turn off the power with­out writing, the edited contents will be lost (☞p.39).
8 If you wish to save the state of the combination at
the same time, return to Combination mode and write the combination (p.37).
When you edit a user arpeggio pattern, pay atten­tion to the MIDI transmission channel of the con­nected MIDI instrument, the global MIDI channel, the channel of each track, and the arpeggiator assignments, and make sure that the arpeggiator you are hearing is playing the pattern that you wish to edit.
If you moved here from Sampling mode, the arpeggiator will not turn on. Nor will it be possible to edit arpeggio patterns.
92
About arpeggiator synchroniza­tion
The note timing of the arpeggiator will depend on the setting of its “Key Sync.” check box.
If this is checked, the arpeggiator will begin operating at the moment that you play the first note-on after hav­ing released all notes on the connected MIDI instru­ment. If this is unchecked, the arpeggiator will synchronize to the timing of the internal/external MIDI clock.
The following paragraphs explain how synchroniza­tion occurs when the “Key Sync.” check box is unchecked. (Synchronization for Pattern Start and MIDI realtime command “Start” is an exception to this.)
Synchronizing arpeggiators A and B
In Combination, or Multi modes, the two arpeggiators can be operated simultaneously. At this time if one arpeggiator is running and the other arpeggiator (whose “Key Sync.” is not checked) is started, the second arpeggiator will synchronize to the “ (Tempo) ” based on the timing of the first arpeggia­tor.
Synchronization with an external sequencer in Program, Combination, or Multi mode
When “ (Tempo) ” is set to EXT (GLOBAL 2.1: MIDI, “MIDI Clock”), the arpeggiator will synchronize to MIDI Clock or Start messages etc. received from an external MIDI sequencer etc. connected via a MIDI cable.
Synchronization with external MIDI clock
• The arpeggiator will synchronize to the “ (Tempo)” based on the timing of the external MIDI clock.
Synchronization to the MIDI realtime command Start
• If the MIDI realtime command “Start” is received while the arpeggiator is running, the arpeggiator will be reset to the beginning of the arpeggio pattern. (This is not affected by the “Key Sync.” setting.)
Basic functions
If “Key Sync.” is checked, arpeggiators A and B will operate with independent timing.
Synchronization with pattern play­back in Multi mode, synchronization with RPPR pattern playback in Multi mode
Synchronization with pattern playback
• If you start pattern playback while the arpeggiator is running, the arpeggiator will be reset to the beginning of the arpeggio pattern. (This is not affected by the “Key Sync.” setting.)
• If “Key Sync.” is not checked for pattern recording, you can turn on the [ARP ON/OFF] key and play the keyboard of a connected MIDI instrument during the recording pre-count so that the arpeggio pattern will start from the beginning at the instant that recording begins, and will be recorded.
Synchronization with RPPR pattern playback
• If you trigger the arpeggiator while a pattern is playing, the arpeggiator will synchronize to the beat of the pattern playback.
• If you want pattern playback to synchronize to the already-running arpeggiator, set “Sync” (MULTI
5.1: RPPR, RPPR Setup page) to ARP (SEQ). Pattern playback will synchronize to the “ (Tempo)” timing of the arpeggiator.
Arpeggiator settings
93

Effects settings

The effect section of the TRITON-Rack provides five insert effects, two master effects, one master EQ (ste- reo 3-band EQ), and a mixer that contr ols the routing of these components. You can choose from 102 types of full-digital effects for each insert effect, and from 89 types for each master effect. The effects are categorized as follows.
Categories of the 102 effect types
001–015 Filter and dynamics effects, such as EQ and com-
pressor
016–031 Pitch and phase modulation effects, such as chorus
and phaser
032–040 Other modulation and pitch-shift effects such as
rotary speaker and pitch shifter 041–051 Early reflection and delay effects 052–057 Reverb effects 058–089 Mono and mono-chain effects in which two mono
effects are connected in series 090–102 Double-size effects
Effects 000–089 can be selected for IFX1, 2, 3, 4, 5, or MFX 1 or 2. Effects 090–102 are double-size effects, and will use twice the processing area of other effects. They can be selected for IFX2, IFX3 or IFX4.

Effects in each mode

In Program mode, insert effects can be used as part of the sound-creating process, in the same way that the output sound of the oscillator (OSC) is processed by the filter and amp to create the final sound. Then the master effects can be used to apply spatial-type effects such as reverb. The stereo 3-band master EQ located immediately before the OUTPUT (MAIN) L/MONO and R outputs is used to make final adjustments in tone. These settings can be made independently for each program.
Master Effect 1,2
Insert Effect 1-5
Filter
Amplifier
Oscillator
In Combination mode, and Multi mode , insert effects can be used to help create the sound of each timbre/ track. The master effects are used to apply overall spa­tial processing, and the master EQ is used to make overall adjustments in tone. These settings are made in Combination mode inde­pendently for each combination, and in Multi mode for each multi the entire mode.
Master Effect 1,2
Timbre 1 / Track 1
Timbre 2 / Track 2
Timbre 8 / Track 16
Insert Effect 1-5
ReturnSend
ReturnSend
Master EQ
Master EQ
OUTPUT L/MONO, R
OUTPUT L/MONO, R
In Sampling mode, the sound of an external source that is input from AUDIO INPUT 1 and 2 can be pro­cessed by the insert effects as the sound is sampled. Sampling mode settings are made by the “Input 1” and “Input 2” parameters of the SMPL 1.1: Recording, Input/Pref page. The settings here are valid only within Sampling mode.
AUDIO INPUT 1, 2
Insert Effect 1-5
Sample Recording
The external input from AUDIO INPUT 1 and 2 can be used outside of Sampling mode. In Program, Combina­tion, and Multi modes, the external input sound can be processed by the insert effects, master effects, and master EQ. This means that you can use the TRITON-Rack as a 2­in/6-out effect processor. When 093: Vocoder is selected, the TRITON-Rack can be used as a vocoder effect processor in which its internal sounds are con­trolled by an external mic input.
ReturnSend
Master EQ
OUTPUT L/MONO, R
Oscillator
AUDIO INPUT 1, 2
Filter
Amplifier
Master Effect 1,2
Insert Effect 1-5
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