Korg KARMA Basic Guide

3E
To ensure long, trouble-free operation, please read this manual carefully.
Location
Using the unit in the following locations can result in a malfunction.
• In direct sunlight
• Locations of extreme temperature or humidity
• Excessively dusty or dirty locations
• Locations of excessive vibration
Power supply
Please connect the designated AC/AC power sup­ply to an AC outlet of the correct voltage. Do not connect it to an AC outlet of voltage other than that for which your unit is intended.
Interference with other electrical devices
This product contains a microcomputer. Radios and televisions placed nearby may experience reception interference. Operate this unit at a suitable distance from radios and televisions.
Handling
To avoid breakage, do not apply excessive force to the switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use liquid cleaners such as ben­zene or thinner, or cleaning compounds or amma­ble polishes.
Keep this manual
After reading this manual, please keep it for later reference.
Keeping foreign matter out of your equipment
Never set any container with liquid in it near this equipment. If liquid gets into the equipment, it could cause a breakdown, fire, or electrical shock.
Be careful not to let metal objects get into the equipment. If something does slip into the equipment, unplug the AC/AC power supply from the wall outlet. Then contact your nearest Korg dealer or the store where the equipment was purchased.
THE FCC REGULATION WARNING (for U.S.A.)
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protec­tion against harmful interference in a residential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communi­cations. Ho we ver, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
Reorient or relocate the receiving antenna.
Increase the separation between the equipment and receiver.
Connect the equipment into an outlet on a circuit different
from that to which the receiver is connected.
Consult the dealer or an experienced radio/TV technician for help.
Unauthorized changes or modication to this system can void the users authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our companys products of AC mains operated apparatus until December 31, 1996 means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC). And, CE mark which is attached after January 1, 1997 means it conforms to EMC Directive (89/336/EEC), CE mark Directive (93/68/EEC) and Low Voltage Directive (73/23/ EEC). Also, CE mark which is attached to our company’s products of Battery operated apparatus means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC).
Data handling
Malfunctions due to incorrect operation may cause the contents of memory to be lost, so we recommend that you save important data on a oppy disk. Please be aware that Korg will accept no responsibility for any damages which may result from loss of data.
* KARMA™ (Kay Algorithmic Realtime Music Architecture) Tech-
nology has been licensed from Stephen Kay, and is protected by U.S. Patents 5,486,647, 6,084,171, 6,087,578, 6,103,964, 6,121,532, and 6,121,533. Other patents pending.
* KARMA™, the KARMA Logo, Generated Effect™ (GE),
Melodic Repeat™, Direct Index™, Manual Advance™, and SmartScan™ are trademarks of Stephen Kay, Karma Lab LLC, www.karma-lab.com. This manual copyright © 2000-2001 by KORG Inc. and Stephen Kay. All rights reserved.
* Company names, product names, and names of formats etc.
are the trademarks or registered trademarks of their respective owners.
ii
Thank you for purchasing the
Korg KARMA music workstation
. To ensure trouble-free enjoyment, please read this manual carefully and use the instrument as directed.

About this manual

The owner’s manuals and how to use them

This instrument come with the following owners manuals.
Basic Guide
Parameter Guide
KARMA GE Guide
Voice Name List
Basic Guide
First read this manual carefully to gain a basic under­standing of the instrument and to learn basic opera­tion.
“Introduction”
to make connections, basic operation, and gives an overview of each mode.
Quick Start
convenient functions for performance). If you wish to begin playing immediately, read this section rst.
Basic Functions
tions of what you need to know to edit sounds, record on the sequencer. This section also explains how to use the KARMA function, effects.
Appendices
ing, specications, and various other information.
Parameter Guide
The Parameter Guide contains explanations and other information regarding the operations of the parameters and settings on this instrument. The explanations are organized by mode, and page. Explanations and other information on the effects and their parameters are also provided for each effect. Refer to this guide when an unfamiliar parameter appears in the display, or when you need to know more about a particular function.
explains the function of each part, how
explains basic topics (selecting sounds,
contains mode-by-mode explana-
contains information on troubleshoot-

Conventions in this manual

Abbreviations for the manuals BG, PG, GE, VNL
References to the manuals included with this instru­ment are abbreviated as follows in this document.
BG
: Basic Guide
PG
: Parameter Guide
GE
: KARMA GE Guide
VNL
: Voice Name List
Switches and knobs [ ]
References to the switches, dials, and knobs on the panel are enclosed in square brackets [ ].
Parameters in the LCD display screen
Parameters displayed in the LCD screen are enclosed in double quotation marks .
Boldface type
Parameter values are printed in boldface type. Content that is of particular importance is also printed in boldface type.
Procedure steps 1 2 3 ...
Steps in a procedure are listed as 1 2 3 ...
☞p.■
These indicate pages or parameter numbers to which you can refer.
Symbols
These symbols respectively indicate cautions, advice, and MIDI-related explanations.
Example screen displays
The values of the parameters shown in the example screens of this manual are only for explanatory pur­poses, and may not necessary match the values that appear in the LCD screen of your instrument.
MIDI-related explanations
CC#
In explanations of MIDI messages,
brackets [ ]
, ,
is an abbreviation for Control Change Number.
numbers in square
always indicate hexadecimal numbers.
GE Guide
This explains the concepts and parameters of the GE (Generated Effect) section that generates the phrases and patterns of the KARMA function.
Voice Name List
This lists the multisamples and drumsamples that are built into this instrument, and the factory preset com­binations, programs, drum kits, and KARMA function. Refer to these lists when you wish to know more about the preloaded sounds.
iii

