Korg D1600 User Manual

2E
The lightning flash with arrowhead symbol within an equilateral triangle, is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product’ s enclosure that may
be of sufficient magnitude to constitute a risk of electric shock to persons.
The exclamation point within an equilateral trian­gle is intended to alert the user to the presence of important operating and maintenance (servic­ing) instructions in the literature accompanying
the product.
INSTRUCTIONS PERTAINING TO
A RISK OF FIRE, ELECTRIC
SHOCK, OR INJURY TO PERSONS
WARNING
—When using electric products, basic precautions should always be followed, including the following:
1) Read all the instructions before using the product.
2) Do not use this product near water—for example, near a bathtub, washbowl, kitchen sink, in a wet basement, or near a swimming pool, or the like.
3) This product should be used only with a car t or stand that is recommended by the manufacturer.
4) This product, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level or at a level that is uncomfortable. If you e xperience any hearing loss or ringing in the ears, you should consult an audiologist.
5) The product should be located so that its location or position does not interfere with its proper ventilation.
6) The product should be located away from heat sources such as radiators, heat registers, or other products that produce heat.
7) The product should be connected to a power supply only of the type described in the operating instructions or as marked on the product.
8) The power-supply cord of the product should be unplugged from the outlet when left unused for a long period of time.
9) Care should be taken so that objects do not fall and liquids are not spilled into the enclosure through openings.
10) The product should be serviced by qualified service person­nel when:
a) The power-supply cord or the plug has been damaged; or b) Objects have fallen, or liquid has been spilled onto the
product; or c) The product has been exposed to rain; or d) The product does not appear to operate normally or
exhibits a marked change in performance; or e) The product has been dropped, or the enclosure
damaged.
11) Do not attempt to service the product beyond that described in the user-maintenance instructions. All other servicing should be referred to qualified service personnel.
SAVE THESE INSTRUCTIONS
GROUNDING INSTRUCTIONS
This product must be grounded. If it should malfunction or break­down, grounding provides a path of least resistance for electric current to reduce the risk of electric shock. This product is equipped with a cord having an equipment-grounding conductor and a grounding plug. The plug must be plugged into an appro­priate outlet that is properly installed and grounded in accor­dance with all local codes and ordinances.
DANGER
conductor can result in a risk of electric shock. Check with a qual­ified electrician or serviceman if you are in doubt as to whether the product is properly grounded. Do not modify the plug pro­vided with the product—if it will not fit the outlet, have a proper outlet installed by a qualified electrician.
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential instal­lation. This equipment generates, uses , and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. How e v er, there is no guarantee that interfer­ence will not occur in a particular installation. If this equipment does cause harmful interference to radio or television recep­tion, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and
• Connect the equipment into an outlet on a circuit different
• Consult the dealer or an experienced radio/TV technician Unauthorized changes or modification to this system can void
the user’s authority to operate this equipment.
CE mark which is attached to our company’s products of AC mains operated apparatus until December 31, 1996 means it conforms to EMC Directive (89/336/EEC) and CE mark Direc­tive (93/68/EEC). And, CE mark which is attached after January 1, 1997 means it conforms to EMC Directive (89/336/EEC), CE mark Directive (93/68/EEC) and Low Voltage Directive (73/23/EEC). Also, CE mark which is attached to our company’s products of Battery operated apparatus means it conforms to EMC Direc­tive (89/336/EEC) and CE mark Directive (93/68/EEC).
—Improper connection of the equipment-grounding
THE FCC REGULATION WARNING
receiver. from that to which the receiver is connected. for help.
(for U.S.A.)
CE mark for European Harmonized Standards
i
IMPORTANT NOTICE FOR THE UNITED KINGDOM
WARNING—THIS APPARATUS MUST BE EARTHED As the colours of the wires in the mains lead of this apparatus may not correspond with the coloured markings identifying the terminals in your plug,proceed as follows:
• the wire which is coloured green and yellow must be connected to the terminal in the plug which is marked with the letter E or by the earth symbol , or coloured green or green and yellow.
• the wire which is coloured blue must be connected to the terminal which is marked with the letter N or coloured black.
• the wire which is coloured brown must be connected to the terminal which is marked with the letter L or coloured red.
CAUTION FOR LASER
This product has been designed and manufactured according to FDA regulations “title 21. CFR. Chapter J. based on the radiation Control for Health and Safety Act of 1968”, and is classified as a class 1 laser product. There is no hazardous invisible laser radiation during operation because invisible laser radiation emitted inside of this product is completely confined in the protective housings. The label required in this regulation is shown bellow.
CAUTION
Use of controls or adjustments or performance of procedures other than those specified herein may result in hazardous radiation exposure.
Optical pickup
Type: KRS-202A Manufacturer: SONY CORPORATION Laser output: Less than 0.1mW(Play) and 32mW(Record) on the objective lens Wavelength: 777-787nm
Handling of the internal
hard disk
Do not apply physical shock to this device. In partic­ular, you must never move this device or apply physical shock while the power is turned on. This can cause part or all of the data on disk to be lost, or may damage the hard disk or interior components.
When this device is moved to a location where the temperature is radically different, water droplets may condense on the disk drive. If the device is used in this condition, it may malfunction, so please allow several hours to pass before operating the device.
Do not repeatedly turn the power on/off. This may damage not only the D1600, but also any SCSI devices that are connected.
This device begins to access the hard disk immedi­ately after the power is turned on.
Never turn off the power while the HDD access indi­cator is lit or blinking. Doing so can cause all or part of the data on disk to be lost, or may cause malfunc­tions such as hard disk damage.
If the hard disk has been damaged due to incorrect operation, power failure, or accidental interruption of the power supply, a fee may be charged for replacement even if this device is still within its warranty period.
COPYRIGHT WARNING
This professional device is intended only for use with works for which you yourself own the copy­right, for which you have received permission from the copyright holder to publicly perform, record, broadcast, sell, and duplicate, or in connection with activities which constitute “fair use” under copy­right law. If you are not the copyright holder, have not received permission from the copyright holder, or have not engaged in fair use of the works, you may be violating copyright law, and may be liable for damages and penalties. If you are unsure about your rights to a work, please consult a copyright attorney.
FOR ANY INFRINGEMENT COMMITTED THROUGH USE OF KORG PRODUCTS.
KORG TAKES NO RESPONSIBILITY
For customers using the CDRW-2 drive
Caution when transporting the D1600
When transporting the D1600, please pack it in the carton and shock-absorbing material in which it was originally packed. If an internal IDE hard disk (e.g., HDD-20G) or inter­nal CD-R/RW drive (e.g., CDRW-2) is installed, you must remove them from the D1600 and pack them in their own carton for transportation. Please take care that these units are not subjected to physical shock or vibration during transportation. If the D1600 is transported with the hard disk and/ or CD-R/RW drive installed, data may be lost, or the D1600, hard disk, or CD-R/RW drive may malfunc­tion.
Phantom Power
To prevent hazard or damage, ensure that only microphone cables and microphones designed to IEC-268-15A are connected.
* Appearance and specifications of this product are subject to change without notice.
• Company names, product names, and names of formats etc. are the trademarks or registered trademarks of their respective owners.
1

