To ensure long, trouble-free operation,
please read this manual carefully.
Precautions
Location
Using the unit in the following locations can result
in a malfunction.
• In direct sunlight
• Locations of extreme temperature or humidity
• Excessively dusty or dirty locations
• Locations of excessive vibration
Power supply
Please connect the designated AC/AC power supply to an AC outlet of the correct voltage. Do not
connect it to an AC outlet of voltage other than that
for which your unit is intended.
Interference with other electrical devices
This product contains a microcomputer. Radios and
televisions placed nearby may experience reception
interference. Operate this unit at a suitable distance
from radios and televisions.
Handling
To avoid breakage, do not apply excessive force to
the switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean,
dry cloth. Do not use liquid cleaners such as benzene or thinner, or cleaning compounds or flammable polishes.
Keep this manual
After reading this manual, please keep it for later
reference.
Keeping foreign matter out of your equipment
• Never set any container with liquid in it near
this equipment. If liquid gets into the
equipment, it could cause a breakdown, fire, or
electrical shock.
• Be careful not to let metal objects get into the
equipment. If something does slip into the
equipment, unplug the AC/AC power supply
from the wall outlet. Then contact your nearest
Korg dealer or the store where the equipment
was purchased.
THE FCC REGULATION WARNING (for U.S.A.)
This equipment has been tested and found to comply with the
limits for a Class B digital device, pursuant to Part 15 of the FCC
Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This
equipment generates, uses, and can radiate radio frequency
energy and, if not installed and used in accordance with the
instructions, may cause harmful interference to radio communications. Ho we ver, there is no guarantee that interference will not
occur in a particular installation. If this equipment does cause
harmful interference to radio or television reception, which can
be determined by turning the equipment off and on, the user is
encouraged to try to correct the interference by one or more of
the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for
help.
Unauthorized changes or modification to this system can void
the user’s authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our company’s products of AC
mains operated apparatus until December 31, 1996 means it
conforms to EMC Directive (89/336/EEC) and CE mark Directive
(93/68/EEC). And, CE mark which is attached after January 1,
1997 means it conforms to EMC Directive (89/336/EEC), CE
mark Directive (93/68/EEC) and Low Voltage Directive (73/23/
EEC).
Also, CE mark which is attached to our company’s products of
Battery operated apparatus means it conforms to EMC Directive
(89/336/EEC) and CE mark Directive (93/68/EEC).
Data handling
Malfunctions due to incorrect operation may cause the
contents of memory to be lost, so we recommend that
you save important data on a floppy disk. Please be
aware that Korg will accept no responsibility for any
damages which may result from loss of data.
* KARMA™ (Kay Algorithmic Realtime Music Architecture) Tech-
nology has been licensed from Stephen Kay, and is protected
by U.S. Patents 5,486,647, 6,084,171, 6,087,578, 6,103,964,
6,121,532, and 6,121,533. Other patents pending.
* Company names, product names, and names of formats etc.
are the trademarks or registered trademarks of their respective
owners.
ii
Thank you for purchasing the
Korg KARMA music workstation
.
To ensure trouble-free enjoyment, please read this manual carefully and use the instrument
as directed.
About this manual
The owner’s manuals and how to use
them
This instrument come with the following owner’s
manuals.
• Basic Guide
• Parameter Guide
• KARMA GE Guide
• Voice Name List
Basic Guide
First read this manual carefully to gain a basic understanding of the instrument and to learn basic operation.
“Introduction”
to make connections, basic operation, and gives an
overview of each mode.
“Quick Start”
convenient functions for performance). If you wish to
begin playing immediately, read this section first.
“Basic Functions”
tions of what you need to know to edit sounds, record
on the sequencer. This section also explains how to use
the KARMA function, effects.
“
Appendices
ing, specifications, and various other information.
Parameter Guide
The Parameter Guide contains explanations and other
information regarding the operations of the parameters
and settings on this instrument. The explanations are
organized by mode, and page. Explanations and other
information on the effects and their parameters are
also provided for each effect.
Refer to this guide when an unfamiliar parameter
appears in the display, or when you need to know
more about a particular function.
explains the function of each part, how
explains basic topics (selecting sounds,
contains mode-by-mode explana-
” contains information on troubleshoot-
Conventions in this manual
Abbreviations for the manuals BG, PG, GE, VNL
References to the manuals included with this instrument are abbreviated as follows in this document.
BG
: Basic Guide
PG
: Parameter Guide
GE
: KARMA GE Guide
VNL
: Voice Name List
Switches and knobs [ ]
References to the switches, dials, and knobs on the
panel are enclosed in square brackets [ ].
Parameters in the LCD display screen ““
Parameters displayed in the LCD screen are enclosed
in double quotation marks ““.
Boldface type
Parameter values are printed in boldface type.
Content that is of particular importance is also printed
in boldface type.
Procedure steps 1 2 3 ...
Steps in a procedure are listed as 1 2 3 ...
☞p.■
These indicate pages or parameter numbers to which
you can refer.
Symbols
These symbols respectively indicate cautions, advice,
and MIDI-related explanations.
Example screen displays
The values of the parameters shown in the example
screens of this manual are only for explanatory purposes, and may not necessary match the values that
appear in the LCD screen of your instrument.
MIDI-related explanations
CC#
In explanations of MIDI messages,
brackets [ ]
, ,
is an abbreviation for Control Change Number.
numbers in square
always indicate hexadecimal numbers.
GE Guide
This explains the concepts and parameters of the GE
(Generated Effect) section that generates the phrases
and patterns of the KARMA function.
Voice Name List
This lists the multisamples and drumsamples that are
built into this instrument, and the factory preset combinations, programs, drum kits, and KARMA function.
Refer to these lists when you wish to know more about
the preloaded sounds.
This instrument is a music workstation featuring a
(Hyper Integrated)
and
the KARMA function
In addition to high-quality multi-samples, programs,
combinations, the KARMA function, and an effect section, it also provides a
RPPR
, (Realtime Pattern Play & Record).
While you perform, you can control realtime changes
to the sound or the phrase/pattern generated by
KARMA by using
joystick, [SW1], [SW2], REALTIME CONTROLS [1]–[4]
knobs, KARMA Realtime Controls knobs and switches,
and connected pedals. (
In addition, options such as a
(EBX-MOSS)
can be installed to further expand the potential of this
instrument (PG
This music workstation instrument is a powerful tool
for music production or live performance.
synthesis system tone generator
.
sequencer, song play
a rich array of controllers
☞
p.26).
MOSS tone generator
, and additional
☞
p.263).
PCM expansion boards
HI (Hyper Integrated) synthesis system
The
HI (Hyper Integrated) synthesis system
tone generator system with full digital signal processing that guarantees pristine sound, and features enormous flexibility in musical extensibility, modulation,
and effect routing.
Tone generator section:
•
32 Mbytes
multisamples and
Separately sold
boards (16 Mbytes PCM ROM)
installed to add more PCM data.
• The sampling frequency is
maximum polyphony is
Filter/synthesis section:
•
24 dB/oct Low Pass Resonance type
Low Pass & High Pass type
wide variety of filter effects can be achieved, from
active sounds with aggressive resonance to subtle
tones using a high pass filter.
• A broad range of editing parameters gives you
control over every aspect of the sound.
of preset PCM ROM contains
413
drumsamples.
EXB-PCM series PCM expansion
can be optionally
48 kHz
, and the
62 voices
.
or
filters can be used. A
12 dB/oct
, and
such as
is a PCM
425
HI
Introduction
Effect section:
• Five insertion effects (stereo-in/stereo-out), two
master effects (mono-in/stereo-out), and a threeband master EQ (stereo-in/stereo-out) can all be
used simultaneously. You can select from 102 types
of effect algorithms, and edit them.
• Highly flexible effect routing is possible. Effects can
also be routed freely to the individual outputs.
