To ensure long, trouble-free operation, please
read this manual carefully.
Precautions
Location
Using the unit in the following locations can result in a malfunction.
• In direct sunlight
• Locations of extreme temperature or humidity
• Excessively dusty or dirty locations
• Locations of excessive vibration
Power supply
Please connect the designated AC/AC power supply to an
AC outlet of the correct voltage. Do not connect it to an AC
outlet of voltage other than that for which your unit is
intended.
The AC/AC power supply will produce a certain amount of
heat during operation, but this is not a malfunction. When
power is connected, place it in a well ventilated location,
and avoid placing it on a plastic object or where heat
buildup might occur.
Interference with other electrical devices
This product contains a microcomputer. Radios and televisions placed nearby may experience reception interference. Operate this unit at a suitable distance from radios
and televisions.
Handling
To avoid breakage, do not apply excessive force to the
switches or controls.
Care
If the exterior becomes dirty, wipe it with a clean, dry cloth.
Do not use liquid cleaners such as benzene or thinner, or
cleaning compounds or flammable polishes.
THE FCC REGULATION WARNING (for U.S.A.)
This equipment has been tested and found to comply with
the limits for a Class B digital device, pursuant to Part 15 of
the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses, and
can radiate radio frequency energy and, if not installed and
used in accordance with the instructions, may cause harmful interference to radio communications. However, there is
no guarantee that interference will not occur in a particular
installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is
encouraged to try to correct the interference by one or
more of the following measures:
• Reorient or relocate the receiving antenna.
• Increase the separation between the equipment and
receiver.
• Connect the equipment into an outlet on a circuit different from that to which the receiver is connected.
• Consult the dealer or an experienced radio/TV technician for help.
Unauthorized changes or modification to this system can
void the user’s authority to operate this equipment.
CE mark for European Harmonized Standards
CE mark which is attached to our company’s products of
AC mains operated apparatus until December 31, 1996
means it conforms to EMC Directive (89/336/EEC) and CE
mark Directive (93/68/EEC). And, CE mark which is
attached after January 1, 1997 means it conforms to EMC
Directive (89/336/EEC), CE mark Directive (93/68/EEC)
and Low Voltage Directive (73/23/EEC).
Also, CE mark which is attached to our company’s products
of Battery operated apparatus means it conforms to EMC
Directive (89/336/EEC) and CE mark Directive (93/68/
EEC).
Keep this manual
After reading this manual, please keep it for later reference.
Keeping foreign matter out of your equipment
• Never set any container with liquid in it near this equipment. If liquid gets into the equipment, it could cause a
breakdown, fire, or electrical shock.
• Be careful not to let metal objects get into the equipment. If something does slip into the equipment,
unplug the AC/AC power supply from the wall outlet.
Then contact your nearest Korg dealer or the store
where the equipment was purchased.
ii
Handling of the internal
hard disk
Do not apply physical shock to this device. In particular, you must never move this device or apply
physical shock while the power is turned on. This
can cause part or all of the data on disk to be lost, or
may damage the hard disk or interior components.
When this device is moved to a location where the
temperature is radically different, water droplets
may condense on the disk drive. If the device is used
in this condition, it may malfunction, so please allow
several hours to pass before operating the device.
Do not repeatedly turn the power on/off. This may
damage not only the D12, but also any SCSI devices
that are connected.
This device begins to access the hard disk immediately after the power is turned on.
Never turn off the power while the HDD access indicator is lit or blinking. Doing so can cause all or part
of the data on disk to be lost, or may cause malfunctions such as hard disk damage.
If the hard disk has been damaged due to incorrect
operation, power failure, or accidental interruption
of the power supply, a fee may be charged for
replacement even if this device is still within its
warranty period.
About copyright
This device is intended for use with material of
which you yourself are the copyright owner or for
which you have received permission from the copyright owner to duplicate. If you are not the copyright owner or have not received permission from
the copyright owner to duplicate the material, you
are in violation of copyright law, and may be liable
for damages and penalties. If you are unsure of
your rights to the material, please consult a legal
specialist.
CAUTION FOR LASER
This product utilizes a laser.
Use of control, adjustment or performance of procedures other than
those specified herein may result in hazardous radiation exposure.
Do not open covers and do not repair yourself. Refer servicing to
qualified personnel.
Laser diode properties
MaterialSemiconductor laser GaAlAs
Laser output Less than HHS and IEC 825-1 Class 1 Limit
Wave length 778-787 nm
Location of the required label.
* Appearance and specifications of this product are subject to change without notice.
• Company names, product names, and names of formats etc. are the trademarks or registered trademarks of their
respective owners.
Effect Program List..............................................140
Rhythm Name List (215patterns) .........................142
Demo Song List...................................................143
Index .................................................................143
4
I
ntroduction
Thank you for purchasing the Korg D12 Digital
Recording Studio.
To ensure trouble-free enjoyment, please read this
manual carefully and use the instrument as
directed.
Features
• The D12 is a 12 track digital multi-track recorder
(MTR) with full-digital processing (24 bit internal
processing, 16/24 bituncompressed recording and
playback, 44.1 kHz sampling frequency).
From recording to effect processing to mixing down
to CD-R/RW (a CD-R/RW drive is required), all
processing is performed completely in the digital
domain.
• It contains a 12 track recorder, a 16-channel 4-bus
mixer, and effects.
When using 16 bit recording/playback: 4 tracks can
be recorded simultaneously, and 12 tracks can be
played back simultaneously.
When using 24 bit recording/playback: 4 tracks can
be recorded simultaneously, and 6 tracks can be
played back simultaneously.
•A 6 GB hard disk is built-in, allowing a total of up to
19.5 hours of recording (when recording one track at
16 bits). A maximum of 100 songs × 12 tracks × 8 vir-
tual tracks can be recorded, for a total maximum of
9,600 tracks of data.
• All analog inputs in the mixer section use high-per-formance balanced preamps to take full advantage
of the audio quality of full-digital processing.
Dedicated XLR input and guitar input jacks are pro-
vided, and support a range from mic level to +16
dBu (beyond pro audio level) so that virtually any
audio source can be connected.
All phone jack inputs use TRS balanced jacks to
support balanced input. Of course, unbalanced
input is also supported.
The D12 has a built-in mic that lets you immediately
record phrases that come to mind.
The S/P DIF digital input provides a sampling rate
converter that automatically converts 48 kHz or 32
kHz sources to 44.1 kHz.
• Each analog input/mixer channel provides high EQ, mid EQ, and low EQ. The mid EQ has an adjustable
cutoff frequency.
EQ is provided separately for input and mixer channels, preventing the problem that can occur on MTR
units with an analog mixer when recording EQ settings are applied again to the playback.
• The built-in effects use Korg’s “” modeling
technology, putting detailed and powerful effect
models at your fingertips.
• Up to eight insert effects are available for insertion
into analog input/mixer channels; signals from each
channel can be sent to the two master effects, and an independentfinal effect can be applied to the master output.
For the insert effects, master effects, and final effects
you can choose from 98 different types of high quality effect, and use up to five effects simultaneously.
The D12 provides 128 insert effect presets, 32 master
effect presets, and 32 final effect presets created by
professional musicians and studio engineers, for a
total of 192 preset effect programs. Based on these
preset programs, you can edit your own settings and
save them in one of the 192 user effect memories. An
expression pedal (separately sold option) can be connected to control an insert effect in realtime.
• The built-in tuner makes it easy to tune a connected
guitar or an instrumental sound input via the builtin mic, and can even be used to check the tuning of a
playback track.
• The fader, EQ, pan, and effect settings of the mixer
section can be saved in a scene, and 100 scenes can
be registered for each song. You can cause scenes to
change automatically as playback progresses, or
recall them as general-purpose settings when
needed.