Table of Contents

Introduction . . . . . . . . . . . . . . . . .1
Introducing . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
Main features . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Overview of the modes . . . . . . . . . . . . . . . . . . . . 3
Front and rear panel . . . . . . . . . . . . . . . . . . . . .5
Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
Rear panel. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Objects and functions in the LCD screen . . . . . . . 10
Connections . . . . . . . . . . . . . . . . . . . . . . . . . . .12
Connecting audio equipment etc. . . . . . . . . . . . . 12
1. Connecting the power cable . . . . . . . . . . . . 12
2. Connecting audio output devices . . . . . . . . 12
3. Connecting pedals etc. . . . . . . . . . . . . . . . . 13
Connections to MIDI equipment / computers
(MIDI connectors) . . . . . . . . . . . . . . . . . . . . . . . . 13
1. Connections to MIDI equipment . . . . . . . . . 13
2. Connections to a computer. . . . . . . . . . . . . 13
Basic operation . . . . . . . . . . . . . . . . . . . . . . . .14
Selecting modes, pages and tabs; setting
parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
1. Selecting modes . . . . . . . . . . . . . . . . . . . . . 14
2. Selecting pages and tabs . . . . . . . . . . . . . . 14
3. Selecting parameters . . . . . . . . . . . . . . . . . 14
4. Setting a parameter. . . . . . . . . . . . . . . . . . . 15
Quick Start . . . . . . . . . . . . . . . .17
Turning the power on/off. . . . . . . . . . . . . . . . .17
1. Turning the power on. . . . . . . . . . . . . . . . . . . 17
2. Turning the power off. . . . . . . . . . . . . . . . . . . 17
Using controllers to modify the sound. . . . . . . . 23
Joystick . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
SW1, SW2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Realtime control [1], [2], [3], [4] . . . . . . . . . . . . . 24
[VALUE] slider . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Keyboard . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Foot pedals . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25
KARMA Realtime Controls . . . . . . . . . . . . . . . . . 25
Performing with the KARMA function . . . . . . . . 26
Using the KARMA function to perform in
Program mode . . . . . . . . . . . . . . . . . . . . . . . . . 26
Selecting a program and turning the KARMA
function on/off . . . . . . . . . . . . . . . . . . . . . . . 26
Adjusting the tempo . . . . . . . . . . . . . . . . . . . . 26
Checking the note-on/off status
and Key Zone . . . . . . . . . . . . . . . . . . . . . . . 26
Operating the KARMA Realtime
Controls. . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Selecting a GE (Generated Effect) . . . . . . . . . 29
Using the KARMA function to perform in
Combination mode . . . . . . . . . . . . . . . . . . . . . . 29
Selecting a combination and turning the
KARMA function on/off . . . . . . . . . . . . . . . . 29
Adjusting the tempo . . . . . . . . . . . . . . . . . . . . 29
Checking the note-on/off status
and Key Zone . . . . . . . . . . . . . . . . . . . . . . . 29
Operating the KARMA Realtime Controls. . . . 30
Settings for KARMA module operation
(Run and Solo settings) . . . . . . . . . . . . . 30
KARMA module MIDI I/O channel settings. . . 31
Selecting a GE (Generated Effect) . . . . . . . . . 31
KARMA module parameter settings . . . . . . . . 31
Playing with the RPPR (Realtime Pattern Play/
Recording) function . . . . . . . . . . . . . . . . . . . . . 32
Listening to a demo song . . . . . . . . . . . . . . . . .18
Loading the demo song data in Disk mode . . . . . 18
Selecting and playing a demonstration song in
Sequencer mode . . . . . . . . . . . . . . . . . . . . . . . . 19
Playing a cue list . . . . . . . . . . . . . . . . . . . . . . . . 19
Selecting and playing a program . . . . . . . . . . .20
Selecting a program. . . . . . . . . . . . . . . . . . . . . . 20
Selecting and playing a combination . . . . . . . .22
Selecting a combination . . . . . . . . . . . . . . . . . . . 22
iv
Simple program editing . . . . . . . . . . . . . . . . . . 33
Performance Edit . . . . . . . . . . . . . . . . . . . . . . . . 33
Realtime controls . . . . . . . . . . . . . . . . . . . . . . . . 33
Simple combination editing . . . . . . . . . . . . . . . 34
An example of editing . . . . . . . . . . . . . . . . . . . . 34
Basic functions . . . . . . . . . . . . . .37
Saving data . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Types of data that can be saved . . . . . . . . . . . . . 37
Writing to internal memory . . . . . . . . . . . . . . . . . 38
Writing a program or combination . . . . . . . . . . 38
Writing global settings and user drum kits. . . . 40
Saving on Floppy disk. . . . . . . . . . . . . . . . . . . . . 40
MIDI data dump . . . . . . . . . . . . . . . . . . . . . . . . . 42
Restoring the factory settings. . . . . . . . . . . . . . 43
Loading the preload data . . . . . . . . . . . . . . . . . . 43
Program mode . . . . . . . . . . . . . . . . . . . . . . . . 44
How a program is organized . . . . . . . . . . . . . . . 44
Basic program editing. . . . . . . . . . . . . . . . . . . . . 44
Oscillator settings . . . . . . . . . . . . . . . . . . . . . . 45
Controller settings . . . . . . . . . . . . . . . . . . . . . . 46
Pitch settings . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Filter settings . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Amplifier settings . . . . . . . . . . . . . . . . . . . . . . . 49
LFO settings . . . . . . . . . . . . . . . . . . . . . . . . . . 50
KARMA function settings. . . . . . . . . . . . . . . . . 50
BUS settings . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Insert Effect settings . . . . . . . . . . . . . . . . . . . . 50
Master Effect settings . . . . . . . . . . . . . . . . . . . 50
More about Alternate Modulation . . . . . . . . . . . . 51
Combination mode . . . . . . . . . . . . . . . . . . . . . 52
How a combination is organized. . . . . . . . . . . . . 52
Basic combination editing . . . . . . . . . . . . . . . . 52
Timbre 1–8 program, pan and volume. . . . . . . 53
Controller settings . . . . . . . . . . . . . . . . . . . . . . 54
Settings for status, MIDI channel,
and playing mode. . . . . . . . . . . . . . . . . . . . . 54
Turn KARMA on/off, and specify note delay
and scale . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Layer and split settings . . . . . . . . . . . . . . . . . . 55
Velocity switch settings . . . . . . . . . . . . . . . . . . 56
MIDI filter settings
KARMA function settings. . . . . . . . . . . . . . . . . 56
Bus settings. . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Insert Effect settings . . . . . . . . . . . . . . . . . . . . 56
Master Effect settings . . . . . . . . . . . . . . . . . . . 56
Sequencer mode . . . . . . . . . . . . . . . . . . . . . . . 57
Features of the sequencer . . . . . . . . . . . . . . . . . . 57
The structure of Sequencer mode . . . . . . . . . . . . . 59
Songs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Patterns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Cue List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
. . . . . . . . . . . . . . . . . . . . . 56
Playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Playing a song (Play). . . . . . . . . . . . . . . . . . . . 60
Other playback. . . . . . . . . . . . . . . . . . . . . . . . . 61
Recording. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Recording on a track, and recording
on a pattern . . . . . . . . . . . . . . . . . . . . . . . . . 61
Realtime recording on a track . . . . . . . . . . . . . . . 62
Realtime recording to a pattern . . . . . . . . . . . . 67
Step recording on a track or pattern . . . . . . . . 68
Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Track editing . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Pattern editing . . . . . . . . . . . . . . . . . . . . . . . . . 68
Song editing. . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Creating and playing a Cue List. . . . . . . . . . . . . . 68
RPPR (Realtime Pattern Play/Recording)
function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70
RPPR settings . . . . . . . . . . . . . . . . . . . . . . . . . 70
RPPR playback . . . . . . . . . . . . . . . . . . . . . . . . 71
Realtime recording an RPPR performance . . . 72
Song Play mode . . . . . . . . . . . . . . . . . . . . . . . 74
The structure of Song Play mode . . . . . . . . . . . . . 74
Playing SMF data . . . . . . . . . . . . . . . . . . . . . . . . 75
Jukebox function . . . . . . . . . . . . . . . . . . . . . . . . 76
Playback using the Jukebox function. . . . . . . . 76
Saving/loading a Jukebox list . . . . . . . . . . . . . 76
About the KARMA function . . . . . . . . . . . . . . . 77
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
The structure of the KARMA
function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78
KARMA function settings. . . . . . . . . . . . . . . . . . . 80
KARMA function settings
in Program mode . . . . . . . . . . . . . . . . . . . . . 80
KARMA function settings
in Combination mode. . . . . . . . . . . . . . . . . . 83
KARMA function settings
in Sequencer mode . . . . . . . . . . . . . . . . . . . 85
KARMA function settings
in Song Play mode. . . . . . . . . . . . . . . . . . . . 87
Synchronizing the KARMA function . . . . . . . . . . . 88
The Quantize Trig parameter . . . . . . . . . . . . 88
Synchronizing with song start/stop . . . . . . . . . 89
Synchronizing to an external MIDI device . . . . 89
Global mode . . . . . . . . . . . . . . . . . . . . . . . . . 90
Creating a drum kit . . . . . . . . . . . . . . . . . . . . . . 90
About drum kits . . . . . . . . . . . . . . . . . . . . . . . . 90
Editing a drum kit. . . . . . . . . . . . . . . . . . . . . . . 90
v
Disk mode . . . . . . . . . . . . . . . . . . . . . . . . . . . .93
How Disk mode is organized . . . . . . . . . . . . . . . 93
Types of media that can be used . . . . . . . . . . 93
Loading data . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Types of data that can be loaded . . . . . . . . . . 93
Data loading procedure. . . . . . . . . . . . . . . . . . 93
Saving data. . . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Types of data that can be saved. . . . . . . . . . . 95
Formatting a disk. . . . . . . . . . . . . . . . . . . . . . . . 95
Cautions when handling floppy disks . . . . . . . . . 95
Effects settings . . . . . . . . . . . . . . . . . . . . . . . . .97
Effects in each mode . . . . . . . . . . . . . . . . . . . . . 97
Routing settings and effect settings . . . . . . . . . . . 97
Effect settings for a program. . . . . . . . . . . . . . 98
Effect settings for Combination, Song,
and Song Play . . . . . . . . . . . . . . . . . . . . . . . . . . 99
About dynamic modulation (Dmod) . . . . 100
Other functions . . . . . . . . . . . . . . . . . . . . . . .101
Tuning to another instrument/Transposing . . . . 101
Bypassing the effects . . . . . . . . . . . . . . . . . . . . 101
Specifying the function of the ASSIGNABLE
Switch and ASSIGNABLE Pedal. . . . . . . . . . . . . 101
Adjusting the way in which velocity or after
touch will affect the volume or tone. . . . . . . . . . 102
Creating original scales . . . . . . . . . . . . . . . . . . 102
Changing the scale. . . . . . . . . . . . . . . . . . . . . . 102
Setting the function of [SW1] and [SW2] . . . . . . 103
Setting the B-mode functions of REALTIME
CONTROLS [1]–[4] . . . . . . . . . . . . . . . . . . . . . . 103
Assigning MIDI control changes to the KARMA
Realtime Controls knobs and keys . . . . . . . . . . 104
Adjusting the contrast (brightness)
sof the LCD screen . . . . . . . . . . . . . . . . . . . . . . 104
Using this instrument as a data filer . . . . . . . . . 104
Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Appendices . . . . . . . . . . . . . . . 105
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . .105
Specifications and options . . . . . . . . . . . . . . .107
Specifications. . . . . . . . . . . . . . . . . . . . . . . . . . 107
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
MIDI implementation chart . . . . . . . . . . . . . . .109
Index. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
vi