Main features
Alternate Modulation and Effect Dynamic Modulation:
• The synthesis section (filter etc.) provides Alternate
Modulation functionality, and the effect section provides Effect Dynamic Modulation
functionality. This allows you to freely apply
modulation to parameters that affect the pitch,
filter, amp, EG, LFO, and effects etc.
• LFO and delay time etc. can be synchronized to
MIDI clock/tempo. You can synchronize sounds or
effects to the tempo of the sequencer or the
KARMA function.
KARMA function (Variable Performance Modeler)
The KARMA function (Variable Performance Modeler) generates MIDI data.
According to the note and chord data that you input,
various parameters of sophisticated algorithms are
used to generate MIDI messages such as notes and control data, creating musical phrases and patterns. You
can control these parameters to freely modify the
phrases or patterns in realtime.
For example, you can freely control harp glissandi with
dynamic tempo changes, changes in volume and tone
of a brass sound that are synchronized with the phrase,
randomness in a drum phrase, increased or decreased
fill-in, dramatic techno grooves, or changes in tone
color. KARMA lets you generate and control phrases
and patterns with a higher level of musicality and freedom than is possible for conventional arpeggiators or
pattern playback functions.
The KARMA function is the heart of Korg’s KARMA
music workstation.
What is KARMA?
KARMA™ (Kay Algorithmic Realtime Music Architecture) is
a patented algorithmic MIDI data generating technology that
takes input notes and controller movements and generates
complex musical phrases and effects. KARMA provides independent real-time control over various aspects of a musical
phrase, such as rhythm, duration, accents, chord density, pitch
bending, tonal variation, panning, repeats, randomization, etc.
1
Programs and combinations
• In progtam, KARMA Music Workstation provides
640 user programs, and 256 programs + 9
drumsets for GM2 compatibility. When shipped
from the factory, it contains high-quality preload
programs that cover a wide range of musical needs.
The 640 user programs can be modified by adjusting
the numerous editing parameters, the effects and
the KARMA function, to create your own original
programs.
When the separately sold EXB-MOSS option is installed, 128 programs for the Korg MOSS tone
generator will also be available.
• For use as the oscillator of a drum program,
KARMA Music Workstation provides 64 user
drum kits and nine GM2-compatible ROM drum
kits. With the factory settings, preset drum kits
that cover a variety of musical genres are provided.
You can create your own original drum kits by
assigning a drumsample to each note of the
keyboard. For each note, you can make filter and
amp settings, and even route the sound through
effects and to a individual audio output.
• KARMA Music Workstation provides 768 user
combinations. With the factory settings, these
contain a wide variety of preload combinations.
A combination allows you to use layers, splits, or velocity switches etc. to combine up to eight programs together with effects and four KARMA modules, in order to create complex sounds that could
not be produced by a program. You can also make
settings that include external tone generators.
RPPR
KARMA Music Workstation features a RPPR
(Realtime Pattern Play/Recording) function.
In Sequencer mode, this function allows you to assign
preset patterns or user patterns (with a specified playback track) to individual notes of the keyboard, and
playback or record that pattern in realtime simply by
pressing the assigned note. Numerous preset patterns,
including patterns ideal for a drum track, are built into
the internal memory.
4 channel audio output
• In addition to the L/MONO and R main stereo
audio outputs, KARMA Music Workstation
provides two individual audio outputs, for a total
of four channels of audio output. The sound from
each oscillator, drum, timbre/track, or insertion
effect can be routed freely to any output.
Sequencer
KARMA Music Workstation provides a high-performance 16-track MIDI sequencer, with more than suffi-
cient power for use as a stand-alone sequencer. The
sequencer can serve as the core that brings together
KARMA Music Workstation’s numerous capabilities,
allowing it to serve as an integrated music workstation.
For more on this instrument’s sequencer (
☞p.57).
Song Play
In Song Play mode, SMF (Standard MIDI File) data
can be played back directly from a floppy disk. You
can play along on the keyboard as you listen to the
SMF playback. You can also perform with the KARMA
function synchronized to the SMF playback tempo.
• Formats 0 and 1 are supported.
• A jukebox function lets you edit the order in which
songs are played back.
2
Overview of the modes
In addition to its KARMA function, this instrument
includes an extremely wide array of functionality. You
can play and edit programs and combinations, record
and play sequence data, directly play SMF files from
floppy disk, and manage disk data. These functions are
broadly divided into “modes.” KARMA Music Workstation has six modes.
Program mode
• Here you can select and play programs
You can choose programs from rewritable banks A,
B, C, D, E and F which contain a total of 768 programs, and non-rewritable bank G (256 programs
compatible with the GM2 standard, and nine drum
programs).
(The 128 programs of bank F can be selected only if
the EXB-MOSS option has been installed.)
• A program can use one KARMA module.
• You can edita program
Make settings for the oscillator, filter, amp, EG, LFO,
effects, and KARMA function etc.
Select a multisample (the following multisamples
are available)
• 425 internal multisamples (ROM)
• Expanded multisamples (when a separately
sold EXB-PCM series board is installed)
• Create drum programs using a drum kit
(created in Global mode)
Combination mode
• Here you can select and play combinations
A combination is a set of two or more programs (a
maximum of eight), and allows you to produce complex sounds that could not be created by an individual program.
You can choose combinations from rewritable banks
A, B, C, D, E and F which contain a total of 768 combinations.
• A combination can use up to four KARMA
modules.
• You can edit combination data.
Make settings for volume, pan, layer/split etc. for
each timbre (program), and make settings for effects
and the KARMA function etc.
Sequencer mode
• Here you can use the 16-track sequencer to record
and playback songs.
• Your performance using the KARMA function can
be recorded to a song or pattern. You can also copy
a combination and use the KARMA function to
record your performance.
• You can use a cue list to set up consecutive
playback of multiple songs, and specify the
number of repeats for each song.
• You can use a maximum of 20 cue lists, 200 songs,
and 100 preset patterns. One song can use as many
as 100 patterns.
• KARMA Music Workstation can be used as a 16track multitimbral tone generator.
• You can perform using the RPPR (Realtime Pattern
Play/Recording) function, and make settings for it.
Song Play mode
• Here you can playback SMF (Standard MIDI File)
data from a floppy disk and play along with the
playback if desired.
• You can make effect settings for use in Song Play
mode.
• You can use the KARMA function while playing
along with the SMF playback. Up to four KARMA
modules can be used.
• SMF songs can be played back in succession. You
can use the jukebox function to playback songs in
any specified order.
Global mode
• Here you can make settings that affect the entire
this instrument, such as master tune and global
MIDI channel.
• You can create drum kits (64 kits) and user scales
(16 one-octave scales and 1 all-note scale).
• You can create drum kits using the 413 internal
drumsamples (ROM). You can also use
drumsamples from an optional EXB-PCM series
board (if installed).
• You can set the function of the assignable pedals
and assignable switches.
• You can transmit data dumps of MIDI exclusive
data.
Disk mode
• Data from each mode can be saved and loaded
using a floppy disk.
• Media such as floppy disks can be formatted, and
data can be managed by copying etc.
• Songs that you created in Sequencer mode can be
saved in SMF format. SMF files can be loaded as
Sequencer mode songs.
• You can use the Data Filer function (to save/load
MIDI exclusive data).
4
Front and rear panel
Front panel
1
7
2
3
4
5
6
1. EXB-PCM slot cover (EXB-PCM option)
Open this cover to install separately sold EXBPCM series option boards.
Two slots are provided.
For details on installation, refer to PG p.265
8
9
10
11
15
12
13
14
16
3. [SW1] key, [SW2] key
These keys are on/off switches for the functions to
which they were assigned in Program, Combination, Sequencer and Song Play modes. When on,
the LED will light (
☞p.23).
Introduction
Front panel
2. REALTIME CONTROLS
Use the [SELECT] key to select A or B mode for the
realtime controllers, and use knobs [1]–[4] to control the tone, effects, and MIDI control changes etc.
in realtime (
☞p.24).
[SELECT] key
This key selects either A or B mode for the realtime
controllers. The selected mode will light.
