Korg D1200 User Manual

3E
Precautions
Location
Using the unit in the following locations can result in a mal­function.
• In direct sunlight
• Locations of extreme temperature or humidity
• Excessively dusty or dirty locations
• Locations of excessive vibration
• Close to magnetic fields
Power supply
Please connect the designated AC/DC power supply to an AC outlet of the correct voltage. Do not connect it to an A C outlet of voltage other than that for which your unit is intended.
Interference with other electrical devices
Radios and televisions placed nearby may experience reception interference. Operate this unit at a suitable dis­tance from radios and televisions.
Handling
To avoid breakage, do not apply excessive force to the switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean, dry cloth. Do not use liquid cleaners such as benzene or thinner, or cleaning compounds or flammable polishes.
Keep this manual
After reading this manual, please keep it for later refer­ence.
Keeping foreign matter out of your equipment
Never set any container with liquid in it near this equip­ment. If liquid gets into the equipment, it could cause a breakdown, fire, or electrical shock. Be careful not to let metal objects get into the equipment. If something does slip into the equipment, unplug the AC/ DC power supply from the wall outlet. Then contact your nearest Korg dealer or the store where the equipment was purchased.
THE FCC REGULATION WARNING (for U.S.A.)
This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules. These limits are designed to provide rea­sonable protection against harmful interference in a resi­dential installation. This equipment generates, uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harm­ful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interfer­ence to radio or television reception, which can be deter­mined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and receiver.
• Connect the equipment into an outlet on a circuit differ­ent from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV techni­cian for help.
Unauthorized changes or modification to this system can void the user’s authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our company’s products of AC mains operated apparatus until December 31, 1996 means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/EEC). And, CE mark which is attached after January 1, 1997 means it conforms to EMC Directive (89/336/EEC), CE mark Directive (93/68/EEC) and Low Voltage Directive (73/23/EEC). Also, CE mark which is attached to our company’ s products of Battery operated apparatus means it conforms to EMC Directive (89/336/EEC) and CE mark Directive (93/68/ EEC).
ii
Handling of the internal
hard disk
Do not apply physical shock to this device. In particu­lar, you must never move this device or apply physi­cal shock while the power is turned on. This can cause part or all of the data on disk to be lost, or may dam­age the hard disk or interior components.
When this device is moved to a location where the temperature is radically different, water droplets may condense on the hard disk. If the device is used in this condition, it may malfunction, so please allow several hours to pass before operating the device.
Do not repeatedly turn the power on/off. This may damage the D1200.
This device begins to access the hard disk immedi­ately after the power is turned on.
Never turn off the power while the HDD access indi­cator is lit or blinking. Doing so can cause all or part of the data on hard disk to be lost, or may cause mal­functions such as hard disk damage.
If the hard disk has been damaged due to incorrect operation, power failure, or accidental interruption of the power supply, a fee may be charged for replacement even if this device is still within its warranty period.
COPYRIGHT WARNING
This professional device is intended only for use with works for which you yourself own the copy­right, for which you have received permission from the copyright holder to publicly perform, record, broadcast, sell, and duplicate, or in connection with activities which constitute “fair use” under copy­right law. If you are not the copyright holder, have not received permission from the copyright holder, or have not engaged in fair use of the works, you may be violating copyright law, and may be liable for damages and penalties. If you are unsure about your rights to a work, please consult a copyright attorney.
FOR ANY INFRINGEMENT COMMITTED THROUGH USE OF KORG PRODUCTS.
KORG TAKES NO RESPONSIBILITY
* Appearance and specifications of this product are subject to change without notice.
• Company names, product names, and names of formats etc. are the trademarks or registered trademarks of their respective owners.
1

Table of Contents

Introduction .................... 5
Main features ................................................................... 5
Conventions in this manual........................................... 6
Parts and their function..................................... 7
Top panel.......................................................................... 7
Front panel ..................................................................... 10
Rear panel....................................................................... 11
Objects in the display and their function ...............12
Basic operation .............................................13
1. Selecting a mode....................................................... 13
2. Selecting a tab page.................................................. 13
3. Selecting and editing a parameter ......................... 13
Preparations ................................................14
1. Connections............................................................... 14
2. Turning the power on/off....................................... 15
3. Display....................................................................... 16
Listening to the demo song ...............................16
Quick Start Tutorial...........17
Step 1: Quick recording....................................17
1. Getting ready ............................................................ 17
2. Turning on the power.............................................. 17
3. Creating a new song ................................................ 18
4. Using the modeling mode....................................... 18
5. Setting up a rhythm ................................................. 20
6. Recording .................................................................. 20
7. Play back.................................................................... 21
Step 2: Overdubbing .......................................... 22
1. Assigning inputs to the mixer ................................ 22
2. Applying an insert effect to the keyboard. ........... 23
3. Overdubbing............................................................. 23
4. Overdubbing additional parts................................ 24
Step 3. Mixing ..............................................25
1. Applying an insert effect to a track ....................... 25
2. Adding EQ (equalization) to each track................ 26
3. Applying master effects to all tracks ..................... 27
Step 4. Mastering ............................................. 28
1. Applying the final effect.......................................... 28
2. Creating the master track........................................ 28
3. Writing to CD............................................................ 29
Operation...................... 31
Song and Locate ........................................... 31
1. Creating, naming and selecting songs ...................31
2. Using the counter display........................................32
3. Editing a song ............................................................34
Mixer......................................................... 35
1. Inputting audio to the mixer ...................................35
2. Adjusting the mixer ..................................................37
3. Registering and recalling a scene............................39
Effects ....................................................... 42
1. Using insert effects....................................................42
2. Using the master effects ...........................................43
3. Using the final effect.................................................43
4. Editing an effect.........................................................43
5. Controlling an effect from an external device ......44
6. Using an external effect............................................45
Modeling mode............................................. 45
1. Applying a modeling effect to your guitar ...........45
2. Applying a modeling effect to your bass ..............46
3. Applying a modeling effect to a mic ......................46
4. Saving your modeling effect settings.....................46
5. Operation in Modeling mode..................................47
Rhythm ...................................................... 48
1. Selecting and playing a rhythm ..............................48
2. Listening to the rhythm while you record a
performance...............................................................48
3. Recording the rhythm ..............................................48
4. Setting the tempo of a song .....................................49
The Recorder ............................................... 53
1. Recording ...................................................................53
2. Playback .....................................................................56
3. Track editing..............................................................57
Mastering ................................................... 64
1. Bounce-recording......................................................64
2. Creating an original CD ...........................................65
3. Recording to a master tape ......................................67
4. Using sub inputs .......................................................67
Data .......................................................... 68
1. Backing up and restoring song data.......................68
2. Backing up and restoring effect user data.............70
3. Reading and writing WAV files..............................71
4. Drive and data compatibility between models of the
Digital Recording Studio
Drive ......................................................... 75
1. Checking the hard disk ............................................75
2. Formatting the hard disk .........................................75
3. Erasing a CD-RW disc ..............................................76
4. Drive capacity............................................................76
USB .......................................................... 77
1. Saving data to your computer.................................77
MIDI.......................................................... 79
1. MIDI connections......................................................79
2. MIDI messages used by the D1200.........................79
3. Using MIDI ................................................................79
series ...........................74
2
Upgrading the system .....................................81
1. Downloading the system file.................................. 81
2. Upgrading the system.............................................. 81
Reference .....................83
(COUNTER) ..................................................84
Counter: Counter display............................................. 84
MODELING...................................................84
Category: Select an effect category ............................. 84
Modeling 1...................................................................... 84
Modeling 2...................................................................... 85
INSERT EFFECT .............................................85
InsAss: Specify the insert location and type of the
insert effects............................................................... 85
InsEff1: Select and edit insert effect 1 ......................... 86
InsEff2: Select and edit insert effect 2 ......................... 87
InsEff3: Select and edit insert effect 3 ......................... 87
InsEff4: Select and edit insert effect 4 ......................... 88
InsEff5–8: Select and edit insert effects 5–8 ............... 88
EQ .............................................................88
Eq1–4: Adjust the EQ for mixer channels 1–4 ........... 88
Eq5–8: Adjust the EQ for mixer channels 5–8 ........... 88
Eq9–12: Adjust the EQ for mixer channels 9–12 ....... 89
MASTER EFFECT/AUX SEND ..............................89
MstEff1: Select and edit master effect 1...................... 89
MstEff2: Select and edit master effect 2...................... 90
EffSnd1: Adjust send levels to master effect 1........... 90
EffSnd2: Adjust send levels to master effect 2........... 90
AuxSend: Adjust the external send levels ................. 90
FINAL EFFECT ...............................................91
FinalEff: Select and edit the final effect ...................... 91
BOUNCE......................................................92
RecMode: Select the recording mode .........................92
Bounce: Parameters for bounce-recording................. 92
CD.............................................................93
Prepare: Prepare to create an audio CD..................... 93
CDR/RW: Create and play back an audio CD ......... 93
TUNER........................................................95
RHYTHM .....................................................95
SetUp: Specify the tempo and rhythm .......................95
TmpMap: Tempo map editing .................................... 96
TmpTrk: Create a tempo track..................................... 97
INPUT/OUTPUT/SOLO......................................98
Ch1–6: Select inputs for mixer channels 1–6 ............. 98
Ch7–12: Select inputs for mixer channels 7–12 ......... 98
InEq1–4: Adjust the EQ for inputs 1–4 ....................... 99
Solo: Select the signal to be soloed.............................. 99
Monitor: Parameters and settings ............................. 100
Phase: Specify the phase of the mixer channels...... 100
SYSTEM/USB.............................................. 101
Control: Foot switch and control change device
(pedal/MIDI) settings............................................ 101
MIDI: MIDI settings .................................................... 101
Sync: Synchronization settings.................................. 102
MMC: MMC settings................................................... 102
B-U/Rst: Backup and restore..................................... 102
DiskUtil: Disk drive management ............................ 105
TRACK ......................................................108
Vtr1–6: Select virtual tracks 1–6 ................................ 108
Vtr7–12: Select virtual tracks 7–12 ............................ 108
EditTrk: Perform track editing operations .............. 108
Import: Import WAV files.......................................... 113
Export: Export a WAV file ......................................... 114
SONG .......................................................116
SelSong: Select a song ................................................. 116
EditSong: Perform song edit operations.................. 116
PrgPlay: Program playback of songs........................ 118
IN/LOC1, OUT/LOC2, TO/LOC3, END/LOC4............118
MARK .......................................................119
Mark: Edit marks......................................................... 119
SCENE ......................................................120
ReadDel: Switch scene playback on/off, and edit
scenes ....................................................................... 120
MixView: Viewing pan and fader scene data ......... 121
AUTO PUNCH ..............................................122
AtPunch: Settings for auto punch-in/out
recording ................................................................. 122
LOOP........................................................123
Loop: Settings for loop playback and recording .... 123
TRIGGER ...................................................123
Trigger: Settings for trigger recording ..................... 123
SCRUB ......................................................124
METER/TRACK VIEW......................................125
UNDO .......................................................126
Effect Parameter List....... 127
Insert (2in2outx2)/Master/Final Effect .................127
Insert (2in2outx2), Final .................................133
Insert (1in2outx2) .........................................134
Insert (1in1outx4) .........................................138
Insert (1in1outx8) .........................................140
Effect Control ..............................................141
Modeling effects ..........................................141
3
Appendix..................... 143
Troubleshooting .......................................... 143
Nothing appears in the display................................. 143
No sound ...................................................................... 143
Channel fader or EQ does not work......................... 143
Can’t use digital input ................................................ 144
The input or recorded sound is noisy or distorted. 144
Effects do not apply .................................................... 144
Rhythm ......................................................................... 145
A key does not function when pressed.................... 145
MIDI .............................................................................. 145
CD-R/RW..................................................................... 146
WAV.............................................................................. 146
USB ................................................................................ 146
Messages.................................................. 147
Confirmation messages .............................................. 147
Error messages............................................................. 147
About the CDRW-1 ....................................... 149
1. Cautions for handling............................................ 149
2. Installing the CDRW-1........................................... 149
3. Inserting a disc........................................................ 150
4. Removing a disc ..................................................... 150
5. Using the CDRW-1................................................. 151
D1200 specifications..................................... 152
Effect Program List....................................... 154
Rhythm Pattern List (215patterns)..................... 156
Index ....................................................... 157
Block diagram............................................. 159
MIDI implementation chart ............................. 160
4