• Operations such as recorded, copy, and delete are
performed as non-destructive editing. You can use
the Undo function to return to the state prior to executing a recording or editing operation, and then use
the Redo function to cancel the “undo.” Undo
allows up to 99 prior recording or editing operations
to be undone.
• Songs or phrases that you create by recording or
editing can be saved to disk automatically by the
Auto Save function when you switch songs, eliminating the need to save the data manually.
• Each track provides eight virtual tracks.
For example, you might record different takes of a
solo part on different virtual tracks, and then choose
the best performance later. When using bounce
(ping-pong) recording, currently-unused virtual
tracks can be specified as the bounce destination,
allowing you to combine multiple tracks of data into
two tracks without erasing any of the 12 tracks. By
repeating this “12 to 2 track bounce” operation, you
can theoretically create a song of 12 x 8 tracks = 96
tracks without erasing any of the original track data.
• In addition to a conventional metronome sound, 215 rhythm patterns for a variety of musical styles are
built-in, allowing you to hear a more musically interesting rhythmic guide as you record. You can select a
favorite rhythm and start recording right away,
without having to connect and set up a rhythm
machine. These rhythm patterns can also be
recorded on a track.
• Auto and manual punch-in/out recording make it
easy to re-record just the desired portion of a performance.
Introduction
the D12
Panel overview of
their functions
Objects in the LCD screen and
5
• The Trigger Recording function allows recording to
start automatically in response to an audio input, so
that it’s easy to begin recording even when both
hands are occupied in playing an instrument. You
can also use a foot switch to start or stop recording.
• The Scrub function lets you listen to the recorded
sound of a track just as if you were manually moving the reels of an open-reel tape recorder – a great
convenience when you need to find the exact beginning of a phrase.
• The Locate Point Memory function (four points for
each song) and Mark Memory function (100 points
for each song) allow you to register locations within
a song, making it easy to mark and jump instantly to
transitional points within the song. Names can also
be assigned to marks.
• The Program Play function lets you play back multi-
ple songs in the order you specify. These songs can
then be recorded to MD or DAT to create your own
album.
• An optional CD-RW drive can be installed. If the CDRW-1 CD-R/RW drive option (sold separately) is
installed, you can create original CD’s without
requiring any other equipment. You can also backup
your song data, or record from an audio CD.
• When recording and editing songs or phrases from a
record or CD, you can use tap input to input a
tempo that follows the song. Alternatively, you can
create tempo maps, or record MIDI clock messages
from an external device.
• The D12 can synchronize with MIDI Clock, MTC, or
MMC-compatible sequencers or rhythm machines.
• Standard connectors such as SCSI and S/P DIF (dig-
ital interface) are provided, allowing connection to
numerous external devices. The SCSI connector
allows external hard disks, CD-R/RW, or removable
disks to be used to record/play or backup data.
The S/P DIF connectors allow you to record digital
audio from an external digital device such as CD or
MD, and to directly output the mixdown of a song
you created for recording on an external DAT or
MD.
AUX OUT jacks allow external effect devices to be
connected.
• The D12 is compact and lightweight, easily carried
into studios or wherever you need it.
• WAV files can be imported/exported, making it easy
for audio data to be exchanged with your computer.
• Mixer parameters can be controlled via MIDI. An
external MIDI sequencer can be used to implement
mixer automation.
• Data backed up by the D8 and D16 digital recording
studio units can be restored into the D12, allowing
easy transfer of data. Playable D16 drives can also be
played back by the D12.
What is ?
(Resonant structure and Electronic circuit
Modeling System) is KORG’s proprietary sound
modeling technology which precisely reproduces the
complex character and nature of both acoustic and
electric instruments as well as electronic circuits in
real world environments. emulates a wide
variety of sound generation characteristics including
instrument bodies, speakers & cabinets, acoustic
fields, microphones, vacuum tubes, transistors, etc.
6
Printing conventions in this
manual
Switches and knobs [ ]
Keys, dials, and knobs on the panel of the D12 are
printed within [square brackets].
LCD screens
The parameter values shown in the LCD screens
printed in this manual are explanatory examples, and
may not necessarily match the displays that appear on
your D12.
Parameters that appear in the LCD screen “ “
Parameters that appear in the LCD screen are printed
inside “double quotation marks.” The terms ‘button’
and ‘cell’ refer to objects in the LCD screen.
To select a parameter that is displayed in the LCD of the
D12, use the [CURSOR] keys to move the cursor to the
parameter that you wish to select (→p.14).
Bold-face type
Panel settings such as for faders or the [TRACK STATUS] keys are printed in bold type, and parameter val-
ues are printed in “bold type.”
Bold type also indicates content within the text that we
wish to emphasize.
Steps 123 …
Steps in a procedure are indicated as 1 2 3 …
p.■■
This indicates a page or parameter number for reference.
Symbols ,
These symbols respectively indicate points of caution
and notes of advice.
[...] “xx” tab page
This indicates a page displayed in the LCD screen. To
access this page, press the [...] key on the panel.
If there is more than one tab, the tab pages will be
selected successively each time you press the [...] key.
Example: The currently selected tab page.
The illustration below shows the [MASTER
EFFECT/AUX] “MstEff1” tab page. To select this
tab page, press the top panel [MASTER EFFECT/
AUX] key.
The various objects in the tab page are parameters
etc. There are also under-bars, popup buttons, and
icons.
In the figure shown, “Ef
and “Rename” buttons etc. are parameters. Currently, “Ef
edited. The current value is “M001,” and this will
change if you rotate the [VALUE] dial. (→p.14)
fectNumber” is highlighted, and can be
fectNumber,” “RetLev”
Introduction
the D12
Panel overview of
their functions
Objects in the LCD screen and
When you press the [MASTER EFFECT/AUX] key
once again, the [MASTER EFFECT/AUX]
“MstEff2” tab page will appear.
7
Top panel
Panel overview of the D12
1
1011
9
12 ~ 32
2
3
4
8
7
* For the mic and trim controls etc., refer to the “Front panel” section.
1LCD screen
This displays the volume (level meters) and time
locations (locate) during recording or playback,
and displays the various parameters. (→p.13)
2[TRACK STATUS] keys
These keys are used to put each track into playback
or record status, or to mute (silence) it. Each time
you press a key, the track setting will alternate.
(→p.111)
Green: PLAY
Orange: INPUT
Red: REC
Dark: MUTE
When recording from analog/digital input, you
can select up to four recording tracks.
These settings can be paired.
3[PAN] knobs (Ch 1…6)
[BALANCE] knobs (Ch 7…12)
These knobs adjust the stereo location of each channel.
For channels 1–6 they adjust the pan of each channel. For channels 7–12 they adjust the balance.
(→p.111)
5
These settings can be paired, and registered in
a scene.
4[CHANNEL] faders (Ch1…6, Ch7/8…11/12)
These faders adjust the recording/playback volume of each channel.
Channels 7–12 are stereo faders. (→p.112)
These settings can be paired, and registered in
a scene.
5[MASTER] fader
This adjusts the volume of all channels. During
bounce recording, this sets the recording level of
These are used to perform recorder operations such
as playback and record. (→p.112)
7[VALUE] dial
This is used to modify parameter values, and to
move the current time.
When the Scrub function is on, rotating the dial
will cause the track to play at the corresponding
speed.
6
8
8[CURSOR] key
This key moves the cursor.
9[POWER] key
This key turns the power on/off. (→p.17)
10 HDD/CD-RW access indicator
This indicator will light when the internal hard
disk is being accessed for recording or playback, or
when the internal CD-R/RW drive is operating.
Never move the D12 or apply physical shock to it
when this HDD/CD-RW access indicator is lit.
11 MIDI indicator
This indicator will light when MIDI messages are
received from the MIDI IN connector.
16 [SOLO/MONITOR] key
This key is used to solo an individual channel,
send, or return. It is also used to select an audio
source for monitoring. (→p.109)
When solo is on, the LED will blink.