[1] knob, [2] knob, [3] knob, [4] knob
In A mode, the function of each knob is fixed. [1] is
the low pass filter cutoff frequency, [2] is the filter
resonance level or the cutoff frequency of the high
pass filter, [3] is the filter EG intensity, and [4] is the filter/amp release time.
In B mode, each knob will control the function that
is assigned in Program, Combination, Sequencer,
or Song Play modes.
4. Joystick
This controls pitch or modulation, etc.
Move the joystick up/down or left/right (+Y, –Y,
–X, +X) to control (
Various program parameters and effect parameters
will determine what is controlled by the joystick.
☞p.23).
5. Headphone jack
A set of headphones with(1/4") stereo phono plug
can be connected here.
The output from the L/MONO and R OUTPUT
jacks can be monitored in stereo through the headphones.
6. Floppy disk drive
You can insert 3.5 inch 2HD (double-side high density) floppy disks here. Edited data can be saved
on a floppy disk, and the factory preload data, or
SMF data etc. can be loaded from a floppy disk.
For details on handling floppy disks, refer to
“Floppy disk handling” (
☞p.95).
Eject button
To remove a floppy disk, first make sure that the
disk access indicator is off, and then press this
button. If the disk does not eject when you press
this button, do not attempt to remove the disk by
5
force. Please contact your dealer.
Disk access
indicator
Eject button
7. [VOLUME] slider
This adjusts the volume that is output from the
OUTPUT jacks (L/MONO, R) and the headphone
jack.
8. KARMA REALTIME CONTROLS
These allow you to control the KARMA function as
you play. (
☞p.27).
[1]–[8] knobs
These knobs control the assigned RT (Realtime)
parameters or GE (Generated Effect) parameters of
the KARMA module. (
☞p.27–)
9. [TEMPO] knob
This adjusts the basic tempo for the playback produced by the KARMA function and for the
sequencer.
The LED located above the knob will blink at quarter note timing for the specified tempo.
10.Mode keys
Use these keys to enter the desired mode.
When you press a key, the LED will light, and you
will enter that mode. (
☞p.14).
[COMBI] key
Combination mode will be selected.
[ON/OFF] key
This turns the KARMA function on/off.
The LED will light when this function is on.
[LATCH] key
This causes the KARMA function to continue operating even after note-off. (i.e. keys or CHORD
TRIGGER keys are released.)
CHORD TRIGGER [ASSIGN] key
Press this when you wish to register a chord from
the keyboard or from the MIDI IN connector to the
CHORD TRIGGER [1], [2], [3], or [4] keys. (
☞p.27)
CHORD TRIGGER [1], [2], [3], [4] keys
When you press one of these keys, the registered
chord will be input to the KARMA module, causing a phrase or pattern to play.
[SCENE] key
Two sets of settings for the KARMA Realtime Controls knobs [1]–[8] and switches [1], [2] can be
memorized as “scenes.”
Each time you press this switch, you will alternate
between the two scenes. The LED of the selected
scene will light.
[PROG] key
Program mode will be selected.
[SEQ] key
Sequencer mode will be selected.
[S.PLAY] key
Song Play mode will be selected
[GLOBAL] key
Global mode will be selected
[DISK] key
Disk mode will be selected.
[1] and [2] switches
These switches control the assigned RT (Realtime)
parameters or GE (Generated Effect) parameters of
the KARMA module. (
☞p.27–)
6
11.VALUE controllers
The following VALUE controllers are used to set
the value of the selected parameter (
☞p.15).
[VALUE] slider
Use this to modify the value of a parameter. This
controller is convenient when you wish to make
large changes in the value.
This slider can also be used as a modulation
source.
VALUE [ ][ ] keys
These are used to increase or decrease the parameter value in steps of one. It is convenient to use
these to make fine adjustments.
[VALUE] dial
Use this dial to modify the value of the parameter.
Use these keys to numerically input a parameter
value. Use numeric keys [0]–[9], the [–] key, and
the [./HOLD] key to enter the value, and press the
[ENTER] key to confirm it. The [./HOLD] key lets
you input a value with a decimal point. The [–] key
inverts the sign (+/–) of the parameter value.
In addition, [./HOLD] can be used if you wish to
select sounds by category in program or combination mode.
By holding down the [ENTER] key and pressing a
numeric key [0]–[9], you can select up to ten utility
menu commands for the current page.
The [ENTER] key is also used when setting the
KARMA Realtime Controls knobs, switches, and
keys. (
☞PG p.6)
13. [TIMBRE/TRACK] key, [F1 T1/T9] … [F8
T8/T16] keys
Function [F1]–[F8] keys
These keys select the tabs that are displayed in
each page. They are also used to execute utilities
and other functions.
Timbre/track select [T1/T9]–[T8/T16]
keys
By holding down the [TIMBRE/TRACK] key and
pressing a [T1/T9]–[T8/T16] key, you can select
the timbre/track parameters corresponding to the
key number.
When a single page displays the parameters for
timbres 1–8 of a Combination or for tracks 1–8/9–
16 of Sequencer mode or Song Play mode, these
keys select one of these timbres/tracks.
In Program, Combination, Sequencer, Song Play,
and Global modes, pressing this key from anywhere other than page 1.1 will take you to page 1.1
of that mode.
When a dialog box is open, this key will cancel the
settings made in the dialog box and close the dialog box (corresponds to the “Cancel”). If a Utility
menu or page menu is open, pressing [EXIT] will
close the menu.
Introduction
Front panel
[COMPARE] key
Use this key when you wish to compare the sound
of the program or combination that you are currently editing with the un-edited sound that was
written into memory. You can also use this key to
make “before and after” comparisons when
recording or editing in Sequencer mode (
When you operate the KARMA Realtime Controls
knobs [1]–[8] or switches [1]/[2] in Program, Combination, Sequencer, and Song Play modes, pressing the [COMPARE] key will revert to the values
that were written. (PG
☞p.16)
12.LCD screen
Here you can select pages, and parameters, and set
values. (
☞p.10)
☞p.15).
[MENU PAGE +/–] key
Use this key to select different pages on screen.
When you press this key, a list of the pages within
the mode will appear in the LCD screen. Use [F1]–
[F7] or cursor keys [ ], [ ], [ ], [ ] to select the
desired page, and press the [F8] key to move to the
selected page.
You can also move to a desired page by holding
down the [MENU] key and using numeric keys
[0]–[7] to enter a two-digit page number.
In addition, you can hold down the [MENU] key
and use cursor keys [ ], [ ] to switch pages in the
order of 1.1→2.1→2.2→2.3. (
☞p.14)
7
CURSOR keys [ ], [ ], [ ], [ ]
Use these keys to select different parameters on
screen.
In addition, you can hold down the [MENU] key
and use cursor keys [ ], [ ] to switch pages on
screen.
15. [BANK] keys
These keys are used to switch Program/Combination banks.
16.SEQUENCER
[PAUSE] key
In Sequencer mode, this key pauses the song or
cue list playback. In Song Play mode, this keypauses SMF playback. When paused, the LED will
light. Press [PAUSE] once again to defeat pause,
the LED will turn off.
[REW] key
In Sequencer mode this key rewinds the song or
cue list playback. When you press and hold this
key, the LED will light, and the playback will
rewind. (This will not function during recording.)
PROG BANK: [A], [B], [C], [D], [E], [F], [G]
When selecting programs, use keys [A], [B], [C],
[D], [E], ([F], only available when the EXB-MOSS is
installed), and [G]. The LED of the selected bank
will light.
Each time you press [G], you will cycle through the
GM(2) variation banks and the drum bank as follows: G, g(1), g(2), ... g(8), g(9), g(d), G ... etc.
COMBI BANK: [A], [B], [C], [D], [E], [F]
When selecting combinations, use keys [A], [B],
[C], [D], [E] and [F]. The LED of the selected bank
will light.
In Combination, Sequencer, and Song Play modes when the edit cell (highlighted area) is
located at the program of a timbre or track, you can
use the BANK keys to select the bank of the program. The bank LED of the program selected for
that timbre/track will light.