Table of Contents

Introduction......................................5
Features................................................................................ 5
Printing conventions in this manual................................ 7
Panel overview of the D1600 ................................. 8
Top panel ............................................................................. 8
Front panel......................................................................... 11
Rear panel.......................................................................... 11
Objects in the LCD screen and their functions ........ 13
Objects in the LCD screen ...............................................13
Adjusting the LCD screen contrast ................................ 14
Basic operation.................................................................. 14
1. Selecting a mode..................................................... 14
2. Selecting a tab page................................................ 14
3. Selecting and setting a parameter........................ 14
Basic operation............................... 15
Step 0. Starting.................................................... 15
1. Preparations ............................................................15
2. Using the D1600...................................................... 15
Step 1. Making connections, and turning the
power on/off....................................................... 17
1. Connections............................................................. 17
2. Turning the power on/off..................................... 18
Listening to the demo song............................................. 19
Step 2. Creating/selecting a song......................... 21
1. Creating a new song .............................................. 21
2. Naming a song........................................................ 21
3. Selecting another song........................................... 22
Step 3. Assign audio inputs to the mixer............... 23
1. Analog inputs.......................................................... 23
2. Digital input ............................................................ 25
3. Using the tuner .......................................................25
Step 4. Recording ................................................ 27
1. Adjust the recording level, and record................ 27
2. Recording on virtual tracks................................... 27
3. Playback while recording addition tracks:
Overdubbing........................................................... 28
4. Re-record part of a performance: Punch-in/out 28
5. Combining multiple tracks into two: Bounce ....29
Other recording methods ................................................ 31
Step 5. Playback.................................................. 33
1. Playback................................................................... 33
2. Program play........................................................... 33
Other playback options ...................................................33
Step 6. Changing the time location ....................... 35
1. Switching the counter display.............................. 35
2. Moving the current time location ........................ 35
3. Using scrub playback etc. to find a precise
time location............................................................ 36
Step 7. Using the mixer........................................ 37
1. Adjusting the volume ............................................37
2. Adjusting the stereo position................................ 37
3. Using EQ to adjust the tone ..................................37
4. Pairing...................................................................... 38
5. Monitor settings...................................................... 38
6. Solo settings............................................................. 39
7. Registering and playing scenes............................ 39
Step 8. Using effects .............................................43
Overview of the effects.................................................... 43
1. Insert effects............................................................ 43
2. Master effects.......................................................... 45
3. Final effect............................................................... 46
4. Editing an effect ..................................................... 46
Controlling an effect from an external device ............. 47
Using an external effect................................................... 48
Step 9. Mixdown..................................................49
1. Creating an audio CD............................................ 49
2. Recording to a master tape................................... 50
3. Using the sub inputs.............................................. 50
Step 10. Track editing...........................................51
1. Track editing functions ......................................... 51
2. Track editing examples ......................................... 52
Step 11. Song editing ...........................................59
1. Song editing procedure......................................... 59
2. Examples of song editing...................................... 59
Step 12. Rhythm/tempo settings ...........................61
1. Specifying and playing a rhythm ........................ 61
2. Recording your performance while you listen
to the rhythm .......................................................... 61
3. Recording the rhythm ........................................... 61
4. Setting the tempo ................................................... 62
Step 13. Saving your data ....................................65
1. Copy Song, Copy All Songs ................................. 65
2. Backup/Restore ..................................................... 65
3. Connecting external drives................................... 67
4. Importing/exporting WAV files.......................... 68
Drive and data compatibility within the Digital
Recording Studio series................................................... 70
Regarding disk capacity.................................................. 71
Note when using DOS format disks.............................. 72
Step 14. MIDI.......................................................73
1. MIDI connections................................................... 73
2. MIDI messages used by the D1600...................... 73
3. Using MIDI ............................................................. 73
Reference....................................... 75
1. COUNTER ........................................................75
Counter: Counter display ............................................... 75
2. SYSTEM............................................................75
P1 Control: Foot switch/control change device
(pedal/MIDI) settings ................................................ 75
P2 MIDI: MIDI settings.................................................... 76
P3 Sync: Synchronization settings ................................. 76
P4 MMC: MMC settings.................................................. 77
P5 B–U/Rst: Backing-up and restoring data to
removable disk ............................................................ 77
P6 DiskUtil: Initialize/format/check a drive............... 79
3. RECORD...........................................................80
P1 RecMode: Selecting the recording mode................. 80
P2 Bounce: Settings for bounce recording .................... 81
4. TRACK .............................................................81
P1 Vtr1–8: Select virtual tracks 1–8................................ 81
P2 Vtr9–16: Select virtual tracks 9–16............................ 81
P3 EditTrk: Track editing ................................................ 81
P4 Import: Import a WAV file........................................ 86
P5 Export: Export a WAV file......................................... 87
2
5. SONG............................................................. 88
P1 SelSong: Selecting a song ...........................................88
P2 EditSong: Song editing ............................................... 89
P3 PrgPlay: Program playback of songs........................ 90
P4 CDR/RW: Creating and playing a CD-R/RW .......91
6. STORE............................................................. 92
7. MARK ............................................................. 92
P1 Mark: Editing marks................................................... 92
8. SCENE............................................................. 93
P1 ReadDel: Scene playback on/off and editing .........93
P2 MixView: Pan/fader scene display ..........................94
9. TEMPO/RHYTHM ............................................. 95
P1 SetUp: Tempo and rhythm settings.......................... 95
P2 TmpMap: Editing the tempo map ............................95
P3 TmpTrk: Create a tempo track ..................................96
10. IN/LOC1, OUT/LOC2, TO/LOC3, END/LOC4.. 97
11. AUTO PUNCH................................................ 98
P1 AtPunch: Settings for auto punch-in/out
recording....................................................................... 98
12. LOOP ............................................................ 99
P1 Loop: Loop playback/recording settings................ 99
13. UNDO........................................................... 99
14. TRIGGER...................................................... 100
P1 Trigger: Settings to start trigger recording............ 100
15. SCRUB......................................................... 101
16. ENTER ......................................................... 101
17. INPUT ......................................................... 102
P1 Ch1–8: Select the inputs for mixer channels 1–8... 102 P2 Ch9–16: Select the inputs for mixer channels
9–16.............................................................................. 103
P3 InEq1–4: EQ settings for inputs 1–4........................ 103
P4 InEq5–8: EQ settings for inputs 5–8........................ 103
P5 Tuner: Tuner ..............................................................103
18. EQ/PHASE .................................................. 104
P1 Eq1–4: EQ settings for mixer channels 1–4............ 104
P2 Eq5–8: EQ settings for mixer channels 5–8............ 104
P3 Eq9–12: EQ settings for mixer channels 9–12........ 104
P4 Eq13–16: EQ settings for mixer channels 13–16.... 104
P5 Phase: Phase settings for mixer channels............... 104
19. INSERT EFFECT............................................. 105
P1 InsAss: Insert effect insertion location/type......... 105
P2 InsEff1: Selection and settings for Insert
Effect 1......................................................................... 106
P3 InsEff2: Selection and settings for Insert
Effect 2......................................................................... 107
P4 InsEff3: Selection and settings for Insert
Effect 3......................................................................... 107
P5 InsEff4: Selection and settings for Insert
Effect 4......................................................................... 107
P6 Ins5–8: Selection and settings for Insert Effects
5–8................................................................................ 107
20. MASTER EFFECT/AUX/FINAL EFFECT............. 107
P1 MstEff1: Selection and settings for master effect 1107 P2 MstEff2: Selection and settings for master effect 2108
P3 EffSnd1: Send settings for effect 1........................... 108
P4 EffSnd2: Send settings for effect 2........................... 108
P5 AuxSend: External send settings............................. 108
P6 FinalEff: Selection and settings for the final
effect ............................................................................108
21. SOLO/MONITOR .........................................109
P1 Solo: Solo select ..........................................................109
P2 Monitor: Monitor settings.........................................110
22. METER/TRACK VIEW ....................................111
23. TRACK STATUS............................................. 111
24. PAN ............................................................111
25. FADER .........................................................112
26. TRANSPORT KEYS ........................................112
Effect Parameter List ..................... 113
Insert (2in2outx2)/Master/Final Effect.................113
Reverb RV1 – RV7
Category: Reverb-type effects .......................................113
1: RV1: Reverb Hall ................................................................... 113
2: RV2: Smooth Hall.................................................................. 113
3: RV3: Reverb Wet Plate.......................................................... 113
4: RV4: Reverb Dry Plate .......................................................... 113
5: RV5: Reverb Room ................................................................113
6: RV6: Bright Room.................................................................. 113
7: RV7: Early Reflection ............................................................ 113
Delay DL1 – DL6 Category: Delay-type effects..........113
8: DL1: L/C/R Delay ................................................................ 113
9: DL2: St/Cross Delay (Stereo/Cross Delay)....................... 114
10: DL3: St.Multitap Delay (Stereo Multitap Delay) .............. 114
11: DL4: St.Modulation Delay.................................................... 114
12: DL5: St.Dynamic Delay (Stereo Dynamic Delay) .............114
13: DL6: St.Auto Panning Delay................................................ 115
Modulation MO1– MO7
Category: Modulation-type effects...............................115
14: MO1: St.Chorus (Stereo Chorus)......................................... 115
15: MO2: St.Flanger (Stereo Flanger)........................................ 115
16: MO3: St.Phaser (Stereo Phaser)........................................... 115
17: MO4: St.Vibrato (Stereo Vibrato) ........................................115
18: MO5: St.Tremolo (Stereo Tremolo)..................................... 116
19: MO6: St.Auto Pan (Stereo Auto Pan) ................................. 116
20: MO7: Ensemble...................................................................... 116
Dynamics DY1 – DY7
Category: Dynamics-type effects..................................116
21: DY1: St.Compressor (Stereo Compressor)......................... 116
22: DY2: St.Limiter (Stereo Limiter).......................................... 116
23: DY3: Multiband Limiter .......................................................117
24: DY4: St.Gate (Stereo Gate) ................................................... 117
25: DY5: St.Exciter/Enhancer .................................................... 117
26: DY6: St.Decimator (Stereo Decimator)............................... 117
27: DY7: St.Parametric 4band EQ.............................................. 118
Special Effect SE1 – SE4 Category: Special Effect.......118
28: SE1: St.Ring Modulator ........................................................ 118
29: SE2: Doppler........................................................................... 118
30: SE3: St.Analog Record .......................................................... 118
31: SE4: Talking Modulator........................................................ 118
Insert (2in2outx2), Final...................................... 119
Large size LS1 – LS7 Category: Large size effects......119
32: LS1: St.Graphic 7band EQ .................................................... 119
33: LS2: St.Multiband Limiter.................................................... 119
34: LS3: Vocoder .......................................................................... 119
35: LS4: St.Pitch Shifter ...............................................................119
36: LS5: Early Reflections L ........................................................ 119
37: LS6: Rotary Speaker ..............................................................120
38: LS7: Center Canceller............................................................ 120
Insert (1in2outx2)...............................................120
GT1 – GT6 Category: Guitar multi ...............................120
39: GT1: Guitar Multi1 ................................................................ 120
40: GT2: Guitar Multi2 ................................................................ 120
41: GT3: Guitar Multi3 ................................................................ 120
42: GT4: Guitar Multi4 ................................................................ 120
43: GT5: Guitar Multi5 ................................................................ 120
44: GT6: Guitar Multi6 ................................................................ 120
3
AS1 – AS3 Category: Guitar amp simulator............... 120
45: AS1: Amp Simulator1........................................................... 120
46: AS2: Amp Simulator2........................................................... 120
47: AS3: Amp Simulator3........................................................... 120
PA1 Category: Pre-amp simulator............................... 121
48: PA1: Pre Amp Simulator...................................................... 121
EB1 – EB3 Category: Bass multi ................................... 121
49: EB1: Bass Multi1 .................................................................... 121
50: EB2: Bass Multi2 .................................................................... 121
51: EB3: Bass Multi3 .................................................................... 121
MS1 Category: Mic multi .............................................. 121
52: MS1: Mic Multi ...................................................................... 121
VO1 – VO2 Category: Vocal multi ............................... 121
53: VO1: Vocal Multi1................................................................. 121
54: VO2: Vocal Multi2................................................................. 121
Effects within multi-effect programs GT1–VO2, and
their parameters.............................................................. 121
Dist (Distortion)........................................................................... 121
NR (Noise Reduction)................................................................. 121
Comp (Compressor/Limiter).................................................... 121
P4EQ (Parametric 4band EQ) .................................................... 121
Exctr (Exciter)............................................................................... 121
Wah ............................................................................................... 121
Filter .............................................................................................. 121
AmpSim (AmpSimulator).......................................................... 122
CabRes (CabinetResonator) ....................................................... 122
Tone............................................................................................... 122
Gate ............................................................................................... 122
DeEss (Deesser) ........................................................................... 122
Cho/Fl (Chorus/Flanger).......................................................... 122
Treml (Tremolo) .......................................................................... 122
Phaser............................................................................................ 122
Delay ............................................................................................. 122
S.Dly (Stereo Delay) .................................................................... 122
Pitch (Pitch shifter)...................................................................... 122
MicSim (Mic Simulator) ............................................................. 123
Insert (1in1outx4) .............................................. 123
55: MM1: P4EQ – Exciter............................................................ 123
56: MM2: P4EQ – Wah................................................................ 123
57: MM3: P4EQ – Cho/Flng ...................................................... 123
58: MM4: P4EQ – Phaser ............................................................ 123
59: MM5: P4EQ – Mt.Delay........................................................ 123
60: MM6: Comp – Wah............................................................... 123
61: MM7: Comp – AmpSim ....................................................... 123
62: MM8: Comp – OD/HiG....................................................... 123
63: MM9: Comp – P4EQ ............................................................. 123
64: MM10: Comp – Cho/Flng ................................................... 123
65: MM11: Comp – Phaser ......................................................... 123
66: MM12: Comp – Mt.Delay..................................................... 123
67: MM13: Exciter – Comp......................................................... 123
68: MM14: Exciter – Limiter....................................................... 124
69: MM15: Exciter – Cho/Flng .................................................. 124
70: MM16: Exciter – Phaser........................................................ 124
71: MM17: Exciter – Mt.Delay ................................................... 124
72: MM18: Limiter – P4EQ ......................................................... 124
73: MM19: Limiter – Cho/Flng ................................................. 124
74: MM20: Limiter – Phaser ....................................................... 124
75: MM21: Limiter – Mt.Delay................................................... 124
76: MM22: OD/HiG – Cho/Flng .............................................. 124
77: MM23: OD/HiG – Phaser.................................................... 124
78: MM24: OD/HiG – Mt.Delay ............................................... 124
79: MM25: OD/HiG – AmpSim ................................................ 124
80: MM26: Wah – AmpSim........................................................ 124
81: MM27: Decimator – AmpSim.............................................. 124
82: MM28: Decimator – Comp................................................... 124
83: MM29: Cho/Flng – Mt.Delay.............................................. 124
84: MM30: Phaser – Cho/Flng .................................................. 124
85: MM31: AmpSim – Tremolo ................................................. 124
86: MM32: Reverb – Gate ........................................................... 124
87: MM33: MicSim – Limiter ..................................................... 124
Effects within multi-effect programs MM1–MM33,
and their parameters...................................................... 124
P4EQ (Parametric 4band EQ) .................................................... 124
Excit1 (Exciter1) ........................................................................... 124
Excit2 (Exciter2) ...........................................................................124
Wah (Wah/Auto Wah)............................................................... 124
Comp1 (Compressor1)................................................................ 124
Comp2 (Compressor2)................................................................ 125
Lmtr (Limiter) ..............................................................................125
AmpSim (Amp Simulator)......................................................... 125
MicSim (Mic Simulator).............................................................. 125
Decima (Decimator) ....................................................................125
ODHiG (OverDrive/HighGain)................................................ 125
ChFl1 (Chorus/Flanger)............................................................. 125
ChFl2 (Chorus/Flanger2)........................................................... 125
Phaser............................................................................................ 125
Trml (Tremolo)............................................................................. 125
Mt.Dly (Multitap Delay)............................................................. 125
Reverb (Mono Reverb)................................................................ 125
Gate................................................................................................ 125
Insert (1in1outx8)...............................................126
88: MN1: OverDrive/HighGain................................................ 126
89: MN2: Compressor2 ...............................................................126
90: MN3: Limiter.......................................................................... 126
91: MN4: Gate............................................................................... 126
92: MN5: Exciter2......................................................................... 126
93: MN6: Parametric 4band EQ................................................. 126
94: MN7: Amp Simulator ...........................................................126
95: MN8: Multitap Delay............................................................ 126
96: MN9: Chorus/Flanger2........................................................ 126
97: MN10: Phaser......................................................................... 126
98: MN11: Expander.................................................................... 126
Effect Control......................................................126
Cntrl (Control) ............................................................................. 126
Appendices.................................. 127
Troubleshooting..................................................127
Messages...........................................................131
Confirmation messages............................................ 131
Error messages .......................................................... 131
Installing a hard disk or CD-R/RW drive..............134
1. About the internal hard disk.............................. 134
2. About the internal CD-R/RW drive ................. 136
3. Using the internal CD-R/RW drive .................. 138
Updating the system software.............................139
D1600 specifications ..........................................140
MIDI implementation chart..................................142
Block diagram....................................................143
Effect Program List..............................................144
Rhythm Pattern List (215patterns)........................146
Demo Song List...................................................147
Index .................................................................147
4