17 [METER/TRACK VIEW] key
This key is used to display volume data (level
meters) during recording and playback, and to
view audio event data in each track (track view).
(→p.111)
18 [SYSTEM] key
This key is used to make foot switch and MIDIrelated settings, to manage data on disk, and to
backup or restore data. (→p.75)
Introduction
the D12
Panel overview of
18
1923202421
22
25
12
13
14
15
16
29
28
17
30 31
12 [INPUT/TUNER] key
This key is used to select the mixer channel to
which the audio signal from each input jack will be
sent. (→p.23)
This is also used when adjusting the EQ (for
recording) that is applied to the analog inputs.
(→p.102)
In addition, this key is used to access the tuner.
(→p.103)
13 [EQ/PHASE] key
This key is used to specify the EQ (for track play-
back) and phase of each channel. (→p.37, 104)
These settings can be paired, and registered in
a scene.
14 [INSERT EFFECT] key
This key is used to select the location of an insert
effect, to select the effect type, and to select and edit
effect programs. (→p.43, 105)
These settings can be registered in a scene.
15 [MASTER EFFECT/AUX] key
This key is used to select and edit effect programs
for master effects 1 and 2, and to set the send levels
from each channel to the master effects. In addition, it is used to set the send amount to an external
effect, and to select and edit effect programs for the
final effects. (→p.45, 107)
These settings can be registered in a scene. The
send settings can be paired.
32
27
26
19 [RECORD] key
Press this key to make recorder settings such as
selecting the recording source or the bounce
recording method etc. (→p.80)
20 [TRACK] key
This key is used to select the virtual track for each
track, to perform track editing operations such as
copy or delete, and when importing or exporting
WAV files. (→p.81)
21 [SONG/CD] key
Press this key to create a new song, rename/select
a song, perform a song editing operation such as
copy or move, perform program playback of songs,
or produce an audio CD (a CD-R/RW drive is
required). (→p.88)
22 [STORE] key
Press this key to register the time location for a
locate point, a mark, or a scene. (→p.35, 91)
23 [MARK] key
Register the desired time location in a song as a
Mark, so that the registered time can be recalled
instantly.
It is also used to edit marks by renaming or delet-
ing them etc. (→p.36, 92)
24 [SCENE] key
This key is used to register [CHANNEL] fader,
[PAN]/[BALANCE] knob, EQ or effect send settings as a scene at the specified time location in a
song. If the Scene Read setting is on during playback, the registered scenes will be selected automatically at the corresponding times. Scenes can
also be sorted, renamed, or deleted. (→p.39, 92)
This key will light when Scene Read is “On.”
25 [TEMPO/RHYTHM] key
This key is used to set the tempo for a song, create a
tempo map, and turn the rhythm function on/off.
(→p.61, 94)
This key will light when the Rhythm function is on.
26 [IN/LOC1] key, [OUT/LOC2] key, [TO/LOC3] key,
[END/LOC4] key
These keys are used to register a desired time location within a song, or to instantly jump to a registered time location.
The time locations registered here are used as the
punch-in/out locations, and the editing range for
track editing operations such as copy or delete.
9
(→p.35, 97)
By holding down the [IN/LOC1] key and pressing
the [OUT/LOC2] key, you can listen to the audio
between the IN–OUT points.
27 [AUTO PUNCH] key
This key is used to turn the Auto Punch-in/out
function on/off, to set the pre/post roll time, and
to verify the start/end locations. (→p.28, 98)
This key will light when the Auto Punch-in/out
function is on.
28 [LOOP] key
This key is used to turn the Loop function on/off
for playback or recording, and to verify the start/
end locations. (→p.99)
This key will light when the Loop function is on.
29 [UNDO] key
After recording or editing a track, you can use the
Undo function to return the data to its prior state,
and then (if desired) use the Redo function to can-
cel the Undo and go back to the edited data.
Up to 99 prior recording or editing operations can
be undone. You can select from 1, 8, or 99 levels of
undo. (→p.99)
This key will light when Undo or Redo is available.
30 [TRIGGER] key
This is the on/off key for the Trigger Recording
function, which causes recording to begin automatically in response to an audio input. This key is also
used to set the threshold level and pre-trigger time.
(→p.31, 100)
This key will light when the Trigger Recording
function is on.
31 [SCRUB] key
This key turns the Scrub, Play To/From, and Slow
Play functions on/off. The key will light when the
Scrub function is “On.” These functions are used
by controlling the [VALUE] dial or TRANSPORT
keys. (→p.101)
32 [ENTER] key
This key is used to finalize a parameter selection, or
to turn a parameter on/off.
Front panel
1MIC (built-in mic)
2[MIC] on indicator
3[MIC] switch: OFF, INPUT 1, INPUT 2
OFF: The built-in mic is turned off. (LED dark)
INPUT 1: The built-in mic is input from [INPUT 1].
(LED lit)
INPUT 2: The built-in mic is input from [INPUT 2].
(LED lit)
When the [MIC] switch is set of the INPUT 1 or INPUT 2, that input will used as the mic input, and
the source connected to that jack will not be input.
The input priority order is as follows.
• 1 [MIC], 2 [GUITAR IN], 3 [INPUT]
If you are not using the internal mic, turn the [MIC]
switch off so that unwanted sound is not input
from the mic.
4[GUITAR IN] jack
A guitar or bass guitar can be input here.
This is an unbalanced 1/4" (6.3 mm) input jack
with 1 M-ohm impedance.
5[INPUT 1], [INPUT 2] jacks
Audio sources such as mic or line (keyboard etc.)
can be connected here.
These are combo-type balanced inputs that combine XLR jacks and 1/4" TRS phone jacks.
Unbalanced phone plugs can also be connected.
1
2
Balanced phone plugUnbalanced phone plug
If you connect a plug to the [GUITAR IN] jack, no
signal will be input from the [INPUT 1] jack. If you
wish to use the [INPUT 1] jack, disconnect the plug
from the [GUITAR IN] jack.
1: GND
2: HOT
3: COLD
3
1/4" TRS phone jack
XLR jack
GND COLD HOT
GND HOT
10
2
1
7
9
3
46810115
6[INPUT 3], [INPUT 4] jacks
Mic/line (e.g., keyboard) sources can be input here.
These are balanced 1/4" TRS phone jacks. Unbalanced phone jacks can also be connected.
7[TRIM] knob: –60...–10...+4 dBu
These knobs adjust the input level. The markings
indicate the input level.
Adjust each [TRIM] knob as appropriate for the
input instrument, so that the peak indicator lights
when the connected instrument is played most
loudly.
The input level will depend on the instrument or
performance, but the approximate ranges are as
follows.
–60 – –40 dBu: mic input
–30 dBu: guitar, bass guitar
–10 dBu: consumer audio devices such as a CD
player
+4 dBu: keyboards or studio equipment
If the [TRIM] knob is raised when nothing is connected to an input, hum or noise may result.
8[PHONES] jack
A set of headphones can be connected here.
This is a 1/4" stereo phone jack.
This outputs the same signal as the [MONITOR
OUT L/R] jacks.
9[PHONES LEVEL] knob: 0...10
This knob sets the volume level of the headphones.
The volume will increase in correspondence to the
printed gradations.
10 [FOOT SWITCH] jack
When your hands are occupied with playing an
instrument, you can use a foot switch to control
basic operation of the recorder section.
A foot switch can be used to start/stop the playback, to start/end manual punch-in recording, to
register a mark, or to record tap tempo. (→p.75)
Connect the foot switch (such as the optional PS-1)
to this jack.
11 [EXPRESSION PEDAL] jack
You can use a pedal to control a specified parameter of an insert effect. You can control the parameter
in realtime while you play or record. (→p.47)
Connect an expression pedal (separately sold
option, EXP-2, XVP-10 etc.) to this jack.
Rear panel
1[AC 9V] connector
Connect the included AC/AC power supply to this
connector.