In dialog boxes such as Write Program or Write Combination, these keys are used to specify the
program or combination bank that will be the writing destination, etc.
[FF] key
In Sequencer mode this key fast-forwards the song
or cue list playback. When you press and hold this
key, the LED will light, and the playback will fastforward. (This will not function during recording.)
[LOCATE] key
In Sequencer mode, this key returns the song or
cue list playback location to the specified point. In
Song Play mode, this key returns the playback
location of the SMF to the specified point.
If for some reason any “stuck notes” occur, press
this key.
[REC/WRITE] key
In Sequencer mode, pressing this key will make
the LED light, and if you then press the [START/
STOP] key, recording will begin (
In Program, Combination and Global modes,
pressing this key will open a dialog box, and if you
then press the [F8] (“OK”) key, the edited contents
will be written (
☞p.38, p.40).
☞p.62).
[START/STOP] key
This is the start/stop key for song or cue list
recording and playback in Sequencer mode, and
SMF playback in Song Play mode. (During recording and playback, the LED will blink in time with
the beat.)
8
Rear panel
Introduction
1. [POWER] switch
This switch turns the power on/off (☞p.17).
2. AC power supply connector (~AC9V)
Connect this to the included AC/AC power supply.
After connecting the power supply cable to this
instrument, connect the other end to an AC outlet
(
☞p.12).
3. AUDIO OUTPUT
Connect these outputs to the input jacks of your
amp or mixer. In addition to the L/MONO and R
main stereo audio outputs, this instrument provides two individual audio outputs. The sound
from each oscillator, drum, timbre/track, or insertion effect can be freely routed to any output
(
☞p.97–).
(MAIN) L/MONO, R
These are unbalanced phone jacks (☞p.107).
These are the main audio output jacks. By setting
“Bus Select” to L/R, the output from an oscillator,
an insertion effect, an individual drum part, or the
metronome can be output to the (MAIN) L/
MONO and R jacks. When making connections in
stereo, use L/MONO and R. When making connections in mono, use the L/MONO jack.
(INDIVIDUAL) 1, 2
These are unbalanced phone jacks (☞p.107).
These are individual (independent) audio output
jacks. These are individual (independent) audio
output jacks. By several times to make the “Bus
Select” to 1, 2, 1/2 an oscillator, an insertion effect,
an individual drum part, or the metronome etc.
can be assigned to be output from the (INDIVIDUAL) 1, 2 jacks. The output from the 1, 2 jacks is
not affected by the [VOLUME] slider.
5
4
23
ASSIGNABLE PEDAL jack
A separately sold Korg EXP-2 or XVP-10 expression pedal can be connected here (
Its function can be assigned in Global mode, allowing you to use the pedal to control the volume, etc.
(
☞p.101)
☞p.13).
DAMPER jack
A separately sold switch-type pedal such as the
Korg DS-1H damper pedal can be connected here.
If a DS-1H is connected, it will function as a halfdamper pedal. If another switch-type pedal is connected, it will function as a damper switch. In
order to ensure that the half-damper pedal functions correctly, please adjust the polarity and the
sensitivity (PG
☞p.135, 145).
5. MIDI
MIDI IN connector
Musical data and sound settings etc. are received
at this connector.
Use this to play this instrument from another connected MIDI device (
☞PG p.245).
MIDI OUT connector
Musical data and sound settings etc. are transmitted from this connector.
Use this to control another connected MIDI device
from this instrument (
☞PG p.245).
MIDI THRU connector
Musical data and sound settings etc. that are
received at the MIDI IN connector are re-transmitted without change from the MIDI THRU connector.
You can use this to connect multiple MIDI devices
via MIDI cables (
☞PG p.245).
1
Rear panel
4. Pedal connections
ASSIGNABLE SWITCH jack
A separately sold on/off foot switch such as the
Korg PS-1 foot switch can be connected here
(
☞p.13).
Its function can be assigned in Global mode, allowing you to use the foot switch as a modulation controller, to select programs or combinations, or to
start/stop the sequencer (
☞p.101).
9
Objects and functions in the LCD
screen
a: Current paged: Edit cell
c: Parameter
b: T ab
a: Current page
This indicates the currently selected page within
the mode. From the left, this area shows the mode
name, page number:name, tab name, and the
parameter name of the edit cell.
Mode name
Page number:name
Tab name
b: Tab
Most pages are divided into two or more tabs. By
pressing the closest function key [F1]–[F7], you can
select a tab to access the corresponding page.
e: Check box
f: Function buttons
Parameter name
f: Function buttons
By pressing the function key [F1]–[F8] nearest this
button, you can turn various functions on/off.
:
In Combination, Sequencer, or Song Play modes,
these are used to select the KARMA module that
you wish to edit.
, :
In Song Play mode or Disk mode, these select the
current directory.
:
Accesses the utility menu where you can execute
utility menu commands.
The parameters for various settings are displayed
in the LCD screen. Use cursor keys [ ], [ ], [ ],
[ ] to select the desired parameter.
d: Edit cell
When you use the cursor keys [ ], [ ], [ ], [ ],
the selected parameter will be highlighted in the
LCD screen. This area is called the edit cell, and
your editing will affect the highlighted area.
The parameter value of the edit cell can be modified using VALUE controllers such as the [VALUE]
slider, [VALUE] dial or the VALUE [ ], [ ] keys
(
☞p.15). For parameters that accept a key number
or a velocity value, you can also hold down the
[ENTER] key and play a note on the keyboard to
enter the key number or velocity value.
e: Check box
Use cursor keys [ ], [ ], [ ], [ ] to select a check
box (edit cell), and use a VALUE controller such as
the [VALUE] slider, [VALUE] dial or the VALUE
[ ], [ ] keys to add or remove the check mark.
When checked, the parameter will function, when
unchecked, the parameter will not function.
In each page, you can press the “UTILITY” function button (the [F8] key) to access the utility
menu. The utility menu contains commands that
can be used in that page. The utility menu that
appears will differ depending on the page that is
selected.
You can also select up to ten utility menu commands by holding down the [ENTER] key and
pressing a numeric key [0]–[9]. Press the [EXIT]
key to close the utility menu.
For , press the [F7] key to select the desired
utility menu command. You can also use the cursor
keys [ ], [ ], [ ], [ ] to make your selection. For
, press the [F8] key to open the dialog box of
the selected utility menu command.
This key also switches the status of commands that
you check or uncheck.
*Dialog boxes
When you select a utility menu command etc., a
dialog box will open.
Use the cursor keys [ ], [ ], [ ], [ ] to select
parameters. Use the VALUE controllers (
input the parameter values. When selecting program or combination numbers in a dialog box, you
can use the BANK [A]–[G] keys in addition to the
VALUE controllers.
As in the utility menu, press the function key [F1]–
[F8] nearest etc. (function button 2) to access
☞p.15) to
10
the execution or operation screen. In some cases, a
dialog box will appear. Follow the directions
shown in the dialog box.
To execute, select (press the [F8] key). To
cancel without executing, select (press the
[F7] key). The dialog box will close. The [EXIT] key
is equivalent to “Cancel,”“Done,” or “Exit.”
*Page menu
In Combination, Program, Sequencer, Song Play, or
Global modes, pressing the [MENU] key will display a list of the pages in that mode. (The page in
which you where when you pressed the [MENU]
key will be highlighted.)
To select a page, press the nearest function key
[F1]–[F7]. By pressing the same key you can move
consecutively downward. You can also use cursor
keys [ ], [ ], [ ], [ ] to move left/up/down/
right.
Introduction
*Function buttons 2
Press the function key [F1]–[F8] nearest this button
to execute the function.
:
Utility menu, etc.
*Text dialog box
When you use the function keys to select
etc, a text dialog box will appear.
In this dialog box you can rename text (e.g., the
name of a program, combination, or song). (
*Scroll bar
This indicates that the list contains selections or
parameters that cannot all be shown in the screen
at once. Use the cursor keys [ ], [ ], [], [ ] to
move within the list.