Introduction

Thank you for purchasing the Korg D1600 Digital
Recording Studio .
To ensure trouble-free enjoyment, please read this manual carefully and use the instrument as directed.

Features

• The D1600 is a 16 track digital multi-track recorder
(MTR) with full-digital processing ( 24 bit internal
processing,
playback,
From recording to effect processing to mixing down
to CD-R/RW (a CD-R/RW drive is required),
processing is performed completely in the digital
domain
• It contains a
mixer, and effects.
When using 16 bit recording/playback
be recorded simultaneously, and 16 tracks can be
played back simultaneously.
When using 24 bit recording/playback
be recorded simultaneously, and 8 tracks can be
played back simultaneously.
• User-installable internal hard disk.
You can install either a separately sold Korg HDD-
20G hard disk drive or any Korg-recommended
inch IDE hard disk drive
allows approximately
gigabyte (16 bit, 1 track). If the HDD-20G hard disk
drive (sold separately) is installed, approximately 62
hours of recording is possible.
A maximum of 100 songs × 16 tracks × 8 virtual
tracks can be recorded, for a total maximum of
12,800 tracks of data.
• User-installable internal CD-R/RW drive. You can
install either a separately sold Korg CDRW-2 CD-R/
RW drive or any Korg-recommended
internal CD-R/RW drive
installed, you will be able to create original CD’s and
back up song data, and record audio data from a CD
without connecting any other equipment to the
D1600.
• All analog inputs in the mixer section use
formance balanced preamps
of the audio quality of full-digital processing.
XLR inputs with +48V phantom power
cated
audio sources can be connected directly, from mic
level to +16 dBu (higher than professional level).
All phone jack inputs use
support
input is also supported.
The
S/PDIF digital input
converter that automatically converts 48 kHz or 32
kHz sources to
16/24 bit
44.1 kHz
.
16 track
guitar input
balanced
44.1 kHz
uncompressed recording and
sampling frequency).
all
recorder, a
3.1 hours
are provided. A wide variety of
input. Of course, unbalanced
.
24-channel 8-bus
: 8 tracks can
: 4 tracks can
. An internal hard disk
of recording for each
5 inch ATAPI
. If a CD-R/RW drive is
high-per-
to take full advantage
and a dedi-
TRS balanced jacks
provides a sampling rate
to
3.5
• Each analog input/mixer channel provides
mid EQ
cutoff frequency. EQ is provided separately for input and mixer chan­nels, preventing the problem that can occur on MTR units with an analog mixer when recording EQ set­tings are applied again to the playback.
• The built-in effects use Korg’s “ ” modeling technology, putting detailed and powerful effect models at your fingertips.
• Up to into analog input/mixer channels; signals from each channel can be sent to the
independent final effect
ter output. For the insert effects, master effects, and final effects you can choose from 98 different types of high qual­ity effect, and use up to five effects simultaneously. The D1600 provides 128 insert effect presets, 32 mas­ter effect presets, and 32 final effect presets created by professional musicians and studio engineers, for a preset programs, you can edit your own settings and save them in one of the 192 user effect locations. An expression pedal (separately sold option) can be con­nected to control an insert effect in realtime.
• The built-in check the tuning of a playback track.
• The fader, EQ, pan, and effect settings of the mixer section can be saved in a scene, and be registered for each song. You can cause scenes to change automatically as playback progresses, or recall them as general-purpose settings when needed.
• Operations such as recorded, copy, and delete are performed as the ations previously executed. Then use the tion to cancel the “undo.” Undo allows up to 99 prior recording or editing operations to be undone.
• Songs or phrases that you create by recording or editing will be saved to disk automatically by the
Auto Save function
nating the need to save the data manually.
• Each track provides For example, you might record different takes of a solo part on different virtual tracks, and then choose the best performance later. When using bounce (ping-pong) recording, currently-unused virtual tracks can be specified as the bounce destination, allowing you to combine multiple tracks of data into two tracks without erasing any of the 16 tracks. By repeating this “16 to 2 track bounce” operation, you can theoretically create a song of 16 x 8 tracks = 128 tracks without erasing any of the original track data.
• In addition to a conventional metronome sound,
rhythm patterns
built-in, allowing you to hear a more musically inter­esting rhythmic guide as you record. You can select a favorite rhythm and start recording right away,
, and
low EQ
eight insert effects
total of 192 preset effect programs
tuner
Undo
function to reverse any record or edit oper-
. The mid EQ has an adjustable
are available for insertion
two master effects
can be applied to the mas-
lets you tune a connected guitar or
non-destructive editing
when you switch songs, elimi-
eight virtual tracks
in a variety of musical styles are
high EQ
, and an
. Based on these
100 scenes
. You can use
Redo
.
can
func-
215
,
Introduction
the D1600
Panel overview of
their functions
Objects in the LCD screen and
5
without having to connect and set up a drum machine. These rhythm patterns can also be recorded on a track.
Auto and manual punch-in/out recording make it easy to re-record the desired portion of a perfor­mance.
• The Trigger Recording function allows recording to start automatically in response to an audio input, so that it’s easy to begin recording even when both hands are occupied playing an instrument. You can also use a foot switch to start or stop recording.
• The Scrub function lets you listen to the recorded sound of a track just as if you were manually mov­ing the reels of an open-reel tape recorder – a great convenience when you need to find the exact begin­ning of a phrase.
• The
Locate Point Memory function
each song) and for each song) allow you to register locations within a song, making it easy to mark and jump instantly to transitional points within the song. Names can also be assigned to marks.
• The
Program Play function
ple songs in the order you specify. These songs can then be recorded to MD or DAT to create your own album.
• When recording and editing songs or phrases from a record or CD, you can use tempo that follows the song. Alternatively, you can create
tempo maps
from an external device.
• The D1600 can or MMC-compatible sequencers or rhythm machines.
• Standard connectors such as ital interface) are provided, allowing connection to numerous external devices. The SCSI connector allows external hard disks, CD-R/RW, or removable disks to be used to record/play or backup data. The S/P DIF connectors allow you to record digital audio from an external digital device such as DAT or MD, and to directly output the mixdown of a song you created for recording on an external DAT or MD. AUX OUT jacks allow external effect devices to be connected.
WAV files can be imported/exported, making it easy for audio data to be exchanged with your computer.
• Mixer parameters can be controlled via MIDI. An external MIDI sequencer can be used to implement mixer automation.
• Data backed up by the D8, D12 and D16 digital recording studio units can be restored into the D1600, allowing easy transfer of data. Playable D12, D16 drives can also be played back by the D1600.
Mark Memory function
lets you play back multi-
tap input
, or record MIDI clock messages
synchronize
with MIDI Clock, MTC,
(four points for
to input a
SCSI
and S/P DIF (dig-
(100 points
What is ?
(Resonant structure and Electronic circuit Modeling System) is KORG’s proprietary sound modeling technology which precisely reproduces the complex character and nature of both acoustic and electric instruments as well as electronic circuits in real world environments. emulates a wide variety of sound generation characteristics including instrument bodies, speakers & cabinets, acoustic fields, microphones, vacuum tubes, transistors, etc.
6