Introduction

Thank you for purchasing the Korg D1200 Digital Recording
.
Studio
To take full advantage of the D1200’s functions and enjoy trouble-free use, please read this manual carefully and use the product as directed. Keep this manual in a safe place for future reference.

Main features

12-track digital multi-track recorder
In a compact package, the D1200 provides the studio­quality sound that you expect from Korg, with 24-bit recording and 16/24-bit uncompressed playback at a sampling frequency of 44.1 kHz. A maximum of 12 tracks can be played back simultaneously (for 16-bit data), and up to four tracks can be recorded simultane­ously. Recording time is a maximum of approximately 186 hours (when recording one track at 16-bit resolu­tion). Each track provides eight virtual tracks, so you can record as many as 96 tracks in one song.
XLR connectors with +48 V phantom power, analog inputs, dedicated guitar input jack, and digital connectors
All analog inputs of the D1200 use high-performance balanced head amps in order to take full advantage of the audio quality provided by full-digital processing. The two XLR input jacks provide +48 V phantom power and have high-quality mic preamps, allowing condenser mics to be connected directly. All phone-jack inputs are balanced TRS types, and also support unbalanced input. Input sources for a range of levels from mic level to +16 dBu (higher than professional level) can be connected. A dedicated guitar input jack is also provided. The S/P DIF digital input contains a sampling rate converter which automatically converts 48 kHz and 32 kHz sources to 44.1 kHz, allowing them to be recorded.
Mixer section provides three-band EQ with sweepable mid-range. 100 scene memories and mixer data transmis­sion/reception via MIDI.
The 16-channel 4-bus mixer section of the D1200 pro­vides three-band EQ on each analog input and mixer channel. High and low EQ are shelving types, and the mid EQ is an adjustable peaking type with a sweepable center frequency. Since separate EQ is provided for the inputs and for the mixer, you won’t need to worry about recording EQ settings being re-applied to the playback – a problem that often occurs on MTR units containing analog mixers. The faders, EQ, pan, and effect settings of the mixer can be stored in one of 100 scenes. Scenes can be recalled automatically as playback time passes, or can be recalled immediately at any time as general-purpose settings. MIDI can be used to transmit and receive mixer data such as fader and pan, allowing you to use an external sequencer to perform mixer automation.
Powerful modeling effects with easy icon and knob-based operation.
The internal effects use Korg’s “ ” modeling tech­nology to deliver detailed and powerful modeling sounds. “Modeling mode” lets you use easily under­standable icon displays and three modeling effect knobs to select modeling effects for guitar or bass, edit the parameters, and modify values – just by using icons and knobs. As modeling effects, the D1200 provides ten distortion­type effects for guitar, a vacuum tube simulator, and eleven types of cabinet from famous amps from around the world. For bass, choose from three dynamics-type effects and five types of modulation/spatial effects such as chorus and delay. For mics, you can use studio simu­lators with six types of room size and resonance, seven types of mic simulation ranging from vintage tube mics to modern studio condenser mics, and three dynamics­type effects. When using Modeling mode, the Auto Routing function lets you record immediately by simply selecting the desired track.
Three independent effect systems for simultaneous use
The D1200 contains three independent effects system, all of which use 44-bit internal processing; Insert, Mas­ter, and Final effects. The settings for each of the insert, master, and final effects can be saved as one of the 192 user effect programs. Each program can combine up to five of the 98 available high-quality effect types. Internal memory contains 128 insert, 32 master, and 32 final effect programs for a total of 192 preset programs, all created by professional musicians and studio engineers. You can also edit a preset program and save your own settings effect program in one of the 192 user areas. An external MIDI controller or expression pedal (sepa­rately sold EXP-2 or XVP-10) can also be used to control the insert effect in realtime.
Sophisticated editing functionality
The D1200 lets you use the non-destructive editing func­tions available only on digital recorders to edit your sound without impairing its pristine quality. You can use auto or manual punch-in/out recording. Using the convenient Undo and Redo feature, as many as 99 of the last recording or editing operations can be cancelled or recalled. The ten types of track editing operation include Time Expansion/Compression which lets you match the tempo of previously-recorded phrases of differing tempo, and Normalize which boosts under-recorded tracks to an appropriate level. You can assign as many as one hundred marker points to each song, and specify four locate points for easy access to song locations for editing.
Parts and their functionObjects in the display and
their function
Basic operationPreparationsListening to the demo song
5
High-capacity built-in 40 GB hard disk drive. USB connec­tor for smooth data exchange with an external USB hard disk drive or computer.
A high-capacity 40 GB hard disk drive is built-in. Of the capacity of this drive, 2 GB is allocated as a “USB drive*” that can be used from a computer connected to the USB connector, allowing data to be shared. The remaining capacity is used as the “song drive” for stor­ing songs. Since WAV files can be imported or exported, it’s easy to transfer audio data to or from your compu­ter. *FAT16 compatible
Optional CDRW-1 CD-R/RW drive lets you create audio CDs
If the CDRW-1 CD-R/RW drive (sold separately) is installed, you can use it to backup/restore songs or effect data, export/import WAVE files, or create audio CDs. You can also insert an audio CD in the drive, patch the signal to a mixer channel, and record it. When writing an Audio CD, you can write each song separately (Track At Once), or write the entire disc in one operation (Disc At Once) for example to make a CD of a continuous live performance where markers are inserted in the song to indicate the tracks of the audio CD.
Auto chromatic tuner function
An auto chromatic tuner is built-in, letting you to tune a connected guitar or other instrument. The panel pro­vides dedicated keys for the tuner, for tuning at any time.
Backlit LCD display with adjustable angle
The backlit 240 even in dim locations, and you can adjust the angle for best visibility. The display contrast is also adjustable.
×
64 pixel LCD screen is easily readable
Auto Save function automatically preserves your data at power-off
The D1200 features an Auto Save function that automat­ically saves your recorded or edited songs and phrases to the hard disk whenever you switch songs or turn off the power.
p.
,