2[MIDI OUT] connector
MIDI messages are transmitted from this connector. Use this when you wish to control a connected
external MIDI device from the D12. (→p.73)
3[MIDI IN] connector
MIDI messages are received at this connector. Use
this when you wish to control the D12 from a con-
nected external MIDI device. (→p.73)
4[LCD CONTRAST] knob
This adjusts the contrast of the LCD screen.
The optimal setting will depend on the viewing
angle, so adjust the contrast as necessary. Looking
from the front panel, turning the knob toward the
right will darken the text, and turning it toward the
left will lighten the text.
5[SCSI] connector
An external hard disk drive, or removable disk
drive can be connected here, and used for recording/playback in the same way as the internal
drive. An external drive can also be used for
backup. (→p.67)
In addition, a CD-R/RW drive can be connected
here to create an audio CD or to make backups.
(→p.49, 67)
This is a D-Sub half-pitch 50 pin SCSI connector.
For details on the SCSI devices that can be used
with the D12, please refer to the Korg website or
contact Korg dealer.
6[AUX OUT] jack
This jack outputs the external send signal from
each mixer channel. (The send amount is adjusted
in the [MASTER EFFECT/AUX] “AuxSnd” tab
page.) Connect this jack to your external effect processor.
This is a 1/4" phone jack.
7[MONITOR OUT L/R] jacks
Connect your external monitor system to these
jacks. The bus that is sent to the monitor output is
selected in the [SOLO/MONITOR] “Monitor” tab
page. (→p.109) These jacks output the same audio
signal as [PHONES].
These are RCA phono jacks.
Introduction
the D12
Panel overview of
1234 5 10119876
11
8[MONITOR OUT LEVEL] knob
This knob sets the volume level from the [MONITOR OUT L/R] jacks.
9[MASTER OUT L/R] jacks
These are analog outputs for the master LR bus
which combines the signals from each mixer channel, or for the audio source that is selected by the
Solo function. The Solo selection is made in the
[SOLO/MONITOR] “Solo” tab page.
Connect your external monitor system or recording
device to these jacks. They output the same audio
signal as the [S/P DIF OUT] jacks.
These are RCA phono jacks.
10 [S/P DIF OUT] jack
This is an optical-type S/P DIF format (IEC60958,
EIAJ CP-1201) digital output jack (stereo).
Use an optical cable to connect this jack to the optical digital input of your DAT or MD.
This jack digitally outputs the same audio signal as
the [MASTER OUT L/R] jacks at a sampling rate of
44.1 kHz.
11 [S/P DIF IN] jack
This is an optical-type S/P DIF format (IEC60958,
EIAJ CP-1201) digital input jack (stereo).
Use an optical cable to connect this jack to the optical digital output of your DAT, CD, or MD.
A sampling rate converter is built in. If the connected source has a sampling rate of 48 kHz or 32
kHz source, it will be converted automatically to
44.1 kHz.
Side panel
1CDRW-1 drive bay
A separately sold CDRW-1 CD-R/RW drive option
can be installed in this bay. (→p.133)
12
1
Objects in the LCD screen and their
functions
Objects in the LCD screen
To select an object displayed in the LCD screen, use the
[CURSOR] key to select it, and press the [ENTER] key.
In this manual, terms enclosed in “quotation
marks” such as “...”, “...” button, or “...” tab refer to
objects in the LCD screen which you can operate.
Terms enclosed in square brackets such as [...] key,
[...] knob, [...] dial, or [...] fader refer to controls etc.
located on the top panel, front panel, or rear panel.
a:Current parameter
display
e: Tab
a: Current parameter display
This is the name of the parameter currently selected by
the edit cell.
For icon-type parameters such as EQ or fader, the value
is displayed at the right.
c:Popup
button
b: Edit cell
d:Toggle
button
f: Dialog box
Select the “OK” button to execute the function (or select
the “Cancel” button to cancel without executing), and
press the [ENTER] key. The dialog box will close.
g: Radio buttonsf: Dialog box
g: Radio buttons
These buttons are used to select one of multiple items.
Select one radio button and press the [ENTER] key.
h: Icons
These are objects shaped like sliders or knobs. To modify a value, select it and rotate the [VALUE] dial.
Introduction
their functions
Objects in the LCD screen and
b: Edit cell
When you select a parameter in the LCD screen, the
parameter value will be highlighted in some cases. This
area is referred to as the edit cell, and your editing will
apply to the highlighted portion.
The parameter value in the edit cell can be modified
using the [VALUE] dial (→p.8) or by using the popup
buttons in the LCD screen.
c: Popup button
When you select this button and press the [ENTER] key,
a dialog box (f) will appear.
To enter a parameter value, choose the desired value
from the dialog box.
, ,
d: Toggle button
This type of button will turn the corresponding function on/off each time you press the [ENTER] key.
(on)/(off)
e: Tab page
Each mode contains numerous parameters, which are
organized into pages. Each page is accessed by its own
tab.
h: Icons
i: Scroll buttons
These buttons are used to view parameter values that
cannot be displayed in a single screen.
i: Scroll buttons
13
Adjusting the LCD screen contrast
Use the rear panel [LCD CONTRAST] knob to adjust
the contrast. (→p.11)
Basic operation
1. Selecting a mode
To make settings in the LCD screen for the various
functions of the D12, you must first press the key of the
mode that includes that function.
For the functions of each mode, refer to “Reference”
(→p.75–).
2. Selecting a tab page
Each mode contains numerous parameters, and these
are organized into pages. Pages are accessed by tabs.
1 Press the key for the desired mode.
The illustration below shows a page of TEMPO/
RHYTHM mode that will appear when you press
the [TEMPO/RHYTHM] key.
2 Select the desired tab page.
Each time you press the key of the currently
selected mode, you will cycle through the tab
pages of that mode.
Some pages contain only one tab.
3. Selecting and setting a parameter
Selecting a parameter
To edit a parameter, use the [CURSOR] key to move the
edit cell to the parameter that you wish to edit, highlighting that parameter.
In a list display screen, you can rotate the [VALUE] dial
to move the edit cell.
Setting a parameter value
The method of setting a parameter value will differ
depending on the type of parameter.
● Underlined “___” parameters, and icons such as
EQ
Use the [CURSOR] key to move the edit cell to the
parameter, highlighting it, and rotate the [VALUE]
dial to set the value.
This is the usual type, and includes underlined
parameters such as “T
sented by an icon such as EQ, and also Locate times
to be adjusted.
● Popup buttons and dialog boxes
Use the popup button to access the dialog box, and
set the parameter value (→p.13).
• Use the [CURSOR] key to move the edit cell to
the popup button, and press the [ENTER] key to
access the dialog box.
● Toggle buttons
These buttons are used to turn a function on/off.
(→p.13)
• Use the [CURSOR] key to select the parameter,
and press the [ENTER] key. The button will turn
on/off each time you press it.
● Radio buttons
These buttons are used to select one of multiple
choices.
• Use the [CURSOR] key to move the edit cell to
the desired button, and press the [ENTER] key.
● Selecting an item from a list
• To select a song or mark, rotate the [VALUE]
dial to select the desired item.
• To select a song in a program play list, use the
following procedure.
1 Select the playback list num.
2 Rotate the [VALUE] dial to select the song.
empo,” parameters repre-
14
B
asic operation
Step 0. Starting
1. Using the D12
The D12 lets you record your own performance and
shape it into a completed song.
If a separately sold CDRW-1 CD-R/RW drive option is
installed in the D12, you can easily create an original
CD.
Connecting instruments and turning on the
power
Connect the instrument and mic etc. that you wish to
use for recording to the D12, and turn on the power.
(→p.17)
Create a song
First you will create a song, and assign a song title.
If you will be creating a CD, set the song type to 16 bit.
The title can be assigned later. (→p.21)
Recording
Successively record the melody, bass, and drums etc. on
tracks 1–12.