Printing conventions in this manual

Switches and knobs [ ]
Keys, dials, and knobs on the panel of the D1600 are printed within [square brackets].
LCD scr
eens
The parameter values shown in the LCD screens printed in this manual are explanatory examples, and may not necessarily match the displays that appear on your D1600.
Parameters that appear in the LCD screen “ ”
Parameters that appear in the LCD screen are printed inside “double quotation marks.” The terms ‘button’ and ‘cell’ refer to objects in the LCD screen.
The LCD screen of the D1600 is a touch panel. To select a parameter, simply touch that parameter directly. Alternatively, you can use the [CURSOR] key to move the cursor to the desired parameter. Most of the procedure examples given in this man­ual will use the method of directly pressing the
parameter in the LCD screen to select it (→p.14).
Bold-face type
Panel settings such as for faders or the [TRACK STA­TUS] keys are printed in bold type, and parameter val- ues are printed in “bold type.”
Bold type also indicates content within the text that we wish to emphasize.
Steps 1 2 3
Steps in a procedure are indicated as 1 2 3 …
p.■■
This indicates a page or parameter number for refer­ence.
Symbols ,
These symbols respectively indicate points of caution and notes of advice.
Introduction
the D1600
Panel overview of
their functions
Objects in the LCD screen and
[...] “xx” tab page
This indicates a page displayed in the LCD screen. To access this page, press the [...] key on the panel. If there is more than one tab, the tab pages will be selected successively each time you press the [...] key.
Example: The currently selected tab page. The illustration below shows the [MASTER EFFECT/AUX] “MstEff1” tab page. To select this tab page, press the top panel [MASTER EFFECT/ AUX] key. The various objects in the tab page are parameters etc. There are also underlines, popup buttons, and icons. In the figure shown, “Ef and “Rename” buttons etc. are parameters. Cur­rently, “Ef edited. The current value is “M001,” and this will
change if you rotate the [VALUE] dial. (→p.14)
When you press the [MASTER EFFECT/AUX] key once again, the [MASTER EFFECT/AUX] “MstEff2” tab page will appear.
fectNumber” is highlighted, and can be
fectNumber,” “RetLev”
7

Top panel

1
2 3
4

Panel overview of the D1600

33 34
9 10 11
12 ~ 31
8 32
7
1 LCD screen
The D1600 uses a TouchView system based on a touch panel screen. By pressing objects that are shown in the LCD screen, you can select pages, tabs, and parameters, and set their values. Also displayed are the volume (level meters) time locations (locate) during recording or playback,
and various other parameters. (p.13)
2 [TRACK STATUS] keys
These keys are used to put each track into play­back, record, or to mute (silence) status. Each time you press a key, the track setting will alternate.
(p.111)
Green: PLAY Orange: INPUT Red: REC Dark: MUTE
When recording from analog/digital input, you can arm up to eight recording tracks.
These settings can be paired.
3 [PAN] knobs (Ch116)
These knobs adjust the stereo location of each chan-
nel. (p.111)
These settings can be paired, and registered in a scene.
5
4 [CHANNEL] faders (Ch116)
These faders adjust the recording/playback vol-
ume of each channel. (p.112)
These settings can be paired, and registered in a scene.
5 [MASTER] fader
This adjusts the volume of all channels. During bounce recording, this sets the recording level of
the bounce destination track. (p.112)
6 TRANSPORT keys
[REC] key, [RHSL] key, [PLAY] key, [STOP] key, [REW] key, [FF] key
These are used to perform recording operations
such as playback and record. (→p.112)
7 [VALUE] dial
This is used to modify parameter values, and to move the current time. When the Scrub function is on, rotating the dial will cause the track to play at the corresponding speed.
8 [CURSOR] key
This key moves the cursor.
6
8
9 [POWER] key
This turns the power of the D1600 on/off. When the D1600 is in standby mode, pressing the [POWER] key will turn on the power. If the D1600 is operating, pressing and holding the [POWER] key for a while and then shutting down will cause
it to enter standby mode. (p.17)
10 HDD/CD access indicator
This indicator will light when the internal hard disk is being accessed for recording or playback, or when the internal CD-R/RW drive is operating.
Never move the D1600 or apply physical shock to it when this HDD/CD access indicator is lit.
11 MIDI indicator
This indicator will light when MIDI messages are received from the MIDI IN connector.
18
1923202421
22
25
12 13
14 15
29 28
16 17
12 [INPUT/TUNER] key
This key is used to select the mixer channel to which the audio signal from each input jack will be
sent. (p.23)
This is also used when adjusting the EQ (for recording) that is applied to the analog inputs.
(p.102)
In addition, this key is used to access the tuner.
(p.103)
13 [EQ/PHASE] key
This key is used to specify the EQ (for track play-
back) and phase of each channel. (p.37, 104)
These settings can be paired, and registered in a scene.
14 [INSERT EFFECT] key
This key is used to select the location of an insert effect, to select the effect type, and to select and edit
effect programs. (p.43, 105)
These settings can be registered in a scene.
15 [MASTER EFFECT/AUX] key
This key is used to select and edit effect programs for master effects 1 and 2, and to set the send levels from each channel to the master effects. In addi­tion, it is used to set the send amount to an external effect, and to select and edit effect programs for the
final effects. (p.45, 107)
These settings can be registered in a scene. The send settings can be paired.
30 31
27
26
16 [SOLO/MONITOR] key
This key is used to solo an individual channel, send, or return. It is also used to select an audio
source for monitoring. (p.109)
When solo is on, the LED will blink.
17 [METER/TRACK VIEW] key
This key is used to display volume data (level meters) during recording and playback, and to view audio event data in each track (track view).
(p.111)
18 [SYSTEM] key
This key is used to make foot switch and MIDI­related settings, to manage data on disk, and to
backup or restore data. (→p.75)
19 [RECORD] key
Press this key to make recorder settings such as selecting the recording source or the bounce
recording method etc. (→p.80)
20 [TRACK] key
This key is used to select the virtual track for each track, to perform track editing operations such as copy or delete, and when importing or exporting
WAV files. (p.81)
21 [SONG/CD] key
Press this key to create a new song, rename/select a song, perform a song editing operation such as copy or move, perform program playback of songs, or produce an audio CD (a CD-R/RW drive is
required). (p.88)
22 [STORE] key
Press this key to register the time location for a
locate point, a mark, or a scene. (p.35, 92)
23 [MARK] key
Register the desired time location in a song as a Mark, so that the registered time can be recalled instantly. It is also used to edit marks by renaming or delet-
ing them etc. (p.36, 92)
24 [SCENE] key
This key is used to register [CHANNEL] fader, [PAN] knob, EQ or effect send settings as a scene at the specified time location in a song. If the Scene Read setting is on during playback, the registered scenes will be selected automatically at the corre­sponding times. Scenes can also be sorted,
renamed, or deleted. (p.39, 92)
This key will light when Scene Read is “On.”
25 [TEMPO/RHYTHM] key
This key is used to set the tempo for a song, create a tempo map, and turn the rhythm function on/off.
(p.61, 95)
This key will light when the Rhythm function is on.
26 [IN/LOC1] key, [OUT/LOC2] key, [TO/LOC3] key,
[END/LOC4] key
These keys are used to register a desired time loca­tion within a song, or to instantly jump to a regis­tered time location. The time locations registered here are used as the punch-in/out locations, and the editing range for track editing operations such as copy or delete.
Introduction
the D1600
Panel overview of
9
(p.35, 97)
By holding down the [IN/LOC1] key and pressing the [OUT/LOC2] key, you can listen to the audio between the IN–OUT points.
27 [AUTO PUNCH] key
This key is used to turn the Auto Punch-in/out function on/off, to set the pre/post roll time, and
to verify the start/end locations. (p.28, 98)
This key will light when the Auto Punch-in/out function is on.
28 [LOOP] key
This key is used to turn the Loop function on/off for playback or recording, and to verify the start/
end locations. (p.99)
This key will light when the Loop function is on.
29 [UNDO] key
After recording or editing a track, you can use the Undo function to return the data to its prior state, and then (if desired) use the Redo function to can- cel the Undo and go back to the edited data. Up to 99 prior recording or editing operations can be undone. You can select from 1, 8, or 99 levels of
undo. (p.99)
This key will light when Undo or Redo is available.
30 [TRIGGER] key
This is the on/off key for the Trigger Recording function, which causes recording to begin automat­ically in response to an audio input. This key is also used to set the threshold level and pre-trigger time.
(p.31, 100)
This key will light when the Trigger Recording function is on.
31 [SCRUB] key
This key turns the Scrub, Play To/From, and Slow Play functions on/off. The key will light when the
Scrub function is “On.” These functions are used by controlling the [VALUE] dial or TRANSPORT
keys. (p.101)
32 [ENTER] key
This key is used to finalize a parameter selection, or to turn a parameter on/off.
33 [TRIM] knob: –60...–10...+4 dBu
These knobs adjust the input level. The markings indicate the input level. The LEDs will show different colors to indicate the following statuses.
• Lit green: input present
• Lit orange: correct level
• Lit red: excessive level Adjust each [TRIM] knobs appropriately, so that the LEDs do not turn red when the connected instrument is played at maximum volume. The input level will depend on the instrument or performance, but the approximate ranges are as follows.
–60 – –40 dBu: mic input –30 dBu: guitar, bass guitar –10 dBu: consumer audio devices such as a CD
player +4 dBu: keyboards or studio equipment
If the [TRIM] knob is raised when nothing is con­nected to an input, hum or noise may result.
34 [MONITOR OUT LEVEL] knob
This knob sets the volume level from the [MONI­TOR OUT L/R] jacks.
Front panel
21 34
When the front cover is removed
5 6
10