Conventions in this manual

Keys, switches and knobs [ ]
Keys, dials, and knobs etc. located on the panel of the D1200 are enclosed in square brackets [ ].
Parameters appearing in the display “ ”
Parameters that appear in the display are enclosed by double quotation marks “ ”. Buttons and cells refer to objects in the display. To select a parameter shown in the display, use the [CURSOR] keys to move the cursor to that parameter.
p.13)
(
Bold type
Settings of panel controls such as faders or [TRACK STATUS] keys are printed in values are also indicated by “ Bold type is also used to emphasize important content in the text.
Steps 1 2 3 ...
Steps in a procedure are indicated as 1 2 3 ...
This indicates a page in this manual to which you can refer for more information.
These symbols indicate cautions or advice.
[...] “ OO ” tab page
This indicates a page within the display. To access that page, press the [...] key on the panel.
Screen displays in this manual
The values of various parameters in this manual are only explanatory examples, and may not necessary match the displays that appear on your D1200.
bold type , and parameter
bold type .”
What is ?
(Resonant structure and Electronic circuit Mode-
ling System) is Korg’s proprietary technology for digital­ly recreating the numerous factors that produce and influence a sound, ranging from the sound-production mechanisms of acoustic instruments and electric/elec­tronic musical instruments, to the resonances of an in­strument body or speaker cabinet, the sound field in which the instrument is played, the propagation route of the sound, the electrical and acoustic response of mics and speakers, and the changes produced by vacuum tubes and transistors.
6
Introduction