+p.39)
Scroll
bar
You can also move to the desired page by holding
down the [MENU] key and using numeric keys
[0]–[7] to enter a two-digit page number. In addition, you can hold down the [MENU] key and use
the cursor keys [ ] [ ] to move in steps of one
page; in the example shown below, this would be
Play Æ P/M Æ Ctrl Æ MOSS (if the EXB-MOSS is
installed) Æ Prm1 Æ ... etc.
*Other objects
To use slider- or knob-shaped objects, or chain
parameter values, use the cursor keys [ ], [ ],
[ ], [ ] to select the desired item, and use the
VALUE controllers to adjust the value.
Other types of objects are shown in the effect routing screen. (
+p.97)
KnobsChainSliders
Objects and functions in the LCD
Objects and functions in the LCD screen
Routing
11
Connections
Connecting audio equipment etc.
Connections must be made with the power turned
off. Please be aware that careless operation may
damage your speaker system or cause malfunctions.
1. Connecting the power cable
● Connect the included AC/AC power supply to the
AC power supply inlet of this instrument, and
then connect the other end of the cable to an AC
outlet.
2. Connecting audio output devices
AUDIO OUTPUT (MAIN) L/MONO, R,
(INDIVIDUAL) 1, 2
Here, you can connect a set of amplified monitor
speakers or your audio system to output this instrument’s sound.
If you wish to use the AUDIO OUTPUT (INDIVIDUAL) 1–2 jacks of this instrument, we recommend that
you use a mixer.
If you playback this instrument through your stereo audio system, be aware that high volumes may
damage your speakers. Be careful not to raise the
volume excessively.
● Connect the AUDIO OUTPUT (MAIN) L/MONO
and R jacks to the INPUT jacks of your powered
monitor system, mixer etc.
L/MONO and R are the main outputs. If you are
outputting in stereo, make connections to the
(MAIN) L/MONO jack and the R jack. If you are
outputting in monaural, make connections to the
(MAIN) L/MONO jack. We recommend that you
playback in stereo if possible.
● If you wish to output from the AUDIO OUTPUT
(INDIVIDUAL) 1, 2, jacks, connect these jacks to
your mixer, and then connect the mixer output to
the INPUT of your powered monitor system etc.
For details on the output of each jack (
☞p.97–“Rout-
ing”).
Headphones
When using headphones, plug them into the headphones jack located on the front panel.
Powered monitors, etc.
INPUT
OUTPUT
INPUT
Power switch
PHONES
AC power supply inlet
Headphones
PHONES
Headphones
to an AC outlet
12
3. Connecting pedals etc.
Connections to MIDI equipment /
Foot pedal connections
Connect a separately sold Korg assignable pedal such
as the XVP-10 or EXP-2 to the rear panel ASSIGNABLE
PEDAL jack.
The function controlled by the foot pedal is specified in
GLOBAL 6.1-1i Controller, Foot page “Foot Pedal
Assign” (
☞p.101, PG p145, 233 ).
Foot switch connections
A foot switch controls sostenuto, soft pedal on/off,
arpeggiator on/off, to select programs or combinations, and to start/stop the sequencer etc.
Connect a separately sold Korg foot switch such as the
PS-1 to the rear panel ASSIGNABLE SWITCH jack.
The function that will be controlled by the foot switch
and the polarity of the foot switch can be set in GLOBAL 6.1-1i Controller, Foot page “Foot Switch Assign,”
and “Foot Switch Polarity” (
☞p.101, PG 145, 232).
Damper pedal connections
Allows you to sustain the sound while playing.
Connect a Korg DS-1H damper pedal (separately sold
option) to the rear panel DAMPER jack. If a DS-1H is
connected, you can produce half-damper effects.
The polarity of the damper pedal can be set in GLOBAL 6.1-1: Controller, Foot “Damper Polarity,” and its
sensitivity can be adjusted by the GLOBAL 1.1-1 System utility menu command “Half Damper Calibration.” (
☞PG p.135, 145)
computers (MIDI connectors)
1. Connections to MIDI equipment
The keyboard, controllers, and sequencer etc. of this
instrument can be used to control an external MIDI
tone generator. Conversely, another MIDI keyboard or
sequencer can control the tone generator of this instrument to produce sound.
● Use MIDI cables to connect the MIDI connectors
of this instrument with the MIDI connectors of
your external device.
☞ PG p.245 “MIDI applications – Connecting MIDI
equipment / computers”
2. Connections to a computer
Your performance on this instrument, as well as controller and sequencer data, can be sent to a computer
(connected via MIDI interface), and the tone generator
of this instrument can be played from the computer.
● Use a MIDI interface to connect the MIDI connec-
tors of this instrument to the MIDI connectors of
your computer.
☞ PG p.245 “MIDI applications – Connecting MIDI
equipment/computers”
Introduction
computers (MIDI connectors)
Connections to MIDI equipment /
Connections to MIDI equipment /
13
Basic operation
Selecting modes, pages and tabs;
setting parameters
1. Selecting modes
● In order to use a particular function on the
KARMA, you must first select the appropriate
mode. Press one of the front panel mode keys
([COMBI] key – [DISK] key) to enter the corresponding mode.
Each mode has a large number of parameters, which
are grouped into pages. Each page is further divided
into as many as seven groups. These are referred to as
“tabs.”
Selecting a page
1 Make sure that the desired mode is selected.
To select a mode, press the appropriate mode key
([COMBI] – [DISK]). Here we will use Combination
mode as an example for our explanation. Press the
[COMBI] key.
3 Press the function key [F1]–[F7] that is nearest the
page you wish to select.
If multiple pages are assigned to one function key,
press the same key to move the cursor downward.
You can also use the [ ], [ ], [ ], [ ] cursor keys to
move.
4 Press the [F8] (“Open”) key.
When you press the [F8] key, you will jump to the
selected page, and that page will appear.
As an example here, press the [F3] key three times to
select “KeyZ,” and then press the [F8] (“Open”) key.
The 3.3: Ed-Key Zone page will appear.
You can also use the following alternative methods
to select a page.
• Press the [MENU] key, and then use the [ ] [ ]
keys to move forward or backward through the
pages in the order of 1.1→2.1→2.2→2.3 etc.
• Hold down the [MENU] key, and use numeric keys
[1]–[7] to enter a two-digit page number to move
directly to the corresponding page. (To select the
page shown above, you would press [3], [3].)
If only one page is assigned to each function key
(group), as in COMBI 1.1: Play or the pages of
Global mode, the first digit of the numeric key [1]–
[7] will move to the corresponding page.
The page selected at this time will be the page that was
last selected. If there is no corresponding page, nothing
will happen.
When you press the [EXIT] key, you will return to
1.1 from any page.
Selecting a tab
5 Press the function key [F1]–[F7] that is nearest the
tab displayed at the bottom of the LCD screen.
As an example, we will select the “Review” tab.
Press the [F5] key.
2 Press the [MENU] key.
The page menu will appear.
In Disk mode there is only one page, so the page
menu will not appear.
14
Some pages have no tabs.
6 To move to another page, press the [MENU] key
and repeat the procedure from step 3.
3. Selecting parameters
Use the [ ], [ ], [ ], [ ] cursor keys to select the
parameter that you wish to edit.
In Combination mode pages that display timbres 1–8,
or in Sequencer and Song Play mode pages that display
tracks 1–8 or 9–16, you can hold down the [TIMBRE/
TRACK] key and press the nearest function key [F1]–
[F8] to select the desired timbre or track.
BANK [A]–[G] keys
The [BANK] keys are used in Program mode to select
the program bank and in Combination mode to select
the combination bank. In Combination mode, they are
also used to select the program bank for each timbre of
the combination. In Sequencer and Song Play modes,
these keys are used to select the bank of the program
used by each track of the song.
These keys are also used to specify the bank in dialog
boxes such as Write Program or Write Combination.