Introduction

Introducing

Main features

Overview
This instrument is a music workstation featuring a
(Hyper Integrated)
and
the KARMA function
In addition to high-quality multi-samples, programs, combinations, the KARMA function, and an effect sec­tion, it also provides a
RPPR
, (Realtime Pattern Play & Record).
While you perform, you can control realtime changes to the sound or the phrase/pattern generated by KARMA by using joystick, [SW1], [SW2], REALTIME CONTROLS [1]–[4] knobs, KARMA Realtime Controls knobs and switches, and connected pedals. (
In addition, options such as a
(EBX-MOSS)
can be installed to further expand the potential of this instrument (PG
This music workstation instrument is a powerful tool for music production or live performance.
synthesis system tone generator
.
sequencer, song play
a rich array of controllers
p.26).
MOSS tone generator
, and additional
p.263).
PCM expansion boards
HI (Hyper Integrated) synthesis system
The
HI (Hyper Integrated) synthesis system
tone generator system with full digital signal process­ing that guarantees pristine sound, and features enor­mous exibility in musical extensibility, modulation, and effect routing.
Tone generator section:
32 Mbytes
multisamples and Separately sold
boards (16 Mbytes PCM ROM)
installed to add more PCM data.
The sampling frequency is maximum polyphony is
Filter/synthesis section:
24 dB/oct Low Pass Resonance type Low Pass & High Pass type
wide variety of filter effects can be achieved, from active sounds with aggressive resonance to subtle tones using a high pass filter.
A broad range of editing parameters gives you control over every aspect of the sound.
of preset PCM ROM contains
413
drumsamples.
EXB-PCM series PCM expansion
can be optionally
48 kHz
, and the
62 voices
.
or
filters can be used. A
12 dB/oct
, and
such as
is a PCM
425
HI
Introduction
Effect section:
Five insertion effects (stereo-in/stereo-out), two
master effects (mono-in/stereo-out), and a three­band master EQ (stereo-in/stereo-out) can all be
used simultaneously. You can select from 102 types of effect algorithms, and edit them.
Highly flexible effect routing is possible. Effects can also be routed freely to the individual outputs.
Main features
Alternate Modulation and Effect Dynamic Modulation:
The synthesis section (filter etc.) provides Alternate Modulation functionality, and the effect section provides Effect Dynamic Modulation functionality. This allows you to freely apply
modulation to parameters that affect the pitch, filter, amp, EG, LFO, and effects etc.
LFO and delay time etc. can be synchronized to MIDI clock/tempo. You can synchronize sounds or effects to the tempo of the sequencer or the KARMA function.
KARMA function (Variable Performance Modeler)
The KARMA function (Variable Performance Mod­eler) generates MIDI data.
According to the note and chord data that you input, various parameters of sophisticated algorithms are used to generate MIDI messages such as notes and con­trol data, creating musical phrases and patterns. You can control these parameters to freely modify the phrases or patterns in realtime.
For example, you can freely control harp glissandi with dynamic tempo changes, changes in volume and tone of a brass sound that are synchronized with the phrase, randomness in a drum phrase, increased or decreased ll-in, dramatic techno grooves, or changes in tone color. KARMA lets you generate and control phrases and patterns with a higher level of musicality and free­dom than is possible for conventional arpeggiators or pattern playback functions.
The KARMA function is the heart of Korgs KARMA music workstation.
What is KARMA?
KARMA (Kay Algorithmic Realtime Music Architecture) is a patented algorithmic MIDI data generating technology that takes input notes and controller movements and generates complex musical phrases and effects. KARMA provides inde­pendent real-time control over various aspects of a musical phrase, such as rhythm, duration, accents, chord density, pitch bending, tonal variation, panning, repeats, randomization, etc.
1
Programs and combinations
In progtam, KARMA Music Workstation provides
640 user programs, and 256 programs + 9 drumsets for GM2 compatibility. When shipped
from the factory, it contains high-quality preload programs that cover a wide range of musical needs. The 640 user programs can be modied by adjusting the numerous editing parameters, the effects and the KARMA function, to create your own original programs. When the separately sold EXB-MOSS option is installed, 128 programs for the Korg MOSS tone generator will also be available.
For use as the oscillator of a drum program, KARMA Music Workstation provides 64 user
drum kits and nine GM2-compatible ROM drum kits. With the factory settings, preset drum kits
that cover a variety of musical genres are provided. You can create your own original drum kits by assigning a drumsample to each note of the keyboard. For each note, you can make filter and amp settings, and even route the sound through effects and to a individual audio output.
KARMA Music Workstation provides 768 user combinations. With the factory settings, these
contain a wide variety of preload combinations. A combination allows you to use layers, splits, or velocity switches etc. to combine up to eight pro­grams together with effects and four KARMA mod­ules, in order to create complex sounds that could not be produced by a program. You can also make settings that include external tone generators.
RPPR
KARMA Music Workstation features a RPPR (Realtime Pattern Play/Recording) function.
In Sequencer mode, this function allows you to assign preset patterns or user patterns (with a specied play­back track) to individual notes of the keyboard, and playback or record that pattern in realtime simply by pressing the assigned note. Numerous preset patterns, including patterns ideal for a drum track, are built into the internal memory.
4 channel audio output
In addition to the L/MONO and R main stereo audio outputs, KARMA Music Workstation provides two individual audio outputs, for a total of four channels of audio output. The sound from each oscillator, drum, timbre/track, or insertion effect can be routed freely to any output.
Sequencer
KARMA Music Workstation provides a high-perfor­mance 16-track MIDI sequencer, with more than suf-
cient power for use as a stand-alone sequencer. The sequencer can serve as the core that brings together KARMA Music Workstations numerous capabilities, allowing it to serve as an integrated music workstation.
For more on this instruments sequencer (
p.57).
Song Play
In Song Play mode, SMF (Standard MIDI File) data can be played back directly from a oppy disk. You
can play along on the keyboard as you listen to the SMF playback. You can also perform with the KARMA function synchronized to the SMF playback tempo.
Formats 0 and 1 are supported.
A jukebox function lets you edit the order in which
songs are played back.
2

Overview of the modes

In addition to its KARMA function, this instrument includes an extremely wide array of functionality. You can play and edit programs and combinations, record and play sequence data, directly play SMF les from oppy disk, and manage disk data. These functions are broadly divided into modes. KARMA Music Work­station has six modes.
Program mode
Here you can select and play programs You can choose programs from rewritable banks A, B, C, D, E and F which contain a total of 768 pro­grams, and non-rewritable bank G (256 programs compatible with the GM2 standard, and nine drum programs). (The 128 programs of bank F can be selected only if the EXB-MOSS option has been installed.)
A program can use one KARMA module.
You can edit a program
Make settings for the oscillator, lter, amp, EG, LFO, effects, and KARMA function etc.
Select a multisample (the following multisamples are available)
425 internal multisamples (ROM)
Expanded multisamples (when a separately
sold EXB-PCM series board is installed)
Create drum programs using a drum kit (created in Global mode)
Combination mode
Here you can select and play combinations A combination is a set of two or more programs (a maximum of eight), and allows you to produce com­plex sounds that could not be created by an individ­ual program. You can choose combinations from rewritable banks A, B, C, D, E and F which contain a total of 768 com­binations.
A combination can use up to four KARMA modules.
You can edit combination data. Make settings for volume, pan, layer/split etc. for each timbre (program), and make settings for effects and the KARMA function etc.
Sequencer mode
Here you can use the 16-track sequencer to record and playback songs.
A song can use up to four KARMA modules.
You can make effect settings for your song.
Introduction
Overview of the modes
GLOBAL MODE
DRUM KIT
Key
Key
Drumsample / Sample - H
Assign
Assign
Drumsample / Sample - L
GLOBAL SETTING
DISK MODE
PROGRAM MODE
OSC 1
Multisample - H
Drum Kit
Multisample - L
FILTER1 AMP1
PITCH1
OSC 2
Multisample - H
Multisample - L
FILTER2
PITCH2
COMBINATION MODE
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
Program
TRACK 9
TRACK 10
TRACK 11
TRACK 12
TRACK 13
TRACK 14
TRACK 15
TRACK 16
TIMBRE 1
TIMBRE 2
TIMBRE 3
TIMBRE 4
TIMBRE 5
TIMBRE 6
TIMBRE 7
TIMBRE 8
SEQUENCER / SONG PLAY MODE
TRACK 1
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
TRACK 8
AMP2
Program
Program
Program
Program
Program
Program
Program
Program
Insert /Master Effect IFX 1
IFX 2 IFX 3 IFX 4 IFX 5
KARMA
KARMA Module [A]
Insert /Master Effect IFX 1
IFX 2 IFX 3 IFX 4 IFX 5
KARMA
KARMA Module [A] KARMA Module [B] KARMA Module [C] KARMA Module [D]
Insert /Master Effect IFX 1
IFX 2 IFX 3 IFX 4 IFX 5
KARMA
KARMA Module [A] KARMA Module [B] KARMA Module [C] KARMA Module [D]
MFX 1 MFX 2
MEQ
MFX 1 MFX 2
MEQ
MFX 1 MFX 2
MEQ
3
Your performance using the KARMA function can be recorded to a song or pattern. You can also copy a combination and use the KARMA function to record your performance.
You can use a cue list to set up consecutive playback of multiple songs, and specify the number of repeats for each song.
You can use a maximum of 20 cue lists, 200 songs, and 100 preset patterns. One song can use as many as 100 patterns.
KARMA Music Workstation can be used as a 16­track multitimbral tone generator.
You can perform using the RPPR (Realtime Pattern Play/Recording) function, and make settings for it.
Song Play mode
Here you can playback SMF (Standard MIDI File) data from a floppy disk and play along with the playback if desired.
You can make effect settings for use in Song Play mode.
You can use the KARMA function while playing along with the SMF playback. Up to four KARMA modules can be used.
SMF songs can be played back in succession. You can use the jukebox function to playback songs in any specified order.
Global mode
Here you can make settings that affect the entire this instrument, such as master tune and global MIDI channel.
You can create drum kits (64 kits) and user scales (16 one-octave scales and 1 all-note scale).
You can create drum kits using the 413 internal drumsamples (ROM). You can also use drumsamples from an optional EXB-PCM series board (if installed).
You can set the function of the assignable pedals and assignable switches.
You can transmit data dumps of MIDI exclusive data.
Disk mode
Data from each mode can be saved and loaded using a floppy disk.
Media such as floppy disks can be formatted, and data can be managed by copying etc.
Songs that you created in Sequencer mode can be saved in SMF format. SMF files can be loaded as Sequencer mode songs.
You can use the Data Filer function (to save/load MIDI exclusive data).
4

