
Slide*eWWE 
the 
GAME 
position. 
witch 
@ 
@ie 
bottom 
of 
the 
Batt*.iM. 
#Wi 
ww 
Qqt 
Replace 
batteries r-ded.  Phillips/cross head 
included) needed to replace 
-b.ttabs: 
wme 
ratioPl 
-*sowe 
recommend that you 
replace 
play. 
on 
bottom of the 
&Kdme the door. 
RedkWhd 
bazt&: 
M-size batteries, making 
w&&m&ch 
Iw% 
them 
Loosen 
the 
battery 
1) 
Be 
sure 
game 
and 
ddt 
and. 
before you 
the 
screw 
box 
(on the 
game 
unit), 
discard the 
then 
insert 
3 
the + and 
plastic. Replace the door and tighten the 
CAUTION: 
to insert 
battery 
new 
the 
batteries 
manufacturers' 
batteries, 
(nickelcadmiurn) 
or 
with 
m 
NOID 
alkaline, 
balWks; 
3.x 
1.5V 
"PA" or 
BA~RY 
correctly 
and 
instructions; 
startdard 
3) 
Abap 
LR6 
batteries. 
LEAKAGE 
always folb 
2) 
Dd 
(carbon-zinc), 
mve 
size 
ndt 
weak 
- 
. 
I 
tJle 
mix 
or 
- 
Quick 
Kid88 
- 
I*? 
Simon 
Trickster 
mW;a 
ReANind,Wrn 
yowrn~~ 
TO 
pleq, 
~Ssman~Pw 
longer 
w-Wep@ 
lens 
colors 
mCM, 
sequence 
may 
offers 
then 
of 
change1 
four 
gmm: 
signals 
Simon 
Slmm 
tridcsthatwilld7allenge 
to 
choose 
to 
repsat 
(up 
to 
35). 
uence 
an"b"&e 
Sequ 
Classic, 
Surprise 
a 
a 
even 
the 
same 
the 
legendary 
and 
game. 
Ionget 
though 
sound 
Simon 
and 
the 
the 
1) 
Ahnrays 
follow 
the 
imtmchx 
fiedandbemtoinserttbem 
- 
pOrarity 
maddngs. 
drc~itthe~t~naJs,6)Shouldthispraductc~urse,~rbe 
affected 
electrical 
inserting 
Donotmbc~vvltPs~ol(trsrtypes&~ery.~ysrem~ve 
from 
supemision. 
Pre 
ON 
Choose 
as 
he calls out 
press the 
2 
or more players, 
page 
begin. 
by, 
eqdpment. 
bat%&s) 
the 
product 
DO 
a 
gahd 
co4nding 
2.) 
Simon 
2) 
Do 
local 
elecbical 
Reset 
if 
rmxwy. 
before 
recharging. 
NOT 
RECHARGE 
~irnon 
each 
gam 
MU 
Trickster 
carefully. 
not 
mix 
okl 
interference, 
(pushing 
7) 
RECM 
Rech'arge 
OTHW 
, 
(W 
. 
will 
say 
"COP' 
Use 
only 
batteries 
move 
it 
away 
RESET. 
$b 
*' 
. 
mng 
& 
LE 
Weks 
WES 
OF 
the 
intro, press the 
and the game will 
wi- 
from 
other 
and 
re- 
BaTlEFVES: 
under 
adult 
BAllEflY, 

~bjegtrmof 
2 
signals. 
How 
W 
lighting 
.r~oi+,r?~ 
by 
up- 
w-1) 
that kns. 
or more /$ayers. 
re 
GAME 
tMdks3 
.. 
,..- 
., 
-*i 
Try 
these games for 
7 
' 
If you 
it, 
the 
correct=~b5& 
you 
cart- 
To 
keep playingpwff~h 
lens will 
play 
flash. 
a 
dm 
To 
F@ 
that game ag 
called out; 
seqp 
a 
reme 
~~m~dckster will 
ber 
the 
I 
I 
tieq~nee 
Llo 
tot*  out-tricked3imon Trickster! 
g@ 
the 
ON 
button 
lo 
.. 
. 
h 
lens. Each 
as 
it 
gets 
cdrresponding 
'S 
%&t 
lens. To 
to~e&- each game 
!, 
SIMON 
The 
trick: 
In 
this 
di 
Can you repeat each 
different 
At 
lenses 
lenses 
'edt-~rickst~  plhy$i-tsH-tt-e. 
sequenweven 
Imrses? 
the 
~~.~h 
&by 
sequek@&t a 
to 
see 
if 
repeat the sequence by 
what 
lenses 
they 
appear 
you have 
7 
seconds (not just 
press each lens. 