Introduction
4. Setting a parameter
The parameter value in the edit cell can be set by using
the front panel VALUE controllers (VALUE [ ], [ ]
keys, [VALUE] dial, [VALUE] slider numeric keys [0]–
[9], [–] key, [./HOLD] key, and [ENTER] key). As necessary, you can also use the BANK [A]–[G] keys, and
the [COMPARE] key.
In the case of parameters that require you to enter a
note or velocity value, you can enter the value by playing a key on the keyboard while holding down the
[ENTER] key.
VALUE controllers
[VALUE] slider
Use this when you wish to make major changes in the
value.
In Program mode and Combination mode, this slider
can also be used as a control source for alternate modulation or dynamic modulation. (This is active in Program or Combination 1.1: Play when the “Program
Select” or “Combination Select” is selected).
VALUE [ ], [ ] keys
Use these when you wish to make fine adjustments to
the value.
[VALUE] dial
Use this when you wish to make large changes in a
value.
Use these when you know the parameter value that
you wish to input.
After using the numeric keys [0]–[9] to input a number,
press the [ENTER] key to finalize the parameter value.
Use the [–] key to enter negative numbers.
Use the [./HOLD] key to enter a decimal point. In the
1.1: Play page of Program and Combination modes, the
[./HOLD] key will perform the Category Hold or 10’s
Hold function. (☞PG p.2)
The [ENTER] key is also used when setting the
KARMA Realtime Controls knobs and switches. (☞PG
p.6)
[COMPARE] key
Use this key when you wish to compare an edited program or combination sound with the un-edited original
(i.e., the sound that is written into memory).
When editing a program or combination, press this key.
The LED will light, and the last-written settings for that
program number or combination number will be
recalled. When you press the [COMPARE] key once
again, the LED will go dark and you will return to the
settings that you were editing.
If you edit the settings that are recalled by pressing the
[COMPARE] key (i.e., the settings that are written into
memory), the LED will go dark, and it will not be possible to return to the previous settings by pressing the
[COMPARE] key again.
In Sequencer mode, you can use the [COMPARE] key
to make “before and after” comparisons immediately
after using realtime recording or step recording to
record a song, or after performing a track edit operation.
For example, this can be used effectively when
realtime-recording a track for a song.
1 Realtime-record a track. (Take 1)
2 Once again, realtime-record on the same track.
(Take 2)
3 Press the [COMPARE] key. The LED will light,
and take 1 will be recalled.
4 Press the [COMPARE] key once again. The LED
will turn off, and take 2 will be recalled.
5 If after recording two different takes on the same
track, you record a third, the Compare function
will now alternate between the second and third
takes. Recording a fourth take will mean that
Compare now alternates between takes three and
four, and so on. In this fashion, Compare always
alternates between the last two recorded passes
that are made on the same track.
Basic operation
15
In this way, the Compare function lets you recall the
previous recording or the previous state of event editing.
The Compare function is not available Global
modes.
When operating the KARMA Realtime Controls knobs
[1]–[8] and switches [1]/[2] in Program, Combination,
Sequencer, and Song Play modes, pressing the [COMPARE] key will revert to the settings that were written.
(☞PG p.6)
Keyboard input
When inputting a note name or velocity value as the
value of a parameter, you can use the keyboard to
input the setting. Hold down the [ENTER] key and
play the note that you wish to enter as a value. The
note name (number) or velocity value will be input.
When the GLOBAL 5.1: DKit page or SEQ 5.1: RPPR,
RPPR Setup page is displayed, you can hold down the
[ENTER] key and play a note to recall the settings that
have been assigned to the note you played.
16
Quick Start
Turning the power on/off
Before you turn on the power, make sure that the
desired connections have been made as described
in “Connections” (☞p.12).
1. Turning the power on
1 Press KARMA Music Workstation’S [POWER]
switch to turn on the power.
The LCD screen will display the name of your
model, and the software version.
(The following graphic shows the factory-set LCD
screen . The version number is subject to change
without notice.)
2 Turn on your powered monitors or stereo amp.
3 Raise this instrument’s [VOLUME] slider to an
appropriate level, and adjust the volume of your
powered monitors or stereo amp.
2. Turning the power off
1 Set this instrument’s [VOLUME] slider and the vol-
ume of your powered monitor or stereo amp to zero.
2 Turn off the power of your powered monitor or
stereo amp.
3 Press this instrument’s [POWER] switch to turn off
the power.
Never turn off the power while data is being written into internal memory.
If the power is turned off while processing is being
performed, memory write operations will not be completed correctly. If this occurs, this instrument will
automatically initialize its internal memory so that it
will operate correctly. This is not a malfunction.
While data is being written, the LCD screen will
indicate “Now writing into internal memory.”
Data is written into internal memory by the following operations.
• Writing (updating) a Program, Combination,
Global Setting, or Drum Kit
• Loading Program, Combination, Global
Setting, or Drum Kit data in Disk mode
• Receiving a MIDI data dump for Program,
Combination, Global Setting, or Drum Kit data
The mode and page that will be selected when the
power is turned on
The state of this instrument when the power is turned
on will depend on the setting of “Power On Mode”
(GLOBAL 1.1: System, Preference page).
If “Power On Mode” is Reset (factory setting), this
instrument will automatically selects the Combination
mode 1.1: Play.
If “Power On Mode” is Memorize, this instrument will
be in the mode and page that were last selected when
the power was turned off.
The Memorize setting will remember the mode and
page that were last selected, the combination number
that was last selected in Combination mode, and the
program number that was last selected in Program
mode. If another mode is selected when the power is
turned on, you can press the [COMBI] key or [PROG]
key to select the 1.1: Play page with the last-selected
combination number or program number.
The LCD screen when separately sold options are
installed (When the power on)
This instrument allows you to install separately sold
options.
When the power is turned on, the type of installed
options will be displayed. After installing an option, be
sure to check this display to verify that the option was
installed correctly. If the option is not displayed here
even though it was installed, it was not installed correctly. Turn off the power and re-install the option.
(☞For details on installing an option, refer to PG p.264)
OPTIONS
EXB-PCM Slot1 (
EXB-PCM Slot2 (
A PCM expansion board is installed in EXB-PCM series
slot 1, 2. The type of board is shown in parentheses.
EXB-MOSS: The EXB-MOSS option is installed.
****
****
):
):
17
Listening to a demo song
Contents of the disks
This instrument comes with one floppy disk (KMFD00P).
PRELOAD.PCG
• Preloaded data (programs, combinations, drum
kits, global settings)
When you load PRELOAD.PCG, it will be written
into internal memory. This data is preserved even
if the power is turned off.
When you load PRELOAD.PCG, the data that had
been written before loading this data will be
rewritten. If you wish to keep this data, you must
first save it on a floppy disk before loading PRELOAD.PCG (☞p.38).
PRELOAD.SNG
• Demonstration song and demonstration cue list
data
When you load PRELOAD.SNG, it will be written
into internal sequencer memory. This memory is
volatile, and the data will be lost when the power
is turned off.
When you load PRELOAD.SNG, the data that had
been written before loading this data will be
rewritten. If you wish to keep this data, you must
first save it on a floppy disk before loading PRELOAD.SNG. (☞p.38)
Loading the demo song data in
Disk mode
1 Insert the included “KMFD-00P”floppy disk into
the disk drive.
For details on handling a floppy disk and inserting
it into the disk drive, refer to ☞p.93.
2 Press the [DISK] key (the LED will light).
You will enter Disk mode.
3 Press the [F1] (“Load”) key to access the Load page.
File information will be displayed.
4 Use the cursor keys [ ], [ ] to select “PRE-
LOAD.SNG.”
The display will be highlighted. This is the demo
song data.
5 Press the [F8] (“UTILITY”) key, and choose the
“Load selected” utility.
6 Press [8]“OK” key.
A dialog box will appear.
7 Press the check boxes to add a check mark.
Press the VALUE [ ] to check “Load PRE-
LOAD.PCG too.” When the data is loaded, the
.PCG file will be loaded along with the .SNG file.