Front panel Rear panel

1 [GUITAR IN] jack
A guitar or bass guitar can be plugged in here. This is an unbalanced 1/4" (6.3 mm) input jack with 1 M-ohm impedance.
2 [PHONES] jack
A set of headphones can be connected here. This is a 1/4" stereo phone jack. This outputs the same signal as the [MONITOR OUT L/R] jacks.
3 [PHONES LEVEL] knob: 0...10
This knob sets the volume level of the headphones. The volume will increase in correspondence to the printed grid.
4 CD-R/RW drive bay
This bay allows installation of a CD-R/RW drive recommended by Korg, such as the CDRW-2 CD-
R/RW drive option (sold separately). (→p.134)
5 Hard disk cartridge
This cartridge allows installation of a 3.5 inch hard disk recommended by Korg, such as the HDD-20G
hard disk drive option (sold separately). (→p.134)
The D1600 will not function without an internal hard disk installed.
6 CD drive cartridge
This cartridge allows connection of a CD-R/RW drive recommended by Korg (such as the CDRW-2
CD-R/RW drive option (sold separately). (→p.134)
1 [AC] connector
Connect the included power supply cable here.
2 [Main power] switch
This turns the main power on/off. When the [Main power] switch is turned on, the D1600 will be in
standby mode. In standby mode, you can press the [POWER] key to turn on the power of the D1600. While the D1600 is operating, you can use the [POWER] key to shut down, and then turn the main power off to turn the power off completely.
To turn off the power, you must first press the
[POWER] key to perform the shutdown opera­tion. Never turn off the [Main power] switch or
disconnect the power cable until shutdown has been completed. If you turn off the [Main power] switch or discon­nect the power cable before shutdown has been completed, data and user settings may be lost, or the hard disk may be damaged.
3 [INPUT 1], [INPUT 2], [INPUT 3], [INPUT 4] jacks
Audio sources such as mic or line (keyboard etc.) can be connected here. These are combo-type balanced inputs that com­bine XLR jacks and 1/4" TRS phone jacks. Unbalanced phone plugs can also be connected. +48V phantom power is provided on the XLR jacks so that you can use condenser mics.
Only one of the input jacks (XLR or 1/4") can be used at a time.
Introduction
the D1600
Panel overview of

Rear panel

34
1
2
5101213141511
9876
11
2: HOT 1: GND 3: COLD
Phantom power switch
Balanced phone plug Unbalanced phone plug
GND COLD HOT
GND HOT
Phantom power switch: [INPUT 1–4] jacks provide +48V phantom power so that condenser mics can
be used. Phantom power is supplied to the bal­anced XLR jacks, and can be switched indepen­dently for each channel. Turn this switch on only for channels that use a condenser mic.
If a condenser mic is connected or disconnected with the phantom power switch on, damage to your equipment may occur. For this reason, always turn the phantom power switch off before connect­ing a condenser mic.
Never connect an unbalanced mic or device when the phantom power switch is on. Doing so may damage your equipment.
4 [INPUT 5], [INPUT 6], [INPUT 7], [INPUT 8] jacks
Mic/line (e.g., keyboard) sources can be input here. These are balanced 1/4" TRS phone jacks. Unbal­anced phone jacks can also be connected.
If you connect a plug to the [GUITAR IN] jack, no input signal will be received from the [INPUT 8] jack. If you wish to use the [INPUT 8] jack, discon­nect the plug from the [GUITAR IN] jack.
5 [FOOT SW] jack
When your hands are occupied with playing an instrument, you can use a foot switch to control basic operations of the D1600 recorder. A foot switch can be used to start/stop the play­back, start/end manual punch-in recording, regis-
ter a mark, or to record tap tempo. (→p.75)
Connect the foot switch (optional PS-1) to this jack.
6 [EXPRESSION PEDAL] jack
You can use a pedal to control a specified parame­ter of an insert effect. You can control the parameter
in realtime while you play or record. (→p.47)
Connect an expression pedal (separately sold option, EXP-2, XVP-10 etc.) to this jack.
7 [AUX OUT] jack
Connect this to the input jack of an external effect device. This jack outputs the external send signal from
each mixer channel. (p.47)
This is a 1/4" phone jack.
8 [MONITOR OUT L/R] jacks
Connect your external monitor system to these jacks. The bus that is sent to the monitor output is selected in the [SOLO/MONITOR] “Monitor” tab
page. (p.109) These jacks output the same audio
signal as [PHONES]. This is a 1/4" phone jack.
9 [MASTER OUT L/R] jacks
These are analog outputs for the master LR bus which combines the signals from each mixer chan­nel, or for the audio source that is selected by the Solo function. The Solo selection is made in the [SOLO/MONITOR] “Solo” tab page. Connect your external monitor system or recording device to these jacks. They output the same audio signal as the [S/P DIF OUT] jacks. This is a 1/4" phone jack.
10 [S/P DIF OUT] jack
This is an optical-type S/PDIF format (IEC60958, EIAJ CP-1201) digital output jack (stereo). Use an optical cable to connect this jack to the opti­cal digital input of your DAT or MD. This jack digitally outputs the same audio signal as the [MASTER OUT L/R] jacks at a sampling rate of
44.1 kHz.
11 [S/P DIF IN] jack
This is an optical-type S/PDIF format (IEC60958, EIAJ CP-1201) digital input jack (stereo). Use an optical cable to connect this jack to the opti­cal digital output of your DAT or MD. A sampling rate converter is built in. If the con­nected source has a sampling rate of 48 kHz or 32 kHz source, it will be converted automatically to
44.1 kHz.
12 [SCSI] connector
An external hard disk drive, or removable disk drive can be connected here, and used for record­ing/playback in the same way as the internal drive. An external drive can also be used for
backup. (p.67)
In addition, a CD-R/RW drive can be connected here to create an audio CD or to make backups.
(p.49, 67)
This is a HD SCSI-2 (50 pin SCSI) connector.
For details on the SCSI devices that can be used with the D1600, please contact your Korg distribu­tor
13 [LCD CONTRAST] knob
This adjusts the contrast of the LCD screen. The optimal setting will depend on the viewing angle, so adjust the contrast as necessary. Looking from the front panel, turning the knob toward the right will darken the text, and turning it toward the left will lighten the text.
14 [MIDI OUT] connector
MIDI messages are transmitted from this connec­tor. Use this when you wish to control a connected
external MIDI device from the D1600. (→p.73)
15 [MIDI IN] connector
MIDI messages are received at this connector. Use this when you wish to control the D1600 from a
connected external MIDI device. (p.73)
12
Objects in the LCD screen and their
functions

Objects in the LCD screen

The LCD screen of the D1600 features the Touch View system, which uses a touch panel. By pressing objects displayed in LCD screen you can perform operations such as selecting pages, setting parameter values, moving the cursor location, or edit­ing settings.
In this manual, terms enclosed in “quotation marks” such as “... objects in the LCD screen which you can operate. Terms enclosed in square brackets such as [...] key, [...] knob, [...] dial, or [...] fader refer to controls etc. located on the top panel, front panel, or rear panel.
a:Current parameter
display
e: Tab
a: Current parameter display
This is the name of the parameter currently selected by the edit cell. For icon-type parameters such as EQ or fader, the value is displayed at the right.
”, “...” button, or “...” tab refer to
c:Popup
button
b: Edit cell
d:Toggle
button
e: Tab page
Each mode contains numerous parameters, which are organized into pages. Each page is accessed by its own tab.
f: Dialog box
To execute, press the “OK” button. To cancel, press the “Cancel” button. The dialog box will close.
g: Radio buttons f: Dialog box
g: Radio buttons
These buttons are used to select one of multiple items. Press one of the radio buttons.
h: Icons
These are objects shaped like faders or knobs. To mod­ify a value, select it and rotate the [VALUE] dial.
Introduction
their functions
Objects in the LCD screen and
b: Edit cell
When you select a parameter in the LCD screen, the parameter value will be highlighted in some cases. This area is referred to as the edit cell, and your editing will apply to the highlighted portion.
The parameter value in the edit cell can be modified
using the [VALUE] dial (p.8) or by using the popup
buttons in the LCD screen.
c: Popup button
When you press this button, a dialog box (f) will appear. To enter a parameter value, choose the desired value from the dialog box.
, ,
d: Toggle button
Pressing this type of button will alternately switch a function between on/off.
(on)/ (off)
h: Icons
i: Scroll buttons
These buttons are used to view parameter values that cannot be displayed in a single screen.
i: Scroll buttons
13
Adjusting the LCD screen con­trast
Use the rear panel [LCD CONTRAST] knob to adjust
the contrast. (p.12)

Basic operation

3. Selecting and setting a parameter
Selecting a parameter
Use one of the following methods to select the parame­ter that you wish to edit.
• In the LCD screen, press that parameter directly.
• Press the up/down/left/right areas of the [CUR­SOR] key to move the cursor to that parameter.
• In a list display screen, rotate the [VALUE] dial to move the cursor.
1. Selecting a mode
To make settings in the LCD screen for the various functions of the D1600, you must first press the key of the mode that includes that function.
For the functions of each mode, refer to “Reference”
(p.75–).
2. Selecting a tab page
Each mode contains numerous parameters, and these are organized into pages. Pages are accessed by tabs.
1 Press the key for the desired mode.
The illustration below shows a tab page of TEMPO/RHYTHM mode that will appear when you press the [TEMPO/RHYTHM] key.
In this manual, this is referred to as the [TEMPO/ RHYTHM] “SetUp” tab page.
2 Select the desired tab page.
Each time you press the key of the currently selected mode, you will cycle through the tab pages of that mode. Some pages contain only one tab.
Setting a parameter value
The method of setting a parameter value will differ depending on the type of parameter.
Underlined “___” parameters, and icons such as EQ
Either directly press the parameter displayed in the LCD, or use the [CURSOR] key to move the edit cell so that the parameter is highlighted, and rotate the [VALUE] dial to edit the value. This is the typical method, and also applies for underlined parameters such as “T ters displayed as an icon such as EQ, and changes in locate times.
Popup buttons and dialog boxes
Use the popup button to access the dialog box, and
set the parameter value (p.13).
• When you press a popup button shown in the LCD screen, a dialog box will appear.
• Use the [CURSOR] key to move the edit cell to the popup button, and press the [ENTER] key to access the dialog box.
Toggle buttons
These buttons are used to turn a function on/off.
(p.13)
• Each time you press a toggle button shown in the LCD screen, the setting will alternate on/off.
• Use the [CURSOR] key to select the parameter, and press the [ENTER] key. The button will turn on/off each time you press it.
Radio buttons
These buttons are used to select one of multiple choices.
• When you press one of the radio buttons shown in the LCD, it will be selected.
• Use the [CURSOR] key to move the edit cell to the desired button, and press the [ENTER] key.
Selecting an item from a list
• To select a song or mark, rotate the [VALUE] dial to select the desired item.
• To select a song in a program play list, use the following procedure.
1 Select the playback list num. 2 Rotate the [VALUE] dial to select the song.
empo”, parame-
14

Basic operation

Step 0. Starting

1. Preparations

Included items
Make sure that the following included items are all present.
• Operating manual (this document)
Owner’s Manual
1E
• Demo CD
• Power cable
Before using the D1600 for the first time
The D1600 will not operate unless an internal hard disk is installed. Before using the D1600 for the first time, you must install an internal hard disk. You must install either a separately sold Korg HDD- 20G hard disk or a Korg-recommended product. Refer to p.134 “About the internal hard disk.”
For a list of hard disks recommended by Korg, please contact your Korg distributor.