This process is the same as when using analog tape
recorders such as a multi-track cassette, but the important difference is that on the D12, you can use numerous convenient functions, such as the Undo function to
cancel a mistake you make, the Auto Punch-in/out function to re-record a specific area that you wish to fix,
or Trigger Recording to automatically start recording
as soon as you begin playing your instrument. You can
also take advantage of the D12’s virtual tracks to record
and edit using more than 12 tracks. In addition, you can
use the internal rhythm sounds as a tempo guide, or
apply the internal effects as you record. (→p.27)
Mixdown
In this step, you can apply EQ and effects to the sound
of each recorded track, adjust the volume and pan, and
combine the tracks into two tracks. (→p.49)
By applying the built-in Final Effect to the MASTER L/
R, you can add finishing touches to your song. When
you have finished adjusting the balance, use “12Tr →
2Tr bounce” to mix the song down to two tracks.
At this time if you record the mixdown on virtual
tracks other than the current virtual tracks (i.e., the
tracks selected for recording and playback), you will be
able to record and compare between up to seven differ-
ent mixdowns. (→p.30)
Writing your song to CD
In this step, the song you mixed down to tracks 1 and 2
can be written to a CD.
Play back tracks 1 and 2 to hear the result of your mixdown. Tracks 1 and 2 will be written to the CD. Simply
insert a new CD-R disc into the drive, select the
“WriteToCD” button, and press the [ENTER] key to
write your song to CD.
You can create an album by using the same procedure
to write each new song to the CD.
When you are finished, select the “Final” button and
press the [ENTER] key to finalize the CD. This com-
pletes your own original CD. (→p.49)
Basic operation
Making connections, and
turning the power on/off
a song
Creating/selecting
to the mixer
Assign audio inputs
RecordingPlayback
time location
Changing the
Using the mixerUsing effects
Mixdown
Track editingSong editing
Rhythm/tempo settings
15
Saving your data
MIDIStarting
Connect
instruments and
turn on the power
→Step 1
Create a new song
Record
→Step 2
Assign mixer channels
• Apply effects to the input sound (Step 8)
• Apply EQ
Recording
Adjust the recording level
Playback
Editing
• T rac k editing
• Punch-in/out
→Step 4
→Step 5
→Step 10
Overdubbing
Mixdown
Adjust the track balance
• Apply effects to the tracks
• Apply EQ to the tracks
• Apply master effects
→Step 3
→Step 4
→Step 9
→Step 7
Final effect
→Step 8
Bounce to tracks 1 and 2
→Step 4
Creating an audio
Write the song to CD
Finalize
Scenes
• Registering a scene
• Playing a scene
→Step 9
→Step 7
16
Step 1. Making connections, and turning
the power on/off
1. Connections
Make the appropriate connections for your system,
substituting your own equipment as necessary for the
equipment shown here.
The diagram below shows a basic example of connections when using the D12 to record.
For details on installing the CDRW-1 CD-R/RW
drive option, refer to p.133.
Be sure that the power is turned off while you are
making connections. If the power is on while connections are being made, your speaker system may
be damaged, or other malfunctions may occur.
1 Connect the included AC/AC power supply.
Connect the AC/AC power supply to the AC/AC
power supply connector of the D12. Then plug the
other end into an AC outlet.
2 Connect your audio monitoring system.
Use RCA phono cables to connect a powered monitor system etc. to the [MONITOR OUT L/R] jacks.
If you will be monitoring through headphones,
connect the 1/4" phone plug of your headphones
to the [PHONES] jack.
Use the [PHONES LEVEL] knob to adjust the volume.
[PHONES] jack
[PHONES LEVEL] knob
The audio signal that is output from the [MONITOR OUT L/R] jacks and the [PHONES] jack is set
in the [SOLO/MONITOR] “Monitor” tab page.
(→p.109)
3 Connect your input devices.
Connections for recording analog sources
• Guitar, bass guitar ↔ [GUITAR IN] jack
• Mic (XLR) ↔ [INPUT 1], [INPUT 2] jacks
• Synthesizer etc. ↔ [INPUT 1]–[INPUT 4] jacks
For details on assigning the audio inputs to mixer
channels and auditioning the input sound, refer to
p.23.
Hard disk drive, CD-R/RW drive
removable disk drive (MO, zip, jaz etc.)
SCSI
Powered monitors etc.
MIDI
IN/OUT
SCSI
MONITOR
OUT L/R
PHONES
EXPRESSION
PEDAL
FOOT SWITCH
INPUT
1–4
OUTPUT
MIDI
sequencer
MIDI
OUT/IN
AC/AC power
supply connector
Power supply connection
CDRW-1
CD-RW
Drive option
to the AC outlet
You must use the
included AC/AC power
supply
EXP-2 Foot controller
PS-1
Pedal switch
Headphones
Keyboard
17
A guitar or bass guitar that is being sent
through a compact effect device can be connected to [INPUT 1]–[INPUT 4].
When inputting in stereo, you should select
two adjacent inputs (1–2, 3–4) so that track
editing can be performed more efficiently.
If you are recording from a connected mic,
locate the mic at a sufficient distance from the
D12 so that it does not pick up noise.
Connections for recording digital sources
• Optical digital (S/P DIF) output of a digital output device such as CD or MD ↔ [S/P DIF] connector of the D12 (use an optical digital cable for
connection)
For details on assigning the audio inputs to mixer
channels and auditioning the input sound, refer to
p.23.
4 Make other connections.
Connections for mixdown
Here’s how to make connections when the song
created on the D12 will be mixed down on an external recording device (DAT, MD, tape recorder, etc.)
• Optical digital (S/P DIF) input of a digital
recording device such as DAT or MD ↔ [S/P
DIF OUT] of the D12
• AUX IN inputs of an analog recording device
such as a cassette tape recorder ↔ [MASTER
OUT L/R] jacks of the D12
Connections when using external effects
If you wish to apply an external effect to the signal
from [AUX OUT] send output, use the [INPUT 1]–
[INPUT 4] jacks to receive the return signal(s).
In this case, you can choose whether the signal(s)
will be returned to the mixer channel(s) in the same
way as a conventional input, or sent directly to the
master bus. (→p.48)
Connections when using a foot switch to perform
manual punch recording, or playback/stop etc.
Connect the pedal switch (separately sold option:
PS-1) to the [FOOT SWITCH] jack.
Connections when using a foot pedal to control
effects
Connect the expression pedal (separately sold
option: EXP-2, XVP-10) to the [EXPRESSION
PEDAL] connector.
If a volume pedal is connected, it will not operate correctly.
Connections when controlling effects or switching
scenes from an external MIDI device
Connect the MIDI OUT connector of the external
MIDI device ↔ [MIDI IN] connector of the D12.
(→p.73)
Connections when synchronizing the D12 and a
MIDI sequencer etc.
Connect the MIDI IN connector of the sequencer
etc. ↔ [MIDI OUT] connector of the D12. (use a
MIDI cable)
Connect the MIDI OUT connector of the sequencer
etc. ↔ [MIDI IN] connector of the D12. (→p.73)
Connections when saving or backing up data on an
external hard disk or removable disk
SCSI connector of the external SCSI device ↔
[SCSI] connector of the D12 (use a SCSI cable to
make connections). (→p.67)
2. Turning the power on/off
Turning the power on
Use the following procedure to turn on the power of
the D12 and of the devices connected to it.
Before turning the power on, be sure to lower the
volume of each device to the minimum position,
and turn the devices on beginning with the first
device in the signal chain (i.e., devices that produce
audio signals).
1 Lower the D12’s [MASTER] fader to the –∞
position.
Also turn down the volume of each connected
device.
2 Turn on the power of the external input
device, such as a keyboard connected to the
D12.
If an external drive is connected, turn on the
power of the external drive.
3 Press the [POWER] key of the D12 to turn on the
power.
