P4:--P5:--P6:--P7:Arpeggiator settings
P8: Insert EffectSelect and make settings for insert
P9: Master EffectSelect and make settings for the master
Specify the program, pan, and level for
each track.
track. If the separately sold EXB-MOSS
option is installed, set related parameters.
Select the directory that contains the
desired SMF, and select the playback
order of SMF files. Create jukebox lists.
effects. Make settings for the routing,
insertion effects, master effects, and
individual output assignments of each
track in the song.
effects. Master EQ settings.
If the separately sold EXB-MOSS is installed, the
special bank F can be used in Song Play mode as
well. For details on the bank F parameters, refer to
the EXB-MOSS owner’s manual.
☞p.12).
The parameter settings of Song Play mode are not
backed up when the power is turned off. If you
wish to save the program, track parameter, and
effect settings of the song, use the page menu command “Save Template Song” to save them. If you
wish to play SMF song data, you must first load it
from external media such as a floppy disk.
The structure of Song Play mode
As shown in the diagram below, Song Play mode consists of tracks 1–16, effects and arpeggiator.
About SMF
SMF data in format 0 or format 1 can be played back in
Song Play mode.
The TRITON recognizes only files with an extension of
.MID as SMF data. Be sure that the filename extension
is .MID.
About MIDI
Track status settings in Song Play mode
You can select whether the musical data played by a
track, or the data produced by operating the TRITON’s
keyboard and controllers will sound the TRITON’s
internal tone generator, and/or will sound an external
tone generator.
When the “Status” of a track is set to INT, the data
played back by that track and the data produced by
operating the keyboard or controllers of the TRITON
will play and control the TRITON’s internal tone generator.
Track 1
Track 2
Track 3
Track 4
Track 5
Track 6
Track 7
Track 8
Track 16
Parameter settings
Parameter settings
Parameter settings
Parameter settings
Parameter settings
Parameter settings
Parameter settings
Parameter settings
Parameter settings
Musical data
Musical data
Musical data
Musical data
Musical data
Musical data
Musical data
Musical data
Musical data
Routing : P8-1
Track
Insert Effect
Master Effect
Individual Outputs
Insert Effect 1 ... 5 : P8
Master Effect 1, 2 : P9
Controller Setup : P2
MasterEQ : P9
Arpeggiator : P7
AUDIO OUTPUT
L/MONO, R
AUDIO OUTPUT
INDIVIDUAL 1,2,3,4
85
Page 2
When the “Status” of a track is set to EXT or BTH, the
data played back by that track and the data produced
by operating the keyboard or controllers of the TRITON will play and control an external tone generator.
(The MIDI channel of the external tone generator must
match the “MIDI channel” of the TRITON track that is
set to EXT or BTH.) With a setting of BTH, the external
tone generator and the TRITON’s own tone generator
will be played and controlled simultaneously. (
in the Parameter Guide “Status”)
☞p.104
Playing SMF data
Direct playback from external media such as
a floppy disk
When you wish to playback SMF data that is compatible with the GM/GS/XG standards, set “Bank
Map” (Global P0: System Pref. tab) to GM(2).
1 Press the [S.PLAY] key to enter Song Play mode.
2 Insert a floppy disk containing SMF data into the
TRITON’s disk drive.
GM/GS/XG playback
When you wish to playback SMF data that is compatible with the GM/GS/XG standards, set “Bank Map”
(Global P0: System Pref. tab) to GM(2) (
(
☞p.115 in the Parameter Guide).
Synchronization with external devices
In Song Play mode, the TRITON will be the master (the
controlling device) regardless of the MIDI Clock setting (Global P1: MIDI “MIDI Clock”) (
☞p.123).
☞p.122).
Mute/Solo function
In P0: Play/Mix, the Program T01–08 and T09–16 tabs
provide PLAY/MUTE buttons and SOLO ON/OFF buttons that allows you play and mute tracks 1–16 in
the same way as in Sequencer mode.
You can use these when you wish to mute the melody
track and play the part yourself on the keyboard
(“minus-one play”), or when you wish to audition a
track (
☞p.62).
You can use the “Solo Selected Track” page menu command to audition only the currently selected track.
This provides a convenient way to hear the parameter
settings and effect settings of a track (
Parameter Guide).
☞p.47, 102 in the
Insert effects and master effects
Refer to “About effects” (☞p.108) (☞p.109 in the
Parameter Guide).
When the separately sold EXB-SCSI option is
installed. If you wish to load data from external
SCSI media such as a hard disk, refer to the EXBSCSI owner’s manual, and make sure that the external SCSI drive etc. is connected. Also make sure that
the media contains SMF data.
3 Press either the [LOCATE], [START/STOP], or
[PAUSE] key.
Data will be loaded from the media.
If you press the [ST ART/STOP] key, the data will be
loaded and playback will begin (the same as in step
6).
4 “File Select” will show the SMF filenames.
File Select
If there is no SMF data in the floppy disk, or if there
is no SMF data in the currently selected directory, no
filename will be displayed (as shown below).
86
If no jukebox list has been created, no filenames will
be displayed if the “Jukebox” check box is checked.
Uncheck the “Jukebox” check box.
Page 3
Basic functions
T o move to a directory that contains SMF data, pr ess
Song Play mode
the [MENU] key, and then press “P3: Select Directory” to display P3: Select Directory.
Playback using the Jukebox
function
The TRITON provides a Jukebox function that can be
used to playback SMF data.
This function allows you to specify the order in which
files in the same directory will be played.
A jukebox list you create will be erased when the
power is turned off, and can not be recovered. If
you wish to keep your jukebox list, refer to the section“Saving a Jukebox list” (next page), and save it
on external media.
If the separately sold EXB-SCSI option is installed
and a hard disk etc. is connected, press the drive
select button to select the drive that contains the
desired data.
Then press the Open button or Up button to move
between levels, and find the desired SMF.
When the SMF file (make sure that the extension is
.SMF) appears in the LCD screen, press the [EXIT]
key, and move to P0: Prog/Mix.
5 Press the “File Select” popup button. From the file
list, choose the filename that you wish to play
back.
File Select
6 Press the [START/STOP] key.
Playback will begin. At this time, all songs displayed in the “File Select” popup button will playback consecutively (if “Auto Start” is checked).
7 Press the [START/STOP] key once again to stop
playback.
1 Check the “Jukebox” check box.
2 Select P3: Jukebox.
If the separately sold EXB-SCSI option is installed
and a hard disk etc. is connected, press the drive
select button to select the drive that contains the
data you wish to play back.
3 Use the scroll bar to display the SMF (filename
extension .MID) that will be played first, and
select that file.
4 Press the Add button.
The filename you specified in step 3 will appear in
the Jukebox list.
5 Select the file that will be played second, and press
the Add button.
Add files to the Jukebox list in the order that they
will be played. A maximum of 100 files (00–99) can
be registered in the Jukebox list.
Starting/stopping playback for each song
In the P0 Preference tab, uncheck “Chain to next file”
or “Auto Start,” and press the [START/STOP] key.
Playback will begin, and will stop when each song
ends. For details on these settings, refer to p.103 in the
Parameter Guide.
To delete a file from the Jukebox list, press the
Delete button.
6 Press the [EXIT] key to display P0: Play/Mix.
7 Press the [START/STOP] key.
The files will playback in the order in which they
were registered.
8 Press the [START/STOP] key once again to stop
playback.
Only files in the same directory can be registered
in a jukebox list.
If you perform the following operations while creating a jukebox list, the jukebox list will be lost.
87
Page 4
• Change the directory
• Remove the floppy disk
• Change drives
Saving a Jukebox list
Playing along with SMF data
Minus-one play
You can enjoy “minus-one” play by playing back SMF
data, muting a specific part, and playing that part
yourself.
Saving procedure
1 Use the procedure described above to create a
jukebox list.
2 If the separately sold EXB-SCSI option is installed
and you wish to save the list on a hard disk etc.,
use the P3: Jukebox drive select button to select
the drive in which you wish to save the data.
3 In P3: Jukebox, select the “Save Jukebox List”
page menu command.
4 Use the text edit button to enter a name for the
jukebox list (
5 Press the OK button.
The jukebox list will be saved to the media.
☞p.38).
Loading procedure
1 In the Jukebox page, select a jukebox list (filename
extension .JKB).
2 Press the “Load Jukebox List” page menu com-
mand.
The jukebox list will be loaded into the TRITON.
1 Playback the SMF data, identify the track whose
part you wish to play, and stop playback (
2 In P0: Prog/Mix, select the Prog. 1–8 tab or Prog. 9–
16 tab.
3 Use “Play Track Select” to select the track for the
part that you want to play from the keyboard.
When you play the keyboard, the program of the
selected track will be heard.
4 Press the “PLAY/MUTE” button to set the track
selected in step 3 to MUTE.
If you want the musical data of the track to playback
in addition to your own playing on the keyboard,
set “Play/Mute” to PLAY.
5 Press the [START/STOP] key to begin playback,
and play along on the keyboard with the song.
☞p.86).
88
Arpeggiator
During “minus-one” play, you can use the arpeggiator
for your keyboard performance (
Parameter Guide)
☞p.98). (☞p.107 in the
Page 5
Basic functions
Global mode
Global mode
In Global mode you can make settings that affect the
entire TRITON, such as user scales, category names,
drum kits, and user arpeggio patterns.
This chapter will describe the procedure for editing a
drum kit. For the procedure of editing an user arpeggio pattern, refer to “Arpeggiator settings” (
For details on the parameters of other pages (
(
☞p.113 in the Parameter Guide)
When you play the keyboard in Global mode, the
TRITON will sound as in the previous mode in
which you were previously. Be aware that if you
moved from Sampling mode to Global mode in a
state where the sampling memory contained no
data (such as immediately after the power is
turned on), playing the keyboard will not produce
sound.
When you move from Sequencer or Song Play
mode to Global mode, playing the keyboard will
sound the program or arpeggiator that corresponds to the global MIDI channel (set in Global
P1: MIDI page).
☞p.96).
☞p.125).
About the pages in Global mode
● For details on how to enter each page or modes,
refer to “Basic operation of the TRITON” (
P0: Basic SetupBasic settings for the entire TRITON.
Audio input settings for use outside of
Sampling mode.
P1: MIDIMIDI-related settings for the entire TRI-
TON.
P2: ControllerController settings for the pedals etc. con-
nected to the rear panel.
P3: User ScaleUser registered scale settings. Specify 16
octave scales, and one all-note scale.
P4: Category Name Edit category names for programs and
combinations.
P5: Drum KitEdit drum kits.
P6: User ArpeggioEdit user arpeggio patterns.
P7:--P8:--P9:---
☞p.12).
The settings that you edit in Global mode are preserved as long as the power remains on, but will
be lost when the power is turned off. The data handled in Global mode can be classified into three
types: drum kit settings (P5), userarpeggio pat-tern settings (P6), and all other global settings
(P0–P4). Each of these three types of data can be
written into the memory area. In Disk mode, this
data can also be saved on external media such as a
floppy disk (
Global mode does not provide a Compare function
that lets you make before-and-after comparisons
of your editing. Before editing global settings,
drum kits, or user arpeggio patterns, you may
wish to use “Copy Drum Kit” or “Copy Arpeggio
Pattern” to copy the drum kit or user arpeggio pattern to an unused number.
☞p.39).
89
Page 6
Creating a drum kit
About drum kits
A drum kit assigns a drumsample (PCM waveform
data for a drum) to each key, and specifies adjustments
in pitch and level etc. for each sample.
The TRITON contains 73 drum kit memory areas. W ith
the factory settings, 00–15 (A/B) contain preset drum
kits suitable for various styles of music. ROM memory
areas 64–72 (GM) contain nine different drum kits
compatible with the GM2 sound map.
For the factory preset drum kits, refer to the separate
Voice Name List.
In Global P5: Drum Kit you can modify these preset
drum kits, or create your own original drum kit from
an initialized condition. You can also create original
drum kits using sample waveforms that you sampled
in Sampling mode or loaded into memory in Disk
mode.
A drum kit that you edit or create can be written into
one of the drum kit memory areas 00–63. In Disk
mode, you can save drum kits on external media such
as a floppy disk (
16(C)–31 and 32(D)–47(D) are provided for the
preset patterns of separately sold EXB-PCM series
option boards. Please use 48–63 (User) to write the
drum kits that you create.
☞p.39, p.40).
Editing a drum kit
Before editing a drum kit, uncheck the Memory
Protect (
1 In Program mode P0: Play, select the program that
you wish to use while editing the drum kit.
Select a drum kit program from the preset pr ograms
etc. If the drum kit that you will be editing is
already being used by a program, select that program. (In the separate Voice Name List, programs
that use a drum kit are marked by a symbol.)
When you wish to edit a drum kit, first use Program mode to select a program that uses a drum
kit (whose “Oscillator Mode” is Drums), and then
move to this page. A program that uses a drum kit
will have filter, amp, and effect parameter settings
etc. suitable for drum sounds (
parameter”).
Set “Octave” to +0 [8']. With a setting other than +0 [8'], the relation between the keys and the sounds
will be incorrect (
The effects will sound using the settings of the
last-selected program.
When you edit a drum kit, all programs that use
that drum kit will be affected.
2 In P5: Drum Kit, select the Sample Setup tab.
☞p.37).
d
☞“About program
☞p.6 in the Parameter Guide).
Multisample programs and drum kit programs
There are two types of programs: those whose oscillator uses a multisample, and those whose oscillator
uses a drum kit.
This selection is made by the Program P1: Program
Basic tab “OSC Mode” setting. To use a multisample
for the program, set “Oscillator Mode” to Single or
Double. To use a drum kit, set “Oscillator Mode” to
Drums.
About program parameters
Just as the character and effect processing of a melodic
instrument such as piano, organ, trumpet, and strings
is fundamentally different from that of percussion
instruments such as drums or timpani, the program
parameter structure of a multisample program (“Oscillator Mode” to Single or Double) is fundamentally
different from that of a drum kit program (“Oscillator
Mode” to Drums).
Since it is difficult to convert multisample program
parameters for use as a drum kit (because the filter and
amp settings etc. are made with a multisample program in mind), it is best to first select a drum kit program in Program mode, and then edit it in Global
mode.
3 In “Drum kit Select,” select the drum kit that you
wish to edit.
If necessary, use the “Copy Drum Kit” page menu
command to copy settings from a preset drum kit or
a GM drum kit.
GM drum kits 64–72 (GM) cannot be selected here.
(It is not possible to edit or write a GM drum kit.)
If you wish to modify the settings of one of the
drum kits 64–72 (GM), you can use “Copy Drum
Kit” to copy it to 00–63, and then edit the copy.
4 Press “KEY.”
5 Select the note number that you wish to edit.
You can select a note number by the [VALUE] controllers and also, holding down the [ENTER] key
and playing a note on the keyboard.
The parameter settings for the drumsample of the
selected note number will appear.
90
Page 7
Basic functions
6 Refer to the explanations below for the “Sample
Global mode
Setup tab” and “Voice/Mixer tab,” and make the
desired settings.
The parameters are located in the Sample Setup tab
and the Voice/Mixer tab.
7 As necessary, repeat steps 4–6 to set the parame-
ters for each key.
To change the drum kit name, use the “Rename
Drum Kit” page menu command (
8 If you wish to save the edited drum kit into inter-
nal memory, be sure to Write the drum kit.
☞p.38).
About ROM drumsamples
The TRITON contains 413 drumsamples in its internal
ROM memory.
When you press the popup button, the ROM drumsamples will be displayed in 15 different categories.
You can use the tabs located at the left and right to
select a category, and choose drumsamples from the
selected category in the LCD screen.
For the drumsample names, refer to the separate Voice Name List.
If you turn off the power without writing, your
edits will be lost (
☞p.39).
Sample Setup tab
Assign
Normally you will check this. The settings of each
parameter will be valid. If this is unchecked, drumsample parameters will not be assigned to that key.
Playing that key will sound the settings of the key to its
right, at a pitch one semitone lower. Use this when you
wish to play a tom or cymbal with the same settings
but with a different pitch.
Velocity Sample SW Lo fi Hi
You can specify different drumsamples for High
Drumsample and Low Drumsample, and use velocity
(keyboard playing dynamics) to switch the drumsample that will sound. This is referred to as velocity drumsample switching.
☞ This function is similar to the velocity multisample
switching of a program (
Low”).
If you are not using this function, set the “Velocity
Sample SW Lo fi Hi” value to 001. When you play ,
only the High Drumsample will sound.
Bank
ROM: Select drumsamples from the TRITON’s inter-
nal ROM memory.
RAM: Select samples that were sampled in Sampling
mode or loaded in Disk mode.
EXB*: Select drumsamples from a separately sold
EXB-PCM series option board.
☞p.46 “About High/
Voice/Mixer tab
Exclusive Group
Make this setting when you want to group related
drumsamples together.
For example if the “KEY” to which a open hi-hat and a
closed hi-hat drumsample are assigned are set to the
same exclusive group number, they will be grouped so
that the open hi-hat and closed hi-hat can not be
sounded simultaneously, ensuring that the hi-hat performance will sound natural.