2. Using the D1600

The D1600 lets you record your own performance and shape it into a completed song. If a CD-R/RW drive such as the CDRW-2 is installed in the D1600, you will also be able to easily create your own original CD’s.
Connecting instruments and turning on the power
Connect the instrument and mic etc. that you wish to use for recording to the D1600, and turn on the power.
(p.17)
Create a song
First you will create a song, and assign a song title. If you will be creating a CD, set the song type to 16 bit.
The title can be assigned later. (p.21)
Recording
Successively record the melody, bass, and drums etc. on tracks 1–16. This process is the same as when using analog tape multi-track recorders, but the important difference is that on the D1600, you can use numerous convenient functions, such as the Undo function to cancel a mis­take you made, the Auto Punch-in/out function to re- record a specific area that you wish to fix, or Trigger Recording to automatically start recording as soon as you begin playing your instrument. You can also take advantage of the D1600’s virtual tracks to record and edit using more than 16 tracks. In addition, you can use the internal rhythm sounds as a tempo guide, or apply
the internal effects as you record. (→p.27)
Mixdown
In this step, you can apply EQ and effects to the sound of each recorded track, adjust the volume and pan, and
combine the tracks into two tracks. (p.49)
By applying the built-in Final Effect to the MASTER L/ R, you can add finishing touches to your song. When
you have finished adjusting the balance, use “16Tr
2Tr bounce” to mix the song down to two tracks. At this time if you record the mixdown on virtual tracks other than the current virtual tracks (i.e., the tracks selected for recording and playback), you will be able to record and compare between up to seven differ-
ent mixdowns. (p.30)
Basic operation
Making connections, and
turning the power on/off
a song
Creating/selecting
to the mixer
Assign audio inputs
RecordingPlayback
time location
Changing the
Using the mixerUsing effects
Mixdown
Track editingSong editing
Rhythm/tempo settings
15
Saving your data
MIDI Starting
Writing your song to CD
In this step, the song that was mixed down to tracks 1 and 2 is turned into a CD. Play back the mixed down tracks 1 and 2 to check them. These tracks (1 and 2) will be written to the CD. Then simply insert a new CD-R disc into the drive, and press the “WriteToCD” button to write the data to CD. By using the same procedure to create additional songs and writing them to CD, you can create a CD album. When you are finished, press the “Final” button to finalize the disc and complete your very own original
CD. (p.49)
Connect
Step 1
instruments and turn on the power
Create a new song
Step 2
Record
Assign mixer channels
Apply effects to the input sound (Step 8)
Apply EQ
Step 3
Recording
Adjust the recording level
Playback
Editing
T rac k editing
Punch-in/out
Step 4
Step 5
Step 10
Mixdown
Adjust the track balance
Apply effects to the tracks
Apply EQ to the tracks
Apply master effects
Final effect
Bounce to tracks 1 and 2
Step 8
Step 4
Overdubbing
Scenes
Registering a scene
Playing a scene
Step 4
Step 9Step 7
Step 7
16
Creating an audio
Write the song to CD
Finalize
Step 9
Step 1. Making connections, and turning
the power on/off

1. Connections

The diagram below shows a basic example of connec­tions when using the D1600 to record. Make the appro­priate connections for your system, substituting your own equipment as necessary for the equipment shown here.
For details on installing the HDD-20G hard disk drive option or the CDRW-2 CD-R/RW drive option, refer to p.134.
Be sure that the power is turned off while you are making connections. If the power is on while con­nections are being made, your speaker system may be damaged, or other malfunctions may occur.
1 Connect the included power supply cable.
Connect the power supply cable to the D1600’s [AC] connector. Then plug the other end into an electrical outlet.
2 Connect your audio monitoring system.
Use a phone cable to connect powered monitors etc. to the [MONITOR OUT L/R] jacks. If you will be monitoring through headphones, connect the 1/4" phone plug of your headphones to the [PHONES] jack. Use the [PHONES LEVEL] knob to adjust the vol­ume.
[PHONES LEVEL] knob[PHONES] jack
The audio signal that is output from the [MONI­TOR OUT L/R] jacks and the [PHONES] jack is set in the [SOLO/MONITOR] “Monitor” tab page.
(p.109)
Basic operation
Making connections, and
turning the power on/off
OUTPUT
Keyboard
Master recorder (Analog: cassette tape recorder, etc.)
INPUT L/R
MASTER
S/P DIF OUT
S/P DIF IN
INPUT 1–8
OUT L/R
Master recorder (Digital: DAT, MD, etc.)
Mic
INPUT 1–4
DIGITAL IN
DIGITAL OUT
Hard disk drive, CD-R/RW drive removable disk drive (MO, zip, jaz etc.)
SCSI
Powered monitors etc.
MIDI
sequencer
OUT/IN
AC connector
SCSI
MIDI
IN/OUT
MONITOR OUT L/R
MIDI
to the AC outlet
Guitar
GUITAR IN
PHONES
Headphones
HDD-20G
Hard disk drive option
CDRW-2
CD-R/RW
Drive option
17
3 Connect your input devices.
Connections for recording analog sources
• Guitar, bass guitar ↔ [GUITAR IN] jack
• Mic (XLR) [INPUT 1]–[INPUT 4] jacks
• Synthesizer etc. [INPUT 1]–[INPUT 8] jacks
For details on assigning the audio inputs to mixer channels and auditioning the input sound, refer to p.23.
A guitar or bass guitar that is being sent through a compact effect device can be con­nected to [INPUT 1]–[INPUT 8].
When inputting in stereo, you should select two adjacent inputs (1–2, 3–4) so that track editing can be performed more efficiently.
If you are recording from a connected mic, locate the mic at a sufficient distance from the D1600 so that it does not pick up noise.
Connections for recording digital sources
• Optical digital (S/P DIF) output of a digital out­put device such as DAT or MD [S/P DIF IN] jack of the D1600 (use an optical digital cable for con­nection)
For details on assigning the audio inputs to mixer channels and auditioning the input sound, refer to p.23.
4 Make other connections.
Connections for mixdown
Here’s how to make connections when the song created on the D1600 will be mixed down on an external recording device (DAT, MD, tape recorder, etc.)
• Optical digital (S/P DIF) input of a digital
recording device such as DAT or MD [S/P
DIF OUT] of the D1600
• AUX IN inputs of an analog recording device
such as a cassette tape recorder ↔ [MASTER
OUT L/R] jacks of the D1600
Connections when using external effects
If you wish to apply an external effect to the signal from [AUX OUT] send output, use the [INPUT 1]– [INPUT 8] jacks to receive the return signal(s). In this case, you can choose whether the signal(s) will be returned to the mixer channel(s) in the same way as a conventional input, or sent directly to the
master bus. (p.48)
Connections when using a foot switch to perform manual punch recording, or playback/stop etc.
Connect the pedal switch (separately sold option: PS-1) to the [FOOT SW] jack.
Connections when using a foot pedal to control effects
Connect the expression pedal (separately sold option: EXP-2, XVP-10) to the [EXPRESSION PEDAL] connector.
If a volume pedal is connected, it will not oper­ate correctly.
Connections when controlling effects or switching scenes from an external MIDI device
Connect the MIDI OUT connector of the external
MIDI device [MIDI IN] connector of the D1600. (p.73)
Connections when synchronizing the D1600 and a MIDI sequencer etc.
Connect the MIDI IN connector of the sequencer
etc. [MIDI OUT] connector of the D1600. (use a
MIDI cable) Connect the MIDI OUT connector of the sequencer
etc. [MIDI IN] connector of the D1600. (→p.73)
Connections when saving or backing up data on an external hard disk or removable disk
SCSI connector of the external SCSI device
[SCSI] connector of the D1600 (use a SCSI cable to
make connections). (p.67)

2. Turning the power on/off

Turning the power on
Use the following procedure to turn on the power of the D1600 and of the devices connected to it.
Before turning the power on, be sure to lower the volume of each device to the minimum position, and turn the devices on beginning with the first device in the signal chain (i.e., devices that produce audio signals).
1 Lower the D1600’s [MASTER] fader to the
position. Also turn down the volume
of each connected device.
2 Turn on the power of the external input
device, such as a keyboard connected to the D1600. If an external drive is con­nected, turn on the power of the external drive.
3 Turn on the [Main power] of the D1600.
The STANDBY LED will light. The D1600 will be in “standby” mode.
4 Press the [POWER] key of the D1600 to turn on
the power.
The opening message will appear in the LCD screen, and then the [SONG] “SelSong” tab page will appear. The selected song will be the one that had been selected when the power was last turned off.
5 Turn on the power of your external equipment,
such as the monitor system to which audio is being sent from the D1600.
Turning the power off
When you are finished playing or recording a song, turn off the power. If you will not be using the D1600 for an extended (e.g., when you have finished work for the day), be sure to turn off the main power so that the power is turned off completely. Use the following pro­cedure to turn off the power of the D1600 and of the connected devices.
Before turning off the power, turn the volume of all devices down to the minimum position, and turn off the power switches beginning with the devices that are at the end of the audio signal chain.
When you wish to turn off the power, you must perform the shutdown operation. Never turn off the [Main power] switch or disconnect the power
18
cable until the shutdown has been completed. If you turn off the main power or disconnect the power cable before shutdown is complete, data or user settings may be lost, or you may damage the hard disk.
Audio that is recorded on the D1600 and the mixer settings you make are saved automatically when you select or switch songs, or when you shut down. However, effects that you edit will be lost unless you save them.
1 If you wish to keep any effect settings that you
edited, save them. (p.46)
2 Lower the [MASTER] fader of the D1600 to the –
position. Lower the volume of any external devices to the minimum position.
3 Turn off the power of the external output devices
(such as your monitor system) to which audio is being sent from the D1600.
4 Press and hold the D1600’s [POWER] key to per-
form the shutdown operation.
When you press and hold the [POWER] key, a dia­log box will appear, asking you to confirm the operation. If you press the “Yes” button, the song will automatically be saved and the D1600 will shut down and enter standby condition. If you press the “No” button, you will return to the previ­ous screen.
5 By pressing the D1600 [Main power] switch to
turn it off, you can turn the power off completely.
6 If an external drive is connected, turn off the
power of the external drive.
7 Turn off the power of external input devices, such
as keyboards.

