Hasbro Trickster Game User Manual

Slide*eWWE
the
GAME
position.
witch
@
@ie
bottom
of
the
Batt*.iM.
#Wi
ww
Qqt
Replace
batteries r-ded. Phillips/cross head
included) needed to replace
-b.ttabs:
wme
ratioPl
-*sowe recommend that you
replace
play.
on
bottom of the &Kdme the door.
RedkWhd
bazt&:
M-size batteries, making
w&&m&ch
Iw%
them
Loosen
the
battery
1)
Be
sure
game
and
ddt
and.
before you
the
screw
box
(on the
game
unit),
discard the
then
insert
3
the + and
plastic. Replace the door and tighten the
CAUTION:
to insert
battery
new
the
batteries
manufacturers'
batteries,
(nickelcadmiurn)
or
with
m
NOID
alkaline,
balWks;
3.x
1.5V
"PA" or
BA~RY
correctly
and
instructions;
startdard
3)
Abap
LR6
batteries.
LEAKAGE
always folb
2)
Dd
(carbon-zinc),
mve
size
ndt
weak
-
.
I
tJle
mix
or
-
Quick
Kid88
-
I*?
Simon
Trickster
mW;a
ReANind,Wrn
yowrn~~
TO
pleq,
~Ssman~Pw
longer
w-Wep@
lens
colors
mCM,
sequence
may
offers
then
of
change1
four
signals
Simon
Slmm
tridcsthatwilld7allenge
to
choose
to
repsat
(up
to
35).
uence
an"b"&e
Sequ
Classic,
Surprise
a
a
even
the
same
the
legendary
and
game.
Ionget
though
sound
Simon
and
the
the
1)
Ahnrays
follow
the
imtmchx
fiedandbemtoinserttbem
-
pOrarity
maddngs.
drc~itthe~t~naJs,6)Shouldthispraductc~urse,~rbe affected
electrical
inserting
Donotmbc~vvltPs~ol(trsrtypes&~ery.~ysrem~ve
from
supemision.
Pre ON
Choose
as
he calls out
press the
2
or more players, page begin.
by,
eqdpment.
bat%&s)
the
product
DO
a
gahd
co4nding
2.)
Simon
2)
Do
local
elecbical
Reset
if
rmxwy.
before
recharging.
NOT
RECHARGE
~irnon
each
gam
MU
Trickster
carefully.
not
mix
okl
interference,
(pushing
7)
RECM
Rech'arge
OTHW
,
(W
.
will
say
"COP'
Use
only
batteries
move
it
away
RESET.
$b
*'
.
mng
&
LE
Weks
WES
OF
the
intro, press the
and the game will
wi-
from
other
and
re-
BaTlEFVES:
under
adult
BAllEflY,
~bjegtrmof
2
signals.
How
W
lighting
.r~oi+,r?~
by
up-
w-1)
that kns.
or more /$ayers.
re
GAME
tMdks3
..
,..-
.,
-*i
Try
these games for
7
'
If you
it,
the
correct=~b5&
you
cart-
To
keep playingpwff~h
lens will play
flash.
a
dm
To
F@
that game ag
called out;
seqp
a
reme
~~m~dckster will
ber
the
I
I
tieq~nee
Llo
tot* out-tricked3imon Trickster!
g@
the
ON
button
lo
..
.
h
lens. Each
as
it
gets
cdrresponding
'S
%&t
lens. To
to~e&- each game
!,
SIMON
The
trick:
In
this
di
Can you repeat each different
At lenses
lenses
'edt-~rickst~ plhy$i-tsH-tt-e.
sequenweven
Imrses?
the
~~.~h
&by
sequek@&t a
to
see
if
repeat the sequence by
what
lenses
they
appear
you have
7
seconds (not just
press each lens.
SIMON SURPRISE
The
trick
h
this game, evaybns has the
color
(red,
gm, yellow, sound or the signals
SIMON
The
the last
cdor
REWIND
trkk:
signal
cues
to
by
location on/y?Mr
Can
you
r-t
to
the
Rrsr!
or
m
cdWWMty "moven to
f
the
--
anyWh#r
pd&g
colors
the same colors,
c&xYapp%?Pon
second,
and wakh
change.
Then
no
the
try
18
on.Bmuse this game is so tricliy,---,
5,
as
in
the
other
'ICf
WtrF
retydR!
,
I.
game)
,
same
my combination).
tan
you remember ancbk@At
-
to!
\'
4
sound
h44hmb
:,
e&-t
sequence
4
k
r
- , -
backwards,
#ran
-
When selecting once, to access the 2-player
z,"lzgk can happen after a player repeats player's turn to
any
game,
presg+tl@
gm.
oow
playeitqao first.
as
in
a
sob
@!me.
any
try
to repeat the sequences.
lens
twice
instead of
The
first piayer When the bell rings (this sequence), it's the other
Pay close attention even on your ~pponent's tum, because
you never know when the
How
to
win:
When a player is eliminated, the other player
bell
will ring and your turn will begin!
automatically wins!
ELINHNMtON
FOR
3
OR
WOFPE
How to
pb'PIay
GAME
PLAWRS
the Head-to-Head Game as described
above. When me bell rings, pass the game to the player on
your left.
Ea@(#%,a
player is eliminated, start a new game
Keep
players.
going until only one player
wins the game!
Automatic#utofR
Simon Trickster will automatically shut
'
down after approximately 2 minutes of non-use. To play again,
just press the
FCC
57ATaimr
This
equipment
Class
,
'
'
I
, ,
I
B
are
designed
in a
rssjdSwlbzlitlstallation,
radio
frequsney
the
instructions, However, instalMM. t~~~'~~,
and
an,
th&
more
of the
b
Incm
Consult
We
4.b
e~lsumers
hwtuckcri#&.
to:
Hasbm
h2.
Europam
22427276.
@J
2005
Haabro,
Trademarks.
ON
has
digital
device,
to pmvide
energy
may
then
is
Il'W9quspmen2
L
fdhing
the
separatjon
the
dealer
m,
to-&ar
$a&
~e
Canada
consumers
43,
C&w$l
PawRidcet,
42874-1
button.
been
tested
pursuant to
yabk,
~squipment
and,
4
not
cause
$rmful
rxp;gtmmW~*at
dm
whm
can
be
&wmged.
FTPXWTBB:
to
be*
or
an
e&ced radio/lV technician
ywr
questioos
to:
Hasbro
Games,
Ti:
888-it%6
Caporah,
Way,
2350
please
write
Newport,
RI
02862.
and found to comply with
part
15
of
the
FCC
protection
instailed
interference to radio communications. interference
cause
bemined
try
to correct
the
or
@%free)).
de
la
to:
W,
All
Rights
against
generates,
and
used in accoKfance with
will
harmful interference to radio or
by
turning the equipment off
the
equipment
comments
Consumer
province,
Hasbro
NPl9
and
about
Affairs
ckm&an
Lonpsuil,
UK
Ltd.
4YD;
or
Reswved,
the
limits
Rules.
These
harmful interference
uses,
and
can
not
occur
in a particular
interference
receiver,
this
Dept.,
consumers
Hasbro
telephone
TM
by
for
help.
game.
US.
PO.
Box
@ease
QC
Canada,
Consumer
our
Helpline
&@denote
for
a
limits
radiate
one
or
200,
write
J4G
Ahrs.
US.
on
Not
suW
-
choking
far
children
hazard.
under
3
years
'ROOF
because
OF
PURCHASI
of
small
parts
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