Front and rear panel

Front panel

1
7
2 3
4
5
6
1. EXB-PCM slot cover (EXB-PCM option)
Open this cover to install separately sold EXB­PCM series option boards. Two slots are provided. For details on installation, refer to PG p.265
8
9
10
11
15
12
13
14
16
3. [SW1] key, [SW2] key
These keys are on/off switches for the functions to which they were assigned in Program, Combina­tion, Sequencer and Song Play modes. When on, the LED will light (
p.23).
Introduction
Front panel
2. REALTIME CONTROLS
Use the [SELECT] key to select A or B mode for the realtime controllers, and use knobs [1]–[4] to con­trol the tone, effects, and MIDI control changes etc. in realtime (
p.24).
[SELECT] key
This key selects either A or B mode for the realtime controllers. The selected mode will light.
[1] knob, [2] knob, [3] knob, [4] knob
In A mode, the function of each knob is xed. [1] is the low pass lter cutoff frequency, [2] is the lter resonance level or the cutoff frequency of the high pass lter, [3] is the lter EG intensity, and [4] is the lter/amp release time. In B mode, each knob will control the function that is assigned in Program, Combination, Sequencer, or Song Play modes.
4. Joystick
This controls pitch or modulation, etc. Move the joystick up/down or left/right (+Y, –Y, –X, +X) to control ( Various program parameters and effect parameters will determine what is controlled by the joystick.
p.23).
5. Headphone jack
A set of headphones with(1/4") stereo phono plug can be connected here. The output from the L/MONO and R OUTPUT jacks can be monitored in stereo through the head­phones.
6. Floppy disk drive
You can insert 3.5 inch 2HD (double-side high den­sity) oppy disks here. Edited data can be saved on a oppy disk, and the factory preload data, or SMF data etc. can be loaded from a oppy disk. For details on handling oppy disks, refer to Floppy disk handling (
p.95).
Eject button
To remove a oppy disk, rst make sure that the disk access indicator is off, and then press this button. If the disk does not eject when you press this button, do not attempt to remove the disk by
5
force. Please contact your dealer.
Disk access indicator
Eject button
7. [VOLUME] slider
This adjusts the volume that is output from the OUTPUT jacks (L/MONO, R) and the headphone jack.
8. KARMA REALTIME CONTROLS
These allow you to control the KARMA function as you play. (
p.27).
[1]–[8] knobs
These knobs control the assigned RT (Realtime) parameters or GE (Generated Effect) parameters of the KARMA module. (
p.27–)
9. [TEMPO] knob
This adjusts the basic tempo for the playback pro­duced by the KARMA function and for the sequencer. The LED located above the knob will blink at quar­ter note timing for the specied tempo.
10.Mode keys
Use these keys to enter the desired mode. When you press a key, the LED will light, and you will enter that mode. (
p.14).
[COMBI] key
Combination mode will be selected.
[ON/OFF] key
This turns the KARMA function on/off. The LED will light when this function is on.
[LATCH] key
This causes the KARMA function to continue oper­ating even after note-off. (i.e. keys or CHORD TRIGGER keys are released.)
CHORD TRIGGER [ASSIGN] key
Press this when you wish to register a chord from the keyboard or from the MIDI IN connector to the CHORD TRIGGER [1], [2], [3], or [4] keys. (
p.27)
CHORD TRIGGER [1], [2], [3], [4] keys
When you press one of these keys, the registered chord will be input to the KARMA module, caus­ing a phrase or pattern to play.
[SCENE] key
Two sets of settings for the KARMA Realtime Con­trols knobs [1]–[8] and switches [1], [2] can be memorized as scenes. Each time you press this switch, you will alternate between the two scenes. The LED of the selected scene will light.
[PROG] key
Program mode will be selected.
[SEQ] key
Sequencer mode will be selected.
[S.PLAY] key
Song Play mode will be selected
[GLOBAL] key
Global mode will be selected
[DISK] key
Disk mode will be selected.
[1] and [2] switches
These switches control the assigned RT (Realtime) parameters or GE (Generated Effect) parameters of the KARMA module. (
p.27–)
6
11.VALUE controllers
The following VALUE controllers are used to set the value of the selected parameter (
p.15).
[VALUE] slider
Use this to modify the value of a parameter. This controller is convenient when you wish to make large changes in the value. This slider can also be used as a modulation source.
VALUE [ ][ ] keys
These are used to increase or decrease the parame­ter value in steps of one. It is convenient to use these to make ne adjustments.
[VALUE] dial
Use this dial to modify the value of the parameter.
Numeric keys [0] – [9], [ENTER] key, [–] key, [./HOLD] key
Use these keys to numerically input a parameter value. Use numeric keys [0]–[9], the [–] key, and the [./HOLD] key to enter the value, and press the [ENTER] key to confirm it. The [./HOLD] key lets you input a value with a decimal point. The [–] key inverts the sign (+/–) of the parameter value.
In addition, [./HOLD] can be used if you wish to select sounds by category in program or combina­tion mode.
By holding down the [ENTER] key and pressing a numeric key [0]–[9], you can select up to ten utility menu commands for the current page.
The [ENTER] key is also used when setting the KARMA Realtime Controls knobs, switches, and keys. (
PG p.6)
13. [TIMBRE/TRACK] key, [F1 T1/T9] [F8
T8/T16] keys
Function [F1]–[F8] keys
These keys select the tabs that are displayed in each page. They are also used to execute utilities and other functions.
Timbre/track select [T1/T9]–[T8/T16] keys
By holding down the [TIMBRE/TRACK] key and pressing a [T1/T9]–[T8/T16] key, you can select the timbre/track parameters corresponding to the key number. When a single page displays the parameters for timbres 1–8 of a Combination or for tracks 1–8/9– 16 of Sequencer mode or Song Play mode, these keys select one of these timbres/tracks.
14.[EXIT] key, [MENU PAGE +/–] key, CURSOR keys [ ], [ ], [ ], [ ]
[EXIT] key
In Program, Combination, Sequencer, Song Play, and Global modes, pressing this key from any­where other than page 1.1 will take you to page 1.1 of that mode. When a dialog box is open, this key will cancel the settings made in the dialog box and close the dia­log box (corresponds to the Cancel). If a Utility menu or page menu is open, pressing [EXIT] will close the menu.
Introduction
Front panel
[COMPARE] key
Use this key when you wish to compare the sound of the program or combination that you are cur­rently editing with the un-edited sound that was written into memory. You can also use this key to make before and after comparisons when recording or editing in Sequencer mode (
When you operate the KARMA Realtime Controls knobs [1]–[8] or switches [1]/[2] in Program, Com­bination, Sequencer, and Song Play modes, press­ing the [COMPARE] key will revert to the values that were written. (PG
p.16)
12.LCD screen
Here you can select pages, and parameters, and set values. (
p.10)
p.15).
[MENU PAGE +/–] key
Use this key to select different pages on screen. When you press this key, a list of the pages within the mode will appear in the LCD screen. Use [F1]– [F7] or cursor keys [ ], [ ], [ ], [ ] to select the desired page, and press the [F8] key to move to the selected page. You can also move to a desired page by holding down the [MENU] key and using numeric keys [0]–[7] to enter a two-digit page number. In addition, you can hold down the [MENU] key and use cursor keys [ ], [ ] to switch pages in the order of 1.12.12.22.3. (
p.14)
7
CURSOR keys [ ], [ ], [ ], [ ]
Use these keys to select different parameters on screen. In addition, you can hold down the [MENU] key and use cursor keys [ ], [ ] to switch pages on screen.
15. [BANK] keys
These keys are used to switch Program/Combina­tion banks.
16.SEQUENCER
[PAUSE] key
In Sequencer mode, this key pauses the song or cue list playback. In Song Play mode, this key­pauses SMF playback. When paused, the LED will light. Press [PAUSE] once again to defeat pause, the LED will turn off.
[ REW] key
In Sequencer mode this key rewinds the song or cue list playback. When you press and hold this key, the LED will light, and the playback will rewind. (This will not function during recording.)
PROG BANK: [A], [B], [C], [D], [E], [F], [G]
When selecting programs, use keys [A], [B], [C], [D], [E], ([F], only available when the EXB-MOSS is installed), and [G]. The LED of the selected bank will light. Each time you press [G], you will cycle through the GM(2) variation banks and the drum bank as fol­lows: G, g(1), g(2), ... g(8), g(9), g(d), G ... etc.
COMBI BANK: [A], [B], [C], [D], [E], [F]
When selecting combinations, use keys [A], [B], [C], [D], [E] and [F]. The LED of the selected bank will light. In Combination, Sequencer, and Song Play modes when the edit cell (highlighted area) is located at the program of a timbre or track, you can use the BANK keys to select the bank of the pro­gram. The bank LED of the program selected for that timbre/track will light. In dialog boxes such as Write Program or Write Combination, these keys are used to specify the program or combination bank that will be the writ­ing destination, etc.
[FF ] key
In Sequencer mode this key fast-forwards the song or cue list playback. When you press and hold this key, the LED will light, and the playback will fast­forward. (This will not function during recording.)
[LOCATE] key
In Sequencer mode, this key returns the song or cue list playback location to the specied point. In Song Play mode, this key returns the playback location of the SMF to the specied point. If for some reason any stuck notes occur, press this key.
[REC/WRITE] key
In Sequencer mode, pressing this key will make the LED light, and if you then press the [START/ STOP] key, recording will begin ( In Program, Combination and Global modes, pressing this key will open a dialog box, and if you then press the [F8] (“OK”) key, the edited contents will be written (
p.38, p.40).
p.62).
[START/STOP] key
This is the start/stop key for song or cue list recording and playback in Sequencer mode, and SMF playback in Song Play mode. (During record­ing and playback, the LED will blink in time with the beat.)
8