Listening to the demo song

The D1600 comes with a demo CD that contains demo songs. Here’s how to listen to the demo songs on the CD.
This operation requires a separately sold CD-R/ RW drive (such as the CDRW-2).
The included demo CD is different than conven­tional audio CD’s. Never attempt to use it in an audio CD player.
1 Connect your CD-R/RW drive.
If you are using an internal CD-R/RW drive, install the CD-R/RW drive in the CD-R/RW drive bay of
the D1600. (p.134)
If you are using an external CD-R/RW drive, con­nect the CD-R/RW drive to the SCSI connector of
the D1600. (p.67)
2 Restore (load) the demo songs from the demo CD
into the D1600. (p.66: Backup/Restore)
3 Move the D1600’s [CHANNEL] faders to the 0
mark, and the [MASTER] fader to the –∞ mark.
4 Select the song that you wish to play back.
(p.22)
5 For each track, make the [TRACK STATUS] key
LED light green. If any LED’s are lit another color, or are dark, press the corresponding key to make the LED light green (PLAY).
6 Press the [PLAY] key to begin playback.
7 Slowly raise the [MASTER] fader to adjust the
volume level.
8 When the demo song ends, press the [STOP] key
to stop playback.
Basic operation
Making connections, and
turning the power on/off
19
20

Step 2. Creating/selecting a song

In order to record a new song, you must first create a new song. Here’s how to create a song, assign a name to it, and select songs.

1. Creating a new song

1 Press the [SONG] key to access the “SelSong” tab
page.
2 Press the “New” button.
The “MakeNewSong” dialog box will appear.
3 Select the quantization bits/number of tracks for
the song that will be created, and select the mixer settings.
Use the “SongType” radio buttons to select the number of bits and tracks. Set the “MixerSet” radio
buttons in the same way. (p.89 “SongType,”
“MixerSet”)

2. Naming a song

Now you can assign a name to the newly created song.
We recommend that you assign a name to the song before recording it, so that it can be distinguished from other songs. If you wish to change the name of another song, select that song before you begin the following procedure.
(“3. Selecting another song”)
1 Press the [SONG] key to access the “SelSong” tab
page.
2 Press the “Rename” button.
The “RenameSong” dialog box will appear.
3 Modify the song name.
Use the “ “ “ ” buttons to move the cursor in the song name to the character that you wish to change, and rotate the [VALUE] dial to modify the name.
Basic operation
a song
Creating/selecting
4 Press the “OK” button.
A song named “NEWSONG” will be created fol­lowing the last song that currently exists. For details on deleting a song, refer to p.60.
The buttons in the LCD screen have the following function. “A../a..”: Select alphabetical characters (e.g., “A”). Press the button once again to select lowercase alphabetical characters (e.g., “a”).
“0...9”: Select numerals (e.g., “0”). “Symbol”: Select symbols. “Insert”: Insert a space and move the subsequent
characters backward.
“Space”: Select a space (blank). “Backsp”: Delete the character before the cursor
location. “Delete”: Delete the character at the cursor loca­tion. “ClearAll”: Erase the entire name.
4 Finalize the name.
If you are satisfied with the name you input, press the “OK” button. To cancel without changing the name, press the “Cancel” button.
21

3. Selecting another song

This section explains how to select songs. There are three ways to select an existing song.
[STOP] key + [FF] key, [STOP] + [REW] key
Use this method to select the song of the previous or next number on the same drive.
• Hold down the [STOP] key and press the [FF] key to move to the end of the current song. Press these keys once again to move to the beginning of the next song.
• When you hold down the [STOP] key and press the [REW] key, you will move to the beginning of the previous song if you were already at the beginning of the song (e.g., “000:00.000”). If you were at a loca­tion during the song, you will move to the beginning of that song.
Move the edit cell to the song number, and rotate the [VALUE] dial
Use this method to select another song in the same drive.
1 Press the [SONG] key to access the “SelSong” tab
page.
2 Select “SongNumber
and rotate the [VALUE] dial to select the song num.
Select from the song list (Selecting a song from another drive)
Use this method to select another song in the same drive, or to select a song from another drive.
1 Press the [SONG] key to access the “SelSong” tab
page.
” (it will be highlighted),
2 Press the “ ” button at the left of the song num-
ber.
The song list will appear.
3 Rotate the [VALUE] dial to select a song in the
song list. Then press the “OK” button.
To change the drive
To change the drive, press the “Drive” button and select a drive from the list. Press the “OK” button to return to the song list.
Drive ID
Each connected drive is assigned a different “Drive ID” according to its SCSI ID.
I: Internal IDE (internal drive) A–G: SCSI ID numbers 0–6
If a separately sold CD-R/RW drive is installed, it will automatically be assigned to “G”.
If you connect a CD-R or CD-RW drive to the [SCSI] connector, set the SCSI ID of the drive to “6” (assigning it to “G”). A hard disk drive can also be assigned this number.
If a CD-ROM drive, a CD-R or CD-RW drive, or a hard disk set to “Drive ID” “G” is connected to the [SCSI] connector, the internal CD-RW drive option cannot be used.
Device Type, Total Size
This shows information on the drive (type and capacity).
HDD: Hard Disk Drive RMD: Removable Disk Drive CD: CD-ROM, CD-R, CD-RW
* Removable disk drive is a collective term for
drives from which the disk can be removed, such as MO, Zip, or Jaz.
Format Type
This shows the format type of the drive. Internal drives of the D1600 and external drives formatted or initialized while connected to the D1600 will be displayed as [P] or playback drive, which can be used to record songs. Other drives will be displayed as [B] or backup drives which you can backup and restore songs from.
22

Step 3. Assign audio inputs to the mixer

The D1600 provides eight channels of analog input and one (two-channel) digital input jack. In order to record the audio signals from these inputs, they must be assigned to mixer channels. If the CDRW-2 CD-R/RW drive option (sold separately) is installed, you can also assign the signal from an audio CD to the mixer chan­nels. * The audio of the internal CD-R/RW drive is con-
nected as an analog signal.
Input1 Input2 Input3 Input4
Input5 Input6 Input7 Input8
Digital In
Dr
CD
L R
L R
L R
[INPUT]Ch1-8, Ch9-16
Ch1: Track 1 Ch2: Track 2 Ch3: Track 3 Ch4: Track 4 Ch5: Track 5 Ch6: Track 6 Ch7: Track 7 Ch8: Track 8 Ch9: Track 9 Ch10: Track 10 Ch11: Track 11 Ch12: Track 12 Ch13: Track 13 Ch14: Track 14 Ch15: Track 15 Ch16: Track 16
In this section we will explain how to assign each type of input source to mixer channels, and audition the source.
The D1600, the input mixer channel numbers are the same as the recording and playback track num- bers. For example if you wish to record on track 8, you must assign the audio signal to mixer channel
8.

1. Analog inputs

Use the connections and settings most applicable to your situation.
• Connect a guitar to the [GUITAR IN] jack, and
assign it to mixer channel 8
• Connect a condenser mic audio input source to
[INPUT 2], and assign it to mixer channel 2.
• Connect a keyboard to the [INPUT 3] and [INPUT 4]
jacks, and assign them to mixer channels 9 and 10
If you are using stereo input, you should use adja­cent inputs (1–2, 3–4), and input the signals to adja­cent mixer channels.
Before you proceed, create a new song as described
in “1. Creating a new song” (→p.21).
Connect a guitar to the [GUITAR IN] jack, and assign it to mixer channel 8
1 Connect your guitar.
Set the [INPUT 8] ([GUITAR IN]) [TRIM] to the minimum (+4 dB) and lower the [MASTER] fader before connecting your guitar to the [GUITAR IN] jack.
2 Select the input channel.
• Access the [INPUT] “Ch1–8” tab page.
• Select the “Ch8” icon, and rotate the [VALUE] dial to select “INPUT 8.”
The input from the [GUITAR IN] jack has now been assigned to mixer channel 8.
3 Assign the input sound to mixer channel 8.
Press the track 8 [TRACK STATUS] key to set it to INPUT (LED lit orange).
4 Use the trim to adjust the input level.
Press the [METER/TRACK VIEW] key. Press the “ ” button to access the dialog box.
Press the “PreFaderLev” radio button, and press the “OK” button. Play your guitar to input sound, and the level meter of Ch.8 will move accordingly. Adjust the INPUT 8 [TRIM] knob while watching the level meter. Raise the [TRIM] as high as possible without the level reaching CLP, while playing your guitar.
5 Audition the sound.
• Set the [MASTER] and [CHANNEL 8] faders to unity gain (0 dB).
• Access the [SOLO/MONITOR] “Monitor” tab page.
• Press the “MasterLR” button to turn it “On” (highlighted).
• Gradually raise the [PHONES LEVEL] knob or [MONITOR OUT LEVEL] knob, and listen to the sound in your headphones or monitor sys­tem.
Basic operation
to the mixer
Assign audio inputs
23
Connect a mic to [INPUT 2] and assign it to mixer channel 2
1 Connect a mic.
Set the INPUT 2 [TRIM] to the minimum (+4 dB), lower the D1600’s [MASTER] fader, and connect a mic to the [INPUT 2] jack. If you are using a condenser mic, turn on phantom power for [INPUT 2] after you connect the mic.
Turn phantom power on only if you are using a condenser mic.
Phantom power must be turned on after connect­ing the condenser mic. If you connect or disconnect the mic with phantom power turned on, your equipment may be damaged.
2 Specify the input channel.
• Access the [INPUT] “Ch1–8” tab page.
• Select the “Ch2” icon, and rotate the [VALUE] dial to select “INPUT 2.”
The input from the [INPUT 2] has now been assigned to mixer channel 2.
3 Assign the input sound to mixer channel 2.
Press the track 2 [TRACK STATUS] key to select INPUT (the LED will light orange).
4 Use trim to adjust the internal.
• Press the [METER/TRACK VIEW] key.
• Press the “ ” button to access the dialog box. Choose “PreFaderLev,” press the “OK” button.
• When you input sound into the mic, the Ch2 level meter will move accordingly.
• Adjust the input 2 [TRIM] knob while you watch the level meter. Raise the [TRIM] as high as possible. Don’t allow the level to reach CLP when you produce your loudest sound.
5 Audition the sound.
• Set the [MASTER] and [CHANNEL 2] faders to unity gain (0 dB).
• Access the [SOLO/MONITOR] “Monitor” tab page.
• Press the “MasterLR” button to turn it “On” (highlighted).
• Gradually raise the [PHONES LEVEL] knob or [MONITOR OUT LEVEL] knob, and listen to the sound in your headphones or monitor sys­tem.
Connect a keyboard to the [INPUT 3] and [INPUT 4] jacks, and assign them to mixer channels 9 and 10.
1 Connect your keyboard.
Set the [INPUT 3] and [INPUT 4] trim to the mini­mum (+4 dB) and lower the [MASTER] fader before connecting your keyboard to the [INPUT 3] and [INPUT 4] jacks.
2 Select the input channels.
• Access the [INPUT] “Ch9–16” page tab.
• Select the “Ch9” icon, and rotate the [VALUE] dial to select “INPUT 3.”
• Select the “Ch10” icon, and rotate the [VALUE] dial to select “INPUT 4.”
The input from the [INPUT 3] and [INPUT 4] jacks has now been assigned to mixer channels 9 and 10.
3 Assign the input sound to mixer channels 9 and
10.
Press the track 9/10 [TRACK STATUS] keys to set each of them to INPUT (LED lit orange).
4 Use the trim to adjust the input level.
• Press the [METER/TRACK VIEW] key.
• Press the “ ” button to access the dialog box. Choose “PreFaderLev,” press the “OK” button.
• Play your keyboard to input sound, and the level meters of Ch.9 and Ch.10 will move accordingly. Adjust the INPUT 3 and 4 [TRIM] knobs while watching the level meter. Raise the [TRIM] level as high as possible, don’t allow the level to reach CLP when you play your key­board with maximum velocity.
5 Audition the sound.
• Set the [MASTER], [CHANNEL 9] and [CHAN­NEL 10] faders to unity gain (0 dB).
• Access the [SOLO/MONITOR] “Monitor” tab page.
• Press the “MasterLR” button to turn it “On” (highlighted). Gradually raise the [PHONES LEVEL] knob or [MONITOR OUT LEVEL] knob, and listen to the sound in your head­phones or monitor system.
24