BUS Select (IFX Indiv.Out Assign)
The drumsample assigned to the “KEY” can be sent to
an insert effect or to one of the AUDIO OUTPUT
(INDIVIDUAL) 1–4 jacks.
For example you can specify IFX1 for snare drums and
IFX2 for kick drums, so that different types of drums
are sent to insert effects 1 and 2. Alternatively, you can
set this to 1–4, 1/2 or 3/4 so that only specific drum
sounds are sent to the AUDIO OUTPUT (INDIVIDUAL) 1–4 jacks.
These settings are valid if “Use DKit Setting” (Program
P8: Routing tab) is checked in the Routing tab of Program P8 for the program that uses this drum kit
(
☞p.24, 147, 148 in the Parameter Guide).
Pan
This sets the panning. This setting is valid if “Use DKit
Setting” (Program P4: Amp1 Lvl/Pan tab) is checked.
Send 1 (MFX1), Send 2 (MFX2)
These set the send levels to the master effects. This setting is valid if “Use DKit Setting” (Program P8: Routing tab) is checked.
Some EXB-PCM series boards do not contain
drumsamples.
Other parameters
The parameters in the Sample Setup tab are set independently for the High Drumsample and the Low
Drumsample. The parameters in the Voice/Mixer tab
apply to both the High and Low Drumsamples.
If you wish to use the settings from another “KEY,”
you can use the “Copy Key Setup” page menu command. For details on each parameter (
Parameter Guide).
☞p.125 in the
91
Page 8
Disk mode
How Disk mode is organized
In Disk mode you can use floppy disks or a connected
external SCSI device (if the separately sold EXB-SCSI is
installed) to save or load various types of data. You can
also make settings related to saving and loading functionality.
For details on connecting an external SCSI device and
setting the ID etc., refer to the owner’s manual for the
separately sold EXB-SCSI option.
The pages of Disk mode
LoadLoad the selected file or directory into
SaveSave data from internal memory to exter-
UtilityRename, copy, or delete a disk or file, cre-
Media InformationView information for the selected media.
Types of media that can be used
Floppy disks
The TRITON can use MS-DOS format 3.5 inch 2HD or
2DD floppy disks. The capacity of a floppy disk after
formatting will be 1.44 MB (18 sectors/track) for a 2HD
disk, or 720 KB (9 sectors/track) for a 2DD disk. (
details on formatting, refer to p.142 of the Parameter Guide.)
We recommend that you use 2HD floppy disks.
External SCSI storage media (when the separately sold EXB-SCSI option is installed)
If the separately sold EXB-SCSI option is installed, the
TRITON can save data on external SCSI media (maximum 4 GB) such as a hard disk, Zip, Jaz, or MO drive.
When the EXB-SCSI option is installed, an external
SCSI device of up to 4 GB can be formatted.
Quick Format is possible only on 512 bytes/block
media (such as 640 MB MO disks etc.).
internal memory.
nal media such as a disk.
ate new directories, and set the date and
time.
☞For
Loading data
Types of data that can be loaded
The various types of data that can be loaded from
external media (floppy disk etc.) are shown in the illustration on the following page. For details on each type
of data, refer to p.132 in the Parameter Guide.
If the separately sold EXB-SCSI option is installed, data
can also be loaded from media such as a hard disk or
CD-ROM.
Data loading procedure
Loading Programs, Combinations, Drum kits,
User arpeggio patterns, and Global settings
(loading a .PCG file)
As an example, we will explain how to load a .PCG
file. A .PCG file contains programs, combinations,
drum kits, user arpeggio patterns, and global settings
(refer to the lower diagram on the following page).
You will select a .PCG file for loading when you wish
to re-load a set of programs and combinations etc. that
you created and saved by the “Save All” or “Save
PCG” command, or when you wish to restore the preloaded data (factory settings) from the included floppy
disk. Y ou will normally use this method to load a .PCG
file from a floppy disk that was included with the
separately sold EXB-PCM series option or EXBMOSS option.
Before loading programs, combinations, songs,
drum kits, and user arpeggio patterns, you must
turn off memory protect in Global mode (
1 If you will be loading data from a floppy disk,
insert the floppy disk into the TRITON’s floppy
disk drive.
Please be sure to read “Cautions when handling
floppy disks” for details on handling floppy disks
(
☞p.95).
(If the separately sold EXB-SCSI option is
installed) Before loading from external SCSI
media such as a hard disk, refer to the EXB-SCSI
owner’s manual, and make sure that the external
SCSI drive is connected correctly and that the
media contains the file that you wish to load.
☞p.37).
92
Page 9
Basic functions
2 Press the [DISK] key. You will enter Disk mode.
Disk mode
internal memory, use “Save All” or “Save PCG” to
save it.
6 Press the page menu button, and press the “Load
Selected” page menu command.
Drive select
button
3 Press the Load tab.
The screen will appear, and file information will be
displayed.
4 If you are loading from external SCSI media, press
the drive select button to select the drive that contains the data to be loaded.
5 Select a .PCG file.
The display will be highlighted.
If the file to be loaded is located in a level above or
below the current directory, use the Open button or
Up button to display the file so that it can be
selected.
When you load a .PCG file, the data in the TRITON’s internal memory will be replaced by the
data in that .PCG file (programs, combinations,
drum kits, user arpeggio patterns, global settings).
If you wish to keep the data that is currently in
DOS directoryUndefined DOS file
Files that can be loaded
DOS files
A dialog box will appear. The display and settings
of the dialog box will depend on the type of file to
be loaded. For details on each type of file, refer to
p.132 in the Parameter Guide.
7 If “Load
********
.SNG too” is checked when you
load the data, the .SNG file will also be loaded at
the same time that the .PCG file is loaded.
If “Load
********
.KSC too” is checked when you
load the data, the .KSC file will also be loaded at
the same time that the .PCG file is loaded.
8 Press the OK button and the date will be loaded.
Never attempt to remove the media while data is
being loaded.
DOS file
.PCG file
.SNG file
UpOpen
All programs 1 program bank
All combinations 1 combination bank
All drum kits 1 drum kit group
All user arpeggio
patterns
Global settings
Cue list
1 song
[000–199]
[A/B, C, D, User]
1 user arpeggio
pattern group [A/B, C, D]
1 user pattern
[U00–99]
[A–F]
[A–D]
Track
1 program
1 combination
1 drum kit
1 user arpeggio
pattern
.JKB file
.MID file
.EXL file
.KMP file
.KSF file
.KSC file
.AIF file
.WAV file
AKAI format program file
AKAI format sample file
93
Page 10
Loading a .PCG file from the floppy disk included
with a separately sold EXB-PCM series option
When loading EXB-PCM series programs and combinations, use the following procedure. When doing so,
you will specify the loading destination bank (C, D) in
step 5.
To load the data into bank C, select “C_BANK.PCG.”
To load the data into bank D, select “D_BANK.PCG.”
When you load “C_BANK.PCG,” the programs and
combinations of banks A, B, and C, all drum kits, all
user arpeggio patterns, and global setting data will be
loaded into the internal memory area of the TRITON,
and any prior data will be overwritten.
When you load “D_BANK.PCG,” the programs and
combinations of banks A, B, and D, all drum kits, all
user arpeggio patterns, and global setting data will be
loaded into the internal memory area of the TRITON,
and any prior data will be overwritten.
If you wish to keep the data that is in the internal
memory area, use “Save All” or “Save PCG” to
save it before loading other data.
Saving data
For the procedure of saving data to a floppy disk or to
external SCSI media, refer to “Saving on external
media” (
Types of data that can be saved
The following types of data can be saved on external
media (floppy disk etc.). If the separately sold EXBSCSI option is installed, data can also be saved on
high-capacity media such as a hard disk.
• .PCG files
• .SNG files
• .KSC files
• Standard MIDI files (SMF)
☞p.40).
Programs, combinations, global settings, drum kits,
user arpeggio patterns (the data specified by the
check boxes when saving will be saved).
Songs and cue lists
Script file (KSC files) listing the multisamples and
samples created in Sampling mode, with multisamples (KMP files) and samples (KSF files)
Sequencer mode songs can be saved as SMF data.
• System exclusive data
System exclusive data received by the TRITON from
an external MIDI device (the TRITON can be used
as a data filer).
For the icons associated with each file, refer to the
lower diagram on the preceding page.
Formatting media
The TRITON can format a floppy disk or external SCSI
media.
Newly purchased media or media that has been used
by another device cannot be used as it is. Such media
must be formatted before using it on the TRITON for
the first time.
For the formatting procedure, refer to p.143 in the
Parameter Guide.
In the case of a floppy disk, the formatting operation
can be performed on a MS-DOS compatible computer.
In the case of SCSI media, you must use the TRITON to
format the media.
Quick Format is possible only on 512 bytes/block
media (such as 640 MB MO disks etc.).
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Basic functions
Cautions when handling floppy
Disk mode
disks
When handling floppy disks, please observe the following points. Data loss may occur if a floppy disk is
handled improperly.
Floppy disk type and format
The TRITON can use 2HD or 2DD 3.5 inch floppy
disks.
Floppy disk handling
• Do not open the shutter of a floppy disk or touch
the magnetic surface inside the disk. If the magnetic
disk becomes soiled or scratched, it will no longer
be possible to read data.
• Never transport the TRITON with a floppy disk in
the disk drive. Vibration may cause the disk drive
heads to scratch the floppy disk, making it
unusable.
• Do not allow a floppy disk to be placed near a
device that emits a magnetic field, such as a
television, computer, computer display, speaker, or
power supply transformer. This can erase data on
the disk.
• Do not use or store floppy disks in locations of
excessive temperature or humidity, in direct
sunlight, or in dusty or dirty locations.
• Do not place objects on top of a floppy disk.
• While the disk drive is operating, do not attempt to
remove the floppy disk, and do not subject the
TRITON to physical shock.
Floppy disk write protect
Floppy disks have a small write protect hole that can
be used to prevent data from being erased or rewritten
accidentally.
After saving data to disk, move the write protect tab so
that the hole is uncovered. This will prohibit writing to
the disk, and will prevent the data from being
destroyed accidentally.
Inserting a floppy disk
With the label of the floppy disk facing upward, insert
it into the disk drive. Press the disk inward until it
clicks into place.
Malfunctions will occur if you use excessive force to
insert the disk. Disks must be inserted gently, and
straight in.
Disk access
indicator
Removing a floppy disk
To remove a floppy disk, first make sure that the disk
access indicator is dark. Then press the eject button
and remove the disk.
If the disk does not come out when you press this button, do not attempt to remove the disk by force. Please
contact your dealer.
Disk access
indicator
Eject button
Head cleaning
If the heads of the disk drive are soiled, errors may
occur during saving or loading. It is important to clean
the heads regularly using a commercially available
wet-type 3.5 inch double-sided head cleaning disk. For
the cleaning procedure, refer to the owner’s manual for
your cleaning disk.
Write prohibit: Move the tab
so that the write protect hole
is open.
Write permit: Move the tab
so that the write protect hole
is covered.
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Arpeggiator settings
This chapter describes the procedure for making
arpeggiator settings in each mode. For details on the
arpeggiator function, refer to “Using the arpeggiator
while you play” (
☞p.29).
Arpeggiator settings for a pro-
gram
Arpeggiator on/off
Each time you press the ARPEGGIATOR [ON/OFF]
key, the arpeggiator will be switched on or off. When
on, the LED will light. When you play the keyboard, an
arpeggio will play according to the selected arpeggio
pattern.
The on/off setting is stored when the program is
written.
Arpeggiator settings
1 In Program P7: Edit-Arpeggiator, select the
Arpeg.Setup tab.
P000: UP
UP
P001: DOWN
DOWN
P002: ALT1
ALT1
P003: ALT2
2 In “Arpeggiator Tempo,” set the tempo.
You can also rotate the ARPEGGIATOR [TEMPO]
knob to adjust this. The LED will blink at the specified timing.
If “MIDI Clock” (Global P1: MIDI) setting is set to
External MIDI or External PCI/F , this setting will be
displayed as “q =” EXT. This allows the tempo to
synchronize to an external MIDI device. In this case,
it is not possible to adjust the tempo on the TRITON.
3 In “Pattern,” select the arpeggio pattern.
Select from preset arpeggio patterns P000–P004 and
user arpeggio patterns U000–231. You can use
numeric keys [0]–[9] to select user arpeggio patterns
U000–231.
The way in which the pattern is played will depend
on settings such as “Octave” and “Sort.” P000–P004
in the following diagrams show how the arpeggio
will be played when “Octave” is set to 1, and “Sort”
is checked. P004: RANDOM is one possibility.
ALT2
P004: RANDOM
RANDOM
U000(A/B)–U179 (A/B)
With the factory settings, various arpeggio patterns
are preset. These include a variety of patterns such
as drum or bass phrases, or guitar or keyboard
backing riffs.
Arpeggio pattern names are listed in the separate
Voice Name List.
U180(A/B)–U199 (A/B)
U200–U215 (C)/U216…U231 (D)
With the factory settings, these do not contain patterns. User arpeggio patterns that you create can be
written to these memories.
If certain separately sold EXB-PCM series option
boards are installed and the included disk is loaded,
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Page 13
Basic functions
other arpeggio patterns will be added to U200–
Arpeggiator settings
U215(C)/U216–U231(D).
4 Make settings for the various parameters.
“Octave”: Select the octave range in which the
arpeggio will be played.
Octave: 4
UP
If a user arpeggio pattern is selected, the “Octave
Motion” setting (Global P6: Pattern Setup tab) will
affect the way in which the arpeggio is played.
“Resolution”: Specify the spacing of the arpeggio
notes over a range of x3 – q .
“Gate”: Specify the length (gate time) of each note in
the arpeggio. If a user arpeggio pattern is selected, you
can set this to Step. In this case, the value of the “Gate”
setting for each step (Global P6: Pattern Edit tab) will
be used.
This is the setting that will apply when the
ARPEGGIAT OR [GATE] knob is in the center position (12 o’clock). When setting this parameter,
make sure that the knob is in the center position.
“Velocity”: Specify the velocity of the notes in the
arpeggio. If this is set to Key, the velocity with which
you actually played the note will be used. If a user
arpeggio pattern is selected, you can set this to Step. In
this case, the value of the “Velocity” setting for each
step (Global P6: Pattern Edit tab) will be used.
This is the setting that will apply when the
ARPEGGIAT OR [VELOCITY] knob is in the center
position (12 o’clock). When setting this parameter,
make sure that the knob is in the center position.
If this is unchecked, the notes of the arpeggio will
be sounded in the order in which they were actually
played on the keyboard (OFF).
Sort
OFF, UP
Sort
ON, UP
① ③ ② ④
“Latch”: If this is checked, the arpeggio will continue playing when you remove your hand from the
keyboard.
If this is unchecked, the arpeggio will stop when
you remove your hand from the keyboard.
“Key Sync.”: If this is checked, the arpeggio pattern
will start from the beginning when you play a note
after having released all notes. This setting is suitable when you are playing in realtime, and want the
arpeggio to start at the beginning of the measure.
If this is unchecked, the arpeggio pattern will
always be synchronized to the tempo of the MIDI
clock. For details on synchronization, refer to
“About arpeggiator synchronization” (
☞p.105).
“Keyboard”: If this is checked, the notes you play
on the keyboard will be heard as well as the arpeggiated notes.
If this is unchecked, only the arpeggiated notes will
be heard.
These are linked to the identically-named parameters in the P0: Arpeggio tab. They can be edited in
the same way from either location.
You can use the “Copy Arpeggiator” page menu
command to copy arpeggiator settings from
another program or combination (
☞p.23 in the
Parameter Guide).
5 In the Scan Zone tab, specify the range in which
the arpeggiator will operate.
When a preset user arpeggio pattern is selected,
setting the “Gate” or “Velocity” to Step will add a
sense of groove to the arpeggio pattern.
“Swing”: This adjusts the timing of the even-numbered notes in the arpeggio (counting from the first
note), to give the pattern a sense of “swing.”
“Sort”: If this is checked, the notes of the arpeggio
will be sounded in the order of their pitch, regardless of the order in which the notes were actually
played on the keyboard (ON).
“Top Key,” “Bottom Key”: The arpeggiator will
operate when you play keys within the specified
range. Keys outside of this range can be played in
the normal manner, and will not be affected by the
arpeggiator on/off.
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Page 14
For example, suppose that you set “Pattern Select”
to P0: UP, check “Latch,” set “Top Key” to B3 and
“Bottom Key” to C–1. The arpeggiator will operate
when you play keys in the range of B3 and below.
Since “Latch” is on, the arpeggio will continue
playing even after you release your hand from the
keyboard. You can use the keys above B3 to play
normally in realtime, to the accompaniment of the
arpeggio. To change the chord that is being arpeggiated, play a different chord in the range below
B3.
Arpeggiator settings in Combi-
nation, Song, and Song Play
modes
In Combination, Sequencer, and Song Play modes, the
TRITON provides dual arpeggiator functionality that
lets you use two arpeggio patterns simultaneously . The
settings in each of these modes are made in the similar
way.
“T op Velocity ,” “Bottom Velocity”: The arpeggiator
will operate when you play notes with a velocity
(playing strength) that is within the specified range.
Notes played with a velocity outside this range will
be sounded normally, without regard to the arpeggiator on/off.