Rear panel

Introduction
1. [POWER] switch
This switch turns the power on/off (☞p.17).
2. AC power supply connector (~AC9V)
Connect this to the included AC/AC power sup­ply. After connecting the power supply cable to this instrument, connect the other end to an AC outlet (
p.12).
3. AUDIO OUTPUT
Connect these outputs to the input jacks of your amp or mixer. In addition to the L/MONO and R main stereo audio outputs, this instrument pro­vides two individual audio outputs. The sound from each oscillator, drum, timbre/track, or inser­tion effect can be freely routed to any output (
p.97–).
(MAIN) L/MONO, R
These are unbalanced phone jacks (☞p.107). These are the main audio output jacks. By setting Bus Select to L/R, the output from an oscillator, an insertion effect, an individual drum part, or the metronome can be output to the (MAIN) L/ MONO and R jacks. When making connections in stereo, use L/MONO and R. When making con­nections in mono, use the L/MONO jack.
(INDIVIDUAL) 1, 2
These are unbalanced phone jacks (☞p.107). These are individual (independent) audio output jacks. These are individual (independent) audio output jacks. By several times to make the Bus Select to 1, 2, 1/2 an oscillator, an insertion effect, an individual drum part, or the metronome etc. can be assigned to be output from the (INDIVID­UAL) 1, 2 jacks. The output from the 1, 2 jacks is not affected by the [VOLUME] slider.
5
4
23
ASSIGNABLE PEDAL jack
A separately sold Korg EXP-2 or XVP-10 expres­sion pedal can be connected here ( Its function can be assigned in Global mode, allow­ing you to use the pedal to control the volume, etc. (
p.101)
p.13).
DAMPER jack
A separately sold switch-type pedal such as the Korg DS-1H damper pedal can be connected here. If a DS-1H is connected, it will function as a half­damper pedal. If another switch-type pedal is con­nected, it will function as a damper switch. In order to ensure that the half-damper pedal func­tions correctly, please adjust the polarity and the sensitivity (PG
p.135, 145).
5. MIDI
MIDI IN connector
Musical data and sound settings etc. are received at this connector. Use this to play this instrument from another con­nected MIDI device (
PG p.245).
MIDI OUT connector
Musical data and sound settings etc. are transmit­ted from this connector. Use this to control another connected MIDI device from this instrument (
PG p.245).
MIDI THRU connector
Musical data and sound settings etc. that are received at the MIDI IN connector are re-transmit­ted without change from the MIDI THRU connec­tor. You can use this to connect multiple MIDI devices via MIDI cables (
PG p.245).
1
Rear panel
4. Pedal connections
ASSIGNABLE SWITCH jack
A separately sold on/off foot switch such as the Korg PS-1 foot switch can be connected here (
p.13).
Its function can be assigned in Global mode, allow­ing you to use the foot switch as a modulation con­troller, to select programs or combinations, or to start/stop the sequencer (
p.101).
9

Objects and functions in the LCD screen

a: Current page d: Edit cell
c: Parameter
b: T ab
a: Current page
This indicates the currently selected page within the mode. From the left, this area shows the mode
name, page number:name, tab name, and the parameter name of the edit cell.
Mode name
Page number:name
Tab name
b: Tab
Most pages are divided into two or more tabs. By pressing the closest function key [F1]–[F7], you can select a tab to access the corresponding page.
e: Check box
f: Function buttons
Parameter name
f: Function buttons
By pressing the function key [F1]–[F8] nearest this button, you can turn various functions on/off.
: In Combination, Sequencer, or Song Play modes, these are used to select the KARMA module that you wish to edit.
, : In Song Play mode or Disk mode, these select the current directory.
: Accesses the utility menu where you can execute utility menu commands.
Other function buttons examples
Sequencer mode:
Song Play mode:
Global mode:
EDIT/DONE, INSERT, CUT, COPY, JUMP, DONE, Tie, Rest, Back, Done (used in Cue List, Event Edit, Step Recording) REVERT (copy and paste RPPR set­tings)
ADD, DELETE (create jukebox list)
TEXT, KEY+, –
* Utility menu
c: Parameters
The parameters for various settings are displayed in the LCD screen. Use cursor keys [ ], [ ], [ ], [ ] to select the desired parameter.
d: Edit cell
When you use the cursor keys [ ], [ ], [ ], [ ], the selected parameter will be highlighted in the LCD screen. This area is called the edit cell, and your editing will affect the highlighted area. The parameter value of the edit cell can be modi­ed using VALUE controllers such as the [VALUE] slider, [VALUE] dial or the VALUE [ ], [ ] keys (
p.15). For parameters that accept a key number
or a velocity value, you can also hold down the [ENTER] key and play a note on the keyboard to enter the key number or velocity value.
e: Check box
Use cursor keys [ ], [ ], [ ], [ ] to select a check box (edit cell), and use a VALUE controller such as the [VALUE] slider, [VALUE] dial or the VALUE [ ], [ ] keys to add or remove the check mark. When checked, the parameter will function, when unchecked, the parameter will not function.
In each page, you can press the UTILITY func­tion button (the [F8] key) to access the utility menu. The utility menu contains commands that can be used in that page. The utility menu that appears will differ depending on the page that is selected.
You can also select up to ten utility menu com­mands by holding down the [ENTER] key and pressing a numeric key [0]–[9]. Press the [EXIT] key to close the utility menu.
For , press the [F7] key to select the desired utility menu command. You can also use the cursor keys [ ], [ ], [ ], [ ] to make your selection. For
, press the [F8] key to open the dialog box of the selected utility menu command. This key also switches the status of commands that you check or uncheck.
* Dialog boxes
When you select a utility menu command etc., a dialog box will open. Use the cursor keys [ ], [ ], [ ], [ ] to select parameters. Use the VALUE controllers ( input the parameter values. When selecting pro­gram or combination numbers in a dialog box, you can use the BANK [A]–[G] keys in addition to the VALUE controllers. As in the utility menu, press the function key [F1]– [F8] nearest etc. (function button 2) to access
p.15) to
10
the execution or operation screen. In some cases, a dialog box will appear. Follow the directions shown in the dialog box. To execute, select (press the [F8] key). To cancel without executing, select (press the [F7] key). The dialog box will close. The [EXIT] key is equivalent to Cancel, Done, or Exit.
* Page menu
In Combination, Program, Sequencer, Song Play, or Global modes, pressing the [MENU] key will dis­play a list of the pages in that mode. (The page in which you where when you pressed the [MENU] key will be highlighted.)
To select a page, press the nearest function key [F1]–[F7]. By pressing the same key you can move consecutively downward. You can also use cursor keys [ ], [ ], [ ], [ ] to move left/up/down/ right.
Introduction
* Function buttons 2
Press the function key [F1]–[F8] nearest this button to execute the function.
:
Utility menu, etc.
* Text dialog box
When you use the function keys to select etc, a text dialog box will appear. In this dialog box you can rename text (e.g., the name of a program, combination, or song). (
* Scroll bar
This indicates that the list contains selections or parameters that cannot all be shown in the screen at once. Use the cursor keys [ ], [ ], [ ], [ ] to move within the list.
+p.39)
Scroll bar
You can also move to the desired page by holding down the [MENU] key and using numeric keys [0]–[7] to enter a two-digit page number. In addi­tion, you can hold down the [MENU] key and use the cursor keys [ ] [ ] to move in steps of one page; in the example shown below, this would be Play Æ P/M Æ Ctrl Æ MOSS (if the EXB-MOSS is installed) Æ Prm1 Æ ... etc.
* Other objects
To use slider- or knob-shaped objects, or chain parameter values, use the cursor keys [ ], [ ], [ ], [ ] to select the desired item, and use the VALUE controllers to adjust the value. Other types of objects are shown in the effect rout­ing screen. (
+p.97)
Knobs ChainSliders
Objects and functions in the LCD
Objects and functions in the LCD screen
Routing
11

Connections

Connecting audio equipment etc.