The LCD screen will show the opening
message, and then the [SONG] “SelSong” tab page will appear.
The song that had been selected when the
power was last turned off will be selected.
4 Turn on the power of the devices to which audio
signals are being sent from the D12, such as your
monitor system or MD recorder.
Turning the power off
When you are finished playing or recording a song,
turn off the power. Use the following procedure to turn
off the power of the D12 and of the connected devices.
About the power switch of the AC/AC power supply
• When turning off the power of the recorder, you
must first turn off the [POWER] switch of the
recorder itself.
If you turn off the power switch of the AC/AC
power supply first, the recorded data and user settings will be lost.
• Never turn off the power switch of the AC/AC
power supply while the recorder is operating.
Doing so may cause part or all of the data on the
internal hard disk drive to be lost, or the hard disk to
be damaged.
Before turning off the power, turn the volume of all
devices down to the minimum position, and turn
off the power switches beginning with the devices
that are at the end of the audio signal chain.
Never disconnect the AC/AC power supply until
the power is completely off. Data may be destroyed
if you do so.
18
The audio that is recorded on the D12 and the
mixer settings etc. are saved automatically when
you select or change songs, or when you turn off
the power. However, effect settings that you edit
will be lost unless you save them.
1 If you wish to keep any effect settings that you
edited, save them. (→p.46)
2 Lower the [MASTER] fader of the D12 to the –∞
position. Lower the volume of any external
devices to the minimum position.
3 Turn off the power of the monitor system to
which the D12 is sending audio, and the power of
any external output devices such as an MD.
4 Press and hold the [POWER] switch of the D12 to
turn off the power.
When you press the [POWER] switch a dialog box
will appear, asking you to confirm. If you select the
“YES” button and press the [ENTER] key, the song
will automatically be saved, and then the power
will be turned off.
If you select the “NO” button and press the
[ENTER] key, you will return to the previous
screen.
5 If an external drive is connected, turn off the
power of the external drive.
6 Turn off the power of external input devices, such
as keyboards.
Listening to the demo songs
When shipped from the factory, the D12 contains several demo songs.
Here’s how to listen to these demo songs. (→p.143)
1 Set the [CHANNEL] faders of the D12 to the
0 position, and the [MASTER] fader to –∞.
2 Select the song that you wish to play.
For details on selecting a song, refer to “3.
Selecting another song” (→p.22).
3 Make the [TRACK STATUS] key LED of
each track light green.
If any are lit with a different color, or are dark,
press the key to select green (PLAY).
4 Press the [PLAY] key to begin playback.
5 Gradually raise the [MASTER] fader to adjust the
volume level.
While the song plays, you can try adjusting the
[CHANNEL] faders, [PAN] knobs, EQ, the send
amount to the master effects, or selecting different
programs for the insert effects or master effects to
hear the result.
6 When the demo song finishes playing, press the
[STOP] key to stop playback.
Basic operation
Making connections, and
turning the power on/off
19
20
Step 2. Creating/selecting a song
In order to record a new song, you must first create the
new song. Here’s how to create a song, assign a name to
it, and select songs.
1. Creating a new song
1 Press the [SONG] key to access the “SelSong” tab
page.
2 Use the [CURSOR] key to select the “New” but-
ton, and press the [ENTER] key.
The “MakeNewSong” dialog box will appear.
3 Select the quantization bits/number of tracks for
the song that will be created, and select the mixer
settings.
Use the “SongType” radio buttons to select the
quantization and the number of tracks, and press
the [ENTER] key to finalize your selection. Set the
“MixerSet” radio buttons in the same way. (“Song-
Type,” “MixerSet” →p.88)
4 Select the “OK” button and press the [ENTER]
key.
A song named “NEWSONG” will be created following the last song that currently exists.
For details on deleting a song, refer to p.60.
2. Naming a song
Now you can assign a name to the newly created song.
We recommend that you assign a name to the song
before recording it, so that it can be distinguished from
other songs.
If you wish to change the name of another song, select
that song before you begin the following procedure.
(→“3. Selecting another song”)
1 Press the [SONG] key to access the “SelSong” tab
page.
2 Use the [CURSOR] key to select the “Rename”
button, and press the [ENTER] key.
The “RenameSong” dialog box will appear.
3 Modify the song name.
Use the “ “ “ ” buttons to move the cursor in the
song name to the character that you wish to
change, and rotate the [VALUE] dial to modify the
name.
The buttons in the LCD screen have the following
function.
“A../a..”: Select alphabetical characters (e.g., “A”).
Press the button once again to select lowercase
alphabetical characters (e.g., “a”).
“0...9”: Select numerals (e.g., “0”).
“Symbol”: Select symbols.
“Insert”: Insert a space and move the subsequent
characters backward.
“Space”: Select a space (blank).
“Backsp”: Delete the character before the cursor
location.
“Delete”: Delete the character at the cursor location.
“ClearAll”: Erase the entire name.
4 Finalize the name.
If you are satisfied with the name you input, select
the “OK” button. To cancel without changing the
name, select the “Cancel” button. Then press the
[ENTER] key.
Basic operation
a song
Creating/selecting
21
3. Selecting another song
This section explains how to select songs.
There are three ways to select an existing song.
[STOP] key + [FF] key, [STOP] + [REW] key
Use this method to select the song of the previous or
next number on the same drive.
• Hold down the [STOP] key and press the [FF] key
to move to the end of the current song. Press these
keys once again to move to the beginning of the next
song.
• When you hold down the [STOP] key and press the
[REW] key, you will move to the beginning of the
previous song if you were already at the beginning
of the song (e.g., “000:00.000”). If you were at a location during the song, you will move to the beginning
of that song.
Move the edit cell to the song number, and
rotate the [VALUE] dial
Use this method to select another song in the same
drive.
1 Press the [SONG] key to access the “SelSong” tab
page.
2 Select “SongNumber
and rotate the [VALUE] dial to select the song
num.
Select from the song list (Selecting a song
from another drive)
Use this method to select another song in the same
drive, or to select a song from another drive.
1 Press the [SONG] key to access the “SelSong” tab
page.
” (it will be highlighted),
3 Rotate the [VALUE] dial to select a song in the
song list. Then select the “OK” button and press
the [ENTER] key.
To change the drive
To change the drive, select the “Drive” button, press the
[ENTER] key, and select a drive from the list. Select the
“OK” button and press the [ENTER] key to return to
the song list.
Drive ID
Each connected drive is assigned a different “Drive
ID” according to its SCSI ID.
I: Internal IDE (internal drive)
A–G: SCSI ID numbers 0–6
if you connect a CD-R or CD-RW drive to the
[SCSI] connector, set the SCSI ID of the drive to “6”
(assigning it to “G”). A hard disk drive can also be
assigned this number.
If a CDRW-1 (sold separately) is installed, it will be
assigned to “G.”
If Drive ID “G” is assigned to a connected CDROM drive, a CD-R or CD-RW drive, or a hard
disk, the internal CD-RW drive option cannot be
used.
Device Type, Total Size
This shows information on the drive (type and
capacity).
HDD: Hard Disk Drive
RMD: Removable Disk Drive
CD: CD-ROM, CD-R, CD-RW
* Removable disk drive is a collective term for
drives from which the disk can be removed, such
as MO, Zip, or Jaz.
Format Type
This shows the format type of the drive.
Internal drives of the D12 and external drives formatted or initialized while connected to the D12
are displayed as playable drives (i.e., that can be
used to create songs). Other drives will be displayed as backup drives.
2 Select the “ ” button at the left of the song num-
ber, and press the [ENTER] key.
The song list will appear.
22
Step 3. Assign audio inputs to the mixer
The D12 provides four channels of analog input and
one (two-channel) digital input jack. In order to record
the audio signals from these inputs, they must be
assigned to mixer channels. If the CDRW-1 CD-R/RW
drive option (sold separately) is installed, you can also
assign the signal from an audio CD to the mixer channels.