6 If you wish to save the edited program settings to
internal memory, turn off memory protect in Global mode (
☞p.37), and write the program (☞p.38).
Linking the arpeggiator to a program
If you want the arpeggiator settings written in a program to be selected when that program is selected,
check Program for “Auto Arpeggiator” (Global P0:
Basic tab).
As an example, the following explanation shows how
to make settings in Combination mode. For a detailed
explanation and example settings (
Parameter Guide).
The dual arpeggiator functionality lets you do the following things.
• Assign an arpeggiator for each timbre. Choose from
Off, (arpeggiator) A, or (arpeggiator) B.
• Independently specify whether A and B will operate.
☞step6
• Select an arpeggio pattern and set parameters
independently for A and B.
• Make Scan Zone settings so that you can use
keyboard range or playing velocity to switch
between normal playing and arpeggiated playing,
or to switch between arpeggiators A and B.
• Make settings for timbres that will be silent when
the arpeggiator is not operating, and will sound
only when the arpeggiator is operating.
☞p.39, 73, 107 in the
☞step5
☞step7
☞step8
☞step0
Arpeggiator on/off
Each time you press the ARPEGGIATOR [ON/OFF]
key, the arpeggiator will be switched on or off. When
on, the LED will light. The selected arpeggio pattern
will begin when you play the keyboard. The on/off
setting is saved when the program is written into
memory.
98
When “Arpeggiator Assign” is Off, turning it on
will not make the arpeggiator operate if “Arpeggiator Run are unchecked.
Arpeggiator settings
Select any desired programs for the timbres 1–4 that
we will be using as an example here.
1 Select Combination P1: Edit-Program/Mixer.
Select any desired programs for the timbres 1–4 that
we will be using as an example here.
2 In Combination P2: Edit-Trk Param, select the
MIDI Channel tab.
For the timbres that you will be using, set “Status”
to INT, and set “MIDI Channel” to Gch or to the
global MIDI channel (set in Global P1: MIDI “MIDI
Channel”).
Page 15
Basic functions
For this example, set timbres 1–4 to a “Status” of
Arpeggiator settings
INT, and timbres 5–8 to a “Status” of Off. Set the
“MIDI Channel” of timbres 1–4 to Gch.
The parameters for A and B are the same as for a
program (
☞p.97).
You can use keyboard ranges or playing velocity to
operate the arpeggiator, or to switch between arpeggiators A and B. By setting the Key Zone tab and Vel
Zone tab parameters of Combination P4: EditZone/Ctrl to set keyboard ranges and velocity
ranges in conjunction with each other, you can create even more variations.
9 If you wish to save the edited combination set-
tings in internal memory, turn off memory protect
in Global mode (
tion. (
☞p.38).
☞p.37), and write the combina-
3 In Combination P7: Edit-Arp., select the Setup tab.
4 Set the ARPEGGIATOR [TEMPO] knob to spec-
ify the tempo.
This is the same as for a program (
☞p.96). However,
the tempo is shared by both arpeggiators A and B.
5 Make “Arpeggiator Assign” settings.
Assign arpeggiator A or B to the desired timbres.
Each timbre will be played by the arpeggiator that
has been assigned to it.
In the example shown in the illustration, arpeggiator A is will play timbres 1 and 2, and arpeggiator B
will play timbre 3.
6 Make “Arpeggiator Run” settings.
Check the arpeggiator(s) that you want to operate.
The arpeggiator(s) checked here will run when the
ARPEGGIATOR [ON/OFF] key is turned on.
With the settings shown in the LCD screen for steps
2 and 3, turning the ARPEGGIATOR [ON/OFF]
key on will cause arpeggiator A to operate for timbres 1 and 2, and arpeggiator B to operate for timbre
3. When the ARPEGGIATOR [ON/OFF] key is
turned off, timbres 1–4 will sound as a layer.
If all timbres “Arpeggiator Assign” are Off, or if
neither “Arpeggiator Run” A or B is checked, the
arpeggiator will not function.
7 In the Arpeggiator A and Arpeggiator B tabs, set
the parameters for arpeggiators A and B.
The parameters for A and B are the same as for a
program (
☞p.96).
8 In the Scan Zone tab, specify the range in which
arpeggiators A and B will operate.
0 The “Status,” “MIDI Channel” and “Arpeggiator
Assign” settings shown in the LCD screen of steps
2 and 3 can be made so that certain timbres will
sound only when the arpeggiator is running, and
will be silent when the arpeggiator is not running.
Although this is a somewhat sophisticated editing
technique, we will describe the settings of one of the
preset combinations as an example.
Combination A003: Drum’n’Bass Kit
Select combination A003: Drum’n’Bass Kit, and play
it.
Before you play, make sure that the global MIDI channel (Global P1: MIDI “MIDI Channel”) is set to 01.
• Arpeggiator A is assigned to T (timbre) 1 and 7.
When you play the keyboard, only the T1 program
B068: Drum’n’Bass Kit will be sounded by the
U158 (A/B): Drum’n’Bass 6 arpeggio pattern.
• The arpeggio pattern will use the “Arpeggio Tone
Mode” (Global P6: User Arpeggio, Pattern Setup
tab) Fixed Note, as appropriate for a drum
arpeggio performance. With this setting, the
arpeggio pattern will always be played with the
specified pitches, regardless of the note numbers
played on the keyboard (
Guide).
• The A “Top Key” and “Bottom Key” (Combination
P7: Scan Zone tab) are set so that arpeggiator A will
operate only for notes B3 and lower.
• Arpeggiator A is also assigned to T7, but this is so
that the T1 program B068: Drum’n’BassKit will
sound only when the arpeggiator is on.
• When the arpeggiator is off, playing the keyboard
will sound timbres that are set to Gch or the global
MIDI channel (in this example, 01). T1 will not
sound since its “MIDI Channel” of 02. T7 will not
sound since its “Status” is Off, even if T7 is set Gch.
• The arpeggiator will be operated by any MIDI
channel assigned to a timbre. In this example, these
are MIDI channels 02 and Gch (global MIDI
☞p.127 in the Parameter
99
Page 16
channel). When the arpeggiator is on, playing the
keyboard will cause arpeggiator A (which is
assigned to T7 (Gch)) to run. T1 will be sounded by
arpeggiator A. T7 will not sound since its “Status”
is Off.
• In this example, the “Status” of T7 is Off, so it will
not sound regardless of whether the arpeggiator is
on or off. It is a "dummy" timbre that is used to
make T1 sound only when the arpeggiator is on.
Combination B86: [<Moon Jam>]
Select and play combination B86: [<Moon Jam>].
Before you play, make sure that the global MIDI chan-
nel (Global P1: MIDI “MIDI Channel”) is set to 01.
• Arpeggiator A is assigned to T3, and arpeggiator B
is assigned to T6 and 7. When you play the
keyboard, the T3 program A012: Smooth Sine Lead
will be sounded by the arpeggio pattern P000: UP.
The T6 program A020: House Kit will be sounded
by the arpeggio pattern U161: House 2 BD&SD.
• The A and B “Top Key” and “Bottom Key”
(Combination P7: Scan Zone tab) are set so that
arpeggiators A and B will operate only for the C4
note and above.
• Arpeggiator B is assigned to T7 as well, but this
setting is so that the T6 program A020: House Kit
will sound only when the arpeggiator is on. Refer
to the preceding section “Select and play
Combination A003: Drum’n Bass Kit.”
Creating an user arpeggio pat-
tern
About user arpeggio patterns
The patterns that can be selected on the TRITON’s
arpeggiator are called “arpeggio patterns.” There are
two types of arpeggio patterns: preset arpeggio patterns and user arpeggio patterns.
Preset arpeggio patterns: There are five patterns; UP,
DOWN, ALT1, ALT2, and RANDOM. The operation
of these patterns is fixed, and cannot be edited. (
“Using the arpeggiator while you play”)
User arpeggio patterns: There are 232 patterns
U000(A/B)–U213(D) which can develop chords or
phrases in a wide variety of ways, based on the pitches
that you play on the keyboard or the timing at which
you play them. These patterns can be edited.
With the factory settings, U000(A/B)—U179(A/B) contain a diverse assortment of arpeggio patterns (
separate Voice Name List).
In Global P6: User Arpeggio you can modify these user
arpeggio patterns, or create a new user arpeggio pattern from an initialized condition. Edited user arpeggio patterns can be written to internal memory areas
U000(A/B)–U231(D). In Disk mode, they can also be
saved on external media such as a floppy disk. (
p.40)
☞p.29
☞the
☞p.39,
Linking the arpeggiator to the combination
If you want the arpeggiator settings of a combination
to become active when that combination is selected,
check Combination for “Auto Arpeggiator” in the
Basic tab of Global P0: Basic Setup.
U200 (C)–U215 (C) and U216(D)–U213(D) are provided as preset arpeggio patterns for certain separately sold EXB-PCM series option boards.
Editing a user arpeggio pattern
When you wish to edit an user arpeggio pattern,
first turn off memory protect by unchecking the
Memory Protect “user arpeggio pattern” check
box in the Preference tab of Global P0: Basic Setup.
If you move here from Program mode, your editing
will apply to the arpeggio pattern specified for the
selected program.
1 In Program mode, select a program for which the
arpeggio pattern you wish to edit is selected, or a
program that you wish to use as a basis for editing
the arpeggio pattern.
2 Press the ARPEGGIATOR [ON/OFF] key to turn
on the arpeggiator (the LED will light).
Even if you moved to Global mode from a program in
which the arpeggiator was turned off, you can use the
ARPEGGIATOR [ON/OFF] key to turn it on.
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Basic functions
3 In Global P6: User Arpeggio, select the Pattern
Arpeggiator settings
Setup tab.
4 If you moved here from Program mode, A will
automatically be selected for “Arpeggiator Select.”
5 In “Pattern,” select the arpeggio pattern that you
wish to edit.
For this example, select an empty user arpeggio
pattern.
If you have moved from Program mode, the arpeggio pattern selected by the program will be displayed.
If a blank pattern is selected, playing the keyboard
will not start an arpeggio. Although preset arpeggio patterns P000–P004 can be selected, they cannot be edited.
When you edit a user arpeggio pattern, the
changes will have an effect anytime that this pattern is used in Program, Combination, Sequencer,
or Song Play mode.
6 In “Length,” specify the length of the pattern.
After the pattern has played for the length specified
here at the note interval specified by “Resolution,” it
will return to the beginning. This setting can also be
changed during or after editing. For this example,
set it to 8.
These settings can be changed during or after editing (
☞p.127 in the Parameter Guide).
9 Select the Pattern Edit tab.
A pattern consists of Steps and Tones.
• Step: A user arpeggio pattern can have a
maximum of 48 steps. The arpeggiator will play
from the first step, at intervals of the note value
specified by “Resolution.” The vertical lines of
the grid shown in the center of the LCD screen
indicate the steps.
Use “Step No.” to select the step. For each step,
specify “Pitch Offset,” “Gate,” “Velocity” and
“Flam.”
• Tone: At each step, a chord consisting of up to 12
tones (“Tone No.” 00–11) can be sounded.
To input tones, select “Step No.” and then use
numeric keys [0]–[9], [–], and [./10’s HOLD] to
input tones. The “Tone No.” corresponds to the
[0]–[9], [–], and [./10’s HOLD] keys as shown
below. Each time you press a [0]–[9], [–], or [./
10’s HOLD] key, the corresponding tone will be
turned on/off. The horizontal lines of the grid
shown in the center of the LCD screen indicate
the tones.
For the preset arpeggio patterns U000(A/B)–
U179(A/B), simply changing the “Length” can sig-
nificantly change the character of the pattern. Try
changing the length and listening to the result.
7 Make settings for the “q ,” “Octave,” “Resolution,”
“Sort,” “Latch,” “KeySync.,” and “Keyboard”
parameters.
These are program parameters, but can be set from
here as well.
If after moving here from Program mode, you modify these parameters and wish to keep your changes,
return to Program mode and write the program.
These parameters are not saved by “W rite Arpeggio
Pattern.”
For this example, make the settings shown in the
illustration 3.
8 In Arpeggio Pattern Setup, make settings to spec-
ify how the arpeggio will be played.
Creating an example pattern
1 Set “Step No.” to 01, and press the [0] key.
2 Set “Step No.” to 02, and press the [1] key.
3 Set “Step No.” to 03, and press the [2] key.
4 Set “Step No.” to 04, and press the [1] key.
5 Set “Step No.” to 05, and press the [3] key.
6 Set “Step No.” to 06, and press the [1] key.
7 Set “Step No.” to 07, and press the [2] key.
8 Set “Step No.” to 08, and press the [1] key.
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Page 18
You can also select “Step No.” by using the
[][] keys, the [VALUE] slider, the [VALUE]
dial, or the popup menu.
9 When you play the keyboard as shown in the
illustration, the arpeggiator will begin playing.
Tone 0 corresponds to the pitch of the lowest key of
chord you play on the keyboard. (If “Sort” is
unchecked, it will correspond to the pitch of the
first note you play.)
0 For steps 01–08, make settings for “Pitch Offset,”
“Gate,” “Velocity,” and “Flam.”
“Pitch Offset”: This offsets the pitch of the arpeggio
note in semitones up or down. You can input the
same tone for each step, and change the “Pitch Offset” value for each to create a melody using a single
tone. (
☞“Using Pitch Offset”)
“Gate”: Specify the length of the arpeggio note for
each step. With a setting of Legato, the note will
continue sounding either until the next note of the
same tone or until the end of the pattern. With a setting of Off, the note will not sound.
“Velocity”: Specify the strength of the note. With a
setting of Key, the note will sound at the strength
with which it was actually played.
The “Gate” and “Velocity” settings you make here
will be valid if the “Gate” and “Velocity” parameters (Program P7: Edit-Arpeggiator, Arpeg. Setup
tab) of the program selected in Program mode are
set to Step. If these parameters have a setting other
than Step, the “Gate” and “Velocity” that were
specified for each individual step will be ignored,
and all notes of the arpeggio will sound according
to the settings in Program P7: Edit-Arpeggiator . Be
sure to verify the settings of the program.
arpeggio pattern (
If you turn off the power without writing, the edited
contents will be lost.
C If you wish to save the state of the program at the
same time, return to Program mode and write the
program (
☞p.38).
☞p.39).
Other examples of creating a user arpeggio pattern
Using Pitch Offset
1 Set “Step No.” to 01, and press the [0] key.
Set “Pitch Offset” to +00.
2 Set “Step No.” to 02, and press the [0] key.
Set “Pitch Offset” to +10.
3 Set “Step No.” to 03, and press the [0] key.
Set “Pitch Offset” to +00.
4 Set “Step No.” to 04, and press the [0] key.
Set “Pitch Offset” to +00.
5 Set “Step No.” to 05, and press the [0] key.
Set “Pitch Offset” to +12.
6 For “Step No.” 06, do not enter a tone.
7 Set “Step No.” to 07, and press the [0] key.
Set “Pitch Offset” to +00.
8 Set “Step No.” to 08, and press the [0] key.
Set “Pitch Offset” to –02.
Set the “Gate” and “Velocity” by using the
ARPEGGIATOR [GATE] and [VELOCITY] knobs
to the center position (12 o’clock).
A To change the user arpeggio pattern name, use the
“Rename Arpeggio Pattern” page menu command
(
☞p.38).
B If you wish to save the edited user arpeggio pat-
tern to internal memory, be sure to Write the user
102
Chordal pattern
1 Set “Step No.” to 01, and press the [0] key.
2 For “Step No.” 02, do not enter a tone.
3 Set “Step No.” to 03, and press the [1], [2], [3], [4]
keys.
4 Set “Step No.” to 04, and press the [1], [2], [3], [4]
keys.
Page 19
Basic functions
5 For “Step No.” 05, do not enter a tone.
Arpeggiator settings
6 Set “Step No.” to 06, and press the [1], [2], [3], [4]
keys.
Set “Gate” to Legato.
7 For “Step No.” 07, do not enter a tone.
8 Set “Step No.” to 08, and press the [1], [2], [3], [4]
keys.
In Program mode, select an acoustic guitar program, and then select the user arpeggio pattern you
create here. In Program P7: Edit-Arpeggiator,
choose the Arpeg.Setup tab and set “Gate” to Step.
Return to the Pattern Edit tab of Global P6: User
Arpeggio. Set “Flam” to positive (+) values for oddnumbered steps, and to negative (–) values for
even-numbered steps. This will simulate the characteristic nuances of guitar chording.
Drum pattern
Here’s how you can use the arpeggiator to play a
rhythm pattern by using the “Fixed Note” setting that
is ideal for a drum program.
1 In Program mode, select a drum kit program.
For this example, select the preset program A036:
Standard Kit.
2 In Global P6: User Arpeggio, select the Pattern
Setup tab, and make Arpeggio Pattern Setup settings.
“Arpeggio Tone Type”: Set this to Fixed Note. This
will cause the tone to always sound at the specified
pitch.
3 Select the Pattern Edit tab.
Each Tone in the display will be shown as a small
circle.
Now you will can set “Tone No.” and “Fixed Note
No.” Select “T one No.,” and set “Fixed Note No.” to
the note number that will be sounded by that tone.