Connections must be made with the power turned off. Please be aware that careless operation may damage your speaker system or cause malfunc­tions.
1. Connecting the power cable
Connect the included AC/AC power supply to the
AC power supply inlet of this instrument, and then connect the other end of the cable to an AC outlet.
2. Connecting audio output devices
AUDIO OUTPUT (MAIN) L/MONO, R, (INDIVIDUAL) 1, 2
Here, you can connect a set of amplied monitor speakers or your audio system to output this instru­ments sound. If you wish to use the AUDIO OUTPUT (INDIVID­UAL) 1–2 jacks of this instrument, we recommend that you use a mixer.
If you playback this instrument through your ste­reo audio system, be aware that high volumes may damage your speakers. Be careful not to raise the volume excessively.
Connect the AUDIO OUTPUT (MAIN) L/MONO
and R jacks to the INPUT jacks of your powered monitor system, mixer etc.
L/MONO and R are the main outputs. If you are outputting in stereo, make connections to the (MAIN) L/MONO jack and the R jack. If you are outputting in monaural, make connections to the (MAIN) L/MONO jack. We recommend that you playback in stereo if possible.
If you wish to output from the AUDIO OUTPUT
(INDIVIDUAL) 1, 2, jacks, connect these jacks to your mixer, and then connect the mixer output to the INPUT of your powered monitor system etc.
For details on the output of each jack (
p.97–“Rout-
ing).
Headphones
When using headphones, plug them into the head­phones jack located on the front panel.
Powered monitors, etc.
INPUT
OUTPUT
INPUT
Power switch
PHONES
AC power supply inlet
Headphones
PHONES
Headphones
to an AC outlet
12
3. Connecting pedals etc.
Connections to MIDI equipment /
Foot pedal connections
Connect a separately sold Korg assignable pedal such as the XVP-10 or EXP-2 to the rear panel ASSIGNABLE PEDAL jack. The function controlled by the foot pedal is specied in GLOBAL 6.1-1i Controller, Foot page Foot Pedal Assign (
p.101, PG p145, 233 ).
Foot switch connections
A foot switch controls sostenuto, soft pedal on/off, arpeggiator on/off, to select programs or combina­tions, and to start/stop the sequencer etc. Connect a separately sold Korg foot switch such as the PS-1 to the rear panel ASSIGNABLE SWITCH jack. The function that will be controlled by the foot switch and the polarity of the foot switch can be set in GLO­BAL 6.1-1i Controller, Foot page Foot Switch Assign, and Foot Switch Polarity (
p.101, PG 145, 232).
Damper pedal connections
Allows you to sustain the sound while playing. Connect a Korg DS-1H damper pedal (separately sold option) to the rear panel DAMPER jack. If a DS-1H is connected, you can produce half-damper effects. The polarity of the damper pedal can be set in GLO­BAL 6.1-1: Controller, Foot Damper Polarity, and its sensitivity can be adjusted by the GLOBAL 1.1-1 Sys­tem utility menu command Half Damper Calibra­tion. (
PG p.135, 145)
computers (MIDI connectors)
1. Connections to MIDI equipment
The keyboard, controllers, and sequencer etc. of this instrument can be used to control an external MIDI tone generator. Conversely, another MIDI keyboard or sequencer can control the tone generator of this instru­ment to produce sound.
Use MIDI cables to connect the MIDI connectors
of this instrument with the MIDI connectors of your external device.
PG p.245 MIDI applications – Connecting MIDI
equipment / computers
2. Connections to a computer
Your performance on this instrument, as well as con­troller and sequencer data, can be sent to a computer (connected via MIDI interface), and the tone generator of this instrument can be played from the computer.
Use a MIDI interface to connect the MIDI connec-
tors of this instrument to the MIDI connectors of your computer.
PG p.245 MIDI applications – Connecting MIDI
equipment/computers
Introduction
computers (MIDI connectors)
Connections to MIDI equipment /
Connections to MIDI equipment /
13

Basic operation

Selecting modes, pages and tabs; setting parameters
1. Selecting modes
In order to use a particular function on the
KARMA, you must rst select the appropriate mode. Press one of the front panel mode keys ([COMBI] key – [DISK] key) to enter the corre­sponding mode.
[COMBI] key: Combination mode [PROG] key: Program mode [SEQ] key: Sequencer mode [S.PLAY] key: Song Play mode [GLOBAL] key: Global mode [DISK] key: Disk mode
2. Selecting pages and tabs
Each mode has a large number of parameters, which are grouped into pages. Each page is further divided into as many as seven groups. These are referred to as
tabs.
Selecting a page
1 Make sure that the desired mode is selected.
To select a mode, press the appropriate mode key ([COMBI] – [DISK]). Here we will use Combination mode as an example for our explanation. Press the [COMBI] key.
3 Press the function key [F1]–[F7] that is nearest the
page you wish to select.
If multiple pages are assigned to one function key, press the same key to move the cursor downward. You can also use the [ ], [ ], [ ], [ ] cursor keys to move.
4 Press the [F8] (Open) key.
When you press the [F8] key, you will jump to the selected page, and that page will appear.
As an example here, press the [F3] key three times to select KeyZ, and then press the [F8] (Open) key. The 3.3: Ed-Key Zone page will appear.
You can also use the following alternative methods to select a page.
Press the [MENU] key, and then use the [ ] [ ] keys to move forward or backward through the pages in the order of 1.12.12.22.3 etc.
• Hold down the [MENU] key, and use numeric keys [1]–[7] to enter a two-digit page number to move directly to the corresponding page. (To select the page shown above, you would press [3], [3].) If only one page is assigned to each function key (group), as in COMBI 1.1: Play or the pages of Global mode, the first digit of the numeric key [1]– [7] will move to the corresponding page.
The page selected at this time will be the page that was last selected. If there is no corresponding page, nothing will happen.
When you press the [EXIT] key, you will return to
1.1 from any page.
Selecting a tab
5 Press the function key [F1]–[F7] that is nearest the
tab displayed at the bottom of the LCD screen.
As an example, we will select the Review tab. Press the [F5] key.
2 Press the [MENU] key.
The page menu will appear.
In Disk mode there is only one page, so the page menu will not appear.
14
Some pages have no tabs.
6 To move to another page, press the [MENU] key
and repeat the procedure from step 3.
3. Selecting parameters
Use the [ ], [ ], [ ], [ ] cursor keys to select the parameter that you wish to edit.
In Combination mode pages that display timbres 1–8, or in Sequencer and Song Play mode pages that display tracks 1–8 or 9–16, you can hold down the [TIMBRE/ TRACK] key and press the nearest function key [F1]– [F8] to select the desired timbre or track.
BANK [A]–[G] keys
The [BANK] keys are used in Program mode to select the program bank and in Combination mode to select the combination bank. In Combination mode, they are also used to select the program bank for each timbre of the combination. In Sequencer and Song Play modes, these keys are used to select the bank of the program used by each track of the song.
These keys are also used to specify the bank in dialog boxes such as Write Program or Write Combination.
Introduction
4. Setting a parameter
The parameter value in the edit cell can be set by using the front panel VALUE controllers (VALUE [ ], [ ] keys, [VALUE] dial, [VALUE] slider numeric keys [0]– [9], [–] key, [./HOLD] key, and [ENTER] key). As nec­essary, you can also use the BANK [A]–[G] keys, and the [COMPARE] key. In the case of parameters that require you to enter a note or velocity value, you can enter the value by play­ing a key on the keyboard while holding down the [ENTER] key.
VALUE controllers
[VALUE] slider
Use this when you wish to make major changes in the value. In Program mode and Combination mode, this slider can also be used as a control source for alternate modu­lation or dynamic modulation. (This is active in Pro­gram or Combination 1.1: Play when the Program Select or Combination Select is selected).
VALUE [ ], [ ] keys
Use these when you wish to make ne adjustments to the value.
[VALUE] dial
Use this when you wish to make large changes in a value.
Numeric keys [0]–[9], [ENTER] key, [–] key, [./HOLD] key
Use these when you know the parameter value that you wish to input. After using the numeric keys [0]–[9] to input a number, press the [ENTER] key to finalize the parameter value. Use the [–] key to enter negative numbers. Use the [./HOLD] key to enter a decimal point. In the
1.1: Play page of Program and Combination modes, the [./HOLD] key will perform the Category Hold or 10s Hold function. (PG p.2) The [ENTER] key is also used when setting the KARMA Realtime Controls knobs and switches. (☞PG p.6)
[COMPARE] key
Use this key when you wish to compare an edited pro­gram or combination sound with the un-edited original (i.e., the sound that is written into memory). When editing a program or combination, press this key. The LED will light, and the last-written settings for that program number or combination number will be recalled. When you press the [COMPARE] key once again, the LED will go dark and you will return to the settings that you were editing. If you edit the settings that are recalled by pressing the [COMPARE] key (i.e., the settings that are written into memory), the LED will go dark, and it will not be pos­sible to return to the previous settings by pressing the [COMPARE] key again.
In Sequencer mode, you can use the [COMPARE] key to make before and after comparisons immediately after using realtime recording or step recording to record a song, or after performing a track edit opera­tion.
For example, this can be used effectively when realtime-recording a track for a song.
1 Realtime-record a track. (Take 1)
2 Once again, realtime-record on the same track.
(Take 2)
3 Press the [COMPARE] key. The LED will light,
and take 1 will be recalled.
4 Press the [COMPARE] key once again. The LED
will turn off, and take 2 will be recalled.
5 If after recording two different takes on the same
track, you record a third, the Compare function will now alternate between the second and third takes. Recording a fourth take will mean that Compare now alternates between takes three and four, and so on. In this fashion, Compare always alternates between the last two recorded passes that are made on the same track.
Basic operation
15
In this way, the Compare function lets you recall the previous recording or the previous state of event edit­ing.
The Compare function is not available Global modes.
When operating the KARMA Realtime Controls knobs [1]–[8] and switches [1]/[2] in Program, Combination, Sequencer, and Song Play modes, pressing the [COM­PARE] key will revert to the settings that were written. (PG p.6)
Keyboard input
When inputting a note name or velocity value as the value of a parameter, you can use the keyboard to input the setting. Hold down the [ENTER] key and play the note that you wish to enter as a value. The note name (number) or velocity value will be input.
When the GLOBAL 5.1: DKit page or SEQ 5.1: RPPR, RPPR Setup page is displayed, you can hold down the [ENTER] key and play a note to recall the settings that have been assigned to the note you played.
16

Quick Start

Turning the power on/off

Before you turn on the power, make sure that the desired connections have been made as described in Connections (p.12).

1. Turning the power on

1 Press KARMA Music WorkstationS [POWER]
switch to turn on the power.
The LCD screen will display the name of your model, and the software version. (The following graphic shows the factory-set LCD screen . The version number is subject to change without notice.)
2 Turn on your powered monitors or stereo amp.
3 Raise this instruments [VOLUME] slider to an
appropriate level, and adjust the volume of your powered monitors or stereo amp.

