HASBRO Trivial Pursuit Steal User Manual

Page 1
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PLAYERS
TRIVIAL PURSUIT
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Cali,,,
card
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CONTENTS
15
rliri!bt~ori
allti 1 categoq reference
ci~rds,
Page 2
-
-
.f:-
,:!
OBJECT
the first player to collect six Wedge cards, one of each color.
Place the question cards in a pile, question side up. Place the Buzz card where everyone can reach The rest of the cards are the play cards. Shuffle them
five to each player. You can look them to anyone else.
4.
Place the remaining play cards in a draw pileon the table. Leave room for a discard pile.
5.
The player to the left of the dealer goes first.
OF
THE GAME
GET READY
at
your cards, but don't show
5
-
it
and
deal
-
-
--
ON YOUR TURN
1.
Draw one card from the draw pile.
2.
Play one card from your hand.
To play a colored of you. The player on your right draws the top question card and reads the question matching the category of your Wedge. If you answer correctly, keep the Wedge in front of you on the table.
If you do not answer correctly, discard the Wedge.
F""
int:
You might place the Wedge card sideways or upside down
hile answering the question to keep track of what you're trying
Wedge
I
alr
card,
place the card face up in front
Page 3
lo play a
Wild Wedge card,
category of your choice. If you answer correctly, keep the Wild Wedge in front of you. If you do not answer correctly, discard
Note:
You may use a Wild Wedge card as any Wedge you
need at any time. For example, you might answer an
Entertainment question but choose to use the card as
your History Wedge. To play a
any player and place questions! For a
two
Steal or Double Steal after you play
Note: A Wild Wedge cannot be stolen!
You can play a
if one is played against you. When this happens, both the Block and the StealIDouble Steal cards are discarded. Draw a ne card after you play a Block.
3.
Now it's the next player's turn.
Steal card,
Double Steal,
from one player, or one from
Block card
a
simply steal a Wedge from in front of
it
in front of you. No need to answer any
you can steal two Wedges
two
players. Discard the
it.
to block a Steal or Double Steal card
it.
-
0
Buzz
When it's another player's turn but you think you know the ar you can grab the answer the question incorrectly, you can then answer yourself. answer correctly, take the Wedge card. If you are incorrect, you buzzed takes one of your earned Wedges (if you have any)
Note:
reading the question but before looking at the a~si%'er.
The
each color) wins.
For
of color.
CARD
Buzz card
The player reading the question can also buzz - aft€
first
player
to
a quicker game,
before the other player answers.
HOW
collect
collect any four Wedges, regardless
TO
WIN
six
Wedge cards (one
oi
thc
Page 4
EFERENCE
Used to steal another player's Wedge.
DOUBLE STEAL
Used to steal two Wedges - either two
Blocks a Steal or Double Steal.
K---h
I
%
from one player or one from two players.
1
\
WILD
Counts as any Wedge - and can be answered one category and used as another.
81
WEDGE
cannot be stolen.
Buzz
the first player to grab
answer
if
the player answering the question
gets
it
wrong.
it
a chance to
Page 5
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-including future versions of Steal!
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