Parts and their function

Top panel

3
7 8
9
1
2 4 5 6 21
20
Parts and their functionObjects in the display and
Parts and their function
19
18
17
16
their function
15
1 [INPUT 1], [INPUT 2] jacks
Use these jacks to input mic/line signals (such as from a keyboard). You can use either XLR jacks or TRS phone jacks, and both sets of jacks are balanced. Unbalanced phone plugs can also be connected. The XLR jacks can supply +48 V phantom power to con­denser mics.
If you connect a plug to the phone jack, no signal can be input from the corresponding XLR jack. If you want to use the XLR jack, disconnect any plug from the corre­sponding phone jack.
If you connect a plug to the [GUITAR IN] jack, no signal can be input from the [INPUT 1] jack. If you want to in­put a signal from the [INPUT 1] jack, disconnect any plug from the [GUITAR IN] jack.
These TRS phone jacks do not individually allow stereo input.
2 [INPUT 3], [INPUT 4] jacks
Use these jacks to input mic/line signals (such as from a keyboard). These are balanced TRS phone jacks. Unbalanced phone plugs can also be connected.
These TRS phone jacks do not individually allow stereo input.
3 [TRIM] knob: –60...–10....+4 dBu
These knobs adjust the input level. Input level calibra­tion marks are printed on the panel. Adjust the [TRIM] knobs so that the peak indicators (the LEDs near each knob) light when the input level of the connected instru­ment or device is loudest.
10 11 12 13 14
Although the input level will depend on the device or performance, here are some guidelines for setting these knobs.
–60 – –40 dBu: mic input –30 dBu: guitar or bass guitar –10 dBu: CD player or other consumer audio device +4 dBu: keyboard or studio equipment
If nothing is connected, you may hear hum or noise when you raise the [TRIM] knobs.
4 [FOOT SW] jack
A foot switch connected to this jack can be used to oper­ate basic recorder functions when your hands are occu­pied by playing an instrument. You can use a foot switch to control play/stop, to start/ stop manual punch-recording, to register a mark, or to record tap tempo. ( Connect a PS-1 foot switch (sold separately) to this jack.
5 [EXPRESSION PEDAL] jack
A pedal connected to this jack can be used to control a specified parameter of an insert effect. This lets you con­trol an effect in realtime while you perform or record.
p.44)
( Connect an EXP-2 or XVP-10 expression pedal (sold sep­arately) to this jack.
6 [AUX OUT] jack
This outputs the external send audio signal from each mixer channel. (The send amount is adjusted in the [MASTER EFFECT/AUX SEND] “AuxSnd” tab page.) Connect this jack to an external effect processor. This is a phone jack.
Basic operationPreparationsListening to the demo song
p.101)
7
7 [TRACK STATUS] keys
These keys are used to switch each track between play/ record or mute states. The status of the track will alter­nate each time you press the key.
PLAY (LED lit green): The track can be played. REC (LED lit red): The track can be recorded. When
recording from the analog/digital inputs, you can select up to four tracks for recording (two tracks in Modeling mode).
INPUT (LED lit orange): The track can receive an exter-
nal audio signal. This state can be selected only while stopped. Select this when you want to perform while listening to other tracks so that you can rehearse before recording, or if you want to mix an external input source with the playback.
MUTE (LED dark): The track is muted (silent).
The states that can be selected will depend on the state and settings of the recorder.
PLAY
While stopped:
PLAY
While recording or playing: PLAY MUTE, INPUT
MUTE
Modeling mode: PLAY REC MUTE PLAY
These settings can be paired, or registered in a scene.
INPUT REC MUTE
8[PAN] knobs (Ch1...6), [BALANCE] knobs (Ch7...12)
For each channel, these knobs adjust the position (pan) or left/right balance of the stereo signal to the master
LR bus (p.37).
For channels 1–6 for which pairing is “Off,” these knobs control panning to the master LR bus. For channels 1–6 for which pairing is “On” and for channels 7–12, these knobs control the left/right balance of the stereo signal to the master LR bus.
These settings can be paired, or registered in a scene.
When recording to channels that have a balance setting, you must set the knob to “CNT.”
9 [CHANNEL] faders (Ch1...6, Ch7/8...11/12)
These faders adjust the recording/playback volume of
each channel (p.37).
Channels 7–12 are stereo faders.
These settings can be paired, or registered in a scene.
• For channels whose [TRACK STATUS] is PLAY, the fader adjusts the playback volume.
• For channels whose [TRACK STATUS] is REC, the fader adjusts the recording level of the external audio source or the rhythm.
• For channels whose [TRACK STATUS] is INPUT, the fader adjusts the recording level of the external audio source.
Faders that adjust the recording level will function dif­ferently depending on whether an external input is be­ing recorded or bounce recording is being performed.
• When recording an external input (i.e., when the [BOUNCE] “RecMode” tab page “Select RecMode” parameter is set to “Input”), the channel fader adjusts the recording level.
10 [MASTER] fader
This fader adjusts the overall volume of all channels. The volume adjusted by this fader is output from the [MASTER OUT L/R] jacks and the [S/P DIF OUT] jack.
• When recording an external input (i.e., when the [BOUNCE] “RecMode” tab page “Select RecMode”
parameter is set to “Input”), the master fader adjusts the volume level of the master LR bus.
• When bounce-recording (i.e., when the [BOUNCE] “RecMode” tab page “Select RecMode” parameter is set to “Bounce”), the master fader adjusts the record­ing level to the track(s) whose [TRACK STATUS] is REC.
11 [REW] key
This key changes the location to an earlier time (rewind) while stopped or moving. If you hold down the [STOP] key and press the [REW] key, you will move to the previous-numbered song (if you are already at the beginning of the song) or to the beginning of the current song (if you are in the middle of the song).
12 [FF] key
This key changes the location to a later time (fast-for­ward) while stopped or playing. If you hold down the [STOP] key and press this key, you will move to the end of the current song (if not already at the end) or to the beginning of the next song (if you are already at the end of the current song). If the Scrub function is on, you can press this key to per-
form Slow Play (p.34).
13 [STOP] key
This key stops recording or playback, halting the recorder.
14 [PLAY] key
This key plays tracks whose [TRACK STATUS] is PLAY. For tracks whose [TRACK STATUS] is REC, pressing the [REC] key and then this key will begin recording. The LED of this key will light while the recorder is recording or playing. If the Scrub function is on, pressing this key will per­form Play From, and pressing this key while holding
down the [STOP] key will perform Play To. (p.34)
15 [REC] key
Press this key to enter record-ready mode (the LED will blink). In order to enter record-ready mode, one or more tracks must be set to a [TRACK STATUS] of REC. When you press the [PLAY] key, the LED will light and record­ing will begin.
If the foot switch function (p.101) is set to “PunchIn
Out”, the foot switch will perform the same function as the [REC] key.
16 [VALUE] dial
Use this dial to edit values or to move the current loca­tion. If the Scrub function is on, turning this dial will play the track at the corresponding speed.
17 [CURSOR] keys
These keys move the cursor. They are also used to adjust the contrast (brightness) of the display.
18 [POWER] key
This key turns the power on/off. (p.15)
19 MIDI indicator
This indicator will light when a MIDI message is received at the MIDI IN connector.
8
Introduction
20 HDD/CD access indicator
This indicator will light when the hard disk is being accessed during recording, playback, or editing, or if an installed CD-R/RW drive is operating.
Never subject the D1200 to vibration or shock while this HDD/CD access indicator is lit.
21 Display
This shows various information such as the volume (level meters) during recording or playback, the time
(locate), and parameter settings. (p.13)
You can adjust the angle of the display for best visibility.
22
33
23
24
25
26
27
28
29
30 31
36 37
39 40
41 42
43 44
32
35
38
45
46
34
22 [MODELING] key, [MODELING] knobs
This key lets you use effects for guitar, bass, and mic as easily as if you were actually using dedicated hardware devices. The effects are controlled by the three knobs located below the display. Since there is no need to make complicated preparations for recording, you can easily
apply an effect and record. (p.45, 84)
23 [INSERT EFFECT] key
This key selects the location at which an insert effect is inserted, selects the effect type, and select and edits
effect programs. (p.42, 85)
These settings can be registered in a scene.
24 [EQ] key
Use this key to adjust the EQ (for track playback) of each
channel. (p.37, 88)
These settings can be paired, and registered in a scene.
25 [MASTER EFFECT/AUX SEND] key
Use this key to select and edit effect programs for master effects 1 and 2, and to set the send level from each chan­nel to the master effects. This key is also used to set the
send level to an external effect. (p.45, 89)
These settings can be registered in a scene. Send settings can also be paired.
26 [FINAL EFFECT] key
Use this key to select and edit effect programs for the
final effect. (p.43, 91)
27 [BOUNCE] key
Use this key to make recorder settings such as selecting the recording source and the bounce-record method.
(p.64, 92)
28 [CD] key
Use this key to create an audio CD. (p.65, 93)
In order to use this key, the CDRW-1 CD-R/RW drive
option (sold separately) must be installed. (p.149)
29 [INPUT/OUTPUT/SOLO] key
Use this key to select the mixer channel to which the
audio signal from each input jack will be input. (p.98)
This key is also used to adjust the EQ applied to the ana­log inputs (for recording). It is also used to solo channels, send, and returns. When solo is on, the LED will blink. Additionally, this key lets you select the audio signal for monitor output, and specify the phase of each channel.
30 [SYSTEM/USB] key
This key lets you make various settings for the foot switch and MIDI, to manage the disk, and to perform
backup and restore your data. (p.101)
You can also connect your computer to the D1200 via the USB connector, and exchange data between your computer and the USB drive of the D1200.
31 [TRACK] key
Use this key to select the virtual track for each track, to perform track editing operations such as copy or delete,
and to import or export a WAV file. (→p.108)
32 [SONG] key
Use this key to create a new song, rename or select a song, perform song edit operations such as copy or move, and to perform program-playback of songs.
(p.116)
33 [TUNER] key
Press this key when you want to use the tuner. (p.36,
95)
34 [RHYTHM] key
Use this key to switch the internal rhythm pattern play­back on/off, set the song tempo, and create tempo
maps. The key will light if the rhythm is on. (p.48, 95)
35 [IN/LOC1] key, [OUT/LOC2] key, [TO/LOC3] key,
[END/LOC4] key
Use these keys to register a desired location within the song, or to instantly recall a registered location. The locations registered here will be used as the punch­in/out points, and as the locations for track editing
operations such as copy or delete. (p.33, 118)
By holding down the [IN/LOC1] key and pressing the [OUT/LOC2] key, you can listen to the audio between the IN-OUT points.
36 [STORE] key
Press this key to register a location for a locate point, mark, or scene. The location at which you pressed the [STORE] key will be preserved, and you can then press a desired key to specify the memory in which this location will be stored. To discard the location that was preserved, press the [STORE] key once again instead of pressing a locate memory key. For details on these functions and on how to register a
location, refer to Locate (p.32), Mark (p.39), or Scene (p.39).
37 [MARK] key
Use this key to register a desired location within the song as a Mark, or to jump instantly to a previously-reg­istered mark.
Parts and their functionObjects in the display and
Parts and their function
their function
Basic operationPreparationsListening to the demo song
9
This key is also used to edit the marks you have regis­tered, for example by renaming or deleting them.
(p.33, 119)
When you create an audio CD using the Disc At Once method, these markers are used to separate the tracks.
(p.66)
38 [SCENE] key
Use this key to register settings such as [CHANNEL] faders, [PAN]/[BALANCE] knobs, EQ, and effect send as a “scene” at the desired time within the song. If Scene Read is turned on when you play back, the registered scene will be selected automatically. You can also use this key to perform scene editing operations such as
sort, rename, or delete (p.39, 120). This key will light if
Scene Read is on.
39 [AUTO PUNCH] key
Use this key to turn the auto punch-in/out function on/ off, to make pre/post-roll settings, and to check the
start/end locations. (p.54, 122)
This key will light if Auto Punch-in/out is on.
40 [LOOP] key
Use this key to switch looping on/off for recording or
playback, and to check the start/end locations. (→p.123)
This key will light if Loop is turned on.
41 [TRIGGER] key
Use this key to switch Trigger Recording on/off, allow­ing you to automatically start recording when an input signal occurs. This key also lets you set the threshold
level and pre-trigger time. (p.54, 123)
This key will light if the Trigger Recording function is on.
42 [SCRUB] key
Use this key to switch the Scrub, Play To/From, or Slow Play functions on/off. You can use these different func­tions by controlling the [VALUE] dial and TRANSPORT
keys. (p.124)
43 [METER/TRACK VIEW] key
Use this key to view volume data during recording or playback (level meters), and audio event data (track
view) for each track. (p.125)
44 [UNDO] key
After you have recorded on a track or performed an editing operation, you can use this key to perform Undo (which returns the data to its prior state) or to perform Redo (which cancels the Undo and returns the data to the recorded or edited state). You can use this to cancel or recall as many as 99 previ­ous recording or editing operations. You can select either 1, 8, or 99 times as the number of operations that
will be allowed for the Undo function. (p.126)
This key will light if Undo or Redo is available.
45 [NO/CANCEL] key, [YES/OK] key
Use these keys as the “Yes”/“OK” or “No”/”CANCEL” buttons that appear in the display. In addition, the [NO/ CANCEL] key moves back to the previous tab page, and the [YES/OK] key proceeds to the next tab page.
46 [ENTER] key
Use this key to finalize a parameter setting or on/off set­ting.

Front panel

1 CDRW-1 drive bay
The CDRW-1 CD-R/RW drive option (sold separately)
can be installed in this bay. (p.149)
2 [GUITAR IN] jack
You can connect a guitar or bass guitar to this jack. This is an unbalanced phone input jack with an imped-
ance of 1 M.
1 2 3 4
3 [PHONES] jack
You can connect a set of headphones to this jack. This is a stereo phone jack. It outputs the same signal as [MONITOR OUT L/R].
4 [PHONES LEVEL] knob: 0...10
This knob adjusts the volume level of the headphones. Larger markings indicate a higher volume.
10