For each horizontal line (Tone) in the display, you
will specify the drumsample (note number) of the
drum kit.
Here, set “Tone No.” and “Fixed Note No.” as follows.
The drumsamples that correspond to each note
number will differ depending on the drum kit. You
will find it convenient to audition the drum sounds
from the keyboard, and then input the “Fixed Note
No.” by holding down the [ENTER] key and playing the desired note.
Creating a drum pattern
“Fixed Note Mode”: If you set this to Trigger All
Tones, playing a single note on the keyboard will
sound all tones.
If you set this to T rigger As Played, the tones will be
sounded according to the notes you play on the keyboard.
1 Input the kick (Tone00). Set “Step No.” to 01, and
press the [0] key. Then set “Step No.” to 05, and
press the [0] key.
2 Input the snare (Tone01). Set “Step No.” to 03, and
press the [1] key. Then set “Step No.” to 07, and
press the [1] key.
3 Input the closed hi-hat (Tone02). Set “Step No.” to
01, 02, 03, 05, 06, and 07, and press the [2] key for
each.
4 Input the open hi-hat (Tone03). Set “Step No.” to
04, and press the [3] key . Then set “Step No.” to 08,
and press the [3] key.
You can also select “Step No.” by using the
[][] keys, the [VALUE] slider, the [VALUE]
dial, or the popup menu.
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If “Fixed Note Mode” is set to Trigger All Tones,
playing a single note on the keyboard will cause the
rhythm pattern to play.
If “Fixed Note Mode” is set to Trigger As Played,
playing a single note on the keyboard will cause
only the kick (Tone00) to play. Playing two notes on
the keyboard will cause only the kick (Tone00) and
snare (Tone01) to play. In this way, the number of
keys that you play will be played by the same number of tones.
5 Set the parameters for each step.
Use “Velocity” etc. to add accents to the rhythm pattern.
The “Gate” and “Velocity” settings you make here
will be valid if the “Gate” and “Velocity” parameters (Program P7: Edit-Arpeggiator, Arpeg. Setup
tab) of the program selected in Program mode are
set to Step. If these parameters have a setting other
than Step, the “Gate” and “Velocity” that were
specified for each individual step will be ignored,
and all notes of the arpeggio will sound according
to the specified gate and velocity.
If this is B, your editing will apply to the parameters
and user arpeggio pattern of arpeggiator B.
5 Switch between arpeggiators A and B, and edit
their respective user arpeggio patterns.
If you wish to stop one of the arpeggiators, return to
Combination mode, and in P0: Play, select the
Arpeggio Play tab and uncheck the “Arpeggiator
Run” check box.
6 T o modify the name of a user arpeggio pattern, use
the page menu command “Rename Arpeggio Pattern” (
☞p.38).
7 If you wish to save the edited user arpeggio pat-
tern in internal memory, you must write the user
arpeggio pattern.
In this case, both user arpeggio patterns will be
written simultaneously. If you turn off the power
without writing, the edited contents will be lost
(
☞p.39).
8 If you wish to save the state of the combination at
the same time, return to Combination mode and
write the combination (
☞p.38).
Set the ARPEGGIATOR [GATE] and [VELOCITY]
knobs to the center position (12 o’clock).
Dual arpeggiator editing
Here we will use a combination as an example in our
explanation.
For details on how the arpeggiator operates differently
in Sequencer and Song Play modes than in Combination mode, refer to the following section “note.”
If you have moved from Combination mode, the
arpeggio pattern selected by the combination will be
affected by your editing.
1 In Combination mode, select a combination that
uses the arpeggio pattern you wish to edit.
For this example, select a combination to which
arpeggiators A and B is assigned.
2 Press the ARPEGGIATOR [ON/OFF] key to turn
on the arpeggiator (the LED will light).
Even if the arpeggiator had been turned off when
you moved here, you can use the ARPEGGIATOR
[ON/OFF] key to turn it on. However, if “Arpeggiator Run” A or B are not checked, and if no timbres
have been assigned in “Arpeggiator Assign,” then
the arpeggiator will not operate.
3 In Global P6: User Arpeggio, select the Pattern
Setup tab.
You can edit a user arpeggio pattern in Sequencer
and Song Play modes in the same way as in Combination mode.
However, when you play the keyboard in Global
mode, the program and arpeggiator of tracks that
match the global MIDI channel (set in Global P1:
MIDI) will be heard.
For example, suppose that you assign track 1 to
MIDI channel 01 and arpeggiator A, and assign
track 2 to MIDI channel 02 and arpeggiator B.
(MIDI channel is set in Sequencer mode P2: Trk
Param by MIDI Ch1–8, 9–16, and is fixed in Song
Play mode.)
Use “T rack Select” to select the track that you wish
to play from the keyboard. If you select track 1,
you will be able to play arpeggiator A. If you select
track 2, you will be able to play arpeggiator B. If in
this state you move to Global mode, arpeggiator A
(track 1) will be played if the global MIDI channel
is 01, or arpeggiator B (track 2) will be played if the
global MIDI channel is 02.
When editing a user arpeggio pattern, pay attention to the global MIDI channel, the channel of
each track, and the arpeggiator assignments, and
make sure that the arpeggiator you are hearing is
the pattern that you wish to edit.
If you moved here from Sampling mode, the
arpeggiator will not turn on. Nor will it be possible
to edit arpeggio patterns.
4 If you moved here from Combination mode, use
the “Arpeggiator Select” radio buttons A and B to
select the arpeggiator that you wish to edit.
If this is A, your editing will apply to the parameters and user arpeggio pattern of arpeggiator A.
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Basic functions
About arpeggiator synchroniza-
Arpeggiator settings
tion
The note timing of the arpeggiator will depend on the
setting of its “Key Sync.” check box.
If this is checked, the arpeggiator will operate at the
timing that you play the first note-on after having
released all notes.
If this is unchecked, the arpeggiator will synchronize
to the timing of the internal/external MIDI clock.
The following paragraphs explain how synchronization occurs when the “Key Sync.” check box is not
checked.
Arpeggiator and sequencer synchronization
in Sequencer or Song Play mode
When MIDI Clock (Global P1: MIDI “MIDI Clock”) is
set to “ q ” EXT in Sequencer mode, the arpeggiator
will synchronize to the external MIDI sequencer etc.
connected via a MIDI cable.
In Song Play mode, it is not possible to synchronize to
an external MIDI clock.
When the song is stopped:
• The arpeggiator will synchronize to the “q ” based
on the timing of the internal/external MIDI clock.
• When a Sequencer mode RPPR pattern is playing,
the arpeggiator will synchronize to the “q ” based
on that timing.
When the song is playing or recording:
• The arpeggiator will synchronize to the “q ” based
on the timing of the song.
Synchronizing arpeggiators A and B
In Combination, Sequencer, or Song Play modes, the
two arpeggiators can be operated simultaneously. At
this time if one arpeggiator is running and the other
arpeggiator (whose “Key Sync.” is not checked) is
started, the second arpeggiator will synchronize to the
“q ” based on the timing of the first arpeggiator.
If “Key Sync.” is checked, arpeggiators A and B
will operate with independent timing.
Synchronization with song start
• When the arpeggiator is on (ARPEGGIATOR [ON/
OFF] key is set to on) and is running, an incoming
Song Start message will cause the arpeggiator to
reset to the beginning of the pattern.
Synchronization with an external sequencer
in Program or Combination mode
When MIDI Clock (Global P1: MIDI “MIDI Clock”) is
set to “ q ” EXT in Program or Combination modes, the
arpeggiator will synchronize to MIDI Clock or Start
messages etc. received from an external MIDI
sequencer etc. connected via a MIDI cable.
Synchronization with external MIDI clock
• The arpeggiator will synchronize to the “q ” based
on the timing of the external MIDI clock.
Synchronization with song start
• If the arpeggiator is on and running, receiving a
song start will reset the arpeggiator to the
beginning of the pattern.
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Effects settings
The effect section of the TRITON provides five insert
effects, two master effects, one master EQ (stereo 3-
band EQ), and a mixer that controls the routing of
these components.
Y ou can choose fr om 102 types of full-digital ef fects for
each insert effect, and from 89 types for each master
effect. The effects are categorized as follows.
Categories of the 102 effect types
001–015Filter and dynamics effects, such as EQ and com-
pressor
016–031Phase modulation effects, such as chorus and
phaser
032–040Other modulation and pitch-shift effects such as
rotary speaker and pitch shifter
041–051Early reflection and delay effects
052–057Reverb effects
058–089Mono + mono chain effects that internally connect
two mono effects in series
090–102Double-size effects
Effects 000–089 can be selected for IFX1, 2, 3, 4, 5,
or MFX 1 or 2. Effects 090–102 are double-size
effects, and will use twice the processing area of
other effects. They can be selected for IFX2, IFX3 or
IFX4.
Effects in each mode
In Program mode, insert effects can be used as part of
the sound-creating process, in the same way that the
output sound of the oscillator (OSC) is processed by
the filter and amp to create the final sound. Then the
master effects can be used to apply spatial-type effects
such as reverb. The stereo 3-band master EQ located
immediately before the OUTPUT (MAIN) L/MONO
and R outputs is used to make final adjustments in
tone. These settings can be made independently for
each program.
Master Effect 1,2
Insert Effect 1-5
Filter
Amplifier
Oscillator
In Combination mode, Sequencer mode, and Song
Play mode, insert effects can be used to help create the
sound of each timbre/track. The master effects are
used to apply overall spatial processing, and the mas-ter EQ is used to make overall adjustments in tone.
These settings are made in Combination mode independently for each combination, in Sequencer mode
for each song, and in Song Play mode for the entire
mode.
Master Effect 1,2
Timbre 1 / Track 1
Timbre 2 / Track 2
Timbre 8 / Track 16
Insert Effect 1-5
ReturnSend
ReturnSend
Master EQ
Master EQ
OUTPUT
L/MONO, R
OUTPUT
L/MONO, R
In Sampling mode, the sound of an external source
that is input from AUDIO INPUT 1 and 2 can be processed by the insert effects as the sound is sampled.
Settings in Sampling mode are made in “Audio Input
(Sampling)” of Sampling P0: Input/Setup. These settings are valid only within Sampling mode.
AUDIO INPUT 1, 2
Insert Effect 1-5
Sample
Recording
The external input from AUDIO INPUT 1 and 2 can be
used outside of Sampling mode. In Program, Combination, Sequencer, and Song Play modes, the external
input sound can be processed by the insert effects,
master effects, and master EQ.
This means that you can use the TRITON as a 2-in/6out effect processor. When 093: Vocoder is selected, the
TRITON can be used as a vocoder effect processor in
which its internal sounds are controlled by an external
mic input.
ReturnSend
Master EQ
OUTPUT
L/MONO, R
Oscillator
AUDIO INPUT 1, 2
Filter
Amplifier
Master Effect 1,2
Insert Effect 1-5
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Basic functions
Routing settings and effect set-
Effects settings
“Send 1” and “Send 2” (Insert FX tab) after the signal passes through the insertion effects.
tings
The insert effects, master effects, and master EQ have
the same structure in all modes, but the routing settings will determine how the oscillators of a program
or the timbres of a combination or track of a song will
be sent to each insert effect or master effect. In the
pages that follow, we will explain how you can make
routing settings and effect settings in each mode.
Effect settings for a program
Routing
1 In Program P8: Edit-Insert Effect, select the Rout-
ing tab.
2 Use “BUS Select (IFX/Indiv.Out Assign) to specify
the bus (insertion effect) to which the output of
the oscillator will be sent.
This specifies the bus (or the insert effect) to which
the oscillator output will be sent.
L/R: The output will not be sent to the insert effects.
After passing through the master EQ, the sound will
be sent to AUDIO OUTPUT (MAIN) L/MONO and
R.
IFX1–5: The output will be sent to insert effect IFX 1,
2, 3, 4, or 5.
1, 2, 3, 4, 1/2, 3/4: The output will be sent to AUDIO
OUTPUT (INDIVIDUAL) 1, 2, 3, or 4. It will not be
sent to the insert effects, the master effects, or the
master EQ.
Off: The output will not be sent to AUDIO OUTPUT (MAIN) L/MONO, R, or to (INDIVIDUAL) 1,
2, 3, 4. (After passing through the master effects, it
will be output from AUDIO OUTPUT (MAIN).)
Select this when you wish to connect the output to
the master effects in a series connection at the send
levels specified by “Send 1 (MFX1)” and “Send 2
(MFX2).”
For this example, select IFX1.
3 “OSC MFX Send” specifies the send level from
each oscillator to the master effects.
This can be set only when “BUS Select (IFX/
Indiv.Out Assign)” is either L/R or Off.
If “BUS Select (IFX/Indiv.Out Assign)” is set to
IFX1–5, the send level to the master effects is set by
Insert effects
4 Select the Insert Effect tab.
5 For IFX1–5, select the effect type for each insert
effect.
When you press the popup button, all effects will
be displayed, organized into six categories. Use
the tabs located at the left to select a category, and
select an effect from that category on the LCD
screen.
Effects 000–089 can be selected for IFX1, 2, 3, 4, 5,
and MFX1 and 2. Effects 090–102 are double-size
effects, and require twice the processing area of
other effects. These can be selected for IFX2, IFX3,
and IFX4.
Each time you press the ON/OFF button, the
insertion effect will be switched on/off. A setting
of OFF will be the same as when 000: No Effect is
selected. The input sound will be output without
any change.
You can use the “Copy Insert Effect” page menu
command to copy effect settings from another program etc. Also, you can use “Swap Insert Effect” to
exchange (for example) IFX1 and IFX5.
6 Make “Chain” settings.
If the “Chain” check box is checked, the insert effect
will be connected in series. Since the output of the
oscillator is being sent to IFX1 in 2, making settings
as shown in the diagram 4 would connect all five
insertion effects IFX1 fi IFX2 fi IFX3 fi IFX4 fi
IFX5 in series, so that these effects would be
inserted into the output of the oscillator.
7 Make settings for “Pan,” “BUS Sel. (BUS Select),”
“Send 1,” and “Send 2” for the sound after it has
passed through the insert effects.
If the insertion effects are chained, these settings
will apply after the last IFX.
“Pan”: Set the pan. This is valid only when BUS Sel.
is L/R.
“BUS Sel.” (BUS Select): Specify the output destination. Normally you will set this to L/R. If you wish
to send the sound that has passed through the insert
effects to AUDIO OUTPUT (INDIVIDUAL) 1–4,
select 1–4, 1/2, or 3/4.
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“Send 1”, “Send 2”: Set the send levels to the master effects. For this example, set this to 127.
8 Select the IFX1–5 tabs, and set the parameters for
each of the selected effects.
You can select the Master EQ tab, and adjust the
band frequency of the master EQ (
Parameter Guide).
☞p.207 in the
For details on the parameters of each effect (
in the Parameter Guide).
☞p.155
Master effects
The input levels to the master effects are set by the
“Send 1, 2” levels (step 3 or 7). If “Send 1, 2” are
zero, the master effects will not apply. “Send 1” corresponds to MFX1, and “Send 2” corresponds to MFX2.
9 In Program P9: Edit-Master Effect, select the Mas-
ter FX tab.
0 In MFX1 and MFX2, select the type of each master
effect (
☞5).
The procedure is the same as when selecting an
insertion effect.
The master effects cannot use double-size effects.
The master effects are mono-in/stereo-out. Even if
a stereo-input effect is selected, it will function as
mono input.
Each time you press the ON/OFF button, the master effect will be switched on/off. When OFF, the
output of the master effect will be muted.
A Use “Return 1” and “Return 2” to adjust the out-
put levels of the master effects.
For each effect, the Wet value of the “Wet/Dry”
parameter is the output level at the effect. The
return value is multiplied with this (“Return” =
127 will be x1.0) to determine the actual output
level of the master effect.
B Select the MFX1 and MFX2 tabs, and set the
parameters for each selected effect.
For details on the parameters of each effect, refer to
p.155 in the Parameter Guide.
Master EQ
C Use the stereo 3-band master EQ to make final
equalizing adjustments immediately before the
sound is output from the AUDIO OUTPUT L/
MONO and R jacks.
Move the slider for each band to make adjustments.
Effect settings in Combination, Song,
and Song Play modes
In Combination, Sequencer, and Song Play modes, you
can specify the routing of each timbre/track to the
insert effects and master effects. These settings are
made in the same way in each of these modes. We will
be using the example of Combination mode in our
explanation here.
Routing
1 In Combination P8: Edit-Insert Effect, select the
Routing tab.
2 Select “IFX/Indiv.Out BUS Select.” Here you can
specify the bus (insert effect) to which the output
of each timbre will be sent.
The routing, insert effects, and chain settings are
shown graphically in the upper part of the display
screen. In this example, T01 (timbre 1) uses IFX1
and 2. T02 uses IFX2, T03 uses IFX3 and 4, T02 and
T05 use IFX4, and T06 and T07 use IFX5. Selection
of each effect type, the on/off setting, and chain
settings are made in the Insert Effect tab.
3 Make settings for Send 1 and Send 2.
For each timbre, you can set the send levels to the
master effects.
This can be set only if “IFX/Indiv .Out BUS Select” is
set to L/R or Off.