2. Turning the power off

1 Set this instrument’s [VOLUME] slider and the vol-
ume of your powered monitor or stereo amp to zero.
2 Turn off the power of your powered monitor or
stereo amp.
3 Press this instrument’s [POWER] switch to turn off
the power.
Never turn off the power while data is being writ­ten into internal memory. If the power is turned off while processing is being performed, memory write operations will not be com­pleted correctly. If this occurs, this instrument will automatically initialize its internal memory so that it will operate correctly. This is not a malfunction.
While data is being written, the LCD screen will indicate Now writing into internal memory. Data is written into internal memory by the follow­ing operations.
Writing (updating) a Program, Combination, Global Setting, or Drum Kit
Loading Program, Combination, Global Setting, or Drum Kit data in Disk mode
Receiving a MIDI data dump for Program, Combination, Global Setting, or Drum Kit data
The mode and page that will be selected when the power is turned on
The state of this instrument when the power is turned on will depend on the setting of Power On Mode (GLOBAL 1.1: System, Preference page).
If Power On Mode is Reset (factory setting), this instrument will automatically selects the Combination mode 1.1: Play.
If Power On Mode” is Memorize, this instrument will be in the mode and page that were last selected when the power was turned off.
The Memorize setting will remember the mode and page that were last selected, the combination number that was last selected in Combination mode, and the program number that was last selected in Program mode. If another mode is selected when the power is turned on, you can press the [COMBI] key or [PROG] key to select the 1.1: Play page with the last-selected combination number or program number.
The LCD screen when separately sold options are installed (When the power on)
This instrument allows you to install separately sold options. When the power is turned on, the type of installed options will be displayed. After installing an option, be sure to check this display to verify that the option was installed correctly. If the option is not displayed here even though it was installed, it was not installed cor­rectly. Turn off the power and re-install the option. (For details on installing an option, refer to PG p.264)
OPTIONS
EXB-PCM Slot1 ( EXB-PCM Slot2 (
A PCM expansion board is installed in EXB-PCM series slot 1, 2. The type of board is shown in parentheses.
EXB-MOSS: The EXB-MOSS option is installed.
**** ****
): ):
17

Listening to a demo song

Contents of the disks
This instrument comes with one oppy disk (KMFD­00P).
PRELOAD.PCG
Preloaded data (programs, combinations, drum kits, global settings)
When you load PRELOAD.PCG, it will be written into internal memory. This data is preserved even if the power is turned off.
When you load PRELOAD.PCG, the data that had been written before loading this data will be rewritten. If you wish to keep this data, you must rst save it on a oppy disk before loading PRE­LOAD.PCG (p.38).
PRELOAD.SNG
Demonstration song and demonstration cue list data
When you load PRELOAD.SNG, it will be written into internal sequencer memory. This memory is volatile, and the data will be lost when the power is turned off.
When you load PRELOAD.SNG, the data that had been written before loading this data will be rewritten. If you wish to keep this data, you must rst save it on a oppy disk before loading PRE­LOAD.SNG. (p.38)

Loading the demo song data in Disk mode

1 Insert the included KMFD-00P oppy disk into
the disk drive.
For details on handling a oppy disk and inserting it into the disk drive, refer to ☞p.93.
2 Press the [DISK] key (the LED will light).
You will enter Disk mode.
3 Press the [F1] (Load) key to access the Load page.
File information will be displayed.
4 Use the cursor keys [ ], [ ] to select PRE-
LOAD.SNG.
The display will be highlighted. This is the demo song data.
5 Press the [F8] (“UTILITY) key, and choose the
Load selected utility.
6 Press [8]“OK key.
A dialog box will appear.
7 Press the check boxes to add a check mark.
Press the VALUE [ ] to check Load PRE- LOAD.PCG too. When the data is loaded, the
.PCG le will be loaded along with the .SNG le.
8 Press the [F8] (OK) key.
The data will be loaded in the order of PRE­LOAD.PCG and PRELOAD.SNG.
Never remove the media while data is being loaded.
If the Memory Protected dialog box appears, uncheck memory protect, and try the loading oper­ation once again. (p.38)
18
Selecting and playing a demon-

Playing a cue list

stration song in Sequencer mode
1 Press the [SEQ] key (the LED will light).
You will enter Sequencer mode.
2 Access the SEQ 1.1: Play/REC, Play/REC page.
Play/REC page
SEQ 1.1:
Play/REC
Song Select
If the SEQ 1.1: Play/REC, Play/REC page does not appear, select it as follows.
1) Press the [MENU] key. The LCD screen will show a list of the pages in Sequencer mode.
2) Press the [F1] key to select P/R, and press the [F8] (OPEN) key.
3) Press the [F1] key. The SEQ 1.1: Play/REC, Play/ REC page will be displayed.
3 Use the cursor keys [ ], [ ] to choose Song
Select.
The song name will be highlighted.
4 Use the VALUE [ ], [ ] keys or other [VALUE]
controllers to select the demo song that you wish to play.
5 Press the [START/STOP] key.
The LED will blink and the selected song will play.
6 If you wish to stop playback, press the [START/
STOP] key once again.
Heres how to playback the demonstration cue list. By using a cue list, you can repeatedly play multiple songs that you specify in the cue list, or play songs consecu­tively. (p.68)
1 Press the [MENU] key.
2 Press the [F2] key to select CUE, and then press
the [F8] (OPEN) key.
The SEQ 2.1: CUE List, Setup&Play page will appear.
3 Press the [START/STOP] key.
4 To stop playback, press the [START/STOP] key
once again.
If the last step is End, playback will stop automati­cally when it reaches that point. If the last step is Continue to Step01, playback will return to the first step and continue.
To select a cue list, choose Cue List Select, and use the same procedure as when selecting a song.
Refer to step 4 above.
Quick Start
Listening to a demo song
19

Selecting and playing a program

In Program mode you can select a program from banks A–G and play it. Here we will show how to select pre-
set programs. Select various programs and hear how they sound.

Selecting a program

1 Press the [PROG] key. (LED lit)
You will enter Program mode. Make sure that the upper line of the LCD screen indicates PROG 1.1: Play.
Category
Program Bank
Program Select
Selecting a program number
2 Make sure that Program Select is selected.
If it is not selected, use the cursor keys [ ], [ ], [ ], [ ] to highlight the program name in Program Select.
3 Use the VALUE controllers to select the program
that you wish to play.
You can use the following methods to select a pro­gram.
Rotate the [VALUE] dial.
Press the VALUE [ ] or [ ] key.
Use numeric keys [0][9] to specify the number,
and press the [ENTER] key.
In the 1.1: Play page, the [VALUE] slider will func­tion as a controller, and cannot be used to select programs.
4 Audition the sound.
Play a note on the keyboard to hear the sound you selected.
Selecting the program bank
In Program mode, you can switch banks to select pro­grams from another bank. With the factory settings, banks A, B, E and G–g(d) con­tain programs. ( table bellow)
5 Press a BANK [A]–[G] key to select a bank.
The selected bank will be displayed in the left side of the LCD screen. For example if you wish to select bank B, press the BANK [B] key. (The upper left of the LCD screen will indicate Bank B.)
Bank Prog. No. Explanation
A, B, E 000127 for preloaded programs C, D 000127 for EXB-PCM series programs or
user programs F 000127 for EXB-MOSS programs G 000128 GM2 capital programs g(1)g(9) (VNL) GM2 variation programs g(d) (VNL) GM2 drum programs
A, B, E With the factory settings, these banks contain
a wide variety of preloaded programs that use the internal PCM ROM multisamples, effects, and the KARMA function.
C, D With the factory settings, these banks do not
contain programs. Programs for the sepa­rately sold EXB-PCM series options or pro­grams that you yourself create can be stored in these banks.
F This bank is only available to be selected/
used when the separately sold EXB-MOSS option is installed. It is only used to store EXB-MOSS programs, and cannot hold regu­lar PCM-based Programs.
128 programs can be written or rewritten to each bank
A–F (for a total of 768). G, g(1)...g(9), g(d)
These banks contain 256 and 9 drum pro­grams that are compatible with the GM2 sound map. The programs of these banks are read-only. Bank G contains the GM2 capital programs. They consist of banks G, g(1)–g(9), and g(d). You can select 128 programs, from 001–128. Each time you press the [G] key, the bank will alternate as shown below.
Gg(1)g(2)g(3)g(4)g(5)g(6)g(7)g(8)g(9)g(d)G
For details of the program names etc., refer to
VNL (Voice Name List).
20
Selecting programs by category
You can select programs by categories such as key­board, organ, bass, and drums. With the factory settings, all the preloaded programs are organized into sixteen categories. You can choose a category, and then select from the programs in that cat­egory.
On this instrument, you can use one of the following two methods to select programs by category.
Select by Category
1 Make sure that PROG 1.1: Play is displayed.
2 Press the [F8] (UTILITY) key to access the utility
menu.
4 To exit the Category Hold function, press the [./
HOLD] key twice to erase the display.
In PROG 1.1: Play, pressing the [./HOLD] key will cycle through →→ cancel.
Using 10’s HOLD to select programs
You can x the tens place of the program number as you select programs.
1 Press the [./HOLD] key to make the display indi-
cate .
The tens place of the program number will be held (xed).
Quick Start
3 Press the [F7] key or use the cursor keys [ ], [ ] to
choose Select by Category, and press the [F8] key.
The Select Program by Category dialog box will appear. The list within the frame displays the pro­grams included in the category.
Program
Category
4 Choose Cat, and use the [VALUE] controllers to
select the category that contains the desired pro­gram.
5 Use the cursor keys [ ], [ ] to select a program
within the list. Alternatively, you can use the cur­sor keys [] [] to select “Index,” and then use the [VALUE] controllers to make your selection.
At this time you can play the keyboard to hear the selected sound.
6 To execute, press the [F8] (OK) key. To cancel,
press the [F7] (Cancel) key.
2 By pressing a numeric key [0]–[9], you can input
the ones place in a single action.
3 You can use the VALUE [ ], [ ] keys to change the
tens place.
4 To cancel the 10’s HOLD function, press [./HOLD]
to erase the display.
Selecting and playing a program
Using a connected switch to select programs
A separately sold on/off-type switch (such as the sepa­rately sold Korg PS-1) can be connected to the rear panel ASSIGNABLE SWITCH connector, and assigned a program select function. (p.101)
Selecting programs from a MIDI device
MIDI program change messages can be transmitted from an external MIDI device, and received by this instrument to select programs.(☞PG p.246)
Cat. HOLD (Category Hold)
1 Press the [./HOLD] key to display .
The category will be xed.
Category
Program
Select
2 Use the cursor keys [ ], [ ], [ ], [ ] to choose
Category, and use the VALUE controllers to specify the category.
3 Use the cursor keys [ ], [ ], [ ], [ ] to choose
Program Select, and use the VALUE [ ], [ ] keys or [VALUE] dial to successively select pro­grams in that category.
21

Selecting and playing a combination

In Combination mode you can select a combination from banks A–F and play it. Select various combina­tions and hear how they sound.