Rear panel

1 [DC IN] connector
Connect the included AC/DC power supply to this con­nector.
2 [S/P DIF OUT] jack
This is an optical S/P DIF format (IEC60958, EIAJ CP-
1201) digital output jack (stereo). You can use an optical cable to connect it to the optical digital input jack of a DAT or MD. The same audio signal as the [MASTER OUT L/R] jacks is digitally output from this jack at a sampling rate of
44.1 kHz.
3 [S/P DIF IN] jack
This is an optical S/P DIF format (IEC60958, EIAJ CP-
1201) digital input jack (stereo). You can use an optical cable to connect it to the optical digital output jack of a DAT or MD. Use a digital cable that is no longer than 5 meters. This jack contains a built-in sampling rate converter. If the source connected here has a sampling rate of 48 kHz or 32 kHz, it will automatically be converted to 44.1 kHz.
96 kHz is not supported.
4 [USB] connector
You can use a USB cable to connect this to your compu­ter.
It is not possible to connect USB peripheral devices (such as an external hard disk or CD-R/RW drive) to the D1200.
5 [MIDI OUT] connector
This connector transmits MIDI data. Use it when you want to control a connected external MIDI device from
the D1200. (→p.79)
Introduction
6 [MIDI IN] connector
This connector receives MIDI data. Use it when you want to control the D1200 from a connected external
MIDI device. (p.79)
7 [MONITOR OUT L/R] jacks
Connect your external monitor system to these jacks. You can select the bus for monitor output in the [INPUT/OUTPUT/SOLO] “Monitor” tab page
(p.100). These jacks output the same signal as the
[PHONES] jack. These are RCA phono jacks.
8 [MONITOR OUT LEVEL] knob
This knob adjusts the volume that is output from the [MONITOR OUT L/R] jacks.
9 [MASTER OUT L/R] jacks
These are analog audio outputs for the master LR bus signal that combines the signals of each mixer channel into a two-channel mix, or the audio signal that is selected for soloing. To select a solo signal, make set­tings in the [INPUT/OUTPUT/SOLO] “Solo” tab page. Connect these jacks to your external monitor system or recording device. They output the same audio signal as the [S/P DIF OUT] jack. These are RCA phono jacks.
10 [Phantom power] switch
+48 V phantom power is supplied to the [INPUT 1, 2] jacks, allowing you to use condenser mics. Phantom power is supplied to the balanced XLR jacks, and can be switched on/off independently for each channel. Turn on this switch only for channels that are using a con­denser mic.
You may damage your equipment if you connect or dis­connect a condenser mic while phantom power is turned on. Always turn phantom power off before you connect or disconnect a condenser mic.
Never connect an dynamic type, other type mic or de­vice if phantom power is turned on. Doing so may dam­age your equipment.
Parts and their functionObjects in the display and
Parts and their function
their function
Basic operationPreparationsListening to the demo song
1 2 3 4 5 6 7 8 9 10
11
Objects in the display and
their function
Objects in the display
To select an object shown in the display, use the [CURSOR] keys to select it, and press the [ENTER] key.
In this manual, references enclosed in double quotation marks such as “...”, “...” button, or “...” tab refer to ob­jects in the display. On the other hand, references en­closed in square brackets such as [...] key, [...] knob, [...] dial, or [...] fader refer to controls or items on the front panel or rear panel of the D1200.
g: Radio buttons f: Dialog box
f: Dialog box
Press the [YES/OK] key to execute, or the [NO/CAN­CEL] key to close the dialog box without executing. You can also make your choice by selecting the “OK” or “Cancel” button, and pressing the [ENTER] key.
a:Current
parameter
e: Tab page
c: Popup
button
b: Edit cell
d:Toggle
a: Current parameter
This is the name of the parameter that is currently selected by the cursor. In the case of icon-type parameters such as EQ or faders, the value is shown at the right.
b: Edit cell
This is a parameter that is underlined in the display. When you use the cursor to select an edit cell, the parameter value display will be highlighted, and can be edited. To edit the parameter value in the edit cell, use the
[VALUE] dial (p.8) or popup buttons in the display.
c: Popup button
When you select one of these buttons and press the [ENTER] key, a dialog box (f) will appear. To input a parameter value, select the desired value in the dialog box.
, ,
button
g: Radio buttons
This type of button is used to select one of multiple choices. Select one of the radio buttons and press the [ENTER] key.
h: Icons
h: Icons
These are objects shaped like sliders or knobs. To edit the value, select the icon and turn the [VALUE] dial.
i: Scroll buttons
i: Scroll buttons
Use these to see parameters that are not currently shown in the display.
d: Toggle button
e: Tab page
12
This type of button will switch a function on/off each time you select it and press the [ENTER] key. The frame will become thicker when selected.
(on)/ (off)
Each mode contains numerous parameters, which are organized into pages. These pages are divided by tabs.

Basic operation

1. Selecting a mode

The various function of the D1200 are organized under dif­ferent modes. To access a specific feature, select the mode that contains the desired function by pressing its key.
For details on the functions within each mode, refer to “Ref-
erence” (p.83).

2. Selecting a tab page

Each mode contains numerous parameters, which are organ­ized into pages. These pages are divided by tabs.
1 Press the key of the desired mode.
The following screen shows a page in RHYTHM mode which will appear when you press the [RHYTHM] key.
Introduction
Toggle buttons
These are used to switch functions or on/off settings
(p.12).
• Use the [CURSOR] keys to select the parameter, and press the [ENTER] key. The setting will be switched on/off each time you press the key.
Radio buttons
These are used to select one of multiple choices.
• Use the [CURSOR] keys to move the cursor to the desired selection, and press the [ENTER] key.
Selecting one item from a list
•To select a song or mark, turn the [VALUE] dial select the desired item.
•To select a song in the program playback list, use the following procedure.
1 Select the playback list number.
Parts and their functionObjects in the display and
their function
their function
2 Select the desired tab page.
Use the [YES/OK] and [NO/CANCEL] keys to select the tab page. You can also step through the tab pages by repeatedly pressing the key of the currently selected mode.
Some pages contain only one tab.

3. Selecting and editing a parameter

Selecting a parameter
To edit a parameter, use the [CURSOR] keys to select the parameter you want to edit. In a list display, turn the [VALUE] dial to move the cur­sor.
Editing a parameter value
The way in which you edit or set a parameter value will depend on the type of parameter.
Underlined “ ” parameters, or icons such as EQ
Use the [CURSOR] keys to move the cursor to the parameter, highlighting it. Then turn the [VALUE] dial to specify the value. This is the typical method, and also applies to under­lined parameters such as “T EQ that are indicated by icons, and locate times.
empo,” parameters such as
2 Turn the [VALUE] dial to select a song.
Objects in the display and
Basic operationPreparationsListening to the demo song
Basic operation
Popup buttons and dialog boxes
Use the popup button to open the dialog box, and spec-
ify the parameter value (p.12)
• Use the [CURSOR] keys to move the cursor to the popup button, and press the ENTER button to open the dialog box.
13

Preparations

1. Connections

Here are some examples of basic connections for recording with the D1200. As necessary, substitute the equipment you are using for the devices named here.
CDRW-1 connections
For details on installing the CDRW-1 CD-R/RW drive option, refer to p.149.
You must make all connections with the power turned off. Making connections with the power turned on may damage your speaker system or cause malfunctions.
1-1. Output (audio output) connections
In order to hear the sounds recorded on the D1200, you will need to connect it to a monitor speakers (speakers with an in­ternal amp) or other audio equipment, or use headphones.
Connecting audio equipment for monitoring
• Use RCA phono cables to connect monitor speakers to the [MONITOR OUT L/R] jacks.
• If you will use headphones for monitoring, connect your headphones (with a phone plug) to the [PHONES] jack. Use the [PHONES LEVEL] knob to adjust the volume.
The audio signal that is output from the [MONITOR OUT L/R] jacks and the [PHONES] jack can be selected in the [INPUT/OUTPUT/SOLO] “Monitor” tab page.
(p.100)
1-2. Input (audio input) connections
The D1200 has four channels of analog input and one (two­channel) digital input jack.
Connecting a guitar
• Guitar or bass guitar [GUITAR IN] jack
Connecting a mic
• Mic (XLR) [INPUT 1],
[INPUT 2], phantom power
Connecting a keyboard
• Synthesizer etc. [INPUT
1]–[INPUT 4] jacks
Connecting audio devices
• Sub input For details on how to specify the mixer channel to which the input audio will be sent, and how to audi­tion the input signal, refer to p.22.
•A guitar or bass guitar routed through a compact effects device can be connected to the [INPUT 1]– [INPUT 4] jacks.
• If you want to use a stereo input, select two adjacent inputs (1–2 or 3–4) so that you can perform track editing more efficiently.
If you are recording from a mic, place the mic sufficient­ly far from the D1200 so that it does not pick up noise.
Connections for digital recording
• Digital output jack of a DAT or MD with an optical
digital (S/P DIF) output [S/P DIF IN] of the
D1200 (use an optical digital cable for connections)
For details on how to specify the mixer channel to which the input audio will be sent, and how to audition the in­put signal, refer to p.35.
2: HOT 1: GND 3: COLD
Master recorder (Analog: cassette tape recorder, etc.)
INPUT L/R
Master recorder (Digital: DAT, MD, etc.)
Keyboard
FOOT SWITCH
DIGITAL IN
DIGITAL OUT
OUTPUT
EXPRESSION PEDAL
INPUT 1–4
Mic
EXP-2
Foot controller
PS-1
Pedal switch
S/P DIF
IN OUT
CDRW-1
CD-R/RW
Drive option
Monitor speakers etc.
MONITOR
MASTER
OUT L/R
OUT L/R
MIDI
IN/OUT
USB
GUITAR IN
MIDI
sequencer
MIDI
OUT/IN
DC IN
PHONES
Headphones
Computer
to the AC outlet
Power supply connection
You must use the included AC/DC power supply
Guitar
14
1-3. Connections when using external record-
ing devices
Here are the connections for recording your song onto an ex­ternal device (DAT, MD, tape recorder, etc.).
• Optical digital (S/P DIF) input jack of a DAT or MD
[S/P DIF OUT] of the D1200 (use an optical digital
cable for connections)
• AUX IN jacks of a cassette tape recorder or other ana-
log recording device [MASTER OUT L/R] jacks of
the D1200
Introduction