The actual send level is determined by multiplying
this by the “Send 1” or “Send 2” settings for oscillators 1 and 2 within the program selected by the
timbre. If the program parameter “Send 1” or
“Send 2” is set to 0, the resulting level will still be 0
even if you raise this send level.
If “IFX/Indiv.Out BUS Select” is set to IFX1–5, the
send levels to the master effects are set by “Send 1”
and “Send 2” (Insert FX tab) following the insert
effects.
Insert effects
Select an effect for IFX1–IFX5, and set “Pan,” “BUS Sel.
(BUS Select),” “Send 1” and “Send 2” for the signal that
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Basic functions
has passed through each insertion effect. If effects are
Effects settings
chained, the settings after the last IFX in the chain will
be used. “Send 1” and “Send 2” adjust the amount of
master effect that is applied to the signal that has
passed through the IFX. These settings can be made in
the same way as for a program (
☞p.107).
Master effects
Master EQ
These settings can be made in the same way as in
“Effect settings for a program” (
☞p.108).
Effect settings in Sampling mode
In Sampling mode, insert effects can be applied to an
external audio source connected to the AUDIO INPUT
1 and 2 jacks, and sampled.
Routing
1 In Sampling P0: Recording, select the Audio Input
tab.
The parameters in “Audio Input (SAMPLING)”
specify the insert effect to which the external audio
input from the AUDIO INPUT 1 and 2 jacks will be
sent. For details on these settings, refer to “Sampling (recording a sample)” (
☞p.78).
Effect settings for the AUDIO INPUT
Even in modes other than Sampling mode, the TRITON’s effects can be applied to the external audio
source connected to the AUDIO INPUT 1 and 2 jacks.
The effect section of the TRITON can be used as a 2-in
6-out effect processor. When 093: Vocoder is selected,
you can use the TRITON as a vocoder that combines
the internal sounds with the sound from an external
microphone.
Routing
In modes other than Sampling mode (i.e., in Combination, Program, Sequencer, and Song Play modes), the
settings in Global P0: Basic Setup Audio Input tab
specify the routing of the external audio input from the
AUDIO INPUT 1 and 2 jacks.
1 Move from Program mode to Global mode.
If you move from Sampling mode to Global mode,
the “Audio Input” settings of Sampling mode will
be maintained, and you will not be able to hear the
results of the settings you make in this page. Be
sure to move from a mode in which the external
audio signal can be input (Combination, Program,
Sequencer, Song Play). In Sampling mode, the settings you make here will not apply. Settings for the
rear panel AUDIO INPUT 1 and 2 jacks in Sampling mode are made in the same way in Sampling
P0: Recording Input/Setup tab “Audio Input
(SAMPLING).”
2 In Global P0: Basic Setup, select the Audio Input
tab.
Insert effects
Select an effect for IFX1–IFX5, and set “Pan,” “BUS Sel.
(BUS Select),” “Send 1” and “Send 2” for the signal that
has passed through each insertion effect. If effects are
chained, the settings after the last IFX in the chain will
be used. “Send 1” and “Send 2” adjust the amount of
master effect that is applied to the signal that has
passed through the IFX. These settings can be made in
the same way as for a program (
☞p.107).
Master effects
Master EQ
The master effects and master EQ cannot be used in
Sampling mode.
3 Set the parameters for Input 1 and 2.
Input 1 corresponds to AUDIO INPUT 1 jack and
INPUT 2 jack corresponds to AUDIO INPUT 2.
“Level”: Set the signal level from AUDIO INPUT 1
and 2. Normally you will set this to 127. If the sound
is still distorted even when this level is lowered significantly, it is possible that the distortion is occurring before the AD converter. Adjust the rear panel
[LEVEL] knob or the output level of your external
audio source.
“Pan”: Set the panning of the signal from AUDIO
INPUT 1 and 2. When you are inputting a stereo
audio source, you will normally set Input 1 to L000,
and Input 2 to R127 (or Input 1 to R127, and Input 2
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Page 26
to L000). When you are inputting a monaural audio
source, you will normally set this to C064.
“BUS (IFX/Indiv.) Select”: In the same way as for
the oscillator of a program, specify the bus to which
the external audio source from AUDIO INPUT jacks
1 and 2 will be sent.
“Send 1 (to MFX1)”, “Send 2 (to MFX2)”: In the
same way as for the oscillator of a program, specify
the level at which the external audio source from
AUDIO INPUT jacks 1 and 2 will be sent to the master effects. This setting can be made only if “BUS
(IFX/Indiv.) Select” is L/R or Off (
If “BUS (IFX/Indiv.) Select” is set to IFX1–5, this is
set by “Send 1” and “Send 2” (Insert Fx tab) after the
sound has passed through the insert effects.
If “BUS (IFX/Indiv.) Select” has a setting other
than Off, and you raise the “Level” value, the
external audio source will be input to the TRITON.
At this time if audio cables are connected to the
rear panel AUDIO INPUT 1 and 2 jacks, noise may
be input to the TRITON via the AD converter even
if no audio input is actually present, and depending on the settings, may be output from AUDIO
OUTPUT L/R, 1, 2, 3, or 4. If you will not be using
an external audio source, but are using only the
internal sounds of a program, combination, or
song, set “BUS (IFX/Indiv.) Select” to Off, or set
“Level” to 0.
If no audio cables are connected to the rear panel
AUDIO INPUT 1 and 2 jacks, the data that is input
to the TRITON from the AD converter will be set
to zero, and no noise will be output.
☞p.107).
About dynamic modulation
(Dmod)
Dynamic modulation (Dmod) is a function that lets
you use the TRITON’s controllers or MIDI messages to
control specific effect parameters
make the effects change in realtime.
The BPM/MIDI Sync function also lets you control
effect parameters in a similar way. This can be used to
synchronize the LFO speed of a modulation-type effect
or the delay time of a delay-type effect etc. to the
tempo of the arpeggiator or sequencer.
For details on each of these functions, refer to “Appendices: Dynamic modulation” (
Guide).
Setting example:
W e will show how you can use dynamic modulation to
control an effect parameter in realtime.
1 As described in the procedure for “Effect settings
for a program” (
BPM Delay. Verify that a delay sound is being output.
☞p.107), set “IFX1” to 049: L/C/R
while you play, to
☞p.214 in the Parameter
Using Dmod to change the delay level by moving
the joystick away from yourself
1 Set “Input Level Dmod” to +100.
2 Set “Src” to JS+Y: CC#01. The delay sound will
disappear.
The input level to the effect can be controlled by the
joystick. As you move the joystick away from yourself, the delay sound will gradually increase.
Using Dmod to modify the feedback level from
[SW1] key
1 In P1: Edit-Basic, select the Controller Setup tab,
and set the function of “SW1” to SW1 Mod.:
CC#80 (Toggle).
2 Return to P8. Set “Feedback Src” to SW 1: CC#80.
3 Set “Amt” to +30.
When you press the [SW1] key, the feedback level
will increase, and the delay sound will continue for
a longer time. (Move the joystick away from yourself so that the delayed sound is output.) The “Amt”
setting specifies the feedback level that will be in
effect when the [SW1] key is pressed. If “Amt” is set
to –10, pressing the SW1 key will reduce the feedback level to 0.
Using the BPM/MIDI Sync. function to synchronize
the delay time to arpeggiator tempo changes.
1 Set “BPM” to MIDI.
2 For L, C, and R, set “Delay Base Note” and
“Times” as desired.
For this example, set “Delay Base Note” to e and
“Times” to x1 so that the effect will be easily understandable. The delay time will repeat at an interval
of a 8th note.
3 Rotate the [TEMPO] knob, and the delay time will
change.
(When you move the joystick away from yourself,
the delay sound will be output.)
4 When you turn on the ARPEGGIATOR [ON/OFF]
switch, the arpeggiator will begin playing.
Select any desired arpeggio pattern. When you
rotate the [TEMPO] knob, the delay time will
change in synchronization with the changing tempo
of the arpeggio.
If you rotate the [TEMPO] knob to change the
tempo while the delay is sounding, noise may
occur in the delay sound. This is because the delay
sound becomes discontinuous, and is not a malfunction.
For some effects, you can synchronize the LFO frequency to the tempo. Set the effect parameters
“BPM/MIDI Sync” to On, and “BPM” to MIDI.
For details refer to p.159 in the Parameter Guide.
2 Select the IFX1 tab.
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Basic functions
MIDI applications
MIDI applications
About MIDI
MIDI stands for Musical Instrument Digital Interface,
and is a world-wide standard for exchanging various
types of musical data between electronic musical
instruments and computers. When MIDI cables are
used to connect two or more MIDI devices, performance data can be exchanged between the devices,
even if they were made by different manufacturers.
Connecting MIDI devices/com-
puters (MIDI connectors)
Controlling an external MIDI tone generator from the TRITON
When you wish to use the TRITON’s keyboard, controllers, and sequencer etc. to play an external MIDI
tone generator, use a MIDI cable to connect the TRITON’s MIDI OUT connector to the MIDI IN connector
of the external MIDI tone generator.
Controlling two or more external MIDI
tone generators from the TRITON
You can use the MIDI THRU jack to simultaneously
control multiple MIDI devices. (This type of connection should be used to connect no more than three
devices. If you wish to connect a larger number of
MIDI devices, we recommend that you use a MIDI
patch bay as shown in the second diagram below.)
MIDI OUT
MIDI IN
MIDI THRU
You can also use a MIDI patch bay to control multiple
MIDI devices.
MIDI IN
MIDI OUT
MIDI IN
Controlling the TRITON’s tone generator from an external MIDI device
When you wish to play or control the TRITON’s tone
generator from an external MIDI keyboard or
sequencer etc., use a MIDI cable to connect the MIDI
OUT connector of the external MIDI device to the
MIDI IN connector of the TRITON.
MIDI IN
MIDI OUT
MIDI OUT
MIDI IN
MIDI patch bay
MIDI OUTMIDI OUT
MIDI IN
MIDI IN
The “Convert Position” setting
On the TRITON, the Global P0: Basic tab parameters
“Key Transpose,” “Velocity Curve” and “After Touch
Curve” allow you to transpose the pitch, adjust the
velocity sensitivity, and adjust the after touch sensitivity (
☞p.113 in the Parameter Guide).
The effect that these settings will have on the internal
sequencer and on the MIDI data that is transmitted
and received will depend on “Convert Position” (Global P1: MIDI) setting (
• When controlling an external MIDI tone generator
from the TRITON, select “Pre MIDI.” The abovelisted settings will affect the MIDI data that is
transmitted. These settings will also affect the data
that is recorded on the internal sequencer.
☞p.118 in the Parameter Guide).
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Incoming MIDI data will be handled with settings
equivalent to “Key Transpose” 0, “Velocity Curve”
4, and “After Touch Curve” 3.
• When controlling the TRITON’s tone generator
from an external MIDI device, select “PostMIDI.”
The above-listed settings will affect the MIDI data
that is received. These settings will also affect the
data that is played back from the internal
sequencer.
Outgoing MIDI data will be handled with settings
equivalent to “Key Transpose” 0, “Velocity Curve”
4, and “After Touch Curve” 3.
Connecting an external MIDI sequencer
or computer etc.
You can play the TRITON’s keyboard and record your
performance on an external MIDI sequencer/computer (connected via a MIDI interface), and then play
back the recorded performance to sound the TRITON’s
tone generator (i.e., using the TRITON as an input keyboard and MIDI tone generator). To do this, connect
the MIDI OUT and MIDI IN connectors of the TRITON
and your external MIDI sequencer/computer to each
other.
MIDI interface
MIDI IN
Sequencer/Computer
MIDI OUT
in duplicate.
Use this setting when you wish to record on the external MIDI sequencer or computer only the notes that
trigger the arpeggiator, and to use the echoed-back
notes to operate the arpeggiator while monitoring your
recording or during playback.
To turn off Local Control, select the Global P1: MIDI,
and press the “Local Control On” check box to
uncheck it (
☞p.117 in the Parameter Guide).
When using the TRITON by itself, leave Local Control
turned on. (If this is off when the TRITON is used by
itself, playing the keyboard will not produce sound.)
If you want the note data produced by the arpeggiator to be recorded on the external sequencer/
computer, set Local Control on, and turn off the
Echo Back setting of the external sequencer/computer.
Connecting a computer
(TO HOST connector)
By using a special cable to connect the TRITON’s TO
HOST to your computer, and installing the “Korg
MIDI Driver,” you can play and control the TRITON
from your computer. Direct cable connections are possible with the following computers.
MIDI OUT
MIDI IN
Local Control On settings
When connections are made as shown above, turn on
the Echo Back function of the external MIDI sequencer
or computer (so that data received at MIDI IN will be
re-transmitted from MIDI OUT), and turn off the TRITON’s Local Control setting (so that the TRITON’s
keyboard and tone generator will be internally disconnected). When you play the keyboard of the TRITON,
the musical data will be transmitted to the external
MIDI sequencer or computer, and then echoed back to
play the TRITON’s tone generator. In other words, by
turning Local Control OFF, you can prevent notes from
being sounded in duplicate, as would otherwise occur
if a note were sounded by the TRITON’s own keyboard and again by the data that was echoed-back.
If the arpeggiator function is on, playing the TRITON’s
keyboard will not cause the arpeggiator to operate,
and only the musical data produced by playing the
keyboard will be transmitted. The arpeggiator will
operate only in response to the notes that are echoedback and received at MIDI IN. In this way, turning off
Local Control prevents the arpeggiator from operating
Connecting an IBM PC (compatible)
To connect an IBM PC (compatible) with the TRITON,
you will need a separately sold AG-001B connecting kit
(cable and Korg MIDI Driver software).
1 Use the special AG-001B cable to connect the serial
port (COM port) of the IBM PC (compatible) to the
TRITON’s TO HOST connector.
IBM PC (compatible)
If the serial port of your computer uses a 25-pin
connector, you will need to obtain a 9 pin - 25 pin
adapter.
2 In Global P0: Basic Setup, set “PC I/F Baud Rate”
to 38.40 [kBPS]. (
3 If you are using Windows, install the Korg MIDI
Driver. For the installation procedure, refer to
“Installing and setting up the Korg MIDI Driver”
(
☞p.129).
COM
Special cable (AG-001B)
TO HOST
☞“PC I/F Baud Rate settings”)
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Basic functions
Connecting an Apple Macintosh
MIDI applications
To connect an Apple Macintosh with the TRITON, you
will need a separately sold AG-002B connecting kit
(cable and Korg MIDI Driver software).
1 Use the special AG-002B cable to connect the
modem port or printer port of the Apple Macintosh to the TRITON’s TO HOST connector.
AppleMacintosh
If the application program (sequencer) you are
using has a Clock setting, set it to 1 MHz.
2 In Global P0: Basic Setup, set “PC I/F Baud Rate”
to 31.25 [kBPS]. (
3 If you will be installing the Korg MIDI Driver
(
☞p.131 “Installing the Korg MIDI Driver into a
Macintosh”).
Modem port or
printer port
Special cable (AG-002B)
☞“PC I/F Baud Rate settings”)
TOHOST
PC I/F Baud Rate settings
1 Press the [GLOBAL] key to enter Global mode.
2 Press the [MENU] key, and then press the [EXIT]
key to enter P0: Basic Setup.
3 Press the System Pref. tab.
4 Press the “PC I/F Baud Rate” popup button, and
select the setting that is appropriate for your computer.
31.25 [kBPS]:
Connection to an Apple Macintosh.
34.80 [kBPS]:
Connection to an IBM PC (compatible).
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Messages transmitted and
received by the TRITON
[...] indicates hexadecimal notation
• When you operate the keyboard or controllers of
the TRITON, messages will be transmitted on the
MIDI channel selected by “Track Select.” However,
messages will be transmitted only if the track
selected by “Track Select” has a “Status” of BTH,
EXT, or EX2. (
Select “MIDI”).
☞p.46 in the Parameter Guide Track
MIDI channels
MIDI messages can be exchanged when the transmitting and receiving devices are set to the same MIDI
channel. MIDI uses sixteen channels, numbered 1–16.
The way in which channels are handled will differ
depending on the mode.
Program mode and Sampling mode
• Transmission/reception is performed on the global
MIDI channel*.
* The global MIDI channel is the basic channel that
the TRITON uses for MIDI transmission/reception,
and is set by Global P1: MIDI “MIDI Channel.”
Combination mode
• The global MIDI channel is used to transmit/
receive messages for selecting a combination and
turning effects on/off, and to transmit/receive
exclusive data.
• The MIDI channel specified for each timbre (in
Combination P2: MIDI channel tab) is used to
transmit/receive MIDI data for each timbre.
• The MIDI channel specified for each of the insert
effects and master effects is used to control
dynamic modulation, and to control the pan and
send 1/2 after the sound has passed through the
insert effects.
• When you operate the keyboard or controllers of
the TRITON, messages will be transmitted on the
global MIDI channel, and will also be transmitted
on the MIDI channel of any timbre whose “Status”
is set to EXT or EX2.
• Channel messages will be received if they match
the MIDI channel of a timbre whose “Status” is set
to INT (
“MIDI Channel”).
Sequencer mode and Song Play mode
• The global MIDI channel is used to transmit/
receive exclusive data and for messages that switch
effects on/off.