SIMON SURPRISE 
The 
trick 
h 
this game, evaybns has the 
color 
(red, 
gm, yellow, 
sound or 
the signals 
SIMON 
The 
the last 
cdor 
REWIND 
trkk: 
signal 
cues 
to 
by 
location on/y?Mr 
Can 
you 
r-t 
to 
the 
Rrsr! 
or 
m 
cdWWMty "moven to 
f 
the 
-- 
anyWh#r 
pd&g 
colors 
the same colors, 
c&xYapp%?Pon 
second, 
and wakh 
change. 
Then 
no 
the 
try 
18 
on.Bmuse this game is so tricliy,---, 
5, 
as 
in 
the 
other 
'ICf 
WtrF 
retydR! 
, 
I. 
game) 
, 
same 
my combination). 
tan 
you remember ancbk@At 
- 
to! 
\' 
4 
sound 
h44hmb 
:, 
e&-t 
sequence 
4 
k 
r 
- , - 
backwards, 
#ran 
- 
When selecting 
once, to access the 2-player 
z,"lzgk 
can happen after a player repeats 
player's turn to 
any 
game, 
presg+tl@ 
gm. 
oow 
playeitqao first. 
as 
in 
a 
sob 
@!me. 
any 
try 
to repeat the sequences. 
lens 
twice 
instead of 
The 
first piayer 
When the bell rings (this 
sequence), it's the other 
Pay close attention even on your ~pponent's tum, because 
you never know when the 
How 
to 
win: 
When a player is eliminated, the other player 
bell 
will ring and your turn will begin! 
automatically wins! 
ELINHNMtON 
FOR 
3 
OR 
WOFPE 
How to 
pb'PIay 
GAME 
PLAWRS 
the Head-to-Head Game as described 
above. When me bell rings, pass the game to the player on 
your left. 
Ea@(#%,a 
player is eliminated, start a new game 
Keep 
players. 
going until only one player 
wins the game! 
Automatic#utofR 
Simon Trickster will automatically shut 
' 
down after approximately 2 minutes of non-use. To play again, 
just press the 
FCC 
57ATaimr 
This 
equipment 
Class 
, 
' 
' 
I 
, 
, 
I 
B 
are 
designed 
in a 
rssjdSwlbzlitlstallation, 
radio 
frequsney 
the 
instructions, 
However, 
instalMM. 
t~~~'~~, 
and 
an, 
th& 
more 
of the 
b 
Incm 
Consult 
We 
4.b 
e~lsumers 
hwtuckcri#&. 
to: 
Hasbm 
h2. 
Europam 
22427276. 
@J 
2005 
Haabro, 
Trademarks. 
ON 
has 
digital 
device, 
to pmvide 
energy 
may 
then 
is 
Il'W9quspmen2 
L 
fdhing 
the 
separatjon 
the 
dealer 
m, 
to-&ar 
$a& 
~e 
Canada 
consumers 
43, 
C&w$l 
PawRidcet, 
42874-1 
button. 
been 
tested 
pursuant to 
yabk, 
~squipment 
and, 
4 
not 
cause 
$rmful 
rxp;gtmmW~*at 
dm 
whm 
can 
be 
&wmged. 
FTPXWTBB: 
to 
be* 
or 
an 
e&ced  radio/lV technician 
ywr 
questioos 
to: 
Hasbro 
Games, 
Ti: 
888-it%6 
Caporah, 
Way, 
2350 
please 
write 
Newport, 
RI 
02862. 
and found to comply with 
part 
15 
of 
the 
FCC 
protection 
instailed 
interference to radio communications. 
interference 
cause 
bemined 
try 
to correct 
the 
or 
@%free)). 
de 
la 
to: 
W, 
All 
Rights 
against 
generates, 
and 
used in accoKfance with 
will 
harmful interference to radio or 
by 
turning the equipment off 
the 
equipment 
comments 
Consumer 
province, 
Hasbro 
NPl9 
and 
about 
Affairs 
ckm&an 
Lonpsuil, 
UK 
Ltd. 
4YD; 
or 
Reswved, 
the 
limits 
Rules. 
These 
harmful interference 
uses, 
and 
can 
not 
occur 
in a particular 
interference 
receiver, 
this 
Dept., 
consumers 
Hasbro 
telephone 
TM 
by 
for 
help. 
game. 
US. 
PO. 
Box 
@ease 
QC 
Canada, 
Consumer 
our 
Helpline 
&@denote 
for 
a 
limits 
radiate 
one 
or 
200, 
write 
J4G 
Ahrs. 
US. 
on 
Not 
suW 
- 
choking 
far 
children 
hazard. 
under 
3 
years 
'ROOF 
because 
OF 
PURCHASI 
of 
small 
parts