2. Turning the power on/off

2-1. Connecting the power supply
1 Connect the included AC/DC power.
Connect the included power cable to the AC/DC power supply.
2 Plug the power cable from the AC/DC power supply
into an AC outlet.
1-4. Connections when using an external effect
If you apply an external effect to the signal that is sent from the [AUX OUT] jack, connect the return from the effect unit to the [INPUT 1]–[INPUT 4] jacks.
You can select whether the effect will be returned to the mixer channels in the same way as for conventional in-
puts, or sent directly to the master bus. (p.45)
1-5. Pedal connections
Using a pedal switch to perform manual punch recording or play/stop operations
Connect a pedal switch (separately sold option: PS-1) to the [FOOT SWITCH] jack.
Using a foot pedal to control an effect
Connect an expression pedal (separately sold option: EXP-2, XVP-10) to the [EXPRESSION PEDAL] jack. A volume pedal will not function correctly even if con­nected.
1-6. MIDI connections
Controlling effects or switching scenes from an external MIDI device
• MIDI OUT connector of the external MIDI device [MIDI IN] connector of the D1200 (p.79)
Synchronizing the D1200 with a MIDI sequencer etc.
• MIDI IN connector of your sequencer [MIDI OUT]
connector of the D1200 (use a MIDI cable for connec­tions)
• MIDI OUT connector of your sequencer [MIDI IN] connector of the D1200 (p.79)
1-7. USB connections
Save or backup data on your pc
•Your PC’s USB connector the D1200’s [USB] con­nector (use a USB cable for connections) (p.77)
2-2. Turning the power on
Follow this procedure to turn on the power of the D1200 and each connected device.
Before you turn on the power, be sure to set the volume of each device to the minimum position, and turn on the power switches starting with the “upstream” devices that output the audio signal.
1 Lower the D1200’s [MASTER] fader to –.
Lower the volume on external devices to the minimum position.
2 Turn on the power of external input devices, such as a
keyboard that sends an audio signal to the D1200.
3 Press the [POWER] switch of the D1200 to turn on the
power. The display will show the opening message. Then the [SONG] “SelSong” tab page will appear.
The song number that had been selected when you turned off the power will be selected.
4 Turn on the power of external output devices such as
the monitor system to which the audio from the D1200 is being sent.
2-3. Turning the power off
Turn off the power when you are finished all operations such as song playback and recording. Use the following pro­cedure to turn off the power of the D1200 and of each con­nected device.
Never disconnect the AC/DC power supply until the power has been turned completely off. Doing so may cause data to be lost.
When turning the power off, set the volume of all devic­es to the minimum position, and turn off the power switches starting with the “downstream” devices to which the audio signal is being sent.
Audio that you record on the D1200 and mixer settings etc. that you make are saved automatically when you se­lect or change songs, or when you turn off the power. However, effect settings you edit outside of Modeling mode will be lost if you turn off the power without sav­ing them.
1 If you want to keep the effect settings you edited out-
side of Modeling mode, save them (p.43).
2 Lower the [MASTER] fader of the D1200 to –. Set the
volume of externally connected device to the minimum position.
Parts and their functionObjects in the display and
their function
Basic operationPreparationsListening to the demo song
Preparations
15
3 Turn off the power of devices such as a monitor system
or MD recorder to which the audio from the D1200 is being sent.
4 Press and hold the D1200’s [POWER] key until the
power-off confirmation dialog box appears. If you press the [YES/OK] key, the song will be saved automatically, and then the power will be turned off. If you press the [NO/CANCEL] key, you will return to the previous screen.
5 Turn off the power of external input devices such as
keyboards.
The Restart function
In the power-off confirmation dialog box, you can select the “Restart” button and press the [ENTER] key to restart the D1200. This clears the Undo data in order to recover hard disk capacity.

3. Display

Listening to the demo song

When the D1200 is shipped from the factory, it contains sev­eral demo songs. Here’s how to listen to these demo songs.
1 Set the D1200’s [CHANNEL] faders to the 0 mark, and
the [MASTER] fader to –. Connect your headphones.
2 Turn on the power. 3 Select the song that you want to play. 4 Set the [TRACK STATUS] keys of all tracks so that the
LEDs are lit green. If it is lit a different color, or is dark, press the key to make it light green (PLAY).
5 Press the [PLAY] key to begin playback.
6 Slowly raise the [MASTER] fader to adjust the volume
level. While the song plays, adjust the [CHANNEL] faders, [PAN] knobs, and EQ, and change the program for the insert effect, and master to hear the result.
7 When the demo song ends, press the [STOP] key to stop
playback.
3-1. Adjusting the angle
You can lift the upper part of the display to adjust the angle. Adjust the angle for easiest viewing.
To adjust the angle
Raise the upper part of the display to adjust the angle.
Do not use excessive force to move this.
3-2. Adjusting the contrast
The readability of the screen will depend on the height of your line of sight or the temperature, so adjust the contrast as necessary.
Demo song list
The Game
Written and performed by Insex In Amber
Ted Burger — Guitars, Bass Jack Bielata — Vocals Steve Michael — Drums
© 2000 Ted Burger, Jack Bielata All Rights Reserved www.insexinamber.com
Play The Blues
Written and performed by Nomura Daisuke.
© 2002 KORG Inc. — all rights reserved.
To adjust the contrast
A combination of [CURSOR] keys is used to adjust the contrast. UP+LEFT: Hold the CURSOR [UP] key and press the [LEFT] key to make the characters lighter. UP+RIGHT: Hold the CURSOR [UP] key and press the [RIGHT] key to make the characters darker.
16

Quick Start Tutorial

This Quick Start Tutorial is designed to familiarize you with many of the features of the D1200, as well as with the many recording procedures that can be performed using the D1200. While the Operation and Reference sections of this manual will explain every feature and control in great de­tail, this step-by-step tutorial will allow you to “learn by doing” as we take you through the entire process, from recording your first track to mastering a CD.

Step 1: Quick recording

Connect your guitar, record your performance on tracks 1 and 2, and play it back.
Step 2: Overdubbing
While listening to the guitar performance that you recorded in step 1, connect a keyboard and record (overdub) your performance on tracks 9 and 10. Then record a vocal on track 3.
Step 3. Mixing
Apply effects to each track, and adjust the volume and EQ. Use the mas­ter effects to apply effects to the entire song while you mix.
Step 4. Mastering
Create a two-track master track from the song that you mixed-down in Step 3. Write the master track to CD-R to create your own original CD.
Step 1: Quick recording
Step 2: OverdubbingStep 3. Mixing
Step 1: Quick recording

1. Getting ready

If you will be using the separately sold CDRW-1, refer to “About
the CDRW-1” (p.149) and install the CDRW-1 before you con-
tinue with the steps below.
1 Connect your guitar.
Set the INPUT 1 [TRIM] knob to the minimum position, and connect your guitar to the [GUITAR IN] jack.
2 Connect your headphones to the [PHONES] jack.