• MIDI data of each track is transmitted/received on
the MIDI channel specified for each track (in the
Sequencer P2: MIDI Channel tab).
• The MIDI channel specified for each of the insert
effects and master effects is used to control
dynamic modulation, and to control the pan and
send 1/2 after the sound has passed through the
insert effects.
☞p.33 in the Parameter Guide “Status” and
• When the sequencer is played back, musical data of
tracks whose “Status” is BTH, EXT, or EX2 will be
transmitted on the specified MIDI channels.
• Tracks whose “Status” is INT or BTH will receive
channel messages of the matching MIDI channel
(
☞p.55, 104 in the Parameter Guide “Status” and
“MIDI Channel”).
Note on/off
Note-on [9n, kk, vv]
Note-off [8n, kk, vv]
(n: channel, kk: note number, vv: velocity)
When you play a note on the TRITON’s keyboard, it
will transmit note-on/off messages. When the arpeggiator is running, note-on/off messages will be transmitted by the arpeggiator. (If Local Control is off, the
arpeggiator will not transmit note-on/off data.
“Local Control On settings”)
However, most instruments do not receive or transmit
note-off velocity, and neither does the TRITON.
☞p.112
Program Change/Bank Select
Changing the program/bank
Program change [Cn, pp]
(n: channel, pp: program number that allows 128
sounds to be selected)
• Programs 000–127 in banks A, B, C, D, E, and F
correspond to program changes [Cn, 00]–[Cn, 7F].
• Programs 001–128 in banks G, g(1), g(2), g(3), g(4),
g(5), g(6), g(7), g(8), g(9), and g(d) correspond to
program changes [Cn, 00]–[Cn, 7F].
Bank select MSB (CC#0) [Bn, 00, mm]
Bank select LSB (CC#32) [Bn, 20, bb]
(n: channel, mm: bank number upper byte, bb: bank
number lower byte)
• The internal banks that correspond to each bank
select number will depend on the “Bank Map”
setting (Global P0: Preference tab). With the factory
settings, this will be GM(2). (
p.115 in the Parameter Guide.)
Simply receiving a Bank Select message will not cause
the program or bank to change. The program or bank
will actually change when a Program Change message
is received.
☞“Bank Map” on
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Basic functions
Program mode
MIDI applications
• In Program P0: Play, program change and bank
select messages are transmitted and received on the
global MIDI channel. These messages are not
received in P1: Edit-Basic – P9: Edit-Master Effect.
After touch
Channel after touch [Dn, vv]
(n: channel, vv: value)
Combination, Sequencer, and Song Play modes
• Program change and bank select messages can be
received on the MIDI channel specified for each
timbre/track to select programs on that timbre/
track.
• When you select a combination, program change
and bank select messages will be transmitted by
timbres whose “Status” is EXT or EX2.
• In Sequencer and Song Play modes, program
change or bank select messages will be transmitted
by tracks whose “Status” is BTH, EXT, or EX2
when you select the “Bank/Program” (P0: Program
tab), when you select a song, or when you return to
the beginning of a measure. (
Parameter Guide “Bank/Program”–”MIDI”)
• In Combination and Sequencer modes,
transmission/reception can be switched on/off for
each timbre/track. (P3: MIDI Filter and MIDI 1 tab
“Enable Program Change.”) (
Parameter Guide).
☞p.30, 47 in the
☞p.35, 57 in the
Selecting combinations
Y ou can use pr ogram change and bank select messages
to select combinations in the same way that you select
programs.
• Combinations 000–127 in banks A, B, C, and D
correspond to program changes [Cn, 00]–[Cn, 7F].
• Similarly as for program banks, the internal banks
that correspond to each bank select number will
depend on the “Bank Map” setting (Global P0:
Preference tab). (
Parameter Guide.)
• In Combination P0: Play, program change and bank
select messages are transmitted/received on the
global MIDI channel. They are not received in P1:
Edit-Program/Mixer – P9: Edit-Master Effect.
☞“Bank Map” on p.115 in the
When you apply pressure to the keyboard after playing a note, an after touch effect will be applied, and
Channel After Touch messages will be transmitted.
When these messages are received, an after touch effect
will be applied.
• After touch for the entire instrument can be turned
off in Global P1: MIDI “MIDI Filter.”
• In Combination and Sequencer modes, after touch
can be switched on/off independently for each
timbre/track (P3: MIDI 1 tab “Enable After Touch)
(
☞p.35. 57 in the Parameter Guide “MIDI Filter”).
Polyphonic key pressure [An, kk, vv]
(n: channel, kk: note number, vv: value)
There is another type of after touch called Polyphonic
Key Pressure, which allows after touch to be applied
independently for individual keys. This message can
be used as an alternate modulation source, but cannot
be transmitted by the TRITON’s keyboard. In order to
use this message, it will have to be received from an
external device, or recorded on your sequencer.
The after touch mentioned in this manual refers to
Channel After Touch.
Pitch bender
Pitch bender change [En, bb, mm]
(n: channel, bb: lower byte of the value, mm: upper
byte of the value, together expressing a value of 16,384
steps where 8,192 [bb, mm = 00H, 40H] is the center
value)
When the TRITON’s joystick is moved in the X axis
(left/right), a pitch bend effect will be applied, and
pitch bender messages will also be transmitted. When
these messages are received, a pitch bend effect will be
applied.
All program changes can be turned off in Global
P1: MIDI “MIDI Filter.”
As needed, you can independently turn all program
changes on/off, specify whether or not incoming messages will be able to change combinations, and turn
reception/transmission of bank select messages on/
off.
• If “Combination Change” is unchecked, the
combination will not change even if a program
change on the global MIDI channel is received in
Combination P0: Play. In this case, the program of
the timbre that matches the MIDI channel of the
received message will change.
• If “Bank Change” is unchecked, bank select
messages will not be transmitted or received
(
☞p.118 in the Parameter Guide “MIDI Filter”).
The range of pitch change that is produced by
pitch bend messages can also be adjusted via
MIDI. (
☞p.120 “Changing the pitch bend range”)
Control change
[Bn, cc, vv]
Transmitted and received as (n: channel, cc: control
change no., vv: value)
Refer to “MIDI transmission when controllers are operated” (p.221) and “How the TRITON transmits/
receives control changes” (p.223) in the Parameter Guide.
• Control changes can be turned on/off as a whole in
Global P1: MIDI “MIDI Filter.”
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• In Combination and Sequencer modes, the P3:
MIDI Filter settings allow transmission/reception
of control changes to be individually turned on/off
for each timbre/track. For the assignable controllers
([SW1], [SW2], REALTIME CONTROLS [1]–[4]
knobs, Foot Pedal/Switch), MIDI filter settings will
apply to the control change number to which each
controller is assigned. “Other Control Change”
applies to control changes that are not covered by
the items of the other check boxes (P3: MIDI Filter)
(
☞p.35, 57 in the Parameter Guide “MIDI Filter”).
MIDI CC#00–CC#95 can be selected for the Bmode of REALTIME CONTROLS [1]–[4] knobs.
Selecting program/combination banks
Bank select (CC#00, CC#32)
☞p.114 “Program Change/Bank Select”
Using the joystick to apply modulation
Modulation 1 depth (CC#01) [Bn, 01, vv]
When you move the TRITON’s joystick in the +Y direction (away from yourself), Modulation 1 Depth messages will be transmitted. When these messages are
received, the same effect will be applied as when the
TRITON’s joystick is operated. Normally this will
apply a vibrato effect (pitch LFO).
• In Combination and Sequencer modes,
transmission/reception can be switched on/off for
each timbre/track (P3: MIDI2 tab “Enable JS+Y”).
(
☞p.35, 57 in the Parameter Guide “MIDI Filter”)
Modulation 2 depth (CC#02) [Bn, 02, vv]
When you move the TRITON’s joystick in the –Y direction (toward yourself), Modulation 2 Depth messages
will be transmitted. When these messages are received,
the same effect will be applied as when the TRITON’s
joystick is operated. Normally this will apply a wah
effect (filter LFO).
• In Combination and Sequencer modes,
transmission/reception can be switched on/off for
each timbre/track (P3: MIDI2 tab “Enable JS-Y”).
(
☞p.35, 57 in the Parameter Guide “MIDI Filter”)
Other manufacturers use this message for other
purposes (e.g., breath controller, etc.)
Controlling the portamento effect
Portamento time (CC#05) [Bn, 05, vv]
When the above CC# is assigned as a B-mode function
for one of the REALTIME CONTROLS [1]–[4] knobs,
rotating that knob will transmit Portamento Time messages, and will modify the speed at which the portamento pitch changes. When this message is received,
the result will be the same as when the controller is
operated.
Portamento switch (CC#65) [Bn, 65, vv]
When the above CC# is assigned to [SW1], [SW2] or
the ASSIGNABLE SWITCH, operating that switch will
transmit vv=127 [7F] for ON or vv=0 [00] for OFF, and
the portamento effect will be switched on/off. When
this message is received, the result will be the same as
when the controller is operated. (vv of 63 [3F] or less
will be OFF , and 64 [40] or gr eater will be ON.) (
in the Parameter Guide “SW1, SW2 Assign List”)
• In Combination and Sequencer modes,
transmission/reception of this message can be
turned on/off independently for each timbre/track
(P3: MIDI1 tab “Enable Portamento SW”). (
and 58 in the Parameter Guide.)
• In Sequencer mode, portamento time/switch
messages will be transmitted by each track whose
“Status” is BTH, EXT, or EX2 when you set
“Portamento” (P2: OSC tab), re-select a song or
SMF, or return to the beginning of a measure.
(
☞p.55 in the Parameter Guide “Portamento”-
”MIDI”)
☞p.217
☞ p. 35
Controlling the volume
Volume (CC#07) [Bn, 07, vv]
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME
CONTROL knob [1]–[4], operating that controller will
transmit Volume messages, and the volume will
change. When this message is received, the result will
be the same as when the controller is operated.
Expression (CC#11) [Bn, 0B, vv]
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME
CONTROL knob [1]–[4], operating that controller will
transmit Expression messages, and the volume will
change. When this message is received, the result will
be the same as when the controller is operated.
The volume of the TRITON is determined by multiplying the value of the Volume message with the value of
the Expression message.
If adjusting the Volume message does not increase the
volume as you expect, or if there is no sound, transmit
MIDI messages from an external device to reset the
value of the Expression message (set vv to 127). In
Sequencer mode, this will be reset when the “Location” of the song is moved to 001:01.000.
• In Combination mode, Volume messages will be
transmitted by each timbre whose “Status” is EXT
or EX2 when you re-select the combination.
• When you change the “Volume” setting (P0: Mixer
tab) in Sequencer mode or Song Play mode, or
when you re-select the song or return to the
beginning of the song in Sequencer mode, volume
messages will be transmitted by each track whose
“Status” is BTH, EXT, or EX2.
Regardless of the “Status” settings, re-selecting a
song, or returning to the beginning will reset the
internal Volume value to the value specified by
each track (the starting settings), and will reset the
Expression value to the maximum.
You can control the volume independently for
each track. You will normally use Volume messages to set the initial volume level for each track
(the starting settings), and use Expression messages to create changes in dynamics within the
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Basic functions
musical data of the song. (☞p.31, 49 in the Parame-
MIDI applications
ter Guide “Volume” - “MIDI)
By using the universal exclusive Master Volume message, you can adjust the overall volume without
changing the volume balance between timbres or
tracks. (
☞p.120 “About system exclusive messages”)
Controlling panpot (stereo position)
Panpot (CC#10) [Bn, 0A, vv]
(vv: value, where 00 is far left, 64 is center, and 127 is
far right)
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME
CONTROL knob [1]–[4], operating that controller will
transmit Panpot messages, and the panning will
change. When this message is received, the result will
be the same as when the controller is operated.
• When you set the “Pan” (P0: Mixer tab) in
Sequencer mode or Song Play mode, or when you
re-select the song or return to the beginning of the
measure in Sequencer mode, Panpot messages
(except for RND) will be transmitted by each track
whose “Status” is BTH, EXT, or EX2 (
“MIDI” on p.49 and 103 in the Parameter Guide).
Post insert effect panpot (CC#08)
[Bn, 08, vv] (vv: value, where 00 is far left, 64 is center,
and 127 is far right)
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME
CONTROL knob [1]–[4], operating that controller will
transmit Post Insert Effect Panpot messages, and the
panning of the sound following the insert effect will
change. When this message is received, the result will
be the same as when the controller is operated.
• In Program mode and Sampling mode, this
message is transmitted/received on the global
MIDI channel. In Combination, Sequencer, and
Song Play modes, this message is transmitted/
received on the MIDI channel specified for each
insert effect.
• When you set “Pan (CC#8)” (P0: Insert Effect tab)
in Sequencer mode or Song Play mode, or when
you re-select the song or return to the beginning of
the measure in Sequencer mode, Post Insert Effect
Panpot messages will be transmitted by each track
whose “Status” is BTH, EXT, or EX2 (
Effect” - “MIDI” on p. 76 and 110 in the Parameter Guide).
☞“Pan” -
☞“Insert
Effect control
Effect control 1 (CC#12) [Bn, 0C, vv]
Effect control 2 (CC#13) [Bn, 0D, vv]
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME
CONTROL knob [1]–[4], operating that controller will
transmit Effect Control 1/2 messages, and the specified
dynamic modulation will be controlled. When this
message is received, the result will be the same as
when the controller is operated.
Although various types of control change can be
selected as dynamic modulation sources, Effect Control 1 (CC#12) and 2 (CC#13) are dedicated for
dynamic modulation.
When the above CC# is assigned to the ASSIGNABLE
PEDAL or as the B-mode function of a REALTIME
CONTROL knob [1]–[4], operating that controller will
transmit Effect 1 Depth (Send 2) or Effect 3 Depth
(Send 1) messages, and the send level 1 or 2 to the master effects MFX1 or MFX2 will be controlled respectively. When this message is received, the result will be
the same as when the controller is operated.
On the corresponding MIDI channels, this will simultaneously control the timbre/track setting as well as
the setting following the insertion effect.
• In Combination, Sequencer, and Song Play modes,
the actual send level of the timbre/track is
determined by multiplying this value with the send
1/2 settings for each oscillator (Program P8:
Routing tab). (
42, 75, and 110 in the Parameter Guide.)
• When you adjust “Send 1” or “Send 2” (P8: Routing
tab, Insert Effect tab) in Sequencer mode or Song
Play mode, or when you re-select a song or return
to the beginning of the measure in Sequencer mode,
Send 1/2 will be transmitted by each track whose
“Status” is BTH, EXT, or EX2. (
“Insert FX” - “MIDI” on p.76 and 110 in the
Parameter Guide).
Separately from the effect on/off settings in each
mode, Global P1: Basic Setup “Effect Global SW”
allows you to turn off insert effects IFX1–5 and master
effects MFX1 and MFX2. If you check “IFX1–5 Off,”
“MFX1 Off” or “MFX2 Off,” the corresponding message will be transmitted with vv=0 [00]. If you
uncheck these settings, the corresponding message
will be transmitted with vv=127 [7F]. If you check
these settings, the corresponding effect(s) will be
turned off as a group. If you uncheck these settings, the
on/off settings of each mode will be used. The same
applies to reception. (vv of 00 is off, and 01 or greater is
the original setting.) These messages are transmitted/
received on the global MIDI channel. (
“MIDI” on p.26 and 27 in the Parameter Guide.)
These messages are defined simply for use in
adjusting the effect levels, and may not have the
same function on another instrument connected to
the TRITON.
☞“Send 1, 2” - “MIDI” on p.25, 26,
☞“Send 1, 2,”
☞“ON/OFF” -
Using various controllers for control
Foot controller (CC#04) [Bn, 04, vv]
If the above CC# is assigned as the ASSIGNABLE
PEDAL function, this message will be transmitted
when the controller is operated.
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• In Combination and Sequencer modes,
transmission/reception of this message can be
turned on/off independently for each timbre/track
(
☞p.35, 57 in the Parameter Guide P3: MIDI2 tab
“Enable Foot Pedal/Switch”).
Ribbon controller (CC#16) [Bn, 10, vv]
This message will be transmitted when the TRITON’s
ribbon controller is operated.
• In Combination and Sequencer modes,
transmission/reception of this message can be
turned on/off independently for each timbre/track
(
☞p.35, 57 in the Parameter Guide P3: MIDI2 tab
“Enable Ribbon”).
Controller (CC#18) [Bn, 12, vv]
This message will be transmitted when the TRITON’s
[VALUE] slider is operated.
This is valid in Program P0: Play and Combination P0:
Play when the program or combination number/name
is selected (highlighted).
If the above CC# are assigned as the function of [SW1]
or [SW2], operating the switch will transmit this message with vv=127 [7F] for ON, and vv=00 [00] for OFF.
(These can also be set as the B-mode functions of the
REALTIME CONTROL knobs [1]–[4].)