Selecting a combination

1 Press the [COMBI] key. (LED lit)
You will enter Combination mode. Make sure that the upper line of the LCD screen indicates COMBI
1.1: Play.
Category
Combination Bank
Combi Select
Selecting a combination number
2 Make sure that Combi Select is selected.
If it is not selected, use the [ ], [ ], [ ], [ ] to high­light the combination name in Combi Select.
3 Use the [VALUE] controllers to select the combina-
tion that you wish to play.
p.20 Selecting a program 3
4 Audition the sound.
Play a note on the keyboard to hear the sound you selected.
A, B, E With the factory settings, these banks con-
tain a wide variety of preloaded combina­tions that use multiple programs, effects, and the KARMA function.
C, D With the factory settings, these banks do not
contain combinations. Combinations for the separately sold EXB-PCM series options or combinations that you yourself create can be stored in these banks.
F With the factory preload, this bank does not
contain any combinations. Combinations for the separately sold EXB-MOSS option are stored in this bank, or you can use it to store your own combinations, using either PCM­based or MOSS-based programs as desired.
128 programs can be written or rewritten to each bank AF (for a total of 768).
For details of the combination names etc., refer to
VNL (Voice Name List).
Selecting combinations by category
You can select combinations from sixteen categories in the same way as for programs. With the factory settings, all the preloaded combina­tions are organized into sixteen categories. You can choose a category, and then select from the combina­tions in that category. p.21 Selecting programs by category
Selecting the combination bank
In Combination mode, you can switch banks to select combinations from another bank. With the factory settings, banks A, B, and E contain combinations. ( table bellow)
5 Press a BANK [A]–[F] key to select a bank.
The selected bank will be displayed in the left side of the LCD screen. For example if you wish to select bank B, press the BANK [B] key. (The upper left of the LCD screen will indicate Bank B.)
Bank Prog. No. Explanation
A, B, E 000127 for preloaded combinations C, D 000127 for EXB-PCM series combinations
or user combinations
F 000127 for EXB-MOSS combinations or
user combinations
Using 10’s HOLD to select combinations
You can x the tens place of the combination number, so that a combination can be selected simply by press­ing a numeric key once to change the ones place. p.21 Using 10s HOLD to select programs
Using a connected switch to select combinations
An separately sold on/off type foot switch such as the Korg PS-1 can be connected to the ASSIGNABLE SWITCH jack, and used to select combinations. (p.101)
Selecting combinations from a MIDI device
MIDI program change messages can be transmitted from an external MIDI device, and received by this instrument to select combinations.(☞PG p.247)
22

Using controllers to modify the sound

This instrument provides a variety of controllers that can be used to control the tone, pitch, volume, effects, and arpeggiator etc. in realtime while you play.

Joystick

+Y
X+X
Y
JS(+X): Move the joystick toward the right to apply an
effect. Normally this is used to control the pitch (bend up).
JS(X): Move the joystick toward the left to apply an
effect. Normally this is used to control the pitch (bend down).
JS(+Y): Move the joystick away from yourself to apply
an effect. Normally this is used to control the oscillator LFO (vibrato).
JS(Y): Move the joystick toward yourself to apply an
effect. Normally this is used to control lter LFO (wah).
on/off status of the [SW1] and [SW2] keys is saved.
For details on making these settings, refer to p.103 Setting the function of [SW1] and [SW2].
The Lock function
Joystick
When the [SW1] or [SW2] key function is set to JS X Lock, JS+Y Lock, or JS–Y Lock, the sound produced
by moving the joystick can be held even after the joy­stick is returned to the center position.
When the [SW1] key is set to JS–Y Lock and is operat­ing as a Toggle switch, the lock function can be used as described in the following example.
1 Move the joystick toward yourself to modify the
sound.
2 While continuing to hold the joystick toward your-
self, press [SW1] (the [SW1] key LED will light).
The sound at this point will be held.
Quick Start
Using controllers to modify the sound
You can use the Lock function of SW 1 or 2 to hold the effect even after the joystick is returned to the center position. For the procedure, refer to SW1, SW2.
You can use the joystick as a source for alternate modulation or effect dynamic modulation, to con­trol program parameters or effect parameters.

SW1, SW2

You can use these keys as sources for alternate modula­tion or effect dynamic modulation to control program parameters or effect parameters. These switches can also be used to switch the octave, to turn portamento on/off, or to lock the position of the after touch function.
You can specify the way in which the [SW1] and [SW2] keys will operate: either Toggle, when the assigned function will be switched on/off each time the key is pressed, or Momentary, when the assigned function will be switched on only as long as you hold down the key.
The function of the [SW1] and [SW2] keys can be veried for Program mode in the 1.1: Play, Pro­gram page, or for Combination mode in the 1.1: Play, Combination page. (p.25)
When you write a program or combination, the
3 Even if you release the joystick, or move it toward
yourself once again, the sound will remain unchanged from when the [SW1] key was pressed.
This is the locked condition. Moving the joystick to left or right will produce the normal result.
4 To release the locked condition, press the [SW1]
key once again.
After touch
When the [SW1] or [SW2] key function is set to AfterT Lock, the sound produced by applying pressure to the
keyboard can be held even after the keyboard is released.
When the [SW1] key is set to AfterT Lock and is oper- ating as a Toggle switch, the lock function can be used as described in the following example.
1 After playing a note, apply pressure to the key-
board (after touch).
The sound will change.
2 While maintaining the pressure on the keyboard,
press [SW1] (the [SW1] key LED will light).
3 Even when you apply further pressure to the key-
board, the sound at the moment you pressed [SW1] key will be held. This is the locked condition.
23
4 To release the locked condition, press the [SW1]
key once again.
you can modify the brightness of the sound.
Level

REALTIME CONTROL [1], [2], [3], [4]

These knobs can be used to control the lter cutoff fre­quency and resonance, the amp and lter EG, volume, portamento time, pan, pitch LFO, or the send levels to the master effects, etc.
1 Press the REALTIME CONTROLS [SELECT] key
to switch the function of the realtime controllers to A mode or B mode.
Each time you press the key, A mode or B mode will be selected alternately, and the corresponding LED will light.
2 Rotate the desired knob to control the sound, etc.
A mode controls
In A mode, knobs [1]–[4] will control/edit the follow­ing functions. Placing the knobs in the center (12 oclock) position will produce the values specied by the program parameters.
Knob [1]: LPF CUTOFF
Adjust the cutoff frequency of the low pass lter. When you adjust the cutoff frequency of the lter, the brightness of the sound will change. The effect will depend on the settings of the program parameters, but normally, rotating the knob toward the left will darken the sound, and rotating it toward the right will brighten it.
Level
LPF
Frequency
Cutoff frequency
Knob [2]: RESONANCE/HPF
Adjust the resonance level of a low pass lter or the cutoff frequency of a high pass lter. The content that is controlled will depend on the lter type specied by the program.
By adjusting the lter resonance level, you can increase or decrease the resonance level to add a unique charac­ter to the sound.
By adjusting the cutoff frequency of a high pass lter,
HighLow
LPF HPF
Cutoff
frequency
Knob [3]: EG-INTENSITY
Adjust the lter EG intensity (the depth at which the lter EG is applied).
Rotating the knob will affect the depth of the lter EG. Normally, rotating the knob toward the left will make the lter EG apply less deeply, and rotating it toward the right will make the lter EG apply more deeply. Since the lter EG will operate based on the cutoff fre­quency of the lter, knobs [1] and [3] will work together to control the tonal changes produced by the lter.
Level
Time
Knob [4]: EG-RELEASE
Adjust the EG release times of the lter and amp. This will determine the time from note-off until the sound disappears.
When you operate the knob, the release times of the fil- ter EG and the amp EG will change. Normally, rotating the knob toward the left will shorten the release time, and rotating it toward the right will lengthen the release time.
note-on
Level
Attack Level
Decay Time
Attack Time
Start Level
Break Level
Sustain Level
Slope Time
note-off
Release Time
Release Level
Time
B mode controls
You can control parameters such as volume, portamento time, pan or lter and amp EG, pitch LFO, and master effect send levels etc.
The B-mode function settings are made for each indi­vidual program, combination, or song. In Sampling mode and Song Play mode, the B-mode functions are set for the entire mode. (p.103).
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