In this section we will explain how to assign each type
of input source to mixer channels, and audition the
source.
The D12, the input mixer channel numbers are the
same as the recording and playback track num-bers. For example if you wish to record on track 8,
you must assign the audio signal to mixer channel
8.
• Connect a guitar to the [GUITAR IN] jack, and
assign it to mixer channel 1
• Set the internal mic to [INPUT 2], and assign it to
mixer channel 2
• Connect a keyboard to the [INPUT 3] and [INPUT 4]
jacks, and assign them to mixer channels 9 and 10
If you are using stereo input, you should use adjacent inputs (1–2, 3–4), and input the signals to adjacent mixer channels.
Before you proceed, create a new song as described
in “1. Creating a new song” (→p.21).
Connect a guitar to the [GUITAR IN] jack,
and assign it to mixer channel 1
1 Connect your guitar.
Set the GUITAR IN [TRIM] to the minimum (+4
dB) and lower the [MASTER] fader before connecting your guitar to the [GUITAR IN] jack.
2 Select the input channel.
• Access the [INPUT] “Ch1–6” tab page.
• Select the “Ch1” icon, and rotate the [VALUE]
dial to select “INPUT 1.”
The input from the [GUITAR IN] jack has now
been assigned to mixer channel 1.
Basic operation
to the mixer
Assign audio inputs
1. Analog inputs
Use the connections and settings most applicable to
your situation.
Ch.1: guitar Ch.2: built-in mic Ch.9: keyboard L/Ch.10: keyboard R
D12
Built-in mic
INPUT2
GUITAR ININPUT3INPUT4
Guitar
GUITAR IN
TRIM
INPUT2
TRIM
LR
INPUT3
TRIM
INPUT4
TRIM
Keyboard
3 Assign the input sound to mixer channel 1.
Press the track 1 [TRACK STATUS] key to set it to
INPUT (LED lit orange).
4 Use the trim to adjust the input level.
Press the [METER/TRACK VIEW] key. Select the
“ ” button and press the [ENTER] key to access
the dialog box.
Select “PreFaderLev,” select the “OK” button, and
press the [ENTER] key.
23
Play your guitar to input sound, and the level
meter of Ch.1 will move accordingly. Adjust the
INPUT 1 [TRIM] knob while watching the level
meter. Raise [TRIM] as far as possible without
allowing the level to reach CLP when you play the
guitar most strongly.
5 Audition the sound.
• Set the [MASTER] and [CHANNEL 1] faders to
unity gain (0 dB).
• Access the [SOLO/MONITOR] “Monitor” tab
page.
• Select the “MasterLR” button and press the
[ENTER] key to turn it “On” (highlighted).
• Gradually raise the [PHONES LEVEL] knob or
[MONITOR OUT LEVEL] knob, and listen to
the sound in your headphones or monitor system.
Set the internal mic to [INPUT 2], and
assign it to mixer channel 2
1 Enable the internal mic.
Set the INPUT 2 [TRIM] to the minimum position (+4 dB), lower the
[MASTER] fader of the D12, and set
the [MIC] switch to INPUT 2.
The [MIC] on indicator will light.
2 Specify the input channel.
• Access the [INPUT] “Ch1–6” tab page.
• Select the “Ch 2” icon, and rotate the [VALUE]
dial to select “INPUT 2.”
The input from the [Internal mic] has now been
assigned to mixer channel 2.
3 Assign the input sound to mixer channel 2.
Press the track 2 [TRACK STATUS] key to select
INPUT (the LED will light orange).
4 Use trim to adjust the internal.
• Press the [METER/TRACK VIEW] key.
• Select the “ ” button and press the [ENTER]
key to access the dialog box. Choose “PreFader-Lev,” select the “OK” button and press the
[ENTER] key.
• When you produce sound nearby the mic, the
channel 2 level meter will move accordingly.
• Adjust the input 2 [TRIM] knob while you
watch the level meter. Raise the [TRIM] as far as
possible without allowing the level to reach CLP
when you produce the loudest sound.
5 Audition the sound.
• Set the [MASTER] and [CHANNEL 2] faders to
unity gain (0 dB).
• Access the [SOLO/MONITOR] “Monitor” tab
page.
• Select the “MasterLR” button and press the
[ENTER] key to turn it “On” (highlighted).
• Gradually raise the [PHONES LEVEL] knob or
[MONITOR OUT LEVEL] knob, and listen to
the sound in your headphones or monitor system.
Connect a keyboard to the [INPUT 3] and
[INPUT 4] jacks, and assign them to mixer
channels 9 and 10.
1 Connect your keyboard.
Set the [INPUT 3] and [INPUT 4] trim to the minimum (+4 dB) and lower the [MASTER] fader
before connecting your keyboard to the [INPUT 3]
and [INPUT 4] jacks.
2 Select the input channels.
• Access the [INPUT] “Ch7–12” tab page.
• Select the “Ch9” icon, and rotate the [VALUE]
dial to select “INPUT 3.”
• Select the “Ch10” icon, and rotate the [VALUE]
dial to select “INPUT 4.”
The input from the [INPUT 3] and [INPUT 4] jacks
has now been assigned to mixer channels 9 and 10.
3 Assign the input sound to mixer channels 9 and
10.
Press the track 9/10 [TRACK STATUS] keys to set
them to INPUT (LED lit orange).
4 Use the trim to adjust the input level.
• Press the [METER/TRACK VIEW] key.
• Select the “ ” button and press the [ENTER]
key to access the dialog box. Choose “PreFader-Lev,” select the “OK” button, and press the
[ENTER] key.
• Play your keyboard to input sound, and the
level meters of Ch.9 and Ch.10 will move
accordingly. Adjust the INPUT 3 and 4 [TRIM]
knobs while watching the level meter. Raise
[TRIM] as far as possible without allowing the
level to reach CLP when you play the keyboard
most strongly.
5 Audition the sound.
• Set the [MASTER] and [CHANNEL 9–10] faders
to unity gain (0 dB).
• Access the [SOLO/MONITOR] “Monitor” tab
page.
24
• Select the “MasterLR” button and press the
[ENTER] key to turn it “On” (highlighted).
Gradually raise the [PHONES LEVEL] knob or
[MONITOR OUT LEVEL] knob, and listen to
the sound in your headphones or monitor system.
2. Digital input
The D12 can record a digital audio signal that is input
via the S/P DIF jack.
The S/P DIF input has a built-in sampling rate converter. Sources with sampling rates of 48 kHz or 32 kHz
can be connected directly, and will automatically be
converted to 44.1 kHz.
Here we will explain how the audio from a CD player
connected to the [S/P DIF IN] jack can be input to
mixer channels 1 and 2.
S/P DIF IN
4 Assign the input sound to mixer channels 1 and 2.
Play back the CD, and press the [TRACK STATUS]
keys of tracks 1 and 2 to set them to INPUT (LED
lit orange).
5 Check the recording mode and input level, and
audition the sound.
Refer to steps 3, 4, and 5 of “Connect a guitar to
the [GUITAR IN] jack and assign it to mixer channel 1.”
3. Using the tuner
Here’s how you can tune a sound that is being input.
1 Use “SelectSource” to select the source that you
wish to tune.
• If you wish to tune an instrument such as a guitar, connect the instrument to the [INPUT 1/
GUITAR IN] jack. If you wish to tune using the
internal mic, set the [MIC] switch (→p.10) to
INPUT1.
• In [INPUT] “Ch1–6” tab page, set “Ch1” to
“Input 1.” In [INPUT] “Tuner” tab page, set
“SelectSource” to “Input1.”
Basic operation
to the mixer
Assign audio inputs
S/P DIF OUT
CD, DAT, MD,
or keyboard etc.