• In Combination and Sequencer modes,
transmission/reception of these messages can be
turned on/off independently for each timbre/track
(
☞p.35, 57 in the Parameter GuideP3: MIDI3 tab
“Enable SW1,” “Enable “SW2”
Foot switch (CC#82) [Bn, 52, vv]
If the above CC# is assigned as the function of the
ASSIGNABLE SWITCH, operating the switch will
transmit this message with vv=127 [7F] for ON, and
vv=00 [00] for OFF. (This can also be set as a B-mode
function of the REALTIME CONTROL knobs [1]–[4].)
When “Foot controller (CC#04)”–”Foot switch
(CC#82)” are operated on the TRITON, the specified
alternate modulation or dynamic modulation etc. will
be controlled. When these messages are received, the
result will be the same as if the controller had been
operated. For “SW1 modulation (CC#80)”–”Foot
switch (CC#82),” vv of 63 [3F] or less will be OFF, and
64 [3F] or greater will be ON.
Damper pedal (CC#64) [Bn, 40, vv]
This message is transmitted when you operate a
damper pedal (separately sold Korg DS-1H etc.) connected to the DAMPER jack, and the damper effect will
be turned on/off. If the DS-1H is used, a half-damper
effect can be applied.
• In Combination and Sequencer modes,
transmission/reception of this message can be
turned on/off independently for each timbre/track
(
☞p.35, 57 in the Parameter Guide P3: MIDI1 tab
“Enable Damper”).
Sostenuto (CC#66) [Bn, 42, vv]
If the above CC# is assigned as the function of the
ASSIGNABLE SWITCH, operating the switch will
transmit this message with vv=127 [7F] for ON, and
vv=00 [00] for OFF, and the sostenuto effect will be
turned on/off. When this message is received, the
result will be the same as when the controller is operated (OFF for vv=63 [3F] or below, and ON for vv=64
[40] or above).
Soft pedal (CC#67) [Bn, 43, vv]
If the above CC# is assigned as the function of the
ASSIGNABLE SWITCH, operating the switch will
transmit this message with vv=127 [7F] for ON, and
vv=00 [00] for OFF, and the soft pedal effect will be
turned on/off. When this message is received, the
result will be the same as when the controller is operated.
Controlling the tone/envelope of a program
CC#70-78 control specific parameters of a program.
For details on the program parameters that correspond
to each control change, and how the TRITON will
respond in each mode when these are received, refer to
“TRITON operations when control changes are transmitted/received” on p.223 of the Parameter Guide.
These messages are transmitted when assign the above
CC# to the REALTIME CONTROLS [1]–[4] knobs and
operate them.
When you operate these, the corresponding program
parameters will be controlled, and the sound and envelope will change. When these messages are received,
the result will be the same as when the controller is
operated. (When the message has a value vv=64 [40],
the setting will have the value that was set by the program parameter.)
• In Combination and Sequencer modes,
transmission/reception can be turned on/off
independently for each timbre/track (
the Parameter Guide P3: MIDI Filter MIDI2 tab
“Enable REALTIME CONTROLS Knob 1, 2, 3, 4”).
In Program mode, the corresponding program
parameters will be temporarily edited by these
messages. You can Write the program to save the
modified state (except for certain parameters). The
Write operation can also be performed by a MIDI
exclusive Program Write Request message, in
addition to the usual method of using the TRITON’s switches. When you write the data, the values of the corresponding program parameters will
be rewritten.
The results of receiving these messages will
depend on the instrument. The operation may be
different when a device other than the TRITON is
connected.
☞p.35, 57 in
Silencing all notes on a specific channel
All note off (CC#123) [Bn, 7B, 00] (value 00)
When this is received, all currently-sounding notes on
that channel will be turned off (as though the keys had
been released). However, the release portion of the
notes will remain.
All sound off (CC#120) [Bn, 78, 00] (value 00)
When this is received, all currently-sounding notes on
that channel will be silenced. While the All Note Off
message allows the release portion of the notes to
remain, the All Sound Off message will silence the
notes immediately.
However, these messages are provided for emergency
use, and are not something that you will use while performing.
Resetting all controllers on a specific channel
Reset all controllers (CC#121) [Bn, 79, 00] (value 00)
When this is received, the value of all controllers on
that channel will be reset.
Using RPN to edit
RPN (Registered Parameter Number) is a type of message that allows settings to be made in a way that is
common between instrument manufacturers. (NRPN
(Non-registered Parameter Numbers) and exclusive
messages can be freely used in non-compatible ways
by different manufacturers and models of instrument.)
RPN messages can be used for editing with the following procedure.
1 Use RPN MSB (CC#101) [Bn, 65, mm] and RPN LSB
(CC#100) [Bn, 64, rr] (n: channel, mm, rr: upper and
lower bytes of the parameter number) messages to
select the parameter.
2 Use data entry MSB (CC#6) [Bn, 06, mm] and data
entry LSB (CC#38) [Bn, 26, vv] (n: channel, mm, vv:
upper and lower bytes of the value, together
expressing 16,384 levels) to specify the value.
3 You can use data increment (CC#96) [Bn, 60,00] or
data decrement (CC#97) [Bn, 61, 00] (n: channel,
value is fixed at 00) to change the value in steps of
one.
The TRITON can receive the following three RPN messages (tuning, transpose, and pitch bend range).
Tuning
RPN fine tune [Bn, 65, 00, 64, 01]
This RPN message can be used to adjust the detuning
for a program or timbre (in Combination mode), or for
a track (in Sequencer or Song Play modes).
The procedure is as follows.
1 [Bn, 65, 00, 64, 01]: Select RPN parameter 01.
2 [Bn, 06, mm, 26, vv]: Use data entry to set the value.
A value of 8192 [mm, vv=40, 00] is center, 0 [mm,
vv=00, 00] is -100 cents, and 16383 [mm, vv=7F, 7F]
is +100 cents.
You can use the universal exclusive Fine Tune
message to adjust the overall tuning that corresponds to the Global P0: Basic Setup “Master
Tune” parameter. (
sive messages”)
Transposing
RPN coarse tune [Bn, 65, 00, 64, 02]
This RPN message can be used to adjust the transposition for a program or timbre (in Combination mode),
or for a track (in Sequencer or Song Play modes).
The procedure is as follows.
1 [Bn, 65, 00, 64, 02]: Select RPN parameter 02.
2 [Bn, 06, mm, 26, vv]: Use data entry to set the value.
Normally only the upper byte is used.
A value of 8192 [mm, vv=40, 00] is center, 6656 [mm,
vv=34, 00] is -12 semitones, and 9728 [mm, vv=4C, 00]
is +12 semitones.
☞p.120 “About system exclu-
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You can use the universal exclusive Coarse Tune
message to adjust the overall tuning that corresponds to the Global P0: Basic Setup “Transpose”
parameter. (
sages”)
☞p.120 “About system exclusive mes-
Changing the pitch bend range
RPN pitch bend range [Bn, 64, 00, 65, 00]
This RPN message can be used to adjust the pitch bend
range for a program or timbre (in Combination mode)
or for a track (in Sequencer or Song Play modes).
The procedure is as follows.
1 [Bn, 65, 00, 64, 00]: Select RPN parameter 00.
2 [Bn, 06, mm, 26, vv]: Use data entry to set the value.
Normally only the upper byte is used.
A value of 0 [mm, vv=00, 00] is +00, and a value of
1536 [mm, vv=0C, 00] is +12 (one octave). Although it
is possible to set a negative value for a timbre/track,
only positive values can be set using RPN messages.
Controlling the arpeggiator (NPRN)
Arpeggiator operations can be controlled using NRPN
(Non Registered Parameter Number) messages. NRPN
messages can be freely used in non-compatible ways
by different manufacturers and models of instrument.
The procedure for using NRPN messages is the same
as for RPN, but you will use NRPN MSB (CC#99) [Bn,
63, mm] and NRPN LSB (CC#98) [Bn, 62, rr] messages
(n: channel, mm, rr: upper and lower bytes of the
parameter number) to specify the parameter.
NRPN arpeggiator on/off
[Bn, 63, 00, Bn, 62, 02, Bn, 06, mm]
This message will be transmitted when you press the
ARPEGGIAT OR [ON/OFF] switch. When the switch is
turned ON the data will be mm=127 [7F], and when
turned OFF the data will be mm=0 [00], and the arpeggiator will be turned on/off accordingly. (This can also
be specified as a function of the ASSIGNABLE
SWITCH.)
Similarly, the arpeggiator will be turned on/off when
this message is received. (ON when mm is 64 [40] or
greater, and OFF when 63 [3F] or less.)
NRPN arpeggiator gate control
[Bn, 63, 00, Bn, 62, 0A, Bn, 06, mm]
This message will be transmitted when you operate the
ARPEGGIATOR [GATE] knob, and the arpeggiator
gate will change. When this message is received, the
result will be the same.
NRPN arpeggiator velocity control
[Bn, 63, 00, Bn, 62, 0B, Bn, 06, mm]
This message will be transmitted when you operate the
ARPEGGIATOR [VELOCITY] knob, and the arpeggiator velocity will change. When this message is
received, the result will be the same.
About system exclusive messages
Since the way in which these messages are used is left
up to each manufacturer, they are mainly used to
transmit and receive sound data and editing data for
parameters that are unique to a particular instrument.
The TRITON’s system exclusive message format is [F0,
42, 3n, 50, ff, ..... F7]
F0: exclusive status
42: Korg ID
3d: [n=0–F] global MIDI channel 1–16
50: TRITON model ID
ff: function ID (type of message)
– ...
F7: end of exclusive
All models of the TRITON series use the same model
ID. Exclusive data can be exchanged between models
of the TRITON series.
To obtain a copy of the “MIDI Implementation”
which includes MIDI exclusive format information, please contact your Korg distributor.
Universal system exclusive
Certain of the system exclusive messages are publicly
defined for a specific use, and these are called universal system exclusive messages.
The TRITON uses the following six universal system
exclusive messages.
When an inquiry message request is received, the TRITON will respond by transmitting an inquiry message
that means “I am a Korg TRITON series instrument,
with system version ...”
GM system on [F0, 7E, nn, 09, 01, F7]
When this message is received in Song Play mode, the
TRITON will be initialized for GM playback.
Master volume [F0, 7F, nn, 04, 01, vv, mm, F7]
(vv: lower byte of the value, mm: upper byte of the
value, together indicating 16384 steps)
This message is transmitted if you assign Master Vol-ume as the function of the ASSIGNABLE PEDAL or as
a B-mode function of a REALTIME CONTROLS [1]–[4]
knob and operate the controller. This will adjust the
overall volume balance without changing the relative
volume balance between timbres/tracks. When this
message is received, the result will be the same as
when the controller is operated.
Master balance [F0, 7F, nn, 04, 02, vv, mm, F7]
(vv: lower byte of the value, mm: upper byte of the
value, together indicating 16384 steps, where 8192 is
the default position, and lower values will move the
sound toward the left)
When this is received, the overall panning will be
adjusted without changing the relative panning
between timbres/tracks.
(Normally only the upper byte mm is used. A value of
8192 [mm, vv=40, 00] is center, 6656 [mm, vv=34, 00] is
-12 semitones, and 9728 [mm, vv=4C, 00] is +12 semi-
tones.)
When this is received, the Global P0: Basic tab “Trans-
pose” parameter will be set.
Transmitting sound settings data (Data Dump)
Data for programs, combinations, drum kits, user
arpeggio patterns, global settings, and sequencer data
can be transmitted as MIDI exclusive messages. The
operation of sending this system exclusive data to an
external device is called a “data dump.”
By performing a data dump, you can store the TRITON’s sounds and settings on an external device, or
rewrite the sounds and settings of another TRITON
series instrument.
There are the following three types of data dump.
• When you use the Global P1: MIDI “Data Dump”
page menu command to dump data, various types
of internal memory data will be transmitted. If this
data is received by the TRITON, the data will be
written directly into internal memory, and it will
not be necessary to perform the Write operation.
(
☞“Transmission,” “Reception” on pages 119 and
120 in the Parameter Guide.)
• If the Global P1: MIDI “Enable Exclusive” setting is
checked, selecting a combination in Combination
P0: Play will transmit data for one combination.
Selecting a program in Program Play P0: Play will
transmit data for one program.
This data is the edit buffer data for the currently
selected combination or program. If this data is
received by the TRITON, the data will be written
into the edit buffer, so if you wish to save it to internal memory, you will need to perform the Write
operation. The Write operation can also be performed by a MIDI exclusive Program W rite Request
or Combination Write Request message, in addition
to the usual method of using the TRITON’s
switches. (
• If the Global P1: MIDI “Enable Exclusive” setting is
checked, data will also be dumped in response to a
Dump Request message. This data is transmitted
and received on the global MIDI channel.
☞p.37 “Saving data”)
Editing sounds etc.
By using various MIDI exclusive data dumps, you can
rewrite all programs or an individual program. By
using parameter change messages, you can edit individual parameters as follows.
Parameter changes
• In Program mode, all parameters other than the
program name can be edited. Performance editor
parameters are included.
• In Combination mode, parameters other than the
combination name can be edited.
• In Global mode, you can edit drum kits and user
arpeggio patterns.
Since the other global parameters or Sequencer mode
data cannot be edited, you will use data dumps to
transfer this data. Data dumping of Sampling mode
data is not supported.
The global MIDI channel is used to transmit and
receive this data.
First check Global P1: MIDI “Enable Exclusive,” so that
exclusive data can be transmitted and received. When
you change modes on the TRITON, a mode change
message will transmitted. When you change programs
or combinations, the parameters for one program or
one combination will be transmitted together with the
program change. When you edit individual parameters, parameter change, drum kit parameter change, or
user arpeggio pattern parameter change messages will
be transmitted.
When these messages are received, the same editing
operation will be performed as on the transmitted
device.
After MIDI exclusive data has been received and processed, a Data Load Completed message will be transmitted. The control master device must not transmit
the next message until this message is received (or
until a sufficient interval of time has elapsed).
When you change programs or combinations, or use
parameter changes to edit, the changes will affect the
data in the edit buffer and will not be stored in internal
memory unless you Write, so that the changes will be
lost if you re-select the program or combination. The
Write operation can be performed by a MIDI exclusive
Program Write Request or Combination Write Request
message, in addition to the usual method of using the
TRITON’s switches. (
☞p.37 “Saving data”)
If notes are “stuck”
If for some reason, notes become “stuck” and will not
stop sounding, you can usually stop the sound by
changing the mode. If notes played via MIDI are stuck,
you can disconnect the MIDI cable.
MIDI transmits a message called Active Sensing [FE] at
regular intervals. A device that receives this message
will be aware that an external MIDI device is transmitting to it. Subsequently, if no MIDI messages are
received for a certain interval of time, the receiving
device will decide that the connection has been broken,
and will turn off any notes that had been sounded via
MIDI and reset its controller values.
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Playing the TRITON multi-timbrally
from an external device
The TRITON can be connected to an external device
and played multi-timbrally in the following ways.
• MIDI messages from the external device can play a
combination (8-part multi-timbral performance).
You can change the overall settings (programs,
levels, and effects) by using program change
messages to switch combinations.
• MIDI messages from the external device can be
used to play a song (using the TRITON as a 16-part
multi-timbral tone generator). However if the
Global P1: MIDI “MIDI Clock” is INT, it will not be
possible to switch the overall settings.
• MIDI Clock messages from the external device can
be used to make the TRITON playback a song (set
“MIDI Clock” to EXT, and run the TRITON’s
sequencer). (
arpeggiator or sequencer”) You can change the
overall settings (programs, levels, effects) by using
song select messages to switch songs.
☞“Synchronizing the playback of the
Synchronizing the playback of the
arpeggiator or sequencer
The choice of whether the TRITON will be the master
(the controlling device) or the slave (the controlled
device) is made by Global P1: MIDI “MIDI Clock.”
Using the TRITON as master and the external
MIDI device as slave
Connect the TRITON’s MIDI OUT connector to the
MIDI IN connector of the external MIDI device. Alternatively, connect the TRITON’s TO HOST connector to
your computer (
• When you set “MIDI Clock” to Internal, the
TRITON will be the master device, and will
transmit MIDI timing clock messages.
☞p.111, 112).
P1: MIDI “Dump Sequencer” page menu command
if the slave device is the TRITON. If the slave device
is another model, you can use the TRITON’s Disk
mode data filer function (“Receive and Save MIDI
Exclusive,” “Load and Transmit MIDI Exclusive
Data”).
Using the external MIDI device as master and
the TRITON as slave
Connect the TRITON’s MIDI IN connector to the MIDI
OUT connector of the external MIDI device. Alternatively, connect the TRITON’s TO HOST to your computer (
☞p.111, 112).
• When you set “MIDI Clock” to External MIDI or
External PCI/F, the TRITON will be the slave
device.
Arpeggiator: The tempo will follow the MIDI tim-
ing clock. If you playback the external sequencer,
the TRITON’s arpeggiator will synchronize to the
external timing clock. (
Even if “MIDI Clock” is External MIDI or External PCI/F and the TRITON is being controlled from the
external device, the performance of the arpeggiator
will still be transmitted via MIDI. (In Combination
and Sequencer modes, the arpeggiator performance
will be transmitted from timbres/tracks whose
“Status” is BTH, EXT, or EX2.)