8 Press the [F8] (“OK”) key.
The data will be loaded in the order of PRELOAD.PCG and PRELOAD.SNG.
Never remove the media while data is being
loaded.
If the Memory Protected dialog box appears,
uncheck memory protect, and try the loading operation once again. (☞p.38)
18
Selecting and playing a demon-
Playing a cue list
stration song in Sequencer mode
1 Press the [SEQ] key (the LED will light).
You will enter Sequencer mode.
2 Access the SEQ 1.1: Play/REC, Play/REC page.
Play/REC page
SEQ 1.1:
Play/REC
Song Select
If the SEQ 1.1: Play/REC, Play/REC page does not
appear, select it as follows.
1) Press the [MENU] key.
The LCD screen will show a list of the pages in
Sequencer mode.
2) Press the [F1] key to select “P/R,” and press the
[F8] (“OPEN”) key.
3) Press the [F1] key. The SEQ 1.1: Play/REC, Play/
REC page will be displayed.
3 Use the cursor keys [ ], [ ] to choose “Song
Select.”
The song name will be highlighted.
4 Use the VALUE [ ], [ ] keys or other [VALUE]
controllers to select the demo song that you wish
to play.
5 Press the [START/STOP] key.
The LED will blink and the selected song will play.
6 If you wish to stop playback, press the [START/
STOP] key once again.
Here’s how to playback the demonstration cue list. By
using a cue list, you can repeatedly play multiple songs
that you specify in the cue list, or play songs consecutively. (☞p.68)
1 Press the [MENU] key.
2 Press the [F2] key to select “CUE,” and then press
the [F8] (“OPEN”) key.
The SEQ 2.1: CUE List, Setup&Play page will
appear.
3 Press the [START/STOP] key.
4 To stop playback, press the [START/STOP] key
once again.
If the last step is End, playback will stop automatically when it reaches that point. If the last step is
Continue to Step01, playback will return to the first
step and continue.
To select a cue list, choose “Cue List Select,” and
use the same procedure as when selecting a song.
Refer to step 4 above.
Quick Start
Listening to a demo song
19
Selecting and playing a program
In Program mode you can select a program from banks
A–G and play it. Here we will show how to select pre-
set programs. Select various programs and hear how
they sound.
Selecting a program
1 Press the [PROG] key. (LED lit)
You will enter Program mode. Make sure that the
upper line of the LCD screen indicates “PROG 1.1:
Play.”
Category
Program Bank
Program Select
Selecting a program number
2 Make sure that “Program Select” is selected.
If it is not selected, use the cursor keys [ ], [ ], [ ],
[ ] to highlight the program name in “Program Select.”
3 Use the VALUE controllers to select the program
that you wish to play.
You can use the following methods to select a program.
• Rotate the [VALUE] dial.
• Press the VALUE [ ] or [ ] key.
• Use numeric keys [0]–[9] to specify the number,
and press the [ENTER] key.
In the 1.1: Play page, the [VALUE] slider will function as a controller, and cannot be used to select
programs.
4 Audition the sound.
Play a note on the keyboard to hear the sound you
selected.
Selecting the program bank
In Program mode, you can switch banks to select programs from another bank.
With the factory settings, banks A, B, E and G–g(d) contain programs. (☞ table bellow)
5 Press a BANK [A]–[G] key to select a bank.
The selected bank will be displayed in the left side
of the LCD screen. For example if you wish to select
bank B, press the BANK [B] key. (The upper left of
the LCD screen will indicate Bank B.)
BankProg. No.Explanation
A, B, E000…127for preloaded programs
C, D000…127for EXB-PCM series programs or
user programs
F000…127for EXB-MOSS programs
G000…128GM2 capital programs
g(1)…g(9)(☞VNL)GM2 variation programs
g(d)(☞VNL)GM2 drum programs
A, B, EWith the factory settings, these banks contain
a wide variety of preloaded programs that
use the internal PCM ROM multisamples,
effects, and the KARMA function.
C, DWith the factory settings, these banks do not
contain programs. Programs for the separately sold EXB-PCM series options or programs that you yourself create can be stored
in these banks.
FThis bank is only available to be selected/
used when the separately sold EXB-MOSS
option is installed. It is only used to store
EXB-MOSS programs, and cannot hold regular PCM-based Programs.
128 programs can be written or rewritten to each bank
A–F (for a total of 768).
G, g(1)...g(9), g(d)
These banks contain 256 and 9 drum programs that are compatible with the GM2
sound map. The programs of these banks are
read-only. Bank G contains the GM2 capital
programs. They consist of banks G, g(1)–g(9),
and g(d). You can select 128 programs, from
001–128.
Each time you press the [G] key, the bank
will alternate as shown below.
You can select programs by categories such as keyboard, organ, bass, and drums.
With the factory settings, all the preloaded programs
are organized into sixteen categories. You can choose a
category, and then select from the programs in that category.
On this instrument, you can use one of the following
two methods to select programs by category.
Select by Category
1 Make sure that PROG 1.1: Play is displayed.
2 Press the [F8] (“UTILITY”) key to access the utility
menu.
4 To exit the Category Hold function, press the [./
HOLD] key twice to erase the display.
In PROG 1.1: Play, pressing the [./HOLD] key will
cycle through →→ cancel.
Using 10’s HOLD to select programs
You can fix the ten’s place of the program number as
you select programs.
1 Press the [./HOLD] key to make the display indi-
cate .
The ten’s place of the program number will be held
(fixed).
Quick Start
3 Press the [F7] key or use the cursor keys [ ], [ ] to
choose “Select by Category,” and press the [F8]
key.
The Select Program by Category dialog box will
appear. The list within the frame displays the programs included in the category.
Program
Category
4 Choose “Cat,” and use the [VALUE] controllers to
select the category that contains the desired program.
5 Use the cursor keys [ ], [] to select a program
within the list. Alternatively, you can use the cursor keys [] [] to select “Index,” and then use the
[VALUE] controllers to make your selection.
At this time you can play the keyboard to hear the
selected sound.
6 To execute, press the [F8] (“OK”) key. To cancel,
press the [F7] (“Cancel”) key.
2 By pressing a numeric key [0]–[9], you can input
the one’s place in a single action.
3 You can use the VALUE [ ], [ ] keys to change the
ten’s place.
4 To cancel the 10’s HOLD function, press [./HOLD]
to erase the display.
Selecting and playing a program
Using a connected switch to select programs
A separately sold on/off-type switch (such as the separately sold Korg PS-1) can be connected to the rear
panel ASSIGNABLE SWITCH connector, and assigned
a program select function. (☞p.101)
Selecting programs from a MIDI device
MIDI program change messages can be transmitted
from an external MIDI device, and received by this
instrument to select programs.(☞PG p.246)
Cat. HOLD (Category Hold)
1 Press the [./HOLD] key to display .
The category will be fixed.
Category
Program
Select
2 Use the cursor keys [ ], [ ], [ ], [ ] to choose
“Category,” and use the VALUE controllers to
specify the category.
3 Use the cursor keys [ ], [ ], [ ], [ ] to choose
“Program Select,” and use the VALUE [ ], [ ]
keys or [VALUE] dial to successively select programs in that category.
21
Selecting and playing a combination
In Combination mode you can select a combination
from banks A–F and play it. Select various combinations and hear how they sound.
Selecting a combination
1 Press the [COMBI] key. (LED lit)
You will enter Combination mode. Make sure that
the upper line of the LCD screen indicates “COMBI
1.1: Play.”
Category
Combination
Bank
Combi Select
Selecting a combination number
2 Make sure that “Combi Select” is selected.
If it is not selected, use the [ ], [ ], [ ], [ ] to highlight the combination name in “Combi Select.”
3 Use the [VALUE] controllers to select the combina-
tion that you wish to play.
☞p.20 “Selecting a program” 3
4 Audition the sound.
Play a note on the keyboard to hear the sound you
selected.