2. Turning on the power

1 Connect the AC/DC power supply.
Connect the included AC/DC power supply to the [DC IN] jack. Connect the included power cable to the AC/DC power supply. Connect the power cable to an electrical outlet.
2 Set the [MASTER] fader to the “–” position.
3 Press the [POWER] key to turn on the power.
Connection diagram (p.14)
Turning the power on (→p.15)
Step 4. Mastering
17

3. Creating a new song

In order to begin recording, you must first create a new blank song.
1 Press the [SONG] key to access the “SelSong” tab page.
2 Use the [CURSOR] keys to select the “New” button, and press the
[ENTER] key. The “MakeNewSong” dialog box will appear.
3 Specify the bit depth/number of tracks and the mixer settings for the
song that will be created. Use the “SongType” buttons to select the bit depth and number of tracks, and press the [ENTER] key. Select the “MixerSet” setting in the same way. For this example, select “16Bit/12Track” and “New.”
4 Press the [YES/OK] key.
A new empty song named “NEWSONG” will be created
“SongType,” “MixerSet”
(p.116)
Editing the song name
(p.31)

4. Using the modeling mode

1 Press the [MODELING] key, select “Guitar” from the three catego-
ries, and press the [ENTER] key. The LEDs of the [MODELING] key and the CH 1 and 2 [TRACK STATUS] keys will light red.
2 Check the input level.
Press the [METER/TRACK VIEW] key.
Modeling mode (p.45)
18
Select the “ ” button and press the [ENTER] key to open the dialog box.
Select the “PreFaderLev” radio button, press the [ENTER] key, and then press the [YES/OK] key.
3 As you play your guitar, watch the Ch1 and Ch2 meters and adjust
the INPUT 1 [TRIM] knob. You will not be hearing the guitar signal at this point.
Adjust the level as high as possible without allowing the level meter’s “CLP” indicator to light when you play most strongly. In general, you should adjust the [TRIM] knob so that the peak indi­cator (the LED near the [TRIM] knob) lights when you play your loudest passage.
4 Now, let’s listen to the audio signal.
Set the [CHANNEL 1] and [CHANNEL 2] faders to unity gain (0 dB). Access the [INPUT/OUTPUT/SOLO] “Monitor” tab page.
Select the “MasterLR” button and press the [ENTER] key to turn it “On” (highlighted). Slowly raise the [MASTER] fader, and make sure that you hear the sound of your guitar from the headphones.
5 Dial up your settings for the modeling effects.
Return to the Modeling mode page either by pressing the [MODE­LING] key. While you listen to the sound in your headphones or monitors, use the three modeling knobs to adjust the “DRIVE,” “TONE,” and “CABINET” settings to obtain the desired sound.
Quick Start Tutorial
Use the [PHONES LEVEL] knob or the [MONITOR OUT LEVEL] knob to adjust the output volume. To allow a stereo effect to be heard in stereo, turn the [PAN1] knob to the far left and the [PAN2] knob to the far right.
To tune your guitar (p.36:
Using the tuner)
Step 1: Quick recordingStep 2: OverdubbingStep 3. Mixing
Step 1: Quick recording
Step 4. Mastering
19

5. Setting up a rhythm

Here’s how to make rhythm settings so that you can listen to a rhythm pattern while you record.
1 Press the [RHYTHM] key.
In the [RHYTHM] “Setup” tab page, turn the “Rhythm” button “On” (highlighted). The [RHYTHM] key will light. Raise the [MASTER] fader and you will hear the rhythm.
TempoSource Tempo Beat
SelRhythm RhythmVol
2 Specify the tempo, time signature, and rhythm pattern.
Select “TempoSource,” and select the tempo source. For this example, choose “Manual.” The same tempo, time signature, and rhythm pattern will be used throughout the song. Select “Tempo,” and turn the [VALUE] dial to adjust the tempo. Select “Beat,” and turn the [VALUE] dial to specify the time signa- ture. Select “SelRhythm,” and turn the [VALUE] dial to select a rhythm pattern. Select “Vol,” and turn the [VALUE] dial to adjust the rhythm vol- ume.
If you want the tempo, time signature, and rhythm pattern to change during the song, you will need to create tempo
maps. (p.49)

6. Recording

1 Access the track view screen so you can view the status of the record-
ing tracks. Press the [METER/TRACK VIEW] key, select the “ ” button, and press the [ENTER] key to open the dialog box.
In “SelectDisplayMode,” select the “TrkView1–6” radio button and press the [ENTER] key. Then press the [YES/OK] key.
2 Press the [REC] key to enter record-ready mode.
The [REC] and [PLAY] LEDs will blink.
Trigger recording (p.54)
Recording the rhythm
(p.48)
20
3 When you are ready to perform, press the [PLAY] key.
The [REC] and [PLAY] LEDs will light. When recording starts, begin performing. You will hear the rhythm pattern you selected. Go ahead and play along.
4 When you have finished playing, press the [STOP] key.
Quick Start Tutorial
To stop the rhythm
In the [RHYTHM] “Setup” top panel, select the “Rhythm” button and press the [ENTER] key to turn it “Off.”
Step 1: Quick recordingStep 2: OverdubbingStep 3. Mixing
Step 1: Quick recording
Recording will stop, and the [REC] and [PLAY] LEDs will go dark. In the track view screen, a heavy line will indicate the region that you recorded.

7. Play back

Now let’s play back the song you just recorded. 1 Press the track 1 and 2 [TRACK STATUS] keys to set them to PLAY
(LED lit green).
2 While holding down the [STOP] key, tap the [REW] key.
The counter display will move to the beginning of the song.
3 Press the [PLAY] key to begin playback.
During playback, the [PLAY] LED will light green. Use the [MAS­TER] fader to adjust the volume.
The heavy line will appear even in sections where you were not actually playing your instrument.
Counter display, move to time
(p.32)
4 Press the [STOP] key.
Playback will stop, and the [PLAY] LED will go dark.
To exit Modeling mode
(p.47)
Step 4. Mastering
21

Step 2: Overdubbing

1. Assigning inputs to the mixer

In this section, you’ll connect your keyboard to the [INPUT 3] and [IN­PUT 4] jacks, assign the signals to mixer channels 9 and 10, and record the signal on tracks 9 and 10.
1 Set the INPUT 3 and INPUT 4 [TRIM] knobs to the minimum posi-
tion (+4 dB), lower the [MASTER] fader, and connect your keyboard to the [INPUT 3] and [INPUT 4] jacks.
2 Specify the input channels.
Access the [INPUT/OUTPUT/SOLO] “Ch7–12” tab page. Select the “Ch9” icon, and use the [VALUE] dial to select “INPUT 3.” In the same way, select the “Ch10” icon and use the [VALUE] dial to select “INPUT 4.”
Using these settings, the [INPUT 3] and [INPUT 4] jacks will be assigned to mixer channels 9 and 10.
3 Press the track 9/10 [TRACK STATUS] key to select INPUT (LED lit
orange).
4 Use the [TRIM] knobs to adjust the input level.
Press the [METER/TRACK VIEW] key. Select the “ ” button and press the [ENTER] key to open the dialog box. Select “PreFaderLev,” and press the [YES/OK] key.
If you are using a stereo input source, it will be easier to edit track and effect settings if you select adjacent inputs (1–2 or 3–4), and route them to adja­cent mixer channels.
22
As you play the keyboard, watch the Ch9 and Ch10 levels and adjust the INPUT 3 and 4 [TRIM] knobs. Set the levels as high as possible without allowing the level meters to reach “CLP” when you play the keyboard at your loudest level. In general, you should adjust the [TRIM] knob so that the peak indi­cator (the LED near the [TRIM] knob) lights when the maximum input level is reached.
5 Set the [CHANNEL 9–10] fader to unity gain (0 dB).
Use the [PHONES LEVEL] knob or the [MONITOR OUT LEVEL] knob to adjust the output volume.
Quick Start Tutorial

2. Applying an insert effect to the keyboard.

1 Access the [INSERT EFFECT] “InsAss” tab page.
2 Select the “Assign:” “ ”button and press the [ENTER] key to open
the dialog box. Select “Input(In)” and press the [YES/OK] key.
3 Select the “SelectEffType:” “ ”button and press the [ENTER] key.
Select the “2in2outx2” effect type (as shown in the screen in step 1) and press the [YES/OK] key.
4 Now we need to insert the effect between INPUT 3 and channel 9,
and between INPUT 4 and channel 10. Select the “InsertTo:” button and press the [ENTER] key.
In the display, you will see the two insert effects shown as boxes labeled 1 and 2. The numbers to the left show which inputs are feed­ing the effect, the numbers to the right show to which channels the effect is being output. Highlight the number to the upper right of effect 1. Turn the [VALUE] dial until the display shows In3 and In4 on the left and (channels) 9 and 10 on the right and press the [YES/OK] key.
5 Select an effect program.
Access the [INSERT EFFECT] “InstEff1” tab page. Select “EffectNumber,” and turn the [VALUE] dial to select an effect program. When you have made your selection, press the [YES/OK] key.
Step 1: Quick recordingStep 2: OverdubbingStep 3. Mixing
Step 2: Overdubbing
Effect Program List (p.154)

3. Overdubbing

1 Select the playback tracks.
For each track that you want to play back, press the [TRACK STA­TUS] key to select PLAY (LED lit green). For this example, set tracks 1 and 2 to PLAY.
2 Select the recording tracks.
For each track that you want to record, press the [TRACK STATUS] key to select REC (LED lit red). For this example, set tracks 9/10 to REC.
3 Mute the tracks you are not using.
For each track that is not being played or recorded, press the [TRACK STATUS] key to select MUTE (LED dark), so that you will not hear tracks that are not being recorded or played.
Step 4. Mastering
23
4 In the [BOUNCE] “RecMode” tab page, make sure that “Select Rec
Mode” is set to “Input.”
5 For this example, we will start recording from the beginning of the
song (“001.01.000” or “000:00.000”). If you are not at the begining, hold down the [STOP] key and tap the [REW] key to return to the begining of the song.
6 Enter record-ready mode.
Press the [REC] key (the [REC] and [PLAY] LEDs will blink).
7 Begin recording.
Press the [PLAY] key (the [REC] and [PLAY] LEDs will light). Begin playing the keyboard.
8 Stop recording.
When you have finished performing, press the [STOP] key (the [REC] and [PLAY] LEDs will go dark).
9 Listen to the overdub.
Return to the begining of the song. Press the track 9 and 10 [TRACK STATUS] keys to set them to PLAY (lit green). Press the [PLAY] key.