Sequencer: It will not be possible to control the
playback from the TRITON; playback will be controlled by the external device connected to the TRITON’s MIDI IN. If you wish to playback the
external sequencer to make the TRITON’s
sequencer playback in synchronization to the external timing clock, you must first set the same time
signature and starting measure locations on both
devices.
Even if “MIDI Clock” is set to External MIDI or
External PCI/F and the TRITON is being controlled
from an external device, musical data will be transmitted by tracks whose “Status” is BTH, EXT, or
EX2.
☞p.105)
Arpeggiator: The tempo can be controlled from the
TRITON. Simultaneously, the performance of the
arpeggiator will be transmitted via MIDI. (In Combination, Sequencer, and Song Play modes, data will
be transmitted by timbres/tracks whose “Status” is
BTH, EXT, or EX2.) An external tone generator connected to MIDI OUT will sound, and the tempo of
an external sequencer can be controlled.
Sequencer: The musical data can be played back
and controlled on the TRITON. Simultaneously, the
sequencer playback will be transmitted via MIDI
from tracks whose “Status” is BTH, EXT , or EX2. An
external tone generator connected to MIDI OUT will
sound, and the tempo of an external sequencer can
be controlled.
However, since exclusive data cannot be recorded
on the TRITON’s sequencer, you can use the Global
122
Recording musical data from an external device
There are two ways in which you can play back an
external sequencer and record its playback on the TRITON.
• Set Global P1: MIDI “MIDI Clock” to Internal,
begin recording, and then start the external
sequencer. With this method, the MIDI messages
will be recorded without the two devices being
synchronized. Since the incoming musical data will
simply be recorded, this method allows the
performance to be reproduced faithfully, but since
measure divisions etc. will not be kept track of, this
method is not suitable if you intend to edit the data
later.
Page 39
Basic functions
• If you set Global P1: MIDI “MIDI Clock” to
MIDI applications
External MIDI or External PCI/F, the start of
recording and the tempo etc. will all be under the
control of the external sequencer. Since the two
devices will be synchronized during the recording
process, measure divisions etc. will be accurately
preserved. (You will need to set the time signature
before recording.) However, tempo changes during
the performance will not be recorded, so you will
have to insert any tempo changes later. For normal
multi-track recording, you will use this method.
(
☞p.66 “Multi (multitrack recording)”)
About GM/GS/XG
The TRITON supports the GM standard. It also supports the GM2 sound map (including bank select) with
256 programs and 9 drum programs provided in ROM
banks G, g(1)–g(9), and g(d). (Banks g(1)–g(9) are GM2
variation programs, and g(d) contains drum programs.)
GM is a standard that ensures basic compatibility of
sounds etc. between different GM-compatible instruments made by different manufacturers, but you need
to be aware of the following.
• The GM System On message is received only in
Song Play mode. (
“GM Initialize”)
Roland GS and Yamaha XG are specifications by which
these respective manufacturers have extended the GM
standard.
The TRITON automatically converts the GS/XG sound
maps to the GM2 sound map, and supports some of
their messages. This allows GS/XG music data to be
played back in Song Play mode etc.
Since the TRITON does not support all of the GS/
XG sound maps or messages, some data may not
be played back correctly.
When you wish to playback a music data conform to
GM/GS/XG format or load it into a song, select the
Global P0: Preference tab and set “Bank Map” to
GM(2).
☞p.102 in the Parameter Guide
Support for GS/XG part mode exclusive messages
• In Song Play mode when GS/XG part mode
exclusive messages Drum or MDrm 1–4 are
received, bank g(d) (GM2 drum bank) will be
selected for the specified track.
Until this part mode state is defeated, bank select
messages will no longer be received for the specified track.
• When an SMF is loaded into a song in Disk mode,
any bank select messages in a track that is set to a
part mode of Drum or MDrm 1–4 will be ignored,
and will not be loaded.
Support for NRPN messages used in GS/XG
music data
The following NRPN messages can be received to
modify the sound.
kk: Drum Inst No. ([0C...6C] corresponds to C0...C8)
* [00, 01...7f] corresponds to Random, L000...R127)
Converting the GS/XG bank/program maps
to the GM2 bank/program map
• When bank select/program change messages used
by GS/XG are received, they will automatically be
converted to the G, g(1)–g(9), g(d) bank/program
map of the TRITON.
• The same conversion is performed when a SMF is
loaded into a song in Disk mode.
For banks that are used in common by GS/XG, GS
Reset/XG System ON will be received to automatically convert to the optimal bank/program map
for each.
About standard MIDI files
Standard MIDI files (SMF) make it possible for different computer programs or musical instruments made
by different manufacturers to exchange time-based
MIDI data. Each standard MIDI file contains one song.
The TRITON supports format 0 (type 0) in which all of
the MIDI data is combined into one track, and format 1 (type 1) in which the data is separated by track.
When a SMF is played back in Song Play mode or
loaded into a song in Disk mode, the program bank
that is selected will differ depending on the Global P1:
System Preference tab “Bank Map” setting. When playing/loading SMF data that conforms to the GM/GS/
XG specifications, set “Bank Map” to GM(2).
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Song Play mode
• In Song Play mode, the TRITON can playback SMF
data directly from a disk or external SCSI device (if
the separately sold EXB-SCSI option is installed);
i.e., the data will be played back as it is being read,
and does not need to be loaded into memory.
• If the SMF data contains a GM System On message,
the TRITON will be initialized for GM playback
(
☞p.102 in the Parameter Guide “GM Initialize”).
Sequencer mode
In Disk mode when you convert a song into a Standard
MIDI File and save it, you can choose either format 0 or format 1.
• If TRITON song data that was saved as a format 1
SMF file is loaded into another device, the track
configuration may be different than it was before
being saved. This is because tracks that contain no
musical data are omitted, and the remaining tracks
are moved into the unused tracks. This will not
affect the playback itself.
• If song data that was saved by another device as a
format 1 SMF file is loaded into the TRITON, the
track configuration may be different than it was
before being saved. This is because tracks that
contain no musical data are omitted, and the
remaining tracks are moved into the unused tracks.
This will not affect the playback itself.
When exchanging sequence data between two TRITON series instruments, we recommend that you save
the sequence data in the TRITON’s native format
(“Save SEQ”).
When sequence data is saved in the TRITON’s native
format, all of the settings and patterns unique to the
TRITON will be saved, which will ensure a higher
level of reproducibility than when the data is saved as
a Standard MIDI File (“Save to Std MIDI File”).
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Basic functions
Other functions
Other functions
Tuning to another instrument/
Transposing
When you play the TRITON together with other
instruments, or along with music on a CD or tape, you
may need to adjust the tuning so that the pitch
matches. To adjust the tuning, use Global P0: Basic tab
“Master Tune.” The tuning can be adjusted in a range
of –50 – +50 cents (one semitone is 100 cents).
You can also transpose by changing the pitch in semitone steps. To transpose the pitch of the entire TRITON, use Global P0: Basic tab “Key Transpose.” The
pitch can be transposed over a range of ±1 octave.
Here we will explain how to adjust the tuning and
transposition of the entire TRITON.
1 Press the [GLOBAL] key to enter Global mode.
2 After pressing the [MENU] key, and press the P0:
Basic Setup.
3 Select the Basic tab.
4 To adjust the tuning, select “Master Tune.” to
adjust the transposition, select “Key Transpose.”
5 Use the VALUE controllers to adjust the setting.
You can use numeric keys [0]–[9] to enter a value
and press the [ENTER] key. Alternatively, you can
use the [VALUE] dial, the [VALUE] slider, or the
[][] keys.
If you want this setting to be preserved after the
power is turned off, save the setting (
☞p.39).
Bypassing the effects
Normally, effects are turned on/off within each program, combination, or song, or in Sampling mode or
Song Play mode. However if you want the entire TRITON not to use its insert effects or master effects, you
can bypass these effects.
1 Press the [GLOBAL] key to enter Global mode.
2 After pressing the [MENU] key, and press the P0:
Basic Setup.
3 Select the Basic tab.
4 To turn off insert effects 1–5, check the “IFX1-5
Off” check box.
To turn off master effect 1, check the “MFX1 Off”
check box. To turn off master effect 2, check the
“MFX2 Off” check box.
If you want this setting to be preserved after the
power is turned off, save the setting (
☞p.39).
Specifying the function of the
ASSIGNABLE Switch and
ASSIGNABLE Pedal
Set the function of an assignable switch (separately
sold option, Korg PS-1) connected to the ASSIGN-ABLE SWITCH jack.
This switch can act as a source for alternate modulation or effect dynamic modulation, or switch portamento on/off, control the sostenuto effect, turn the soft
pedal effect on/off, turn the arpeggiator on/off, select
programs or combinations (up/down), start/stop the
sequencer, punch-in/out on the sequencer, or be a trigger to advance the cue list step (
ter Guide).
• This setting is made in Global P2: Controller “Foot
Switch Assign.”
You can specify the function that will be performed by
an assignable pedal (the separately sold Korg XVP-10
or EXP-2) connected to the ASSIGNABLE PEDAL
jack.
This pedal can be used to control master volume, alternate modulation or effect dynamic modulation, portamento pitch change speed, volume, the pan following
an insert effect, pan, volume, or send levels to the master effects (
• This setting is made in Global P2: Controller “Foot
Pedal Assign.”
Here we will show how to make settings that allow an
assignable switch to change programs or combinations.
1 Connect a separately sold Korg PS-1 to the
ASSIGNABLE SWITCH jack.
2 Press the [GLOBAL] key to enter Global mode.
3 After pressing the [MENU] key, and press the P2:
Controller.
4 Press the “Foot Switch Assign” popup button, and
press either Program Up or Program Down.
Program Up will cause the next higher program
number to be selected each time you press the foot
switch.
Program Down will cause the next lower program
number to be selected each time you press the foot
switch.
☞p.220 in the Parameter Guide).
You can use this as a source for alternate modulation or effect dynamic modulation, and use it to
control program parameters or effect parameters.
In this case, set “Foot Switch Assign” to Foot SW
(CC#82), and “Foot Pedal Assign” to Foot Pedal
(CC#04).
☞p.219 in the Parame-
125
Page 42
5 Set the “Foot Switch Polarity” to the polarity of
the foot switch you have connected.
Creating original scales
If you have connected a Korg PS-1 pedal switch, set
this to (–) KORG Standard. If the polarity is not set
correctly, the pedal will not function appropriately.
If you want this setting to be preserved after the
power is turned off, save the setting (
6 Either press the [PROG] key to enter Program P:
Play, or press the [COMBI] key to enter Combination P0: Play. When you press the foot switch, the
program/combination will change.
☞p.39).
Adjusting the way in which
velocity or after touch will affect
the volume or tone
Y ou can adjust the way in which changes in velocity or
after touch will affect the volume or tone. By changing
this, you can (for example) make the volume of the
notes more consistent even when they are played with
varying velocities (dynamics). Each curve has its own
character, so you can select the curve that is appropriate for your own playing dynamics, playing style, and
the effect that you wish to obtain (
Parameter Guide).
1 Press the [GLOBAL] key to enter Global mode.
☞p.113, 114 in the
Y ou can cr eate your own original scales. You can create
sixteen different User Octave Scales in which the pitch
of each note in the octave is repeated for all octaves,
and one User All Note Scale in which the pitch of each
of the 128 notes can be specified independently.
If you want this setting to be preserved after the
power is turned off, save the setting (
The user scales you create here can be used by specifying the scale for a program, for each timbre of a combination, or for each track of a song (Sequencer/Song
Play). (
☞“Changing the scale”)
☞p.39).
Changing the scale
You can specify the scale for each program, for each
timbre in a combination, or for each track of a song
(Sequencer/Song Play mode).
These settings are made by “Type” in the following
pages, and by “Use Program’s Scale” for a combination
or song.
ProgramP1: Edit-Basic, Program Basic
CombinationP2: Edit-Trk Param, Other
SongP2: Trk Param, Other T01–08/T09–16
Song Play modeP1: Track, Status/Scale T01–08/T09–16
2 After pressing the [MENU] key, and press the P0:
Basic Setup.
3 Select the Basic tab.
4 To change the velocity curve, select “Velocity
Curve” and specify the desired curve.
To change the after touch curve, select “After
Touch Curve,” and specify the desired curve.
If you want this setting to be preserved after the
power is turned off, save the setting (
* This setting will affect the operation of the entire
TRITON.
* Each program has parameters that allow you to
adjust the effect of velocity (playing dynamics), and
the change will depend on the settings of these
parameters. These parameters can be individually
set in detail in Program mode.
☞p.39).
Here we will show how to make settings in Sequencer
mode.
1 Press the [SEQ] key to enter Sequencer mode.
2 After pressing the [MENU] key, and press the P2:
Trk Param.
3 Select the Other T01-08 tab or the Other T09-16
tab.
4 If you wish to use the scale that is specified for the
program used by a track, check the “Use Program’s
Scale” check box for that track.
Tracks that are not checked will use the scale specified by Scale “Type.”
5 Set “Type” to select the scale for the entire cur-
rently selected song.
If you want this setting to be preserved after the
power is turned off, save the setting (
and the Parameter Guide p.48 and 102).
☞p.38, p.39,
126
Page 43
Basic functions
Setting the function of [SW1] and
Other functionsOther
[SW2]
You can specify the function of the [SW1] and [SW2]
keys (
☞p.217 in the Parameter Guide).
The functions of the [SW1] and [SW2] keys are set
independently for each program, combination, and
song. In Sampling mode and Song Play mode, the
functions of these keys are set for the entire mode.
You can specify the function that will be performed by
the [SW1] and [SW2] keys, and can also select between
Toggle (when the function will be switched on/off
each time the [SW1] or [SW2] key is pressed) and
Momentary (when the function will be on only while
you continue holding the [SW1] or [SW2] key).
These settings are made by “Panel Switch Assign” in
the following pages.
ProgramP1: Edit-Basic, Controller Setup
CombinationP4: Edit-Zonr/Ctrl, Control
SongP4: Zonr/Ctrl, Controller Setup
Sampling modeP4: Controller Setup
Song Play modeP2: Controller Setup
When you write a program or combination, the
on/off status of the [SW1] and [SW2] keys is memorized.
You can use these keys as alternate modulation or
effect dynamic modulation sources, and control
program parameters or effect parameters.
In this case, you will normally select SW1 Mod.:CC#80 and SW2 Mod.:CC#81.
These settings are made by “Realtime Control Knob BAssign” in the following pages.
ProgramP1: Edit-Basic, Controller Setup
CombinationP4: Edit-Zonr/Ctrl, Control
SongP4: Zonr/Ctrl, Controller Setup
Sampling modeP4: Controller Setup
Song Play modeP2: Controller Setup
You can use these knobs as sources for alternate
modulation or effect dynamic modulation, and
control program parameters or effect parameters.
In this case, you will normally select Knob
Mod.1:CC#17, Knob Mod.2:CC#19, Knob
Mod.3:CC#20, and Knob Mod.4:CC#21.
Here we will give an example of how knob [1] can be
used to control the filter and amp EG attack of a program.
1 Press the [PROG] key to enter Program mode.
2 After pressing the [MENU] key, and press the P1:
Edit-Basic.
3 Press the Controller tab.
4 Press the Realtime Control Knob B-Assign “Knob
1-B” popup button, and select F/A Attack.
5 Press the [REALTIME CONTROLS] key to select
B-mode, and rotate knob [1]. The EG attack of the
filter and amp will change.
If you wish to keep these settings after the power
is turned off, you must save them (
and the Parameter Guide p.48 and 102). However,
the settings of Sampling mode cannot be saved.
☞p.38, p.39,
For an example in which the [SW1] key is specified as
an effect dynamic modulation source for a program
and used to control an effect, refer to
If you wish to keep these settings after the power
is turned off, you must save them (
and the Parameter Guide p.48 and 102). However,
the settings of Sampling mode cannot be saved.
☞p.110.
☞p.38, p.39,
Setting the B-mode functions of
REALTIME CONTROLS [1]–[4]
You can specify the B-mode functions of REALTIME
CONTROLS knobs [1]–[4].
The B-mode functions are set independently for each
program, combination, or song. The functions in Sampling mode or Song Play mode are set for the entire
mode.
Adjusting the contrast (bright-
ness) of the LCD screen
Use the rear panel contrast knob to make adjustments.
Sounding a beep when the LCD
screen is pressed
If the Global P0: System Preference tab “Beep Enable”
check box is turned on, a beep will sound when you
press an object in the LCD screen.
Using the TRITON as a data filer
MIDI exclusive data transmitted from an external
device can be received by the TRITON and saved on a
floppy disk (the Data Filer function). This is done using
the Disk mode Save tab “Save Exclusive” page menu
command (
☞p.141 in the Parameter Guide).
127
Page 44
Shortcuts
[MENU] key + numeric keys [0]–[9]
• Access the pages within a mode
[ENTER] key + numeric keys [0]–[9]
• Access the page menu commands in each page (up
to ten items)
[ENTER] key + keyboard
• Input note number values or velocity values
• Select “KEY” in Global P5: Drum Kit, Sequencer P5:
RPPR Setup tab
• Select base key and index in Sampling mode
[ENTER] key + [LOCATE] key
• In Sequencer mode and Song Play mode, set the
current location as the “Location” (equivalent to the
“Set Location” page menu command)
128
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