(digital output)
1 Connect the digital output device.
Lower the [MASTER] fader of the D12, and use an
optical digital cable to connect the digital output of
your CD player to the [S/P DIF IN] jack.
2 Enable the digital input.
• Access the [INPUT] “Ch1–6” tab page.
• When you select the “DigiIn” button and press
the [ENTER] key, a message of “Obey Copyright
Rules” will appear.
Carefully read the owner’s manual section “About
copyright” (→p.1). If you accept the terms, select
the “Yes” button for the “AreYouSure?” prompt,
and press the [ENTER] key. Digital input will be
enabled.
2 Set “Calib
3 Adjust or measure the pitch.
The “Note Display” shows the note name, and the
“CENT Scale” shows the pitch.
• If you selected “Input1,” play your instrument
to produce sound, and tune it so that the central
triangle is displayed as “▼.”
” to specify the reference frequency.
To measure the pitch of a previously-recorded sound
• To measure the pitch of a previously-recorded track,
set “SelectSource” to “Track,” and choose the track
that you wish to measure. Move to the time location
that you wish to measure, press the [PLAY] key to
play back, and measure the note name and pitch.
3 Specify the input channels.
Select the “Ch1” icon, and rotate the [VALUE] dial
to select “S/P DIF L.” In the same way, select “S/P DIF R” for “Ch2.”
The input from the [S/P DIF IN] jack has now been
assigned to channels 1 and 2.
25
26
Step 4. Recording
This section explains the basic recording procedure on
the D12.
During recording, the audio signal flows in the order of
input → mixer channel → recorder.
1. Adjust the recording level, and
record
Here’s how to record the audio that you specified in
“Assign audio inputs to the mixer” (→p.23).
If you wish to create a new song and record into it,
refer to “1. Creating a new song” (→p.21). Make
sure that the [RHSL] key is Off.
1 Check the recording mode.
Access the [RECORD] “RecMode” tab page.
Set “Select RecMode” to “Input” (i.e., the audio
input will be recorded).
Use the [CHANNEL] fader to set the recording
level.
• Press the [METER/TRACK VIEW] key.
• Select the “ ” button, press the [ENTER] key to
select “PostFaderLev,” select the “OK” button
and press the [ENTER] key.
5 Start recording.
Press the [PLAY] key. (The [REC] and [PLAY] LEDs
will light.)
Begin playing.
6 Stop recording.
When you have finished playing, press the [STOP]
key. (The [REC] and [PLAY] LEDs will go dark.)
When you have finished recording, verify that the
performance was recorded correctly.
7 Move to the beginning of the song (→p.35).
8 Specify the track(s) for playback.
Press the [TRACK STATUS] key of the track you
recorded, to set its status to PLAY (LED lit green).
9 Begin playback.
Press the [PLAY] key. (The [PLAY] LED will light.)
0 Stop playback.
When you are finished playing back, press the
[STOP] key. (The [PLAY] LED will go dark.)
2. Recording on virtual tracks
The D12 has twelve tracks, and each of these tracks has
eight virtual tracks.
For example when recording a solo part, you can
switch between several virtual tracks to record different performances on each, and select the best performance later. Or when using bounce (ping-pong)
recording, you can specify an unrecorded virtual track
as the recording destination, so that you can mixdown
into two tracks without erasing any of the twelve
tracks. (→p.29)
Basic operation
Recording
• Gradually raise the [CHANNEL] fader, and the
level meter of the input channel will change
according to the input. Raise the level as far as
possible without allowing the level bar to reach
“CLP.”
2 Move the current time to the location where you
wish to begin recording. (→p.35)
Start recording from the beginning of the song
(“001.01.000” or “000:00.000”).
3 Press the [TRACK STATUS] key of the track that
you wish to record, to set the status to REC (LED
lit red).
4 Enter record-ready mode.
Press the [REC] key. (The [REC] and [PLAY] LEDs
will blink.)
Recorded tracks
Selected track
Recording on a virtual track
1 Select the virtual track.
In the [TRACK] “Vtr1–6” or “Vtr7–12” tab page,
select the track that you wish to record, and use the
[VALUE] dial to select an unrecorded virtual track.
2 Adjust the recording level of the input device,
and record.
Refer to “1. Analog inputs” and “1. Adjust the
recording level, and record” (→p.23).
27
3. Playback while recording addition tracks: Overdubbing
The process of listening to previously-recorded tracks
while you record additional tracks is called overdub-bing. For example, this can be used to record a solo
while you listen to previously-recorded backing tracks.
1 Select the playback tracks.
Press the [TRACK STATUS] keys of the tracks that
you wish to play back, to set them to PLAY mode
(LED lit green).
2 Select the recording track.
Press the [TRACK STATUS] key of the track that
you wish to record, to set it to REC mode (LED
blinking red).
3 Lower the faders of tracks you are not using.
Press the [TRACK STATUS] key of the tracks that
are not being recorded or played, to set them to
MUTE (LED dark). This will silence the tracks that
are not being recorded or played.
4 Adjust the recording level of the input device,
and record.
Refer to “1. Analog inputs” and “1. Adjust the
recording level, and record” (→p.23, 27)
In the [RECORD] “RecMode” tab page, set “Select
Rec Mode” to “Input.”
• Select the signal that you wish to monitor.
(→p.110)
• Turn the “AutoIn” button “On.” (→p.110)
If the “AutoIn” button is “Off”, you will
always hear the input signal that is assigned to
the recording track. If it is “On”, the sound
recorded on that track will be heard during
playback, and the assigned input signal will
automatically be heard during recording.
3 Move the current time to a location earlier than
the point where you wish to begin re-recording.
(→p.35)
4 Press the [PLAY] key to begin playback.
The song will play back, and you will hear the
sound of the playback tracks and the track selected
for recording.
5 At the point where you wish to begin re-record-
ing, press the [REC] key.
Recording will begin (manual punch-in), and you
will begin hearing the external input signal.
6 At the point where you wish to stop re-recording,
press the [REC] key or [PLAY] key.
Recording will stop, and the track will switch back
to playback (manual punch-out). You will begin
hearing the track playback.
7 Press the [STOP] key to stop.
After recording, move the current time to a point
earlier than where you began recording, and check
that the recording was satisfactory.
4. Re-record part of a performance: Punch-in/out
If you make a mistake during part of your recorded
performance, or are not completely satisfied with your
performance, you can re-record just the unsatisfactory
portion without having to record from the beginning of
the song.
“Punch-in” is when you switch the song from playback
to record, and “punch-out” is when you switch the
song from record back into playback.
Manual punch-in/out
Manual punch-in/out is when you manually switch
between punch-in and punch-out.
On the D12, manual punch-in/out can be performed by
pressing the [REC] key or a PS-1 foot switch (separately
sold option) during playback to begin recording, and
pressing the [REC] key, [PLAY] key, or foot switch to
end recording.
1 Connect the input device, and adjust the record-
ing level.
Refer to “1. Analog inputs” and “1. Adjust the
recording level, and record” (→p.23, 27).
2 Make monitor output settings.
• Access the [SOLO/MONITOR] “Monitor” tab
page.
Manual punch-in/out using a foot switch
You can switch between playback and recording by
pressing a PS-1 foot switch (separately sold option).
This allows you to switch between playback and
recording while you are performing on an instrument,
or when you are at a distance from the D12.
1 Connect a foot switch to the [FOOT SWITCH]
jack.
2 Access the [SYSTEM] “Control” tab page.
3 Specify the function of the foot switch.
Select “Func (FootSwFunction)” to “PunchInOut.”
4 In “Manual punch-in/out” steps 5 and 6, per-
form manual punch-in/out by pressing the foot
switch instead of the [REC] key (you may use
either).
You can also use the PS-1 foot switch to record from
the beginning of the song. In this case, set “Func”
to “Play/Stop.”
• Press the [REC] key at the beginning of the song
(LED will blink), and press the foot switch to
start recording.
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