A, B, EWith the factory settings, these banks con-
tain a wide variety of preloaded combinations that use multiple programs, effects,
and the KARMA function.
C, DWith the factory settings, these banks do not
contain combinations. Combinations for the
separately sold EXB-PCM series options or
combinations that you yourself create can be
stored in these banks.
FWith the factory preload, this bank does not
contain any combinations. Combinations for
the separately sold EXB-MOSS option are
stored in this bank, or you can use it to store
your own combinations, using either PCMbased or MOSS-based programs as desired.
128 programs can be written or rewritten to each bank
A–F (for a total of 768).
☞ For details of the combination names etc., refer to
“VNL” (Voice Name List).
Selecting combinations by category
You can select combinations from sixteen categories in
the same way as for programs.
With the factory settings, all the preloaded combinations are organized into sixteen categories. You can
choose a category, and then select from the combinations in that category.
☞p.21 “Selecting programs by category”
Selecting the combination bank
In Combination mode, you can switch banks to select
combinations from another bank.
With the factory settings, banks A, B, and E contain
combinations. (☞ table bellow)
5 Press a BANK [A]–[F] key to select a bank.
The selected bank will be displayed in the left side
of the LCD screen. For example if you wish to select
bank B, press the BANK [B] key. (The upper left of
the LCD screen will indicate Bank B.)
BankProg. No.Explanation
A, B, E000…127for preloaded combinations
C, D000…127for EXB-PCM series combinations
or user combinations
F000…127for EXB-MOSS combinations or
user combinations
Using 10’s HOLD to select combinations
You can fix the ten’s place of the combination number,
so that a combination can be selected simply by pressing a numeric key once to change the one’s place.
☞p.21 “Using 10’s HOLD to select programs”
Using a connected switch to select combinations
An separately sold on/off type foot switch such as the
Korg PS-1 can be connected to the ASSIGNABLE
SWITCH jack, and used to select combinations.
(☞p.101)
Selecting combinations from a MIDI device
MIDI program change messages can be transmitted
from an external MIDI device, and received by this
instrument to select combinations.(☞PG p.247)
22
Using controllers to modify the sound
This instrument provides a variety of controllers that
can be used to control the tone, pitch, volume, effects,
and arpeggiator etc. in realtime while you play.
Joystick
+Y
–X+X
–Y
JS(+X): Move the joystick toward the right to apply an
effect. Normally this is used to control the
pitch (bend up).
JS(–X): Move the joystick toward the left to apply an
effect. Normally this is used to control the
pitch (bend down).
JS(+Y): Move the joystick away from yourself to apply
an effect. Normally this is used to control the
oscillator LFO (vibrato).
JS(–Y): Move the joystick toward yourself to apply an
effect. Normally this is used to control filter
LFO (wah).
on/off status of the [SW1] and [SW2] keys is
saved.
For details on making these settings, refer to
☞p.103 “Setting the function of [SW1] and [SW2]”.
The Lock function
Joystick
When the [SW1] or [SW2] key function is set to JS X
Lock, JS+Y Lock, or JS–Y Lock, the sound produced
by moving the joystick can be held even after the joystick is returned to the center position.
When the [SW1] key is set to JS–Y Lock and is operating as a Toggle switch, the lock function can be used as
described in the following example.
1 Move the joystick toward yourself to modify the
sound.
2 While continuing to hold the joystick toward your-
self, press [SW1] (the [SW1] key LED will light).
The sound at this point will be held.
Quick Start
Using controllers to modify the sound
You can use the Lock function of SW 1 or 2 to hold
the effect even after the joystick is returned to the
center position. For the procedure, refer to “SW1,
SW2.”
You can use the joystick as a source for alternate
modulation or effect dynamic modulation, to control program parameters or effect parameters.
SW1, SW2
You can use these keys as sources for alternate modulation or effect dynamic modulation to control program
parameters or effect parameters.
These switches can also be used to switch the octave, to
turn portamento on/off, or to lock the position of the
after touch function.
You can specify the way in which the [SW1] and [SW2]
keys will operate: either Toggle, when the assigned
function will be switched on/off each time the key is
pressed, or Momentary, when the assigned function
will be switched on only as long as you hold down the
key.
The function of the [SW1] and [SW2] keys can be
verified for Program mode in the 1.1: Play, Program page, or for Combination mode in the 1.1:
Play, Combination page. (☞p.25)
When you write a program or combination, the
3 Even if you release the joystick, or move it toward
yourself once again, the sound will remain
unchanged from when the [SW1] key was pressed.
This is the “locked” condition. Moving the joystick
to left or right will produce the normal result.
4 To release the locked condition, press the [SW1]
key once again.
After touch
When the [SW1] or [SW2] key function is set to AfterT
Lock, the sound produced by applying pressure to the
keyboard can be held even after the keyboard is
released.
When the [SW1] key is set to AfterT Lock and is oper-
ating as a Toggle switch, the lock function can be used
as described in the following example.
1 After playing a note, apply pressure to the key-
board (after touch).
The sound will change.
2 While maintaining the pressure on the keyboard,
press [SW1] (the [SW1] key LED will light).
3 Even when you apply further pressure to the key-
board, the sound at the moment you pressed [SW1]
key will be held. This is the “locked” condition.
23
4 To release the locked condition, press the [SW1]
key once again.
you can modify the brightness of the sound.
Level
REALTIME CONTROL [1], [2], [3], [4]
These knobs can be used to control the filter cutoff frequency and resonance, the amp and filter EG, volume,
portamento time, pan, pitch LFO, or the send levels to
the master effects, etc.
1 Press the REALTIME CONTROLS [SELECT] key
to switch the function of the realtime controllers to
A mode or B mode.
Each time you press the key, A mode or B mode will
be selected alternately, and the corresponding LED
will light.
2 Rotate the desired knob to control the sound, etc.
A mode controls
In A mode, knobs [1]–[4] will control/edit the following functions.
Placing the knobs in the center (12 o’clock) position
will produce the values specified by the program
parameters.
Knob [1]: LPF CUTOFF
Adjust the cutoff frequency of the low pass filter.
When you adjust the cutoff frequency of the filter, the
brightness of the sound will change. The effect will
depend on the settings of the program parameters, but
normally, rotating the knob toward the left will darken
the sound, and rotating it toward the right will
brighten it.
Level
LPF
Frequency
Cutoff
frequency
Knob [2]: RESONANCE/HPF
Adjust the resonance level of a low pass filter or the
cutoff frequency of a high pass filter.
The content that is controlled will depend on the filter
type specified by the program.
By adjusting the filter resonance level, you can increase
or decrease the resonance level to add a unique character to the sound.
By adjusting the cutoff frequency of a high pass filter,
HighLow
LPFHPF
Cutoff
frequency
Knob [3]: EG-INTENSITY
Adjust the filter EG intensity (the depth at which the
filter EG is applied).
Rotating the knob will affect the depth of the filter EG.
Normally, rotating the knob toward the left will make
the filter EG apply less deeply, and rotating it toward
the right will make the filter EG apply more deeply.
Since the filter EG will operate based on the cutoff frequency of the filter, knobs [1] and [3] will work
together to control the tonal changes produced by the
filter.
Level
Time
Knob [4]: EG-RELEASE
Adjust the EG release times of the filter and amp. This
will determine the time from note-off until the sound
disappears.
When you operate the knob, the release times of the fil-
ter EG and the amp EG will change. Normally, rotating
the knob toward the left will shorten the release time,
and rotating it toward the right will lengthen the
release time.
note-on
Level
Attack Level
Decay Time
Attack Time
Start Level
Break Level
Sustain Level
Slope Time
note-off
Release Time
Release Level
Time
B mode controls
You can control parameters such as volume,
portamento time, pan or filter and amp EG, pitch LFO,
and master effect send levels etc.
The B-mode function settings are made for each individual program, combination, or song. In Sampling
mode and Song Play mode, the B-mode functions are
set for the entire mode. (☞p.103).
24
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