4. Overdubbing additional parts

Next we’ll add a vocal on track 3.
1 Connect a mic to the [INPUT 1] jack. 2 Press the [MODELING] key to enter Modeling mode.
Select “MIC” as the Modeling Category.
3 Set the track 3 [TRACK STATUS] to REC.
When you enter Modeling mode, tracks 1 and 2 will be set to REC. Press the track 1 and 2 [TRACK STATUS] keys to set them to PLAY, and press the track 3 [TRACK STATUS] key to set it to REC.
4 Adjust the input level, recording level, and effects to prepare for
recording.
5 Move to the location at which you want to start recording, and start
recording. Press the [FF] key or [REW] key to move to the desired time location. Press the [REC] key and then the [PLAY] key to start recording. When you are done, press the [STOP] key.
6 Let’s change virtual tracks to record another take.
Press the [TRACK] key to access the “Vtr1–6” tab page.
Counter display (p.32)
When you have finished recording, check to be sure that your performance was recorded correctly.
Use phantom power if you have connected a condenser mic.
Move to time (p.32)
Virtual tracks (p.53)
24
Select track “3a” and turn the [VALUE] dial to change it to “3b.”
7 Move the location again, and begin recording.
Move to the location from which you want to begin recording, and press the [REC] key and then the [PLAY] key to begin recording.
8 Play back track 3.
Press the [TRACK STATUS] key to select PLAY, and press the [PLAY] key to play back. At this time, track “3b” will play back.
If you want to play back a track that you have already recorded, set that track’s [TRACK STATUS] to PLAY.
In order to play track “3a” which you recorded first, press the [TRACK] key, access the “Vtr1–6” tab page, select “3b,” and turn the [VALUE] dial to change it to “3a.” Compare the two takes you recorded in virtual tracks “a” and “b.” When you have decided which take is the best, leave that virtual track selected.

Step 3. Mixing

In this step you will complete your song by applying effects to the tracks and adjusting the volume and EQ to create the overall balance. This proc­ess is called “mixing.”

1. Applying an insert effect to a track

Previously, we applied the insert effects to the inputs, to process the sound as we recorded. Here’s how to apply an insert effect into a mixer channel, and process the playback sound of the track. In this example, we are assigning an insert effect to the vocal(Mic) recording on track 3.
1 Select which tracks will be played back.
Press the [TRACK STATUS] key of each recorded track to select PLAY mode (LED lit green), theplayback of the selected tracks will be included in the mix.
2 Access the [INSERT EFFECT] “InsAss” tab page.
Quick Start Tutorial
To exit Modeling mode
(p.47)
Step 1: Quick recordingStep 2: OverdubbingStep 3. Mixing
3 Select the “Assign:” button and press the [ENTER] key. In the dialog
box that appears, select “PlayTrack(Trk).”
When you have made your selection, press the [YES/OK] key.
4 Select the “SelectEffType:” button and press the [ENTER] key to
select the effect type.
For this example, select “1in1outx4.” Make your selection, and press the [YES/OK] key.
Step 3. Mixing
Effect types (p.42, 85)
Step 4. Mastering
25
5 Specify the channel where you want to insert the effect.
Select the “InsertTo:” button, and press the [ENTER] key to open the dialog box.
For each effect, turn the [VALUE] dial at “SelectCh” to select the input (output) channel. For this example, set effect 1 to channel“3.” When you have made the setting, press the [YES/OK] key.
6 Select an effect program.
In the insert effect “InsEff1” tab page, select the effect program that you want to use. Select “EffectNumber,” and turn the [VALUE] dial to select an effect program.
7 Press the [PLAY] key to begin playback.
You can also select an effect program while you listen to the play­back.

2. Adding EQ (equalization) to each track

1 Press the [EQ] key.
Select the [EQ] “EQ1–4,” “Eq5–8,” or “Eq9–12” tab page that contains the EQ settings you want to adjust.
2 Select the EQ you want to adjust.
The following EQ controls are provided for each channel.
Low EQ gain (L) High EQ gain (H) Mid EQ gain (M) Mid EQ frequency (F)
3 Adjust the gain and frequency.
Adjusting the gain in the “–” direction will cut the sound, and in the “+” direction will boost the sound. Raising the mid EQ frequency setting will cause the mid-range boost/cut to affect a higher frequency range. Lowering it will cause the boost/cut to affect a lower frequency range.
4 Press the [PLAY] key to start playback.
You can also adjust the EQ while you listen to the playback.
EQ (p.37, 88)
26
Quick Start Tutorial

3. Applying master effects to several tracks

Here we will select several tracks, and apply master effects to them. The D1200 contains two master effects. By combining two different ef­fects you can simulate complex spatial environments that could not be produced by a single effect alone. For example you could apply “RV1:ReverbHall” to master effect 1 and “RV5:ReverbRoom” to master effect 2, so that you can vary the character of the reverb applied to each instrument by adjusting the two send levels on each channel. In this way, you can use two different effects in conjunction with each other to create complex spatial-type effects that could not be achieved by a single effect.
1 Press the [MASTER EFFECT/AUX SEND] key to access the [MAS-
TER EFFECT/AUX SEND] “MstEff1” tab page.
2 Select an effect program.
Select “EffectNumber,” and turn the [VALUE] dial to select an effect program.
3 Set the return level and return balance of the signal that is sent from
the master effect to master LR. For this example, set “RetLev” (return level) to “100,” and “RetBal” (return balance) to “CNT” (center).
4 Adjust the send levels.
The send levels from each channel to master effect 1 can be adjusted in the “EffSnd1” tab page.
Step 1: Quick recordingStep 2: OverdubbingStep 3. Mixing
Effect Program List (p.154)
Select each “Send” icon knob, and turn the [VALUE] dial to adjust the send levels. In this example, we will apply master effect 1 to tracks 1, 2, and 9/10.
5 Press the [PLAY] key to start playback.
While the song plays, listen to the master LR output and hear the effects that are applied. Adjust the return level and the send levels so that the master effect level meters do not indicate “CLP.”
To apply master effect 2, make similar adjustments in the “MstEff2” and “EffSnd2” tab pages.
Step 3. Mixing
Step 4. Mastering
27

Step 4. Mastering

In this step, we create a final two-track mix and write it to CD-R to create an original CD.
You will need the separately sold CDRW-1 in order to create a CD.
1. Applying the final effect
Here we will adjust the pan and volume for each track, and apply a final effect to the entire song. The final effect is used mainly to apply a dynamics-type effect such as a compressor, to make the overall level more consistent. You can apply an effect such as a multi-band limiter to add the finishing touch to the sound.
1 Adjust the pan of each playback track.
Press the [PLAY] key to play back the song, and turn the [PAN] and [BALANCE] knobs to adjust the stereo position of tracks 1–12.
2 Use the [CHANNEL] faders to adjust the playback level.
Press the [METER/TRACK VIEW] key to view the level meters. Select the “ ” button and press the [ENTER] key to open the dialog box. Select “PostFaderLev” to view the meters corresponding to each fader.
3 Access the [FINAL EFFECT] “FinalEff” tab page.
4 Select an effect program.
Select “Ef program. Press the [PLAY] key to play back the song, and listen to the output from the master LR or headphones to hear the effect. When you have finished making adjustments, press the [STOP] key.
fectNumber,” and use the [VALUE] dial to select an effect

2. Creating the master track

In order to create an audio CD from a multi-track song, you will need to combine the tracks into two tracks of data. Here we will bounce-record the completed song, creating a stereo master mix on tracks 1 and 2.
1 Use the [MASTER] fader to adjust the recording level.
Play back the entire song, and adjust the [MASTER] fader so that the “CLP” indication does not appear for the master LR level meter.
2 Select the tracks where the master mix will be recorded.
For the tracks that you will record (tracks 1 and 2), set the [TRACK STATUS] keys to REC. Set the remaining tracks (3–12) to PLAY.
3 Select bounce-recording as the recording mode.
Press the [BOUNCE] key to access the [BOUNCE] “RecMode” tab page, and set “Select RecMode” to “Bounce.”
Effect Program List (p.154)
Bounce-recording (p.64)
28
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