2. Digital input

3. Using the tuner

The D1600 can record a digital audio signal that is input via the S/P DIF jack.
The S/P DIF input has a built-in sampling rate con­verter. Sources with sampling rates of 48 kHz or 32 kHz can be connected directly, and will automatically be converted to 44.1 kHz.
Here we will explain how the audio from a DAT con­nected to the [S/P DIF IN] jack can be input to mixer channels 1 and 2.
1 Connect the digital output device.
Lower the [MASTER] fader of the D1600, and use an optical digital cable to connect the digital output of your DAT to the [S/P DIF IN] jack.
2 Enable the digital input.
• Access the [INPUT] “Ch1–8” tab page.
• When you press the “DigiIn” button, a message of “Obey Copyright Rules” will appear.
Carefully read the owner’s manual section “COPY-
RIGHT WARNING” (p.1). If you accept the
terms, press the “Yes” button for the “AreYou­Sure?” prompt. Digital input will be enabled.
Here’s how you can tune a sound that is being input.
1 Use “SelectSource” to select the source that you
wish to tune.
• If you wish to tune an instrument such as a gui­tar, connect the instrument to the [INPUT 8/ GUITAR IN] jack.
• In the [INPUT] “Tuner” tab page, set “Select­Source” to “Input8.”
2 Set “Calib
3 Adjust or measure the pitch.
The “Note Display” shows the note name, and the “CENT Scale” shows the pitch.
• If you selected “Input8,” play your instrument to produce sound, and tune it so that the central
triangle is displayed as “.”
” to specify the reference frequency.
To measure the pitch of a previously-recorded sound
• To measure the pitch of a previously-recorded track, set “SelectSource” to “Track,” and choose the track that you wish to measure. Move to the time location that you wish to measure, press the [PLAY] key to play back, and measure the note name and pitch.
Basic operation
to the mixer
Assign audio inputs
3 Specify the input channels.
Select the “Ch1” icon, and rotate the [VALUE] dial to select “S/PDIF L.” In the same way, select “S/ PDIF R” for “Ch2.” The input from the [S/P DIF IN] jack has now been assigned to channels 1 and 2.
4 Assign the input sound to mixer channels 1 and 2.
Play back the DAT, and press the [TRACK STA­TUS] keys of tracks 1 and 2 to set them to INPUT (LED lit orange).
5 Check the recording mode and input level, and
audition the sound.
Refer to steps 3, 4, and 5 of “Connect a guitar to the [GUITAR IN] jack, and assign it to mixer chan­nel 8.”
25
26

Step 4. Recording

This section explains the basic recording procedure on the D1600.
During recording, the audio signal flows in the order of
input mixer channel recorder.

1. Adjust the recording level, and record

Here’s how to record the audio that you specified in
“Assign audio inputs to the mixer” (p.23).
If you wish to create a new song and record into it,
refer to “1. Creating a new song” (→p.21). Make sure that the [RHSL] key is Off. (p.112)
1 Check the recording mode.
Access the [RECORD] “RecMode” tab page. Set “Select RecMode” to “Input” (i.e., the audio input will be recorded).
Use the [CHANNEL] fader to set the recording level.
• Press the [METER/TRACK VIEW] key.
• Press the “ ” button to select “PostFaderLev,”
and press the “OK” button.
5 Start recording.
Press the [PLAY] key. (The [REC] and [PLAY] LEDs will light.) Begin playing.
6 Stop recording.
When you have finished playing, press the [STOP] key. (The [REC] and [PLAY] LEDs will turn off.)
When you have finished recording, verify that the performance was recorded correctly.
7 Move to the beginning of the song (p.35).
8 Specify the track(s) for playback.
Press the [TRACK STATUS] key of the track you recorded, to set its status to PLAY (LED lit green).
9 Begin playback.
Press the [PLAY] key. (The [PLAY] LED will light.)
0 Stop playback.
When you are finished playing back, press the [STOP] key. (The [PLAY] LED will turn off.)

2. Recording on virtual tracks

The D1600 has sixteen tracks, and each of these tracks has eight virtual tracks.
For example when recording a solo part, you can switch between several virtual tracks to record differ­ent performances on each, and select the best perfor­mance later. Or when using bounce (ping-pong) recording, you can specify an unrecorded virtual track as the recording destination, so that you can mixdown into two tracks without erasing any of the sixteen
tracks. (p.29)
Basic operation
Recording
• Gradually raise the [CHANNEL] fader, and the
level meter of the input channel will change according to the input. Raise the level as far as possible without allowing the level bar to reach “CLP.”
2 Move the current time to the location where you
wish to begin recording. (p.35)
Start recording from the beginning of the song (“001.01.000” or “000:00.000”).
3 Press the [TRACK STATUS] key of the track that
you wish to record, to set the status to REC (LED lit red).
4 Enter record-ready mode.
Press the [REC] key. (The [REC] and [PLAY] LEDs will blink.)
Recorded tracks
Selected track
Recording on a virtual track
1 Select the virtual track.
In the [TRACK] “Vtr1–8” or “Vtr9–16” tab page, select the track that you wish to record, and use the [VALUE] dial to select an open virtual track.
2 Adjust the recording level of the input device,
and record.
Refer to “1. Analog inputs” and “1. Adjust the
recording level, and record” (→p.23).
27
3. Playback while recording addi­tion tracks: Overdubbing
The process of listening to previously-recorded tracks while you record additional tracks is called overdub- bing. For example, this can be used to record a solo while you listen to previously-recorded backing tracks.
1 Select the playback tracks.
Press the [TRACK STATUS] keys of the tracks that you wish to play back, to set them to PLAY mode (LED lit green).
2 Select the recording track.
Press the [TRACK STATUS] key of the track that you wish to record, to set it to REC mode (LED blinking red).
3 Lower the faders of tracks you are not using.
Press the [TRACK STATUS] key of the tracks that are not being recorded or played, to set them to MUTE (LED dark). This will silence the tracks that are not being recorded or played.
4 Adjust the recording level of the input device,
and record.
Refer to “1. Analog inputs” and “1. Adjust the
recording level, and record” (→p.23, 27)
In the [RECORD] “RecMode” tab page, set “Select Rec Mode” to “Input.”
• Select the signal that you wish to monitor.
(p.110)
• Turn the “AutoIn” button “On.” (→p.110)
If the “AutoIn” button is “Off”, you will always hear the input signal that is assigned to the recording track. If it is “On”, the sound recorded on that track will be heard during playback, and the assigned input signal will automatically be heard during recording.
3 Move the current time to a location earlier than
the point where you wish to begin re-recording.
(p.35)
4 Press the [PLAY] key to begin playback.
The song will play back, and you will hear the sound of the playback tracks and the track selected for recording.
5 At the point where you wish to begin re-record-
ing, press the [REC] key.
Recording will begin (manual punch-in), and you will begin hearing the external input signal.
6 At the point where you wish to stop re-recording,
press the [REC] key or [PLAY] key.
Recording will stop, and the track will switch back to playback (manual punch-out). You will begin hearing the track playback.
7 Press the [STOP] key to stop.
After recording, move the current time to a point earlier than where you began recording, and check that the recording was satisfactory.
4. Re-record part of a perfor­mance: Punch-in/out
If you make a mistake during part of your recorded performance, or are not completely satisfied with your performance, you can re-record just the unsatisfactory portion without having to record from the beginning of the song. “Punch-in” is when you switch the song from playback to record, and “punch-out” is when you switch the song from record back into playback.
Manual punch-in/out
Manual punch-in/out is when you manually switch between punch-in and punch-out. On the D1600, manual punch-in/out can be performed by pressing the [REC] key or a PS-1 foot switch (sepa- rately sold option) during playback to begin recording, and pressing the [REC] key, [PLAY] key, or foot switch to end recording.
1 Connect the input device, and adjust the record-
ing level.
Refer to “1. Analog inputs” and “1. Adjust the
recording level, and record” (→p.23, 27).
2 Make monitor output settings.
• Access the [SOLO/MONITOR] “Monitor” tab
page.
Manual punch-in/out using a foot switch
You can switch between playback and recording by pressing a PS-1 foot switch (separately sold option). This allows you to switch between playback and recording while you are performing on an instrument, or when you are at a distance from the D1600.
1 Connect a foot switch to the [FOOT SW] jack.
2 Access the [SYSTEM] “Control” tab page.
3 Specify the function of the foot switch.
Select “Func (FootSwFunction
4 In “Manual punch-in/out” steps 5 and 6, per-
form manual punch-in/out by pressing the foot switch instead of the [REC] key (you may use either).
You can also use the foot switch to record from the beginning of the song.
• Set the “Func” parameter of step 3 to “Play/
Stop.”
• Press the [REC] key at the beginning of the song (LED will blink), and press the foot switch to start recording.
)” to “PunchI/O.”
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